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Alex Sakhartchouk164aaed2010-07-01 16:14:06 -07001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.util.Vector;
20
21import android.util.Config;
22import android.util.Log;
23
24/**
25 * @hide
26 *
27 **/
28public class Mesh extends BaseObj {
29
30 Allocation[] mVertexBuffers;
31 Allocation[] mIndexBuffers;
32 Primitive[] mPrimitives;
33
34 Mesh(int id, RenderScript rs) {
Alex Sakhartchouk0de94442010-08-11 14:41:28 -070035 super(id, rs);
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070036 }
37
38 public int getVertexAllocationCount() {
39 if(mVertexBuffers == null) {
40 return 0;
41 }
42 return mVertexBuffers.length;
43 }
44 public Allocation getVertexAllocation(int slot) {
45 return mVertexBuffers[slot];
46 }
47
48 public int getPrimitiveCount() {
49 if(mIndexBuffers == null) {
50 return 0;
51 }
52 return mIndexBuffers.length;
53 }
54 public Allocation getIndexAllocation(int slot) {
55 return mIndexBuffers[slot];
56 }
57 public Primitive getPrimitive(int slot) {
58 return mPrimitives[slot];
59 }
60
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -070061 @Override
62 void updateFromNative() {
Alex Sakhartchoukfb10c162010-08-04 14:45:48 -070063 mName = mRS.nGetName(mID);
Alex Sakhartchouk80a4c2c2010-07-12 15:50:32 -070064 int vtxCount = mRS.nMeshGetVertexBufferCount(mID);
65 int idxCount = mRS.nMeshGetIndexCount(mID);
66
67 int[] vtxIDs = new int[vtxCount];
68 int[] idxIDs = new int[idxCount];
69 int[] primitives = new int[idxCount];
70
71 mRS.nMeshGetVertices(mID, vtxIDs, vtxCount);
72 mRS.nMeshGetIndices(mID, idxIDs, primitives, vtxCount);
73
74 mVertexBuffers = new Allocation[vtxCount];
75 mIndexBuffers = new Allocation[idxCount];
76 mPrimitives = new Primitive[idxCount];
77
78 for(int i = 0; i < vtxCount; i ++) {
79 if(vtxIDs[i] != 0) {
80 mVertexBuffers[i] = new Allocation(vtxIDs[i], mRS);
81 mVertexBuffers[i].updateFromNative();
82 }
83 }
84
85 for(int i = 0; i < idxCount; i ++) {
86 if(idxIDs[i] != 0) {
87 mIndexBuffers[i] = new Allocation(idxIDs[i], mRS);
88 mIndexBuffers[i].updateFromNative();
89 }
90 mPrimitives[i] = Primitive.values()[primitives[i]];
91 }
92 }
93
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -070094 public static class Builder {
95 RenderScript mRS;
96
97 class Entry {
98 Type t;
99 Element e;
100 int size;
101 Primitive prim;
102 }
103
104 int mVertexTypeCount;
105 Entry[] mVertexTypes;
106 Vector mIndexTypes;
107
108 public Builder(RenderScript rs) {
109 mRS = rs;
110 mVertexTypeCount = 0;
111 mVertexTypes = new Entry[16];
112 mIndexTypes = new Vector();
113 }
114
115 public int addVertexType(Type t) throws IllegalStateException {
116 if (mVertexTypeCount >= mVertexTypes.length) {
117 throw new IllegalStateException("Max vertex types exceeded.");
118 }
119
120 int addedIndex = mVertexTypeCount;
121 mVertexTypes[mVertexTypeCount] = new Entry();
122 mVertexTypes[mVertexTypeCount].t = t;
123 mVertexTypes[mVertexTypeCount].e = null;
124 mVertexTypeCount++;
125 return addedIndex;
126 }
127
128 public int addVertexType(Element e, int size) throws IllegalStateException {
129 if (mVertexTypeCount >= mVertexTypes.length) {
130 throw new IllegalStateException("Max vertex types exceeded.");
131 }
132
133 int addedIndex = mVertexTypeCount;
134 mVertexTypes[mVertexTypeCount] = new Entry();
135 mVertexTypes[mVertexTypeCount].t = null;
136 mVertexTypes[mVertexTypeCount].e = e;
137 mVertexTypes[mVertexTypeCount].size = size;
138 mVertexTypeCount++;
139 return addedIndex;
140 }
141
142 public int addIndexType(Type t, Primitive p) {
143 int addedIndex = mIndexTypes.size();
144 Entry indexType = new Entry();
145 indexType.t = t;
146 indexType.e = null;
147 indexType.size = 0;
148 indexType.prim = p;
149 mIndexTypes.addElement(indexType);
150 return addedIndex;
151 }
152
153 public int addIndexType(Primitive p) {
154 int addedIndex = mIndexTypes.size();
155 Entry indexType = new Entry();
156 indexType.t = null;
157 indexType.e = null;
158 indexType.size = 0;
159 indexType.prim = p;
160 mIndexTypes.addElement(indexType);
161 return addedIndex;
162 }
163
164 public int addIndexType(Element e, int size, Primitive p) {
165 int addedIndex = mIndexTypes.size();
166 Entry indexType = new Entry();
167 indexType.t = null;
168 indexType.e = e;
169 indexType.size = size;
170 indexType.prim = p;
171 mIndexTypes.addElement(indexType);
172 return addedIndex;
173 }
174
175 Type newType(Element e, int size) {
176 Type.Builder tb = new Type.Builder(mRS, e);
177 tb.add(Dimension.X, size);
178 return tb.create();
179 }
180
181 static synchronized Mesh internalCreate(RenderScript rs, Builder b) {
182
183 int id = rs.nMeshCreate(b.mVertexTypeCount, b.mIndexTypes.size());
184 Mesh newMesh = new Mesh(id, rs);
185 newMesh.mIndexBuffers = new Allocation[b.mIndexTypes.size()];
186 newMesh.mPrimitives = new Primitive[b.mIndexTypes.size()];
187 newMesh.mVertexBuffers = new Allocation[b.mVertexTypeCount];
188
189 for(int ct = 0; ct < b.mIndexTypes.size(); ct ++) {
190 Allocation alloc = null;
191 Entry entry = (Entry)b.mIndexTypes.elementAt(ct);
192 if (entry.t != null) {
193 alloc = Allocation.createTyped(rs, entry.t);
194 }
195 else if(entry.e != null) {
196 alloc = Allocation.createSized(rs, entry.e, entry.size);
197 }
198 int allocID = (alloc == null) ? 0 : alloc.getID();
199 rs.nMeshBindIndex(id, allocID, entry.prim.mID, ct);
200 newMesh.mIndexBuffers[ct] = alloc;
201 newMesh.mPrimitives[ct] = entry.prim;
202 }
203
204 for(int ct = 0; ct < b.mVertexTypeCount; ct ++) {
205 Allocation alloc = null;
206 Entry entry = b.mVertexTypes[ct];
207 if (entry.t != null) {
208 alloc = Allocation.createTyped(rs, entry.t);
209 } else if(entry.e != null) {
210 alloc = Allocation.createSized(rs, entry.e, entry.size);
211 }
212 rs.nMeshBindVertex(id, alloc.getID(), ct);
213 newMesh.mVertexBuffers[ct] = alloc;
214 }
215
216 return newMesh;
217 }
218
219 public Mesh create() {
220 mRS.validate();
221 Mesh sm = internalCreate(mRS, this);
222 return sm;
223 }
224 }
225
226 public static class AllocationBuilder {
227 RenderScript mRS;
228
229 class Entry {
230 Allocation a;
231 Primitive prim;
232 }
233
234 int mVertexTypeCount;
235 Entry[] mVertexTypes;
236
237 Vector mIndexTypes;
238
239 public AllocationBuilder(RenderScript rs) {
240 mRS = rs;
241 mVertexTypeCount = 0;
242 mVertexTypes = new Entry[16];
243 mIndexTypes = new Vector();
244 }
245
246 public int addVertexAllocation(Allocation a) throws IllegalStateException {
247 if (mVertexTypeCount >= mVertexTypes.length) {
248 throw new IllegalStateException("Max vertex types exceeded.");
249 }
250
251 int addedIndex = mVertexTypeCount;
252 mVertexTypes[mVertexTypeCount] = new Entry();
253 mVertexTypes[mVertexTypeCount].a = a;
254 mVertexTypeCount++;
255 return addedIndex;
256 }
257
258 public int addIndexAllocation(Allocation a, Primitive p) {
259 int addedIndex = mIndexTypes.size();
260 Entry indexType = new Entry();
261 indexType.a = a;
262 indexType.prim = p;
263 mIndexTypes.addElement(indexType);
264 return addedIndex;
265 }
266
267 public int addIndexType(Primitive p) {
268 int addedIndex = mIndexTypes.size();
269 Entry indexType = new Entry();
270 indexType.a = null;
271 indexType.prim = p;
272 mIndexTypes.addElement(indexType);
273 return addedIndex;
274 }
275
276 static synchronized Mesh internalCreate(RenderScript rs, AllocationBuilder b) {
277
278 int id = rs.nMeshCreate(b.mVertexTypeCount, b.mIndexTypes.size());
279 Mesh newMesh = new Mesh(id, rs);
280 newMesh.mIndexBuffers = new Allocation[b.mIndexTypes.size()];
281 newMesh.mPrimitives = new Primitive[b.mIndexTypes.size()];
282 newMesh.mVertexBuffers = new Allocation[b.mVertexTypeCount];
283
284 for(int ct = 0; ct < b.mIndexTypes.size(); ct ++) {
285 Entry entry = (Entry)b.mIndexTypes.elementAt(ct);
286 int allocID = (entry.a == null) ? 0 : entry.a.getID();
287 rs.nMeshBindIndex(id, allocID, entry.prim.mID, ct);
288 newMesh.mIndexBuffers[ct] = entry.a;
289 newMesh.mPrimitives[ct] = entry.prim;
290 }
291
292 for(int ct = 0; ct < b.mVertexTypeCount; ct ++) {
293 Entry entry = b.mVertexTypes[ct];
294 rs.nMeshBindVertex(id, entry.a.mID, ct);
295 newMesh.mVertexBuffers[ct] = entry.a;
296 }
297
298 return newMesh;
299 }
300
301 public Mesh create() {
302 mRS.validate();
303 Mesh sm = internalCreate(mRS, this);
304 return sm;
305 }
306 }
307
308
309 public static class TriangleMeshBuilder {
310 float mVtxData[];
311 int mVtxCount;
312 short mIndexData[];
313 int mIndexCount;
314 RenderScript mRS;
315 Element mElement;
316
317 float mNX = 0;
318 float mNY = 0;
319 float mNZ = -1;
320 float mS0 = 0;
321 float mT0 = 0;
322 float mR = 1;
323 float mG = 1;
324 float mB = 1;
325 float mA = 1;
326
327 int mVtxSize;
328 int mFlags;
329
330 public static final int COLOR = 0x0001;
331 public static final int NORMAL = 0x0002;
332 public static final int TEXTURE_0 = 0x0100;
333
334 public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
335 mRS = rs;
336 mVtxCount = 0;
337 mIndexCount = 0;
338 mVtxData = new float[128];
339 mIndexData = new short[128];
340 mVtxSize = vtxSize;
341 mFlags = flags;
342
343 if (vtxSize < 2 || vtxSize > 3) {
344 throw new IllegalArgumentException("Vertex size out of range.");
345 }
346 }
347
348 private void makeSpace(int count) {
349 if ((mVtxCount + count) >= mVtxData.length) {
350 float t[] = new float[mVtxData.length * 2];
351 System.arraycopy(mVtxData, 0, t, 0, mVtxData.length);
352 mVtxData = t;
353 }
354 }
355
356 private void latch() {
357 if ((mFlags & COLOR) != 0) {
358 makeSpace(4);
359 mVtxData[mVtxCount++] = mR;
360 mVtxData[mVtxCount++] = mG;
361 mVtxData[mVtxCount++] = mB;
362 mVtxData[mVtxCount++] = mA;
363 }
364 if ((mFlags & TEXTURE_0) != 0) {
365 makeSpace(2);
366 mVtxData[mVtxCount++] = mS0;
367 mVtxData[mVtxCount++] = mT0;
368 }
369 if ((mFlags & NORMAL) != 0) {
370 makeSpace(3);
371 mVtxData[mVtxCount++] = mNX;
372 mVtxData[mVtxCount++] = mNY;
373 mVtxData[mVtxCount++] = mNZ;
374 }
375 }
376
377 public void addVertex(float x, float y) {
378 if (mVtxSize != 2) {
379 throw new IllegalStateException("add mistmatch with declared components.");
380 }
381 makeSpace(2);
382 mVtxData[mVtxCount++] = x;
383 mVtxData[mVtxCount++] = y;
384 latch();
385 }
386
387 public void addVertex(float x, float y, float z) {
388 if (mVtxSize != 3) {
389 throw new IllegalStateException("add mistmatch with declared components.");
390 }
391 makeSpace(3);
392 mVtxData[mVtxCount++] = x;
393 mVtxData[mVtxCount++] = y;
394 mVtxData[mVtxCount++] = z;
395 latch();
396 }
397
398 public void setTexture(float s, float t) {
399 if ((mFlags & TEXTURE_0) == 0) {
400 throw new IllegalStateException("add mistmatch with declared components.");
401 }
402 mS0 = s;
403 mT0 = t;
404 }
405
406 public void setNormal(float x, float y, float z) {
407 if ((mFlags & NORMAL) == 0) {
408 throw new IllegalStateException("add mistmatch with declared components.");
409 }
410 mNX = x;
411 mNY = y;
412 mNZ = z;
413 }
414
415 public void setColor(float r, float g, float b, float a) {
416 if ((mFlags & COLOR) == 0) {
417 throw new IllegalStateException("add mistmatch with declared components.");
418 }
419 mR = r;
420 mG = g;
421 mB = b;
422 mA = a;
423 }
424
425 public void addTriangle(int idx1, int idx2, int idx3) {
426 if((idx1 >= mVtxCount) || (idx1 < 0) ||
427 (idx2 >= mVtxCount) || (idx2 < 0) ||
428 (idx3 >= mVtxCount) || (idx3 < 0)) {
429 throw new IllegalStateException("Index provided greater than vertex count.");
430 }
431 if ((mIndexCount + 3) >= mIndexData.length) {
432 short t[] = new short[mIndexData.length * 2];
433 System.arraycopy(mIndexData, 0, t, 0, mIndexData.length);
434 mIndexData = t;
435 }
436 mIndexData[mIndexCount++] = (short)idx1;
437 mIndexData[mIndexCount++] = (short)idx2;
438 mIndexData[mIndexCount++] = (short)idx3;
439 }
440
441 public Mesh create(boolean uploadToBufferObject) {
442 Element.Builder b = new Element.Builder(mRS);
443 int floatCount = mVtxSize;
444 b.add(Element.createVector(mRS,
445 Element.DataType.FLOAT_32,
446 mVtxSize), "position");
447 if ((mFlags & COLOR) != 0) {
448 floatCount += 4;
449 b.add(Element.F32_4(mRS), "color");
450 }
451 if ((mFlags & TEXTURE_0) != 0) {
452 floatCount += 2;
453 b.add(Element.F32_2(mRS), "texture0");
454 }
455 if ((mFlags & NORMAL) != 0) {
456 floatCount += 3;
457 b.add(Element.F32_3(mRS), "normal");
458 }
459 mElement = b.create();
460
461 Builder smb = new Builder(mRS);
462 smb.addVertexType(mElement, mVtxCount / floatCount);
463 smb.addIndexType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE);
464
465 Mesh sm = smb.create();
466
467 sm.getVertexAllocation(0).data(mVtxData);
468 if(uploadToBufferObject) {
469 sm.getVertexAllocation(0).uploadToBufferObject();
470 }
471
472 sm.getIndexAllocation(0).data(mIndexData);
473 sm.getIndexAllocation(0).uploadToBufferObject();
474
475 return sm;
476 }
477 }
478}
479