blob: 1d6ce151341c367bbb4a1836306a0d6ba4792b4a [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070031#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlise79df942014-11-18 16:38:08 -070036// Ptr to LL of dbg functions
37static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
38// Utility function to handle reporting
39// If callbacks are enabled, use them, otherwise use printf
40static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
41 XGL_VALIDATION_LEVEL validationLevel,
42 XGL_BASE_OBJECT srcObject,
43 XGL_SIZE location,
44 XGL_INT msgCode,
45 const XGL_CHAR* pLayerPrefix,
46 const XGL_CHAR* pMsg)
47{
48 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
49 if (pTrav) {
50 while (pTrav) {
51 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
52 pTrav = pTrav->pNext;
53 }
54 }
55 else {
56 switch (msgType) {
57 case XGL_DBG_MSG_ERROR:
58 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
59 break;
60 case XGL_DBG_MSG_WARNING:
61 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_PERF_WARNING:
64 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 default:
67 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
68 break;
69 }
70 }
71}
Tobin Ehlis26092022014-11-20 09:49:17 -070072// Return the size of the underlying struct based on struct type
73static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
74{
75 switch (sType)
76 {
77 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
78 return sizeof(XGL_APPLICATION_INFO);
79 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
80 return sizeof(XGL_DEVICE_CREATE_INFO);
81 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
82 return sizeof(XGL_MEMORY_ALLOC_INFO);
83 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
84 return sizeof(XGL_MEMORY_OPEN_INFO);
85 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
86 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
88 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
89 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
90 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
92 return sizeof(XGL_MEMORY_STATE_TRANSITION);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
94 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
95 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
96 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
97 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
98 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
100 return sizeof(XGL_SHADER_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
102 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
104 return sizeof(XGL_SAMPLER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
106 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
108 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
110 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
112 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
114 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
116 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
118 return sizeof(XGL_EVENT_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
120 return sizeof(XGL_FENCE_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
122 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
124 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
125 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
126 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
128 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
129 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
130 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
134 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_CB_STATE);
137 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
141 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
142 return sizeof(XGL_IMAGE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
146 return sizeof(XGL_LAYER_CREATE_INFO);
147 default:
148 return 0;
149 }
150}
151
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600152// Block of code at start here for managing/tracking Pipeline state that this layer cares about
153// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700154#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600155#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600156
157static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
158
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600159typedef struct _SHADER_DS_MAPPING {
160 XGL_UINT slotCount;
161 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
162} SHADER_DS_MAPPING;
163
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600164typedef struct _PIPELINE_LL_HEADER {
165 XGL_STRUCTURE_TYPE sType;
166 const XGL_VOID* pNext;
167} PIPELINE_LL_HEADER;
168
Tobin Ehlis26092022014-11-20 09:49:17 -0700169typedef struct _PIPELINE_NODE {
170 XGL_PIPELINE pipeline;
171 struct _PIPELINE_NODE *pNext;
172 PIPELINE_LL_HEADER *pCreateTree; // Ptr to shadow of data in create tree
173 // 1st dimension of array is shader type
174 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
175} PIPELINE_NODE;
176
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700177typedef struct _SAMPLER_NODE {
178 XGL_SAMPLER sampler;
179 XGL_SAMPLER_CREATE_INFO createInfo;
180 struct _SAMPLER_NODE *pNext;
181} SAMPLER_NODE;
182
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600183static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700184static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600185static XGL_PIPELINE lastBoundPipeline = NULL;
186
187static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
188{
189 PIPELINE_NODE *pTrav = pPipelineHead;
190 while (pTrav) {
191 if (pTrav->pipeline == pipeline)
192 return pTrav;
193 pTrav = pTrav->pNext;
194 }
195 return NULL;
196}
197
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700198// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
199static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
200{
201 SAMPLER_NODE *pTrav = pSamplerHead;
202 while (pTrav) {
203 if (sampler == pTrav->sampler)
204 return &pTrav->createInfo;
205 pTrav = pTrav->pNext;
206 }
207 return NULL;
208}
209
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600210// Init the pipeline mapping info based on pipeline create info LL tree
211static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
212{
Tobin Ehlis26092022014-11-20 09:49:17 -0700213 // First init create info, we'll shadow the structs as we go down the tree
214 pPipeline->pCreateTree = (PIPELINE_LL_HEADER*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
215 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
216 PIPELINE_LL_HEADER *pShadowTrav = pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600217 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
218 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700219 // Shadow the struct
220 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
221 // Typically pNext is const so have to cast to avoid warning when we modify it here
222 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
223 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
224 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600225 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
226 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700227 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
228 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
229 char str[1024];
230 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
231 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
232 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600233 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700234 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
235 // Deep copy DS Slot array
236 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
237 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600238 }
239 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600240 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600241 }
242}
243
244// Block of code at start here specifically for managing/tracking DSs
245#define MAPPING_MEMORY 0x00000001
246#define MAPPING_IMAGE 0x00000002
247#define MAPPING_SAMPLER 0x00000004
248#define MAPPING_DS 0x00000008
249
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600250static char* stringSlotBinding(XGL_UINT binding)
251{
252 switch (binding)
253 {
254 case MAPPING_MEMORY:
255 return "Memory View";
256 case MAPPING_IMAGE:
257 return "Image View";
258 case MAPPING_SAMPLER:
259 return "Sampler";
260 default:
261 return "UNKNOWN DS BINDING";
262 }
263}
264
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600265typedef struct _DS_SLOT {
266 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700267 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600268 // Only 1 of 4 possible slot mappings active
269 XGL_UINT activeMapping;
270 XGL_UINT mappingMask; // store record of different mappings used
271 XGL_MEMORY_VIEW_ATTACH_INFO memView;
272 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
273 XGL_SAMPLER sampler;
274} DS_SLOT;
275
276// Top-level node that points to start of DS
277typedef struct _DS_LL_HEAD {
278 XGL_DESCRIPTOR_SET dsID;
279 XGL_UINT numSlots;
280 struct _DS_LL_HEAD *pNextDS;
281 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
282 XGL_BOOL updateActive; // Track if DS is in an update block
283} DS_LL_HEAD;
284
285// ptr to HEAD of LL of DSs
286static DS_LL_HEAD *pDSHead = NULL;
287// Last DS that was bound
288static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
289
290// Return DS Head ptr for specified ds or else NULL
291static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
292{
293 DS_LL_HEAD *pTrav = pDSHead;
294 while (pTrav) {
295 if (pTrav->dsID == ds)
296 return pTrav;
297 pTrav = pTrav->pNextDS;
298 }
299 return NULL;
300}
301
302// Initialize a DS where all slots are UNUSED for all shaders
303static void initDS(DS_LL_HEAD *pDS)
304{
305 for (uint32_t i = 0; i < pDS->numSlots; i++) {
306 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
307 pDS->dsSlot[i].slot = i;
308 }
309}
310
311// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
312static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
313{
314 DS_LL_HEAD *pTrav = getDS(ds);
315 if (pTrav)
316 return pTrav->updateActive;
317 return XGL_FALSE;
318}
319
320// Clear specified slotCount DS Slots starting at startSlot
321// Return XGL_TRUE if DS is within a xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
322static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
323{
324 DS_LL_HEAD *pTrav = getDS(descriptorSet);
325 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
326 // TODO : Log more meaningful error here
327 return XGL_FALSE;
328 }
329 for (uint32_t i = startSlot; i < slotCount; i++) {
330 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
331 }
332 return XGL_TRUE;
333}
334
335static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
336{
337 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600338 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600339}
Tobin Ehlise79df942014-11-18 16:38:08 -0700340// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
341static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600342{
343 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700344 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600345 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700346 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600347 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700348 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600349 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700350 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
351 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600352}
353
Tobin Ehlise79df942014-11-18 16:38:08 -0700354static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600355{
356 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700357 char str[1024];
358 char map_str[1024] = {0};
359 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
360 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600361 }
362 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
363 dsSetMapping(pSlot, MAPPING_MEMORY);
364}
365
366static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
367{
368 DS_LL_HEAD *pTrav = getDS(descriptorSet);
369 if (pTrav) {
370 if (pTrav->numSlots < (startSlot + slotCount)) {
371 return XGL_FALSE;
372 }
373 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700374 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600375 }
376 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600377 else
378 return XGL_FALSE;
379 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600380}
381
Tobin Ehlise79df942014-11-18 16:38:08 -0700382static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600383{
384 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700385 char str[1024];
386 char map_str[1024] = {0};
387 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
388 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600389 }
390 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
391 dsSetMapping(pSlot, MAPPING_IMAGE);
392}
393
394static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
395{
396 DS_LL_HEAD *pTrav = getDS(descriptorSet);
397 if (pTrav) {
398 if (pTrav->numSlots < (startSlot + slotCount)) {
399 return XGL_FALSE;
400 }
401 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700402 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600403 }
404 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600405 else
406 return XGL_FALSE;
407 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600408}
409
Tobin Ehlise79df942014-11-18 16:38:08 -0700410static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600411{
412 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700413 char str[1024];
414 char map_str[1024] = {0};
415 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
416 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600417 }
418 pSlot->sampler = sampler;
419 dsSetMapping(pSlot, MAPPING_SAMPLER);
420}
421
422static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
423{
424 DS_LL_HEAD *pTrav = getDS(descriptorSet);
425 if (pTrav) {
426 if (pTrav->numSlots < (startSlot + slotCount)) {
427 return XGL_FALSE;
428 }
429 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700430 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600431 }
432 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600433 else
434 return XGL_FALSE;
435 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600436}
437
438// Synch up currently bound pipeline settings with DS mappings
439static void synchDSMapping()
440{
441 // First verify that we have a bound pipeline
442 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700443 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600444 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700445 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
446 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600447 }
448 else {
449 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600450 DS_LL_HEAD *pDS;
451 if (lastBoundDS[i]) {
452 pDS = getDS(lastBoundDS[i]);
453 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700454 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
455 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600456 }
457 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehlis26092022014-11-20 09:49:17 -0700458 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehlis21042792014-11-24 16:06:04 -0700459 if (pPipeTrav->dsMapping[j][i].slotCount > pDS->numSlots) {
460 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots);
461 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
462 }
463 else {
464 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
465 pDS->dsSlot[r].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600466 }
467 }
468 }
469 }
470 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600471 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700472 // Verify that no shader is mapping this DS
473 uint32_t dsUsed = 0;
474 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
475 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
476 dsUsed = 1;
477 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
478 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
479 }
480 }
481 if (0 == dsUsed) {
482 sprintf(str, "It appears that no DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
483 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
484 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600485 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600486 }
487 }
488}
489
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600490// Checks to make sure that shader mapping matches slot binding
491// Print an ERROR and return XGL_FALSE if they don't line up
492static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
493{
494 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700495 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600496 switch (shaderMapping)
497 {
498 case XGL_SLOT_SHADER_RESOURCE:
499 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
500 error = XGL_TRUE;
501 break;
502 case XGL_SLOT_SHADER_SAMPLER:
503 if (MAPPING_SAMPLER != slotBinding)
504 error = XGL_TRUE;
505 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600506 case XGL_SLOT_SHADER_UAV:
507 if (MAPPING_MEMORY != slotBinding)
508 error = XGL_TRUE;
509 break;
510 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
511 if (MAPPING_DS != slotBinding)
512 error = XGL_TRUE;
513 break;
514 case XGL_SLOT_UNUSED:
515 break;
516 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700517 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
518 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600519 return XGL_FALSE;
520 }
521 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700522 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700523 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600524 return XGL_FALSE;
525 }
526 return XGL_TRUE;
527}
528
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600529// Print details of DS config to stdout
530static void printDSConfig()
531{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700532 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700533 char tmp_str[1024];
534 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600535 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600536 if (lastBoundDS[i]) {
537 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
538 if (pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700539 sprintf(tmp_str, "DS INFO : Slot bindings for DS w/ %u slots at index %u (%p):\n", pDS->numSlots, i, (void*)pDS->dsID);
540 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600541 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600542 switch (pDS->dsSlot[j].activeMapping)
543 {
544 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700545 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700546 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
547 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700548 skipUnusedCount = 0;
549 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700550 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
551 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600552 break;
553 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700554 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700555 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
556 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700557 skipUnusedCount = 0;
558 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700559 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
560 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600561 break;
562 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700563 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700564 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
565 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700566 skipUnusedCount = 0;
567 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700568 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700569 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600570 break;
571 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700572 if (!skipUnusedCount) {// only report start of unused sequences
573 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
574 strcat(ds_config_str, tmp_str);
575 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700576 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600577 break;
578 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600579 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700580 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600581 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700582 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700583 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600584 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600585 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600586 }
587 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700588 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700589 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
590 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700591 skipUnusedCount = 0;
592 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600593 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600594 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700595 char str[1024];
596 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
597 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600598 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600599 }
600 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700601 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600602}
603
604static void synchAndPrintDSConfig()
605{
606 synchDSMapping();
607 printDSConfig();
608}
609
610static void initLayerTable()
611{
612 GetProcAddrType fpNextGPA;
613 fpNextGPA = pCurObj->pGPA;
614 assert(fpNextGPA);
615
616 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
617 nextTable.GetProcAddr = fpGetProcAddr;
618 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
619 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
620 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
621 nextTable.GetGpuInfo = fpGetGpuInfo;
622 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
623 nextTable.CreateDevice = fpCreateDevice;
624 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
625 nextTable.DestroyDevice = fpDestroyDevice;
626 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
627 nextTable.GetExtensionSupport = fpGetExtensionSupport;
628 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
629 nextTable.EnumerateLayers = fpEnumerateLayers;
630 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
631 nextTable.GetDeviceQueue = fpGetDeviceQueue;
632 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
633 nextTable.QueueSubmit = fpQueueSubmit;
634 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
635 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
636 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
637 nextTable.QueueWaitIdle = fpQueueWaitIdle;
638 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
639 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
640 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
641 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
642 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
643 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
644 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
645 nextTable.AllocMemory = fpAllocMemory;
646 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
647 nextTable.FreeMemory = fpFreeMemory;
648 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
649 nextTable.SetMemoryPriority = fpSetMemoryPriority;
650 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
651 nextTable.MapMemory = fpMapMemory;
652 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
653 nextTable.UnmapMemory = fpUnmapMemory;
654 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
655 nextTable.PinSystemMemory = fpPinSystemMemory;
656 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
657 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
658 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
659 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
660 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
661 nextTable.OpenSharedMemory = fpOpenSharedMemory;
662 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
663 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
664 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
665 nextTable.OpenPeerMemory = fpOpenPeerMemory;
666 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
667 nextTable.OpenPeerImage = fpOpenPeerImage;
668 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
669 nextTable.DestroyObject = fpDestroyObject;
670 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
671 nextTable.GetObjectInfo = fpGetObjectInfo;
672 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
673 nextTable.BindObjectMemory = fpBindObjectMemory;
674 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
675 nextTable.CreateFence = fpCreateFence;
676 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
677 nextTable.GetFenceStatus = fpGetFenceStatus;
678 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
679 nextTable.WaitForFences = fpWaitForFences;
680 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
681 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
682 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
683 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
684 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
685 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
686 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
687 nextTable.CreateEvent = fpCreateEvent;
688 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
689 nextTable.GetEventStatus = fpGetEventStatus;
690 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
691 nextTable.SetEvent = fpSetEvent;
692 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
693 nextTable.ResetEvent = fpResetEvent;
694 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
695 nextTable.CreateQueryPool = fpCreateQueryPool;
696 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
697 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
698 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
699 nextTable.GetFormatInfo = fpGetFormatInfo;
700 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
701 nextTable.CreateImage = fpCreateImage;
702 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
703 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
704 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
705 nextTable.CreateImageView = fpCreateImageView;
706 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
707 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
708 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
709 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
710 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
711 nextTable.CreateShader = fpCreateShader;
712 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
713 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
714 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
715 nextTable.CreateComputePipeline = fpCreateComputePipeline;
716 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
717 nextTable.StorePipeline = fpStorePipeline;
718 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
719 nextTable.LoadPipeline = fpLoadPipeline;
720 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
721 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
722 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
723 nextTable.CreateSampler = fpCreateSampler;
724 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
725 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
726 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
727 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
728 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
729 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
730 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
731 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
732 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
733 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
734 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
735 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
736 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
737 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
738 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
739 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
740 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
741 nextTable.CreateViewportState = fpCreateViewportState;
742 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
743 nextTable.CreateRasterState = fpCreateRasterState;
744 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
745 nextTable.CreateMsaaState = fpCreateMsaaState;
746 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
747 nextTable.CreateColorBlendState = fpCreateColorBlendState;
748 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
749 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
750 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
751 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
752 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
753 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
754 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
755 nextTable.EndCommandBuffer = fpEndCommandBuffer;
756 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
757 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
758 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
759 nextTable.CmdBindPipeline = fpCmdBindPipeline;
760 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
761 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
762 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
763 nextTable.CmdBindStateObject = fpCmdBindStateObject;
764 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
765 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
766 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
767 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +0800768 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
769 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600770 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
771 nextTable.CmdBindIndexData = fpCmdBindIndexData;
772 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
773 nextTable.CmdBindAttachments = fpCmdBindAttachments;
774 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
775 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
776 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
777 nextTable.CmdPrepareImages = fpCmdPrepareImages;
778 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
779 nextTable.CmdDraw = fpCmdDraw;
780 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
781 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
782 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
783 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
784 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
785 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
786 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
787 nextTable.CmdDispatch = fpCmdDispatch;
788 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
789 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
790 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
791 nextTable.CmdCopyMemory = fpCmdCopyMemory;
792 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
793 nextTable.CmdCopyImage = fpCmdCopyImage;
794 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
795 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
796 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
797 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
798 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
799 nextTable.CmdCloneImageData = fpCmdCloneImageData;
800 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
801 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
802 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
803 nextTable.CmdFillMemory = fpCmdFillMemory;
804 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
805 nextTable.CmdClearColorImage = fpCmdClearColorImage;
806 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
807 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
808 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
809 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
810 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
811 nextTable.CmdResolveImage = fpCmdResolveImage;
812 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
813 nextTable.CmdSetEvent = fpCmdSetEvent;
814 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
815 nextTable.CmdResetEvent = fpCmdResetEvent;
816 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
817 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
818 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
819 nextTable.CmdBeginQuery = fpCmdBeginQuery;
820 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
821 nextTable.CmdEndQuery = fpCmdEndQuery;
822 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
823 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
824 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
825 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
826 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
827 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
828 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
829 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
830 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
831 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
832 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
833 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
834 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
835 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
836 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
837 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
838 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
839 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
840 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
841 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
842 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
843 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
844 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
845 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
846 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
847 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
848 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
849 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
850 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
851 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
852 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
853 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
854 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
855 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
856 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
857 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
858}
859
860
861XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
862{
863 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600864 pCurObj = gpuw;
865 pthread_once(&tabOnce, initLayerTable);
866 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600867 return result;
868}
869
870XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
871{
872 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600873 pCurObj = gpuw;
874 pthread_once(&tabOnce, initLayerTable);
875 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600876 return result;
877}
878
879XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
880{
881 XGL_RESULT result = nextTable.DestroyDevice(device);
882 return result;
883}
884
885XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
886{
887 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600888 pCurObj = gpuw;
889 pthread_once(&tabOnce, initLayerTable);
890 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600891 return result;
892}
893
894XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount)
895{
896 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600897 pCurObj = gpuw;
898 pthread_once(&tabOnce, initLayerTable);
899 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600900 return result;
901}
902
903XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
904{
905 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
906 return result;
907}
908
909XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
910{
911 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
912 return result;
913}
914
915XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
916{
917 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
918 return result;
919}
920
921XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
922{
923 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
924 return result;
925}
926
927XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
928{
929 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
930 return result;
931}
932
933XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
934{
935 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
936 return result;
937}
938
939XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
940{
941 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
942 return result;
943}
944
945XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
946{
947 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
948 return result;
949}
950
951XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
952{
953 XGL_RESULT result = nextTable.FreeMemory(mem);
954 return result;
955}
956
957XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
958{
959 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
960 return result;
961}
962
963XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
964{
965 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
966 return result;
967}
968
969XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
970{
971 XGL_RESULT result = nextTable.UnmapMemory(mem);
972 return result;
973}
974
975XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
976{
977 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
978 return result;
979}
980
981XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
982{
983 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
984 return result;
985}
986
987XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
988{
989 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600990 pCurObj = gpuw;
991 pthread_once(&tabOnce, initLayerTable);
992 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600993 return result;
994}
995
996XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
997{
998 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
999 return result;
1000}
1001
1002XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1003{
1004 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1005 return result;
1006}
1007
1008XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1009{
1010 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1011 return result;
1012}
1013
1014XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1015{
1016 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1017 return result;
1018}
1019
1020XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1021{
1022 XGL_RESULT result = nextTable.DestroyObject(object);
1023 return result;
1024}
1025
1026XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1027{
1028 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1029 return result;
1030}
1031
1032XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1033{
1034 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1035 return result;
1036}
1037
1038XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1039{
1040 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1041 return result;
1042}
1043
1044XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1045{
1046 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1047 return result;
1048}
1049
1050XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1051{
1052 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1053 return result;
1054}
1055
1056XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1057{
1058 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1059 return result;
1060}
1061
1062XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1063{
1064 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1065 return result;
1066}
1067
1068XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1069{
1070 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1071 return result;
1072}
1073
1074XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1075{
1076 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1077 return result;
1078}
1079
1080XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1081{
1082 XGL_RESULT result = nextTable.GetEventStatus(event);
1083 return result;
1084}
1085
1086XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1087{
1088 XGL_RESULT result = nextTable.SetEvent(event);
1089 return result;
1090}
1091
1092XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1093{
1094 XGL_RESULT result = nextTable.ResetEvent(event);
1095 return result;
1096}
1097
1098XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1099{
1100 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1101 return result;
1102}
1103
1104XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1105{
1106 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1107 return result;
1108}
1109
1110XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1111{
1112 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1113 return result;
1114}
1115
1116XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1117{
1118 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1119 return result;
1120}
1121
1122XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1123{
1124 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1125 return result;
1126}
1127
1128XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1129{
1130 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1131 return result;
1132}
1133
1134XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1135{
1136 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1137 return result;
1138}
1139
1140XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1141{
1142 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1143 return result;
1144}
1145
1146XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1147{
1148 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1149 return result;
1150}
1151
1152XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1153{
1154 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1155 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001156 char str[1024];
1157 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1158 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001159 PIPELINE_NODE *pTrav = pPipelineHead;
1160 if (pTrav) {
1161 while (pTrav->pNext)
1162 pTrav = pTrav->pNext;
1163 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1164 pTrav = pTrav->pNext;
1165 }
1166 else {
1167 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1168 pPipelineHead = pTrav;
1169 }
1170 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1171 pTrav->pipeline = *pPipeline;
1172 initPipeline(pTrav, pCreateInfo);
1173 return result;
1174}
1175
1176XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1177{
1178 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1179 return result;
1180}
1181
1182XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1183{
1184 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1185 return result;
1186}
1187
1188XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1189{
1190 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1191 return result;
1192}
1193
1194XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1195{
1196 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1197 return result;
1198}
1199
1200XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1201{
1202 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001203 // TODO : Save sampler create info here and associate it with SAMPLER
1204 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1205 pNewNode->sampler = *pSampler;
1206 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1207 pNewNode->pNext = pSamplerHead;
1208 pSamplerHead = pNewNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001209 return result;
1210}
1211
1212XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1213{
1214 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1215 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001216 char str[1024];
1217 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1218 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001219 DS_LL_HEAD *pTrav = pDSHead;
1220 if (pTrav) {
1221 // Grow existing list
1222 while (pTrav->pNextDS)
1223 pTrav = pTrav->pNextDS;
1224 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1225 pTrav = pTrav->pNextDS;
1226 }
1227 else { // Create new list
1228 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1229 pDSHead = pTrav;
1230 }
1231 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1232 pTrav->dsID = *pDescriptorSet;
1233 pTrav->numSlots = pCreateInfo->slots;
1234 pTrav->pNextDS = NULL;
1235 pTrav->updateActive = XGL_FALSE;
1236 initDS(pTrav);
1237 return result;
1238}
1239
1240XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1241{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001242 DS_LL_HEAD* pDS = getDS(descriptorSet);
1243 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001244 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001245 char str[1024];
1246 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1247 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001248 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001249 else {
1250 pDS->updateActive = XGL_TRUE;
1251 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001252 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1253}
1254
1255XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1256{
1257 if (!dsUpdate(descriptorSet)) {
1258 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001259 char str[1024];
1260 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1261 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001262 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001263 else {
1264 DS_LL_HEAD* pDS = getDS(descriptorSet);
1265 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001266 char str[1024];
1267 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1268 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001269 }
1270 else {
1271 pDS->updateActive = XGL_FALSE;
1272 }
1273 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001274 nextTable.EndDescriptorSetUpdate(descriptorSet);
1275}
1276
1277XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1278{
1279 if (!dsUpdate(descriptorSet)) {
1280 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001281 char str[1024];
1282 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1283 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001284 }
1285 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001286 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1287 char str[1024];
1288 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1289 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1290 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001291 }
1292 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1293}
1294
1295XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1296{
1297 if (!dsUpdate(descriptorSet)) {
1298 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001299 char str[1024];
1300 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1301 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001302 }
1303 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001304 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1305 char str[1024];
1306 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1307 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1308 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001309 }
1310 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1311}
1312
1313XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1314{
1315 if (!dsUpdate(descriptorSet)) {
1316 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001317 char str[1024];
1318 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1319 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001320 }
1321 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001322 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1323 char str[1024];
1324 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1325 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1326 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001327 }
1328 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1329}
1330
1331XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1332{
1333 if (!dsUpdate(descriptorSet)) {
1334 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001335 char str[1024];
1336 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1337 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001338 }
1339 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1340}
1341
1342// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1343XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1344{
1345 if (!dsUpdate(descriptorSet)) {
1346 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001347 char str[1024];
1348 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1349 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001350 }
1351 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1352 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001353 char str[1024];
1354 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1355 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001356 }
1357 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1358}
1359
1360XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1361{
1362 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1363 return result;
1364}
1365
1366XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1367{
1368 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1369 return result;
1370}
1371
1372XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1373{
1374 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1375 return result;
1376}
1377
1378XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1379{
1380 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1381 return result;
1382}
1383
1384XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1385{
1386 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1387 return result;
1388}
1389
1390XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1391{
1392 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1393 return result;
1394}
1395
1396XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1397{
1398 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1399 return result;
1400}
1401
1402XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1403{
1404 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1405 return result;
1406}
1407
1408XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1409{
1410 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1411 return result;
1412}
1413
1414XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1415{
1416 if (getPipeline(pipeline)) {
1417 lastBoundPipeline = pipeline;
1418 }
1419 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001420 char str[1024];
1421 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1422 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001423 }
1424 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1425}
1426
1427XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1428{
1429 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1430}
1431
1432XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1433{
1434 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1435}
1436
1437XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1438{
1439 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001440 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001441 lastBoundDS[index] = descriptorSet;
Tobin Ehlise79df942014-11-18 16:38:08 -07001442 char str[1024];
1443 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1444 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001445 }
1446 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001447 char str[1024];
1448 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1449 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001450 }
1451 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1452}
1453
1454XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1455{
1456 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1457}
1458
Chia-I Wu3b04af52014-11-08 10:48:20 +08001459XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1460{
1461 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1462}
1463
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001464XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1465{
1466 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1467}
1468
1469XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1470{
1471 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1472}
1473
1474XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1475{
1476 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1477}
1478
1479XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1480{
1481 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1482}
1483
1484XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1485{
Tobin Ehlise79df942014-11-18 16:38:08 -07001486 char str[1024];
1487 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1488 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001489 synchAndPrintDSConfig();
1490 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1491}
1492
1493XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1494{
Tobin Ehlise79df942014-11-18 16:38:08 -07001495 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001496 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001497 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001498 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001499 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1500}
1501
1502XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1503{
Tobin Ehlise79df942014-11-18 16:38:08 -07001504 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001505 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001506 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001507 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001508 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1509}
1510
1511XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1512{
Tobin Ehlise79df942014-11-18 16:38:08 -07001513 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001514 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001515 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001516 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001517 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1518}
1519
1520XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1521{
1522 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1523}
1524
1525XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1526{
1527 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1528}
1529
1530XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1531{
1532 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1533}
1534
1535XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1536{
1537 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1538}
1539
1540XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1541{
1542 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1543}
1544
1545XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1546{
1547 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1548}
1549
1550XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1551{
1552 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1553}
1554
1555XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1556{
1557 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1558}
1559
1560XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1561{
1562 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1563}
1564
1565XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1566{
1567 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1568}
1569
1570XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1571{
1572 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1573}
1574
1575XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1576{
1577 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1578}
1579
1580XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1581{
1582 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1583}
1584
1585XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1586{
1587 nextTable.CmdSetEvent(cmdBuffer, event);
1588}
1589
1590XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1591{
1592 nextTable.CmdResetEvent(cmdBuffer, event);
1593}
1594
1595XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1596{
1597 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1598}
1599
1600XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1601{
1602 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1603}
1604
1605XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1606{
1607 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1608}
1609
1610XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1611{
1612 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1613}
1614
1615XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1616{
1617 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1618}
1619
1620XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1621{
1622 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1623}
1624
1625XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1626{
1627 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1628}
1629
1630XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1631{
1632 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1633}
1634
1635XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1636{
1637 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1638 return result;
1639}
1640
1641XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1642{
Tobin Ehlise79df942014-11-18 16:38:08 -07001643 // This layer intercepts callbacks
1644 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1645 if (!pNewDbgFuncNode)
1646 return XGL_ERROR_OUT_OF_MEMORY;
1647 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1648 pNewDbgFuncNode->pUserData = pUserData;
1649 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1650 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001651 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1652 return result;
1653}
1654
1655XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1656{
Tobin Ehlise79df942014-11-18 16:38:08 -07001657 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1658 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1659 while (pTrav) {
1660 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1661 pPrev->pNext = pTrav->pNext;
1662 if (pDbgFunctionHead == pTrav)
1663 pDbgFunctionHead = pTrav->pNext;
1664 free(pTrav);
1665 break;
1666 }
1667 pPrev = pTrav;
1668 pTrav = pTrav->pNext;
1669 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001670 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1671 return result;
1672}
1673
1674XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1675{
1676 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1677 return result;
1678}
1679
1680XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1681{
1682 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1683 return result;
1684}
1685
1686XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1687{
1688 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1689 return result;
1690}
1691
1692XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1693{
1694 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1695 return result;
1696}
1697
1698XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1699{
1700 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1701}
1702
1703XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1704{
1705 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1706}
1707
1708XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1709{
1710 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001711 pCurObj = gpuw;
1712 pthread_once(&tabOnce, initLayerTable);
1713 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001714 return result;
1715}
1716
Chia-I Wu6204f342014-11-07 13:33:45 +08001717XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001718{
Chia-I Wu6204f342014-11-07 13:33:45 +08001719 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001720 return result;
1721}
1722
1723XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1724{
1725 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
1726 return result;
1727}
1728
1729XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
1730{
1731 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
1732 return result;
1733}
1734
1735XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
1736{
1737 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1738 if (gpu == NULL)
1739 return NULL;
1740 pCurObj = gpuw;
1741 pthread_once(&tabOnce, initLayerTable);
1742
1743 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
1744 return xglGetProcAddr;
1745 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
1746 return nextTable.InitAndEnumerateGpus;
1747 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
1748 return xglGetGpuInfo;
1749 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
1750 return xglCreateDevice;
1751 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
1752 return xglDestroyDevice;
1753 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
1754 return xglGetExtensionSupport;
1755 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
1756 return xglEnumerateLayers;
1757 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
1758 return xglGetDeviceQueue;
1759 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
1760 return xglQueueSubmit;
1761 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
1762 return xglQueueSetGlobalMemReferences;
1763 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
1764 return xglQueueWaitIdle;
1765 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
1766 return xglDeviceWaitIdle;
1767 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
1768 return xglGetMemoryHeapCount;
1769 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
1770 return xglGetMemoryHeapInfo;
1771 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
1772 return xglAllocMemory;
1773 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
1774 return xglFreeMemory;
1775 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
1776 return xglSetMemoryPriority;
1777 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
1778 return xglMapMemory;
1779 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
1780 return xglUnmapMemory;
1781 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
1782 return xglPinSystemMemory;
1783 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
1784 return xglRemapVirtualMemoryPages;
1785 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
1786 return xglGetMultiGpuCompatibility;
1787 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
1788 return xglOpenSharedMemory;
1789 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
1790 return xglOpenSharedQueueSemaphore;
1791 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
1792 return xglOpenPeerMemory;
1793 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
1794 return xglOpenPeerImage;
1795 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
1796 return xglDestroyObject;
1797 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
1798 return xglGetObjectInfo;
1799 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
1800 return xglBindObjectMemory;
1801 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
1802 return xglCreateFence;
1803 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
1804 return xglGetFenceStatus;
1805 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
1806 return xglWaitForFences;
1807 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
1808 return xglCreateQueueSemaphore;
1809 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
1810 return xglSignalQueueSemaphore;
1811 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
1812 return xglWaitQueueSemaphore;
1813 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
1814 return xglCreateEvent;
1815 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
1816 return xglGetEventStatus;
1817 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
1818 return xglSetEvent;
1819 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
1820 return xglResetEvent;
1821 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
1822 return xglCreateQueryPool;
1823 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
1824 return xglGetQueryPoolResults;
1825 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
1826 return xglGetFormatInfo;
1827 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
1828 return xglCreateImage;
1829 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
1830 return xglGetImageSubresourceInfo;
1831 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
1832 return xglCreateImageView;
1833 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
1834 return xglCreateColorAttachmentView;
1835 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
1836 return xglCreateDepthStencilView;
1837 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
1838 return xglCreateShader;
1839 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
1840 return xglCreateGraphicsPipeline;
1841 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
1842 return xglCreateComputePipeline;
1843 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
1844 return xglStorePipeline;
1845 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
1846 return xglLoadPipeline;
1847 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
1848 return xglCreatePipelineDelta;
1849 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
1850 return xglCreateSampler;
1851 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
1852 return xglCreateDescriptorSet;
1853 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
1854 return xglBeginDescriptorSetUpdate;
1855 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
1856 return xglEndDescriptorSetUpdate;
1857 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
1858 return xglAttachSamplerDescriptors;
1859 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
1860 return xglAttachImageViewDescriptors;
1861 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
1862 return xglAttachMemoryViewDescriptors;
1863 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
1864 return xglAttachNestedDescriptors;
1865 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
1866 return xglClearDescriptorSetSlots;
1867 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
1868 return xglCreateViewportState;
1869 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
1870 return xglCreateRasterState;
1871 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
1872 return xglCreateMsaaState;
1873 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
1874 return xglCreateColorBlendState;
1875 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
1876 return xglCreateDepthStencilState;
1877 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
1878 return xglCreateCommandBuffer;
1879 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
1880 return xglBeginCommandBuffer;
1881 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
1882 return xglEndCommandBuffer;
1883 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
1884 return xglResetCommandBuffer;
1885 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
1886 return xglCmdBindPipeline;
1887 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
1888 return xglCmdBindPipelineDelta;
1889 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
1890 return xglCmdBindStateObject;
1891 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
1892 return xglCmdBindDescriptorSet;
1893 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
1894 return xglCmdBindDynamicMemoryView;
1895 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
1896 return xglCmdBindIndexData;
1897 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
1898 return xglCmdBindAttachments;
1899 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
1900 return xglCmdPrepareMemoryRegions;
1901 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
1902 return xglCmdPrepareImages;
1903 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
1904 return xglCmdDraw;
1905 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
1906 return xglCmdDrawIndexed;
1907 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
1908 return xglCmdDrawIndirect;
1909 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
1910 return xglCmdDrawIndexedIndirect;
1911 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
1912 return xglCmdDispatch;
1913 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
1914 return xglCmdDispatchIndirect;
1915 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
1916 return xglCmdCopyMemory;
1917 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
1918 return xglCmdCopyImage;
1919 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
1920 return xglCmdCopyMemoryToImage;
1921 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
1922 return xglCmdCopyImageToMemory;
1923 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
1924 return xglCmdCloneImageData;
1925 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
1926 return xglCmdUpdateMemory;
1927 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
1928 return xglCmdFillMemory;
1929 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
1930 return xglCmdClearColorImage;
1931 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
1932 return xglCmdClearColorImageRaw;
1933 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
1934 return xglCmdClearDepthStencil;
1935 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
1936 return xglCmdResolveImage;
1937 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
1938 return xglCmdSetEvent;
1939 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
1940 return xglCmdResetEvent;
1941 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
1942 return xglCmdMemoryAtomic;
1943 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
1944 return xglCmdBeginQuery;
1945 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
1946 return xglCmdEndQuery;
1947 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
1948 return xglCmdResetQueryPool;
1949 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
1950 return xglCmdWriteTimestamp;
1951 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
1952 return xglCmdInitAtomicCounters;
1953 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
1954 return xglCmdLoadAtomicCounters;
1955 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
1956 return xglCmdSaveAtomicCounters;
1957 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
1958 return xglDbgSetValidationLevel;
1959 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
1960 return xglDbgRegisterMsgCallback;
1961 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
1962 return xglDbgUnregisterMsgCallback;
1963 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
1964 return xglDbgSetMessageFilter;
1965 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
1966 return xglDbgSetObjectTag;
1967 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
1968 return xglDbgSetGlobalOption;
1969 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
1970 return xglDbgSetDeviceOption;
1971 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
1972 return xglCmdDbgMarkerBegin;
1973 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
1974 return xglCmdDbgMarkerEnd;
1975 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
1976 return xglWsiX11AssociateConnection;
1977 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
1978 return xglWsiX11GetMSC;
1979 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
1980 return xglWsiX11CreatePresentableImage;
1981 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
1982 return xglWsiX11QueuePresent;
1983 else {
1984 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1985 if (gpuw->pGPA == NULL)
1986 return NULL;
1987 return gpuw->pGPA(gpuw->nextObject, funcName);
1988 }
1989}
1990