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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#include "xglrenderframework.h"
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060029
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060030XglRenderFramework::XglRenderFramework() :
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060031 m_cmdBuffer( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080032 m_stateRaster( XGL_NULL_HANDLE ),
33 m_colorBlend( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060034 m_stateViewport( XGL_NULL_HANDLE ),
Chia-I Wu837f9952014-12-15 23:29:34 +080035 m_stateDepthStencil( XGL_NULL_HANDLE ),
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060036 m_width( 256.0 ), // default window width
37 m_height( 256.0 ) // default window height
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060038{
Chia-I Wuecebf752014-12-05 10:45:15 +080039 m_renderTargetCount = 1;
40
Tony Barboura53a6942015-02-25 11:25:11 -070041 m_render_target_fmt = XGL_FMT_B8G8R8A8_UNORM;
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060042
Courtney Goeltzenleuchter32e486c2014-10-22 14:12:38 -060043 m_depthStencilBinding.view = XGL_NULL_HANDLE;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060044}
45
46XglRenderFramework::~XglRenderFramework()
47{
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060048
49}
50
51void XglRenderFramework::InitFramework()
52{
53 XGL_RESULT err;
54
Jon Ashburn1e464892015-01-29 15:48:00 -070055 err = xglCreateInstance(&app_info, NULL, &this->inst);
56 ASSERT_XGL_SUCCESS(err);
57 err = xglEnumerateGpus(inst, XGL_MAX_PHYSICAL_GPUS, &this->gpu_count,
58 objs);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060059 ASSERT_XGL_SUCCESS(err);
Jon Ashburnbf843b22014-11-26 11:06:49 -070060 ASSERT_GE(this->gpu_count, 1) << "No GPU available";
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060061
62 m_device = new XglDevice(0, objs[0]);
63 m_device->get_device_queue();
64}
65
66void XglRenderFramework::ShutdownFramework()
67{
68 if (m_colorBlend) xglDestroyObject(m_colorBlend);
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060069 if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil);
70 if (m_stateRaster) xglDestroyObject(m_stateRaster);
71 if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer);
Tobin Ehlis976fc162015-03-26 08:23:25 -060072 if (m_frameBuffer) xglDestroyObject(m_frameBuffer);
73 if (m_renderPass) xglDestroyObject(m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060074
75 if (m_stateViewport) {
76 xglDestroyObject(m_stateViewport);
77 }
Tobin Ehlis976fc162015-03-26 08:23:25 -060078 while (!m_renderTargets.empty()) {
79 xglDestroyObject(m_renderTargets.back()->targetView());
80 xglBindObjectMemory(m_renderTargets.back()->image(), 0, XGL_NULL_HANDLE, 0);
81 xglDestroyObject(m_renderTargets.back()->image());
82 xglFreeMemory(m_renderTargets.back()->memory());
83 m_renderTargets.pop_back();
84 }
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060086 // reset the driver
Chia-I Wub76e0fa2014-12-28 14:27:28 +080087 delete m_device;
Jon Ashburn1e464892015-01-29 15:48:00 -070088 xglDestroyInstance(this->inst);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060089}
90
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060091void XglRenderFramework::InitState()
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060092{
93 XGL_RESULT err;
94
Tony Barboura53a6942015-02-25 11:25:11 -070095 m_render_target_fmt = XGL_FMT_B8G8R8A8_UNORM;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060096
97 // create a raster state (solid, back-face culling)
Tony Barbourf52346d2015-01-16 14:27:35 -070098 XGL_DYNAMIC_RS_STATE_CREATE_INFO raster = {};
99 raster.sType = XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
100 raster.pointSize = 1.0;
101
102 err = xglCreateDynamicRasterState( device(), &raster, &m_stateRaster );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600103 ASSERT_XGL_SUCCESS(err);
104
Tony Barbourf52346d2015-01-16 14:27:35 -0700105 XGL_DYNAMIC_CB_STATE_CREATE_INFO blend = {};
106 blend.sType = XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
107 err = xglCreateDynamicColorBlendState(device(), &blend, &m_colorBlend);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600108 ASSERT_XGL_SUCCESS( err );
109
Tony Barbourf52346d2015-01-16 14:27:35 -0700110 XGL_DYNAMIC_DS_STATE_CREATE_INFO depthStencil = {};
111 depthStencil.sType = XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600112 depthStencil.minDepth = 0.f;
113 depthStencil.maxDepth = 1.f;
Tony Barbourf52346d2015-01-16 14:27:35 -0700114 depthStencil.stencilFrontRef = 0;
115 depthStencil.stencilBackRef = 0;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600116
Tony Barbourf52346d2015-01-16 14:27:35 -0700117 err = xglCreateDynamicDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600118 ASSERT_XGL_SUCCESS( err );
119
120 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
121
122 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
123 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
124 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
125 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
126}
127
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600128void XglRenderFramework::InitViewport(float width, float height)
129{
130 XGL_RESULT err;
131
Tony Barbourf52346d2015-01-16 14:27:35 -0700132 XGL_VIEWPORT viewport;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700133 XGL_RECT scissor;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600134
Tony Barbourf52346d2015-01-16 14:27:35 -0700135 XGL_DYNAMIC_VP_STATE_CREATE_INFO viewportCreate = {};
136 viewportCreate.sType = XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700137 viewportCreate.viewportAndScissorCount = 1;
Tony Barbourf52346d2015-01-16 14:27:35 -0700138 viewport.originX = 0;
139 viewport.originY = 0;
140 viewport.width = 1.f * width;
141 viewport.height = 1.f * height;
142 viewport.minDepth = 0.f;
143 viewport.maxDepth = 1.f;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700144 scissor.extent.width = width;
145 scissor.extent.height = height;
146 scissor.offset.x = 0;
147 scissor.offset.y = 0;
Tony Barbourf52346d2015-01-16 14:27:35 -0700148 viewportCreate.pViewports = &viewport;
Courtney Goeltzenleuchterbbe3cc52015-02-11 14:13:34 -0700149 viewportCreate.pScissors = &scissor;
Tony Barbourf52346d2015-01-16 14:27:35 -0700150
151 err = xglCreateDynamicViewportState( device(), &viewportCreate, &m_stateViewport );
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600152 ASSERT_XGL_SUCCESS( err );
153 m_width = width;
154 m_height = height;
155}
156
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -0600157void XglRenderFramework::InitViewport()
158{
159 InitViewport(m_width, m_height);
160}
161
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600162void XglRenderFramework::InitRenderTarget()
163{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600164 uint32_t i;
Chia-I Wuecebf752014-12-05 10:45:15 +0800165
166 for (i = 0; i < m_renderTargetCount; i++) {
Chia-I Wuf50ee212014-12-29 14:31:52 +0800167 XglImage *img = new XglImage(m_device);
168 img->init(m_width, m_height, m_render_target_fmt,
169 XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT |
170 XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
Tony Barbourf52346d2015-01-16 14:27:35 -0700171 m_colorBindings[i].view = img->targetView();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000172 m_colorBindings[i].layout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Tony Barbourf52346d2015-01-16 14:27:35 -0700173 m_renderTargets.push_back(img);
Chia-I Wuecebf752014-12-05 10:45:15 +0800174 }
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700175 // Create Framebuffer and RenderPass with color attachments and any depth/stencil attachment
176 XGL_ATTACHMENT_LOAD_OP load_op = XGL_ATTACHMENT_LOAD_OP_LOAD;
177 XGL_ATTACHMENT_STORE_OP store_op = XGL_ATTACHMENT_STORE_OP_STORE;
Tobin Ehlis5de72572015-03-06 13:16:37 -0700178 XGL_CLEAR_COLOR clear_color;
179 clear_color.color.rawColor[0] = 64;
180 clear_color.color.rawColor[1] = 64;
181 clear_color.color.rawColor[2] = 64;
182 clear_color.color.rawColor[3] = 0;
183 clear_color.useRawValue = XGL_TRUE;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700184 XGL_DEPTH_STENCIL_BIND_INFO *dsBinding;
185 if (m_depthStencilBinding.view)
186 dsBinding = &m_depthStencilBinding;
187 else
188 dsBinding = NULL;
Tony Barbourbdf0a312015-04-01 17:10:07 -0600189 XGL_FRAMEBUFFER_CREATE_INFO fb_info = {};
190 fb_info.sType = XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
191 fb_info.pNext = NULL;
192 fb_info.colorAttachmentCount = m_renderTargetCount;
193 fb_info.pColorAttachments = m_colorBindings;
194 fb_info.pDepthStencilAttachment = dsBinding;
195 fb_info.sampleCount = 1;
196 fb_info.width = (uint32_t)m_width;
197 fb_info.height = (uint32_t)m_height;
198 fb_info.layers = 1;
199
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700200 XGL_RENDER_PASS_CREATE_INFO rp_info;
201 memset(&rp_info, 0 , sizeof(rp_info));
Tobin Ehlis976fc162015-03-26 08:23:25 -0600202 xglCreateFramebuffer(device(), &fb_info, &(m_frameBuffer));
203 rp_info.framebuffer = m_frameBuffer;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700204 rp_info.sType = XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
205 rp_info.renderArea.extent.width = m_width;
206 rp_info.renderArea.extent.height = m_height;
Courtney Goeltzenleuchter3db6d9b2015-02-10 14:06:25 -0700207 rp_info.colorAttachmentCount = m_renderTargetCount;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700208 rp_info.pColorLoadOps = &load_op;
209 rp_info.pColorStoreOps = &store_op;
Tobin Ehlis5de72572015-03-06 13:16:37 -0700210 rp_info.pColorLoadClearValues = &clear_color;
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700211 rp_info.depthLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
212 rp_info.depthStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
213 rp_info.stencilLoadOp = XGL_ATTACHMENT_LOAD_OP_LOAD;
214 rp_info.stencilStoreOp = XGL_ATTACHMENT_STORE_OP_STORE;
215 xglCreateRenderPass(device(), &rp_info, &m_renderPass);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600216}
217
Mark Lobodzinskic52b7752015-02-18 16:38:17 -0600218
219
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600220XglDevice::XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj) :
Chia-I Wufb1459b2014-12-29 15:23:20 +0800221 xgl_testing::Device(obj), id(id)
222{
223 init();
224
225 props = gpu().properties();
226 queue_props = &gpu().queue_properties()[0];
227}
228
229void XglDevice::get_device_queue()
230{
231 ASSERT_NE(true, graphics_queues().empty());
232 m_queue = graphics_queues()[0]->obj();
233}
234
Tony Barboure2c58df2014-11-25 13:18:32 -0700235XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device)
236{
237 m_device = device;
238 m_nextSlot = 0;
239
240}
241
Chia-I Wu11078b02015-01-04 16:27:24 +0800242XglDescriptorSetObj::~XglDescriptorSetObj()
Tony Barboure2c58df2014-11-25 13:18:32 -0700243{
Chia-I Wu11078b02015-01-04 16:27:24 +0800244 delete m_set;
Tony Barboure2c58df2014-11-25 13:18:32 -0700245}
Tony Barbour82c39522014-12-04 14:33:33 -0700246
Chia-I Wu11078b02015-01-04 16:27:24 +0800247int XglDescriptorSetObj::AppendDummy()
Tony Barboure2c58df2014-11-25 13:18:32 -0700248{
Chia-I Wu11078b02015-01-04 16:27:24 +0800249 /* request a descriptor but do not update it */
250 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
251 tc.type = XGL_DESCRIPTOR_TYPE_RAW_BUFFER;
252 tc.count = 1;
253 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700254
Chia-I Wu11078b02015-01-04 16:27:24 +0800255 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700256}
Tony Barbour82c39522014-12-04 14:33:33 -0700257
Chia-I Wu11078b02015-01-04 16:27:24 +0800258int XglDescriptorSetObj::AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj *constantBuffer)
Tony Barboure2c58df2014-11-25 13:18:32 -0700259{
Chia-I Wu11078b02015-01-04 16:27:24 +0800260 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
261 tc.type = type;
262 tc.count = 1;
263 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700264
Chia-I Wu11078b02015-01-04 16:27:24 +0800265 m_bufferInfo.push_back(&constantBuffer->m_bufferViewInfo);
266
267 m_updateBuffers.push_back(xgl_testing::DescriptorSet::update(type, m_nextSlot, 1,
268 (const XGL_BUFFER_VIEW_ATTACH_INFO **) NULL));
269
270 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700271}
Tony Barbour82c39522014-12-04 14:33:33 -0700272
Chia-I Wu11078b02015-01-04 16:27:24 +0800273int XglDescriptorSetObj::AppendSamplerTexture( XglSamplerObj* sampler, XglTextureObj* texture)
Tony Barboure2c58df2014-11-25 13:18:32 -0700274{
Chia-I Wu11078b02015-01-04 16:27:24 +0800275 XGL_DESCRIPTOR_TYPE_COUNT tc = {};
276 tc.type = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE;
277 tc.count = 1;
278 m_type_counts.push_back(tc);
Tony Barboure2c58df2014-11-25 13:18:32 -0700279
Chia-I Wu11078b02015-01-04 16:27:24 +0800280 XGL_SAMPLER_IMAGE_VIEW_INFO tmp = {};
281 tmp.pSampler = sampler->obj();
282 tmp.pImageView = &texture->m_textureViewInfo;
283 m_samplerTextureInfo.push_back(tmp);
Tony Barboure2c58df2014-11-25 13:18:32 -0700284
Chia-I Wu11078b02015-01-04 16:27:24 +0800285 m_updateSamplerTextures.push_back(xgl_testing::DescriptorSet::update(m_nextSlot, 1,
286 (const XGL_SAMPLER_IMAGE_VIEW_INFO *) NULL));
Tony Barboure2c58df2014-11-25 13:18:32 -0700287
Chia-I Wu11078b02015-01-04 16:27:24 +0800288 return m_nextSlot++;
Tony Barboure2c58df2014-11-25 13:18:32 -0700289}
Chia-I Wu11078b02015-01-04 16:27:24 +0800290
291XGL_DESCRIPTOR_SET_LAYOUT XglDescriptorSetObj::GetLayout()
Tony Barbourb5f4d082014-12-17 10:54:03 -0700292{
Chia-I Wu11078b02015-01-04 16:27:24 +0800293 return m_layout.obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700294}
295
296XGL_DESCRIPTOR_SET XglDescriptorSetObj::GetDescriptorSetHandle()
297{
Chia-I Wu11078b02015-01-04 16:27:24 +0800298 return m_set->obj();
Tony Barbourb5f4d082014-12-17 10:54:03 -0700299}
Tony Barboure2c58df2014-11-25 13:18:32 -0700300
Chia-I Wu11078b02015-01-04 16:27:24 +0800301void XglDescriptorSetObj::CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer)
Tony Barbour824b7712014-12-18 17:06:21 -0700302{
Chia-I Wu11078b02015-01-04 16:27:24 +0800303 // create XGL_DESCRIPTOR_REGION
304 XGL_DESCRIPTOR_REGION_CREATE_INFO region = {};
305 region.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_REGION_CREATE_INFO;
306 region.count = m_type_counts.size();
307 region.pTypeCount = &m_type_counts[0];
308 init(*m_device, XGL_DESCRIPTOR_REGION_USAGE_ONE_SHOT, 1, region);
Tony Barbour824b7712014-12-18 17:06:21 -0700309
Chia-I Wu11078b02015-01-04 16:27:24 +0800310 // create XGL_DESCRIPTOR_SET_LAYOUT
311 vector<XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO> layout;
312 layout.resize(m_type_counts.size());
313 for (int i = 0; i < m_type_counts.size(); i++) {
314 layout[i].sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
315 layout[i].descriptorType = m_type_counts[i].type;
316 layout[i].count = m_type_counts[i].count;
317 layout[i].stageFlags = XGL_SHADER_STAGE_FLAGS_ALL;
318 layout[i].immutableSampler = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700319
Chia-I Wu11078b02015-01-04 16:27:24 +0800320 if (i < m_type_counts.size() - 1)
321 layout[i].pNext = &layout[i + 1];
322 else
323 layout[i].pNext = NULL;
Tony Barboure2c58df2014-11-25 13:18:32 -0700324 }
Chia-I Wuac0f1e72014-12-28 22:32:36 +0800325
Chia-I Wu11078b02015-01-04 16:27:24 +0800326 m_layout.init(*m_device, 0, layout[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -0700327
Chia-I Wu11078b02015-01-04 16:27:24 +0800328 // create XGL_DESCRIPTOR_SET
329 m_set = alloc_sets(XGL_DESCRIPTOR_SET_USAGE_STATIC, m_layout);
330
331 // build the update chain
332 for (int i = 0; i < m_updateBuffers.size(); i++) {
333 m_updateBuffers[i].pBufferViews = &m_bufferInfo[i];
334
335 if (i < m_updateBuffers.size() - 1)
336 m_updateBuffers[i].pNext = &m_updateBuffers[i + 1];
337 else if (m_updateSamplerTextures.empty())
338 m_updateBuffers[i].pNext = NULL;
339 else
340 m_updateBuffers[i].pNext = &m_updateSamplerTextures[0];
341 }
342 for (int i = 0; i < m_updateSamplerTextures.size(); i++) {
343 m_updateSamplerTextures[i].pSamplerImageViews = &m_samplerTextureInfo[i];
344
345 if (i < m_updateSamplerTextures.size() - 1)
346 m_updateSamplerTextures[i].pNext = &m_updateSamplerTextures[i + 1];
347 else
348 m_updateSamplerTextures[i].pNext = NULL;
349 }
350 const void *chain = (!m_updateBuffers.empty()) ? (const void *) &m_updateBuffers[0] :
351 (!m_updateSamplerTextures.empty()) ? (const void *) &m_updateSamplerTextures[0] :
352 NULL;
353
354 // do the updates
355 m_device->begin_descriptor_region_update(XGL_DESCRIPTOR_UPDATE_MODE_FASTEST);
356 clear_sets(*m_set);
357 m_set->update(chain);
358 m_device->end_descriptor_region_update(*cmdBuffer);
Tony Barbour25ef8a62014-12-03 13:59:18 -0700359}
Tony Barboure2c58df2014-11-25 13:18:32 -0700360
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800361XglImage::XglImage(XglDevice *dev)
362{
363 m_device = dev;
364 m_imageInfo.view = XGL_NULL_HANDLE;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000365 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800366}
367
Tony Barbour579f7802015-04-03 15:11:43 -0600368static bool IsCompatible(XGL_FLAGS usage, XGL_FLAGS features)
369{
370 if ((usage & XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT) &&
371 !(features & XGL_FORMAT_IMAGE_SHADER_READ_BIT))
372 return false;
373 if ((usage & XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT) &&
374 !(features & XGL_FORMAT_IMAGE_SHADER_WRITE_BIT))
375 return false;
376 return true;
377}
378
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600379void XglImage::init(uint32_t w, uint32_t h,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800380 XGL_FORMAT fmt, XGL_FLAGS usage,
Tony Barbour579f7802015-04-03 15:11:43 -0600381 XGL_IMAGE_TILING requested_tiling)
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800382{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600383 uint32_t mipCount;
Tony Barbour579f7802015-04-03 15:11:43 -0600384 XGL_FORMAT_PROPERTIES image_fmt;
385 XGL_IMAGE_TILING tiling;
386 XGL_RESULT err;
387 size_t size;
388
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800389 mipCount = 0;
390
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600391 uint32_t _w = w;
392 uint32_t _h = h;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800393 while( ( _w > 0 ) || ( _h > 0 ) )
394 {
395 _w >>= 1;
396 _h >>= 1;
397 mipCount++;
398 }
399
Tony Barbour579f7802015-04-03 15:11:43 -0600400 size = sizeof(image_fmt);
401 err = xglGetFormatInfo(m_device->obj(), fmt,
402 XGL_INFO_TYPE_FORMAT_PROPERTIES,
403 &size, &image_fmt);
404 ASSERT_XGL_SUCCESS(err);
405
406 if (requested_tiling == XGL_LINEAR_TILING) {
407 if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
408 tiling = XGL_LINEAR_TILING;
409 } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
410 tiling = XGL_OPTIMAL_TILING;
411 } else {
412 ASSERT_TRUE(false) << "Error: Cannot find requested tiling configuration";
413 }
414 } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
415 tiling = XGL_OPTIMAL_TILING;
416 } else if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
417 tiling = XGL_LINEAR_TILING;
418 } else {
419 ASSERT_TRUE(false) << "Error: Cannot find requested tiling configuration";
420 }
421
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800422 XGL_IMAGE_CREATE_INFO imageCreateInfo = xgl_testing::Image::create_info();
423 imageCreateInfo.imageType = XGL_IMAGE_2D;
424 imageCreateInfo.format = fmt;
425 imageCreateInfo.extent.width = w;
426 imageCreateInfo.extent.height = h;
427 imageCreateInfo.mipLevels = mipCount;
428 imageCreateInfo.tiling = tiling;
429
430 imageCreateInfo.usage = usage;
431
432 xgl_testing::Image::init(*m_device, imageCreateInfo);
433
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000434 m_imageInfo.layout = XGL_IMAGE_LAYOUT_GENERAL;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800435}
436
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600437XGL_RESULT XglImage::MapMemory(void** ptr)
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800438{
439 *ptr = map();
440 return (*ptr) ? XGL_SUCCESS : XGL_ERROR_UNKNOWN;
441}
442
443XGL_RESULT XglImage::UnmapMemory()
444{
445 unmap();
446 return XGL_SUCCESS;
447}
448
Tony Barbour5dc515d2015-04-01 17:47:06 -0600449XGL_RESULT XglImage::CopyImage(XglImage &fromImage)
450{
451 XGL_RESULT err;
452
453 XGL_CMD_BUFFER cmd_buf;
454 XGL_CMD_BUFFER_CREATE_INFO cmd_buf_create_info = {};
455 cmd_buf_create_info.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
456 cmd_buf_create_info.pNext = NULL;
457 cmd_buf_create_info.queueType = XGL_QUEUE_TYPE_GRAPHICS;
458 cmd_buf_create_info.flags = 0;
459
460 err = xglCreateCommandBuffer(m_device->device(), &cmd_buf_create_info, &cmd_buf);
461 assert(!err);
462
463 /* Copy staging texture to usable texture */
464 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_begin_info = {};
465 cmd_buf_begin_info.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO;
466 cmd_buf_begin_info.pNext = NULL;
467 cmd_buf_begin_info.flags = 0;
468
469 err = xglResetCommandBuffer(cmd_buf);
470 assert(!err);
471
472 err = xglBeginCommandBuffer(cmd_buf, &cmd_buf_begin_info);
473 assert(!err);
474
475 XGL_IMAGE_COPY copy_region = {};
476 copy_region.srcSubresource.aspect = XGL_IMAGE_ASPECT_COLOR;
477 copy_region.srcSubresource.arraySlice = 0;
478 copy_region.srcSubresource.mipLevel = 0;
479 copy_region.srcOffset.x = 0;
480 copy_region.srcOffset.y = 0;
481 copy_region.srcOffset.z = 0;
482 copy_region.destSubresource.aspect = XGL_IMAGE_ASPECT_COLOR;
483 copy_region.destSubresource.arraySlice = 0;
484 copy_region.destSubresource.mipLevel = 0;
485 copy_region.destOffset.x = 0;
486 copy_region.destOffset.y = 0;
487 copy_region.destOffset.z = 0;
488 copy_region.extent = fromImage.extent();
489
490 xglCmdCopyImage(cmd_buf, fromImage.obj(), obj(), 1, &copy_region);
491
492 XGL_IMAGE_MEMORY_BARRIER image_memory_barrier = {};
493 image_memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
494 image_memory_barrier.pNext = NULL;
495 image_memory_barrier.outputMask = XGL_MEMORY_OUTPUT_COPY_BIT;
496 image_memory_barrier.inputMask = XGL_MEMORY_INPUT_SHADER_READ_BIT | XGL_MEMORY_INPUT_COPY_BIT;
497 image_memory_barrier.oldLayout = XGL_IMAGE_LAYOUT_GENERAL;
498 image_memory_barrier.newLayout = XGL_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL;
499 image_memory_barrier.image = fromImage.obj();
500 image_memory_barrier.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
501 image_memory_barrier.subresourceRange.baseMipLevel = 0;
502 image_memory_barrier.subresourceRange.mipLevels = 1;
503 image_memory_barrier.subresourceRange.baseArraySlice = 0;
504 image_memory_barrier.subresourceRange.arraySize = 0;
505
506 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &image_memory_barrier;
507
508 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
509 XGL_PIPELINE_BARRIER pipeline_barrier;
510 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
511 pipeline_barrier.pNext = NULL;
512 pipeline_barrier.eventCount = 1;
513 pipeline_barrier.pEvents = set_events;
514 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
515 pipeline_barrier.memBarrierCount = 1;
516 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
517
518 // write barrier to the command buffer
519 xglCmdPipelineBarrier(cmd_buf, &pipeline_barrier);
520
521 err = xglEndCommandBuffer(cmd_buf);
522 assert(!err);
523
524 const XGL_CMD_BUFFER cmd_bufs[] = { cmd_buf };
525 XGL_MEMORY_REF mem_refs[16];
526 uint32_t num_refs = 0;
527 const std::vector<XGL_GPU_MEMORY> from_mems = fromImage.memories();
528 const std::vector<XGL_GPU_MEMORY> to_mems = memories();
529
530 for (uint32_t j = 0; j < from_mems.size(); j++) {
531 mem_refs[num_refs].flags = XGL_MEMORY_REF_READ_ONLY_BIT;
532 mem_refs[num_refs].mem = from_mems[j];
533 num_refs++;
534 assert(num_refs < 16);
535 }
536
537 for (uint32_t j = 0; j < to_mems.size(); j++) {
538 mem_refs[num_refs].flags = XGL_MEMORY_REF_READ_ONLY_BIT;
539 mem_refs[num_refs].mem = to_mems[j];
540 num_refs++;
541 assert(num_refs < 16);
542 }
543
544 err = xglQueueSubmit(m_device->m_queue, 1, cmd_bufs,
545 num_refs, mem_refs, XGL_NULL_HANDLE);
546 assert(!err);
547
548 err = xglQueueWaitIdle(m_device->m_queue);
549 assert(!err);
550
551 xglDestroyObject(cmd_buf);
552
553 return XGL_SUCCESS;
554}
555
Tony Barbourebc093f2015-04-01 16:38:10 -0600556XglTextureObj::XglTextureObj(XglDevice *device, uint32_t *colors)
Tony Barbour5dc515d2015-04-01 17:47:06 -0600557 :XglImage(device)
Tony Barboure2c58df2014-11-25 13:18:32 -0700558{
559 m_device = device;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700560 const XGL_FORMAT tex_format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barbourebc093f2015-04-01 16:38:10 -0600561 uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 };
Tony Barbour5dc515d2015-04-01 17:47:06 -0600562 void *data;
563 int32_t x, y;
564 XglImage stagingImage(device);
565
566 stagingImage.init(16, 16, tex_format, 0, XGL_LINEAR_TILING);
567 XGL_SUBRESOURCE_LAYOUT layout = stagingImage.subresource_layout(subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0));
Tony Barbourebc093f2015-04-01 16:38:10 -0600568
569 if (colors == NULL)
570 colors = tex_colors;
Tony Barboure2c58df2014-11-25 13:18:32 -0700571
572 memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo));
573
574 m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
575
Tony Barbour5dc515d2015-04-01 17:47:06 -0600576 XGL_IMAGE_VIEW_CREATE_INFO view = {};
Tony Barbourbdf0a312015-04-01 17:10:07 -0600577 view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
578 view.pNext = NULL;
579 view.image = XGL_NULL_HANDLE;
580 view.viewType = XGL_IMAGE_VIEW_2D;
Tony Barbour5dc515d2015-04-01 17:47:06 -0600581 view.format = tex_format;
Tony Barbourbdf0a312015-04-01 17:10:07 -0600582 view.channels.r = XGL_CHANNEL_SWIZZLE_R;
583 view.channels.g = XGL_CHANNEL_SWIZZLE_G;
584 view.channels.b = XGL_CHANNEL_SWIZZLE_B;
585 view.channels.a = XGL_CHANNEL_SWIZZLE_A;
586 view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR;
587 view.subresourceRange.baseMipLevel = 0;
588 view.subresourceRange.mipLevels = 1;
589 view.subresourceRange.baseArraySlice = 0;
590 view.subresourceRange.arraySize = 1;
591 view.minLod = 0.0f;
Tony Barboure2c58df2014-11-25 13:18:32 -0700592
Tony Barboure2c58df2014-11-25 13:18:32 -0700593 /* create image */
Tony Barbour5dc515d2015-04-01 17:47:06 -0600594 init(16, 16, tex_format, XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT, XGL_OPTIMAL_TILING);
Tony Barboure2c58df2014-11-25 13:18:32 -0700595
596 /* create image view */
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800597 view.image = obj();
598 m_textureView.init(*m_device, view);
Tony Barbour5dc515d2015-04-01 17:47:06 -0600599 m_textureViewInfo.view = m_textureView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700600
Tony Barbour5dc515d2015-04-01 17:47:06 -0600601 data = stagingImage.map();
Tony Barboure2c58df2014-11-25 13:18:32 -0700602
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800603 for (y = 0; y < extent().height; y++) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700604 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800605 for (x = 0; x < extent().width; x++)
Tony Barbourebc093f2015-04-01 16:38:10 -0600606 row[x] = colors[(x & 1) ^ (y & 1)];
Tony Barboure2c58df2014-11-25 13:18:32 -0700607 }
Tony Barbour5dc515d2015-04-01 17:47:06 -0600608 stagingImage.unmap();
609 XglImage::CopyImage(stagingImage);
Tony Barboure2c58df2014-11-25 13:18:32 -0700610}
Tony Barbour82c39522014-12-04 14:33:33 -0700611
Tony Barboure2c58df2014-11-25 13:18:32 -0700612XglSamplerObj::XglSamplerObj(XglDevice *device)
613{
Tony Barboure2c58df2014-11-25 13:18:32 -0700614 m_device = device;
Tony Barboure2c58df2014-11-25 13:18:32 -0700615
Chia-I Wue9864b52014-12-28 16:32:24 +0800616 XGL_SAMPLER_CREATE_INFO samplerCreateInfo;
617 memset(&samplerCreateInfo,0,sizeof(samplerCreateInfo));
618 samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
619 samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST;
620 samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST;
621 samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE;
622 samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP;
623 samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP;
624 samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP;
625 samplerCreateInfo.mipLodBias = 0.0;
626 samplerCreateInfo.maxAnisotropy = 0.0;
627 samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER;
628 samplerCreateInfo.minLod = 0.0;
629 samplerCreateInfo.maxLod = 0.0;
630 samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700631
Chia-I Wue9864b52014-12-28 16:32:24 +0800632 init(*m_device, samplerCreateInfo);
Tony Barbourf325bf12014-12-03 15:59:38 -0700633}
Tony Barboure2c58df2014-11-25 13:18:32 -0700634
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700635/*
636 * Basic ConstantBuffer constructor. Then use create methods to fill in the details.
637 */
638XglConstantBufferObj::XglConstantBufferObj(XglDevice *device)
639{
640 m_device = device;
Tony Barbour38422802014-12-10 14:36:31 -0700641 m_commandBuffer = 0;
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700642
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800643 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700644}
645
Tony Barboure2c58df2014-11-25 13:18:32 -0700646XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data)
647{
Tony Barboure2c58df2014-11-25 13:18:32 -0700648 m_device = device;
Chia-I Wua07fee62014-12-28 15:26:08 +0800649 m_commandBuffer = 0;
650
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800651 memset(&m_bufferViewInfo,0,sizeof(m_bufferViewInfo));
Tony Barboure2c58df2014-11-25 13:18:32 -0700652 m_numVertices = constantCount;
653 m_stride = constantSize;
654
Chia-I Wua07fee62014-12-28 15:26:08 +0800655 const size_t allocationSize = constantCount * constantSize;
656 init(*m_device, allocationSize);
Tony Barboure2c58df2014-11-25 13:18:32 -0700657
Chia-I Wua07fee62014-12-28 15:26:08 +0800658 void *pData = map();
659 memcpy(pData, data, allocationSize);
660 unmap();
Tony Barboure2c58df2014-11-25 13:18:32 -0700661
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800662 // set up the buffer view for the constant buffer
663 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
664 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
665 view_info.buffer = obj();
Chia-I Wubb0c8d22015-01-16 22:31:25 +0800666 view_info.viewType = XGL_BUFFER_VIEW_RAW;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800667 view_info.offset = 0;
668 view_info.range = allocationSize;
669 m_bufferView.init(*m_device, view_info);
670
671 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
672 this->m_bufferViewInfo.view = m_bufferView.obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700673}
Tony Barbour82c39522014-12-04 14:33:33 -0700674
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600675void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding)
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700676{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800677 xglCmdBindVertexBuffer(cmdBuffer, obj(), offset, binding);
Courtney Goeltzenleuchter37640302014-12-04 15:26:56 -0700678}
679
680
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000681void XglConstantBufferObj::BufferMemoryBarrier(
682 XGL_FLAGS outputMask /*=
683 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
684 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
685 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
686 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
687 XGL_MEMORY_OUTPUT_COPY_BIT*/,
688 XGL_FLAGS inputMask /*=
689 XGL_MEMORY_INPUT_CPU_READ_BIT |
690 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
691 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
692 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
693 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
694 XGL_MEMORY_INPUT_SHADER_READ_BIT |
695 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
696 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
697 XGL_MEMORY_INPUT_COPY_BIT*/)
Tony Barboure2c58df2014-11-25 13:18:32 -0700698{
Tony Barbour38422802014-12-10 14:36:31 -0700699 XGL_RESULT err = XGL_SUCCESS;
Tony Barbour38422802014-12-10 14:36:31 -0700700
Tony Barbour38422802014-12-10 14:36:31 -0700701 if (!m_commandBuffer)
702 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800703 m_fence.init(*m_device, xgl_testing::Fence::create_info(0));
Tony Barbour38422802014-12-10 14:36:31 -0700704
705 m_commandBuffer = new XglCommandBufferObj(m_device);
706
707 }
708 else
709 {
Chia-I Wua07fee62014-12-28 15:26:08 +0800710 m_device->wait(m_fence);
Tony Barbour38422802014-12-10 14:36:31 -0700711 }
712
Tony Barboure2c58df2014-11-25 13:18:32 -0700713 // open the command buffer
Tony Barbourbdf0a312015-04-01 17:10:07 -0600714 XGL_CMD_BUFFER_BEGIN_INFO cmd_buf_info = {};
715 cmd_buf_info.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO;
716 cmd_buf_info.pNext = NULL;
717 cmd_buf_info.flags = 0;
718
Jon Ashburnc4164b12014-12-31 17:10:47 -0700719 err = m_commandBuffer->BeginCommandBuffer(&cmd_buf_info);
Tony Barboure2c58df2014-11-25 13:18:32 -0700720 ASSERT_XGL_SUCCESS(err);
721
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000722 XGL_BUFFER_MEMORY_BARRIER memory_barrier =
723 buffer_memory_barrier(outputMask, inputMask, 0, m_numVertices * m_stride);
Mark Lobodzinski837ef922015-01-29 14:24:14 -0600724 XGL_BUFFER_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Tony Barboure2c58df2014-11-25 13:18:32 -0700725
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000726 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
727 XGL_PIPELINE_BARRIER pipeline_barrier = {};
728 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
729 pipeline_barrier.eventCount = 1;
730 pipeline_barrier.pEvents = set_events;
731 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
732 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -0600733 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000734
735 // write barrier to the command buffer
736 m_commandBuffer->PipelineBarrier(&pipeline_barrier);
Tony Barboure2c58df2014-11-25 13:18:32 -0700737
738 // finish recording the command buffer
Tony Barbour471338d2014-12-10 17:28:39 -0700739 err = m_commandBuffer->EndCommandBuffer();
Tony Barboure2c58df2014-11-25 13:18:32 -0700740 ASSERT_XGL_SUCCESS(err);
741
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600742 uint32_t numMemRefs=1;
Tony Barboure2c58df2014-11-25 13:18:32 -0700743 XGL_MEMORY_REF memRefs;
744 // this command buffer only uses the vertex buffer memory
745 memRefs.flags = 0;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800746 memRefs.mem = memories()[0];
Tony Barboure2c58df2014-11-25 13:18:32 -0700747
748 // submit the command buffer to the universal queue
Tony Barbour471338d2014-12-10 17:28:39 -0700749 XGL_CMD_BUFFER bufferArray[1];
750 bufferArray[0] = m_commandBuffer->GetBufferHandle();
Chia-I Wua07fee62014-12-28 15:26:08 +0800751 err = xglQueueSubmit( m_device->m_queue, 1, bufferArray, numMemRefs, &memRefs, m_fence.obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -0700752 ASSERT_XGL_SUCCESS(err);
753}
754
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700755XglIndexBufferObj::XglIndexBufferObj(XglDevice *device)
756 : XglConstantBufferObj(device)
757{
758
759}
760
761void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data)
762{
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700763 XGL_FORMAT viewFormat;
764
765 m_numVertices = numIndexes;
766 m_indexType = indexType;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700767 switch (indexType) {
768 case XGL_INDEX_8:
769 m_stride = 1;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700770 viewFormat = XGL_FMT_R8_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700771 break;
772 case XGL_INDEX_16:
773 m_stride = 2;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700774 viewFormat = XGL_FMT_R16_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700775 break;
776 case XGL_INDEX_32:
777 m_stride = 4;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700778 viewFormat = XGL_FMT_R32_UINT;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700779 break;
Chia-I Wub4c2aa42014-12-15 23:50:11 +0800780 default:
781 assert(!"unknown index type");
782 break;
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700783 }
784
Chia-I Wua07fee62014-12-28 15:26:08 +0800785 const size_t allocationSize = numIndexes * m_stride;
786 init(*m_device, allocationSize);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700787
Chia-I Wua07fee62014-12-28 15:26:08 +0800788 void *pData = map();
789 memcpy(pData, data, allocationSize);
790 unmap();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700791
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800792 // set up the buffer view for the constant buffer
793 XGL_BUFFER_VIEW_CREATE_INFO view_info = {};
794 view_info.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
795 view_info.buffer = obj();
796 view_info.viewType = XGL_BUFFER_VIEW_TYPED;
797 view_info.stride = m_stride;
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700798 view_info.format = viewFormat;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800799 view_info.channels.r = XGL_CHANNEL_SWIZZLE_R;
800 view_info.channels.g = XGL_CHANNEL_SWIZZLE_G;
801 view_info.channels.b = XGL_CHANNEL_SWIZZLE_B;
802 view_info.channels.a = XGL_CHANNEL_SWIZZLE_A;
803 view_info.offset = 0;
804 view_info.range = allocationSize;
805 m_bufferView.init(*m_device, view_info);
806
807 this->m_bufferViewInfo.sType = XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
808 this->m_bufferViewInfo.view = m_bufferView.obj();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700809}
810
811void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset)
812{
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800813 xglCmdBindIndexBuffer(cmdBuffer, obj(), offset, m_indexType);
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700814}
Tony Barboure2c58df2014-11-25 13:18:32 -0700815
Tony Barbouraf1f9192014-12-17 10:57:58 -0700816XGL_INDEX_TYPE XglIndexBufferObj::GetIndexType()
817{
818 return m_indexType;
819}
820
Chia-I Wu11078b02015-01-04 16:27:24 +0800821XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo()
Tony Barboure2c58df2014-11-25 13:18:32 -0700822{
Tony Barboure2c58df2014-11-25 13:18:32 -0700823 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) );
824 stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
825 stageInfo->shader.stage = m_stage;
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800826 stageInfo->shader.shader = obj();
Tony Barboure2c58df2014-11-25 13:18:32 -0700827 stageInfo->shader.linkConstBufferCount = 0;
828 stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700829
Tony Barboure2c58df2014-11-25 13:18:32 -0700830 return stageInfo;
831}
832
Tony Barboure2c58df2014-11-25 13:18:32 -0700833XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework)
834{
835 XGL_RESULT err = XGL_SUCCESS;
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600836 std::vector<unsigned int> spv;
Tony Barboure2c58df2014-11-25 13:18:32 -0700837 XGL_SHADER_CREATE_INFO createInfo;
838 size_t shader_len;
839
840 m_stage = stage;
841 m_device = device;
842
843 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
844 createInfo.pNext = NULL;
845
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600846 if (!framework->m_use_spv) {
Tony Barboure2c58df2014-11-25 13:18:32 -0700847
848 shader_len = strlen(shader_code);
849 createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1;
850 createInfo.pCode = malloc(createInfo.codeSize);
851 createInfo.flags = 0;
852
853 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600854 ((uint32_t *) createInfo.pCode)[0] = ICD_SPV_MAGIC;
Tony Barboure2c58df2014-11-25 13:18:32 -0700855 ((uint32_t *) createInfo.pCode)[1] = 0;
856 ((uint32_t *) createInfo.pCode)[2] = stage;
857 memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1);
858
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800859 err = init_try(*m_device, createInfo);
Tony Barboure2c58df2014-11-25 13:18:32 -0700860 }
861
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600862 if (framework->m_use_spv || err) {
863 std::vector<unsigned int> spv;
Tony Barboure2c58df2014-11-25 13:18:32 -0700864 err = XGL_SUCCESS;
865
Cody Northrop3bfd27c2015-03-17 15:55:58 -0600866 // Use Reference GLSL to SPV compiler
867 framework->GLSLtoSPV(stage, shader_code, spv);
868 createInfo.pCode = spv.data();
869 createInfo.codeSize = spv.size() * sizeof(unsigned int);
Tony Barboure2c58df2014-11-25 13:18:32 -0700870 createInfo.flags = 0;
Tony Barbour82c39522014-12-04 14:33:33 -0700871
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800872 init(*m_device, createInfo);
873 }
Tony Barbourf325bf12014-12-03 15:59:38 -0700874}
Tony Barbour82c39522014-12-04 14:33:33 -0700875
Tony Barboure2c58df2014-11-25 13:18:32 -0700876XglPipelineObj::XglPipelineObj(XglDevice *device)
877{
Tony Barboure2c58df2014-11-25 13:18:32 -0700878 m_device = device;
879 m_vi_state.attributeCount = m_vi_state.bindingCount = 0;
880 m_vertexBufferCount = 0;
881
882 m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
883 m_ia_state.pNext = XGL_NULL_HANDLE;
884 m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
885 m_ia_state.disableVertexReuse = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700886 m_ia_state.primitiveRestartEnable = XGL_FALSE;
887 m_ia_state.primitiveRestartIndex = 0;
888
889 m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
890 m_rs_state.pNext = &m_ia_state;
891 m_rs_state.depthClipEnable = XGL_FALSE;
892 m_rs_state.rasterizerDiscardEnable = XGL_FALSE;
Chia-I Wuc8d1ec52015-03-24 11:01:50 +0800893 m_rs_state.programPointSize = XGL_FALSE;
894 m_rs_state.pointOrigin = XGL_COORDINATE_ORIGIN_UPPER_LEFT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700895 m_rs_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST;
896 m_rs_state.fillMode = XGL_FILL_SOLID;
897 m_rs_state.cullMode = XGL_CULL_NONE;
898 m_rs_state.frontFace = XGL_FRONT_FACE_CCW;
Tony Barboure2c58df2014-11-25 13:18:32 -0700899
Tony Barboure2c58df2014-11-25 13:18:32 -0700900 memset(&m_cb_state,0,sizeof(m_cb_state));
901 m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
902 m_cb_state.pNext = &m_rs_state;
903 m_cb_state.alphaToCoverageEnable = XGL_FALSE;
Tony Barboure2c58df2014-11-25 13:18:32 -0700904 m_cb_state.logicOp = XGL_LOGIC_OP_COPY;
905
Tony Barbourf52346d2015-01-16 14:27:35 -0700906 m_ms_state.pNext = &m_cb_state;
907 m_ms_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
908 m_ms_state.multisampleEnable = XGL_FALSE;
909 m_ms_state.sampleMask = 1; // Do we have to specify MSAA even just to disable it?
910 m_ms_state.samples = 1;
911 m_ms_state.minSampleShading = 0;
912 m_ms_state.sampleShadingEnable = 0;
Tony Barboure2c58df2014-11-25 13:18:32 -0700913
Tony Barbourf52346d2015-01-16 14:27:35 -0700914 m_ds_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
915 m_ds_state.pNext = &m_ms_state,
Jeremy Hayesa058eee2015-01-23 08:51:43 -0700916 m_ds_state.format = XGL_FMT_D32_SFLOAT;
Tony Barbourf52346d2015-01-16 14:27:35 -0700917 m_ds_state.depthTestEnable = XGL_FALSE;
918 m_ds_state.depthWriteEnable = XGL_FALSE;
919 m_ds_state.depthBoundsEnable = XGL_FALSE;
920 m_ds_state.depthFunc = XGL_COMPARE_LESS_EQUAL;
921 m_ds_state.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
922 m_ds_state.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
923 m_ds_state.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
924 m_ds_state.back.stencilFunc = XGL_COMPARE_ALWAYS;
925 m_ds_state.stencilTestEnable = XGL_FALSE;
926 m_ds_state.front = m_ds_state.back;
Tony Barboure2c58df2014-11-25 13:18:32 -0700927
Tony Barbourf52346d2015-01-16 14:27:35 -0700928 XGL_PIPELINE_CB_ATTACHMENT_STATE att = {};
929 att.blendEnable = XGL_FALSE;
Tony Barboura53a6942015-02-25 11:25:11 -0700930 att.format = XGL_FMT_B8G8R8A8_UNORM;
Tony Barbourf52346d2015-01-16 14:27:35 -0700931 att.channelWriteMask = 0xf;
932 AddColorAttachment(0, &att);
Tony Barboure2c58df2014-11-25 13:18:32 -0700933
934};
935
936void XglPipelineObj::AddShader(XglShaderObj* shader)
937{
938 m_shaderObjs.push_back(shader);
939}
940
941void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count)
942{
943 m_vi_state.pVertexAttributeDescriptions = vi_attrib;
944 m_vi_state.attributeCount = count;
945}
946
947void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count)
948{
949 m_vi_state.pVertexBindingDescriptions = vi_binding;
950 m_vi_state.bindingCount = count;
951}
952
953void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding)
954{
955 m_vertexBufferObjs.push_back(vertexDataBuffer);
956 m_vertexBufferBindings.push_back(binding);
957 m_vertexBufferCount++;
958}
959
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600960void XglPipelineObj::AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att)
Chia-I Wuecebf752014-12-05 10:45:15 +0800961{
Tony Barbourf52346d2015-01-16 14:27:35 -0700962 if (binding+1 > m_colorAttachments.size())
963 {
964 m_colorAttachments.resize(binding+1);
965 }
966 m_colorAttachments[binding] = *att;
967}
968
969void XglPipelineObj::SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *ds_state)
970{
971 m_ds_state.format = ds_state->format;
972 m_ds_state.depthTestEnable = ds_state->depthTestEnable;
973 m_ds_state.depthWriteEnable = ds_state->depthWriteEnable;
974 m_ds_state.depthBoundsEnable = ds_state->depthBoundsEnable;
975 m_ds_state.depthFunc = ds_state->depthFunc;
976 m_ds_state.stencilTestEnable = ds_state->stencilTestEnable;
977 m_ds_state.back = ds_state->back;
978 m_ds_state.front = ds_state->front;
Chia-I Wuecebf752014-12-05 10:45:15 +0800979}
980
Tony Barbour976e1cf2014-12-17 11:57:31 -0700981void XglPipelineObj::CreateXGLPipeline(XglDescriptorSetObj *descriptorSet)
982{
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600983 void* head_ptr = &m_ds_state;
Tony Barbour976e1cf2014-12-17 11:57:31 -0700984 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
985
986 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
987
988 for (int i=0; i<m_shaderObjs.size(); i++)
989 {
Chia-I Wu11078b02015-01-04 16:27:24 +0800990 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barbour976e1cf2014-12-17 11:57:31 -0700991 shaderCreateInfo->pNext = head_ptr;
992 head_ptr = shaderCreateInfo;
993 }
994
995 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
996 {
997 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
998 m_vi_state.pNext = head_ptr;
999 head_ptr = &m_vi_state;
1000 }
1001
1002 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1003 info.pNext = head_ptr;
1004 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +08001005 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barbour976e1cf2014-12-17 11:57:31 -07001006
Tony Barbourf52346d2015-01-16 14:27:35 -07001007 m_cb_state.attachmentCount = m_colorAttachments.size();
1008 m_cb_state.pAttachments = &m_colorAttachments[0];
1009
Chia-I Wu2648d092014-12-29 14:24:14 +08001010 init(*m_device, info);
Tony Barbour976e1cf2014-12-17 11:57:31 -07001011}
Chia-I Wu2648d092014-12-29 14:24:14 +08001012
Tony Barbour976e1cf2014-12-17 11:57:31 -07001013XGL_PIPELINE XglPipelineObj::GetPipelineHandle()
1014{
Chia-I Wu2648d092014-12-29 14:24:14 +08001015 return obj();
Tony Barbour976e1cf2014-12-17 11:57:31 -07001016}
1017
Tony Barbour5420af02014-12-03 13:58:15 -07001018void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet)
Tony Barboure2c58df2014-11-25 13:18:32 -07001019{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001020 void* head_ptr = &m_ds_state;
Tony Barboure2c58df2014-11-25 13:18:32 -07001021 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
1022
1023 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo;
Tony Barboure2c58df2014-11-25 13:18:32 -07001024
1025 for (int i=0; i<m_shaderObjs.size(); i++)
1026 {
Chia-I Wu11078b02015-01-04 16:27:24 +08001027 shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo();
Tony Barboure2c58df2014-11-25 13:18:32 -07001028 shaderCreateInfo->pNext = head_ptr;
1029 head_ptr = shaderCreateInfo;
1030 }
1031
1032 if (m_vi_state.attributeCount && m_vi_state.bindingCount)
1033 {
1034 m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
1035 m_vi_state.pNext = head_ptr;
1036 head_ptr = &m_vi_state;
1037 }
1038
1039 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1040 info.pNext = head_ptr;
1041 info.flags = 0;
Chia-I Wu11078b02015-01-04 16:27:24 +08001042 info.lastSetLayout = descriptorSet->GetLayout();
Tony Barboure2c58df2014-11-25 13:18:32 -07001043
Chia-I Wu2648d092014-12-29 14:24:14 +08001044 init(*m_device, info);
Tony Barboure2c58df2014-11-25 13:18:32 -07001045
Chia-I Wu2648d092014-12-29 14:24:14 +08001046 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, obj() );
Tony Barboure2c58df2014-11-25 13:18:32 -07001047
1048
1049 for (int i=0; i < m_vertexBufferCount; i++)
1050 {
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001051 m_vertexBufferObjs[i]->Bind(m_cmdBuffer, 0, m_vertexBufferBindings[i]);
Tony Barboure2c58df2014-11-25 13:18:32 -07001052 }
Tony Barboure2c58df2014-11-25 13:18:32 -07001053}
Tony Barbour82c39522014-12-04 14:33:33 -07001054
Tony Barboure2c58df2014-11-25 13:18:32 -07001055XglMemoryRefManager::XglMemoryRefManager() {
1056
1057}
Tony Barbour82c39522014-12-04 14:33:33 -07001058
Tony Barboure2c58df2014-11-25 13:18:32 -07001059void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) {
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001060 const std::vector<XGL_GPU_MEMORY> mems = constantBuffer->memories();
1061 if (!mems.empty())
1062 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -07001063}
Tony Barbour82c39522014-12-04 14:33:33 -07001064
Tony Barboure2c58df2014-11-25 13:18:32 -07001065void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) {
Chia-I Wu13a3aa82014-12-28 15:55:09 +08001066 const std::vector<XGL_GPU_MEMORY> mems = texture->memories();
1067 if (!mems.empty())
1068 m_bufferObjs.push_back(mems[0]);
Tony Barboure2c58df2014-11-25 13:18:32 -07001069}
Tony Barbour82c39522014-12-04 14:33:33 -07001070
Mark Lobodzinskic52b7752015-02-18 16:38:17 -06001071void XglMemoryRefManager::AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount) {
1072 for (size_t i = 0; i < refCount; i++) {
1073 m_bufferObjs.push_back(mem[i]);
1074 }
1075}
1076
1077void XglMemoryRefManager::AddRTMemoryRefs(vector<XglImage*>images, uint32_t rtCount) {
1078 for (uint32_t i = 0; i < rtCount; i++) {
1079 const std::vector<XGL_GPU_MEMORY> mems = images[i]->memories();
1080 if (!mems.empty())
1081 m_bufferObjs.push_back(mems[0]);
1082 }
1083}
1084
Tony Barboure2c58df2014-11-25 13:18:32 -07001085XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() {
1086
1087 XGL_MEMORY_REF *localRefs;
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001088 uint32_t numRefs=m_bufferObjs.size();
Tony Barboure2c58df2014-11-25 13:18:32 -07001089
1090 if (numRefs <= 0)
1091 return NULL;
1092
1093 localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) );
1094 for (int i=0; i<numRefs; i++)
1095 {
1096 localRefs[i].flags = 0;
Chia-I Wu283d7a62014-12-28 15:43:42 +08001097 localRefs[i].mem = m_bufferObjs[i];
Tony Barboure2c58df2014-11-25 13:18:32 -07001098 }
1099 return localRefs;
1100}
1101int XglMemoryRefManager::GetNumRefs() {
1102 return m_bufferObjs.size();
1103}
Tony Barbour6d047bf2014-12-10 14:34:45 -07001104
1105XglCommandBufferObj::XglCommandBufferObj(XglDevice *device)
Chia-I Wud28343c2014-12-28 15:12:48 +08001106 : xgl_testing::CmdBuffer(*device, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
Tony Barbour6d047bf2014-12-10 14:34:45 -07001107{
Tony Barbour6d047bf2014-12-10 14:34:45 -07001108 m_device = device;
Chia-I Wud28343c2014-12-28 15:12:48 +08001109 m_renderTargetCount = 0;
Tony Barbour6d047bf2014-12-10 14:34:45 -07001110}
Tony Barbour471338d2014-12-10 17:28:39 -07001111
Tony Barbour6d047bf2014-12-10 14:34:45 -07001112XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle()
1113{
Chia-I Wud28343c2014-12-28 15:12:48 +08001114 return obj();
Tony Barbour6d047bf2014-12-10 14:34:45 -07001115}
Tony Barbour471338d2014-12-10 17:28:39 -07001116
Jon Ashburnc4164b12014-12-31 17:10:47 -07001117XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo)
Tony Barbour471338d2014-12-10 17:28:39 -07001118{
Jeremy Hayesd65ae082015-01-14 16:17:08 -07001119 begin(pInfo);
1120 return XGL_SUCCESS;
1121}
1122
1123XGL_RESULT XglCommandBufferObj::BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj)
1124{
1125 begin(renderpass_obj);
1126 return XGL_SUCCESS;
1127}
1128
1129XGL_RESULT XglCommandBufferObj::BeginCommandBuffer()
1130{
1131 begin();
Chia-I Wud28343c2014-12-28 15:12:48 +08001132 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -07001133}
1134
1135XGL_RESULT XglCommandBufferObj::EndCommandBuffer()
1136{
Chia-I Wud28343c2014-12-28 15:12:48 +08001137 end();
1138 return XGL_SUCCESS;
Tony Barbour471338d2014-12-10 17:28:39 -07001139}
1140
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001141void XglCommandBufferObj::PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr)
Tony Barbour471338d2014-12-10 17:28:39 -07001142{
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001143 xglCmdPipelineBarrier(obj(), barrierPtr);
Tony Barbour471338d2014-12-10 17:28:39 -07001144}
1145
Tony Barbour30cc9e82014-12-17 11:53:55 -07001146void XglCommandBufferObj::ClearAllBuffers(XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage)
1147{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001148 uint32_t i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001149 const XGL_FLAGS output_mask =
1150 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1151 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1152 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1153 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1154 XGL_MEMORY_OUTPUT_COPY_BIT;
1155 const XGL_FLAGS input_mask = 0;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001156
1157 // whatever we want to do, we do it to the whole buffer
1158 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1159 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1160 srRange.baseMipLevel = 0;
1161 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1162 srRange.baseArraySlice = 0;
1163 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1164
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001165 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1166 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1167 memory_barrier.outputMask = output_mask;
1168 memory_barrier.inputMask = input_mask;
1169 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1170 memory_barrier.subresourceRange = srRange;
Mark Lobodzinski837ef922015-01-29 14:24:14 -06001171 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001172
1173 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1174 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1175 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1176 pipeline_barrier.eventCount = 1;
1177 pipeline_barrier.pEvents = set_events;
1178 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1179 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -06001180 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001181
Tony Barbour30cc9e82014-12-17 11:53:55 -07001182 // clear the back buffer to dark grey
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001183 uint32_t clearColor[4] = {64, 64, 64, 0};
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001184
Tony Barbour30cc9e82014-12-17 11:53:55 -07001185 for (i = 0; i < m_renderTargetCount; i++) {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001186 memory_barrier.image = m_renderTargets[i]->image();
1187 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1188 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1189 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001190
Chia-I Wud28343c2014-12-28 15:12:48 +08001191 xglCmdClearColorImageRaw( obj(), m_renderTargets[i]->image(), clearColor, 1, &srRange );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001192 }
1193
1194 if (depthStencilImage)
1195 {
1196 XGL_IMAGE_SUBRESOURCE_RANGE dsRange = {};
1197 dsRange.aspect = XGL_IMAGE_ASPECT_DEPTH;
1198 dsRange.baseMipLevel = 0;
1199 dsRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1200 dsRange.baseArraySlice = 0;
1201 dsRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1202
1203 // prepare the depth buffer for clear
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001204
1205 memory_barrier.oldLayout = depthStencilBinding->layout;
1206 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1207 memory_barrier.image = depthStencilImage;
1208 memory_barrier.subresourceRange = dsRange;
1209
1210 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1211 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001212
Chia-I Wud28343c2014-12-28 15:12:48 +08001213 xglCmdClearDepthStencil(obj(), depthStencilImage, 1.0f, 0, 1, &dsRange);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001214
1215 // prepare depth buffer for rendering
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001216 memory_barrier.image = depthStencilImage;
1217 memory_barrier.oldLayout = XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL;
1218 memory_barrier.newLayout = depthStencilBinding->layout;
1219 memory_barrier.subresourceRange = dsRange;
1220 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1221 depthStencilBinding->layout = memory_barrier.newLayout;
Tony Barbour30cc9e82014-12-17 11:53:55 -07001222 }
1223}
1224
Jon Ashburncdc40be2015-01-02 18:27:14 -07001225void XglCommandBufferObj::PrepareAttachments()
Tony Barbour30cc9e82014-12-17 11:53:55 -07001226{
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001227 uint32_t i;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001228 const XGL_FLAGS output_mask =
1229 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
1230 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
1231 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
1232 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1233 XGL_MEMORY_OUTPUT_COPY_BIT;
1234 const XGL_FLAGS input_mask =
1235 XGL_MEMORY_INPUT_CPU_READ_BIT |
1236 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
1237 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
1238 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
1239 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
1240 XGL_MEMORY_INPUT_SHADER_READ_BIT |
1241 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
1242 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
1243 XGL_MEMORY_INPUT_COPY_BIT;
1244
Tony Barbour30cc9e82014-12-17 11:53:55 -07001245 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
1246 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
1247 srRange.baseMipLevel = 0;
1248 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
1249 srRange.baseArraySlice = 0;
1250 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
1251
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001252 XGL_IMAGE_MEMORY_BARRIER memory_barrier = {};
1253 memory_barrier.sType = XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1254 memory_barrier.outputMask = output_mask;
1255 memory_barrier.inputMask = input_mask;
1256 memory_barrier.newLayout = XGL_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1257 memory_barrier.subresourceRange = srRange;
Mark Lobodzinski837ef922015-01-29 14:24:14 -06001258 XGL_IMAGE_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001259
1260 XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
1261 XGL_PIPELINE_BARRIER pipeline_barrier = {};
1262 pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
1263 pipeline_barrier.eventCount = 1;
1264 pipeline_barrier.pEvents = set_events;
1265 pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
1266 pipeline_barrier.memBarrierCount = 1;
Mark Lobodzinskid5d83ed2015-02-02 11:55:52 -06001267 pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001268
Tony Barbour30cc9e82014-12-17 11:53:55 -07001269 for(i=0; i<m_renderTargetCount; i++)
1270 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +00001271 memory_barrier.image = m_renderTargets[i]->image();
1272 memory_barrier.oldLayout = m_renderTargets[i]->layout();
1273 xglCmdPipelineBarrier( obj(), &pipeline_barrier);
1274 m_renderTargets[i]->layout(memory_barrier.newLayout);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001275 }
Tony Barbour30cc9e82014-12-17 11:53:55 -07001276}
1277
Tony Barbourf52346d2015-01-16 14:27:35 -07001278void XglCommandBufferObj::BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001279{
Tony Barbourf52346d2015-01-16 14:27:35 -07001280 xglCmdBindDynamicStateObject( obj(), stateBindPoint, stateObject);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001281}
1282
1283void XglCommandBufferObj::AddRenderTarget(XglImage *renderTarget)
1284{
1285 m_renderTargets.push_back(renderTarget);
1286 m_renderTargetCount++;
1287}
1288
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001289void XglCommandBufferObj::DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001290{
Chia-I Wud28343c2014-12-28 15:12:48 +08001291 xglCmdDrawIndexed(obj(), firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001292}
1293
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001294void XglCommandBufferObj::Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001295{
Chia-I Wud28343c2014-12-28 15:12:48 +08001296 xglCmdDraw(obj(), firstVertex, vertexCount, firstInstance, instanceCount);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001297}
1298
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001299void XglCommandBufferObj::QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001300{
1301 XGL_RESULT err = XGL_SUCCESS;
1302
1303 // submit the command buffer to the universal queue
Chia-I Wud28343c2014-12-28 15:12:48 +08001304 err = xglQueueSubmit( m_device->m_queue, 1, &obj(), numMemRefs, memRefs, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001305 ASSERT_XGL_SUCCESS( err );
1306
1307 err = xglQueueWaitIdle( m_device->m_queue );
1308 ASSERT_XGL_SUCCESS( err );
1309
1310 // Wait for work to finish before cleaning up.
1311 xglDeviceWaitIdle(m_device->device());
1312
1313}
1314void XglCommandBufferObj::BindPipeline(XGL_PIPELINE pipeline)
1315{
Chia-I Wud28343c2014-12-28 15:12:48 +08001316 xglCmdBindPipeline( obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001317}
1318
1319void XglCommandBufferObj::BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet)
1320{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001321 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic buffer view)
Chia-I Wu11078b02015-01-04 16:27:24 +08001322 xglCmdBindDescriptorSet(obj(), XGL_PIPELINE_BIND_POINT_GRAPHICS, descriptorSet, NULL );
Tony Barbour30cc9e82014-12-17 11:53:55 -07001323}
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001324void XglCommandBufferObj::BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001325{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001326 xglCmdBindIndexBuffer(obj(), indexBuffer->obj(), offset, indexBuffer->GetIndexType());
Tony Barbour30cc9e82014-12-17 11:53:55 -07001327}
Mark Lobodzinski17caf572015-01-29 08:55:56 -06001328void XglCommandBufferObj::BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding)
Tony Barbour30cc9e82014-12-17 11:53:55 -07001329{
Chia-I Wu1a28fe02015-01-01 07:55:04 +08001330 xglCmdBindVertexBuffer(obj(), vertexBuffer->obj(), offset, binding);
Tony Barbour30cc9e82014-12-17 11:53:55 -07001331}