blob: 7ae45e9b7d694f8bcd1e6fa085764fe92ff0f5eb [file] [log] [blame]
Nicolas Capens0bac2852016-05-07 06:09:58 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
John Bauman89401822014-05-06 15:04:28 -04002//
Nicolas Capens0bac2852016-05-07 06:09:58 -04003// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
John Bauman89401822014-05-06 15:04:28 -04006//
Nicolas Capens0bac2852016-05-07 06:09:58 -04007// http://www.apache.org/licenses/LICENSE-2.0
John Bauman89401822014-05-06 15:04:28 -04008//
Nicolas Capens0bac2852016-05-07 06:09:58 -04009// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
John Bauman89401822014-05-06 15:04:28 -040014
15#include "PixelProcessor.hpp"
16
John Bauman89401822014-05-06 15:04:28 -040017#include "Surface.hpp"
18#include "Primitive.hpp"
Nicolas Capens708c24b2017-10-26 13:07:10 -040019#include "Shader/PixelPipeline.hpp"
20#include "Shader/PixelProgram.hpp"
21#include "Shader/PixelShader.hpp"
22#include "Shader/Constants.hpp"
23#include "Common/Debug.hpp"
John Bauman89401822014-05-06 15:04:28 -040024
John Bauman66b8ab22014-05-06 15:57:45 -040025#include <string.h>
26
John Bauman89401822014-05-06 15:04:28 -040027namespace sw
28{
29 extern bool complementaryDepthBuffer;
Nicolas Capensa0f4be82014-10-22 14:35:30 -040030 extern TransparencyAntialiasing transparencyAntialiasing;
John Bauman89401822014-05-06 15:04:28 -040031 extern bool perspectiveCorrection;
32
John Bauman66b8ab22014-05-06 15:57:45 -040033 bool precachePixel = false;
34
John Bauman89401822014-05-06 15:04:28 -040035 unsigned int PixelProcessor::States::computeHash()
36 {
37 unsigned int *state = (unsigned int*)this;
38 unsigned int hash = 0;
39
Nicolas Capens5d961882016-01-01 23:18:14 -050040 for(unsigned int i = 0; i < sizeof(States) / 4; i++)
John Bauman89401822014-05-06 15:04:28 -040041 {
42 hash ^= state[i];
43 }
44
45 return hash;
46 }
47
48 PixelProcessor::State::State()
49 {
50 memset(this, 0, sizeof(State));
51 }
52
53 bool PixelProcessor::State::operator==(const State &state) const
54 {
55 if(hash != state.hash)
56 {
57 return false;
58 }
59
60 return memcmp(static_cast<const States*>(this), static_cast<const States*>(&state), sizeof(States)) == 0;
61 }
62
Alexis Hetuc6a57cb2016-04-07 10:48:31 -040063 PixelProcessor::UniformBufferInfo::UniformBufferInfo()
64 {
65 buffer = nullptr;
66 offset = 0;
67 }
68
John Bauman89401822014-05-06 15:04:28 -040069 PixelProcessor::PixelProcessor(Context *context) : context(context)
70 {
71 setGlobalMipmapBias(0.0f); // Round to highest LOD [0.5, 1.0]: -0.5
72 // Round to nearest LOD [0.7, 1.4]: 0.0
73 // Round to lowest LOD [1.0, 2.0]: 0.5
74
75 routineCache = 0;
76 setRoutineCacheSize(1024);
77 }
78
79 PixelProcessor::~PixelProcessor()
80 {
81 delete routineCache;
82 routineCache = 0;
83 }
84
85 void PixelProcessor::setFloatConstant(unsigned int index, const float value[4])
86 {
Alexis Hetu04c967a2015-07-08 15:56:17 -040087 if(index < FRAGMENT_UNIFORM_VECTORS)
John Bauman89401822014-05-06 15:04:28 -040088 {
89 c[index][0] = value[0];
90 c[index][1] = value[1];
91 c[index][2] = value[2];
92 c[index][3] = value[3];
93 }
94 else ASSERT(false);
95
96 if(index < 8) // ps_1_x constants
97 {
98 // FIXME: Compact into generic function
99 short x = iround(4095 * clamp(value[0], -1.0f, 1.0f));
100 short y = iround(4095 * clamp(value[1], -1.0f, 1.0f));
101 short z = iround(4095 * clamp(value[2], -1.0f, 1.0f));
102 short w = iround(4095 * clamp(value[3], -1.0f, 1.0f));
103
104 cW[index][0][0] = x;
105 cW[index][0][1] = x;
106 cW[index][0][2] = x;
107 cW[index][0][3] = x;
108
109 cW[index][1][0] = y;
110 cW[index][1][1] = y;
111 cW[index][1][2] = y;
112 cW[index][1][3] = y;
113
114 cW[index][2][0] = z;
115 cW[index][2][1] = z;
116 cW[index][2][2] = z;
117 cW[index][2][3] = z;
118
119 cW[index][3][0] = w;
120 cW[index][3][1] = w;
121 cW[index][3][2] = w;
122 cW[index][3][3] = w;
123 }
124 }
125
126 void PixelProcessor::setIntegerConstant(unsigned int index, const int value[4])
127 {
128 if(index < 16)
129 {
130 i[index][0] = value[0];
131 i[index][1] = value[1];
132 i[index][2] = value[2];
133 i[index][3] = value[3];
134 }
135 else ASSERT(false);
136 }
137
138 void PixelProcessor::setBooleanConstant(unsigned int index, int boolean)
139 {
140 if(index < 16)
141 {
142 b[index] = boolean != 0;
143 }
144 else ASSERT(false);
145 }
146
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400147 void PixelProcessor::setUniformBuffer(int index, sw::Resource* buffer, int offset)
148 {
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400149 uniformBufferInfo[index].buffer = buffer;
150 uniformBufferInfo[index].offset = offset;
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400151 }
152
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400153 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[])
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400154 {
155 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i)
156 {
Alexis Hetuc6a57cb2016-04-07 10:48:31 -0400157 u[i] = uniformBufferInfo[i].buffer ? static_cast<byte*>(uniformBufferInfo[i].buffer->lock(PUBLIC, PRIVATE)) + uniformBufferInfo[i].offset : nullptr;
158 uniformBuffers[i] = uniformBufferInfo[i].buffer;
Alexis Hetu2c2a7b22015-10-27 16:12:11 -0400159 }
160 }
161
Nicolas Capens8af24c52017-12-11 14:45:01 -0500162 void PixelProcessor::setRenderTarget(int index, Surface *renderTarget, unsigned int layer)
John Bauman89401822014-05-06 15:04:28 -0400163 {
164 context->renderTarget[index] = renderTarget;
Nicolas Capens8af24c52017-12-11 14:45:01 -0500165 context->renderTargetLayer[index] = layer;
John Bauman89401822014-05-06 15:04:28 -0400166 }
167
Nicolas Capens8af24c52017-12-11 14:45:01 -0500168 void PixelProcessor::setDepthBuffer(Surface *depthBuffer, unsigned int layer)
John Bauman89401822014-05-06 15:04:28 -0400169 {
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400170 context->depthBuffer = depthBuffer;
Nicolas Capens8af24c52017-12-11 14:45:01 -0500171 context->depthBufferLayer = layer;
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400172 }
173
Nicolas Capens8af24c52017-12-11 14:45:01 -0500174 void PixelProcessor::setStencilBuffer(Surface *stencilBuffer, unsigned int layer)
Nicolas Capens3751c1e2016-03-21 14:14:14 -0400175 {
176 context->stencilBuffer = stencilBuffer;
Nicolas Capens8af24c52017-12-11 14:45:01 -0500177 context->stencilBufferLayer = layer;
John Bauman89401822014-05-06 15:04:28 -0400178 }
179
180 void PixelProcessor::setTexCoordIndex(unsigned int stage, int texCoordIndex)
181 {
182 if(stage < 8)
183 {
184 context->textureStage[stage].setTexCoordIndex(texCoordIndex);
185 }
186 else ASSERT(false);
187 }
188
189 void PixelProcessor::setStageOperation(unsigned int stage, TextureStage::StageOperation stageOperation)
190 {
191 if(stage < 8)
192 {
193 context->textureStage[stage].setStageOperation(stageOperation);
194 }
195 else ASSERT(false);
196 }
197
198 void PixelProcessor::setFirstArgument(unsigned int stage, TextureStage::SourceArgument firstArgument)
199 {
200 if(stage < 8)
201 {
202 context->textureStage[stage].setFirstArgument(firstArgument);
203 }
204 else ASSERT(false);
205 }
206
207 void PixelProcessor::setSecondArgument(unsigned int stage, TextureStage::SourceArgument secondArgument)
208 {
209 if(stage < 8)
210 {
211 context->textureStage[stage].setSecondArgument(secondArgument);
212 }
213 else ASSERT(false);
214 }
215
216 void PixelProcessor::setThirdArgument(unsigned int stage, TextureStage::SourceArgument thirdArgument)
217 {
218 if(stage < 8)
219 {
220 context->textureStage[stage].setThirdArgument(thirdArgument);
221 }
222 else ASSERT(false);
223 }
224
225 void PixelProcessor::setStageOperationAlpha(unsigned int stage, TextureStage::StageOperation stageOperationAlpha)
226 {
227 if(stage < 8)
228 {
229 context->textureStage[stage].setStageOperationAlpha(stageOperationAlpha);
230 }
231 else ASSERT(false);
232 }
233
234 void PixelProcessor::setFirstArgumentAlpha(unsigned int stage, TextureStage::SourceArgument firstArgumentAlpha)
235 {
236 if(stage < 8)
237 {
238 context->textureStage[stage].setFirstArgumentAlpha(firstArgumentAlpha);
239 }
240 else ASSERT(false);
241 }
242
243 void PixelProcessor::setSecondArgumentAlpha(unsigned int stage, TextureStage::SourceArgument secondArgumentAlpha)
244 {
245 if(stage < 8)
246 {
247 context->textureStage[stage].setSecondArgumentAlpha(secondArgumentAlpha);
248 }
249 else ASSERT(false);
250 }
251
252 void PixelProcessor::setThirdArgumentAlpha(unsigned int stage, TextureStage::SourceArgument thirdArgumentAlpha)
253 {
254 if(stage < 8)
255 {
256 context->textureStage[stage].setThirdArgumentAlpha(thirdArgumentAlpha);
257 }
258 else ASSERT(false);
259 }
260
261 void PixelProcessor::setFirstModifier(unsigned int stage, TextureStage::ArgumentModifier firstModifier)
262 {
263 if(stage < 8)
264 {
265 context->textureStage[stage].setFirstModifier(firstModifier);
266 }
267 else ASSERT(false);
268 }
269
270 void PixelProcessor::setSecondModifier(unsigned int stage, TextureStage::ArgumentModifier secondModifier)
271 {
272 if(stage < 8)
273 {
274 context->textureStage[stage].setSecondModifier(secondModifier);
275 }
276 else ASSERT(false);
277 }
278
279 void PixelProcessor::setThirdModifier(unsigned int stage, TextureStage::ArgumentModifier thirdModifier)
280 {
281 if(stage < 8)
282 {
283 context->textureStage[stage].setThirdModifier(thirdModifier);
284 }
285 else ASSERT(false);
286 }
287
288 void PixelProcessor::setFirstModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier firstModifierAlpha)
289 {
290 if(stage < 8)
291 {
292 context->textureStage[stage].setFirstModifierAlpha(firstModifierAlpha);
293 }
294 else ASSERT(false);
295 }
296
297 void PixelProcessor::setSecondModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier secondModifierAlpha)
298 {
299 if(stage < 8)
300 {
301 context->textureStage[stage].setSecondModifierAlpha(secondModifierAlpha);
302 }
303 else ASSERT(false);
304 }
305
306 void PixelProcessor::setThirdModifierAlpha(unsigned int stage, TextureStage::ArgumentModifier thirdModifierAlpha)
307 {
308 if(stage < 8)
309 {
310 context->textureStage[stage].setThirdModifierAlpha(thirdModifierAlpha);
311 }
312 else ASSERT(false);
313 }
314
315 void PixelProcessor::setDestinationArgument(unsigned int stage, TextureStage::DestinationArgument destinationArgument)
316 {
317 if(stage < 8)
318 {
319 context->textureStage[stage].setDestinationArgument(destinationArgument);
320 }
321 else ASSERT(false);
322 }
323
324 void PixelProcessor::setConstantColor(unsigned int stage, const Color<float> &constantColor)
325 {
326 if(stage < 8)
327 {
328 context->textureStage[stage].setConstantColor(constantColor);
329 }
330 else ASSERT(false);
331 }
332
333 void PixelProcessor::setBumpmapMatrix(unsigned int stage, int element, float value)
334 {
335 if(stage < 8)
336 {
337 context->textureStage[stage].setBumpmapMatrix(element, value);
338 }
339 else ASSERT(false);
340 }
341
342 void PixelProcessor::setLuminanceScale(unsigned int stage, float value)
343 {
344 if(stage < 8)
345 {
346 context->textureStage[stage].setLuminanceScale(value);
347 }
348 else ASSERT(false);
349 }
350
351 void PixelProcessor::setLuminanceOffset(unsigned int stage, float value)
352 {
353 if(stage < 8)
354 {
355 context->textureStage[stage].setLuminanceOffset(value);
356 }
357 else ASSERT(false);
358 }
359
360 void PixelProcessor::setTextureFilter(unsigned int sampler, FilterType textureFilter)
361 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400362 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400363 {
364 context->sampler[sampler].setTextureFilter(textureFilter);
365 }
366 else ASSERT(false);
367 }
368
369 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter)
370 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400371 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400372 {
373 context->sampler[sampler].setMipmapFilter(mipmapFilter);
374 }
375 else ASSERT(false);
376 }
377
378 void PixelProcessor::setGatherEnable(unsigned int sampler, bool enable)
379 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400380 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400381 {
382 context->sampler[sampler].setGatherEnable(enable);
383 }
384 else ASSERT(false);
385 }
386
387 void PixelProcessor::setAddressingModeU(unsigned int sampler, AddressingMode addressMode)
388 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400389 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400390 {
391 context->sampler[sampler].setAddressingModeU(addressMode);
392 }
393 else ASSERT(false);
394 }
395
396 void PixelProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode)
397 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400398 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400399 {
400 context->sampler[sampler].setAddressingModeV(addressMode);
401 }
402 else ASSERT(false);
403 }
404
405 void PixelProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode)
406 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400407 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400408 {
409 context->sampler[sampler].setAddressingModeW(addressMode);
410 }
411 else ASSERT(false);
412 }
413
414 void PixelProcessor::setReadSRGB(unsigned int sampler, bool sRGB)
415 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400416 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400417 {
418 context->sampler[sampler].setReadSRGB(sRGB);
419 }
420 else ASSERT(false);
421 }
422
423 void PixelProcessor::setMipmapLOD(unsigned int sampler, float bias)
424 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400425 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400426 {
427 context->sampler[sampler].setMipmapLOD(bias);
428 }
429 else ASSERT(false);
430 }
431
432 void PixelProcessor::setBorderColor(unsigned int sampler, const Color<float> &borderColor)
433 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400434 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400435 {
436 context->sampler[sampler].setBorderColor(borderColor);
437 }
438 else ASSERT(false);
439 }
440
Alexis Hetu617a5d52014-11-13 10:56:20 -0500441 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy)
John Bauman89401822014-05-06 15:04:28 -0400442 {
Alexis Hetu0b65c5e2015-03-31 11:48:57 -0400443 if(sampler < TEXTURE_IMAGE_UNITS)
John Bauman89401822014-05-06 15:04:28 -0400444 {
445 context->sampler[sampler].setMaxAnisotropy(maxAnisotropy);
446 }
447 else ASSERT(false);
448 }
449
Alexis Hetu010a4642017-07-18 14:33:04 -0400450 void PixelProcessor::setHighPrecisionFiltering(unsigned int sampler, bool highPrecisionFiltering)
451 {
452 if(sampler < TEXTURE_IMAGE_UNITS)
453 {
454 context->sampler[sampler].setHighPrecisionFiltering(highPrecisionFiltering);
455 }
456 else ASSERT(false);
457 }
458
Alexis Hetu1d01aa32015-09-29 11:50:05 -0400459 void PixelProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR)
460 {
461 if(sampler < TEXTURE_IMAGE_UNITS)
462 {
463 context->sampler[sampler].setSwizzleR(swizzleR);
464 }
465 else ASSERT(false);
466 }
467
468 void PixelProcessor::setSwizzleG(unsigned int sampler, SwizzleType swizzleG)
469 {
470 if(sampler < TEXTURE_IMAGE_UNITS)
471 {
472 context->sampler[sampler].setSwizzleG(swizzleG);
473 }
474 else ASSERT(false);
475 }
476
477 void PixelProcessor::setSwizzleB(unsigned int sampler, SwizzleType swizzleB)
478 {
479 if(sampler < TEXTURE_IMAGE_UNITS)
480 {
481 context->sampler[sampler].setSwizzleB(swizzleB);
482 }
483 else ASSERT(false);
484 }
485
486 void PixelProcessor::setSwizzleA(unsigned int sampler, SwizzleType swizzleA)
487 {
488 if(sampler < TEXTURE_IMAGE_UNITS)
489 {
490 context->sampler[sampler].setSwizzleA(swizzleA);
491 }
492 else ASSERT(false);
493 }
494
Nicolas Capensf878d502017-11-06 15:29:46 -0500495 void PixelProcessor::setCompareFunc(unsigned int sampler, CompareFunc compFunc)
496 {
497 if(sampler < TEXTURE_IMAGE_UNITS)
498 {
499 context->sampler[sampler].setCompareFunc(compFunc);
500 }
501 else ASSERT(false);
502 }
503
Alexis Hetu95ac1872016-06-06 13:26:52 -0400504 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel)
505 {
506 if(sampler < TEXTURE_IMAGE_UNITS)
507 {
508 context->sampler[sampler].setBaseLevel(baseLevel);
509 }
510 else ASSERT(false);
511 }
512
513 void PixelProcessor::setMaxLevel(unsigned int sampler, int maxLevel)
514 {
515 if(sampler < TEXTURE_IMAGE_UNITS)
516 {
517 context->sampler[sampler].setMaxLevel(maxLevel);
518 }
519 else ASSERT(false);
520 }
521
Alexis Hetu112d81f2016-06-07 12:36:35 -0400522 void PixelProcessor::setMinLod(unsigned int sampler, float minLod)
523 {
524 if(sampler < TEXTURE_IMAGE_UNITS)
525 {
526 context->sampler[sampler].setMinLod(minLod);
527 }
528 else ASSERT(false);
529 }
530
531 void PixelProcessor::setMaxLod(unsigned int sampler, float maxLod)
532 {
533 if(sampler < TEXTURE_IMAGE_UNITS)
534 {
535 context->sampler[sampler].setMaxLod(maxLod);
536 }
537 else ASSERT(false);
538 }
539
John Bauman89401822014-05-06 15:04:28 -0400540 void PixelProcessor::setWriteSRGB(bool sRGB)
541 {
542 context->setWriteSRGB(sRGB);
543 }
544
Maxime Grégoired9762742015-07-08 16:43:48 -0400545 void PixelProcessor::setColorLogicOpEnabled(bool colorLogicOpEnabled)
546 {
547 context->setColorLogicOpEnabled(colorLogicOpEnabled);
548 }
549
550 void PixelProcessor::setLogicalOperation(LogicalOperation logicalOperation)
551 {
552 context->setLogicalOperation(logicalOperation);
553 }
554
John Bauman89401822014-05-06 15:04:28 -0400555 void PixelProcessor::setDepthBufferEnable(bool depthBufferEnable)
556 {
557 context->setDepthBufferEnable(depthBufferEnable);
558 }
559
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400560 void PixelProcessor::setDepthCompare(DepthCompareMode depthCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400561 {
562 context->depthCompareMode = depthCompareMode;
563 }
564
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400565 void PixelProcessor::setAlphaCompare(AlphaCompareMode alphaCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400566 {
567 context->alphaCompareMode = alphaCompareMode;
568 }
569
570 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable)
571 {
572 context->depthWriteEnable = depthWriteEnable;
573 }
574
575 void PixelProcessor::setAlphaTestEnable(bool alphaTestEnable)
576 {
577 context->alphaTestEnable = alphaTestEnable;
578 }
579
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400580 void PixelProcessor::setCullMode(CullMode cullMode)
John Bauman89401822014-05-06 15:04:28 -0400581 {
582 context->cullMode = cullMode;
583 }
584
585 void PixelProcessor::setColorWriteMask(int index, int rgbaMask)
586 {
587 context->setColorWriteMask(index, rgbaMask);
588 }
589
590 void PixelProcessor::setStencilEnable(bool stencilEnable)
591 {
592 context->stencilEnable = stencilEnable;
593 }
594
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400595 void PixelProcessor::setStencilCompare(StencilCompareMode stencilCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400596 {
597 context->stencilCompareMode = stencilCompareMode;
598 }
599
600 void PixelProcessor::setStencilReference(int stencilReference)
601 {
602 context->stencilReference = stencilReference;
603 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask);
604 }
605
606 void PixelProcessor::setStencilReferenceCCW(int stencilReferenceCCW)
607 {
608 context->stencilReferenceCCW = stencilReferenceCCW;
609 stencilCCW.set(stencilReferenceCCW, context->stencilMaskCCW, context->stencilWriteMaskCCW);
610 }
611
612 void PixelProcessor::setStencilMask(int stencilMask)
613 {
614 context->stencilMask = stencilMask;
615 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask);
616 }
617
618 void PixelProcessor::setStencilMaskCCW(int stencilMaskCCW)
619 {
620 context->stencilMaskCCW = stencilMaskCCW;
621 stencilCCW.set(context->stencilReferenceCCW, stencilMaskCCW, context->stencilWriteMaskCCW);
622 }
623
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400624 void PixelProcessor::setStencilFailOperation(StencilOperation stencilFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400625 {
626 context->stencilFailOperation = stencilFailOperation;
627 }
628
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400629 void PixelProcessor::setStencilPassOperation(StencilOperation stencilPassOperation)
John Bauman89401822014-05-06 15:04:28 -0400630 {
631 context->stencilPassOperation = stencilPassOperation;
632 }
633
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400634 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400635 {
636 context->stencilZFailOperation = stencilZFailOperation;
637 }
638
639 void PixelProcessor::setStencilWriteMask(int stencilWriteMask)
640 {
641 context->stencilWriteMask = stencilWriteMask;
642 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask);
643 }
644
645 void PixelProcessor::setStencilWriteMaskCCW(int stencilWriteMaskCCW)
646 {
647 context->stencilWriteMaskCCW = stencilWriteMaskCCW;
648 stencilCCW.set(context->stencilReferenceCCW, context->stencilMaskCCW, stencilWriteMaskCCW);
649 }
650
651 void PixelProcessor::setTwoSidedStencil(bool enable)
652 {
653 context->twoSidedStencil = enable;
654 }
655
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400656 void PixelProcessor::setStencilCompareCCW(StencilCompareMode stencilCompareMode)
John Bauman89401822014-05-06 15:04:28 -0400657 {
658 context->stencilCompareModeCCW = stencilCompareMode;
659 }
660
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400661 void PixelProcessor::setStencilFailOperationCCW(StencilOperation stencilFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400662 {
663 context->stencilFailOperationCCW = stencilFailOperation;
664 }
665
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400666 void PixelProcessor::setStencilPassOperationCCW(StencilOperation stencilPassOperation)
John Bauman89401822014-05-06 15:04:28 -0400667 {
668 context->stencilPassOperationCCW = stencilPassOperation;
669 }
670
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400671 void PixelProcessor::setStencilZFailOperationCCW(StencilOperation stencilZFailOperation)
John Bauman89401822014-05-06 15:04:28 -0400672 {
673 context->stencilZFailOperationCCW = stencilZFailOperation;
674 }
675
676 void PixelProcessor::setTextureFactor(const Color<float> &textureFactor)
677 {
678 // FIXME: Compact into generic function // FIXME: Clamp
679 short textureFactorR = iround(4095 * textureFactor.r);
680 short textureFactorG = iround(4095 * textureFactor.g);
681 short textureFactorB = iround(4095 * textureFactor.b);
682 short textureFactorA = iround(4095 * textureFactor.a);
683
684 factor.textureFactor4[0][0] = textureFactorR;
685 factor.textureFactor4[0][1] = textureFactorR;
686 factor.textureFactor4[0][2] = textureFactorR;
687 factor.textureFactor4[0][3] = textureFactorR;
688
689 factor.textureFactor4[1][0] = textureFactorG;
690 factor.textureFactor4[1][1] = textureFactorG;
691 factor.textureFactor4[1][2] = textureFactorG;
692 factor.textureFactor4[1][3] = textureFactorG;
693
694 factor.textureFactor4[2][0] = textureFactorB;
695 factor.textureFactor4[2][1] = textureFactorB;
696 factor.textureFactor4[2][2] = textureFactorB;
697 factor.textureFactor4[2][3] = textureFactorB;
698
699 factor.textureFactor4[3][0] = textureFactorA;
700 factor.textureFactor4[3][1] = textureFactorA;
701 factor.textureFactor4[3][2] = textureFactorA;
702 factor.textureFactor4[3][3] = textureFactorA;
703 }
704
705 void PixelProcessor::setBlendConstant(const Color<float> &blendConstant)
706 {
707 // FIXME: Compact into generic function // FIXME: Clamp
708 short blendConstantR = iround(65535 * blendConstant.r);
709 short blendConstantG = iround(65535 * blendConstant.g);
710 short blendConstantB = iround(65535 * blendConstant.b);
711 short blendConstantA = iround(65535 * blendConstant.a);
712
713 factor.blendConstant4W[0][0] = blendConstantR;
714 factor.blendConstant4W[0][1] = blendConstantR;
715 factor.blendConstant4W[0][2] = blendConstantR;
716 factor.blendConstant4W[0][3] = blendConstantR;
717
718 factor.blendConstant4W[1][0] = blendConstantG;
719 factor.blendConstant4W[1][1] = blendConstantG;
720 factor.blendConstant4W[1][2] = blendConstantG;
721 factor.blendConstant4W[1][3] = blendConstantG;
722
723 factor.blendConstant4W[2][0] = blendConstantB;
724 factor.blendConstant4W[2][1] = blendConstantB;
725 factor.blendConstant4W[2][2] = blendConstantB;
726 factor.blendConstant4W[2][3] = blendConstantB;
727
728 factor.blendConstant4W[3][0] = blendConstantA;
729 factor.blendConstant4W[3][1] = blendConstantA;
730 factor.blendConstant4W[3][2] = blendConstantA;
731 factor.blendConstant4W[3][3] = blendConstantA;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500732
John Bauman89401822014-05-06 15:04:28 -0400733 // FIXME: Compact into generic function // FIXME: Clamp
734 short invBlendConstantR = iround(65535 * (1 - blendConstant.r));
735 short invBlendConstantG = iround(65535 * (1 - blendConstant.g));
736 short invBlendConstantB = iround(65535 * (1 - blendConstant.b));
737 short invBlendConstantA = iround(65535 * (1 - blendConstant.a));
738
739 factor.invBlendConstant4W[0][0] = invBlendConstantR;
740 factor.invBlendConstant4W[0][1] = invBlendConstantR;
741 factor.invBlendConstant4W[0][2] = invBlendConstantR;
742 factor.invBlendConstant4W[0][3] = invBlendConstantR;
743
744 factor.invBlendConstant4W[1][0] = invBlendConstantG;
745 factor.invBlendConstant4W[1][1] = invBlendConstantG;
746 factor.invBlendConstant4W[1][2] = invBlendConstantG;
747 factor.invBlendConstant4W[1][3] = invBlendConstantG;
748
749 factor.invBlendConstant4W[2][0] = invBlendConstantB;
750 factor.invBlendConstant4W[2][1] = invBlendConstantB;
751 factor.invBlendConstant4W[2][2] = invBlendConstantB;
752 factor.invBlendConstant4W[2][3] = invBlendConstantB;
753
754 factor.invBlendConstant4W[3][0] = invBlendConstantA;
755 factor.invBlendConstant4W[3][1] = invBlendConstantA;
756 factor.invBlendConstant4W[3][2] = invBlendConstantA;
757 factor.invBlendConstant4W[3][3] = invBlendConstantA;
758
759 factor.blendConstant4F[0][0] = blendConstant.r;
760 factor.blendConstant4F[0][1] = blendConstant.r;
761 factor.blendConstant4F[0][2] = blendConstant.r;
762 factor.blendConstant4F[0][3] = blendConstant.r;
763
764 factor.blendConstant4F[1][0] = blendConstant.g;
765 factor.blendConstant4F[1][1] = blendConstant.g;
766 factor.blendConstant4F[1][2] = blendConstant.g;
767 factor.blendConstant4F[1][3] = blendConstant.g;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500768
John Bauman89401822014-05-06 15:04:28 -0400769 factor.blendConstant4F[2][0] = blendConstant.b;
770 factor.blendConstant4F[2][1] = blendConstant.b;
771 factor.blendConstant4F[2][2] = blendConstant.b;
772 factor.blendConstant4F[2][3] = blendConstant.b;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500773
John Bauman89401822014-05-06 15:04:28 -0400774 factor.blendConstant4F[3][0] = blendConstant.a;
775 factor.blendConstant4F[3][1] = blendConstant.a;
776 factor.blendConstant4F[3][2] = blendConstant.a;
777 factor.blendConstant4F[3][3] = blendConstant.a;
778
779 factor.invBlendConstant4F[0][0] = 1 - blendConstant.r;
780 factor.invBlendConstant4F[0][1] = 1 - blendConstant.r;
781 factor.invBlendConstant4F[0][2] = 1 - blendConstant.r;
782 factor.invBlendConstant4F[0][3] = 1 - blendConstant.r;
783
784 factor.invBlendConstant4F[1][0] = 1 - blendConstant.g;
785 factor.invBlendConstant4F[1][1] = 1 - blendConstant.g;
786 factor.invBlendConstant4F[1][2] = 1 - blendConstant.g;
787 factor.invBlendConstant4F[1][3] = 1 - blendConstant.g;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500788
John Bauman89401822014-05-06 15:04:28 -0400789 factor.invBlendConstant4F[2][0] = 1 - blendConstant.b;
790 factor.invBlendConstant4F[2][1] = 1 - blendConstant.b;
791 factor.invBlendConstant4F[2][2] = 1 - blendConstant.b;
792 factor.invBlendConstant4F[2][3] = 1 - blendConstant.b;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500793
John Bauman89401822014-05-06 15:04:28 -0400794 factor.invBlendConstant4F[3][0] = 1 - blendConstant.a;
795 factor.invBlendConstant4F[3][1] = 1 - blendConstant.a;
796 factor.invBlendConstant4F[3][2] = 1 - blendConstant.a;
797 factor.invBlendConstant4F[3][3] = 1 - blendConstant.a;
798 }
799
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400800 void PixelProcessor::setFillMode(FillMode fillMode)
John Bauman89401822014-05-06 15:04:28 -0400801 {
802 context->fillMode = fillMode;
803 }
804
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400805 void PixelProcessor::setShadingMode(ShadingMode shadingMode)
John Bauman89401822014-05-06 15:04:28 -0400806 {
807 context->shadingMode = shadingMode;
808 }
809
810 void PixelProcessor::setAlphaBlendEnable(bool alphaBlendEnable)
811 {
812 context->setAlphaBlendEnable(alphaBlendEnable);
813 }
814
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400815 void PixelProcessor::setSourceBlendFactor(BlendFactor sourceBlendFactor)
John Bauman89401822014-05-06 15:04:28 -0400816 {
817 context->setSourceBlendFactor(sourceBlendFactor);
818 }
819
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400820 void PixelProcessor::setDestBlendFactor(BlendFactor destBlendFactor)
John Bauman89401822014-05-06 15:04:28 -0400821 {
822 context->setDestBlendFactor(destBlendFactor);
823 }
824
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400825 void PixelProcessor::setBlendOperation(BlendOperation blendOperation)
John Bauman89401822014-05-06 15:04:28 -0400826 {
827 context->setBlendOperation(blendOperation);
828 }
829
830 void PixelProcessor::setSeparateAlphaBlendEnable(bool separateAlphaBlendEnable)
831 {
832 context->setSeparateAlphaBlendEnable(separateAlphaBlendEnable);
833 }
834
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400835 void PixelProcessor::setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha)
John Bauman89401822014-05-06 15:04:28 -0400836 {
837 context->setSourceBlendFactorAlpha(sourceBlendFactorAlpha);
838 }
839
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400840 void PixelProcessor::setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha)
John Bauman89401822014-05-06 15:04:28 -0400841 {
842 context->setDestBlendFactorAlpha(destBlendFactorAlpha);
843 }
844
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400845 void PixelProcessor::setBlendOperationAlpha(BlendOperation blendOperationAlpha)
John Bauman89401822014-05-06 15:04:28 -0400846 {
847 context->setBlendOperationAlpha(blendOperationAlpha);
848 }
849
Alexis Hetua818c452015-06-11 13:06:58 -0400850 void PixelProcessor::setAlphaReference(float alphaReference)
John Bauman89401822014-05-06 15:04:28 -0400851 {
852 context->alphaReference = alphaReference;
853
Alexis Hetua818c452015-06-11 13:06:58 -0400854 factor.alphaReference4[0] = (word)iround(alphaReference * 0x1000 / 0xFF);
855 factor.alphaReference4[1] = (word)iround(alphaReference * 0x1000 / 0xFF);
856 factor.alphaReference4[2] = (word)iround(alphaReference * 0x1000 / 0xFF);
857 factor.alphaReference4[3] = (word)iround(alphaReference * 0x1000 / 0xFF);
John Bauman89401822014-05-06 15:04:28 -0400858 }
859
860 void PixelProcessor::setGlobalMipmapBias(float bias)
861 {
862 context->setGlobalMipmapBias(bias);
863 }
864
865 void PixelProcessor::setFogStart(float start)
866 {
867 setFogRanges(start, context->fogEnd);
868 }
869
870 void PixelProcessor::setFogEnd(float end)
871 {
872 setFogRanges(context->fogStart, end);
873 }
874
875 void PixelProcessor::setFogColor(Color<float> fogColor)
876 {
877 // TODO: Compact into generic function
878 word fogR = (unsigned short)(65535 * fogColor.r);
879 word fogG = (unsigned short)(65535 * fogColor.g);
880 word fogB = (unsigned short)(65535 * fogColor.b);
881
882 fog.color4[0][0] = fogR;
883 fog.color4[0][1] = fogR;
884 fog.color4[0][2] = fogR;
885 fog.color4[0][3] = fogR;
886
887 fog.color4[1][0] = fogG;
888 fog.color4[1][1] = fogG;
889 fog.color4[1][2] = fogG;
890 fog.color4[1][3] = fogG;
891
892 fog.color4[2][0] = fogB;
893 fog.color4[2][1] = fogB;
894 fog.color4[2][2] = fogB;
895 fog.color4[2][3] = fogB;
896
897 fog.colorF[0] = replicate(fogColor.r);
898 fog.colorF[1] = replicate(fogColor.g);
899 fog.colorF[2] = replicate(fogColor.b);
900 }
901
902 void PixelProcessor::setFogDensity(float fogDensity)
903 {
904 fog.densityE = replicate(-fogDensity * 1.442695f); // 1/e^x = 2^(-x*1.44)
Nicolas Capensa36f3f92015-08-04 15:34:26 -0400905 fog.density2E = replicate(-fogDensity * fogDensity * 1.442695f);
John Bauman89401822014-05-06 15:04:28 -0400906 }
907
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400908 void PixelProcessor::setPixelFogMode(FogMode fogMode)
John Bauman89401822014-05-06 15:04:28 -0400909 {
910 context->pixelFogMode = fogMode;
911 }
912
913 void PixelProcessor::setPerspectiveCorrection(bool perspectiveEnable)
914 {
915 perspectiveCorrection = perspectiveEnable;
916 }
917
918 void PixelProcessor::setOcclusionEnabled(bool enable)
919 {
920 context->occlusionEnabled = enable;
921 }
922
923 void PixelProcessor::setRoutineCacheSize(int cacheSize)
924 {
925 delete routineCache;
John Bauman66b8ab22014-05-06 15:57:45 -0400926 routineCache = new RoutineCache<State>(clamp(cacheSize, 1, 65536), precachePixel ? "sw-pixel" : 0);
John Bauman89401822014-05-06 15:04:28 -0400927 }
928
929 void PixelProcessor::setFogRanges(float start, float end)
930 {
931 context->fogStart = start;
932 context->fogEnd = end;
933
934 if(start == end)
935 {
936 end += 0.001f; // Hack: ensure there is a small range
937 }
938
939 float fogScale = -1.0f / (end - start);
940 float fogOffset = end * -fogScale;
941
942 fog.scale = replicate(fogScale);
943 fog.offset = replicate(fogOffset);
944 }
945
946 const PixelProcessor::State PixelProcessor::update() const
947 {
948 State state;
949
950 if(context->pixelShader)
951 {
John Bauman19bac1e2014-05-06 15:23:49 -0400952 state.shaderID = context->pixelShader->getSerialID();
John Bauman89401822014-05-06 15:04:28 -0400953 }
954 else
955 {
John Bauman19bac1e2014-05-06 15:23:49 -0400956 state.shaderID = 0;
John Bauman89401822014-05-06 15:04:28 -0400957 }
958
959 state.depthOverride = context->pixelShader && context->pixelShader->depthOverride();
John Bauman19bac1e2014-05-06 15:23:49 -0400960 state.shaderContainsKill = context->pixelShader ? context->pixelShader->containsKill() : false;
Nicolas Capens4f172c72016-01-13 08:34:30 -0500961
John Bauman89401822014-05-06 15:04:28 -0400962 if(context->alphaTestActive())
963 {
964 state.alphaCompareMode = context->alphaCompareMode;
965
Nicolas Capensa0f4be82014-10-22 14:35:30 -0400966 state.transparencyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : TRANSPARENCY_NONE;
John Bauman89401822014-05-06 15:04:28 -0400967 }
968
969 state.depthWriteEnable = context->depthWriteActive();
970
971 if(context->stencilActive())
972 {
973 state.stencilActive = true;
974 state.stencilCompareMode = context->stencilCompareMode;
975 state.stencilFailOperation = context->stencilFailOperation;
976 state.stencilPassOperation = context->stencilPassOperation;
977 state.stencilZFailOperation = context->stencilZFailOperation;
978 state.noStencilMask = (context->stencilMask == 0xFF);
979 state.noStencilWriteMask = (context->stencilWriteMask == 0xFF);
980 state.stencilWriteMasked = (context->stencilWriteMask == 0x00);
981
982 state.twoSidedStencil = context->twoSidedStencil;
983 state.stencilCompareModeCCW = context->twoSidedStencil ? context->stencilCompareModeCCW : state.stencilCompareMode;
984 state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : state.stencilFailOperation;
985 state.stencilPassOperationCCW = context->twoSidedStencil ? context->stencilPassOperationCCW : state.stencilPassOperation;
986 state.stencilZFailOperationCCW = context->twoSidedStencil ? context->stencilZFailOperationCCW : state.stencilZFailOperation;
987 state.noStencilMaskCCW = context->twoSidedStencil ? (context->stencilMaskCCW == 0xFF) : state.noStencilMask;
988 state.noStencilWriteMaskCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0xFF) : state.noStencilWriteMask;
989 state.stencilWriteMaskedCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0x00) : state.stencilWriteMasked;
990 }
991
992 if(context->depthBufferActive())
993 {
994 state.depthTestActive = true;
995 state.depthCompareMode = context->depthCompareMode;
Alexis Hetub9dda642016-10-06 11:25:32 -0400996 state.quadLayoutDepthBuffer = Surface::hasQuadLayout(context->depthBuffer->getInternalFormat());
John Bauman89401822014-05-06 15:04:28 -0400997 }
998
999 state.occlusionEnabled = context->occlusionEnabled;
1000
1001 state.fogActive = context->fogActive();
1002 state.pixelFogMode = context->pixelFogActive();
Nicolas Capensa0f4be82014-10-22 14:35:30 -04001003 state.wBasedFog = context->wBasedFog && context->pixelFogActive() != FOG_NONE;
John Bauman89401822014-05-06 15:04:28 -04001004 state.perspective = context->perspectiveActive();
Nicolas Capens3cbeac52017-09-15 11:49:31 -04001005 state.depthClamp = (context->depthBias != 0.0f) || (context->slopeDepthBias != 0.0f);
John Bauman89401822014-05-06 15:04:28 -04001006
1007 if(context->alphaBlendActive())
1008 {
1009 state.alphaBlendActive = true;
1010 state.sourceBlendFactor = context->sourceBlendFactor();
1011 state.destBlendFactor = context->destBlendFactor();
1012 state.blendOperation = context->blendOperation();
1013 state.sourceBlendFactorAlpha = context->sourceBlendFactorAlpha();
1014 state.destBlendFactorAlpha = context->destBlendFactorAlpha();
1015 state.blendOperationAlpha = context->blendOperationAlpha();
1016 }
Maxime Grégoired9762742015-07-08 16:43:48 -04001017
1018 state.logicalOperation = context->colorLogicOp();
1019
Alexis Hetu1edcd8b2015-11-05 11:12:41 -05001020 for(int i = 0; i < RENDERTARGETS; i++)
John Bauman89401822014-05-06 15:04:28 -04001021 {
Nicolas Capensc98186a2016-04-18 12:07:22 -04001022 state.colorWriteMask |= context->colorWriteActive(i) << (4 * i);
John Bauman89401822014-05-06 15:04:28 -04001023 state.targetFormat[i] = context->renderTargetInternalFormat(i);
1024 }
1025
John Bauman66b8ab22014-05-06 15:57:45 -04001026 state.writeSRGB = context->writeSRGB && context->renderTarget[0] && Surface::isSRGBwritable(context->renderTarget[0]->getExternalFormat());
1027 state.multiSample = context->getMultiSampleCount();
John Bauman89401822014-05-06 15:04:28 -04001028 state.multiSampleMask = context->multiSampleMask;
1029
1030 if(state.multiSample > 1 && context->pixelShader)
1031 {
1032 state.centroid = context->pixelShader->containsCentroid();
1033 }
1034
1035 if(!context->pixelShader)
1036 {
1037 for(unsigned int i = 0; i < 8; i++)
1038 {
1039 state.textureStage[i] = context->textureStage[i].textureStageState();
1040 }
1041
1042 state.specularAdd = context->specularActive() && context->specularEnable;
1043 }
1044
1045 for(unsigned int i = 0; i < 16; i++)
1046 {
1047 if(context->pixelShader)
1048 {
1049 if(context->pixelShader->usesSampler(i))
1050 {
1051 state.sampler[i] = context->sampler[i].samplerState();
1052 }
1053 }
1054 else
1055 {
1056 if(i < 8 && state.textureStage[i].stageOperation != TextureStage::STAGE_DISABLE)
1057 {
1058 state.sampler[i] = context->sampler[i].samplerState();
1059 }
1060 else break;
1061 }
1062 }
1063
1064 const bool point = context->isDrawPoint(true);
1065 const bool sprite = context->pointSpriteActive();
Nicolas Capensa0f4be82014-10-22 14:35:30 -04001066 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point;
John Bauman89401822014-05-06 15:04:28 -04001067
Alexis Hetu53ad4af2017-12-06 14:49:07 -05001068 if(context->pixelShaderModel() < 0x0300)
John Bauman89401822014-05-06 15:04:28 -04001069 {
1070 for(int coordinate = 0; coordinate < 8; coordinate++)
1071 {
1072 for(int component = 0; component < 4; component++)
1073 {
1074 if(context->textureActive(coordinate, component))
1075 {
1076 state.texture[coordinate].component |= 1 << component;
1077
1078 if(point && !sprite)
1079 {
1080 state.texture[coordinate].flat |= 1 << component;
1081 }
1082 }
1083 }
1084
Alexis Hetu53ad4af2017-12-06 14:49:07 -05001085 if(context->textureTransformProject[coordinate] && context->pixelShaderModel() <= 0x0103)
John Bauman89401822014-05-06 15:04:28 -04001086 {
1087 if(context->textureTransformCount[coordinate] == 2)
1088 {
1089 state.texture[coordinate].project = 1;
1090 }
1091 else if(context->textureTransformCount[coordinate] == 3)
1092 {
1093 state.texture[coordinate].project = 2;
1094 }
1095 else if(context->textureTransformCount[coordinate] == 4 || context->textureTransformCount[coordinate] == 0)
1096 {
1097 state.texture[coordinate].project = 3;
1098 }
1099 }
1100 }
1101
1102 for(int color = 0; color < 2; color++)
1103 {
1104 for(int component = 0; component < 4; component++)
1105 {
1106 if(context->colorActive(color, component))
1107 {
1108 state.color[color].component |= 1 << component;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001109
John Bauman89401822014-05-06 15:04:28 -04001110 if(point || flatShading)
1111 {
1112 state.color[color].flat |= 1 << component;
1113 }
1114 }
1115 }
1116 }
1117
1118 if(context->fogActive())
1119 {
1120 state.fog.component = true;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001121
John Bauman89401822014-05-06 15:04:28 -04001122 if(point)
1123 {
1124 state.fog.flat = true;
1125 }
1126 }
1127 }
1128 else
1129 {
Nicolas Capens3b4c93f2016-05-18 12:51:37 -04001130 for(int interpolant = 0; interpolant < MAX_FRAGMENT_INPUTS; interpolant++)
John Bauman89401822014-05-06 15:04:28 -04001131 {
1132 for(int component = 0; component < 4; component++)
1133 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -04001134 const Shader::Semantic &semantic = context->pixelShader->getInput(interpolant, component);
Alexis Hetu12b00502016-05-20 13:01:11 -04001135
1136 if(semantic.active())
John Bauman89401822014-05-06 15:04:28 -04001137 {
1138 bool flat = point;
1139
Alexis Hetu12b00502016-05-20 13:01:11 -04001140 switch(semantic.usage)
John Bauman89401822014-05-06 15:04:28 -04001141 {
Alexis Hetu12b00502016-05-20 13:01:11 -04001142 case Shader::USAGE_TEXCOORD: flat = point && !sprite; break;
1143 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break;
John Bauman89401822014-05-06 15:04:28 -04001144 }
1145
1146 state.interpolant[interpolant].component |= 1 << component;
1147
1148 if(flat)
1149 {
1150 state.interpolant[interpolant].flat |= 1 << component;
1151 }
1152 }
1153 }
1154 }
1155 }
1156
1157 if(state.centroid)
1158 {
Nicolas Capens3b4c93f2016-05-18 12:51:37 -04001159 for(int interpolant = 0; interpolant < MAX_FRAGMENT_INPUTS; interpolant++)
John Bauman89401822014-05-06 15:04:28 -04001160 {
1161 for(int component = 0; component < 4; component++)
1162 {
Alexis Hetu02ad0aa2016-08-02 11:18:14 -04001163 state.interpolant[interpolant].centroid = context->pixelShader->getInput(interpolant, 0).centroid;
John Bauman89401822014-05-06 15:04:28 -04001164 }
1165 }
1166 }
1167
1168 state.hash = state.computeHash();
1169
1170 return state;
1171 }
1172
1173 Routine *PixelProcessor::routine(const State &state)
1174 {
1175 Routine *routine = routineCache->query(state);
1176
1177 if(!routine)
1178 {
Alexis Hetu53ad4af2017-12-06 14:49:07 -05001179 const bool integerPipeline = (context->pixelShaderModel() <= 0x0104);
Nicolas Capensba53fbf2016-01-14 13:43:42 -05001180 QuadRasterizer *generator = nullptr;
Nicolas Capens4f172c72016-01-13 08:34:30 -05001181
Alexis Hetuf2a8c372015-07-13 11:08:41 -04001182 if(integerPipeline)
1183 {
1184 generator = new PixelPipeline(state, context->pixelShader);
1185 }
1186 else
1187 {
1188 generator = new PixelProgram(state, context->pixelShader);
1189 }
Nicolas Capens4f172c72016-01-13 08:34:30 -05001190
John Bauman89401822014-05-06 15:04:28 -04001191 generator->generate();
Nicolas Capens4f172c72016-01-13 08:34:30 -05001192 routine = (*generator)(L"PixelRoutine_%0.8X", state.shaderID);
John Bauman89401822014-05-06 15:04:28 -04001193 delete generator;
1194
1195 routineCache->add(state, routine);
1196 }
1197
1198 return routine;
1199 }
1200}