blob: 7f742e60483838862b139ee689d447100c9775a8 [file] [log] [blame]
Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_TEXTURE_H
18#define ANDROID_HWUI_TEXTURE_H
Romain Guyce0537b2010-06-29 21:05:21 -070019
John Reck38e0c322015-11-10 12:19:17 -080020#include "GpuMemoryTracker.h"
sergeyv98fa4f92016-10-24 15:35:21 -070021#include "hwui/Bitmap.h"
Romain Guycaaaa662017-03-27 00:40:21 -070022#include "utils/Color.h"
23
24#include <memory>
25
26#include <math/mat3.h>
27
28#include <ui/ColorSpace.h>
John Reck38e0c322015-11-10 12:19:17 -080029
Romain Guyce0537b2010-06-29 21:05:21 -070030#include <GLES2/gl2.h>
Chris Craik66c3a822017-04-25 13:41:32 -070031#include <GLES3/gl3.h>
sergeyv694d4992016-10-27 10:23:13 -070032#include <EGL/egl.h>
33#include <EGL/eglext.h>
34#include <SkBitmap.h>
Romain Guyce0537b2010-06-29 21:05:21 -070035
36namespace android {
sergeyv694d4992016-10-27 10:23:13 -070037
38class GraphicBuffer;
39
Romain Guyce0537b2010-06-29 21:05:21 -070040namespace uirenderer {
41
Romain Guy8aa195d2013-06-04 18:00:09 -070042class Caches;
Romain Guy3b748a42013-04-17 18:54:38 -070043class UvMapper;
John Reck38e0c322015-11-10 12:19:17 -080044class Layer;
Romain Guy3b748a42013-04-17 18:54:38 -070045
Romain Guyce0537b2010-06-29 21:05:21 -070046/**
47 * Represents an OpenGL texture.
48 */
John Reck38e0c322015-11-10 12:19:17 -080049class Texture : public GpuMemoryTracker {
Romain Guy8aa195d2013-06-04 18:00:09 -070050public:
Romain Guyefb4b062017-02-27 11:00:04 -080051 static SkBitmap uploadToN32(const SkBitmap& bitmap,
52 bool hasLinearBlending, sk_sp<SkColorSpace> sRGB);
Romain Guycaaaa662017-03-27 00:40:21 -070053 static bool hasUnsupportedColorType(const SkImageInfo& info, bool hasLinearBlending);
sergeyv694d4992016-10-27 10:23:13 -070054 static void colorTypeToGlFormatAndType(const Caches& caches, SkColorType colorType,
55 bool needSRGB, GLint* outInternalFormat, GLint* outFormat, GLint* outType);
56
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -070057 explicit Texture(Caches& caches)
John Reck38e0c322015-11-10 12:19:17 -080058 : GpuMemoryTracker(GpuObjectType::Texture)
59 , mCaches(caches)
60 { }
Romain Guy9ace8f52011-07-07 20:50:11 -070061
Romain Guya404e162013-05-24 16:19:19 -070062 virtual ~Texture() { }
63
sergeyv2a38c422016-10-25 15:21:50 -070064 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
65 setWrapST(wrap, wrap, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080066 }
67
Romain Guya404e162013-05-24 16:19:19 -070068 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070069 bool force = false);
Romain Guye3c26852011-07-25 16:36:01 -070070
sergeyv2a38c422016-10-25 15:21:50 -070071 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
72 setFilterMinMag(filter, filter, bindTexture, force);
Romain Guyd21b6e12011-11-30 20:21:23 -080073 }
74
Romain Guya404e162013-05-24 16:19:19 -070075 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
sergeyv2a38c422016-10-25 15:21:50 -070076 bool force = false);
Romain Guy22158e12010-08-06 11:18:34 -070077
Romain Guyce0537b2010-06-29 21:05:21 -070078 /**
Romain Guybe1b1272013-06-06 14:02:54 -070079 * Convenience method to call glDeleteTextures() on this texture's id.
80 */
John Reck38e0c322015-11-10 12:19:17 -080081 void deleteTexture();
Romain Guybe1b1272013-06-06 14:02:54 -070082
83 /**
John Reck38e0c322015-11-10 12:19:17 -080084 * Sets the width, height, and format of the texture along with allocating
85 * the texture ID. Does nothing if the width, height, and format are already
86 * the requested values.
87 *
88 * The image data is undefined after calling this.
Romain Guyce0537b2010-06-29 21:05:21 -070089 */
Romain Guy253f2c22016-09-28 17:34:42 -070090 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) {
Romain Guy07ae5052017-06-13 18:25:32 -070091 upload(internalFormat, width, height, format,
92 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr);
John Reck38e0c322015-11-10 12:19:17 -080093 }
94
95 /**
sergeyv98fa4f92016-10-24 15:35:21 -070096 * Updates this Texture with the contents of the provided Bitmap,
John Reck38e0c322015-11-10 12:19:17 -080097 * also setting the appropriate width, height, and format. It is not necessary
98 * to call resize() prior to this.
99 *
sergeyv98fa4f92016-10-24 15:35:21 -0700100 * Note this does not set the generation from the Bitmap.
John Reck38e0c322015-11-10 12:19:17 -0800101 */
sergeyv98fa4f92016-10-24 15:35:21 -0700102 void upload(Bitmap& source);
John Reck38e0c322015-11-10 12:19:17 -0800103
104 /**
105 * Basically glTexImage2D/glTexSubImage2D.
106 */
Romain Guy253f2c22016-09-28 17:34:42 -0700107 void upload(GLint internalFormat, uint32_t width, uint32_t height,
John Reck38e0c322015-11-10 12:19:17 -0800108 GLenum format, GLenum type, const void* pixels);
109
110 /**
111 * Wraps an existing texture.
112 */
sergeyv2a38c422016-10-25 15:21:50 -0700113 void wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat,
114 GLint format, GLenum target);
John Reck38e0c322015-11-10 12:19:17 -0800115
116 GLuint id() const {
117 return mId;
118 }
119
120 uint32_t width() const {
121 return mWidth;
122 }
123
124 uint32_t height() const {
125 return mHeight;
126 }
127
128 GLint format() const {
129 return mFormat;
130 }
131
Romain Guy253f2c22016-09-28 17:34:42 -0700132 GLint internalFormat() const {
133 return mInternalFormat;
134 }
135
sergeyv2a38c422016-10-25 15:21:50 -0700136 GLenum target() const {
137 return mTarget;
138 }
139
Romain Guyce0537b2010-06-29 21:05:21 -0700140 /**
Romain Guycaaaa662017-03-27 00:40:21 -0700141 * Returns nullptr if this texture does not require color space conversion
142 * to sRGB, or a valid pointer to a ColorSpaceConnector if a conversion
143 * is required.
144 */
145 constexpr const ColorSpaceConnector* getColorSpaceConnector() const {
146 return mConnector.get();
147 }
148
149 constexpr bool hasColorSpaceConversion() const {
150 return mConnector.get() != nullptr;
151 }
152
153 TransferFunctionType getTransferFunctionType() const;
154
155 /**
Romain Guy636afc12017-02-07 11:21:05 -0800156 * Returns true if this texture uses a linear encoding format.
157 */
Romain Guycaaaa662017-03-27 00:40:21 -0700158 constexpr bool isLinear() const {
Romain Guy07ae5052017-06-13 18:25:32 -0700159 return mIsLinear;
Romain Guycaaaa662017-03-27 00:40:21 -0700160 }
Romain Guy636afc12017-02-07 11:21:05 -0800161
162 /**
Romain Guyfe880942010-06-30 16:05:32 -0700163 * Generation of the backing bitmap,
164 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800165 uint32_t generation = 0;
Romain Guyfe880942010-06-30 16:05:32 -0700166 /**
Romain Guyce0537b2010-06-29 21:05:21 -0700167 * Indicates whether the texture requires blending.
168 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800169 bool blend = false;
Romain Guyce0537b2010-06-29 21:05:21 -0700170 /**
Romain Guy22158e12010-08-06 11:18:34 -0700171 * Indicates whether this texture should be cleaned up after use.
172 */
Chris Craike2bb3802015-03-13 15:07:52 -0700173 bool cleanup = false;
Romain Guy9aaa8262010-09-08 15:15:43 -0700174 /**
175 * Optional, size of the original bitmap.
176 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800177 uint32_t bitmapSize = 0;
Romain Guy713e1bb2012-10-16 18:44:09 -0700178 /**
179 * Indicates whether this texture will use trilinear filtering.
180 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800181 bool mipMap = false;
Romain Guy8164c2d2010-10-25 18:03:28 -0700182
Romain Guy3b748a42013-04-17 18:54:38 -0700183 /**
184 * Optional, pointer to a texture coordinates mapper.
185 */
Chris Craik8e93a7c2015-02-23 13:07:57 -0800186 const UvMapper* uvMapper = nullptr;
Romain Guy3b748a42013-04-17 18:54:38 -0700187
John Reck860d1552014-04-11 19:15:05 -0700188 /**
189 * Whether or not the Texture is marked in use and thus not evictable for
190 * the current frame. This is reset at the start of a new frame.
191 */
John Reck00e79c92015-07-21 10:23:59 -0700192 void* isInUse = nullptr;
Romain Guy713e1bb2012-10-16 18:44:09 -0700193private:
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500194 // TODO: Temporarily grant private access to GlLayer, remove once
195 // GlLayer can be de-tangled from being a dual-purpose render target
John Reck38e0c322015-11-10 12:19:17 -0800196 // and external texture wrapper
Greg Daniel8cd3edf2017-01-09 14:15:41 -0500197 friend class GlLayer;
John Reck38e0c322015-11-10 12:19:17 -0800198
Romain Guycaaaa662017-03-27 00:40:21 -0700199 // Returns true if the texture layout (size, format, etc.) changed, false if it was the same
200 bool updateLayout(uint32_t width, uint32_t height, GLint internalFormat,
sergeyv2a38c422016-10-25 15:21:50 -0700201 GLint format, GLenum target);
sergeyv694d4992016-10-27 10:23:13 -0700202 void uploadHardwareBitmapToTexture(GraphicBuffer* buffer);
John Reck48247a22016-01-22 10:55:32 -0800203 void resetCachedParams();
John Reck38e0c322015-11-10 12:19:17 -0800204
205 GLuint mId = 0;
206 uint32_t mWidth = 0;
207 uint32_t mHeight = 0;
208 GLint mFormat = 0;
Romain Guy253f2c22016-09-28 17:34:42 -0700209 GLint mInternalFormat = 0;
sergeyv2a38c422016-10-25 15:21:50 -0700210 GLenum mTarget = GL_NONE;
sergeyv694d4992016-10-27 10:23:13 -0700211 EGLImageKHR mEglImageHandle = EGL_NO_IMAGE_KHR;
John Reck38e0c322015-11-10 12:19:17 -0800212
John Reck48247a22016-01-22 10:55:32 -0800213 /* See GLES spec section 3.8.14
214 * "In the initial state, the value assigned to TEXTURE_MIN_FILTER is
215 * NEAREST_MIPMAP_LINEAR and the value for TEXTURE_MAG_FILTER is LINEAR.
216 * s, t, and r wrap modes are all set to REPEAT."
Romain Guy8164c2d2010-10-25 18:03:28 -0700217 */
John Reck48247a22016-01-22 10:55:32 -0800218 GLenum mWrapS = GL_REPEAT;
219 GLenum mWrapT = GL_REPEAT;
220 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
221 GLenum mMagFilter = GL_LINEAR;
Romain Guy8aa195d2013-06-04 18:00:09 -0700222
Romain Guy07ae5052017-06-13 18:25:32 -0700223 // Indicates whether the content of the texture is in linear space
224 bool mIsLinear = false;
225
Romain Guy8aa195d2013-06-04 18:00:09 -0700226 Caches& mCaches;
Romain Guycaaaa662017-03-27 00:40:21 -0700227
228 std::unique_ptr<ColorSpaceConnector> mConnector;
Romain Guyce0537b2010-06-29 21:05:21 -0700229}; // struct Texture
230
Romain Guy22158e12010-08-06 11:18:34 -0700231class AutoTexture {
232public:
Chih-Hung Hsieh05160d72016-07-21 18:13:31 -0700233 explicit AutoTexture(Texture* texture)
Chris Craik386aa032015-12-07 17:08:25 -0800234 : texture(texture) {}
Romain Guy22158e12010-08-06 11:18:34 -0700235 ~AutoTexture() {
Chris Craik386aa032015-12-07 17:08:25 -0800236 if (texture && texture->cleanup) {
237 texture->deleteTexture();
238 delete texture;
Romain Guy22158e12010-08-06 11:18:34 -0700239 }
240 }
241
John Reck38e0c322015-11-10 12:19:17 -0800242 Texture* const texture;
Romain Guy22158e12010-08-06 11:18:34 -0700243}; // class AutoTexture
244
Romain Guyce0537b2010-06-29 21:05:21 -0700245}; // namespace uirenderer
246}; // namespace android
247
Romain Guy5b3b3522010-10-27 18:57:51 -0700248#endif // ANDROID_HWUI_TEXTURE_H