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Romain Guy694b5192010-07-21 21:33:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_FONT_RENDERER_H
18#define ANDROID_HWUI_FONT_RENDERER_H
Romain Guy694b5192010-07-21 21:33:20 -070019
Romain Guye3a9b242013-01-08 11:15:30 -080020#include <utils/LruCache.h>
Romain Guy694b5192010-07-21 21:33:20 -070021#include <utils/Vector.h>
Romain Guy694b5192010-07-21 21:33:20 -070022
Romain Guy694b5192010-07-21 21:33:20 -070023#include <SkPaint.h>
24
25#include <GLES2/gl2.h>
26
Romain Guy9f5dab32012-09-04 12:55:44 -070027#include "font/FontUtil.h"
28#include "font/CacheTexture.h"
29#include "font/CachedGlyphInfo.h"
30#include "font/Font.h"
Romain Guy115096f2013-03-19 11:32:41 -070031#include "utils/SortedList.h"
Romain Guye3a9b242013-01-08 11:15:30 -080032#include "Matrix.h"
Romain Guy51769a62010-07-23 00:28:00 -070033#include "Properties.h"
Romain Guy09147fb2010-07-22 13:08:20 -070034
Chris Craikf2d8ccc2013-02-13 16:14:17 -080035namespace RSC {
36 class Element;
37 class RS;
38 class ScriptIntrinsicBlur;
39}
40
Romain Guy257ae352013-03-20 16:31:12 -070041class Functor;
42
Romain Guy694b5192010-07-21 21:33:20 -070043namespace android {
44namespace uirenderer {
45
Romain Guy726aeba2011-06-01 14:52:00 -070046///////////////////////////////////////////////////////////////////////////////
Romain Guy726aeba2011-06-01 14:52:00 -070047// Renderer
48///////////////////////////////////////////////////////////////////////////////
49
Romain Guy694b5192010-07-21 21:33:20 -070050class FontRenderer {
51public:
52 FontRenderer();
53 ~FontRenderer();
54
Chet Haase9a824562011-12-16 15:44:59 -080055 void flushLargeCaches();
Romain Guy694b5192010-07-21 21:33:20 -070056
Romain Guyb45c0c92010-08-26 20:35:23 -070057 void setGammaTable(const uint8_t* gammaTable) {
58 mGammaTable = gammaTable;
59 }
60
Romain Guye3a9b242013-01-08 11:15:30 -080061 void setFont(SkPaint* paint, const mat4& matrix);
Chet Haasee816bae2012-08-09 13:39:02 -070062
Romain Guye3a9b242013-01-08 11:15:30 -080063 void precache(SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix);
Romain Guycf51a412013-04-08 19:40:31 -070064 void endPrecaching();
Chet Haasee816bae2012-08-09 13:39:02 -070065
Romain Guy671d6cf2012-01-18 12:39:17 -080066 // bounds is an out parameter
Romain Guy671d6cf2012-01-18 12:39:17 -080067 bool renderPosText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
Romain Guy257ae352013-03-20 16:31:12 -070068 uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -080069 Functor* functor, bool forceFinish = true);
70
Romain Guy97771732012-02-28 18:17:02 -080071 // bounds is an out parameter
72 bool renderTextOnPath(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
73 uint32_t len, int numGlyphs, SkPath* path, float hOffset, float vOffset, Rect* bounds);
Romain Guy694b5192010-07-21 21:33:20 -070074
Alex Sakhartchoukf18136c2010-08-06 14:49:04 -070075 struct DropShadow {
Romain Guy1e45aae2010-08-13 19:39:53 -070076 DropShadow() { };
77
78 DropShadow(const DropShadow& dropShadow):
79 width(dropShadow.width), height(dropShadow.height),
80 image(dropShadow.image), penX(dropShadow.penX),
81 penY(dropShadow.penY) {
82 }
83
Alex Sakhartchoukf18136c2010-08-06 14:49:04 -070084 uint32_t width;
85 uint32_t height;
86 uint8_t* image;
87 int32_t penX;
88 int32_t penY;
89 };
90
91 // After renderDropShadow returns, the called owns the memory in DropShadow.image
92 // and is responsible for releasing it when it's done with it
93 DropShadow renderDropShadow(SkPaint* paint, const char *text, uint32_t startIndex,
Raph Levien416a8472012-07-19 22:48:17 -070094 uint32_t len, int numGlyphs, uint32_t radius, const float* positions);
Alex Sakhartchoukf18136c2010-08-06 14:49:04 -070095
Romain Guy257ae352013-03-20 16:31:12 -070096 void setTextureFiltering(bool linearFiltering) {
Romain Guy80872462012-09-04 16:42:01 -070097 mLinearFiltering = linearFiltering;
Romain Guy694b5192010-07-21 21:33:20 -070098 }
99
Romain Guycf51a412013-04-08 19:40:31 -0700100 uint32_t getCacheSize() const;
Romain Guyc15008e2010-11-10 11:59:15 -0800101
Romain Guy9b1204b2012-09-04 15:22:57 -0700102private:
Romain Guy694b5192010-07-21 21:33:20 -0700103 friend class Font;
104
Chris Craik527a3aa2013-03-04 10:19:31 -0800105 static const uint32_t gMaxNumberOfQuads = 2048;
106
Romain Guyb45c0c92010-08-26 20:35:23 -0700107 const uint8_t* mGammaTable;
108
Chet Haase2a47c142011-12-14 15:22:56 -0800109 void allocateTextureMemory(CacheTexture* cacheTexture);
Chet Haase9a824562011-12-16 15:44:59 -0800110 void deallocateTextureMemory(CacheTexture* cacheTexture);
Chet Haase7de0cb12011-12-05 16:35:38 -0800111 void initTextTexture();
Romain Guy97771732012-02-28 18:17:02 -0800112 CacheTexture* createCacheTexture(int width, int height, bool allocate);
Chet Haase7de0cb12011-12-05 16:35:38 -0800113 void cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyph,
Chet Haasef942cf12012-08-30 09:06:46 -0700114 uint32_t *retOriginX, uint32_t *retOriginY, bool precaching);
Chet Haase378e9192012-08-15 15:54:54 -0700115 CacheTexture* cacheBitmapInTexture(const SkGlyph& glyph, uint32_t* startX, uint32_t* startY);
Romain Guy694b5192010-07-21 21:33:20 -0700116
117 void flushAllAndInvalidate();
118 void initVertexArrayBuffers();
119
120 void checkInit();
Romain Guy257ae352013-03-20 16:31:12 -0700121 void initRender(const Rect* clip, Rect* bounds, Functor* functor);
Romain Guy671d6cf2012-01-18 12:39:17 -0800122 void finishRender();
Romain Guy694b5192010-07-21 21:33:20 -0700123
124 void issueDrawCommand();
Romain Guy97771732012-02-28 18:17:02 -0800125 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
126 float x2, float y2, float u2, float v2,
127 float x3, float y3, float u3, float v3,
128 float x4, float y4, float u4, float v4, CacheTexture* texture);
Romain Guyd71dd362011-12-12 19:03:35 -0800129 void appendMeshQuad(float x1, float y1, float u1, float v1,
130 float x2, float y2, float u2, float v2,
131 float x3, float y3, float u3, float v3,
Chet Haase7de0cb12011-12-05 16:35:38 -0800132 float x4, float y4, float u4, float v4, CacheTexture* texture);
Romain Guy97771732012-02-28 18:17:02 -0800133 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
134 float x2, float y2, float u2, float v2,
135 float x3, float y3, float u3, float v3,
136 float x4, float y4, float u4, float v4, CacheTexture* texture);
Romain Guy694b5192010-07-21 21:33:20 -0700137
Romain Guy9b1204b2012-09-04 15:22:57 -0700138 void removeFont(const Font* font);
139
140 void checkTextureUpdate();
141
142 void setTextureDirty() {
143 mUploadTexture = true;
144 }
145
Chet Haase7de0cb12011-12-05 16:35:38 -0800146 uint32_t mSmallCacheWidth;
147 uint32_t mSmallCacheHeight;
Chet Haaseeb32a492012-08-31 13:54:03 -0700148 uint32_t mLargeCacheWidth;
149 uint32_t mLargeCacheHeight;
Romain Guy694b5192010-07-21 21:33:20 -0700150
Chet Haase378e9192012-08-15 15:54:54 -0700151 Vector<CacheTexture*> mCacheTextures;
Romain Guy694b5192010-07-21 21:33:20 -0700152
Romain Guy09147fb2010-07-22 13:08:20 -0700153 Font* mCurrentFont;
Romain Guye3a9b242013-01-08 11:15:30 -0800154 LruCache<Font::FontDescription, Font*> mActiveFonts;
Romain Guy694b5192010-07-21 21:33:20 -0700155
Chet Haase7de0cb12011-12-05 16:35:38 -0800156 CacheTexture* mCurrentCacheTexture;
Chet Haase7de0cb12011-12-05 16:35:38 -0800157
Romain Guy694b5192010-07-21 21:33:20 -0700158 bool mUploadTexture;
159
Romain Guy694b5192010-07-21 21:33:20 -0700160 uint32_t mIndexBufferID;
161
Romain Guy257ae352013-03-20 16:31:12 -0700162 Functor* mFunctor;
Romain Guy09147fb2010-07-22 13:08:20 -0700163 const Rect* mClip;
Romain Guy5b3b3522010-10-27 18:57:51 -0700164 Rect* mBounds;
165 bool mDrawn;
Romain Guy09147fb2010-07-22 13:08:20 -0700166
Romain Guy694b5192010-07-21 21:33:20 -0700167 bool mInitialized;
Alex Sakhartchouk89a524a2010-08-02 17:52:30 -0700168
Romain Guye8cb9c142010-10-04 14:14:11 -0700169 bool mLinearFiltering;
170
Chris Craikf2d8ccc2013-02-13 16:14:17 -0800171 // RS constructs
172 sp<RSC::RS> mRs;
173 sp<const RSC::Element> mRsElement;
174 sp<RSC::ScriptIntrinsicBlur> mRsScript;
175
Romain Guy9b1204b2012-09-04 15:22:57 -0700176 static void computeGaussianWeights(float* weights, int32_t radius);
177 static void horizontalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
Romain Guy1e45aae2010-08-13 19:39:53 -0700178 int32_t width, int32_t height);
Romain Guy9b1204b2012-09-04 15:22:57 -0700179 static void verticalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
Romain Guy1e45aae2010-08-13 19:39:53 -0700180 int32_t width, int32_t height);
Chris Craikf2d8ccc2013-02-13 16:14:17 -0800181
182 // the input image handle may have its pointer replaced (to avoid copies)
183 void blurImage(uint8_t** image, int32_t width, int32_t height, int32_t radius);
Romain Guy694b5192010-07-21 21:33:20 -0700184};
185
186}; // namespace uirenderer
187}; // namespace android
188
Romain Guy5b3b3522010-10-27 18:57:51 -0700189#endif // ANDROID_HWUI_FONT_RENDERER_H