Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 17 | #include "SkiaShader.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 18 | |
Romain Guy | a1d3c91 | 2011-12-13 14:55:06 -0800 | [diff] [blame] | 19 | #include "Caches.h" |
Tom Hudson | 2dc236b | 2014-10-15 15:46:42 -0400 | [diff] [blame] | 20 | #include "Extensions.h" |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 21 | #include "Layer.h" |
| 22 | #include "Matrix.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 23 | #include "Texture.h" |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 24 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 25 | #include <SkMatrix.h> |
| 26 | #include <utils/Log.h> |
| 27 | |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 28 | namespace android { |
| 29 | namespace uirenderer { |
| 30 | |
| 31 | /////////////////////////////////////////////////////////////////////////////// |
| 32 | // Support |
| 33 | /////////////////////////////////////////////////////////////////////////////// |
| 34 | |
Chris Craik | 216048f | 2015-08-21 15:31:20 -0700 | [diff] [blame] | 35 | static constexpr GLenum gTileModes[] = { |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 36 | GL_CLAMP_TO_EDGE, // == SkShader::kClamp_TileMode |
| 37 | GL_REPEAT, // == SkShader::kRepeat_Mode |
| 38 | GL_MIRRORED_REPEAT // == SkShader::kMirror_TileMode |
| 39 | }; |
| 40 | |
Chris Craik | 216048f | 2015-08-21 15:31:20 -0700 | [diff] [blame] | 41 | static_assert(gTileModes[SkShader::kClamp_TileMode] == GL_CLAMP_TO_EDGE, |
| 42 | "SkShader TileModes have changed"); |
| 43 | static_assert(gTileModes[SkShader::kRepeat_TileMode] == GL_REPEAT, |
| 44 | "SkShader TileModes have changed"); |
| 45 | static_assert(gTileModes[SkShader::kMirror_TileMode] == GL_MIRRORED_REPEAT, |
| 46 | "SkShader TileModes have changed"); |
| 47 | |
Romain Guy | 42e1e0d | 2012-07-30 14:47:51 -0700 | [diff] [blame] | 48 | /** |
| 49 | * This function does not work for n == 0. |
| 50 | */ |
| 51 | static inline bool isPowerOfTwo(unsigned int n) { |
| 52 | return !(n & (n - 1)); |
| 53 | } |
| 54 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 55 | static inline void bindUniformColor(int slot, FloatColor color) { |
| 56 | glUniform4fv(slot, 1, reinterpret_cast<const float*>(&color)); |
| 57 | } |
| 58 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 59 | static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 60 | caches->textureState().bindTexture(texture->id()); |
Romain Guy | d21b6e1 | 2011-11-30 20:21:23 -0800 | [diff] [blame] | 61 | texture->setWrapST(wrapS, wrapT); |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 62 | } |
| 63 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 64 | /** |
| 65 | * Compute the matrix to transform to screen space. |
| 66 | * @param screenSpace Output param for the computed matrix. |
| 67 | * @param unitMatrix The unit matrix for gradient shaders, as returned by SkShader::asAGradient, |
| 68 | * or identity. |
| 69 | * @param localMatrix Local matrix, as returned by SkShader::getLocalMatrix(). |
| 70 | * @param modelViewMatrix Model view matrix, as supplied by the OpenGLRenderer. |
| 71 | */ |
| 72 | static void computeScreenSpaceMatrix(mat4& screenSpace, const SkMatrix& unitMatrix, |
| 73 | const SkMatrix& localMatrix, const mat4& modelViewMatrix) { |
| 74 | mat4 shaderMatrix; |
| 75 | // uses implicit construction |
| 76 | shaderMatrix.loadInverse(localMatrix); |
| 77 | // again, uses implicit construction |
| 78 | screenSpace.loadMultiply(unitMatrix, shaderMatrix); |
| 79 | screenSpace.multiply(modelViewMatrix); |
| 80 | } |
| 81 | |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 82 | /////////////////////////////////////////////////////////////////////////////// |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 83 | // gradient shader matrix helpers |
Chris Craik | 3f085429 | 2014-04-15 16:18:08 -0700 | [diff] [blame] | 84 | /////////////////////////////////////////////////////////////////////////////// |
| 85 | |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 86 | static void toLinearUnitMatrix(const SkPoint pts[2], SkMatrix* matrix) { |
Romain Guy | e3095e0 | 2010-10-06 16:57:29 -0700 | [diff] [blame] | 87 | SkVector vec = pts[1] - pts[0]; |
| 88 | const float mag = vec.length(); |
| 89 | const float inv = mag ? 1.0f / mag : 0; |
| 90 | |
| 91 | vec.scale(inv); |
| 92 | matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); |
| 93 | matrix->postTranslate(-pts[0].fX, -pts[0].fY); |
| 94 | matrix->postScale(inv, inv); |
| 95 | } |
| 96 | |
Romain Guy | 1483094 | 2010-10-07 15:07:45 -0700 | [diff] [blame] | 97 | static void toCircularUnitMatrix(const float x, const float y, const float radius, |
| 98 | SkMatrix* matrix) { |
| 99 | const float inv = 1.0f / radius; |
| 100 | matrix->setTranslate(-x, -y); |
| 101 | matrix->postScale(inv, inv); |
| 102 | } |
| 103 | |
Romain Guy | 1483094 | 2010-10-07 15:07:45 -0700 | [diff] [blame] | 104 | static void toSweepUnitMatrix(const float x, const float y, SkMatrix* matrix) { |
| 105 | matrix->setTranslate(-x, -y); |
| 106 | } |
| 107 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 108 | /////////////////////////////////////////////////////////////////////////////// |
| 109 | // Common gradient code |
| 110 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | 1483094 | 2010-10-07 15:07:45 -0700 | [diff] [blame] | 111 | |
Leon Scroggins III | d1ad5e6 | 2014-05-05 12:50:38 -0400 | [diff] [blame] | 112 | static bool isSimpleGradient(const SkShader::GradientInfo& gradInfo) { |
| 113 | return gradInfo.fColorCount == 2 && gradInfo.fTileMode == SkShader::kClamp_TileMode; |
Romain Guy | ee916f1 | 2010-09-20 17:53:08 -0700 | [diff] [blame] | 114 | } |
| 115 | |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 116 | /////////////////////////////////////////////////////////////////////////////// |
| 117 | // Store / apply |
| 118 | /////////////////////////////////////////////////////////////////////////////// |
| 119 | |
| 120 | bool tryStoreGradient(Caches& caches, const SkShader& shader, const Matrix4 modelViewMatrix, |
| 121 | GLuint* textureUnit, ProgramDescription* description, |
| 122 | SkiaShaderData::GradientShaderData* outData) { |
| 123 | SkShader::GradientInfo gradInfo; |
| 124 | gradInfo.fColorCount = 0; |
| 125 | gradInfo.fColors = nullptr; |
| 126 | gradInfo.fColorOffsets = nullptr; |
| 127 | |
| 128 | SkMatrix unitMatrix; |
| 129 | switch (shader.asAGradient(&gradInfo)) { |
| 130 | case SkShader::kLinear_GradientType: |
| 131 | description->gradientType = ProgramDescription::kGradientLinear; |
| 132 | |
Chris Craik | 8284073 | 2015-04-03 09:37:49 -0700 | [diff] [blame] | 133 | toLinearUnitMatrix(gradInfo.fPoint, &unitMatrix); |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 134 | break; |
| 135 | case SkShader::kRadial_GradientType: |
| 136 | description->gradientType = ProgramDescription::kGradientCircular; |
| 137 | |
| 138 | toCircularUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY, |
| 139 | gradInfo.fRadius[0], &unitMatrix); |
| 140 | break; |
| 141 | case SkShader::kSweep_GradientType: |
| 142 | description->gradientType = ProgramDescription::kGradientSweep; |
| 143 | |
| 144 | toSweepUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY, &unitMatrix); |
| 145 | break; |
| 146 | default: |
| 147 | // Do nothing. This shader is unsupported. |
| 148 | return false; |
| 149 | } |
| 150 | description->hasGradient = true; |
| 151 | description->isSimpleGradient = isSimpleGradient(gradInfo); |
| 152 | |
| 153 | computeScreenSpaceMatrix(outData->screenSpace, unitMatrix, |
| 154 | shader.getLocalMatrix(), modelViewMatrix); |
| 155 | |
| 156 | // re-query shader to get full color / offset data |
| 157 | std::unique_ptr<SkColor[]> colorStorage(new SkColor[gradInfo.fColorCount]); |
| 158 | std::unique_ptr<SkScalar[]> colorOffsets(new SkScalar[gradInfo.fColorCount]); |
| 159 | gradInfo.fColors = &colorStorage[0]; |
| 160 | gradInfo.fColorOffsets = &colorOffsets[0]; |
| 161 | shader.asAGradient(&gradInfo); |
| 162 | |
| 163 | if (CC_UNLIKELY(!isSimpleGradient(gradInfo))) { |
| 164 | outData->gradientSampler = (*textureUnit)++; |
| 165 | |
| 166 | #ifndef SK_SCALAR_IS_FLOAT |
| 167 | #error Need to convert gradInfo.fColorOffsets to float! |
| 168 | #endif |
| 169 | outData->gradientTexture = caches.gradientCache.get( |
| 170 | gradInfo.fColors, gradInfo.fColorOffsets, gradInfo.fColorCount); |
| 171 | outData->wrapST = gTileModes[gradInfo.fTileMode]; |
| 172 | } else { |
| 173 | outData->gradientSampler = 0; |
| 174 | outData->gradientTexture = nullptr; |
| 175 | |
| 176 | outData->startColor.set(gradInfo.fColors[0]); |
| 177 | outData->endColor.set(gradInfo.fColors[1]); |
| 178 | } |
| 179 | |
| 180 | outData->ditherSampler = (*textureUnit)++; |
| 181 | return true; |
| 182 | } |
| 183 | |
| 184 | void applyGradient(Caches& caches, const SkiaShaderData::GradientShaderData& data) { |
| 185 | if (CC_UNLIKELY(data.gradientTexture)) { |
| 186 | caches.textureState().activateTexture(data.gradientSampler); |
| 187 | bindTexture(&caches, data.gradientTexture, data.wrapST, data.wrapST); |
| 188 | glUniform1i(caches.program().getUniform("gradientSampler"), data.gradientSampler); |
| 189 | } else { |
| 190 | bindUniformColor(caches.program().getUniform("startColor"), data.startColor); |
| 191 | bindUniformColor(caches.program().getUniform("endColor"), data.endColor); |
| 192 | } |
| 193 | |
| 194 | // TODO: remove sampler slot incrementing from dither.setupProgram, |
| 195 | // since this assignment of slots is done at store, not apply time |
| 196 | GLuint ditherSampler = data.ditherSampler; |
| 197 | caches.dither.setupProgram(caches.program(), &ditherSampler); |
| 198 | glUniformMatrix4fv(caches.program().getUniform("screenSpace"), 1, |
| 199 | GL_FALSE, &data.screenSpace.data[0]); |
| 200 | } |
| 201 | |
| 202 | bool tryStoreBitmap(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
| 203 | GLuint* textureUnit, ProgramDescription* description, |
| 204 | SkiaShaderData::BitmapShaderData* outData) { |
| 205 | SkBitmap bitmap; |
| 206 | SkShader::TileMode xy[2]; |
Leon Scroggins III | f35b989 | 2015-07-31 10:38:40 -0400 | [diff] [blame] | 207 | if (!shader.isABitmap(&bitmap, nullptr, xy)) { |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 208 | return false; |
| 209 | } |
| 210 | |
Chris Craik | 6ad690e | 2015-07-17 15:51:36 -0700 | [diff] [blame] | 211 | /* |
| 212 | * Bypass the AssetAtlas, since those textures: |
| 213 | * 1) require UV mapping, which isn't implemented in matrix computation below |
| 214 | * 2) can't handle REPEAT simply |
| 215 | * 3) are safe to upload here (outside of sync stage), since they're static |
| 216 | */ |
| 217 | outData->bitmapTexture = caches.textureCache.getAndBypassAtlas(&bitmap); |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 218 | if (!outData->bitmapTexture) return false; |
| 219 | |
| 220 | outData->bitmapSampler = (*textureUnit)++; |
| 221 | |
John Reck | 38e0c32 | 2015-11-10 12:19:17 -0800 | [diff] [blame] | 222 | const float width = outData->bitmapTexture->width(); |
| 223 | const float height = outData->bitmapTexture->height(); |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 224 | |
| 225 | description->hasBitmap = true; |
| 226 | if (!caches.extensions().hasNPot() |
| 227 | && (!isPowerOfTwo(width) || !isPowerOfTwo(height)) |
| 228 | && (xy[0] != SkShader::kClamp_TileMode || xy[1] != SkShader::kClamp_TileMode)) { |
| 229 | description->isBitmapNpot = true; |
| 230 | description->bitmapWrapS = gTileModes[xy[0]]; |
| 231 | description->bitmapWrapT = gTileModes[xy[1]]; |
| 232 | |
| 233 | outData->wrapS = GL_CLAMP_TO_EDGE; |
| 234 | outData->wrapT = GL_CLAMP_TO_EDGE; |
| 235 | } else { |
| 236 | outData->wrapS = gTileModes[xy[0]]; |
| 237 | outData->wrapT = gTileModes[xy[1]]; |
| 238 | } |
| 239 | |
| 240 | computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(), |
| 241 | modelViewMatrix); |
| 242 | outData->textureDimension[0] = 1.0f / width; |
| 243 | outData->textureDimension[1] = 1.0f / height; |
| 244 | |
| 245 | return true; |
| 246 | } |
| 247 | |
| 248 | void applyBitmap(Caches& caches, const SkiaShaderData::BitmapShaderData& data) { |
| 249 | caches.textureState().activateTexture(data.bitmapSampler); |
| 250 | bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT); |
| 251 | data.bitmapTexture->setFilter(GL_LINEAR); |
| 252 | |
| 253 | glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler); |
| 254 | glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, GL_FALSE, |
| 255 | &data.textureTransform.data[0]); |
| 256 | glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]); |
| 257 | } |
| 258 | |
| 259 | SkiaShaderType getComposeSubType(const SkShader& shader) { |
| 260 | // First check for a gradient shader. |
| 261 | switch (shader.asAGradient(nullptr)) { |
| 262 | case SkShader::kNone_GradientType: |
| 263 | // Not a gradient shader. Fall through to check for other types. |
| 264 | break; |
| 265 | case SkShader::kLinear_GradientType: |
| 266 | case SkShader::kRadial_GradientType: |
| 267 | case SkShader::kSweep_GradientType: |
| 268 | return kGradient_SkiaShaderType; |
| 269 | default: |
| 270 | // This is a Skia gradient that has no SkiaShader equivalent. Return None to skip. |
| 271 | return kNone_SkiaShaderType; |
| 272 | } |
| 273 | |
| 274 | // The shader is not a gradient. Check for a bitmap shader. |
Leon Scroggins III | f35b989 | 2015-07-31 10:38:40 -0400 | [diff] [blame] | 275 | if (shader.isABitmap()) { |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 276 | return kBitmap_SkiaShaderType; |
| 277 | } |
| 278 | return kNone_SkiaShaderType; |
| 279 | } |
| 280 | |
| 281 | void storeCompose(Caches& caches, const SkShader& bitmapShader, const SkShader& gradientShader, |
| 282 | const Matrix4& modelViewMatrix, GLuint* textureUnit, |
| 283 | ProgramDescription* description, SkiaShaderData* outData) { |
| 284 | LOG_ALWAYS_FATAL_IF(!tryStoreBitmap(caches, bitmapShader, modelViewMatrix, |
| 285 | textureUnit, description, &outData->bitmapData), |
| 286 | "failed storing bitmap shader data"); |
| 287 | LOG_ALWAYS_FATAL_IF(!tryStoreGradient(caches, gradientShader, modelViewMatrix, |
| 288 | textureUnit, description, &outData->gradientData), |
| 289 | "failing storing gradient shader data"); |
| 290 | } |
| 291 | |
| 292 | bool tryStoreCompose(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
| 293 | GLuint* textureUnit, ProgramDescription* description, |
| 294 | SkiaShaderData* outData) { |
| 295 | |
| 296 | SkShader::ComposeRec rec; |
| 297 | if (!shader.asACompose(&rec)) return false; |
| 298 | |
| 299 | const SkiaShaderType shaderAType = getComposeSubType(*rec.fShaderA); |
| 300 | const SkiaShaderType shaderBType = getComposeSubType(*rec.fShaderB); |
| 301 | |
| 302 | // check that type enum values are the 2 flags that compose the kCompose value |
| 303 | if ((shaderAType & shaderBType) != 0) return false; |
| 304 | if ((shaderAType | shaderBType) != kCompose_SkiaShaderType) return false; |
| 305 | |
| 306 | mat4 transform; |
| 307 | computeScreenSpaceMatrix(transform, SkMatrix::I(), shader.getLocalMatrix(), modelViewMatrix); |
| 308 | if (shaderAType == kBitmap_SkiaShaderType) { |
| 309 | description->isBitmapFirst = true; |
| 310 | storeCompose(caches, *rec.fShaderA, *rec.fShaderB, |
| 311 | transform, textureUnit, description, outData); |
| 312 | } else { |
| 313 | description->isBitmapFirst = false; |
| 314 | storeCompose(caches, *rec.fShaderB, *rec.fShaderA, |
| 315 | transform, textureUnit, description, outData); |
| 316 | } |
| 317 | if (!SkXfermode::AsMode(rec.fMode, &description->shadersMode)) { |
| 318 | // TODO: Support other modes. |
| 319 | description->shadersMode = SkXfermode::kSrcOver_Mode; |
| 320 | } |
| 321 | return true; |
| 322 | } |
| 323 | |
| 324 | bool tryStoreLayer(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
| 325 | GLuint* textureUnit, ProgramDescription* description, |
| 326 | SkiaShaderData::LayerShaderData* outData) { |
| 327 | Layer* layer; |
| 328 | if (!shader.asACustomShader(reinterpret_cast<void**>(&layer))) { |
| 329 | return false; |
| 330 | } |
| 331 | |
| 332 | description->hasBitmap = true; |
Chris Craik | 36a35e3 | 2015-02-18 09:24:33 -0800 | [diff] [blame] | 333 | outData->layer = layer; |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 334 | outData->bitmapSampler = (*textureUnit)++; |
| 335 | |
| 336 | const float width = layer->getWidth(); |
| 337 | const float height = layer->getHeight(); |
| 338 | |
| 339 | computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(), |
| 340 | modelViewMatrix); |
| 341 | |
| 342 | outData->textureDimension[0] = 1.0f / width; |
| 343 | outData->textureDimension[1] = 1.0f / height; |
| 344 | return true; |
| 345 | } |
| 346 | |
| 347 | void applyLayer(Caches& caches, const SkiaShaderData::LayerShaderData& data) { |
| 348 | caches.textureState().activateTexture(data.bitmapSampler); |
| 349 | |
| 350 | data.layer->bindTexture(); |
| 351 | data.layer->setWrap(GL_CLAMP_TO_EDGE); |
| 352 | data.layer->setFilter(GL_LINEAR); |
| 353 | |
| 354 | glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler); |
| 355 | glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, |
| 356 | GL_FALSE, &data.textureTransform.data[0]); |
| 357 | glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]); |
| 358 | } |
| 359 | |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 360 | void SkiaShader::store(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 361 | GLuint* textureUnit, ProgramDescription* description, |
| 362 | SkiaShaderData* outData) { |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 363 | if (tryStoreGradient(caches, shader, modelViewMatrix, |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 364 | textureUnit, description, &outData->gradientData)) { |
| 365 | outData->skiaShaderType = kGradient_SkiaShaderType; |
| 366 | return; |
| 367 | } |
| 368 | |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 369 | if (tryStoreBitmap(caches, shader, modelViewMatrix, |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 370 | textureUnit, description, &outData->bitmapData)) { |
| 371 | outData->skiaShaderType = kBitmap_SkiaShaderType; |
| 372 | return; |
| 373 | } |
| 374 | |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 375 | if (tryStoreCompose(caches, shader, modelViewMatrix, |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 376 | textureUnit, description, outData)) { |
| 377 | outData->skiaShaderType = kCompose_SkiaShaderType; |
| 378 | return; |
| 379 | } |
| 380 | |
Chris Craik | 53e51e4 | 2015-06-01 10:35:35 -0700 | [diff] [blame] | 381 | if (tryStoreLayer(caches, shader, modelViewMatrix, |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 382 | textureUnit, description, &outData->layerData)) { |
| 383 | outData->skiaShaderType = kLayer_SkiaShaderType; |
Chris Craik | e310f83 | 2015-07-13 13:34:07 -0700 | [diff] [blame] | 384 | return; |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 385 | } |
Chris Craik | e310f83 | 2015-07-13 13:34:07 -0700 | [diff] [blame] | 386 | |
| 387 | // Unknown/unsupported type, so explicitly ignore shader |
| 388 | outData->skiaShaderType = kNone_SkiaShaderType; |
Chris Craik | 922d3a7 | 2015-02-13 17:47:21 -0800 | [diff] [blame] | 389 | } |
| 390 | |
| 391 | void SkiaShader::apply(Caches& caches, const SkiaShaderData& data) { |
| 392 | if (!data.skiaShaderType) return; |
| 393 | |
| 394 | if (data.skiaShaderType & kGradient_SkiaShaderType) { |
| 395 | applyGradient(caches, data.gradientData); |
| 396 | } |
| 397 | if (data.skiaShaderType & kBitmap_SkiaShaderType) { |
| 398 | applyBitmap(caches, data.bitmapData); |
| 399 | } |
| 400 | |
| 401 | if (data.skiaShaderType == kLayer_SkiaShaderType) { |
| 402 | applyLayer(caches, data.layerData); |
| 403 | } |
| 404 | } |
| 405 | |
Romain Guy | 06f96e2 | 2010-07-30 19:18:16 -0700 | [diff] [blame] | 406 | }; // namespace uirenderer |
| 407 | }; // namespace android |