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The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.pm.ActivityInfo;
20import android.graphics.PixelFormat;
21import android.os.IBinder;
22import android.os.Parcel;
23import android.os.Parcelable;
24import android.text.TextUtils;
25import android.util.Log;
26
27
28/**
29 * The interface that apps use to talk to the window manager.
30 * <p>
31 * Use <code>Context.getSystemService(Context.WINDOW_SERVICE)</code> to get one of these.
32 *
33 * @see android.content.Context#getSystemService
34 * @see android.content.Context#WINDOW_SERVICE
35 */
36public interface WindowManager extends ViewManager {
37 /**
38 * Exception that is thrown when trying to add view whose
39 * {@link WindowManager.LayoutParams} {@link WindowManager.LayoutParams#token}
40 * is invalid.
41 */
42 public static class BadTokenException extends RuntimeException {
43 public BadTokenException() {
44 }
45
46 public BadTokenException(String name) {
47 super(name);
48 }
49 }
50
51 /**
52 * Use this method to get the default Display object.
53 *
54 * @return default Display object
55 */
56 public Display getDefaultDisplay();
57
58 /**
59 * Special variation of {@link #removeView} that immediately invokes
60 * the given view hierarchy's {@link View#onDetachedFromWindow()
61 * View.onDetachedFromWindow()} methods before returning. This is not
62 * for normal applications; using it correctly requires great care.
63 *
64 * @param view The view to be removed.
65 */
66 public void removeViewImmediate(View view);
67
68 public static class LayoutParams extends ViewGroup.LayoutParams
69 implements Parcelable {
70 /**
71 * X position for this window. With the default gravity it is ignored.
72 * When using {@link Gravity#LEFT} or {@link Gravity#RIGHT} it provides
73 * an offset from the given edge.
74 */
75 public int x;
76
77 /**
78 * Y position for this window. With the default gravity it is ignored.
79 * When using {@link Gravity#TOP} or {@link Gravity#BOTTOM} it provides
80 * an offset from the given edge.
81 */
82 public int y;
83
84 /**
85 * Indicates how much of the extra space will be allocated horizontally
86 * to the view associated with these LayoutParams. Specify 0 if the view
87 * should not be stretched. Otherwise the extra pixels will be pro-rated
88 * among all views whose weight is greater than 0.
89 */
90 public float horizontalWeight;
91
92 /**
93 * Indicates how much of the extra space will be allocated vertically
94 * to the view associated with these LayoutParams. Specify 0 if the view
95 * should not be stretched. Otherwise the extra pixels will be pro-rated
96 * among all views whose weight is greater than 0.
97 */
98 public float verticalWeight;
99
100 /**
101 * The general type of window. There are three main classes of
102 * window types:
103 * <ul>
104 * <li> <strong>Application windows</strong> (ranging from
105 * {@link #FIRST_APPLICATION_WINDOW} to
106 * {@link #LAST_APPLICATION_WINDOW}) are normal top-level application
107 * windows. For these types of windows, the {@link #token} must be
108 * set to the token of the activity they are a part of (this will
109 * normally be done for you if {@link #token} is null).
110 * <li> <strong>Sub-windows</strong> (ranging from
111 * {@link #FIRST_SUB_WINDOW} to
112 * {@link #LAST_SUB_WINDOW}) are associated with another top-level
113 * window. For these types of windows, the {@link #token} must be
114 * the token of the window it is attached to.
115 * <li> <strong>System windows</strong> (ranging from
116 * {@link #FIRST_SYSTEM_WINDOW} to
117 * {@link #LAST_SYSTEM_WINDOW}) are special types of windows for
118 * use by the system for specific purposes. They should not normally
119 * be used by applications, and a special permission is required
120 * to use them.
121 * </ul>
122 *
123 * @see #TYPE_BASE_APPLICATION
124 * @see #TYPE_APPLICATION
125 * @see #TYPE_APPLICATION_STARTING
126 * @see #TYPE_APPLICATION_PANEL
127 * @see #TYPE_APPLICATION_MEDIA
128 * @see #TYPE_APPLICATION_SUB_PANEL
129 * @see #TYPE_APPLICATION_ATTACHED_DIALOG
130 * @see #TYPE_STATUS_BAR
131 * @see #TYPE_SEARCH_BAR
132 * @see #TYPE_PHONE
133 * @see #TYPE_SYSTEM_ALERT
134 * @see #TYPE_KEYGUARD
135 * @see #TYPE_TOAST
136 * @see #TYPE_SYSTEM_OVERLAY
137 * @see #TYPE_PRIORITY_PHONE
138 * @see #TYPE_STATUS_BAR_PANEL
139 * @see #TYPE_SYSTEM_DIALOG
140 * @see #TYPE_KEYGUARD_DIALOG
141 * @see #TYPE_SYSTEM_ERROR
142 * @see #TYPE_INPUT_METHOD
143 * @see #TYPE_INPUT_METHOD_DIALOG
144 */
145 public int type;
146
147 /**
148 * Start of window types that represent normal application windows.
149 */
150 public static final int FIRST_APPLICATION_WINDOW = 1;
151
152 /**
153 * Window type: an application window that serves as the "base" window
154 * of the overall application; all other application windows will
155 * appear on top of it.
156 */
157 public static final int TYPE_BASE_APPLICATION = 1;
158
159 /**
160 * Window type: a normal application window. The {@link #token} must be
161 * an Activity token identifying who the window belongs to.
162 */
163 public static final int TYPE_APPLICATION = 2;
164
165 /**
166 * Window type: special application window that is displayed while the
167 * application is starting. Not for use by applications themselves;
168 * this is used by the system to display something until the
169 * application can show its own windows.
170 */
171 public static final int TYPE_APPLICATION_STARTING = 3;
172
173 /**
174 * End of types of application windows.
175 */
176 public static final int LAST_APPLICATION_WINDOW = 99;
177
178 /**
179 * Start of types of sub-windows. The {@link #token} of these windows
180 * must be set to the window they are attached to. These types of
181 * windows are kept next to their attached window in Z-order, and their
182 * coordinate space is relative to their attached window.
183 */
184 public static final int FIRST_SUB_WINDOW = 1000;
185
186 /**
187 * Window type: a panel on top of an application window. These windows
188 * appear on top of their attached window.
189 */
190 public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW;
191
192 /**
193 * Window type: window for showing media (e.g. video). These windows
194 * are displayed behind their attached window.
195 */
196 public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1;
197
198 /**
199 * Window type: a sub-panel on top of an application window. These
200 * windows are displayed on top their attached window and any
201 * {@link #TYPE_APPLICATION_PANEL} panels.
202 */
203 public static final int TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2;
204
205 /** Window type: like {@link #TYPE_APPLICATION_PANEL}, but layout
206 * of the window happens as that of a top-level window, <em>not</em>
207 * as a child of its container.
208 */
209 public static final int TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3;
210
211 /**
Dianne Hackbornc4d5d022009-05-21 17:32:42 -0700212 * Window type: window for showing overlays on top of media windows.
213 * These windows are displayed between TYPE_APPLICATION_MEDIA and the
214 * application window. They should be translucent to be useful. This
215 * is a big ugly hack so:
216 * @hide
217 */
218 public static final int TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4;
219
220 /**
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800221 * End of types of sub-windows.
222 */
223 public static final int LAST_SUB_WINDOW = 1999;
224
225 /**
226 * Start of system-specific window types. These are not normally
227 * created by applications.
228 */
229 public static final int FIRST_SYSTEM_WINDOW = 2000;
230
231 /**
232 * Window type: the status bar. There can be only one status bar
233 * window; it is placed at the top of the screen, and all other
234 * windows are shifted down so they are below it.
235 */
236 public static final int TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW;
237
238 /**
239 * Window type: the search bar. There can be only one search bar
240 * window; it is placed at the top of the screen.
241 */
242 public static final int TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1;
243
244 /**
245 * Window type: phone. These are non-application windows providing
246 * user interaction with the phone (in particular incoming calls).
247 * These windows are normally placed above all applications, but behind
248 * the status bar.
249 */
250 public static final int TYPE_PHONE = FIRST_SYSTEM_WINDOW+2;
251
252 /**
253 * Window type: system window, such as low power alert. These windows
254 * are always on top of application windows.
255 */
256 public static final int TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3;
257
258 /**
259 * Window type: keyguard window.
260 */
261 public static final int TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4;
262
263 /**
264 * Window type: transient notifications.
265 */
266 public static final int TYPE_TOAST = FIRST_SYSTEM_WINDOW+5;
267
268 /**
269 * Window type: system overlay windows, which need to be displayed
270 * on top of everything else. These windows must not take input
271 * focus, or they will interfere with the keyguard.
272 */
273 public static final int TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6;
274
275 /**
276 * Window type: priority phone UI, which needs to be displayed even if
277 * the keyguard is active. These windows must not take input
278 * focus, or they will interfere with the keyguard.
279 */
280 public static final int TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7;
281
282 /**
283 * Window type: panel that slides out from the status bar
284 */
285 public static final int TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+8;
286
287 /**
288 * Window type: panel that slides out from the status bar
289 */
290 public static final int TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8;
291
292 /**
293 * Window type: dialogs that the keyguard shows
294 */
295 public static final int TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9;
296
297 /**
298 * Window type: internal system error windows, appear on top of
299 * everything they can.
300 */
301 public static final int TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10;
302
303 /**
304 * Window type: internal input methods windows, which appear above
305 * the normal UI. Application windows may be resized or panned to keep
306 * the input focus visible while this window is displayed.
307 */
308 public static final int TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11;
309
310 /**
311 * Window type: internal input methods dialog windows, which appear above
312 * the current input method window.
313 */
314 public static final int TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12;
315
316 /**
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700317 * Window type: wallpaper window, placed behind any window that wants
318 * to sit on top of the wallpaper.
319 */
320 public static final int TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13;
321
322 /**
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800323 * End of types of system windows.
324 */
325 public static final int LAST_SYSTEM_WINDOW = 2999;
326
327 /**
328 * Specifies what type of memory buffers should be used by this window.
329 * Default is normal.
330 *
331 * @see #MEMORY_TYPE_NORMAL
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800332 * @see #MEMORY_TYPE_PUSH_BUFFERS
333 */
334 public int memoryType;
335
336 /** Memory type: The window's surface is allocated in main memory. */
337 public static final int MEMORY_TYPE_NORMAL = 0;
338 /** Memory type: The window's surface is configured to be accessible
Mathias Agopian317a6282009-08-13 17:29:02 -0700339 * by DMA engines and hardware accelerators.
340 * @deprecated this is ignored, this value is set automatically when needed.
341 */
342 @Deprecated
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800343 public static final int MEMORY_TYPE_HARDWARE = 1;
344 /** Memory type: The window's surface is configured to be accessible
Mathias Agopian317a6282009-08-13 17:29:02 -0700345 * by graphics accelerators.
346 * @deprecated this is ignored, this value is set automatically when needed.
347 */
348 @Deprecated
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800349 public static final int MEMORY_TYPE_GPU = 2;
350 /** Memory type: The window's surface doesn't own its buffers and
351 * therefore cannot be locked. Instead the buffers are pushed to
352 * it through native binder calls. */
353 public static final int MEMORY_TYPE_PUSH_BUFFERS = 3;
354
355 /**
356 * Various behavioral options/flags. Default is none.
357 *
358 * @see #FLAG_BLUR_BEHIND
359 * @see #FLAG_DIM_BEHIND
360 * @see #FLAG_NOT_FOCUSABLE
361 * @see #FLAG_NOT_TOUCHABLE
362 * @see #FLAG_NOT_TOUCH_MODAL
363 * @see #FLAG_LAYOUT_IN_SCREEN
364 * @see #FLAG_DITHER
365 * @see #FLAG_KEEP_SCREEN_ON
366 * @see #FLAG_FULLSCREEN
367 * @see #FLAG_FORCE_NOT_FULLSCREEN
368 * @see #FLAG_IGNORE_CHEEK_PRESSES
369 */
370 public int flags;
371
372 /** Window flag: everything behind this window will be dimmed.
373 * Use {@link #dimAmount} to control the amount of dim. */
374 public static final int FLAG_DIM_BEHIND = 0x00000002;
375
376 /** Window flag: blur everything behind this window. */
377 public static final int FLAG_BLUR_BEHIND = 0x00000004;
378
379 /** Window flag: this window won't ever get key input focus, so the
380 * user can not send key or other button events to it. Those will
381 * instead go to whatever focusable window is behind it. This flag
382 * will also enable {@link #FLAG_NOT_TOUCH_MODAL} whether or not that
383 * is explicitly set.
384 *
385 * <p>Setting this flag also implies that the window will not need to
386 * interact with
387 * a soft input method, so it will be Z-ordered and positioned
388 * independently of any active input method (typically this means it
389 * gets Z-ordered on top of the input method, so it can use the full
390 * screen for its content and cover the input method if needed. You
391 * can use {@link #FLAG_ALT_FOCUSABLE_IM} to modify this behavior. */
392 public static final int FLAG_NOT_FOCUSABLE = 0x00000008;
393
394 /** Window flag: this window can never receive touch events. */
395 public static final int FLAG_NOT_TOUCHABLE = 0x00000010;
396
397 /** Window flag: Even when this window is focusable (its
398 * {@link #FLAG_NOT_FOCUSABLE is not set), allow any pointer events
399 * outside of the window to be sent to the windows behind it. Otherwise
400 * it will consume all pointer events itself, regardless of whether they
401 * are inside of the window. */
402 public static final int FLAG_NOT_TOUCH_MODAL = 0x00000020;
403
404 /** Window flag: When set, if the device is asleep when the touch
405 * screen is pressed, you will receive this first touch event. Usually
406 * the first touch event is consumed by the system since the user can
407 * not see what they are pressing on.
408 */
409 public static final int FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040;
410
411 /** Window flag: as long as this window is visible to the user, keep
412 * the device's screen turned on and bright. */
413 public static final int FLAG_KEEP_SCREEN_ON = 0x00000080;
414
415 /** Window flag: place the window within the entire screen, ignoring
416 * decorations around the border (a.k.a. the status bar). The
417 * window must correctly position its contents to take the screen
418 * decoration into account. This flag is normally set for you
419 * by Window as described in {@link Window#setFlags}. */
420 public static final int FLAG_LAYOUT_IN_SCREEN = 0x00000100;
421
422 /** Window flag: allow window to extend outside of the screen. */
423 public static final int FLAG_LAYOUT_NO_LIMITS = 0x00000200;
424
425 /** Window flag: Hide all screen decorations (e.g. status bar) while
426 * this window is displayed. This allows the window to use the entire
427 * display space for itself -- the status bar will be hidden when
428 * an app window with this flag set is on the top layer. */
429 public static final int FLAG_FULLSCREEN = 0x00000400;
430
431 /** Window flag: Override {@link #FLAG_FULLSCREEN and force the
432 * screen decorations (such as status bar) to be shown. */
433 public static final int FLAG_FORCE_NOT_FULLSCREEN = 0x00000800;
434
435 /** Window flag: turn on dithering when compositing this window to
436 * the screen. */
437 public static final int FLAG_DITHER = 0x00001000;
438
439 /** Window flag: don't allow screen shots while this window is
440 * displayed. */
441 public static final int FLAG_SECURE = 0x00002000;
442
443 /** Window flag: a special mode where the layout parameters are used
444 * to perform scaling of the surface when it is composited to the
445 * screen. */
446 public static final int FLAG_SCALED = 0x00004000;
447
448 /** Window flag: intended for windows that will often be used when the user is
449 * holding the screen against their face, it will aggressively filter the event
450 * stream to prevent unintended presses in this situation that may not be
451 * desired for a particular window, when such an event stream is detected, the
452 * application will receive a CANCEL motion event to indicate this so applications
453 * can handle this accordingly by taking no action on the event
454 * until the finger is released. */
455 public static final int FLAG_IGNORE_CHEEK_PRESSES = 0x00008000;
456
457 /** Window flag: a special option only for use in combination with
458 * {@link #FLAG_LAYOUT_IN_SCREEN}. When requesting layout in the
459 * screen your window may appear on top of or behind screen decorations
460 * such as the status bar. By also including this flag, the window
461 * manager will report the inset rectangle needed to ensure your
462 * content is not covered by screen decorations. This flag is normally
463 * set for you by Window as described in {@link Window#setFlags}.*/
464 public static final int FLAG_LAYOUT_INSET_DECOR = 0x00010000;
465
466 /** Window flag: invert the state of {@link #FLAG_NOT_FOCUSABLE} with
467 * respect to how this window interacts with the current method. That
468 * is, if FLAG_NOT_FOCUSABLE is set and this flag is set, then the
469 * window will behave as if it needs to interact with the input method
470 * and thus be placed behind/away from it; if FLAG_NOT_FOCUSABLE is
471 * not set and this flag is set, then the window will behave as if it
472 * doesn't need to interact with the input method and can be placed
473 * to use more space and cover the input method.
474 */
475 public static final int FLAG_ALT_FOCUSABLE_IM = 0x00020000;
476
477 /** Window flag: if you have set {@link #FLAG_NOT_TOUCH_MODAL}, you
478 * can set this flag to receive a single special MotionEvent with
479 * the action
480 * {@link MotionEvent#ACTION_OUTSIDE MotionEvent.ACTION_OUTSIDE} for
481 * touches that occur outside of your window. Note that you will not
482 * receive the full down/move/up gesture, only the location of the
483 * first down as an ACTION_OUTSIDE.
484 */
485 public static final int FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000;
486
Suchi Amalapurapud1a93372009-05-14 17:54:31 -0700487 /** Window flag: special flag to let windows be shown when the screen
488 * is locked. This will let application windows take precedence over
489 * key guard or any other lock screens. Can be used with
490 * {@link #FLAG_KEEP_SCREEN_ON} to turn screen on and display windows
491 * directly before showing the key guard window
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700492 */
Suchi Amalapurapud1a93372009-05-14 17:54:31 -0700493 public static final int FLAG_SHOW_WHEN_LOCKED = 0x00080000;
494
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700495 /** Window flag: ask that the system wallpaper be shown behind
496 * your window. The window surface must be translucent to be able
497 * to actually see the wallpaper behind it; this flag just ensures
498 * that the wallpaper surface will be there if this window actually
499 * has translucent regions.
500 */
501 public static final int FLAG_SHOW_WALLPAPER = 0x00100000;
502
Dianne Hackborn93e462b2009-09-15 22:50:40 -0700503 /** Window flag: when set as a window is being added or made
504 * visible, once the window has been shown then the system will
505 * poke the power manager's user activity (as if the user had woken
506 * up the device) to turn the screen on. */
507 public static final int FLAG_TURN_SCREEN_ON = 0x00200000;
508
Mitsuru Oshima1ecf5d22009-07-06 17:20:38 -0700509 /** Window flag: special flag to limit the size of the window to be
510 * original size ([320x480] x density). Used to create window for applications
511 * running under compatibility mode.
512 *
513 * {@hide} */
Dianne Hackborn4c62fc02009-08-08 20:40:27 -0700514 public static final int FLAG_COMPATIBLE_WINDOW = 0x20000000;
Mitsuru Oshima1ecf5d22009-07-06 17:20:38 -0700515
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800516 /** Window flag: a special option intended for system dialogs. When
517 * this flag is set, the window will demand focus unconditionally when
518 * it is created.
519 * {@hide} */
520 public static final int FLAG_SYSTEM_ERROR = 0x40000000;
521
522 /**
523 * Given a particular set of window manager flags, determine whether
524 * such a window may be a target for an input method when it has
525 * focus. In particular, this checks the
526 * {@link #FLAG_NOT_FOCUSABLE} and {@link #FLAG_ALT_FOCUSABLE_IM}
527 * flags and returns true if the combination of the two corresponds
528 * to a window that needs to be behind the input method so that the
529 * user can type into it.
530 *
531 * @param flags The current window manager flags.
532 *
533 * @return Returns true if such a window should be behind/interact
534 * with an input method, false if not.
535 */
536 public static boolean mayUseInputMethod(int flags) {
537 switch (flags&(FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM)) {
538 case 0:
539 case FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM:
540 return true;
541 }
542 return false;
543 }
544
545 /**
546 * Mask for {@link #softInputMode} of the bits that determine the
547 * desired visibility state of the soft input area for this window.
548 */
549 public static final int SOFT_INPUT_MASK_STATE = 0x0f;
550
551 /**
552 * Visibility state for {@link #softInputMode}: no state has been specified.
553 */
554 public static final int SOFT_INPUT_STATE_UNSPECIFIED = 0;
555
556 /**
557 * Visibility state for {@link #softInputMode}: please don't change the state of
558 * the soft input area.
559 */
560 public static final int SOFT_INPUT_STATE_UNCHANGED = 1;
561
562 /**
563 * Visibility state for {@link #softInputMode}: please hide any soft input
564 * area when normally appropriate (when the user is navigating
565 * forward to your window).
566 */
567 public static final int SOFT_INPUT_STATE_HIDDEN = 2;
568
569 /**
570 * Visibility state for {@link #softInputMode}: please always hide any
571 * soft input area when this window receives focus.
572 */
573 public static final int SOFT_INPUT_STATE_ALWAYS_HIDDEN = 3;
574
575 /**
576 * Visibility state for {@link #softInputMode}: please show the soft
577 * input area when normally appropriate (when the user is navigating
578 * forward to your window).
579 */
580 public static final int SOFT_INPUT_STATE_VISIBLE = 4;
581
582 /**
583 * Visibility state for {@link #softInputMode}: please always make the
584 * soft input area visible when this window receives input focus.
585 */
586 public static final int SOFT_INPUT_STATE_ALWAYS_VISIBLE = 5;
587
588 /**
589 * Mask for {@link #softInputMode} of the bits that determine the
590 * way that the window should be adjusted to accommodate the soft
591 * input window.
592 */
593 public static final int SOFT_INPUT_MASK_ADJUST = 0xf0;
594
595 /** Adjustment option for {@link #softInputMode}: nothing specified.
596 * The system will try to pick one or
597 * the other depending on the contents of the window.
598 */
599 public static final int SOFT_INPUT_ADJUST_UNSPECIFIED = 0x00;
600
601 /** Adjustment option for {@link #softInputMode}: set to allow the
602 * window to be resized when an input
603 * method is shown, so that its contents are not covered by the input
604 * method. This can <em>not<em> be combined with
605 * {@link #SOFT_INPUT_ADJUST_PAN}; if
606 * neither of these are set, then the system will try to pick one or
607 * the other depending on the contents of the window.
608 */
609 public static final int SOFT_INPUT_ADJUST_RESIZE = 0x10;
610
611 /** Adjustment option for {@link #softInputMode}: set to have a window
612 * pan when an input method is
613 * shown, so it doesn't need to deal with resizing but just panned
614 * by the framework to ensure the current input focus is visible. This
615 * can <em>not<em> be combined with {@link #SOFT_INPUT_ADJUST_RESIZE}; if
616 * neither of these are set, then the system will try to pick one or
617 * the other depending on the contents of the window.
618 */
619 public static final int SOFT_INPUT_ADJUST_PAN = 0x20;
620
621 /**
622 * Bit for {@link #softInputMode}: set when the user has navigated
623 * forward to the window. This is normally set automatically for
624 * you by the system, though you may want to set it in certain cases
625 * when you are displaying a window yourself. This flag will always
626 * be cleared automatically after the window is displayed.
627 */
628 public static final int SOFT_INPUT_IS_FORWARD_NAVIGATION = 0x100;
629
630 /**
631 * Desired operating mode for any soft input area. May any combination
632 * of:
633 *
634 * <ul>
635 * <li> One of the visibility states
636 * {@link #SOFT_INPUT_STATE_UNSPECIFIED}, {@link #SOFT_INPUT_STATE_UNCHANGED},
637 * {@link #SOFT_INPUT_STATE_HIDDEN}, {@link #SOFT_INPUT_STATE_ALWAYS_VISIBLE}, or
638 * {@link #SOFT_INPUT_STATE_VISIBLE}.
639 * <li> One of the adjustment options
640 * {@link #SOFT_INPUT_ADJUST_UNSPECIFIED},
641 * {@link #SOFT_INPUT_ADJUST_RESIZE}, or
642 * {@link #SOFT_INPUT_ADJUST_PAN}.
643 */
644 public int softInputMode;
645
646 /**
647 * Placement of window within the screen as per {@link Gravity}
648 *
649 * @see Gravity
650 */
651 public int gravity;
652
653 /**
654 * The horizontal margin, as a percentage of the container's width,
655 * between the container and the widget.
656 */
657 public float horizontalMargin;
658
659 /**
660 * The vertical margin, as a percentage of the container's height,
661 * between the container and the widget.
662 */
663 public float verticalMargin;
664
665 /**
666 * The desired bitmap format. May be one of the constants in
667 * {@link android.graphics.PixelFormat}. Default is OPAQUE.
668 */
669 public int format;
670
671 /**
672 * A style resource defining the animations to use for this window.
673 * This must be a system resource; it can not be an application resource
674 * because the window manager does not have access to applications.
675 */
676 public int windowAnimations;
677
678 /**
679 * An alpha value to apply to this entire window.
680 * An alpha of 1.0 means fully opaque and 0.0 means fully transparent
681 */
682 public float alpha = 1.0f;
683
684 /**
685 * When {@link #FLAG_DIM_BEHIND} is set, this is the amount of dimming
686 * to apply. Range is from 1.0 for completely opaque to 0.0 for no
687 * dim.
688 */
689 public float dimAmount = 1.0f;
690
691 /**
692 * This can be used to override the user's preferred brightness of
693 * the screen. A value of less than 0, the default, means to use the
694 * preferred screen brightness. 0 to 1 adjusts the brightness from
695 * dark to full bright.
696 */
697 public float screenBrightness = -1.0f;
698
699 /**
700 * Identifier for this window. This will usually be filled in for
701 * you.
702 */
703 public IBinder token = null;
704
705 /**
706 * Name of the package owning this window.
707 */
708 public String packageName = null;
709
710 /**
711 * Specific orientation value for a window.
712 * May be any of the same values allowed
713 * for {@link android.content.pm.ActivityInfo#screenOrientation}.
714 * If not set, a default value of
715 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSPECIFIED}
716 * will be used.
717 */
718 public int screenOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
719
720
721 public LayoutParams() {
722 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
723 type = TYPE_APPLICATION;
724 format = PixelFormat.OPAQUE;
725 }
726
727 public LayoutParams(int _type) {
728 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
729 type = _type;
730 format = PixelFormat.OPAQUE;
731 }
732
733 public LayoutParams(int _type, int _flags) {
734 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
735 type = _type;
736 flags = _flags;
737 format = PixelFormat.OPAQUE;
738 }
739
740 public LayoutParams(int _type, int _flags, int _format) {
741 super(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
742 type = _type;
743 flags = _flags;
744 format = _format;
745 }
746
747 public LayoutParams(int w, int h, int _type, int _flags, int _format) {
748 super(w, h);
749 type = _type;
750 flags = _flags;
751 format = _format;
752 }
753
754 public LayoutParams(int w, int h, int xpos, int ypos, int _type,
755 int _flags, int _format) {
756 super(w, h);
757 x = xpos;
758 y = ypos;
759 type = _type;
760 flags = _flags;
761 format = _format;
762 }
763
764 public final void setTitle(CharSequence title) {
765 if (null == title)
766 title = "";
767
768 mTitle = TextUtils.stringOrSpannedString(title);
769 }
770
771 public final CharSequence getTitle() {
772 return mTitle;
773 }
774
775 public int describeContents() {
776 return 0;
777 }
778
779 public void writeToParcel(Parcel out, int parcelableFlags) {
780 out.writeInt(width);
781 out.writeInt(height);
782 out.writeInt(x);
783 out.writeInt(y);
784 out.writeInt(type);
785 out.writeInt(memoryType);
786 out.writeInt(flags);
787 out.writeInt(softInputMode);
788 out.writeInt(gravity);
789 out.writeFloat(horizontalMargin);
790 out.writeFloat(verticalMargin);
791 out.writeInt(format);
792 out.writeInt(windowAnimations);
793 out.writeFloat(alpha);
794 out.writeFloat(dimAmount);
795 out.writeFloat(screenBrightness);
796 out.writeStrongBinder(token);
797 out.writeString(packageName);
798 TextUtils.writeToParcel(mTitle, out, parcelableFlags);
799 out.writeInt(screenOrientation);
800 }
801
802 public static final Parcelable.Creator<LayoutParams> CREATOR
803 = new Parcelable.Creator<LayoutParams>() {
804 public LayoutParams createFromParcel(Parcel in) {
805 return new LayoutParams(in);
806 }
807
808 public LayoutParams[] newArray(int size) {
809 return new LayoutParams[size];
810 }
811 };
812
813
814 public LayoutParams(Parcel in) {
815 width = in.readInt();
816 height = in.readInt();
817 x = in.readInt();
818 y = in.readInt();
819 type = in.readInt();
820 memoryType = in.readInt();
821 flags = in.readInt();
822 softInputMode = in.readInt();
823 gravity = in.readInt();
824 horizontalMargin = in.readFloat();
825 verticalMargin = in.readFloat();
826 format = in.readInt();
827 windowAnimations = in.readInt();
828 alpha = in.readFloat();
829 dimAmount = in.readFloat();
830 screenBrightness = in.readFloat();
831 token = in.readStrongBinder();
832 packageName = in.readString();
833 mTitle = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in);
834 screenOrientation = in.readInt();
835 }
836
Romain Guy72998072009-06-22 11:09:20 -0700837 @SuppressWarnings({"PointlessBitwiseExpression"})
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800838 public static final int LAYOUT_CHANGED = 1<<0;
839 public static final int TYPE_CHANGED = 1<<1;
840 public static final int FLAGS_CHANGED = 1<<2;
841 public static final int FORMAT_CHANGED = 1<<3;
842 public static final int ANIMATION_CHANGED = 1<<4;
843 public static final int DIM_AMOUNT_CHANGED = 1<<5;
844 public static final int TITLE_CHANGED = 1<<6;
845 public static final int ALPHA_CHANGED = 1<<7;
846 public static final int MEMORY_TYPE_CHANGED = 1<<8;
847 public static final int SOFT_INPUT_MODE_CHANGED = 1<<9;
848 public static final int SCREEN_ORIENTATION_CHANGED = 1<<10;
849 public static final int SCREEN_BRIGHTNESS_CHANGED = 1<<11;
850
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -0700851 // internal buffer to backup/restore parameters under compatibility mode.
852 private int[] mCompatibilityParamsBackup = null;
853
The Android Open Source Project9066cfe2009-03-03 19:31:44 -0800854 public final int copyFrom(LayoutParams o) {
855 int changes = 0;
856
857 if (width != o.width) {
858 width = o.width;
859 changes |= LAYOUT_CHANGED;
860 }
861 if (height != o.height) {
862 height = o.height;
863 changes |= LAYOUT_CHANGED;
864 }
865 if (x != o.x) {
866 x = o.x;
867 changes |= LAYOUT_CHANGED;
868 }
869 if (y != o.y) {
870 y = o.y;
871 changes |= LAYOUT_CHANGED;
872 }
873 if (horizontalWeight != o.horizontalWeight) {
874 horizontalWeight = o.horizontalWeight;
875 changes |= LAYOUT_CHANGED;
876 }
877 if (verticalWeight != o.verticalWeight) {
878 verticalWeight = o.verticalWeight;
879 changes |= LAYOUT_CHANGED;
880 }
881 if (horizontalMargin != o.horizontalMargin) {
882 horizontalMargin = o.horizontalMargin;
883 changes |= LAYOUT_CHANGED;
884 }
885 if (verticalMargin != o.verticalMargin) {
886 verticalMargin = o.verticalMargin;
887 changes |= LAYOUT_CHANGED;
888 }
889 if (type != o.type) {
890 type = o.type;
891 changes |= TYPE_CHANGED;
892 }
893 if (memoryType != o.memoryType) {
894 memoryType = o.memoryType;
895 changes |= MEMORY_TYPE_CHANGED;
896 }
897 if (flags != o.flags) {
898 flags = o.flags;
899 changes |= FLAGS_CHANGED;
900 }
901 if (softInputMode != o.softInputMode) {
902 softInputMode = o.softInputMode;
903 changes |= SOFT_INPUT_MODE_CHANGED;
904 }
905 if (gravity != o.gravity) {
906 gravity = o.gravity;
907 changes |= LAYOUT_CHANGED;
908 }
909 if (horizontalMargin != o.horizontalMargin) {
910 horizontalMargin = o.horizontalMargin;
911 changes |= LAYOUT_CHANGED;
912 }
913 if (verticalMargin != o.verticalMargin) {
914 verticalMargin = o.verticalMargin;
915 changes |= LAYOUT_CHANGED;
916 }
917 if (format != o.format) {
918 format = o.format;
919 changes |= FORMAT_CHANGED;
920 }
921 if (windowAnimations != o.windowAnimations) {
922 windowAnimations = o.windowAnimations;
923 changes |= ANIMATION_CHANGED;
924 }
925 if (token == null) {
926 // NOTE: token only copied if the recipient doesn't
927 // already have one.
928 token = o.token;
929 }
930 if (packageName == null) {
931 // NOTE: packageName only copied if the recipient doesn't
932 // already have one.
933 packageName = o.packageName;
934 }
935 if (!mTitle.equals(o.mTitle)) {
936 mTitle = o.mTitle;
937 changes |= TITLE_CHANGED;
938 }
939 if (alpha != o.alpha) {
940 alpha = o.alpha;
941 changes |= ALPHA_CHANGED;
942 }
943 if (dimAmount != o.dimAmount) {
944 dimAmount = o.dimAmount;
945 changes |= DIM_AMOUNT_CHANGED;
946 }
947 if (screenBrightness != o.screenBrightness) {
948 screenBrightness = o.screenBrightness;
949 changes |= SCREEN_BRIGHTNESS_CHANGED;
950 }
951
952 if (screenOrientation != o.screenOrientation) {
953 screenOrientation = o.screenOrientation;
954 changes |= SCREEN_ORIENTATION_CHANGED;
955 }
956 return changes;
957 }
958
959 @Override
960 public String debug(String output) {
961 output += "Contents of " + this + ":";
962 Log.d("Debug", output);
963 output = super.debug("");
964 Log.d("Debug", output);
965 Log.d("Debug", "");
966 Log.d("Debug", "WindowManager.LayoutParams={title=" + mTitle + "}");
967 return "";
968 }
969
970 @Override
971 public String toString() {
972 StringBuilder sb = new StringBuilder(256);
973 sb.append("WM.LayoutParams{");
974 sb.append("(");
975 sb.append(x);
976 sb.append(',');
977 sb.append(y);
978 sb.append(")(");
979 sb.append((width==FILL_PARENT?"fill":(width==WRAP_CONTENT?"wrap":width)));
980 sb.append('x');
981 sb.append((height==FILL_PARENT?"fill":(height==WRAP_CONTENT?"wrap":height)));
982 sb.append(")");
983 if (softInputMode != 0) {
984 sb.append(" sim=#");
985 sb.append(Integer.toHexString(softInputMode));
986 }
987 if (gravity != 0) {
988 sb.append(" gr=#");
989 sb.append(Integer.toHexString(gravity));
990 }
991 sb.append(" ty=");
992 sb.append(type);
993 sb.append(" fl=#");
994 sb.append(Integer.toHexString(flags));
995 sb.append(" fmt=");
996 sb.append(format);
997 if (windowAnimations != 0) {
998 sb.append(" wanim=0x");
999 sb.append(Integer.toHexString(windowAnimations));
1000 }
1001 if (screenOrientation != ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) {
1002 sb.append(" or=");
1003 sb.append(screenOrientation);
1004 }
Mitsuru Oshima5a2b91d2009-07-16 16:30:02 -07001005 if ((flags & FLAG_COMPATIBLE_WINDOW) != 0) {
1006 sb.append(" compatible=true");
1007 }
The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001008 sb.append('}');
1009 return sb.toString();
1010 }
Mitsuru Oshima8d112672009-04-27 12:01:23 -07001011
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001012 /**
1013 * Scale the layout params' coordinates and size.
Mitsuru Oshima64f59342009-06-21 00:03:11 -07001014 * @hide
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001015 */
Mitsuru Oshima64f59342009-06-21 00:03:11 -07001016 public void scale(float scale) {
Mitsuru Oshima61324e52009-07-21 15:40:36 -07001017 x = (int) (x * scale + 0.5f);
1018 y = (int) (y * scale + 0.5f);
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001019 if (width > 0) {
Mitsuru Oshima61324e52009-07-21 15:40:36 -07001020 width = (int) (width * scale + 0.5f);
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001021 }
1022 if (height > 0) {
Mitsuru Oshima61324e52009-07-21 15:40:36 -07001023 height = (int) (height * scale + 0.5f);
Mitsuru Oshima8d112672009-04-27 12:01:23 -07001024 }
1025 }
1026
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001027 /**
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001028 * Backup the layout parameters used in compatibility mode.
1029 * @see LayoutParams#restore()
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001030 */
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001031 void backup() {
1032 int[] backup = mCompatibilityParamsBackup;
1033 if (backup == null) {
Mitsuru Oshima64f59342009-06-21 00:03:11 -07001034 // we backup 4 elements, x, y, width, height
1035 backup = mCompatibilityParamsBackup = new int[4];
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001036 }
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001037 backup[0] = x;
1038 backup[1] = y;
1039 backup[2] = width;
1040 backup[3] = height;
Mitsuru Oshimae5fb3282009-06-09 21:16:08 -07001041 }
1042
1043 /**
1044 * Restore the layout params' coordinates, size and gravity
1045 * @see LayoutParams#backup()
1046 */
1047 void restore() {
1048 int[] backup = mCompatibilityParamsBackup;
1049 if (backup != null) {
1050 x = backup[0];
1051 y = backup[1];
1052 width = backup[2];
Mitsuru Oshima3d914922009-05-13 22:29:15 -07001053 height = backup[3];
1054 }
1055 }
1056
The Android Open Source Project9066cfe2009-03-03 19:31:44 -08001057 private CharSequence mTitle = "";
1058 }
1059}