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Chia-I Wua5714e82014-08-11 15:33:42 +08001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
Chia-I Wu44e42362014-09-02 08:32:09 +080023 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
Chia-I Wua5714e82014-08-11 15:33:42 +080026 */
27
28#ifndef STATE_H
29#define STATE_H
30
31#include "intel.h"
32#include "obj.h"
33
Chia-I Wuaabb3602014-08-19 14:18:23 +080034/* Should we add intel_state back, as the base class for dynamic states? */
35
Chia-I Wua5714e82014-08-11 15:33:42 +080036struct intel_viewport_state {
37 struct intel_obj obj;
38
Chia-I Wu7d841502014-08-30 14:29:15 +080039 XGL_UINT viewport_count;
Chia-I Wu97702a62014-08-11 15:33:42 +080040 bool scissor_enable;
Chia-I Wua5714e82014-08-11 15:33:42 +080041 /* SF_CLIP_VIEWPORTs, CC_VIEWPORTs, and SCISSOR_RECTs */
42 uint32_t *cmd;
Chia-I Wu7b566a42014-08-22 10:58:57 +080043 XGL_UINT cmd_len;
44 XGL_UINT cmd_align;
45 XGL_UINT cmd_clip_offset;
46 XGL_UINT cmd_cc_offset;
47 XGL_UINT cmd_scissor_rect_offset;
Chia-I Wua5714e82014-08-11 15:33:42 +080048};
49
50struct intel_raster_state {
51 struct intel_obj obj;
52
Chia-I Wu97702a62014-08-11 15:33:42 +080053 uint32_t cmd_clip_cull;
54 uint32_t cmd_sf_fill;
55 uint32_t cmd_sf_cull;
56 uint32_t cmd_depth_offset_const;
57 uint32_t cmd_depth_offset_scale;
58 uint32_t cmd_depth_offset_clamp;
Chia-I Wua5714e82014-08-11 15:33:42 +080059};
60
61struct intel_msaa_state {
62 struct intel_obj obj;
63
Chia-I Wu0b171262014-08-29 15:03:28 +080064 XGL_UINT sample_count;
65
Chia-I Wua5714e82014-08-11 15:33:42 +080066 /* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
67 uint32_t cmd[6];
Chia-I Wuf3c59252014-08-22 09:26:22 +080068 XGL_UINT cmd_len;
Chia-I Wua5714e82014-08-11 15:33:42 +080069};
70
71struct intel_blend_state {
72 struct intel_obj obj;
73
74 /* BLEND_STATE */
75 uint32_t cmd[XGL_MAX_COLOR_ATTACHMENTS * 2];
Chia-I Wu97702a62014-08-11 15:33:42 +080076 /* a part of COLOR_CALC_STATE */
77 uint32_t cmd_blend_color[4];
Chia-I Wua5714e82014-08-11 15:33:42 +080078};
79
80struct intel_ds_state {
81 struct intel_obj obj;
82
83 /* DEPTH_STENCIL_STATE */
Chia-I Wu97702a62014-08-11 15:33:42 +080084 uint32_t cmd[3];
85 /* a part of COLOR_CALC_STATE */
86 uint32_t cmd_stencil_ref;
Chia-I Wua5714e82014-08-11 15:33:42 +080087};
88
89static inline struct intel_viewport_state *intel_viewport_state(XGL_VIEWPORT_STATE_OBJECT state)
90{
91 return (struct intel_viewport_state *) state;
92}
93
94static inline struct intel_viewport_state *intel_viewport_state_from_obj(struct intel_obj *obj)
95{
96 return (struct intel_viewport_state *) obj;
97}
98
99static inline struct intel_raster_state *intel_raster_state(XGL_RASTER_STATE_OBJECT state)
100{
101 return (struct intel_raster_state *) state;
102}
103
104static inline struct intel_raster_state *intel_raster_state_from_obj(struct intel_obj *obj)
105{
106 return (struct intel_raster_state *) obj;
107}
108
109static inline struct intel_msaa_state *intel_msaa_state(XGL_VIEWPORT_STATE_OBJECT state)
110{
111 return (struct intel_msaa_state *) state;
112}
113
114static inline struct intel_msaa_state *intel_msaa_state_from_obj(struct intel_obj *obj)
115{
116 return (struct intel_msaa_state *) obj;
117}
118
119static inline struct intel_blend_state *intel_blend_state(XGL_VIEWPORT_STATE_OBJECT state)
120{
121 return (struct intel_blend_state *) state;
122}
123
124static inline struct intel_blend_state *intel_blend_state_from_obj(struct intel_obj *obj)
125{
126 return (struct intel_blend_state *) obj;
127}
128
129static inline struct intel_ds_state *intel_ds_state(XGL_VIEWPORT_STATE_OBJECT state)
130{
131 return (struct intel_ds_state *) state;
132}
133
134static inline struct intel_ds_state *intel_ds_state_from_obj(struct intel_obj *obj)
135{
136 return (struct intel_ds_state *) obj;
137}
138
139XGL_RESULT intel_viewport_state_create(struct intel_dev *dev,
140 const XGL_VIEWPORT_STATE_CREATE_INFO *info,
141 struct intel_viewport_state **state_ret);
142void intel_viewport_state_destroy(struct intel_viewport_state *state);
143
144XGL_RESULT intel_raster_state_create(struct intel_dev *dev,
145 const XGL_RASTER_STATE_CREATE_INFO *info,
146 struct intel_raster_state **state_ret);
147void intel_raster_state_destroy(struct intel_raster_state *state);
148
149XGL_RESULT intel_msaa_state_create(struct intel_dev *dev,
150 const XGL_MSAA_STATE_CREATE_INFO *info,
151 struct intel_msaa_state **state_ret);
152void intel_msaa_state_destroy(struct intel_msaa_state *state);
153
154XGL_RESULT intel_blend_state_create(struct intel_dev *dev,
155 const XGL_COLOR_BLEND_STATE_CREATE_INFO *info,
156 struct intel_blend_state **state_ret);
157void intel_blend_state_destroy(struct intel_blend_state *state);
158
159XGL_RESULT intel_ds_state_create(struct intel_dev *dev,
160 const XGL_DEPTH_STENCIL_STATE_CREATE_INFO *info,
161 struct intel_ds_state **state_ret);
162void intel_ds_state_destroy(struct intel_ds_state *state);
163
164XGL_RESULT XGLAPI intelCreateViewportState(
165 XGL_DEVICE device,
166 const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo,
167 XGL_VIEWPORT_STATE_OBJECT* pState);
168
169XGL_RESULT XGLAPI intelCreateRasterState(
170 XGL_DEVICE device,
171 const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo,
172 XGL_RASTER_STATE_OBJECT* pState);
173
174XGL_RESULT XGLAPI intelCreateMsaaState(
175 XGL_DEVICE device,
176 const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo,
177 XGL_MSAA_STATE_OBJECT* pState);
178
179XGL_RESULT XGLAPI intelCreateColorBlendState(
180 XGL_DEVICE device,
181 const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo,
182 XGL_COLOR_BLEND_STATE_OBJECT* pState);
183
184XGL_RESULT XGLAPI intelCreateDepthStencilState(
185 XGL_DEVICE device,
186 const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo,
187 XGL_DEPTH_STENCIL_STATE_OBJECT* pState);
188
189#endif /* STATE_H */