blob: 511ac84827731837f7168b6ee6103b0b4c896217 [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070031#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlise79df942014-11-18 16:38:08 -070036// Ptr to LL of dbg functions
37static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
38// Utility function to handle reporting
39// If callbacks are enabled, use them, otherwise use printf
40static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
41 XGL_VALIDATION_LEVEL validationLevel,
42 XGL_BASE_OBJECT srcObject,
43 XGL_SIZE location,
44 XGL_INT msgCode,
45 const XGL_CHAR* pLayerPrefix,
46 const XGL_CHAR* pMsg)
47{
48 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
49 if (pTrav) {
50 while (pTrav) {
51 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
52 pTrav = pTrav->pNext;
53 }
54 }
55 else {
56 switch (msgType) {
57 case XGL_DBG_MSG_ERROR:
58 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
59 break;
60 case XGL_DBG_MSG_WARNING:
61 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_PERF_WARNING:
64 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 default:
67 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
68 break;
69 }
70 }
71}
Tobin Ehlis26092022014-11-20 09:49:17 -070072// Return the size of the underlying struct based on struct type
73static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
74{
75 switch (sType)
76 {
77 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
78 return sizeof(XGL_APPLICATION_INFO);
79 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
80 return sizeof(XGL_DEVICE_CREATE_INFO);
81 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
82 return sizeof(XGL_MEMORY_ALLOC_INFO);
83 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
84 return sizeof(XGL_MEMORY_OPEN_INFO);
85 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
86 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
88 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
89 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
90 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
92 return sizeof(XGL_MEMORY_STATE_TRANSITION);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
94 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
95 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
96 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
97 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
98 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
100 return sizeof(XGL_SHADER_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
102 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
104 return sizeof(XGL_SAMPLER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
106 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
108 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
110 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
112 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
114 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
116 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
118 return sizeof(XGL_EVENT_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
120 return sizeof(XGL_FENCE_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
122 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
124 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
125 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
126 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
128 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
129 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
130 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
134 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_CB_STATE);
137 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
141 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
142 return sizeof(XGL_IMAGE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
146 return sizeof(XGL_LAYER_CREATE_INFO);
147 default:
148 return 0;
149 }
150}
151
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600152// Block of code at start here for managing/tracking Pipeline state that this layer cares about
153// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700154#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600155#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600156
157static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
158
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600159typedef struct _SHADER_DS_MAPPING {
160 XGL_UINT slotCount;
161 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
162} SHADER_DS_MAPPING;
163
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600164typedef struct _PIPELINE_LL_HEADER {
165 XGL_STRUCTURE_TYPE sType;
166 const XGL_VOID* pNext;
167} PIPELINE_LL_HEADER;
168
Tobin Ehlis26092022014-11-20 09:49:17 -0700169typedef struct _PIPELINE_NODE {
170 XGL_PIPELINE pipeline;
171 struct _PIPELINE_NODE *pNext;
172 PIPELINE_LL_HEADER *pCreateTree; // Ptr to shadow of data in create tree
173 // 1st dimension of array is shader type
174 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
175} PIPELINE_NODE;
176
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700177typedef struct _SAMPLER_NODE {
178 XGL_SAMPLER sampler;
179 XGL_SAMPLER_CREATE_INFO createInfo;
180 struct _SAMPLER_NODE *pNext;
181} SAMPLER_NODE;
182
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600183static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700184static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600185static XGL_PIPELINE lastBoundPipeline = NULL;
186
187static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
188{
189 PIPELINE_NODE *pTrav = pPipelineHead;
190 while (pTrav) {
191 if (pTrav->pipeline == pipeline)
192 return pTrav;
193 pTrav = pTrav->pNext;
194 }
195 return NULL;
196}
197
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700198// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
199static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
200{
201 SAMPLER_NODE *pTrav = pSamplerHead;
202 while (pTrav) {
203 if (sampler == pTrav->sampler)
204 return &pTrav->createInfo;
205 pTrav = pTrav->pNext;
206 }
207 return NULL;
208}
209
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600210// Init the pipeline mapping info based on pipeline create info LL tree
211static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
212{
Tobin Ehlis26092022014-11-20 09:49:17 -0700213 // First init create info, we'll shadow the structs as we go down the tree
214 pPipeline->pCreateTree = (PIPELINE_LL_HEADER*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
215 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
216 PIPELINE_LL_HEADER *pShadowTrav = pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600217 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
218 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700219 // Shadow the struct
220 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
221 // Typically pNext is const so have to cast to avoid warning when we modify it here
222 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
223 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
224 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600225 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
226 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700227 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
228 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
229 char str[1024];
230 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
231 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
232 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600233 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700234 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
235 // Deep copy DS Slot array
236 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
237 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600238 }
239 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600240 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600241 }
242}
243
244// Block of code at start here specifically for managing/tracking DSs
245#define MAPPING_MEMORY 0x00000001
246#define MAPPING_IMAGE 0x00000002
247#define MAPPING_SAMPLER 0x00000004
248#define MAPPING_DS 0x00000008
249
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600250static char* stringSlotBinding(XGL_UINT binding)
251{
252 switch (binding)
253 {
254 case MAPPING_MEMORY:
255 return "Memory View";
256 case MAPPING_IMAGE:
257 return "Image View";
258 case MAPPING_SAMPLER:
259 return "Sampler";
260 default:
261 return "UNKNOWN DS BINDING";
262 }
263}
264
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600265typedef struct _DS_SLOT {
266 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700267 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600268 // Only 1 of 4 possible slot mappings active
269 XGL_UINT activeMapping;
270 XGL_UINT mappingMask; // store record of different mappings used
271 XGL_MEMORY_VIEW_ATTACH_INFO memView;
272 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
273 XGL_SAMPLER sampler;
274} DS_SLOT;
275
276// Top-level node that points to start of DS
277typedef struct _DS_LL_HEAD {
278 XGL_DESCRIPTOR_SET dsID;
279 XGL_UINT numSlots;
280 struct _DS_LL_HEAD *pNextDS;
281 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
282 XGL_BOOL updateActive; // Track if DS is in an update block
283} DS_LL_HEAD;
284
285// ptr to HEAD of LL of DSs
286static DS_LL_HEAD *pDSHead = NULL;
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700287// Last DS that was bound, and slotOffset for the binding
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600288static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700289static XGL_UINT lastBoundSlotOffset[XGL_MAX_DESCRIPTOR_SETS] = {0, 0};
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600290
291// Return DS Head ptr for specified ds or else NULL
292static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
293{
294 DS_LL_HEAD *pTrav = pDSHead;
295 while (pTrav) {
296 if (pTrav->dsID == ds)
297 return pTrav;
298 pTrav = pTrav->pNextDS;
299 }
300 return NULL;
301}
302
303// Initialize a DS where all slots are UNUSED for all shaders
304static void initDS(DS_LL_HEAD *pDS)
305{
306 for (uint32_t i = 0; i < pDS->numSlots; i++) {
307 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
308 pDS->dsSlot[i].slot = i;
309 }
310}
311
312// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
313static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
314{
315 DS_LL_HEAD *pTrav = getDS(ds);
316 if (pTrav)
317 return pTrav->updateActive;
318 return XGL_FALSE;
319}
320
321// Clear specified slotCount DS Slots starting at startSlot
322// Return XGL_TRUE if DS is within a xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
323static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
324{
325 DS_LL_HEAD *pTrav = getDS(descriptorSet);
326 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
327 // TODO : Log more meaningful error here
328 return XGL_FALSE;
329 }
330 for (uint32_t i = startSlot; i < slotCount; i++) {
331 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
332 }
333 return XGL_TRUE;
334}
335
336static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
337{
338 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600339 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600340}
Tobin Ehlise79df942014-11-18 16:38:08 -0700341// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
342static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600343{
344 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700345 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600346 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700347 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600348 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700349 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600350 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700351 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
352 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600353}
354
Tobin Ehlise79df942014-11-18 16:38:08 -0700355static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600356{
357 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700358 char str[1024];
359 char map_str[1024] = {0};
360 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
361 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600362 }
363 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
364 dsSetMapping(pSlot, MAPPING_MEMORY);
365}
366
367static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
368{
369 DS_LL_HEAD *pTrav = getDS(descriptorSet);
370 if (pTrav) {
371 if (pTrav->numSlots < (startSlot + slotCount)) {
372 return XGL_FALSE;
373 }
374 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700375 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600376 }
377 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600378 else
379 return XGL_FALSE;
380 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600381}
382
Tobin Ehlise79df942014-11-18 16:38:08 -0700383static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600384{
385 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700386 char str[1024];
387 char map_str[1024] = {0};
388 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
389 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600390 }
391 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
392 dsSetMapping(pSlot, MAPPING_IMAGE);
393}
394
395static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
396{
397 DS_LL_HEAD *pTrav = getDS(descriptorSet);
398 if (pTrav) {
399 if (pTrav->numSlots < (startSlot + slotCount)) {
400 return XGL_FALSE;
401 }
402 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700403 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600404 }
405 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600406 else
407 return XGL_FALSE;
408 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600409}
410
Tobin Ehlise79df942014-11-18 16:38:08 -0700411static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600412{
413 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700414 char str[1024];
415 char map_str[1024] = {0};
416 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
417 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600418 }
419 pSlot->sampler = sampler;
420 dsSetMapping(pSlot, MAPPING_SAMPLER);
421}
422
423static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
424{
425 DS_LL_HEAD *pTrav = getDS(descriptorSet);
426 if (pTrav) {
427 if (pTrav->numSlots < (startSlot + slotCount)) {
428 return XGL_FALSE;
429 }
430 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700431 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600432 }
433 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600434 else
435 return XGL_FALSE;
436 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600437}
438
439// Synch up currently bound pipeline settings with DS mappings
440static void synchDSMapping()
441{
442 // First verify that we have a bound pipeline
443 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700444 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600445 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700446 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
447 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600448 }
449 else {
450 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600451 DS_LL_HEAD *pDS;
452 if (lastBoundDS[i]) {
453 pDS = getDS(lastBoundDS[i]);
454 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700455 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
456 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600457 }
458 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700459 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlis26092022014-11-20 09:49:17 -0700460 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700461 if (pPipeTrav->dsMapping[j][i].slotCount > (pDS->numSlots - slotOffset)) {
462 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u) minus slotOffset (%u) (%u slots available)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots, slotOffset, (pDS->numSlots - slotOffset));
Tobin Ehlis21042792014-11-24 16:06:04 -0700463 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
464 }
465 else {
466 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700467 pDS->dsSlot[r+slotOffset].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600468 }
469 }
470 }
471 }
472 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600473 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700474 // Verify that no shader is mapping this DS
475 uint32_t dsUsed = 0;
476 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
477 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
478 dsUsed = 1;
479 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
480 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
481 }
482 }
483 if (0 == dsUsed) {
484 sprintf(str, "It appears that no DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
485 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
486 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600487 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600488 }
489 }
490}
491
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600492// Checks to make sure that shader mapping matches slot binding
493// Print an ERROR and return XGL_FALSE if they don't line up
494static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
495{
496 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700497 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600498 switch (shaderMapping)
499 {
500 case XGL_SLOT_SHADER_RESOURCE:
501 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
502 error = XGL_TRUE;
503 break;
504 case XGL_SLOT_SHADER_SAMPLER:
505 if (MAPPING_SAMPLER != slotBinding)
506 error = XGL_TRUE;
507 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600508 case XGL_SLOT_SHADER_UAV:
509 if (MAPPING_MEMORY != slotBinding)
510 error = XGL_TRUE;
511 break;
512 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
513 if (MAPPING_DS != slotBinding)
514 error = XGL_TRUE;
515 break;
516 case XGL_SLOT_UNUSED:
517 break;
518 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700519 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
520 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600521 return XGL_FALSE;
522 }
523 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700524 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700525 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600526 return XGL_FALSE;
527 }
528 return XGL_TRUE;
529}
530
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600531// Print details of DS config to stdout
532static void printDSConfig()
533{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700534 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700535 char tmp_str[1024];
536 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600537 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600538 if (lastBoundDS[i]) {
539 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700540 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlisb8154982014-10-27 14:53:17 -0600541 if (pDS) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700542 sprintf(tmp_str, "DS INFO : Slot bindings for DS[%u] (%p) - %u slots and slotOffset %u:\n", i, (void*)pDS->dsID, pDS->numSlots, slotOffset);
Tobin Ehlise79df942014-11-18 16:38:08 -0700543 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600544 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600545 switch (pDS->dsSlot[j].activeMapping)
546 {
547 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700548 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700549 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
550 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700551 skipUnusedCount = 0;
552 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700553 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
554 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600555 break;
556 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700557 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700558 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
559 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700560 skipUnusedCount = 0;
561 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700562 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
563 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600564 break;
565 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700566 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700567 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
568 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700569 skipUnusedCount = 0;
570 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700571 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700572 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600573 break;
574 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700575 if (!skipUnusedCount) {// only report start of unused sequences
576 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
577 strcat(ds_config_str, tmp_str);
578 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700579 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600580 break;
581 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600582 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700583 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600584 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700585 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700586 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600587 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600588 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600589 }
590 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700591 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700592 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
593 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700594 skipUnusedCount = 0;
595 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600596 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600597 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700598 char str[1024];
599 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
600 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600601 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600602 }
603 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700604 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600605}
606
607static void synchAndPrintDSConfig()
608{
609 synchDSMapping();
610 printDSConfig();
611}
612
613static void initLayerTable()
614{
615 GetProcAddrType fpNextGPA;
616 fpNextGPA = pCurObj->pGPA;
617 assert(fpNextGPA);
618
619 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
620 nextTable.GetProcAddr = fpGetProcAddr;
621 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
622 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
623 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
624 nextTable.GetGpuInfo = fpGetGpuInfo;
625 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
626 nextTable.CreateDevice = fpCreateDevice;
627 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
628 nextTable.DestroyDevice = fpDestroyDevice;
629 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
630 nextTable.GetExtensionSupport = fpGetExtensionSupport;
631 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
632 nextTable.EnumerateLayers = fpEnumerateLayers;
633 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
634 nextTable.GetDeviceQueue = fpGetDeviceQueue;
635 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
636 nextTable.QueueSubmit = fpQueueSubmit;
637 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
638 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
639 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
640 nextTable.QueueWaitIdle = fpQueueWaitIdle;
641 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
642 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
643 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
644 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
645 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
646 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
647 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
648 nextTable.AllocMemory = fpAllocMemory;
649 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
650 nextTable.FreeMemory = fpFreeMemory;
651 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
652 nextTable.SetMemoryPriority = fpSetMemoryPriority;
653 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
654 nextTable.MapMemory = fpMapMemory;
655 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
656 nextTable.UnmapMemory = fpUnmapMemory;
657 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
658 nextTable.PinSystemMemory = fpPinSystemMemory;
659 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
660 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
661 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
662 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
663 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
664 nextTable.OpenSharedMemory = fpOpenSharedMemory;
665 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
666 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
667 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
668 nextTable.OpenPeerMemory = fpOpenPeerMemory;
669 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
670 nextTable.OpenPeerImage = fpOpenPeerImage;
671 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
672 nextTable.DestroyObject = fpDestroyObject;
673 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
674 nextTable.GetObjectInfo = fpGetObjectInfo;
675 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
676 nextTable.BindObjectMemory = fpBindObjectMemory;
677 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
678 nextTable.CreateFence = fpCreateFence;
679 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
680 nextTable.GetFenceStatus = fpGetFenceStatus;
681 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
682 nextTable.WaitForFences = fpWaitForFences;
683 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
684 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
685 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
686 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
687 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
688 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
689 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
690 nextTable.CreateEvent = fpCreateEvent;
691 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
692 nextTable.GetEventStatus = fpGetEventStatus;
693 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
694 nextTable.SetEvent = fpSetEvent;
695 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
696 nextTable.ResetEvent = fpResetEvent;
697 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
698 nextTable.CreateQueryPool = fpCreateQueryPool;
699 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
700 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
701 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
702 nextTable.GetFormatInfo = fpGetFormatInfo;
703 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
704 nextTable.CreateImage = fpCreateImage;
705 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
706 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
707 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
708 nextTable.CreateImageView = fpCreateImageView;
709 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
710 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
711 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
712 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
713 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
714 nextTable.CreateShader = fpCreateShader;
715 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
716 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
717 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
718 nextTable.CreateComputePipeline = fpCreateComputePipeline;
719 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
720 nextTable.StorePipeline = fpStorePipeline;
721 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
722 nextTable.LoadPipeline = fpLoadPipeline;
723 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
724 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
725 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
726 nextTable.CreateSampler = fpCreateSampler;
727 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
728 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
729 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
730 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
731 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
732 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
733 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
734 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
735 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
736 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
737 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
738 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
739 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
740 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
741 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
742 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
743 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
744 nextTable.CreateViewportState = fpCreateViewportState;
745 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
746 nextTable.CreateRasterState = fpCreateRasterState;
747 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
748 nextTable.CreateMsaaState = fpCreateMsaaState;
749 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
750 nextTable.CreateColorBlendState = fpCreateColorBlendState;
751 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
752 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
753 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
754 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
755 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
756 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
757 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
758 nextTable.EndCommandBuffer = fpEndCommandBuffer;
759 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
760 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
761 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
762 nextTable.CmdBindPipeline = fpCmdBindPipeline;
763 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
764 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
765 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
766 nextTable.CmdBindStateObject = fpCmdBindStateObject;
767 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
768 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
769 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
770 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +0800771 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
772 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600773 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
774 nextTable.CmdBindIndexData = fpCmdBindIndexData;
775 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
776 nextTable.CmdBindAttachments = fpCmdBindAttachments;
777 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
778 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
779 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
780 nextTable.CmdPrepareImages = fpCmdPrepareImages;
781 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
782 nextTable.CmdDraw = fpCmdDraw;
783 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
784 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
785 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
786 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
787 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
788 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
789 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
790 nextTable.CmdDispatch = fpCmdDispatch;
791 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
792 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
793 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
794 nextTable.CmdCopyMemory = fpCmdCopyMemory;
795 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
796 nextTable.CmdCopyImage = fpCmdCopyImage;
797 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
798 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
799 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
800 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
801 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
802 nextTable.CmdCloneImageData = fpCmdCloneImageData;
803 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
804 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
805 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
806 nextTable.CmdFillMemory = fpCmdFillMemory;
807 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
808 nextTable.CmdClearColorImage = fpCmdClearColorImage;
809 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
810 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
811 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
812 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
813 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
814 nextTable.CmdResolveImage = fpCmdResolveImage;
815 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
816 nextTable.CmdSetEvent = fpCmdSetEvent;
817 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
818 nextTable.CmdResetEvent = fpCmdResetEvent;
819 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
820 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
821 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
822 nextTable.CmdBeginQuery = fpCmdBeginQuery;
823 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
824 nextTable.CmdEndQuery = fpCmdEndQuery;
825 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
826 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
827 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
828 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
829 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
830 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
831 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
832 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
833 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
834 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
835 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
836 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
837 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
838 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
839 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
840 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
841 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
842 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
843 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
844 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
845 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
846 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
847 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
848 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
849 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
850 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
851 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
852 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
853 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
854 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
855 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
856 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
857 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
858 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
859 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
860 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
861}
862
863
864XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
865{
866 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600867 pCurObj = gpuw;
868 pthread_once(&tabOnce, initLayerTable);
869 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600870 return result;
871}
872
873XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
874{
875 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600876 pCurObj = gpuw;
877 pthread_once(&tabOnce, initLayerTable);
878 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600879 return result;
880}
881
882XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
883{
884 XGL_RESULT result = nextTable.DestroyDevice(device);
885 return result;
886}
887
888XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
889{
890 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600891 pCurObj = gpuw;
892 pthread_once(&tabOnce, initLayerTable);
893 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600894 return result;
895}
896
897XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount)
898{
899 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600900 pCurObj = gpuw;
901 pthread_once(&tabOnce, initLayerTable);
902 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600903 return result;
904}
905
906XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
907{
908 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
909 return result;
910}
911
912XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
913{
914 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
915 return result;
916}
917
918XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
919{
920 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
921 return result;
922}
923
924XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
925{
926 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
927 return result;
928}
929
930XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
931{
932 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
933 return result;
934}
935
936XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
937{
938 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
939 return result;
940}
941
942XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
943{
944 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
945 return result;
946}
947
948XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
949{
950 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
951 return result;
952}
953
954XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
955{
956 XGL_RESULT result = nextTable.FreeMemory(mem);
957 return result;
958}
959
960XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
961{
962 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
963 return result;
964}
965
966XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
967{
968 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
969 return result;
970}
971
972XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
973{
974 XGL_RESULT result = nextTable.UnmapMemory(mem);
975 return result;
976}
977
978XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
979{
980 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
981 return result;
982}
983
984XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
985{
986 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
987 return result;
988}
989
990XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
991{
992 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600993 pCurObj = gpuw;
994 pthread_once(&tabOnce, initLayerTable);
995 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600996 return result;
997}
998
999XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1000{
1001 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1002 return result;
1003}
1004
1005XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1006{
1007 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1008 return result;
1009}
1010
1011XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1012{
1013 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1014 return result;
1015}
1016
1017XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1018{
1019 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1020 return result;
1021}
1022
1023XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1024{
1025 XGL_RESULT result = nextTable.DestroyObject(object);
1026 return result;
1027}
1028
1029XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1030{
1031 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1032 return result;
1033}
1034
1035XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1036{
1037 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1038 return result;
1039}
1040
1041XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1042{
1043 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1044 return result;
1045}
1046
1047XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1048{
1049 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1050 return result;
1051}
1052
1053XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1054{
1055 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1056 return result;
1057}
1058
1059XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1060{
1061 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1062 return result;
1063}
1064
1065XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1066{
1067 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1068 return result;
1069}
1070
1071XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1072{
1073 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1074 return result;
1075}
1076
1077XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1078{
1079 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1080 return result;
1081}
1082
1083XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1084{
1085 XGL_RESULT result = nextTable.GetEventStatus(event);
1086 return result;
1087}
1088
1089XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1090{
1091 XGL_RESULT result = nextTable.SetEvent(event);
1092 return result;
1093}
1094
1095XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1096{
1097 XGL_RESULT result = nextTable.ResetEvent(event);
1098 return result;
1099}
1100
1101XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1102{
1103 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1104 return result;
1105}
1106
1107XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1108{
1109 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1110 return result;
1111}
1112
1113XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1114{
1115 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1116 return result;
1117}
1118
1119XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1120{
1121 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1122 return result;
1123}
1124
1125XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1126{
1127 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1128 return result;
1129}
1130
1131XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1132{
1133 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1134 return result;
1135}
1136
1137XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1138{
1139 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1140 return result;
1141}
1142
1143XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1144{
1145 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1146 return result;
1147}
1148
1149XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1150{
1151 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1152 return result;
1153}
1154
1155XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1156{
1157 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1158 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001159 char str[1024];
1160 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1161 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001162 PIPELINE_NODE *pTrav = pPipelineHead;
1163 if (pTrav) {
1164 while (pTrav->pNext)
1165 pTrav = pTrav->pNext;
1166 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1167 pTrav = pTrav->pNext;
1168 }
1169 else {
1170 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1171 pPipelineHead = pTrav;
1172 }
1173 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1174 pTrav->pipeline = *pPipeline;
1175 initPipeline(pTrav, pCreateInfo);
1176 return result;
1177}
1178
1179XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1180{
1181 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1182 return result;
1183}
1184
1185XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1186{
1187 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1188 return result;
1189}
1190
1191XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1192{
1193 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1194 return result;
1195}
1196
1197XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1198{
1199 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1200 return result;
1201}
1202
1203XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1204{
1205 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001206 // TODO : Save sampler create info here and associate it with SAMPLER
1207 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1208 pNewNode->sampler = *pSampler;
1209 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1210 pNewNode->pNext = pSamplerHead;
1211 pSamplerHead = pNewNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001212 return result;
1213}
1214
1215XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1216{
1217 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1218 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001219 char str[1024];
1220 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1221 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001222 DS_LL_HEAD *pTrav = pDSHead;
1223 if (pTrav) {
1224 // Grow existing list
1225 while (pTrav->pNextDS)
1226 pTrav = pTrav->pNextDS;
1227 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1228 pTrav = pTrav->pNextDS;
1229 }
1230 else { // Create new list
1231 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1232 pDSHead = pTrav;
1233 }
1234 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1235 pTrav->dsID = *pDescriptorSet;
1236 pTrav->numSlots = pCreateInfo->slots;
1237 pTrav->pNextDS = NULL;
1238 pTrav->updateActive = XGL_FALSE;
1239 initDS(pTrav);
1240 return result;
1241}
1242
1243XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1244{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001245 DS_LL_HEAD* pDS = getDS(descriptorSet);
1246 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001247 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001248 char str[1024];
1249 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1250 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001251 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001252 else {
1253 pDS->updateActive = XGL_TRUE;
1254 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001255 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1256}
1257
1258XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1259{
1260 if (!dsUpdate(descriptorSet)) {
1261 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001262 char str[1024];
1263 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1264 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001265 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001266 else {
1267 DS_LL_HEAD* pDS = getDS(descriptorSet);
1268 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001269 char str[1024];
1270 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1271 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001272 }
1273 else {
1274 pDS->updateActive = XGL_FALSE;
1275 }
1276 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001277 nextTable.EndDescriptorSetUpdate(descriptorSet);
1278}
1279
1280XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1281{
1282 if (!dsUpdate(descriptorSet)) {
1283 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001284 char str[1024];
1285 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1286 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001287 }
1288 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001289 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1290 char str[1024];
1291 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1292 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1293 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001294 }
1295 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1296}
1297
1298XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1299{
1300 if (!dsUpdate(descriptorSet)) {
1301 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001302 char str[1024];
1303 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1304 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001305 }
1306 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001307 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1308 char str[1024];
1309 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1310 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1311 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001312 }
1313 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1314}
1315
1316XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1317{
1318 if (!dsUpdate(descriptorSet)) {
1319 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001320 char str[1024];
1321 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1322 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001323 }
1324 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001325 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1326 char str[1024];
1327 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1328 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1329 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001330 }
1331 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1332}
1333
1334XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1335{
1336 if (!dsUpdate(descriptorSet)) {
1337 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001338 char str[1024];
1339 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1340 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001341 }
1342 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1343}
1344
1345// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1346XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1347{
1348 if (!dsUpdate(descriptorSet)) {
1349 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001350 char str[1024];
1351 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1352 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001353 }
1354 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1355 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001356 char str[1024];
1357 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1358 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001359 }
1360 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1361}
1362
1363XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1364{
1365 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1366 return result;
1367}
1368
1369XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1370{
1371 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1372 return result;
1373}
1374
1375XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1376{
1377 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1378 return result;
1379}
1380
1381XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1382{
1383 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1384 return result;
1385}
1386
1387XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1388{
1389 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1390 return result;
1391}
1392
1393XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1394{
1395 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1396 return result;
1397}
1398
1399XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1400{
1401 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1402 return result;
1403}
1404
1405XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1406{
1407 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1408 return result;
1409}
1410
1411XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1412{
1413 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1414 return result;
1415}
1416
1417XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1418{
1419 if (getPipeline(pipeline)) {
1420 lastBoundPipeline = pipeline;
1421 }
1422 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001423 char str[1024];
1424 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1425 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001426 }
1427 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1428}
1429
1430XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1431{
1432 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1433}
1434
1435XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1436{
1437 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1438}
1439
1440XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1441{
1442 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001443 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001444 lastBoundDS[index] = descriptorSet;
Tobin Ehliseacc64f2014-11-24 17:09:09 -07001445 lastBoundSlotOffset[index] = slotOffset;
Tobin Ehlise79df942014-11-18 16:38:08 -07001446 char str[1024];
1447 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1448 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001449 }
1450 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001451 char str[1024];
1452 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1453 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001454 }
1455 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1456}
1457
1458XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1459{
1460 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1461}
1462
Chia-I Wu3b04af52014-11-08 10:48:20 +08001463XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1464{
1465 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1466}
1467
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001468XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1469{
1470 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1471}
1472
1473XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1474{
1475 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1476}
1477
1478XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1479{
1480 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1481}
1482
1483XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1484{
1485 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1486}
1487
1488XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1489{
Tobin Ehlise79df942014-11-18 16:38:08 -07001490 char str[1024];
1491 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1492 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001493 synchAndPrintDSConfig();
1494 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1495}
1496
1497XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1498{
Tobin Ehlise79df942014-11-18 16:38:08 -07001499 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001500 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001501 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001502 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001503 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1504}
1505
1506XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1507{
Tobin Ehlise79df942014-11-18 16:38:08 -07001508 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001509 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001510 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001511 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001512 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1513}
1514
1515XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1516{
Tobin Ehlise79df942014-11-18 16:38:08 -07001517 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001518 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001519 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001520 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001521 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1522}
1523
1524XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1525{
1526 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1527}
1528
1529XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1530{
1531 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1532}
1533
1534XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1535{
1536 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1537}
1538
1539XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1540{
1541 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1542}
1543
1544XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1545{
1546 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1547}
1548
1549XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1550{
1551 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1552}
1553
1554XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1555{
1556 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1557}
1558
1559XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1560{
1561 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1562}
1563
1564XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1565{
1566 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1567}
1568
1569XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1570{
1571 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1572}
1573
1574XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1575{
1576 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1577}
1578
1579XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1580{
1581 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1582}
1583
1584XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1585{
1586 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1587}
1588
1589XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1590{
1591 nextTable.CmdSetEvent(cmdBuffer, event);
1592}
1593
1594XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1595{
1596 nextTable.CmdResetEvent(cmdBuffer, event);
1597}
1598
1599XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1600{
1601 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1602}
1603
1604XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1605{
1606 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1607}
1608
1609XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1610{
1611 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1612}
1613
1614XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1615{
1616 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1617}
1618
1619XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1620{
1621 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1622}
1623
1624XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1625{
1626 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1627}
1628
1629XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1630{
1631 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1632}
1633
1634XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1635{
1636 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1637}
1638
1639XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1640{
1641 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1642 return result;
1643}
1644
1645XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1646{
Tobin Ehlise79df942014-11-18 16:38:08 -07001647 // This layer intercepts callbacks
1648 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1649 if (!pNewDbgFuncNode)
1650 return XGL_ERROR_OUT_OF_MEMORY;
1651 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1652 pNewDbgFuncNode->pUserData = pUserData;
1653 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1654 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001655 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1656 return result;
1657}
1658
1659XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1660{
Tobin Ehlise79df942014-11-18 16:38:08 -07001661 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1662 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1663 while (pTrav) {
1664 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1665 pPrev->pNext = pTrav->pNext;
1666 if (pDbgFunctionHead == pTrav)
1667 pDbgFunctionHead = pTrav->pNext;
1668 free(pTrav);
1669 break;
1670 }
1671 pPrev = pTrav;
1672 pTrav = pTrav->pNext;
1673 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001674 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1675 return result;
1676}
1677
1678XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1679{
1680 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1681 return result;
1682}
1683
1684XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1685{
1686 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1687 return result;
1688}
1689
1690XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1691{
1692 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1693 return result;
1694}
1695
1696XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1697{
1698 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1699 return result;
1700}
1701
1702XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1703{
1704 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1705}
1706
1707XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1708{
1709 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1710}
1711
1712XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1713{
1714 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001715 pCurObj = gpuw;
1716 pthread_once(&tabOnce, initLayerTable);
1717 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001718 return result;
1719}
1720
Chia-I Wu6204f342014-11-07 13:33:45 +08001721XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001722{
Chia-I Wu6204f342014-11-07 13:33:45 +08001723 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001724 return result;
1725}
1726
1727XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1728{
1729 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
1730 return result;
1731}
1732
1733XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
1734{
1735 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
1736 return result;
1737}
1738
1739XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
1740{
1741 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1742 if (gpu == NULL)
1743 return NULL;
1744 pCurObj = gpuw;
1745 pthread_once(&tabOnce, initLayerTable);
1746
1747 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
1748 return xglGetProcAddr;
1749 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
1750 return nextTable.InitAndEnumerateGpus;
1751 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
1752 return xglGetGpuInfo;
1753 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
1754 return xglCreateDevice;
1755 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
1756 return xglDestroyDevice;
1757 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
1758 return xglGetExtensionSupport;
1759 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
1760 return xglEnumerateLayers;
1761 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
1762 return xglGetDeviceQueue;
1763 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
1764 return xglQueueSubmit;
1765 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
1766 return xglQueueSetGlobalMemReferences;
1767 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
1768 return xglQueueWaitIdle;
1769 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
1770 return xglDeviceWaitIdle;
1771 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
1772 return xglGetMemoryHeapCount;
1773 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
1774 return xglGetMemoryHeapInfo;
1775 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
1776 return xglAllocMemory;
1777 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
1778 return xglFreeMemory;
1779 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
1780 return xglSetMemoryPriority;
1781 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
1782 return xglMapMemory;
1783 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
1784 return xglUnmapMemory;
1785 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
1786 return xglPinSystemMemory;
1787 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
1788 return xglRemapVirtualMemoryPages;
1789 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
1790 return xglGetMultiGpuCompatibility;
1791 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
1792 return xglOpenSharedMemory;
1793 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
1794 return xglOpenSharedQueueSemaphore;
1795 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
1796 return xglOpenPeerMemory;
1797 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
1798 return xglOpenPeerImage;
1799 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
1800 return xglDestroyObject;
1801 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
1802 return xglGetObjectInfo;
1803 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
1804 return xglBindObjectMemory;
1805 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
1806 return xglCreateFence;
1807 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
1808 return xglGetFenceStatus;
1809 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
1810 return xglWaitForFences;
1811 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
1812 return xglCreateQueueSemaphore;
1813 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
1814 return xglSignalQueueSemaphore;
1815 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
1816 return xglWaitQueueSemaphore;
1817 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
1818 return xglCreateEvent;
1819 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
1820 return xglGetEventStatus;
1821 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
1822 return xglSetEvent;
1823 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
1824 return xglResetEvent;
1825 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
1826 return xglCreateQueryPool;
1827 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
1828 return xglGetQueryPoolResults;
1829 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
1830 return xglGetFormatInfo;
1831 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
1832 return xglCreateImage;
1833 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
1834 return xglGetImageSubresourceInfo;
1835 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
1836 return xglCreateImageView;
1837 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
1838 return xglCreateColorAttachmentView;
1839 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
1840 return xglCreateDepthStencilView;
1841 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
1842 return xglCreateShader;
1843 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
1844 return xglCreateGraphicsPipeline;
1845 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
1846 return xglCreateComputePipeline;
1847 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
1848 return xglStorePipeline;
1849 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
1850 return xglLoadPipeline;
1851 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
1852 return xglCreatePipelineDelta;
1853 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
1854 return xglCreateSampler;
1855 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
1856 return xglCreateDescriptorSet;
1857 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
1858 return xglBeginDescriptorSetUpdate;
1859 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
1860 return xglEndDescriptorSetUpdate;
1861 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
1862 return xglAttachSamplerDescriptors;
1863 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
1864 return xglAttachImageViewDescriptors;
1865 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
1866 return xglAttachMemoryViewDescriptors;
1867 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
1868 return xglAttachNestedDescriptors;
1869 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
1870 return xglClearDescriptorSetSlots;
1871 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
1872 return xglCreateViewportState;
1873 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
1874 return xglCreateRasterState;
1875 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
1876 return xglCreateMsaaState;
1877 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
1878 return xglCreateColorBlendState;
1879 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
1880 return xglCreateDepthStencilState;
1881 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
1882 return xglCreateCommandBuffer;
1883 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
1884 return xglBeginCommandBuffer;
1885 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
1886 return xglEndCommandBuffer;
1887 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
1888 return xglResetCommandBuffer;
1889 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
1890 return xglCmdBindPipeline;
1891 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
1892 return xglCmdBindPipelineDelta;
1893 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
1894 return xglCmdBindStateObject;
1895 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
1896 return xglCmdBindDescriptorSet;
1897 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
1898 return xglCmdBindDynamicMemoryView;
1899 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
1900 return xglCmdBindIndexData;
1901 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
1902 return xglCmdBindAttachments;
1903 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
1904 return xglCmdPrepareMemoryRegions;
1905 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
1906 return xglCmdPrepareImages;
1907 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
1908 return xglCmdDraw;
1909 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
1910 return xglCmdDrawIndexed;
1911 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
1912 return xglCmdDrawIndirect;
1913 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
1914 return xglCmdDrawIndexedIndirect;
1915 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
1916 return xglCmdDispatch;
1917 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
1918 return xglCmdDispatchIndirect;
1919 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
1920 return xglCmdCopyMemory;
1921 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
1922 return xglCmdCopyImage;
1923 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
1924 return xglCmdCopyMemoryToImage;
1925 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
1926 return xglCmdCopyImageToMemory;
1927 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
1928 return xglCmdCloneImageData;
1929 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
1930 return xglCmdUpdateMemory;
1931 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
1932 return xglCmdFillMemory;
1933 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
1934 return xglCmdClearColorImage;
1935 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
1936 return xglCmdClearColorImageRaw;
1937 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
1938 return xglCmdClearDepthStencil;
1939 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
1940 return xglCmdResolveImage;
1941 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
1942 return xglCmdSetEvent;
1943 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
1944 return xglCmdResetEvent;
1945 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
1946 return xglCmdMemoryAtomic;
1947 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
1948 return xglCmdBeginQuery;
1949 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
1950 return xglCmdEndQuery;
1951 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
1952 return xglCmdResetQueryPool;
1953 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
1954 return xglCmdWriteTimestamp;
1955 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
1956 return xglCmdInitAtomicCounters;
1957 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
1958 return xglCmdLoadAtomicCounters;
1959 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
1960 return xglCmdSaveAtomicCounters;
1961 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
1962 return xglDbgSetValidationLevel;
1963 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
1964 return xglDbgRegisterMsgCallback;
1965 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
1966 return xglDbgUnregisterMsgCallback;
1967 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
1968 return xglDbgSetMessageFilter;
1969 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
1970 return xglDbgSetObjectTag;
1971 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
1972 return xglDbgSetGlobalOption;
1973 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
1974 return xglDbgSetDeviceOption;
1975 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
1976 return xglCmdDbgMarkerBegin;
1977 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
1978 return xglCmdDbgMarkerEnd;
1979 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
1980 return xglWsiX11AssociateConnection;
1981 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
1982 return xglWsiX11GetMSC;
1983 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
1984 return xglWsiX11CreatePresentableImage;
1985 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
1986 return xglWsiX11QueuePresent;
1987 else {
1988 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1989 if (gpuw->pGPA == NULL)
1990 return NULL;
1991 return gpuw->pGPA(gpuw->nextObject, funcName);
1992 }
1993}
1994