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John Reck4f02bf42014-01-03 18:09:17 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
John Reck19b6bcf2014-02-14 20:03:38 -080020#include <SkBitmap.h>
Alec Mouri43fe6fc2019-12-23 07:46:19 -080021#include <android/native_window.h>
John Reck1bcacfd2017-11-03 10:12:19 -070022#include <cutils/compiler.h>
John Reck1bcacfd2017-11-03 10:12:19 -070023#include <utils/Functor.h>
John Reck4f02bf42014-01-03 18:09:17 -080024
Andres Morales910beb82016-02-02 16:19:40 -080025#include "../FrameMetricsObserver.h"
John Reck119907c2014-08-14 09:02:01 -070026#include "../IContextFactory.h"
John Reck668f0e32014-03-26 15:10:40 -070027#include "DrawFrameTask.h"
John Reckf8441e62017-10-23 13:10:41 -070028#include "SwapBehavior.h"
John Reck1bcacfd2017-11-03 10:12:19 -070029#include "hwui/Bitmap.h"
John Reck668f0e32014-03-26 15:10:40 -070030
John Reck4f02bf42014-01-03 18:09:17 -080031namespace android {
sergeyv59eecb522016-11-17 17:54:57 -080032class GraphicBuffer;
Derek Sollenberger8b994192019-07-16 13:23:29 -040033class Surface;
sergeyv59eecb522016-11-17 17:54:57 -080034
John Reck4f02bf42014-01-03 18:09:17 -080035namespace uirenderer {
36
John Reck19b6bcf2014-02-14 20:03:38 -080037class DeferredLayerUpdater;
John Recke18264b2014-03-12 13:56:30 -070038class RenderNode;
John Reck4f02bf42014-01-03 18:09:17 -080039class Rect;
40
41namespace renderthread {
42
John Reckf8441e62017-10-23 13:10:41 -070043class CanvasContext;
John Reck4f02bf42014-01-03 18:09:17 -080044class RenderThread;
45class RenderProxyBridge;
46
John Recka41f2442016-04-07 16:36:57 -070047namespace DumpFlags {
John Reck1bcacfd2017-11-03 10:12:19 -070048enum {
49 FrameStats = 1 << 0,
50 Reset = 1 << 1,
51 JankStats = 1 << 2,
52};
Chris Blume7b8a8082018-11-30 15:51:58 -080053}
John Recka41f2442016-04-07 16:36:57 -070054
John Reck4f02bf42014-01-03 18:09:17 -080055/*
56 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
57 * thread. It is important to note that RenderProxy may be deleted while it has
58 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
59 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
60 * references RenderProxy fields. This is safe as RenderProxy cannot
61 * be deleted if it is blocked inside a call.
62 */
63class ANDROID_API RenderProxy {
64public:
Romain Guy26a2b972017-04-17 09:39:51 -070065 ANDROID_API RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
John Reck4f02bf42014-01-03 18:09:17 -080066 ANDROID_API virtual ~RenderProxy();
67
John Reck1125d1f2014-10-23 11:02:19 -070068 // Won't take effect until next EGLSurface creation
69 ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
John Recke4280ba2014-05-05 16:39:37 -070070 ANDROID_API bool loadSystemProperties();
John Reckb36016c2015-03-11 08:50:53 -070071 ANDROID_API void setName(const char* name);
John Reck18f16e62014-05-02 16:46:41 -070072
Alec Mouri43fe6fc2019-12-23 07:46:19 -080073 ANDROID_API void setSurface(ANativeWindow* window, bool enableTimeout = true);
John Reck8785ceb2018-10-29 16:45:58 -070074 ANDROID_API void allocateBuffers();
75 ANDROID_API bool pause();
John Reck8afcc762016-04-13 10:24:06 -070076 ANDROID_API void setStopped(bool stopped);
John Reck8785ceb2018-10-29 16:45:58 -070077 ANDROID_API void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
78 ANDROID_API void setLightGeometry(const Vector3& lightCenter, float lightRadius);
John Reck63a06672014-05-07 13:45:54 -070079 ANDROID_API void setOpaque(bool opaque);
Romain Guy26a2b972017-04-17 09:39:51 -070080 ANDROID_API void setWideGamut(bool wideGamut);
John Reckba6adf62015-02-19 14:36:50 -080081 ANDROID_API int64_t* frameInfo();
John Reck2de950d2017-01-25 10:58:30 -080082 ANDROID_API int syncAndDrawFrame();
83 ANDROID_API void destroy();
John Reck4f02bf42014-01-03 18:09:17 -080084
John Reck3b202512014-06-23 13:13:08 -070085 ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion);
John Reck283bb462018-12-13 16:40:14 -080086 static void destroyFunctor(int functor);
John Reck4f02bf42014-01-03 18:09:17 -080087
John Reck19b6bcf2014-02-14 20:03:38 -080088 ANDROID_API DeferredLayerUpdater* createTextureLayer();
John Reck2de950d2017-01-25 10:58:30 -080089 ANDROID_API void buildLayer(RenderNode* node);
John Reck3731dc22015-04-13 15:20:29 -070090 ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
John Reckd72e0a32014-05-29 18:56:11 -070091 ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer);
92 ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer);
John Reck918ad522014-06-27 14:45:25 -070093 ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer);
John Reck19b6bcf2014-02-14 20:03:38 -080094
John Reck2de950d2017-01-25 10:58:30 -080095 ANDROID_API void destroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -070096 ANDROID_API static void trimMemory(int level);
Chris Craik2507c342015-05-04 14:36:49 -070097 ANDROID_API static void overrideProperty(const char* name, const char* value);
John Recke1628b72014-05-23 15:11:19 -070098
John Reck28ad7b52014-04-07 16:59:25 -070099 ANDROID_API void fence();
John Recke4c1e6c2018-05-24 16:27:35 -0700100 ANDROID_API static int maxTextureSize();
John Reckf47a5942014-06-30 16:20:04 -0700101 ANDROID_API void stopDrawing();
John Recka5dda642014-05-22 15:43:54 -0700102 ANDROID_API void notifyFramePending();
John Reck28ad7b52014-04-07 16:59:25 -0700103
John Reckba6adf62015-02-19 14:36:50 -0800104 ANDROID_API void dumpProfileInfo(int fd, int dumpFlags);
John Reck7f2e5e32015-05-05 11:00:53 -0700105 // Not exported, only used for testing
106 void resetProfileInfo();
John Reckf1480762016-07-03 18:28:25 -0700107 uint32_t frameTimePercentile(int p);
Chris Craik2ae07332015-01-21 14:22:39 -0800108 ANDROID_API static void dumpGraphicsMemory(int fd);
John Reckfe5e7b72014-05-23 17:42:28 -0700109
John Reckdf1742e2017-01-19 15:56:21 -0800110 ANDROID_API static void rotateProcessStatsBuffer();
111 ANDROID_API static void setProcessStatsBuffer(int fd);
Tim Murray33eb07f2016-06-10 10:03:20 -0700112 ANDROID_API int getRenderThreadTid();
John Reck3b202512014-06-23 13:13:08 -0700113
Skuhneea7a7fb2015-08-28 07:10:31 -0700114 ANDROID_API void addRenderNode(RenderNode* node, bool placeFront);
115 ANDROID_API void removeRenderNode(RenderNode* node);
116 ANDROID_API void drawRenderNode(RenderNode* node);
Skuhneb8160872015-09-22 09:51:39 -0700117 ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom);
John Reck5cca8f22018-12-10 17:06:22 -0800118 ANDROID_API void setPictureCapturedCallback(
119 const std::function<void(sk_sp<SkPicture>&&)>& callback);
Mihai Popa95688002018-02-23 16:10:11 +0000120 ANDROID_API void setFrameCallback(std::function<void(int64_t)>&& callback);
John Reckcc2eee82018-05-17 10:44:00 -0700121 ANDROID_API void setFrameCompleteCallback(std::function<void(int64_t)>&& callback);
Skuhneea7a7fb2015-08-28 07:10:31 -0700122
Andres Morales910beb82016-02-02 16:19:40 -0800123 ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer);
124 ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer);
John Reckbb3a3582018-09-26 11:21:08 -0700125 ANDROID_API void setForceDark(bool enable);
Andres Morales06f5bc72015-12-15 15:21:31 -0800126
John Reck859f98d2019-03-13 16:25:20 -0700127 /**
128 * Sets a render-ahead depth on the backing renderer. This will increase latency by
129 * <swapInterval> * renderAhead and increase memory usage by (3 + renderAhead) * <resolution>.
130 * In return the renderer will be less susceptible to jitter, resulting in a smoother animation.
131 *
132 * Not recommended to use in response to anything touch driven, but for canned animations
133 * where latency is not a concern careful use may be beneficial.
134 *
135 * Note that when increasing this there will be a frame gap of N frames where N is
136 * renderAhead - <current renderAhead>. When decreasing this if there are any pending
137 * frames they will retain their prior renderAhead value, so it will take a few frames
138 * for the decrease to flush through.
139 *
140 * @param renderAhead How far to render ahead, must be in the range [0..2]
141 */
142 ANDROID_API void setRenderAheadDepth(int renderAhead);
143
Alec Mouri43fe6fc2019-12-23 07:46:19 -0800144 ANDROID_API static int copySurfaceInto(ANativeWindow* window, int left, int top, int right,
John Reck1bcacfd2017-11-03 10:12:19 -0700145 int bottom, SkBitmap* bitmap);
sergeyvec4a4b12016-10-20 18:39:04 -0700146 ANDROID_API static void prepareToDraw(Bitmap& bitmap);
John Reck10dd0582016-03-31 16:36:16 -0700147
Stan Iliev1a025a72018-09-05 16:35:11 -0400148 static int copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap);
John Reck9a814872017-05-22 15:04:21 -0700149
John Recka8963062017-06-14 10:47:50 -0700150 ANDROID_API static void disableVsync();
Stan Iliev3310fb12017-03-23 16:56:51 -0400151
Stan Iliev898123b2019-02-14 14:57:44 -0500152 ANDROID_API static void preload();
153
John Reck4f02bf42014-01-03 18:09:17 -0800154private:
155 RenderThread& mRenderThread;
156 CanvasContext* mContext;
157
John Reck668f0e32014-03-26 15:10:40 -0700158 DrawFrameTask mDrawFrameTask;
159
John Reck4f02bf42014-01-03 18:09:17 -0800160 void destroyContext();
161
John Reck4f02bf42014-01-03 18:09:17 -0800162 // Friend class to help with bridging
163 friend class RenderProxyBridge;
164};
165
166} /* namespace renderthread */
167} /* namespace uirenderer */
168} /* namespace android */
169#endif /* RENDERPROXY_H_ */