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JensOwen95c62272014-11-01 13:05:43 -06001# Build Instructions
Ian Elliott40e7dd92015-02-05 12:22:51 -07002This project fully supports Linux today.
3Support for Windows is for the loader and layers (additional info below). Additional Windows support will be coming in Q1'15.
JensOwen95c62272014-11-01 13:05:43 -06004Support for Android is TBD.
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -06005
Courtney Goeltzenleuchter47469d92015-02-13 09:30:42 -07006##Git the Bits
7
8Make sure you have access to the Khronos Github repository. If not, send an email to
9jens@lunarg.com or courtney@lunarg.com and we can add you if you have a Khronos account.
10Also need to be sure that your Github account name is in your Khronos profile or the
11system will disable Github access. Once you have access to the Khronos Github repository,
12the preferred work flow is to fork that repo, commit work on to your fork and then issue a
13pull request to integrate that work into the Khronos repo. If that's too much, it's okay
14to clone the Khronos repository directly.
15
Ian Elliotta3d55012015-02-13 10:57:55 -070016Note: If you are doing ICD (driver) development, please make sure to look at documentation in the [*ICD Loader*](loader/README.md) and the [*Sample Driver*](icd).
17
Ian Elliott40e7dd92015-02-05 12:22:51 -070018##Linux System Requirements
Courtney Goeltzenleuchterfc82da62015-02-05 17:02:39 -070019Ubuntu 14.10 needed for DRI 3
Mike Stroyana768fc12014-10-30 15:59:54 -060020
JensOwenef271142014-11-01 13:11:50 -060021```
Norbert Nopper86647a92015-01-22 20:47:49 +010022sudo apt-get install git subversion cmake libgl1-mesa-dev freeglut3-dev libglm-dev libpng12-dev libmagickwand-dev qt5-default
Mike Stroyana768fc12014-10-30 15:59:54 -060023sudo apt-get build-dep mesa
JensOwenef271142014-11-01 13:11:50 -060024```
Courtney Goeltzenleuchterfc82da62015-02-05 17:02:39 -070025Warning: Recent versions of 14.10 have **REMOVED** DRI 3.
26Version: 2:2.99.914-1~exp1ubuntu4.1 is known to work.
27To see status of this package:
28```
29dpkg -s xserver-xorg-video-intel
30```
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060031
Norbert Nopper455f25d2015-02-06 20:57:52 +010032Note:
33Version 2:2.99.914-1~exp1ubuntu4.2 does not work anymore.
34To install the working driver from launchpadlibrarian.net:
Norbert Nopper36ccff72015-02-06 21:06:58 +010035- Remove the current driver:
36```
37sudo apt-get purge xserver-xorg-video-intel
38```
39- Download the old driver:
40```
41wget http://launchpadlibrarian.net/189418339/xserver-xorg-video-intel_2.99.914-1%7Eexp1ubuntu4.1_amd64.deb
42```
43- Install the driver:
44```
45sudo dpkg -i xserver-xorg-video-intel_2.99.914-1~exp1ubuntu4.1_amd64.deb
46```
47- Either restart Ubuntu or just X11.
Norbert Nopper455f25d2015-02-06 20:57:52 +010048
Courtney Goeltzenleuchter47469d92015-02-13 09:30:42 -070049## Clone the repository
50
51To create your local git repository:
52```
53mkdir YOUR_DEV_DIRECTORY # it's called GL-Next on Github, but the name doesn't matter
54cd YOUR_DEV_DIRECTORY
55git clone -o khronos git@github.com:KhronosGroup/GL-Next.git .
56# Or substitute the URL from your forked repo for git@github.com:KhronosGroup above.
57```
58
Ian Elliott40e7dd92015-02-05 12:22:51 -070059##Linux Build
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060060
Mike Stroyana768fc12014-10-30 15:59:54 -060061The sample driver uses cmake and should work with the usual cmake options and utilities.
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060062The standard build process builds the icd, the icd loader and all the tests.
63
64Example debug build:
JensOwenef271142014-11-01 13:11:50 -060065```
Courtney Goeltzenleuchter47469d92015-02-13 09:30:42 -070066cd YOUR_DEV_DIRECTORY # cd to the root of the xgl git repository
Mike Stroyana768fc12014-10-30 15:59:54 -060067export KHRONOS_ACCOUNT_NAME= <subversion login name for svn checkout of BIL>
68./update_external_sources.sh # fetches and builds glslang, llvm, LunarGLASS, and BIL
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060069cmake -H. -Bdbuild -DCMAKE_BUILD_TYPE=Debug
70cd dbuild
71make
JensOwenef271142014-11-01 13:11:50 -060072```
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060073
74To run XGL programs you must tell the icd loader where to find the libraries. Set the
75environment variable LIBXGL_DRIVERS_PATH to the driver path. For example:
JensOwenef271142014-11-01 13:11:50 -060076```
Mike Stroyana768fc12014-10-30 15:59:54 -060077export LIBXGL_DRIVERS_PATH=$PWD/icd/intel
JensOwenef271142014-11-01 13:11:50 -060078```
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060079
Courtney Goeltzenleuchter39af8ef2015-01-06 17:32:22 -070080To enable debug and validation layers with your XGL programs you must tell the icd loader
81where to find the layer libraries. Set the environment variable LIBXGL_LAYERS_PATH to
82the layer folder and indicate the layers you want loaded via LIBXGL_LAYER_NAMES.
83For example, to enable the APIDump and DrawState layers, do:
84```
85export LIBXGL_LAYERS_PATH=$PWD/layers
86export LIBXGL_LAYER_NAMES=APIDump:DrawState
87```
88
Ian Elliott40e7dd92015-02-05 12:22:51 -070089##Linux Test
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060090
Mike Stroyana768fc12014-10-30 15:59:54 -060091The test executibles can be found in the dbuild/tests directory. The tests use the Google
Norbert Nopper9652dfd2015-01-22 20:52:34 +010092gtest infrastructure. Tests available so far:
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060093- xglinfo: Report GPU properties
94- xglbase: Test basic entry points
Mike Stroyana768fc12014-10-30 15:59:54 -060095- xgl_blit_tests: Test XGL Blits (copy, clear, and resolve)
Courtney Goeltzenleuchterb5fdda22014-09-01 18:05:45 -060096- xgl_image_tests: Test XGL image related calls needed by render_test
97- xgl_render_tests: Render a single triangle with XGL. Triangle will be in a .ppm in
98the current directory at the end of the test.
Mike Stroyana768fc12014-10-30 15:59:54 -060099
Ian Elliott40e7dd92015-02-05 12:22:51 -0700100##Linux Demos
Mike Stroyana768fc12014-10-30 15:59:54 -0600101
JensOwen95c62272014-11-01 13:05:43 -0600102The demos executables can be found in the dbuild/demos directory. The demos use DRI 3
Mike Stroyana768fc12014-10-30 15:59:54 -0600103to render directly onto window surfaces.
104- tri: a textured triangle
105- cube: a textured spinning cube
106
Ian Elliott40e7dd92015-02-05 12:22:51 -0700107##Linux Render Nodes
Mike Stroyana768fc12014-10-30 15:59:54 -0600108
109The render tests depend on access to DRM render nodes.
110To make that available, a couple of config files need to be created to set a module option
111and make accessible device files.
112The system will need to be rebooted with these files in place to complete initialization.
113These commands will create the config files.
114
JensOwenef271142014-11-01 13:11:50 -0600115```
Mike Stroyana768fc12014-10-30 15:59:54 -0600116sudo tee /etc/modprobe.d/drm.conf << EOF
JensOwenef271142014-11-01 13:11:50 -0600117# Enable render nodes
Mike Stroyana768fc12014-10-30 15:59:54 -0600118options drm rnodes=1
119EOF
Courtney Goeltzenleuchtera1099442015-01-07 17:46:53 -0700120# this will add the rnodes=1 option into the boot environment
121sudo update-initramfs -k all -u
JensOwen3ceb4752014-11-01 13:18:21 -0600122```
123```
Mike Stroyana768fc12014-10-30 15:59:54 -0600124sudo tee /etc/udev/rules.d/drm.rules << EOF
JensOwenef271142014-11-01 13:11:50 -0600125# Add permissions to render nodes
Mike Stroyana768fc12014-10-30 15:59:54 -0600126SUBSYSTEM=="drm", ACTION=="add", DEVPATH=="/devices/*/renderD*", MODE="020666"
127EOF
JensOwenef271142014-11-01 13:11:50 -0600128```
Ian Elliott40e7dd92015-02-05 12:22:51 -0700129
130##Windows System Requirements
131
132Windows 7+ with additional, software:
133
134- Microsoft Visual Studio 2013 Professional. Note: it is possible that lesser/older versions may work, but that has not been tested.
Ian Elliotta3d55012015-02-13 10:57:55 -0700135- CMake (from http://www.cmake.org/cmake/resources/software.html). Note: Configure to add itself to the system PATH environment variable.
Ian Elliott40e7dd92015-02-05 12:22:51 -0700136- Python 3 (from https://www.python.org/downloads). Note: Configure to add itself to the system PATH environment variable.
137- Cygwin (especially a BASH shell and git packages--from https://www.cygwin.com/).
138
139##Windows Build
140
141Cygwin is used in order to obtain a local copy of the Git repository, and to run the CMake command that creates Visual Studio files. Visual Studio is used to build the software, and will re-run CMake as appropriate.
142
143Example debug build:
144```
145cd GL-Next # cd to the root of the xgl git repository
146mkdir _out64
147cd _out64
David Pinedo8e9cb3b2015-02-10 15:02:08 -0700148cmake -G "Visual Studio 12 Win64" -DCMAKE_BUILD_TYPE=Debug ..
Ian Elliott40e7dd92015-02-05 12:22:51 -0700149```
150
151At this point, you can use Windows Explorer to launch Visual Studio by double-clicking on the "XGL.sln" file in the _out64 folder. Once Visual Studio comes up, you can select "Debug" or "Release" from a drop-down list. You can start a build with either the menu (Build->Build Solution), or a keyboard shortcut (Ctrl+Shift+B). As part of the build process, Python scripts will create additional Visual Studio files and projects, along with additional source files. All of these auto-generated files are under the "_out64" folder.
152
David Pinedo8e9cb3b2015-02-10 15:02:08 -0700153XGL programs must be able to find and use the XGL.dll libary. Make sure it is either installed in the C:\Windows\System32 folder, or the PATH enviroment variable includes the folder that it is located in.
154
Ian Elliott40e7dd92015-02-05 12:22:51 -0700155To run XGL programs you must have an appropriate icd (installable client driver) that is either installed in the C:\Windows\System32 folder, or pointed to by the
156environment variable LIBXGL_DRIVERS_PATH. This environment variable cannot be set with Cygwin, but must be set via Windows, and may require a system restart in order for it to take effect. Here is how to set this environment variable on a Windows 7 system:
157
158- Launch Control Panel (e.g. Start->Control Panel)
159- Within the search box, type "environment variable" and click on "Edit the system environment variables" (or navigate there via "System and Security->System->Advanced system settings").
160- This will launch a window with several tabs, one of which is "Advanced". Click on the "Environment Variables..." button.
161- For either "User variables" or "System variables" click "New...".
162- Enter "LIBXGL_DRIVERS_PATH" as the variable name, and an appropriate Windows path to where your driver DLL is (e.g. C:\Users\username\GL-Next\_out64\icd\drivername\Debug).
163
164It is possible to specify multiple icd folders. Simply use a semi-colon (i.e. ";") to separate folders in the environment variable.
165
166The icd loader searches in all of the folders for files that are named "XGL_*.dll" (e.g. "XGL_foo.dll"). It attempts to dynamically load these files, and look for appropriate functions.
167
168To enable debug and validation layers with your XGL programs you must tell the icd loader
169where to find the layer libraries, and which ones you desire to use. The default folder for layers is C:\Windows\System32. However, you can use the following environment variables to specify alternate locations, and to specify which layers to use:
170
171- LIBXGL_LAYERS_PATH (semi-colon-delimited set of folders to look for layers)
172- LIBXGL_LAYER_NAMES (color-delimited list of layer names)
173
174For example, to enable the APIDump and DrawState layers, set:
175
176- "LIBXGL_LAYERS_PATH" to "C:\Users\username\GL-Next\_out64\layers\Debug"
177- "LIBXGL_LAYER_NAMES to "APIDump:DrawState"
178
179The icd loader searches in all of the folders for files that are named "XGLLayer*.dll" (e.g. "XGLLayerParamChecker.dll"). It attempts to dynamically load these files, and look for appropriate functions.