[automerger skipped] Merge "Allow offscreen mirrored layers to be captured." into sc-v2-dev am: ebff6bd2a8 am: 08dcdbe963 -s ours
am skip reason: Merged-In I31f806eb616e2d6f800da6328c9878a3e47d6a14 with SHA-1 79468ab6ac is already in history
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/16125500
Change-Id: Ic7d123d72c98fdbb187a1a6f7d192a2dca3688e6
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index 8bcb1e5..4dd4f79 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -1,5 +1,6 @@
[Builtin Hooks]
clang_format = true
+bpfmt = true
[Builtin Hooks Options]
# Only turn on clang-format check for the following subfolders.
@@ -26,6 +27,7 @@
services/vibratorservice/
services/vr/
vulkan/
+bpfmt = -d
[Hook Scripts]
owners_hook = ${REPO_ROOT}/frameworks/base/tools/aosp/aosp_sha.sh ${PREUPLOAD_COMMIT} "OWNERS$"
diff --git a/cmds/atrace/atrace.cpp b/cmds/atrace/atrace.cpp
index 783a475..9a8ec32 100644
--- a/cmds/atrace/atrace.cpp
+++ b/cmds/atrace/atrace.cpp
@@ -244,6 +244,7 @@
{ OPT, "events/kmem/ion_heap_shrink/enable" },
{ OPT, "events/ion/ion_stat/enable" },
{ OPT, "events/gpu_mem/gpu_mem_total/enable" },
+ { OPT, "events/fastrpc/fastrpc_dma_stat/enable" },
} },
{ "thermal", "Thermal event", 0, {
{ REQ, "events/thermal/thermal_temperature/enable" },
diff --git a/cmds/surfacereplayer/replayer/Replayer.cpp b/cmds/surfacereplayer/replayer/Replayer.cpp
index cfd42fe..3f7c7d6 100644
--- a/cmds/surfacereplayer/replayer/Replayer.cpp
+++ b/cmds/surfacereplayer/replayer/Replayer.cpp
@@ -528,7 +528,7 @@
void Replayer::setLayerStack(SurfaceComposerClient::Transaction& t,
layer_id id, const LayerStackChange& lsc) {
ALOGV("Layer %d: Setting LayerStack -- layer_stack=%d", id, lsc.layer_stack());
- t.setLayerStack(mLayers[id], lsc.layer_stack());
+ t.setLayerStack(mLayers[id], ui::LayerStack::fromValue(lsc.layer_stack()));
}
void Replayer::setHiddenFlag(SurfaceComposerClient::Transaction& t,
@@ -566,7 +566,7 @@
void Replayer::setDisplayLayerStack(SurfaceComposerClient::Transaction& t,
display_id id, const LayerStackChange& lsc) {
- t.setDisplayLayerStack(mDisplays[id], lsc.layer_stack());
+ t.setDisplayLayerStack(mDisplays[id], ui::LayerStack::fromValue(lsc.layer_stack()));
}
void Replayer::setDisplaySize(SurfaceComposerClient::Transaction& t,
diff --git a/data/etc/Android.bp b/data/etc/Android.bp
index 1e386b4..5fe4ea1 100644
--- a/data/etc/Android.bp
+++ b/data/etc/Android.bp
@@ -237,11 +237,3 @@
src: "handheld_core_hardware.xml",
defaults: ["frameworks_native_data_etc_defaults"],
}
-
-prebuilt_etc {
- name: "android.software.app_compat_overrides.xml",
- product_specific: true,
- sub_dir: "permissions",
- src: "android.software.app_compat_overrides.xml",
- filename_from_src: true,
-}
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index b743f49..0389e57 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -39,6 +39,12 @@
*/
typedef struct AChoreographer AChoreographer;
+struct AChoreographerFrameCallbackData;
+/**
+ * Opaque type that provides access to an AChoreographerFrameCallbackData object.
+ */
+typedef struct AChoreographerFrameCallbackData AChoreographerFrameCallbackData;
+
/**
* Prototype of the function that is called when a new frame is being rendered.
* It's passed the time that the frame is being rendered as nanoseconds in the
@@ -60,6 +66,14 @@
typedef void (*AChoreographer_frameCallback64)(int64_t frameTimeNanos, void* data);
/**
+ * Prototype of the function that is called when a new frame is being rendered.
+ * It's passed the frame data that should not outlive the callback, as well as the data pointer
+ * provided by the application that registered a callback.
+ */
+typedef void (*AChoreographer_extendedFrameCallback)(
+ const AChoreographerFrameCallbackData* callbackData, void* data);
+
+/**
* Prototype of the function that is called when the display refresh rate
* changes. It's passed the new vsync period in nanoseconds, as well as the data
* pointer provided by the application that registered a callback.
@@ -111,6 +125,14 @@
uint32_t delayMillis) __INTRODUCED_IN(29);
/**
+ * Posts a callback to run on the next frame. The data pointer provided will
+ * be passed to the callback function when it's called.
+ */
+void AChoreographer_postExtendedFrameCallback(AChoreographer* choreographer,
+ AChoreographer_extendedFrameCallback callback, void* data)
+ __INTRODUCED_IN(33);
+
+/**
* Registers a callback to be run when the display refresh rate changes. The
* data pointer provided will be passed to the callback function when it's
* called. The same callback may be registered multiple times, provided that a
@@ -160,6 +182,42 @@
AChoreographer_refreshRateCallback, void* data)
__INTRODUCED_IN(30);
+/**
+ * The time in nanoseconds when the frame started being rendered.
+ */
+int64_t AChoreographerFrameCallbackData_getFrameTimeNanos(
+ const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
+
+/**
+ * The number of possible frame timelines.
+ */
+size_t AChoreographerFrameCallbackData_getFrameTimelinesLength(
+ const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
+
+/**
+ * Get index of the platform-preferred FrameTimeline.
+ */
+size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
+ const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
+
+/**
+ * The vsync ID token used to map Choreographer data.
+ */
+int64_t AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
+ const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
+
+/**
+ * The time in nanoseconds which the frame at given index is expected to be presented.
+ */
+int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentTime(
+ const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
+
+/**
+ * The time in nanoseconds which the frame at given index needs to be ready by.
+ */
+int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadline(
+ const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
+
__END_DECLS
#endif // ANDROID_CHOREOGRAPHER_H
diff --git a/include/android/input.h b/include/android/input.h
index 7642215..27587ce 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -169,6 +169,9 @@
/** Drag event */
AINPUT_EVENT_TYPE_DRAG = 5,
+
+ /** TouchMode event */
+ AINPUT_EVENT_TYPE_TOUCH_MODE = 6,
};
/**
@@ -1382,6 +1385,14 @@
*/
void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
+/**
+ * Supplies the AInputQueue* object associated with the supplied Java InputQueue
+ * object.
+ *
+ * Available since API level 33.
+ */
+AInputQueue* AInputQueue_fromJava(jobject inputQueue) __INTRODUCED_IN(33);
+
#ifdef __cplusplus
}
#endif
diff --git a/include/ftl/Flags.h b/include/ftl/Flags.h
index 27c8476..ae70831 100644
--- a/include/ftl/Flags.h
+++ b/include/ftl/Flags.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,79 +14,22 @@
* limitations under the License.
*/
-#include <android-base/stringprintf.h>
+#pragma once
-#include <array>
+#include <ftl/enum.h>
+#include <ftl/string.h>
+
#include <cstdint>
-#include <optional>
+#include <iterator>
#include <string>
#include <type_traits>
-#include <ftl/NamedEnum.h>
#include "utils/BitSet.h"
-#pragma once
+// TODO(b/185536303): Align with FTL style and namespace.
namespace android {
-namespace details {
-
-template <typename F>
-inline constexpr auto flag_count = sizeof(F) * __CHAR_BIT__;
-
-template <typename F, typename T, T... I>
-constexpr auto generate_flag_values(std::integer_sequence<T, I...> seq) {
- constexpr size_t count = seq.size();
-
- std::array<F, count> values{};
- for (size_t i = 0, v = 0; v < count; ++i) {
- values[v++] = static_cast<F>(T{1} << i);
- }
-
- return values;
-}
-
-template <typename F>
-inline constexpr auto flag_values = generate_flag_values<F>(
- std::make_integer_sequence<std::underlying_type_t<F>, flag_count<F>>{});
-
-template <typename F, std::size_t... I>
-constexpr auto generate_flag_names(std::index_sequence<I...>) noexcept {
- return std::array<std::optional<std::string_view>, sizeof...(I)>{
- {enum_value_name<F, flag_values<F>[I]>()...}};
-}
-
-template <typename F>
-inline constexpr auto flag_names =
- generate_flag_names<F>(std::make_index_sequence<flag_count<F>>{});
-
-// A trait for determining whether a type is specifically an enum class or not.
-template <typename T, bool = std::is_enum_v<T>>
-struct is_enum_class : std::false_type {};
-
-// By definition, an enum class is an enum that is not implicitly convertible to its underlying
-// type.
-template <typename T>
-struct is_enum_class<T, true>
- : std::bool_constant<!std::is_convertible_v<T, std::underlying_type_t<T>>> {};
-
-template <typename T>
-inline constexpr bool is_enum_class_v = is_enum_class<T>::value;
-} // namespace details
-
-template <auto V>
-constexpr auto flag_name() {
- using F = decltype(V);
- return details::enum_value_name<F, V>();
-}
-
-template <typename F>
-constexpr std::optional<std::string_view> flag_name(F flag) {
- using U = std::underlying_type_t<F>;
- auto idx = static_cast<size_t>(__builtin_ctzl(static_cast<U>(flag)));
- return details::flag_names<F>[idx];
-}
-
/* A class for handling flags defined by an enum or enum class in a type-safe way. */
template <typename F>
class Flags {
@@ -94,7 +37,7 @@
// further to avoid this restriction but in general we want to encourage the use of enums
// anyways.
static_assert(std::is_enum_v<F>, "Flags type must be an enum");
- using U = typename std::underlying_type_t<F>;
+ using U = std::underlying_type_t<F>;
public:
constexpr Flags(F f) : mFlags(static_cast<U>(f)) {}
@@ -106,11 +49,10 @@
// should force them to be explicitly constructed from their underlying types to make full use
// of the type checker.
template <typename T = U>
- constexpr Flags(T t, typename std::enable_if_t<!details::is_enum_class_v<F>, T>* = nullptr)
- : mFlags(t) {}
+ constexpr Flags(T t, std::enable_if_t<!ftl::is_scoped_enum_v<F>, T>* = nullptr) : mFlags(t) {}
+
template <typename T = U>
- explicit constexpr Flags(T t,
- typename std::enable_if_t<details::is_enum_class_v<F>, T>* = nullptr)
+ explicit constexpr Flags(T t, std::enable_if_t<ftl::is_scoped_enum_v<F>, T>* = nullptr)
: mFlags(t) {}
class Iterator {
@@ -229,16 +171,16 @@
bool first = true;
U unstringified = 0;
for (const F f : *this) {
- std::optional<std::string_view> flagString = flag_name(f);
- if (flagString) {
- appendFlag(result, flagString.value(), first);
+ if (const auto flagName = ftl::flag_name(f)) {
+ appendFlag(result, flagName.value(), first);
} else {
unstringified |= static_cast<U>(f);
}
}
if (unstringified != 0) {
- appendFlag(result, base::StringPrintf("0x%08x", unstringified), first);
+ constexpr auto radix = sizeof(U) == 1 ? ftl::Radix::kBin : ftl::Radix::kHex;
+ appendFlag(result, ftl::to_string(unstringified, radix), first);
}
if (first) {
@@ -265,15 +207,14 @@
// as flags. In order to use these, add them via a `using namespace` declaration.
namespace flag_operators {
-template <typename F, typename = std::enable_if_t<details::is_enum_class_v<F>>>
+template <typename F, typename = std::enable_if_t<ftl::is_scoped_enum_v<F>>>
inline Flags<F> operator~(F f) {
- using U = typename std::underlying_type_t<F>;
- return static_cast<F>(~static_cast<U>(f));
+ return static_cast<F>(~ftl::enum_cast(f));
}
-template <typename F, typename = std::enable_if_t<details::is_enum_class_v<F>>>
+
+template <typename F, typename = std::enable_if_t<ftl::is_scoped_enum_v<F>>>
Flags<F> operator|(F lhs, F rhs) {
- using U = typename std::underlying_type_t<F>;
- return static_cast<F>(static_cast<U>(lhs) | static_cast<U>(rhs));
+ return static_cast<F>(ftl::enum_cast(lhs) | ftl::enum_cast(rhs));
}
} // namespace flag_operators
diff --git a/include/ftl/NamedEnum.h b/include/ftl/NamedEnum.h
deleted file mode 100644
index 6e98fee..0000000
--- a/include/ftl/NamedEnum.h
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Copyright (C) 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/stringprintf.h>
-
-#include <array>
-#include <cstdint>
-#include <optional>
-#include <string>
-
-#pragma once
-
-namespace android {
-
-namespace details {
-template <typename E, E V>
-constexpr std::optional<std::string_view> enum_value_name() {
- // Should look something like (but all on one line):
- // std::optional<std::string_view>
- // android::details::enum_value_name()
- // [E = android::test::TestEnums, V = android::test::TestEnums::ONE]
- std::string_view view = __PRETTY_FUNCTION__;
- size_t templateStart = view.rfind("[");
- size_t templateEnd = view.rfind("]");
- if (templateStart == std::string::npos || templateEnd == std::string::npos) {
- return std::nullopt;
- }
-
- // Extract the template parameters without the enclosing braces.
- // Example (cont'd): E = android::test::TestEnums, V = android::test::TestEnums::ONE
- view = view.substr(templateStart + 1, templateEnd - templateStart - 1);
- size_t valStart = view.rfind("V = ");
- if (valStart == std::string::npos) {
- return std::nullopt;
- }
-
- // Example (cont'd): V = android::test::TestEnums::ONE
- view = view.substr(valStart);
- // Check invalid enum values with cast, like V = (android::test::TestEnums)8.
- if (view.find('(') != std::string::npos) {
- return std::nullopt;
- }
- size_t nameStart = view.rfind("::");
- if (nameStart == std::string::npos) {
- return std::nullopt;
- }
-
- // Chop off the initial "::"
- nameStart += 2;
- return view.substr(nameStart);
-}
-
-template <typename E, typename T, T... I>
-constexpr auto generate_enum_values(std::integer_sequence<T, I...> seq) {
- constexpr size_t count = seq.size();
-
- std::array<E, count> values{};
- for (size_t i = 0, v = 0; v < count; ++i) {
- values[v++] = static_cast<E>(T{0} + i);
- }
-
- return values;
-}
-
-template <typename E, std::size_t N>
-inline constexpr auto enum_values =
- generate_enum_values<E>(std::make_integer_sequence<std::underlying_type_t<E>, N>{});
-
-template <typename E, std::size_t N, std::size_t... I>
-constexpr auto generate_enum_names(std::index_sequence<I...>) noexcept {
- return std::array<std::optional<std::string_view>, sizeof...(I)>{
- {enum_value_name<E, enum_values<E, N>[I]>()...}};
-}
-
-template <typename E, std::size_t N>
-inline constexpr auto enum_names = generate_enum_names<E, N>(std::make_index_sequence<N>{});
-
-} // namespace details
-
-class NamedEnum {
-public:
- // By default allowed enum value range is 0 ~ 7.
- template <typename E>
- static constexpr size_t max = 8;
-
- template <auto V>
- static constexpr auto enum_name() {
- using E = decltype(V);
- return details::enum_value_name<E, V>();
- }
-
- template <typename E>
- static constexpr std::optional<std::string_view> enum_name(E val) {
- auto idx = static_cast<size_t>(val);
- return idx < max<E> ? details::enum_names<E, max<E>>[idx] : std::nullopt;
- }
-
- // Helper function for parsing enum value to string.
- // Example : enum class TestEnums { ZERO = 0x0 };
- // NamedEnum::string(TestEnums::ZERO) returns string of "ZERO".
- // Note the default maximum enum is 8, if the enum ID to be parsed if greater than 8 like 16,
- // it should be declared to specialized the maximum enum by below:
- // template <> constexpr size_t NamedEnum::max<TestEnums> = 16;
- // If the enum class definition is sparse and contains enum values starting from a large value,
- // Do not specialize it to a large number to avoid performance issues.
- // The recommended maximum enum number to specialize is 64.
- template <typename E>
- static const std::string string(E val, const char* fallbackFormat = "%02d") {
- std::string result;
- std::optional<std::string_view> enumString = enum_name(val);
- result += enumString ? enumString.value() : base::StringPrintf(fallbackFormat, val);
- return result;
- }
-};
-
-} // namespace android
diff --git a/include/ftl/cast.h b/include/ftl/cast.h
new file mode 100644
index 0000000..ff1b58a
--- /dev/null
+++ b/include/ftl/cast.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <limits>
+#include <type_traits>
+
+#include <ftl/details/cast.h>
+
+namespace android::ftl {
+
+enum class CastSafety { kSafe, kUnderflow, kOverflow };
+
+// Returns whether static_cast<R>(v) is safe, or would result in underflow or overflow.
+//
+// static_assert(ftl::cast_safety<uint8_t>(-1) == ftl::CastSafety::kUnderflow);
+// static_assert(ftl::cast_safety<int8_t>(128u) == ftl::CastSafety::kOverflow);
+//
+// static_assert(ftl::cast_safety<uint32_t>(-.1f) == ftl::CastSafety::kUnderflow);
+// static_assert(ftl::cast_safety<int32_t>(static_cast<float>(INT32_MAX)) ==
+// ftl::CastSafety::kOverflow);
+//
+// static_assert(ftl::cast_safety<float>(-DBL_MAX) == ftl::CastSafety::kUnderflow);
+//
+template <typename R, typename T>
+constexpr CastSafety cast_safety(T v) {
+ static_assert(std::is_arithmetic_v<T>);
+ static_assert(std::is_arithmetic_v<R>);
+
+ constexpr bool kFromSigned = std::is_signed_v<T>;
+ constexpr bool kToSigned = std::is_signed_v<R>;
+
+ using details::max_exponent;
+
+ // If the R range contains the T range, then casting is always safe.
+ if constexpr ((kFromSigned == kToSigned && max_exponent<R> >= max_exponent<T>) ||
+ (!kFromSigned && kToSigned && max_exponent<R> > max_exponent<T>)) {
+ return CastSafety::kSafe;
+ }
+
+ using C = std::common_type_t<R, T>;
+
+ if constexpr (kFromSigned) {
+ using L = details::safe_limits<R, T>;
+
+ if constexpr (kToSigned) {
+ // Signed to signed.
+ if (v < L::lowest()) return CastSafety::kUnderflow;
+ return v <= L::max() ? CastSafety::kSafe : CastSafety::kOverflow;
+ } else {
+ // Signed to unsigned.
+ if (v < 0) return CastSafety::kUnderflow;
+ return static_cast<C>(v) <= static_cast<C>(L::max()) ? CastSafety::kSafe
+ : CastSafety::kOverflow;
+ }
+ } else {
+ using L = std::numeric_limits<R>;
+
+ if constexpr (kToSigned) {
+ // Unsigned to signed.
+ return static_cast<C>(v) <= static_cast<C>(L::max()) ? CastSafety::kSafe
+ : CastSafety::kOverflow;
+ } else {
+ // Unsigned to unsigned.
+ return v <= L::max() ? CastSafety::kSafe : CastSafety::kOverflow;
+ }
+ }
+}
+
+} // namespace android::ftl
diff --git a/include/ftl/details/cast.h b/include/ftl/details/cast.h
new file mode 100644
index 0000000..87b9f1e
--- /dev/null
+++ b/include/ftl/details/cast.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <limits>
+#include <type_traits>
+
+namespace android::ftl::details {
+
+// Exponent whose power of 2 is the (exclusive) upper bound of T.
+template <typename T, typename L = std::numeric_limits<T>>
+constexpr int max_exponent = std::is_floating_point_v<T> ? L::max_exponent : L::digits;
+
+// Extension of std::numeric_limits<T> that reduces the maximum for integral types T such that it
+// has an exact representation for floating-point types F. For example, the maximum int32_t value
+// is 2'147'483'647, but casting it to float commonly rounds up to 2'147'483'650.f, which cannot
+// be safely converted back lest the signed overflow invokes undefined behavior. This pitfall is
+// avoided by clearing the lower (31 - 24 =) 7 bits of precision to 2'147'483'520. Note that the
+// minimum is representable.
+template <typename T, typename F>
+struct safe_limits : std::numeric_limits<T> {
+ static constexpr T max() {
+ using Base = std::numeric_limits<T>;
+
+ if constexpr (std::is_integral_v<T> && std::is_floating_point_v<F>) {
+ // Assume the mantissa is 24 bits for float, or 53 bits for double.
+ using Float = std::numeric_limits<F>;
+ static_assert(Float::is_iec559);
+
+ // If the integer is wider than the mantissa, clear the excess bits of precision.
+ constexpr int kShift = Base::digits - Float::digits;
+ if constexpr (kShift > 0) {
+ using U = std::make_unsigned_t<T>;
+ constexpr U kOne = static_cast<U>(1);
+ return static_cast<U>(Base::max()) & ~((kOne << kShift) - kOne);
+ }
+ }
+
+ return Base::max();
+ }
+};
+
+} // namespace android::ftl::details
diff --git a/include/ftl/enum.h b/include/ftl/enum.h
new file mode 100644
index 0000000..dfe3a09
--- /dev/null
+++ b/include/ftl/enum.h
@@ -0,0 +1,299 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstddef>
+#include <limits>
+#include <optional>
+#include <string_view>
+#include <type_traits>
+#include <utility>
+
+#include <ftl/string.h>
+
+// Returns the name of enumerator E::V (i.e. "V") as std::optional<std::string_view> by parsing the
+// compiler-generated string literal for the signature of this function. The function is defined in
+// the global namespace with a short name and inferred return type to reduce bloat in the read-only
+// data segment.
+template <typename E, E V>
+constexpr auto ftl_enum() {
+ static_assert(std::is_enum_v<E>);
+
+ using R = std::optional<std::string_view>;
+ using namespace std::literals;
+
+ // The "pretty" signature has the following format:
+ //
+ // auto ftl_enum() [E = android::test::Enum, V = android::test::Enum::kValue]
+ //
+ std::string_view view = __PRETTY_FUNCTION__;
+ const auto template_begin = view.rfind('[');
+ const auto template_end = view.rfind(']');
+ if (template_begin == view.npos || template_end == view.npos) return R{};
+
+ // Extract the template parameters without the enclosing brackets. Example (cont'd):
+ //
+ // E = android::test::Enum, V = android::test::Enum::kValue
+ //
+ view = view.substr(template_begin + 1, template_end - template_begin - 1);
+ const auto value_begin = view.rfind("V = "sv);
+ if (value_begin == view.npos) return R{};
+
+ // Example (cont'd):
+ //
+ // V = android::test::Enum::kValue
+ //
+ view = view.substr(value_begin);
+ const auto name_begin = view.rfind("::"sv);
+ if (name_begin == view.npos) return R{};
+
+ // Chop off the leading "::".
+ const auto name = view.substr(name_begin + 2);
+
+ // A value that is not enumerated has the format "Enum)42".
+ return name.find(')') == view.npos ? R{name} : R{};
+}
+
+namespace android::ftl {
+
+// Trait for determining whether a type is specifically a scoped enum or not. By definition, a
+// scoped enum is one that is not implicitly convertible to its underlying type.
+//
+// TODO: Replace with std::is_scoped_enum in C++23.
+//
+template <typename T, bool = std::is_enum_v<T>>
+struct is_scoped_enum : std::false_type {};
+
+template <typename T>
+struct is_scoped_enum<T, true> : std::negation<std::is_convertible<T, std::underlying_type_t<T>>> {
+};
+
+template <typename T>
+inline constexpr bool is_scoped_enum_v = is_scoped_enum<T>::value;
+
+// Shorthand for casting an enumerator to its integral value.
+//
+// enum class E { A, B, C };
+// static_assert(ftl::enum_cast(E::B) == 1);
+//
+template <typename E>
+constexpr auto enum_cast(E v) {
+ return static_cast<std::underlying_type_t<E>>(v);
+}
+
+// Traits for retrieving an enum's range. An enum specifies its range by defining enumerators named
+// ftl_first and ftl_last. If omitted, ftl_first defaults to 0, whereas ftl_last defaults to N - 1
+// where N is the bit width of the underlying type, but only if that type is unsigned, assuming the
+// enumerators are flags. Also, note that unscoped enums must define both bounds, as casting out-of-
+// range values results in undefined behavior if the underlying type is not fixed.
+//
+// enum class E { A, B, C, F = 5, ftl_last = F };
+//
+// static_assert(ftl::enum_begin_v<E> == E::A);
+// static_assert(ftl::enum_last_v<E> == E::F);
+// static_assert(ftl::enum_size_v<E> == 6);
+//
+// enum class F : std::uint16_t { X = 0b1, Y = 0b10, Z = 0b100 };
+//
+// static_assert(ftl::enum_begin_v<F> == F{0});
+// static_assert(ftl::enum_last_v<F> == F{15});
+// static_assert(ftl::enum_size_v<F> == 16);
+//
+template <typename E, typename = void>
+struct enum_begin {
+ static_assert(is_scoped_enum_v<E>, "Missing ftl_first enumerator");
+ static constexpr E value{0};
+};
+
+template <typename E>
+struct enum_begin<E, std::void_t<decltype(E::ftl_first)>> {
+ static constexpr E value = E::ftl_first;
+};
+
+template <typename E>
+inline constexpr E enum_begin_v = enum_begin<E>::value;
+
+template <typename E, typename = void>
+struct enum_end {
+ using U = std::underlying_type_t<E>;
+ static_assert(is_scoped_enum_v<E> && std::is_unsigned_v<U>, "Missing ftl_last enumerator");
+
+ static constexpr E value{std::numeric_limits<U>::digits};
+};
+
+template <typename E>
+struct enum_end<E, std::void_t<decltype(E::ftl_last)>> {
+ static constexpr E value = E{enum_cast(E::ftl_last) + 1};
+};
+
+template <typename E>
+inline constexpr E enum_end_v = enum_end<E>::value;
+
+template <typename E>
+inline constexpr E enum_last_v = E{enum_cast(enum_end_v<E>) - 1};
+
+template <typename E>
+struct enum_size {
+ static constexpr auto kBegin = enum_cast(enum_begin_v<E>);
+ static constexpr auto kEnd = enum_cast(enum_end_v<E>);
+ static_assert(kBegin < kEnd, "Invalid range");
+
+ static constexpr std::size_t value = kEnd - kBegin;
+ static_assert(value <= 64, "Excessive range size");
+};
+
+template <typename E>
+inline constexpr std::size_t enum_size_v = enum_size<E>::value;
+
+namespace details {
+
+template <auto V>
+struct Identity {
+ static constexpr auto value = V;
+};
+
+template <typename E>
+using make_enum_sequence = std::make_integer_sequence<std::underlying_type_t<E>, enum_size_v<E>>;
+
+template <typename E, template <E> class = Identity, typename = make_enum_sequence<E>>
+struct EnumRange;
+
+template <typename E, template <E> class F, typename T, T... Vs>
+struct EnumRange<E, F, std::integer_sequence<T, Vs...>> {
+ static constexpr auto kBegin = enum_cast(enum_begin_v<E>);
+ static constexpr auto kSize = enum_size_v<E>;
+
+ using R = decltype(F<E{}>::value);
+ const R values[kSize] = {F<static_cast<E>(Vs + kBegin)>::value...};
+
+ constexpr const auto* begin() const { return values; }
+ constexpr const auto* end() const { return values + kSize; }
+};
+
+template <auto V>
+struct EnumName {
+ static constexpr auto value = ftl_enum<decltype(V), V>();
+};
+
+template <auto I>
+struct FlagName {
+ using E = decltype(I);
+ using U = std::underlying_type_t<E>;
+
+ static constexpr E V{U{1} << enum_cast(I)};
+ static constexpr auto value = ftl_enum<E, V>();
+};
+
+} // namespace details
+
+// Returns an iterable over the range of an enum.
+//
+// enum class E { A, B, C, F = 5, ftl_last = F };
+//
+// std::string string;
+// for (E v : ftl::enum_range<E>()) {
+// string += ftl::enum_name(v).value_or("?");
+// }
+//
+// assert(string == "ABC??F");
+//
+template <typename E>
+constexpr auto enum_range() {
+ return details::EnumRange<E>{};
+}
+
+// Returns a stringified enumerator at compile time.
+//
+// enum class E { A, B, C };
+// static_assert(ftl::enum_name<E::B>() == "B");
+//
+template <auto V>
+constexpr std::string_view enum_name() {
+ constexpr auto kName = ftl_enum<decltype(V), V>();
+ static_assert(kName, "Unknown enumerator");
+ return *kName;
+}
+
+// Returns a stringified enumerator, possibly at compile time.
+//
+// enum class E { A, B, C, F = 5, ftl_last = F };
+//
+// static_assert(ftl::enum_name(E::C).value_or("?") == "C");
+// static_assert(ftl::enum_name(E{3}).value_or("?") == "?");
+//
+template <typename E>
+constexpr std::optional<std::string_view> enum_name(E v) {
+ const auto value = enum_cast(v);
+
+ constexpr auto kBegin = enum_cast(enum_begin_v<E>);
+ constexpr auto kLast = enum_cast(enum_last_v<E>);
+ if (value < kBegin || value > kLast) return {};
+
+ constexpr auto kRange = details::EnumRange<E, details::EnumName>{};
+ return kRange.values[value - kBegin];
+}
+
+// Returns a stringified flag enumerator, possibly at compile time.
+//
+// enum class F : std::uint16_t { X = 0b1, Y = 0b10, Z = 0b100 };
+//
+// static_assert(ftl::flag_name(F::Z).value_or("?") == "Z");
+// static_assert(ftl::flag_name(F{0b111}).value_or("?") == "?");
+//
+template <typename E>
+constexpr std::optional<std::string_view> flag_name(E v) {
+ const auto value = enum_cast(v);
+
+ // TODO: Replace with std::popcount and std::countr_zero in C++20.
+ if (__builtin_popcountl(value) != 1) return {};
+
+ constexpr auto kRange = details::EnumRange<E, details::FlagName>{};
+ return kRange.values[__builtin_ctzl(value)];
+}
+
+// Returns a stringified enumerator, or its integral value if not named.
+//
+// enum class E { A, B, C, F = 5, ftl_last = F };
+//
+// assert(ftl::enum_string(E::C) == "C");
+// assert(ftl::enum_string(E{3}) == "3");
+//
+template <typename E>
+inline std::string enum_string(E v) {
+ if (const auto name = enum_name(v)) {
+ return std::string(*name);
+ }
+ return to_string(enum_cast(v));
+}
+
+// Returns a stringified flag enumerator, or its integral value if not named.
+//
+// enum class F : std::uint16_t { X = 0b1, Y = 0b10, Z = 0b100 };
+//
+// assert(ftl::flag_string(F::Z) == "Z");
+// assert(ftl::flag_string(F{7}) == "0b111");
+//
+template <typename E>
+inline std::string flag_string(E v) {
+ if (const auto name = flag_name(v)) {
+ return std::string(*name);
+ }
+ constexpr auto radix = sizeof(E) == 1 ? Radix::kBin : Radix::kHex;
+ return to_string(enum_cast(v), radix);
+}
+
+} // namespace android::ftl
diff --git a/include/ftl/initializer_list.h b/include/ftl/initializer_list.h
index 769c09f..2102c25 100644
--- a/include/ftl/initializer_list.h
+++ b/include/ftl/initializer_list.h
@@ -16,6 +16,7 @@
#pragma once
+#include <functional>
#include <tuple>
#include <utility>
@@ -65,18 +66,18 @@
std::tuple<Types...> tuple;
};
-template <typename K, typename V>
+template <typename K, typename V, typename KeyEqual = std::equal_to<K>>
struct KeyValue {};
// Shorthand for key-value pairs that assigns the first argument to the key, and the rest to the
// value. The specialization is on KeyValue rather than std::pair, so that ftl::init::list works
// with the latter.
-template <typename K, typename V, std::size_t... Sizes, typename... Types>
-struct InitializerList<KeyValue<K, V>, std::index_sequence<Sizes...>, Types...> {
+template <typename K, typename V, typename E, std::size_t... Sizes, typename... Types>
+struct InitializerList<KeyValue<K, V, E>, std::index_sequence<Sizes...>, Types...> {
// Accumulate the three arguments to std::pair's piecewise constructor.
template <typename... Args>
[[nodiscard]] constexpr auto operator()(K&& k, Args&&... args) && -> InitializerList<
- KeyValue<K, V>, std::index_sequence<Sizes..., 3>, Types..., std::piecewise_construct_t,
+ KeyValue<K, V, E>, std::index_sequence<Sizes..., 3>, Types..., std::piecewise_construct_t,
std::tuple<K&&>, std::tuple<Args&&...>> {
return {std::tuple_cat(
std::move(tuple),
@@ -94,9 +95,9 @@
return InitializerList<T>{}(std::forward<Args>(args)...);
}
-template <typename K, typename V, typename... Args>
+template <typename K, typename V, typename E = std::equal_to<K>, typename... Args>
[[nodiscard]] constexpr auto map(Args&&... args) {
- return list<KeyValue<K, V>>(std::forward<Args>(args)...);
+ return list<KeyValue<K, V, E>>(std::forward<Args>(args)...);
}
template <typename K, typename V>
diff --git a/include/ftl/small_map.h b/include/ftl/small_map.h
index 84c15eb..2effaa4 100644
--- a/include/ftl/small_map.h
+++ b/include/ftl/small_map.h
@@ -19,6 +19,7 @@
#include <ftl/initializer_list.h>
#include <ftl/small_vector.h>
+#include <algorithm>
#include <functional>
#include <optional>
#include <type_traits>
@@ -28,7 +29,10 @@
// Associative container with unique, unordered keys. Unlike std::unordered_map, key-value pairs are
// stored in contiguous storage for cache efficiency. The map is allocated statically until its size
-// exceeds N, at which point mappings are relocated to dynamic memory.
+// exceeds N, at which point mappings are relocated to dynamic memory. The try_emplace operation has
+// a non-standard analogue try_replace that destructively emplaces. The API also defines an in-place
+// counterpart to insert_or_assign: emplace_or_replace. Lookup is done not via a subscript operator,
+// but immutable getters that can optionally transform the value.
//
// SmallMap<K, V, 0> unconditionally allocates on the heap.
//
@@ -43,18 +47,21 @@
// assert(!map.dynamic());
//
// assert(map.contains(123));
-// assert(map.find(42, [](const std::string& s) { return s.size(); }) == 3u);
+// assert(map.get(42, [](const std::string& s) { return s.size(); }) == 3u);
//
-// const auto opt = map.find(-1);
+// const auto opt = map.get(-1);
// assert(opt);
//
// std::string& ref = *opt;
// assert(ref.empty());
// ref = "xyz";
//
-// assert(map == SmallMap(ftl::init::map(-1, "xyz")(42, "???")(123, "abc")));
+// map.emplace_or_replace(0, "vanilla", 2u, 3u);
+// assert(map.dynamic());
//
-template <typename K, typename V, std::size_t N>
+// assert(map == SmallMap(ftl::init::map(-1, "xyz")(0, "nil")(42, "???")(123, "abc")));
+//
+template <typename K, typename V, std::size_t N, typename KeyEqual = std::equal_to<K>>
class SmallMap final {
using Map = SmallVector<std::pair<const K, V>, N>;
@@ -80,12 +87,7 @@
// The syntax for listing pairs is as follows:
//
// ftl::SmallMap map = ftl::init::map<int, std::string>(123, "abc")(-1)(42, 3u, '?');
- //
// static_assert(std::is_same_v<decltype(map), ftl::SmallMap<int, std::string, 3>>);
- // assert(map.size() == 3u);
- // assert(map.contains(-1) && map.find(-1)->get().empty());
- // assert(map.contains(42) && map.find(42)->get() == "???");
- // assert(map.contains(123) && map.find(123)->get() == "abc");
//
// The types of the key and value are deduced if the first pair contains exactly two arguments:
//
@@ -95,7 +97,7 @@
template <typename U, std::size_t... Sizes, typename... Types>
SmallMap(InitializerList<U, std::index_sequence<Sizes...>, Types...>&& list)
: map_(std::move(list)) {
- // TODO: Enforce unique keys.
+ deduplicate();
}
size_type max_size() const { return map_.max_size(); }
@@ -115,27 +117,27 @@
// Returns whether a mapping exists for the given key.
bool contains(const key_type& key) const {
- return find(key, [](const mapped_type&) {});
+ return get(key, [](const mapped_type&) {});
}
// Returns a reference to the value for the given key, or std::nullopt if the key was not found.
//
// ftl::SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
//
- // const auto opt = map.find('c');
+ // const auto opt = map.get('c');
// assert(opt == 'C');
//
// char d = 'd';
- // const auto ref = map.find('d').value_or(std::ref(d));
+ // const auto ref = map.get('d').value_or(std::ref(d));
// ref.get() = 'D';
// assert(d == 'D');
//
- auto find(const key_type& key) const -> std::optional<std::reference_wrapper<const mapped_type>> {
- return find(key, [](const mapped_type& v) { return std::cref(v); });
+ auto get(const key_type& key) const -> std::optional<std::reference_wrapper<const mapped_type>> {
+ return get(key, [](const mapped_type& v) { return std::cref(v); });
}
- auto find(const key_type& key) -> std::optional<std::reference_wrapper<mapped_type>> {
- return find(key, [](mapped_type& v) { return std::ref(v); });
+ auto get(const key_type& key) -> std::optional<std::reference_wrapper<mapped_type>> {
+ return get(key, [](mapped_type& v) { return std::ref(v); });
}
// Returns the result R of a unary operation F on (a constant or mutable reference to) the value
@@ -144,14 +146,14 @@
//
// ftl::SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
//
- // assert(map.find('c', [](char c) { return std::toupper(c); }) == 'Z');
- // assert(map.find('c', [](char& c) { c = std::toupper(c); }));
+ // assert(map.get('c', [](char c) { return std::toupper(c); }) == 'Z');
+ // assert(map.get('c', [](char& c) { c = std::toupper(c); }));
//
template <typename F, typename R = std::invoke_result_t<F, const mapped_type&>>
- auto find(const key_type& key, F f) const
+ auto get(const key_type& key, F f) const
-> std::conditional_t<std::is_void_v<R>, bool, std::optional<R>> {
for (auto& [k, v] : *this) {
- if (k == key) {
+ if (KeyEqual{}(k, key)) {
if constexpr (std::is_void_v<R>) {
f(v);
return true;
@@ -165,28 +167,119 @@
}
template <typename F>
- auto find(const key_type& key, F f) {
- return std::as_const(*this).find(
+ auto get(const key_type& key, F f) {
+ return std::as_const(*this).get(
key, [&f](const mapped_type& v) { return f(const_cast<mapped_type&>(v)); });
}
+ // Returns an iterator to an existing mapping for the given key, or the end() iterator otherwise.
+ const_iterator find(const key_type& key) const { return const_cast<SmallMap&>(*this).find(key); }
+ iterator find(const key_type& key) { return find(key, begin()); }
+
+ // Inserts a mapping unless it exists. Returns an iterator to the inserted or existing mapping,
+ // and whether the mapping was inserted.
+ //
+ // On emplace, if the map reaches its static or dynamic capacity, then all iterators are
+ // invalidated. Otherwise, only the end() iterator is invalidated.
+ //
+ template <typename... Args>
+ std::pair<iterator, bool> try_emplace(const key_type& key, Args&&... args) {
+ if (const auto it = find(key); it != end()) {
+ return {it, false};
+ }
+
+ auto& ref = map_.emplace_back(std::piecewise_construct, std::forward_as_tuple(key),
+ std::forward_as_tuple(std::forward<Args>(args)...));
+ return {&ref, true};
+ }
+
+ // Replaces a mapping if it exists, and returns an iterator to it. Returns the end() iterator
+ // otherwise.
+ //
+ // The value is replaced via move constructor, so type V does not need to define copy/move
+ // assignment, e.g. its data members may be const.
+ //
+ // The arguments may directly or indirectly refer to the mapping being replaced.
+ //
+ // Iterators to the replaced mapping point to its replacement, and others remain valid.
+ //
+ template <typename... Args>
+ iterator try_replace(const key_type& key, Args&&... args) {
+ const auto it = find(key);
+ if (it == end()) return it;
+ map_.replace(it, std::piecewise_construct, std::forward_as_tuple(key),
+ std::forward_as_tuple(std::forward<Args>(args)...));
+ return it;
+ }
+
+ // In-place counterpart of std::unordered_map's insert_or_assign. Returns true on emplace, or
+ // false on replace.
+ //
+ // The value is emplaced and replaced via move constructor, so type V does not need to define
+ // copy/move assignment, e.g. its data members may be const.
+ //
+ // On emplace, if the map reaches its static or dynamic capacity, then all iterators are
+ // invalidated. Otherwise, only the end() iterator is invalidated. On replace, iterators
+ // to the replaced mapping point to its replacement, and others remain valid.
+ //
+ template <typename... Args>
+ std::pair<iterator, bool> emplace_or_replace(const key_type& key, Args&&... args) {
+ const auto [it, ok] = try_emplace(key, std::forward<Args>(args)...);
+ if (ok) return {it, ok};
+ map_.replace(it, std::piecewise_construct, std::forward_as_tuple(key),
+ std::forward_as_tuple(std::forward<Args>(args)...));
+ return {it, ok};
+ }
+
+ // Removes a mapping if it exists, and returns whether it did.
+ //
+ // The last() and end() iterators, as well as those to the erased mapping, are invalidated.
+ //
+ bool erase(const key_type& key) { return erase(key, begin()); }
+
+ // Removes all mappings.
+ //
+ // All iterators are invalidated.
+ //
+ void clear() { map_.clear(); }
+
private:
+ iterator find(const key_type& key, iterator first) {
+ return std::find_if(first, end(),
+ [&key](const auto& pair) { return KeyEqual{}(pair.first, key); });
+ }
+
+ bool erase(const key_type& key, iterator first) {
+ const auto it = find(key, first);
+ if (it == end()) return false;
+ map_.unstable_erase(it);
+ return true;
+ }
+
+ void deduplicate() {
+ for (auto it = begin(); it != end();) {
+ if (const auto key = it->first; ++it != end()) {
+ while (erase(key, it));
+ }
+ }
+ }
+
Map map_;
};
// Deduction guide for in-place constructor.
-template <typename K, typename V, std::size_t... Sizes, typename... Types>
-SmallMap(InitializerList<KeyValue<K, V>, std::index_sequence<Sizes...>, Types...>&&)
- -> SmallMap<K, V, sizeof...(Sizes)>;
+template <typename K, typename V, typename E, std::size_t... Sizes, typename... Types>
+SmallMap(InitializerList<KeyValue<K, V, E>, std::index_sequence<Sizes...>, Types...>&&)
+ -> SmallMap<K, V, sizeof...(Sizes), E>;
// Returns whether the key-value pairs of two maps are equal.
-template <typename K, typename V, std::size_t N, typename Q, typename W, std::size_t M>
-bool operator==(const SmallMap<K, V, N>& lhs, const SmallMap<Q, W, M>& rhs) {
+template <typename K, typename V, std::size_t N, typename Q, typename W, std::size_t M, typename E>
+bool operator==(const SmallMap<K, V, N, E>& lhs, const SmallMap<Q, W, M, E>& rhs) {
if (lhs.size() != rhs.size()) return false;
for (const auto& [k, v] : lhs) {
const auto& lv = v;
- if (!rhs.find(k, [&lv](const auto& rv) { return lv == rv; }).value_or(false)) {
+ if (!rhs.get(k, [&lv](const auto& rv) { return lv == rv; }).value_or(false)) {
return false;
}
}
@@ -195,8 +288,8 @@
}
// TODO: Remove in C++20.
-template <typename K, typename V, std::size_t N, typename Q, typename W, std::size_t M>
-inline bool operator!=(const SmallMap<K, V, N>& lhs, const SmallMap<Q, W, M>& rhs) {
+template <typename K, typename V, std::size_t N, typename Q, typename W, std::size_t M, typename E>
+inline bool operator!=(const SmallMap<K, V, N, E>& lhs, const SmallMap<Q, W, M, E>& rhs) {
return !(lhs == rhs);
}
diff --git a/include/ftl/small_vector.h b/include/ftl/small_vector.h
index cb0ae35..65a9536 100644
--- a/include/ftl/small_vector.h
+++ b/include/ftl/small_vector.h
@@ -151,8 +151,6 @@
DISPATCH(reference, back, noexcept)
DISPATCH(const_reference, back, const)
-#undef DISPATCH
-
reference operator[](size_type i) {
return dynamic() ? std::get<Dynamic>(vector_)[i] : std::get<Static>(vector_)[i];
}
@@ -214,13 +212,15 @@
//
// The last() and end() iterators are invalidated.
//
- void pop_back() {
- if (dynamic()) {
- std::get<Dynamic>(vector_).pop_back();
- } else {
- std::get<Static>(vector_).pop_back();
- }
- }
+ DISPATCH(void, pop_back, noexcept)
+
+ // Removes all elements.
+ //
+ // All iterators are invalidated.
+ //
+ DISPATCH(void, clear, noexcept)
+
+#undef DISPATCH
// Erases an element, but does not preserve order. Rather than shifting subsequent elements,
// this moves the last element to the slot of the erased element.
@@ -345,10 +345,11 @@
return true;
}
+ using Impl::clear;
using Impl::pop_back;
void unstable_erase(iterator it) {
- if (it != last()) std::iter_swap(it, last());
+ if (it != last()) replace(it, std::move(back()));
pop_back();
}
diff --git a/include/ftl/static_vector.h b/include/ftl/static_vector.h
index 96a1ae8..cd7b92a 100644
--- a/include/ftl/static_vector.h
+++ b/include/ftl/static_vector.h
@@ -189,8 +189,7 @@
}
StaticVector& operator=(StaticVector&& other) {
- std::destroy(begin(), end());
- size_ = 0;
+ clear();
swap<true>(other);
return *this;
}
@@ -280,6 +279,15 @@
//
void pop_back() { unstable_erase(last()); }
+ // Removes all elements.
+ //
+ // All iterators are invalidated.
+ //
+ void clear() {
+ std::destroy(begin(), end());
+ size_ = 0;
+ }
+
// Erases an element, but does not preserve order. Rather than shifting subsequent elements,
// this moves the last element to the slot of the erased element.
//
diff --git a/include/ftl/string.h b/include/ftl/string.h
new file mode 100644
index 0000000..2d96b06
--- /dev/null
+++ b/include/ftl/string.h
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cassert>
+#include <charconv>
+#include <limits>
+#include <string>
+#include <string_view>
+#include <type_traits>
+
+namespace android::ftl {
+
+enum class Radix { kBin = 2, kDec = 10, kHex = 16 };
+
+template <typename T>
+struct to_chars_length {
+ static_assert(std::is_integral_v<T>);
+ // Maximum binary digits, plus minus sign and radix prefix.
+ static constexpr std::size_t value = std::numeric_limits<std::make_unsigned_t<T>>::digits + 3;
+};
+
+template <typename T>
+constexpr std::size_t to_chars_length_v = to_chars_length<T>::value;
+
+template <typename T = std::int64_t>
+using to_chars_buffer_t = char[to_chars_length_v<T>];
+
+// Lightweight (not allocating nor sprintf-based) alternative to std::to_string for integers, with
+// optional radix. See also ftl::to_string below.
+//
+// ftl::to_chars_buffer_t<> buffer;
+//
+// assert(ftl::to_chars(buffer, 123u) == "123");
+// assert(ftl::to_chars(buffer, -42, ftl::Radix::kBin) == "-0b101010");
+// assert(ftl::to_chars(buffer, 0xcafe, ftl::Radix::kHex) == "0xcafe");
+// assert(ftl::to_chars(buffer, '*', ftl::Radix::kHex) == "0x2a");
+//
+template <typename T, std::size_t N>
+std::string_view to_chars(char (&buffer)[N], T v, Radix radix = Radix::kDec) {
+ static_assert(N >= to_chars_length_v<T>);
+
+ auto begin = buffer + 2;
+ const auto [end, err] = std::to_chars(begin, buffer + N, v, static_cast<int>(radix));
+ assert(err == std::errc());
+
+ if (radix == Radix::kDec) {
+ // TODO: Replace with {begin, end} in C++20.
+ return {begin, static_cast<std::size_t>(end - begin)};
+ }
+
+ const auto prefix = radix == Radix::kBin ? 'b' : 'x';
+ if constexpr (std::is_unsigned_v<T>) {
+ buffer[0] = '0';
+ buffer[1] = prefix;
+ } else {
+ if (*begin == '-') {
+ *buffer = '-';
+ } else {
+ --begin;
+ }
+
+ *begin-- = prefix;
+ *begin = '0';
+ }
+
+ // TODO: Replace with {buffer, end} in C++20.
+ return {buffer, static_cast<std::size_t>(end - buffer)};
+}
+
+// Lightweight (not sprintf-based) alternative to std::to_string for integers, with optional radix.
+//
+// assert(ftl::to_string(123u) == "123");
+// assert(ftl::to_string(-42, ftl::Radix::kBin) == "-0b101010");
+// assert(ftl::to_string(0xcafe, ftl::Radix::kHex) == "0xcafe");
+// assert(ftl::to_string('*', ftl::Radix::kHex) == "0x2a");
+//
+template <typename T>
+inline std::string to_string(T v, Radix radix = Radix::kDec) {
+ to_chars_buffer_t<T> buffer;
+ return std::string(to_chars(buffer, v, radix));
+}
+
+std::string to_string(bool) = delete;
+std::string to_string(bool, Radix) = delete;
+
+} // namespace android::ftl
diff --git a/include/input/DisplayViewport.h b/include/input/DisplayViewport.h
index a6213f3..9148fee 100644
--- a/include/input/DisplayViewport.h
+++ b/include/input/DisplayViewport.h
@@ -18,7 +18,8 @@
#define _LIBINPUT_DISPLAY_VIEWPORT_H
#include <android-base/stringprintf.h>
-#include <ftl/NamedEnum.h>
+#include <ftl/enum.h>
+#include <ftl/string.h>
#include <gui/constants.h>
#include <input/Input.h>
@@ -44,6 +45,8 @@
INTERNAL = 1,
EXTERNAL = 2,
VIRTUAL = 3,
+
+ ftl_last = VIRTUAL
};
/*
@@ -132,9 +135,8 @@
"physicalFrame=[%d, %d, %d, %d], "
"deviceSize=[%d, %d], "
"isActive=[%d]",
- NamedEnum::string(type).c_str(), displayId, uniqueId.c_str(),
- physicalPort ? StringPrintf("%" PRIu8, *physicalPort).c_str()
- : "<none>",
+ ftl::enum_string(type).c_str(), displayId, uniqueId.c_str(),
+ physicalPort ? ftl::to_string(*physicalPort).c_str() : "<none>",
orientation, logicalLeft, logicalTop, logicalRight, logicalBottom,
physicalLeft, physicalTop, physicalRight, physicalBottom, deviceWidth,
deviceHeight, isActive);
diff --git a/include/input/Input.h b/include/input/Input.h
index 4adaa5b..54c7114 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -369,8 +369,6 @@
float getAxisValue(int32_t axis) const;
status_t setAxisValue(int32_t axis, float value);
- void scale(float globalScale);
-
// Scale the pointer coordinates according to a global scale and a
// window scale. The global scale will be applied to TOUCH/TOOL_MAJOR/MINOR
// axes, however the window scaling will not.
@@ -526,13 +524,17 @@
inline int32_t getAction() const { return mAction; }
- inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
+ static int32_t getActionMasked(int32_t action) { return action & AMOTION_EVENT_ACTION_MASK; }
- inline int32_t getActionIndex() const {
- return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
- >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+ inline int32_t getActionMasked() const { return getActionMasked(mAction); }
+
+ static int32_t getActionIndex(int32_t action) {
+ return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
+ AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
}
+ inline int32_t getActionIndex() const { return getActionIndex(mAction); }
+
inline void setAction(int32_t action) { mAction = action; }
inline int32_t getFlags() const { return mFlags; }
@@ -577,9 +579,7 @@
void setCursorPosition(float x, float y);
- uint32_t getDisplayOrientation() const { return mDisplayOrientation; }
-
- int2 getDisplaySize() const { return {mDisplayWidth, mDisplayHeight}; }
+ ui::Transform getRawTransform() const { return mRawTransform; }
static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); }
@@ -755,8 +755,8 @@
int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState,
MotionClassification classification, const ui::Transform& transform,
float xPrecision, float yPrecision, float rawXCursorPosition,
- float rawYCursorPosition, uint32_t displayOrientation, int32_t displayWidth,
- int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime, size_t pointerCount,
+ float rawYCursorPosition, const ui::Transform& rawTransform, nsecs_t downTime,
+ nsecs_t eventTime, size_t pointerCount,
const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
void copyFrom(const MotionEvent* other, bool keepHistory);
@@ -801,6 +801,11 @@
static std::string actionToString(int32_t action);
+ static vec2 calculateTransformedXY(uint32_t source, const ui::Transform&, const vec2& xy);
+
+ static float calculateTransformedAxisValue(int32_t axis, uint32_t source, const ui::Transform&,
+ const PointerCoords&);
+
protected:
int32_t mAction;
int32_t mActionButton;
@@ -814,9 +819,7 @@
float mYPrecision;
float mRawXCursorPosition;
float mRawYCursorPosition;
- uint32_t mDisplayOrientation;
- int32_t mDisplayWidth;
- int32_t mDisplayHeight;
+ ui::Transform mRawTransform;
nsecs_t mDownTime;
Vector<PointerProperties> mPointerProperties;
std::vector<nsecs_t> mSampleEventTimes;
@@ -888,6 +891,25 @@
float mX, mY;
};
+/*
+ * Touch mode events.
+ */
+class TouchModeEvent : public InputEvent {
+public:
+ virtual ~TouchModeEvent() {}
+
+ virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_TOUCH_MODE; }
+
+ inline bool isInTouchMode() const { return mIsInTouchMode; }
+
+ void initialize(int32_t id, bool isInTouchMode);
+
+ void initialize(const TouchModeEvent& from);
+
+protected:
+ bool mIsInTouchMode;
+};
+
/**
* Base class for verified events.
* Do not create a VerifiedInputEvent explicitly.
@@ -952,6 +974,7 @@
virtual FocusEvent* createFocusEvent() = 0;
virtual CaptureEvent* createCaptureEvent() = 0;
virtual DragEvent* createDragEvent() = 0;
+ virtual TouchModeEvent* createTouchModeEvent() = 0;
};
/*
@@ -968,6 +991,7 @@
virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; }
virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; }
virtual DragEvent* createDragEvent() override { return &mDragEvent; }
+ virtual TouchModeEvent* createTouchModeEvent() override { return &mTouchModeEvent; }
private:
KeyEvent mKeyEvent;
@@ -975,6 +999,7 @@
FocusEvent mFocusEvent;
CaptureEvent mCaptureEvent;
DragEvent mDragEvent;
+ TouchModeEvent mTouchModeEvent;
};
/*
@@ -990,6 +1015,7 @@
virtual FocusEvent* createFocusEvent() override;
virtual CaptureEvent* createCaptureEvent() override;
virtual DragEvent* createDragEvent() override;
+ virtual TouchModeEvent* createTouchModeEvent() override;
void recycle(InputEvent* event);
@@ -1001,6 +1027,7 @@
std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool;
std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool;
std::queue<std::unique_ptr<DragEvent>> mDragEventPool;
+ std::queue<std::unique_ptr<TouchModeEvent>> mTouchModeEventPool;
};
/*
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index 7f0324a..22aae19 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -84,6 +84,9 @@
GAME_ROTATION_VECTOR = ASENSOR_TYPE_GAME_ROTATION_VECTOR,
GYROSCOPE_UNCALIBRATED = ASENSOR_TYPE_GYROSCOPE_UNCALIBRATED,
SIGNIFICANT_MOTION = ASENSOR_TYPE_SIGNIFICANT_MOTION,
+
+ ftl_first = ACCELEROMETER,
+ ftl_last = SIGNIFICANT_MOTION
};
enum class InputDeviceSensorAccuracy : int32_t {
@@ -105,6 +108,8 @@
PLAYER_ID = 1,
RGB = 2,
MULTI_COLOR = 3,
+
+ ftl_last = MULTI_COLOR
};
struct InputDeviceSensorInfo {
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index a790b56..d655b28 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -72,6 +72,9 @@
CAPTURE,
DRAG,
TIMELINE,
+ TOUCH_MODE,
+
+ ftl_last = TOUCH_MODE
};
struct Header {
@@ -111,7 +114,7 @@
struct Motion {
int32_t eventId;
- uint32_t empty1;
+ uint32_t pointerCount;
nsecs_t eventTime __attribute__((aligned(8)));
int32_t deviceId;
int32_t source;
@@ -126,20 +129,22 @@
uint8_t empty2[3]; // 3 bytes to fill gap created by classification
int32_t edgeFlags;
nsecs_t downTime __attribute__((aligned(8)));
- float dsdx;
- float dtdx;
- float dtdy;
- float dsdy;
- float tx;
- float ty;
+ float dsdx; // Begin window transform
+ float dtdx; //
+ float dtdy; //
+ float dsdy; //
+ float tx; //
+ float ty; // End window transform
float xPrecision;
float yPrecision;
float xCursorPosition;
float yCursorPosition;
- uint32_t displayOrientation;
- int32_t displayWidth;
- int32_t displayHeight;
- uint32_t pointerCount;
+ float dsdxRaw; // Begin raw transform
+ float dtdxRaw; //
+ float dtdyRaw; //
+ float dsdyRaw; //
+ float txRaw; //
+ float tyRaw; // End raw transform
/**
* The "pointers" field must be the last field of the struct InputMessage.
* When we send the struct InputMessage across the socket, we are not
@@ -206,6 +211,15 @@
inline size_t size() const { return sizeof(Timeline); }
} timeline;
+
+ struct TouchMode {
+ int32_t eventId;
+ // The following 2 fields take up 4 bytes total
+ bool isInTouchMode;
+ uint8_t empty[3];
+
+ inline size_t size() const { return sizeof(TouchMode); }
+ } touchMode;
} __attribute__((aligned(8))) body;
bool isValid(size_t actualSize) const;
@@ -355,9 +369,8 @@
int32_t metaState, int32_t buttonState,
MotionClassification classification, const ui::Transform& transform,
float xPrecision, float yPrecision, float xCursorPosition,
- float yCursorPosition, uint32_t displayOrientation,
- int32_t displayWidth, int32_t displayHeight, nsecs_t downTime,
- nsecs_t eventTime, uint32_t pointerCount,
+ float yCursorPosition, const ui::Transform& rawTransform,
+ nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords);
@@ -388,6 +401,15 @@
*/
status_t publishDragEvent(uint32_t seq, int32_t eventId, float x, float y, bool isExiting);
+ /* Publishes a touch mode event to the input channel.
+ *
+ * Returns OK on success.
+ * Returns WOULD_BLOCK if the channel is full.
+ * Returns DEAD_OBJECT if the channel's peer has been closed.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t publishTouchModeEvent(uint32_t seq, int32_t eventId, bool isInTouchMode);
+
struct Finished {
uint32_t seq;
bool handled;
@@ -658,6 +680,7 @@
static void initializeFocusEvent(FocusEvent* event, const InputMessage* msg);
static void initializeCaptureEvent(CaptureEvent* event, const InputMessage* msg);
static void initializeDragEvent(DragEvent* event, const InputMessage* msg);
+ static void initializeTouchModeEvent(TouchModeEvent* event, const InputMessage* msg);
static void addSample(MotionEvent* event, const InputMessage* msg);
static bool canAddSample(const Batch& batch, const InputMessage* msg);
static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
diff --git a/include/private/surface_control_private.h b/include/private/surface_control_private.h
index 37a476e..7e6c515 100644
--- a/include/private/surface_control_private.h
+++ b/include/private/surface_control_private.h
@@ -29,8 +29,8 @@
/**
* Callback to be notified when surface stats for a specific surface control are available.
*/
-typedef void (*ASurfaceControl_SurfaceStatsListener)(void* context,
- ASurfaceControl* control, ASurfaceControlStats* stats);
+typedef void (*ASurfaceControl_SurfaceStatsListener)(void* context, int32_t id,
+ ASurfaceControlStats* stats);
/**
* Registers a callback to be invoked when surface stats from a specific surface are available.
@@ -42,7 +42,7 @@
*
* \param func The callback to be invoked when surface stats are available.
*/
-void ASurfaceControl_registerSurfaceStatsListener(ASurfaceControl* control, void* context,
+void ASurfaceControl_registerSurfaceStatsListener(ASurfaceControl* control, int32_t id, void* context,
ASurfaceControl_SurfaceStatsListener func);
/**
diff --git a/libs/battery/Android.bp b/libs/battery/Android.bp
new file mode 100644
index 0000000..c860324
--- /dev/null
+++ b/libs/battery/Android.bp
@@ -0,0 +1,37 @@
+package {
+ // See: http://go/android-license-faq
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_library {
+ name: "libbattery",
+ srcs: [
+ "LongArrayMultiStateCounter.cpp",
+ ],
+ shared_libs: [
+ "liblog",
+ ],
+ cflags: [
+ "-Werror",
+ "-Wall",
+ "-Wextra",
+ ],
+ export_include_dirs: ["."],
+}
+
+cc_test {
+ name: "libbattery_test",
+ srcs: [
+ "MultiStateCounterTest.cpp",
+ "LongArrayMultiStateCounterTest.cpp",
+ ],
+ static_libs: ["libbattery"],
+ shared_libs: [
+ "liblog",
+ ],
+ cflags: [
+ "-Werror",
+ "-Wall",
+ "-Wextra",
+ ],
+}
diff --git a/libs/battery/LongArrayMultiStateCounter.cpp b/libs/battery/LongArrayMultiStateCounter.cpp
new file mode 100644
index 0000000..125cfaf
--- /dev/null
+++ b/libs/battery/LongArrayMultiStateCounter.cpp
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ * Android BPF library - public API
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "LongArrayMultiStateCounter.h"
+#include <log/log.h>
+
+namespace android {
+namespace battery {
+
+template <>
+bool LongArrayMultiStateCounter::delta(const std::vector<uint64_t>& previousValue,
+ const std::vector<uint64_t>& newValue,
+ std::vector<uint64_t>* outValue) const {
+ size_t size = previousValue.size();
+ if (newValue.size() != size) {
+ ALOGE("Incorrect array size: %d, should be %d", (int)newValue.size(), (int)size);
+ return false;
+ }
+
+ bool is_delta_valid = true;
+ for (int i = size - 1; i >= 0; i--) {
+ if (newValue[i] >= previousValue[i]) {
+ (*outValue)[i] = newValue[i] - previousValue[i];
+ } else {
+ (*outValue)[i] = 0;
+ is_delta_valid = false;
+ }
+ }
+ return is_delta_valid;
+}
+
+template <>
+void LongArrayMultiStateCounter::add(std::vector<uint64_t>* value1,
+ const std::vector<uint64_t>& value2, const uint64_t numerator,
+ const uint64_t denominator) const {
+ if (numerator != denominator) {
+ for (int i = value2.size() - 1; i >= 0; i--) {
+ // The caller ensures that denominator != 0
+ (*value1)[i] += value2[i] * numerator / denominator;
+ }
+ } else {
+ for (int i = value2.size() - 1; i >= 0; i--) {
+ (*value1)[i] += value2[i];
+ }
+ }
+}
+
+template <>
+std::string LongArrayMultiStateCounter::valueToString(const std::vector<uint64_t>& v) const {
+ std::stringstream s;
+ s << "{";
+ bool first = true;
+ for (uint64_t n : v) {
+ if (!first) {
+ s << ", ";
+ }
+ s << n;
+ first = false;
+ }
+ s << "}";
+ return s.str();
+}
+
+} // namespace battery
+} // namespace android
diff --git a/libs/ui/Size.cpp b/libs/battery/LongArrayMultiStateCounter.h
similarity index 63%
copy from libs/ui/Size.cpp
copy to libs/battery/LongArrayMultiStateCounter.h
index d2996d1..f3439f6 100644
--- a/libs/ui/Size.cpp
+++ b/libs/battery/LongArrayMultiStateCounter.h
@@ -1,5 +1,6 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright (C) 2021 The Android Open Source Project
+ * Android BPF library - public API
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,11 +15,15 @@
* limitations under the License.
*/
-#include <ui/Size.h>
+#pragma once
-namespace android::ui {
+#include <vector>
+#include "MultiStateCounter.h"
-const Size Size::INVALID{-1, -1};
-const Size Size::EMPTY{0, 0};
+namespace android {
+namespace battery {
-} // namespace android::ui
+typedef MultiStateCounter<std::vector<uint64_t>> LongArrayMultiStateCounter;
+
+} // namespace battery
+} // namespace android
diff --git a/libs/battery/LongArrayMultiStateCounterTest.cpp b/libs/battery/LongArrayMultiStateCounterTest.cpp
new file mode 100644
index 0000000..e4e6b2a
--- /dev/null
+++ b/libs/battery/LongArrayMultiStateCounterTest.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ * Android BPF library - public API
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include "LongArrayMultiStateCounter.h"
+
+namespace android {
+namespace battery {
+
+class LongArrayMultiStateCounterTest : public testing::Test {};
+
+TEST_F(LongArrayMultiStateCounterTest, stateChange) {
+ LongArrayMultiStateCounter testCounter(2, std::vector<uint64_t>(4));
+ testCounter.updateValue(std::vector<uint64_t>({0, 0, 0, 0}), 1000);
+ testCounter.setState(0, 1000);
+ testCounter.setState(1, 2000);
+ testCounter.updateValue(std::vector<uint64_t>({100, 200, 300, 400}), 3000);
+
+ // Time was split in half between the two states, so the counts will be split 50:50 too
+ EXPECT_EQ(std::vector<uint64_t>({50, 100, 150, 200}), testCounter.getCount(0));
+ EXPECT_EQ(std::vector<uint64_t>({50, 100, 150, 200}), testCounter.getCount(1));
+}
+
+TEST_F(LongArrayMultiStateCounterTest, accumulation) {
+ LongArrayMultiStateCounter testCounter(2, std::vector<uint64_t>(4));
+ testCounter.updateValue(std::vector<uint64_t>({0, 0, 0, 0}), 1000);
+ testCounter.setState(0, 1000);
+ testCounter.setState(1, 2000);
+ testCounter.updateValue(std::vector<uint64_t>({100, 200, 300, 400}), 3000);
+ testCounter.setState(0, 4000);
+ testCounter.updateValue(std::vector<uint64_t>({200, 300, 400, 500}), 8000);
+
+ // The first delta is split 50:50:
+ // 0: {50, 100, 150, 200}
+ // 1: {50, 100, 150, 200}
+ // The second delta is split 4:1
+ // 0: {80, 80, 80, 80}
+ // 1: {20, 20, 20, 20}
+ EXPECT_EQ(std::vector<uint64_t>({130, 180, 230, 280}), testCounter.getCount(0));
+ EXPECT_EQ(std::vector<uint64_t>({70, 120, 170, 220}), testCounter.getCount(1));
+}
+
+TEST_F(LongArrayMultiStateCounterTest, toString) {
+ LongArrayMultiStateCounter testCounter(2, std::vector<uint64_t>(4));
+ testCounter.updateValue(std::vector<uint64_t>({0, 0, 0, 0}), 1000);
+ testCounter.setState(0, 1000);
+ testCounter.setState(1, 2000);
+ testCounter.updateValue(std::vector<uint64_t>({100, 200, 300, 400}), 3000);
+
+ EXPECT_STREQ("[0: {50, 100, 150, 200}, 1: {50, 100, 150, 200}] updated: 3000 currentState: 1",
+ testCounter.toString().c_str());
+}
+
+} // namespace battery
+} // namespace android
diff --git a/libs/battery/MultiStateCounter.h b/libs/battery/MultiStateCounter.h
new file mode 100644
index 0000000..03e1f2a
--- /dev/null
+++ b/libs/battery/MultiStateCounter.h
@@ -0,0 +1,271 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ * Android BPF library - public API
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <inttypes.h>
+#include <log/log.h>
+#include <time.h>
+#include <sstream>
+#include <string>
+
+/**
+ * An object that can track changes of some value over time, taking into account an additional
+ * dimension: the object's state. As the tracked value changes, the deltas are distributed
+ * among the object states in accordance with the time spent in those states.
+ */
+namespace android {
+namespace battery {
+
+typedef uint16_t state_t;
+
+template <class T>
+class MultiStateCounter {
+ uint16_t stateCount;
+ state_t currentState;
+ time_t lastStateChangeTimestamp;
+ T emptyValue;
+ T lastValue;
+ time_t lastUpdateTimestamp;
+ T deltaValue;
+ bool isEnabled;
+
+ struct State {
+ time_t timeInStateSinceUpdate;
+ T counter;
+ };
+
+ State* states;
+
+public:
+ MultiStateCounter(uint16_t stateCount, const T& emptyValue);
+
+ virtual ~MultiStateCounter();
+
+ void setEnabled(bool enabled, time_t timestamp);
+
+ void setState(state_t state, time_t timestamp);
+
+ void setValue(state_t state, const T& value);
+
+ /**
+ * Updates the value for the current state and returns the delta from the previously
+ * set value.
+ */
+ const T& updateValue(const T& value, time_t timestamp);
+
+ void addValue(const T& value);
+
+ void reset();
+
+ uint16_t getStateCount();
+
+ const T& getCount(state_t state);
+
+ std::string toString();
+
+private:
+ /**
+ * Subtracts previousValue from newValue and returns the result in outValue.
+ * Returns true iff the combination of previousValue and newValue is valid
+ * (newValue >= prevValue)
+ */
+ bool delta(const T& previousValue, const T& newValue, T* outValue) const;
+
+ /**
+ * Adds value2 to value1 and stores the result in value1. Denominator is
+ * guaranteed to be non-zero.
+ */
+ void add(T* value1, const T& value2, const uint64_t numerator,
+ const uint64_t denominator) const;
+
+ std::string valueToString(const T& value) const;
+};
+
+// ---------------------- MultiStateCounter Implementation -------------------------
+// Since MultiStateCounter is a template, the implementation must be inlined.
+
+template <class T>
+MultiStateCounter<T>::MultiStateCounter(uint16_t stateCount, const T& emptyValue)
+ : stateCount(stateCount),
+ currentState(0),
+ lastStateChangeTimestamp(-1),
+ emptyValue(emptyValue),
+ lastValue(emptyValue),
+ lastUpdateTimestamp(-1),
+ deltaValue(emptyValue),
+ isEnabled(true) {
+ states = new State[stateCount];
+ for (int i = 0; i < stateCount; i++) {
+ states[i].timeInStateSinceUpdate = 0;
+ states[i].counter = emptyValue;
+ }
+}
+
+template <class T>
+MultiStateCounter<T>::~MultiStateCounter() {
+ delete[] states;
+};
+
+template <class T>
+void MultiStateCounter<T>::setEnabled(bool enabled, time_t timestamp) {
+ if (enabled == isEnabled) {
+ return;
+ }
+
+ if (!enabled) {
+ // Confirm the current state for the side-effect of updating the time-in-state
+ // counter for the current state.
+ setState(currentState, timestamp);
+ }
+
+ isEnabled = enabled;
+
+ if (lastStateChangeTimestamp >= 0) {
+ lastStateChangeTimestamp = timestamp;
+ }
+}
+
+template <class T>
+void MultiStateCounter<T>::setState(state_t state, time_t timestamp) {
+ if (isEnabled && lastStateChangeTimestamp >= 0) {
+ if (timestamp >= lastStateChangeTimestamp) {
+ states[currentState].timeInStateSinceUpdate += timestamp - lastStateChangeTimestamp;
+ } else {
+ ALOGE("setState is called with an earlier timestamp: %lu, previous timestamp: %lu\n",
+ (unsigned long)timestamp, (unsigned long)lastStateChangeTimestamp);
+ // The accumulated durations have become unreliable. For example, if the timestamp
+ // sequence was 1000, 2000, 1000, 3000, if we accumulated the positive deltas,
+ // we would get 4000, which is greater than (last - first). This could lead to
+ // counts exceeding 100%.
+ for (int i = 0; i < stateCount; i++) {
+ states[i].timeInStateSinceUpdate = 0;
+ }
+ }
+ }
+ currentState = state;
+ lastStateChangeTimestamp = timestamp;
+}
+
+template <class T>
+void MultiStateCounter<T>::setValue(state_t state, const T& value) {
+ states[state].counter = value;
+}
+
+template <class T>
+const T& MultiStateCounter<T>::updateValue(const T& value, time_t timestamp) {
+ T* returnValue = &emptyValue;
+
+ // If the counter is disabled, we ignore the update, except when the counter got disabled after
+ // the previous update, in which case we still need to pick up the residual delta.
+ if (isEnabled || lastUpdateTimestamp < lastStateChangeTimestamp) {
+ // Confirm the current state for the side-effect of updating the time-in-state
+ // counter for the current state.
+ setState(currentState, timestamp);
+
+ if (lastUpdateTimestamp >= 0) {
+ if (timestamp > lastUpdateTimestamp) {
+ if (delta(lastValue, value, &deltaValue)) {
+ returnValue = &deltaValue;
+ time_t timeSinceUpdate = timestamp - lastUpdateTimestamp;
+ for (int i = 0; i < stateCount; i++) {
+ time_t timeInState = states[i].timeInStateSinceUpdate;
+ if (timeInState) {
+ add(&states[i].counter, deltaValue, timeInState, timeSinceUpdate);
+ states[i].timeInStateSinceUpdate = 0;
+ }
+ }
+ } else {
+ std::stringstream str;
+ str << "updateValue is called with a value " << valueToString(value)
+ << ", which is lower than the previous value " << valueToString(lastValue)
+ << "\n";
+ ALOGE("%s", str.str().c_str());
+ }
+ } else if (timestamp < lastUpdateTimestamp) {
+ ALOGE("updateValue is called with an earlier timestamp: %lu, previous: %lu\n",
+ (unsigned long)timestamp, (unsigned long)lastUpdateTimestamp);
+ }
+ }
+ }
+ lastValue = value;
+ lastUpdateTimestamp = timestamp;
+ return *returnValue;
+}
+
+template <class T>
+void MultiStateCounter<T>::addValue(const T& value) {
+ if (!isEnabled) {
+ return;
+ }
+
+ add(&states[currentState].counter, value, 1 /* numerator */, 1 /* denominator */);
+}
+
+template <class T>
+void MultiStateCounter<T>::reset() {
+ lastStateChangeTimestamp = -1;
+ lastUpdateTimestamp = -1;
+ for (int i = 0; i < stateCount; i++) {
+ states[i].timeInStateSinceUpdate = 0;
+ states[i].counter = emptyValue;
+ }
+}
+
+template <class T>
+uint16_t MultiStateCounter<T>::getStateCount() {
+ return stateCount;
+}
+
+template <class T>
+const T& MultiStateCounter<T>::getCount(state_t state) {
+ return states[state].counter;
+}
+
+template <class T>
+std::string MultiStateCounter<T>::toString() {
+ std::stringstream str;
+ str << "[";
+ for (int i = 0; i < stateCount; i++) {
+ if (i != 0) {
+ str << ", ";
+ }
+ str << i << ": " << valueToString(states[i].counter);
+ if (states[i].timeInStateSinceUpdate > 0) {
+ str << " timeInStateSinceUpdate: " << states[i].timeInStateSinceUpdate;
+ }
+ }
+ str << "]";
+ if (lastUpdateTimestamp >= 0) {
+ str << " updated: " << lastUpdateTimestamp;
+ }
+ if (lastStateChangeTimestamp >= 0) {
+ str << " currentState: " << currentState;
+ if (lastStateChangeTimestamp > lastUpdateTimestamp) {
+ str << " stateChanged: " << lastStateChangeTimestamp;
+ }
+ } else {
+ str << " currentState: none";
+ }
+ if (!isEnabled) {
+ str << " disabled";
+ }
+ return str.str();
+}
+
+} // namespace battery
+} // namespace android
diff --git a/libs/battery/MultiStateCounterTest.cpp b/libs/battery/MultiStateCounterTest.cpp
new file mode 100644
index 0000000..848fd10
--- /dev/null
+++ b/libs/battery/MultiStateCounterTest.cpp
@@ -0,0 +1,227 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ * Android BPF library - public API
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include "MultiStateCounter.h"
+
+namespace android {
+namespace battery {
+
+typedef MultiStateCounter<double> DoubleMultiStateCounter;
+
+template <>
+bool DoubleMultiStateCounter::delta(const double& previousValue, const double& newValue,
+ double* outValue) const {
+ *outValue = newValue - previousValue;
+ return *outValue >= 0;
+}
+
+template <>
+void DoubleMultiStateCounter::add(double* value1, const double& value2, const uint64_t numerator,
+ const uint64_t denominator) const {
+ if (numerator != denominator) {
+ // The caller ensures that denominator != 0
+ *value1 += value2 * numerator / denominator;
+ } else {
+ *value1 += value2;
+ }
+}
+
+template <>
+std::string DoubleMultiStateCounter::valueToString(const double& v) const {
+ return std::to_string(v);
+}
+
+class MultiStateCounterTest : public testing::Test {};
+
+TEST_F(MultiStateCounterTest, constructor) {
+ DoubleMultiStateCounter testCounter(3, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 0);
+ double delta = testCounter.updateValue(3.14, 3000);
+
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(3.14, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+ EXPECT_DOUBLE_EQ(3.14, delta);
+}
+
+TEST_F(MultiStateCounterTest, stateChange) {
+ DoubleMultiStateCounter testCounter(3, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 0);
+ testCounter.setState(2, 1000);
+ testCounter.updateValue(6.0, 3000);
+
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(2.0, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(4.0, testCounter.getCount(2));
+}
+
+TEST_F(MultiStateCounterTest, setEnabled) {
+ DoubleMultiStateCounter testCounter(3, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 0);
+ testCounter.setEnabled(false, 1000);
+ testCounter.setState(2, 2000);
+ testCounter.updateValue(6.0, 3000);
+
+ // In state 1: accumulated 1000 before disabled, that's 6.0 * 1000/3000 = 2.0
+ // In state 2: 0, since it is still disabled
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(2.0, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+
+ // Should have no effect since the counter is disabled
+ testCounter.setState(0, 3500);
+
+ // Should have no effect since the counter is disabled
+ testCounter.updateValue(10.0, 4000);
+
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(2.0, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+
+ testCounter.setState(2, 4500);
+
+ // Enable the counter to partially accumulate deltas for the current state, 2
+ testCounter.setEnabled(true, 5000);
+ testCounter.setEnabled(false, 6000);
+ testCounter.setEnabled(true, 7000);
+ testCounter.updateValue(20.0, 8000);
+
+ // The delta is 10.0 over 5000-3000=2000.
+ // Counter has been enabled in state 2 for (6000-5000)+(8000-7000) = 2000,
+ // so its share is (20.0-10.0) * 2000/(8000-4000) = 5.0
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(2.0, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(5.0, testCounter.getCount(2));
+
+ testCounter.reset();
+ testCounter.setState(0, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 2000);
+ testCounter.setEnabled(false, 3000);
+ testCounter.updateValue(200, 5000);
+
+ // 200 over 5000 = 40 per second
+ // Counter was in state 0 from 0 to 2000, so 2 sec, so the count should be 40 * 2 = 80
+ // It stayed in state 1 from 2000 to 3000, at which point the counter was disabled,
+ // so the count for state 1 should be 40 * 1 = 40.
+ // The remaining 2 seconds from 3000 to 5000 don't count because the counter was disabled.
+ EXPECT_DOUBLE_EQ(80.0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(40.0, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+}
+
+TEST_F(MultiStateCounterTest, reset) {
+ DoubleMultiStateCounter testCounter(3, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 0);
+ testCounter.updateValue(2.72, 3000);
+
+ testCounter.reset();
+
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+
+ // Assert that we can still continue accumulating after a reset
+ testCounter.updateValue(0, 4000);
+ testCounter.updateValue(3.14, 5000);
+
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+ EXPECT_DOUBLE_EQ(3.14, testCounter.getCount(1));
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+}
+
+TEST_F(MultiStateCounterTest, timeAdjustment_setState) {
+ DoubleMultiStateCounter testCounter(3, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 0);
+ testCounter.setState(2, 2000);
+
+ // Time moves back
+ testCounter.setState(1, 1000);
+ testCounter.updateValue(6.0, 3000);
+
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(0));
+
+ // We were in state 1 from 0 to 2000, which was erased because the time moved back.
+ // Then from 1000 to 3000, so we expect the count to be 6 * (2000/3000)
+ EXPECT_DOUBLE_EQ(4.0, testCounter.getCount(1));
+
+ // No time was effectively accumulated for state 2, because the timestamp moved back
+ // while we were in state 2.
+ EXPECT_DOUBLE_EQ(0, testCounter.getCount(2));
+}
+
+TEST_F(MultiStateCounterTest, timeAdjustment_updateValue) {
+ DoubleMultiStateCounter testCounter(1, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(0, 0);
+ testCounter.updateValue(6.0, 2000);
+
+ // Time moves back. The negative delta from 2000 to 1000 is ignored
+ testCounter.updateValue(8.0, 1000);
+ double delta = testCounter.updateValue(11.0, 3000);
+
+ // The total accumulated count is:
+ // 6.0 // For the period 0-2000
+ // +(11.0-8.0) // For the period 1000-3000
+ EXPECT_DOUBLE_EQ(9.0, testCounter.getCount(0));
+
+ // 11.0-8.0
+ EXPECT_DOUBLE_EQ(3.0, delta);
+}
+
+TEST_F(MultiStateCounterTest, addValue) {
+ DoubleMultiStateCounter testCounter(1, 0);
+ testCounter.updateValue(0, 0);
+ testCounter.setState(0, 0);
+ testCounter.updateValue(6.0, 2000);
+
+ testCounter.addValue(8.0);
+
+ EXPECT_DOUBLE_EQ(14.0, testCounter.getCount(0));
+
+ testCounter.setEnabled(false, 3000);
+ testCounter.addValue(888.0);
+
+ EXPECT_DOUBLE_EQ(14.0, testCounter.getCount(0));
+}
+
+TEST_F(MultiStateCounterTest, toString) {
+ DoubleMultiStateCounter testCounter(2, 0);
+
+ EXPECT_STREQ("[0: 0.000000, 1: 0.000000] currentState: none", testCounter.toString().c_str());
+
+ testCounter.updateValue(0, 0);
+ testCounter.setState(1, 0);
+ testCounter.setState(1, 2000);
+ EXPECT_STREQ("[0: 0.000000, 1: 0.000000 timeInStateSinceUpdate: 2000]"
+ " updated: 0 currentState: 1 stateChanged: 2000",
+ testCounter.toString().c_str());
+
+ testCounter.updateValue(3.14, 3000);
+
+ EXPECT_STREQ("[0: 0.000000, 1: 3.140000] updated: 3000 currentState: 1",
+ testCounter.toString().c_str());
+}
+
+} // namespace battery
+} // namespace android
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 8f4f0f0..745d9e9 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -2202,12 +2202,14 @@
type == BINDER_TYPE_FD)) {
// We should never receive other types (eg BINDER_TYPE_FDA) as long as we don't support
// them in libbinder. If we do receive them, it probably means a kernel bug; try to
- // recover gracefully by clearing out the objects, and releasing the objects we do
- // know about.
+ // recover gracefully by clearing out the objects.
android_errorWriteLog(0x534e4554, "135930648");
+ android_errorWriteLog(0x534e4554, "203847542");
ALOGE("%s: unsupported type object (%" PRIu32 ") at offset %" PRIu64 "\n",
__func__, type, (uint64_t)offset);
- releaseObjects();
+
+ // WARNING: callers of ipcSetDataReference need to make sure they
+ // don't rely on mObjectsSize in their release_func.
mObjectsSize = 0;
break;
}
diff --git a/libs/binder/ndk/include_ndk/android/binder_ibinder.h b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
index 565542b..4163897 100644
--- a/libs/binder/ndk/include_ndk/android/binder_ibinder.h
+++ b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
@@ -289,7 +289,7 @@
/**
* Built-in transaction for all binder objects. This sends a transaction that will immediately
* return. Usually this is used to make sure that a binder is alive, as a placeholder call, or as a
- * sanity check.
+ * consistency check.
*
* Available since API level 29.
*
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index c893899..63a4b2c 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -112,7 +112,7 @@
BINDER_LIB_TEST_NOP_TRANSACTION_WAIT,
BINDER_LIB_TEST_GETPID,
BINDER_LIB_TEST_ECHO_VECTOR,
- BINDER_LIB_TEST_REJECT_BUF,
+ BINDER_LIB_TEST_REJECT_OBJECTS,
BINDER_LIB_TEST_CAN_GET_SID,
};
@@ -1166,13 +1166,53 @@
memcpy(parcelData, &obj, sizeof(obj));
data.setDataSize(sizeof(obj));
+ EXPECT_EQ(data.objectsCount(), 1);
+
// Either the kernel should reject this transaction (if it's correct), but
// if it's not, the server implementation should return an error if it
// finds an object in the received Parcel.
- EXPECT_THAT(server->transact(BINDER_LIB_TEST_REJECT_BUF, data, &reply),
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_REJECT_OBJECTS, data, &reply),
Not(StatusEq(NO_ERROR)));
}
+TEST_F(BinderLibTest, WeakRejected) {
+ Parcel data, reply;
+ sp<IBinder> server = addServer();
+ ASSERT_TRUE(server != nullptr);
+
+ auto binder = sp<BBinder>::make();
+ wp<BBinder> wpBinder(binder);
+ flat_binder_object obj{
+ .hdr = {.type = BINDER_TYPE_WEAK_BINDER},
+ .flags = 0,
+ .binder = reinterpret_cast<uintptr_t>(wpBinder.get_refs()),
+ .cookie = reinterpret_cast<uintptr_t>(wpBinder.unsafe_get()),
+ };
+ data.setDataCapacity(1024);
+ // Write a bogus object at offset 0 to get an entry in the offset table
+ data.writeFileDescriptor(0);
+ EXPECT_EQ(data.objectsCount(), 1);
+ uint8_t *parcelData = const_cast<uint8_t *>(data.data());
+ // And now, overwrite it with the weak binder
+ memcpy(parcelData, &obj, sizeof(obj));
+ data.setDataSize(sizeof(obj));
+
+ // a previous bug caused other objects to be released an extra time, so we
+ // test with an object that libbinder will actually try to release
+ EXPECT_EQ(OK, data.writeStrongBinder(sp<BBinder>::make()));
+
+ EXPECT_EQ(data.objectsCount(), 2);
+
+ // send it many times, since previous error was memory corruption, make it
+ // more likely that the server crashes
+ for (size_t i = 0; i < 100; i++) {
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_REJECT_OBJECTS, data, &reply),
+ StatusEq(BAD_VALUE));
+ }
+
+ EXPECT_THAT(server->pingBinder(), StatusEq(NO_ERROR));
+}
+
TEST_F(BinderLibTest, GotSid) {
sp<IBinder> server = addServer();
@@ -1566,7 +1606,7 @@
reply->writeUint64Vector(vector);
return NO_ERROR;
}
- case BINDER_LIB_TEST_REJECT_BUF: {
+ case BINDER_LIB_TEST_REJECT_OBJECTS: {
return data.objectsCount() == 0 ? BAD_VALUE : NO_ERROR;
}
case BINDER_LIB_TEST_CAN_GET_SID: {
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
index 2524c5f..5a80ad0 100644
--- a/libs/ftl/Android.bp
+++ b/libs/ftl/Android.bp
@@ -15,11 +15,13 @@
},
srcs: [
"Flags_test.cpp",
+ "cast_test.cpp",
+ "enum_test.cpp",
"future_test.cpp",
- "NamedEnum_test.cpp",
"small_map_test.cpp",
"small_vector_test.cpp",
"static_vector_test.cpp",
+ "string_test.cpp",
],
cflags: [
"-Wall",
diff --git a/libs/ftl/Flags_test.cpp b/libs/ftl/Flags_test.cpp
index 8c00b52..d241fa2 100644
--- a/libs/ftl/Flags_test.cpp
+++ b/libs/ftl/Flags_test.cpp
@@ -23,7 +23,7 @@
using namespace android::flag_operators;
-enum class TestFlags { ONE = 0x1, TWO = 0x2, THREE = 0x4 };
+enum class TestFlags : uint8_t { ONE = 0x1, TWO = 0x2, THREE = 0x4 };
TEST(Flags, Test) {
Flags<TestFlags> flags = TestFlags::ONE;
@@ -165,7 +165,7 @@
TEST(Flags, String_UnknownValues) {
auto flags = Flags<TestFlags>(0b1011);
- ASSERT_EQ(flags.string(), "ONE | TWO | 0x00000008");
+ ASSERT_EQ(flags.string(), "ONE | TWO | 0b1000");
}
TEST(FlagsIterator, IteratesOverAllFlags) {
@@ -210,18 +210,4 @@
ASSERT_EQ(++iter, flags.end());
}
-TEST(FlagNames, RuntimeFlagName) {
- TestFlags f = TestFlags::ONE;
- ASSERT_EQ(flag_name(f), "ONE");
-}
-
-TEST(FlagNames, RuntimeUnknownFlagName) {
- TestFlags f = static_cast<TestFlags>(0x8);
- ASSERT_EQ(flag_name(f), std::nullopt);
-}
-
-TEST(FlagNames, CompileTimeFlagName) {
- static_assert(flag_name<TestFlags::TWO>() == "TWO");
-}
-
-} // namespace android::test
\ No newline at end of file
+} // namespace android::test
diff --git a/libs/ftl/NamedEnum_test.cpp b/libs/ftl/NamedEnum_test.cpp
deleted file mode 100644
index dff2b8a..0000000
--- a/libs/ftl/NamedEnum_test.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-#include <ftl/NamedEnum.h>
-
-namespace android {
-
-// Test enum class maximum enum value smaller than default maximum of 8.
-enum class TestEnums { ZERO = 0x0, ONE = 0x1, TWO = 0x2, THREE = 0x3, SEVEN = 0x7 };
-// Big enum contains enum values greater than default maximum of 8.
-enum class TestBigEnums { ZERO = 0x0, FIFTEEN = 0xF };
-
-// Declared to specialize the maximum enum since the enum size exceeds 8 by default.
-template <>
-constexpr size_t NamedEnum::max<TestBigEnums> = 16;
-
-namespace test {
-using android::TestBigEnums;
-using android::TestEnums;
-
-TEST(NamedEnum, RuntimeNamedEnum) {
- TestEnums e = TestEnums::ZERO;
- ASSERT_EQ(NamedEnum::enum_name(e), "ZERO");
-
- e = TestEnums::ONE;
- ASSERT_EQ(NamedEnum::enum_name(e), "ONE");
-
- e = TestEnums::THREE;
- ASSERT_EQ(NamedEnum::enum_name(e), "THREE");
-
- e = TestEnums::SEVEN;
- ASSERT_EQ(NamedEnum::enum_name(e), "SEVEN");
-}
-
-// Test big enum
-TEST(NamedEnum, RuntimeBigNamedEnum) {
- TestBigEnums e = TestBigEnums::ZERO;
- ASSERT_EQ(NamedEnum::enum_name(e), "ZERO");
-
- e = TestBigEnums::FIFTEEN;
- ASSERT_EQ(NamedEnum::enum_name(e), "FIFTEEN");
-}
-
-TEST(NamedEnum, RuntimeNamedEnumAsString) {
- TestEnums e = TestEnums::ZERO;
- ASSERT_EQ(NamedEnum::string(e), "ZERO");
-
- e = TestEnums::ONE;
- ASSERT_EQ(NamedEnum::string(e), "ONE");
-
- e = TestEnums::THREE;
- ASSERT_EQ(NamedEnum::string(e), "THREE");
-
- e = TestEnums::SEVEN;
- ASSERT_EQ(NamedEnum::string(e), "SEVEN");
-}
-
-TEST(NamedEnum, RuntimeBigNamedEnumAsString) {
- TestBigEnums e = TestBigEnums::ZERO;
- ASSERT_EQ(NamedEnum::string(e), "ZERO");
-
- e = TestBigEnums::FIFTEEN;
- ASSERT_EQ(NamedEnum::string(e), "FIFTEEN");
-}
-
-TEST(NamedEnum, RuntimeUnknownNamedEnum) {
- TestEnums e = static_cast<TestEnums>(0x5);
- ASSERT_EQ(NamedEnum::enum_name(e), std::nullopt);
- e = static_cast<TestEnums>(0x9);
- ASSERT_EQ(NamedEnum::enum_name(e), std::nullopt);
-}
-
-TEST(NamedEnum, RuntimeUnknownNamedEnumAsString) {
- TestEnums e = static_cast<TestEnums>(0x5);
- ASSERT_EQ(NamedEnum::string(e), "05");
- e = static_cast<TestEnums>(0x9);
- ASSERT_EQ(NamedEnum::string(e, "0x%08x"), "0x00000009");
-}
-
-TEST(NamedEnum, CompileTimeFlagName) {
- static_assert(NamedEnum::enum_name<TestEnums::TWO>() == "TWO");
- static_assert(NamedEnum::enum_name<TestEnums::THREE>() == "THREE");
-}
-
-} // namespace test
-
-} // namespace android
diff --git a/libs/ftl/cast_test.cpp b/libs/ftl/cast_test.cpp
new file mode 100644
index 0000000..2abcb8f
--- /dev/null
+++ b/libs/ftl/cast_test.cpp
@@ -0,0 +1,200 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/cast.h>
+#include <gtest/gtest.h>
+
+#include <cfloat>
+#include <cmath>
+#include <limits>
+
+namespace android::test {
+
+using ftl::cast_safety;
+using ftl::CastSafety;
+
+template <typename T>
+constexpr T min = std::numeric_limits<T>::lowest();
+
+template <typename T>
+constexpr T max = std::numeric_limits<T>::max();
+
+template <typename T>
+constexpr T inf = std::numeric_limits<T>::infinity();
+
+template <typename T>
+constexpr T NaN = std::numeric_limits<T>::quiet_NaN();
+
+// Keep in sync with example usage in header file.
+
+static_assert(cast_safety<uint8_t>(-1) == CastSafety::kUnderflow);
+static_assert(cast_safety<int8_t>(128u) == CastSafety::kOverflow);
+
+static_assert(cast_safety<uint32_t>(-.1f) == CastSafety::kUnderflow);
+static_assert(cast_safety<int32_t>(static_cast<float>(INT32_MAX)) == CastSafety::kOverflow);
+
+static_assert(cast_safety<float>(-DBL_MAX) == CastSafety::kUnderflow);
+
+// Unsigned to unsigned.
+
+static_assert(cast_safety<uint8_t>(0u) == CastSafety::kSafe);
+static_assert(cast_safety<uint16_t>(max<uint8_t>) == CastSafety::kSafe);
+static_assert(cast_safety<uint8_t>(static_cast<uint32_t>(max<uint8_t>)) == CastSafety::kSafe);
+
+static_assert(cast_safety<uint32_t>(max<uint64_t>) == CastSafety::kOverflow);
+static_assert(cast_safety<uint8_t>(static_cast<uint32_t>(max<uint8_t>) + 1) ==
+ CastSafety::kOverflow);
+
+// Unsigned to signed.
+
+static_assert(cast_safety<int16_t>(0u) == CastSafety::kSafe);
+static_assert(cast_safety<int16_t>(max<uint8_t>) == CastSafety::kSafe);
+static_assert(cast_safety<int16_t>(max<uint16_t>) == CastSafety::kOverflow);
+
+static_assert(cast_safety<int64_t>(static_cast<uint64_t>(max<int64_t>) - 1) == CastSafety::kSafe);
+static_assert(cast_safety<int64_t>(static_cast<uint64_t>(max<int64_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<int64_t>(static_cast<uint64_t>(max<int64_t>) + 1) ==
+ CastSafety::kOverflow);
+
+// Signed to unsigned.
+
+static_assert(cast_safety<uint16_t>(0) == CastSafety::kSafe);
+static_assert(cast_safety<uint16_t>(max<int8_t>) == CastSafety::kSafe);
+static_assert(cast_safety<uint16_t>(max<int16_t>) == CastSafety::kSafe);
+
+static_assert(cast_safety<uint32_t>(-1) == CastSafety::kUnderflow);
+static_assert(cast_safety<uint32_t>(max<int64_t>) == CastSafety::kOverflow);
+
+static_assert(cast_safety<uint32_t>(static_cast<int64_t>(max<uint32_t>) - 1) == CastSafety::kSafe);
+static_assert(cast_safety<uint32_t>(static_cast<int64_t>(max<uint32_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<uint32_t>(static_cast<int64_t>(max<uint32_t>) + 1) ==
+ CastSafety::kOverflow);
+
+// Signed to signed.
+
+static_assert(cast_safety<int8_t>(-129) == CastSafety::kUnderflow);
+static_assert(cast_safety<int8_t>(-128) == CastSafety::kSafe);
+static_assert(cast_safety<int8_t>(127) == CastSafety::kSafe);
+static_assert(cast_safety<int8_t>(128) == CastSafety::kOverflow);
+
+static_assert(cast_safety<int32_t>(static_cast<int64_t>(min<int32_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<int32_t>(static_cast<int64_t>(max<int32_t>)) == CastSafety::kSafe);
+
+static_assert(cast_safety<int16_t>(min<int32_t>) == CastSafety::kUnderflow);
+static_assert(cast_safety<int32_t>(max<int64_t>) == CastSafety::kOverflow);
+
+// Float to float.
+
+static_assert(cast_safety<double>(max<float>) == CastSafety::kSafe);
+static_assert(cast_safety<double>(min<float>) == CastSafety::kSafe);
+
+static_assert(cast_safety<float>(min<double>) == CastSafety::kUnderflow);
+static_assert(cast_safety<float>(max<double>) == CastSafety::kOverflow);
+
+TEST(CastSafety, FloatToFloat) {
+ EXPECT_EQ(cast_safety<float>(std::nexttoward(static_cast<double>(min<float>), min<double>)),
+ CastSafety::kUnderflow);
+ EXPECT_EQ(cast_safety<float>(std::nexttoward(static_cast<double>(max<float>), max<double>)),
+ CastSafety::kOverflow);
+}
+
+// Unsigned to float.
+
+static_assert(cast_safety<float>(0u) == CastSafety::kSafe);
+static_assert(cast_safety<float>(max<uint64_t>) == CastSafety::kSafe);
+
+static_assert(cast_safety<double>(0u) == CastSafety::kSafe);
+static_assert(cast_safety<double>(max<uint64_t>) == CastSafety::kSafe);
+
+// Signed to float.
+
+static_assert(cast_safety<float>(min<int64_t>) == CastSafety::kSafe);
+static_assert(cast_safety<float>(max<int64_t>) == CastSafety::kSafe);
+
+static_assert(cast_safety<double>(min<int64_t>) == CastSafety::kSafe);
+static_assert(cast_safety<double>(max<int64_t>) == CastSafety::kSafe);
+
+// Float to unsigned.
+
+static_assert(cast_safety<uint32_t>(0.f) == CastSafety::kSafe);
+static_assert(cast_safety<uint32_t>(min<float>) == CastSafety::kUnderflow);
+static_assert(cast_safety<uint32_t>(max<float>) == CastSafety::kOverflow);
+static_assert(cast_safety<uint32_t>(-.1f) == CastSafety::kUnderflow);
+
+static_assert(cast_safety<uint16_t>(-inf<float>) == CastSafety::kUnderflow);
+static_assert(cast_safety<uint32_t>(inf<float>) == CastSafety::kOverflow);
+static_assert(cast_safety<uint64_t>(NaN<float>) == CastSafety::kOverflow);
+
+static_assert(cast_safety<uint32_t>(static_cast<float>(max<int32_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<uint32_t>(static_cast<float>(max<uint32_t>)) == CastSafety::kOverflow);
+static_assert(cast_safety<uint32_t>(static_cast<double>(max<int32_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<uint32_t>(static_cast<double>(max<uint32_t>)) == CastSafety::kSafe);
+
+static_assert(cast_safety<uint64_t>(0.0) == CastSafety::kSafe);
+static_assert(cast_safety<uint64_t>(min<double>) == CastSafety::kUnderflow);
+static_assert(cast_safety<uint64_t>(max<double>) == CastSafety::kOverflow);
+static_assert(cast_safety<uint64_t>(-.1) == CastSafety::kUnderflow);
+
+static_assert(cast_safety<uint64_t>(static_cast<float>(max<int64_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<uint64_t>(static_cast<float>(max<uint64_t>)) == CastSafety::kOverflow);
+static_assert(cast_safety<uint64_t>(static_cast<double>(max<int64_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<uint64_t>(static_cast<double>(max<uint64_t>)) == CastSafety::kOverflow);
+
+// Float to signed.
+
+static_assert(cast_safety<int32_t>(0.f) == CastSafety::kSafe);
+static_assert(cast_safety<int32_t>(min<float>) == CastSafety::kUnderflow);
+static_assert(cast_safety<int32_t>(max<float>) == CastSafety::kOverflow);
+
+static_assert(cast_safety<int16_t>(-inf<double>) == CastSafety::kUnderflow);
+static_assert(cast_safety<int32_t>(inf<double>) == CastSafety::kOverflow);
+static_assert(cast_safety<int64_t>(NaN<double>) == CastSafety::kOverflow);
+
+static_assert(cast_safety<int32_t>(static_cast<float>(min<int32_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<int32_t>(static_cast<float>(max<int32_t>)) == CastSafety::kOverflow);
+static_assert(cast_safety<int32_t>(static_cast<double>(min<int32_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<int32_t>(static_cast<double>(max<int32_t>)) == CastSafety::kSafe);
+
+static_assert(cast_safety<int64_t>(0.0) == CastSafety::kSafe);
+static_assert(cast_safety<int64_t>(min<double>) == CastSafety::kUnderflow);
+static_assert(cast_safety<int64_t>(max<double>) == CastSafety::kOverflow);
+
+static_assert(cast_safety<int64_t>(static_cast<float>(min<int64_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<int64_t>(static_cast<float>(max<int64_t>)) == CastSafety::kOverflow);
+static_assert(cast_safety<int64_t>(static_cast<double>(min<int64_t>)) == CastSafety::kSafe);
+static_assert(cast_safety<int64_t>(static_cast<double>(max<int64_t>)) == CastSafety::kOverflow);
+
+TEST(CastSafety, FloatToSigned) {
+ constexpr int32_t kMax = ftl::details::safe_limits<int32_t, float>::max();
+ static_assert(kMax == 2'147'483'520);
+ EXPECT_EQ(kMax, static_cast<int32_t>(std::nexttowardf(max<int32_t>, 0)));
+
+ EXPECT_EQ(cast_safety<int32_t>(std::nexttowardf(min<int32_t>, 0)), CastSafety::kSafe);
+ EXPECT_EQ(cast_safety<int32_t>(std::nexttowardf(max<int32_t>, 0)), CastSafety::kSafe);
+ EXPECT_EQ(cast_safety<int64_t>(std::nexttoward(min<int64_t>, 0)), CastSafety::kSafe);
+ EXPECT_EQ(cast_safety<int64_t>(std::nexttoward(max<int64_t>, 0)), CastSafety::kSafe);
+
+ EXPECT_EQ(cast_safety<int32_t>(std::nexttowardf(min<int32_t>, min<float>)),
+ CastSafety::kUnderflow);
+ EXPECT_EQ(cast_safety<int32_t>(std::nexttowardf(max<int32_t>, max<float>)),
+ CastSafety::kOverflow);
+ EXPECT_EQ(cast_safety<int64_t>(std::nexttoward(min<int64_t>, min<double>)),
+ CastSafety::kUnderflow);
+ EXPECT_EQ(cast_safety<int64_t>(std::nexttoward(max<int64_t>, max<double>)),
+ CastSafety::kOverflow);
+}
+
+} // namespace android::test
diff --git a/libs/ftl/enum_test.cpp b/libs/ftl/enum_test.cpp
new file mode 100644
index 0000000..1fd43ab
--- /dev/null
+++ b/libs/ftl/enum_test.cpp
@@ -0,0 +1,164 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/enum.h>
+#include <gtest/gtest.h>
+
+namespace android::test {
+
+// Keep in sync with example usage in header file.
+namespace {
+
+enum class E { A, B, C, F = 5, ftl_last = F };
+
+static_assert(ftl::enum_begin_v<E> == E::A);
+static_assert(ftl::enum_last_v<E> == E::F);
+static_assert(ftl::enum_size_v<E> == 6);
+
+static_assert(ftl::enum_name<E::B>() == "B");
+static_assert(ftl::enum_name<E::ftl_last>() == "F");
+static_assert(ftl::enum_name(E::C).value_or("?") == "C");
+static_assert(ftl::enum_name(E{3}).value_or("?") == "?");
+
+enum class F : std::uint16_t { X = 0b1, Y = 0b10, Z = 0b100 };
+
+static_assert(ftl::enum_begin_v<F> == F{0});
+static_assert(ftl::enum_last_v<F> == F{15});
+static_assert(ftl::enum_size_v<F> == 16);
+
+static_assert(ftl::flag_name(F::Z).value_or("?") == "Z");
+static_assert(ftl::flag_name(F{0b111}).value_or("?") == "?");
+
+// If a scoped enum is unsigned, its implicit range corresponds to its bit indices.
+enum class Flags : std::uint8_t {
+ kNone = 0,
+ kFlag1 = 0b0000'0010,
+ kFlag4 = 0b0001'0000,
+ kFlag7 = 0b1000'0000,
+ kMask = kFlag1 | kFlag4 | kFlag7,
+ kAll = 0b1111'1111
+};
+
+static_assert(ftl::enum_begin_v<Flags> == Flags{0});
+static_assert(ftl::enum_last_v<Flags> == Flags{7});
+static_assert(ftl::enum_size_v<Flags> == 8);
+
+static_assert(ftl::enum_name<Flags::kNone>() == "kNone");
+static_assert(ftl::enum_name<Flags::kFlag4>() == "kFlag4");
+static_assert(ftl::enum_name<Flags::kFlag7>() == "kFlag7");
+
+// Though not flags, the enumerators are within the implicit range of bit indices.
+enum class Planet : std::uint8_t {
+ kMercury,
+ kVenus,
+ kEarth,
+ kMars,
+ kJupiter,
+ kSaturn,
+ kUranus,
+ kNeptune
+};
+
+constexpr Planet kPluto{ftl::enum_cast(Planet::kNeptune) + 1}; // Honorable mention.
+
+static_assert(ftl::enum_begin_v<Planet> == Planet::kMercury);
+static_assert(ftl::enum_last_v<Planet> == Planet::kNeptune);
+static_assert(ftl::enum_size_v<Planet> == 8);
+
+static_assert(ftl::enum_name<Planet::kMercury>() == "kMercury");
+static_assert(ftl::enum_name<Planet::kSaturn>() == "kSaturn");
+
+// Unscoped enum must define explicit range, even if the underlying type is fixed.
+enum Temperature : int {
+ kRoom = 20,
+ kFridge = 4,
+ kFreezer = -18,
+
+ ftl_first = kFreezer,
+ ftl_last = kRoom
+};
+
+static_assert(ftl::enum_begin_v<Temperature> == kFreezer);
+static_assert(ftl::enum_last_v<Temperature> == kRoom);
+static_assert(ftl::enum_size_v<Temperature> == 39);
+
+static_assert(ftl::enum_name<kFreezer>() == "kFreezer");
+static_assert(ftl::enum_name<kFridge>() == "kFridge");
+static_assert(ftl::enum_name<kRoom>() == "kRoom");
+
+} // namespace
+
+TEST(Enum, Range) {
+ std::string string;
+ for (E v : ftl::enum_range<E>()) {
+ string += ftl::enum_name(v).value_or("?");
+ }
+ EXPECT_EQ(string, "ABC??F");
+}
+
+TEST(Enum, Name) {
+ {
+ EXPECT_EQ(ftl::flag_name(Flags::kFlag1), "kFlag1");
+ EXPECT_EQ(ftl::flag_name(Flags::kFlag7), "kFlag7");
+
+ EXPECT_EQ(ftl::flag_name(Flags::kNone), std::nullopt);
+ EXPECT_EQ(ftl::flag_name(Flags::kMask), std::nullopt);
+ EXPECT_EQ(ftl::flag_name(Flags::kAll), std::nullopt);
+ }
+ {
+ EXPECT_EQ(ftl::enum_name(Planet::kEarth), "kEarth");
+ EXPECT_EQ(ftl::enum_name(Planet::kNeptune), "kNeptune");
+
+ EXPECT_EQ(ftl::enum_name(kPluto), std::nullopt);
+ }
+ {
+ EXPECT_EQ(ftl::enum_name(kRoom), "kRoom");
+ EXPECT_EQ(ftl::enum_name(kFridge), "kFridge");
+ EXPECT_EQ(ftl::enum_name(kFreezer), "kFreezer");
+
+ EXPECT_EQ(ftl::enum_name(static_cast<Temperature>(-30)), std::nullopt);
+ EXPECT_EQ(ftl::enum_name(static_cast<Temperature>(0)), std::nullopt);
+ EXPECT_EQ(ftl::enum_name(static_cast<Temperature>(100)), std::nullopt);
+ }
+}
+
+TEST(Enum, String) {
+ {
+ EXPECT_EQ(ftl::flag_string(Flags::kFlag1), "kFlag1");
+ EXPECT_EQ(ftl::flag_string(Flags::kFlag7), "kFlag7");
+
+ EXPECT_EQ(ftl::flag_string(Flags::kNone), "0b0");
+ EXPECT_EQ(ftl::flag_string(Flags::kMask), "0b10010010");
+ EXPECT_EQ(ftl::flag_string(Flags::kAll), "0b11111111");
+ }
+ {
+ EXPECT_EQ(ftl::enum_string(Planet::kEarth), "kEarth");
+ EXPECT_EQ(ftl::enum_string(Planet::kNeptune), "kNeptune");
+
+ EXPECT_EQ(ftl::enum_string(kPluto), "8");
+ }
+ {
+ EXPECT_EQ(ftl::enum_string(kRoom), "kRoom");
+ EXPECT_EQ(ftl::enum_string(kFridge), "kFridge");
+ EXPECT_EQ(ftl::enum_string(kFreezer), "kFreezer");
+
+ EXPECT_EQ(ftl::enum_string(static_cast<Temperature>(-30)), "-30");
+ EXPECT_EQ(ftl::enum_string(static_cast<Temperature>(0)), "0");
+ EXPECT_EQ(ftl::enum_string(static_cast<Temperature>(100)), "100");
+ }
+}
+
+} // namespace android::test
diff --git a/libs/ftl/small_map_test.cpp b/libs/ftl/small_map_test.cpp
index 323b9f9..ee650e5 100644
--- a/libs/ftl/small_map_test.cpp
+++ b/libs/ftl/small_map_test.cpp
@@ -18,6 +18,9 @@
#include <gtest/gtest.h>
#include <cctype>
+#include <string>
+
+using namespace std::string_literals;
namespace android::test {
@@ -35,16 +38,19 @@
EXPECT_TRUE(map.contains(123));
- EXPECT_EQ(map.find(42, [](const std::string& s) { return s.size(); }), 3u);
+ EXPECT_EQ(map.get(42, [](const std::string& s) { return s.size(); }), 3u);
- const auto opt = map.find(-1);
+ const auto opt = map.get(-1);
ASSERT_TRUE(opt);
std::string& ref = *opt;
EXPECT_TRUE(ref.empty());
ref = "xyz";
- EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz")(42, "???")(123, "abc")));
+ map.emplace_or_replace(0, "vanilla", 2u, 3u);
+ EXPECT_TRUE(map.dynamic());
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(-1, "xyz")(0, "nil")(42, "???")(123, "abc")));
}
TEST(SmallMap, Construct) {
@@ -90,42 +96,290 @@
}
}
+TEST(SmallMap, UniqueKeys) {
+ {
+ // Duplicate mappings are discarded.
+ const SmallMap map = ftl::init::map<int, float>(1)(2)(3)(2)(3)(1)(3)(2)(1);
+
+ EXPECT_EQ(map.size(), 3u);
+ EXPECT_EQ(map.max_size(), 9u);
+
+ using Map = decltype(map);
+ EXPECT_EQ(map, Map(ftl::init::map(1, 0.f)(2, 0.f)(3, 0.f)));
+ }
+ {
+ // Duplicate mappings may be reordered.
+ const SmallMap map = ftl::init::map('a', 'A')(
+ 'b', 'B')('b')('b')('c', 'C')('a')('d')('c')('e', 'E')('d', 'D')('a')('f', 'F');
+
+ EXPECT_EQ(map.size(), 6u);
+ EXPECT_EQ(map.max_size(), 12u);
+
+ using Map = decltype(map);
+ EXPECT_EQ(map, Map(ftl::init::map('a', 'A')('b', 'B')('c', 'C')('d', 'D')('e', 'E')('f', 'F')));
+ }
+}
+
TEST(SmallMap, Find) {
{
// Constant reference.
- const ftl::SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
+ const SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
- const auto opt = map.find('b');
+ const auto opt = map.get('b');
EXPECT_EQ(opt, 'B');
const char d = 'D';
- const auto ref = map.find('d').value_or(std::cref(d));
+ const auto ref = map.get('d').value_or(std::cref(d));
EXPECT_EQ(ref.get(), 'D');
}
{
// Mutable reference.
- ftl::SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
+ SmallMap map = ftl::init::map('a', 'A')('b', 'B')('c', 'C');
- const auto opt = map.find('c');
+ const auto opt = map.get('c');
EXPECT_EQ(opt, 'C');
char d = 'd';
- const auto ref = map.find('d').value_or(std::ref(d));
+ const auto ref = map.get('d').value_or(std::ref(d));
ref.get() = 'D';
EXPECT_EQ(d, 'D');
}
{
// Constant unary operation.
- const ftl::SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
- EXPECT_EQ(map.find('c', [](char c) { return std::toupper(c); }), 'Z');
+ const SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
+ EXPECT_EQ(map.get('c', [](char c) { return std::toupper(c); }), 'Z');
}
{
// Mutable unary operation.
- ftl::SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
- EXPECT_TRUE(map.find('c', [](char& c) { c = std::toupper(c); }));
+ SmallMap map = ftl::init::map('a', 'x')('b', 'y')('c', 'z');
+ EXPECT_TRUE(map.get('c', [](char& c) { c = std::toupper(c); }));
EXPECT_EQ(map, SmallMap(ftl::init::map('c', 'Z')('b', 'y')('a', 'x')));
}
}
+TEST(SmallMap, TryEmplace) {
+ SmallMap<int, std::string, 3> map;
+ using Pair = decltype(map)::value_type;
+
+ {
+ const auto [it, ok] = map.try_emplace(123, "abc");
+ ASSERT_TRUE(ok);
+ EXPECT_EQ(*it, Pair(123, "abc"s));
+ }
+ {
+ const auto [it, ok] = map.try_emplace(42, 3u, '?');
+ ASSERT_TRUE(ok);
+ EXPECT_EQ(*it, Pair(42, "???"s));
+ }
+ {
+ const auto [it, ok] = map.try_emplace(-1);
+ ASSERT_TRUE(ok);
+ EXPECT_EQ(*it, Pair(-1, std::string()));
+ EXPECT_FALSE(map.dynamic());
+ }
+ {
+ // Insertion fails if mapping exists.
+ const auto [it, ok] = map.try_emplace(42, "!!!");
+ EXPECT_FALSE(ok);
+ EXPECT_EQ(*it, Pair(42, "???"));
+ EXPECT_FALSE(map.dynamic());
+ }
+ {
+ // Insertion at capacity promotes the map.
+ const auto [it, ok] = map.try_emplace(999, "xyz");
+ ASSERT_TRUE(ok);
+ EXPECT_EQ(*it, Pair(999, "xyz"));
+ EXPECT_TRUE(map.dynamic());
+ }
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(-1, ""s)(42, "???"s)(123, "abc"s)(999, "xyz"s)));
+}
+
+namespace {
+
+// The mapped type does not require a copy/move assignment operator.
+struct String {
+ template <typename... Args>
+ String(Args... args) : str(args...) {}
+ const std::string str;
+
+ bool operator==(const String& other) const { return other.str == str; }
+};
+
+} // namespace
+
+TEST(SmallMap, TryReplace) {
+ SmallMap<int, String, 3> map = ftl::init::map(1, "a")(2, "B");
+ using Pair = decltype(map)::value_type;
+
+ {
+ // Replacing fails unless mapping exists.
+ const auto it = map.try_replace(3, "c");
+ EXPECT_EQ(it, map.end());
+ }
+ {
+ // Replacement arguments can refer to the replaced mapping.
+ const auto ref = map.get(2, [](const auto& s) { return s.str[0]; });
+ ASSERT_TRUE(ref);
+
+ // Construct std::string from one character.
+ const auto it = map.try_replace(2, 1u, static_cast<char>(std::tolower(*ref)));
+ ASSERT_NE(it, map.end());
+ EXPECT_EQ(*it, Pair(2, "b"));
+ }
+
+ EXPECT_FALSE(map.dynamic());
+ EXPECT_TRUE(map.try_emplace(3, "abc").second);
+ EXPECT_TRUE(map.try_emplace(4, "d").second);
+ EXPECT_TRUE(map.dynamic());
+
+ {
+ // Replacing fails unless mapping exists.
+ const auto it = map.try_replace(5, "e");
+ EXPECT_EQ(it, map.end());
+ }
+ {
+ // Replacement arguments can refer to the replaced mapping.
+ const auto ref = map.get(3);
+ ASSERT_TRUE(ref);
+
+ // Construct std::string from substring.
+ const auto it = map.try_replace(3, ref->get().str, 2u, 1u);
+ ASSERT_NE(it, map.end());
+ EXPECT_EQ(*it, Pair(3, "c"));
+ }
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(4, "d"s)(3, "c"s)(2, "b"s)(1, "a"s)));
+}
+
+TEST(SmallMap, EmplaceOrReplace) {
+ SmallMap<int, String, 3> map = ftl::init::map(1, "a")(2, "B");
+ using Pair = decltype(map)::value_type;
+
+ {
+ // New mapping is emplaced.
+ const auto [it, emplace] = map.emplace_or_replace(3, "c");
+ EXPECT_TRUE(emplace);
+ EXPECT_EQ(*it, Pair(3, "c"));
+ }
+ {
+ // Replacement arguments can refer to the replaced mapping.
+ const auto ref = map.get(2, [](const auto& s) { return s.str[0]; });
+ ASSERT_TRUE(ref);
+
+ // Construct std::string from one character.
+ const auto [it, emplace] = map.emplace_or_replace(2, 1u, static_cast<char>(std::tolower(*ref)));
+ EXPECT_FALSE(emplace);
+ EXPECT_EQ(*it, Pair(2, "b"));
+ }
+
+ EXPECT_FALSE(map.dynamic());
+ EXPECT_FALSE(map.emplace_or_replace(3, "abc").second); // Replace.
+ EXPECT_TRUE(map.emplace_or_replace(4, "d").second); // Emplace.
+ EXPECT_TRUE(map.dynamic());
+
+ {
+ // New mapping is emplaced.
+ const auto [it, emplace] = map.emplace_or_replace(5, "e");
+ EXPECT_TRUE(emplace);
+ EXPECT_EQ(*it, Pair(5, "e"));
+ }
+ {
+ // Replacement arguments can refer to the replaced mapping.
+ const auto ref = map.get(3);
+ ASSERT_TRUE(ref);
+
+ // Construct std::string from substring.
+ const auto [it, emplace] = map.emplace_or_replace(3, ref->get().str, 2u, 1u);
+ EXPECT_FALSE(emplace);
+ EXPECT_EQ(*it, Pair(3, "c"));
+ }
+
+ EXPECT_EQ(map, SmallMap(ftl::init::map(5, "e"s)(4, "d"s)(3, "c"s)(2, "b"s)(1, "a"s)));
+}
+
+TEST(SmallMap, Erase) {
+ {
+ SmallMap map = ftl::init::map(1, '1')(2, '2')(3, '3')(4, '4');
+ EXPECT_FALSE(map.dynamic());
+
+ EXPECT_FALSE(map.erase(0)); // Key not found.
+
+ EXPECT_TRUE(map.erase(2));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(1, '1')(3, '3')(4, '4')));
+
+ EXPECT_TRUE(map.erase(1));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(3, '3')(4, '4')));
+
+ EXPECT_TRUE(map.erase(4));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(3, '3')));
+
+ EXPECT_TRUE(map.erase(3));
+ EXPECT_FALSE(map.erase(3)); // Key not found.
+
+ EXPECT_TRUE(map.empty());
+ EXPECT_FALSE(map.dynamic());
+ }
+ {
+ SmallMap map = ftl::init::map(1, '1')(2, '2')(3, '3');
+ map.try_emplace(4, '4');
+ EXPECT_TRUE(map.dynamic());
+
+ EXPECT_FALSE(map.erase(0)); // Key not found.
+
+ EXPECT_TRUE(map.erase(2));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(1, '1')(3, '3')(4, '4')));
+
+ EXPECT_TRUE(map.erase(1));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(3, '3')(4, '4')));
+
+ EXPECT_TRUE(map.erase(4));
+ EXPECT_EQ(map, SmallMap(ftl::init::map(3, '3')));
+
+ EXPECT_TRUE(map.erase(3));
+ EXPECT_FALSE(map.erase(3)); // Key not found.
+
+ EXPECT_TRUE(map.empty());
+ EXPECT_TRUE(map.dynamic());
+ }
+}
+
+TEST(SmallMap, Clear) {
+ SmallMap map = ftl::init::map(1, '1')(2, '2')(3, '3');
+
+ map.clear();
+
+ EXPECT_TRUE(map.empty());
+ EXPECT_FALSE(map.dynamic());
+
+ map = ftl::init::map(1, '1')(2, '2')(3, '3');
+ map.try_emplace(4, '4');
+
+ map.clear();
+
+ EXPECT_TRUE(map.empty());
+ EXPECT_TRUE(map.dynamic());
+}
+
+TEST(SmallMap, KeyEqual) {
+ struct KeyEqual {
+ bool operator()(int lhs, int rhs) const { return lhs % 10 == rhs % 10; }
+ };
+
+ SmallMap<int, char, 1, KeyEqual> map;
+
+ EXPECT_TRUE(map.try_emplace(3, '3').second);
+ EXPECT_FALSE(map.try_emplace(13, '3').second);
+
+ EXPECT_TRUE(map.try_emplace(22, '2').second);
+ EXPECT_TRUE(map.contains(42));
+
+ EXPECT_TRUE(map.try_emplace(111, '1').second);
+ EXPECT_EQ(map.get(321), '1');
+
+ map.erase(123);
+ EXPECT_EQ(map, SmallMap(ftl::init::map<int, char, KeyEqual>(1, '1')(2, '2')));
+}
+
} // namespace android::test
diff --git a/libs/ftl/small_vector_test.cpp b/libs/ftl/small_vector_test.cpp
index 3a03e69..4237496 100644
--- a/libs/ftl/small_vector_test.cpp
+++ b/libs/ftl/small_vector_test.cpp
@@ -460,4 +460,34 @@
EXPECT_EQ(0, dead);
}
+TEST(SmallVector, Clear) {
+ int live = 0;
+ int dead = 0;
+
+ SmallVector<DestroyCounts, 2> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ counts.clear();
+
+ EXPECT_TRUE(counts.empty());
+ EXPECT_FALSE(counts.dynamic());
+
+ EXPECT_EQ(2, live);
+ EXPECT_EQ(0, dead);
+
+ live = 0;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ counts.clear();
+
+ EXPECT_TRUE(counts.empty());
+ EXPECT_TRUE(counts.dynamic());
+
+ EXPECT_EQ(3, live);
+ EXPECT_EQ(2, dead);
+}
+
} // namespace android::test
diff --git a/libs/ftl/static_vector_test.cpp b/libs/ftl/static_vector_test.cpp
index cbe8dff..2de3ad2 100644
--- a/libs/ftl/static_vector_test.cpp
+++ b/libs/ftl/static_vector_test.cpp
@@ -396,4 +396,19 @@
EXPECT_EQ(0, dead);
}
+TEST(StaticVector, Clear) {
+ int live = 0;
+ int dead = 0;
+
+ StaticVector<DestroyCounts, 5> counts;
+ counts.emplace_back(live, dead);
+ counts.emplace_back(live, dead);
+
+ counts.clear();
+
+ EXPECT_TRUE(counts.empty());
+ EXPECT_EQ(2, live);
+ EXPECT_EQ(0, dead);
+}
+
} // namespace android::test
diff --git a/libs/ftl/string_test.cpp b/libs/ftl/string_test.cpp
new file mode 100644
index 0000000..f3d85c8
--- /dev/null
+++ b/libs/ftl/string_test.cpp
@@ -0,0 +1,187 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/string.h>
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <cstdint>
+#include <iterator>
+#include <limits>
+#include <sstream>
+#include <type_traits>
+
+namespace android::test {
+
+// Keep in sync with example usage in header file.
+TEST(String, ToChars) {
+ ftl::to_chars_buffer_t<> buffer;
+
+ EXPECT_EQ(ftl::to_chars(buffer, 123u), "123");
+ EXPECT_EQ(ftl::to_chars(buffer, -42, ftl::Radix::kBin), "-0b101010");
+ EXPECT_EQ(ftl::to_chars(buffer, 0xcafe, ftl::Radix::kHex), "0xcafe");
+ EXPECT_EQ(ftl::to_chars(buffer, '*', ftl::Radix::kHex), "0x2a");
+}
+
+namespace {
+
+template <typename F, typename T>
+void ToCharsTest() {
+ constexpr auto kRadix = F::kRadix;
+
+ using Limits = std::numeric_limits<T>;
+ constexpr auto kMin = Limits::min();
+ constexpr auto kMax = Limits::max();
+ constexpr auto kNeg = static_cast<T>(-42);
+ constexpr auto kPos = static_cast<T>(123);
+
+ ftl::to_chars_buffer_t<T> buffer;
+
+ EXPECT_EQ(ftl::to_chars(buffer, kMin, kRadix), F{}(kMin));
+ EXPECT_EQ(ftl::to_chars(buffer, kMax, kRadix), F{}(kMax));
+ EXPECT_EQ(ftl::to_chars(buffer, kNeg, kRadix), F{}(kNeg));
+ EXPECT_EQ(ftl::to_chars(buffer, kPos, kRadix), F{}(kPos));
+}
+
+template <typename...>
+struct Types {};
+
+template <typename F, typename Types>
+struct ToCharsTests;
+
+template <typename F, typename T, typename... Ts>
+struct ToCharsTests<F, Types<T, Ts...>> {
+ static void test() {
+ ToCharsTest<F, T>();
+ ToCharsTests<F, Types<Ts...>>::test();
+ }
+};
+
+template <typename F>
+struct ToCharsTests<F, Types<>> {
+ static void test() {}
+};
+
+template <typename T, typename U = std::make_unsigned_t<T>>
+U to_unsigned(std::ostream& stream, T v) {
+ if (std::is_same_v<T, U>) return v;
+
+ if (v < 0) {
+ stream << '-';
+ return std::numeric_limits<U>::max() - static_cast<U>(v) + 1;
+ } else {
+ return static_cast<U>(v);
+ }
+}
+
+struct Bin {
+ static constexpr auto kRadix = ftl::Radix::kBin;
+
+ template <typename T>
+ std::string operator()(T v) const {
+ std::ostringstream stream;
+ auto u = to_unsigned(stream, v);
+ stream << "0b";
+
+ if (u == 0) {
+ stream << 0;
+ } else {
+ std::ostringstream digits;
+ do {
+ digits << (u & 1);
+ } while (u >>= 1);
+
+ const auto str = digits.str();
+ std::copy(str.rbegin(), str.rend(), std::ostream_iterator<char>(stream));
+ }
+
+ return stream.str();
+ }
+};
+
+struct Dec {
+ static constexpr auto kRadix = ftl::Radix::kDec;
+
+ template <typename T>
+ std::string operator()(T v) const {
+ return std::to_string(v);
+ }
+};
+
+struct Hex {
+ static constexpr auto kRadix = ftl::Radix::kHex;
+
+ template <typename T>
+ std::string operator()(T v) const {
+ std::ostringstream stream;
+ const auto u = to_unsigned(stream, v);
+ stream << "0x" << std::hex << std::nouppercase;
+ stream << (sizeof(T) == 1 ? static_cast<unsigned>(u) : u);
+ return stream.str();
+ }
+};
+
+using IntegerTypes =
+ Types<char, unsigned char, signed char, std::uint8_t, std::uint16_t, std::uint32_t,
+ std::uint64_t, std::int8_t, std::int16_t, std::int32_t, std::int64_t>;
+
+} // namespace
+
+TEST(String, ToCharsBin) {
+ ToCharsTests<Bin, IntegerTypes>::test();
+
+ {
+ const std::uint8_t x = 0b1111'1111;
+ ftl::to_chars_buffer_t<decltype(x)> buffer;
+ EXPECT_EQ(ftl::to_chars(buffer, x, ftl::Radix::kBin), "0b11111111");
+ }
+ {
+ const std::int16_t x = -0b1000'0000'0000'0000;
+ ftl::to_chars_buffer_t<decltype(x)> buffer;
+ EXPECT_EQ(ftl::to_chars(buffer, x, ftl::Radix::kBin), "-0b1000000000000000");
+ }
+}
+
+TEST(String, ToCharsDec) {
+ ToCharsTests<Dec, IntegerTypes>::test();
+
+ {
+ const std::uint32_t x = UINT32_MAX;
+ ftl::to_chars_buffer_t<decltype(x)> buffer;
+ EXPECT_EQ(ftl::to_chars(buffer, x), "4294967295");
+ }
+ {
+ const std::int32_t x = INT32_MIN;
+ ftl::to_chars_buffer_t<decltype(x)> buffer;
+ EXPECT_EQ(ftl::to_chars(buffer, x), "-2147483648");
+ }
+}
+
+TEST(String, ToCharsHex) {
+ ToCharsTests<Hex, IntegerTypes>::test();
+
+ {
+ const std::uint16_t x = 0xfade;
+ ftl::to_chars_buffer_t<decltype(x)> buffer;
+ EXPECT_EQ(ftl::to_chars(buffer, x, ftl::Radix::kHex), "0xfade");
+ }
+ {
+ ftl::to_chars_buffer_t<> buffer;
+ EXPECT_EQ(ftl::to_chars(buffer, INT64_MIN, ftl::Radix::kHex), "-0x8000000000000000");
+ }
+}
+
+} // namespace android::test
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
index cda9e19..6afd172 100644
--- a/libs/gralloc/types/Android.bp
+++ b/libs/gralloc/types/Android.bp
@@ -33,7 +33,7 @@
target: {
darwin: {
enabled: false,
- }
+ },
},
vendor_available: true,
@@ -48,18 +48,18 @@
min_sdk_version: "29",
srcs: [
- "Gralloc4.cpp"
+ "Gralloc4.cpp",
],
shared_libs: [
- "android.hardware.graphics.common-V2-ndk",
+ "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libhidlbase",
"liblog",
],
export_shared_lib_headers: [
- "android.hardware.graphics.common-V2-ndk",
+ "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libhidlbase",
],
diff --git a/libs/gralloc/types/Gralloc4.cpp b/libs/gralloc/types/Gralloc4.cpp
index e2f072a..61e6657 100644
--- a/libs/gralloc/types/Gralloc4.cpp
+++ b/libs/gralloc/types/Gralloc4.cpp
@@ -1134,6 +1134,18 @@
decodeByteVector);
}
+status_t encodeSmpte2094_10(const std::optional<std::vector<uint8_t>>& smpte2094_10,
+ hidl_vec<uint8_t>* outSmpte2094_10) {
+ return encodeOptionalMetadata(MetadataType_Smpte2094_10, smpte2094_10, outSmpte2094_10,
+ encodeByteVector);
+}
+
+status_t decodeSmpte2094_10(const hidl_vec<uint8_t>& smpte2094_10,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_10) {
+ return decodeOptionalMetadata(MetadataType_Smpte2094_10, smpte2094_10, outSmpte2094_10,
+ decodeByteVector);
+}
+
status_t encodeUint32(const MetadataType& metadataType, uint32_t input,
hidl_vec<uint8_t>* output) {
return encodeMetadata(metadataType, input, output, encodeInteger);
diff --git a/libs/gralloc/types/include/gralloctypes/Gralloc4.h b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
index 2f418ac..deaffad 100644
--- a/libs/gralloc/types/include/gralloctypes/Gralloc4.h
+++ b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
@@ -134,6 +134,12 @@
aidl::android::hardware::graphics::common::
StandardMetadataType::SMPTE2094_40)};
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType
+ MetadataType_Smpte2094_10 = {GRALLOC4_STANDARD_METADATA_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::
+ StandardMetadataType::SMPTE2094_10)};
+
/*---------------------------------------------------------------------------------------------*/
/**
@@ -327,6 +333,11 @@
status_t decodeSmpte2094_40(const android::hardware::hidl_vec<uint8_t>& smpte2094_40,
std::optional<std::vector<uint8_t>>* outSmpte2094_40);
+status_t encodeSmpte2094_10(const std::optional<std::vector<uint8_t>>& smpte2094_10,
+ android::hardware::hidl_vec<uint8_t>* outSmpte2094_10);
+status_t decodeSmpte2094_10(const android::hardware::hidl_vec<uint8_t>& smpte2094_10,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_10);
+
/**
* The functions below can be used to encode and decode vendor metadata types.
*/
diff --git a/libs/gralloc/types/tests/Gralloc4_test.cpp b/libs/gralloc/types/tests/Gralloc4_test.cpp
index 89cbf4a..94e344f 100644
--- a/libs/gralloc/types/tests/Gralloc4_test.cpp
+++ b/libs/gralloc/types/tests/Gralloc4_test.cpp
@@ -455,6 +455,32 @@
ASSERT_NO_FATAL_FAILURE(testHelperStableAidlTypeOptional(GetParam(), gralloc4::encodeSmpte2094_40, gralloc4::decodeSmpte2094_40));
}
+class Gralloc4TestSmpte2094_10
+ : public testing::TestWithParam<std::optional<std::vector<uint8_t>>> {};
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestSmpte2094_10Params, Gralloc4TestSmpte2094_10,
+ ::testing::Values(
+ std::optional<std::vector<uint8_t>>({}),
+ std::optional<std::vector<uint8_t>>({0, 1, 2, 3, 4, 5, 6, 7, 8, 9}),
+ std::optional<std::vector<uint8_t>>({std::numeric_limits<uint8_t>::min(),
+ std::numeric_limits<uint8_t>::min() + 1,
+ std::numeric_limits<uint8_t>::min() + 2,
+ std::numeric_limits<uint8_t>::min() + 3,
+ std::numeric_limits<uint8_t>::min() + 4}),
+ std::optional<std::vector<uint8_t>>({std::numeric_limits<uint8_t>::max(),
+ std::numeric_limits<uint8_t>::max() - 1,
+ std::numeric_limits<uint8_t>::max() - 2,
+ std::numeric_limits<uint8_t>::max() - 3,
+ std::numeric_limits<uint8_t>::max() - 4}),
+ std::nullopt));
+
+TEST_P(Gralloc4TestSmpte2094_10, Smpte2094_10) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlTypeOptional(GetParam(),
+ gralloc4::encodeSmpte2094_10,
+ gralloc4::decodeSmpte2094_10));
+}
+
class Gralloc4TestBufferDescriptorInfo : public testing::TestWithParam<BufferDescriptorInfo> { };
INSTANTIATE_TEST_CASE_P(
@@ -491,6 +517,7 @@
ASSERT_NE(NO_ERROR, gralloc4::encodeSmpte2086({{}}, nullptr));
ASSERT_NE(NO_ERROR, gralloc4::encodeCta861_3({{}}, nullptr));
ASSERT_NE(NO_ERROR, gralloc4::encodeSmpte2094_40({{}}, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeSmpte2094_10({{}}, nullptr));
}
TEST_F(Gralloc4TestErrors, Gralloc4TestDecodeNull) {
@@ -516,6 +543,7 @@
ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2086(vec, nullptr));
ASSERT_NE(NO_ERROR, gralloc4::decodeCta861_3(vec, nullptr));
ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2094_40(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2094_10(vec, nullptr));
}
TEST_F(Gralloc4TestErrors, Gralloc4TestDecodeBadVec) {
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 514988b..19a29c1 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -55,7 +55,7 @@
filegroup {
name: "guiconstants_aidl",
srcs: [
- "android/**/DropInputMode.aidl",
+ "android/gui/DropInputMode.aidl",
"android/**/TouchOcclusionMode.aidl",
],
}
@@ -66,11 +66,13 @@
host_supported: true,
srcs: [
":guiconstants_aidl",
+ "android/gui/DisplayInfo.aidl",
"android/gui/FocusRequest.aidl",
"android/gui/InputApplicationInfo.aidl",
"android/gui/IWindowInfosListener.aidl",
"android/gui/IWindowInfosReportedListener.aidl",
"android/gui/WindowInfo.aidl",
+ "DisplayInfo.cpp",
"WindowInfo.cpp",
],
@@ -91,7 +93,7 @@
],
aidl: {
- export_aidl_headers: true
+ export_aidl_headers: true,
},
include_dirs: [
@@ -136,8 +138,8 @@
],
aidl: {
- export_aidl_headers: true
- }
+ export_aidl_headers: true,
+ },
}
cc_library_shared {
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index e8e664b..9080822 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -46,6 +46,8 @@
namespace android {
// Macros to include adapter info in log messages
+#define BQA_LOGD(x, ...) \
+ ALOGD("[%s](f:%u,a:%u) " x, mName.c_str(), mNumFrameAvailable, mNumAcquired, ##__VA_ARGS__)
#define BQA_LOGV(x, ...) \
ALOGV("[%s](f:%u,a:%u) " x, mName.c_str(), mNumFrameAvailable, mNumAcquired, ##__VA_ARGS__)
// enable logs for a single layer
@@ -162,6 +164,7 @@
ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
+ mCurrentMaxAcquiredBufferCount = mMaxAcquiredBuffers;
mTransformHint = mSurfaceControl->getTransformHint();
mBufferItemConsumer->setTransformHint(mTransformHint);
@@ -243,6 +246,67 @@
}
}
+static std::optional<SurfaceControlStats> findMatchingStat(
+ const std::vector<SurfaceControlStats>& stats, const sp<SurfaceControl>& sc) {
+ for (auto stat : stats) {
+ if (SurfaceControl::isSameSurface(sc, stat.surfaceControl)) {
+ return stat;
+ }
+ }
+ return std::nullopt;
+}
+
+static void transactionCommittedCallbackThunk(void* context, nsecs_t latchTime,
+ const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) {
+ if (context == nullptr) {
+ return;
+ }
+ sp<BLASTBufferQueue> bq = static_cast<BLASTBufferQueue*>(context);
+ bq->transactionCommittedCallback(latchTime, presentFence, stats);
+}
+
+void BLASTBufferQueue::transactionCommittedCallback(nsecs_t /*latchTime*/,
+ const sp<Fence>& /*presentFence*/,
+ const std::vector<SurfaceControlStats>& stats) {
+ {
+ std::unique_lock _lock{mMutex};
+ ATRACE_CALL();
+ BQA_LOGV("transactionCommittedCallback");
+ if (!mSurfaceControlsWithPendingCallback.empty()) {
+ sp<SurfaceControl> pendingSC = mSurfaceControlsWithPendingCallback.front();
+ std::optional<SurfaceControlStats> stat = findMatchingStat(stats, pendingSC);
+ if (stat) {
+ uint64_t currFrameNumber = stat->frameEventStats.frameNumber;
+
+ // We need to check if we were waiting for a transaction callback in order to
+ // process any pending buffers and unblock. It's possible to get transaction
+ // callbacks for previous requests so we need to ensure the frame from this
+ // transaction callback matches the last acquired buffer. Since acquireNextBuffer
+ // will stop processing buffers when mWaitForTransactionCallback is set, we know
+ // that mLastAcquiredFrameNumber is the frame we're waiting on.
+ // We also want to check if mNextTransaction is null because it's possible another
+ // sync request came in while waiting, but it hasn't started processing yet. In that
+ // case, we don't actually want to flush the frames in between since they will get
+ // processed and merged with the sync transaction and released earlier than if they
+ // were sent to SF
+ if (mWaitForTransactionCallback && mNextTransaction == nullptr &&
+ currFrameNumber >= mLastAcquiredFrameNumber) {
+ mWaitForTransactionCallback = false;
+ flushShadowQueue();
+ }
+ } else {
+ BQA_LOGE("Failed to find matching SurfaceControl in transactionCommittedCallback");
+ }
+ } else {
+ BQA_LOGE("No matching SurfaceControls found: mSurfaceControlsWithPendingCallback was "
+ "empty.");
+ }
+
+ decStrong((void*)transactionCommittedCallbackThunk);
+ }
+}
+
static void transactionCallbackThunk(void* context, nsecs_t latchTime,
const sp<Fence>& presentFence,
const std::vector<SurfaceControlStats>& stats) {
@@ -255,9 +319,6 @@
void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/,
const std::vector<SurfaceControlStats>& stats) {
- std::function<void(int64_t)> transactionCompleteCallback = nullptr;
- uint64_t currFrameNumber = 0;
-
{
std::unique_lock _lock{mMutex};
ATRACE_CALL();
@@ -266,12 +327,9 @@
if (!mSurfaceControlsWithPendingCallback.empty()) {
sp<SurfaceControl> pendingSC = mSurfaceControlsWithPendingCallback.front();
mSurfaceControlsWithPendingCallback.pop();
- bool found = false;
- for (auto stat : stats) {
- if (!SurfaceControl::isSameSurface(pendingSC, stat.surfaceControl)) {
- continue;
- }
-
+ std::optional<SurfaceControlStats> statsOptional = findMatchingStat(stats, pendingSC);
+ if (statsOptional) {
+ SurfaceControlStats stat = *statsOptional;
mTransformHint = stat.transformHint;
mBufferItemConsumer->setTransformHint(mTransformHint);
BQA_LOGV("updated mTransformHint=%d", mTransformHint);
@@ -287,25 +345,8 @@
stat.latchTime,
stat.frameEventStats.dequeueReadyTime);
}
- currFrameNumber = stat.frameEventStats.frameNumber;
-
- if (mTransactionCompleteCallback &&
- currFrameNumber >= mTransactionCompleteFrameNumber) {
- if (currFrameNumber > mTransactionCompleteFrameNumber) {
- BQA_LOGE("transactionCallback received for a newer framenumber=%" PRIu64
- " than expected=%" PRIu64,
- currFrameNumber, mTransactionCompleteFrameNumber);
- }
- transactionCompleteCallback = std::move(mTransactionCompleteCallback);
- mTransactionCompleteFrameNumber = 0;
- }
-
- found = true;
- break;
- }
-
- if (!found) {
- BQA_LOGE("Failed to find matching SurfaceControl in transaction callback");
+ } else {
+ BQA_LOGE("Failed to find matching SurfaceControl in transactionCallback");
}
} else {
BQA_LOGE("No matching SurfaceControls found: mSurfaceControlsWithPendingCallback was "
@@ -314,10 +355,6 @@
decStrong((void*)transactionCallbackThunk);
}
-
- if (transactionCompleteCallback) {
- transactionCompleteCallback(currFrameNumber);
- }
}
// Unlike transactionCallbackThunk the release buffer callback does not extend the life of the
@@ -325,31 +362,32 @@
// So we pass in a weak pointer to the BBQ and if it still alive, then we release the buffer.
// Otherwise, this is a no-op.
static void releaseBufferCallbackThunk(wp<BLASTBufferQueue> context, const ReleaseCallbackId& id,
- const sp<Fence>& releaseFence, uint32_t transformHint,
- uint32_t currentMaxAcquiredBufferCount) {
+ const sp<Fence>& releaseFence,
+ std::optional<uint32_t> currentMaxAcquiredBufferCount) {
sp<BLASTBufferQueue> blastBufferQueue = context.promote();
if (blastBufferQueue) {
- blastBufferQueue->releaseBufferCallback(id, releaseFence, transformHint,
- currentMaxAcquiredBufferCount);
+ blastBufferQueue->releaseBufferCallback(id, releaseFence, currentMaxAcquiredBufferCount);
} else {
ALOGV("releaseBufferCallbackThunk %s blastBufferQueue is dead", id.to_string().c_str());
}
}
-void BLASTBufferQueue::releaseBufferCallback(const ReleaseCallbackId& id,
- const sp<Fence>& releaseFence, uint32_t transformHint,
- uint32_t currentMaxAcquiredBufferCount) {
+void BLASTBufferQueue::flushShadowQueue() {
+ BQA_LOGV("flushShadowQueue");
+ int numFramesToFlush = mNumFrameAvailable;
+ while (numFramesToFlush > 0) {
+ acquireNextBufferLocked(std::nullopt);
+ numFramesToFlush--;
+ }
+}
+
+void BLASTBufferQueue::releaseBufferCallback(
+ const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
+ std::optional<uint32_t> currentMaxAcquiredBufferCount) {
ATRACE_CALL();
std::unique_lock _lock{mMutex};
BQA_LOGV("releaseBufferCallback %s", id.to_string().c_str());
- if (mSurfaceControl != nullptr) {
- mTransformHint = transformHint;
- mSurfaceControl->setTransformHint(transformHint);
- mBufferItemConsumer->setTransformHint(mTransformHint);
- BQA_LOGV("updated mTransformHint=%d", mTransformHint);
- }
-
// Calculate how many buffers we need to hold before we release them back
// to the buffer queue. This will prevent higher latency when we are running
// on a lower refresh rate than the max supported. We only do that for EGL
@@ -359,8 +397,12 @@
return it != mSubmitted.end() && it->second.mApi == NATIVE_WINDOW_API_EGL;
}();
+ if (currentMaxAcquiredBufferCount) {
+ mCurrentMaxAcquiredBufferCount = *currentMaxAcquiredBufferCount;
+ }
+
const auto numPendingBuffersToHold =
- isEGL ? std::max(0u, mMaxAcquiredBuffers - currentMaxAcquiredBufferCount) : 0;
+ isEGL ? std::max(0u, mMaxAcquiredBuffers - mCurrentMaxAcquiredBufferCount) : 0;
mPendingRelease.emplace_back(ReleasedBuffer{id, releaseFence});
// Release all buffers that are beyond the ones that we need to hold
@@ -374,10 +416,14 @@
return;
}
mNumAcquired--;
- BQA_LOGV("released %s", id.to_string().c_str());
+ BQA_LOGV("released %s", releaseBuffer.callbackId.to_string().c_str());
mBufferItemConsumer->releaseBuffer(it->second, releaseBuffer.releaseFence);
mSubmitted.erase(it);
- processNextBufferLocked(false /* useNextTransaction */);
+ // Don't process the transactions here if mWaitForTransactionCallback is set. Instead, let
+ // onFrameAvailable handle processing them since it will merge with the nextTransaction.
+ if (!mWaitForTransactionCallback) {
+ acquireNextBufferLocked(std::nullopt);
+ }
}
ATRACE_INT("PendingRelease", mPendingRelease.size());
@@ -386,13 +432,15 @@
mCallbackCV.notify_all();
}
-void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
+void BLASTBufferQueue::acquireNextBufferLocked(
+ const std::optional<SurfaceComposerClient::Transaction*> transaction) {
ATRACE_CALL();
// If the next transaction is set, we want to guarantee the our acquire will not fail, so don't
// include the extra buffer when checking if we can acquire the next buffer.
- const bool includeExtraAcquire = !useNextTransaction;
- if (mNumFrameAvailable == 0 || maxBuffersAcquired(includeExtraAcquire)) {
- mCallbackCV.notify_all();
+ const bool includeExtraAcquire = !transaction;
+ const bool maxAcquired = maxBuffersAcquired(includeExtraAcquire);
+ if (mNumFrameAvailable == 0 || maxAcquired) {
+ BQA_LOGV("Can't process next buffer maxBuffersAcquired=%s", boolToString(maxAcquired));
return;
}
@@ -404,9 +452,8 @@
SurfaceComposerClient::Transaction localTransaction;
bool applyTransaction = true;
SurfaceComposerClient::Transaction* t = &localTransaction;
- if (mNextTransaction != nullptr && useNextTransaction) {
- t = mNextTransaction;
- mNextTransaction = nullptr;
+ if (transaction) {
+ t = *transaction;
applyTransaction = false;
}
@@ -436,7 +483,7 @@
mSize.width, mSize.height, mRequestedSize.width, mRequestedSize.height,
buffer->getWidth(), buffer->getHeight(), bufferItem.mTransform);
mBufferItemConsumer->releaseBuffer(bufferItem, Fence::NO_FENCE);
- processNextBufferLocked(useNextTransaction);
+ acquireNextBufferLocked(transaction);
return;
}
@@ -455,6 +502,7 @@
// Ensure BLASTBufferQueue stays alive until we receive the transaction complete callback.
incStrong((void*)transactionCallbackThunk);
+ incStrong((void*)transactionCommittedCallbackThunk);
const bool sizeHasChanged = mRequestedSize != mSize;
mSize = mRequestedSize;
@@ -466,15 +514,15 @@
auto releaseBufferCallback =
std::bind(releaseBufferCallbackThunk, wp<BLASTBufferQueue>(this) /* callbackContext */,
- std::placeholders::_1, std::placeholders::_2, std::placeholders::_3,
- std::placeholders::_4);
- t->setBuffer(mSurfaceControl, buffer, releaseCallbackId, releaseBufferCallback);
+ std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
+ sp<Fence> fence = bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE;
+ t->setBuffer(mSurfaceControl, buffer, fence, bufferItem.mFrameNumber, releaseCallbackId,
+ releaseBufferCallback);
t->setDataspace(mSurfaceControl, static_cast<ui::Dataspace>(bufferItem.mDataSpace));
t->setHdrMetadata(mSurfaceControl, bufferItem.mHdrMetadata);
t->setSurfaceDamageRegion(mSurfaceControl, bufferItem.mSurfaceDamage);
- t->setAcquireFence(mSurfaceControl,
- bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE);
t->addTransactionCompletedCallback(transactionCallbackThunk, static_cast<void*>(this));
+ t->addTransactionCommittedCallback(transactionCommittedCallbackThunk, static_cast<void*>(this));
mSurfaceControlsWithPendingCallback.push(mSurfaceControl);
if (updateDestinationFrame) {
@@ -486,7 +534,6 @@
if (!bufferItem.mIsAutoTimestamp) {
t->setDesiredPresentTime(bufferItem.mTimestamp);
}
- t->setFrameNumber(mSurfaceControl, bufferItem.mFrameNumber);
if (!mNextFrameTimelineInfoQueue.empty()) {
t->setFrameTimelineInfo(mNextFrameTimelineInfoQueue.front());
@@ -508,26 +555,12 @@
}
}
- auto mergeTransaction =
- [&t, currentFrameNumber = bufferItem.mFrameNumber](
- std::tuple<uint64_t, SurfaceComposerClient::Transaction> pendingTransaction) {
- auto& [targetFrameNumber, transaction] = pendingTransaction;
- if (currentFrameNumber < targetFrameNumber) {
- return false;
- }
- t->merge(std::move(transaction));
- return true;
- };
-
- mPendingTransactions.erase(std::remove_if(mPendingTransactions.begin(),
- mPendingTransactions.end(), mergeTransaction),
- mPendingTransactions.end());
-
+ mergePendingTransactions(t, bufferItem.mFrameNumber);
if (applyTransaction) {
t->setApplyToken(mApplyToken).apply();
}
- BQA_LOGV("processNextBufferLocked size=%dx%d mFrameNumber=%" PRIu64
+ BQA_LOGV("acquireNextBufferLocked size=%dx%d mFrameNumber=%" PRIu64
" applyTransaction=%s mTimestamp=%" PRId64 "%s mPendingTransactions.size=%d"
" graphicBufferId=%" PRIu64 "%s transform=%d",
mSize.width, mSize.height, bufferItem.mFrameNumber, boolToString(applyTransaction),
@@ -543,17 +576,50 @@
return item.mCrop;
}
+void BLASTBufferQueue::acquireAndReleaseBuffer() {
+ BufferItem bufferItem;
+ status_t status =
+ mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false);
+ if (status != OK) {
+ BQA_LOGE("Failed to acquire a buffer in acquireAndReleaseBuffer, err=%s",
+ statusToString(status).c_str());
+ return;
+ }
+ mNumFrameAvailable--;
+ mBufferItemConsumer->releaseBuffer(bufferItem, bufferItem.mFence);
+}
+
void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) {
ATRACE_CALL();
std::unique_lock _lock{mMutex};
const bool nextTransactionSet = mNextTransaction != nullptr;
+ BQA_LOGV("onFrameAvailable-start nextTransactionSet=%s", boolToString(nextTransactionSet));
if (nextTransactionSet) {
- while (mNumFrameAvailable > 0 || maxBuffersAcquired(false /* includeExtraAcquire */)) {
- BQA_LOGV("waiting in onFrameAvailable...");
+ if (mWaitForTransactionCallback) {
+ // We are waiting on a previous sync's transaction callback so allow another sync
+ // transaction to proceed.
+ //
+ // We need to first flush out the transactions that were in between the two syncs.
+ // We do this by merging them into mNextTransaction so any buffer merging will get
+ // a release callback invoked. The release callback will be async so we need to wait
+ // on max acquired to make sure we have the capacity to acquire another buffer.
+ if (maxBuffersAcquired(false /* includeExtraAcquire */)) {
+ BQA_LOGD("waiting to flush shadow queue...");
+ mCallbackCV.wait(_lock);
+ }
+ while (mNumFrameAvailable > 0) {
+ // flush out the shadow queue
+ acquireAndReleaseBuffer();
+ }
+ }
+
+ while (maxBuffersAcquired(false /* includeExtraAcquire */)) {
+ BQA_LOGD("waiting for free buffer.");
mCallbackCV.wait(_lock);
}
}
+
// add to shadow queue
mNumFrameAvailable++;
ATRACE_INT(mQueuedBufferTrace.c_str(),
@@ -561,7 +627,14 @@
BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s", item.mFrameNumber,
boolToString(nextTransactionSet));
- processNextBufferLocked(nextTransactionSet /* useNextTransaction */);
+
+ if (nextTransactionSet) {
+ acquireNextBufferLocked(std::move(mNextTransaction));
+ mNextTransaction = nullptr;
+ mWaitForTransactionCallback = true;
+ } else if (!mWaitForTransactionCallback) {
+ acquireNextBufferLocked(std::nullopt);
+ }
}
void BLASTBufferQueue::onFrameReplaced(const BufferItem& item) {
@@ -606,17 +679,6 @@
return mSize != bufferSize;
}
-void BLASTBufferQueue::setTransactionCompleteCallback(
- uint64_t frameNumber, std::function<void(int64_t)>&& transactionCompleteCallback) {
- std::lock_guard _lock{mMutex};
- if (transactionCompleteCallback == nullptr) {
- mTransactionCompleteCallback = nullptr;
- } else {
- mTransactionCompleteCallback = std::move(transactionCompleteCallback);
- mTransactionCompleteFrameNumber = frameNumber;
- }
-}
-
// Check if we have acquired the maximum number of buffers.
// Consumer can acquire an additional buffer if that buffer is not droppable. Set
// includeExtraAcquire is true to include this buffer to the count. Since this depends on the state
@@ -724,6 +786,32 @@
}
}
+void BLASTBufferQueue::applyPendingTransactions(uint64_t frameNumber) {
+ std::lock_guard _lock{mMutex};
+
+ SurfaceComposerClient::Transaction t;
+ mergePendingTransactions(&t, frameNumber);
+ t.setApplyToken(mApplyToken).apply();
+}
+
+void BLASTBufferQueue::mergePendingTransactions(SurfaceComposerClient::Transaction* t,
+ uint64_t frameNumber) {
+ auto mergeTransaction =
+ [&t, currentFrameNumber = frameNumber](
+ std::tuple<uint64_t, SurfaceComposerClient::Transaction> pendingTransaction) {
+ auto& [targetFrameNumber, transaction] = pendingTransaction;
+ if (currentFrameNumber < targetFrameNumber) {
+ return false;
+ }
+ t->merge(std::move(transaction));
+ return true;
+ };
+
+ mPendingTransactions.erase(std::remove_if(mPendingTransactions.begin(),
+ mPendingTransactions.end(), mergeTransaction),
+ mPendingTransactions.end());
+}
+
// Maintains a single worker thread per process that services a list of runnables.
class AsyncWorker : public Singleton<AsyncWorker> {
private:
@@ -866,4 +954,9 @@
}
}
+uint64_t BLASTBufferQueue::getLastAcquiredFrameNum() {
+ std::unique_lock _lock{mMutex};
+ return mLastAcquiredFrameNumber;
+}
+
} // namespace android
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
index e1b1efc..6f1a7ae 100644
--- a/libs/gui/DisplayEventDispatcher.cpp
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -153,6 +153,7 @@
outVsyncEventData->id = ev.vsync.vsyncId;
outVsyncEventData->deadlineTimestamp = ev.vsync.deadlineTimestamp;
outVsyncEventData->frameInterval = ev.vsync.frameInterval;
+ outVsyncEventData->expectedPresentTime = ev.vsync.expectedVSyncTimestamp;
break;
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
dispatchHotplug(ev.header.timestamp, ev.header.displayId, ev.hotplug.connected);
diff --git a/libs/gui/DisplayInfo.cpp b/libs/gui/DisplayInfo.cpp
new file mode 100644
index 0000000..52d9540
--- /dev/null
+++ b/libs/gui/DisplayInfo.cpp
@@ -0,0 +1,70 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "DisplayInfo"
+
+#include <binder/Parcel.h>
+#include <gui/DisplayInfo.h>
+#include <private/gui/ParcelUtils.h>
+
+#include <log/log.h>
+
+namespace android::gui {
+
+// --- DisplayInfo ---
+
+status_t DisplayInfo::readFromParcel(const android::Parcel* parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return BAD_VALUE;
+ }
+
+ float dsdx, dtdx, tx, dtdy, dsdy, ty;
+ SAFE_PARCEL(parcel->readInt32, &displayId);
+ SAFE_PARCEL(parcel->readInt32, &logicalWidth);
+ SAFE_PARCEL(parcel->readInt32, &logicalHeight);
+ SAFE_PARCEL(parcel->readFloat, &dsdx);
+ SAFE_PARCEL(parcel->readFloat, &dtdx);
+ SAFE_PARCEL(parcel->readFloat, &tx);
+ SAFE_PARCEL(parcel->readFloat, &dtdy);
+ SAFE_PARCEL(parcel->readFloat, &dsdy);
+ SAFE_PARCEL(parcel->readFloat, &ty);
+
+ transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
+
+ return OK;
+}
+
+status_t DisplayInfo::writeToParcel(android::Parcel* parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __func__);
+ return BAD_VALUE;
+ }
+
+ SAFE_PARCEL(parcel->writeInt32, displayId);
+ SAFE_PARCEL(parcel->writeInt32, logicalWidth);
+ SAFE_PARCEL(parcel->writeInt32, logicalHeight);
+ SAFE_PARCEL(parcel->writeFloat, transform.dsdx());
+ SAFE_PARCEL(parcel->writeFloat, transform.dtdx());
+ SAFE_PARCEL(parcel->writeFloat, transform.tx());
+ SAFE_PARCEL(parcel->writeFloat, transform.dtdy());
+ SAFE_PARCEL(parcel->writeFloat, transform.dsdy());
+ SAFE_PARCEL(parcel->writeFloat, transform.ty());
+
+ return OK;
+}
+
+} // namespace android::gui
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 1726761..0295099 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -124,11 +124,11 @@
return remote()->transact(BnSurfaceComposer::CAPTURE_DISPLAY, data, &reply);
}
- status_t captureDisplay(uint64_t displayOrLayerStack,
+ status_t captureDisplay(DisplayId displayId,
const sp<IScreenCaptureListener>& captureListener) override {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- SAFE_PARCEL(data.writeUint64, displayOrLayerStack);
+ SAFE_PARCEL(data.writeUint64, displayId.value);
SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(captureListener));
return remote()->transact(BnSurfaceComposer::CAPTURE_DISPLAY_BY_ID, data, &reply);
@@ -282,9 +282,14 @@
NO_ERROR) {
std::vector<uint64_t> rawIds;
if (reply.readUint64Vector(&rawIds) == NO_ERROR) {
- std::vector<PhysicalDisplayId> displayIds(rawIds.size());
- std::transform(rawIds.begin(), rawIds.end(), displayIds.begin(),
- [](uint64_t rawId) { return PhysicalDisplayId(rawId); });
+ std::vector<PhysicalDisplayId> displayIds;
+ displayIds.reserve(rawIds.size());
+
+ for (const uint64_t rawId : rawIds) {
+ if (const auto id = DisplayId::fromValue<PhysicalDisplayId>(rawId)) {
+ displayIds.push_back(*id);
+ }
+ }
return displayIds;
}
}
@@ -299,8 +304,11 @@
&reply);
uint64_t rawId;
SAFE_PARCEL(reply.readUint64, &rawId);
- *displayId = PhysicalDisplayId(rawId);
- return NO_ERROR;
+ if (const auto id = DisplayId::fromValue<PhysicalDisplayId>(rawId)) {
+ *displayId = *id;
+ return NO_ERROR;
+ }
+ return NAME_NOT_FOUND;
}
sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const override {
@@ -1142,41 +1150,6 @@
return reply.readInt32();
}
- status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) override {
- if (!outToken) return BAD_VALUE;
-
- Parcel data, reply;
- status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (err != NO_ERROR) {
- ALOGE("acquireFrameRateFlexibilityToken: failed writing interface token: %s (%d)",
- strerror(-err), -err);
- return err;
- }
-
- err = remote()->transact(BnSurfaceComposer::ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN, data,
- &reply);
- if (err != NO_ERROR) {
- ALOGE("acquireFrameRateFlexibilityToken: failed to transact: %s (%d)", strerror(-err),
- err);
- return err;
- }
-
- err = reply.readInt32();
- if (err != NO_ERROR) {
- ALOGE("acquireFrameRateFlexibilityToken: call failed: %s (%d)", strerror(-err), err);
- return err;
- }
-
- err = reply.readStrongBinder(outToken);
- if (err != NO_ERROR) {
- ALOGE("acquireFrameRateFlexibilityToken: failed reading binder token: %s (%d)",
- strerror(-err), err);
- return err;
- }
-
- return NO_ERROR;
- }
-
status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
const FrameTimelineInfo& frameTimelineInfo) override {
Parcel data, reply;
@@ -1355,12 +1328,15 @@
}
case CAPTURE_DISPLAY_BY_ID: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- uint64_t displayOrLayerStack = 0;
+ uint64_t value;
+ SAFE_PARCEL(data.readUint64, &value);
+ const auto id = DisplayId::fromValue(value);
+ if (!id) return BAD_VALUE;
+
sp<IScreenCaptureListener> captureListener;
- SAFE_PARCEL(data.readUint64, &displayOrLayerStack);
SAFE_PARCEL(data.readStrongBinder, &captureListener);
- return captureDisplay(displayOrLayerStack, captureListener);
+ return captureDisplay(*id, captureListener);
}
case CAPTURE_LAYERS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
@@ -1427,9 +1403,9 @@
}
case GET_PHYSICAL_DISPLAY_TOKEN: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- PhysicalDisplayId displayId(data.readUint64());
- sp<IBinder> display = getPhysicalDisplayToken(displayId);
- reply->writeStrongBinder(display);
+ const auto id = DisplayId::fromValue<PhysicalDisplayId>(data.readUint64());
+ if (!id) return BAD_VALUE;
+ reply->writeStrongBinder(getPhysicalDisplayToken(*id));
return NO_ERROR;
}
case GET_DISPLAY_STATE: {
@@ -2062,16 +2038,6 @@
reply->writeInt32(result);
return NO_ERROR;
}
- case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> token;
- status_t result = acquireFrameRateFlexibilityToken(&token);
- reply->writeInt32(result);
- if (result == NO_ERROR) {
- reply->writeStrongBinder(token);
- }
- return NO_ERROR;
- }
case SET_FRAME_TIMELINE_INFO: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> binder;
diff --git a/libs/gui/ITransactionCompletedListener.cpp b/libs/gui/ITransactionCompletedListener.cpp
index 98e8b54..aa7ebc9 100644
--- a/libs/gui/ITransactionCompletedListener.cpp
+++ b/libs/gui/ITransactionCompletedListener.cpp
@@ -254,11 +254,10 @@
}
void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence,
- uint32_t transformHint, uint32_t currentMaxAcquiredBufferCount) override {
+ uint32_t currentMaxAcquiredBufferCount) override {
callRemoteAsync<decltype(
&ITransactionCompletedListener::onReleaseBuffer)>(Tag::ON_RELEASE_BUFFER,
callbackId, releaseFence,
- transformHint,
currentMaxAcquiredBufferCount);
}
};
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 54735fa..f848e4f 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -41,7 +41,6 @@
z(0),
w(0),
h(0),
- layerStack(0),
alpha(0),
flags(0),
mask(0),
@@ -51,7 +50,6 @@
transform(0),
transformToDisplayInverse(false),
crop(Rect::INVALID_RECT),
- orientedDisplaySpaceRect(Rect::INVALID_RECT),
dataspace(ui::Dataspace::UNKNOWN),
surfaceDamageRegion(),
api(-1),
@@ -65,12 +63,10 @@
frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
changeFrameRateStrategy(ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS),
fixedTransformHint(ui::Transform::ROT_INVALID),
- frameNumber(0),
autoRefresh(false),
isTrustedOverlay(false),
bufferCrop(Rect::INVALID_RECT),
destinationFrame(Rect::INVALID_RECT),
- releaseBufferListener(nullptr),
dropInputMode(gui::DropInputMode::NONE) {
matrix.dsdx = matrix.dtdy = 1.0f;
matrix.dsdy = matrix.dtdx = 0.0f;
@@ -87,7 +83,7 @@
SAFE_PARCEL(output.writeInt32, z);
SAFE_PARCEL(output.writeUint32, w);
SAFE_PARCEL(output.writeUint32, h);
- SAFE_PARCEL(output.writeUint32, layerStack);
+ SAFE_PARCEL(output.writeUint32, layerStack.id);
SAFE_PARCEL(output.writeFloat, alpha);
SAFE_PARCEL(output.writeUint32, flags);
SAFE_PARCEL(output.writeUint32, mask);
@@ -103,21 +99,6 @@
SAFE_PARCEL(output.write, transparentRegion);
SAFE_PARCEL(output.writeUint32, transform);
SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
- SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
-
- if (buffer) {
- SAFE_PARCEL(output.writeBool, true);
- SAFE_PARCEL(output.write, *buffer);
- } else {
- SAFE_PARCEL(output.writeBool, false);
- }
-
- if (acquireFence) {
- SAFE_PARCEL(output.writeBool, true);
- SAFE_PARCEL(output.write, *acquireFence);
- } else {
- SAFE_PARCEL(output.writeBool, false);
- }
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace));
SAFE_PARCEL(output.write, hdrMetadata);
@@ -134,8 +115,6 @@
SAFE_PARCEL(output.write, colorTransform.asArray(), 16 * sizeof(float));
SAFE_PARCEL(output.writeFloat, cornerRadius);
SAFE_PARCEL(output.writeUint32, backgroundBlurRadius);
- SAFE_PARCEL(output.writeStrongBinder, cachedBuffer.token.promote());
- SAFE_PARCEL(output.writeUint64, cachedBuffer.id);
SAFE_PARCEL(output.writeParcelable, metadata);
SAFE_PARCEL(output.writeFloat, bgColorAlpha);
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(bgColorDataspace));
@@ -152,9 +131,7 @@
SAFE_PARCEL(output.writeByte, frameRateCompatibility);
SAFE_PARCEL(output.writeByte, changeFrameRateStrategy);
SAFE_PARCEL(output.writeUint32, fixedTransformHint);
- SAFE_PARCEL(output.writeUint64, frameNumber);
SAFE_PARCEL(output.writeBool, autoRefresh);
- SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(releaseBufferListener));
SAFE_PARCEL(output.writeUint32, blurRegions.size());
for (auto region : blurRegions) {
@@ -175,8 +152,8 @@
SAFE_PARCEL(output.write, destinationFrame);
SAFE_PARCEL(output.writeBool, isTrustedOverlay);
- SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint);
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dropInputMode));
+ SAFE_PARCEL(bufferData.write, output);
return NO_ERROR;
}
@@ -190,7 +167,7 @@
SAFE_PARCEL(input.readInt32, &z);
SAFE_PARCEL(input.readUint32, &w);
SAFE_PARCEL(input.readUint32, &h);
- SAFE_PARCEL(input.readUint32, &layerStack);
+ SAFE_PARCEL(input.readUint32, &layerStack.id);
SAFE_PARCEL(input.readFloat, &alpha);
SAFE_PARCEL(input.readUint32, &flags);
@@ -216,20 +193,6 @@
SAFE_PARCEL(input.read, transparentRegion);
SAFE_PARCEL(input.readUint32, &transform);
SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
- SAFE_PARCEL(input.read, orientedDisplaySpaceRect);
-
- bool tmpBool = false;
- SAFE_PARCEL(input.readBool, &tmpBool);
- if (tmpBool) {
- buffer = new GraphicBuffer();
- SAFE_PARCEL(input.read, *buffer);
- }
-
- SAFE_PARCEL(input.readBool, &tmpBool);
- if (tmpBool) {
- acquireFence = new Fence();
- SAFE_PARCEL(input.read, *acquireFence);
- }
uint32_t tmpUint32 = 0;
SAFE_PARCEL(input.readUint32, &tmpUint32);
@@ -238,6 +201,8 @@
SAFE_PARCEL(input.read, hdrMetadata);
SAFE_PARCEL(input.read, surfaceDamageRegion);
SAFE_PARCEL(input.readInt32, &api);
+
+ bool tmpBool = false;
SAFE_PARCEL(input.readBool, &tmpBool);
if (tmpBool) {
sidebandStream = NativeHandle::create(input.readNativeHandle(), true);
@@ -246,10 +211,6 @@
SAFE_PARCEL(input.read, &colorTransform, 16 * sizeof(float));
SAFE_PARCEL(input.readFloat, &cornerRadius);
SAFE_PARCEL(input.readUint32, &backgroundBlurRadius);
- sp<IBinder> tmpBinder;
- SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
- cachedBuffer.token = tmpBinder;
- SAFE_PARCEL(input.readUint64, &cachedBuffer.id);
SAFE_PARCEL(input.readParcelable, &metadata);
SAFE_PARCEL(input.readFloat, &bgColorAlpha);
@@ -274,15 +235,8 @@
SAFE_PARCEL(input.readByte, &changeFrameRateStrategy);
SAFE_PARCEL(input.readUint32, &tmpUint32);
fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32);
- SAFE_PARCEL(input.readUint64, &frameNumber);
SAFE_PARCEL(input.readBool, &autoRefresh);
- tmpBinder = nullptr;
- SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
- if (tmpBinder) {
- releaseBufferListener = checked_interface_cast<ITransactionCompletedListener>(tmpBinder);
- }
-
uint32_t numRegions = 0;
SAFE_PARCEL(input.readUint32, &numRegions);
blurRegions.clear();
@@ -306,11 +260,10 @@
SAFE_PARCEL(input.read, destinationFrame);
SAFE_PARCEL(input.readBool, &isTrustedOverlay);
- SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint);
-
uint32_t mode;
SAFE_PARCEL(input.readUint32, &mode);
dropInputMode = static_cast<gui::DropInputMode>(mode);
+ SAFE_PARCEL(bufferData.read, input);
return NO_ERROR;
}
@@ -322,21 +275,14 @@
return state.read(input);
}
-DisplayState::DisplayState()
- : what(0),
- layerStack(0),
- flags(0),
- layerStackSpaceRect(Rect::EMPTY_RECT),
- orientedDisplaySpaceRect(Rect::EMPTY_RECT),
- width(0),
- height(0) {}
+DisplayState::DisplayState() = default;
status_t DisplayState::write(Parcel& output) const {
SAFE_PARCEL(output.writeStrongBinder, token);
SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(surface));
SAFE_PARCEL(output.writeUint32, what);
- SAFE_PARCEL(output.writeUint32, layerStack);
SAFE_PARCEL(output.writeUint32, flags);
+ SAFE_PARCEL(output.writeUint32, layerStack.id);
SAFE_PARCEL(output.writeUint32, toRotationInt(orientation));
SAFE_PARCEL(output.write, layerStackSpaceRect);
SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
@@ -352,8 +298,8 @@
surface = interface_cast<IGraphicBufferProducer>(tmpBinder);
SAFE_PARCEL(input.readUint32, &what);
- SAFE_PARCEL(input.readUint32, &layerStack);
SAFE_PARCEL(input.readUint32, &flags);
+ SAFE_PARCEL(input.readUint32, &layerStack.id);
uint32_t tmpUint = 0;
SAFE_PARCEL(input.readUint32, &tmpUint);
orientation = ui::toRotation(tmpUint);
@@ -468,12 +414,7 @@
}
if (other.what & eBufferChanged) {
what |= eBufferChanged;
- buffer = other.buffer;
- releaseBufferEndpoint = other.releaseBufferEndpoint;
- }
- if (other.what & eAcquireFenceChanged) {
- what |= eAcquireFenceChanged;
- acquireFence = other.acquireFence;
+ bufferData = other.bufferData;
}
if (other.what & eDataspaceChanged) {
what |= eDataspaceChanged;
@@ -506,10 +447,6 @@
what |= eInputInfoChanged;
windowInfoHandle = new WindowInfoHandle(*other.windowInfoHandle);
}
- if (other.what & eCachedBufferChanged) {
- what |= eCachedBufferChanged;
- cachedBuffer = other.cachedBuffer;
- }
if (other.what & eBackgroundColorChanged) {
what |= eBackgroundColorChanged;
color = other.color;
@@ -538,10 +475,6 @@
what |= eFixedTransformHintChanged;
fixedTransformHint = other.fixedTransformHint;
}
- if (other.what & eFrameNumberChanged) {
- what |= eFrameNumberChanged;
- frameNumber = other.frameNumber;
- }
if (other.what & eAutoRefreshChanged) {
what |= eAutoRefreshChanged;
autoRefresh = other.autoRefresh;
@@ -550,13 +483,6 @@
what |= eTrustedOverlayChanged;
isTrustedOverlay = other.isTrustedOverlay;
}
- if (other.what & eReleaseBufferListenerChanged) {
- if (releaseBufferListener) {
- ALOGW("Overriding releaseBufferListener");
- }
- what |= eReleaseBufferListenerChanged;
- releaseBufferListener = other.releaseBufferListener;
- }
if (other.what & eStretchChanged) {
what |= eStretchChanged;
stretchEffect = other.stretchEffect;
@@ -569,23 +495,26 @@
what |= eDestinationFrameChanged;
destinationFrame = other.destinationFrame;
}
+ if (other.what & eProducerDisconnect) {
+ what |= eProducerDisconnect;
+ }
if (other.what & eDropInputModeChanged) {
what |= eDropInputModeChanged;
dropInputMode = other.dropInputMode;
}
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
- "other.what=0x%" PRIu64 " what=0x%" PRIu64,
- other.what, what);
+ "other.what=0x%" PRIX64 " what=0x%" PRIX64 " unmerged flags=0x%" PRIX64,
+ other.what, what, (other.what & what) ^ other.what);
}
}
bool layer_state_t::hasBufferChanges() const {
- return (what & layer_state_t::eBufferChanged) || (what & layer_state_t::eCachedBufferChanged);
+ return what & layer_state_t::eBufferChanged;
}
bool layer_state_t::hasValidBuffer() const {
- return buffer || cachedBuffer.isValid();
+ return bufferData.buffer || bufferData.cachedBuffer.isValid();
}
status_t layer_state_t::matrix22_t::write(Parcel& output) const {
@@ -746,4 +675,66 @@
return NO_ERROR;
}
+status_t BufferData::write(Parcel& output) const {
+ SAFE_PARCEL(output.writeInt32, flags.get());
+
+ if (buffer) {
+ SAFE_PARCEL(output.writeBool, true);
+ SAFE_PARCEL(output.write, *buffer);
+ } else {
+ SAFE_PARCEL(output.writeBool, false);
+ }
+
+ if (acquireFence) {
+ SAFE_PARCEL(output.writeBool, true);
+ SAFE_PARCEL(output.write, *acquireFence);
+ } else {
+ SAFE_PARCEL(output.writeBool, false);
+ }
+
+ SAFE_PARCEL(output.writeUint64, frameNumber);
+ SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(releaseBufferListener));
+ SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint);
+
+ SAFE_PARCEL(output.writeStrongBinder, cachedBuffer.token.promote());
+ SAFE_PARCEL(output.writeUint64, cachedBuffer.id);
+
+ return NO_ERROR;
+}
+
+status_t BufferData::read(const Parcel& input) {
+ int32_t tmpInt32;
+ SAFE_PARCEL(input.readInt32, &tmpInt32);
+ flags = Flags<BufferDataChange>(tmpInt32);
+
+ bool tmpBool = false;
+ SAFE_PARCEL(input.readBool, &tmpBool);
+ if (tmpBool) {
+ buffer = new GraphicBuffer();
+ SAFE_PARCEL(input.read, *buffer);
+ }
+
+ SAFE_PARCEL(input.readBool, &tmpBool);
+ if (tmpBool) {
+ acquireFence = new Fence();
+ SAFE_PARCEL(input.read, *acquireFence);
+ }
+
+ SAFE_PARCEL(input.readUint64, &frameNumber);
+
+ sp<IBinder> tmpBinder = nullptr;
+ SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ if (tmpBinder) {
+ releaseBufferListener = checked_interface_cast<ITransactionCompletedListener>(tmpBinder);
+ }
+ SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint);
+
+ tmpBinder = nullptr;
+ SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ cachedBuffer.token = tmpBinder;
+ SAFE_PARCEL(input.readUint64, &cachedBuffer.id);
+
+ return NO_ERROR;
+}
+
}; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 922bceb..2713be0 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -214,12 +214,6 @@
mReleaseBufferCallbacks[callbackId] = listener;
}
-void TransactionCompletedListener::removeReleaseBufferCallback(
- const ReleaseCallbackId& callbackId) {
- std::scoped_lock<std::mutex> lock(mMutex);
- mReleaseBufferCallbacks.erase(callbackId);
-}
-
void TransactionCompletedListener::addSurfaceStatsListener(void* context, void* cookie,
sp<SurfaceControl> surfaceControl, SurfaceStatsCallback listener) {
std::scoped_lock<std::recursive_mutex> lock(mSurfaceStatsListenerMutex);
@@ -343,7 +337,6 @@
surfaceStats.previousReleaseFence
? surfaceStats.previousReleaseFence
: Fence::NO_FENCE,
- surfaceStats.transformHint,
surfaceStats.currentMaxAcquiredBufferCount);
}
}
@@ -389,7 +382,7 @@
}
void TransactionCompletedListener::onReleaseBuffer(ReleaseCallbackId callbackId,
- sp<Fence> releaseFence, uint32_t transformHint,
+ sp<Fence> releaseFence,
uint32_t currentMaxAcquiredBufferCount) {
ReleaseBufferCallback callback;
{
@@ -401,7 +394,11 @@
callbackId.to_string().c_str());
return;
}
- callback(callbackId, releaseFence, transformHint, currentMaxAcquiredBufferCount);
+ std::optional<uint32_t> optionalMaxAcquiredBufferCount =
+ currentMaxAcquiredBufferCount == UINT_MAX
+ ? std::nullopt
+ : std::make_optional<uint32_t>(currentMaxAcquiredBufferCount);
+ callback(callbackId, releaseFence, optionalMaxAcquiredBufferCount);
}
ReleaseBufferCallback TransactionCompletedListener::popReleaseBufferCallbackLocked(
@@ -712,11 +709,34 @@
return NO_ERROR;
}
+void SurfaceComposerClient::Transaction::releaseBufferIfOverwriting(const layer_state_t& state) {
+ if (!(state.what & layer_state_t::eBufferChanged)) {
+ return;
+ }
+
+ auto listener = state.bufferData.releaseBufferListener;
+ sp<Fence> fence =
+ state.bufferData.acquireFence ? state.bufferData.acquireFence : Fence::NO_FENCE;
+ if (state.bufferData.releaseBufferEndpoint ==
+ IInterface::asBinder(TransactionCompletedListener::getIInstance())) {
+ // if the callback is in process, run on a different thread to avoid any lock contigency
+ // issues in the client.
+ SurfaceComposerClient::getDefault()
+ ->mReleaseCallbackThread.addReleaseCallback(state.bufferData.releaseCallbackId,
+ fence);
+ } else {
+ listener->onReleaseBuffer(state.bufferData.releaseCallbackId, fence, UINT_MAX);
+ }
+}
+
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Transaction&& other) {
for (auto const& [handle, composerState] : other.mComposerStates) {
if (mComposerStates.count(handle) == 0) {
mComposerStates[handle] = composerState;
} else {
+ if (composerState.state.what & layer_state_t::eBufferChanged) {
+ releaseBufferIfOverwriting(mComposerStates[handle].state);
+ }
mComposerStates[handle].state.merge(composerState.state);
}
}
@@ -805,7 +825,7 @@
layer_state_t* s = &(mComposerStates[handle].state);
if (!(s->what & layer_state_t::eBufferChanged)) {
continue;
- } else if (s->what & layer_state_t::eCachedBufferChanged) {
+ } else if (s->bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged)) {
// If eBufferChanged and eCachedBufferChanged are both trued then that means
// we already cached the buffer in a previous call to cacheBuffers, perhaps
// from writeToParcel on a Transaction that was merged in to this one.
@@ -814,23 +834,22 @@
// Don't try to cache a null buffer. Sending null buffers is cheap so we shouldn't waste
// time trying to cache them.
- if (!s->buffer) {
+ if (!s->bufferData.buffer) {
continue;
}
uint64_t cacheId = 0;
- status_t ret = BufferCache::getInstance().getCacheId(s->buffer, &cacheId);
+ status_t ret = BufferCache::getInstance().getCacheId(s->bufferData.buffer, &cacheId);
if (ret == NO_ERROR) {
// Cache-hit. Strip the buffer and send only the id.
- s->what &= ~static_cast<uint64_t>(layer_state_t::eBufferChanged);
- s->buffer = nullptr;
+ s->bufferData.buffer = nullptr;
} else {
// Cache-miss. Include the buffer and send the new cacheId.
- cacheId = BufferCache::getInstance().cache(s->buffer);
+ cacheId = BufferCache::getInstance().cache(s->bufferData.buffer);
}
- s->what |= layer_state_t::eCachedBufferChanged;
- s->cachedBuffer.token = BufferCache::getInstance().getToken();
- s->cachedBuffer.id = cacheId;
+ s->bufferData.flags |= BufferData::BufferDataChange::cachedBufferChanged;
+ s->bufferData.cachedBuffer.token = BufferCache::getInstance().getToken();
+ s->bufferData.cachedBuffer.id = cacheId;
// If we have more buffers than the size of the cache, we should stop caching so we don't
// evict other buffers in this transaction
@@ -1112,7 +1131,7 @@
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setLayerStack(
- const sp<SurfaceControl>& sc, uint32_t layerStack) {
+ const sp<SurfaceControl>& sc, ui::LayerStack layerStack) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
@@ -1289,74 +1308,60 @@
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffer(
- const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer, const ReleaseCallbackId& id,
- ReleaseBufferCallback callback) {
+ const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer,
+ const std::optional<sp<Fence>>& fence, const std::optional<uint64_t>& frameNumber,
+ const ReleaseCallbackId& id, ReleaseBufferCallback callback) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
- removeReleaseBufferCallback(s);
- s->what |= layer_state_t::eBufferChanged;
- s->buffer = buffer;
- s->releaseBufferEndpoint = IInterface::asBinder(TransactionCompletedListener::getIInstance());
+
+ releaseBufferIfOverwriting(*s);
+
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ if (frameNumber) {
+ bufferData.frameNumber = *frameNumber;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ }
+ if (fence) {
+ bufferData.acquireFence = *fence;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ }
+ bufferData.releaseBufferEndpoint =
+ IInterface::asBinder(TransactionCompletedListener::getIInstance());
if (mIsAutoTimestamp) {
mDesiredPresentTime = systemTime();
}
- setReleaseBufferCallback(s, id, callback);
-
+ setReleaseBufferCallback(&bufferData, id, callback);
+ s->what |= layer_state_t::eBufferChanged;
+ s->bufferData = bufferData;
registerSurfaceControlForCallback(sc);
mContainsBuffer = true;
return *this;
}
-void SurfaceComposerClient::Transaction::removeReleaseBufferCallback(layer_state_t* s) {
- if (!s->releaseBufferListener) {
- return;
- }
-
- s->what &= ~static_cast<uint64_t>(layer_state_t::eReleaseBufferListenerChanged);
- s->releaseBufferListener = nullptr;
- auto listener = TransactionCompletedListener::getInstance();
- listener->removeReleaseBufferCallback(s->releaseCallbackId);
- s->releaseCallbackId = ReleaseCallbackId::INVALID_ID;
-}
-
-void SurfaceComposerClient::Transaction::setReleaseBufferCallback(layer_state_t* s,
+void SurfaceComposerClient::Transaction::setReleaseBufferCallback(BufferData* bufferData,
const ReleaseCallbackId& id,
ReleaseBufferCallback callback) {
if (!callback) {
return;
}
- if (!s->buffer) {
+ if (!bufferData->buffer) {
ALOGW("Transaction::setReleaseBufferCallback"
"ignored trying to set a callback on a null buffer.");
return;
}
- s->what |= layer_state_t::eReleaseBufferListenerChanged;
- s->releaseBufferListener = TransactionCompletedListener::getIInstance();
- s->releaseCallbackId = id;
+ bufferData->releaseBufferListener = TransactionCompletedListener::getIInstance();
+ bufferData->releaseCallbackId = id;
auto listener = TransactionCompletedListener::getInstance();
listener->setReleaseBufferCallback(id, callback);
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAcquireFence(
- const sp<SurfaceControl>& sc, const sp<Fence>& fence) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
- s->what |= layer_state_t::eAcquireFenceChanged;
- s->acquireFence = fence;
-
- registerSurfaceControlForCallback(sc);
- return *this;
-}
-
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDataspace(
const sp<SurfaceControl>& sc, ui::Dataspace dataspace) {
layer_state_t* s = getLayerState(sc);
@@ -1506,20 +1511,6 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameNumber(
- const sp<SurfaceControl>& sc, uint64_t frameNumber) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
-
- s->what |= layer_state_t::eFrameNumberChanged;
- s->frameNumber = frameNumber;
-
- return *this;
-}
-
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setInputWindowInfo(
const sp<SurfaceControl>& sc, const WindowInfo& info) {
layer_state_t* s = getLayerState(sc);
@@ -1792,7 +1783,7 @@
}
void SurfaceComposerClient::Transaction::setDisplayLayerStack(const sp<IBinder>& token,
- uint32_t layerStack) {
+ ui::LayerStack layerStack) {
DisplayState& s(getDisplayState(token));
s.layerStack = layerStack;
s.what |= DisplayState::eLayerStackChanged;
@@ -2216,12 +2207,12 @@
return s->captureDisplay(captureArgs, captureListener);
}
-status_t ScreenshotClient::captureDisplay(uint64_t displayOrLayerStack,
+status_t ScreenshotClient::captureDisplay(DisplayId displayId,
const sp<IScreenCaptureListener>& captureListener) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
- return s->captureDisplay(displayOrLayerStack, captureListener);
+ return s->captureDisplay(displayId, captureListener);
}
status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs,
@@ -2232,4 +2223,43 @@
return s->captureLayers(captureArgs, captureListener);
}
+// ---------------------------------------------------------------------------------
+
+void ReleaseCallbackThread::addReleaseCallback(const ReleaseCallbackId callbackId,
+ sp<Fence> releaseFence) {
+ std::scoped_lock<std::mutex> lock(mMutex);
+ if (!mStarted) {
+ mThread = std::thread(&ReleaseCallbackThread::threadMain, this);
+ mStarted = true;
+ }
+
+ mCallbackInfos.emplace(callbackId, std::move(releaseFence));
+ mReleaseCallbackPending.notify_one();
+}
+
+void ReleaseCallbackThread::threadMain() {
+ const auto listener = TransactionCompletedListener::getInstance();
+ std::queue<std::tuple<const ReleaseCallbackId, const sp<Fence>>> callbackInfos;
+ while (true) {
+ {
+ std::unique_lock<std::mutex> lock(mMutex);
+ callbackInfos = std::move(mCallbackInfos);
+ mCallbackInfos = {};
+ }
+
+ while (!callbackInfos.empty()) {
+ auto [callbackId, releaseFence] = callbackInfos.front();
+ listener->onReleaseBuffer(callbackId, std::move(releaseFence), UINT_MAX);
+ callbackInfos.pop();
+ }
+
+ {
+ std::unique_lock<std::mutex> lock(mMutex);
+ if (mCallbackInfos.size() == 0) {
+ mReleaseCallbackPending.wait(lock);
+ }
+ }
+ }
+}
+
} // namespace android
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index b2ef7aa..5f3a726 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -54,12 +54,11 @@
info.frameLeft == frameLeft && info.frameTop == frameTop &&
info.frameRight == frameRight && info.frameBottom == frameBottom &&
info.surfaceInset == surfaceInset && info.globalScaleFactor == globalScaleFactor &&
- info.transform == transform && info.displayOrientation == displayOrientation &&
- info.displayWidth == displayWidth && info.displayHeight == displayHeight &&
- info.touchableRegion.hasSameRects(touchableRegion) && info.visible == visible &&
- info.trustedOverlay == trustedOverlay && info.focusable == focusable &&
- info.touchOcclusionMode == touchOcclusionMode && info.hasWallpaper == hasWallpaper &&
- info.paused == paused && info.ownerPid == ownerPid && info.ownerUid == ownerUid &&
+ info.transform == transform && info.touchableRegion.hasSameRects(touchableRegion) &&
+ info.visible == visible && info.trustedOverlay == trustedOverlay &&
+ info.focusable == focusable && info.touchOcclusionMode == touchOcclusionMode &&
+ info.hasWallpaper == hasWallpaper && info.paused == paused &&
+ info.ownerPid == ownerPid && info.ownerUid == ownerUid &&
info.packageName == packageName && info.inputFeatures == inputFeatures &&
info.displayId == displayId && info.portalToDisplayId == portalToDisplayId &&
info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
@@ -97,9 +96,6 @@
parcel->writeFloat(transform.dtdy()) ?:
parcel->writeFloat(transform.dsdy()) ?:
parcel->writeFloat(transform.ty()) ?:
- parcel->writeUint32(displayOrientation) ?:
- parcel->writeInt32(displayWidth) ?:
- parcel->writeInt32(displayHeight) ?:
parcel->writeBool(visible) ?:
parcel->writeBool(focusable) ?:
parcel->writeBool(hasWallpaper) ?:
@@ -155,9 +151,6 @@
parcel->readFloat(&dtdy) ?:
parcel->readFloat(&dsdy) ?:
parcel->readFloat(&ty) ?:
- parcel->readUint32(&displayOrientation) ?:
- parcel->readInt32(&displayWidth) ?:
- parcel->readInt32(&displayHeight) ?:
parcel->readBool(&visible) ?:
parcel->readBool(&focusable) ?:
parcel->readBool(&hasWallpaper) ?:
diff --git a/libs/gui/WindowInfosListenerReporter.cpp b/libs/gui/WindowInfosListenerReporter.cpp
index c00a438..c32b9ab 100644
--- a/libs/gui/WindowInfosListenerReporter.cpp
+++ b/libs/gui/WindowInfosListenerReporter.cpp
@@ -19,6 +19,7 @@
namespace android {
+using gui::DisplayInfo;
using gui::IWindowInfosReportedListener;
using gui::WindowInfo;
using gui::WindowInfosListener;
@@ -65,7 +66,7 @@
}
binder::Status WindowInfosListenerReporter::onWindowInfosChanged(
- const std::vector<WindowInfo>& windowInfos,
+ const std::vector<WindowInfo>& windowInfos, const std::vector<DisplayInfo>& displayInfos,
const sp<IWindowInfosReportedListener>& windowInfosReportedListener) {
std::unordered_set<sp<WindowInfosListener>, ISurfaceComposer::SpHash<WindowInfosListener>>
windowInfosListeners;
@@ -78,7 +79,7 @@
}
for (auto listener : windowInfosListeners) {
- listener->onWindowInfosChanged(windowInfos);
+ listener->onWindowInfosChanged(windowInfos, displayInfos);
}
if (windowInfosReportedListener) {
diff --git a/libs/ui/Size.cpp b/libs/gui/android/gui/DisplayInfo.aidl
similarity index 67%
copy from libs/ui/Size.cpp
copy to libs/gui/android/gui/DisplayInfo.aidl
index d2996d1..30c0885 100644
--- a/libs/ui/Size.cpp
+++ b/libs/gui/android/gui/DisplayInfo.aidl
@@ -1,11 +1,11 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright 2021, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
- * http://www.apache.org/licenses/LICENSE-2.0
+ * http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@@ -14,11 +14,6 @@
* limitations under the License.
*/
-#include <ui/Size.h>
+package android.gui;
-namespace android::ui {
-
-const Size Size::INVALID{-1, -1};
-const Size Size::EMPTY{0, 0};
-
-} // namespace android::ui
+parcelable DisplayInfo cpp_header "gui/DisplayInfo.h";
diff --git a/libs/gui/android/gui/IWindowInfosListener.aidl b/libs/gui/android/gui/IWindowInfosListener.aidl
index d4553ca..a5b2762 100644
--- a/libs/gui/android/gui/IWindowInfosListener.aidl
+++ b/libs/gui/android/gui/IWindowInfosListener.aidl
@@ -16,11 +16,12 @@
package android.gui;
+import android.gui.DisplayInfo;
import android.gui.IWindowInfosReportedListener;
import android.gui.WindowInfo;
/** @hide */
oneway interface IWindowInfosListener
{
- void onWindowInfosChanged(in WindowInfo[] windowInfos, in @nullable IWindowInfosReportedListener windowInfosReportedListener);
+ void onWindowInfosChanged(in WindowInfo[] windowInfos, in DisplayInfo[] displayInfos, in @nullable IWindowInfosReportedListener windowInfosReportedListener);
}
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 6c5b2aa..3881620 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -88,18 +88,18 @@
void onFrameDequeued(const uint64_t) override;
void onFrameCancelled(const uint64_t) override;
+ virtual void transactionCommittedCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats);
void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
const std::vector<SurfaceControlStats>& stats);
void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
- uint32_t transformHint, uint32_t currentMaxAcquiredBufferCount);
+ std::optional<uint32_t> currentMaxAcquiredBufferCount);
void setNextTransaction(SurfaceComposerClient::Transaction *t);
void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
- void setTransactionCompleteCallback(uint64_t frameNumber,
- std::function<void(int64_t)>&& transactionCompleteCallback);
+ void applyPendingTransactions(uint64_t frameNumber);
void update(const sp<SurfaceControl>& surface, uint32_t width, uint32_t height, int32_t format,
SurfaceComposerClient::Transaction* outTransaction = nullptr);
- void flushShadowQueue() {}
status_t setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless);
status_t setFrameTimelineInfo(const FrameTimelineInfo& info);
@@ -107,6 +107,7 @@
void setSidebandStream(const sp<NativeHandle>& stream);
uint32_t getLastTransformHint() const;
+ uint64_t getLastAcquiredFrameNum();
virtual ~BLASTBufferQueue();
@@ -119,12 +120,18 @@
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer);
- void processNextBufferLocked(bool useNextTransaction) REQUIRES(mMutex);
+ void acquireNextBufferLocked(
+ const std::optional<SurfaceComposerClient::Transaction*> transaction) REQUIRES(mMutex);
Rect computeCrop(const BufferItem& item) REQUIRES(mMutex);
// Return true if we need to reject the buffer based on the scaling mode and the buffer size.
bool rejectBuffer(const BufferItem& item) REQUIRES(mMutex);
bool maxBuffersAcquired(bool includeExtraAcquire) const REQUIRES(mMutex);
static PixelFormat convertBufferFormat(PixelFormat& format);
+ void mergePendingTransactions(SurfaceComposerClient::Transaction* t, uint64_t frameNumber)
+ REQUIRES(mMutex);
+
+ void flushShadowQueue() REQUIRES(mMutex);
+ void acquireAndReleaseBuffer() REQUIRES(mMutex);
std::string mName;
// Represents the queued buffer count from buffer queue,
@@ -215,9 +222,6 @@
// Tracks the last acquired frame number
uint64_t mLastAcquiredFrameNumber GUARDED_BY(mMutex) = 0;
- std::function<void(int64_t)> mTransactionCompleteCallback GUARDED_BY(mMutex) = nullptr;
- uint64_t mTransactionCompleteFrameNumber GUARDED_BY(mMutex){0};
-
// Queues up transactions using this token in SurfaceFlinger. This prevents queued up
// transactions from other parts of the client from blocking this transaction.
const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder();
@@ -233,6 +237,9 @@
// Keep track of SurfaceControls that have submitted a transaction and BBQ is waiting on a
// callback for them.
std::queue<sp<SurfaceControl>> mSurfaceControlsWithPendingCallback GUARDED_BY(mMutex);
+
+ uint32_t mCurrentMaxAcquiredBufferCount;
+ bool mWaitForTransactionCallback = false;
};
} // namespace android
diff --git a/libs/gui/include/gui/DisplayEventDispatcher.h b/libs/gui/include/gui/DisplayEventDispatcher.h
index 4ade240..f3bd139 100644
--- a/libs/gui/include/gui/DisplayEventDispatcher.h
+++ b/libs/gui/include/gui/DisplayEventDispatcher.h
@@ -33,6 +33,9 @@
// The current frame interval in ns when this frame was scheduled.
int64_t frameInterval = 0;
+
+ // The anticipated Vsync present time.
+ int64_t expectedPresentTime = 0;
};
class DisplayEventDispatcher : public LooperCallback {
diff --git a/libs/gui/include/gui/DisplayInfo.h b/libs/gui/include/gui/DisplayInfo.h
new file mode 100644
index 0000000..74f33a2
--- /dev/null
+++ b/libs/gui/include/gui/DisplayInfo.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/Parcel.h>
+#include <binder/Parcelable.h>
+#include <gui/constants.h>
+#include <ui/Transform.h>
+
+namespace android::gui {
+
+/*
+ * Describes information about a display that can have windows in it.
+ *
+ * This should only be used by InputFlinger to support raw coordinates in logical display space.
+ */
+struct DisplayInfo : public Parcelable {
+ int32_t displayId = ADISPLAY_ID_NONE;
+
+ // Logical display dimensions.
+ int32_t logicalWidth = 0;
+ int32_t logicalHeight = 0;
+
+ // The display transform. This takes display coordinates to logical display coordinates.
+ ui::Transform transform;
+
+ status_t writeToParcel(android::Parcel*) const override;
+
+ status_t readFromParcel(const android::Parcel*) override;
+};
+
+} // namespace android::gui
\ No newline at end of file
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index cd289cb..e0183ad 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -116,6 +116,11 @@
using EventRegistrationFlags = Flags<EventRegistration>;
+ template <typename T>
+ struct SpHash {
+ size_t operator()(const sp<T>& k) const { return std::hash<T*>()(k.get()); }
+ };
+
/*
* Create a connection with SurfaceFlinger.
*/
@@ -241,24 +246,17 @@
* The subregion can be optionally rotated. It will also be scaled to
* match the size of the output buffer.
*/
- virtual status_t captureDisplay(const DisplayCaptureArgs& args,
- const sp<IScreenCaptureListener>& captureListener) = 0;
+ virtual status_t captureDisplay(const DisplayCaptureArgs&,
+ const sp<IScreenCaptureListener>&) = 0;
- virtual status_t captureDisplay(uint64_t displayOrLayerStack,
- const sp<IScreenCaptureListener>& captureListener) = 0;
-
- template <class AA>
- struct SpHash {
- size_t operator()(const sp<AA>& k) const { return std::hash<AA*>()(k.get()); }
- };
+ virtual status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&) = 0;
/**
* Capture a subtree of the layer hierarchy, potentially ignoring the root node.
* This requires READ_FRAME_BUFFER permission. This function will fail if there
* is a secure window on screen
*/
- virtual status_t captureLayers(const LayerCaptureArgs& args,
- const sp<IScreenCaptureListener>& captureListener) = 0;
+ virtual status_t captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&) = 0;
/* Clears the frame statistics for animations.
*
@@ -514,14 +512,6 @@
int8_t compatibility, int8_t changeFrameRateStrategy) = 0;
/*
- * Acquire a frame rate flexibility token from SurfaceFlinger. While this token is acquired,
- * surface flinger will freely switch between frame rates in any way it sees fit, regardless of
- * the current restrictions applied by DisplayManager. This is useful to get consistent behavior
- * for tests. Release the token by releasing the returned IBinder reference.
- */
- virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) = 0;
-
- /*
* Sets the frame timeline vsync info received from choreographer that corresponds to next
* buffer submitted on that surface.
*/
@@ -618,6 +608,7 @@
GET_GAME_CONTENT_TYPE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
SET_GAME_CONTENT_TYPE,
SET_FRAME_RATE,
+ // Deprecated. Use DisplayManager.setShouldAlwaysRespectAppRequestedMode(true);
ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
SET_FRAME_TIMELINE_INFO,
ADD_TRANSACTION_TRACE_LISTENER,
diff --git a/libs/gui/include/gui/ITransactionCompletedListener.h b/libs/gui/include/gui/ITransactionCompletedListener.h
index 937095c..0df5822 100644
--- a/libs/gui/include/gui/ITransactionCompletedListener.h
+++ b/libs/gui/include/gui/ITransactionCompletedListener.h
@@ -192,7 +192,6 @@
virtual void onTransactionCompleted(ListenerStats stats) = 0;
virtual void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence,
- uint32_t transformHint,
uint32_t currentMaxAcquiredBufferCount) = 0;
};
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 03e4aac..b01eed4 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -36,6 +36,7 @@
#include <math/vec3.h>
#include <ui/BlurRegion.h>
#include <ui/GraphicTypes.h>
+#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Rotation.h>
@@ -57,6 +58,44 @@
bool isValid() const { return token != nullptr; }
};
+struct BufferData {
+ enum class BufferDataChange : uint32_t {
+ fenceChanged = 0x01,
+ frameNumberChanged = 0x02,
+ cachedBufferChanged = 0x04,
+ };
+
+ sp<GraphicBuffer> buffer;
+ sp<Fence> acquireFence;
+
+ // Used by BlastBufferQueue to forward the framenumber generated by the
+ // graphics producer.
+ uint64_t frameNumber = 0;
+
+ // Listens to when the buffer is safe to be released. This is used for blast
+ // layers only. The callback includes a release fence as well as the graphic
+ // buffer id to identify the buffer.
+ sp<ITransactionCompletedListener> releaseBufferListener = nullptr;
+
+ // Keeps track of the release callback id associated with the listener. This
+ // is not sent to the server since the id can be reconstructed there. This
+ // is used to remove the old callback from the client process map if it is
+ // overwritten by another setBuffer call.
+ ReleaseCallbackId releaseCallbackId = ReleaseCallbackId::INVALID_ID;
+
+ // Stores which endpoint the release information should be sent to. We don't want to send the
+ // releaseCallbackId and release fence to all listeners so we store which listener the setBuffer
+ // was called with.
+ sp<IBinder> releaseBufferEndpoint;
+
+ Flags<BufferDataChange> flags;
+
+ client_cache_t cachedBuffer;
+
+ status_t write(Parcel& output) const;
+ status_t read(const Parcel& input);
+};
+
/*
* Used to communicate layer information between SurfaceFlinger and its clients.
*/
@@ -81,7 +120,7 @@
eTransparentRegionChanged = 0x00000020,
eFlagsChanged = 0x00000040,
eLayerStackChanged = 0x00000080,
- eReleaseBufferListenerChanged = 0x00000400,
+ /* unused 0x00000400, */
eShadowRadiusChanged = 0x00000800,
eLayerCreated = 0x00001000,
eBufferCropChanged = 0x00002000,
@@ -93,7 +132,7 @@
eTransformToDisplayInverseChanged = 0x00080000,
eCropChanged = 0x00100000,
eBufferChanged = 0x00200000,
- eAcquireFenceChanged = 0x00400000,
+ /* unused 0x00400000, */
eDataspaceChanged = 0x00800000,
eHdrMetadataChanged = 0x01000000,
eSurfaceDamageRegionChanged = 0x02000000,
@@ -104,7 +143,7 @@
eInputInfoChanged = 0x40000000,
eCornerRadiusChanged = 0x80000000,
eDestinationFrameChanged = 0x1'00000000,
- eCachedBufferChanged = 0x2'00000000,
+ /* unused = 0x2'00000000, */
eBackgroundColorChanged = 0x4'00000000,
eMetadataChanged = 0x8'00000000,
eColorSpaceAgnosticChanged = 0x10'00000000,
@@ -113,7 +152,7 @@
eBackgroundBlurRadiusChanged = 0x80'00000000,
eProducerDisconnect = 0x100'00000000,
eFixedTransformHintChanged = 0x200'00000000,
- eFrameNumberChanged = 0x400'00000000,
+ /* unused 0x400'00000000, */
eBlurRegionsChanged = 0x800'00000000,
eAutoRefreshChanged = 0x1000'00000000,
eStretchChanged = 0x2000'00000000,
@@ -145,7 +184,7 @@
int32_t z;
uint32_t w;
uint32_t h;
- uint32_t layerStack;
+ ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
float alpha;
uint32_t flags;
uint32_t mask;
@@ -167,9 +206,7 @@
uint32_t transform;
bool transformToDisplayInverse;
Rect crop;
- Rect orientedDisplaySpaceRect;
- sp<GraphicBuffer> buffer;
- sp<Fence> acquireFence;
+ BufferData bufferData;
ui::Dataspace dataspace;
HdrMetadata hdrMetadata;
Region surfaceDamageRegion;
@@ -180,8 +217,6 @@
sp<gui::WindowInfoHandle> windowInfoHandle = new gui::WindowInfoHandle();
- client_cache_t cachedBuffer;
-
LayerMetadata metadata;
// The following refer to the alpha, and dataspace, respectively of
@@ -215,10 +250,6 @@
// otherwise the value will be a valid ui::Rotation.
ui::Transform::RotationFlags fixedTransformHint;
- // Used by BlastBufferQueue to forward the framenumber generated by the
- // graphics producer.
- uint64_t frameNumber;
-
// Indicates that the consumer should acquire the next frame as soon as it
// can and not wait for a frame to become available. This is only relevant
// in shared buffer mode.
@@ -234,22 +265,6 @@
Rect bufferCrop;
Rect destinationFrame;
- // Listens to when the buffer is safe to be released. This is used for blast
- // layers only. The callback includes a release fence as well as the graphic
- // buffer id to identify the buffer.
- sp<ITransactionCompletedListener> releaseBufferListener;
-
- // Keeps track of the release callback id associated with the listener. This
- // is not sent to the server since the id can be reconstructed there. This
- // is used to remove the old callback from the client process map if it is
- // overwritten by another setBuffer call.
- ReleaseCallbackId releaseCallbackId;
-
- // Stores which endpoint the release information should be sent to. We don't want to send the
- // releaseCallbackId and release fence to all listeners so we store which listener the setBuffer
- // was called with.
- sp<IBinder> releaseBufferEndpoint;
-
// Force inputflinger to drop all input events for the layer and its children.
gui::DropInputMode dropInputMode;
};
@@ -272,11 +287,12 @@
DisplayState();
void merge(const DisplayState& other);
- uint32_t what;
+ uint32_t what = 0;
+ uint32_t flags = 0;
sp<IBinder> token;
sp<IGraphicBufferProducer> surface;
- uint32_t layerStack;
- uint32_t flags;
+
+ ui::LayerStack layerStack = ui::DEFAULT_LAYER_STACK;
// These states define how layers are projected onto the physical display.
//
@@ -290,10 +306,11 @@
// will be additionally rotated by 90 degrees around the origin clockwise and translated by (W,
// 0).
ui::Rotation orientation = ui::ROTATION_0;
- Rect layerStackSpaceRect;
- Rect orientedDisplaySpaceRect;
+ Rect layerStackSpaceRect = Rect::EMPTY_RECT;
+ Rect orientedDisplaySpaceRect = Rect::EMPTY_RECT;
- uint32_t width, height;
+ uint32_t width = 0;
+ uint32_t height = 0;
status_t write(Parcel& output) const;
status_t read(const Parcel& input);
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index e540351..40d096e 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -429,11 +429,11 @@
uint32_t mReqHeight;
// mReqFormat is the buffer pixel format that will be requested at the next
- // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
+ // dequeue operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
PixelFormat mReqFormat;
// mReqUsage is the set of buffer usage flags that will be requested
- // at the next deuque operation. It is initialized to 0.
+ // at the next dequeue operation. It is initialized to 0.
uint64_t mReqUsage;
// mTimestamp is the timestamp that will be used for the next buffer queue
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 9af9e64..e62c76e 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -19,6 +19,7 @@
#include <stdint.h>
#include <sys/types.h>
#include <set>
+#include <thread>
#include <unordered_map>
#include <unordered_set>
@@ -84,7 +85,7 @@
const std::vector<SurfaceControlStats>& /*stats*/)>;
using ReleaseBufferCallback =
std::function<void(const ReleaseCallbackId&, const sp<Fence>& /*releaseFence*/,
- uint32_t transformHint, uint32_t currentMaxAcquiredBufferCount)>;
+ std::optional<uint32_t> currentMaxAcquiredBufferCount)>;
using SurfaceStatsCallback =
std::function<void(void* /*context*/, nsecs_t /*latchTime*/,
@@ -93,6 +94,22 @@
// ---------------------------------------------------------------------------
+class ReleaseCallbackThread {
+public:
+ void addReleaseCallback(const ReleaseCallbackId, sp<Fence>);
+ void threadMain();
+
+private:
+ std::thread mThread;
+ std::mutex mMutex;
+ bool mStarted GUARDED_BY(mMutex) = false;
+ std::condition_variable mReleaseCallbackPending;
+ std::queue<std::tuple<const ReleaseCallbackId, const sp<Fence>>> mCallbackInfos
+ GUARDED_BY(mMutex);
+};
+
+// ---------------------------------------------------------------------------
+
class SurfaceComposerClient : public RefBase
{
friend class Composer;
@@ -350,6 +367,7 @@
private:
static std::atomic<uint32_t> idCounter;
int64_t generateId();
+ void releaseBufferIfOverwriting(const layer_state_t& state);
protected:
std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
@@ -399,9 +417,7 @@
void cacheBuffers();
void registerSurfaceControlForCallback(const sp<SurfaceControl>& sc);
- void setReleaseBufferCallback(layer_state_t*, const ReleaseCallbackId&,
- ReleaseBufferCallback);
- void removeReleaseBufferCallback(layer_state_t*);
+ void setReleaseBufferCallback(BufferData*, const ReleaseCallbackId&, ReleaseBufferCallback);
public:
Transaction();
@@ -457,7 +473,7 @@
int backgroundBlurRadius);
Transaction& setBlurRegions(const sp<SurfaceControl>& sc,
const std::vector<BlurRegion>& regions);
- Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack);
+ Transaction& setLayerStack(const sp<SurfaceControl>&, ui::LayerStack);
Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p);
/// Reparents the current layer to the new parent handle. The new parent must not be null.
@@ -473,10 +489,10 @@
Transaction& setTransformToDisplayInverse(const sp<SurfaceControl>& sc,
bool transformToDisplayInverse);
Transaction& setBuffer(const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer,
+ const std::optional<sp<Fence>>& fence = std::nullopt,
+ const std::optional<uint64_t>& frameNumber = std::nullopt,
const ReleaseCallbackId& id = ReleaseCallbackId::INVALID_ID,
ReleaseBufferCallback callback = nullptr);
- Transaction& setCachedBuffer(const sp<SurfaceControl>& sc, int32_t bufferId);
- Transaction& setAcquireFence(const sp<SurfaceControl>& sc, const sp<Fence>& fence);
Transaction& setDataspace(const sp<SurfaceControl>& sc, ui::Dataspace dataspace);
Transaction& setHdrMetadata(const sp<SurfaceControl>& sc, const HdrMetadata& hdrMetadata);
Transaction& setSurfaceDamageRegion(const sp<SurfaceControl>& sc,
@@ -501,8 +517,6 @@
// ONLY FOR BLAST ADAPTER
Transaction& notifyProducerDisconnect(const sp<SurfaceControl>& sc);
- // Set the framenumber generated by the graphics producer to mimic BufferQueue behaviour.
- Transaction& setFrameNumber(const sp<SurfaceControl>& sc, uint64_t frameNumber);
Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const gui::WindowInfo& info);
Transaction& setFocusedWindow(const gui::FocusRequest& request);
@@ -568,7 +582,7 @@
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
- void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack);
+ void setDisplayLayerStack(const sp<IBinder>& token, ui::LayerStack);
void setDisplayFlags(const sp<IBinder>& token, uint32_t flags);
@@ -628,6 +642,9 @@
status_t addWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener);
status_t removeWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener);
+protected:
+ ReleaseCallbackThread mReleaseCallbackThread;
+
private:
virtual void onFirstRef();
@@ -640,12 +657,9 @@
class ScreenshotClient {
public:
- static status_t captureDisplay(const DisplayCaptureArgs& captureArgs,
- const sp<IScreenCaptureListener>& captureListener);
- static status_t captureDisplay(uint64_t displayOrLayerStack,
- const sp<IScreenCaptureListener>& captureListener);
- static status_t captureLayers(const LayerCaptureArgs& captureArgs,
- const sp<IScreenCaptureListener>& captureListener);
+ static status_t captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&);
+ static status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&);
+ static status_t captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&);
};
// ---------------------------------------------------------------------------
@@ -731,11 +745,10 @@
void removeSurfaceStatsListener(void* context, void* cookie);
void setReleaseBufferCallback(const ReleaseCallbackId&, ReleaseBufferCallback);
- void removeReleaseBufferCallback(const ReleaseCallbackId&);
// BnTransactionCompletedListener overrides
void onTransactionCompleted(ListenerStats stats) override;
- void onReleaseBuffer(ReleaseCallbackId, sp<Fence> releaseFence, uint32_t transformHint,
+ void onReleaseBuffer(ReleaseCallbackId, sp<Fence> releaseFence,
uint32_t currentMaxAcquiredBufferCount) override;
// For Testing Only
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 4727740..54a372c 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -71,8 +71,9 @@
SLIPPERY = 0x20000000,
LAYOUT_ATTACHED_IN_DECOR = 0x40000000,
DRAWS_SYSTEM_BAR_BACKGROUNDS = 0x80000000,
- }; // Window types from WindowManager.LayoutParams
+ };
+ // Window types from WindowManager.LayoutParams
enum class Type : int32_t {
UNKNOWN = 0,
FIRST_APPLICATION_WINDOW = 1,
@@ -87,40 +88,50 @@
APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW + 3,
APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW + 4,
LAST_SUB_WINDOW = 1999,
- FIRST_SYSTEM_WINDOW = 2000,
- STATUS_BAR = FIRST_SYSTEM_WINDOW,
- SEARCH_BAR = FIRST_SYSTEM_WINDOW + 1,
- PHONE = FIRST_SYSTEM_WINDOW + 2,
- SYSTEM_ALERT = FIRST_SYSTEM_WINDOW + 3,
- KEYGUARD = FIRST_SYSTEM_WINDOW + 4,
- TOAST = FIRST_SYSTEM_WINDOW + 5,
- SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW + 6,
- PRIORITY_PHONE = FIRST_SYSTEM_WINDOW + 7,
- SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW + 8,
- KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW + 9,
- SYSTEM_ERROR = FIRST_SYSTEM_WINDOW + 10,
- INPUT_METHOD = FIRST_SYSTEM_WINDOW + 11,
- INPUT_METHOD_DIALOG = FIRST_SYSTEM_WINDOW + 12,
- WALLPAPER = FIRST_SYSTEM_WINDOW + 13,
- STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW + 14,
- SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW + 15,
- DRAG = FIRST_SYSTEM_WINDOW + 16,
- STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW + 17,
- POINTER = FIRST_SYSTEM_WINDOW + 18,
- NAVIGATION_BAR = FIRST_SYSTEM_WINDOW + 19,
- VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW + 20,
- BOOT_PROGRESS = FIRST_SYSTEM_WINDOW + 21,
- INPUT_CONSUMER = FIRST_SYSTEM_WINDOW + 22,
- NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW + 24,
- MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 27,
- ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW + 32,
- DOCK_DIVIDER = FIRST_SYSTEM_WINDOW + 34,
- ACCESSIBILITY_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 39,
- NOTIFICATION_SHADE = FIRST_SYSTEM_WINDOW + 40,
+
+#define FIRST_SYSTEM_WINDOW_ 2000
+
+ STATUS_BAR = FIRST_SYSTEM_WINDOW_,
+ SEARCH_BAR = FIRST_SYSTEM_WINDOW_ + 1,
+ PHONE = FIRST_SYSTEM_WINDOW_ + 2,
+ SYSTEM_ALERT = FIRST_SYSTEM_WINDOW_ + 3,
+ KEYGUARD = FIRST_SYSTEM_WINDOW_ + 4,
+ TOAST = FIRST_SYSTEM_WINDOW_ + 5,
+ SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW_ + 6,
+ PRIORITY_PHONE = FIRST_SYSTEM_WINDOW_ + 7,
+ SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW_ + 8,
+ KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW_ + 9,
+ SYSTEM_ERROR = FIRST_SYSTEM_WINDOW_ + 10,
+ INPUT_METHOD = FIRST_SYSTEM_WINDOW_ + 11,
+ INPUT_METHOD_DIALOG = FIRST_SYSTEM_WINDOW_ + 12,
+ WALLPAPER = FIRST_SYSTEM_WINDOW_ + 13,
+ STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW_ + 14,
+ SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW_ + 15,
+ DRAG = FIRST_SYSTEM_WINDOW_ + 16,
+ STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW_ + 17,
+ POINTER = FIRST_SYSTEM_WINDOW_ + 18,
+ NAVIGATION_BAR = FIRST_SYSTEM_WINDOW_ + 19,
+ VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW_ + 20,
+ BOOT_PROGRESS = FIRST_SYSTEM_WINDOW_ + 21,
+ INPUT_CONSUMER = FIRST_SYSTEM_WINDOW_ + 22,
+ NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW_ + 24,
+ MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW_ + 27,
+ ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW_ + 32,
+ DOCK_DIVIDER = FIRST_SYSTEM_WINDOW_ + 34,
+ ACCESSIBILITY_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW_ + 39,
+ NOTIFICATION_SHADE = FIRST_SYSTEM_WINDOW_ + 40,
+
+ FIRST_SYSTEM_WINDOW = FIRST_SYSTEM_WINDOW_,
LAST_SYSTEM_WINDOW = 2999,
+
+#undef FIRST_SYSTEM_WINDOW_
+
+ // Small range to limit LUT size.
+ ftl_first = FIRST_SYSTEM_WINDOW,
+ ftl_last = FIRST_SYSTEM_WINDOW + 15
};
- enum class Feature {
+ enum class Feature : uint32_t {
DISABLE_TOUCH_PAD_GESTURES = 1u << 0,
NO_INPUT_CHANNEL = 1u << 1,
DISABLE_USER_ACTIVITY = 1u << 2,
@@ -170,13 +181,6 @@
// Transform applied to individual windows.
ui::Transform transform;
- // Display orientation as ui::Transform::RotationFlags. Used for compatibility raw coordinates.
- uint32_t displayOrientation = ui::Transform::ROT_0;
-
- // Display size in its natural rotation. Used to rotate raw coordinates for compatibility.
- int32_t displayWidth = 0;
- int32_t displayHeight = 0;
-
/*
* This is filled in by the WM relative to the frame and then translated
* to absolute coordinates by SurfaceFlinger once the frame is computed.
@@ -267,4 +271,4 @@
WindowInfo mInfo;
};
-} // namespace android::gui
\ No newline at end of file
+} // namespace android::gui
diff --git a/libs/gui/include/gui/WindowInfosListener.h b/libs/gui/include/gui/WindowInfosListener.h
index 8a70b9b..a18a498 100644
--- a/libs/gui/include/gui/WindowInfosListener.h
+++ b/libs/gui/include/gui/WindowInfosListener.h
@@ -16,6 +16,7 @@
#pragma once
+#include <gui/DisplayInfo.h>
#include <gui/WindowInfo.h>
#include <utils/RefBase.h>
@@ -23,6 +24,7 @@
class WindowInfosListener : public virtual RefBase {
public:
- virtual void onWindowInfosChanged(const std::vector<WindowInfo>& /*windowInfos*/) = 0;
+ virtual void onWindowInfosChanged(const std::vector<WindowInfo>&,
+ const std::vector<DisplayInfo>&) = 0;
};
} // namespace android::gui
\ No newline at end of file
diff --git a/libs/gui/include/gui/WindowInfosListenerReporter.h b/libs/gui/include/gui/WindowInfosListenerReporter.h
index 7cb96e0..157a804 100644
--- a/libs/gui/include/gui/WindowInfosListenerReporter.h
+++ b/libs/gui/include/gui/WindowInfosListenerReporter.h
@@ -21,7 +21,6 @@
#include <binder/IBinder.h>
#include <gui/ISurfaceComposer.h>
#include <gui/WindowInfosListener.h>
-#include <utils/Mutex.h>
#include <unordered_set>
namespace android {
@@ -30,7 +29,8 @@
class WindowInfosListenerReporter : public gui::BnWindowInfosListener {
public:
static sp<WindowInfosListenerReporter> getInstance();
- binder::Status onWindowInfosChanged(const std::vector<gui::WindowInfo>& windowInfos,
+ binder::Status onWindowInfosChanged(const std::vector<gui::WindowInfo>&,
+ const std::vector<gui::DisplayInfo>&,
const sp<gui::IWindowInfosReportedListener>&) override;
status_t addWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener,
diff --git a/services/surfaceflinger/tests/utils/CallbackUtils.h b/libs/gui/include/gui/test/CallbackUtils.h
similarity index 96%
rename from services/surfaceflinger/tests/utils/CallbackUtils.h
rename to libs/gui/include/gui/test/CallbackUtils.h
index f4a3425..6403208 100644
--- a/services/surfaceflinger/tests/utils/CallbackUtils.h
+++ b/libs/gui/include/gui/test/CallbackUtils.h
@@ -134,10 +134,8 @@
void verifySurfaceControlStats(const SurfaceControlStats& surfaceControlStats,
nsecs_t latchTime) const {
- const auto&
- [surfaceControl, latch, acquireTime, presentFence, previousReleaseFence,
- transformHint,
- frameEvents] = surfaceControlStats;
+ const auto& [surfaceControl, latch, acquireTime, presentFence, previousReleaseFence,
+ transformHint, frameEvents] = surfaceControlStats;
ASSERT_EQ(acquireTime > 0, mBufferResult == ExpectedResult::Buffer::ACQUIRED)
<< "bad acquire time";
@@ -199,7 +197,7 @@
std::this_thread::sleep_for(500ms);
std::lock_guard lock(mMutex);
- EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
+ EXPECT_EQ(mCallbackDataQueue.size(), 0U) << "extra callbacks received";
mCallbackDataQueue = {};
}
@@ -209,5 +207,5 @@
std::condition_variable mConditionVariable;
std::queue<CallbackData> mCallbackDataQueue;
};
-}
+} // namespace
} // namespace android
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index 3d26c3d..6dd1073 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -27,6 +27,7 @@
"BufferQueue_test.cpp",
"CpuConsumer_test.cpp",
"EndToEndNativeInputTest.cpp",
+ "DisplayInfo_test.cpp",
"DisplayedContentSampling_test.cpp",
"FillBuffer.cpp",
"GLTest.cpp",
@@ -62,7 +63,7 @@
"libinput",
"libui",
"libutils",
- "libnativewindow"
+ "libnativewindow",
],
header_libs: ["libsurfaceflinger_headers"],
@@ -117,7 +118,7 @@
"libgui",
"libui",
"libutils",
- "libbufferhubqueue", // TODO(b/70046255): Remove these once BufferHub is integrated into libgui.
+ "libbufferhubqueue", // TODO(b/70046255): Remove these once BufferHub is integrated into libgui.
"libpdx_default_transport",
],
@@ -146,5 +147,5 @@
"liblog",
"libui",
"libutils",
- ]
+ ],
}
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index 99777e9..b2d5048 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -27,6 +27,7 @@
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/SyncScreenCaptureListener.h>
+#include <gui/test/CallbackUtils.h>
#include <private/gui/ComposerService.h>
#include <ui/DisplayMode.h>
#include <ui/GraphicBuffer.h>
@@ -42,11 +43,67 @@
using Transaction = SurfaceComposerClient::Transaction;
using android::hardware::graphics::common::V1_2::BufferUsage;
+class CountProducerListener : public BnProducerListener {
+public:
+ void onBufferReleased() override {
+ std::scoped_lock<std::mutex> lock(mMutex);
+ mNumReleased++;
+ mReleaseCallback.notify_one();
+ }
+
+ void waitOnNumberReleased(int32_t expectedNumReleased) {
+ std::unique_lock<std::mutex> lock(mMutex);
+ while (mNumReleased < expectedNumReleased) {
+ ASSERT_NE(mReleaseCallback.wait_for(lock, std::chrono::seconds(3)),
+ std::cv_status::timeout)
+ << "did not receive release";
+ }
+ }
+
+private:
+ std::mutex mMutex;
+ std::condition_variable mReleaseCallback;
+ int32_t mNumReleased GUARDED_BY(mMutex) = 0;
+};
+
+class TestBLASTBufferQueue : public BLASTBufferQueue {
+public:
+ TestBLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width,
+ int height, int32_t format)
+ : BLASTBufferQueue(name, surface, width, height, format) {}
+
+ void transactionCommittedCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) override {
+ BLASTBufferQueue::transactionCommittedCallback(latchTime, presentFence, stats);
+
+ uint64_t frameNumber = stats[0].frameEventStats.frameNumber;
+
+ {
+ std::unique_lock lock{frameNumberMutex};
+ mLastTransactionCommittedFrameNumber = frameNumber;
+ mCommittedCV.notify_all();
+ }
+ }
+
+ void waitForCallback(int64_t frameNumber) {
+ std::unique_lock lock{frameNumberMutex};
+ // Wait until all but one of the submitted buffers have been released.
+ while (mLastTransactionCommittedFrameNumber < frameNumber) {
+ mCommittedCV.wait(lock);
+ }
+ }
+
+private:
+ std::mutex frameNumberMutex;
+ std::condition_variable mCommittedCV;
+ int64_t mLastTransactionCommittedFrameNumber = -1;
+};
+
class BLASTBufferQueueHelper {
public:
BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
- mBlastBufferQueueAdapter = new BLASTBufferQueue("TestBLASTBufferQueue", sc, width, height,
- PIXEL_FORMAT_RGBA_8888);
+ mBlastBufferQueueAdapter = new TestBLASTBufferQueue("TestBLASTBufferQueue", sc, width,
+ height, PIXEL_FORMAT_RGBA_8888);
}
void update(const sp<SurfaceControl>& sc, int width, int height) {
@@ -83,28 +140,12 @@
}
}
- void setTransactionCompleteCallback(int64_t frameNumber) {
- mBlastBufferQueueAdapter->setTransactionCompleteCallback(frameNumber, [&](int64_t frame) {
- std::unique_lock lock{mMutex};
- mLastTransactionCompleteFrameNumber = frame;
- mCallbackCV.notify_all();
- });
- }
-
void waitForCallback(int64_t frameNumber) {
- std::unique_lock lock{mMutex};
- // Wait until all but one of the submitted buffers have been released.
- while (mLastTransactionCompleteFrameNumber < frameNumber) {
- mCallbackCV.wait(lock);
- }
+ mBlastBufferQueueAdapter->waitForCallback(frameNumber);
}
private:
- sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
-
- std::mutex mMutex;
- std::condition_variable mCallbackCV;
- int64_t mLastTransactionCompleteFrameNumber = -1;
+ sp<TestBLASTBufferQueue> mBlastBufferQueueAdapter;
};
class BLASTBufferQueueTest : public ::testing::Test {
@@ -128,7 +169,7 @@
mDisplayToken = mClient->getInternalDisplayToken();
ASSERT_NE(nullptr, mDisplayToken.get());
Transaction t;
- t.setDisplayLayerStack(mDisplayToken, 0);
+ t.setDisplayLayerStack(mDisplayToken, ui::DEFAULT_LAYER_STACK);
t.apply();
t.clear();
@@ -142,7 +183,7 @@
mDisplayHeight, PIXEL_FORMAT_RGBA_8888,
ISurfaceComposerClient::eFXSurfaceBufferState,
/*parent*/ nullptr);
- t.setLayerStack(mSurfaceControl, 0)
+ t.setLayerStack(mSurfaceControl, ui::DEFAULT_LAYER_STACK)
.setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
.show(mSurfaceControl)
.setDataspace(mSurfaceControl, ui::Dataspace::V0_SRGB)
@@ -152,18 +193,19 @@
mCaptureArgs.dataspace = ui::Dataspace::V0_SRGB;
}
- void setUpProducer(BLASTBufferQueueHelper& adapter, sp<IGraphicBufferProducer>& producer) {
+ void setUpProducer(BLASTBufferQueueHelper& adapter, sp<IGraphicBufferProducer>& producer,
+ int32_t maxBufferCount = 2) {
producer = adapter.getIGraphicBufferProducer();
- setUpProducer(producer);
+ setUpProducer(producer, maxBufferCount);
}
- void setUpProducer(sp<IGraphicBufferProducer>& igbProducer) {
+ void setUpProducer(sp<IGraphicBufferProducer>& igbProducer, int32_t maxBufferCount) {
ASSERT_NE(nullptr, igbProducer.get());
- ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
+ ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(maxBufferCount));
IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ mProducerListener = new CountProducerListener();
ASSERT_EQ(NO_ERROR,
- igbProducer->connect(new StubProducerListener, NATIVE_WINDOW_API_CPU, false,
- &qbOutput));
+ igbProducer->connect(mProducerListener, NATIVE_WINDOW_API_CPU, false, &qbOutput));
ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
}
@@ -287,6 +329,7 @@
DisplayCaptureArgs mCaptureArgs;
ScreenCaptureResults mCaptureResults;
+ sp<CountProducerListener> mProducerListener;
};
TEST_F(BLASTBufferQueueTest, CreateBLASTBufferQueue) {
@@ -490,7 +533,7 @@
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
- t.setLayerStack(bg, 0)
+ t.setLayerStack(bg, ui::DEFAULT_LAYER_STACK)
.setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
@@ -545,7 +588,7 @@
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
- t.setLayerStack(bg, 0)
+ t.setLayerStack(bg, ui::DEFAULT_LAYER_STACK)
.setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
@@ -612,7 +655,7 @@
ISurfaceComposerClient::eFXSurfaceEffect);
ASSERT_NE(nullptr, bg.get());
Transaction t;
- t.setLayerStack(bg, 0)
+ t.setLayerStack(bg, ui::DEFAULT_LAYER_STACK)
.setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
@@ -749,6 +792,240 @@
{0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight / 2}));
}
+TEST_F(BLASTBufferQueueTest, SyncThenNoSync) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ Transaction next;
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, 0, 255, 0, 0);
+
+ // queue non sync buffer, so this one should get blocked
+ // Add a present delay to allow the first screenshot to get taken.
+ nsecs_t presentTimeDelay = std::chrono::nanoseconds(500ms).count();
+ queueBuffer(igbProducer, r, g, b, presentTimeDelay);
+
+ CallbackHelper transactionCallback;
+ next.addTransactionCompletedCallback(transactionCallback.function,
+ transactionCallback.getContext())
+ .apply();
+
+ CallbackData callbackData;
+ transactionCallback.getCallbackData(&callbackData);
+
+ // capture screen and verify that it is red
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 255, 0, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+
+ mProducerListener->waitOnNumberReleased(1);
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
+TEST_F(BLASTBufferQueueTest, MultipleSyncTransactions) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ Transaction mainTransaction;
+
+ Transaction next;
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, 0, 255, 0, 0);
+
+ mainTransaction.merge(std::move(next));
+
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, r, g, b, 0);
+
+ mainTransaction.merge(std::move(next));
+ // Expect 1 buffer to be released even before sending to SurfaceFlinger
+ mProducerListener->waitOnNumberReleased(1);
+
+ CallbackHelper transactionCallback;
+ mainTransaction
+ .addTransactionCompletedCallback(transactionCallback.function,
+ transactionCallback.getContext())
+ .apply();
+
+ CallbackData callbackData;
+ transactionCallback.getCallbackData(&callbackData);
+
+ // capture screen and verify that it is red
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
+TEST_F(BLASTBufferQueueTest, MultipleSyncTransactionWithNonSync) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ Transaction mainTransaction;
+
+ Transaction next;
+ // queue a sync transaction
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, 0, 255, 0, 0);
+
+ mainTransaction.merge(std::move(next));
+
+ // queue another buffer without setting next transaction
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+
+ // queue another sync transaction
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, r, g, b, 0);
+ // Expect 1 buffer to be released because the non sync transaction should merge
+ // with the sync
+ mProducerListener->waitOnNumberReleased(1);
+
+ mainTransaction.merge(std::move(next));
+ // Expect 2 buffers to be released due to merging the two syncs.
+ mProducerListener->waitOnNumberReleased(2);
+
+ CallbackHelper transactionCallback;
+ mainTransaction
+ .addTransactionCompletedCallback(transactionCallback.function,
+ transactionCallback.getContext())
+ .apply();
+
+ CallbackData callbackData;
+ transactionCallback.getCallbackData(&callbackData);
+
+ // capture screen and verify that it is red
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
+TEST_F(BLASTBufferQueueTest, MultipleSyncRunOutOfBuffers) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer, 3);
+
+ Transaction mainTransaction;
+
+ Transaction next;
+ // queue a sync transaction
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, 0, 255, 0, 0);
+
+ mainTransaction.merge(std::move(next));
+
+ // queue a few buffers without setting next transaction
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+
+ // queue another sync transaction
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, r, g, b, 0);
+ // Expect 3 buffers to be released because the non sync transactions should merge
+ // with the sync
+ mProducerListener->waitOnNumberReleased(3);
+
+ mainTransaction.merge(std::move(next));
+ // Expect 4 buffers to be released due to merging the two syncs.
+ mProducerListener->waitOnNumberReleased(4);
+
+ CallbackHelper transactionCallback;
+ mainTransaction
+ .addTransactionCompletedCallback(transactionCallback.function,
+ transactionCallback.getContext())
+ .apply();
+
+ CallbackData callbackData;
+ transactionCallback.getCallbackData(&callbackData);
+
+ // capture screen and verify that it is red
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
+// Tests BBQ with a sync transaction when the buffers acquired reaches max and the only way to
+// continue processing is for a release callback from SurfaceFlinger.
+// This is done by sending a buffer to SF so it can release the previous one and allow BBQ to
+// continue acquiring buffers.
+TEST_F(BLASTBufferQueueTest, RunOutOfBuffersWaitingOnSF) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer, 4);
+
+ Transaction mainTransaction;
+
+ // Send a buffer to SF
+ queueBuffer(igbProducer, 0, 255, 0, 0);
+
+ Transaction next;
+ // queue a sync transaction
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, 0, 255, 0, 0);
+
+ mainTransaction.merge(std::move(next));
+
+ // queue a few buffers without setting next transaction
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+ queueBuffer(igbProducer, 0, 0, 255, 0);
+
+ // apply the first synced buffer to ensure we have to wait on SF
+ mainTransaction.apply();
+
+ // queue another sync transaction
+ adapter.setNextTransaction(&next);
+ queueBuffer(igbProducer, r, g, b, 0);
+ // Expect 2 buffers to be released because the non sync transactions should merge
+ // with the sync
+ mProducerListener->waitOnNumberReleased(3);
+
+ mainTransaction.merge(std::move(next));
+
+ CallbackHelper transactionCallback;
+ mainTransaction
+ .addTransactionCompletedCallback(transactionCallback.function,
+ transactionCallback.getContext())
+ .apply();
+
+ CallbackData callbackData;
+ transactionCallback.getCallbackData(&callbackData);
+
+ // capture screen and verify that it is red
+ ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
class TestProducerListener : public BnProducerListener {
public:
sp<IGraphicBufferProducer> mIgbp;
@@ -810,7 +1087,7 @@
ISurfaceComposerClient::eFXSurfaceBufferState);
ASSERT_NE(nullptr, bgSurface.get());
Transaction t;
- t.setLayerStack(bgSurface, 0)
+ t.setLayerStack(bgSurface, ui::DEFAULT_LAYER_STACK)
.show(bgSurface)
.setDataspace(bgSurface, ui::Dataspace::V0_SRGB)
.setLayer(bgSurface, std::numeric_limits<int32_t>::max() - 1)
@@ -1106,7 +1383,6 @@
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
- adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
@@ -1175,7 +1451,6 @@
// queue another buffer so the first can be dropped
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
- adapter.setTransactionCompleteCallback(2);
presentTime = systemTime() + std::chrono::nanoseconds(1ms).count();
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true,
presentTime);
@@ -1241,7 +1516,6 @@
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
- adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
adapter.waitForCallback(1);
diff --git a/libs/gui/tests/DisplayInfo_test.cpp b/libs/gui/tests/DisplayInfo_test.cpp
new file mode 100644
index 0000000..df3329c
--- /dev/null
+++ b/libs/gui/tests/DisplayInfo_test.cpp
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <binder/Parcel.h>
+
+#include <gui/DisplayInfo.h>
+
+namespace android {
+
+using gui::DisplayInfo;
+
+namespace test {
+
+TEST(DisplayInfo, Parcelling) {
+ DisplayInfo info;
+ info.displayId = 42;
+ info.logicalWidth = 99;
+ info.logicalHeight = 78;
+ info.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
+
+ Parcel p;
+ info.writeToParcel(&p);
+ p.setDataPosition(0);
+
+ DisplayInfo info2;
+ info2.readFromParcel(&p);
+ ASSERT_EQ(info.displayId, info2.displayId);
+ ASSERT_EQ(info.logicalWidth, info2.logicalWidth);
+ ASSERT_EQ(info.logicalHeight, info2.logicalHeight);
+ ASSERT_EQ(info.transform, info2.transform);
+}
+
+} // namespace test
+} // namespace android
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 78a8b42..d9beb23 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -220,7 +220,7 @@
t.apply(true);
}
- void requestFocus() {
+ void requestFocus(int displayId = ADISPLAY_ID_DEFAULT) {
SurfaceComposerClient::Transaction t;
FocusRequest request;
request.token = mInputInfo.token;
@@ -228,7 +228,7 @@
request.focusedToken = nullptr;
request.focusedWindowName = "";
request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
- request.displayId = 0;
+ request.displayId = displayId;
t.setFocusedWindow(request);
t.apply(true);
}
@@ -255,11 +255,6 @@
mInputInfo.touchableRegion.orSelf(Rect(0, 0, width, height));
- // TODO: Fill in from SF?
- mInputInfo.ownerPid = 11111;
- mInputInfo.ownerUid = 11111;
- mInputInfo.displayId = 0;
-
InputApplicationInfo aInfo;
aInfo.token = new BBinder();
aInfo.name = "Test app info";
@@ -373,21 +368,31 @@
int32_t mBufferPostDelay;
};
-void injectTap(int x, int y) {
- char *buf1, *buf2;
+void injectTapOnDisplay(int x, int y, int displayId) {
+ char *buf1, *buf2, *bufDisplayId;
asprintf(&buf1, "%d", x);
asprintf(&buf2, "%d", y);
+ asprintf(&bufDisplayId, "%d", displayId);
if (fork() == 0) {
- execlp("input", "input", "tap", buf1, buf2, NULL);
+ execlp("input", "input", "-d", bufDisplayId, "tap", buf1, buf2, NULL);
+ }
+}
+
+void injectTap(int x, int y) {
+ injectTapOnDisplay(x, y, ADISPLAY_ID_DEFAULT);
+}
+
+void injectKeyOnDisplay(uint32_t keycode, int displayId) {
+ char *buf1, *bufDisplayId;
+ asprintf(&buf1, "%d", keycode);
+ asprintf(&bufDisplayId, "%d", displayId);
+ if (fork() == 0) {
+ execlp("input", "input", "-d", bufDisplayId, "keyevent", buf1, NULL);
}
}
void injectKey(uint32_t keycode) {
- char *buf1;
- asprintf(&buf1, "%d", keycode);
- if (fork() == 0) {
- execlp("input", "input", "keyevent", buf1, NULL);
- }
+ injectKeyOnDisplay(keycode, ADISPLAY_ID_NONE);
}
TEST_F(InputSurfacesTest, can_receive_input) {
@@ -564,7 +569,7 @@
bufferSurface->expectTap(1, 1);
}
-TEST_F(InputSurfacesTest, input_ignores_buffer_layer_alpha) {
+TEST_F(InputSurfacesTest, input_respects_buffer_layer_alpha) {
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
std::unique_ptr<BlastInputSurface> bufferSurface =
BlastInputSurface::makeBlastInputSurface(mComposerClient, 100, 100);
@@ -579,7 +584,7 @@
bufferSurface->doTransaction([](auto &t, auto &sc) { t.setAlpha(sc, 0.0); });
injectTap(11, 11);
- bufferSurface->expectTap(1, 1);
+ bgSurface->expectTap(1, 1);
}
TEST_F(InputSurfacesTest, input_ignores_color_layer_alpha) {
@@ -946,4 +951,74 @@
injectKey(AKEYCODE_V);
EXPECT_EQ(surface->consumeEvent(100), nullptr);
}
+
+class MultiDisplayTests : public InputSurfacesTest {
+public:
+ MultiDisplayTests() : InputSurfacesTest() { ProcessState::self()->startThreadPool(); }
+ void TearDown() {
+ if (mVirtualDisplay) {
+ SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
+ }
+ InputSurfacesTest::TearDown();
+ }
+
+ void createDisplay(int32_t width, int32_t height, bool isSecure, ui::LayerStack layerStack) {
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&mProducer, &consumer);
+ consumer->setConsumerName(String8("Virtual disp consumer"));
+ consumer->setDefaultBufferSize(width, height);
+
+ mVirtualDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), isSecure);
+ SurfaceComposerClient::Transaction t;
+ t.setDisplaySurface(mVirtualDisplay, mProducer);
+ t.setDisplayFlags(mVirtualDisplay, 0x01 /* DisplayDevice::eReceivesInput */);
+ t.setDisplayLayerStack(mVirtualDisplay, layerStack);
+ t.apply(true);
+ }
+
+ sp<IBinder> mVirtualDisplay;
+ sp<IGraphicBufferProducer> mProducer;
+};
+
+TEST_F(MultiDisplayTests, drop_input_for_secure_layer_on_nonsecure_display) {
+ ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
+ createDisplay(1000, 1000, false /*isSecure*/, layerStack);
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->doTransaction([&](auto &t, auto &sc) {
+ t.setFlags(sc, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure);
+ t.setLayerStack(sc, layerStack);
+ });
+ surface->showAt(100, 100);
+
+ injectTap(101, 101);
+
+ EXPECT_EQ(surface->consumeEvent(100), nullptr);
+
+ surface->requestFocus(layerStack.id);
+ surface->assertFocusChange(true);
+ injectKeyOnDisplay(AKEYCODE_V, layerStack.id);
+ EXPECT_EQ(surface->consumeEvent(100), nullptr);
+}
+
+TEST_F(MultiDisplayTests, dont_drop_input_for_secure_layer_on_secure_display) {
+ ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
+ createDisplay(1000, 1000, true /*isSecure*/, layerStack);
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ surface->doTransaction([&](auto &t, auto &sc) {
+ t.setFlags(sc, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure);
+ t.setLayerStack(sc, layerStack);
+ });
+ surface->showAt(100, 100);
+
+ injectTapOnDisplay(101, 101, layerStack.id);
+ EXPECT_NE(surface->consumeEvent(), nullptr);
+ EXPECT_NE(surface->consumeEvent(), nullptr);
+
+ surface->requestFocus(layerStack.id);
+ surface->assertFocusChange(true);
+ injectKeyOnDisplay(AKEYCODE_V, layerStack.id);
+
+ surface->expectKey(AKEYCODE_V);
+}
+
} // namespace android::test
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index c745505..b2baea6 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -753,21 +753,19 @@
}
status_t setActiveColorMode(const sp<IBinder>& /*display*/,
ColorMode /*colorMode*/) override { return NO_ERROR; }
- status_t captureDisplay(const DisplayCaptureArgs& /* captureArgs */,
- const sp<IScreenCaptureListener>& /* captureListener */) override {
- return NO_ERROR;
- }
void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
- status_t captureDisplay(uint64_t /*displayOrLayerStack*/,
- const sp<IScreenCaptureListener>& /* captureListener */) override {
+
+ status_t captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&) override {
return NO_ERROR;
}
- virtual status_t captureLayers(
- const LayerCaptureArgs& /* captureArgs */,
- const sp<IScreenCaptureListener>& /* captureListener */) override {
+ status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&) override {
return NO_ERROR;
}
+ status_t captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&) override {
+ return NO_ERROR;
+ }
+
status_t clearAnimationFrameStats() override { return NO_ERROR; }
status_t getAnimationFrameStats(FrameStats* /*outStats*/) const override {
return NO_ERROR;
@@ -887,10 +885,6 @@
return NO_ERROR;
}
- status_t acquireFrameRateFlexibilityToken(sp<IBinder>* /*outToken*/) override {
- return NO_ERROR;
- }
-
status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& /*surface*/,
const FrameTimelineInfo& /*frameTimelineInfo*/) override {
return NO_ERROR;
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index a4f436c..dcdf76f 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -60,9 +60,6 @@
i.globalScaleFactor = 0.3;
i.alpha = 0.7;
i.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
- i.displayOrientation = ui::Transform::ROT_0;
- i.displayWidth = 1000;
- i.displayHeight = 2000;
i.visible = false;
i.focusable = false;
i.hasWallpaper = false;
@@ -100,8 +97,6 @@
ASSERT_EQ(i.globalScaleFactor, i2.globalScaleFactor);
ASSERT_EQ(i.alpha, i2.alpha);
ASSERT_EQ(i.transform, i2.transform);
- ASSERT_EQ(i.displayWidth, i2.displayWidth);
- ASSERT_EQ(i.displayHeight, i2.displayHeight);
ASSERT_EQ(i.visible, i2.visible);
ASSERT_EQ(i.focusable, i2.focusable);
ASSERT_EQ(i.hasWallpaper, i2.hasWallpaper);
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 5f440b7..d018800 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -20,10 +20,8 @@
#include <attestation/HmacKeyManager.h>
#include <cutils/compiler.h>
#include <inttypes.h>
-#include <limits.h>
#include <string.h>
-#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <gui/constants.h>
#include <input/Input.h>
@@ -43,15 +41,6 @@
namespace {
-// When per-window-input-rotation is enabled, InputFlinger works in the un-rotated display
-// coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
-bool isPerWindowInputRotationEnabled() {
- static const bool PER_WINDOW_INPUT_ROTATION =
- base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
-
- return PER_WINDOW_INPUT_ROTATION;
-}
-
float transformAngle(const ui::Transform& transform, float angleRadians) {
// Construct and transform a vector oriented at the specified clockwise angle from vertical.
// Coordinate system: down is increasing Y, right is increasing X.
@@ -71,36 +60,13 @@
return atan2f(transformedPoint.x, -transformedPoint.y);
}
-// Rotates the given point to the specified orientation. If the display width and height are
-// provided, the point is rotated in the screen space. Otherwise, the point is rotated about the
-// origin. This helper is used to avoid the extra overhead of creating new Transforms.
-vec2 rotatePoint(uint32_t orientation, float x, float y, int32_t displayWidth = 0,
- int32_t displayHeight = 0) {
- if (orientation == ui::Transform::ROT_0) {
- return {x, y};
- }
-
- vec2 xy(x, y);
- if (orientation == ui::Transform::ROT_90) {
- xy.x = displayHeight - y;
- xy.y = x;
- } else if (orientation == ui::Transform::ROT_180) {
- xy.x = displayWidth - x;
- xy.y = displayHeight - y;
- } else if (orientation == ui::Transform::ROT_270) {
- xy.x = y;
- xy.y = displayWidth - x;
- }
- return xy;
-}
-
-vec2 applyTransformWithoutTranslation(const ui::Transform& transform, float x, float y) {
- const vec2 transformedXy = transform.transform(x, y);
+vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy) {
+ const vec2 transformedXy = transform.transform(xy);
const vec2 transformedOrigin = transform.transform(0, 0);
return transformedXy - transformedOrigin;
}
-bool shouldDisregardWindowTranslation(uint32_t source) {
+bool shouldDisregardTranslation(uint32_t source) {
// Pointer events are the only type of events that refer to absolute coordinates on the display,
// so we should apply the entire window transform. For other types of events, we should make
// sure to not apply the window translation/offset.
@@ -165,6 +131,9 @@
case AINPUT_EVENT_TYPE_DRAG: {
return "DRAG";
}
+ case AINPUT_EVENT_TYPE_TOUCH_MODE: {
+ return "TOUCH_MODE";
+ }
}
return "UNKNOWN";
}
@@ -325,10 +294,6 @@
scaleAxisValue(*this, AMOTION_EVENT_AXIS_RELATIVE_Y, windowYScale);
}
-void PointerCoords::scale(float globalScaleFactor) {
- scale(globalScaleFactor, globalScaleFactor, globalScaleFactor);
-}
-
void PointerCoords::applyOffset(float xOffset, float yOffset) {
setAxisValue(AMOTION_EVENT_AXIS_X, getX() + xOffset);
setAxisValue(AMOTION_EVENT_AXIS_Y, getY() + yOffset);
@@ -427,8 +392,7 @@
int32_t buttonState, MotionClassification classification,
const ui::Transform& transform, float xPrecision, float yPrecision,
float rawXCursorPosition, float rawYCursorPosition,
- uint32_t displayOrientation, int32_t displayWidth,
- int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime,
+ const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime,
size_t pointerCount, const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords) {
InputEvent::initialize(id, deviceId, source, displayId, hmac);
@@ -444,9 +408,7 @@
mYPrecision = yPrecision;
mRawXCursorPosition = rawXCursorPosition;
mRawYCursorPosition = rawYCursorPosition;
- mDisplayOrientation = displayOrientation;
- mDisplayWidth = displayWidth;
- mDisplayHeight = displayHeight;
+ mRawTransform = rawTransform;
mDownTime = downTime;
mPointerProperties.clear();
mPointerProperties.appendArray(pointerProperties, pointerCount);
@@ -470,9 +432,7 @@
mYPrecision = other->mYPrecision;
mRawXCursorPosition = other->mRawXCursorPosition;
mRawYCursorPosition = other->mRawYCursorPosition;
- mDisplayOrientation = other->mDisplayOrientation;
- mDisplayWidth = other->mDisplayWidth;
- mDisplayHeight = other->mDisplayHeight;
+ mRawTransform = other->mRawTransform;
mDownTime = other->mDownTime;
mPointerProperties = other->mPointerProperties;
@@ -533,56 +493,14 @@
float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
- if (!isPerWindowInputRotationEnabled()) return coords->getAxisValue(axis);
-
- if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
- // For compatibility, convert raw coordinates into "oriented screen space". Once app
- // developers are educated about getRaw, we can consider removing this.
- const vec2 xy = shouldDisregardWindowTranslation(mSource)
- ? rotatePoint(mDisplayOrientation, coords->getX(), coords->getY())
- : rotatePoint(mDisplayOrientation, coords->getX(), coords->getY(), mDisplayWidth,
- mDisplayHeight);
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
- }
-
- if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
- // For compatibility, since we convert raw coordinates into "oriented screen space", we
- // need to convert the relative axes into the same orientation for consistency.
- const vec2 relativeXy = rotatePoint(mDisplayOrientation,
- coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
- coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y));
- return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
- }
-
- return coords->getAxisValue(axis);
+ const PointerCoords& coords = *getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+ return calculateTransformedAxisValue(axis, mSource, mRawTransform, coords);
}
float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
- if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
- const vec2 xy = shouldDisregardWindowTranslation(mSource)
- ? applyTransformWithoutTranslation(mTransform, coords->getX(), coords->getY())
- : mTransform.transform(coords->getXYValue());
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
- }
-
- if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
- const vec2 relativeXy =
- applyTransformWithoutTranslation(mTransform,
- coords->getAxisValue(
- AMOTION_EVENT_AXIS_RELATIVE_X),
- coords->getAxisValue(
- AMOTION_EVENT_AXIS_RELATIVE_Y));
- return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
- }
-
- return coords->getAxisValue(axis);
+ const PointerCoords& coords = *getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+ return calculateTransformedAxisValue(axis, mSource, mTransform, coords);
}
ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
@@ -603,6 +521,8 @@
void MotionEvent::scale(float globalScaleFactor) {
mTransform.set(mTransform.tx() * globalScaleFactor, mTransform.ty() * globalScaleFactor);
+ mRawTransform.set(mRawTransform.tx() * globalScaleFactor,
+ mRawTransform.ty() * globalScaleFactor);
mXPrecision *= globalScaleFactor;
mYPrecision *= globalScaleFactor;
@@ -619,15 +539,6 @@
ui::Transform newTransform;
newTransform.set(matrix);
mTransform = newTransform * mTransform;
-
- // We need to update the AXIS_ORIENTATION value here to maintain the old behavior where the
- // orientation angle is not affected by the initial transformation set in the MotionEvent.
- std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
- [&newTransform](PointerCoords& c) {
- float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
- transformAngle(newTransform, orientation));
- });
}
void MotionEvent::applyTransform(const std::array<float, 9>& matrix) {
@@ -704,9 +615,11 @@
mYPrecision = parcel->readFloat();
mRawXCursorPosition = parcel->readFloat();
mRawYCursorPosition = parcel->readFloat();
- mDisplayOrientation = parcel->readUint32();
- mDisplayWidth = parcel->readInt32();
- mDisplayHeight = parcel->readInt32();
+
+ result = android::readFromParcel(mRawTransform, *parcel);
+ if (result != OK) {
+ return result;
+ }
mDownTime = parcel->readInt64();
mPointerProperties.clear();
@@ -766,9 +679,11 @@
parcel->writeFloat(mYPrecision);
parcel->writeFloat(mRawXCursorPosition);
parcel->writeFloat(mRawYCursorPosition);
- parcel->writeUint32(mDisplayOrientation);
- parcel->writeInt32(mDisplayWidth);
- parcel->writeInt32(mDisplayHeight);
+
+ result = android::writeToParcel(mRawTransform, *parcel);
+ if (result != OK) {
+ return result;
+ }
parcel->writeInt64(mDownTime);
for (size_t i = 0; i < pointerCount; i++) {
@@ -830,9 +745,9 @@
case AMOTION_EVENT_ACTION_OUTSIDE:
return "OUTSIDE";
case AMOTION_EVENT_ACTION_POINTER_DOWN:
- return "POINTER_DOWN";
+ return StringPrintf("POINTER_DOWN(%" PRId32 ")", MotionEvent::getActionIndex(action));
case AMOTION_EVENT_ACTION_POINTER_UP:
- return "POINTER_UP";
+ return StringPrintf("POINTER_UP(%" PRId32 ")", MotionEvent::getActionIndex(action));
case AMOTION_EVENT_ACTION_HOVER_MOVE:
return "HOVER_MOVE";
case AMOTION_EVENT_ACTION_SCROLL:
@@ -849,6 +764,36 @@
return android::base::StringPrintf("%" PRId32, action);
}
+vec2 MotionEvent::calculateTransformedXY(uint32_t source, const ui::Transform& transform,
+ const vec2& xy) {
+ return shouldDisregardTranslation(source) ? transformWithoutTranslation(transform, xy)
+ : transform.transform(xy);
+}
+
+float MotionEvent::calculateTransformedAxisValue(int32_t axis, uint32_t source,
+ const ui::Transform& transform,
+ const PointerCoords& coords) {
+ if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
+ const vec2 xy = calculateTransformedXY(source, transform, coords.getXYValue());
+ static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
+ return xy[axis];
+ }
+
+ if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
+ const vec2 relativeXy =
+ transformWithoutTranslation(transform,
+ {coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+ coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
+ return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
+ }
+
+ if (axis == AMOTION_EVENT_AXIS_ORIENTATION) {
+ return transformAngle(transform, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ }
+
+ return coords.getAxisValue(axis);
+}
+
// --- FocusEvent ---
void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) {
@@ -894,6 +839,19 @@
mY = from.mY;
}
+// --- TouchModeEvent ---
+
+void TouchModeEvent::initialize(int32_t id, bool isInTouchMode) {
+ InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN,
+ ADISPLAY_ID_NONE, INVALID_HMAC);
+ mIsInTouchMode = isInTouchMode;
+}
+
+void TouchModeEvent::initialize(const TouchModeEvent& from) {
+ InputEvent::initialize(from);
+ mIsInTouchMode = from.mIsInTouchMode;
+}
+
// --- PooledInputEventFactory ---
PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) :
@@ -948,6 +906,15 @@
return event;
}
+TouchModeEvent* PooledInputEventFactory::createTouchModeEvent() {
+ if (mTouchModeEventPool.empty()) {
+ return new TouchModeEvent();
+ }
+ TouchModeEvent* event = mTouchModeEventPool.front().release();
+ mTouchModeEventPool.pop();
+ return event;
+}
+
void PooledInputEventFactory::recycle(InputEvent* event) {
switch (event->getType()) {
case AINPUT_EVENT_TYPE_KEY:
@@ -981,6 +948,13 @@
return;
}
break;
+ case AINPUT_EVENT_TYPE_TOUCH_MODE:
+ if (mTouchModeEventPool.size() < mMaxPoolSize) {
+ mTouchModeEventPool.push(
+ std::unique_ptr<TouchModeEvent>(static_cast<TouchModeEvent*>(event)));
+ return;
+ }
+ break;
}
delete event;
}
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index 220c8e1..69ae9a0 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -21,7 +21,7 @@
#include <ctype.h>
#include <android-base/stringprintf.h>
-#include <ftl/NamedEnum.h>
+#include <ftl/enum.h>
#include <input/InputDevice.h>
#include <input/InputEventLabels.h>
@@ -228,7 +228,7 @@
void InputDeviceInfo::addSensorInfo(const InputDeviceSensorInfo& info) {
if (mSensors.find(info.type) != mSensors.end()) {
ALOGW("Sensor type %s already exists, will be replaced by new sensor added.",
- NamedEnum::string(info.type).c_str());
+ ftl::enum_string(info.type).c_str());
}
mSensors.insert_or_assign(info.type, info);
}
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index ea8b9a7..02a5a08 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -30,10 +30,10 @@
#include <android-base/stringprintf.h>
#include <binder/Parcel.h>
#include <cutils/properties.h>
+#include <ftl/enum.h>
#include <log/log.h>
#include <utils/Trace.h>
-#include <ftl/NamedEnum.h>
#include <input/InputTransport.h>
using android::base::StringPrintf;
@@ -116,6 +116,7 @@
case Type::FOCUS:
case Type::CAPTURE:
case Type::DRAG:
+ case Type::TOUCH_MODE:
return true;
case Type::TIMELINE: {
const nsecs_t gpuCompletedTime =
@@ -151,6 +152,8 @@
return sizeof(Header) + body.drag.size();
case Type::TIMELINE:
return sizeof(Header) + body.timeline.size();
+ case Type::TOUCH_MODE:
+ return sizeof(Header) + body.touchMode.size();
}
return sizeof(Header);
}
@@ -200,6 +203,8 @@
case InputMessage::Type::MOTION: {
// int32_t eventId
msg->body.motion.eventId = body.motion.eventId;
+ // uint32_t pointerCount
+ msg->body.motion.pointerCount = body.motion.pointerCount;
// nsecs_t eventTime
msg->body.motion.eventTime = body.motion.eventTime;
// int32_t deviceId
@@ -242,14 +247,14 @@
msg->body.motion.xCursorPosition = body.motion.xCursorPosition;
// float yCursorPosition
msg->body.motion.yCursorPosition = body.motion.yCursorPosition;
- // uint32_t displayOrientation
- msg->body.motion.displayOrientation = body.motion.displayOrientation;
- // int32_t displayWidth
- msg->body.motion.displayWidth = body.motion.displayWidth;
- // int32_t displayHeight
- msg->body.motion.displayHeight = body.motion.displayHeight;
- // uint32_t pointerCount
- msg->body.motion.pointerCount = body.motion.pointerCount;
+
+ msg->body.motion.dsdxRaw = body.motion.dsdxRaw;
+ msg->body.motion.dtdxRaw = body.motion.dtdxRaw;
+ msg->body.motion.dtdyRaw = body.motion.dtdyRaw;
+ msg->body.motion.dsdyRaw = body.motion.dsdyRaw;
+ msg->body.motion.txRaw = body.motion.txRaw;
+ msg->body.motion.tyRaw = body.motion.tyRaw;
+
//struct Pointer pointers[MAX_POINTERS]
for (size_t i = 0; i < body.motion.pointerCount; i++) {
// PointerProperties properties
@@ -293,6 +298,10 @@
msg->body.timeline.graphicsTimeline = body.timeline.graphicsTimeline;
break;
}
+ case InputMessage::Type::TOUCH_MODE: {
+ msg->body.touchMode.eventId = body.touchMode.eventId;
+ msg->body.touchMode.isInTouchMode = body.touchMode.isInTouchMode;
+ }
}
}
@@ -535,8 +544,8 @@
std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
int32_t edgeFlags, int32_t metaState, int32_t buttonState,
MotionClassification classification, const ui::Transform& transform, float xPrecision,
- float yPrecision, float xCursorPosition, float yCursorPosition, uint32_t displayOrientation,
- int32_t displayWidth, int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime,
+ float yPrecision, float xCursorPosition, float yCursorPosition,
+ const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime,
uint32_t pointerCount, const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords) {
if (ATRACE_ENABLED()) {
@@ -596,9 +605,12 @@
msg.body.motion.yPrecision = yPrecision;
msg.body.motion.xCursorPosition = xCursorPosition;
msg.body.motion.yCursorPosition = yCursorPosition;
- msg.body.motion.displayOrientation = displayOrientation;
- msg.body.motion.displayWidth = displayWidth;
- msg.body.motion.displayHeight = displayHeight;
+ msg.body.motion.dsdxRaw = rawTransform.dsdx();
+ msg.body.motion.dtdxRaw = rawTransform.dtdx();
+ msg.body.motion.dtdyRaw = rawTransform.dtdy();
+ msg.body.motion.dsdyRaw = rawTransform.dsdy();
+ msg.body.motion.txRaw = rawTransform.tx();
+ msg.body.motion.tyRaw = rawTransform.ty();
msg.body.motion.downTime = downTime;
msg.body.motion.eventTime = eventTime;
msg.body.motion.pointerCount = pointerCount;
@@ -665,6 +677,22 @@
return mChannel->sendMessage(&msg);
}
+status_t InputPublisher::publishTouchModeEvent(uint32_t seq, int32_t eventId, bool isInTouchMode) {
+ if (ATRACE_ENABLED()) {
+ std::string message =
+ StringPrintf("publishTouchModeEvent(inputChannel=%s, isInTouchMode=%s)",
+ mChannel->getName().c_str(), toString(isInTouchMode));
+ ATRACE_NAME(message.c_str());
+ }
+
+ InputMessage msg;
+ msg.header.type = InputMessage::Type::TOUCH_MODE;
+ msg.header.seq = seq;
+ msg.body.touchMode.eventId = eventId;
+ msg.body.touchMode.isInTouchMode = isInTouchMode;
+ return mChannel->sendMessage(&msg);
+}
+
android::base::Result<InputPublisher::ConsumerResponse> InputPublisher::receiveConsumerResponse() {
if (DEBUG_TRANSPORT_ACTIONS) {
ALOGD("channel '%s' publisher ~ %s", mChannel->getName().c_str(), __func__);
@@ -691,7 +719,7 @@
}
ALOGE("channel '%s' publisher ~ Received unexpected %s message from consumer",
- mChannel->getName().c_str(), NamedEnum::string(msg.header.type).c_str());
+ mChannel->getName().c_str(), ftl::enum_string(msg.header.type).c_str());
return android::base::Error(UNKNOWN_ERROR);
}
@@ -833,7 +861,7 @@
case InputMessage::Type::TIMELINE: {
LOG_ALWAYS_FATAL("Consumed a %s message, which should never be seen by "
"InputConsumer!",
- NamedEnum::string(mMsg.header.type).c_str());
+ ftl::enum_string(mMsg.header.type).c_str());
break;
}
@@ -866,6 +894,16 @@
*outEvent = dragEvent;
break;
}
+
+ case InputMessage::Type::TOUCH_MODE: {
+ TouchModeEvent* touchModeEvent = factory->createTouchModeEvent();
+ if (!touchModeEvent) return NO_MEMORY;
+
+ initializeTouchModeEvent(touchModeEvent, &mMsg);
+ *outSeq = mMsg.header.seq;
+ *outEvent = touchModeEvent;
+ break;
+ }
}
}
return OK;
@@ -1358,6 +1396,10 @@
ui::Transform transform;
transform.set({msg->body.motion.dsdx, msg->body.motion.dtdx, msg->body.motion.tx,
msg->body.motion.dtdy, msg->body.motion.dsdy, msg->body.motion.ty, 0, 0, 1});
+ ui::Transform displayTransform;
+ displayTransform.set({msg->body.motion.dsdxRaw, msg->body.motion.dtdxRaw,
+ msg->body.motion.txRaw, msg->body.motion.dtdyRaw,
+ msg->body.motion.dsdyRaw, msg->body.motion.tyRaw, 0, 0, 1});
event->initialize(msg->body.motion.eventId, msg->body.motion.deviceId, msg->body.motion.source,
msg->body.motion.displayId, msg->body.motion.hmac, msg->body.motion.action,
msg->body.motion.actionButton, msg->body.motion.flags,
@@ -1365,9 +1407,12 @@
msg->body.motion.buttonState, msg->body.motion.classification, transform,
msg->body.motion.xPrecision, msg->body.motion.yPrecision,
msg->body.motion.xCursorPosition, msg->body.motion.yCursorPosition,
- msg->body.motion.displayOrientation, msg->body.motion.displayWidth,
- msg->body.motion.displayHeight, msg->body.motion.downTime,
- msg->body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
+ displayTransform, msg->body.motion.downTime, msg->body.motion.eventTime,
+ pointerCount, pointerProperties, pointerCoords);
+}
+
+void InputConsumer::initializeTouchModeEvent(TouchModeEvent* event, const InputMessage* msg) {
+ event->initialize(msg->body.touchMode.eventId, msg->body.touchMode.isInTouchMode);
}
void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
@@ -1412,14 +1457,14 @@
out = out + "mChannel = " + mChannel->getName() + "\n";
out = out + "mMsgDeferred: " + toString(mMsgDeferred) + "\n";
if (mMsgDeferred) {
- out = out + "mMsg : " + NamedEnum::string(mMsg.header.type) + "\n";
+ out = out + "mMsg : " + ftl::enum_string(mMsg.header.type) + "\n";
}
out += "Batches:\n";
for (const Batch& batch : mBatches) {
out += " Batch:\n";
for (const InputMessage& msg : batch.samples) {
out += android::base::StringPrintf(" Message %" PRIu32 ": %s ", msg.header.seq,
- NamedEnum::string(msg.header.type).c_str());
+ ftl::enum_string(msg.header.type).c_str());
switch (msg.header.type) {
case InputMessage::Type::KEY: {
out += android::base::StringPrintf("action=%s keycode=%" PRId32,
@@ -1476,6 +1521,11 @@
presentTime);
break;
}
+ case InputMessage::Type::TOUCH_MODE: {
+ out += android::base::StringPrintf("isInTouchMode=%s",
+ toString(msg.body.touchMode.isInTouchMode));
+ break;
+ }
}
out += "\n";
}
diff --git a/libs/input/KeyLayoutMap.cpp b/libs/input/KeyLayoutMap.cpp
index c365ab0..7c25cda 100644
--- a/libs/input/KeyLayoutMap.cpp
+++ b/libs/input/KeyLayoutMap.cpp
@@ -16,10 +16,8 @@
#define LOG_TAG "KeyLayoutMap"
-#include <stdlib.h>
-
#include <android/keycodes.h>
-#include <ftl/NamedEnum.h>
+#include <ftl/enum.h>
#include <input/InputEventLabels.h>
#include <input/KeyLayoutMap.h>
#include <input/Keyboard.h>
@@ -28,6 +26,10 @@
#include <utils/Timers.h>
#include <utils/Tokenizer.h>
+#include <cstdlib>
+#include <string_view>
+#include <unordered_map>
+
// Enables debug output for the parser.
#define DEBUG_PARSER 0
@@ -39,36 +41,38 @@
namespace android {
+namespace {
-static const char* WHITESPACE = " \t\r";
+constexpr const char* WHITESPACE = " \t\r";
-#define SENSOR_ENTRY(type) NamedEnum::string(type), type
-static const std::unordered_map<std::string, InputDeviceSensorType> SENSOR_LIST =
- {{SENSOR_ENTRY(InputDeviceSensorType::ACCELEROMETER)},
- {SENSOR_ENTRY(InputDeviceSensorType::MAGNETIC_FIELD)},
- {SENSOR_ENTRY(InputDeviceSensorType::ORIENTATION)},
- {SENSOR_ENTRY(InputDeviceSensorType::GYROSCOPE)},
- {SENSOR_ENTRY(InputDeviceSensorType::LIGHT)},
- {SENSOR_ENTRY(InputDeviceSensorType::PRESSURE)},
- {SENSOR_ENTRY(InputDeviceSensorType::TEMPERATURE)},
- {SENSOR_ENTRY(InputDeviceSensorType::PROXIMITY)},
- {SENSOR_ENTRY(InputDeviceSensorType::GRAVITY)},
- {SENSOR_ENTRY(InputDeviceSensorType::LINEAR_ACCELERATION)},
- {SENSOR_ENTRY(InputDeviceSensorType::ROTATION_VECTOR)},
- {SENSOR_ENTRY(InputDeviceSensorType::RELATIVE_HUMIDITY)},
- {SENSOR_ENTRY(InputDeviceSensorType::AMBIENT_TEMPERATURE)},
- {SENSOR_ENTRY(InputDeviceSensorType::MAGNETIC_FIELD_UNCALIBRATED)},
- {SENSOR_ENTRY(InputDeviceSensorType::GAME_ROTATION_VECTOR)},
- {SENSOR_ENTRY(InputDeviceSensorType::GYROSCOPE_UNCALIBRATED)},
- {SENSOR_ENTRY(InputDeviceSensorType::SIGNIFICANT_MOTION)}};
-
-// --- KeyLayoutMap ---
-
-KeyLayoutMap::KeyLayoutMap() {
+template <InputDeviceSensorType S>
+constexpr auto sensorPair() {
+ return std::make_pair(ftl::enum_name<S>(), S);
}
-KeyLayoutMap::~KeyLayoutMap() {
-}
+static const std::unordered_map<std::string_view, InputDeviceSensorType> SENSOR_LIST =
+ {sensorPair<InputDeviceSensorType::ACCELEROMETER>(),
+ sensorPair<InputDeviceSensorType::MAGNETIC_FIELD>(),
+ sensorPair<InputDeviceSensorType::ORIENTATION>(),
+ sensorPair<InputDeviceSensorType::GYROSCOPE>(),
+ sensorPair<InputDeviceSensorType::LIGHT>(),
+ sensorPair<InputDeviceSensorType::PRESSURE>(),
+ sensorPair<InputDeviceSensorType::TEMPERATURE>(),
+ sensorPair<InputDeviceSensorType::PROXIMITY>(),
+ sensorPair<InputDeviceSensorType::GRAVITY>(),
+ sensorPair<InputDeviceSensorType::LINEAR_ACCELERATION>(),
+ sensorPair<InputDeviceSensorType::ROTATION_VECTOR>(),
+ sensorPair<InputDeviceSensorType::RELATIVE_HUMIDITY>(),
+ sensorPair<InputDeviceSensorType::AMBIENT_TEMPERATURE>(),
+ sensorPair<InputDeviceSensorType::MAGNETIC_FIELD_UNCALIBRATED>(),
+ sensorPair<InputDeviceSensorType::GAME_ROTATION_VECTOR>(),
+ sensorPair<InputDeviceSensorType::GYROSCOPE_UNCALIBRATED>(),
+ sensorPair<InputDeviceSensorType::SIGNIFICANT_MOTION>()};
+
+} // namespace
+
+KeyLayoutMap::KeyLayoutMap() = default;
+KeyLayoutMap::~KeyLayoutMap() = default;
base::Result<std::shared_ptr<KeyLayoutMap>> KeyLayoutMap::loadContents(const std::string& filename,
const char* contents) {
@@ -160,8 +164,8 @@
const Sensor& sensor = it->second;
#if DEBUG_MAPPING
- ALOGD("mapSensor: absCode=%d, sensorType=0x%0x, sensorDataIndex=0x%x.", absCode,
- NamedEnum::string(sensor.sensorType), sensor.sensorDataIndex);
+ ALOGD("mapSensor: absCode=%d, sensorType=%s, sensorDataIndex=0x%x.", absCode,
+ ftl::enum_string(sensor.sensorType).c_str(), sensor.sensorDataIndex);
#endif
return std::make_pair(sensor.sensorType, sensor.sensorDataIndex);
}
@@ -513,7 +517,7 @@
}
static std::optional<InputDeviceSensorType> getSensorType(const char* token) {
- auto it = SENSOR_LIST.find(std::string(token));
+ auto it = SENSOR_LIST.find(token);
if (it == SENSOR_LIST.end()) {
return std::nullopt;
}
@@ -581,8 +585,8 @@
int32_t sensorDataIndex = indexOpt.value();
#if DEBUG_PARSER
- ALOGD("Parsed sensor: abs code=%d, sensorType=%d, sensorDataIndex=%d.", code,
- NamedEnum::string(sensorType).c_str(), sensorDataIndex);
+ ALOGD("Parsed sensor: abs code=%d, sensorType=%s, sensorDataIndex=%d.", code,
+ ftl::enum_string(sensorType).c_str(), sensorDataIndex);
#endif
Sensor sensor;
@@ -591,4 +595,5 @@
map.emplace(code, sensor);
return NO_ERROR;
}
-};
+
+} // namespace android
diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp
index a44f0b7..a6465ee 100644
--- a/libs/input/VelocityTracker.cpp
+++ b/libs/input/VelocityTracker.cpp
@@ -18,10 +18,10 @@
//#define LOG_NDEBUG 0
// Log debug messages about velocity tracking.
-#define DEBUG_VELOCITY 0
+static constexpr bool DEBUG_VELOCITY = false;
// Log debug messages about the progress of the algorithm itself.
-#define DEBUG_STRATEGY 0
+static constexpr bool DEBUG_STRATEGY = false;
#include <array>
#include <inttypes.h>
@@ -30,7 +30,6 @@
#include <optional>
#include <android-base/stringprintf.h>
-#include <cutils/properties.h>
#include <input/VelocityTracker.h>
#include <utils/BitSet.h>
#include <utils/Timers.h>
@@ -64,7 +63,6 @@
return sqrtf(r);
}
-#if DEBUG_STRATEGY || DEBUG_VELOCITY
static std::string vectorToString(const float* a, uint32_t m) {
std::string str;
str += "[";
@@ -77,9 +75,11 @@
str += " ]";
return str;
}
-#endif
-#if DEBUG_STRATEGY
+static std::string vectorToString(const std::vector<float>& v) {
+ return vectorToString(v.data(), v.size());
+}
+
static std::string matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) {
std::string str;
str = "[";
@@ -99,7 +99,6 @@
str += " ]";
return str;
}
-#endif
// --- VelocityTracker ---
@@ -133,12 +132,18 @@
VelocityTracker::Strategy strategy) {
switch (strategy) {
case VelocityTracker::Strategy::IMPULSE:
+ if (DEBUG_STRATEGY) {
+ ALOGI("Initializing impulse strategy");
+ }
return std::make_unique<ImpulseVelocityTrackerStrategy>();
case VelocityTracker::Strategy::LSQ1:
return std::make_unique<LeastSquaresVelocityTrackerStrategy>(1);
case VelocityTracker::Strategy::LSQ2:
+ if (DEBUG_STRATEGY) {
+ ALOGI("Initializing lsq2 strategy");
+ }
return std::make_unique<LeastSquaresVelocityTrackerStrategy>(2);
case VelocityTracker::Strategy::LSQ3:
@@ -204,10 +209,10 @@
if ((mCurrentPointerIdBits.value & idBits.value)
&& eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) {
-#if DEBUG_VELOCITY
- ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.",
- (eventTime - mLastEventTime) * 0.000001f);
-#endif
+ if (DEBUG_VELOCITY) {
+ ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.",
+ (eventTime - mLastEventTime) * 0.000001f);
+ }
// We have not received any movements for too long. Assume that all pointers
// have stopped.
mStrategy->clear();
@@ -221,24 +226,24 @@
mStrategy->addMovement(eventTime, idBits, positions);
-#if DEBUG_VELOCITY
- ALOGD("VelocityTracker: addMovement eventTime=%" PRId64 ", idBits=0x%08x, activePointerId=%d",
- eventTime, idBits.value, mActivePointerId);
- for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) {
- uint32_t id = iterBits.firstMarkedBit();
- uint32_t index = idBits.getIndexOfBit(id);
- iterBits.clearBit(id);
- Estimator estimator;
- getEstimator(id, &estimator);
- ALOGD(" %d: position (%0.3f, %0.3f), "
- "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)",
- id, positions[index].x, positions[index].y,
- int(estimator.degree),
- vectorToString(estimator.xCoeff, estimator.degree + 1).c_str(),
- vectorToString(estimator.yCoeff, estimator.degree + 1).c_str(),
- estimator.confidence);
+ if (DEBUG_VELOCITY) {
+ ALOGD("VelocityTracker: addMovement eventTime=%" PRId64
+ ", idBits=0x%08x, activePointerId=%d",
+ eventTime, idBits.value, mActivePointerId);
+ for (BitSet32 iterBits(idBits); !iterBits.isEmpty();) {
+ uint32_t id = iterBits.firstMarkedBit();
+ uint32_t index = idBits.getIndexOfBit(id);
+ iterBits.clearBit(id);
+ Estimator estimator;
+ getEstimator(id, &estimator);
+ ALOGD(" %d: position (%0.3f, %0.3f), "
+ "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)",
+ id, positions[index].x, positions[index].y, int(estimator.degree),
+ vectorToString(estimator.xCoeff, estimator.degree + 1).c_str(),
+ vectorToString(estimator.yCoeff, estimator.degree + 1).c_str(),
+ estimator.confidence);
+ }
}
-#endif
}
void VelocityTracker::addMovement(const MotionEvent* event) {
@@ -419,11 +424,10 @@
static bool solveLeastSquares(const std::vector<float>& x, const std::vector<float>& y,
const std::vector<float>& w, uint32_t n, float* outB, float* outDet) {
const size_t m = x.size();
-#if DEBUG_STRATEGY
- ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
- vectorToString(x, m).c_str(), vectorToString(y, m).c_str(),
- vectorToString(w, m).c_str());
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
+ vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str());
+ }
LOG_ALWAYS_FATAL_IF(m != y.size() || m != w.size(), "Mismatched vector sizes");
// Expand the X vector to a matrix A, pre-multiplied by the weights.
@@ -434,9 +438,9 @@
a[i][h] = a[i - 1][h] * x[h];
}
}
-#if DEBUG_STRATEGY
- ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str());
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str());
+ }
// Apply the Gram-Schmidt process to A to obtain its QR decomposition.
float q[n][m]; // orthonormal basis, column-major order
@@ -455,9 +459,9 @@
float norm = vectorNorm(&q[j][0], m);
if (norm < 0.000001f) {
// vectors are linearly dependent or zero so no solution
-#if DEBUG_STRATEGY
- ALOGD(" - no solution, norm=%f", norm);
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD(" - no solution, norm=%f", norm);
+ }
return false;
}
@@ -469,22 +473,22 @@
r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m);
}
}
-#if DEBUG_STRATEGY
- ALOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).c_str());
- ALOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).c_str());
+ if (DEBUG_STRATEGY) {
+ ALOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).c_str());
+ ALOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).c_str());
- // calculate QR, if we factored A correctly then QR should equal A
- float qr[n][m];
- for (uint32_t h = 0; h < m; h++) {
- for (uint32_t i = 0; i < n; i++) {
- qr[i][h] = 0;
- for (uint32_t j = 0; j < n; j++) {
- qr[i][h] += q[j][h] * r[j][i];
+ // calculate QR, if we factored A correctly then QR should equal A
+ float qr[n][m];
+ for (uint32_t h = 0; h < m; h++) {
+ for (uint32_t i = 0; i < n; i++) {
+ qr[i][h] = 0;
+ for (uint32_t j = 0; j < n; j++) {
+ qr[i][h] += q[j][h] * r[j][i];
+ }
}
}
+ ALOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).c_str());
}
- ALOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).c_str());
-#endif
// Solve R B = Qt W Y to find B. This is easy because R is upper triangular.
// We just work from bottom-right to top-left calculating B's coefficients.
@@ -500,9 +504,9 @@
}
outB[i] /= r[i][i];
}
-#if DEBUG_STRATEGY
- ALOGD(" - b=%s", vectorToString(outB, n).c_str());
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD(" - b=%s", vectorToString(outB, n).c_str());
+ }
// Calculate the coefficient of determination as 1 - (SSerr / SStot) where
// SSerr is the residual sum of squares (variance of the error),
@@ -528,11 +532,11 @@
sstot += w[h] * w[h] * var * var;
}
*outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1;
-#if DEBUG_STRATEGY
- ALOGD(" - sserr=%f", sserr);
- ALOGD(" - sstot=%f", sstot);
- ALOGD(" - det=%f", *outDet);
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD(" - sserr=%f", sserr);
+ ALOGD(" - sstot=%f", sstot);
+ ALOGD(" - det=%f", *outDet);
+ }
return true;
}
@@ -655,13 +659,11 @@
outEstimator->time = newestMovement.eventTime;
outEstimator->degree = degree;
outEstimator->confidence = xdet * ydet;
-#if DEBUG_STRATEGY
- ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
- int(outEstimator->degree),
- vectorToString(outEstimator->xCoeff, n).c_str(),
- vectorToString(outEstimator->yCoeff, n).c_str(),
- outEstimator->confidence);
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
+ int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).c_str(),
+ vectorToString(outEstimator->yCoeff, n).c_str(), outEstimator->confidence);
+ }
return true;
}
}
@@ -1169,9 +1171,9 @@
outEstimator->time = newestMovement.eventTime;
outEstimator->degree = 2; // similar results to 2nd degree fit
outEstimator->confidence = 1;
-#if DEBUG_STRATEGY
- ALOGD("velocity: (%f, %f)", outEstimator->xCoeff[1], outEstimator->yCoeff[1]);
-#endif
+ if (DEBUG_STRATEGY) {
+ ALOGD("velocity: (%f, %f)", outEstimator->xCoeff[1], outEstimator->yCoeff[1]);
+ }
return true;
}
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index b1ef753..1b594f1 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -226,39 +226,23 @@
static constexpr float Y_SCALE = 3.0;
static constexpr float X_OFFSET = 1;
static constexpr float Y_OFFSET = 1.1;
-
- static const std::optional<bool> INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE;
+ static constexpr float RAW_X_SCALE = 4.0;
+ static constexpr float RAW_Y_SCALE = -5.0;
+ static constexpr float RAW_X_OFFSET = 12;
+ static constexpr float RAW_Y_OFFSET = -41.1;
int32_t mId;
ui::Transform mTransform;
-
- void SetUp() override;
- void TearDown() override;
+ ui::Transform mRawTransform;
void initializeEventWithHistory(MotionEvent* event);
void assertEqualsEventWithHistory(const MotionEvent* event);
};
-const std::optional<bool> MotionEventTest::INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE =
- !base::GetProperty("persist.debug.per_window_input_rotation", "").empty()
- ? std::optional(base::GetBoolProperty("persist.debug.per_window_input_rotation", false))
- : std::nullopt;
-
-void MotionEventTest::SetUp() {
- // Ensure per_window_input_rotation is enabled.
- base::SetProperty("persist.debug.per_window_input_rotation", "true");
-}
-
-void MotionEventTest::TearDown() {
- const auto val = INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE.has_value()
- ? (*INITIAL_PER_WINDOW_INPUT_ROTATION_FLAG_VALUE ? "true" : "false")
- : "";
- base::SetProperty("persist.debug.per_window_input_rotation", val);
-}
-
void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
mId = InputEvent::nextId();
mTransform.set({X_SCALE, 0, X_OFFSET, 0, Y_SCALE, Y_OFFSET, 0, 0, 1});
+ mRawTransform.set({RAW_X_SCALE, 0, RAW_X_OFFSET, 0, RAW_Y_SCALE, RAW_Y_OFFSET, 0, 0, 1});
PointerProperties pointerProperties[2];
pointerProperties[0].clear();
@@ -294,9 +278,8 @@
AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
MotionClassification::NONE, mTransform, 2.0f, 2.1f,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
- ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2, pointerProperties,
- pointerCoords);
+ mRawTransform, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2,
+ pointerProperties, pointerCoords);
pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
@@ -373,39 +356,37 @@
ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1));
ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime());
- ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)->
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)->
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)->
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)->
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(211, event->getRawPointerCoords(0)->
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(221, event->getRawPointerCoords(1)->
- getAxisValue(AMOTION_EVENT_AXIS_Y));
+ ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+ ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+ ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+ ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+ ASSERT_EQ(211, event->getRawPointerCoords(0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+ ASSERT_EQ(221, event->getRawPointerCoords(1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(11, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0));
- ASSERT_EQ(21, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0));
- ASSERT_EQ(111, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1));
- ASSERT_EQ(121, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1));
- ASSERT_EQ(211, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0));
- ASSERT_EQ(221, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1));
+ ASSERT_EQ(RAW_Y_OFFSET + 11 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0));
+ ASSERT_EQ(RAW_Y_OFFSET + 21 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0));
+ ASSERT_EQ(RAW_Y_OFFSET + 111 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1));
+ ASSERT_EQ(RAW_Y_OFFSET + 121 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1));
+ ASSERT_EQ(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0));
+ ASSERT_EQ(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1));
- ASSERT_EQ(10, event->getHistoricalRawX(0, 0));
- ASSERT_EQ(20, event->getHistoricalRawX(1, 0));
- ASSERT_EQ(110, event->getHistoricalRawX(0, 1));
- ASSERT_EQ(120, event->getHistoricalRawX(1, 1));
- ASSERT_EQ(210, event->getRawX(0));
- ASSERT_EQ(220, event->getRawX(1));
+ ASSERT_EQ(RAW_X_OFFSET + 10 * RAW_X_SCALE, event->getHistoricalRawX(0, 0));
+ ASSERT_EQ(RAW_X_OFFSET + 20 * RAW_X_SCALE, event->getHistoricalRawX(1, 0));
+ ASSERT_EQ(RAW_X_OFFSET + 110 * RAW_X_SCALE, event->getHistoricalRawX(0, 1));
+ ASSERT_EQ(RAW_X_OFFSET + 120 * RAW_X_SCALE, event->getHistoricalRawX(1, 1));
+ ASSERT_EQ(RAW_X_OFFSET + 210 * RAW_X_SCALE, event->getRawX(0));
+ ASSERT_EQ(RAW_X_OFFSET + 220 * RAW_X_SCALE, event->getRawX(1));
- ASSERT_EQ(11, event->getHistoricalRawY(0, 0));
- ASSERT_EQ(21, event->getHistoricalRawY(1, 0));
- ASSERT_EQ(111, event->getHistoricalRawY(0, 1));
- ASSERT_EQ(121, event->getHistoricalRawY(1, 1));
- ASSERT_EQ(211, event->getRawY(0));
- ASSERT_EQ(221, event->getRawY(1));
+ ASSERT_EQ(RAW_Y_OFFSET + 11 * RAW_Y_SCALE, event->getHistoricalRawY(0, 0));
+ ASSERT_EQ(RAW_Y_OFFSET + 21 * RAW_Y_SCALE, event->getHistoricalRawY(1, 0));
+ ASSERT_EQ(RAW_Y_OFFSET + 111 * RAW_Y_SCALE, event->getHistoricalRawY(0, 1));
+ ASSERT_EQ(RAW_Y_OFFSET + 121 * RAW_Y_SCALE, event->getHistoricalRawY(1, 1));
+ ASSERT_EQ(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawY(0));
+ ASSERT_EQ(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawY(1));
ASSERT_EQ(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0));
ASSERT_EQ(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0));
@@ -463,12 +444,19 @@
ASSERT_EQ(217, event->getToolMinor(0));
ASSERT_EQ(227, event->getToolMinor(1));
- ASSERT_EQ(18, event->getHistoricalOrientation(0, 0));
- ASSERT_EQ(28, event->getHistoricalOrientation(1, 0));
- ASSERT_EQ(118, event->getHistoricalOrientation(0, 1));
- ASSERT_EQ(128, event->getHistoricalOrientation(1, 1));
- ASSERT_EQ(218, event->getOrientation(0));
- ASSERT_EQ(228, event->getOrientation(1));
+ // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is "up",
+ // and the positive y direction is "down".
+ auto toScaledOrientation = [](float angle) {
+ const float x = sinf(angle) * X_SCALE;
+ const float y = -cosf(angle) * Y_SCALE;
+ return atan2f(x, -y);
+ };
+ ASSERT_EQ(toScaledOrientation(18), event->getHistoricalOrientation(0, 0));
+ ASSERT_EQ(toScaledOrientation(28), event->getHistoricalOrientation(1, 0));
+ ASSERT_EQ(toScaledOrientation(118), event->getHistoricalOrientation(0, 1));
+ ASSERT_EQ(toScaledOrientation(128), event->getHistoricalOrientation(1, 1));
+ ASSERT_EQ(toScaledOrientation(218), event->getOrientation(0));
+ ASSERT_EQ(toScaledOrientation(228), event->getOrientation(1));
}
TEST_F(MotionEventTest, Properties) {
@@ -537,14 +525,15 @@
TEST_F(MotionEventTest, Scale) {
MotionEvent event;
initializeEventWithHistory(&event);
+ const float unscaledOrientation = event.getOrientation(0);
event.scale(2.0f);
ASSERT_EQ(X_OFFSET * 2, event.getXOffset());
ASSERT_EQ(Y_OFFSET * 2, event.getYOffset());
- ASSERT_EQ(210 * 2, event.getRawX(0));
- ASSERT_EQ(211 * 2, event.getRawY(0));
+ ASSERT_EQ((RAW_X_OFFSET + 210 * RAW_X_SCALE) * 2, event.getRawX(0));
+ ASSERT_EQ((RAW_Y_OFFSET + 211 * RAW_Y_SCALE) * 2, event.getRawY(0));
ASSERT_EQ((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0));
ASSERT_EQ((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0));
ASSERT_EQ(212, event.getPressure(0));
@@ -553,7 +542,7 @@
ASSERT_EQ(215 * 2, event.getTouchMinor(0));
ASSERT_EQ(216 * 2, event.getToolMajor(0));
ASSERT_EQ(217 * 2, event.getToolMinor(0));
- ASSERT_EQ(218, event.getOrientation(0));
+ ASSERT_EQ(unscaledOrientation, event.getOrientation(0));
}
TEST_F(MotionEventTest, Parcel) {
@@ -592,10 +581,10 @@
// The geometrical representation is irrelevant to the test, it's just easy to generate
// and check rotation. We set the orientation to the same angle.
// Coordinate system: down is increasing Y, right is increasing X.
- const float PI_180 = float(M_PI / 180);
- const float RADIUS = 10;
- const float ARC = 36;
- const float ROTATION = ARC * 2;
+ static constexpr float PI_180 = float(M_PI / 180);
+ static constexpr float RADIUS = 10;
+ static constexpr float ARC = 36;
+ static constexpr float ROTATION = ARC * 2;
const size_t pointerCount = 11;
PointerProperties pointerProperties[pointerCount];
@@ -616,9 +605,8 @@
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
0 /*yPrecision*/, 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/,
- ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
- 0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
- pointerCoords);
+ identityTransform, 0 /*downTime*/, 0 /*eventTime*/, pointerCount,
+ pointerProperties, pointerCoords);
float originalRawX = 0 + 3;
float originalRawY = -RADIUS + 2;
@@ -661,7 +649,7 @@
MotionEvent createTouchDownEvent(float x, float y, float dx, float dy,
const ui::Transform& transform,
- uint32_t displayOrientation = ui::Transform::ROT_0) {
+ const ui::Transform& rawTransform) {
std::vector<PointerProperties> pointerProperties;
pointerProperties.push_back(PointerProperties{/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER});
std::vector<PointerCoords> pointerCoords;
@@ -677,19 +665,18 @@
/* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0, AMETA_NONE,
/* buttonState */ 0, MotionClassification::NONE, transform,
/* xPrecision */ 0, /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, displayOrientation,
- /* displayWidth */ 400,
- /* displayHeight */ 800, eventTime, eventTime, pointerCoords.size(),
- pointerProperties.data(), pointerCoords.data());
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, rawTransform, eventTime, eventTime,
+ pointerCoords.size(), pointerProperties.data(), pointerCoords.data());
return event;
}
TEST_F(MotionEventTest, ApplyTransform) {
// Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
ui::Transform identity;
- ui::Transform xform(ui::Transform::ROT_90, 800, 400);
- xform.set(xform.tx() + 20, xform.ty() + 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
+ ui::Transform transform(ui::Transform::ROT_90, 800, 400);
+ transform.set(transform.tx() + 20, transform.ty() + 40);
+ ui::Transform rawTransform(ui::Transform::ROT_90, 800, 400);
+ MotionEvent event = createTouchDownEvent(60, 100, 42, 96, transform, rawTransform);
ASSERT_EQ(700, event.getRawX(0));
ASSERT_EQ(60, event.getRawY(0));
ASSERT_NE(event.getRawX(0), event.getX(0));
@@ -698,10 +685,10 @@
ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
- MotionEvent changedEvent = createTouchDownEvent(60, 100, 42, 96, identity);
- const std::array<float, 9> rowMajor{xform[0][0], xform[1][0], xform[2][0],
- xform[0][1], xform[1][1], xform[2][1],
- xform[0][2], xform[1][2], xform[2][2]};
+ MotionEvent changedEvent = createTouchDownEvent(60, 100, 42, 96, identity, identity);
+ const std::array<float, 9> rowMajor{transform[0][0], transform[1][0], transform[2][0],
+ transform[0][1], transform[1][1], transform[2][1],
+ transform[0][2], transform[1][2], transform[2][2]};
changedEvent.applyTransform(rowMajor);
// transformContent effectively rotates the raw coordinates, so those should now include
@@ -727,9 +714,9 @@
AINPUT_SOURCE_JOYSTICK};
for (uint32_t source : NON_POINTER_SOURCES) {
// Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
- ui::Transform xform(ui::Transform::ROT_90, 800, 400);
- xform.set(xform.tx() + 20, xform.ty() + 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
+ ui::Transform transform(ui::Transform::ROT_90, 800, 400);
+ transform.set(transform.tx() + 20, transform.ty() + 40);
+ MotionEvent event = createTouchDownEvent(60, 100, 42, 96, transform, transform);
event.setSource(source);
// Since this event comes from a non-pointer source, it should include rotation but not
@@ -741,72 +728,34 @@
}
}
-TEST_F(MotionEventTest, RawCompatTransform) {
- {
- // Make sure raw is raw regardless of transform translation.
- ui::Transform xform;
- xform.set(20, 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform);
- ASSERT_EQ(60, event.getRawX(0));
- ASSERT_EQ(100, event.getRawY(0));
- ASSERT_NE(event.getRawX(0), event.getX(0));
- ASSERT_NE(event.getRawY(0), event.getY(0));
- // Relative values should not be modified.
- ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
- ASSERT_EQ(96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
- }
+TEST_F(MotionEventTest, AxesAreCorrectlyTransformed) {
+ const ui::Transform identity;
+ ui::Transform transform;
+ transform.set({1.1, -2.2, 3.3, -4.4, 5.5, -6.6, 0, 0, 1});
+ ui::Transform rawTransform;
+ rawTransform.set({-6.6, 5.5, -4.4, 3.3, -2.2, 1.1, 0, 0, 1});
+ auto transformWithoutTranslation = [](const ui::Transform& t, float x, float y) {
+ auto newPoint = t.transform(x, y);
+ auto newOrigin = t.transform(0, 0);
+ return newPoint - newOrigin;
+ };
- // Next check that getRaw contains rotation (for compatibility) but otherwise is still
- // "Screen-space". The following tests check all 3 rotations.
- {
- // Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
- ui::Transform xform(ui::Transform::ROT_90, 800, 400);
- xform.set(xform.tx() + 20, xform.ty() + 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
- ASSERT_EQ(700, event.getRawX(0));
- ASSERT_EQ(60, event.getRawY(0));
- ASSERT_NE(event.getRawX(0), event.getX(0));
- ASSERT_NE(event.getRawY(0), event.getY(0));
- // Relative values should be rotated but not translated.
- ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
- ASSERT_EQ(42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
- }
+ const MotionEvent event = createTouchDownEvent(60, 100, 42, 96, transform, rawTransform);
- {
- // Same as above, but check rotate-180.
- ui::Transform xform(ui::Transform::ROT_180, 400, 800);
- xform.set(xform.tx() + 20, xform.ty() + 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_180);
- ASSERT_EQ(340, event.getRawX(0));
- ASSERT_EQ(700, event.getRawY(0));
- // Relative values should be rotated but not translated.
- ASSERT_EQ(-42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
- ASSERT_EQ(-96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
- }
+ // The x and y axes should have the window transform applied.
+ const auto newPoint = transform.transform(60, 100);
+ ASSERT_EQ(newPoint.x, event.getX(0));
+ ASSERT_EQ(newPoint.y, event.getY(0));
- {
- // Same as above, but check rotate-270.
- ui::Transform xform(ui::Transform::ROT_270, 800, 400);
- xform.set(xform.tx() + 20, xform.ty() + 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_270);
- ASSERT_EQ(100, event.getRawX(0));
- ASSERT_EQ(340, event.getRawY(0));
- // Relative values should be rotated but not translated.
- ASSERT_EQ(96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
- ASSERT_EQ(-42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
- }
+ // The raw values should have the display transform applied.
+ const auto raw = rawTransform.transform(60, 100);
+ ASSERT_EQ(raw.x, event.getRawX(0));
+ ASSERT_EQ(raw.y, event.getRawY(0));
- {
- // Finally, check that raw isn't effected by transform
- ui::Transform xform(ui::Transform::ROT_270, 800, 400);
- xform.set(xform.tx() + 20, xform.ty() + 40);
- MotionEvent event = createTouchDownEvent(60, 100, 42, 96, xform, ui::Transform::ROT_90);
- ASSERT_EQ(700, event.getRawX(0));
- ASSERT_EQ(60, event.getRawY(0));
- // Relative values should be rotated but not translated.
- ASSERT_EQ(96, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
- ASSERT_EQ(-42, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
- }
+ // Relative values should have the window transform applied without any translation.
+ const auto rel = transformWithoutTranslation(transform, 42, 96);
+ ASSERT_EQ(rel.x, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
+ ASSERT_EQ(rel.y, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
}
TEST_F(MotionEventTest, Initialize_SetsClassification) {
@@ -832,8 +781,7 @@
DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 0 /*downTime*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0 /*downTime*/,
0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(classification, event.getClassification());
}
@@ -854,9 +802,9 @@
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE,
AMETA_NONE, 0, MotionClassification::NONE, identityTransform, 0, 0,
- 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 0 /*downTime*/, 0 /*eventTime*/,
- pointerCount, pointerProperties, pointerCoords);
+ 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, identityTransform,
+ 0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
+ pointerCoords);
event.offsetLocation(20, 60);
ASSERT_EQ(280, event.getRawXCursorPosition());
ASSERT_EQ(540, event.getRawYCursorPosition());
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index 5d1f2c3..973194c 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -56,6 +56,7 @@
void PublishAndConsumeFocusEvent();
void PublishAndConsumeCaptureEvent();
void PublishAndConsumeDragEvent();
+ void PublishAndConsumeTouchModeEvent();
};
TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
@@ -159,13 +160,14 @@
constexpr float yScale = 3;
constexpr float xOffset = -10;
constexpr float yOffset = -20;
+ constexpr float rawXScale = 4;
+ constexpr float rawYScale = -5;
+ constexpr float rawXOffset = -11;
+ constexpr float rawYOffset = 42;
constexpr float xPrecision = 0.25;
constexpr float yPrecision = 0.5;
constexpr float xCursorPosition = 1.3;
constexpr float yCursorPosition = 50.6;
- constexpr uint32_t displayOrientation = ui::Transform::ROT_0;
- constexpr int32_t displayWidth = 1000;
- constexpr int32_t displayHeight = 2000;
constexpr nsecs_t downTime = 3;
constexpr size_t pointerCount = 3;
constexpr nsecs_t eventTime = 4;
@@ -191,12 +193,14 @@
ui::Transform transform;
transform.set({xScale, 0, xOffset, 0, yScale, yOffset, 0, 0, 1});
+ ui::Transform rawTransform;
+ rawTransform.set({rawXScale, 0, rawXOffset, 0, rawYScale, rawYOffset, 0, 0, 1});
status = mPublisher->publishMotionEvent(seq, eventId, deviceId, source, displayId, hmac, action,
actionButton, flags, edgeFlags, metaState, buttonState,
classification, transform, xPrecision, yPrecision,
- xCursorPosition, yCursorPosition, displayOrientation,
- displayWidth, displayHeight, downTime, eventTime,
- pointerCount, pointerProperties, pointerCoords);
+ xCursorPosition, yCursorPosition, rawTransform,
+ downTime, eventTime, pointerCount, pointerProperties,
+ pointerCoords);
ASSERT_EQ(OK, status)
<< "publisher publishMotionEvent should return OK";
@@ -233,9 +237,7 @@
EXPECT_EQ(yCursorPosition, motionEvent->getRawYCursorPosition());
EXPECT_EQ(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition());
EXPECT_EQ(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition());
- EXPECT_EQ(displayOrientation, motionEvent->getDisplayOrientation());
- EXPECT_EQ(displayWidth, motionEvent->getDisplaySize().x);
- EXPECT_EQ(displayHeight, motionEvent->getDisplaySize().y);
+ EXPECT_EQ(rawTransform, motionEvent->getRawTransform());
EXPECT_EQ(downTime, motionEvent->getDownTime());
EXPECT_EQ(eventTime, motionEvent->getEventTime());
EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
@@ -246,28 +248,24 @@
EXPECT_EQ(pointerProperties[i].id, motionEvent->getPointerId(i));
EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- motionEvent->getRawX(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- motionEvent->getRawY(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X) * xScale + xOffset,
- motionEvent->getX(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y) * yScale + yOffset,
- motionEvent->getY(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- motionEvent->getPressure(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- motionEvent->getSize(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- motionEvent->getTouchMajor(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- motionEvent->getTouchMinor(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- motionEvent->getToolMajor(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- motionEvent->getToolMinor(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
- motionEvent->getOrientation(i));
+ const auto& pc = pointerCoords[i];
+ EXPECT_EQ(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i));
+ EXPECT_EQ(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i));
+ EXPECT_EQ(pc.getX() * xScale + xOffset, motionEvent->getX(i));
+ EXPECT_EQ(pc.getY() * yScale + yOffset, motionEvent->getY(i));
+ EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent->getPressure(i));
+ EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent->getSize(i));
+ EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent->getTouchMajor(i));
+ EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), motionEvent->getTouchMinor(i));
+ EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), motionEvent->getToolMajor(i));
+ EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), motionEvent->getToolMinor(i));
+
+ // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is
+ // "up", and the positive y direction is "down".
+ const float unscaledOrientation = pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+ const float x = sinf(unscaledOrientation) * xScale;
+ const float y = -cosf(unscaledOrientation) * yScale;
+ EXPECT_EQ(atan2f(x, -y), motionEvent->getOrientation(i));
}
status = mConsumer->sendFinishedSignal(seq, false);
@@ -413,6 +411,46 @@
<< "finished signal's consume time should be greater than publish time";
}
+void InputPublisherAndConsumerTest::PublishAndConsumeTouchModeEvent() {
+ status_t status;
+
+ constexpr uint32_t seq = 15;
+ int32_t eventId = InputEvent::nextId();
+ constexpr bool touchModeEnabled = true;
+ const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ status = mPublisher->publishTouchModeEvent(seq, eventId, touchModeEnabled);
+ ASSERT_EQ(OK, status) << "publisher publishTouchModeEvent should return OK";
+
+ uint32_t consumeSeq;
+ InputEvent* event;
+ status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
+ ASSERT_EQ(OK, status) << "consumer consume should return OK";
+
+ ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
+ << "consumer should have returned a touch mode event";
+
+ const TouchModeEvent& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
+ EXPECT_EQ(seq, consumeSeq);
+ EXPECT_EQ(eventId, touchModeEvent.getId());
+ EXPECT_EQ(touchModeEnabled, touchModeEvent.isInTouchMode());
+
+ status = mConsumer->sendFinishedSignal(seq, true);
+ ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";
+
+ Result<InputPublisher::ConsumerResponse> result = mPublisher->receiveConsumerResponse();
+ ASSERT_TRUE(result.ok()) << "receiveConsumerResponse should return OK";
+ ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*result));
+ const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*result);
+ ASSERT_EQ(seq, finish.seq)
+ << "receiveConsumerResponse should have returned the original sequence number";
+ ASSERT_TRUE(finish.handled)
+ << "receiveConsumerResponse should have set handled to consumer's reply";
+ ASSERT_GE(finish.consumeTime, publishTime)
+ << "finished signal's consume time should be greater than publish time";
+}
+
TEST_F(InputPublisherAndConsumerTest, SendTimeline) {
const int32_t inputEventId = 20;
std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
@@ -449,6 +487,10 @@
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent());
}
+TEST_F(InputPublisherAndConsumerTest, PublishTouchModeEvent_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeTouchModeEvent());
+}
+
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) {
status_t status;
const size_t pointerCount = 1;
@@ -460,12 +502,12 @@
}
ui::Transform identityTransform;
- status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
- 0, 0, 0, MotionClassification::NONE, identityTransform,
- 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, 0, 0, 0, 0, pointerCount,
- pointerProperties, pointerCoords);
+ status =
+ mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+ 0, 0, 0, MotionClassification::NONE, identityTransform,
+ 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+ 0, 0, pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
@@ -477,12 +519,12 @@
PointerCoords pointerCoords[pointerCount];
ui::Transform identityTransform;
- status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
- 0, 0, 0, MotionClassification::NONE, identityTransform,
- 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, 0, 0, 0, 0, pointerCount,
- pointerProperties, pointerCoords);
+ status =
+ mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+ 0, 0, 0, MotionClassification::NONE, identityTransform,
+ 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+ 0, 0, pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
@@ -499,12 +541,12 @@
}
ui::Transform identityTransform;
- status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
- 0, 0, 0, MotionClassification::NONE, identityTransform,
- 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, 0, 0, 0, 0, pointerCount,
- pointerProperties, pointerCoords);
+ status =
+ mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+ 0, 0, 0, MotionClassification::NONE, identityTransform,
+ 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+ 0, 0, pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
@@ -520,6 +562,7 @@
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeTouchModeEvent());
}
} // namespace android
diff --git a/libs/input/tests/StructLayout_test.cpp b/libs/input/tests/StructLayout_test.cpp
index 59fed1f..2f88704 100644
--- a/libs/input/tests/StructLayout_test.cpp
+++ b/libs/input/tests/StructLayout_test.cpp
@@ -49,7 +49,7 @@
CHECK_OFFSET(InputMessage::Body::Key, downTime, 88);
CHECK_OFFSET(InputMessage::Body::Motion, eventId, 0);
- CHECK_OFFSET(InputMessage::Body::Motion, empty1, 4);
+ CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 4);
CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
@@ -74,11 +74,13 @@
CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 124);
CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 128);
CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 132);
- CHECK_OFFSET(InputMessage::Body::Motion, displayOrientation, 136);
- CHECK_OFFSET(InputMessage::Body::Motion, displayWidth, 140);
- CHECK_OFFSET(InputMessage::Body::Motion, displayHeight, 144);
- CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 148);
- CHECK_OFFSET(InputMessage::Body::Motion, pointers, 152);
+ CHECK_OFFSET(InputMessage::Body::Motion, dsdxRaw, 136);
+ CHECK_OFFSET(InputMessage::Body::Motion, dtdxRaw, 140);
+ CHECK_OFFSET(InputMessage::Body::Motion, dtdyRaw, 144);
+ CHECK_OFFSET(InputMessage::Body::Motion, dsdyRaw, 148);
+ CHECK_OFFSET(InputMessage::Body::Motion, txRaw, 152);
+ CHECK_OFFSET(InputMessage::Body::Motion, tyRaw, 156);
+ CHECK_OFFSET(InputMessage::Body::Motion, pointers, 160);
CHECK_OFFSET(InputMessage::Body::Focus, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 4);
@@ -102,6 +104,10 @@
CHECK_OFFSET(InputMessage::Body::Timeline, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Timeline, empty, 4);
CHECK_OFFSET(InputMessage::Body::Timeline, graphicsTimeline, 8);
+
+ CHECK_OFFSET(InputMessage::Body::TouchMode, eventId, 0);
+ CHECK_OFFSET(InputMessage::Body::TouchMode, isInTouchMode, 4);
+ CHECK_OFFSET(InputMessage::Body::TouchMode, empty, 5);
}
void TestHeaderSize() {
@@ -123,6 +129,7 @@
static_assert(sizeof(InputMessage::Body::Focus) == 8);
static_assert(sizeof(InputMessage::Body::Capture) == 8);
static_assert(sizeof(InputMessage::Body::Drag) == 16);
+ static_assert(sizeof(InputMessage::Body::TouchMode) == 8);
// Timeline
static_assert(GraphicsTimeline::SIZE == 2);
static_assert(sizeof(InputMessage::Body::Timeline) == 24);
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index 13e2b02..a87b187 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -184,8 +184,7 @@
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 0 /*downTime*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0 /*downTime*/,
entry.eventTime.count(), pointerCount, properties, coords);
events.emplace_back(event);
@@ -344,7 +343,7 @@
{ 235089162955851ns, {{560.66, 843.82}} }, // ACTION_UP
};
computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
- 872.794617);
+ 764.345703);
computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X,
951.698181);
computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y,
diff --git a/libs/input/tests/VerifiedInputEvent_test.cpp b/libs/input/tests/VerifiedInputEvent_test.cpp
index b29c9a4..f2b59ea 100644
--- a/libs/input/tests/VerifiedInputEvent_test.cpp
+++ b/libs/input/tests/VerifiedInputEvent_test.cpp
@@ -43,12 +43,12 @@
ui::Transform transform;
transform.set({2, 0, 4, 0, 3, 5, 0, 0, 1});
+ ui::Transform identity;
event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, ADISPLAY_ID_DEFAULT,
INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, flags,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
MotionClassification::NONE, transform, 0.1 /*xPrecision*/, 0.2 /*yPrecision*/,
- 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, 100 /*downTime*/,
+ 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, identity, 100 /*downTime*/,
200 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
return event;
}
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
index 2dd6c4f..79d9b93 100644
--- a/libs/nativedisplay/AChoreographer.cpp
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -77,6 +77,7 @@
struct FrameCallback {
AChoreographer_frameCallback callback;
AChoreographer_frameCallback64 callback64;
+ AChoreographer_extendedFrameCallback extendedCallback;
void* data;
nsecs_t dueTime;
@@ -95,6 +96,27 @@
class Choreographer;
+/**
+ * Implementation of AChoreographerFrameCallbackData.
+ */
+struct ChoreographerFrameCallbackDataImpl {
+ struct FrameTimeline {
+ int64_t vsyncId{0};
+ int64_t expectedPresentTimeNanos{0};
+ int64_t deadlineNanos{0};
+ };
+
+ int64_t frameTimeNanos{0};
+
+ size_t frameTimelinesLength;
+
+ std::vector<FrameTimeline> frameTimelines;
+
+ size_t preferredFrameTimelineIndex;
+
+ const Choreographer* choreographer;
+};
+
struct {
std::mutex lock;
std::vector<Choreographer*> ptrs GUARDED_BY(lock);
@@ -107,7 +129,9 @@
public:
explicit Choreographer(const sp<Looper>& looper) EXCLUDES(gChoreographers.lock);
void postFrameCallbackDelayed(AChoreographer_frameCallback cb,
- AChoreographer_frameCallback64 cb64, void* data, nsecs_t delay);
+ AChoreographer_frameCallback64 cb64,
+ AChoreographer_extendedFrameCallback extendedCallback, void* data,
+ nsecs_t delay);
void registerRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data)
EXCLUDES(gChoreographers.lock);
void unregisterRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data);
@@ -127,9 +151,8 @@
static Choreographer* getForThread();
virtual ~Choreographer() override EXCLUDES(gChoreographers.lock);
- int64_t getVsyncId() const;
- int64_t getFrameDeadline() const;
int64_t getFrameInterval() const;
+ bool inCallback() const;
private:
Choreographer(const Choreographer&) = delete;
@@ -145,6 +168,8 @@
void scheduleCallbacks();
+ ChoreographerFrameCallbackDataImpl createFrameCallbackData(nsecs_t timestamp) const;
+
std::mutex mLock;
// Protected by mLock
std::priority_queue<FrameCallback> mFrameCallbacks;
@@ -152,6 +177,7 @@
nsecs_t mLatestVsyncPeriod = -1;
VsyncEventData mLastVsyncEventData;
+ bool mInCallback = false;
const sp<Looper> mLooper;
const std::thread::id mThreadId;
@@ -192,6 +218,7 @@
// Only poke DisplayManagerGlobal to unregister if we previously registered
// callbacks.
if (gChoreographers.ptrs.empty() && gChoreographers.registeredToDisplayManager) {
+ gChoreographers.registeredToDisplayManager = false;
JNIEnv* env = getJniEnv();
if (env == nullptr) {
ALOGW("JNI environment is unavailable, skipping choreographer cleanup");
@@ -210,10 +237,12 @@
}
}
-void Choreographer::postFrameCallbackDelayed(
- AChoreographer_frameCallback cb, AChoreographer_frameCallback64 cb64, void* data, nsecs_t delay) {
+void Choreographer::postFrameCallbackDelayed(AChoreographer_frameCallback cb,
+ AChoreographer_frameCallback64 cb64,
+ AChoreographer_extendedFrameCallback extendedCallback,
+ void* data, nsecs_t delay) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- FrameCallback callback{cb, cb64, data, now + delay};
+ FrameCallback callback{cb, cb64, extendedCallback, data, now + delay};
{
std::lock_guard<std::mutex> _l{mLock};
mFrameCallbacks.push(callback);
@@ -305,8 +334,9 @@
// Fortunately, these events are small so sending packets across the
// socket should be atomic across processes.
DisplayEventReceiver::Event event;
- event.header = DisplayEventReceiver::Event::Header{DisplayEventReceiver::DISPLAY_EVENT_NULL,
- PhysicalDisplayId(0), systemTime()};
+ event.header =
+ DisplayEventReceiver::Event::Header{DisplayEventReceiver::DISPLAY_EVENT_NULL,
+ PhysicalDisplayId::fromPort(0), systemTime()};
injectEvent(event);
}
}
@@ -368,7 +398,15 @@
}
mLastVsyncEventData = vsyncEventData;
for (const auto& cb : callbacks) {
- if (cb.callback64 != nullptr) {
+ if (cb.extendedCallback != nullptr) {
+ const ChoreographerFrameCallbackDataImpl frameCallbackData =
+ createFrameCallbackData(timestamp);
+ mInCallback = true;
+ cb.extendedCallback(reinterpret_cast<const AChoreographerFrameCallbackData*>(
+ &frameCallbackData),
+ cb.data);
+ mInCallback = false;
+ } else if (cb.callback64 != nullptr) {
cb.callback64(timestamp, cb.data);
} else if (cb.callback != nullptr) {
cb.callback(timestamp, cb.data);
@@ -377,8 +415,8 @@
}
void Choreographer::dispatchHotplug(nsecs_t, PhysicalDisplayId displayId, bool connected) {
- ALOGV("choreographer %p ~ received hotplug event (displayId=%s, connected=%s), ignoring.",
- this, to_string(displayId).c_str(), toString(connected));
+ ALOGV("choreographer %p ~ received hotplug event (displayId=%s, connected=%s), ignoring.", this,
+ to_string(displayId).c_str(), toString(connected));
}
void Choreographer::dispatchModeChanged(nsecs_t, PhysicalDisplayId, int32_t, nsecs_t) {
@@ -397,30 +435,38 @@
void Choreographer::handleMessage(const Message& message) {
switch (message.what) {
- case MSG_SCHEDULE_CALLBACKS:
- scheduleCallbacks();
- break;
- case MSG_SCHEDULE_VSYNC:
- scheduleVsync();
- break;
- case MSG_HANDLE_REFRESH_RATE_UPDATES:
- handleRefreshRateUpdates();
- break;
+ case MSG_SCHEDULE_CALLBACKS:
+ scheduleCallbacks();
+ break;
+ case MSG_SCHEDULE_VSYNC:
+ scheduleVsync();
+ break;
+ case MSG_HANDLE_REFRESH_RATE_UPDATES:
+ handleRefreshRateUpdates();
+ break;
}
}
-int64_t Choreographer::getVsyncId() const {
- return mLastVsyncEventData.id;
-}
-
-int64_t Choreographer::getFrameDeadline() const {
- return mLastVsyncEventData.deadlineTimestamp;
-}
-
int64_t Choreographer::getFrameInterval() const {
return mLastVsyncEventData.frameInterval;
}
+bool Choreographer::inCallback() const {
+ return mInCallback;
+}
+
+ChoreographerFrameCallbackDataImpl Choreographer::createFrameCallbackData(nsecs_t timestamp) const {
+ std::vector<ChoreographerFrameCallbackDataImpl::FrameTimeline> frameTimelines;
+ frameTimelines.push_back({.vsyncId = mLastVsyncEventData.id,
+ .expectedPresentTimeNanos = mLastVsyncEventData.expectedPresentTime,
+ .deadlineNanos = mLastVsyncEventData.deadlineTimestamp});
+ return {.frameTimeNanos = timestamp,
+ .frameTimelinesLength = 1,
+ .preferredFrameTimelineIndex = 0,
+ .frameTimelines = frameTimelines,
+ .choreographer = this};
+}
+
} // namespace android
using namespace android;
@@ -433,6 +479,12 @@
return reinterpret_cast<const Choreographer*>(choreographer);
}
+static inline const ChoreographerFrameCallbackDataImpl*
+AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(
+ const AChoreographerFrameCallbackData* data) {
+ return reinterpret_cast<const ChoreographerFrameCallbackDataImpl*>(data);
+}
+
// Glue for private C api
namespace android {
void AChoreographer_signalRefreshRateCallbacks(nsecs_t vsyncPeriod) EXCLUDES(gChoreographers.lock) {
@@ -485,6 +537,11 @@
void* data, uint32_t delayMillis) {
return AChoreographer_postFrameCallbackDelayed64(choreographer, callback, data, delayMillis);
}
+void AChoreographer_routePostExtendedFrameCallback(AChoreographer* choreographer,
+ AChoreographer_extendedFrameCallback callback,
+ void* data) {
+ return AChoreographer_postExtendedFrameCallback(choreographer, callback, data);
+}
void AChoreographer_routeRegisterRefreshRateCallback(AChoreographer* choreographer,
AChoreographer_refreshRateCallback callback,
void* data) {
@@ -495,13 +552,29 @@
void* data) {
return AChoreographer_unregisterRefreshRateCallback(choreographer, callback, data);
}
-
-int64_t AChoreographer_getVsyncId(const AChoreographer* choreographer) {
- return AChoreographer_to_Choreographer(choreographer)->getVsyncId();
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimeNanos(
+ const AChoreographerFrameCallbackData* data) {
+ return AChoreographerFrameCallbackData_getFrameTimeNanos(data);
}
-
-int64_t AChoreographer_getFrameDeadline(const AChoreographer* choreographer) {
- return AChoreographer_to_Choreographer(choreographer)->getFrameDeadline();
+size_t AChoreographerFrameCallbackData_routeGetFrameTimelinesLength(
+ const AChoreographerFrameCallbackData* data) {
+ return AChoreographerFrameCallbackData_getFrameTimelinesLength(data);
+}
+size_t AChoreographerFrameCallbackData_routeGetPreferredFrameTimelineIndex(
+ const AChoreographerFrameCallbackData* data) {
+ return AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(data);
+}
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimelineVsyncId(
+ const AChoreographerFrameCallbackData* data, size_t index) {
+ return AChoreographerFrameCallbackData_getFrameTimelineVsyncId(data, index);
+}
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimelineExpectedPresentTime(
+ const AChoreographerFrameCallbackData* data, size_t index) {
+ return AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentTime(data, index);
+}
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimelineDeadline(
+ const AChoreographerFrameCallbackData* data, size_t index) {
+ return AChoreographerFrameCallbackData_getFrameTimelineDeadline(data, index);
}
int64_t AChoreographer_getFrameInterval(const AChoreographer* choreographer) {
@@ -521,24 +594,32 @@
}
void AChoreographer_postFrameCallback(AChoreographer* choreographer,
- AChoreographer_frameCallback callback, void* data) {
- AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
- callback, nullptr, data, 0);
+ AChoreographer_frameCallback callback, void* data) {
+ AChoreographer_to_Choreographer(choreographer)
+ ->postFrameCallbackDelayed(callback, nullptr, nullptr, data, 0);
}
void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
- AChoreographer_frameCallback callback, void* data, long delayMillis) {
- AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
- callback, nullptr, data, ms2ns(delayMillis));
+ AChoreographer_frameCallback callback, void* data,
+ long delayMillis) {
+ AChoreographer_to_Choreographer(choreographer)
+ ->postFrameCallbackDelayed(callback, nullptr, nullptr, data, ms2ns(delayMillis));
+}
+void AChoreographer_postExtendedFrameCallback(AChoreographer* choreographer,
+ AChoreographer_extendedFrameCallback callback,
+ void* data) {
+ AChoreographer_to_Choreographer(choreographer)
+ ->postFrameCallbackDelayed(nullptr, nullptr, callback, data, 0);
}
void AChoreographer_postFrameCallback64(AChoreographer* choreographer,
- AChoreographer_frameCallback64 callback, void* data) {
- AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
- nullptr, callback, data, 0);
+ AChoreographer_frameCallback64 callback, void* data) {
+ AChoreographer_to_Choreographer(choreographer)
+ ->postFrameCallbackDelayed(nullptr, callback, nullptr, data, 0);
}
void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer,
- AChoreographer_frameCallback64 callback, void* data, uint32_t delayMillis) {
- AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
- nullptr, callback, data, ms2ns(delayMillis));
+ AChoreographer_frameCallback64 callback, void* data,
+ uint32_t delayMillis) {
+ AChoreographer_to_Choreographer(choreographer)
+ ->postFrameCallbackDelayed(nullptr, callback, nullptr, data, ms2ns(delayMillis));
}
void AChoreographer_registerRefreshRateCallback(AChoreographer* choreographer,
AChoreographer_refreshRateCallback callback,
@@ -551,6 +632,58 @@
AChoreographer_to_Choreographer(choreographer)->unregisterRefreshRateCallback(callback, data);
}
+int64_t AChoreographerFrameCallbackData_getFrameTimeNanos(
+ const AChoreographerFrameCallbackData* data) {
+ const ChoreographerFrameCallbackDataImpl* frameCallbackData =
+ AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
+ LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
+ "Data is only valid in callback");
+ return frameCallbackData->frameTimeNanos;
+}
+size_t AChoreographerFrameCallbackData_getFrameTimelinesLength(
+ const AChoreographerFrameCallbackData* data) {
+ const ChoreographerFrameCallbackDataImpl* frameCallbackData =
+ AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
+ LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
+ "Data is only valid in callback");
+ return frameCallbackData->frameTimelinesLength;
+}
+size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
+ const AChoreographerFrameCallbackData* data) {
+ const ChoreographerFrameCallbackDataImpl* frameCallbackData =
+ AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
+ LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
+ "Data is only valid in callback");
+ return frameCallbackData->preferredFrameTimelineIndex;
+}
+int64_t AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
+ const AChoreographerFrameCallbackData* data, size_t index) {
+ const ChoreographerFrameCallbackDataImpl* frameCallbackData =
+ AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
+ LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
+ "Data is only valid in callback");
+ LOG_ALWAYS_FATAL_IF(index >= frameCallbackData->frameTimelinesLength, "Index out of bounds");
+ return frameCallbackData->frameTimelines[index].vsyncId;
+}
+int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentTime(
+ const AChoreographerFrameCallbackData* data, size_t index) {
+ const ChoreographerFrameCallbackDataImpl* frameCallbackData =
+ AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
+ LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
+ "Data is only valid in callback");
+ LOG_ALWAYS_FATAL_IF(index >= frameCallbackData->frameTimelinesLength, "Index out of bounds");
+ return frameCallbackData->frameTimelines[index].expectedPresentTimeNanos;
+}
+int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadline(
+ const AChoreographerFrameCallbackData* data, size_t index) {
+ const ChoreographerFrameCallbackDataImpl* frameCallbackData =
+ AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
+ LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
+ "Data is only valid in callback");
+ LOG_ALWAYS_FATAL_IF(index >= frameCallbackData->frameTimelinesLength, "Index out of bounds");
+ return frameCallbackData->frameTimelines[index].deadlineNanos;
+}
+
AChoreographer* AChoreographer_create() {
Choreographer* choreographer = new Choreographer(nullptr);
status_t result = choreographer->initialize();
diff --git a/libs/nativedisplay/include-private/private/android/choreographer.h b/libs/nativedisplay/include-private/private/android/choreographer.h
index 7d25ce8..4aa7e69 100644
--- a/libs/nativedisplay/include-private/private/android/choreographer.h
+++ b/libs/nativedisplay/include-private/private/android/choreographer.h
@@ -29,19 +29,6 @@
// for consumption by callbacks.
void AChoreographer_signalRefreshRateCallbacks(int64_t vsyncPeriod);
-// Returns the vsync id of the last frame callback. Client are expected to call
-// this function from their frame callback function to get the vsyncId and pass
-// it together with a buffer or transaction to the Surface Composer. Calling
-// this function from anywhere else will return an undefined value.
-int64_t AChoreographer_getVsyncId(const AChoreographer* choreographer);
-
-// Returns the deadline timestamp (in CLOCK_MONOTONIC) of the last frame callback.
-// Client are expected to call this function from their frame callback function
-// to get the deadline and use it to know whether a frame is likely to miss
-// presentation. Calling this function from anywhere else will return an undefined
-// value.
-int64_t AChoreographer_getFrameDeadline(const AChoreographer* choreographer);
-
// Returns the current interval in ns between frames.
// Client are expected to call this function from their frame callback function.
// Calling this function from anywhere else will return an undefined value.
@@ -63,11 +50,26 @@
void AChoreographer_routePostFrameCallbackDelayed64(AChoreographer* choreographer,
AChoreographer_frameCallback64 callback,
void* data, uint32_t delayMillis);
+void AChoreographer_routePostExtendedFrameCallback(AChoreographer* choreographer,
+ AChoreographer_extendedFrameCallback callback,
+ void* data);
void AChoreographer_routeRegisterRefreshRateCallback(AChoreographer* choreographer,
AChoreographer_refreshRateCallback callback,
void* data);
void AChoreographer_routeUnregisterRefreshRateCallback(AChoreographer* choreographer,
AChoreographer_refreshRateCallback callback,
void* data);
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimeNanos(
+ const AChoreographerFrameCallbackData* data);
+size_t AChoreographerFrameCallbackData_routeGetFrameTimelinesLength(
+ const AChoreographerFrameCallbackData* data);
+size_t AChoreographerFrameCallbackData_routeGetPreferredFrameTimelineIndex(
+ const AChoreographerFrameCallbackData* data);
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimelineVsyncId(
+ const AChoreographerFrameCallbackData* data, size_t index);
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimelineExpectedPresentTime(
+ const AChoreographerFrameCallbackData* data, size_t index);
+int64_t AChoreographerFrameCallbackData_routeGetFrameTimelineDeadline(
+ const AChoreographerFrameCallbackData* data, size_t index);
} // namespace android
diff --git a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
index 6eaa84e..bac44c9 100644
--- a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
+++ b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
@@ -272,10 +272,11 @@
status_t attachToContext(uint32_t tex);
sp<GraphicBuffer> dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
- float* outTransformMatrix, bool* outQueueEmpty,
+ float* outTransformMatrix, uint32_t* outTransform,
+ bool* outQueueEmpty,
SurfaceTexture_createReleaseFence createFence,
SurfaceTexture_fenceWait fenceWait,
- void* fencePassThroughHandle);
+ void* fencePassThroughHandle, ARect* currentCrop);
/**
* takeConsumerOwnership attaches a SurfaceTexture that is currently in the
diff --git a/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h b/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
index 85fe42f..e85009c 100644
--- a/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
+++ b/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
@@ -84,10 +84,11 @@
*/
AHardwareBuffer* ASurfaceTexture_dequeueBuffer(ASurfaceTexture* st, int* outSlotid,
android_dataspace* outDataspace,
- float* outTransformMatrix, bool* outNewContent,
+ float* outTransformMatrix, uint32_t* outTransform,
+ bool* outNewContent,
ASurfaceTexture_createReleaseFence createFence,
ASurfaceTexture_fenceWait fenceWait,
- void* fencePassThroughHandle);
+ void* fencePassThroughHandle, ARect* currentCrop);
} // namespace android
diff --git a/libs/nativedisplay/libnativedisplay.map.txt b/libs/nativedisplay/libnativedisplay.map.txt
index 9ed4915..4dbfde8 100644
--- a/libs/nativedisplay/libnativedisplay.map.txt
+++ b/libs/nativedisplay/libnativedisplay.map.txt
@@ -7,6 +7,13 @@
AChoreographer_postFrameCallbackDelayed64; # apex # introduced=30
AChoreographer_registerRefreshRateCallback; # apex # introduced=30
AChoreographer_unregisterRefreshRateCallback; # apex # introduced=30
+ AChoreographer_postExtendedFrameCallback; # apex # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimeNanos; # apex # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelinesLength; # apex # introduced=33
+ AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # apex # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # apex # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentTime; # apex # introduced=33
+ AChoreographerFrameCallbackData_getFrameTimelineDeadline; # apex # introduced=33
AChoreographer_create; # apex # introduced=30
AChoreographer_destroy; # apex # introduced=30
AChoreographer_getFd; # apex # introduced=30
@@ -28,9 +35,14 @@
android::AChoreographer_routePostFrameCallbackDelayed64*;
android::AChoreographer_routeRegisterRefreshRateCallback*;
android::AChoreographer_routeUnregisterRefreshRateCallback*;
+ android::AChoreographer_routePostExtendedFrameCallback*;
+ android::AChoreographerFrameCallbackData_routeGetFrameTimeNanos*;
+ android::AChoreographerFrameCallbackData_routeGetFrameTimelinesLength*;
+ android::AChoreographerFrameCallbackData_routeGetPreferredFrameTimelineIndex*;
+ android::AChoreographerFrameCallbackData_routeGetFrameTimelineVsyncId*;
+ android::AChoreographerFrameCallbackData_routeGetFrameTimelineExpectedPresentTime*;
+ android::AChoreographerFrameCallbackData_routeGetFrameTimelineDeadline*;
android::AChoreographer_signalRefreshRateCallbacks*;
- android::AChoreographer_getVsyncId*;
- android::AChoreographer_getFrameDeadline*;
android::AChoreographer_getFrameInterval*;
android::ADisplay_acquirePhysicalDisplays*;
android::ADisplay_release*;
diff --git a/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp b/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
index 62db6d0..3535e67 100644
--- a/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
+++ b/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
@@ -464,10 +464,11 @@
}
sp<GraphicBuffer> SurfaceTexture::dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
- float* outTransformMatrix, bool* outQueueEmpty,
+ float* outTransformMatrix, uint32_t* outTransform,
+ bool* outQueueEmpty,
SurfaceTexture_createReleaseFence createFence,
SurfaceTexture_fenceWait fenceWait,
- void* fencePassThroughHandle) {
+ void* fencePassThroughHandle, ARect* currentCrop) {
Mutex::Autolock _l(mMutex);
sp<GraphicBuffer> buffer;
@@ -484,6 +485,8 @@
buffer = mImageConsumer.dequeueBuffer(outSlotid, outDataspace, outQueueEmpty, *this,
createFence, fenceWait, fencePassThroughHandle);
memcpy(outTransformMatrix, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
+ *outTransform = mCurrentTransform;
+ *currentCrop = mCurrentCrop;
return buffer;
}
diff --git a/libs/nativedisplay/surfacetexture/surface_texture.cpp b/libs/nativedisplay/surfacetexture/surface_texture.cpp
index c214ab7..cc0a12d 100644
--- a/libs/nativedisplay/surfacetexture/surface_texture.cpp
+++ b/libs/nativedisplay/surfacetexture/surface_texture.cpp
@@ -194,15 +194,18 @@
AHardwareBuffer* ASurfaceTexture_dequeueBuffer(ASurfaceTexture* st, int* outSlotid,
android_dataspace* outDataspace,
- float* outTransformMatrix, bool* outNewContent,
+ float* outTransformMatrix, uint32_t* outTransform,
+ bool* outNewContent,
ASurfaceTexture_createReleaseFence createFence,
- ASurfaceTexture_fenceWait fenceWait, void* handle) {
+ ASurfaceTexture_fenceWait fenceWait, void* handle,
+ ARect* currentCrop) {
sp<GraphicBuffer> buffer;
*outNewContent = false;
bool queueEmpty;
do {
buffer = st->consumer->dequeueBuffer(outSlotid, outDataspace, outTransformMatrix,
- &queueEmpty, createFence, fenceWait, handle);
+ outTransform, &queueEmpty, createFence, fenceWait,
+ handle, currentCrop);
if (!queueEmpty) {
*outNewContent = true;
}
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index 75f2385..93e7239 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -133,12 +133,39 @@
int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpace) {
static_assert(static_cast<int>(ADATASPACE_UNKNOWN) == static_cast<int>(HAL_DATASPACE_UNKNOWN));
- static_assert(static_cast<int>(ADATASPACE_SCRGB_LINEAR) == static_cast<int>(HAL_DATASPACE_V0_SCRGB_LINEAR));
+ static_assert(static_cast<int>(STANDARD_MASK) == static_cast<int>(HAL_DATASPACE_STANDARD_MASK));
+ static_assert(static_cast<int>(STANDARD_UNSPECIFIED) == static_cast<int>(HAL_DATASPACE_STANDARD_UNSPECIFIED));
+ static_assert(static_cast<int>(STANDARD_BT709) == static_cast<int>(HAL_DATASPACE_STANDARD_BT709));
+ static_assert(static_cast<int>(STANDARD_BT601_625) == static_cast<int>(HAL_DATASPACE_STANDARD_BT601_625));
+ static_assert(static_cast<int>(STANDARD_BT601_625_UNADJUSTED) == static_cast<int>(HAL_DATASPACE_STANDARD_BT601_625_UNADJUSTED));
+ static_assert(static_cast<int>(STANDARD_BT601_525) == static_cast<int>(HAL_DATASPACE_STANDARD_BT601_525));
+ static_assert(static_cast<int>(STANDARD_BT601_525_UNADJUSTED) == static_cast<int>(HAL_DATASPACE_STANDARD_BT601_525_UNADJUSTED));
+ static_assert(static_cast<int>(STANDARD_BT470M) == static_cast<int>(HAL_DATASPACE_STANDARD_BT470M));
+ static_assert(static_cast<int>(STANDARD_FILM) == static_cast<int>(HAL_DATASPACE_STANDARD_FILM));
+ static_assert(static_cast<int>(STANDARD_DCI_P3) == static_cast<int>(HAL_DATASPACE_STANDARD_DCI_P3));
+ static_assert(static_cast<int>(STANDARD_ADOBE_RGB) == static_cast<int>(HAL_DATASPACE_STANDARD_ADOBE_RGB));
+ static_assert(static_cast<int>(TRANSFER_MASK) == static_cast<int>(HAL_DATASPACE_TRANSFER_MASK));
+ static_assert(static_cast<int>(TRANSFER_UNSPECIFIED) == static_cast<int>(HAL_DATASPACE_TRANSFER_UNSPECIFIED));
+ static_assert(static_cast<int>(TRANSFER_LINEAR) == static_cast<int>(HAL_DATASPACE_TRANSFER_LINEAR));
+ static_assert(static_cast<int>(TRANSFER_SMPTE_170M) == static_cast<int>(HAL_DATASPACE_TRANSFER_SMPTE_170M));
+ static_assert(static_cast<int>(TRANSFER_GAMMA2_2) == static_cast<int>(HAL_DATASPACE_TRANSFER_GAMMA2_2));
+ static_assert(static_cast<int>(TRANSFER_GAMMA2_6) == static_cast<int>(HAL_DATASPACE_TRANSFER_GAMMA2_6));
+ static_assert(static_cast<int>(TRANSFER_GAMMA2_8) == static_cast<int>(HAL_DATASPACE_TRANSFER_GAMMA2_8));
+ static_assert(static_cast<int>(TRANSFER_ST2084) == static_cast<int>(HAL_DATASPACE_TRANSFER_ST2084));
+ static_assert(static_cast<int>(TRANSFER_HLG) == static_cast<int>(HAL_DATASPACE_TRANSFER_HLG));
+ static_assert(static_cast<int>(RANGE_MASK) == static_cast<int>(HAL_DATASPACE_RANGE_MASK));
+ static_assert(static_cast<int>(RANGE_UNSPECIFIED) == static_cast<int>(HAL_DATASPACE_RANGE_UNSPECIFIED));
+ static_assert(static_cast<int>(RANGE_FULL) == static_cast<int>(HAL_DATASPACE_RANGE_FULL));
+ static_assert(static_cast<int>(RANGE_LIMITED) == static_cast<int>(HAL_DATASPACE_RANGE_LIMITED));
+ static_assert(static_cast<int>(RANGE_EXTENDED) == static_cast<int>(HAL_DATASPACE_RANGE_EXTENDED));
static_assert(static_cast<int>(ADATASPACE_SRGB) == static_cast<int>(HAL_DATASPACE_V0_SRGB));
static_assert(static_cast<int>(ADATASPACE_SCRGB) == static_cast<int>(HAL_DATASPACE_V0_SCRGB));
static_assert(static_cast<int>(ADATASPACE_DISPLAY_P3) == static_cast<int>(HAL_DATASPACE_DISPLAY_P3));
static_assert(static_cast<int>(ADATASPACE_BT2020_PQ) == static_cast<int>(HAL_DATASPACE_BT2020_PQ));
static_assert(static_cast<int>(ADATASPACE_ADOBE_RGB) == static_cast<int>(HAL_DATASPACE_ADOBE_RGB));
+ static_assert(static_cast<int>(ADATASPACE_JFIF) == static_cast<int>(HAL_DATASPACE_V0_JFIF));
+ static_assert(static_cast<int>(ADATASPACE_BT601_625) == static_cast<int>(HAL_DATASPACE_V0_BT601_625));
+ static_assert(static_cast<int>(ADATASPACE_BT601_525) == static_cast<int>(HAL_DATASPACE_V0_BT601_525));
static_assert(static_cast<int>(ADATASPACE_BT2020) == static_cast<int>(HAL_DATASPACE_BT2020));
static_assert(static_cast<int>(ADATASPACE_BT709) == static_cast<int>(HAL_DATASPACE_V0_BT709));
static_assert(static_cast<int>(ADATASPACE_DCI_P3) == static_cast<int>(HAL_DATASPACE_DCI_P3));
diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h
index e759513..0565f42 100644
--- a/libs/nativewindow/include/android/data_space.h
+++ b/libs/nativewindow/include/android/data_space.h
@@ -15,6 +15,13 @@
*/
/**
+ * @defgroup ADataSpace Data Space
+ *
+ * ADataSpace describes how to interpret colors.
+ * @{
+ */
+
+/**
* @file data_space.h
*/
@@ -43,6 +50,340 @@
ADATASPACE_UNKNOWN = 0,
/**
+ * Color-description aspects
+ *
+ * The following aspects define various characteristics of the color
+ * specification. These represent bitfields, so that a data space value
+ * can specify each of them independently.
+ */
+
+ /**
+ * Standard aspect
+ *
+ * Defines the chromaticity coordinates of the source primaries in terms of
+ * the CIE 1931 definition of x and y specified in ISO 11664-1.
+ */
+ STANDARD_MASK = 63 << 16,
+
+ /**
+ * Chromacity coordinates are unknown or are determined by the application.
+ * Implementations shall use the following suggested standards:
+ *
+ * All YCbCr formats: BT709 if size is 720p or larger (since most video
+ * content is letterboxed this corresponds to width is
+ * 1280 or greater, or height is 720 or greater).
+ * BT601_625 if size is smaller than 720p or is JPEG.
+ * All RGB formats: BT709.
+ *
+ * For all other formats standard is undefined, and implementations should use
+ * an appropriate standard for the data represented.
+ */
+ STANDARD_UNSPECIFIED = 0 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.300 0.600
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ *
+ * Use the unadjusted KR = 0.2126, KB = 0.0722 luminance interpretation
+ * for RGB conversion.
+ */
+ STANDARD_BT709 = 1 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.290 0.600
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ *
+ * KR = 0.299, KB = 0.114. This adjusts the luminance interpretation
+ * for RGB conversion from the one purely determined by the primaries
+ * to minimize the color shift into RGB space that uses BT.709
+ * primaries.
+ */
+ STANDARD_BT601_625 = 2 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.290 0.600
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ *
+ * Use the unadjusted KR = 0.222, KB = 0.071 luminance interpretation
+ * for RGB conversion.
+ */
+ STANDARD_BT601_625_UNADJUSTED = 3 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.310 0.595
+ * blue 0.155 0.070
+ * red 0.630 0.340
+ * white (D65) 0.3127 0.3290
+ *
+ * KR = 0.299, KB = 0.114. This adjusts the luminance interpretation
+ * for RGB conversion from the one purely determined by the primaries
+ * to minimize the color shift into RGB space that uses BT.709
+ * primaries.
+ */
+ STANDARD_BT601_525 = 4 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.310 0.595
+ * blue 0.155 0.070
+ * red 0.630 0.340
+ * white (D65) 0.3127 0.3290
+ *
+ * Use the unadjusted KR = 0.212, KB = 0.087 luminance interpretation
+ * for RGB conversion (as in SMPTE 240M).
+ */
+ STANDARD_BT601_525_UNADJUSTED = 5 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.170 0.797
+ * blue 0.131 0.046
+ * red 0.708 0.292
+ * white (D65) 0.3127 0.3290
+ *
+ * Use the unadjusted KR = 0.2627, KB = 0.0593 luminance interpretation
+ * for RGB conversion.
+ */
+ STANDARD_BT2020 = 6 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.170 0.797
+ * blue 0.131 0.046
+ * red 0.708 0.292
+ * white (D65) 0.3127 0.3290
+ *
+ * Use the unadjusted KR = 0.2627, KB = 0.0593 luminance interpretation
+ * for RGB conversion using the linear domain.
+ */
+ STANDARD_BT2020_CONSTANT_LUMINANCE = 7 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.21 0.71
+ * blue 0.14 0.08
+ * red 0.67 0.33
+ * white (C) 0.310 0.316
+ *
+ * Use the unadjusted KR = 0.30, KB = 0.11 luminance interpretation
+ * for RGB conversion.
+ */
+ STANDARD_BT470M = 8 << 16,
+
+ /**
+ * Primaries: x y
+ * green 0.243 0.692
+ * blue 0.145 0.049
+ * red 0.681 0.319
+ * white (C) 0.310 0.316
+ *
+ * Use the unadjusted KR = 0.254, KB = 0.068 luminance interpretation
+ * for RGB conversion.
+ */
+ STANDARD_FILM = 9 << 16,
+
+ /**
+ * SMPTE EG 432-1 and SMPTE RP 431-2. (DCI-P3)
+ * Primaries: x y
+ * green 0.265 0.690
+ * blue 0.150 0.060
+ * red 0.680 0.320
+ * white (D65) 0.3127 0.3290
+ */
+ STANDARD_DCI_P3 = 10 << 16,
+
+ /**
+ * Adobe RGB
+ * Primaries: x y
+ * green 0.210 0.710
+ * blue 0.150 0.060
+ * red 0.640 0.330
+ * white (D65) 0.3127 0.3290
+ */
+ STANDARD_ADOBE_RGB = 11 << 16,
+
+ /**
+ * Transfer aspect
+ *
+ * Transfer characteristics are the opto-electronic transfer characteristic
+ * at the source as a function of linear optical intensity (luminance).
+ *
+ * For digital signals, E corresponds to the recorded value. Normally, the
+ * transfer function is applied in RGB space to each of the R, G and B
+ * components independently. This may result in color shift that can be
+ * minized by applying the transfer function in Lab space only for the L
+ * component. Implementation may apply the transfer function in RGB space
+ * for all pixel formats if desired.
+ */
+ TRANSFER_MASK = 31 << 22,
+
+ /**
+ * Transfer characteristics are unknown or are determined by the
+ * application.
+ *
+ * Implementations should use the following transfer functions:
+ *
+ * For YCbCr formats: use TRANSFER_SMPTE_170M
+ * For RGB formats: use TRANSFER_SRGB
+ *
+ * For all other formats transfer function is undefined, and implementations
+ * should use an appropriate standard for the data represented.
+ */
+ TRANSFER_UNSPECIFIED = 0 << 22,
+
+ /**
+ * Transfer characteristic curve:
+ * E = L
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ */
+ TRANSFER_LINEAR = 1 << 22,
+
+ /**
+ * Transfer characteristic curve:
+ *
+ * E = 1.055 * L^(1/2.4) - 0.055 for 0.0031308 <= L <= 1
+ * = 12.92 * L for 0 <= L < 0.0031308
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ */
+ TRANSFER_SRGB = 2 << 22,
+
+ /**
+ * BT.601 525, BT.601 625, BT.709, BT.2020
+ *
+ * Transfer characteristic curve:
+ * E = 1.099 * L ^ 0.45 - 0.099 for 0.018 <= L <= 1
+ * = 4.500 * L for 0 <= L < 0.018
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ */
+ TRANSFER_SMPTE_170M = 3 << 22,
+
+ /**
+ * Assumed display gamma 2.2.
+ *
+ * Transfer characteristic curve:
+ * E = L ^ (1/2.2)
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ */
+ TRANSFER_GAMMA2_2 = 4 << 22,
+
+ /**
+ * display gamma 2.6.
+ *
+ * Transfer characteristic curve:
+ * E = L ^ (1/2.6)
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ */
+ TRANSFER_GAMMA2_6 = 5 << 22,
+
+ /**
+ * display gamma 2.8.
+ *
+ * Transfer characteristic curve:
+ * E = L ^ (1/2.8)
+ * L - luminance of image 0 <= L <= 1 for conventional colorimetry
+ * E - corresponding electrical signal
+ */
+ TRANSFER_GAMMA2_8 = 6 << 22,
+
+ /**
+ * SMPTE ST 2084 (Dolby Perceptual Quantizer)
+ *
+ * Transfer characteristic curve:
+ * E = ((c1 + c2 * L^n) / (1 + c3 * L^n)) ^ m
+ * c1 = c3 - c2 + 1 = 3424 / 4096 = 0.8359375
+ * c2 = 32 * 2413 / 4096 = 18.8515625
+ * c3 = 32 * 2392 / 4096 = 18.6875
+ * m = 128 * 2523 / 4096 = 78.84375
+ * n = 0.25 * 2610 / 4096 = 0.1593017578125
+ * L - luminance of image 0 <= L <= 1 for HDR colorimetry.
+ * L = 1 corresponds to 10000 cd/m2
+ * E - corresponding electrical signal
+ */
+ TRANSFER_ST2084 = 7 << 22,
+
+ /**
+ * ARIB STD-B67 Hybrid Log Gamma
+ *
+ * Transfer characteristic curve:
+ * E = r * L^0.5 for 0 <= L <= 1
+ * = a * ln(L - b) + c for 1 < L
+ * a = 0.17883277
+ * b = 0.28466892
+ * c = 0.55991073
+ * r = 0.5
+ * L - luminance of image 0 <= L for HDR colorimetry. L = 1 corresponds
+ * to reference white level of 100 cd/m2
+ * E - corresponding electrical signal
+ */
+ TRANSFER_HLG = 8 << 22,
+
+ /**
+ * Range aspect
+ *
+ * Defines the range of values corresponding to the unit range of 0-1.
+ * This is defined for YCbCr only, but can be expanded to RGB space.
+ */
+ RANGE_MASK = 7 << 27,
+
+ /**
+ * Range is unknown or are determined by the application. Implementations
+ * shall use the following suggested ranges:
+ *
+ * All YCbCr formats: limited range.
+ * All RGB or RGBA formats (including RAW and Bayer): full range.
+ * All Y formats: full range
+ *
+ * For all other formats range is undefined, and implementations should use
+ * an appropriate range for the data represented.
+ */
+ RANGE_UNSPECIFIED = 0 << 27,
+
+ /**
+ * Full range uses all values for Y, Cb and Cr from
+ * 0 to 2^b-1, where b is the bit depth of the color format.
+ */
+ RANGE_FULL = 1 << 27,
+
+ /**
+ * Limited range uses values 16/256*2^b to 235/256*2^b for Y, and
+ * 1/16*2^b to 15/16*2^b for Cb, Cr, R, G and B, where b is the bit depth of
+ * the color format.
+ *
+ * E.g. For 8-bit-depth formats:
+ * Luma (Y) samples should range from 16 to 235, inclusive
+ * Chroma (Cb, Cr) samples should range from 16 to 240, inclusive
+ *
+ * For 10-bit-depth formats:
+ * Luma (Y) samples should range from 64 to 940, inclusive
+ * Chroma (Cb, Cr) samples should range from 64 to 960, inclusive
+ */
+ RANGE_LIMITED = 2 << 27,
+
+ /**
+ * Extended range is used for scRGB. Intended for use with
+ * floating point pixel formats. [0.0 - 1.0] is the standard
+ * sRGB space. Values outside the range 0.0 - 1.0 can encode
+ * color outside the sRGB gamut.
+ * Used to blend / merge multiple dataspaces on a single display.
+ */
+ RANGE_EXTENDED = 3 << 27,
+
+ /**
* scRGB linear encoding:
*
* The red, green, and blue components are stored in extended sRGB space,
@@ -112,6 +453,33 @@
ADATASPACE_ADOBE_RGB = 151715840, // STANDARD_ADOBE_RGB | TRANSFER_GAMMA2_2 | RANGE_FULL
/**
+ * JPEG File Interchange Format (JFIF)
+ *
+ * Same model as BT.601-625, but all values (Y, Cb, Cr) range from 0 to 255
+ *
+ * Use full range, SMPTE 170M transfer and BT.601_625 standard.
+ */
+ ADATASPACE_JFIF = 146931712, // STANDARD_BT601_625 | TRANSFER_SMPTE_170M | RANGE_FULL
+
+ /**
+ * ITU-R Recommendation 601 (BT.601) - 525-line
+ *
+ * Standard-definition television, 525 Lines (NTSC)
+ *
+ * Use limited range, SMPTE 170M transfer and BT.601_525 standard.
+ */
+ ADATASPACE_BT601_625 = 281149440, // STANDARD_BT601_625 | TRANSFER_SMPTE_170M | RANGE_LIMITED
+
+ /**
+ * ITU-R Recommendation 709 (BT.709)
+ *
+ * High-definition television
+ *
+ * Use limited range, SMPTE 170M transfer and BT.709 standard.
+ */
+ ADATASPACE_BT601_525 = 281280512, // STANDARD_BT601_525 | TRANSFER_SMPTE_170M | RANGE_LIMITED
+
+ /**
* ITU-R Recommendation 2020 (BT.2020)
*
* Ultra High-definition television
@@ -156,3 +524,5 @@
__END_DECLS
#endif // ANDROID_DATA_SPACE_H
+
+/** @} */
diff --git a/libs/nativewindow/include/android/hardware_buffer.h b/libs/nativewindow/include/android/hardware_buffer.h
index d93a84c..d5e7cb2 100644
--- a/libs/nativewindow/include/android/hardware_buffer.h
+++ b/libs/nativewindow/include/android/hardware_buffer.h
@@ -556,6 +556,7 @@
int32_t* _Nonnull outBytesPerPixel,
int32_t* _Nonnull outBytesPerStride) __INTRODUCED_IN(29);
+
/**
* Get the system wide unique id for an AHardwareBuffer.
*
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index 7f01135..0bc2b5d 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -1089,10 +1089,13 @@
/**
* Retrieves an identifier for the next frame to be queued by this window.
*
- * \return the next frame id.
+ * Frame ids start at 1 and are incremented on each new frame until the underlying surface changes,
+ * in which case the frame id is reset to 1.
+ *
+ * \return the next frame id (0 being uninitialized).
*/
-static inline int64_t ANativeWindow_getNextFrameId(ANativeWindow* window) {
- int64_t value;
+static inline uint64_t ANativeWindow_getNextFrameId(ANativeWindow* window) {
+ uint64_t value;
window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, &value);
return value;
}
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 570c7bc..a62d2b9 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -94,6 +94,8 @@
"skia/debug/SkiaCapture.cpp",
"skia/debug/SkiaMemoryReporter.cpp",
"skia/filters/BlurFilter.cpp",
+ "skia/filters/GaussianBlurFilter.cpp",
+ "skia/filters/KawaseBlurFilter.cpp",
"skia/filters/LinearEffect.cpp",
"skia/filters/StretchShaderFactory.cpp"
],
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index 0c5a851..a9ea690 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -95,5 +95,16 @@
"output buffer not gpu writeable");
}
+std::future<RenderEngineResult> RenderEngine::drawLayers(
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) {
+ const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>();
+ std::future<RenderEngineResult> resultFuture = resultPromise->get_future();
+ drawLayersInternal(std::move(resultPromise), display, layers, buffer, useFramebufferCache,
+ std::move(bufferFence));
+ return resultFuture;
+}
+
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/benchmark/Android.bp b/libs/renderengine/benchmark/Android.bp
new file mode 100644
index 0000000..5968399
--- /dev/null
+++ b/libs/renderengine/benchmark/Android.bp
@@ -0,0 +1,54 @@
+// Copyright 2021 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_benchmark {
+ name: "librenderengine_bench",
+ defaults: ["skia_deps", "surfaceflinger_defaults"],
+ srcs: [
+ "main.cpp",
+ "Codec.cpp",
+ "Flags.cpp",
+ "RenderEngineBench.cpp",
+ ],
+ static_libs: [
+ "librenderengine",
+ ],
+ cflags: [
+ "-DLOG_TAG=\"RenderEngineBench\"",
+ ],
+
+ shared_libs: [
+ "libbase",
+ "libcutils",
+ "libjnigraphics",
+ "libgui",
+ "liblog",
+ "libnativewindow",
+ "libprocessgroup",
+ "libsync",
+ "libui",
+ "libutils",
+ ],
+
+ data: [ "resources/*"],
+}
diff --git a/libs/renderengine/benchmark/Codec.cpp b/libs/renderengine/benchmark/Codec.cpp
new file mode 100644
index 0000000..80e4fc4
--- /dev/null
+++ b/libs/renderengine/benchmark/Codec.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <RenderEngineBench.h>
+#include <android/bitmap.h>
+#include <android/data_space.h>
+#include <android/imagedecoder.h>
+#include <log/log.h>
+#include <renderengine/ExternalTexture.h>
+#include <renderengine/RenderEngine.h>
+#include <sys/types.h>
+
+using namespace android;
+using namespace android::renderengine;
+
+namespace {
+struct DecoderDeleter {
+ void operator()(AImageDecoder* decoder) { AImageDecoder_delete(decoder); }
+};
+
+using AutoDecoderDeleter = std::unique_ptr<AImageDecoder, DecoderDeleter>;
+
+bool ok(int aImageDecoderResult, const char* path, const char* method) {
+ if (aImageDecoderResult == ANDROID_IMAGE_DECODER_SUCCESS) {
+ return true;
+ }
+
+ ALOGE("Failed AImageDecoder_%s on '%s' with error '%s'", method, path,
+ AImageDecoder_resultToString(aImageDecoderResult));
+ return false;
+}
+} // namespace
+
+namespace renderenginebench {
+
+void decode(const char* path, const sp<GraphicBuffer>& buffer) {
+ base::unique_fd fd{open(path, O_RDONLY)};
+ if (fd.get() < 0) {
+ ALOGE("Failed to open %s", path);
+ return;
+ }
+
+ AImageDecoder* decoder{nullptr};
+ auto result = AImageDecoder_createFromFd(fd.get(), &decoder);
+ if (!ok(result, path, "createFromFd")) {
+ return;
+ }
+
+ AutoDecoderDeleter deleter(decoder);
+
+ LOG_ALWAYS_FATAL_IF(buffer->getWidth() <= 0 || buffer->getHeight() <= 0,
+ "Impossible buffer size!");
+ auto width = static_cast<int32_t>(buffer->getWidth());
+ auto height = static_cast<int32_t>(buffer->getHeight());
+ result = AImageDecoder_setTargetSize(decoder, width, height);
+ if (!ok(result, path, "setTargetSize")) {
+ return;
+ }
+
+ void* pixels{nullptr};
+ int32_t stride{0};
+ if (auto status = buffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, &pixels,
+ nullptr /*outBytesPerPixel*/, &stride);
+ status < 0) {
+ ALOGE("Failed to lock pixels!");
+ return;
+ }
+
+ result = AImageDecoder_decodeImage(decoder, pixels, static_cast<size_t>(stride),
+ static_cast<size_t>(stride * height));
+ if (auto status = buffer->unlock(); status < 0) {
+ ALOGE("Failed to unlock pixels!");
+ }
+
+ // For the side effect of logging.
+ (void)ok(result, path, "decodeImage");
+}
+
+void encodeToJpeg(const char* path, const sp<GraphicBuffer>& buffer) {
+ base::unique_fd fd{open(path, O_WRONLY | O_CREAT, S_IWUSR)};
+ if (fd.get() < 0) {
+ ALOGE("Failed to open %s", path);
+ return;
+ }
+
+ void* pixels{nullptr};
+ int32_t stride{0};
+ if (auto status = buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, &pixels,
+ nullptr /*outBytesPerPixel*/, &stride);
+ status < 0) {
+ ALOGE("Failed to lock pixels!");
+ return;
+ }
+
+ AndroidBitmapInfo info{
+ .width = buffer->getWidth(),
+ .height = buffer->getHeight(),
+ .stride = static_cast<uint32_t>(stride),
+ .format = ANDROID_BITMAP_FORMAT_RGBA_8888,
+ .flags = ANDROID_BITMAP_FLAGS_ALPHA_OPAQUE,
+ };
+ int result = AndroidBitmap_compress(&info, ADATASPACE_SRGB, pixels,
+ ANDROID_BITMAP_COMPRESS_FORMAT_JPEG, 80, &fd,
+ [](void* fdPtr, const void* data, size_t size) -> bool {
+ const ssize_t bytesWritten =
+ write(reinterpret_cast<base::unique_fd*>(fdPtr)
+ ->get(),
+ data, size);
+ return bytesWritten > 0 &&
+ static_cast<size_t>(bytesWritten) == size;
+ });
+ if (result == ANDROID_BITMAP_RESULT_SUCCESS) {
+ ALOGD("Successfully encoded to '%s'", path);
+ } else {
+ ALOGE("Failed to encode to %s with error %d", path, result);
+ }
+
+ if (auto status = buffer->unlock(); status < 0) {
+ ALOGE("Failed to unlock pixels!");
+ }
+}
+
+} // namespace renderenginebench
diff --git a/libs/renderengine/benchmark/Flags.cpp b/libs/renderengine/benchmark/Flags.cpp
new file mode 100644
index 0000000..c5d5156
--- /dev/null
+++ b/libs/renderengine/benchmark/Flags.cpp
@@ -0,0 +1,48 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <log/log.h>
+#include <stdio.h>
+#include <string.h>
+
+namespace {
+bool gSave = false;
+}
+
+namespace renderenginebench {
+
+void parseFlagsForHelp(int argc, char** argv) {
+ for (int i = 0; i < argc; i++) {
+ if (!strcmp(argv[i], "--help")) {
+ printf("RenderEngineBench-specific flags:\n");
+ printf("[--save]: Save the output to the device to confirm drawing result.\n");
+ break;
+ }
+ }
+}
+
+void parseFlags(int argc, char** argv) {
+ for (int i = 0; i < argc; i++) {
+ if (!strcmp(argv[i], "--save")) {
+ gSave = true;
+ }
+ }
+}
+
+bool save() {
+ return gSave;
+}
+} // namespace renderenginebench
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
new file mode 100644
index 0000000..719b855
--- /dev/null
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -0,0 +1,252 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <RenderEngineBench.h>
+#include <android-base/file.h>
+#include <benchmark/benchmark.h>
+#include <gui/SurfaceComposerClient.h>
+#include <log/log.h>
+#include <renderengine/ExternalTexture.h>
+#include <renderengine/LayerSettings.h>
+#include <renderengine/RenderEngine.h>
+
+#include <mutex>
+
+using namespace android;
+using namespace android::renderengine;
+
+///////////////////////////////////////////////////////////////////////////////
+// Helpers for Benchmark::Apply
+///////////////////////////////////////////////////////////////////////////////
+
+std::string RenderEngineTypeName(RenderEngine::RenderEngineType type) {
+ switch (type) {
+ case RenderEngine::RenderEngineType::SKIA_GL_THREADED:
+ return "skiaglthreaded";
+ case RenderEngine::RenderEngineType::SKIA_GL:
+ return "skiagl";
+ case RenderEngine::RenderEngineType::GLES:
+ case RenderEngine::RenderEngineType::THREADED:
+ LOG_ALWAYS_FATAL("GLESRenderEngine is deprecated - why time it?");
+ return "unused";
+ }
+}
+
+/**
+ * Passed (indirectly - see RunSkiaGL) to Benchmark::Apply to create a Benchmark
+ * which specifies which RenderEngineType it uses.
+ *
+ * This simplifies calling ->Arg(type)->Arg(type) and provides strings to make
+ * it obvious which version is being run.
+ *
+ * @param b The benchmark family
+ * @param type The type of RenderEngine to use.
+ */
+static void AddRenderEngineType(benchmark::internal::Benchmark* b,
+ RenderEngine::RenderEngineType type) {
+ b->Arg(static_cast<int64_t>(type));
+ b->ArgName(RenderEngineTypeName(type));
+}
+
+/**
+ * Run a benchmark once using SKIA_GL.
+ */
+static void RunSkiaGL(benchmark::internal::Benchmark* b) {
+ AddRenderEngineType(b, RenderEngine::RenderEngineType::SKIA_GL);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Helpers for calling drawLayers
+///////////////////////////////////////////////////////////////////////////////
+
+std::pair<uint32_t, uint32_t> getDisplaySize() {
+ // These will be retrieved from a ui::Size, which stores int32_t, but they will be passed
+ // to GraphicBuffer, which wants uint32_t.
+ static uint32_t width, height;
+ std::once_flag once;
+ std::call_once(once, []() {
+ auto surfaceComposerClient = SurfaceComposerClient::getDefault();
+ auto displayToken = surfaceComposerClient->getInternalDisplayToken();
+ ui::DisplayMode displayMode;
+ if (surfaceComposerClient->getActiveDisplayMode(displayToken, &displayMode) < 0) {
+ LOG_ALWAYS_FATAL("Failed to get active display mode!");
+ }
+ auto w = displayMode.resolution.width;
+ auto h = displayMode.resolution.height;
+ LOG_ALWAYS_FATAL_IF(w <= 0 || h <= 0, "Invalid display size!");
+ width = static_cast<uint32_t>(w);
+ height = static_cast<uint32_t>(h);
+ });
+ return std::pair<uint32_t, uint32_t>(width, height);
+}
+
+// This value doesn't matter, as it's not read. TODO(b/199918329): Once we remove
+// GLESRenderEngine we can remove this, too.
+static constexpr const bool kUseFrameBufferCache = false;
+
+static std::unique_ptr<RenderEngine> createRenderEngine(RenderEngine::RenderEngineType type) {
+ auto args = RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
+ .setImageCacheSize(1)
+ .setEnableProtectedContext(true)
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(true)
+ .setContextPriority(RenderEngine::ContextPriority::REALTIME)
+ .setRenderEngineType(type)
+ .setUseColorManagerment(true)
+ .build();
+ return RenderEngine::create(args);
+}
+
+static std::shared_ptr<ExternalTexture> allocateBuffer(RenderEngine& re,
+ uint32_t width,
+ uint32_t height,
+ uint64_t extraUsageFlags = 0,
+ std::string name = "output") {
+ return std::make_shared<ExternalTexture>(new GraphicBuffer(width, height,
+ HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE |
+ extraUsageFlags,
+ std::move(name)),
+ re,
+ ExternalTexture::Usage::READABLE |
+ ExternalTexture::Usage::WRITEABLE);
+}
+
+static std::shared_ptr<ExternalTexture> copyBuffer(RenderEngine& re,
+ std::shared_ptr<ExternalTexture> original,
+ uint64_t extraUsageFlags, std::string name) {
+ const uint32_t width = original->getBuffer()->getWidth();
+ const uint32_t height = original->getBuffer()->getHeight();
+ auto texture = allocateBuffer(re, width, height, extraUsageFlags, name);
+
+ const Rect displayRect(0, 0, static_cast<int32_t>(width), static_cast<int32_t>(height));
+ DisplaySettings display{
+ .physicalDisplay = displayRect,
+ .clip = displayRect,
+ .maxLuminance = 500,
+ };
+
+ const FloatRect layerRect(0, 0, width, height);
+ LayerSettings layer{
+ .geometry =
+ Geometry{
+ .boundaries = layerRect,
+ },
+ .source =
+ PixelSource{
+ .buffer =
+ Buffer{
+ .buffer = original,
+ },
+ },
+ .alpha = half(1.0f),
+ };
+ auto layers = std::vector<LayerSettings>{layer};
+
+ auto [status, drawFence] =
+ re.drawLayers(display, layers, texture, kUseFrameBufferCache, base::unique_fd()).get();
+ sp<Fence> waitFence = new Fence(std::move(drawFence));
+ waitFence->waitForever(LOG_TAG);
+ return texture;
+}
+
+static void benchDrawLayers(RenderEngine& re, const std::vector<LayerSettings>& layers,
+ benchmark::State& benchState, const char* saveFileName) {
+ auto [width, height] = getDisplaySize();
+ auto outputBuffer = allocateBuffer(re, width, height);
+
+ const Rect displayRect(0, 0, static_cast<int32_t>(width), static_cast<int32_t>(height));
+ DisplaySettings display{
+ .physicalDisplay = displayRect,
+ .clip = displayRect,
+ .maxLuminance = 500,
+ };
+
+ base::unique_fd fence;
+ for (auto _ : benchState) {
+ auto [status, drawFence] =
+ re.drawLayers(display, layers, outputBuffer, kUseFrameBufferCache, std::move(fence))
+ .get();
+ fence = std::move(drawFence);
+ }
+
+ if (renderenginebench::save() && saveFileName) {
+ sp<Fence> waitFence = new Fence(std::move(fence));
+ waitFence->waitForever(LOG_TAG);
+
+ // Copy to a CPU-accessible buffer so we can encode it.
+ outputBuffer = copyBuffer(re, outputBuffer, GRALLOC_USAGE_SW_READ_OFTEN, "to_encode");
+
+ std::string outFile = base::GetExecutableDirectory();
+ outFile.append("/");
+ outFile.append(saveFileName);
+ outFile.append(".jpg");
+ renderenginebench::encodeToJpeg(outFile.c_str(), outputBuffer->getBuffer());
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Benchmarks
+///////////////////////////////////////////////////////////////////////////////
+
+void BM_blur(benchmark::State& benchState) {
+ auto re = createRenderEngine(static_cast<RenderEngine::RenderEngineType>(benchState.range()));
+
+ // Initially use cpu access so we can decode into it with AImageDecoder.
+ auto [width, height] = getDisplaySize();
+ auto srcBuffer = allocateBuffer(*re, width, height, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ "decoded_source");
+ {
+ std::string srcImage = base::GetExecutableDirectory();
+ srcImage.append("/resources/homescreen.png");
+ renderenginebench::decode(srcImage.c_str(), srcBuffer->getBuffer());
+
+ // Now copy into GPU-only buffer for more realistic timing.
+ srcBuffer = copyBuffer(*re, srcBuffer, 0, "source");
+ }
+
+ const FloatRect layerRect(0, 0, width, height);
+ LayerSettings layer{
+ .geometry =
+ Geometry{
+ .boundaries = layerRect,
+ },
+ .source =
+ PixelSource{
+ .buffer =
+ Buffer{
+ .buffer = srcBuffer,
+ },
+ },
+ .alpha = half(1.0f),
+ };
+ LayerSettings blurLayer{
+ .geometry =
+ Geometry{
+ .boundaries = layerRect,
+ },
+ .alpha = half(1.0f),
+ .skipContentDraw = true,
+ .backgroundBlurRadius = 60,
+ };
+
+ auto layers = std::vector<LayerSettings>{layer, blurLayer};
+ benchDrawLayers(*re, layers, benchState, "blurred");
+}
+
+BENCHMARK(BM_blur)->Apply(RunSkiaGL);
diff --git a/libs/renderengine/benchmark/RenderEngineBench.h b/libs/renderengine/benchmark/RenderEngineBench.h
new file mode 100644
index 0000000..1a25d77
--- /dev/null
+++ b/libs/renderengine/benchmark/RenderEngineBench.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/GraphicBuffer.h>
+
+using namespace android;
+
+/**
+ * Utilities for running benchmarks.
+ */
+namespace renderenginebench {
+/**
+ * Parse RenderEngineBench-specific flags from the command line.
+ *
+ * --save Save the output buffer to a file to verify that it drew as
+ * expected.
+ */
+void parseFlags(int argc, char** argv);
+
+/**
+ * Parse flags for '--help'
+ */
+void parseFlagsForHelp(int argc, char** argv);
+
+/**
+ * Whether to save the drawing result to a file.
+ *
+ * True if --save was used on the command line.
+ */
+bool save();
+
+/**
+ * Decode the image at 'path' into 'buffer'.
+ *
+ * Currently only used for debugging. The image will be scaled to fit the
+ * buffer if necessary.
+ *
+ * This assumes the buffer matches ANDROID_BITMAP_FORMAT_RGBA_8888.
+ *
+ * @param path Relative to the directory holding the executable.
+ */
+void decode(const char* path, const sp<GraphicBuffer>& buffer);
+
+/**
+ * Encode the buffer to a jpeg.
+ *
+ * This assumes the buffer matches ANDROID_BITMAP_FORMAT_RGBA_8888.
+ *
+ * @param path Relative to the directory holding the executable.
+ */
+void encodeToJpeg(const char* path, const sp<GraphicBuffer>& buffer);
+} // namespace renderenginebench
diff --git a/libs/renderengine/benchmark/main.cpp b/libs/renderengine/benchmark/main.cpp
new file mode 100644
index 0000000..7a62853
--- /dev/null
+++ b/libs/renderengine/benchmark/main.cpp
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <RenderEngineBench.h>
+#include <benchmark/benchmark.h>
+
+int main(int argc, char** argv) {
+ // Initialize will exit if it sees '--help', so check for it and print info
+ // about our flags first.
+ renderenginebench::parseFlagsForHelp(argc, argv);
+ benchmark::Initialize(&argc, argv);
+
+ // Calling this separately from parseFlagsForHelp prevents collisions with
+ // google-benchmark's flags, since Initialize will consume and remove flags
+ // it recognizes.
+ renderenginebench::parseFlags(argc, argv);
+ benchmark::RunSpecifiedBenchmarks();
+ return 0;
+}
diff --git a/libs/renderengine/benchmark/resources/homescreen.png b/libs/renderengine/benchmark/resources/homescreen.png
new file mode 100644
index 0000000..997b72d
--- /dev/null
+++ b/libs/renderengine/benchmark/resources/homescreen.png
Binary files differ
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 467f848..22dd866 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -1078,15 +1078,16 @@
return image;
}
-status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache, base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) {
+void GLESRenderEngine::drawLayersInternal(
+ const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) {
ATRACE_CALL();
if (layers.empty()) {
ALOGV("Drawing empty layer stack");
- return NO_ERROR;
+ resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ return;
}
if (bufferFence.get() >= 0) {
@@ -1100,7 +1101,8 @@
if (buffer == nullptr) {
ALOGE("No output buffer provided. Aborting GPU composition.");
- return BAD_VALUE;
+ resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+ return;
}
validateOutputBufferUsage(buffer->getBuffer());
@@ -1108,10 +1110,10 @@
std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
// Gathering layers that requested blur, we'll need them to decide when to render to an
// offscreen buffer, and when to render to the native buffer.
- std::deque<const LayerSettings*> blurLayers;
+ std::deque<const LayerSettings> blurLayers;
if (CC_LIKELY(mBlurFilter != nullptr)) {
- for (auto layer : layers) {
- if (layer->backgroundBlurRadius > 0) {
+ for (const auto& layer : layers) {
+ if (layer.backgroundBlurRadius > 0) {
blurLayers.push_back(layer);
}
}
@@ -1128,18 +1130,20 @@
ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors();
- return fbo->getStatus();
+ resultPromise->set_value({fbo->getStatus(), base::unique_fd()});
+ return;
}
setViewportAndProjection(display.physicalDisplay, display.clip);
} else {
setViewportAndProjection(display.physicalDisplay, display.clip);
auto status =
- mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
+ mBlurFilter->setAsDrawTarget(display, blurLayers.front().backgroundBlurRadius);
if (status != NO_ERROR) {
ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors();
- return status;
+ resultPromise->set_value({status, base::unique_fd()});
+ return;
}
}
@@ -1156,10 +1160,6 @@
const mat4 projectionMatrix =
ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
- if (!display.clearRegion.isEmpty()) {
- glDisable(GL_BLEND);
- fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
- }
Mesh mesh = Mesh::Builder()
.setPrimitive(Mesh::TRIANGLE_FAN)
@@ -1167,7 +1167,7 @@
.setTexCoords(2 /* size */)
.setCropCoords(2 /* size */)
.build();
- for (auto const layer : layers) {
+ for (const auto& layer : layers) {
if (blurLayers.size() > 0 && blurLayers.front() == layer) {
blurLayers.pop_front();
@@ -1176,7 +1176,8 @@
ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors("Can't render first blur pass");
- return status;
+ resultPromise->set_value({status, base::unique_fd()});
+ return;
}
if (blurLayers.size() == 0) {
@@ -1192,13 +1193,14 @@
// There's still something else to blur, so let's keep rendering to our FBO
// instead of to the display.
status = mBlurFilter->setAsDrawTarget(display,
- blurLayers.front()->backgroundBlurRadius);
+ blurLayers.front().backgroundBlurRadius);
}
if (status != NO_ERROR) {
ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors("Can't bind native framebuffer");
- return status;
+ resultPromise->set_value({status, base::unique_fd()});
+ return;
}
status = mBlurFilter->render(blurLayersSize > 1);
@@ -1206,47 +1208,48 @@
ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
checkErrors("Can't render blur filter");
- return status;
+ resultPromise->set_value({status, base::unique_fd()});
+ return;
}
}
// Ensure luminance is at least 100 nits to avoid div-by-zero
- const float maxLuminance = std::max(100.f, layer->source.buffer.maxLuminanceNits);
+ const float maxLuminance = std::max(100.f, layer.source.buffer.maxLuminanceNits);
mState.maxMasteringLuminance = maxLuminance;
mState.maxContentLuminance = maxLuminance;
- mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
+ mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
- const FloatRect bounds = layer->geometry.boundaries;
+ const FloatRect bounds = layer.geometry.boundaries;
Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
position[0] = vec2(bounds.left, bounds.top);
position[1] = vec2(bounds.left, bounds.bottom);
position[2] = vec2(bounds.right, bounds.bottom);
position[3] = vec2(bounds.right, bounds.top);
- setupLayerCropping(*layer, mesh);
- setColorTransform(layer->colorTransform);
+ setupLayerCropping(layer, mesh);
+ setColorTransform(layer.colorTransform);
bool usePremultipliedAlpha = true;
bool disableTexture = true;
bool isOpaque = false;
- if (layer->source.buffer.buffer != nullptr) {
+ if (layer.source.buffer.buffer != nullptr) {
disableTexture = false;
- isOpaque = layer->source.buffer.isOpaque;
+ isOpaque = layer.source.buffer.isOpaque;
- sp<GraphicBuffer> gBuf = layer->source.buffer.buffer->getBuffer();
+ sp<GraphicBuffer> gBuf = layer.source.buffer.buffer->getBuffer();
validateInputBufferUsage(gBuf);
- bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
- layer->source.buffer.fence);
+ bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
+ layer.source.buffer.fence);
- usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
- Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
- mat4 texMatrix = layer->source.buffer.textureTransform;
+ usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
+ Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
+ mat4 texMatrix = layer.source.buffer.textureTransform;
texture.setMatrix(texMatrix.asArray());
- texture.setFiltering(layer->source.buffer.useTextureFiltering);
+ texture.setFiltering(layer.source.buffer.useTextureFiltering);
texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
- setSourceY410BT2020(layer->source.buffer.isY410BT2020);
+ setSourceY410BT2020(layer.source.buffer.isY410BT2020);
renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
texCoords[0] = vec2(0.0, 0.0);
@@ -1261,62 +1264,63 @@
}
}
- const half3 solidColor = layer->source.solidColor;
- const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
+ const half3 solidColor = layer.source.solidColor;
+ const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
// Buffer sources will have a black solid color ignored in the shader,
// so in that scenario the solid color passed here is arbitrary.
setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
- layer->geometry.roundedCornersRadius);
- if (layer->disableBlending) {
+ layer.geometry.roundedCornersRadius);
+ if (layer.disableBlending) {
glDisable(GL_BLEND);
}
- setSourceDataSpace(layer->sourceDataspace);
+ setSourceDataSpace(layer.sourceDataspace);
- if (layer->shadow.length > 0.0f) {
- handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
- layer->shadow);
+ if (layer.shadow.length > 0.0f) {
+ handleShadow(layer.geometry.boundaries, layer.geometry.roundedCornersRadius,
+ layer.shadow);
}
// We only want to do a special handling for rounded corners when having rounded corners
// is the only reason it needs to turn on blending, otherwise, we handle it like the
// usual way since it needs to turn on blending anyway.
- else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
- handleRoundedCorners(display, *layer, mesh);
+ else if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
+ handleRoundedCorners(display, layer, mesh);
} else {
drawMesh(mesh);
}
// Cleanup if there's a buffer source
- if (layer->source.buffer.buffer != nullptr) {
+ if (layer.source.buffer.buffer != nullptr) {
disableBlending();
setSourceY410BT2020(false);
disableTexturing();
}
}
- if (drawFence != nullptr) {
- *drawFence = flush();
- }
+ base::unique_fd drawFence = flush();
+
// If flush failed or we don't support native fences, we need to force the
// gl command stream to be executed.
- if (drawFence == nullptr || drawFence->get() < 0) {
+ if (drawFence.get() < 0) {
bool success = finish();
if (!success) {
ALOGE("Failed to flush RenderEngine commands");
checkErrors();
// Chances are, something illegal happened (either the caller passed
// us bad parameters, or we messed up our shader generation).
- return INVALID_OPERATION;
+ resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
+ return;
}
mLastDrawFence = nullptr;
} else {
// The caller takes ownership of drawFence, so we need to duplicate the
// fd here.
- mLastDrawFence = new Fence(dup(drawFence->get()));
+ mLastDrawFence = new Fence(dup(drawFence.get()));
}
mPriorResourcesCleaned = false;
checkErrors();
- return NO_ERROR;
+ resultPromise->set_value({NO_ERROR, std::move(drawFence)});
+ return;
}
void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 14627ce..1d7c2ca 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -63,11 +63,6 @@
bool isProtected() const override { return mInProtectedContext; }
bool supportsProtectedContent() const override;
void useProtectedContext(bool useProtectedContext) override;
- status_t drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache, base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) override;
void cleanupPostRender() override;
int getContextPriority() override;
bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
@@ -107,6 +102,11 @@
EXCLUDES(mRenderingMutex);
void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) EXCLUDES(mRenderingMutex);
bool canSkipPostRenderCleanup() const override;
+ void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
private:
friend class BindNativeBufferAsFramebuffer;
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index 53fa622..d395d06 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -51,10 +51,6 @@
// dataspace, in non-linear space.
mat4 colorTransform = mat4();
- // Region that will be cleared to (0, 0, 0, 1) prior to rendering.
- // This is specified in layer-stack space.
- Region clearRegion = Region::INVALID_REGION;
-
// An additional orientation flag to be applied after clipping the output.
// By way of example, this may be used for supporting fullscreen screenshot
// capture of a device in landscape while the buffer is in portrait
@@ -68,8 +64,7 @@
static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
return lhs.physicalDisplay == rhs.physicalDisplay && lhs.clip == rhs.clip &&
lhs.maxLuminance == rhs.maxLuminance && lhs.outputDataspace == rhs.outputDataspace &&
- lhs.colorTransform == rhs.colorTransform &&
- lhs.clearRegion.hasSameRects(rhs.clearRegion) && lhs.orientation == rhs.orientation;
+ lhs.colorTransform == rhs.colorTransform && lhs.orientation == rhs.orientation;
}
// Defining PrintTo helps with Google Tests.
@@ -84,9 +79,6 @@
PrintTo(settings.outputDataspace, os);
*os << "\n .colorTransform = " << settings.colorTransform;
*os << "\n .clearRegion = ";
- PrintTo(settings.clearRegion, os);
- *os << "\n .orientation = " << settings.orientation;
- *os << "\n}";
}
} // namespace renderengine
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 967cf5d..b9cc648 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -68,6 +68,7 @@
class Mesh;
class Texture;
struct RenderEngineCreationArgs;
+struct RenderEngineResult;
namespace threaded {
class RenderEngineThreaded;
@@ -156,17 +157,12 @@
// parameter does nothing.
// @param bufferFence Fence signalling that the buffer is ready to be drawn
// to.
- // @param drawFence A pointer to a fence, which will fire when the buffer
- // has been drawn to and is ready to be examined. The fence will be
- // initialized by this method. The caller will be responsible for owning the
- // fence.
- // @return An error code indicating whether drawing was successful. For
- // now, this always returns NO_ERROR.
- virtual status_t drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache, base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) = 0;
+ // @return A future object of RenderEngineResult struct indicating whether
+ // drawing was successful in async mode.
+ virtual std::future<RenderEngineResult> drawLayers(
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence);
// Clean-up method that should be called on the main thread after the
// drawFence returned by drawLayers fires. This method will free up
@@ -232,6 +228,12 @@
friend class threaded::RenderEngineThreaded;
friend class RenderEngineTest_cleanupPostRender_cleansUpOnce_Test;
const RenderEngineType mRenderEngineType;
+
+ virtual void drawLayersInternal(
+ const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) = 0;
};
struct RenderEngineCreationArgs {
@@ -318,6 +320,13 @@
RenderEngine::RenderEngineType::SKIA_GL_THREADED;
};
+struct RenderEngineResult {
+ // status indicates if drawing is successful
+ status_t status;
+ // drawFence will fire when the buffer has been drawn to and is ready to be examined.
+ base::unique_fd drawFence;
+};
+
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index 0be3ba6..248bd65 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -47,10 +47,15 @@
MOCK_METHOD1(useProtectedContext, void(bool));
MOCK_METHOD0(cleanupPostRender, void());
MOCK_CONST_METHOD0(canSkipPostRenderCleanup, bool());
- MOCK_METHOD6(drawLayers,
- status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
- const std::shared_ptr<ExternalTexture>&, const bool, base::unique_fd&&,
- base::unique_fd*));
+ MOCK_METHOD5(drawLayers,
+ std::future<RenderEngineResult>(const DisplaySettings&,
+ const std::vector<LayerSettings>&,
+ const std::shared_ptr<ExternalTexture>&,
+ const bool, base::unique_fd&&));
+ MOCK_METHOD6(drawLayersInternal,
+ void(const std::shared_ptr<std::promise<RenderEngineResult>>&&,
+ const DisplaySettings&, const std::vector<LayerSettings>&,
+ const std::shared_ptr<ExternalTexture>&, const bool, base::unique_fd&&));
MOCK_METHOD0(cleanFramebufferCache, void());
MOCK_METHOD0(getContextPriority, int());
MOCK_METHOD0(supportsBackgroundBlur, bool());
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index cc627b8..b18a872 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -95,25 +95,27 @@
.alpha = 1,
};
- auto layers = std::vector<const LayerSettings*>{&layer, &caster};
- // When sourceDataspace matches dest, the general shadow fragment shader doesn't
- // have color correction added.
- // independently, when it is not srgb, the *vertex* shader has color correction added.
- // This may be a bug, but the shader still needs to be cached as it is triggered
- // during youtube pip.
- for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
- layer.sourceDataspace = dataspace;
- // The 2nd matrix, which has different scales for x and y, will
- // generate the slower (more general case) shadow shader
- for (auto transform : {mat4(), kScaleAndTranslate, kFlip}) {
- layer.geometry.positionTransform = transform;
- caster.geometry.positionTransform = transform;
- for (bool translucent : {false, true}){
- layer.shadow.casterIsTranslucent = translucent;
- renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
- }
- }
+ auto layers = std::vector<LayerSettings>{layer, caster};
+ // Four combinations of settings are used (two transforms here, and drawShadowLayers is
+ // called with two different destination data spaces) They're all rounded rect.
+ // Three of these are cache misses that generate new shaders.
+ // The first combination generates a short and simple shadow shader.
+ // The second combination, flip transform, generates two shaders. The first appears to involve
+ // gaussian_fp. The second is a long and general purpose shadow shader with a device space
+ // transformation stage.
+ // The third combination is a cache hit, nothing new.
+ // The fourth combination, flip transform with a non-SRGB destination dataspace, is new.
+ // It is unique in that nearly everything is done in the vertex shader, and that vertex shader
+ // requires color correction. This is triggered differently from every other instance of color
+ // correction. All other instances are triggered when src and dst dataspaces differ, while
+ // this one is triggered by the destination being non-srgb. Apparently since the third
+ // combination is a cache hit, this color correction is only added when the vertex shader is
+ // doing something non-trivial.
+ for (auto transform : {mat4(), kFlip}) {
+ layer.geometry.positionTransform = transform;
+ caster.geometry.positionTransform = transform;
+ renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
+ base::unique_fd());
}
}
@@ -138,7 +140,7 @@
}},
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
layer.sourceDataspace = dataspace;
// Cache shaders for both rects and round rects.
@@ -151,7 +153,7 @@
for (auto alpha : {half(.2f), half(1.0f)}) {
layer.alpha = alpha;
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ base::unique_fd());
}
}
}
@@ -174,13 +176,13 @@
.alpha = 0.5,
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
for (auto transform : {mat4(), kScaleAndTranslate}) {
layer.geometry.positionTransform = transform;
for (float roundedCornersRadius : {0.0f, 50.f}) {
layer.geometry.roundedCornersRadius = roundedCornersRadius;
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ base::unique_fd());
}
}
}
@@ -199,12 +201,12 @@
.skipContentDraw = true,
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
// Different blur code is invoked for radii less and greater than 30 pixels
for (int radius : {9, 60}) {
layer.backgroundBlurRadius = radius;
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ base::unique_fd());
}
}
@@ -240,7 +242,7 @@
},
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
for (auto pixelSource : {bufferSource, bufferOpaque, colorSource}) {
layer.source = pixelSource;
for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
@@ -251,7 +253,7 @@
for (float alpha : {0.5f, 1.f}) {
layer.alpha = alpha,
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ base::unique_fd());
}
}
}
@@ -287,9 +289,8 @@
};
- auto layers = std::vector<const LayerSettings*>{&layer};
- renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ auto layers = std::vector<LayerSettings>{layer};
+ renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd());
}
static void drawHolePunchLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display,
@@ -316,9 +317,8 @@
};
- auto layers = std::vector<const LayerSettings*>{&layer};
- renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ auto layers = std::vector<LayerSettings>{layer};
+ renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd());
}
//
@@ -381,6 +381,7 @@
ExternalTexture::Usage::WRITEABLE);
drawHolePunchLayer(renderengine, display, dstTexture);
drawSolidLayers(renderengine, display, dstTexture);
+
drawShadowLayers(renderengine, display, srcTexture);
drawShadowLayers(renderengine, p3Display, srcTexture);
@@ -424,6 +425,16 @@
drawPIPImageLayer(renderengine, display, dstTexture, externalTexture);
+ // draw one final layer synchronously to force GL submit
+ LayerSettings layer{
+ .source = PixelSource{.solidColor = half3(0.f, 0.f, 0.f)},
+ };
+ auto layers = std::vector<LayerSettings>{layer};
+ // call get() to make it synchronous
+ renderengine
+ ->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd())
+ .get();
+
const nsecs_t timeAfter = systemTime();
const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
const int shadersCompiled = renderengine->reportShadersCompiled();
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index e42b5b9..21d5603 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -53,6 +53,8 @@
#include "SkBlendMode.h"
#include "SkImageInfo.h"
#include "filters/BlurFilter.h"
+#include "filters/GaussianBlurFilter.h"
+#include "filters/KawaseBlurFilter.h"
#include "filters/LinearEffect.h"
#include "log/log_main.h"
#include "skia/debug/SkiaCapture.h"
@@ -328,7 +330,7 @@
if (args.supportsBackgroundBlur) {
ALOGD("Background Blurs Enabled");
- mBlurFilter = new BlurFilter();
+ mBlurFilter = new KawaseBlurFilter();
}
mCapture = std::make_unique<SkiaCapture>();
}
@@ -610,17 +612,18 @@
AutoBackendTexture::CleanupManager& mMgr;
};
-sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
- sk_sp<SkShader> shader,
- const LayerSettings* layer, const DisplaySettings& display, bool undoPremultipliedAlpha,
- bool requiresLinearEffect) {
- const auto stretchEffect = layer->stretchEffect;
+sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
+ const LayerSettings& layer,
+ const DisplaySettings& display,
+ bool undoPremultipliedAlpha,
+ bool requiresLinearEffect) {
+ const auto stretchEffect = layer.stretchEffect;
// The given surface will be stretched by HWUI via matrix transformation
// which gets similar results for most surfaces
// Determine later on if we need to leverage the stertch shader within
// surface flinger
if (stretchEffect.hasEffect()) {
- const auto targetBuffer = layer->source.buffer.buffer;
+ const auto targetBuffer = layer.source.buffer.buffer;
const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
if (graphicBuffer && shader) {
shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
@@ -629,7 +632,7 @@
if (requiresLinearEffect) {
const ui::Dataspace inputDataspace =
- mUseColorManagement ? layer->sourceDataspace : ui::Dataspace::V0_SRGB_LINEAR;
+ mUseColorManagement ? layer.sourceDataspace : ui::Dataspace::V0_SRGB_LINEAR;
const ui::Dataspace outputDataspace =
mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
@@ -645,13 +648,13 @@
} else {
runtimeEffect = effectIter->second;
}
- float maxLuminance = layer->source.buffer.maxLuminanceNits;
+ float maxLuminance = layer.source.buffer.maxLuminanceNits;
// If the buffer doesn't have a max luminance, treat it as SDR & use the display's SDR
// white point
if (maxLuminance <= 0.f) {
maxLuminance = display.sdrWhitePointNits;
}
- return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform,
+ return createLinearEffectShader(shader, effect, runtimeEffect, layer.colorTransform,
display.maxLuminance, maxLuminance);
}
return shader;
@@ -727,22 +730,24 @@
return roundedRect;
}
-status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool /*useFramebufferCache*/,
- base::unique_fd&& bufferFence, base::unique_fd* drawFence) {
+void SkiaGLRenderEngine::drawLayersInternal(
+ const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
+ base::unique_fd&& bufferFence) {
ATRACE_NAME("SkiaGL::drawLayers");
std::lock_guard<std::mutex> lock(mRenderingMutex);
if (layers.empty()) {
ALOGV("Drawing empty layer stack");
- return NO_ERROR;
+ resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ return;
}
if (buffer == nullptr) {
ALOGE("No output buffer provided. Aborting GPU composition.");
- return BAD_VALUE;
+ resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+ return;
}
validateOutputBufferUsage(buffer->getBuffer());
@@ -774,7 +779,8 @@
SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
if (dstCanvas == nullptr) {
ALOGE("Cannot acquire canvas from Skia.");
- return BAD_VALUE;
+ resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+ return;
}
// setup color filter if necessary
@@ -798,19 +804,19 @@
if (!layerHasBlur(layer, ctModifiesAlpha)) {
continue;
}
- if (layer->backgroundBlurRadius > 0 &&
- layer->backgroundBlurRadius < BlurFilter::kMaxCrossFadeRadius) {
+ if (layer.backgroundBlurRadius > 0 &&
+ layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
requiresCompositionLayer = true;
}
- for (auto region : layer->blurRegions) {
- if (region.blurRadius < BlurFilter::kMaxCrossFadeRadius) {
+ for (auto region : layer.blurRegions) {
+ if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
requiresCompositionLayer = true;
}
}
if (requiresCompositionLayer) {
activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
- blurCompositionLayer = layer;
+ blurCompositionLayer = &layer;
break;
}
}
@@ -821,34 +827,12 @@
canvas->clear(SK_ColorTRANSPARENT);
initCanvas(canvas, display);
- // TODO: clearRegion was required for SurfaceView when a buffer is not yet available but the
- // view is still on-screen. The clear region could be re-specified as a black color layer,
- // however.
- if (!display.clearRegion.isEmpty()) {
- ATRACE_NAME("ClearRegion");
- size_t numRects = 0;
- Rect const* rects = display.clearRegion.getArray(&numRects);
- SkIRect skRects[numRects];
- for (int i = 0; i < numRects; ++i) {
- skRects[i] =
- SkIRect::MakeLTRB(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
- }
- SkRegion clearRegion;
- SkPaint paint;
- sk_sp<SkShader> shader =
- SkShaders::Color(SkColor4f{.fR = 0., .fG = 0., .fB = 0., .fA = 1.0},
- toSkColorSpace(dstDataspace));
- paint.setShader(shader);
- clearRegion.setRects(skRects, numRects);
- canvas->drawRegion(clearRegion, paint);
- }
-
for (const auto& layer : layers) {
- ATRACE_FORMAT("DrawLayer: %s", layer->name.c_str());
+ ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
if (kPrintLayerSettings) {
std::stringstream ls;
- PrintTo(*layer, &ls);
+ PrintTo(layer, &ls);
auto debugs = ls.str();
int pos = 0;
while (pos < debugs.size()) {
@@ -858,7 +842,7 @@
}
sk_sp<SkImage> blurInput;
- if (blurCompositionLayer == layer) {
+ if (blurCompositionLayer == &layer) {
LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
@@ -897,17 +881,17 @@
if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
// Record the name of the layer if the capture is running.
std::stringstream layerSettings;
- PrintTo(*layer, &layerSettings);
+ PrintTo(layer, &layerSettings);
// Store the LayerSettings in additional information.
- canvas->drawAnnotation(SkRect::MakeEmpty(), layer->name.c_str(),
+ canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
SkData::MakeWithCString(layerSettings.str().c_str()));
}
// Layers have a local transform that should be applied to them
- canvas->concat(getSkM44(layer->geometry.positionTransform).asM33());
+ canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
const auto [bounds, roundRectClip] =
- getBoundsAndClip(layer->geometry.boundaries, layer->geometry.roundedCornersCrop,
- layer->geometry.roundedCornersRadius);
+ getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
+ layer.geometry.roundedCornersRadius);
if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
@@ -928,20 +912,19 @@
// TODO(b/182216890): Filter out empty layers earlier
if (blurRect.width() > 0 && blurRect.height() > 0) {
- if (layer->backgroundBlurRadius > 0) {
+ if (layer.backgroundBlurRadius > 0) {
ATRACE_NAME("BackgroundBlur");
- auto blurredImage =
- mBlurFilter->generate(grContext, layer->backgroundBlurRadius, blurInput,
- blurRect);
+ auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
+ blurInput, blurRect);
- cachedBlurs[layer->backgroundBlurRadius] = blurredImage;
+ cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
- mBlurFilter->drawBlurRegion(canvas, bounds, layer->backgroundBlurRadius, 1.0f,
+ mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
blurRect, blurredImage, blurInput);
}
- canvas->concat(getSkM44(layer->blurRegionTransform).asM33());
- for (auto region : layer->blurRegions) {
+ canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
+ for (auto region : layer.blurRegions) {
if (cachedBlurs[region.blurRadius] == nullptr) {
ATRACE_NAME("BlurRegion");
cachedBlurs[region.blurRadius] =
@@ -956,19 +939,18 @@
}
}
- if (layer->shadow.length > 0) {
+ if (layer.shadow.length > 0) {
// This would require a new parameter/flag to SkShadowUtils::DrawShadow
- LOG_ALWAYS_FATAL_IF(layer->disableBlending, "Cannot disableBlending with a shadow");
+ LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
SkRRect shadowBounds, shadowClip;
- if (layer->geometry.boundaries == layer->shadow.boundaries) {
+ if (layer.geometry.boundaries == layer.shadow.boundaries) {
shadowBounds = bounds;
shadowClip = roundRectClip;
} else {
std::tie(shadowBounds, shadowClip) =
- getBoundsAndClip(layer->shadow.boundaries,
- layer->geometry.roundedCornersCrop,
- layer->geometry.roundedCornersRadius);
+ getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
+ layer.geometry.roundedCornersRadius);
}
// Technically, if bounds is a rect and roundRectClip is not empty,
@@ -979,18 +961,18 @@
// looks more like the intent.
const auto& rrect =
shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
- drawShadow(canvas, rrect, layer->shadow);
+ drawShadow(canvas, rrect, layer.shadow);
}
- const bool requiresLinearEffect = layer->colorTransform != mat4() ||
+ const bool requiresLinearEffect = layer.colorTransform != mat4() ||
(mUseColorManagement &&
- needsToneMapping(layer->sourceDataspace, display.outputDataspace)) ||
+ needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
(display.sdrWhitePointNits > 0.f &&
display.sdrWhitePointNits != display.maxLuminance);
// quick abort from drawing the remaining portion of the layer
- if (layer->skipContentDraw ||
- (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending &&
+ if (layer.skipContentDraw ||
+ (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
(!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
continue;
}
@@ -1000,13 +982,13 @@
// management is a no-op.
const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
? dstDataspace
- : layer->sourceDataspace;
+ : layer.sourceDataspace;
SkPaint paint;
- if (layer->source.buffer.buffer) {
+ if (layer.source.buffer.buffer) {
ATRACE_NAME("DrawImage");
- validateInputBufferUsage(layer->source.buffer.buffer->getBuffer());
- const auto& item = layer->source.buffer;
+ validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
+ const auto& item = layer.source.buffer;
std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
@@ -1025,8 +1007,8 @@
// if the layer's buffer has a fence, then we must must respect the fence prior to using
// the buffer.
- if (layer->source.buffer.fence != nullptr) {
- waitFence(layer->source.buffer.fence->get());
+ if (layer.source.buffer.fence != nullptr) {
+ waitFence(layer.source.buffer.fence->get());
}
// isOpaque means we need to ignore the alpha in the image,
@@ -1070,7 +1052,7 @@
sk_sp<SkShader> shader;
- if (layer->source.buffer.useTextureFiltering) {
+ if (layer.source.buffer.useTextureFiltering) {
shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
SkSamplingOptions(
{SkFilterMode::kLinear, SkMipmapMode::kNone}),
@@ -1088,21 +1070,21 @@
paint.setShader(createRuntimeEffectShader(shader, layer, display,
!item.isOpaque && item.usePremultipliedAlpha,
requiresLinearEffect));
- paint.setAlphaf(layer->alpha);
+ paint.setAlphaf(layer.alpha);
} else {
ATRACE_NAME("DrawColor");
- const auto color = layer->source.solidColor;
+ const auto color = layer.source.solidColor;
sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
.fG = color.g,
.fB = color.b,
- .fA = layer->alpha},
+ .fA = layer.alpha},
toSkColorSpace(layerDataspace));
paint.setShader(createRuntimeEffectShader(shader, layer, display,
/* undoPremultipliedAlpha */ false,
requiresLinearEffect));
}
- if (layer->disableBlending) {
+ if (layer.disableBlending) {
paint.setBlendMode(SkBlendMode::kSrc);
}
@@ -1131,13 +1113,11 @@
activeSurface->flush();
}
- if (drawFence != nullptr) {
- *drawFence = flush();
- }
+ base::unique_fd drawFence = flush();
// If flush failed or we don't support native fences, we need to force the
// gl command stream to be executed.
- bool requireSync = drawFence == nullptr || drawFence->get() < 0;
+ bool requireSync = drawFence.get() < 0;
if (requireSync) {
ATRACE_BEGIN("Submit(sync=true)");
} else {
@@ -1149,11 +1129,13 @@
ALOGE("Failed to flush RenderEngine commands");
// Chances are, something illegal happened (either the caller passed
// us bad parameters, or we messed up our shader generation).
- return INVALID_OPERATION;
+ resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
+ return;
}
// checkErrors();
- return NO_ERROR;
+ resultPromise->set_value({NO_ERROR, std::move(drawFence)});
+ return;
}
inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
@@ -1164,6 +1146,73 @@
return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
}
+/**
+ * Verifies that common, simple bounds + clip combinations can be converted into
+ * a single RRect draw call returning true if possible. If true the radii parameter
+ * will be filled with the correct radii values that combined with bounds param will
+ * produce the insected roundRect. If false, the returned state of the radii param is undefined.
+ */
+static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
+ const SkRect& insetCrop, float cornerRadius,
+ SkVector radii[4]) {
+ const bool leftEqual = bounds.fLeft == crop.fLeft;
+ const bool topEqual = bounds.fTop == crop.fTop;
+ const bool rightEqual = bounds.fRight == crop.fRight;
+ const bool bottomEqual = bounds.fBottom == crop.fBottom;
+
+ // In the event that the corners of the bounds only partially align with the crop we
+ // need to ensure that the resulting shape can still be represented as a round rect.
+ // In particular the round rect implementation will scale the value of all corner radii
+ // if the sum of the radius along any edge is greater than the length of that edge.
+ // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
+ const bool requiredWidth = bounds.width() > (cornerRadius * 2);
+ const bool requiredHeight = bounds.height() > (cornerRadius * 2);
+ if (!requiredWidth || !requiredHeight) {
+ return false;
+ }
+
+ // Check each cropped corner to ensure that it exactly matches the crop or its corner is
+ // contained within the cropped shape and does not need rounded.
+ // compute the UpperLeft corner radius
+ if (leftEqual && topEqual) {
+ radii[0].set(cornerRadius, cornerRadius);
+ } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
+ (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
+ radii[0].set(0, 0);
+ } else {
+ return false;
+ }
+ // compute the UpperRight corner radius
+ if (rightEqual && topEqual) {
+ radii[1].set(cornerRadius, cornerRadius);
+ } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
+ (topEqual && bounds.fRight <= insetCrop.fRight)) {
+ radii[1].set(0, 0);
+ } else {
+ return false;
+ }
+ // compute the BottomRight corner radius
+ if (rightEqual && bottomEqual) {
+ radii[2].set(cornerRadius, cornerRadius);
+ } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
+ (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
+ radii[2].set(0, 0);
+ } else {
+ return false;
+ }
+ // compute the BottomLeft corner radius
+ if (leftEqual && bottomEqual) {
+ radii[3].set(cornerRadius, cornerRadius);
+ } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
+ (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
+ radii[3].set(0, 0);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
const FloatRect& cropRect,
const float cornerRadius) {
@@ -1181,66 +1230,20 @@
// converting them to a single RRect draw. It is possible there are other cases
// that can be converted.
if (crop.contains(bounds)) {
- bool intersectionIsRoundRect = true;
- // check each cropped corner to ensure that it exactly matches the crop or is full
- SkVector radii[4];
-
const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
-
- const bool leftEqual = bounds.fLeft == crop.fLeft;
- const bool topEqual = bounds.fTop == crop.fTop;
- const bool rightEqual = bounds.fRight == crop.fRight;
- const bool bottomEqual = bounds.fBottom == crop.fBottom;
-
- // compute the UpperLeft corner radius
- if (leftEqual && topEqual) {
- radii[0].set(cornerRadius, cornerRadius);
- } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
- (topEqual && bounds.fLeft >= insetCrop.fLeft) ||
- insetCrop.contains(bounds.fLeft, bounds.fTop)) {
- radii[0].set(0, 0);
- } else {
- intersectionIsRoundRect = false;
- }
- // compute the UpperRight corner radius
- if (rightEqual && topEqual) {
- radii[1].set(cornerRadius, cornerRadius);
- } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
- (topEqual && bounds.fRight <= insetCrop.fRight) ||
- insetCrop.contains(bounds.fRight, bounds.fTop)) {
- radii[1].set(0, 0);
- } else {
- intersectionIsRoundRect = false;
- }
- // compute the BottomRight corner radius
- if (rightEqual && bottomEqual) {
- radii[2].set(cornerRadius, cornerRadius);
- } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
- (bottomEqual && bounds.fRight <= insetCrop.fRight) ||
- insetCrop.contains(bounds.fRight, bounds.fBottom)) {
- radii[2].set(0, 0);
- } else {
- intersectionIsRoundRect = false;
- }
- // compute the BottomLeft corner radius
- if (leftEqual && bottomEqual) {
- radii[3].set(cornerRadius, cornerRadius);
- } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
- (bottomEqual && bounds.fLeft >= insetCrop.fLeft) ||
- insetCrop.contains(bounds.fLeft, bounds.fBottom)) {
- radii[3].set(0, 0);
- } else {
- intersectionIsRoundRect = false;
+ if (insetCrop.contains(bounds)) {
+ return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
}
- if (intersectionIsRoundRect) {
+ SkVector radii[4];
+ if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
SkRRect intersectionBounds;
intersectionBounds.setRectRadii(bounds, radii);
return {intersectionBounds, clip};
}
}
- // we didn't it any of our fast paths so set the clip to the cropRect
+ // we didn't hit any of our fast paths so set the clip to the cropRect
clip.setRectXY(crop, cornerRadius, cornerRadius);
}
@@ -1249,13 +1252,13 @@
return {SkRRect::MakeRect(bounds), clip};
}
-inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer,
+inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
bool colorTransformModifiesAlpha) {
- if (layer->backgroundBlurRadius > 0 || layer->blurRegions.size()) {
+ if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
// return false if the content is opaque and would therefore occlude the blur
- const bool opaqueContent = !layer->source.buffer.buffer || layer->source.buffer.isOpaque;
- const bool opaqueAlpha = layer->alpha == 1.0f && !colorTransformModifiesAlpha;
- return layer->skipContentDraw || !(opaqueContent && opaqueAlpha);
+ const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
+ const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
+ return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
}
return false;
}
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index e1162f5..74ce651 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -54,11 +54,6 @@
~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex);
std::future<void> primeCache() override;
- status_t drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache, base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) override;
void cleanupPostRender() override;
void cleanFramebufferCache() override{};
int getContextPriority() override;
@@ -77,6 +72,11 @@
void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
bool canSkipPostRenderCleanup() const override;
+ void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
private:
static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
@@ -92,7 +92,7 @@
inline SkRect getSkRect(const Rect& layer);
inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds,
const FloatRect& crop, float cornerRadius);
- inline bool layerHasBlur(const LayerSettings* layer, bool colorTransformModifiesAlpha);
+ inline bool layerHasBlur(const LayerSettings& layer, bool colorTransformModifiesAlpha);
inline SkColor getSkColor(const vec4& color);
inline SkM44 getSkM44(const mat4& matrix);
inline SkPoint3 getSkPoint3(const vec3& vector);
@@ -108,8 +108,7 @@
const ShadowSettings& shadowSettings);
// If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
// Otherwise it returns the input shader.
- sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader,
- const LayerSettings* layer,
+ sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, const LayerSettings& layer,
const DisplaySettings& display,
bool undoPremultipliedAlpha,
bool requiresLinearEffect);
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index 7cd9eca..eb65e83 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -44,14 +44,6 @@
virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{};
virtual bool isProtected() const override { return false; } // mInProtectedContext; }
virtual bool supportsProtectedContent() const override { return false; };
- virtual status_t drawLayers(const DisplaySettings& /*display*/,
- const std::vector<const LayerSettings*>& /*layers*/,
- const std::shared_ptr<ExternalTexture>& /*buffer*/,
- const bool /*useFramebufferCache*/,
- base::unique_fd&& /*bufferFence*/,
- base::unique_fd* /*drawFence*/) override {
- return 0;
- };
virtual int getContextPriority() override { return 0; }
virtual void assertShadersCompiled(int numShaders) {}
virtual int reportShadersCompiled() { return 0; }
@@ -60,6 +52,14 @@
virtual void mapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/,
bool /*isRenderable*/) override = 0;
virtual void unmapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/) override = 0;
+
+ virtual void drawLayersInternal(
+ const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) override {
+ resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ };
};
} // namespace skia
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 7c5bee9..6746e47 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2020 The Android Open Source Project
+ * Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -15,7 +15,6 @@
*/
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
#include "BlurFilter.h"
#include <SkCanvas.h>
#include <SkData.h>
@@ -32,40 +31,14 @@
namespace renderengine {
namespace skia {
-BlurFilter::BlurFilter() {
- SkString blurString(R"(
- uniform shader input;
- uniform float2 in_blurOffset;
- uniform float2 in_maxSizeXY;
-
- half4 main(float2 xy) {
- half4 c = sample(input, xy);
- c += sample(input, float2( clamp( in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
- clamp(in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
- c += sample(input, float2( clamp( in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
- clamp(-in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
- c += sample(input, float2( clamp( -in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
- clamp(in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
- c += sample(input, float2( clamp( -in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
- clamp(-in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
-
- return half4(c.rgb * 0.2, 1.0);
- }
- )");
-
- auto [blurEffect, error] = SkRuntimeEffect::MakeForShader(blurString);
- if (!blurEffect) {
- LOG_ALWAYS_FATAL("RuntimeShader error: %s", error.c_str());
- }
- mBlurEffect = std::move(blurEffect);
-
+static sk_sp<SkRuntimeEffect> createMixEffect() {
SkString mixString(R"(
uniform shader blurredInput;
uniform shader originalInput;
uniform float mixFactor;
half4 main(float2 xy) {
- return half4(mix(sample(originalInput, xy), sample(blurredInput, xy), mixFactor));
+ return half4(mix(originalInput.eval(xy), blurredInput.eval(xy), mixFactor));
}
)");
@@ -73,58 +46,12 @@
if (!mixEffect) {
LOG_ALWAYS_FATAL("RuntimeShader error: %s", mixError.c_str());
}
- mMixEffect = std::move(mixEffect);
+ return mixEffect;
}
-sk_sp<SkImage> BlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius,
- const sk_sp<SkImage> input, const SkRect& blurRect) const {
- // Kawase is an approximation of Gaussian, but it behaves differently from it.
- // A radius transformation is required for approximating them, and also to introduce
- // non-integer steps, necessary to smoothly interpolate large radii.
- float tmpRadius = (float)blurRadius / 2.0f;
- float numberOfPasses = std::min(kMaxPasses, (uint32_t)ceil(tmpRadius));
- float radiusByPasses = tmpRadius / (float)numberOfPasses;
-
- // create blur surface with the bit depth and colorspace of the original surface
- SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale),
- std::ceil(blurRect.height() * kInputScale));
-
- const float stepX = radiusByPasses;
- const float stepY = radiusByPasses;
-
- // For sampling Skia's API expects the inverse of what logically seems appropriate. In this
- // case you might expect Translate(blurRect.fLeft, blurRect.fTop) X Scale(kInverseInputScale)
- // but instead we must do the inverse.
- SkMatrix blurMatrix = SkMatrix::Translate(-blurRect.fLeft, -blurRect.fTop);
- blurMatrix.postScale(kInputScale, kInputScale);
-
- // start by downscaling and doing the first blur pass
- SkSamplingOptions linear(SkFilterMode::kLinear, SkMipmapMode::kNone);
- SkRuntimeShaderBuilder blurBuilder(mBlurEffect);
- blurBuilder.child("input") =
- input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix);
- blurBuilder.uniform("in_blurOffset") = SkV2{stepX * kInputScale, stepY * kInputScale};
- blurBuilder.uniform("in_maxSizeXY") =
- SkV2{blurRect.width() * kInputScale, blurRect.height() * kInputScale};
-
- sk_sp<SkImage> tmpBlur(blurBuilder.makeImage(context, nullptr, scaledInfo, false));
-
- // And now we'll build our chain of scaled blur stages
- for (auto i = 1; i < numberOfPasses; i++) {
- const float stepScale = (float)i * kInputScale;
- blurBuilder.child("input") =
- tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
- blurBuilder.uniform("in_blurOffset") = SkV2{stepX * stepScale, stepY * stepScale};
- blurBuilder.uniform("in_maxSizeXY") =
- SkV2{blurRect.width() * kInputScale, blurRect.height() * kInputScale};
- tmpBlur = blurBuilder.makeImage(context, nullptr, scaledInfo, false);
- }
-
- return tmpBlur;
-}
-
-static SkMatrix getShaderTransform(const SkCanvas* canvas, const SkRect& blurRect, float scale) {
- // 1. Apply the blur shader matrix, which scales up the blured surface to its real size
+static SkMatrix getShaderTransform(const SkCanvas* canvas, const SkRect& blurRect,
+ const float scale) {
+ // 1. Apply the blur shader matrix, which scales up the blurred surface to its real size
auto matrix = SkMatrix::Scale(scale, scale);
// 2. Since the blurred surface has the size of the layer, we align it with the
// top left corner of the layer position.
@@ -139,6 +66,14 @@
return matrix;
}
+BlurFilter::BlurFilter(const float maxCrossFadeRadius)
+ : mMaxCrossFadeRadius(maxCrossFadeRadius),
+ mMixEffect(maxCrossFadeRadius > 0 ? createMixEffect() : nullptr) {}
+
+float BlurFilter::getMaxCrossFadeRadius() const {
+ return mMaxCrossFadeRadius;
+}
+
void BlurFilter::drawBlurRegion(SkCanvas* canvas, const SkRRect& effectRegion,
const uint32_t blurRadius, const float blurAlpha,
const SkRect& blurRect, sk_sp<SkImage> blurredImage,
@@ -153,7 +88,7 @@
const auto blurShader = blurredImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
linearSampling, &blurMatrix);
- if (blurRadius < kMaxCrossFadeRadius) {
+ if (blurRadius < mMaxCrossFadeRadius) {
// For sampling Skia's API expects the inverse of what logically seems appropriate. In this
// case you might expect the matrix to simply be the canvas matrix.
SkMatrix inputMatrix;
@@ -166,7 +101,7 @@
blurBuilder.child("originalInput") =
input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linearSampling,
inputMatrix);
- blurBuilder.uniform("mixFactor") = blurRadius / kMaxCrossFadeRadius;
+ blurBuilder.uniform("mixFactor") = blurRadius / mMaxCrossFadeRadius;
paint.setShader(blurBuilder.makeShader(nullptr, true));
} else {
diff --git a/libs/renderengine/skia/filters/BlurFilter.h b/libs/renderengine/skia/filters/BlurFilter.h
index 7110018..9cddc75 100644
--- a/libs/renderengine/skia/filters/BlurFilter.h
+++ b/libs/renderengine/skia/filters/BlurFilter.h
@@ -27,29 +27,19 @@
namespace renderengine {
namespace skia {
-/**
- * This is an implementation of a Kawase blur, as described in here:
- * https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/
- * 00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_notes.pdf
- */
class BlurFilter {
public:
// Downsample FBO to improve performance
static constexpr float kInputScale = 0.25f;
// Downsample scale factor used to improve performance
static constexpr float kInverseInputScale = 1.0f / kInputScale;
- // Maximum number of render passes
- static constexpr uint32_t kMaxPasses = 4;
- // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited
- // image, up to this radius.
- static constexpr float kMaxCrossFadeRadius = 10.0f;
- explicit BlurFilter();
- virtual ~BlurFilter(){};
+ explicit BlurFilter(float maxCrossFadeRadius = 10.0f);
+ virtual ~BlurFilter(){}
// Execute blur, saving it to a texture
- sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
- const sk_sp<SkImage> blurInput, const SkRect& blurRect) const;
+ virtual sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
+ const sk_sp<SkImage> blurInput, const SkRect& blurRect) const = 0;
/**
* Draw the blurred content (from the generate method) into the canvas.
@@ -61,13 +51,20 @@
* @param blurredImage down-sampled blurred content that was produced by the generate() method
* @param input original unblurred input that is used to crossfade with the blurredImage
*/
- void drawBlurRegion(SkCanvas* canvas, const SkRRect& effectRegion, const uint32_t blurRadius,
- const float blurAlpha, const SkRect& blurRect, sk_sp<SkImage> blurredImage,
- sk_sp<SkImage> input);
+ void drawBlurRegion(SkCanvas* canvas, const SkRRect& effectRegion,
+ const uint32_t blurRadius, const float blurAlpha,
+ const SkRect& blurRect, sk_sp<SkImage> blurredImage,
+ sk_sp<SkImage> input);
+
+ float getMaxCrossFadeRadius() const;
private:
- sk_sp<SkRuntimeEffect> mBlurEffect;
- sk_sp<SkRuntimeEffect> mMixEffect;
+ // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited
+ // image, up to this radius.
+ const float mMaxCrossFadeRadius;
+
+ // Optional blend used for crossfade only if mMaxCrossFadeRadius > 0
+ const sk_sp<SkRuntimeEffect> mMixEffect;
};
} // namespace skia
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
new file mode 100644
index 0000000..55867a9
--- /dev/null
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "GaussianBlurFilter.h"
+#include <SkCanvas.h>
+#include <SkData.h>
+#include <SkPaint.h>
+#include <SkRRect.h>
+#include <SkRuntimeEffect.h>
+#include <SkImageFilters.h>
+#include <SkSize.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+// This constant approximates the scaling done in the software path's
+// "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
+static const float BLUR_SIGMA_SCALE = 0.57735f;
+
+GaussianBlurFilter::GaussianBlurFilter(): BlurFilter(/* maxCrossFadeRadius= */ 0.0f) {}
+
+sk_sp<SkImage> GaussianBlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius,
+ const sk_sp<SkImage> input, const SkRect& blurRect)
+ const {
+ // Create blur surface with the bit depth and colorspace of the original surface
+ SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale),
+ std::ceil(blurRect.height() * kInputScale));
+ sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, scaledInfo);
+
+ SkPaint paint;
+ paint.setBlendMode(SkBlendMode::kSrc);
+ paint.setImageFilter(SkImageFilters::Blur(
+ blurRadius * kInputScale * BLUR_SIGMA_SCALE,
+ blurRadius * kInputScale * BLUR_SIGMA_SCALE,
+ SkTileMode::kClamp, nullptr));
+
+ surface->getCanvas()->drawImageRect(
+ input,
+ blurRect,
+ SkRect::MakeWH(scaledInfo.width(), scaledInfo.height()),
+ SkSamplingOptions{SkFilterMode::kLinear, SkMipmapMode::kNone},
+ &paint,
+ SkCanvas::SrcRectConstraint::kFast_SrcRectConstraint);
+ return surface->makeImageSnapshot();
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.h b/libs/renderengine/skia/filters/GaussianBlurFilter.h
new file mode 100644
index 0000000..a4febd2
--- /dev/null
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "BlurFilter.h"
+#include <SkCanvas.h>
+#include <SkImage.h>
+#include <SkRuntimeEffect.h>
+#include <SkSurface.h>
+
+using namespace std;
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+/**
+ * This is an implementation of a Gaussian blur using Skia's built-in GaussianBlur filter.
+ */
+class GaussianBlurFilter: public BlurFilter {
+public:
+ explicit GaussianBlurFilter();
+ virtual ~GaussianBlurFilter(){}
+
+ // Execute blur, saving it to a texture
+ sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
+ const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
+
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
new file mode 100644
index 0000000..bfde06f
--- /dev/null
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "KawaseBlurFilter.h"
+#include <SkCanvas.h>
+#include <SkData.h>
+#include <SkPaint.h>
+#include <SkRRect.h>
+#include <SkRuntimeEffect.h>
+#include <SkSize.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+KawaseBlurFilter::KawaseBlurFilter(): BlurFilter() {
+ SkString blurString(R"(
+ uniform shader child;
+ uniform float in_blurOffset;
+
+ half4 main(float2 xy) {
+ half4 c = child.eval(xy);
+ c += child.eval(xy + float2(+in_blurOffset, +in_blurOffset));
+ c += child.eval(xy + float2(+in_blurOffset, -in_blurOffset));
+ c += child.eval(xy + float2(-in_blurOffset, -in_blurOffset));
+ c += child.eval(xy + float2(-in_blurOffset, +in_blurOffset));
+ return half4(c.rgb * 0.2, 1.0);
+ }
+ )");
+
+ auto [blurEffect, error] = SkRuntimeEffect::MakeForShader(blurString);
+ if (!blurEffect) {
+ LOG_ALWAYS_FATAL("RuntimeShader error: %s", error.c_str());
+ }
+ mBlurEffect = std::move(blurEffect);
+}
+
+sk_sp<SkImage> KawaseBlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius,
+ const sk_sp<SkImage> input, const SkRect& blurRect)
+ const {
+ // Kawase is an approximation of Gaussian, but it behaves differently from it.
+ // A radius transformation is required for approximating them, and also to introduce
+ // non-integer steps, necessary to smoothly interpolate large radii.
+ float tmpRadius = (float)blurRadius / 2.0f;
+ float numberOfPasses = std::min(kMaxPasses, (uint32_t)ceil(tmpRadius));
+ float radiusByPasses = tmpRadius / (float)numberOfPasses;
+
+ // create blur surface with the bit depth and colorspace of the original surface
+ SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale),
+ std::ceil(blurRect.height() * kInputScale));
+
+ // For sampling Skia's API expects the inverse of what logically seems appropriate. In this
+ // case you might expect Translate(blurRect.fLeft, blurRect.fTop) X Scale(kInverseInputScale)
+ // but instead we must do the inverse.
+ SkMatrix blurMatrix = SkMatrix::Translate(-blurRect.fLeft, -blurRect.fTop);
+ blurMatrix.postScale(kInputScale, kInputScale);
+
+ // start by downscaling and doing the first blur pass
+ SkSamplingOptions linear(SkFilterMode::kLinear, SkMipmapMode::kNone);
+ SkRuntimeShaderBuilder blurBuilder(mBlurEffect);
+ blurBuilder.child("child") =
+ input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix);
+ blurBuilder.uniform("in_blurOffset") = radiusByPasses * kInputScale;
+
+ sk_sp<SkImage> tmpBlur(blurBuilder.makeImage(context, nullptr, scaledInfo, false));
+
+ // And now we'll build our chain of scaled blur stages
+ for (auto i = 1; i < numberOfPasses; i++) {
+ blurBuilder.child("child") =
+ tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
+ blurBuilder.uniform("in_blurOffset") = (float) i * radiusByPasses * kInputScale;
+ tmpBlur = blurBuilder.makeImage(context, nullptr, scaledInfo, false);
+ }
+
+ return tmpBlur;
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.h b/libs/renderengine/skia/filters/KawaseBlurFilter.h
new file mode 100644
index 0000000..0ac5ac8
--- /dev/null
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "BlurFilter.h"
+#include <SkCanvas.h>
+#include <SkImage.h>
+#include <SkRuntimeEffect.h>
+#include <SkSurface.h>
+
+using namespace std;
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+/**
+ * This is an implementation of a Kawase blur, as described in here:
+ * https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/
+ * 00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_notes.pdf
+ */
+class KawaseBlurFilter: public BlurFilter {
+public:
+ // Maximum number of render passes
+ static constexpr uint32_t kMaxPasses = 4;
+
+ explicit KawaseBlurFilter();
+ virtual ~KawaseBlurFilter(){}
+
+ // Execute blur, saving it to a texture
+ sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
+ const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
+
+private:
+ sk_sp<SkRuntimeEffect> mBlurEffect;
+};
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/filters/LinearEffect.cpp b/libs/renderengine/skia/filters/LinearEffect.cpp
index fc45af9..73dadef 100644
--- a/libs/renderengine/skia/filters/LinearEffect.cpp
+++ b/libs/renderengine/skia/filters/LinearEffect.cpp
@@ -389,9 +389,9 @@
static void generateEffectiveOOTF(bool undoPremultipliedAlpha, SkString& shader) {
shader.append(R"(
- uniform shader input;
+ uniform shader child;
half4 main(float2 xy) {
- float4 c = float4(sample(input, xy));
+ float4 c = float4(child.eval(xy));
)");
if (undoPremultipliedAlpha) {
shader.append(R"(
@@ -451,7 +451,7 @@
ATRACE_CALL();
SkRuntimeShaderBuilder effectBuilder(runtimeEffect);
- effectBuilder.child("input") = shader;
+ effectBuilder.child("child") = shader;
if (linearEffect.inputDataspace == linearEffect.outputDataspace) {
effectBuilder.uniform("in_rgbToXyz") = mat4();
diff --git a/libs/renderengine/skia/filters/StretchShaderFactory.cpp b/libs/renderengine/skia/filters/StretchShaderFactory.cpp
index 4ac5c40..c262e35 100644
--- a/libs/renderengine/skia/filters/StretchShaderFactory.cpp
+++ b/libs/renderengine/skia/filters/StretchShaderFactory.cpp
@@ -184,7 +184,7 @@
);
coord.x = (outU - uScrollX) * viewportWidth;
coord.y = (outV - uScrollY) * viewportHeight;
- return sample(uContentTexture, coord);
+ return uContentTexture.eval(coord);
})");
const float INTERPOLATION_STRENGTH_VALUE = 0.7f;
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 33e3773..c2c05f4 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -417,19 +417,19 @@
DEFAULT_DISPLAY_HEIGHT - DEFAULT_DISPLAY_OFFSET);
}
- void invokeDraw(renderengine::DisplaySettings settings,
- std::vector<const renderengine::LayerSettings*> layers) {
- base::unique_fd fence;
- status_t status =
- mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), &fence);
+ void invokeDraw(const renderengine::DisplaySettings& settings,
+ const std::vector<renderengine::LayerSettings>& layers) {
+ std::future<renderengine::RenderEngineResult> result =
+ mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
- int fd = fence.release();
- if (fd >= 0) {
- sync_wait(fd, -1);
- close(fd);
- }
+ ASSERT_TRUE(result.valid());
+ auto [status, fence] = result.get();
ASSERT_EQ(NO_ERROR, status);
+ if (fence.ok()) {
+ sync_wait(fence.get(), -1);
+ }
+
if (layers.size() > 0 && mGLESRE != nullptr) {
ASSERT_TRUE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getBuffer()->getId()));
}
@@ -437,7 +437,7 @@
void drawEmptyLayers() {
renderengine::DisplaySettings settings;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
invokeDraw(settings, layers);
}
@@ -524,10 +524,6 @@
void fillGreenColorBufferThenClearRegion();
- void clearLeftRegion();
-
- void clearRegion();
-
template <typename SourceVariant>
void drawShadow(const renderengine::LayerSettings& castingLayer,
const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
@@ -634,7 +630,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -642,7 +638,7 @@
SourceVariant::fillColor(layer, r, g, b, this);
layer.alpha = a;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -678,7 +674,7 @@
settings.physicalDisplay = offsetRect();
settings.clip = offsetRectAtZero();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -686,7 +682,7 @@
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -713,7 +709,7 @@
settings.clip = Rect(2, 2);
settings.orientation = orientationFlag;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layerOne;
layerOne.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -736,9 +732,9 @@
SourceVariant::fillColor(layerThree, 0.0f, 0.0f, 1.0f, this);
layerThree.alpha = 1.0f;
- layers.push_back(&layerOne);
- layers.push_back(&layerTwo);
- layers.push_back(&layerThree);
+ layers.push_back(layerOne);
+ layers.push_back(layerTwo);
+ layers.push_back(layerThree);
invokeDraw(settings, layers);
}
@@ -815,7 +811,7 @@
settings.clip = Rect(2, 2);
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -826,7 +822,7 @@
layer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
layer.alpha = 1.0f;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -848,7 +844,7 @@
settings.clip = Rect(1, 1);
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -865,7 +861,7 @@
layer.alpha = 1.0f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -882,7 +878,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = Rect(1, 1);
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
@@ -895,7 +891,7 @@
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -913,7 +909,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -923,7 +919,7 @@
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -954,14 +950,14 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings backgroundLayer;
backgroundLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(backgroundLayer, 0.0f, 1.0f, 0.0f, this);
backgroundLayer.alpha = 1.0f;
- layers.push_back(&backgroundLayer);
+ layers.emplace_back(backgroundLayer);
renderengine::LayerSettings leftLayer;
leftLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -969,7 +965,7 @@
Rect(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT).toFloatRect();
SourceVariant::fillColor(leftLayer, 1.0f, 0.0f, 0.0f, this);
leftLayer.alpha = 1.0f;
- layers.push_back(&leftLayer);
+ layers.emplace_back(leftLayer);
renderengine::LayerSettings blurLayer;
blurLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -977,7 +973,7 @@
blurLayer.backgroundBlurRadius = blurRadius;
SourceVariant::fillColor(blurLayer, 0.0f, 0.0f, 1.0f, this);
blurLayer.alpha = 0;
- layers.push_back(&blurLayer);
+ layers.emplace_back(blurLayer);
invokeDraw(settings, layers);
@@ -999,14 +995,14 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings backgroundLayer;
backgroundLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(backgroundLayer, 1.0f, 0.0f, 0.0f, this);
backgroundLayer.alpha = 1.0f;
- layers.push_back(&backgroundLayer);
+ layers.push_back(backgroundLayer);
renderengine::LayerSettings blurLayer;
blurLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1014,7 +1010,7 @@
blurLayer.backgroundBlurRadius = blurRadius;
SourceVariant::fillColor(blurLayer, 0.0f, 0.0f, 1.0f, this);
blurLayer.alpha = 0;
- layers.push_back(&blurLayer);
+ layers.push_back(blurLayer);
invokeDraw(settings, layers);
@@ -1031,7 +1027,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layersFirst;
+ std::vector<renderengine::LayerSettings> layersFirst;
renderengine::LayerSettings layerOne;
layerOne.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1040,14 +1036,14 @@
SourceVariant::fillColor(layerOne, 1.0f, 0.0f, 0.0f, this);
layerOne.alpha = 0.2;
- layersFirst.push_back(&layerOne);
+ layersFirst.push_back(layerOne);
invokeDraw(settings, layersFirst);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 51, 0, 0, 51);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3 + 1, DEFAULT_DISPLAY_HEIGHT / 3 + 1,
DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
0, 0, 0, 0);
- std::vector<const renderengine::LayerSettings*> layersSecond;
+ std::vector<renderengine::LayerSettings> layersSecond;
renderengine::LayerSettings layerTwo;
layerTwo.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layerTwo.geometry.boundaries =
@@ -1056,7 +1052,7 @@
SourceVariant::fillColor(layerTwo, 0.0f, 1.0f, 0.0f, this);
layerTwo.alpha = 1.0f;
- layersSecond.push_back(&layerTwo);
+ layersSecond.push_back(layerTwo);
invokeDraw(settings, layersSecond);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 0, 0, 0, 0);
@@ -1071,7 +1067,7 @@
settings.clip = Rect(1, 1);
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1107,7 +1103,7 @@
layer.alpha = 1.0f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1123,7 +1119,7 @@
// Here logical space is 1x1
settings.clip = Rect(1, 1);
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
const auto buf = allocateSourceBuffer(1, 1);
@@ -1146,7 +1142,7 @@
layer.alpha = 0.5f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1162,7 +1158,7 @@
// Here logical space is 1x1
settings.clip = Rect(1, 1);
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
const auto buf = allocateSourceBuffer(1, 1);
@@ -1185,7 +1181,7 @@
layer.alpha = 0.5f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1195,28 +1191,6 @@
expectBufferColor(fullscreenRect(), 128, 0, 0, 128, 1);
}
-void RenderEngineTest::clearLeftRegion() {
- renderengine::DisplaySettings settings;
- settings.physicalDisplay = fullscreenRect();
- // Here logical space is 4x4
- settings.clip = Rect(4, 4);
- settings.clearRegion = Region(Rect(2, 4));
- std::vector<const renderengine::LayerSettings*> layers;
- // fake layer, without bounds should not render anything
- renderengine::LayerSettings layer;
- layers.push_back(&layer);
- invokeDraw(settings, layers);
-}
-
-void RenderEngineTest::clearRegion() {
- // Reuse mBuffer
- clearLeftRegion();
- expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT), 0, 0, 0, 255);
- expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 2, 0, DEFAULT_DISPLAY_WIDTH,
- DEFAULT_DISPLAY_HEIGHT),
- 0, 0, 0, 0);
-}
-
template <typename SourceVariant>
void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLayer,
const renderengine::ShadowSettings& shadow,
@@ -1226,7 +1200,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
// add background layer
renderengine::LayerSettings bgLayer;
@@ -1235,7 +1209,7 @@
ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
backgroundColor.b / 255.0f, this);
bgLayer.alpha = backgroundColor.a / 255.0f;
- layers.push_back(&bgLayer);
+ layers.push_back(bgLayer);
// add shadow layer
renderengine::LayerSettings shadowLayer;
@@ -1243,14 +1217,14 @@
shadowLayer.geometry.boundaries = castingLayer.geometry.boundaries;
shadowLayer.alpha = castingLayer.alpha;
shadowLayer.shadow = shadow;
- layers.push_back(&shadowLayer);
+ layers.push_back(shadowLayer);
// add layer casting the shadow
renderengine::LayerSettings layer = castingLayer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
SourceVariant::fillColor(layer, casterColor.r / 255.0f, casterColor.g / 255.0f,
casterColor.b / 255.0f, this);
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1263,7 +1237,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
// add background layer
renderengine::LayerSettings bgLayer;
@@ -1272,7 +1246,7 @@
ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
backgroundColor.b / 255.0f, this);
bgLayer.alpha = backgroundColor.a / 255.0f;
- layers.push_back(&bgLayer);
+ layers.push_back(bgLayer);
// add shadow layer
renderengine::LayerSettings shadowLayer;
@@ -1282,7 +1256,7 @@
shadowLayer.alpha = 1.0f;
ColorSourceVariant::fillColor(shadowLayer, 0, 0, 0, this);
shadowLayer.shadow = shadow;
- layers.push_back(&shadowLayer);
+ layers.push_back(shadowLayer);
invokeDraw(settings, layers);
}
@@ -1318,8 +1292,8 @@
// Transform the red color.
bgLayer.colorTransform = mat4(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
- std::vector<const renderengine::LayerSettings*> layers;
- layers.push_back(&bgLayer);
+ std::vector<renderengine::LayerSettings> layers;
+ layers.push_back(bgLayer);
invokeDraw(settings, layers);
@@ -1333,35 +1307,18 @@
renderengine::DisplaySettings settings;
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
- layers.push_back(&layer);
- base::unique_fd fence;
- status_t status = mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd(), &fence);
+ layers.push_back(layer);
+ std::future<renderengine::RenderEngineResult> result =
+ mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd());
+ ASSERT_TRUE(result.valid());
+ auto [status, fence] = result.get();
ASSERT_EQ(BAD_VALUE, status);
-}
-
-TEST_P(RenderEngineTest, drawLayers_nullOutputFence) {
- initializeRenderEngine();
-
- renderengine::DisplaySettings settings;
- settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- settings.physicalDisplay = fullscreenRect();
- settings.clip = fullscreenRect();
-
- std::vector<const renderengine::LayerSettings*> layers;
- renderengine::LayerSettings layer;
- layer.geometry.boundaries = fullscreenRect().toFloatRect();
- BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
- layer.alpha = 1.0;
- layers.push_back(&layer);
-
- status_t status = mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), nullptr);
- ASSERT_EQ(NO_ERROR, status);
- expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
+ ASSERT_FALSE(fence.ok());
}
TEST_P(RenderEngineTest, drawLayers_doesNotCacheFramebuffer) {
@@ -1379,15 +1336,23 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0;
- layers.push_back(&layer);
+ layers.push_back(layer);
- status_t status = mRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd(), nullptr);
+ std::future<renderengine::RenderEngineResult> result =
+ mRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd());
+ ASSERT_TRUE(result.valid());
+ auto [status, fence] = result.get();
+
ASSERT_EQ(NO_ERROR, status);
+ if (fence.ok()) {
+ sync_wait(fence.get(), -1);
+ }
+
ASSERT_FALSE(mGLESRE->isFramebufferImageCachedForTesting(mBuffer->getBuffer()->getId()));
expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
}
@@ -1647,11 +1612,6 @@
fillBufferWithoutPremultiplyAlpha();
}
-TEST_P(RenderEngineTest, drawLayers_clearRegion) {
- initializeRenderEngine();
- clearRegion();
-}
-
TEST_P(RenderEngineTest, drawLayers_fillShadow_castsWithoutCasterLayer) {
initializeRenderEngine();
@@ -1784,22 +1744,28 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0;
- layers.push_back(&layer);
+ layers.push_back(layer);
- base::unique_fd fenceOne;
- mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), &fenceOne);
- base::unique_fd fenceTwo;
- mRE->drawLayers(settings, layers, mBuffer, true, std::move(fenceOne), &fenceTwo);
+ std::future<renderengine::RenderEngineResult> resultOne =
+ mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
+ ASSERT_TRUE(resultOne.valid());
+ auto [statusOne, fenceOne] = resultOne.get();
+ ASSERT_EQ(NO_ERROR, statusOne);
- const int fd = fenceTwo.get();
- if (fd >= 0) {
- sync_wait(fd, -1);
+ std::future<renderengine::RenderEngineResult> resultTwo =
+ mRE->drawLayers(settings, layers, mBuffer, true, std::move(fenceOne));
+ ASSERT_TRUE(resultTwo.valid());
+ auto [statusTwo, fenceTwo] = resultTwo.get();
+ ASSERT_EQ(NO_ERROR, statusTwo);
+ if (fenceTwo.ok()) {
+ sync_wait(fenceTwo.get(), -1);
}
+
// Only cleanup the first time.
EXPECT_FALSE(mRE->canSkipPostRenderCleanup());
mRE->cleanupPostRender();
@@ -1814,7 +1780,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1825,7 +1791,7 @@
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
redLayer.alpha = 1.0f;
- layers.push_back(&redLayer);
+ layers.push_back(redLayer);
// Green layer with 1/3 size.
renderengine::LayerSettings greenLayer;
@@ -1840,7 +1806,7 @@
greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f);
greenLayer.alpha = 1.0f;
- layers.push_back(&greenLayer);
+ layers.push_back(greenLayer);
invokeDraw(settings, layers);
@@ -1863,7 +1829,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1874,7 +1840,7 @@
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
redLayer.alpha = 1.0f;
- layers.push_back(&redLayer);
+ layers.push_back(redLayer);
// Green layer with 1/2 size with parent crop rect.
renderengine::LayerSettings greenLayer = redLayer;
@@ -1882,7 +1848,7 @@
FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT / 2);
greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f);
- layers.push_back(&greenLayer);
+ layers.push_back(greenLayer);
invokeDraw(settings, layers);
@@ -1900,6 +1866,40 @@
expectBufferColor(Point(0, (DEFAULT_DISPLAY_HEIGHT / 2) - 1), 0, 255, 0, 255);
}
+TEST_P(RenderEngineTest, testRoundedCornersParentCropSmallBounds) {
+ initializeRenderEngine();
+
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+ std::vector<renderengine::LayerSettings> layers;
+
+ renderengine::LayerSettings redLayer;
+ redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ redLayer.geometry.boundaries = FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, 32);
+ redLayer.geometry.roundedCornersRadius = 64;
+ redLayer.geometry.roundedCornersCrop = FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, 128);
+ // Red background.
+ redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
+ redLayer.alpha = 1.0f;
+
+ layers.push_back(redLayer);
+ invokeDraw(settings, layers);
+
+ // Due to roundedCornersRadius, the top corners are untouched.
+ expectBufferColor(Point(0, 0), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 0), 0, 0, 0, 0);
+
+ // ensure that the entire height of the red layer was clipped by the rounded corners crop.
+ expectBufferColor(Point(0, 31), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 31), 0, 0, 0, 0);
+
+ // the bottom middle should be red
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, 31), 255, 0, 0, 255);
+}
+
TEST_P(RenderEngineTest, testClear) {
initializeRenderEngine();
@@ -1924,7 +1924,7 @@
.disableBlending = true,
};
- std::vector<const renderengine::LayerSettings*> layers{&redLayer, &clearLayer};
+ std::vector<renderengine::LayerSettings> layers{redLayer, clearLayer};
invokeDraw(display, layers);
expectBufferColor(rect, 0, 0, 0, 0);
}
@@ -1972,7 +1972,7 @@
.disableBlending = true,
};
- std::vector<const renderengine::LayerSettings*> layers{&redLayer, &greenLayer};
+ std::vector<renderengine::LayerSettings> layers{redLayer, greenLayer};
invokeDraw(display, layers);
expectBufferColor(rect, 0, 128, 0, 128);
}
@@ -2018,7 +2018,7 @@
.alpha = 1.0f,
};
- std::vector<const renderengine::LayerSettings*> layers{&greenLayer};
+ std::vector<renderengine::LayerSettings> layers{greenLayer};
invokeDraw(display, layers);
if (GetParam()->useColorManagement()) {
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 830f463..db7e12b 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -169,25 +169,32 @@
status_t result = mThreadedRE->supportsBackgroundBlur();
ASSERT_EQ(true, result);
}
+
TEST_F(RenderEngineThreadedTest, drawLayers) {
renderengine::DisplaySettings settings;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
renderengine::ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
renderengine::ExternalTexture::Usage::READABLE |
renderengine::ExternalTexture::Usage::WRITEABLE);
+
base::unique_fd bufferFence;
- base::unique_fd drawFence;
- EXPECT_CALL(*mRenderEngine, drawLayers)
- .WillOnce([](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> status_t { return NO_ERROR; });
+ EXPECT_CALL(*mRenderEngine, drawLayersInternal)
+ .WillOnce([&](const std::shared_ptr<std::promise<renderengine::RenderEngineResult>>&&
+ resultPromise,
+ const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> void {
+ resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ });
- status_t result = mThreadedRE->drawLayers(settings, layers, buffer, false,
- std::move(bufferFence), &drawFence);
- ASSERT_EQ(NO_ERROR, result);
+ std::future<renderengine::RenderEngineResult> result =
+ mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence));
+ ASSERT_TRUE(result.valid());
+ auto [status, _] = result.get();
+ ASSERT_EQ(NO_ERROR, status);
}
} // namespace android
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index 8e666d5..3d446e8 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -292,7 +292,7 @@
{
std::lock_guard lock(mThreadMutex);
mFunctionCalls.push([=](renderengine::RenderEngine& instance) {
- ATRACE_NAME("REThreaded::unmapExternalTextureBuffer");
+ ATRACE_NAME("REThreaded::cleanupPostRender");
instance.cleanupPostRender();
});
}
@@ -304,27 +304,34 @@
return mRenderEngine->canSkipPostRenderCleanup();
}
-status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache,
- base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) {
+void RenderEngineThreaded::drawLayersInternal(
+ const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) {
+ resultPromise->set_value({NO_ERROR, base::unique_fd()});
+ return;
+}
+
+std::future<RenderEngineResult> RenderEngineThreaded::drawLayers(
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) {
ATRACE_CALL();
- std::promise<status_t> resultPromise;
- std::future<status_t> resultFuture = resultPromise.get_future();
+ const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>();
+ std::future<RenderEngineResult> resultFuture = resultPromise->get_future();
+ int fd = bufferFence.release();
{
std::lock_guard lock(mThreadMutex);
- mFunctionCalls.push([&resultPromise, &display, &layers, &buffer, useFramebufferCache,
- &bufferFence, &drawFence](renderengine::RenderEngine& instance) {
+ mFunctionCalls.push([resultPromise, display, layers, buffer, useFramebufferCache,
+ fd](renderengine::RenderEngine& instance) {
ATRACE_NAME("REThreaded::drawLayers");
- status_t status = instance.drawLayers(display, layers, buffer, useFramebufferCache,
- std::move(bufferFence), drawFence);
- resultPromise.set_value(status);
+ instance.drawLayersInternal(std::move(resultPromise), display, layers, buffer,
+ useFramebufferCache, base::unique_fd(fd));
});
}
mCondition.notify_one();
- return resultFuture.get();
+ return resultFuture;
}
void RenderEngineThreaded::cleanFramebufferCache() {
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index b197df7..0159cfa 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -56,11 +56,11 @@
void useProtectedContext(bool useProtectedContext) override;
void cleanupPostRender() override;
- status_t drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
- const std::shared_ptr<ExternalTexture>& buffer,
- const bool useFramebufferCache, base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) override;
+ std::future<RenderEngineResult> drawLayers(const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache,
+ base::unique_fd&& bufferFence) override;
void cleanFramebufferCache() override;
int getContextPriority() override;
@@ -71,6 +71,11 @@
void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
bool canSkipPostRenderCleanup() const override;
+ void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+ const DisplaySettings& display,
+ const std::vector<LayerSettings>& layers,
+ const std::shared_ptr<ExternalTexture>& buffer,
+ const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
private:
void threadMain(CreateInstanceFactory factory);
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index eed58c5..36d001f 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -54,7 +54,7 @@
target: {
windows: {
enabled: true,
- }
+ },
},
defaults: [
@@ -86,6 +86,7 @@
export_include_dirs: [
"include",
+ "include_mock",
"include_private",
"include_types",
],
@@ -137,7 +138,6 @@
"HdrCapabilities.cpp",
"PixelFormat.cpp",
"PublicFormat.cpp",
- "Size.cpp",
"StaticDisplayInfo.cpp",
],
@@ -159,7 +159,7 @@
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
"android.hardware.graphics.allocator@4.0",
- "android.hardware.graphics.common-V2-ndk",
+ "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@2.1",
@@ -176,7 +176,7 @@
export_shared_lib_headers: [
"android.hardware.graphics.common@1.2",
- "android.hardware.graphics.common-V2-ndk",
+ "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libgralloctypes",
],
@@ -266,6 +266,6 @@
"Rect.cpp",
"Region.cpp",
"PixelFormat.cpp",
- "Transform.cpp"
+ "Transform.cpp",
],
}
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index 80f6c82..8ac08fb 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -634,6 +634,12 @@
outSmpte2094_40);
}
+status_t Gralloc4Mapper::getSmpte2094_10(
+ buffer_handle_t bufferHandle, std::optional<std::vector<uint8_t>>* outSmpte2094_10) const {
+ return get(bufferHandle, gralloc4::MetadataType_Smpte2094_10, gralloc4::decodeSmpte2094_10,
+ outSmpte2094_10);
+}
+
template <class T>
status_t Gralloc4Mapper::getDefault(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
index d20bd7a..82d6cd5 100644
--- a/libs/ui/GraphicBufferMapper.cpp
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -301,6 +301,11 @@
return mMapper->getSmpte2094_40(bufferHandle, outSmpte2094_40);
}
+status_t GraphicBufferMapper::getSmpte2094_10(
+ buffer_handle_t bufferHandle, std::optional<std::vector<uint8_t>>* outSmpte2094_10) {
+ return mMapper->getSmpte2094_10(bufferHandle, outSmpte2094_10);
+}
+
status_t GraphicBufferMapper::getDefaultPixelFormatFourCC(uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
uint64_t usage,
diff --git a/libs/ui/Transform.cpp b/libs/ui/Transform.cpp
index cd68c1c..b34d906 100644
--- a/libs/ui/Transform.cpp
+++ b/libs/ui/Transform.cpp
@@ -396,6 +396,11 @@
result.mMatrix[1][0] = -b*idet;
result.mMatrix[1][1] = a*idet;
result.mType = mType;
+ if (getOrientation() & ROT_90) {
+ // Recalculate the type if there is a 90-degree rotation component, since the inverse
+ // of ROT_90 is ROT_270 and vice versa.
+ result.mType |= UNKNOWN_TYPE;
+ }
vec2 T(-x, -y);
T = result.transform(T);
diff --git a/libs/ui/include/ui/DisplayId.h b/libs/ui/include/ui/DisplayId.h
index f196ab9..9120972 100644
--- a/libs/ui/include/ui/DisplayId.h
+++ b/libs/ui/include/ui/DisplayId.h
@@ -38,12 +38,22 @@
uint64_t value;
+ // For deserialization.
+ static constexpr std::optional<DisplayId> fromValue(uint64_t);
+
+ // As above, but also upcast to Id.
+ template <typename Id>
+ static constexpr std::optional<Id> fromValue(uint64_t value) {
+ if (const auto id = Id::tryCast(DisplayId(value))) {
+ return id;
+ }
+ return {};
+ }
+
protected:
explicit constexpr DisplayId(uint64_t id) : value(id) {}
};
-static_assert(sizeof(DisplayId) == sizeof(uint64_t));
-
inline bool operator==(DisplayId lhs, DisplayId rhs) {
return lhs.value == rhs.value;
}
@@ -80,11 +90,8 @@
// TODO(b/162612135) Remove default constructor
PhysicalDisplayId() = default;
- // TODO(b/162612135) Remove constructor
- explicit constexpr PhysicalDisplayId(uint64_t id) : DisplayId(id) {}
constexpr uint16_t getManufacturerId() const { return static_cast<uint16_t>(value >> 40); }
-
constexpr uint8_t getPort() const { return static_cast<uint8_t>(value); }
private:
@@ -96,10 +103,9 @@
explicit constexpr PhysicalDisplayId(DisplayId other) : DisplayId(other) {}
};
-static_assert(sizeof(PhysicalDisplayId) == sizeof(uint64_t));
-
struct VirtualDisplayId : DisplayId {
using BaseId = uint32_t;
+
// Flag indicating that this virtual display is backed by the GPU.
static constexpr uint64_t FLAG_GPU = 1ULL << 61;
@@ -163,10 +169,23 @@
explicit constexpr HalDisplayId(DisplayId other) : DisplayId(other) {}
};
+constexpr std::optional<DisplayId> DisplayId::fromValue(uint64_t value) {
+ if (const auto id = fromValue<PhysicalDisplayId>(value)) {
+ return id;
+ }
+ if (const auto id = fromValue<VirtualDisplayId>(value)) {
+ return id;
+ }
+ return {};
+}
+
+static_assert(sizeof(DisplayId) == sizeof(uint64_t));
+static_assert(sizeof(HalDisplayId) == sizeof(uint64_t));
static_assert(sizeof(VirtualDisplayId) == sizeof(uint64_t));
+
+static_assert(sizeof(PhysicalDisplayId) == sizeof(uint64_t));
static_assert(sizeof(HalVirtualDisplayId) == sizeof(uint64_t));
static_assert(sizeof(GpuVirtualDisplayId) == sizeof(uint64_t));
-static_assert(sizeof(HalDisplayId) == sizeof(uint64_t));
} // namespace android
diff --git a/libs/ui/include/ui/DisplayState.h b/libs/ui/include/ui/DisplayState.h
index 70a0d50..98ee356 100644
--- a/libs/ui/include/ui/DisplayState.h
+++ b/libs/ui/include/ui/DisplayState.h
@@ -16,21 +16,18 @@
#pragma once
+#include <ui/LayerStack.h>
#include <ui/Rotation.h>
#include <ui/Size.h>
-#include <cstdint>
#include <type_traits>
namespace android::ui {
-using LayerStack = uint32_t;
-constexpr LayerStack NO_LAYER_STACK = static_cast<LayerStack>(-1);
-
// Transactional state of physical or virtual display. Note that libgui defines
// android::DisplayState as a superset of android::ui::DisplayState.
struct DisplayState {
- LayerStack layerStack = NO_LAYER_STACK;
+ LayerStack layerStack;
Rotation orientation = ROTATION_0;
Size layerStackSpaceRect;
};
diff --git a/libs/ui/include/ui/Fence.h b/libs/ui/include/ui/Fence.h
index 6efecd3..7634007 100644
--- a/libs/ui/include/ui/Fence.h
+++ b/libs/ui/include/ui/Fence.h
@@ -26,6 +26,10 @@
namespace android {
+namespace mock {
+class MockFence;
+}
+
class String8;
// ===========================================================================
@@ -109,7 +113,7 @@
// fence transitioned to the signaled state. If the fence is not signaled
// then SIGNAL_TIME_PENDING is returned. If the fence is invalid or if an
// error occurs then SIGNAL_TIME_INVALID is returned.
- nsecs_t getSignalTime() const;
+ virtual nsecs_t getSignalTime() const;
enum class Status {
Invalid, // Fence is invalid
@@ -144,7 +148,10 @@
private:
// Only allow instantiation using ref counting.
friend class LightRefBase<Fence>;
- ~Fence() = default;
+ virtual ~Fence() = default;
+
+ // Allow mocking for unit testing
+ friend class mock::MockFence;
base::unique_fd mFenceFd;
};
diff --git a/libs/ui/include/ui/Gralloc.h b/libs/ui/include/ui/Gralloc.h
index e199648..753b0a6 100644
--- a/libs/ui/include/ui/Gralloc.h
+++ b/libs/ui/include/ui/Gralloc.h
@@ -178,6 +178,11 @@
std::optional<std::vector<uint8_t>>* /*outSmpte2094_40*/) const {
return INVALID_OPERATION;
}
+ virtual status_t getSmpte2094_10(
+ buffer_handle_t /*bufferHandle*/,
+ std::optional<std::vector<uint8_t>>* /*outSmpte2094_10*/) const {
+ return INVALID_OPERATION;
+ }
virtual status_t getDefaultPixelFormatFourCC(uint32_t /*width*/, uint32_t /*height*/,
PixelFormat /*format*/, uint32_t /*layerCount*/,
diff --git a/libs/ui/include/ui/Gralloc4.h b/libs/ui/include/ui/Gralloc4.h
index 4729cba..62f9e4a 100644
--- a/libs/ui/include/ui/Gralloc4.h
+++ b/libs/ui/include/ui/Gralloc4.h
@@ -108,6 +108,8 @@
std::optional<ui::Cta861_3>* outCta861_3) const override;
status_t getSmpte2094_40(buffer_handle_t bufferHandle,
std::optional<std::vector<uint8_t>>* outSmpte2094_40) const override;
+ status_t getSmpte2094_10(buffer_handle_t bufferHandle,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_10) const override;
status_t getDefaultPixelFormatFourCC(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
diff --git a/libs/ui/include/ui/GraphicBufferMapper.h b/libs/ui/include/ui/GraphicBufferMapper.h
index 837e3d8..257c155 100644
--- a/libs/ui/include/ui/GraphicBufferMapper.h
+++ b/libs/ui/include/ui/GraphicBufferMapper.h
@@ -126,6 +126,8 @@
status_t getCta861_3(buffer_handle_t bufferHandle, std::optional<ui::Cta861_3>* outCta861_3);
status_t getSmpte2094_40(buffer_handle_t bufferHandle,
std::optional<std::vector<uint8_t>>* outSmpte2094_40);
+ status_t getSmpte2094_10(buffer_handle_t bufferHandle,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_10);
/**
* Gets the default metadata for a gralloc buffer allocated with the given parameters.
diff --git a/libs/ui/include/ui/LayerStack.h b/libs/ui/include/ui/LayerStack.h
new file mode 100644
index 0000000..d6ffeb7
--- /dev/null
+++ b/libs/ui/include/ui/LayerStack.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+
+#include <ftl/cast.h>
+#include <ftl/string.h>
+#include <log/log.h>
+
+namespace android::ui {
+
+// A LayerStack identifies a Z-ordered group of layers. A layer can only be associated to a single
+// LayerStack, but a LayerStack can be associated to multiple displays, mirroring the same content.
+struct LayerStack {
+ uint32_t id = UINT32_MAX;
+
+ template <typename T>
+ static constexpr LayerStack fromValue(T v) {
+ if (ftl::cast_safety<uint32_t>(v) == ftl::CastSafety::kSafe) {
+ return {static_cast<uint32_t>(v)};
+ }
+
+ ALOGW("Invalid layer stack %s", ftl::to_string(v).c_str());
+ return {};
+ }
+};
+
+constexpr LayerStack INVALID_LAYER_STACK;
+constexpr LayerStack DEFAULT_LAYER_STACK{0u};
+
+inline bool operator==(LayerStack lhs, LayerStack rhs) {
+ return lhs.id == rhs.id;
+}
+
+inline bool operator!=(LayerStack lhs, LayerStack rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator>(LayerStack lhs, LayerStack rhs) {
+ return lhs.id > rhs.id;
+}
+
+// A LayerFilter determines if a layer is included for output to a display.
+struct LayerFilter {
+ LayerStack layerStack;
+
+ // True if the layer is only output to internal displays, i.e. excluded from screenshots, screen
+ // recordings, and mirroring to virtual or external displays. Used for display cutout overlays.
+ bool toInternalDisplay = false;
+
+ // Returns true if the input filter can be output to this filter.
+ bool includes(LayerFilter other) const {
+ // The layer stacks must match.
+ if (other.layerStack == INVALID_LAYER_STACK || other.layerStack != layerStack) {
+ return false;
+ }
+
+ // The output must be to an internal display if the input filter has that constraint.
+ return !other.toInternalDisplay || toInternalDisplay;
+ }
+};
+
+} // namespace android::ui
diff --git a/libs/ui/include/ui/Size.h b/libs/ui/include/ui/Size.h
index f1e8252..ecc192d 100644
--- a/libs/ui/include/ui/Size.h
+++ b/libs/ui/include/ui/Size.h
@@ -23,103 +23,70 @@
#include <type_traits>
#include <utility>
-namespace android {
-namespace ui {
+namespace android::ui {
-// Forward declare a few things.
-struct Size;
-bool operator==(const Size& lhs, const Size& rhs);
-
-/**
- * A simple value type representing a two-dimensional size
- */
+// A simple value type representing a two-dimensional size.
struct Size {
- int32_t width;
- int32_t height;
+ int32_t width = -1;
+ int32_t height = -1;
- // Special values
- static const Size INVALID;
- static const Size EMPTY;
+ constexpr Size() = default;
- // ------------------------------------------------------------------------
- // Construction
- // ------------------------------------------------------------------------
-
- Size() : Size(INVALID) {}
template <typename T>
- Size(T&& w, T&& h)
- : width(Size::clamp<int32_t, T>(std::forward<T>(w))),
- height(Size::clamp<int32_t, T>(std::forward<T>(h))) {}
-
- // ------------------------------------------------------------------------
- // Accessors
- // ------------------------------------------------------------------------
+ constexpr Size(T w, T h) : width(clamp<int32_t>(w)), height(clamp<int32_t>(h)) {}
int32_t getWidth() const { return width; }
int32_t getHeight() const { return height; }
- template <typename T>
- void setWidth(T&& v) {
- width = Size::clamp<int32_t, T>(std::forward<T>(v));
- }
- template <typename T>
- void setHeight(T&& v) {
- height = Size::clamp<int32_t, T>(std::forward<T>(v));
- }
-
- // ------------------------------------------------------------------------
- // Assignment
- // ------------------------------------------------------------------------
-
- void set(const Size& size) { *this = size; }
- template <typename T>
- void set(T&& w, T&& h) {
- set(Size(std::forward<T>(w), std::forward<T>(h)));
- }
-
- // Sets the value to INVALID
- void makeInvalid() { set(INVALID); }
-
- // Sets the value to EMPTY
- void clear() { set(EMPTY); }
-
- // ------------------------------------------------------------------------
- // Semantic checks
- // ------------------------------------------------------------------------
-
// Valid means non-negative width and height
bool isValid() const { return width >= 0 && height >= 0; }
// Empty means zero width and height
- bool isEmpty() const { return *this == EMPTY; }
+ bool isEmpty() const;
- // ------------------------------------------------------------------------
- // Clamp Helpers
- // ------------------------------------------------------------------------
-
- // Note: We use only features available in C++11 here for compatibility with
- // external targets which include this file directly or indirectly and which
- // themselves use C++11.
-
- // C++11 compatible replacement for std::remove_cv_reference_t [C++20]
template <typename T>
- using remove_cv_reference_t =
- typename std::remove_cv<typename std::remove_reference<T>::type>::type;
+ void setWidth(T v) {
+ width = clamp<int32_t>(v);
+ }
+
+ template <typename T>
+ void setHeight(T v) {
+ height = clamp<int32_t>(v);
+ }
+
+ void set(Size size) { *this = size; }
+
+ template <typename T>
+ void set(T w, T h) {
+ set(Size(w, h));
+ }
+
+ // Sets the value to kInvalidSize
+ void makeInvalid();
+
+ // Sets the value to kEmptySize
+ void clear();
+
+ // TODO: Replace with std::remove_cvref_t in C++20.
+ template <typename T>
+ using remove_cvref_t = std::remove_cv_t<std::remove_reference_t<T>>;
// Takes a value of type FromType, and ensures it can be represented as a value of type ToType,
// clamping the input value to the output range if necessary.
template <typename ToType, typename FromType>
- static Size::remove_cv_reference_t<ToType>
- clamp(typename std::enable_if<
- std::numeric_limits<Size::remove_cv_reference_t<ToType>>::is_specialized &&
- std::numeric_limits<Size::remove_cv_reference_t<FromType>>::is_specialized,
- FromType>::type v) {
- using BareToType = remove_cv_reference_t<ToType>;
- using BareFromType = remove_cv_reference_t<FromType>;
- static constexpr auto toHighest = std::numeric_limits<BareToType>::max();
- static constexpr auto toLowest = std::numeric_limits<BareToType>::lowest();
- static constexpr auto fromHighest = std::numeric_limits<BareFromType>::max();
- static constexpr auto fromLowest = std::numeric_limits<BareFromType>::lowest();
+ static constexpr remove_cvref_t<ToType> clamp(FromType v) {
+ using BareToType = remove_cvref_t<ToType>;
+ using ToLimits = std::numeric_limits<BareToType>;
+
+ using BareFromType = remove_cvref_t<FromType>;
+ using FromLimits = std::numeric_limits<BareFromType>;
+
+ static_assert(ToLimits::is_specialized && FromLimits::is_specialized);
+
+ constexpr auto toHighest = ToLimits::max();
+ constexpr auto toLowest = ToLimits::lowest();
+ constexpr auto fromHighest = FromLimits::max();
+ constexpr auto fromLowest = FromLimits::lowest();
// Get the closest representation of [toLowest, toHighest] in type
// FromType to use to clamp the input value before conversion.
@@ -127,37 +94,35 @@
// std::common_type<...> is used to get a value-preserving type for the
// top end of the range.
using CommonHighestType = std::common_type_t<BareToType, BareFromType>;
+ using CommonLimits = std::numeric_limits<CommonHighestType>;
// std::make_signed<std::common_type<...>> is used to get a
// value-preserving type for the bottom end of the range, except this is
// a bit trickier for non-integer types like float.
- using CommonLowestType =
- std::conditional_t<std::numeric_limits<CommonHighestType>::is_integer,
- std::make_signed_t<std::conditional_t<
- std::numeric_limits<CommonHighestType>::is_integer,
- CommonHighestType, int /* not used */>>,
- CommonHighestType>;
+ using CommonLowestType = std::conditional_t<
+ CommonLimits::is_integer,
+ std::make_signed_t<std::conditional_t<CommonLimits::is_integer, CommonHighestType,
+ int /* not used */>>,
+ CommonHighestType>;
// We can then compute the clamp range in a way that can be later
// trivially converted to either the 'from' or 'to' types, and be
- // representabile in either.
- static constexpr auto commonClampHighest =
- std::min(static_cast<CommonHighestType>(fromHighest),
- static_cast<CommonHighestType>(toHighest));
- static constexpr auto commonClampLowest =
- std::max(static_cast<CommonLowestType>(fromLowest),
- static_cast<CommonLowestType>(toLowest));
+ // representable in either.
+ constexpr auto commonClampHighest = std::min(static_cast<CommonHighestType>(fromHighest),
+ static_cast<CommonHighestType>(toHighest));
+ constexpr auto commonClampLowest = std::max(static_cast<CommonLowestType>(fromLowest),
+ static_cast<CommonLowestType>(toLowest));
- static constexpr auto fromClampHighest = static_cast<BareFromType>(commonClampHighest);
- static constexpr auto fromClampLowest = static_cast<BareFromType>(commonClampLowest);
+ constexpr auto fromClampHighest = static_cast<BareFromType>(commonClampHighest);
+ constexpr auto fromClampLowest = static_cast<BareFromType>(commonClampLowest);
// A clamp is needed only if the range we are clamping to is not the
// same as the range of the input.
- static constexpr bool isClampNeeded =
+ constexpr bool isClampNeeded =
(fromLowest != fromClampLowest) || (fromHighest != fromClampHighest);
// If a clamp is not needed, the conversion is just a trivial cast.
- if (!isClampNeeded) {
+ if constexpr (!isClampNeeded) {
return static_cast<BareToType>(v);
}
@@ -170,34 +135,46 @@
// Otherwise clamping is done by using the already computed endpoints
// for each type.
- return (v <= fromClampLowest)
- ? toClampLowest
- : ((v >= fromClampHighest) ? toClampHighest : static_cast<BareToType>(v));
+ if (v <= fromClampLowest) {
+ return toClampLowest;
+ }
+
+ return v >= fromClampHighest ? toClampHighest : static_cast<BareToType>(v);
}
};
-// ------------------------------------------------------------------------
-// Comparisons
-// ------------------------------------------------------------------------
+constexpr Size kInvalidSize;
+constexpr Size kEmptySize{0, 0};
-inline bool operator==(const Size& lhs, const Size& rhs) {
+inline void Size::makeInvalid() {
+ set(kInvalidSize);
+}
+
+inline void Size::clear() {
+ set(kEmptySize);
+}
+
+inline bool operator==(Size lhs, Size rhs) {
return lhs.width == rhs.width && lhs.height == rhs.height;
}
-inline bool operator!=(const Size& lhs, const Size& rhs) {
- return !operator==(lhs, rhs);
+inline bool Size::isEmpty() const {
+ return *this == kEmptySize;
}
-inline bool operator<(const Size& lhs, const Size& rhs) {
+inline bool operator!=(Size lhs, Size rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator<(Size lhs, Size rhs) {
// Orders by increasing width, then height.
if (lhs.width != rhs.width) return lhs.width < rhs.width;
return lhs.height < rhs.height;
}
// Defining PrintTo helps with Google Tests.
-static inline void PrintTo(const Size& size, ::std::ostream* os) {
- *os << "Size(" << size.width << ", " << size.height << ")";
+inline void PrintTo(Size size, std::ostream* stream) {
+ *stream << "Size(" << size.width << ", " << size.height << ')';
}
-} // namespace ui
-} // namespace android
+} // namespace android::ui
diff --git a/libs/ui/Size.cpp b/libs/ui/include_mock/ui/MockFence.h
similarity index 61%
copy from libs/ui/Size.cpp
copy to libs/ui/include_mock/ui/MockFence.h
index d2996d1..162ec02 100644
--- a/libs/ui/Size.cpp
+++ b/libs/ui/include_mock/ui/MockFence.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,11 +14,19 @@
* limitations under the License.
*/
-#include <ui/Size.h>
+#pragma once
-namespace android::ui {
+#include <gmock/gmock.h>
+#include <ui/Fence.h>
-const Size Size::INVALID{-1, -1};
-const Size Size::EMPTY{0, 0};
+namespace android::mock {
-} // namespace android::ui
+class MockFence : public android::Fence {
+public:
+ MockFence() = default;
+ virtual ~MockFence() = default;
+
+ MOCK_METHOD(nsecs_t, getSignalTime, (), (const, override));
+};
+
+}; // namespace android::mock
diff --git a/libs/ui/tests/Android.bp b/libs/ui/tests/Android.bp
index 516aad8..0ee15f2 100644
--- a/libs/ui/tests/Android.bp
+++ b/libs/ui/tests/Android.bp
@@ -27,28 +27,40 @@
name: "Region_test",
shared_libs: ["libui"],
srcs: ["Region_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
cc_test {
name: "colorspace_test",
shared_libs: ["libui"],
srcs: ["colorspace_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
cc_test {
name: "DisplayId_test",
shared_libs: ["libui"],
srcs: ["DisplayId_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
cc_test {
name: "FlattenableHelpers_test",
shared_libs: ["libui"],
srcs: ["FlattenableHelpers_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
cc_test {
@@ -68,7 +80,10 @@
"GraphicBufferAllocator_test.cpp",
"mock/MockGrallocAllocator.cpp",
],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
cc_test {
@@ -83,14 +98,20 @@
"libutils",
],
srcs: ["GraphicBuffer_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
// This test has a main method, and requires a separate binary to be built.
cc_test {
name: "GraphicBufferOverBinder_test",
srcs: ["GraphicBufferOverBinder_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
shared_libs: [
"libbinder",
"libgui",
@@ -105,7 +126,10 @@
test_suites: ["device-tests"],
shared_libs: ["libui"],
srcs: ["Rect_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
cc_test {
@@ -113,5 +137,29 @@
test_suites: ["device-tests"],
shared_libs: ["libui"],
srcs: ["Size_test.cpp"],
- cflags: ["-Wall", "-Werror"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+}
+
+cc_test {
+ name: "MockFence_test",
+ shared_libs: ["libui"],
+ static_libs: ["libgmock"],
+ srcs: ["MockFence_test.cpp"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+}
+
+cc_test {
+ name: "Transform_test",
+ shared_libs: ["libui"],
+ srcs: ["Transform_test.cpp"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
}
diff --git a/libs/ui/tests/DisplayId_test.cpp b/libs/ui/tests/DisplayId_test.cpp
index 1d908b8..8ddee7e 100644
--- a/libs/ui/tests/DisplayId_test.cpp
+++ b/libs/ui/tests/DisplayId_test.cpp
@@ -32,6 +32,9 @@
EXPECT_FALSE(GpuVirtualDisplayId::tryCast(id));
EXPECT_TRUE(PhysicalDisplayId::tryCast(id));
EXPECT_TRUE(HalDisplayId::tryCast(id));
+
+ EXPECT_EQ(id, DisplayId::fromValue(id.value));
+ EXPECT_EQ(id, DisplayId::fromValue<PhysicalDisplayId>(id.value));
}
TEST(DisplayIdTest, createPhysicalIdFromPort) {
@@ -43,6 +46,9 @@
EXPECT_FALSE(GpuVirtualDisplayId::tryCast(id));
EXPECT_TRUE(PhysicalDisplayId::tryCast(id));
EXPECT_TRUE(HalDisplayId::tryCast(id));
+
+ EXPECT_EQ(id, DisplayId::fromValue(id.value));
+ EXPECT_EQ(id, DisplayId::fromValue<PhysicalDisplayId>(id.value));
}
TEST(DisplayIdTest, createGpuVirtualId) {
@@ -52,6 +58,9 @@
EXPECT_FALSE(HalVirtualDisplayId::tryCast(id));
EXPECT_FALSE(PhysicalDisplayId::tryCast(id));
EXPECT_FALSE(HalDisplayId::tryCast(id));
+
+ EXPECT_EQ(id, DisplayId::fromValue(id.value));
+ EXPECT_EQ(id, DisplayId::fromValue<GpuVirtualDisplayId>(id.value));
}
TEST(DisplayIdTest, createHalVirtualId) {
@@ -61,6 +70,9 @@
EXPECT_FALSE(GpuVirtualDisplayId::tryCast(id));
EXPECT_FALSE(PhysicalDisplayId::tryCast(id));
EXPECT_TRUE(HalDisplayId::tryCast(id));
+
+ EXPECT_EQ(id, DisplayId::fromValue(id.value));
+ EXPECT_EQ(id, DisplayId::fromValue<HalVirtualDisplayId>(id.value));
}
} // namespace android::ui
diff --git a/libs/ui/tests/MockFence_test.cpp b/libs/ui/tests/MockFence_test.cpp
new file mode 100644
index 0000000..6e520b1
--- /dev/null
+++ b/libs/ui/tests/MockFence_test.cpp
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/MockFence.h>
+
+#include <gtest/gtest.h>
+
+namespace android::ui {
+
+using testing::Return;
+
+class MockFenceTest : public testing::Test {
+public:
+ sp<Fence> getFenceForTesting() const { return mMockFence; }
+
+ const mock::MockFence& getMockFence() const { return *mMockFence; }
+
+private:
+ sp<mock::MockFence> mMockFence = sp<mock::MockFence>::make();
+};
+
+TEST_F(MockFenceTest, getSignalTime) {
+ sp<Fence> fence = getFenceForTesting();
+
+ EXPECT_CALL(getMockFence(), getSignalTime).WillOnce(Return(Fence::SIGNAL_TIME_PENDING));
+ EXPECT_EQ(Fence::SIGNAL_TIME_PENDING, fence->getSignalTime());
+
+ EXPECT_CALL(getMockFence(), getSignalTime).WillOnce(Return(1234));
+ EXPECT_EQ(1234, fence->getSignalTime());
+}
+
+} // namespace android::ui
diff --git a/libs/ui/tests/Size_test.cpp b/libs/ui/tests/Size_test.cpp
index 5f75aea..acef47f 100644
--- a/libs/ui/tests/Size_test.cpp
+++ b/libs/ui/tests/Size_test.cpp
@@ -93,9 +93,8 @@
}
{
- const auto& s = Size::INVALID;
- EXPECT_FALSE(s.isValid());
- EXPECT_FALSE(s.isEmpty());
+ EXPECT_FALSE(kInvalidSize.isValid());
+ EXPECT_FALSE(kInvalidSize.isEmpty());
}
{
@@ -112,9 +111,8 @@
}
{
- const auto& s = Size::EMPTY;
- EXPECT_TRUE(s.isValid());
- EXPECT_TRUE(s.isEmpty());
+ EXPECT_TRUE(kEmptySize.isValid());
+ EXPECT_TRUE(kEmptySize.isEmpty());
}
{
diff --git a/libs/ui/tests/Transform_test.cpp b/libs/ui/tests/Transform_test.cpp
new file mode 100644
index 0000000..6964284
--- /dev/null
+++ b/libs/ui/tests/Transform_test.cpp
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ui/Transform.h>
+
+#include <gtest/gtest.h>
+
+namespace android::ui {
+
+TEST(TransformTest, inverseRotation_hasCorrectType) {
+ const auto testRotationFlagsForInverse = [](Transform::RotationFlags rotation,
+ Transform::RotationFlags expectedInverse,
+ bool isRotation) {
+ const Transform t(rotation, 0, 0);
+ EXPECT_EQ(t.getOrientation(), rotation);
+ const Transform inverse = t.inverse();
+ EXPECT_EQ(inverse.getOrientation(), expectedInverse);
+
+ if (isRotation) {
+ EXPECT_TRUE(t.getType() & Transform::ROTATE);
+ EXPECT_TRUE(inverse.getType() & Transform::ROTATE);
+ } else {
+ EXPECT_FALSE(t.getType() & Transform::ROTATE);
+ EXPECT_FALSE(inverse.getType() & Transform::ROTATE);
+ }
+ };
+
+ testRotationFlagsForInverse(Transform::ROT_0, Transform::ROT_0, false);
+ testRotationFlagsForInverse(Transform::ROT_90, Transform::ROT_270, true);
+ testRotationFlagsForInverse(Transform::ROT_180, Transform::ROT_180, true);
+ testRotationFlagsForInverse(Transform::ROT_270, Transform::ROT_90, true);
+ testRotationFlagsForInverse(Transform::FLIP_H, Transform::FLIP_H, false);
+ testRotationFlagsForInverse(Transform::FLIP_V, Transform::FLIP_V, false);
+}
+
+} // namespace android::ui
diff --git a/libs/vr/libvrflinger/Android.bp b/libs/vr/libvrflinger/Android.bp
deleted file mode 100644
index bf848af..0000000
--- a/libs/vr/libvrflinger/Android.bp
+++ /dev/null
@@ -1,107 +0,0 @@
-// Copyright (C) 2008 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
-sourceFiles = [
- "acquired_buffer.cpp",
- "epoll_event_dispatcher.cpp",
- "display_manager_service.cpp",
- "display_service.cpp",
- "display_surface.cpp",
- "hardware_composer.cpp",
- "vr_flinger.cpp",
-]
-
-includeFiles = [ "include" ]
-
-staticLibraries = [
- "libdisplay",
- "libdvrcommon",
- "libperformance",
- "libvrsensor",
- "libbroadcastring",
- "libvr_manager",
- "libbroadcastring",
-]
-
-sharedLibraries = [
- "android.frameworks.vr.composer@2.0",
- "android.hardware.graphics.allocator@2.0",
- "android.hardware.graphics.composer@2.1",
- "android.hardware.graphics.composer@2.2",
- "android.hardware.graphics.composer@2.3",
- "android.hardware.graphics.composer@2.4",
- "libbinder",
- "libbase",
- "libbufferhubqueue",
- "libcutils",
- "liblog",
- "libhardware",
- "libnativewindow",
- "libprocessgroup",
- "libutils",
- "libEGL",
- "libGLESv1_CM",
- "libGLESv2",
- "libvulkan",
- "libui",
- "libgui",
- "libsync",
- "libhidlbase",
- "libfmq",
- "libpdx_default_transport",
-]
-
-headerLibraries = [
- "android.hardware.graphics.composer@2.1-command-buffer",
- "android.hardware.graphics.composer@2.2-command-buffer",
- "android.hardware.graphics.composer@2.3-command-buffer",
- "android.hardware.graphics.composer@2.4-command-buffer",
- "libdvr_headers",
- "libsurfaceflinger_headers",
-]
-
-cc_library_static {
- srcs: sourceFiles,
- export_include_dirs: includeFiles,
-
- clang: true,
- cflags: [
- "-DLOG_TAG=\"vr_flinger\"",
- "-DTRACE=0",
- "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
- "-DGL_GLEXT_PROTOTYPES",
- "-DEGL_EGLEXT_PROTOTYPES",
- "-Wall",
- "-Werror",
- "-Wno-error=sign-compare", // to fix later
- "-Wno-unused-variable",
- ],
- shared_libs: sharedLibraries,
- whole_static_libs: staticLibraries,
- header_libs: headerLibraries,
- name: "libvrflinger",
-}
-
-subdirs = [
- "tests",
-]
diff --git a/libs/vr/libvrflinger/acquired_buffer.cpp b/libs/vr/libvrflinger/acquired_buffer.cpp
deleted file mode 100644
index c360dee..0000000
--- a/libs/vr/libvrflinger/acquired_buffer.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-#include "acquired_buffer.h"
-
-#include <log/log.h>
-#include <sync/sync.h>
-
-using android::pdx::LocalHandle;
-
-namespace android {
-namespace dvr {
-
-AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<ConsumerBuffer>& buffer,
- LocalHandle acquire_fence, std::size_t slot)
- : buffer_(buffer), acquire_fence_(std::move(acquire_fence)), slot_(slot) {}
-
-AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<ConsumerBuffer>& buffer,
- int* error) {
- LocalHandle fence;
- const int ret = buffer->Acquire(&fence);
-
- if (error)
- *error = ret;
-
- if (ret < 0) {
- ALOGW("AcquiredBuffer::AcquiredBuffer: Failed to acquire buffer: %s",
- strerror(-ret));
- buffer_ = nullptr;
- // Default construct sets acquire_fence_ to empty.
- } else {
- buffer_ = buffer;
- acquire_fence_ = std::move(fence);
- }
-}
-
-AcquiredBuffer::AcquiredBuffer(AcquiredBuffer&& other) noexcept {
- *this = std::move(other);
-}
-
-AcquiredBuffer::~AcquiredBuffer() { Release(LocalHandle(kEmptyFence)); }
-
-AcquiredBuffer& AcquiredBuffer::operator=(AcquiredBuffer&& other) noexcept {
- if (this != &other) {
- Release();
-
- using std::swap;
- swap(buffer_, other.buffer_);
- swap(acquire_fence_, other.acquire_fence_);
- swap(slot_, other.slot_);
- }
- return *this;
-}
-
-bool AcquiredBuffer::IsAvailable() const {
- if (IsEmpty())
- return false;
-
- // Only check the fence if the acquire fence is not empty.
- if (acquire_fence_) {
- const int ret = sync_wait(acquire_fence_.Get(), 0);
- ALOGD_IF(TRACE || (ret < 0 && errno != ETIME),
- "AcquiredBuffer::IsAvailable: buffer_id=%d acquire_fence=%d "
- "sync_wait()=%d errno=%d.",
- buffer_->id(), acquire_fence_.Get(), ret, ret < 0 ? errno : 0);
- if (ret == 0) {
- // The fence is completed, so to avoid further calls to sync_wait we close
- // it here.
- acquire_fence_.Close();
- }
- return ret == 0;
- } else {
- return true;
- }
-}
-
-LocalHandle AcquiredBuffer::ClaimAcquireFence() {
- return std::move(acquire_fence_);
-}
-
-std::shared_ptr<ConsumerBuffer> AcquiredBuffer::ClaimBuffer() {
- return std::move(buffer_);
-}
-
-int AcquiredBuffer::Release(LocalHandle release_fence) {
- ALOGD_IF(TRACE, "AcquiredBuffer::Release: buffer_id=%d release_fence=%d",
- buffer_ ? buffer_->id() : -1, release_fence.Get());
- if (buffer_) {
- const int ret = buffer_->ReleaseAsync();
- if (ret < 0) {
- ALOGE("AcquiredBuffer::Release: Failed to release buffer %d: %s",
- buffer_->id(), strerror(-ret));
- if (ret != -ESHUTDOWN)
- return ret;
- }
-
- buffer_ = nullptr;
- }
-
- acquire_fence_.Close();
- slot_ = 0;
- return 0;
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/acquired_buffer.h b/libs/vr/libvrflinger/acquired_buffer.h
deleted file mode 100644
index 7643e75..0000000
--- a/libs/vr/libvrflinger/acquired_buffer.h
+++ /dev/null
@@ -1,87 +0,0 @@
-#ifndef ANDROID_DVR_SERVICES_DISPLAYD_ACQUIRED_BUFFER_H_
-#define ANDROID_DVR_SERVICES_DISPLAYD_ACQUIRED_BUFFER_H_
-
-#include <pdx/file_handle.h>
-#include <private/dvr/consumer_buffer.h>
-
-#include <memory>
-
-namespace android {
-namespace dvr {
-
-// Manages the ACQUIRE/RELEASE ownership cycle of a ConsumerBuffer.
-class AcquiredBuffer {
- public:
- static constexpr int kEmptyFence = pdx::LocalHandle::kEmptyFileHandle;
-
- AcquiredBuffer() : buffer_(nullptr), acquire_fence_(kEmptyFence) {}
-
- // Constructs an AcquiredBuffer from a ConsumerBuffer pointer and an acquire
- // fence. The ConsumerBuffer MUST be in the ACQUIRED state prior to calling
- // this constructor; the constructor does not attempt to ACQUIRE the buffer
- // itself.
- AcquiredBuffer(const std::shared_ptr<ConsumerBuffer>& buffer,
- pdx::LocalHandle acquire_fence, std::size_t slot = 0);
-
- // Constructs an AcquiredBuffer from a ConsumerBuffer. The ConsumerBuffer MUST
- // be in the POSTED state prior to calling this constructor, as this
- // constructor attempts to ACQUIRE the buffer. If ACQUIRING the buffer fails
- // this instance is left in the empty state. An optional error code is
- // returned in |error|, which may be nullptr if not needed.
- AcquiredBuffer(const std::shared_ptr<ConsumerBuffer>& buffer, int* error);
-
- // Move constructor. Behaves similarly to the move assignment operator below.
- AcquiredBuffer(AcquiredBuffer&& other) noexcept;
-
- ~AcquiredBuffer();
-
- // Move assignment operator. Moves the ConsumerBuffer and acquire fence from
- // |other| into this instance after RELEASING the current ConsumerBuffer and
- // closing the acquire fence. After the move |other| is left in the empty
- // state.
- AcquiredBuffer& operator=(AcquiredBuffer&& other) noexcept;
-
- // Accessors for the underlying ConsumerBuffer, the acquire fence, and the
- // use-case specific sequence value from the acquisition (see
- // private/dvr/consumer_buffer.h).
- std::shared_ptr<ConsumerBuffer> buffer() const { return buffer_; }
- int acquire_fence() const { return acquire_fence_.Get(); }
-
- // When non-empty, returns true if the acquired fence was signaled (or if the
- // fence is empty). Returns false when empty or if the fence is not signaled.
- bool IsAvailable() const;
-
- bool IsEmpty() const { return buffer_ == nullptr; }
-
- // Returns the acquire fence, passing ownership to the caller.
- pdx::LocalHandle ClaimAcquireFence();
-
- // Returns the buffer, passing ownership to the caller. Caller is responsible
- // for calling Release on the returned buffer.
- std::shared_ptr<ConsumerBuffer> ClaimBuffer();
-
- // Releases the ConsumerBuffer, passing the release fence in |release_fence|
- // to the producer. On success, the ConsumerBuffer and acquire fence are set
- // to empty state; if release fails, the ConsumerBuffer and acquire fence are
- // left in place and a negative error code is returned.
- int Release(pdx::LocalHandle release_fence = {});
-
- // Returns the slot in the queue this buffer belongs to. Buffers that are not
- // part of a queue return 0.
- std::size_t slot() const { return slot_; }
-
- private:
- std::shared_ptr<ConsumerBuffer> buffer_;
- // Mutable so that the fence can be closed when it is determined to be
- // signaled during IsAvailable().
- mutable pdx::LocalHandle acquire_fence_;
- std::size_t slot_{0};
-
- AcquiredBuffer(const AcquiredBuffer&) = delete;
- void operator=(const AcquiredBuffer&) = delete;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_SERVICES_DISPLAYD_ACQUIRED_BUFFER_H_
diff --git a/libs/vr/libvrflinger/display_manager_service.cpp b/libs/vr/libvrflinger/display_manager_service.cpp
deleted file mode 100644
index 34b3b0a..0000000
--- a/libs/vr/libvrflinger/display_manager_service.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-#include "display_manager_service.h"
-
-#include <pdx/channel_handle.h>
-#include <pdx/default_transport/service_endpoint.h>
-#include <private/android_filesystem_config.h>
-#include <private/dvr/display_protocol.h>
-#include <private/dvr/trusted_uids.h>
-#include <sys/poll.h>
-
-#include <array>
-
-using android::dvr::display::DisplayManagerProtocol;
-using android::pdx::Channel;
-using android::pdx::LocalChannelHandle;
-using android::pdx::Message;
-using android::pdx::default_transport::Endpoint;
-using android::pdx::ErrorStatus;
-using android::pdx::rpc::DispatchRemoteMethod;
-using android::pdx::rpc::IfAnyOf;
-using android::pdx::rpc::RemoteMethodError;
-
-namespace android {
-namespace dvr {
-
-void DisplayManager::SetNotificationsPending(bool pending) {
- auto status = service_->ModifyChannelEvents(channel_id_, pending ? 0 : POLLIN,
- pending ? POLLIN : 0);
- ALOGE_IF(!status,
- "DisplayManager::SetNotificationPending: Failed to modify channel "
- "events: %s",
- status.GetErrorMessage().c_str());
-}
-
-DisplayManagerService::DisplayManagerService(
- const std::shared_ptr<DisplayService>& display_service)
- : BASE("DisplayManagerService",
- Endpoint::Create(DisplayManagerProtocol::kClientPath)),
- display_service_(display_service) {
- display_service_->SetDisplayConfigurationUpdateNotifier(
- std::bind(&DisplayManagerService::OnDisplaySurfaceChange, this));
-}
-
-std::shared_ptr<pdx::Channel> DisplayManagerService::OnChannelOpen(
- pdx::Message& message) {
- const int user_id = message.GetEffectiveUserId();
- const bool trusted = user_id == AID_ROOT || IsTrustedUid(user_id);
-
- // Check if the display_manager_ has a defunct channel.
- if (display_manager_ && !HasChannelId(display_manager_->channel_id())) {
- ALOGE("DisplayManagerService::OnChannelOpen: Found defunct channel %d with "
- "no OnChannelClose, clearing prior display manager.",
- display_manager_->channel_id());
- display_manager_ = nullptr;
- }
-
- // Prevent more than one display manager from registering at a time or
- // untrusted UIDs from connecting.
- if (display_manager_ || !trusted) {
- RemoteMethodError(message, EPERM);
- return nullptr;
- }
-
- display_manager_ =
- std::make_shared<DisplayManager>(this, message.GetChannelId());
- return display_manager_;
-}
-
-void DisplayManagerService::OnChannelClose(
- pdx::Message& /*message*/, const std::shared_ptr<pdx::Channel>& channel) {
- // Unregister the display manager when the channel closes.
- if (display_manager_ == channel)
- display_manager_ = nullptr;
-}
-
-pdx::Status<void> DisplayManagerService::HandleMessage(pdx::Message& message) {
- ATRACE_NAME("DisplayManagerService::HandleMessage");
- auto channel = std::static_pointer_cast<DisplayManager>(message.GetChannel());
-
- switch (message.GetOp()) {
- case DisplayManagerProtocol::GetSurfaceState::Opcode:
- DispatchRemoteMethod<DisplayManagerProtocol::GetSurfaceState>(
- *this, &DisplayManagerService::OnGetSurfaceState, message);
- return {};
-
- case DisplayManagerProtocol::GetSurfaceQueue::Opcode:
- DispatchRemoteMethod<DisplayManagerProtocol::GetSurfaceQueue>(
- *this, &DisplayManagerService::OnGetSurfaceQueue, message);
- return {};
-
- default:
- return Service::DefaultHandleMessage(message);
- }
-}
-
-pdx::Status<std::vector<display::SurfaceState>>
-DisplayManagerService::OnGetSurfaceState(pdx::Message& /*message*/) {
- std::vector<display::SurfaceState> items;
-
- display_service_->ForEachDisplaySurface(
- SurfaceType::Application,
- [&items](const std::shared_ptr<DisplaySurface>& surface) mutable {
- items.push_back({surface->surface_id(), surface->process_id(),
- surface->user_id(), surface->attributes(),
- surface->update_flags(), surface->GetQueueIds()});
- surface->ClearUpdate();
- });
-
- // The fact that we're in the message handler implies that display_manager_ is
- // not nullptr. No check required, unless this service becomes multi-threaded.
- display_manager_->SetNotificationsPending(false);
- return items;
-}
-
-pdx::Status<pdx::LocalChannelHandle> DisplayManagerService::OnGetSurfaceQueue(
- pdx::Message& /*message*/, int surface_id, int queue_id) {
- auto surface = display_service_->GetDisplaySurface(surface_id);
- if (!surface || surface->surface_type() != SurfaceType::Application)
- return ErrorStatus(EINVAL);
-
- auto queue =
- std::static_pointer_cast<ApplicationDisplaySurface>(surface)->GetQueue(
- queue_id);
- if (!queue)
- return ErrorStatus(EINVAL);
-
- auto status = queue->CreateConsumerQueueHandle();
- ALOGE_IF(
- !status,
- "DisplayManagerService::OnGetSurfaceQueue: Failed to create consumer "
- "queue for queue_id=%d: %s",
- queue->id(), status.GetErrorMessage().c_str());
-
- return status;
-}
-
-void DisplayManagerService::OnDisplaySurfaceChange() {
- if (display_manager_)
- display_manager_->SetNotificationsPending(true);
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/display_manager_service.h b/libs/vr/libvrflinger/display_manager_service.h
deleted file mode 100644
index 3133fe1..0000000
--- a/libs/vr/libvrflinger/display_manager_service.h
+++ /dev/null
@@ -1,74 +0,0 @@
-#ifndef ANDROID_DVR_SERVICES_VRFLINGER_DISPLAY_MANAGER_SERVICE_H_
-#define ANDROID_DVR_SERVICES_VRFLINGER_DISPLAY_MANAGER_SERVICE_H_
-
-#include <pdx/service.h>
-#include <pdx/status.h>
-#include <private/dvr/display_protocol.h>
-
-#include "display_service.h"
-
-namespace android {
-namespace dvr {
-
-class DisplayManagerService;
-
-// The display manager is a client of the display manager service. This class
-// represents the connected client that the display manager service sends
-// notifications to.
-class DisplayManager : public pdx::Channel {
- public:
- DisplayManager(DisplayManagerService* service, int channel_id)
- : service_(service), channel_id_(channel_id) {}
-
- int channel_id() const { return channel_id_; }
-
- // Sets or clears the channel event mask to indicate pending events that the
- // display manager on the other end of the channel should read and handle.
- // When |pending| is true the POLLIN bit is set in the event mask; when
- // |pending| is false the POLLIN bit is cleared in the event mask.
- void SetNotificationsPending(bool pending);
-
- private:
- DisplayManager(const DisplayManager&) = delete;
- void operator=(const DisplayManager&) = delete;
-
- DisplayManagerService* service_;
- int channel_id_;
-};
-
-// The display manager service marshalls state and events from the display
-// service to the display manager.
-class DisplayManagerService : public pdx::ServiceBase<DisplayManagerService> {
- public:
- std::shared_ptr<pdx::Channel> OnChannelOpen(pdx::Message& message) override;
- void OnChannelClose(pdx::Message& message,
- const std::shared_ptr<pdx::Channel>& channel) override;
- pdx::Status<void> HandleMessage(pdx::Message& message) override;
-
- private:
- friend BASE;
-
- explicit DisplayManagerService(
- const std::shared_ptr<DisplayService>& display_service);
-
- pdx::Status<std::vector<display::SurfaceState>> OnGetSurfaceState(
- pdx::Message& message);
- pdx::Status<pdx::LocalChannelHandle> OnGetSurfaceQueue(pdx::Message& message,
- int surface_id,
- int queue_id);
-
- // Called by the display service to indicate changes to display surfaces that
- // the display manager should evaluate.
- void OnDisplaySurfaceChange();
-
- DisplayManagerService(const DisplayManagerService&) = delete;
- void operator=(const DisplayManagerService&) = delete;
-
- std::shared_ptr<DisplayService> display_service_;
- std::shared_ptr<DisplayManager> display_manager_;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_SERVICES_VRFLINGER_DISPLAY_MANAGER_SERVICE_H_
diff --git a/libs/vr/libvrflinger/display_service.cpp b/libs/vr/libvrflinger/display_service.cpp
deleted file mode 100644
index 582fed3..0000000
--- a/libs/vr/libvrflinger/display_service.cpp
+++ /dev/null
@@ -1,437 +0,0 @@
-#include "display_service.h"
-
-#include <unistd.h>
-
-#include <algorithm>
-#include <sstream>
-#include <string>
-#include <vector>
-
-#include <android-base/file.h>
-#include <android-base/properties.h>
-#include <dvr/dvr_display_types.h>
-#include <pdx/default_transport/service_endpoint.h>
-#include <pdx/rpc/remote_method.h>
-#include <private/android_filesystem_config.h>
-#include <private/dvr/display_protocol.h>
-#include <private/dvr/numeric.h>
-#include <private/dvr/trusted_uids.h>
-#include <private/dvr/types.h>
-
-#include "DisplayHardware/DisplayIdentification.h"
-
-using android::dvr::display::DisplayProtocol;
-using android::pdx::Channel;
-using android::pdx::ErrorStatus;
-using android::pdx::Message;
-using android::pdx::Status;
-using android::pdx::default_transport::Endpoint;
-using android::pdx::rpc::DispatchRemoteMethod;
-
-namespace {
-
-const char kDvrLensMetricsProperty[] = "ro.dvr.lens_metrics";
-const char kDvrDeviceMetricsProperty[] = "ro.dvr.device_metrics";
-const char kDvrDeviceConfigProperty[] = "ro.dvr.device_configuration";
-
-} // namespace
-
-namespace android {
-namespace dvr {
-
-DisplayService::DisplayService(Hwc2::Composer* hidl,
- hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback)
- : BASE("DisplayService",
- Endpoint::Create(display::DisplayProtocol::kClientPath)) {
- hardware_composer_.Initialize(
- hidl, primary_display_id, request_display_callback);
-}
-
-bool DisplayService::IsInitialized() const {
- return BASE::IsInitialized() && hardware_composer_.IsInitialized();
-}
-
-std::string DisplayService::DumpState(size_t /*max_length*/) {
- std::ostringstream stream;
-
- auto surfaces = GetDisplaySurfaces();
- std::sort(surfaces.begin(), surfaces.end(), [](const auto& a, const auto& b) {
- return a->surface_id() < b->surface_id();
- });
-
- stream << "Application Surfaces:" << std::endl;
-
- size_t count = 0;
- for (const auto& surface : surfaces) {
- if (surface->surface_type() == SurfaceType::Application) {
- stream << "Surface " << count++ << ":";
- stream << " surface_id=" << surface->surface_id()
- << " process_id=" << surface->process_id()
- << " user_id=" << surface->user_id()
- << " visible=" << surface->visible()
- << " z_order=" << surface->z_order();
-
- stream << " queue_ids=";
- auto queue_ids = surface->GetQueueIds();
- std::sort(queue_ids.begin(), queue_ids.end());
- for (int32_t id : queue_ids) {
- if (id != queue_ids[0])
- stream << ",";
- stream << id;
- }
- stream << std::endl;
- }
- }
- stream << std::endl;
-
- stream << "Direct Surfaces:" << std::endl;
-
- count = 0;
- for (const auto& surface : surfaces) {
- if (surface->surface_type() == SurfaceType::Direct) {
- stream << "Surface " << count++ << ":";
- stream << " surface_id=" << surface->surface_id()
- << " process_id=" << surface->process_id()
- << " user_id=" << surface->user_id()
- << " visible=" << surface->visible()
- << " z_order=" << surface->z_order();
-
- stream << " queue_ids=";
- auto queue_ids = surface->GetQueueIds();
- std::sort(queue_ids.begin(), queue_ids.end());
- for (int32_t id : queue_ids) {
- if (id != queue_ids[0])
- stream << ",";
- stream << id;
- }
- stream << std::endl;
- }
- }
- stream << std::endl;
-
- stream << hardware_composer_.Dump();
- return stream.str();
-}
-
-void DisplayService::OnChannelClose(pdx::Message& message,
- const std::shared_ptr<Channel>& channel) {
- if (auto surface = std::static_pointer_cast<DisplaySurface>(channel)) {
- surface->OnSetAttributes(message,
- {{display::SurfaceAttribute::Visible,
- display::SurfaceAttributeValue{false}}});
- }
-}
-
-// First-level dispatch for display service messages. Directly handles messages
-// that are independent of the display surface (metrics, creation) and routes
-// surface-specific messages to the per-instance handlers.
-Status<void> DisplayService::HandleMessage(pdx::Message& message) {
- ALOGD_IF(TRACE, "DisplayService::HandleMessage: opcode=%d", message.GetOp());
- ATRACE_NAME("DisplayService::HandleMessage");
-
- switch (message.GetOp()) {
- case DisplayProtocol::GetMetrics::Opcode:
- DispatchRemoteMethod<DisplayProtocol::GetMetrics>(
- *this, &DisplayService::OnGetMetrics, message);
- return {};
-
- case DisplayProtocol::GetConfigurationData::Opcode:
- DispatchRemoteMethod<DisplayProtocol::GetConfigurationData>(
- *this, &DisplayService::OnGetConfigurationData, message);
- return {};
-
- case DisplayProtocol::GetDisplayIdentificationPort::Opcode:
- DispatchRemoteMethod<DisplayProtocol::GetDisplayIdentificationPort>(
- *this, &DisplayService::OnGetDisplayIdentificationPort, message);
- return {};
-
- case DisplayProtocol::CreateSurface::Opcode:
- DispatchRemoteMethod<DisplayProtocol::CreateSurface>(
- *this, &DisplayService::OnCreateSurface, message);
- return {};
-
- case DisplayProtocol::SetupGlobalBuffer::Opcode:
- DispatchRemoteMethod<DisplayProtocol::SetupGlobalBuffer>(
- *this, &DisplayService::OnSetupGlobalBuffer, message);
- return {};
-
- case DisplayProtocol::DeleteGlobalBuffer::Opcode:
- DispatchRemoteMethod<DisplayProtocol::DeleteGlobalBuffer>(
- *this, &DisplayService::OnDeleteGlobalBuffer, message);
- return {};
-
- case DisplayProtocol::GetGlobalBuffer::Opcode:
- DispatchRemoteMethod<DisplayProtocol::GetGlobalBuffer>(
- *this, &DisplayService::OnGetGlobalBuffer, message);
- return {};
-
- case DisplayProtocol::IsVrAppRunning::Opcode:
- DispatchRemoteMethod<DisplayProtocol::IsVrAppRunning>(
- *this, &DisplayService::IsVrAppRunning, message);
- return {};
-
- // Direct the surface specific messages to the surface instance.
- case DisplayProtocol::SetAttributes::Opcode:
- case DisplayProtocol::CreateQueue::Opcode:
- case DisplayProtocol::GetSurfaceInfo::Opcode:
- return HandleSurfaceMessage(message);
-
- default:
- return Service::HandleMessage(message);
- }
-}
-
-Status<display::Metrics> DisplayService::OnGetMetrics(
- pdx::Message& /*message*/) {
- const auto& params = hardware_composer_.GetPrimaryDisplayParams();
- return {{static_cast<uint32_t>(params.width),
- static_cast<uint32_t>(params.height),
- static_cast<uint32_t>(params.dpi.x),
- static_cast<uint32_t>(params.dpi.y),
- static_cast<uint32_t>(params.vsync_period_ns),
- 0,
- 0,
- 0,
- 0.0,
- {},
- {}}};
-}
-
-pdx::Status<std::string> DisplayService::OnGetConfigurationData(
- pdx::Message& /*message*/, display::ConfigFileType config_type) {
- std::string property_name;
- DisplayIdentificationData display_identification_data;
- switch (config_type) {
- case display::ConfigFileType::kLensMetrics:
- property_name = kDvrLensMetricsProperty;
- break;
- case display::ConfigFileType::kDeviceMetrics:
- property_name = kDvrDeviceMetricsProperty;
- break;
- case display::ConfigFileType::kDeviceConfiguration:
- property_name = kDvrDeviceConfigProperty;
- break;
- case display::ConfigFileType::kDeviceEdid:
- display_identification_data =
- hardware_composer_.GetCurrentDisplayIdentificationData();
- if (display_identification_data.size() == 0) {
- return ErrorStatus(ENOENT);
- }
- return std::string(display_identification_data.begin(),
- display_identification_data.end());
- default:
- return ErrorStatus(EINVAL);
- }
- std::string file_path = base::GetProperty(property_name, "");
- if (file_path.empty()) {
- return ErrorStatus(ENOENT);
- }
-
- std::string data;
- if (!base::ReadFileToString(file_path, &data)) {
- return ErrorStatus(errno);
- }
-
- return std::move(data);
-}
-
-pdx::Status<uint8_t> DisplayService::OnGetDisplayIdentificationPort(
- pdx::Message& /*message*/) {
- return hardware_composer_.GetCurrentDisplayPort();
-}
-
-// Creates a new DisplaySurface and associates it with this channel. This may
-// only be done once per channel.
-Status<display::SurfaceInfo> DisplayService::OnCreateSurface(
- pdx::Message& message, const display::SurfaceAttributes& attributes) {
- // A surface may only be created once per channel.
- if (message.GetChannel())
- return ErrorStatus(EINVAL);
-
- ALOGI_IF(TRACE, "DisplayService::OnCreateSurface: cid=%d",
- message.GetChannelId());
-
- // Use the channel id as the unique surface id.
- const int surface_id = message.GetChannelId();
- const int process_id = message.GetProcessId();
- const int user_id = message.GetEffectiveUserId();
-
- ALOGI_IF(TRACE,
- "DisplayService::OnCreateSurface: surface_id=%d process_id=%d",
- surface_id, process_id);
-
- auto surface_status =
- DisplaySurface::Create(this, surface_id, process_id, user_id, attributes);
- if (!surface_status) {
- ALOGE("DisplayService::OnCreateSurface: Failed to create surface: %s",
- surface_status.GetErrorMessage().c_str());
- return ErrorStatus(surface_status.error());
- }
- auto surface = surface_status.take();
- message.SetChannel(surface);
-
- // Update the surface with the attributes supplied with the create call. For
- // application surfaces this has the side effect of notifying the display
- // manager of the new surface. For direct surfaces, this may trigger a mode
- // change, depending on the value of the visible attribute.
- surface->OnSetAttributes(message, attributes);
-
- return {{surface->surface_id(), surface->visible(), surface->z_order()}};
-}
-
-void DisplayService::SurfaceUpdated(SurfaceType surface_type,
- display::SurfaceUpdateFlags update_flags) {
- ALOGD_IF(TRACE, "DisplayService::SurfaceUpdated: update_flags=%x",
- update_flags.value());
- if (update_flags.value() != 0) {
- if (surface_type == SurfaceType::Application)
- NotifyDisplayConfigurationUpdate();
- else
- UpdateActiveDisplaySurfaces();
- }
-}
-
-pdx::Status<BorrowedNativeBufferHandle> DisplayService::OnSetupGlobalBuffer(
- pdx::Message& message, DvrGlobalBufferKey key, size_t size,
- uint64_t usage) {
- const int user_id = message.GetEffectiveUserId();
- const bool trusted = user_id == AID_ROOT || IsTrustedUid(user_id);
-
- if (!trusted) {
- ALOGE(
- "DisplayService::OnSetupGlobalBuffer: Permission denied for user_id=%d",
- user_id);
- return ErrorStatus(EPERM);
- }
- return SetupGlobalBuffer(key, size, usage);
-}
-
-pdx::Status<void> DisplayService::OnDeleteGlobalBuffer(pdx::Message& message,
- DvrGlobalBufferKey key) {
- const int user_id = message.GetEffectiveUserId();
- const bool trusted = (user_id == AID_ROOT) || IsTrustedUid(user_id);
-
- if (!trusted) {
- ALOGE(
- "DisplayService::OnDeleteGlobalBuffer: Permission denied for "
- "user_id=%d",
- user_id);
- return ErrorStatus(EPERM);
- }
- return DeleteGlobalBuffer(key);
-}
-
-pdx::Status<BorrowedNativeBufferHandle> DisplayService::OnGetGlobalBuffer(
- pdx::Message& /* message */, DvrGlobalBufferKey key) {
- ALOGD_IF(TRACE, "DisplayService::OnGetGlobalBuffer: key=%d", key);
- auto global_buffer = global_buffers_.find(key);
- if (global_buffer != global_buffers_.end())
- return {BorrowedNativeBufferHandle(*global_buffer->second, 0)};
- else
- return pdx::ErrorStatus(EINVAL);
-}
-
-// Calls the message handler for the DisplaySurface associated with this
-// channel.
-Status<void> DisplayService::HandleSurfaceMessage(pdx::Message& message) {
- auto surface = std::static_pointer_cast<DisplaySurface>(message.GetChannel());
- ALOGW_IF(!surface,
- "DisplayService::HandleSurfaceMessage: surface is nullptr!");
-
- if (surface)
- return surface->HandleMessage(message);
- else
- return ErrorStatus(EINVAL);
-}
-
-std::shared_ptr<DisplaySurface> DisplayService::GetDisplaySurface(
- int surface_id) const {
- return std::static_pointer_cast<DisplaySurface>(GetChannel(surface_id));
-}
-
-std::vector<std::shared_ptr<DisplaySurface>>
-DisplayService::GetDisplaySurfaces() const {
- return GetChannels<DisplaySurface>();
-}
-
-std::vector<std::shared_ptr<DirectDisplaySurface>>
-DisplayService::GetVisibleDisplaySurfaces() const {
- std::vector<std::shared_ptr<DirectDisplaySurface>> visible_surfaces;
-
- ForEachDisplaySurface(
- SurfaceType::Direct,
- [&](const std::shared_ptr<DisplaySurface>& surface) mutable {
- if (surface->visible()) {
- visible_surfaces.push_back(
- std::static_pointer_cast<DirectDisplaySurface>(surface));
- surface->ClearUpdate();
- }
- });
-
- return visible_surfaces;
-}
-
-void DisplayService::UpdateActiveDisplaySurfaces() {
- auto visible_surfaces = GetVisibleDisplaySurfaces();
- ALOGD_IF(TRACE,
- "DisplayService::UpdateActiveDisplaySurfaces: %zd visible surfaces",
- visible_surfaces.size());
- hardware_composer_.SetDisplaySurfaces(std::move(visible_surfaces));
-}
-
-pdx::Status<BorrowedNativeBufferHandle> DisplayService::SetupGlobalBuffer(
- DvrGlobalBufferKey key, size_t size, uint64_t usage) {
- auto global_buffer = global_buffers_.find(key);
- if (global_buffer == global_buffers_.end()) {
- auto ion_buffer = std::make_unique<IonBuffer>(static_cast<int>(size), 1,
- HAL_PIXEL_FORMAT_BLOB, usage);
-
- // Some buffers are used internally. If they were configured with an
- // invalid size or format, this will fail.
- int result = hardware_composer_.OnNewGlobalBuffer(key, *ion_buffer.get());
- if (result < 0)
- return ErrorStatus(result);
- global_buffer =
- global_buffers_.insert(std::make_pair(key, std::move(ion_buffer)))
- .first;
- }
-
- return {BorrowedNativeBufferHandle(*global_buffer->second, 0)};
-}
-
-pdx::Status<void> DisplayService::DeleteGlobalBuffer(DvrGlobalBufferKey key) {
- auto global_buffer = global_buffers_.find(key);
- if (global_buffer != global_buffers_.end()) {
- // Some buffers are used internally.
- hardware_composer_.OnDeletedGlobalBuffer(key);
- global_buffers_.erase(global_buffer);
- }
-
- return {0};
-}
-
-void DisplayService::SetDisplayConfigurationUpdateNotifier(
- DisplayConfigurationUpdateNotifier update_notifier) {
- update_notifier_ = update_notifier;
-}
-
-void DisplayService::NotifyDisplayConfigurationUpdate() {
- if (update_notifier_)
- update_notifier_();
-}
-
-Status<bool> DisplayService::IsVrAppRunning(pdx::Message& /*message*/) {
- bool visible = false;
- ForEachDisplaySurface(
- SurfaceType::Application,
- [&visible](const std::shared_ptr<DisplaySurface>& surface) {
- if (surface->visible())
- visible = true;
- });
-
- return {visible};
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/display_service.h b/libs/vr/libvrflinger/display_service.h
deleted file mode 100644
index 89f1eae..0000000
--- a/libs/vr/libvrflinger/display_service.h
+++ /dev/null
@@ -1,126 +0,0 @@
-#ifndef ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SERVICE_H_
-#define ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SERVICE_H_
-
-#include <dvr/dvr_api.h>
-#include <pdx/service.h>
-#include <pdx/status.h>
-#include <private/dvr/bufferhub_rpc.h>
-#include <private/dvr/display_protocol.h>
-
-#include <functional>
-#include <iterator>
-#include <memory>
-#include <string>
-#include <vector>
-
-#include "acquired_buffer.h"
-#include "display_surface.h"
-#include "epoll_event_dispatcher.h"
-#include "hardware_composer.h"
-
-namespace android {
-namespace dvr {
-
-// DisplayService implements the display service component of VrFlinger.
-class DisplayService : public pdx::ServiceBase<DisplayService> {
- public:
- bool IsInitialized() const override;
- std::string DumpState(size_t max_length) override;
-
- void OnChannelClose(pdx::Message& message,
- const std::shared_ptr<pdx::Channel>& channel) override;
- pdx::Status<void> HandleMessage(pdx::Message& message) override;
-
- std::shared_ptr<DisplaySurface> GetDisplaySurface(int surface_id) const;
- std::vector<std::shared_ptr<DisplaySurface>> GetDisplaySurfaces() const;
- std::vector<std::shared_ptr<DirectDisplaySurface>> GetVisibleDisplaySurfaces()
- const;
-
- // Updates the list of actively displayed surfaces. This must be called after
- // any change to client/manager attributes that affect visibility or z order.
- void UpdateActiveDisplaySurfaces();
-
- pdx::Status<BorrowedNativeBufferHandle> SetupGlobalBuffer(
- DvrGlobalBufferKey key, size_t size, uint64_t usage);
-
- pdx::Status<void> DeleteGlobalBuffer(DvrGlobalBufferKey key);
-
- template <class A>
- void ForEachDisplaySurface(SurfaceType surface_type, A action) const {
- ForEachChannel([surface_type,
- action](const ChannelIterator::value_type& pair) mutable {
- auto surface = std::static_pointer_cast<DisplaySurface>(pair.second);
- if (surface->surface_type() == surface_type)
- action(surface);
- });
- }
-
- using DisplayConfigurationUpdateNotifier = std::function<void(void)>;
- void SetDisplayConfigurationUpdateNotifier(
- DisplayConfigurationUpdateNotifier notifier);
-
- void GrantDisplayOwnership() { hardware_composer_.Enable(); }
- void SeizeDisplayOwnership() { hardware_composer_.Disable(); }
- void OnBootFinished() { hardware_composer_.OnBootFinished(); }
-
- private:
- friend BASE;
- friend DisplaySurface;
-
- friend class VrDisplayStateService;
-
- using RequestDisplayCallback = std::function<void(bool)>;
-
- DisplayService(android::Hwc2::Composer* hidl,
- hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback);
-
- pdx::Status<BorrowedNativeBufferHandle> OnGetGlobalBuffer(
- pdx::Message& message, DvrGlobalBufferKey key);
- pdx::Status<display::Metrics> OnGetMetrics(pdx::Message& message);
- pdx::Status<std::string> OnGetConfigurationData(
- pdx::Message& message, display::ConfigFileType config_type);
- pdx::Status<uint8_t> OnGetDisplayIdentificationPort(pdx::Message& message);
- pdx::Status<display::SurfaceInfo> OnCreateSurface(
- pdx::Message& message, const display::SurfaceAttributes& attributes);
- pdx::Status<BorrowedNativeBufferHandle> OnSetupGlobalBuffer(
- pdx::Message& message, DvrGlobalBufferKey key, size_t size,
- uint64_t usage);
- pdx::Status<void> OnDeleteGlobalBuffer(pdx::Message& message,
- DvrGlobalBufferKey key);
-
- // Temporary query for current VR status. Will be removed later.
- pdx::Status<bool> IsVrAppRunning(pdx::Message& message);
-
- pdx::Status<void> AddEventHandler(int fd, int events,
- EpollEventDispatcher::Handler handler) {
- return dispatcher_.AddEventHandler(fd, events, handler);
- }
- pdx::Status<void> RemoveEventHandler(int fd) {
- return dispatcher_.RemoveEventHandler(fd);
- }
-
- void SurfaceUpdated(SurfaceType surface_type,
- display::SurfaceUpdateFlags update_flags);
-
- // Called by DisplaySurface to signal that a surface property has changed and
- // the display manager should be notified.
- void NotifyDisplayConfigurationUpdate();
-
- pdx::Status<void> HandleSurfaceMessage(pdx::Message& message);
-
- HardwareComposer hardware_composer_;
- EpollEventDispatcher dispatcher_;
- DisplayConfigurationUpdateNotifier update_notifier_;
-
- std::unordered_map<DvrGlobalBufferKey, std::unique_ptr<IonBuffer>>
- global_buffers_;
-
- DisplayService(const DisplayService&) = delete;
- void operator=(const DisplayService&) = delete;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SERVICE_H_
diff --git a/libs/vr/libvrflinger/display_surface.cpp b/libs/vr/libvrflinger/display_surface.cpp
deleted file mode 100644
index 87c823e..0000000
--- a/libs/vr/libvrflinger/display_surface.cpp
+++ /dev/null
@@ -1,488 +0,0 @@
-#include "display_surface.h"
-
-#include <private/android_filesystem_config.h>
-#include <utils/Trace.h>
-
-#include <private/dvr/trusted_uids.h>
-
-#include "display_service.h"
-#include "hardware_composer.h"
-
-#define LOCAL_TRACE 1
-
-using android::dvr::display::DisplayProtocol;
-using android::pdx::BorrowedChannelHandle;
-using android::pdx::ErrorStatus;
-using android::pdx::LocalChannelHandle;
-using android::pdx::LocalHandle;
-using android::pdx::Message;
-using android::pdx::RemoteChannelHandle;
-using android::pdx::Status;
-using android::pdx::rpc::DispatchRemoteMethod;
-using android::pdx::rpc::IfAnyOf;
-
-namespace android {
-namespace dvr {
-
-DisplaySurface::DisplaySurface(DisplayService* service,
- SurfaceType surface_type, int surface_id,
- int process_id, int user_id)
- : service_(service),
- surface_type_(surface_type),
- surface_id_(surface_id),
- process_id_(process_id),
- user_id_(user_id),
- update_flags_(display::SurfaceUpdateFlags::NewSurface) {}
-
-DisplaySurface::~DisplaySurface() {
- ALOGD_IF(LOCAL_TRACE,
- "DisplaySurface::~DisplaySurface: surface_id=%d process_id=%d",
- surface_id(), process_id());
-}
-
-Status<void> DisplaySurface::HandleMessage(pdx::Message& message) {
- switch (message.GetOp()) {
- case DisplayProtocol::SetAttributes::Opcode:
- DispatchRemoteMethod<DisplayProtocol::SetAttributes>(
- *this, &DisplaySurface::OnSetAttributes, message);
- break;
-
- case DisplayProtocol::GetSurfaceInfo::Opcode:
- DispatchRemoteMethod<DisplayProtocol::GetSurfaceInfo>(
- *this, &DisplaySurface::OnGetSurfaceInfo, message);
- break;
-
- case DisplayProtocol::CreateQueue::Opcode:
- DispatchRemoteMethod<DisplayProtocol::CreateQueue>(
- *this, &DisplaySurface::OnCreateQueue, message);
- break;
- }
-
- return {};
-}
-
-Status<void> DisplaySurface::OnSetAttributes(
- pdx::Message& /*message*/, const display::SurfaceAttributes& attributes) {
- display::SurfaceUpdateFlags update_flags;
-
- for (const auto& attribute : attributes) {
- const auto key = attribute.first;
- const auto* variant = &attribute.second;
- bool invalid_value = false;
- bool visibility_changed = false;
-
- // Catch attributes that have significance to the display service.
- switch (key) {
- case display::SurfaceAttribute::ZOrder:
- invalid_value = !IfAnyOf<int32_t, int64_t, float>::Call(
- variant, [&](const auto& value) {
- if (z_order_ != value) {
- visibility_changed = true;
- z_order_ = value;
- }
- });
- break;
- case display::SurfaceAttribute::Visible:
- invalid_value = !IfAnyOf<int32_t, int64_t, bool>::Call(
- variant, [&](const auto& value) {
- if (visible_ != value) {
- visibility_changed = true;
- visible_ = value;
- }
- });
- break;
- }
-
- // Only update the attribute map with valid values. This check also has the
- // effect of preventing special attributes handled above from being deleted
- // by an empty value.
- if (invalid_value) {
- ALOGW(
- "DisplaySurface::OnClientSetAttributes: Failed to set display "
- "surface attribute '%d' because of incompatible type: %d",
- key, variant->index());
- } else {
- // An empty value indicates the attribute should be deleted.
- if (variant->empty()) {
- auto search = attributes_.find(key);
- if (search != attributes_.end())
- attributes_.erase(search);
- } else {
- attributes_[key] = *variant;
- }
-
- // All attribute changes generate a notification, even if the value
- // doesn't change. Visibility attributes set a flag only if the value
- // changes.
- update_flags.Set(display::SurfaceUpdateFlags::AttributesChanged);
- if (visibility_changed)
- update_flags.Set(display::SurfaceUpdateFlags::VisibilityChanged);
- }
- }
-
- SurfaceUpdated(update_flags);
- return {};
-}
-
-void DisplaySurface::SurfaceUpdated(display::SurfaceUpdateFlags update_flags) {
- ALOGD_IF(TRACE,
- "DisplaySurface::SurfaceUpdated: surface_id=%d update_flags=0x%x",
- surface_id(), update_flags.value());
-
- update_flags_.Set(update_flags);
- service()->SurfaceUpdated(surface_type(), update_flags_);
-}
-
-void DisplaySurface::ClearUpdate() {
- ALOGD_IF(TRACE > 1, "DisplaySurface::ClearUpdate: surface_id=%d",
- surface_id());
- update_flags_ = display::SurfaceUpdateFlags::None;
-}
-
-Status<display::SurfaceInfo> DisplaySurface::OnGetSurfaceInfo(
- Message& /*message*/) {
- ALOGD_IF(
- TRACE,
- "DisplaySurface::OnGetSurfaceInfo: surface_id=%d visible=%d z_order=%d",
- surface_id(), visible(), z_order());
- return {{surface_id(), visible(), z_order()}};
-}
-
-Status<void> DisplaySurface::RegisterQueue(
- const std::shared_ptr<ConsumerQueue>& consumer_queue) {
- ALOGD_IF(TRACE, "DisplaySurface::RegisterQueue: surface_id=%d queue_id=%d",
- surface_id(), consumer_queue->id());
- // Capture references for the lambda to work around apparent clang bug.
- // TODO(eieio): Figure out if there is a clang bug or C++11 ambiguity when
- // capturing self and consumer_queue by copy in the following case:
- // auto self = Self();
- // [self, consumer_queue](int events) {
- // self->OnQueueEvent(consuemr_queue, events); }
- //
- struct State {
- std::shared_ptr<DisplaySurface> surface;
- std::shared_ptr<ConsumerQueue> queue;
- };
- State state{Self(), consumer_queue};
-
- return service()->AddEventHandler(
- consumer_queue->queue_fd(), EPOLLIN | EPOLLHUP | EPOLLET,
- [state](int events) {
- state.surface->OnQueueEvent(state.queue, events);
- });
-}
-
-Status<void> DisplaySurface::UnregisterQueue(
- const std::shared_ptr<ConsumerQueue>& consumer_queue) {
- ALOGD_IF(TRACE, "DisplaySurface::UnregisterQueue: surface_id=%d queue_id=%d",
- surface_id(), consumer_queue->id());
- return service()->RemoveEventHandler(consumer_queue->queue_fd());
-}
-
-void DisplaySurface::OnQueueEvent(
- const std::shared_ptr<ConsumerQueue>& /*consumer_queue*/, int /*events*/) {
- ALOGE(
- "DisplaySurface::OnQueueEvent: ERROR base virtual method should not be "
- "called!!!");
-}
-
-std::shared_ptr<ConsumerQueue> ApplicationDisplaySurface::GetQueue(
- int32_t queue_id) {
- ALOGD_IF(TRACE,
- "ApplicationDisplaySurface::GetQueue: surface_id=%d queue_id=%d",
- surface_id(), queue_id);
-
- std::lock_guard<std::mutex> autolock(lock_);
- auto search = consumer_queues_.find(queue_id);
- if (search != consumer_queues_.end())
- return search->second;
- else
- return nullptr;
-}
-
-std::vector<int32_t> ApplicationDisplaySurface::GetQueueIds() const {
- std::lock_guard<std::mutex> autolock(lock_);
- std::vector<int32_t> queue_ids;
- for (const auto& entry : consumer_queues_)
- queue_ids.push_back(entry.first);
- return queue_ids;
-}
-
-Status<LocalChannelHandle> ApplicationDisplaySurface::OnCreateQueue(
- Message& /*message*/, const ProducerQueueConfig& config) {
- ATRACE_NAME("ApplicationDisplaySurface::OnCreateQueue");
- ALOGD_IF(TRACE,
- "ApplicationDisplaySurface::OnCreateQueue: surface_id=%d, "
- "user_metadata_size=%zu",
- surface_id(), config.user_metadata_size);
-
- std::lock_guard<std::mutex> autolock(lock_);
- auto producer = ProducerQueue::Create(config, UsagePolicy{});
- if (!producer) {
- ALOGE(
- "ApplicationDisplaySurface::OnCreateQueue: Failed to create producer "
- "queue!");
- return ErrorStatus(ENOMEM);
- }
-
- std::shared_ptr<ConsumerQueue> consumer =
- producer->CreateSilentConsumerQueue();
- auto status = RegisterQueue(consumer);
- if (!status) {
- ALOGE(
- "ApplicationDisplaySurface::OnCreateQueue: Failed to register consumer "
- "queue: %s",
- status.GetErrorMessage().c_str());
- return status.error_status();
- }
-
- consumer_queues_[consumer->id()] = std::move(consumer);
-
- SurfaceUpdated(display::SurfaceUpdateFlags::BuffersChanged);
- return std::move(producer->GetChannelHandle());
-}
-
-void ApplicationDisplaySurface::OnQueueEvent(
- const std::shared_ptr<ConsumerQueue>& consumer_queue, int events) {
- ALOGD_IF(TRACE,
- "ApplicationDisplaySurface::OnQueueEvent: queue_id=%d events=%x",
- consumer_queue->id(), events);
-
- std::lock_guard<std::mutex> autolock(lock_);
-
- // Always give the queue a chance to handle its internal bookkeeping.
- consumer_queue->HandleQueueEvents();
-
- // Check for hangup and remove a queue that is no longer needed.
- if (consumer_queue->hung_up()) {
- ALOGD_IF(TRACE, "ApplicationDisplaySurface::OnQueueEvent: Removing queue.");
- UnregisterQueue(consumer_queue);
- auto search = consumer_queues_.find(consumer_queue->id());
- if (search != consumer_queues_.end()) {
- consumer_queues_.erase(search);
- } else {
- ALOGE(
- "ApplicationDisplaySurface::OnQueueEvent: Failed to find queue_id=%d",
- consumer_queue->id());
- }
- SurfaceUpdated(display::SurfaceUpdateFlags::BuffersChanged);
- }
-}
-
-std::vector<int32_t> DirectDisplaySurface::GetQueueIds() const {
- std::lock_guard<std::mutex> autolock(lock_);
- std::vector<int32_t> queue_ids;
- if (direct_queue_)
- queue_ids.push_back(direct_queue_->id());
- return queue_ids;
-}
-
-Status<LocalChannelHandle> DirectDisplaySurface::OnCreateQueue(
- Message& /*message*/, const ProducerQueueConfig& config) {
- ATRACE_NAME("DirectDisplaySurface::OnCreateQueue");
- ALOGD_IF(TRACE,
- "DirectDisplaySurface::OnCreateQueue: surface_id=%d "
- "user_metadata_size=%zu",
- surface_id(), config.user_metadata_size);
-
- std::lock_guard<std::mutex> autolock(lock_);
- if (!direct_queue_) {
- // Inject the hw composer usage flag to enable the display to read the
- // buffers.
- auto producer = ProducerQueue::Create(
- config, UsagePolicy{GraphicBuffer::USAGE_HW_COMPOSER, 0, 0, 0});
- if (!producer) {
- ALOGE(
- "DirectDisplaySurface::OnCreateQueue: Failed to create producer "
- "queue!");
- return ErrorStatus(ENOMEM);
- }
-
- direct_queue_ = producer->CreateConsumerQueue();
- if (direct_queue_->metadata_size() > 0) {
- metadata_.reset(new uint8_t[direct_queue_->metadata_size()]);
- }
- auto status = RegisterQueue(direct_queue_);
- if (!status) {
- ALOGE(
- "DirectDisplaySurface::OnCreateQueue: Failed to register consumer "
- "queue: %s",
- status.GetErrorMessage().c_str());
- return status.error_status();
- }
-
- return std::move(producer->GetChannelHandle());
- } else {
- return ErrorStatus(EALREADY);
- }
-}
-
-void DirectDisplaySurface::OnQueueEvent(
- const std::shared_ptr<ConsumerQueue>& consumer_queue, int events) {
- ALOGD_IF(TRACE, "DirectDisplaySurface::OnQueueEvent: queue_id=%d events=%x",
- consumer_queue->id(), events);
-
- std::lock_guard<std::mutex> autolock(lock_);
-
- // Always give the queue a chance to handle its internal bookkeeping.
- consumer_queue->HandleQueueEvents();
-
- // Check for hangup and remove a queue that is no longer needed.
- if (consumer_queue->hung_up()) {
- ALOGD_IF(TRACE, "DirectDisplaySurface::OnQueueEvent: Removing queue.");
- UnregisterQueue(consumer_queue);
- direct_queue_ = nullptr;
- }
-}
-
-void DirectDisplaySurface::DequeueBuffersLocked() {
- if (direct_queue_ == nullptr) {
- ALOGE(
- "DirectDisplaySurface::DequeueBuffersLocked: Consumer queue is not "
- "initialized.");
- return;
- }
-
- while (true) {
- LocalHandle acquire_fence;
- size_t slot;
- auto buffer_status = direct_queue_->Dequeue(
- 0, &slot, metadata_.get(),
- direct_queue_->metadata_size(), &acquire_fence);
- ALOGD_IF(TRACE,
- "DirectDisplaySurface::DequeueBuffersLocked: Dequeue with metadata_size: %zu",
- direct_queue_->metadata_size());
- if (!buffer_status) {
- ALOGD_IF(
- TRACE > 1 && buffer_status.error() == ETIMEDOUT,
- "DirectDisplaySurface::DequeueBuffersLocked: All buffers dequeued.");
- ALOGE_IF(buffer_status.error() != ETIMEDOUT,
- "DirectDisplaySurface::DequeueBuffersLocked: Failed to dequeue "
- "buffer: %s",
- buffer_status.GetErrorMessage().c_str());
- return;
- }
- auto buffer_consumer = buffer_status.take();
-
- if (!visible()) {
- ATRACE_NAME("DropFrameOnInvisibleSurface");
- ALOGD_IF(TRACE,
- "DirectDisplaySurface::DequeueBuffersLocked: Discarding "
- "buffer_id=%d on invisible surface.",
- buffer_consumer->id());
- buffer_consumer->Discard();
- continue;
- }
-
- if (acquired_buffers_.IsFull()) {
- ALOGE(
- "DirectDisplaySurface::DequeueBuffersLocked: Posted buffers full, "
- "overwriting.");
- acquired_buffers_.PopBack();
- }
-
- acquired_buffers_.Append(
- AcquiredBuffer(buffer_consumer, std::move(acquire_fence), slot));
- }
-}
-
-AcquiredBuffer DirectDisplaySurface::AcquireCurrentBuffer() {
- std::lock_guard<std::mutex> autolock(lock_);
- DequeueBuffersLocked();
-
- if (acquired_buffers_.IsEmpty()) {
- ALOGE(
- "DirectDisplaySurface::AcquireCurrentBuffer: attempt to acquire buffer "
- "when none are posted.");
- return AcquiredBuffer();
- }
- AcquiredBuffer buffer = std::move(acquired_buffers_.Front());
- acquired_buffers_.PopFront();
- ALOGD_IF(TRACE, "DirectDisplaySurface::AcquireCurrentBuffer: buffer_id=%d",
- buffer.buffer()->id());
- return buffer;
-}
-
-AcquiredBuffer DirectDisplaySurface::AcquireNewestAvailableBuffer(
- AcquiredBuffer* skipped_buffer) {
- std::lock_guard<std::mutex> autolock(lock_);
- DequeueBuffersLocked();
-
- AcquiredBuffer buffer;
- int frames = 0;
- // Basic latency stopgap for when the application misses a frame:
- // If the application recovers on the 2nd or 3rd (etc) frame after
- // missing, this code will skip frames to catch up by checking if
- // the next frame is also available.
- while (!acquired_buffers_.IsEmpty() &&
- acquired_buffers_.Front().IsAvailable()) {
- // Capture the skipped buffer into the result parameter.
- // Note that this API only supports skipping one buffer per vsync.
- if (frames > 0 && skipped_buffer)
- *skipped_buffer = std::move(buffer);
- ++frames;
- buffer = std::move(acquired_buffers_.Front());
- acquired_buffers_.PopFront();
- if (frames == 2)
- break;
- }
- ALOGD_IF(TRACE,
- "DirectDisplaySurface::AcquireNewestAvailableBuffer: buffer_id=%d",
- buffer.buffer()->id());
- return buffer;
-}
-
-bool DirectDisplaySurface::IsBufferAvailable() {
- std::lock_guard<std::mutex> autolock(lock_);
- DequeueBuffersLocked();
-
- return !acquired_buffers_.IsEmpty() &&
- acquired_buffers_.Front().IsAvailable();
-}
-
-bool DirectDisplaySurface::IsBufferPosted() {
- std::lock_guard<std::mutex> autolock(lock_);
- DequeueBuffersLocked();
-
- return !acquired_buffers_.IsEmpty();
-}
-
-Status<std::shared_ptr<DisplaySurface>> DisplaySurface::Create(
- DisplayService* service, int surface_id, int process_id, int user_id,
- const display::SurfaceAttributes& attributes) {
- bool direct = false;
- auto search = attributes.find(display::SurfaceAttribute::Direct);
- if (search != attributes.end()) {
- if (!IfAnyOf<int32_t, int64_t, bool, float>::Get(&search->second,
- &direct)) {
- ALOGE(
- "DisplaySurface::Create: Invalid type for SurfaceAttribute::Direct!");
- return ErrorStatus(EINVAL);
- }
- }
-
- ALOGD_IF(TRACE,
- "DisplaySurface::Create: surface_id=%d process_id=%d user_id=%d "
- "direct=%d",
- surface_id, process_id, user_id, direct);
-
- if (direct) {
- const bool trusted = user_id == AID_ROOT || IsTrustedUid(user_id);
- if (trusted) {
- return {std::shared_ptr<DisplaySurface>{
- new DirectDisplaySurface(service, surface_id, process_id, user_id)}};
- } else {
- ALOGE(
- "DisplaySurface::Create: Direct surfaces may only be created by "
- "trusted UIDs: user_id=%d",
- user_id);
- return ErrorStatus(EPERM);
- }
- } else {
- return {std::shared_ptr<DisplaySurface>{new ApplicationDisplaySurface(
- service, surface_id, process_id, user_id)}};
- }
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/display_surface.h b/libs/vr/libvrflinger/display_surface.h
deleted file mode 100644
index c8b1a07..0000000
--- a/libs/vr/libvrflinger/display_surface.h
+++ /dev/null
@@ -1,188 +0,0 @@
-#ifndef ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_
-#define ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_
-
-#include <pdx/file_handle.h>
-#include <pdx/service.h>
-#include <private/dvr/buffer_hub_queue_client.h>
-#include <private/dvr/display_protocol.h>
-#include <private/dvr/ring_buffer.h>
-
-#include <functional>
-#include <iterator>
-#include <memory>
-#include <string>
-#include <vector>
-
-#include "acquired_buffer.h"
-
-namespace android {
-namespace dvr {
-
-class DisplayService;
-
-enum class SurfaceType {
- Direct,
- Application,
-};
-
-class DisplaySurface : public pdx::Channel {
- public:
- static pdx::Status<std::shared_ptr<DisplaySurface>> Create(
- DisplayService* service, int surface_id, int process_id, int user_id,
- const display::SurfaceAttributes& attributes);
-
- ~DisplaySurface() override;
-
- DisplayService* service() const { return service_; }
- SurfaceType surface_type() const { return surface_type_; }
- int surface_id() const { return surface_id_; }
- int process_id() const { return process_id_; }
- int user_id() const { return user_id_; }
-
- bool visible() const { return visible_; }
- int z_order() const { return z_order_; }
-
- const display::SurfaceAttributes& attributes() const { return attributes_; }
- display::SurfaceUpdateFlags update_flags() const { return update_flags_; }
-
- virtual std::vector<int32_t> GetQueueIds() const { return {}; }
-
- bool IsUpdatePending() const {
- return update_flags_.value() != display::SurfaceUpdateFlags::None;
- }
-
- protected:
- DisplaySurface(DisplayService* service, SurfaceType surface_type,
- int surface_id, int process_id, int user_id);
-
- // Utility to retrieve a shared pointer to this channel as the desired derived
- // type.
- template <
- typename T = DisplaySurface,
- typename = std::enable_if_t<std::is_base_of<DisplaySurface, T>::value>>
- std::shared_ptr<T> Self() {
- return std::static_pointer_cast<T>(shared_from_this());
- }
-
- virtual pdx::Status<pdx::LocalChannelHandle> OnCreateQueue(
- pdx::Message& message, const ProducerQueueConfig& config) = 0;
-
- // Registers a consumer queue with the event dispatcher in DisplayService. The
- // OnQueueEvent callback below is called to handle queue events.
- pdx::Status<void> RegisterQueue(
- const std::shared_ptr<ConsumerQueue>& consumer_queue);
- pdx::Status<void> UnregisterQueue(
- const std::shared_ptr<ConsumerQueue>& consumer_queue);
-
- // Called by the event dispatcher in DisplayService when a registered queue
- // event triggers. Executes on the event dispatcher thread.
- virtual void OnQueueEvent(
- const std::shared_ptr<ConsumerQueue>& consumer_queue, int events);
-
- void SurfaceUpdated(display::SurfaceUpdateFlags update_flags);
- void ClearUpdate();
-
- // Synchronizes access to mutable state below between message dispatch thread
- // and frame post thread.
- mutable std::mutex lock_;
-
- private:
- friend class DisplayService;
- friend class DisplayManagerService;
-
- // Dispatches display surface messages to the appropriate handlers. This
- // handler runs on the VrFlinger message dispatch thread.
- pdx::Status<void> HandleMessage(pdx::Message& message);
-
- pdx::Status<void> OnSetAttributes(
- pdx::Message& message, const display::SurfaceAttributes& attributes);
- pdx::Status<display::SurfaceInfo> OnGetSurfaceInfo(pdx::Message& message);
-
- DisplayService* service_;
- SurfaceType surface_type_;
- int surface_id_;
- int process_id_;
- int user_id_;
-
- display::SurfaceAttributes attributes_;
- display::SurfaceUpdateFlags update_flags_ = display::SurfaceUpdateFlags::None;
-
- // Subset of attributes that may be interpreted by the display service.
- bool visible_ = false;
- int z_order_ = 0;
-
- DisplaySurface(const DisplaySurface&) = delete;
- void operator=(const DisplaySurface&) = delete;
-};
-
-class ApplicationDisplaySurface : public DisplaySurface {
- public:
- ApplicationDisplaySurface(DisplayService* service, int surface_id,
- int process_id, int user_id)
- : DisplaySurface(service, SurfaceType::Application, surface_id,
- process_id, user_id) {}
-
- std::shared_ptr<ConsumerQueue> GetQueue(int32_t queue_id);
- std::vector<int32_t> GetQueueIds() const override;
-
- private:
- pdx::Status<pdx::LocalChannelHandle> OnCreateQueue(
- pdx::Message& message, const ProducerQueueConfig& config) override;
- void OnQueueEvent(const std::shared_ptr<ConsumerQueue>& consumer_queue,
- int events) override;
-
- // Accessed by both message dispatch thread and epoll event thread.
- std::unordered_map<int32_t, std::shared_ptr<ConsumerQueue>> consumer_queues_;
-};
-
-class DirectDisplaySurface : public DisplaySurface {
- public:
- DirectDisplaySurface(DisplayService* service, int surface_id, int process_id,
- int user_id)
- : DisplaySurface(service, SurfaceType::Direct, surface_id, process_id,
- user_id),
- acquired_buffers_(kMaxPostedBuffers),
- metadata_(nullptr) {}
- std::vector<int32_t> GetQueueIds() const override;
- bool IsBufferAvailable();
- bool IsBufferPosted();
- AcquiredBuffer AcquireCurrentBuffer();
-
- // Get the newest buffer. Up to one buffer will be skipped. If a buffer is
- // skipped, it will be stored in skipped_buffer if non null.
- AcquiredBuffer AcquireNewestAvailableBuffer(AcquiredBuffer* skipped_buffer);
-
- private:
- pdx::Status<pdx::LocalChannelHandle> OnCreateQueue(
- pdx::Message& message, const ProducerQueueConfig& config) override;
- void OnQueueEvent(const std::shared_ptr<ConsumerQueue>& consumer_queue,
- int events) override;
-
- // The capacity of the pending buffer queue. Should be enough to hold all the
- // buffers of this DisplaySurface, although in practice only 1 or 2 frames
- // will be pending at a time.
- static constexpr int kSurfaceBufferMaxCount = 4;
- static constexpr int kSurfaceViewMaxCount = 4;
- static constexpr int kMaxPostedBuffers =
- kSurfaceBufferMaxCount * kSurfaceViewMaxCount;
-
- // Returns whether a frame is available without locking the mutex.
- bool IsFrameAvailableNoLock() const;
-
- // Dequeue all available buffers from the consumer queue.
- void DequeueBuffersLocked();
-
- // In a triple-buffered surface, up to kMaxPostedBuffers buffers may be
- // posted and pending.
- RingBuffer<AcquiredBuffer> acquired_buffers_;
-
- std::shared_ptr<ConsumerQueue> direct_queue_;
-
- // Stores metadata when it dequeue buffers from consumer queue.
- std::unique_ptr<uint8_t[]> metadata_;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_
diff --git a/libs/vr/libvrflinger/epoll_event_dispatcher.cpp b/libs/vr/libvrflinger/epoll_event_dispatcher.cpp
deleted file mode 100644
index 0d5eb80..0000000
--- a/libs/vr/libvrflinger/epoll_event_dispatcher.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-#include "epoll_event_dispatcher.h"
-
-#include <log/log.h>
-#include <sys/epoll.h>
-#include <sys/eventfd.h>
-#include <sys/prctl.h>
-
-#include <dvr/performance_client_api.h>
-
-namespace android {
-namespace dvr {
-
-EpollEventDispatcher::EpollEventDispatcher() {
- epoll_fd_.Reset(epoll_create1(EPOLL_CLOEXEC));
- if (!epoll_fd_) {
- ALOGE("Failed to create epoll fd: %s", strerror(errno));
- return;
- }
-
- event_fd_.Reset(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
- if (!event_fd_) {
- ALOGE("Failed to create event for epolling: %s", strerror(errno));
- return;
- }
-
- // Add watch for eventfd. This should only watch for EPOLLIN, which gets set
- // when eventfd_write occurs. Use "this" as a unique sentinal value to
- // identify events from the event fd.
- epoll_event event = {.events = EPOLLIN, .data = {.ptr = this}};
- if (epoll_ctl(epoll_fd_.Get(), EPOLL_CTL_ADD, event_fd_.Get(), &event) < 0) {
- ALOGE("Failed to add eventfd to epoll set because: %s", strerror(errno));
- return;
- }
-
- thread_ = std::thread(&EpollEventDispatcher::EventThread, this);
-}
-
-EpollEventDispatcher::~EpollEventDispatcher() { Stop(); }
-
-void EpollEventDispatcher::Stop() {
- exit_thread_.store(true);
- eventfd_write(event_fd_.Get(), 1);
-}
-
-pdx::Status<void> EpollEventDispatcher::AddEventHandler(int fd, int event_mask,
- Handler handler) {
- std::lock_guard<std::mutex> lock(lock_);
-
- epoll_event event;
- event.events = event_mask;
- event.data.ptr = &(handlers_[fd] = handler);
-
- ALOGD_IF(
- TRACE,
- "EpollEventDispatcher::AddEventHandler: fd=%d event_mask=0x%x handler=%p",
- fd, event_mask, event.data.ptr);
-
- if (epoll_ctl(epoll_fd_.Get(), EPOLL_CTL_ADD, fd, &event) < 0) {
- const int error = errno;
- ALOGE("Failed to add fd to epoll set because: %s", strerror(error));
- return pdx::ErrorStatus(error);
- } else {
- return {};
- }
-}
-
-pdx::Status<void> EpollEventDispatcher::RemoveEventHandler(int fd) {
- ALOGD_IF(TRACE, "EpollEventDispatcher::RemoveEventHandler: fd=%d", fd);
- std::lock_guard<std::mutex> lock(lock_);
-
- epoll_event ee; // See BUGS in man 2 epoll_ctl.
- if (epoll_ctl(epoll_fd_.Get(), EPOLL_CTL_DEL, fd, &ee) < 0) {
- const int error = errno;
- ALOGE("Failed to remove fd from epoll set because: %s", strerror(error));
- return pdx::ErrorStatus(error);
- }
-
- // If the fd was valid above, add it to the list of ids to remove.
- removed_handlers_.push_back(fd);
-
- // Wake up the event thread to clean up.
- eventfd_write(event_fd_.Get(), 1);
-
- return {};
-}
-
-void EpollEventDispatcher::EventThread() {
- prctl(PR_SET_NAME, reinterpret_cast<unsigned long>("VrEvent"), 0, 0, 0);
-
- const int error = dvrSetSchedulerClass(0, "graphics");
- LOG_ALWAYS_FATAL_IF(
- error < 0,
- "EpollEventDispatcher::EventThread: Failed to set scheduler class: %s",
- strerror(-error));
-
- const size_t kMaxNumEvents = 128;
- epoll_event events[kMaxNumEvents];
-
- while (!exit_thread_.load()) {
- const int num_events = epoll_wait(epoll_fd_.Get(), events, kMaxNumEvents, -1);
- if (num_events < 0 && errno != EINTR)
- break;
-
- ALOGD_IF(TRACE > 1, "EpollEventDispatcher::EventThread: num_events=%d",
- num_events);
-
- for (int i = 0; i < num_events; i++) {
- ALOGD_IF(
- TRACE > 1,
- "EpollEventDispatcher::EventThread: event %d: handler=%p events=0x%x",
- i, events[i].data.ptr, events[i].events);
-
- if (events[i].data.ptr == this) {
- // Clear pending event on event_fd_. Serialize the read with respect to
- // writes from other threads.
- std::lock_guard<std::mutex> lock(lock_);
- eventfd_t value;
- eventfd_read(event_fd_.Get(), &value);
- } else {
- auto handler = reinterpret_cast<Handler*>(events[i].data.ptr);
- if (handler)
- (*handler)(events[i].events);
- }
- }
-
- // Remove any handlers that have been posted for removal. This is done here
- // instead of in RemoveEventHandler() to prevent races between the dispatch
- // thread and the code requesting the removal. Handlers are guaranteed to
- // stay alive between exiting epoll_wait() and the dispatch loop above.
- std::lock_guard<std::mutex> lock(lock_);
- for (auto handler_fd : removed_handlers_) {
- ALOGD_IF(TRACE,
- "EpollEventDispatcher::EventThread: removing handler: fd=%d",
- handler_fd);
- handlers_.erase(handler_fd);
- }
- removed_handlers_.clear();
- }
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/epoll_event_dispatcher.h b/libs/vr/libvrflinger/epoll_event_dispatcher.h
deleted file mode 100644
index eb687f4..0000000
--- a/libs/vr/libvrflinger/epoll_event_dispatcher.h
+++ /dev/null
@@ -1,63 +0,0 @@
-#ifndef ANDROID_DVR_SERVICES_DISPLAYD_EPOLL_EVENT_DISPATCHER_H_
-#define ANDROID_DVR_SERVICES_DISPLAYD_EPOLL_EVENT_DISPATCHER_H_
-
-#include <sys/epoll.h>
-
-#include <atomic>
-#include <functional>
-#include <mutex>
-#include <thread>
-#include <unordered_map>
-#include <vector>
-
-#include <pdx/file_handle.h>
-#include <pdx/status.h>
-
-namespace android {
-namespace dvr {
-
-class EpollEventDispatcher {
- public:
- // Function type for event handlers. The handler receives a bitmask of the
- // epoll events that occurred on the file descriptor associated with the
- // handler.
- using Handler = std::function<void(int)>;
-
- EpollEventDispatcher();
- ~EpollEventDispatcher();
-
- // |handler| is called on the internal dispatch thread when |fd| is signaled
- // by events in |event_mask|.
- pdx::Status<void> AddEventHandler(int fd, int event_mask, Handler handler);
- pdx::Status<void> RemoveEventHandler(int fd);
-
- void Stop();
-
- private:
- void EventThread();
-
- std::thread thread_;
- std::atomic<bool> exit_thread_{false};
-
- // Protects handlers_ and removed_handlers_ and serializes operations on
- // epoll_fd_ and event_fd_.
- std::mutex lock_;
-
- // Maintains a map of fds to event handlers. This is primarily to keep any
- // references alive that may be bound in the std::function instances. It is
- // not used at dispatch time to avoid performance problems with different
- // versions of std::unordered_map.
- std::unordered_map<int, Handler> handlers_;
-
- // List of fds to be removed from the map. The actual removal is performed
- // by the event dispatch thread to avoid races.
- std::vector<int> removed_handlers_;
-
- pdx::LocalHandle epoll_fd_;
- pdx::LocalHandle event_fd_;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_SERVICES_DISPLAYD_EPOLL_EVENT_DISPATCHER_H_
diff --git a/libs/vr/libvrflinger/hardware_composer.cpp b/libs/vr/libvrflinger/hardware_composer.cpp
deleted file mode 100644
index 70f303b..0000000
--- a/libs/vr/libvrflinger/hardware_composer.cpp
+++ /dev/null
@@ -1,1541 +0,0 @@
-#include "hardware_composer.h"
-
-#include <binder/IServiceManager.h>
-#include <cutils/properties.h>
-#include <cutils/sched_policy.h>
-#include <fcntl.h>
-#include <log/log.h>
-#include <poll.h>
-#include <stdint.h>
-#include <sync/sync.h>
-#include <sys/eventfd.h>
-#include <sys/prctl.h>
-#include <sys/resource.h>
-#include <sys/system_properties.h>
-#include <sys/timerfd.h>
-#include <sys/types.h>
-#include <time.h>
-#include <unistd.h>
-#include <utils/Trace.h>
-
-#include <algorithm>
-#include <chrono>
-#include <functional>
-#include <map>
-#include <sstream>
-#include <string>
-#include <tuple>
-
-#include <dvr/dvr_display_types.h>
-#include <dvr/performance_client_api.h>
-#include <private/dvr/clock_ns.h>
-#include <private/dvr/ion_buffer.h>
-
-using android::hardware::Return;
-using android::hardware::Void;
-using android::pdx::ErrorStatus;
-using android::pdx::LocalHandle;
-using android::pdx::Status;
-using android::pdx::rpc::EmptyVariant;
-using android::pdx::rpc::IfAnyOf;
-
-using namespace std::chrono_literals;
-
-namespace android {
-namespace dvr {
-
-namespace {
-
-const char kDvrPerformanceProperty[] = "sys.dvr.performance";
-
-const char kRightEyeOffsetProperty[] = "dvr.right_eye_offset_ns";
-
-// Surface flinger uses "VSYNC-sf" and "VSYNC-app" for its version of these
-// events. Name ours similarly.
-const char kVsyncTraceEventName[] = "VSYNC-vrflinger";
-
-// How long to wait after boot finishes before we turn the display off.
-constexpr int kBootFinishedDisplayOffTimeoutSec = 10;
-
-constexpr int kDefaultDisplayWidth = 1920;
-constexpr int kDefaultDisplayHeight = 1080;
-constexpr int64_t kDefaultVsyncPeriodNs = 16666667;
-// Hardware composer reports dpi as dots per thousand inches (dpi * 1000).
-constexpr int kDefaultDpi = 400000;
-
-// Get time offset from a vsync to when the pose for that vsync should be
-// predicted out to. For example, if scanout gets halfway through the frame
-// at the halfway point between vsyncs, then this could be half the period.
-// With global shutter displays, this should be changed to the offset to when
-// illumination begins. Low persistence adds a frame of latency, so we predict
-// to the center of the next frame.
-inline int64_t GetPosePredictionTimeOffset(int64_t vsync_period_ns) {
- return (vsync_period_ns * 150) / 100;
-}
-
-// Attempts to set the scheduler class and partiton for the current thread.
-// Returns true on success or false on failure.
-bool SetThreadPolicy(const std::string& scheduler_class,
- const std::string& partition) {
- int error = dvrSetSchedulerClass(0, scheduler_class.c_str());
- if (error < 0) {
- ALOGE(
- "SetThreadPolicy: Failed to set scheduler class \"%s\" for "
- "thread_id=%d: %s",
- scheduler_class.c_str(), gettid(), strerror(-error));
- return false;
- }
- error = dvrSetCpuPartition(0, partition.c_str());
- if (error < 0) {
- ALOGE(
- "SetThreadPolicy: Failed to set cpu partiton \"%s\" for thread_id=%d: "
- "%s",
- partition.c_str(), gettid(), strerror(-error));
- return false;
- }
- return true;
-}
-
-// Utility to generate scoped tracers with arguments.
-// TODO(eieio): Move/merge this into utils/Trace.h?
-class TraceArgs {
- public:
- template <typename... Args>
- explicit TraceArgs(const char* format, Args&&... args) {
- std::array<char, 1024> buffer;
- snprintf(buffer.data(), buffer.size(), format, std::forward<Args>(args)...);
- atrace_begin(ATRACE_TAG, buffer.data());
- }
-
- ~TraceArgs() { atrace_end(ATRACE_TAG); }
-
- private:
- TraceArgs(const TraceArgs&) = delete;
- void operator=(const TraceArgs&) = delete;
-};
-
-// Macro to define a scoped tracer with arguments. Uses PASTE(x, y) macro
-// defined in utils/Trace.h.
-#define TRACE_FORMAT(format, ...) \
- TraceArgs PASTE(__tracer, __LINE__) { format, ##__VA_ARGS__ }
-
-// Returns "primary" or "external". Useful for writing more readable logs.
-const char* GetDisplayName(bool is_primary) {
- return is_primary ? "primary" : "external";
-}
-
-} // anonymous namespace
-
-HardwareComposer::HardwareComposer()
- : initialized_(false), request_display_callback_(nullptr) {}
-
-HardwareComposer::~HardwareComposer(void) {
- UpdatePostThreadState(PostThreadState::Quit, true);
- if (post_thread_.joinable())
- post_thread_.join();
- composer_callback_->SetVsyncService(nullptr);
-}
-
-void HardwareComposer::UpdateEdidData(Hwc2::Composer* composer,
- hwc2_display_t hw_id) {
- const auto error = composer->getDisplayIdentificationData(
- hw_id, &display_port_, &display_identification_data_);
- if (error != android::hardware::graphics::composer::V2_1::Error::NONE) {
- if (error !=
- android::hardware::graphics::composer::V2_1::Error::UNSUPPORTED) {
- ALOGI("hardware_composer: identification data error\n");
- } else {
- ALOGI("hardware_composer: identification data unsupported\n");
- }
- }
-}
-
-bool HardwareComposer::Initialize(
- Hwc2::Composer* composer, hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback) {
- if (initialized_) {
- ALOGE("HardwareComposer::Initialize: already initialized.");
- return false;
- }
-
- request_display_callback_ = request_display_callback;
-
- primary_display_ = GetDisplayParams(composer, primary_display_id, true);
-
- vsync_service_ = new VsyncService;
- sp<IServiceManager> sm(defaultServiceManager());
- auto result = sm->addService(String16(VsyncService::GetServiceName()),
- vsync_service_, false);
- LOG_ALWAYS_FATAL_IF(result != android::OK,
- "addService(%s) failed", VsyncService::GetServiceName());
-
- post_thread_event_fd_.Reset(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
- LOG_ALWAYS_FATAL_IF(
- !post_thread_event_fd_,
- "HardwareComposer: Failed to create interrupt event fd : %s",
- strerror(errno));
-
- UpdateEdidData(composer, primary_display_id);
-
- post_thread_ = std::thread(&HardwareComposer::PostThread, this);
-
- initialized_ = true;
-
- return initialized_;
-}
-
-void HardwareComposer::Enable() {
- UpdatePostThreadState(PostThreadState::Suspended, false);
-}
-
-void HardwareComposer::Disable() {
- UpdatePostThreadState(PostThreadState::Suspended, true);
-
- std::unique_lock<std::mutex> lock(post_thread_mutex_);
- post_thread_ready_.wait(lock, [this] {
- return !post_thread_resumed_;
- });
-}
-
-void HardwareComposer::OnBootFinished() {
- std::lock_guard<std::mutex> lock(post_thread_mutex_);
- if (boot_finished_)
- return;
- boot_finished_ = true;
- post_thread_wait_.notify_one();
-}
-
-// Update the post thread quiescent state based on idle and suspended inputs.
-void HardwareComposer::UpdatePostThreadState(PostThreadStateType state,
- bool suspend) {
- std::unique_lock<std::mutex> lock(post_thread_mutex_);
-
- // Update the votes in the state variable before evaluating the effective
- // quiescent state. Any bits set in post_thread_state_ indicate that the post
- // thread should be suspended.
- if (suspend) {
- post_thread_state_ |= state;
- } else {
- post_thread_state_ &= ~state;
- }
-
- const bool quit = post_thread_state_ & PostThreadState::Quit;
- const bool effective_suspend = post_thread_state_ != PostThreadState::Active;
- if (quit) {
- post_thread_quiescent_ = true;
- eventfd_write(post_thread_event_fd_.Get(), 1);
- post_thread_wait_.notify_one();
- } else if (effective_suspend && !post_thread_quiescent_) {
- post_thread_quiescent_ = true;
- eventfd_write(post_thread_event_fd_.Get(), 1);
- } else if (!effective_suspend && post_thread_quiescent_) {
- post_thread_quiescent_ = false;
- eventfd_t value;
- eventfd_read(post_thread_event_fd_.Get(), &value);
- post_thread_wait_.notify_one();
- }
-}
-
-void HardwareComposer::CreateComposer() {
- if (composer_)
- return;
- composer_.reset(new Hwc2::impl::Composer("default"));
- composer_callback_ = new ComposerCallback;
- composer_->registerCallback(composer_callback_);
- LOG_ALWAYS_FATAL_IF(!composer_callback_->GotFirstHotplug(),
- "Registered composer callback but didn't get hotplug for primary"
- " display");
- composer_callback_->SetVsyncService(vsync_service_);
-}
-
-void HardwareComposer::OnPostThreadResumed() {
- ALOGI("OnPostThreadResumed");
- EnableDisplay(*target_display_, true);
-
- // Trigger target-specific performance mode change.
- property_set(kDvrPerformanceProperty, "performance");
-}
-
-void HardwareComposer::OnPostThreadPaused() {
- ALOGI("OnPostThreadPaused");
- retire_fence_fds_.clear();
- layers_.clear();
-
- // Phones create a new composer client on resume and destroy it on pause.
- if (composer_callback_ != nullptr) {
- composer_callback_->SetVsyncService(nullptr);
- composer_callback_ = nullptr;
- }
- composer_.reset(nullptr);
-
- // Trigger target-specific performance mode change.
- property_set(kDvrPerformanceProperty, "idle");
-}
-
-bool HardwareComposer::PostThreadCondWait(std::unique_lock<std::mutex>& lock,
- int timeout_sec,
- const std::function<bool()>& pred) {
- auto pred_with_quit = [&] {
- return pred() || (post_thread_state_ & PostThreadState::Quit);
- };
- if (timeout_sec >= 0) {
- post_thread_wait_.wait_for(lock, std::chrono::seconds(timeout_sec),
- pred_with_quit);
- } else {
- post_thread_wait_.wait(lock, pred_with_quit);
- }
- if (post_thread_state_ & PostThreadState::Quit) {
- ALOGI("HardwareComposer::PostThread: Quitting.");
- return true;
- }
- return false;
-}
-
-HWC::Error HardwareComposer::Validate(hwc2_display_t display) {
- uint32_t num_types;
- uint32_t num_requests;
- HWC::Error error =
- composer_->validateDisplay(display, &num_types, &num_requests);
-
- if (error == HWC2_ERROR_HAS_CHANGES) {
- ALOGE("Hardware composer has requested composition changes, "
- "which we don't support.");
- // Accept the changes anyway and see if we can get something on the screen.
- error = composer_->acceptDisplayChanges(display);
- }
-
- return error;
-}
-
-bool HardwareComposer::EnableVsync(const DisplayParams& display, bool enabled) {
- HWC::Error error = composer_->setVsyncEnabled(display.id,
- (Hwc2::IComposerClient::Vsync)(enabled ? HWC2_VSYNC_ENABLE
- : HWC2_VSYNC_DISABLE));
- if (error != HWC::Error::None) {
- ALOGE("Error attempting to %s vsync on %s display: %s",
- enabled ? "enable" : "disable", GetDisplayName(display.is_primary),
- error.to_string().c_str());
- }
- return error == HWC::Error::None;
-}
-
-bool HardwareComposer::SetPowerMode(const DisplayParams& display, bool active) {
- ALOGI("Turning %s display %s", GetDisplayName(display.is_primary),
- active ? "on" : "off");
- HWC::PowerMode power_mode = active ? HWC::PowerMode::On : HWC::PowerMode::Off;
- HWC::Error error = composer_->setPowerMode(display.id,
- power_mode.cast<Hwc2::IComposerClient::PowerMode>());
- if (error != HWC::Error::None) {
- ALOGE("Error attempting to turn %s display %s: %s",
- GetDisplayName(display.is_primary), active ? "on" : "off",
- error.to_string().c_str());
- }
- return error == HWC::Error::None;
-}
-
-bool HardwareComposer::EnableDisplay(const DisplayParams& display,
- bool enabled) {
- bool power_result;
- bool vsync_result;
- // When turning a display on, we set the power state then set vsync. When
- // turning a display off we do it in the opposite order.
- if (enabled) {
- power_result = SetPowerMode(display, enabled);
- vsync_result = EnableVsync(display, enabled);
- } else {
- vsync_result = EnableVsync(display, enabled);
- power_result = SetPowerMode(display, enabled);
- }
- return power_result && vsync_result;
-}
-
-HWC::Error HardwareComposer::Present(hwc2_display_t display) {
- int32_t present_fence;
- HWC::Error error = composer_->presentDisplay(display, &present_fence);
-
- // According to the documentation, this fence is signaled at the time of
- // vsync/DMA for physical displays.
- if (error == HWC::Error::None) {
- retire_fence_fds_.emplace_back(present_fence);
- } else {
- ATRACE_INT("HardwareComposer: PresentResult", error);
- }
-
- return error;
-}
-
-DisplayParams HardwareComposer::GetDisplayParams(
- Hwc2::Composer* composer, hwc2_display_t display, bool is_primary) {
- DisplayParams params;
- params.id = display;
- params.is_primary = is_primary;
-
- Hwc2::Config config;
- HWC::Error error = composer->getActiveConfig(display, &config);
-
- if (error == HWC::Error::None) {
- auto get_attr = [&](hwc2_attribute_t attr, const char* attr_name)
- -> std::optional<int32_t> {
- int32_t val;
- HWC::Error error = composer->getDisplayAttribute(
- display, config, (Hwc2::IComposerClient::Attribute)attr, &val);
- if (error != HWC::Error::None) {
- ALOGE("Failed to get %s display attr %s: %s",
- GetDisplayName(is_primary), attr_name,
- error.to_string().c_str());
- return std::nullopt;
- }
- return val;
- };
-
- auto width = get_attr(HWC2_ATTRIBUTE_WIDTH, "width");
- auto height = get_attr(HWC2_ATTRIBUTE_HEIGHT, "height");
-
- if (width && height) {
- params.width = *width;
- params.height = *height;
- } else {
- ALOGI("Failed to get width and/or height for %s display. Using default"
- " size %dx%d.", GetDisplayName(is_primary), kDefaultDisplayWidth,
- kDefaultDisplayHeight);
- params.width = kDefaultDisplayWidth;
- params.height = kDefaultDisplayHeight;
- }
-
- auto vsync_period = get_attr(HWC2_ATTRIBUTE_VSYNC_PERIOD, "vsync period");
- if (vsync_period) {
- params.vsync_period_ns = *vsync_period;
- } else {
- ALOGI("Failed to get vsync period for %s display. Using default vsync"
- " period %.2fms", GetDisplayName(is_primary),
- static_cast<float>(kDefaultVsyncPeriodNs) / 1000000);
- params.vsync_period_ns = kDefaultVsyncPeriodNs;
- }
-
- auto dpi_x = get_attr(HWC2_ATTRIBUTE_DPI_X, "DPI X");
- auto dpi_y = get_attr(HWC2_ATTRIBUTE_DPI_Y, "DPI Y");
- if (dpi_x && dpi_y) {
- params.dpi.x = *dpi_x;
- params.dpi.y = *dpi_y;
- } else {
- ALOGI("Failed to get dpi_x and/or dpi_y for %s display. Using default"
- " dpi %d.", GetDisplayName(is_primary), kDefaultDpi);
- params.dpi.x = kDefaultDpi;
- params.dpi.y = kDefaultDpi;
- }
- } else {
- ALOGE("HardwareComposer: Failed to get current %s display config: %d."
- " Using default display values.",
- GetDisplayName(is_primary), error.value);
- params.width = kDefaultDisplayWidth;
- params.height = kDefaultDisplayHeight;
- params.dpi.x = kDefaultDpi;
- params.dpi.y = kDefaultDpi;
- params.vsync_period_ns = kDefaultVsyncPeriodNs;
- }
-
- ALOGI(
- "HardwareComposer: %s display attributes: width=%d height=%d "
- "vsync_period_ns=%d DPI=%dx%d",
- GetDisplayName(is_primary),
- params.width,
- params.height,
- params.vsync_period_ns,
- params.dpi.x,
- params.dpi.y);
-
- return params;
-}
-
-std::string HardwareComposer::Dump() {
- std::unique_lock<std::mutex> lock(post_thread_mutex_);
- std::ostringstream stream;
-
- auto print_display_metrics = [&](const DisplayParams& params) {
- stream << GetDisplayName(params.is_primary)
- << " display metrics: " << params.width << "x"
- << params.height << " " << (params.dpi.x / 1000.0)
- << "x" << (params.dpi.y / 1000.0) << " dpi @ "
- << (1000000000.0 / params.vsync_period_ns) << " Hz"
- << std::endl;
- };
-
- print_display_metrics(primary_display_);
- if (external_display_)
- print_display_metrics(*external_display_);
-
- stream << "Post thread resumed: " << post_thread_resumed_ << std::endl;
- stream << "Active layers: " << layers_.size() << std::endl;
- stream << std::endl;
-
- for (size_t i = 0; i < layers_.size(); i++) {
- stream << "Layer " << i << ":";
- stream << " type=" << layers_[i].GetCompositionType().to_string();
- stream << " surface_id=" << layers_[i].GetSurfaceId();
- stream << " buffer_id=" << layers_[i].GetBufferId();
- stream << std::endl;
- }
- stream << std::endl;
-
- if (post_thread_resumed_) {
- stream << "Hardware Composer Debug Info:" << std::endl;
- stream << composer_->dumpDebugInfo();
- }
-
- return stream.str();
-}
-
-void HardwareComposer::PostLayers(hwc2_display_t display) {
- ATRACE_NAME("HardwareComposer::PostLayers");
-
- // Setup the hardware composer layers with current buffers.
- for (auto& layer : layers_) {
- layer.Prepare();
- }
-
- // Now that we have taken in a frame from the application, we have a chance
- // to drop the frame before passing the frame along to HWC.
- // If the display driver has become backed up, we detect it here and then
- // react by skipping this frame to catch up latency.
- while (!retire_fence_fds_.empty() &&
- (!retire_fence_fds_.front() ||
- sync_wait(retire_fence_fds_.front().Get(), 0) == 0)) {
- // There are only 2 fences in here, no performance problem to shift the
- // array of ints.
- retire_fence_fds_.erase(retire_fence_fds_.begin());
- }
-
- const bool is_fence_pending = static_cast<int32_t>(retire_fence_fds_.size()) >
- post_thread_config_.allowed_pending_fence_count;
-
- if (is_fence_pending) {
- ATRACE_INT("frame_skip_count", ++frame_skip_count_);
-
- ALOGW_IF(is_fence_pending,
- "Warning: dropping a frame to catch up with HWC (pending = %zd)",
- retire_fence_fds_.size());
-
- for (auto& layer : layers_) {
- layer.Drop();
- }
- return;
- } else {
- // Make the transition more obvious in systrace when the frame skip happens
- // above.
- ATRACE_INT("frame_skip_count", 0);
- }
-
-#if TRACE > 1
- for (size_t i = 0; i < layers_.size(); i++) {
- ALOGI("HardwareComposer::PostLayers: layer=%zu buffer_id=%d composition=%s",
- i, layers_[i].GetBufferId(),
- layers_[i].GetCompositionType().to_string().c_str());
- }
-#endif
-
- HWC::Error error = Validate(display);
- if (error != HWC::Error::None) {
- ALOGE("HardwareComposer::PostLayers: Validate failed: %s display=%" PRIu64,
- error.to_string().c_str(), display);
- return;
- }
-
- error = Present(display);
- if (error != HWC::Error::None) {
- ALOGE("HardwareComposer::PostLayers: Present failed: %s",
- error.to_string().c_str());
- return;
- }
-
- std::vector<Hwc2::Layer> out_layers;
- std::vector<int> out_fences;
- error = composer_->getReleaseFences(display,
- &out_layers, &out_fences);
- ALOGE_IF(error != HWC::Error::None,
- "HardwareComposer::PostLayers: Failed to get release fences: %s",
- error.to_string().c_str());
-
- // Perform post-frame bookkeeping.
- uint32_t num_elements = out_layers.size();
- for (size_t i = 0; i < num_elements; ++i) {
- for (auto& layer : layers_) {
- if (layer.GetLayerHandle() == out_layers[i]) {
- layer.Finish(out_fences[i]);
- }
- }
- }
-}
-
-void HardwareComposer::SetDisplaySurfaces(
- std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces) {
- ALOGI("HardwareComposer::SetDisplaySurfaces: surface count=%zd",
- surfaces.size());
- const bool display_idle = surfaces.size() == 0;
- {
- std::unique_lock<std::mutex> lock(post_thread_mutex_);
- surfaces_ = std::move(surfaces);
- surfaces_changed_ = true;
- }
-
- if (request_display_callback_)
- request_display_callback_(!display_idle);
-
- // Set idle state based on whether there are any surfaces to handle.
- UpdatePostThreadState(PostThreadState::Idle, display_idle);
-}
-
-int HardwareComposer::OnNewGlobalBuffer(DvrGlobalBufferKey key,
- IonBuffer& ion_buffer) {
- if (key == DvrGlobalBuffers::kVsyncBuffer) {
- vsync_ring_ = std::make_unique<CPUMappedBroadcastRing<DvrVsyncRing>>(
- &ion_buffer, CPUUsageMode::WRITE_OFTEN);
-
- if (vsync_ring_->IsMapped() == false) {
- return -EPERM;
- }
- }
-
- if (key == DvrGlobalBuffers::kVrFlingerConfigBufferKey) {
- return MapConfigBuffer(ion_buffer);
- }
-
- return 0;
-}
-
-void HardwareComposer::OnDeletedGlobalBuffer(DvrGlobalBufferKey key) {
- if (key == DvrGlobalBuffers::kVrFlingerConfigBufferKey) {
- ConfigBufferDeleted();
- }
-}
-
-int HardwareComposer::MapConfigBuffer(IonBuffer& ion_buffer) {
- std::lock_guard<std::mutex> lock(shared_config_mutex_);
- shared_config_ring_ = DvrConfigRing();
-
- if (ion_buffer.width() < DvrConfigRing::MemorySize()) {
- ALOGE("HardwareComposer::MapConfigBuffer: invalid buffer size.");
- return -EINVAL;
- }
-
- void* buffer_base = 0;
- int result = ion_buffer.Lock(ion_buffer.usage(), 0, 0, ion_buffer.width(),
- ion_buffer.height(), &buffer_base);
- if (result != 0) {
- ALOGE(
- "HardwareComposer::MapConfigBuffer: Failed to map vrflinger config "
- "buffer.");
- return -EPERM;
- }
-
- shared_config_ring_ = DvrConfigRing::Create(buffer_base, ion_buffer.width());
- ion_buffer.Unlock();
-
- return 0;
-}
-
-void HardwareComposer::ConfigBufferDeleted() {
- std::lock_guard<std::mutex> lock(shared_config_mutex_);
- shared_config_ring_ = DvrConfigRing();
-}
-
-void HardwareComposer::UpdateConfigBuffer() {
- std::lock_guard<std::mutex> lock(shared_config_mutex_);
- if (!shared_config_ring_.is_valid())
- return;
- // Copy from latest record in shared_config_ring_ to local copy.
- DvrConfig record;
- if (shared_config_ring_.GetNewest(&shared_config_ring_sequence_, &record)) {
- ALOGI("DvrConfig updated: sequence %u, post offset %d",
- shared_config_ring_sequence_, record.frame_post_offset_ns);
- ++shared_config_ring_sequence_;
- post_thread_config_ = record;
- }
-}
-
-int HardwareComposer::PostThreadPollInterruptible(
- const pdx::LocalHandle& event_fd, int requested_events, int timeout_ms) {
- pollfd pfd[2] = {
- {
- .fd = event_fd.Get(),
- .events = static_cast<short>(requested_events),
- .revents = 0,
- },
- {
- .fd = post_thread_event_fd_.Get(),
- .events = POLLPRI | POLLIN,
- .revents = 0,
- },
- };
- int ret, error;
- do {
- ret = poll(pfd, 2, timeout_ms);
- error = errno;
- ALOGW_IF(ret < 0,
- "HardwareComposer::PostThreadPollInterruptible: Error during "
- "poll(): %s (%d)",
- strerror(error), error);
- } while (ret < 0 && error == EINTR);
-
- if (ret < 0) {
- return -error;
- } else if (ret == 0) {
- return -ETIMEDOUT;
- } else if (pfd[0].revents != 0) {
- return 0;
- } else if (pfd[1].revents != 0) {
- ALOGI("VrHwcPost thread interrupted: revents=%x", pfd[1].revents);
- return kPostThreadInterrupted;
- } else {
- return 0;
- }
-}
-
-// Sleep until the next predicted vsync, returning the predicted vsync
-// timestamp.
-Status<int64_t> HardwareComposer::WaitForPredictedVSync() {
- const int64_t predicted_vsync_time = last_vsync_timestamp_ +
- (target_display_->vsync_period_ns * vsync_prediction_interval_);
- const int error = SleepUntil(predicted_vsync_time);
- if (error < 0) {
- ALOGE("HardwareComposer::WaifForVSync:: Failed to sleep: %s",
- strerror(-error));
- return error;
- }
- return {predicted_vsync_time};
-}
-
-int HardwareComposer::SleepUntil(int64_t wakeup_timestamp) {
- const int timer_fd = vsync_sleep_timer_fd_.Get();
- const itimerspec wakeup_itimerspec = {
- .it_interval = {.tv_sec = 0, .tv_nsec = 0},
- .it_value = NsToTimespec(wakeup_timestamp),
- };
- int ret =
- timerfd_settime(timer_fd, TFD_TIMER_ABSTIME, &wakeup_itimerspec, nullptr);
- int error = errno;
- if (ret < 0) {
- ALOGE("HardwareComposer::SleepUntil: Failed to set timerfd: %s",
- strerror(error));
- return -error;
- }
-
- return PostThreadPollInterruptible(vsync_sleep_timer_fd_, POLLIN,
- /*timeout_ms*/ -1);
-}
-
-void HardwareComposer::PostThread() {
- // NOLINTNEXTLINE(runtime/int)
- prctl(PR_SET_NAME, reinterpret_cast<unsigned long>("VrHwcPost"), 0, 0, 0);
-
- // Set the scheduler to SCHED_FIFO with high priority. If this fails here
- // there may have been a startup timing issue between this thread and
- // performanced. Try again later when this thread becomes active.
- bool thread_policy_setup =
- SetThreadPolicy("graphics:high", "/system/performance");
-
- // Create a timerfd based on CLOCK_MONOTINIC.
- vsync_sleep_timer_fd_.Reset(timerfd_create(CLOCK_MONOTONIC, 0));
- LOG_ALWAYS_FATAL_IF(
- !vsync_sleep_timer_fd_,
- "HardwareComposer: Failed to create vsync sleep timerfd: %s",
- strerror(errno));
-
- struct VsyncEyeOffsets { int64_t left_ns, right_ns; };
- bool was_running = false;
-
- auto get_vsync_eye_offsets = [this]() -> VsyncEyeOffsets {
- VsyncEyeOffsets offsets;
- offsets.left_ns =
- GetPosePredictionTimeOffset(target_display_->vsync_period_ns);
-
- // TODO(jbates) Query vblank time from device, when such an API is
- // available. This value (6.3%) was measured on A00 in low persistence mode.
- int64_t vblank_ns = target_display_->vsync_period_ns * 63 / 1000;
- offsets.right_ns = (target_display_->vsync_period_ns - vblank_ns) / 2;
-
- // Check property for overriding right eye offset value.
- offsets.right_ns =
- property_get_int64(kRightEyeOffsetProperty, offsets.right_ns);
-
- return offsets;
- };
-
- VsyncEyeOffsets vsync_eye_offsets = get_vsync_eye_offsets();
-
- while (1) {
- ATRACE_NAME("HardwareComposer::PostThread");
-
- // Check for updated config once per vsync.
- UpdateConfigBuffer();
-
- while (post_thread_quiescent_) {
- std::unique_lock<std::mutex> lock(post_thread_mutex_);
- ALOGI("HardwareComposer::PostThread: Entering quiescent state.");
-
- if (was_running) {
- vsync_trace_parity_ = false;
- ATRACE_INT(kVsyncTraceEventName, 0);
- }
-
- // Tear down resources.
- OnPostThreadPaused();
- was_running = false;
- post_thread_resumed_ = false;
- post_thread_ready_.notify_all();
-
- if (PostThreadCondWait(lock, -1,
- [this] { return !post_thread_quiescent_; })) {
- // A true return value means we've been asked to quit.
- return;
- }
-
- post_thread_resumed_ = true;
- post_thread_ready_.notify_all();
-
- ALOGI("HardwareComposer::PostThread: Exiting quiescent state.");
- }
-
- if (!composer_)
- CreateComposer();
-
- bool target_display_changed = UpdateTargetDisplay();
- bool just_resumed_running = !was_running;
- was_running = true;
-
- if (target_display_changed)
- vsync_eye_offsets = get_vsync_eye_offsets();
-
- if (just_resumed_running) {
- OnPostThreadResumed();
-
- // Try to setup the scheduler policy if it failed during startup. Only
- // attempt to do this on transitions from inactive to active to avoid
- // spamming the system with RPCs and log messages.
- if (!thread_policy_setup) {
- thread_policy_setup =
- SetThreadPolicy("graphics:high", "/system/performance");
- }
- }
-
- if (target_display_changed || just_resumed_running) {
- // Initialize the last vsync timestamp with the current time. The
- // predictor below uses this time + the vsync interval in absolute time
- // units for the initial delay. Once the driver starts reporting vsync the
- // predictor will sync up with the real vsync.
- last_vsync_timestamp_ = GetSystemClockNs();
- vsync_prediction_interval_ = 1;
- retire_fence_fds_.clear();
- }
-
- int64_t vsync_timestamp = 0;
- {
- TRACE_FORMAT("wait_vsync|vsync=%u;last_timestamp=%" PRId64
- ";prediction_interval=%d|",
- vsync_count_ + 1, last_vsync_timestamp_,
- vsync_prediction_interval_);
-
- auto status = WaitForPredictedVSync();
- ALOGE_IF(
- !status,
- "HardwareComposer::PostThread: Failed to wait for vsync event: %s",
- status.GetErrorMessage().c_str());
-
- // If there was an error either sleeping was interrupted due to pausing or
- // there was an error getting the latest timestamp.
- if (!status)
- continue;
-
- // Predicted vsync timestamp for this interval. This is stable because we
- // use absolute time for the wakeup timer.
- vsync_timestamp = status.get();
- }
-
- vsync_trace_parity_ = !vsync_trace_parity_;
- ATRACE_INT(kVsyncTraceEventName, vsync_trace_parity_ ? 1 : 0);
-
- // Advance the vsync counter only if the system is keeping up with hardware
- // vsync to give clients an indication of the delays.
- if (vsync_prediction_interval_ == 1)
- ++vsync_count_;
-
- UpdateLayerConfig();
-
- // Publish the vsync event.
- if (vsync_ring_) {
- DvrVsync vsync;
- vsync.vsync_count = vsync_count_;
- vsync.vsync_timestamp_ns = vsync_timestamp;
- vsync.vsync_left_eye_offset_ns = vsync_eye_offsets.left_ns;
- vsync.vsync_right_eye_offset_ns = vsync_eye_offsets.right_ns;
- vsync.vsync_period_ns = target_display_->vsync_period_ns;
-
- vsync_ring_->Publish(vsync);
- }
-
- {
- // Sleep until shortly before vsync.
- ATRACE_NAME("sleep");
-
- const int64_t display_time_est_ns =
- vsync_timestamp + target_display_->vsync_period_ns;
- const int64_t now_ns = GetSystemClockNs();
- const int64_t sleep_time_ns = display_time_est_ns - now_ns -
- post_thread_config_.frame_post_offset_ns;
- const int64_t wakeup_time_ns =
- display_time_est_ns - post_thread_config_.frame_post_offset_ns;
-
- ATRACE_INT64("sleep_time_ns", sleep_time_ns);
- if (sleep_time_ns > 0) {
- int error = SleepUntil(wakeup_time_ns);
- ALOGE_IF(error < 0 && error != kPostThreadInterrupted,
- "HardwareComposer::PostThread: Failed to sleep: %s",
- strerror(-error));
- // If the sleep was interrupted (error == kPostThreadInterrupted),
- // we still go through and present this frame because we may have set
- // layers earlier and we want to flush the Composer's internal command
- // buffer by continuing through to validate and present.
- }
- }
-
- {
- auto status = composer_callback_->GetVsyncTime(target_display_->id);
-
- // If we failed to read vsync there might be a problem with the driver.
- // Since there's nothing we can do just behave as though we didn't get an
- // updated vsync time and let the prediction continue.
- const int64_t current_vsync_timestamp =
- status ? status.get() : last_vsync_timestamp_;
-
- const bool vsync_delayed =
- last_vsync_timestamp_ == current_vsync_timestamp;
- ATRACE_INT("vsync_delayed", vsync_delayed);
-
- // If vsync was delayed advance the prediction interval and allow the
- // fence logic in PostLayers() to skip the frame.
- if (vsync_delayed) {
- ALOGW(
- "HardwareComposer::PostThread: VSYNC timestamp did not advance "
- "since last frame: timestamp=%" PRId64 " prediction_interval=%d",
- current_vsync_timestamp, vsync_prediction_interval_);
- vsync_prediction_interval_++;
- } else {
- // We have an updated vsync timestamp, reset the prediction interval.
- last_vsync_timestamp_ = current_vsync_timestamp;
- vsync_prediction_interval_ = 1;
- }
- }
-
- PostLayers(target_display_->id);
- }
-}
-
-bool HardwareComposer::UpdateTargetDisplay() {
- bool target_display_changed = false;
- auto displays = composer_callback_->GetDisplays();
- if (displays.external_display_was_hotplugged) {
- bool was_using_external_display = !target_display_->is_primary;
- if (was_using_external_display) {
- // The external display was hotplugged, so make sure to ignore any bad
- // display errors as we destroy the layers.
- for (auto& layer: layers_)
- layer.IgnoreBadDisplayErrorsOnDestroy(true);
- }
-
- if (displays.external_display) {
- // External display was connected
- external_display_ = GetDisplayParams(composer_.get(),
- *displays.external_display, /*is_primary*/ false);
-
- ALOGI("External display connected. Switching to external display.");
- target_display_ = &(*external_display_);
- target_display_changed = true;
- } else {
- // External display was disconnected
- external_display_ = std::nullopt;
- if (was_using_external_display) {
- ALOGI("External display disconnected. Switching to primary display.");
- target_display_ = &primary_display_;
- target_display_changed = true;
- }
- }
- }
-
- if (target_display_changed) {
- // If we're switching to the external display, turn the primary display off.
- if (!target_display_->is_primary) {
- EnableDisplay(primary_display_, false);
- }
- // If we're switching to the primary display, and the external display is
- // still connected, turn the external display off.
- else if (target_display_->is_primary && external_display_) {
- EnableDisplay(*external_display_, false);
- }
-
- // Update the cached edid data for the current display.
- UpdateEdidData(composer_.get(), target_display_->id);
-
- // Turn the new target display on.
- EnableDisplay(*target_display_, true);
-
- // When we switch displays we need to recreate all the layers, so clear the
- // current list, which will trigger layer recreation.
- layers_.clear();
- }
-
- return target_display_changed;
-}
-
-// Checks for changes in the surface stack and updates the layer config to
-// accomodate the new stack.
-void HardwareComposer::UpdateLayerConfig() {
- std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces;
- {
- std::unique_lock<std::mutex> lock(post_thread_mutex_);
-
- if (!surfaces_changed_ && (!layers_.empty() || surfaces_.empty()))
- return;
-
- surfaces = surfaces_;
- surfaces_changed_ = false;
- }
-
- ATRACE_NAME("UpdateLayerConfig_HwLayers");
-
- // Sort the new direct surface list by z-order to determine the relative order
- // of the surfaces. This relative order is used for the HWC z-order value to
- // insulate VrFlinger and HWC z-order semantics from each other.
- std::sort(surfaces.begin(), surfaces.end(), [](const auto& a, const auto& b) {
- return a->z_order() < b->z_order();
- });
-
- // Prepare a new layer stack, pulling in layers from the previous
- // layer stack that are still active and updating their attributes.
- std::vector<Layer> layers;
- size_t layer_index = 0;
- for (const auto& surface : surfaces) {
- // The bottom layer is opaque, other layers blend.
- HWC::BlendMode blending =
- layer_index == 0 ? HWC::BlendMode::None : HWC::BlendMode::Coverage;
-
- // Try to find a layer for this surface in the set of active layers.
- auto search =
- std::lower_bound(layers_.begin(), layers_.end(), surface->surface_id());
- const bool found = search != layers_.end() &&
- search->GetSurfaceId() == surface->surface_id();
- if (found) {
- // Update the attributes of the layer that may have changed.
- search->SetBlending(blending);
- search->SetZOrder(layer_index); // Relative z-order.
-
- // Move the existing layer to the new layer set and remove the empty layer
- // object from the current set.
- layers.push_back(std::move(*search));
- layers_.erase(search);
- } else {
- // Insert a layer for the new surface.
- layers.emplace_back(composer_.get(), *target_display_, surface, blending,
- HWC::Composition::Device, layer_index);
- }
-
- ALOGI_IF(
- TRACE,
- "HardwareComposer::UpdateLayerConfig: layer_index=%zu surface_id=%d",
- layer_index, layers[layer_index].GetSurfaceId());
-
- layer_index++;
- }
-
- // Sort the new layer stack by ascending surface id.
- std::sort(layers.begin(), layers.end());
-
- // Replace the previous layer set with the new layer set. The destructor of
- // the previous set will clean up the remaining Layers that are not moved to
- // the new layer set.
- layers_ = std::move(layers);
-
- ALOGD_IF(TRACE, "HardwareComposer::UpdateLayerConfig: %zd active layers",
- layers_.size());
-}
-
-std::vector<sp<IVsyncCallback>>::const_iterator
-HardwareComposer::VsyncService::FindCallback(
- const sp<IVsyncCallback>& callback) const {
- sp<IBinder> binder = IInterface::asBinder(callback);
- return std::find_if(callbacks_.cbegin(), callbacks_.cend(),
- [&](const sp<IVsyncCallback>& callback) {
- return IInterface::asBinder(callback) == binder;
- });
-}
-
-status_t HardwareComposer::VsyncService::registerCallback(
- const sp<IVsyncCallback> callback) {
- std::lock_guard<std::mutex> autolock(mutex_);
- if (FindCallback(callback) == callbacks_.cend()) {
- callbacks_.push_back(callback);
- }
- return OK;
-}
-
-status_t HardwareComposer::VsyncService::unregisterCallback(
- const sp<IVsyncCallback> callback) {
- std::lock_guard<std::mutex> autolock(mutex_);
- auto iter = FindCallback(callback);
- if (iter != callbacks_.cend()) {
- callbacks_.erase(iter);
- }
- return OK;
-}
-
-void HardwareComposer::VsyncService::OnVsync(int64_t vsync_timestamp) {
- ATRACE_NAME("VsyncService::OnVsync");
- std::lock_guard<std::mutex> autolock(mutex_);
- for (auto iter = callbacks_.begin(); iter != callbacks_.end();) {
- if ((*iter)->onVsync(vsync_timestamp) == android::DEAD_OBJECT) {
- iter = callbacks_.erase(iter);
- } else {
- ++iter;
- }
- }
-}
-
-Return<void> HardwareComposer::ComposerCallback::onHotplug(
- Hwc2::Display display, IComposerCallback::Connection conn) {
- std::lock_guard<std::mutex> lock(mutex_);
- ALOGI("onHotplug display=%" PRIu64 " conn=%d", display, conn);
-
- bool is_primary = !got_first_hotplug_ || display == primary_display_.id;
-
- // Our first onHotplug callback is always for the primary display.
- if (!got_first_hotplug_) {
- LOG_ALWAYS_FATAL_IF(conn != IComposerCallback::Connection::CONNECTED,
- "Initial onHotplug callback should be primary display connected");
- got_first_hotplug_ = true;
- } else if (is_primary) {
- ALOGE("Ignoring unexpected onHotplug() call for primary display");
- return Void();
- }
-
- if (conn == IComposerCallback::Connection::CONNECTED) {
- if (!is_primary)
- external_display_ = DisplayInfo();
- DisplayInfo& display_info = is_primary ?
- primary_display_ : *external_display_;
- display_info.id = display;
-
- std::array<char, 1024> buffer;
- snprintf(buffer.data(), buffer.size(),
- "/sys/class/graphics/fb%" PRIu64 "/vsync_event", display);
- if (LocalHandle handle{buffer.data(), O_RDONLY}) {
- ALOGI(
- "HardwareComposer::ComposerCallback::onHotplug: Driver supports "
- "vsync_event node for display %" PRIu64,
- display);
- display_info.driver_vsync_event_fd = std::move(handle);
- } else {
- ALOGI(
- "HardwareComposer::ComposerCallback::onHotplug: Driver does not "
- "support vsync_event node for display %" PRIu64,
- display);
- }
- } else if (conn == IComposerCallback::Connection::DISCONNECTED) {
- external_display_ = std::nullopt;
- }
-
- if (!is_primary)
- external_display_was_hotplugged_ = true;
-
- return Void();
-}
-
-Return<void> HardwareComposer::ComposerCallback::onRefresh(
- Hwc2::Display /*display*/) {
- return hardware::Void();
-}
-
-Return<void> HardwareComposer::ComposerCallback::onVsync(Hwc2::Display display,
- int64_t timestamp) {
- TRACE_FORMAT("vsync_callback|display=%" PRIu64 ";timestamp=%" PRId64 "|",
- display, timestamp);
- std::lock_guard<std::mutex> lock(mutex_);
- DisplayInfo* display_info = GetDisplayInfo(display);
- if (display_info) {
- display_info->callback_vsync_timestamp = timestamp;
- }
- if (primary_display_.id == display && vsync_service_ != nullptr) {
- vsync_service_->OnVsync(timestamp);
- }
-
- return Void();
-}
-
-Return<void> HardwareComposer::ComposerCallback::onVsync_2_4(
- Hwc2::Display /*display*/, int64_t /*timestamp*/,
- Hwc2::VsyncPeriodNanos /*vsyncPeriodNanos*/) {
- LOG_ALWAYS_FATAL("Unexpected onVsync_2_4 callback");
- return Void();
-}
-
-Return<void> HardwareComposer::ComposerCallback::onVsyncPeriodTimingChanged(
- Hwc2::Display /*display*/,
- const Hwc2::VsyncPeriodChangeTimeline& /*updatedTimeline*/) {
- LOG_ALWAYS_FATAL("Unexpected onVsyncPeriodTimingChanged callback");
- return Void();
-}
-
-Return<void> HardwareComposer::ComposerCallback::onSeamlessPossible(
- Hwc2::Display /*display*/) {
- LOG_ALWAYS_FATAL("Unexpected onSeamlessPossible callback");
- return Void();
-}
-
-void HardwareComposer::ComposerCallback::SetVsyncService(
- const sp<VsyncService>& vsync_service) {
- std::lock_guard<std::mutex> lock(mutex_);
- vsync_service_ = vsync_service;
-}
-
-HardwareComposer::ComposerCallback::Displays
-HardwareComposer::ComposerCallback::GetDisplays() {
- std::lock_guard<std::mutex> lock(mutex_);
- Displays displays;
- displays.primary_display = primary_display_.id;
- if (external_display_)
- displays.external_display = external_display_->id;
- if (external_display_was_hotplugged_) {
- external_display_was_hotplugged_ = false;
- displays.external_display_was_hotplugged = true;
- }
- return displays;
-}
-
-Status<int64_t> HardwareComposer::ComposerCallback::GetVsyncTime(
- hwc2_display_t display) {
- std::lock_guard<std::mutex> autolock(mutex_);
- DisplayInfo* display_info = GetDisplayInfo(display);
- if (!display_info) {
- ALOGW("Attempt to get vsync time for unknown display %" PRIu64, display);
- return ErrorStatus(EINVAL);
- }
-
- // See if the driver supports direct vsync events.
- LocalHandle& event_fd = display_info->driver_vsync_event_fd;
- if (!event_fd) {
- // Fall back to returning the last timestamp returned by the vsync
- // callback.
- return display_info->callback_vsync_timestamp;
- }
-
- // When the driver supports the vsync_event sysfs node we can use it to
- // determine the latest vsync timestamp, even if the HWC callback has been
- // delayed.
-
- // The driver returns data in the form "VSYNC=<timestamp ns>".
- std::array<char, 32> data;
- data.fill('\0');
-
- // Seek back to the beginning of the event file.
- int ret = lseek(event_fd.Get(), 0, SEEK_SET);
- if (ret < 0) {
- const int error = errno;
- ALOGE(
- "HardwareComposer::ComposerCallback::GetVsyncTime: Failed to seek "
- "vsync event fd: %s",
- strerror(error));
- return ErrorStatus(error);
- }
-
- // Read the vsync event timestamp.
- ret = read(event_fd.Get(), data.data(), data.size());
- if (ret < 0) {
- const int error = errno;
- ALOGE_IF(error != EAGAIN,
- "HardwareComposer::ComposerCallback::GetVsyncTime: Error "
- "while reading timestamp: %s",
- strerror(error));
- return ErrorStatus(error);
- }
-
- int64_t timestamp;
- ret = sscanf(data.data(), "VSYNC=%" PRIu64,
- reinterpret_cast<uint64_t*>(×tamp));
- if (ret < 0) {
- const int error = errno;
- ALOGE(
- "HardwareComposer::ComposerCallback::GetVsyncTime: Error while "
- "parsing timestamp: %s",
- strerror(error));
- return ErrorStatus(error);
- }
-
- return {timestamp};
-}
-
-HardwareComposer::ComposerCallback::DisplayInfo*
-HardwareComposer::ComposerCallback::GetDisplayInfo(hwc2_display_t display) {
- if (display == primary_display_.id) {
- return &primary_display_;
- } else if (external_display_ && display == external_display_->id) {
- return &(*external_display_);
- }
- return nullptr;
-}
-
-void Layer::Reset() {
- if (hardware_composer_layer_) {
- HWC::Error error =
- composer_->destroyLayer(display_params_.id, hardware_composer_layer_);
- if (error != HWC::Error::None &&
- (!ignore_bad_display_errors_on_destroy_ ||
- error != HWC::Error::BadDisplay)) {
- ALOGE("destroyLayer() failed for display %" PRIu64 ", layer %" PRIu64
- ". error: %s", display_params_.id, hardware_composer_layer_,
- error.to_string().c_str());
- }
- hardware_composer_layer_ = 0;
- }
-
- z_order_ = 0;
- blending_ = HWC::BlendMode::None;
- composition_type_ = HWC::Composition::Invalid;
- target_composition_type_ = composition_type_;
- source_ = EmptyVariant{};
- acquire_fence_.Close();
- surface_rect_functions_applied_ = false;
- pending_visibility_settings_ = true;
- cached_buffer_map_.clear();
- ignore_bad_display_errors_on_destroy_ = false;
-}
-
-Layer::Layer(Hwc2::Composer* composer, const DisplayParams& display_params,
- const std::shared_ptr<DirectDisplaySurface>& surface,
- HWC::BlendMode blending, HWC::Composition composition_type,
- size_t z_order)
- : composer_(composer),
- display_params_(display_params),
- z_order_{z_order},
- blending_{blending},
- target_composition_type_{composition_type},
- source_{SourceSurface{surface}} {
- CommonLayerSetup();
-}
-
-Layer::Layer(Hwc2::Composer* composer, const DisplayParams& display_params,
- const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending,
- HWC::Composition composition_type, size_t z_order)
- : composer_(composer),
- display_params_(display_params),
- z_order_{z_order},
- blending_{blending},
- target_composition_type_{composition_type},
- source_{SourceBuffer{buffer}} {
- CommonLayerSetup();
-}
-
-Layer::~Layer() { Reset(); }
-
-Layer::Layer(Layer&& other) noexcept { *this = std::move(other); }
-
-Layer& Layer::operator=(Layer&& other) noexcept {
- if (this != &other) {
- Reset();
- using std::swap;
- swap(composer_, other.composer_);
- swap(display_params_, other.display_params_);
- swap(hardware_composer_layer_, other.hardware_composer_layer_);
- swap(z_order_, other.z_order_);
- swap(blending_, other.blending_);
- swap(composition_type_, other.composition_type_);
- swap(target_composition_type_, other.target_composition_type_);
- swap(source_, other.source_);
- swap(acquire_fence_, other.acquire_fence_);
- swap(surface_rect_functions_applied_,
- other.surface_rect_functions_applied_);
- swap(pending_visibility_settings_, other.pending_visibility_settings_);
- swap(cached_buffer_map_, other.cached_buffer_map_);
- swap(ignore_bad_display_errors_on_destroy_,
- other.ignore_bad_display_errors_on_destroy_);
- }
- return *this;
-}
-
-void Layer::UpdateBuffer(const std::shared_ptr<IonBuffer>& buffer) {
- if (source_.is<SourceBuffer>())
- std::get<SourceBuffer>(source_) = {buffer};
-}
-
-void Layer::SetBlending(HWC::BlendMode blending) {
- if (blending_ != blending) {
- blending_ = blending;
- pending_visibility_settings_ = true;
- }
-}
-
-void Layer::SetZOrder(size_t z_order) {
- if (z_order_ != z_order) {
- z_order_ = z_order;
- pending_visibility_settings_ = true;
- }
-}
-
-IonBuffer* Layer::GetBuffer() {
- struct Visitor {
- IonBuffer* operator()(SourceSurface& source) { return source.GetBuffer(); }
- IonBuffer* operator()(SourceBuffer& source) { return source.GetBuffer(); }
- IonBuffer* operator()(EmptyVariant) { return nullptr; }
- };
- return source_.Visit(Visitor{});
-}
-
-void Layer::UpdateVisibilitySettings() {
- if (pending_visibility_settings_) {
- pending_visibility_settings_ = false;
-
- HWC::Error error;
-
- error = composer_->setLayerBlendMode(
- display_params_.id, hardware_composer_layer_,
- blending_.cast<Hwc2::IComposerClient::BlendMode>());
- ALOGE_IF(error != HWC::Error::None,
- "Layer::UpdateLayerSettings: Error setting layer blend mode: %s",
- error.to_string().c_str());
-
- error = composer_->setLayerZOrder(display_params_.id,
- hardware_composer_layer_, z_order_);
- ALOGE_IF(error != HWC::Error::None,
- "Layer::UpdateLayerSettings: Error setting z_ order: %s",
- error.to_string().c_str());
- }
-}
-
-void Layer::UpdateLayerSettings() {
- HWC::Error error;
-
- UpdateVisibilitySettings();
-
- // TODO(eieio): Use surface attributes or some other mechanism to control
- // the layer display frame.
- error = composer_->setLayerDisplayFrame(
- display_params_.id, hardware_composer_layer_,
- {0, 0, display_params_.width, display_params_.height});
- ALOGE_IF(error != HWC::Error::None,
- "Layer::UpdateLayerSettings: Error setting layer display frame: %s",
- error.to_string().c_str());
-
- error = composer_->setLayerVisibleRegion(
- display_params_.id, hardware_composer_layer_,
- {{0, 0, display_params_.width, display_params_.height}});
- ALOGE_IF(error != HWC::Error::None,
- "Layer::UpdateLayerSettings: Error setting layer visible region: %s",
- error.to_string().c_str());
-
- error = composer_->setLayerPlaneAlpha(display_params_.id,
- hardware_composer_layer_, 1.0f);
- ALOGE_IF(error != HWC::Error::None,
- "Layer::UpdateLayerSettings: Error setting layer plane alpha: %s",
- error.to_string().c_str());
-}
-
-void Layer::CommonLayerSetup() {
- HWC::Error error = composer_->createLayer(display_params_.id,
- &hardware_composer_layer_);
- ALOGE_IF(error != HWC::Error::None,
- "Layer::CommonLayerSetup: Failed to create layer on primary "
- "display: %s",
- error.to_string().c_str());
- UpdateLayerSettings();
-}
-
-bool Layer::CheckAndUpdateCachedBuffer(std::size_t slot, int buffer_id) {
- auto search = cached_buffer_map_.find(slot);
- if (search != cached_buffer_map_.end() && search->second == buffer_id)
- return true;
-
- // Assign or update the buffer slot.
- if (buffer_id >= 0)
- cached_buffer_map_[slot] = buffer_id;
- return false;
-}
-
-void Layer::Prepare() {
- int right, bottom, id;
- sp<GraphicBuffer> handle;
- std::size_t slot;
-
- // Acquire the next buffer according to the type of source.
- IfAnyOf<SourceSurface, SourceBuffer>::Call(&source_, [&](auto& source) {
- std::tie(right, bottom, id, handle, acquire_fence_, slot) =
- source.Acquire();
- });
-
- TRACE_FORMAT("Layer::Prepare|buffer_id=%d;slot=%zu|", id, slot);
-
- // Update any visibility (blending, z-order) changes that occurred since
- // last prepare.
- UpdateVisibilitySettings();
-
- // When a layer is first setup there may be some time before the first
- // buffer arrives. Setup the HWC layer as a solid color to stall for time
- // until the first buffer arrives. Once the first buffer arrives there will
- // always be a buffer for the frame even if it is old.
- if (!handle.get()) {
- if (composition_type_ == HWC::Composition::Invalid) {
- composition_type_ = HWC::Composition::SolidColor;
- composer_->setLayerCompositionType(
- display_params_.id, hardware_composer_layer_,
- composition_type_.cast<Hwc2::IComposerClient::Composition>());
- Hwc2::IComposerClient::Color layer_color = {0, 0, 0, 0};
- composer_->setLayerColor(display_params_.id, hardware_composer_layer_,
- layer_color);
- } else {
- // The composition type is already set. Nothing else to do until a
- // buffer arrives.
- }
- } else {
- if (composition_type_ != target_composition_type_) {
- composition_type_ = target_composition_type_;
- composer_->setLayerCompositionType(
- display_params_.id, hardware_composer_layer_,
- composition_type_.cast<Hwc2::IComposerClient::Composition>());
- }
-
- // See if the HWC cache already has this buffer.
- const bool cached = CheckAndUpdateCachedBuffer(slot, id);
- if (cached)
- handle = nullptr;
-
- HWC::Error error{HWC::Error::None};
- error =
- composer_->setLayerBuffer(display_params_.id, hardware_composer_layer_,
- slot, handle, acquire_fence_.Get());
-
- ALOGE_IF(error != HWC::Error::None,
- "Layer::Prepare: Error setting layer buffer: %s",
- error.to_string().c_str());
-
- if (!surface_rect_functions_applied_) {
- const float float_right = right;
- const float float_bottom = bottom;
- error = composer_->setLayerSourceCrop(display_params_.id,
- hardware_composer_layer_,
- {0, 0, float_right, float_bottom});
-
- ALOGE_IF(error != HWC::Error::None,
- "Layer::Prepare: Error setting layer source crop: %s",
- error.to_string().c_str());
-
- surface_rect_functions_applied_ = true;
- }
- }
-}
-
-void Layer::Finish(int release_fence_fd) {
- IfAnyOf<SourceSurface, SourceBuffer>::Call(
- &source_, [release_fence_fd](auto& source) {
- source.Finish(LocalHandle(release_fence_fd));
- });
-}
-
-void Layer::Drop() { acquire_fence_.Close(); }
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/hardware_composer.h b/libs/vr/libvrflinger/hardware_composer.h
deleted file mode 100644
index bfce10b..0000000
--- a/libs/vr/libvrflinger/hardware_composer.h
+++ /dev/null
@@ -1,577 +0,0 @@
-#ifndef ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
-#define ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
-
-#include <ui/GraphicBuffer.h>
-#include "DisplayHardware/ComposerHal.h"
-#include "hwc_types.h"
-
-#include <dvr/dvr_shared_buffers.h>
-#include <hardware/gralloc.h>
-#include <log/log.h>
-
-#include <array>
-#include <condition_variable>
-#include <memory>
-#include <mutex>
-#include <optional>
-#include <thread>
-#include <tuple>
-#include <vector>
-
-#include <dvr/dvr_config.h>
-#include <dvr/dvr_vsync.h>
-#include <pdx/file_handle.h>
-#include <pdx/rpc/variant.h>
-#include <private/dvr/shared_buffer_helpers.h>
-#include <private/dvr/vsync_service.h>
-
-#include "DisplayHardware/DisplayIdentification.h"
-#include "acquired_buffer.h"
-#include "display_surface.h"
-
-// Hardware composer HAL doesn't define HWC_TRANSFORM_NONE as of this writing.
-#ifndef HWC_TRANSFORM_NONE
-#define HWC_TRANSFORM_NONE static_cast<hwc_transform_t>(0)
-#endif
-
-namespace android {
-namespace dvr {
-
-// Basic display metrics for physical displays.
-struct DisplayParams {
- hwc2_display_t id;
- bool is_primary;
-
- int width;
- int height;
-
- struct {
- int x;
- int y;
- } dpi;
-
- int vsync_period_ns;
-};
-
-// Layer represents the connection between a hardware composer layer and the
-// source supplying buffers for the layer's contents.
-class Layer {
- public:
- Layer() = default;
-
- // Sets up the layer to use a display surface as its content source. The Layer
- // automatically handles ACQUIRE/RELEASE phases for the surface's buffer train
- // every frame.
- //
- // |composer| The composer instance.
- // |display_params| Info about the display to use.
- // |blending| receives HWC_BLENDING_* values.
- // |composition_type| receives either HWC_FRAMEBUFFER for most layers or
- // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing).
- // |index| is the index of this surface in the DirectDisplaySurface array.
- Layer(Hwc2::Composer* composer, const DisplayParams& display_params,
- const std::shared_ptr<DirectDisplaySurface>& surface,
- HWC::BlendMode blending, HWC::Composition composition_type,
- size_t z_order);
-
- // Sets up the layer to use a direct buffer as its content source. No special
- // handling of the buffer is performed; responsibility for updating or
- // changing the buffer each frame is on the caller.
- //
- // |composer| The composer instance.
- // |display_params| Info about the display to use.
- // |blending| receives HWC_BLENDING_* values.
- // |composition_type| receives either HWC_FRAMEBUFFER for most layers or
- // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing).
- Layer(Hwc2::Composer* composer, const DisplayParams& display_params,
- const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending,
- HWC::Composition composition_type, size_t z_order);
-
- Layer(Layer&&) noexcept;
- Layer& operator=(Layer&&) noexcept;
-
- ~Layer();
-
- // Releases any shared pointers and fence handles held by this instance.
- void Reset();
-
- // Layers that use a direct IonBuffer should call this each frame to update
- // which buffer will be used for the next PostLayers.
- void UpdateBuffer(const std::shared_ptr<IonBuffer>& buffer);
-
- // Sets up the hardware composer layer for the next frame. When the layer is
- // associated with a display surface, this method automatically ACQUIRES a new
- // buffer if one is available.
- void Prepare();
-
- // After calling prepare, if this frame is to be dropped instead of passing
- // along to the HWC, call Drop to close the contained fence(s).
- void Drop();
-
- // Performs fence bookkeeping after the frame has been posted to hardware
- // composer.
- void Finish(int release_fence_fd);
-
- // Sets the blending for the layer. |blending| receives HWC_BLENDING_* values.
- void SetBlending(HWC::BlendMode blending);
-
- // Sets the z-order of this layer
- void SetZOrder(size_t z_order);
-
- // Gets the current IonBuffer associated with this layer. Ownership of the
- // buffer DOES NOT pass to the caller and the pointer is not guaranteed to
- // remain valid across calls to Layer::Setup(), Layer::Prepare(), or
- // Layer::Reset(). YOU HAVE BEEN WARNED.
- IonBuffer* GetBuffer();
-
- HWC::Composition GetCompositionType() const { return composition_type_; }
- HWC::Layer GetLayerHandle() const { return hardware_composer_layer_; }
- bool IsLayerSetup() const { return !source_.empty(); }
-
- int GetSurfaceId() const {
- int surface_id = -1;
- pdx::rpc::IfAnyOf<SourceSurface>::Call(
- &source_, [&surface_id](const SourceSurface& surface_source) {
- surface_id = surface_source.GetSurfaceId();
- });
- return surface_id;
- }
-
- int GetBufferId() const {
- int buffer_id = -1;
- pdx::rpc::IfAnyOf<SourceSurface>::Call(
- &source_, [&buffer_id](const SourceSurface& surface_source) {
- buffer_id = surface_source.GetBufferId();
- });
- return buffer_id;
- }
-
- // Compares Layers by surface id.
- bool operator<(const Layer& other) const {
- return GetSurfaceId() < other.GetSurfaceId();
- }
- bool operator<(int surface_id) const { return GetSurfaceId() < surface_id; }
-
- void IgnoreBadDisplayErrorsOnDestroy(bool ignore) {
- ignore_bad_display_errors_on_destroy_ = ignore;
- }
-
- private:
- void CommonLayerSetup();
-
- // Applies all of the settings to this layer using the hwc functions
- void UpdateLayerSettings();
-
- // Applies visibility settings that may have changed.
- void UpdateVisibilitySettings();
-
- // Checks whether the buffer, given by id, is associated with the given slot
- // in the HWC buffer cache. If the slot is not associated with the given
- // buffer the cache is updated to establish the association and the buffer
- // should be sent to HWC using setLayerBuffer. Returns true if the association
- // was already established, false if not. A buffer_id of -1 is never
- // associated and always returns false.
- bool CheckAndUpdateCachedBuffer(std::size_t slot, int buffer_id);
-
- // Composer instance.
- Hwc2::Composer* composer_ = nullptr;
-
- // Parameters of the display to use for this layer.
- DisplayParams display_params_;
-
- // The hardware composer layer and metrics to use during the prepare cycle.
- hwc2_layer_t hardware_composer_layer_ = 0;
-
- // Layer properties used to setup the hardware composer layer during the
- // Prepare phase.
- size_t z_order_ = 0;
- HWC::BlendMode blending_ = HWC::BlendMode::None;
- HWC::Composition composition_type_ = HWC::Composition::Invalid;
- HWC::Composition target_composition_type_ = HWC::Composition::Device;
-
- // State when the layer is connected to a surface. Provides the same interface
- // as SourceBuffer to simplify internal use by Layer.
- struct SourceSurface {
- std::shared_ptr<DirectDisplaySurface> surface;
- AcquiredBuffer acquired_buffer;
- pdx::LocalHandle release_fence;
-
- explicit SourceSurface(const std::shared_ptr<DirectDisplaySurface>& surface)
- : surface(surface) {}
-
- // Attempts to acquire a new buffer from the surface and return a tuple with
- // width, height, buffer handle, and fence. If a new buffer is not available
- // the previous buffer is returned or an empty value if no buffer has ever
- // been posted. When a new buffer is acquired the previous buffer's release
- // fence is passed out automatically.
- std::tuple<int, int, int, sp<GraphicBuffer>, pdx::LocalHandle, std::size_t>
- Acquire() {
- if (surface->IsBufferAvailable()) {
- acquired_buffer.Release(std::move(release_fence));
- acquired_buffer = surface->AcquireCurrentBuffer();
- ATRACE_ASYNC_END("BufferPost", acquired_buffer.buffer()->id());
- }
- if (!acquired_buffer.IsEmpty()) {
- return std::make_tuple(
- acquired_buffer.buffer()->width(),
- acquired_buffer.buffer()->height(), acquired_buffer.buffer()->id(),
- acquired_buffer.buffer()->buffer()->buffer(),
- acquired_buffer.ClaimAcquireFence(), acquired_buffer.slot());
- } else {
- return std::make_tuple(0, 0, -1, nullptr, pdx::LocalHandle{}, 0);
- }
- }
-
- void Finish(pdx::LocalHandle fence) { release_fence = std::move(fence); }
-
- // Gets a pointer to the current acquired buffer or returns nullptr if there
- // isn't one.
- IonBuffer* GetBuffer() {
- if (acquired_buffer.IsAvailable())
- return acquired_buffer.buffer()->buffer();
- else
- return nullptr;
- }
-
- // Returns the surface id of the surface.
- int GetSurfaceId() const { return surface->surface_id(); }
-
- // Returns the buffer id for the current buffer.
- int GetBufferId() const {
- if (acquired_buffer.IsAvailable())
- return acquired_buffer.buffer()->id();
- else
- return -1;
- }
- };
-
- // State when the layer is connected to a buffer. Provides the same interface
- // as SourceSurface to simplify internal use by Layer.
- struct SourceBuffer {
- std::shared_ptr<IonBuffer> buffer;
-
- std::tuple<int, int, int, sp<GraphicBuffer>, pdx::LocalHandle, std::size_t>
- Acquire() {
- if (buffer)
- return std::make_tuple(buffer->width(), buffer->height(), -1,
- buffer->buffer(), pdx::LocalHandle{}, 0);
- else
- return std::make_tuple(0, 0, -1, nullptr, pdx::LocalHandle{}, 0);
- }
-
- void Finish(pdx::LocalHandle /*fence*/) {}
-
- IonBuffer* GetBuffer() { return buffer.get(); }
-
- int GetSurfaceId() const { return -1; }
- int GetBufferId() const { return -1; }
- };
-
- // The underlying hardware composer layer is supplied buffers either from a
- // surface buffer train or from a buffer directly.
- pdx::rpc::Variant<SourceSurface, SourceBuffer> source_;
-
- pdx::LocalHandle acquire_fence_;
- bool surface_rect_functions_applied_ = false;
- bool pending_visibility_settings_ = true;
-
- // Map of buffer slot assignments that have already been established with HWC:
- // slot -> buffer_id. When this map contains a matching slot and buffer_id the
- // buffer argument to setLayerBuffer may be nullptr to avoid the cost of
- // importing a buffer HWC already knows about.
- std::map<std::size_t, int> cached_buffer_map_;
-
- // When calling destroyLayer() on an external display that's been removed we
- // typically get HWC2_ERROR_BAD_DISPLAY errors. If
- // ignore_bad_display_errors_on_destroy_ is true, don't log the bad display
- // errors, since they're expected.
- bool ignore_bad_display_errors_on_destroy_ = false;
-
- Layer(const Layer&) = delete;
- void operator=(const Layer&) = delete;
-};
-
-// HardwareComposer encapsulates the hardware composer HAL, exposing a
-// simplified API to post buffers to the display.
-//
-// HardwareComposer is accessed by both the vr flinger dispatcher thread and the
-// surface flinger main thread, in addition to internally running a separate
-// thread for compositing/EDS and posting layers to the HAL. When changing how
-// variables are used or adding new state think carefully about which threads
-// will access the state and whether it needs to be synchronized.
-class HardwareComposer {
- public:
- using RequestDisplayCallback = std::function<void(bool)>;
-
- HardwareComposer();
- ~HardwareComposer();
-
- bool Initialize(Hwc2::Composer* composer,
- hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback);
-
- bool IsInitialized() const { return initialized_; }
-
- // Start the post thread if there's work to do (i.e. visible layers). This
- // should only be called from surface flinger's main thread.
- void Enable();
- // Pause the post thread, blocking until the post thread has signaled that
- // it's paused. This should only be called from surface flinger's main thread.
- void Disable();
-
- // Called on a binder thread.
- void OnBootFinished();
-
- std::string Dump();
-
- const DisplayParams& GetPrimaryDisplayParams() const {
- return primary_display_;
- }
-
- // Sets the display surfaces to compose the hardware layer stack.
- void SetDisplaySurfaces(
- std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces);
-
- int OnNewGlobalBuffer(DvrGlobalBufferKey key, IonBuffer& ion_buffer);
- void OnDeletedGlobalBuffer(DvrGlobalBufferKey key);
-
- // Gets the edid data for the current active display (internal or external)
- DisplayIdentificationData GetCurrentDisplayIdentificationData() {
- return display_identification_data_;
- }
-
- // Gets the edid port for the current active display (internal or external)
- uint8_t GetCurrentDisplayPort() { return display_port_; }
-
- private:
- DisplayParams GetDisplayParams(Hwc2::Composer* composer,
- hwc2_display_t display, bool is_primary);
-
- // Turn display vsync on/off. Returns true on success, false on failure.
- bool EnableVsync(const DisplayParams& display, bool enabled);
- // Turn display power on/off. Returns true on success, false on failure.
- bool SetPowerMode(const DisplayParams& display, bool active);
- // Convenience function to turn a display on/off. Turns both power and vsync
- // on/off. Returns true on success, false on failure.
- bool EnableDisplay(const DisplayParams& display, bool enabled);
-
- class VsyncService : public BnVsyncService {
- public:
- status_t registerCallback(const sp<IVsyncCallback> callback) override;
- status_t unregisterCallback(const sp<IVsyncCallback> callback) override;
- void OnVsync(int64_t vsync_timestamp);
- private:
- std::vector<sp<IVsyncCallback>>::const_iterator FindCallback(
- const sp<IVsyncCallback>& callback) const;
- std::mutex mutex_;
- std::vector<sp<IVsyncCallback>> callbacks_;
- };
-
- class ComposerCallback : public Hwc2::IComposerCallback {
- public:
- ComposerCallback() = default;
- hardware::Return<void> onHotplug(Hwc2::Display display,
- Connection conn) override;
- hardware::Return<void> onRefresh(Hwc2::Display display) override;
- hardware::Return<void> onVsync(Hwc2::Display display,
- int64_t timestamp) override;
- hardware::Return<void> onVsync_2_4(
- Hwc2::Display display, int64_t timestamp,
- Hwc2::VsyncPeriodNanos vsyncPeriodNanos) override;
- hardware::Return<void> onVsyncPeriodTimingChanged(
- Hwc2::Display display,
- const Hwc2::VsyncPeriodChangeTimeline& updatedTimeline) override;
- hardware::Return<void> onSeamlessPossible(Hwc2::Display display) override;
-
- bool GotFirstHotplug() { return got_first_hotplug_; }
- void SetVsyncService(const sp<VsyncService>& vsync_service);
-
- struct Displays {
- hwc2_display_t primary_display = 0;
- std::optional<hwc2_display_t> external_display;
- bool external_display_was_hotplugged = false;
- };
-
- Displays GetDisplays();
- pdx::Status<int64_t> GetVsyncTime(hwc2_display_t display);
-
- private:
- struct DisplayInfo {
- hwc2_display_t id = 0;
- pdx::LocalHandle driver_vsync_event_fd;
- int64_t callback_vsync_timestamp{0};
- };
-
- DisplayInfo* GetDisplayInfo(hwc2_display_t display);
-
- std::mutex mutex_;
-
- bool got_first_hotplug_ = false;
- DisplayInfo primary_display_;
- std::optional<DisplayInfo> external_display_;
- bool external_display_was_hotplugged_ = false;
- sp<VsyncService> vsync_service_;
- };
-
- HWC::Error Validate(hwc2_display_t display);
- HWC::Error Present(hwc2_display_t display);
-
- void PostLayers(hwc2_display_t display);
- void PostThread();
-
- // The post thread has two controlling states:
- // 1. Idle: no work to do (no visible surfaces).
- // 2. Suspended: explicitly halted (system is not in VR mode).
- // When either #1 or #2 is true then the post thread is quiescent, otherwise
- // it is active.
- using PostThreadStateType = uint32_t;
- struct PostThreadState {
- enum : PostThreadStateType {
- Active = 0,
- Idle = (1 << 0),
- Suspended = (1 << 1),
- Quit = (1 << 2),
- };
- };
-
- void UpdatePostThreadState(uint32_t state, bool suspend);
-
- // Blocks until either event_fd becomes readable, or we're interrupted by a
- // control thread, or timeout_ms is reached before any events occur. Any
- // errors are returned as negative errno values, with -ETIMEDOUT returned in
- // the case of a timeout. If we're interrupted, kPostThreadInterrupted will be
- // returned.
- int PostThreadPollInterruptible(const pdx::LocalHandle& event_fd,
- int requested_events, int timeout_ms);
-
- // WaitForPredictedVSync and SleepUntil are blocking calls made on the post
- // thread that can be interrupted by a control thread. If interrupted, these
- // calls return kPostThreadInterrupted.
- int ReadWaitPPState();
- pdx::Status<int64_t> WaitForPredictedVSync();
- int SleepUntil(int64_t wakeup_timestamp);
-
- // Initialize any newly connected displays, and set target_display_ to the
- // display we should render to. Returns true if target_display_
- // changed. Called only from the post thread.
- bool UpdateTargetDisplay();
-
- // Reconfigures the layer stack if the display surfaces changed since the last
- // frame. Called only from the post thread.
- void UpdateLayerConfig();
-
- // Called on the post thread to create the Composer instance.
- void CreateComposer();
-
- // Called on the post thread when the post thread is resumed.
- void OnPostThreadResumed();
- // Called on the post thread when the post thread is paused or quits.
- void OnPostThreadPaused();
-
- // Use post_thread_wait_ to wait for a specific condition, specified by pred.
- // timeout_sec < 0 means wait indefinitely, otherwise it specifies the timeout
- // in seconds.
- // The lock must be held when this function is called.
- // Returns true if the wait was interrupted because the post thread was asked
- // to quit.
- bool PostThreadCondWait(std::unique_lock<std::mutex>& lock,
- int timeout_sec,
- const std::function<bool()>& pred);
-
- // Map the given shared memory buffer to our broadcast ring to track updates
- // to the config parameters.
- int MapConfigBuffer(IonBuffer& ion_buffer);
- void ConfigBufferDeleted();
- // Poll for config udpates.
- void UpdateConfigBuffer();
-
- bool initialized_;
- bool is_standalone_device_;
-
- std::unique_ptr<Hwc2::Composer> composer_;
- sp<ComposerCallback> composer_callback_;
- RequestDisplayCallback request_display_callback_;
-
- DisplayParams primary_display_;
- std::optional<DisplayParams> external_display_;
- DisplayParams* target_display_ = &primary_display_;
-
- // The list of surfaces we should draw. Set by the display service when
- // DirectSurfaces are added, removed, or change visibility. Written by the
- // message dispatch thread and read by the post thread.
- std::vector<std::shared_ptr<DirectDisplaySurface>> surfaces_;
- // Set to true by the dispatch thread whenever surfaces_ changes. Set to false
- // by the post thread when the new list of surfaces is processed.
- bool surfaces_changed_ = false;
-
- std::vector<std::shared_ptr<DirectDisplaySurface>> current_surfaces_;
-
- // Layer set for handling buffer flow into hardware composer layers. This
- // vector must be sorted by surface_id in ascending order.
- std::vector<Layer> layers_;
-
- // The layer posting thread. This thread wakes up a short time before vsync to
- // hand buffers to hardware composer.
- std::thread post_thread_;
-
- // Post thread state machine and synchronization primitives.
- PostThreadStateType post_thread_state_{PostThreadState::Idle |
- PostThreadState::Suspended};
- std::atomic<bool> post_thread_quiescent_{true};
- bool post_thread_resumed_{false};
- pdx::LocalHandle post_thread_event_fd_;
- std::mutex post_thread_mutex_;
- std::condition_variable post_thread_wait_;
- std::condition_variable post_thread_ready_;
-
- // When boot is finished this will be set to true and the post thread will be
- // notified via post_thread_wait_.
- bool boot_finished_ = false;
-
- // VSync sleep timerfd.
- pdx::LocalHandle vsync_sleep_timer_fd_;
-
- // The timestamp of the last vsync.
- int64_t last_vsync_timestamp_ = 0;
-
- // The number of vsync intervals to predict since the last vsync.
- int vsync_prediction_interval_ = 1;
-
- // Vsync count since display on.
- uint32_t vsync_count_ = 0;
-
- // Counter tracking the number of skipped frames.
- int frame_skip_count_ = 0;
-
- // Fd array for tracking retire fences that are returned by hwc. This allows
- // us to detect when the display driver begins queuing frames.
- std::vector<pdx::LocalHandle> retire_fence_fds_;
-
- // If we are publishing vsync data, we will put it here.
- std::unique_ptr<CPUMappedBroadcastRing<DvrVsyncRing>> vsync_ring_;
-
- // Broadcast ring for receiving config data from the DisplayManager.
- DvrConfigRing shared_config_ring_;
- uint32_t shared_config_ring_sequence_{0};
- // Config buffer for reading from the post thread.
- DvrConfig post_thread_config_;
- std::mutex shared_config_mutex_;
-
- bool vsync_trace_parity_ = false;
- sp<VsyncService> vsync_service_;
-
- // Edid section.
- void UpdateEdidData(Hwc2::Composer* composer, hwc2_display_t hw_id);
- DisplayIdentificationData display_identification_data_;
- uint8_t display_port_;
-
- static constexpr int kPostThreadInterrupted = 1;
-
- HardwareComposer(const HardwareComposer&) = delete;
- void operator=(const HardwareComposer&) = delete;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
diff --git a/libs/vr/libvrflinger/hwc_types.h b/libs/vr/libvrflinger/hwc_types.h
deleted file mode 100644
index 8b5c3b3..0000000
--- a/libs/vr/libvrflinger/hwc_types.h
+++ /dev/null
@@ -1,307 +0,0 @@
-#ifndef ANDROID_LIBVRFLINGER_HWCTYPES_H
-#define ANDROID_LIBVRFLINGER_HWCTYPES_H
-
-// General HWC type support. Hardware composer type support is a bit of a mess
-// between HWC1, HWC2 C/C++11, and HIDL types. Particularly bothersome is the
-// use of enum classes, which make analogous types between versions much
-// harder to deal with in a uniform way.
-//
-// These utilities help address some of these pains by providing a type-safe,
-// flexible interface to translate between different type spaces.
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include <string>
-#include <type_traits>
-
-namespace HWC {
-
-// Value types derived from HWC HAL types. Some of these are stand-alone,
-// while others are also wrapped in translator classes below.
-using ColorMode = int32_t; // android_color_mode_t;
-using Config = hwc2_config_t;
-using ColorTransform =
- std::underlying_type<android_color_transform_t>::type; // int32_t;
-using Dataspace = std::underlying_type<android_dataspace_t>::type; // int32_t;
-using DisplayId = hwc2_display_t;
-using DisplayRequest = std::underlying_type<HWC2::DisplayRequest>::type;
-using Hdr = std::underlying_type<android_hdr_t>::type; // int32_t;
-using Layer = hwc2_layer_t;
-using PixelFormat =
- std::underlying_type<android_pixel_format_t>::type; // int32_t;
-
-// Type traits and casting utilities.
-
-// SFINAE utility to evaluate type expressions.
-template <typename...>
-using TestTypeExpression = void;
-
-// Traits type to determine the underlying type of an enum, integer,
-// or wrapper class.
-template <typename T, typename = typename std::is_enum<T>::type,
- typename = typename std::is_integral<T>::type, typename = void>
-struct UnderlyingType {
- using Type = T;
-};
-// Partial specialization that matches enum types. Captures the underlying type
-// of the enum in member type Type.
-template <typename T>
-struct UnderlyingType<T, std::true_type, std::false_type> {
- using Type = typename std::underlying_type<T>::type;
-};
-// Partial specialization that matches integral types. Captures the type of the
-// integer in member type Type.
-template <typename T>
-struct UnderlyingType<T, std::false_type, std::true_type> {
- using Type = T;
-};
-// Partial specialization that matches the wrapper types below. Captures
-// wrapper member type ValueType in member type Type.
-template <typename T>
-struct UnderlyingType<T, std::false_type, std::false_type,
- TestTypeExpression<typename T::ValueType>> {
- using Type = typename T::ValueType;
-};
-
-// Enable if T is an enum with underlying type U.
-template <typename T, typename U, typename ReturnType = void>
-using EnableIfMatchingEnum = typename std::enable_if<
- std::is_enum<T>::value &&
- std::is_same<U, typename UnderlyingType<T>::Type>::value,
- ReturnType>::type;
-
-// Enable if T and U are the same size/alignment and have the same underlying
-// type. Handles enum, integral, and wrapper classes below.
-template <typename T, typename U, typename Return = void>
-using EnableIfSafeCast = typename std::enable_if<
- sizeof(T) == sizeof(U) && alignof(T) == alignof(U) &&
- std::is_same<typename UnderlyingType<T>::Type,
- typename UnderlyingType<U>::Type>::value,
- Return>::type;
-
-// Safely cast between std::vectors of matching enum/integer/wraper types.
-// Normally this is not possible with pendantic compiler type checks. However,
-// given the same size, alignment, and underlying type this is safe due to
-// allocator requirements and array-like element access guarantees.
-template <typename T, typename U>
-EnableIfSafeCast<T, U, std::vector<T>*> VectorCast(std::vector<U>* in) {
- return reinterpret_cast<std::vector<T>*>(in);
-}
-
-// Translator classes that wrap specific HWC types to make translating
-// between different types (especially enum class) in code cleaner.
-
-// Base type for the enum wrappers below. This type provides type definitions
-// and implicit conversion logic common to each wrapper type.
-template <typename EnumType>
-struct Wrapper {
- // Alias type of this instantiantion of Wrapper. Useful for inheriting
- // constructors in subclasses via "using Base::Base;" statements.
- using Base = Wrapper<EnumType>;
-
- // The enum type wrapped by this instantiation of Wrapper.
- using BaseType = EnumType;
-
- // The underlying type of the base enum type.
- using ValueType = typename UnderlyingType<BaseType>::Type;
-
- // A default constructor is not defined here. Subclasses should define one
- // as appropriate to define the correct inital value for the enum type.
-
- // Default copy constructor.
- Wrapper(const Wrapper&) = default;
-
- // Implicit conversion from ValueType.
- // NOLINTNEXTLINE(google-explicit-constructor)
- Wrapper(ValueType value) : value(value) {}
-
- // Implicit conversion from BaseType.
- // NOLINTNEXTLINE(google-explicit-constructor)
- Wrapper(BaseType value) : value(static_cast<ValueType>(value)) {}
-
- // Implicit conversion from an enum type of the same underlying type.
- template <typename T, typename = EnableIfMatchingEnum<T, ValueType>>
- // NOLINTNEXTLINE(google-explicit-constructor)
- Wrapper(const T& value) : value(static_cast<ValueType>(value)) {}
-
- // Implicit conversion to BaseType.
- // NOLINTNEXTLINE(google-explicit-constructor)
- operator BaseType() const { return static_cast<BaseType>(value); }
-
- // Implicit conversion to ValueType.
- // NOLINTNEXTLINE(google-explicit-constructor)
- operator ValueType() const { return value; }
-
- template <typename T, typename = EnableIfMatchingEnum<T, ValueType>>
- T cast() const {
- return static_cast<T>(value);
- }
-
- // Converts to string using HWC2 stringification of BaseType.
- std::string to_string() const {
- return HWC2::to_string(static_cast<BaseType>(value));
- }
-
- bool operator!=(const Wrapper& other) const { return value != other.value; }
- bool operator!=(ValueType other_value) const { return value != other_value; }
- bool operator!=(BaseType other_value) const {
- return static_cast<BaseType>(value) != other_value;
- }
- bool operator==(const Wrapper& other) const { return value == other.value; }
- bool operator==(ValueType other_value) const { return value == other_value; }
- bool operator==(BaseType other_value) const {
- return static_cast<BaseType>(value) == other_value;
- }
-
- ValueType value;
-};
-
-struct Attribute final : public Wrapper<HWC2::Attribute> {
- enum : ValueType {
- Invalid = HWC2_ATTRIBUTE_INVALID,
- Width = HWC2_ATTRIBUTE_WIDTH,
- Height = HWC2_ATTRIBUTE_HEIGHT,
- VsyncPeriod = HWC2_ATTRIBUTE_VSYNC_PERIOD,
- DpiX = HWC2_ATTRIBUTE_DPI_X,
- DpiY = HWC2_ATTRIBUTE_DPI_Y,
- };
-
- Attribute() : Base(Invalid) {}
- using Base::Base;
-};
-
-struct BlendMode final : public Wrapper<HWC2::BlendMode> {
- enum : ValueType {
- Invalid = HWC2_BLEND_MODE_INVALID,
- None = HWC2_BLEND_MODE_NONE,
- Premultiplied = HWC2_BLEND_MODE_PREMULTIPLIED,
- Coverage = HWC2_BLEND_MODE_COVERAGE,
- };
-
- BlendMode() : Base(Invalid) {}
- using Base::Base;
-};
-
-struct Composition final : public Wrapper<HWC2::Composition> {
- enum : ValueType {
- Invalid = HWC2_COMPOSITION_INVALID,
- Client = HWC2_COMPOSITION_CLIENT,
- Device = HWC2_COMPOSITION_DEVICE,
- SolidColor = HWC2_COMPOSITION_SOLID_COLOR,
- Cursor = HWC2_COMPOSITION_CURSOR,
- Sideband = HWC2_COMPOSITION_SIDEBAND,
- };
-
- Composition() : Base(Invalid) {}
- using Base::Base;
-};
-
-struct DisplayType final : public Wrapper<HWC2::DisplayType> {
- enum : ValueType {
- Invalid = HWC2_DISPLAY_TYPE_INVALID,
- Physical = HWC2_DISPLAY_TYPE_PHYSICAL,
- Virtual = HWC2_DISPLAY_TYPE_VIRTUAL,
- };
-
- DisplayType() : Base(Invalid) {}
- using Base::Base;
-};
-
-struct Error final : public Wrapper<HWC2::Error> {
- enum : ValueType {
- None = HWC2_ERROR_NONE,
- BadConfig = HWC2_ERROR_BAD_CONFIG,
- BadDisplay = HWC2_ERROR_BAD_DISPLAY,
- BadLayer = HWC2_ERROR_BAD_LAYER,
- BadParameter = HWC2_ERROR_BAD_PARAMETER,
- HasChanges = HWC2_ERROR_HAS_CHANGES,
- NoResources = HWC2_ERROR_NO_RESOURCES,
- NotValidated = HWC2_ERROR_NOT_VALIDATED,
- Unsupported = HWC2_ERROR_UNSUPPORTED,
- };
-
- Error() : Base(None) {}
- using Base::Base;
-};
-
-struct LayerRequest final : public Wrapper<HWC2::LayerRequest> {
- enum : ValueType {
- ClearClientTarget = HWC2_LAYER_REQUEST_CLEAR_CLIENT_TARGET,
- };
-
- LayerRequest() : Base(0) {}
- using Base::Base;
-};
-
-struct PowerMode final : public Wrapper<HWC2::PowerMode> {
- enum : ValueType {
- Off = HWC2_POWER_MODE_OFF,
- DozeSuspend = HWC2_POWER_MODE_DOZE_SUSPEND,
- Doze = HWC2_POWER_MODE_DOZE,
- On = HWC2_POWER_MODE_ON,
- };
-
- PowerMode() : Base(Off) {}
- using Base::Base;
-};
-
-struct Transform final : public Wrapper<HWC2::Transform> {
- enum : ValueType {
- None = 0,
- FlipH = HWC_TRANSFORM_FLIP_H,
- FlipV = HWC_TRANSFORM_FLIP_V,
- Rotate90 = HWC_TRANSFORM_ROT_90,
- Rotate180 = HWC_TRANSFORM_ROT_180,
- Rotate270 = HWC_TRANSFORM_ROT_270,
- FlipHRotate90 = HWC_TRANSFORM_FLIP_H_ROT_90,
- FlipVRotate90 = HWC_TRANSFORM_FLIP_V_ROT_90,
- };
-
- Transform() : Base(None) {}
- using Base::Base;
-};
-
-struct Vsync final : public Wrapper<HWC2::Vsync> {
- enum : ValueType {
- Invalid = HWC2_VSYNC_INVALID,
- Enable = HWC2_VSYNC_ENABLE,
- Disable = HWC2_VSYNC_DISABLE,
- };
-
- Vsync() : Base(Invalid) {}
- using Base::Base;
-};
-
-// Utility color type.
-struct Color final {
- Color(const Color&) = default;
- Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : r(r), g(g), b(b), a(a) {}
- // NOLINTNEXTLINE(google-explicit-constructor)
- Color(hwc_color_t color) : r(color.r), g(color.g), b(color.b), a(color.a) {}
-
- // NOLINTNEXTLINE(google-explicit-constructor)
- operator hwc_color_t() const { return {r, g, b, a}; }
-
- uint8_t r __attribute__((aligned(1)));
- uint8_t g __attribute__((aligned(1)));
- uint8_t b __attribute__((aligned(1)));
- uint8_t a __attribute__((aligned(1)));
-};
-
-// Utility rectangle type.
-struct Rect final {
- // TODO(eieio): Implicit conversion to/from Android rect types.
-
- int32_t left __attribute__((aligned(4)));
- int32_t top __attribute__((aligned(4)));
- int32_t right __attribute__((aligned(4)));
- int32_t bottom __attribute__((aligned(4)));
-};
-
-} // namespace HWC
-
-#endif // ANDROID_LIBVRFLINGER_HWCTYPES_H
diff --git a/libs/vr/libvrflinger/include/dvr/vr_flinger.h b/libs/vr/libvrflinger/include/dvr/vr_flinger.h
deleted file mode 100644
index ae52076..0000000
--- a/libs/vr/libvrflinger/include/dvr/vr_flinger.h
+++ /dev/null
@@ -1,70 +0,0 @@
-#ifndef ANDROID_DVR_VR_FLINGER_H_
-#define ANDROID_DVR_VR_FLINGER_H_
-
-#include <thread>
-#include <memory>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include <pdx/service_dispatcher.h>
-#include <vr/vr_manager/vr_manager.h>
-
-namespace android {
-
-namespace Hwc2 {
-class Composer;
-} // namespace Hwc2
-
-namespace dvr {
-
-class DisplayService;
-
-class VrFlinger {
- public:
- using RequestDisplayCallback = std::function<void(bool)>;
- static std::unique_ptr<VrFlinger> Create(
- Hwc2::Composer* hidl,
- hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback);
- ~VrFlinger();
-
- // These functions are all called on surface flinger's main thread.
- void OnBootFinished();
- void GrantDisplayOwnership();
- void SeizeDisplayOwnership();
-
- // dump all vr flinger state.
- std::string Dump();
-
- private:
- VrFlinger();
- bool Init(Hwc2::Composer* hidl,
- hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback);
-
- // Needs to be a separate class for binder's ref counting
- class PersistentVrStateCallback : public BnPersistentVrStateCallbacks {
- public:
- explicit PersistentVrStateCallback(
- RequestDisplayCallback request_display_callback)
- : request_display_callback_(request_display_callback) {}
- void onPersistentVrStateChanged(bool enabled) override;
- private:
- RequestDisplayCallback request_display_callback_;
- };
-
- std::thread dispatcher_thread_;
- std::unique_ptr<android::pdx::ServiceDispatcher> dispatcher_;
- std::shared_ptr<android::dvr::DisplayService> display_service_;
- sp<PersistentVrStateCallback> persistent_vr_state_callback_;
- RequestDisplayCallback request_display_callback_;
-};
-
-} // namespace dvr
-} // namespace android
-
-#endif // ANDROID_DVR_VR_FLINGER_H_
diff --git a/libs/vr/libvrflinger/tests/Android.bp b/libs/vr/libvrflinger/tests/Android.bp
deleted file mode 100644
index 095f556..0000000
--- a/libs/vr/libvrflinger/tests/Android.bp
+++ /dev/null
@@ -1,47 +0,0 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "frameworks_native_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- default_applicable_licenses: ["frameworks_native_license"],
-}
-
-shared_libs = [
- "android.hardware.configstore-utils",
- "android.hardware.configstore@1.0",
- "libbinder",
- "libbufferhubqueue",
- "libcutils",
- "libgui",
- "libhidlbase",
- "liblog",
- "libui",
- "libutils",
- "libnativewindow",
- "libpdx_default_transport",
- "libSurfaceFlingerProp",
-]
-
-static_libs = [
- "libdisplay",
-]
-
-cc_test {
- srcs: ["vrflinger_test.cpp"],
- // See go/apct-presubmit for documentation on how this .filter file is used
- // by Android's automated testing infrastructure for test filtering.
- data: ["vrflinger_test.filter"],
- static_libs: static_libs,
- shared_libs: shared_libs,
- cflags: [
- "-DLOG_TAG=\"VrFlingerTest\"",
- "-DTRACE=0",
- "-O0",
- "-g",
- "-Wall",
- "-Werror",
- ],
- header_libs: ["libsurfaceflinger_headers"],
- name: "vrflinger_test",
-}
diff --git a/libs/vr/libvrflinger/tests/vrflinger_test.cpp b/libs/vr/libvrflinger/tests/vrflinger_test.cpp
deleted file mode 100644
index ac44f74..0000000
--- a/libs/vr/libvrflinger/tests/vrflinger_test.cpp
+++ /dev/null
@@ -1,226 +0,0 @@
-#include <SurfaceFlingerProperties.h>
-#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/types.h>
-#include <android/hardware_buffer.h>
-#include <binder/IServiceManager.h>
-#include <binder/Parcel.h>
-#include <binder/ProcessState.h>
-#include <configstore/Utils.h>
-#include <cutils/properties.h>
-#include <gtest/gtest.h>
-#include <gui/ISurfaceComposer.h>
-#include <log/log.h>
-#include <utils/StrongPointer.h>
-
-#include <chrono>
-#include <memory>
-#include <mutex>
-#include <optional>
-#include <thread>
-
-#include <private/dvr/display_client.h>
-
-using namespace android::hardware::configstore;
-using namespace android::hardware::configstore::V1_0;
-using android::dvr::display::DisplayClient;
-using android::dvr::display::Surface;
-using android::dvr::display::SurfaceAttribute;
-using android::dvr::display::SurfaceAttributeValue;
-
-namespace android {
-namespace dvr {
-
-// The transaction code for asking surface flinger if vr flinger is active. This
-// is done as a hidden api since it's only used for tests. See the "case 1028"
-// block in SurfaceFlinger::onTransact() in SurfaceFlinger.cpp.
-constexpr uint32_t kIsVrFlingerActiveTransactionCode = 1028;
-
-// The maximum amount of time to give vr flinger to activate/deactivate. If the
-// switch hasn't completed in this amount of time, the test will fail.
-constexpr auto kVrFlingerSwitchMaxTime = std::chrono::seconds(1);
-
-// How long to wait between each check to see if the vr flinger switch
-// completed.
-constexpr auto kVrFlingerSwitchPollInterval = std::chrono::milliseconds(50);
-
-// A Binder connection to surface flinger.
-class SurfaceFlingerConnection {
- public:
- static std::unique_ptr<SurfaceFlingerConnection> Create() {
- sp<ISurfaceComposer> surface_flinger = interface_cast<ISurfaceComposer>(
- defaultServiceManager()->getService(String16("SurfaceFlinger")));
- if (surface_flinger == nullptr) {
- return nullptr;
- }
-
- return std::unique_ptr<SurfaceFlingerConnection>(
- new SurfaceFlingerConnection(surface_flinger));
- }
-
- // Returns true if the surface flinger process is still running. We use this
- // to detect if surface flinger has crashed.
- bool IsAlive() {
- IInterface::asBinder(surface_flinger_)->pingBinder();
- return IInterface::asBinder(surface_flinger_)->isBinderAlive();
- }
-
- // Return true if vr flinger is currently active, false otherwise. If there's
- // an error communicating with surface flinger, std::nullopt is returned.
- std::optional<bool> IsVrFlingerActive() {
- Parcel data, reply;
- status_t result =
- data.writeInterfaceToken(surface_flinger_->getInterfaceDescriptor());
- if (result != OK) {
- return std::nullopt;
- }
- result = IInterface::asBinder(surface_flinger_)
- ->transact(kIsVrFlingerActiveTransactionCode, data, &reply);
- if (result != OK) {
- return std::nullopt;
- }
- bool vr_flinger_active;
- result = reply.readBool(&vr_flinger_active);
- if (result != OK) {
- return std::nullopt;
- }
- return vr_flinger_active;
- }
-
- enum class VrFlingerSwitchResult : int8_t {
- kSuccess,
- kTimedOut,
- kCommunicationError,
- kSurfaceFlingerDied
- };
-
- // Wait for vr flinger to become active or inactive.
- VrFlingerSwitchResult WaitForVrFlinger(bool wait_active) {
- return WaitForVrFlingerTimed(wait_active, kVrFlingerSwitchPollInterval,
- kVrFlingerSwitchMaxTime);
- }
-
- // Wait for vr flinger to become active or inactive, specifying custom timeouts.
- VrFlingerSwitchResult WaitForVrFlingerTimed(bool wait_active,
- std::chrono::milliseconds pollInterval, std::chrono::seconds timeout) {
- auto start_time = std::chrono::steady_clock::now();
- while (1) {
- std::this_thread::sleep_for(pollInterval);
- if (!IsAlive()) {
- return VrFlingerSwitchResult::kSurfaceFlingerDied;
- }
- std::optional<bool> vr_flinger_active = IsVrFlingerActive();
- if (!vr_flinger_active.has_value()) {
- return VrFlingerSwitchResult::kCommunicationError;
- }
- if (vr_flinger_active.value() == wait_active) {
- return VrFlingerSwitchResult::kSuccess;
- } else if (std::chrono::steady_clock::now() - start_time > timeout) {
- return VrFlingerSwitchResult::kTimedOut;
- }
- }
- }
-
- private:
- SurfaceFlingerConnection(sp<ISurfaceComposer> surface_flinger)
- : surface_flinger_(surface_flinger) {}
-
- sp<ISurfaceComposer> surface_flinger_ = nullptr;
-};
-
-// This test activates vr flinger by creating a vr flinger surface, then
-// deactivates vr flinger by destroying the surface. We verify that vr flinger
-// is activated and deactivated as expected, and that surface flinger doesn't
-// crash.
-//
-// If the device doesn't support vr flinger (as repoted by ConfigStore), the
-// test does nothing.
-//
-// If the device is a standalone vr device, the test also does nothing, since
-// this test verifies the behavior of display handoff from surface flinger to vr
-// flinger and back, and standalone devices never hand control of the display
-// back to surface flinger.
-TEST(VrFlingerTest, ActivateDeactivate) {
- android::ProcessState::self()->startThreadPool();
-
- // Exit immediately if the device doesn't support vr flinger. This ConfigStore
- // check is the same mechanism used by surface flinger to decide if it should
- // initialize vr flinger.
- bool vr_flinger_enabled = android::sysprop::use_vr_flinger(false);
- if (!vr_flinger_enabled) {
- return;
- }
-
- auto surface_flinger_connection = SurfaceFlingerConnection::Create();
- ASSERT_NE(surface_flinger_connection, nullptr);
-
- // Verify we start off with vr flinger disabled.
- ASSERT_TRUE(surface_flinger_connection->IsAlive());
- auto vr_flinger_active = surface_flinger_connection->IsVrFlingerActive();
- ASSERT_TRUE(vr_flinger_active.has_value());
- ASSERT_FALSE(vr_flinger_active.value());
-
- // Create a vr flinger surface, and verify vr flinger becomes active.
- // Introduce a scope so that, at the end of the scope, the vr flinger surface
- // is destroyed, and vr flinger deactivates.
- {
- auto display_client = DisplayClient::Create();
- ASSERT_NE(display_client, nullptr);
- auto metrics = display_client->GetDisplayMetrics();
- ASSERT_TRUE(metrics.ok());
-
- auto surface = Surface::CreateSurface({
- {SurfaceAttribute::Direct, SurfaceAttributeValue(true)},
- {SurfaceAttribute::Visible, SurfaceAttributeValue(true)},
- });
- ASSERT_TRUE(surface.ok());
- ASSERT_TRUE(surface.get() != nullptr);
-
- auto queue = surface.get()->CreateQueue(
- metrics.get().display_width, metrics.get().display_height,
- /*layer_count=*/1, AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
- AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
- AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT |
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
- /*capacity=*/1,
- /*metadata_size=*/0);
- ASSERT_TRUE(queue.ok());
- ASSERT_TRUE(queue.get() != nullptr);
-
- size_t slot;
- pdx::LocalHandle release_fence;
- auto buffer = queue.get()->Dequeue(/*timeout=*/0, &slot, &release_fence);
- ASSERT_TRUE(buffer.ok());
- ASSERT_TRUE(buffer.get() != nullptr);
-
- ASSERT_EQ(buffer.get()->width(), metrics.get().display_width);
- ASSERT_EQ(buffer.get()->height(), metrics.get().display_height);
-
- void* raw_buf = nullptr;
- ASSERT_GE(buffer.get()->buffer()->Lock(
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN, /*x=*/0, /*y=*/0,
- buffer.get()->width(), buffer.get()->height(), &raw_buf),
- 0);
- ASSERT_NE(raw_buf, nullptr);
- uint32_t* pixels = static_cast<uint32_t*>(raw_buf);
-
- for (int i = 0; i < buffer.get()->stride() * buffer.get()->height(); ++i) {
- pixels[i] = 0x0000ff00;
- }
-
- ASSERT_GE(buffer.get()->buffer()->Unlock(), 0);
-
- ASSERT_GE(buffer.get()->Post(/*ready_fence=*/pdx::LocalHandle()), 0);
-
- ASSERT_EQ(
- surface_flinger_connection->WaitForVrFlinger(/*wait_active=*/true),
- SurfaceFlingerConnection::VrFlingerSwitchResult::kSuccess);
- }
-
- // Now that the vr flinger surface is destroyed, vr flinger should deactivate.
- ASSERT_EQ(
- surface_flinger_connection->WaitForVrFlinger(/*wait_active=*/false),
- SurfaceFlingerConnection::VrFlingerSwitchResult::kSuccess);
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/vr/libvrflinger/tests/vrflinger_test.filter b/libs/vr/libvrflinger/tests/vrflinger_test.filter
deleted file mode 100644
index 030bb7b..0000000
--- a/libs/vr/libvrflinger/tests/vrflinger_test.filter
+++ /dev/null
@@ -1,5 +0,0 @@
-{
- "presubmit": {
- "filter": "BootVrFlingerTest.*"
- }
-}
diff --git a/libs/vr/libvrflinger/vr_flinger.cpp b/libs/vr/libvrflinger/vr_flinger.cpp
deleted file mode 100644
index a8a8476..0000000
--- a/libs/vr/libvrflinger/vr_flinger.cpp
+++ /dev/null
@@ -1,141 +0,0 @@
-#include <dvr/vr_flinger.h>
-
-#include <errno.h>
-#include <fcntl.h>
-#include <poll.h>
-#include <signal.h>
-#include <string.h>
-#include <time.h>
-#include <unistd.h>
-#include <memory>
-
-#include <binder/IServiceManager.h>
-#include <binder/ProcessState.h>
-#include <cutils/properties.h>
-#include <log/log.h>
-#include <private/dvr/display_client.h>
-#include <processgroup/sched_policy.h>
-#include <sys/prctl.h>
-#include <sys/resource.h>
-
-#include <functional>
-
-#include "DisplayHardware/ComposerHal.h"
-#include "display_manager_service.h"
-#include "display_service.h"
-
-namespace android {
-namespace dvr {
-
-std::unique_ptr<VrFlinger> VrFlinger::Create(
- Hwc2::Composer* hidl, hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback) {
- std::unique_ptr<VrFlinger> vr_flinger(new VrFlinger);
- if (vr_flinger->Init(hidl, primary_display_id, request_display_callback))
- return vr_flinger;
- else
- return nullptr;
-}
-
-VrFlinger::VrFlinger() {}
-
-VrFlinger::~VrFlinger() {
- if (persistent_vr_state_callback_.get()) {
- sp<IVrManager> vr_manager = interface_cast<IVrManager>(
- defaultServiceManager()->checkService(String16("vrmanager")));
- if (vr_manager.get()) {
- vr_manager->unregisterPersistentVrStateListener(
- persistent_vr_state_callback_);
- }
- }
-
- if (dispatcher_)
- dispatcher_->SetCanceled(true);
- if (dispatcher_thread_.joinable())
- dispatcher_thread_.join();
-}
-
-bool VrFlinger::Init(Hwc2::Composer* hidl,
- hwc2_display_t primary_display_id,
- RequestDisplayCallback request_display_callback) {
- if (!hidl || !request_display_callback)
- return false;
-
- std::shared_ptr<android::pdx::Service> service;
-
- ALOGI("Starting up VrFlinger...");
-
- // We need to be able to create endpoints with full perms.
- umask(0000);
-
- android::ProcessState::self()->startThreadPool();
-
- request_display_callback_ = request_display_callback;
-
- dispatcher_ = android::pdx::ServiceDispatcher::Create();
- CHECK_ERROR(!dispatcher_, error, "Failed to create service dispatcher.");
-
- display_service_ = android::dvr::DisplayService::Create(
- hidl, primary_display_id, request_display_callback);
- CHECK_ERROR(!display_service_, error, "Failed to create display service.");
- dispatcher_->AddService(display_service_);
-
- service = android::dvr::DisplayManagerService::Create(display_service_);
- CHECK_ERROR(!service, error, "Failed to create display manager service.");
- dispatcher_->AddService(service);
-
- dispatcher_thread_ = std::thread([this]() {
- prctl(PR_SET_NAME, reinterpret_cast<unsigned long>("VrDispatch"), 0, 0, 0);
- ALOGI("Entering message loop.");
-
- setpriority(PRIO_PROCESS, 0, android::PRIORITY_URGENT_DISPLAY);
- set_sched_policy(0, SP_FOREGROUND);
-
- int ret = dispatcher_->EnterDispatchLoop();
- if (ret < 0) {
- ALOGE("Dispatch loop exited because: %s\n", strerror(-ret));
- }
- });
-
- return true;
-
-error:
- return false;
-}
-
-void VrFlinger::OnBootFinished() {
- display_service_->OnBootFinished();
- sp<IVrManager> vr_manager = interface_cast<IVrManager>(
- defaultServiceManager()->checkService(String16("vrmanager")));
- if (vr_manager.get()) {
- persistent_vr_state_callback_ =
- new PersistentVrStateCallback(request_display_callback_);
- vr_manager->registerPersistentVrStateListener(
- persistent_vr_state_callback_);
- } else {
- ALOGE("Unable to register vr flinger for persistent vr mode changes");
- }
-}
-
-void VrFlinger::GrantDisplayOwnership() {
- display_service_->GrantDisplayOwnership();
-}
-
-void VrFlinger::SeizeDisplayOwnership() {
- display_service_->SeizeDisplayOwnership();
-}
-
-std::string VrFlinger::Dump() {
- // TODO(karthikrs): Add more state information here.
- return display_service_->DumpState(0/*unused*/);
-}
-
-void VrFlinger::PersistentVrStateCallback::onPersistentVrStateChanged(
- bool enabled) {
- ALOGV("Notified persistent vr mode is %s", enabled ? "on" : "off");
- // TODO(eieio): Determine the correct signal to request display control.
- // Persistent VR mode is not enough.
- // request_display_callback_(enabled);
-}
-} // namespace dvr
-} // namespace android
diff --git a/services/automotive/display/AutomotiveDisplayProxyService.cpp b/services/automotive/display/AutomotiveDisplayProxyService.cpp
index d6fc695..d205231 100644
--- a/services/automotive/display/AutomotiveDisplayProxyService.cpp
+++ b/services/automotive/display/AutomotiveDisplayProxyService.cpp
@@ -34,7 +34,10 @@
sp<IBinder> displayToken = nullptr;
sp<SurfaceControl> surfaceControl = nullptr;
if (it == mDisplays.end()) {
- displayToken = SurfaceComposerClient::getPhysicalDisplayToken(PhysicalDisplayId(id));
+ if (const auto displayId = DisplayId::fromValue<PhysicalDisplayId>(id)) {
+ displayToken = SurfaceComposerClient::getPhysicalDisplayToken(*displayId);
+ }
+
if (displayToken == nullptr) {
ALOGE("Given display id, 0x%lX, is invalid.", (unsigned long)id);
return nullptr;
@@ -157,7 +160,11 @@
HwDisplayConfig activeConfig;
HwDisplayState activeState;
- auto displayToken = SurfaceComposerClient::getPhysicalDisplayToken(PhysicalDisplayId(id));
+ sp<IBinder> displayToken;
+ if (const auto displayId = DisplayId::fromValue<PhysicalDisplayId>(id)) {
+ displayToken = SurfaceComposerClient::getPhysicalDisplayToken(*displayId);
+ }
+
if (displayToken == nullptr) {
ALOGE("Given display id, 0x%lX, is invalid.", (unsigned long)id);
} else {
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputClassifier.cpp
index a9cbd5a..29d8a0f 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputClassifier.cpp
@@ -345,7 +345,7 @@
// --- InputClassifier ---
-InputClassifier::InputClassifier(const sp<InputListenerInterface>& listener)
+InputClassifier::InputClassifier(InputListenerInterface& listener)
: mListener(listener), mHalDeathRecipient(new HalDeathRecipient(*this)) {}
void InputClassifier::setMotionClassifierEnabled(bool enabled) {
@@ -369,12 +369,12 @@
void InputClassifier::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
// pass through
- mListener->notifyConfigurationChanged(args);
+ mListener.notifyConfigurationChanged(args);
}
void InputClassifier::notifyKey(const NotifyKeyArgs* args) {
// pass through
- mListener->notifyKey(args);
+ mListener.notifyKey(args);
}
void InputClassifier::notifyMotion(const NotifyMotionArgs* args) {
@@ -382,28 +382,28 @@
// MotionClassifier is only used for touch events, for now
const bool sendToMotionClassifier = mMotionClassifier && isTouchEvent(*args);
if (!sendToMotionClassifier) {
- mListener->notifyMotion(args);
+ mListener.notifyMotion(args);
return;
}
NotifyMotionArgs newArgs(*args);
newArgs.classification = mMotionClassifier->classify(newArgs);
- mListener->notifyMotion(&newArgs);
+ mListener.notifyMotion(&newArgs);
}
void InputClassifier::notifySensor(const NotifySensorArgs* args) {
// pass through
- mListener->notifySensor(args);
+ mListener.notifySensor(args);
}
void InputClassifier::notifyVibratorState(const NotifyVibratorStateArgs* args) {
// pass through
- mListener->notifyVibratorState(args);
+ mListener.notifyVibratorState(args);
}
void InputClassifier::notifySwitch(const NotifySwitchArgs* args) {
// pass through
- mListener->notifySwitch(args);
+ mListener.notifySwitch(args);
}
void InputClassifier::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
@@ -412,12 +412,12 @@
mMotionClassifier->reset(*args);
}
// continue to next stage
- mListener->notifyDeviceReset(args);
+ mListener.notifyDeviceReset(args);
}
void InputClassifier::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
// pass through
- mListener->notifyPointerCaptureChanged(args);
+ mListener.notifyPointerCaptureChanged(args);
}
void InputClassifier::setMotionClassifier(
diff --git a/services/inputflinger/InputClassifier.h b/services/inputflinger/InputClassifier.h
index 1eef020..deeae7c 100644
--- a/services/inputflinger/InputClassifier.h
+++ b/services/inputflinger/InputClassifier.h
@@ -18,7 +18,6 @@
#define _UI_INPUT_CLASSIFIER_H
#include <android-base/thread_annotations.h>
-#include <utils/RefBase.h>
#include <thread>
#include <unordered_map>
@@ -88,7 +87,7 @@
* Base interface for an InputListener stage.
* Provides classification to events.
*/
-class InputClassifierInterface : public virtual RefBase, public InputListenerInterface {
+class InputClassifierInterface : public InputListenerInterface {
public:
virtual void setMotionClassifierEnabled(bool enabled) = 0;
/**
@@ -96,7 +95,7 @@
* This method may be called on any thread (usually by the input manager).
*/
virtual void dump(std::string& dump) = 0;
-protected:
+
InputClassifierInterface() { }
virtual ~InputClassifierInterface() { }
};
@@ -223,7 +222,7 @@
*/
class InputClassifier : public InputClassifierInterface {
public:
- explicit InputClassifier(const sp<InputListenerInterface>& listener);
+ explicit InputClassifier(InputListenerInterface& listener);
virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
virtual void notifyKey(const NotifyKeyArgs* args) override;
@@ -245,7 +244,7 @@
// Protect access to mMotionClassifier, since it may become null via a hidl callback
std::mutex mLock;
// The next stage to pass input events to
- sp<InputListenerInterface> mListener;
+ InputListenerInterface& mListener;
std::unique_ptr<MotionClassifierInterface> mMotionClassifier GUARDED_BY(mLock);
std::thread mInitializeMotionClassifierThread;
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 71b0f5f..158d0eb 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -44,8 +44,8 @@
return id == rhs.id && eventTime == rhs.eventTime;
}
-void NotifyConfigurationChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyConfigurationChanged(this);
+void NotifyConfigurationChangedArgs::notify(InputListenerInterface& listener) const {
+ listener.notifyConfigurationChanged(this);
}
// --- NotifyKeyArgs ---
@@ -89,8 +89,8 @@
downTime == rhs.downTime;
}
-void NotifyKeyArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyKey(this);
+void NotifyKeyArgs::notify(InputListenerInterface& listener) const {
+ listener.notifyKey(this);
}
// --- NotifyMotionArgs ---
@@ -188,8 +188,8 @@
return true;
}
-void NotifyMotionArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyMotion(this);
+void NotifyMotionArgs::notify(InputListenerInterface& listener) const {
+ listener.notifyMotion(this);
}
// --- NotifySwitchArgs ---
@@ -212,8 +212,8 @@
switchValues == rhs.switchValues && switchMask == rhs.switchMask;
}
-void NotifySwitchArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifySwitch(this);
+void NotifySwitchArgs::notify(InputListenerInterface& listener) const {
+ listener.notifySwitch(this);
}
// --- NotifySensorArgs ---
@@ -247,8 +247,8 @@
hwTimestamp == rhs.hwTimestamp && values == rhs.values;
}
-void NotifySensorArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifySensor(this);
+void NotifySensorArgs::notify(InputListenerInterface& listener) const {
+ listener.notifySensor(this);
}
// --- NotifyVibratorStateArgs ---
@@ -265,8 +265,8 @@
isOn == rhs.isOn;
}
-void NotifyVibratorStateArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyVibratorState(this);
+void NotifyVibratorStateArgs::notify(InputListenerInterface& listener) const {
+ listener.notifyVibratorState(this);
}
// --- NotifyDeviceResetArgs ---
@@ -281,8 +281,8 @@
return id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId;
}
-void NotifyDeviceResetArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyDeviceReset(this);
+void NotifyDeviceResetArgs::notify(InputListenerInterface& listener) const {
+ listener.notifyDeviceReset(this);
}
// --- NotifyPointerCaptureChangedArgs ---
@@ -299,8 +299,8 @@
return id == rhs.id && eventTime == rhs.eventTime && request == rhs.request;
}
-void NotifyPointerCaptureChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyPointerCaptureChanged(this);
+void NotifyPointerCaptureChangedArgs::notify(InputListenerInterface& listener) const {
+ listener.notifyPointerCaptureChanged(this);
}
// --- QueuedInputListener ---
@@ -312,9 +312,8 @@
}
}
-QueuedInputListener::QueuedInputListener(const sp<InputListenerInterface>& innerListener) :
- mInnerListener(innerListener) {
-}
+QueuedInputListener::QueuedInputListener(InputListenerInterface& innerListener)
+ : mInnerListener(innerListener) {}
QueuedInputListener::~QueuedInputListener() {
size_t count = mArgsQueue.size();
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index 7b3658d..221e193 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -58,8 +58,8 @@
const sp<InputReaderPolicyInterface>& readerPolicy,
const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
mDispatcher = createInputDispatcher(dispatcherPolicy);
- mClassifier = new InputClassifier(mDispatcher);
- mReader = createInputReader(readerPolicy, mClassifier);
+ mClassifier = std::make_unique<InputClassifier>(*mDispatcher);
+ mReader = createInputReader(readerPolicy, *mClassifier);
}
InputManager::~InputManager() {
@@ -102,16 +102,16 @@
return status;
}
-sp<InputReaderInterface> InputManager::getReader() {
- return mReader;
+InputReaderInterface& InputManager::getReader() {
+ return *mReader;
}
-sp<InputClassifierInterface> InputManager::getClassifier() {
- return mClassifier;
+InputClassifierInterface& InputManager::getClassifier() {
+ return *mClassifier;
}
-sp<InputDispatcherInterface> InputManager::getDispatcher() {
- return mDispatcher;
+InputDispatcherInterface& InputManager::getDispatcher() {
+ return *mDispatcher;
}
// Used by tests only.
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index 4c07c22..a6baf2f 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -30,7 +30,6 @@
#include <input/InputTransport.h>
#include <android/os/BnInputFlinger.h>
-#include <android/os/IInputFlinger.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
@@ -76,13 +75,13 @@
virtual status_t stop() = 0;
/* Gets the input reader. */
- virtual sp<InputReaderInterface> getReader() = 0;
+ virtual InputReaderInterface& getReader() = 0;
/* Gets the input classifier */
- virtual sp<InputClassifierInterface> getClassifier() = 0;
+ virtual InputClassifierInterface& getClassifier() = 0;
/* Gets the input dispatcher. */
- virtual sp<InputDispatcherInterface> getDispatcher() = 0;
+ virtual InputDispatcherInterface& getDispatcher() = 0;
};
class InputManager : public InputManagerInterface, public BnInputFlinger {
@@ -97,9 +96,9 @@
status_t start() override;
status_t stop() override;
- sp<InputReaderInterface> getReader() override;
- sp<InputClassifierInterface> getClassifier() override;
- sp<InputDispatcherInterface> getDispatcher() override;
+ InputReaderInterface& getReader() override;
+ InputClassifierInterface& getClassifier() override;
+ InputDispatcherInterface& getDispatcher() override;
status_t dump(int fd, const Vector<String16>& args) override;
binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override;
@@ -107,11 +106,11 @@
binder::Status setFocusedWindow(const gui::FocusRequest&) override;
private:
- sp<InputReaderInterface> mReader;
+ std::unique_ptr<InputReaderInterface> mReader;
- sp<InputClassifierInterface> mClassifier;
+ std::unique_ptr<InputClassifierInterface> mClassifier;
- sp<InputDispatcherInterface> mDispatcher;
+ std::unique_ptr<InputDispatcherInterface> mDispatcher;
};
} // namespace android
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index 05ef489..a864cf8 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -19,12 +19,12 @@
//#define LOG_NDEBUG 0
#include "InputReaderBase.h"
-#include <ftl/NamedEnum.h>
#include "input/DisplayViewport.h"
#include "input/Input.h"
-#include <android/log.h>
#include <android-base/stringprintf.h>
+#include <android/log.h>
+#include <ftl/enum.h>
#define INDENT " "
#define INDENT2 " "
@@ -117,7 +117,7 @@
}
if (count > 1) {
ALOGW("Found %zu viewports with type %s, but expected 1 at most", count,
- NamedEnum::string(type).c_str());
+ ftl::enum_string(type).c_str());
}
return result;
}
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 6ce0313..41e9ce2 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -21,6 +21,7 @@
#include <gui/constants.h>
#include "../dispatcher/InputDispatcher.h"
+using android::base::Result;
using android::gui::WindowInfo;
using android::gui::WindowInfoHandle;
using android::os::IInputConstants;
@@ -162,15 +163,15 @@
}
protected:
- explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher, const std::string name)
- : mDispatcher(dispatcher) {
- mClientChannel = *mDispatcher->createInputChannel(name);
+ explicit FakeInputReceiver(InputDispatcher& dispatcher, const std::string name) {
+ Result<std::unique_ptr<InputChannel>> channelResult = dispatcher.createInputChannel(name);
+ LOG_ALWAYS_FATAL_IF(!channelResult.ok());
+ mClientChannel = std::move(*channelResult);
mConsumer = std::make_unique<InputConsumer>(mClientChannel);
}
virtual ~FakeInputReceiver() {}
- sp<InputDispatcher> mDispatcher;
std::shared_ptr<InputChannel> mClientChannel;
std::unique_ptr<InputConsumer> mConsumer;
PreallocatedInputEventFactory mEventFactory;
@@ -182,7 +183,7 @@
static const int32_t HEIGHT = 200;
FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputDispatcher>& dispatcher, const std::string name)
+ InputDispatcher& dispatcher, const std::string name)
: FakeInputReceiver(dispatcher, name), mFrame(Rect(0, 0, WIDTH, HEIGHT)) {
inputApplicationHandle->updateInfo();
updateInfo();
@@ -236,8 +237,8 @@
/* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
identityTransform, /* xPrecision */ 0,
/* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, currentTime, currentTime,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, currentTime,
+ currentTime,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
return event;
}
@@ -272,13 +273,13 @@
static void benchmarkNotifyMotion(benchmark::State& state) {
// Create dispatcher
sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
- sp<InputDispatcher> dispatcher = new InputDispatcher(fakePolicy);
+ std::unique_ptr<InputDispatcher> dispatcher = std::make_unique<InputDispatcher>(fakePolicy);
dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
dispatcher->start();
// Create a window that will receive motion events
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+ sp<FakeWindowHandle> window = new FakeWindowHandle(application, *dispatcher, "Fake Window");
dispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -306,13 +307,13 @@
static void benchmarkInjectMotion(benchmark::State& state) {
// Create dispatcher
sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
- sp<InputDispatcher> dispatcher = new InputDispatcher(fakePolicy);
+ std::unique_ptr<InputDispatcher> dispatcher = std::make_unique<InputDispatcher>(fakePolicy);
dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
dispatcher->start();
// Create a window that will receive motion events
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
- sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+ sp<FakeWindowHandle> window = new FakeWindowHandle(application, *dispatcher, "Fake Window");
dispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
diff --git a/services/inputflinger/dispatcher/Connection.h b/services/inputflinger/dispatcher/Connection.h
index c4262ad..ba60283 100644
--- a/services/inputflinger/dispatcher/Connection.h
+++ b/services/inputflinger/dispatcher/Connection.h
@@ -20,6 +20,7 @@
#include "InputState.h"
#include <input/InputTransport.h>
+#include <utils/RefBase.h>
#include <deque>
namespace android::inputdispatcher {
diff --git a/services/inputflinger/dispatcher/DragState.h b/services/inputflinger/dispatcher/DragState.h
index b3c5709..4636820 100644
--- a/services/inputflinger/dispatcher/DragState.h
+++ b/services/inputflinger/dispatcher/DragState.h
@@ -18,7 +18,7 @@
#define _UI_INPUT_INPUTDISPATCHER_DRAGSTATE_H
#include <gui/WindowInfo.h>
-#include <utils/RefBase.h>
+#include <utils/StrongPointer.h>
#include <string>
namespace android {
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 82b4fe4..c03581d 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -40,14 +40,15 @@
entry.repeatCount};
}
-VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry) {
- const float rawX = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
- const float rawY = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
+VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry,
+ const ui::Transform& rawTransform) {
+ const vec2 rawXY = MotionEvent::calculateTransformedXY(entry.source, rawTransform,
+ entry.pointerCoords[0].getXYValue());
const int actionMasked = entry.action & AMOTION_EVENT_ACTION_MASK;
return {{VerifiedInputEvent::Type::MOTION, entry.deviceId, entry.eventTime, entry.source,
entry.displayId},
- rawX,
- rawY,
+ rawXY.x,
+ rawXY.y,
actionMasked,
entry.downTime,
entry.flags & VERIFIED_MOTION_EVENT_FLAGS,
@@ -176,10 +177,11 @@
}
return StringPrintf("KeyEvent(deviceId=%d, eventTime=%" PRIu64
", source=0x%08x, displayId=%" PRId32 ", action=%s, "
- "flags=0x%08x, keyCode=%d, scanCode=%d, metaState=0x%08x, "
+ "flags=0x%08x, keyCode=%s(%d), scanCode=%d, metaState=0x%08x, "
"repeatCount=%d), policyFlags=0x%08x",
deviceId, eventTime, source, displayId, KeyEvent::actionToString(action),
- flags, keyCode, scanCode, metaState, repeatCount, policyFlags);
+ flags, KeyEvent::getLabel(keyCode), keyCode, scanCode, metaState,
+ repeatCount, policyFlags);
}
void KeyEntry::recycle() {
@@ -191,6 +193,18 @@
interceptKeyWakeupTime = 0;
}
+// --- TouchModeEntry ---
+
+TouchModeEntry::TouchModeEntry(int32_t id, nsecs_t eventTime, bool inTouchMode)
+ : EventEntry(id, Type::TOUCH_MODE_CHANGED, eventTime, POLICY_FLAG_PASS_TO_USER),
+ inTouchMode(inTouchMode) {}
+
+TouchModeEntry::~TouchModeEntry() {}
+
+std::string TouchModeEntry::getDescription() const {
+ return StringPrintf("TouchModeEvent(inTouchMode=%s)", inTouchMode ? "true" : "false");
+}
+
// --- MotionEntry ---
MotionEntry::MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
@@ -296,15 +310,14 @@
volatile int32_t DispatchEntry::sNextSeqAtomic;
DispatchEntry::DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
- ui::Transform transform, float globalScaleFactor,
- uint32_t displayOrientation, int2 displaySize)
+ const ui::Transform& transform, const ui::Transform& rawTransform,
+ float globalScaleFactor)
: seq(nextSeq()),
eventEntry(std::move(eventEntry)),
targetFlags(targetFlags),
transform(transform),
+ rawTransform(rawTransform),
globalScaleFactor(globalScaleFactor),
- displayOrientation(displayOrientation),
- displaySize(displaySize),
deliveryTime(0),
resolvedAction(0),
resolvedFlags(0) {}
@@ -318,16 +331,4 @@
return seq;
}
-// --- CommandEntry ---
-
-CommandEntry::CommandEntry(Command command)
- : command(command),
- eventTime(0),
- keyEntry(nullptr),
- userActivityEventType(0),
- seq(0),
- handled(false) {}
-
-CommandEntry::~CommandEntry() {}
-
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index ffe3bb6..477781a 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -39,6 +39,9 @@
SENSOR,
POINTER_CAPTURE_CHANGED,
DRAG,
+ TOUCH_MODE_CHANGED,
+
+ ftl_last = TOUCH_MODE_CHANGED
};
int32_t id;
@@ -185,7 +188,7 @@
float xOffset, float yOffset);
std::string getDescription() const override;
- virtual ~MotionEntry();
+ ~MotionEntry() override;
};
struct SensorEntry : EventEntry {
@@ -207,6 +210,15 @@
~SensorEntry() override;
};
+struct TouchModeEntry : EventEntry {
+ bool inTouchMode;
+
+ TouchModeEntry(int32_t id, nsecs_t eventTime, bool inTouchMode);
+ std::string getDescription() const override;
+
+ ~TouchModeEntry() override;
+};
+
// Tracks the progress of dispatching a particular event to a particular connection.
struct DispatchEntry {
const uint32_t seq; // unique sequence number, never 0
@@ -214,9 +226,8 @@
std::shared_ptr<EventEntry> eventEntry; // the event to dispatch
int32_t targetFlags;
ui::Transform transform;
+ ui::Transform rawTransform;
float globalScaleFactor;
- uint32_t displayOrientation;
- int2 displaySize;
// Both deliveryTime and timeoutTime are only populated when the entry is sent to the app,
// and will be undefined before that.
nsecs_t deliveryTime; // time when the event was actually delivered
@@ -229,8 +240,8 @@
int32_t resolvedFlags;
DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
- ui::Transform transform, float globalScaleFactor, uint32_t displayOrientation,
- int2 displaySize);
+ const ui::Transform& transform, const ui::Transform& rawTransform,
+ float globalScaleFactor);
inline bool hasForegroundTarget() const { return targetFlags & InputTarget::FLAG_FOREGROUND; }
@@ -243,56 +254,8 @@
};
VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry);
-VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry);
-
-class InputDispatcher;
-// A command entry captures state and behavior for an action to be performed in the
-// dispatch loop after the initial processing has taken place. It is essentially
-// a kind of continuation used to postpone sensitive policy interactions to a point
-// in the dispatch loop where it is safe to release the lock (generally after finishing
-// the critical parts of the dispatch cycle).
-//
-// The special thing about commands is that they can voluntarily release and reacquire
-// the dispatcher lock at will. Initially when the command starts running, the
-// dispatcher lock is held. However, if the command needs to call into the policy to
-// do some work, it can release the lock, do the work, then reacquire the lock again
-// before returning.
-//
-// This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
-// never calls into the policy while holding its lock.
-//
-// Commands are implicitly 'LockedInterruptible'.
-struct CommandEntry;
-typedef std::function<void(InputDispatcher&, CommandEntry*)> Command;
-
-class Connection;
-struct CommandEntry {
- explicit CommandEntry(Command command);
- ~CommandEntry();
-
- Command command;
-
- // parameters for the command (usage varies by command)
- sp<Connection> connection;
- nsecs_t eventTime;
- std::shared_ptr<KeyEntry> keyEntry;
- std::shared_ptr<SensorEntry> sensorEntry;
- std::shared_ptr<InputApplicationHandle> inputApplicationHandle;
- std::string reason;
- int32_t userActivityEventType;
- uint32_t seq;
- bool handled;
- sp<IBinder> connectionToken;
- sp<IBinder> oldToken;
- sp<IBinder> newToken;
- std::string obscuringPackage;
- PointerCaptureRequest pointerCaptureRequest;
- int32_t pid;
- nsecs_t consumeTime; // time when the event was consumed by InputConsumer
- int32_t displayId;
- float x;
- float y;
-};
+VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry,
+ const ui::Transform& rawTransform);
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/EventLogTags.logtags b/services/inputflinger/dispatcher/EventLogTags.logtags
index 2836467..2c5fe21 100644
--- a/services/inputflinger/dispatcher/EventLogTags.logtags
+++ b/services/inputflinger/dispatcher/EventLogTags.logtags
@@ -37,6 +37,7 @@
62000 input_interaction (windows|4)
62001 input_focus (window|3),(reason|3)
+62003 input_cancel (window|3),(reason|3)
# NOTE - the range 1000000-2000000 is reserved for partners and others who
# want to define their own log tags without conflicting with the core platform.
\ No newline at end of file
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index 4a75773..600f02b 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -27,7 +27,7 @@
#include <android-base/stringprintf.h>
#include <binder/Binder.h>
-#include <ftl/NamedEnum.h>
+#include <ftl/enum.h>
#include <gui/WindowInfo.h>
#include <log/log.h>
@@ -65,7 +65,7 @@
if (result == Focusability::OK) {
return std::nullopt;
}
- removeFocusReason = NamedEnum::string(result);
+ removeFocusReason = ftl::enum_string(result);
}
// We don't have a focused window or the currently focused window is no longer focusable. Check
@@ -79,7 +79,7 @@
if (result == Focusability::OK) {
return updateFocusedWindow(displayId,
"Window became focusable. Previous reason: " +
- NamedEnum::string(previousResult),
+ ftl::enum_string(previousResult),
requestedFocus, request->windowName);
}
}
@@ -116,7 +116,7 @@
request.token, request.windowName);
}
ALOGW("setFocusedWindow %s on display %" PRId32 " ignored, reason: %s",
- request.windowName.c_str(), displayId, NamedEnum::string(result).c_str());
+ request.windowName.c_str(), displayId, ftl::enum_string(result).c_str());
return std::nullopt;
}
@@ -134,7 +134,7 @@
// The requested window is not currently focusable. Wait for the window to become focusable
// but remove focus from the current window so that input events can go into a pending queue
// and be sent to the window when it becomes focused.
- return updateFocusedWindow(displayId, "Waiting for window because " + NamedEnum::string(result),
+ return updateFocusedWindow(displayId, "Waiting for window because " + ftl::enum_string(result),
nullptr);
}
@@ -212,7 +212,7 @@
for (const auto& [displayId, request] : mFocusRequestByDisplay) {
auto it = mLastFocusResultByDisplay.find(displayId);
std::string result =
- it != mLastFocusResultByDisplay.end() ? NamedEnum::string(it->second) : "";
+ it != mLastFocusResultByDisplay.end() ? ftl::enum_string(it->second) : "";
dump += base::StringPrintf(INDENT2 "displayId=%" PRId32 ", name='%s' result='%s'\n",
displayId, request.windowName.c_str(), result.c_str());
}
diff --git a/services/inputflinger/dispatcher/FocusResolver.h b/services/inputflinger/dispatcher/FocusResolver.h
index 1d6cd9a..6d11a77 100644
--- a/services/inputflinger/dispatcher/FocusResolver.h
+++ b/services/inputflinger/dispatcher/FocusResolver.h
@@ -77,6 +77,8 @@
NO_WINDOW,
NOT_FOCUSABLE,
NOT_VISIBLE,
+
+ ftl_last = NOT_VISIBLE
};
// Checks if the window token can be focused on a display. The token can be focused if there is
@@ -113,4 +115,4 @@
std::optional<android::gui::FocusRequest> getFocusRequest(int32_t displayId);
};
-} // namespace android::inputdispatcher
\ No newline at end of file
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index dccfa99..176cf89 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -19,34 +19,6 @@
#define LOG_NDEBUG 1
-// Log detailed debug messages about each inbound event notification to the dispatcher.
-#define DEBUG_INBOUND_EVENT_DETAILS 0
-
-// Log detailed debug messages about each outbound event processed by the dispatcher.
-#define DEBUG_OUTBOUND_EVENT_DETAILS 0
-
-// Log debug messages about the dispatch cycle.
-#define DEBUG_DISPATCH_CYCLE 0
-
-// Log debug messages about channel creation
-#define DEBUG_CHANNEL_CREATION 0
-
-// Log debug messages about input event injection.
-#define DEBUG_INJECTION 0
-
-// Log debug messages about input focus tracking.
-static constexpr bool DEBUG_FOCUS = false;
-
-// Log debug messages about touch occlusion
-// STOPSHIP(b/169067926): Set to false
-static constexpr bool DEBUG_TOUCH_OCCLUSION = true;
-
-// Log debug messages about the app switch latency optimization.
-#define DEBUG_APP_SWITCH 0
-
-// Log debug messages about hover events.
-#define DEBUG_HOVER 0
-
#include <InputFlingerProperties.sysprop.h>
#include <android-base/chrono_utils.h>
#include <android-base/properties.h>
@@ -55,6 +27,7 @@
#include <binder/Binder.h>
#include <binder/IServiceManager.h>
#include <com/android/internal/compat/IPlatformCompatNative.h>
+#include <ftl/enum.h>
#include <gui/SurfaceComposerClient.h>
#include <input/InputDevice.h>
#include <log/log.h>
@@ -82,6 +55,7 @@
using android::base::HwTimeoutMultiplier;
using android::base::Result;
using android::base::StringPrintf;
+using android::gui::DisplayInfo;
using android::gui::FocusRequest;
using android::gui::TouchOcclusionMode;
using android::gui::WindowInfo;
@@ -94,11 +68,55 @@
namespace android::inputdispatcher {
+namespace {
+
+// Log detailed debug messages about each inbound event notification to the dispatcher.
+constexpr bool DEBUG_INBOUND_EVENT_DETAILS = false;
+
+// Log detailed debug messages about each outbound event processed by the dispatcher.
+constexpr bool DEBUG_OUTBOUND_EVENT_DETAILS = false;
+
+// Log debug messages about the dispatch cycle.
+constexpr bool DEBUG_DISPATCH_CYCLE = false;
+
+// Log debug messages about channel creation
+constexpr bool DEBUG_CHANNEL_CREATION = false;
+
+// Log debug messages about input event injection.
+constexpr bool DEBUG_INJECTION = false;
+
+// Log debug messages about input focus tracking.
+constexpr bool DEBUG_FOCUS = false;
+
+// Log debug messages about touch mode event
+constexpr bool DEBUG_TOUCH_MODE = false;
+
+// Log debug messages about touch occlusion
+// STOPSHIP(b/169067926): Set to false
+constexpr bool DEBUG_TOUCH_OCCLUSION = true;
+
+// Log debug messages about the app switch latency optimization.
+constexpr bool DEBUG_APP_SWITCH = false;
+
+// Log debug messages about hover events.
+constexpr bool DEBUG_HOVER = false;
+
+// Temporarily releases a held mutex for the lifetime of the instance.
+// Named to match std::scoped_lock
+class scoped_unlock {
+public:
+ explicit scoped_unlock(std::mutex& mutex) : mMutex(mutex) { mMutex.unlock(); }
+ ~scoped_unlock() { mMutex.lock(); }
+
+private:
+ std::mutex& mMutex;
+};
+
// When per-window-input-rotation is enabled, InputFlinger works in the un-rotated display
// coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
-static bool isPerWindowInputRotationEnabled() {
+bool isPerWindowInputRotationEnabled() {
static const bool PER_WINDOW_INPUT_ROTATION =
- sysprop::InputFlingerProperties::per_window_input_rotation().value_or(false);
+ sysprop::InputFlingerProperties::per_window_input_rotation().value_or(true);
return PER_WINDOW_INPUT_ROTATION;
}
@@ -135,28 +153,29 @@
// Event log tags. See EventLogTags.logtags for reference
constexpr int LOGTAG_INPUT_INTERACTION = 62000;
constexpr int LOGTAG_INPUT_FOCUS = 62001;
+constexpr int LOGTAG_INPUT_CANCEL = 62003;
-static inline nsecs_t now() {
+inline nsecs_t now() {
return systemTime(SYSTEM_TIME_MONOTONIC);
}
-static inline const char* toString(bool value) {
+inline const char* toString(bool value) {
return value ? "true" : "false";
}
-static inline const std::string toString(sp<IBinder> binder) {
+inline const std::string toString(const sp<IBinder>& binder) {
if (binder == nullptr) {
return "<null>";
}
return StringPrintf("%p", binder.get());
}
-static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
+inline int32_t getMotionEventActionPointerIndex(int32_t action) {
return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
}
-static bool isValidKeyAction(int32_t action) {
+bool isValidKeyAction(int32_t action) {
switch (action) {
case AKEY_EVENT_ACTION_DOWN:
case AKEY_EVENT_ACTION_UP:
@@ -166,7 +185,7 @@
}
}
-static bool validateKeyEvent(int32_t action) {
+bool validateKeyEvent(int32_t action) {
if (!isValidKeyAction(action)) {
ALOGE("Key event has invalid action code 0x%x", action);
return false;
@@ -174,7 +193,7 @@
return true;
}
-static bool isValidMotionAction(int32_t action, int32_t actionButton, int32_t pointerCount) {
+bool isValidMotionAction(int32_t action, int32_t actionButton, int32_t pointerCount) {
switch (action & AMOTION_EVENT_ACTION_MASK) {
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_UP:
@@ -199,12 +218,12 @@
}
}
-static int64_t millis(std::chrono::nanoseconds t) {
+int64_t millis(std::chrono::nanoseconds t) {
return std::chrono::duration_cast<std::chrono::milliseconds>(t).count();
}
-static bool validateMotionEvent(int32_t action, int32_t actionButton, size_t pointerCount,
- const PointerProperties* pointerProperties) {
+bool validateMotionEvent(int32_t action, int32_t actionButton, size_t pointerCount,
+ const PointerProperties* pointerProperties) {
if (!isValidMotionAction(action, actionButton, pointerCount)) {
ALOGE("Motion event has invalid action code 0x%x", action);
return false;
@@ -231,7 +250,7 @@
return true;
}
-static std::string dumpRegion(const Region& region) {
+std::string dumpRegion(const Region& region) {
if (region.isEmpty()) {
return "<empty>";
}
@@ -252,7 +271,7 @@
return dump;
}
-static std::string dumpQueue(const std::deque<DispatchEntry*>& queue, nsecs_t currentTime) {
+std::string dumpQueue(const std::deque<DispatchEntry*>& queue, nsecs_t currentTime) {
constexpr size_t maxEntries = 50; // max events to print
constexpr size_t skipBegin = maxEntries / 2;
const size_t skipEnd = queue.size() - maxEntries / 2;
@@ -291,12 +310,12 @@
* Also useful when the entries are sp<>. If an entry is not found, nullptr is returned.
*/
template <typename K, typename V>
-static V getValueByKey(const std::unordered_map<K, V>& map, K key) {
+V getValueByKey(const std::unordered_map<K, V>& map, K key) {
auto it = map.find(key);
return it != map.end() ? it->second : V{};
}
-static bool haveSameToken(const sp<WindowInfoHandle>& first, const sp<WindowInfoHandle>& second) {
+bool haveSameToken(const sp<WindowInfoHandle>& first, const sp<WindowInfoHandle>& second) {
if (first == second) {
return true;
}
@@ -308,7 +327,7 @@
return first->getToken() == second->getToken();
}
-static bool haveSameApplicationToken(const WindowInfo* first, const WindowInfo* second) {
+bool haveSameApplicationToken(const WindowInfo* first, const WindowInfo* second) {
if (first == nullptr || second == nullptr) {
return false;
}
@@ -316,13 +335,13 @@
first->applicationInfo.token == second->applicationInfo.token;
}
-static bool isStaleEvent(nsecs_t currentTime, const EventEntry& entry) {
+bool isStaleEvent(nsecs_t currentTime, const EventEntry& entry) {
return currentTime - entry.eventTime >= STALE_EVENT_TIMEOUT;
}
-static std::unique_ptr<DispatchEntry> createDispatchEntry(const InputTarget& inputTarget,
- std::shared_ptr<EventEntry> eventEntry,
- int32_t inputTargetFlags) {
+std::unique_ptr<DispatchEntry> createDispatchEntry(const InputTarget& inputTarget,
+ std::shared_ptr<EventEntry> eventEntry,
+ int32_t inputTargetFlags) {
if (eventEntry->type == EventEntry::Type::MOTION) {
const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry);
if ((motionEntry.source & AINPUT_SOURCE_CLASS_JOYSTICK) ||
@@ -331,18 +350,15 @@
// Use identity transform for joystick and position-based (touchpad) events because they
// don't depend on the window transform.
return std::make_unique<DispatchEntry>(eventEntry, inputTargetFlags, identityTransform,
- 1.0f /*globalScaleFactor*/,
- inputTarget.displayOrientation,
- inputTarget.displaySize);
+ identityTransform, 1.0f /*globalScaleFactor*/);
}
}
if (inputTarget.useDefaultPointerTransform()) {
const ui::Transform& transform = inputTarget.getDefaultPointerTransform();
return std::make_unique<DispatchEntry>(eventEntry, inputTargetFlags, transform,
- inputTarget.globalScaleFactor,
- inputTarget.displayOrientation,
- inputTarget.displaySize);
+ inputTarget.displayTransform,
+ inputTarget.globalScaleFactor);
}
ALOG_ASSERT(eventEntry->type == EventEntry::Type::MOTION);
@@ -393,27 +409,13 @@
std::unique_ptr<DispatchEntry> dispatchEntry =
std::make_unique<DispatchEntry>(std::move(combinedMotionEntry), inputTargetFlags,
- firstPointerTransform, inputTarget.globalScaleFactor,
- inputTarget.displayOrientation,
- inputTarget.displaySize);
+ firstPointerTransform, inputTarget.displayTransform,
+ inputTarget.globalScaleFactor);
return dispatchEntry;
}
-static void addGestureMonitors(const std::vector<Monitor>& monitors,
- std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset = 0,
- float yOffset = 0) {
- if (monitors.empty()) {
- return;
- }
- outTouchedMonitors.reserve(monitors.size() + outTouchedMonitors.size());
- for (const Monitor& monitor : monitors) {
- outTouchedMonitors.emplace_back(monitor, xOffset, yOffset);
- }
-}
-
-static status_t openInputChannelPair(const std::string& name,
- std::shared_ptr<InputChannel>& serverChannel,
- std::unique_ptr<InputChannel>& clientChannel) {
+status_t openInputChannelPair(const std::string& name, std::shared_ptr<InputChannel>& serverChannel,
+ std::unique_ptr<InputChannel>& clientChannel) {
std::unique_ptr<InputChannel> uniqueServerChannel;
status_t result = InputChannel::openInputChannelPair(name, uniqueServerChannel, clientChannel);
@@ -422,7 +424,7 @@
}
template <typename T>
-static bool sharedPointersEqual(const std::shared_ptr<T>& lhs, const std::shared_ptr<T>& rhs) {
+bool sharedPointersEqual(const std::shared_ptr<T>& lhs, const std::shared_ptr<T>& rhs) {
if (lhs == nullptr && rhs == nullptr) {
return true;
}
@@ -432,7 +434,7 @@
return *lhs == *rhs;
}
-static sp<IPlatformCompatNative> getCompatService() {
+sp<IPlatformCompatNative> getCompatService() {
sp<IBinder> service(defaultServiceManager()->getService(String16("platform_compat_native")));
if (service == nullptr) {
ALOGE("Failed to link to compat service");
@@ -441,7 +443,7 @@
return interface_cast<IPlatformCompatNative>(service);
}
-static KeyEvent createKeyEvent(const KeyEntry& entry) {
+KeyEvent createKeyEvent(const KeyEntry& entry) {
KeyEvent event;
event.initialize(entry.id, entry.deviceId, entry.source, entry.displayId, INVALID_HMAC,
entry.action, entry.flags, entry.keyCode, entry.scanCode, entry.metaState,
@@ -449,7 +451,7 @@
return event;
}
-static std::optional<int32_t> findMonitorPidByToken(
+std::optional<int32_t> findMonitorPidByToken(
const std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay,
const sp<IBinder>& token) {
for (const auto& it : monitorsByDisplay) {
@@ -463,7 +465,7 @@
return std::nullopt;
}
-static bool shouldReportMetricsForConnection(const Connection& connection) {
+bool shouldReportMetricsForConnection(const Connection& connection) {
// Do not keep track of gesture monitors. They receive every event and would disproportionately
// affect the statistics.
if (connection.monitor) {
@@ -476,8 +478,7 @@
return true;
}
-static bool shouldReportFinishedEvent(const DispatchEntry& dispatchEntry,
- const Connection& connection) {
+bool shouldReportFinishedEvent(const DispatchEntry& dispatchEntry, const Connection& connection) {
const EventEntry& eventEntry = *dispatchEntry.eventEntry;
const int32_t& inputEventId = eventEntry.id;
if (inputEventId != dispatchEntry.resolvedEventId) {
@@ -513,6 +514,49 @@
return true;
}
+/**
+ * Connection is responsive if it has no events in the waitQueue that are older than the
+ * current time.
+ */
+bool isConnectionResponsive(const Connection& connection) {
+ const nsecs_t currentTime = now();
+ for (const DispatchEntry* entry : connection.waitQueue) {
+ if (entry->timeoutTime < currentTime) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool isFromSource(uint32_t source, uint32_t test) {
+ return (source & test) == test;
+}
+
+vec2 transformWithoutTranslation(const ui::Transform& transform, float x, float y) {
+ const vec2 transformedXy = transform.transform(x, y);
+ const vec2 transformedOrigin = transform.transform(0, 0);
+ return transformedXy - transformedOrigin;
+}
+
+// Returns true if the event type passed as argument represents a user activity.
+bool isUserActivityEvent(const EventEntry& eventEntry) {
+ switch (eventEntry.type) {
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+ case EventEntry::Type::DRAG:
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
+ case EventEntry::Type::SENSOR:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ return false;
+ case EventEntry::Type::DEVICE_RESET:
+ case EventEntry::Type::KEY:
+ case EventEntry::Type::MOTION:
+ return true;
+ }
+}
+
+} // namespace
+
// --- InputDispatcher ---
InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy)
@@ -529,7 +573,7 @@
// mInTouchMode will be initialized by the WindowManager to the default device config.
// To avoid leaking stack in case that call never comes, and for tests,
// initialize it here anyways.
- mInTouchMode(true),
+ mInTouchMode(kDefaultInTouchMode),
mMaximumObscuringOpacityForTouch(1.0f),
mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
mWindowTokenWithPointerCapture(nullptr),
@@ -539,30 +583,29 @@
mLooper = new Looper(false);
mReporter = createInputReporter();
+ mWindowInfoListener = new DispatcherWindowListener(*this);
+ SurfaceComposerClient::getDefault()->addWindowInfosListener(mWindowInfoListener);
+
mKeyRepeatState.lastKeyEntry = nullptr;
policy->getDispatcherConfiguration(&mConfig);
}
InputDispatcher::~InputDispatcher() {
- { // acquire lock
- std::scoped_lock _l(mLock);
+ std::scoped_lock _l(mLock);
- resetKeyRepeatLocked();
- releasePendingEventLocked();
- drainInboundQueueLocked();
- }
+ resetKeyRepeatLocked();
+ releasePendingEventLocked();
+ drainInboundQueueLocked();
+ mCommandQueue.clear();
while (!mConnectionsByToken.empty()) {
sp<Connection> connection = mConnectionsByToken.begin()->second;
- removeInputChannel(connection->inputChannel->getConnectionToken());
+ removeInputChannelLocked(connection->inputChannel->getConnectionToken(),
+ false /* notify */);
}
}
-void InputDispatcher::onFirstRef() {
- SurfaceComposerClient::getDefault()->addWindowInfosListener(this);
-}
-
status_t InputDispatcher::start() {
if (mThread) {
return ALREADY_EXISTS;
@@ -595,7 +638,7 @@
// Run all pending commands if there are any.
// If any commands were run then force the next poll to wake up immediately.
- if (runCommandsLockedInterruptible()) {
+ if (runCommandsLockedInterruptable()) {
nextWakeupTime = LONG_LONG_MIN;
}
@@ -798,6 +841,14 @@
break;
}
+ case EventEntry::Type::TOUCH_MODE_CHANGED: {
+ const auto typedEntry = std::static_pointer_cast<TouchModeEntry>(mPendingEvent);
+ dispatchTouchModeChangeLocked(currentTime, typedEntry);
+ done = true;
+ dropReason = DropReason::NOT_DROPPED; // touch mode events are never dropped
+ break;
+ }
+
case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
const auto typedEntry =
std::static_pointer_cast<PointerCaptureChangedEntry>(mPendingEvent);
@@ -885,7 +936,7 @@
*/
bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) {
const bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN &&
- (motionEntry.source & AINPUT_SOURCE_CLASS_POINTER);
+ isFromSource(motionEntry.source, AINPUT_SOURCE_CLASS_POINTER);
// Optimize case where the current application is unresponsive and the user
// decides to touch a window in a different application.
@@ -910,11 +961,9 @@
}
// Alternatively, maybe there's a gesture monitor that could handle this event
- std::vector<TouchedMonitor> gestureMonitors =
- findTouchedGestureMonitorsLocked(displayId, {});
- for (TouchedMonitor& gestureMonitor : gestureMonitors) {
+ for (const auto& monitor : getValueByKey(mGestureMonitorsByDisplay, displayId)) {
sp<Connection> connection =
- getConnectionLocked(gestureMonitor.monitor.inputChannel->getConnectionToken());
+ getConnectionLocked(monitor.inputChannel->getConnectionToken());
if (connection != nullptr && connection->responsive) {
// This monitor could take more input. Drop all events preceding this
// event, so that gesture monitor could get a chance to receive the stream
@@ -956,9 +1005,9 @@
mAppSwitchSawKeyDown = true;
} else if (keyEntry.action == AKEY_EVENT_ACTION_UP) {
if (mAppSwitchSawKeyDown) {
-#if DEBUG_APP_SWITCH
- ALOGD("App switch is pending!");
-#endif
+ if (DEBUG_APP_SWITCH) {
+ ALOGD("App switch is pending!");
+ }
mAppSwitchDueTime = keyEntry.eventTime + APP_SWITCH_TIMEOUT;
mAppSwitchSawKeyDown = false;
needWake = true;
@@ -979,6 +1028,7 @@
LOG_ALWAYS_FATAL("Focus events should be inserted using enqueueFocusEventLocked");
break;
}
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR:
@@ -1005,11 +1055,9 @@
sp<WindowInfoHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
int32_t y, TouchState* touchState,
bool addOutsideTargets,
- bool addPortalWindows,
bool ignoreDragWindow) {
- if ((addPortalWindows || addOutsideTargets) && touchState == nullptr) {
- LOG_ALWAYS_FATAL(
- "Must provide a valid touch state if adding portal windows or outside targets");
+ if (addOutsideTargets && touchState == nullptr) {
+ LOG_ALWAYS_FATAL("Must provide a valid touch state if adding outside targets");
}
// Traverse windows from front to back to find touched window.
const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
@@ -1026,16 +1074,6 @@
bool isTouchModal = !flags.test(WindowInfo::Flag::NOT_FOCUSABLE) &&
!flags.test(WindowInfo::Flag::NOT_TOUCH_MODAL);
if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
- int32_t portalToDisplayId = windowInfo->portalToDisplayId;
- if (portalToDisplayId != ADISPLAY_ID_NONE &&
- portalToDisplayId != displayId) {
- if (addPortalWindows) {
- // For the monitoring channels of the display.
- touchState->addPortalWindow(windowHandle);
- }
- return findTouchedWindowAtLocked(portalToDisplayId, x, y, touchState,
- addOutsideTargets, addPortalWindows);
- }
// Found window.
return windowHandle;
}
@@ -1052,28 +1090,13 @@
return nullptr;
}
-std::vector<TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked(
- int32_t displayId, const std::vector<sp<WindowInfoHandle>>& portalWindows) const {
- std::vector<TouchedMonitor> touchedMonitors;
-
- std::vector<Monitor> monitors = getValueByKey(mGestureMonitorsByDisplay, displayId);
- addGestureMonitors(monitors, touchedMonitors);
- for (const sp<WindowInfoHandle>& portalWindow : portalWindows) {
- const WindowInfo* windowInfo = portalWindow->getInfo();
- monitors = getValueByKey(mGestureMonitorsByDisplay, windowInfo->portalToDisplayId);
- addGestureMonitors(monitors, touchedMonitors, -windowInfo->frameLeft,
- -windowInfo->frameTop);
- }
- return touchedMonitors;
-}
-
void InputDispatcher::dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) {
const char* reason;
switch (dropReason) {
case DropReason::POLICY:
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("Dropped event because policy consumed it.");
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("Dropped event because policy consumed it.");
+ }
reason = "inbound event was dropped because the policy consumed it";
break;
case DropReason::DISABLED:
@@ -1131,9 +1154,10 @@
break;
}
case EventEntry::Type::FOCUS:
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET: {
- LOG_ALWAYS_FATAL("Should not drop %s events", NamedEnum::string(entry.type).c_str());
+ LOG_ALWAYS_FATAL("Should not drop %s events", ftl::enum_string(entry.type).c_str());
break;
}
}
@@ -1157,37 +1181,35 @@
void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
mAppSwitchDueTime = LONG_LONG_MAX;
-#if DEBUG_APP_SWITCH
- if (handled) {
- ALOGD("App switch has arrived.");
- } else {
- ALOGD("App switch was abandoned.");
+ if (DEBUG_APP_SWITCH) {
+ if (handled) {
+ ALOGD("App switch has arrived.");
+ } else {
+ ALOGD("App switch was abandoned.");
+ }
}
-#endif
}
bool InputDispatcher::haveCommandsLocked() const {
return !mCommandQueue.empty();
}
-bool InputDispatcher::runCommandsLockedInterruptible() {
+bool InputDispatcher::runCommandsLockedInterruptable() {
if (mCommandQueue.empty()) {
return false;
}
do {
- std::unique_ptr<CommandEntry> commandEntry = std::move(mCommandQueue.front());
+ auto command = std::move(mCommandQueue.front());
mCommandQueue.pop_front();
- Command command = commandEntry->command;
- command(*this, commandEntry.get()); // commands are implicitly 'LockedInterruptible'
-
- commandEntry->connection.clear();
+ // Commands are run with the lock held, but may release and re-acquire the lock from within.
+ command();
} while (!mCommandQueue.empty());
return true;
}
-void InputDispatcher::postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) {
- mCommandQueue.push_back(std::move(commandEntry));
+void InputDispatcher::postCommandLocked(Command&& command) {
+ mCommandQueue.push_back(command);
}
void InputDispatcher::drainInboundQueueLocked() {
@@ -1209,9 +1231,9 @@
void InputDispatcher::releaseInboundEventLocked(std::shared_ptr<EventEntry> entry) {
InjectionState* injectionState = entry->injectionState;
if (injectionState && injectionState->injectionResult == InputEventInjectionResult::PENDING) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("Injected inbound event was dropped.");
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("Injected inbound event was dropped.");
+ }
setInjectionResult(*entry, InputEventInjectionResult::FAILED);
}
if (entry == mNextUnblockedEvent) {
@@ -1246,27 +1268,28 @@
bool InputDispatcher::dispatchConfigurationChangedLocked(nsecs_t currentTime,
const ConfigurationChangedEntry& entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("dispatchConfigurationChanged - eventTime=%" PRId64, entry.eventTime);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("dispatchConfigurationChanged - eventTime=%" PRId64, entry.eventTime);
+ }
// Reset key repeating in case a keyboard device was added or removed or something.
resetKeyRepeatLocked();
// Enqueue a command to run outside the lock to tell the policy that the configuration changed.
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyConfigurationChangedLockedInterruptible);
- commandEntry->eventTime = entry.eventTime;
- postCommandLocked(std::move(commandEntry));
+ auto command = [this, eventTime = entry.eventTime]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyConfigurationChanged(eventTime);
+ };
+ postCommandLocked(std::move(command));
return true;
}
bool InputDispatcher::dispatchDeviceResetLocked(nsecs_t currentTime,
const DeviceResetEntry& entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("dispatchDeviceReset - eventTime=%" PRId64 ", deviceId=%d", entry.eventTime,
- entry.deviceId);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("dispatchDeviceReset - eventTime=%" PRId64 ", deviceId=%d", entry.eventTime,
+ entry.deviceId);
+ }
// Reset key repeating in case a keyboard device was disabled or enabled.
if (mKeyRepeatState.lastKeyEntry && mKeyRepeatState.lastKeyEntry->deviceId == entry.deviceId) {
@@ -1390,6 +1413,43 @@
dropReason = DropReason::NOT_DROPPED;
}
+void InputDispatcher::dispatchTouchModeChangeLocked(nsecs_t currentTime,
+ const std::shared_ptr<TouchModeEntry>& entry) {
+ const std::vector<sp<WindowInfoHandle>>& windowHandles =
+ getWindowHandlesLocked(mFocusedDisplayId);
+ if (windowHandles.empty()) {
+ return;
+ }
+ const std::vector<InputTarget> inputTargets =
+ getInputTargetsFromWindowHandlesLocked(windowHandles);
+ if (inputTargets.empty()) {
+ return;
+ }
+ entry->dispatchInProgress = true;
+ dispatchEventLocked(currentTime, entry, inputTargets);
+}
+
+std::vector<InputTarget> InputDispatcher::getInputTargetsFromWindowHandlesLocked(
+ const std::vector<sp<WindowInfoHandle>>& windowHandles) const {
+ std::vector<InputTarget> inputTargets;
+ for (const sp<WindowInfoHandle>& handle : windowHandles) {
+ // TODO(b/193718270): Due to performance concerns, consider notifying visible windows only.
+ const sp<IBinder>& token = handle->getToken();
+ if (token == nullptr) {
+ continue;
+ }
+ std::shared_ptr<InputChannel> channel = getInputChannelLocked(token);
+ if (channel == nullptr) {
+ continue; // Window has gone away
+ }
+ InputTarget target;
+ target.inputChannel = channel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+ inputTargets.push_back(target);
+ }
+ return inputTargets;
+}
+
bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<KeyEntry> entry,
DropReason* dropReason, nsecs_t* nextWakeupTime) {
// Preprocessing.
@@ -1421,9 +1481,9 @@
} else if (entry->action == AKEY_EVENT_ACTION_UP && mKeyRepeatState.lastKeyEntry &&
mKeyRepeatState.lastKeyEntry->deviceId != entry->deviceId) {
// The key on device 'deviceId' is still down, do not stop key repeat
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("deviceId=%d got KEY_UP as stale", entry->deviceId);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("deviceId=%d got KEY_UP as stale", entry->deviceId);
+ }
} else if (!entry->syntheticRepeat) {
resetKeyRepeatLocked();
}
@@ -1454,13 +1514,13 @@
// Give the policy a chance to intercept the key.
if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
sp<IBinder> focusedWindowToken =
mFocusResolver.getFocusedWindowToken(getTargetDisplayId(*entry));
- commandEntry->connectionToken = focusedWindowToken;
- commandEntry->keyEntry = entry;
- postCommandLocked(std::move(commandEntry));
+
+ auto command = [this, focusedWindowToken, entry]() REQUIRES(mLock) {
+ doInterceptKeyBeforeDispatchingCommand(focusedWindowToken, *entry);
+ };
+ postCommandLocked(std::move(command));
return false; // wait for the command to run
} else {
entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
@@ -1502,47 +1562,42 @@
}
void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry& entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32 ", "
- "policyFlags=0x%x, action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, "
- "metaState=0x%x, repeatCount=%d, downTime=%" PRId64,
- prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId, entry.policyFlags,
- entry.action, entry.flags, entry.keyCode, entry.scanCode, entry.metaState,
- entry.repeatCount, entry.downTime);
-#endif
-}
-
-void InputDispatcher::doNotifySensorLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- const std::shared_ptr<SensorEntry>& entry = commandEntry->sensorEntry;
- if (entry->accuracyChanged) {
- mPolicy->notifySensorAccuracy(entry->deviceId, entry->sensorType, entry->accuracy);
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32 ", "
+ "policyFlags=0x%x, action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, "
+ "metaState=0x%x, repeatCount=%d, downTime=%" PRId64,
+ prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId,
+ entry.policyFlags, entry.action, entry.flags, entry.keyCode, entry.scanCode,
+ entry.metaState, entry.repeatCount, entry.downTime);
}
- mPolicy->notifySensorEvent(entry->deviceId, entry->sensorType, entry->accuracy,
- entry->hwTimestamp, entry->values);
- mLock.lock();
}
-void InputDispatcher::dispatchSensorLocked(nsecs_t currentTime, std::shared_ptr<SensorEntry> entry,
+void InputDispatcher::dispatchSensorLocked(nsecs_t currentTime,
+ const std::shared_ptr<SensorEntry>& entry,
DropReason* dropReason, nsecs_t* nextWakeupTime) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("notifySensorEvent eventTime=%" PRId64 ", hwTimestamp=%" PRId64 ", deviceId=%d, "
- "source=0x%x, sensorType=%s",
- entry->eventTime, entry->hwTimestamp, entry->deviceId, entry->source,
- NamedEnum::string(entry->sensorType).c_str());
-#endif
- std::unique_ptr<CommandEntry> commandEntry =
- std::make_unique<CommandEntry>(&InputDispatcher::doNotifySensorLockedInterruptible);
- commandEntry->sensorEntry = entry;
- postCommandLocked(std::move(commandEntry));
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("notifySensorEvent eventTime=%" PRId64 ", hwTimestamp=%" PRId64 ", deviceId=%d, "
+ "source=0x%x, sensorType=%s",
+ entry->eventTime, entry->hwTimestamp, entry->deviceId, entry->source,
+ ftl::enum_string(entry->sensorType).c_str());
+ }
+ auto command = [this, entry]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+
+ if (entry->accuracyChanged) {
+ mPolicy->notifySensorAccuracy(entry->deviceId, entry->sensorType, entry->accuracy);
+ }
+ mPolicy->notifySensorEvent(entry->deviceId, entry->sensorType, entry->accuracy,
+ entry->hwTimestamp, entry->values);
+ };
+ postCommandLocked(std::move(command));
}
bool InputDispatcher::flushSensor(int deviceId, InputDeviceSensorType sensorType) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("flushSensor deviceId=%d, sensorType=%s", deviceId,
- NamedEnum::string(sensorType).c_str());
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("flushSensor deviceId=%d, sensorType=%s", deviceId,
+ ftl::enum_string(sensorType).c_str());
+ }
{ // acquire lock
std::scoped_lock _l(mLock);
@@ -1575,7 +1630,7 @@
return true;
}
- bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
+ const bool isPointerEvent = isFromSource(entry->source, AINPUT_SOURCE_CLASS_POINTER);
// Identify targets.
std::vector<InputTarget> inputTargets;
@@ -1613,23 +1668,6 @@
// Add monitor channels from event's or focused display.
addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
- if (isPointerEvent) {
- std::unordered_map<int32_t, TouchState>::iterator it =
- mTouchStatesByDisplay.find(entry->displayId);
- if (it != mTouchStatesByDisplay.end()) {
- const TouchState& state = it->second;
- if (!state.portalWindows.empty()) {
- // The event has gone through these portal windows, so we add monitoring targets of
- // the corresponding displays as well.
- for (size_t i = 0; i < state.portalWindows.size(); i++) {
- const WindowInfo* windowInfo = state.portalWindows[i]->getInfo();
- addGlobalMonitoringTargetsLocked(inputTargets, windowInfo->portalToDisplayId,
- -windowInfo->frameLeft, -windowInfo->frameTop);
- }
- }
- }
- }
-
// Dispatch the motion.
if (conflictingPointerActions) {
CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
@@ -1670,42 +1708,43 @@
}
void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry& entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
- ", policyFlags=0x%x, "
- "action=0x%x, actionButton=0x%x, flags=0x%x, "
- "metaState=0x%x, buttonState=0x%x,"
- "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
- prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId, entry.policyFlags,
- entry.action, entry.actionButton, entry.flags, entry.metaState, entry.buttonState,
- entry.edgeFlags, entry.xPrecision, entry.yPrecision, entry.downTime);
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
+ ", policyFlags=0x%x, "
+ "action=%s, actionButton=0x%x, flags=0x%x, "
+ "metaState=0x%x, buttonState=0x%x,"
+ "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
+ prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId,
+ entry.policyFlags, MotionEvent::actionToString(entry.action).c_str(),
+ entry.actionButton, entry.flags, entry.metaState, entry.buttonState, entry.edgeFlags,
+ entry.xPrecision, entry.yPrecision, entry.downTime);
- for (uint32_t i = 0; i < entry.pointerCount; i++) {
- ALOGD(" Pointer %d: id=%d, toolType=%d, "
- "x=%f, y=%f, pressure=%f, size=%f, "
- "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
- "orientation=%f",
- i, entry.pointerProperties[i].id, entry.pointerProperties[i].toolType,
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ for (uint32_t i = 0; i < entry.pointerCount; i++) {
+ ALOGD(" Pointer %d: id=%d, toolType=%d, "
+ "x=%f, y=%f, pressure=%f, size=%f, "
+ "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
+ "orientation=%f",
+ i, entry.pointerProperties[i].id, entry.pointerProperties[i].toolType,
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ }
}
-#endif
}
void InputDispatcher::dispatchEventLocked(nsecs_t currentTime,
std::shared_ptr<EventEntry> eventEntry,
const std::vector<InputTarget>& inputTargets) {
ATRACE_CALL();
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("dispatchEventToCurrentInputTargets");
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("dispatchEventToCurrentInputTargets");
+ }
updateInteractionTokensLocked(*eventEntry, inputTargets);
@@ -1771,13 +1810,14 @@
displayId = motionEntry.displayId;
break;
}
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
case EventEntry::Type::POINTER_CAPTURE_CHANGED:
case EventEntry::Type::FOCUS:
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR:
case EventEntry::Type::DRAG: {
- ALOGE("%s events do not have a target display", NamedEnum::string(entry.type).c_str());
+ ALOGE("%s events do not have a target display", ftl::enum_string(entry.type).c_str());
return ADISPLAY_ID_NONE;
}
}
@@ -1829,7 +1869,7 @@
if (focusedWindowHandle == nullptr && focusedApplicationHandle == nullptr) {
ALOGI("Dropping %s event because there is no focused window or focused application in "
"display %" PRId32 ".",
- NamedEnum::string(entry.type).c_str(), displayId);
+ ftl::enum_string(entry.type).c_str(), displayId);
return InputEventInjectionResult::FAILED;
}
@@ -1859,7 +1899,7 @@
} else if (currentTime > *mNoFocusedWindowTimeoutTime) {
// Already raised ANR. Drop the event
ALOGE("Dropping %s event because there is no focused window",
- NamedEnum::string(entry.type).c_str());
+ ftl::enum_string(entry.type).c_str());
return InputEventInjectionResult::FAILED;
} else {
// Still waiting for the focused window
@@ -1911,16 +1951,16 @@
* Given a list of monitors, remove the ones we cannot find a connection for, and the ones
* that are currently unresponsive.
*/
-std::vector<TouchedMonitor> InputDispatcher::selectResponsiveMonitorsLocked(
- const std::vector<TouchedMonitor>& monitors) const {
- std::vector<TouchedMonitor> responsiveMonitors;
+std::vector<Monitor> InputDispatcher::selectResponsiveMonitorsLocked(
+ const std::vector<Monitor>& monitors) const {
+ std::vector<Monitor> responsiveMonitors;
std::copy_if(monitors.begin(), monitors.end(), std::back_inserter(responsiveMonitors),
- [this](const TouchedMonitor& monitor) REQUIRES(mLock) {
- sp<Connection> connection = getConnectionLocked(
- monitor.monitor.inputChannel->getConnectionToken());
+ [this](const Monitor& monitor) REQUIRES(mLock) {
+ sp<Connection> connection =
+ getConnectionLocked(monitor.inputChannel->getConnectionToken());
if (connection == nullptr) {
ALOGE("Could not find connection for monitor %s",
- monitor.monitor.inputChannel->getName().c_str());
+ monitor.inputChannel->getName().c_str());
return false;
}
if (!connection->responsive) {
@@ -1976,7 +2016,7 @@
maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN ||
maskedAction == AMOTION_EVENT_ACTION_SCROLL || isHoverAction);
- const bool isFromMouse = entry.source == AINPUT_SOURCE_MOUSE;
+ const bool isFromMouse = isFromSource(entry.source, AINPUT_SOURCE_MOUSE);
bool wrongDevice = false;
if (newGesture) {
bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
@@ -2021,14 +2061,9 @@
x = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X));
y = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y));
}
- bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN;
- newTouchedWindowHandle =
- findTouchedWindowAtLocked(displayId, x, y, &tempTouchState,
- isDown /*addOutsideTargets*/, true /*addPortalWindows*/);
-
- std::vector<TouchedMonitor> newGestureMonitors = isDown
- ? findTouchedGestureMonitorsLocked(displayId, tempTouchState.portalWindows)
- : std::vector<TouchedMonitor>{};
+ const bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN;
+ newTouchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y, &tempTouchState,
+ isDown /*addOutsideTargets*/);
// Figure out whether splitting will be allowed for this window.
if (newTouchedWindowHandle != nullptr &&
@@ -2043,6 +2078,8 @@
// Handle the case where we did not find a window.
if (newTouchedWindowHandle == nullptr) {
+ ALOGD("No new touched window at (%" PRId32 ", %" PRId32 ") in display %" PRId32, x, y,
+ displayId);
// Try to assign the pointer to the first foreground window we find, if there is one.
newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle();
}
@@ -2075,7 +2112,7 @@
ALOGD("%s", log.c_str());
}
}
- onUntrustedTouchLocked(occlusionInfo.obscuringPackage);
+ sendUntrustedTouchCommandLocked(occlusionInfo.obscuringPackage);
if (mBlockUntrustedTouchesMode == BlockUntrustedTouchesMode::BLOCK) {
ALOGW("Dropping untrusted touch event due to %s/%d",
occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid);
@@ -2089,8 +2126,10 @@
newTouchedWindowHandle = nullptr;
}
- // Also don't send the new touch event to unresponsive gesture monitors
- newGestureMonitors = selectResponsiveMonitorsLocked(newGestureMonitors);
+ const std::vector<Monitor> newGestureMonitors = isDown
+ ? selectResponsiveMonitorsLocked(
+ getValueByKey(mGestureMonitorsByDisplay, displayId))
+ : std::vector<Monitor>{};
if (newTouchedWindowHandle == nullptr && newGestureMonitors.empty()) {
ALOGI("Dropping event because there is no touchable window or gesture monitor at "
@@ -2204,10 +2243,10 @@
if (mLastHoverWindowHandle != nullptr &&
(maskedAction != AMOTION_EVENT_ACTION_HOVER_EXIT ||
mLastHoverWindowHandle != newTouchedWindowHandle)) {
-#if DEBUG_HOVER
- ALOGD("Sending hover exit event to window %s.",
- mLastHoverWindowHandle->getName().c_str());
-#endif
+ if (DEBUG_HOVER) {
+ ALOGD("Sending hover exit event to window %s.",
+ mLastHoverWindowHandle->getName().c_str());
+ }
tempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
}
@@ -2217,10 +2256,10 @@
if (newHoverWindowHandle != nullptr &&
(maskedAction != AMOTION_EVENT_ACTION_HOVER_ENTER ||
newHoverWindowHandle != newTouchedWindowHandle)) {
-#if DEBUG_HOVER
- ALOGD("Sending hover enter event to window %s.",
- newHoverWindowHandle->getName().c_str());
-#endif
+ if (DEBUG_HOVER) {
+ ALOGD("Sending hover enter event to window %s.",
+ newHoverWindowHandle->getName().c_str());
+ }
tempTouchState.addOrUpdateWindow(newHoverWindowHandle,
InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER,
BitSet32(0));
@@ -2310,9 +2349,8 @@
touchedWindow.pointerIds, inputTargets);
}
- for (const TouchedMonitor& touchedMonitor : tempTouchState.gestureMonitors) {
- addMonitoringTargetLocked(touchedMonitor.monitor, touchedMonitor.xOffset,
- touchedMonitor.yOffset, inputTargets);
+ for (const auto& monitor : tempTouchState.gestureMonitors) {
+ addMonitoringTargetLocked(monitor, displayId, inputTargets);
}
// Drop the outside or hover touch windows since we will not care about them
@@ -2410,13 +2448,12 @@
void InputDispatcher::finishDragAndDrop(int32_t displayId, float x, float y) {
const sp<WindowInfoHandle> dropWindow =
findTouchedWindowAtLocked(displayId, x, y, nullptr /*touchState*/,
- false /*addOutsideTargets*/, false /*addPortalWindows*/,
- true /*ignoreDragWindow*/);
+ false /*addOutsideTargets*/, true /*ignoreDragWindow*/);
if (dropWindow) {
vec2 local = dropWindow->getInfo()->transform.transform(x, y);
- notifyDropWindowLocked(dropWindow->getToken(), local.x, local.y);
+ sendDropWindowCommandLocked(dropWindow->getToken(), local.x, local.y);
} else {
- notifyDropWindowLocked(nullptr, 0, 0);
+ sendDropWindowCommandLocked(nullptr, 0, 0);
}
mDragState.reset();
}
@@ -2445,8 +2482,7 @@
const sp<WindowInfoHandle> hoverWindowHandle =
findTouchedWindowAtLocked(entry.displayId, x, y, nullptr /*touchState*/,
- false /*addOutsideTargets*/, false /*addPortalWindows*/,
- true /*ignoreDragWindow*/);
+ false /*addOutsideTargets*/, true /*ignoreDragWindow*/);
// enqueue drag exit if needed.
if (hoverWindowHandle != mDragState->dragHoverWindowHandle &&
!haveSameToken(hoverWindowHandle, mDragState->dragHoverWindowHandle)) {
@@ -2463,7 +2499,7 @@
} else if (maskedAction == AMOTION_EVENT_ACTION_UP) {
finishDragAndDrop(entry.displayId, x, y);
} else if (maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
- notifyDropWindowLocked(nullptr, 0, 0);
+ sendDropWindowCommandLocked(nullptr, 0, 0);
mDragState.reset();
}
}
@@ -2491,9 +2527,13 @@
inputTarget.inputChannel = inputChannel;
inputTarget.flags = targetFlags;
inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
- inputTarget.displayOrientation = windowInfo->displayOrientation;
- inputTarget.displaySize =
- int2(windowHandle->getInfo()->displayWidth, windowHandle->getInfo()->displayHeight);
+ const auto& displayInfoIt = mDisplayInfos.find(windowInfo->displayId);
+ if (displayInfoIt != mDisplayInfos.end()) {
+ inputTarget.displayTransform = displayInfoIt->second.transform;
+ } else {
+ ALOGI_IF(isPerWindowInputRotationEnabled(),
+ "DisplayInfo not found for window on display: %d", windowInfo->displayId);
+ }
inputTargets.push_back(inputTarget);
it = inputTargets.end() - 1;
}
@@ -2505,27 +2545,29 @@
}
void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets,
- int32_t displayId, float xOffset,
- float yOffset) {
+ int32_t displayId) {
std::unordered_map<int32_t, std::vector<Monitor>>::const_iterator it =
mGlobalMonitorsByDisplay.find(displayId);
if (it != mGlobalMonitorsByDisplay.end()) {
const std::vector<Monitor>& monitors = it->second;
for (const Monitor& monitor : monitors) {
- addMonitoringTargetLocked(monitor, xOffset, yOffset, inputTargets);
+ addMonitoringTargetLocked(monitor, displayId, inputTargets);
}
}
}
-void InputDispatcher::addMonitoringTargetLocked(const Monitor& monitor, float xOffset,
- float yOffset,
+void InputDispatcher::addMonitoringTargetLocked(const Monitor& monitor, int32_t displayId,
std::vector<InputTarget>& inputTargets) {
InputTarget target;
target.inputChannel = monitor.inputChannel;
target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
ui::Transform t;
- t.set(xOffset, yOffset);
+ if (const auto& it = mDisplayInfos.find(displayId); it != mDisplayInfos.end()) {
+ const auto& displayTransform = it->second.transform;
+ target.displayTransform = displayTransform;
+ t = displayTransform;
+ }
target.setDefaultPointerTransform(t);
inputTargets.push_back(target);
}
@@ -2662,8 +2704,7 @@
"frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
"], touchableRegion=%s, window={%s}, flags={%s}, inputFeatures={%s}, "
"hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
- (isTouchedWindow) ? "[TOUCHED] " : "",
- NamedEnum::string(info->type, "%" PRId32).c_str(),
+ isTouchedWindow ? "[TOUCHED] " : "", ftl::enum_string(info->type).c_str(),
info->packageName.c_str(), info->ownerUid, info->id,
toString(info->touchOcclusionMode).c_str(), info->alpha, info->frameLeft,
info->frameTop, info->frameRight, info->frameBottom,
@@ -2739,11 +2780,8 @@
}
void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
- if (eventEntry.type == EventEntry::Type::FOCUS ||
- eventEntry.type == EventEntry::Type::POINTER_CAPTURE_CHANGED ||
- eventEntry.type == EventEntry::Type::DRAG) {
- // Focus or pointer capture changed events are passed to apps, but do not represent user
- // activity.
+ if (!isUserActivityEvent(eventEntry)) {
+ // Not poking user activity if the event type does not represent a user activity
return;
}
int32_t displayId = getTargetDisplayId(eventEntry);
@@ -2751,9 +2789,9 @@
if (focusedWindowHandle != nullptr) {
const WindowInfo* info = focusedWindowHandle->getInfo();
if (info->inputFeatures.test(WindowInfo::Feature::DISABLE_USER_ACTIVITY)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("Not poking user activity: disabled by window '%s'.", info->name.c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("Not poking user activity: disabled by window '%s'.", info->name.c_str());
+ }
return;
}
}
@@ -2779,24 +2817,19 @@
eventType = USER_ACTIVITY_EVENT_BUTTON;
break;
}
- case EventEntry::Type::FOCUS:
- case EventEntry::Type::CONFIGURATION_CHANGED:
- case EventEntry::Type::DEVICE_RESET:
- case EventEntry::Type::SENSOR:
- case EventEntry::Type::POINTER_CAPTURE_CHANGED:
- case EventEntry::Type::DRAG: {
+ default: {
LOG_ALWAYS_FATAL("%s events are not user activity",
- NamedEnum::string(eventEntry.type).c_str());
+ ftl::enum_string(eventEntry.type).c_str());
break;
}
}
- std::unique_ptr<CommandEntry> commandEntry =
- std::make_unique<CommandEntry>(&InputDispatcher::doPokeUserActivityLockedInterruptible);
- commandEntry->eventTime = eventEntry.eventTime;
- commandEntry->userActivityEventType = eventType;
- commandEntry->displayId = displayId;
- postCommandLocked(std::move(commandEntry));
+ auto command = [this, eventTime = eventEntry.eventTime, eventType, displayId]()
+ REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->pokeUserActivity(eventTime, eventType, displayId);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
@@ -2809,21 +2842,21 @@
connection->getInputChannelName().c_str(), eventEntry->id);
ATRACE_NAME(message.c_str());
}
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
- "globalScaleFactor=%f, pointerIds=0x%x %s",
- connection->getInputChannelName().c_str(), inputTarget.flags,
- inputTarget.globalScaleFactor, inputTarget.pointerIds.value,
- inputTarget.getPointerInfoString().c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
+ "globalScaleFactor=%f, pointerIds=0x%x %s",
+ connection->getInputChannelName().c_str(), inputTarget.flags,
+ inputTarget.globalScaleFactor, inputTarget.pointerIds.value,
+ inputTarget.getPointerInfoString().c_str());
+ }
// Skip this event if the connection status is not normal.
// We don't want to enqueue additional outbound events if the connection is broken.
if (connection->status != Connection::STATUS_NORMAL) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
- connection->getInputChannelName().c_str(), connection->getStatusLabel());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
+ connection->getInputChannelName().c_str(), connection->getStatusLabel());
+ }
return;
}
@@ -2831,7 +2864,7 @@
if (inputTarget.flags & InputTarget::FLAG_SPLIT) {
LOG_ALWAYS_FATAL_IF(eventEntry->type != EventEntry::Type::MOTION,
"Entry type %s should not have FLAG_SPLIT",
- NamedEnum::string(eventEntry->type).c_str());
+ ftl::enum_string(eventEntry->type).c_str());
const MotionEntry& originalMotionEntry = static_cast<const MotionEntry&>(*eventEntry);
if (inputTarget.pointerIds.count() != originalMotionEntry.pointerCount) {
@@ -2840,6 +2873,11 @@
if (!splitMotionEntry) {
return; // split event was dropped
}
+ if (splitMotionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
+ std::string reason = std::string("reason=pointer cancel on split window");
+ android_log_event_list(LOGTAG_INPUT_CANCEL)
+ << connection->getInputChannelName().c_str() << reason << LOG_ID_EVENTS;
+ }
if (DEBUG_FOCUS) {
ALOGD("channel '%s' ~ Split motion event.",
connection->getInputChannelName().c_str());
@@ -2922,10 +2960,11 @@
if (!connection->inputState.trackKey(keyEntry, dispatchEntry->resolvedAction,
dispatchEntry->resolvedFlags)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
- connection->getInputChannelName().c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key "
+ "event",
+ connection->getInputChannelName().c_str());
+ }
return; // skip the inconsistent event
}
break;
@@ -2955,11 +2994,11 @@
if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE &&
!connection->inputState.isHovering(motionEntry.deviceId, motionEntry.source,
motionEntry.displayId)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter "
- "event",
- connection->getInputChannelName().c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover "
+ "enter event",
+ connection->getInputChannelName().c_str());
+ }
// We keep the 'resolvedEventId' here equal to the original 'motionEntry.id' because
// this is a one-to-one event conversion.
dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
@@ -2975,11 +3014,11 @@
if (!connection->inputState.trackMotion(motionEntry, dispatchEntry->resolvedAction,
dispatchEntry->resolvedFlags)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion "
- "event",
- connection->getInputChannelName().c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion "
+ "event",
+ connection->getInputChannelName().c_str());
+ }
return; // skip the inconsistent event
}
@@ -3006,6 +3045,7 @@
break;
}
case EventEntry::Type::FOCUS:
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
case EventEntry::Type::POINTER_CAPTURE_CHANGED:
case EventEntry::Type::DRAG: {
break;
@@ -3017,7 +3057,7 @@
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET: {
LOG_ALWAYS_FATAL("%s events should not go to apps",
- NamedEnum::string(newEntry.type).c_str());
+ ftl::enum_string(newEntry.type).c_str());
break;
}
}
@@ -3111,10 +3151,11 @@
return;
}
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible);
- commandEntry->newToken = token;
- postCommandLocked(std::move(commandEntry));
+ auto command = [this, token]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->onPointerDownOutsideFocus(token);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
@@ -3124,9 +3165,9 @@
connection->getInputChannelName().c_str());
ATRACE_NAME(message.c_str());
}
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ startDispatchCycle", connection->getInputChannelName().c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ startDispatchCycle", connection->getInputChannelName().c_str());
+ }
while (connection->status == Connection::STATUS_NORMAL && !connection->outboundQueue.empty()) {
DispatchEntry* dispatchEntry = connection->outboundQueue.front();
@@ -3205,9 +3246,7 @@
motionEntry.xPrecision, motionEntry.yPrecision,
motionEntry.xCursorPosition,
motionEntry.yCursorPosition,
- dispatchEntry->displayOrientation,
- dispatchEntry->displaySize.x,
- dispatchEntry->displaySize.y,
+ dispatchEntry->rawTransform,
motionEntry.downTime, motionEntry.eventTime,
motionEntry.pointerCount,
motionEntry.pointerProperties, usingCoords);
@@ -3223,6 +3262,16 @@
break;
}
+ case EventEntry::Type::TOUCH_MODE_CHANGED: {
+ const TouchModeEntry& touchModeEntry =
+ static_cast<const TouchModeEntry&>(eventEntry);
+ status = connection->inputPublisher
+ .publishTouchModeEvent(dispatchEntry->seq, touchModeEntry.id,
+ touchModeEntry.inTouchMode);
+
+ break;
+ }
+
case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
const auto& captureEntry =
static_cast<const PointerCaptureChangedEntry&>(eventEntry);
@@ -3245,7 +3294,7 @@
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR: {
LOG_ALWAYS_FATAL("Should never start dispatch cycles for %s events",
- NamedEnum::string(eventEntry.type).c_str());
+ ftl::enum_string(eventEntry.type).c_str());
return;
}
}
@@ -3264,11 +3313,11 @@
} else {
// Pipe is full and we are waiting for the app to finish process some events
// before sending more events to it.
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
- "waiting for the application to catch up",
- connection->getInputChannelName().c_str());
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
+ "waiting for the application to catch up",
+ connection->getInputChannelName().c_str());
+ }
}
} else {
ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
@@ -3312,16 +3361,18 @@
const std::array<uint8_t, 32> InputDispatcher::getSignature(
const MotionEntry& motionEntry, const DispatchEntry& dispatchEntry) const {
- int32_t actionMasked = dispatchEntry.resolvedAction & AMOTION_EVENT_ACTION_MASK;
- if ((actionMasked == AMOTION_EVENT_ACTION_UP) || (actionMasked == AMOTION_EVENT_ACTION_DOWN)) {
+ const int32_t actionMasked = dispatchEntry.resolvedAction & AMOTION_EVENT_ACTION_MASK;
+ if (actionMasked != AMOTION_EVENT_ACTION_UP && actionMasked != AMOTION_EVENT_ACTION_DOWN) {
// Only sign events up and down events as the purely move events
// are tied to their up/down counterparts so signing would be redundant.
- VerifiedMotionEvent verifiedEvent = verifiedMotionEventFromMotionEntry(motionEntry);
- verifiedEvent.actionMasked = actionMasked;
- verifiedEvent.flags = dispatchEntry.resolvedFlags & VERIFIED_MOTION_EVENT_FLAGS;
- return sign(verifiedEvent);
+ return INVALID_HMAC;
}
- return INVALID_HMAC;
+
+ VerifiedMotionEvent verifiedEvent =
+ verifiedMotionEventFromMotionEntry(motionEntry, dispatchEntry.rawTransform);
+ verifiedEvent.actionMasked = actionMasked;
+ verifiedEvent.flags = dispatchEntry.resolvedFlags & VERIFIED_MOTION_EVENT_FLAGS;
+ return sign(verifiedEvent);
}
const std::array<uint8_t, 32> InputDispatcher::getSignature(
@@ -3335,10 +3386,10 @@
void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection, uint32_t seq,
bool handled, nsecs_t consumeTime) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
- connection->getInputChannelName().c_str(), seq, toString(handled));
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
+ connection->getInputChannelName().c_str(), seq, toString(handled));
+ }
if (connection->status == Connection::STATUS_BROKEN ||
connection->status == Connection::STATUS_ZOMBIE) {
@@ -3346,16 +3397,19 @@
}
// Notify other system components and prepare to start the next dispatch cycle.
- onDispatchCycleFinishedLocked(currentTime, connection, seq, handled, consumeTime);
+ auto command = [this, currentTime, connection, seq, handled, consumeTime]() REQUIRES(mLock) {
+ doDispatchCycleFinishedCommand(currentTime, connection, seq, handled, consumeTime);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection,
bool notify) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
- connection->getInputChannelName().c_str(), toString(notify));
-#endif
+ if (DEBUG_DISPATCH_CYCLE) {
+ ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
+ connection->getInputChannelName().c_str(), toString(notify));
+ }
// Clear the dispatch queues.
drainDispatchQueue(connection->outboundQueue);
@@ -3370,7 +3424,15 @@
if (notify) {
// Notify other system components.
- onDispatchCycleBrokenLocked(currentTime, connection);
+ ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
+ connection->getInputChannelName().c_str());
+
+ auto command = [this, connection]() REQUIRES(mLock) {
+ if (connection->status == Connection::STATUS_ZOMBIE) return;
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyInputChannelBroken(connection->inputChannel->getConnectionToken());
+ };
+ postCommandLocked(std::move(command));
}
}
}
@@ -3437,7 +3499,7 @@
gotOne = true;
}
if (gotOne) {
- runCommandsLockedInterruptible();
+ runCommandsLockedInterruptable();
if (status == WOULD_BLOCK) {
return 1;
}
@@ -3514,12 +3576,16 @@
if (cancelationEvents.empty()) {
return;
}
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("channel '%s' ~ Synthesized %zu cancelation events to bring channel back in sync "
- "with reality: %s, mode=%d.",
- connection->getInputChannelName().c_str(), cancelationEvents.size(), options.reason,
- options.mode);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("channel '%s' ~ Synthesized %zu cancelation events to bring channel back in sync "
+ "with reality: %s, mode=%d.",
+ connection->getInputChannelName().c_str(), cancelationEvents.size(), options.reason,
+ options.mode);
+ }
+
+ std::string reason = std::string("reason=").append(options.reason);
+ android_log_event_list(LOGTAG_INPUT_CANCEL)
+ << connection->getInputChannelName().c_str() << reason << LOG_ID_EVENTS;
InputTarget target;
sp<WindowInfoHandle> windowHandle =
@@ -3546,17 +3612,18 @@
break;
}
case EventEntry::Type::FOCUS:
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
case EventEntry::Type::POINTER_CAPTURE_CHANGED:
case EventEntry::Type::DRAG: {
LOG_ALWAYS_FATAL("Canceling %s events is not supported",
- NamedEnum::string(cancelationEventEntry->type).c_str());
+ ftl::enum_string(cancelationEventEntry->type).c_str());
break;
}
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR: {
LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
- NamedEnum::string(cancelationEventEntry->type).c_str());
+ ftl::enum_string(cancelationEventEntry->type).c_str());
break;
}
}
@@ -3583,10 +3650,10 @@
return;
}
-#if DEBUG_OUTBOUND_EVENT_DETAILS
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
ALOGD("channel '%s' ~ Synthesized %zu down events to ensure consistent event stream.",
connection->getInputChannelName().c_str(), downEvents.size());
-#endif
+ }
InputTarget target;
sp<WindowInfoHandle> windowHandle =
@@ -3609,13 +3676,14 @@
case EventEntry::Type::KEY:
case EventEntry::Type::FOCUS:
+ case EventEntry::Type::TOUCH_MODE_CHANGED:
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::POINTER_CAPTURE_CHANGED:
case EventEntry::Type::SENSOR:
case EventEntry::Type::DRAG: {
LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
- NamedEnum::string(downEventEntry->type).c_str());
+ ftl::enum_string(downEventEntry->type).c_str());
break;
}
}
@@ -3729,11 +3797,11 @@
}
void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyConfigurationChanged - eventTime=%" PRId64, args->eventTime);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifyConfigurationChanged - eventTime=%" PRId64, args->eventTime);
+ }
- bool needWake;
+ bool needWake = false;
{ // acquire lock
std::scoped_lock _l(mLock);
@@ -3785,14 +3853,14 @@
}
void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyKey - eventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
- "policyFlags=0x%x, action=0x%x, "
- "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%" PRId64,
- args->eventTime, args->deviceId, args->source, args->displayId, args->policyFlags,
- args->action, args->flags, args->keyCode, args->scanCode, args->metaState,
- args->downTime);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifyKey - eventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
+ "policyFlags=0x%x, action=0x%x, "
+ "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%" PRId64,
+ args->eventTime, args->deviceId, args->source, args->displayId, args->policyFlags,
+ args->action, args->flags, args->keyCode, args->scanCode, args->metaState,
+ args->downTime);
+ }
if (!validateKeyEvent(args->action)) {
return;
}
@@ -3828,7 +3896,7 @@
std::to_string(t.duration().count()).c_str());
}
- bool needWake;
+ bool needWake = false;
{ // acquire lock
mLock.lock();
@@ -3863,33 +3931,33 @@
}
void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyMotion - id=%" PRIx32 " eventTime=%" PRId64 ", deviceId=%d, source=0x%x, "
- "displayId=%" PRId32 ", policyFlags=0x%x, "
- "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x, "
- "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, xCursorPosition=%f, "
- "yCursorPosition=%f, downTime=%" PRId64,
- args->id, args->eventTime, args->deviceId, args->source, args->displayId,
- args->policyFlags, args->action, args->actionButton, args->flags, args->metaState,
- args->buttonState, args->edgeFlags, args->xPrecision, args->yPrecision,
- args->xCursorPosition, args->yCursorPosition, args->downTime);
- for (uint32_t i = 0; i < args->pointerCount; i++) {
- ALOGD(" Pointer %d: id=%d, toolType=%d, "
- "x=%f, y=%f, pressure=%f, size=%f, "
- "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
- "orientation=%f",
- i, args->pointerProperties[i].id, args->pointerProperties[i].toolType,
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifyMotion - id=%" PRIx32 " eventTime=%" PRId64 ", deviceId=%d, source=0x%x, "
+ "displayId=%" PRId32 ", policyFlags=0x%x, "
+ "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x, "
+ "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, xCursorPosition=%f, "
+ "yCursorPosition=%f, downTime=%" PRId64,
+ args->id, args->eventTime, args->deviceId, args->source, args->displayId,
+ args->policyFlags, args->action, args->actionButton, args->flags, args->metaState,
+ args->buttonState, args->edgeFlags, args->xPrecision, args->yPrecision,
+ args->xCursorPosition, args->yCursorPosition, args->downTime);
+ for (uint32_t i = 0; i < args->pointerCount; i++) {
+ ALOGD(" Pointer %d: id=%d, toolType=%d, "
+ "x=%f, y=%f, pressure=%f, size=%f, "
+ "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
+ "orientation=%f",
+ i, args->pointerProperties[i].id, args->pointerProperties[i].toolType,
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ }
}
-#endif
if (!validateMotionEvent(args->action, args->actionButton, args->pointerCount,
args->pointerProperties)) {
return;
@@ -3905,22 +3973,26 @@
std::to_string(t.duration().count()).c_str());
}
- bool needWake;
+ bool needWake = false;
{ // acquire lock
mLock.lock();
if (shouldSendMotionToInputFilterLocked(args)) {
+ ui::Transform displayTransform;
+ if (const auto it = mDisplayInfos.find(args->displayId); it != mDisplayInfos.end()) {
+ displayTransform = it->second.transform;
+ }
+
mLock.unlock();
MotionEvent event;
- ui::Transform transform;
event.initialize(args->id, args->deviceId, args->source, args->displayId, INVALID_HMAC,
args->action, args->actionButton, args->flags, args->edgeFlags,
- args->metaState, args->buttonState, args->classification, transform,
- args->xPrecision, args->yPrecision, args->xCursorPosition,
- args->yCursorPosition, ui::Transform::ROT_0, INVALID_DISPLAY_SIZE,
- INVALID_DISPLAY_SIZE, args->downTime, args->eventTime,
- args->pointerCount, args->pointerProperties, args->pointerCoords);
+ args->metaState, args->buttonState, args->classification,
+ displayTransform, args->xPrecision, args->yPrecision,
+ args->xCursorPosition, args->yCursorPosition, displayTransform,
+ args->downTime, args->eventTime, args->pointerCount,
+ args->pointerProperties, args->pointerCoords);
policyFlags |= POLICY_FLAG_FILTERED;
if (!mPolicy->filterInputEvent(&event, policyFlags)) {
@@ -3942,6 +4014,13 @@
args->downTime, args->pointerCount,
args->pointerProperties, args->pointerCoords, 0, 0);
+ if (args->id != android::os::IInputConstants::INVALID_INPUT_EVENT_ID &&
+ IdGenerator::getSource(args->id) == IdGenerator::Source::INPUT_READER &&
+ !mInputFilterEnabled) {
+ const bool isDown = args->action == AMOTION_EVENT_ACTION_DOWN;
+ mLatencyTracker.trackListener(args->id, isDown, args->eventTime, args->readTime);
+ }
+
needWake = enqueueInboundEventLocked(std::move(newEntry));
mLock.unlock();
} // release lock
@@ -3952,14 +4031,14 @@
}
void InputDispatcher::notifySensor(const NotifySensorArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifySensor - id=%" PRIx32 " eventTime=%" PRId64 ", deviceId=%d, source=0x%x, "
- " sensorType=%s",
- args->id, args->eventTime, args->deviceId, args->source,
- NamedEnum::string(args->sensorType).c_str());
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifySensor - id=%" PRIx32 " eventTime=%" PRId64 ", deviceId=%d, source=0x%x, "
+ " sensorType=%s",
+ args->id, args->eventTime, args->deviceId, args->source,
+ ftl::enum_string(args->sensorType).c_str());
+ }
- bool needWake;
+ bool needWake = false;
{ // acquire lock
mLock.lock();
@@ -3980,10 +4059,10 @@
}
void InputDispatcher::notifyVibratorState(const NotifyVibratorStateArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyVibratorState - eventTime=%" PRId64 ", device=%d, isOn=%d", args->eventTime,
- args->deviceId, args->isOn);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifyVibratorState - eventTime=%" PRId64 ", device=%d, isOn=%d", args->eventTime,
+ args->deviceId, args->isOn);
+ }
mPolicy->notifyVibratorState(args->deviceId, args->isOn);
}
@@ -3992,11 +4071,11 @@
}
void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifySwitch - eventTime=%" PRId64 ", policyFlags=0x%x, switchValues=0x%08x, "
- "switchMask=0x%08x",
- args->eventTime, args->policyFlags, args->switchValues, args->switchMask);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifySwitch - eventTime=%" PRId64 ", policyFlags=0x%x, switchValues=0x%08x, "
+ "switchMask=0x%08x",
+ args->eventTime, args->policyFlags, args->switchValues, args->switchMask);
+ }
uint32_t policyFlags = args->policyFlags;
policyFlags |= POLICY_FLAG_TRUSTED;
@@ -4004,12 +4083,12 @@
}
void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyDeviceReset - eventTime=%" PRId64 ", deviceId=%d", args->eventTime,
- args->deviceId);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifyDeviceReset - eventTime=%" PRId64 ", deviceId=%d", args->eventTime,
+ args->deviceId);
+ }
- bool needWake;
+ bool needWake = false;
{ // acquire lock
std::scoped_lock _l(mLock);
@@ -4024,12 +4103,12 @@
}
void InputDispatcher::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyPointerCaptureChanged - eventTime=%" PRId64 ", enabled=%s", args->eventTime,
- args->request.enable ? "true" : "false");
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("notifyPointerCaptureChanged - eventTime=%" PRId64 ", enabled=%s", args->eventTime,
+ args->request.enable ? "true" : "false");
+ }
- bool needWake;
+ bool needWake = false;
{ // acquire lock
std::scoped_lock _l(mLock);
auto entry = std::make_unique<PointerCaptureChangedEntry>(args->id, args->eventTime,
@@ -4045,11 +4124,11 @@
InputEventInjectionResult InputDispatcher::injectInputEvent(
const InputEvent* event, int32_t injectorPid, int32_t injectorUid,
InputEventInjectionSync syncMode, std::chrono::milliseconds timeout, uint32_t policyFlags) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
- "syncMode=%d, timeout=%lld, policyFlags=0x%08x",
- event->getType(), injectorPid, injectorUid, syncMode, timeout.count(), policyFlags);
-#endif
+ if (DEBUG_INBOUND_EVENT_DETAILS) {
+ ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
+ "syncMode=%d, timeout=%lld, policyFlags=0x%08x",
+ event->getType(), injectorPid, injectorUid, syncMode, timeout.count(), policyFlags);
+ }
nsecs_t endTime = now() + std::chrono::duration_cast<std::chrono::nanoseconds>(timeout).count();
policyFlags |= POLICY_FLAG_INJECTED;
@@ -4118,12 +4197,17 @@
case AINPUT_EVENT_TYPE_MOTION: {
const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
- int32_t action = motionEvent.getAction();
- size_t pointerCount = motionEvent.getPointerCount();
+ const int32_t action = motionEvent.getAction();
+ const bool isPointerEvent =
+ isFromSource(event->getSource(), AINPUT_SOURCE_CLASS_POINTER);
+ // If a pointer event has no displayId specified, inject it to the default display.
+ const uint32_t displayId = isPointerEvent && (event->getDisplayId() == ADISPLAY_ID_NONE)
+ ? ADISPLAY_ID_DEFAULT
+ : event->getDisplayId();
+ const size_t pointerCount = motionEvent.getPointerCount();
const PointerProperties* pointerProperties = motionEvent.getPointerProperties();
- int32_t actionButton = motionEvent.getActionButton();
+ const int32_t actionButton = motionEvent.getActionButton();
int32_t flags = motionEvent.getFlags();
- int32_t displayId = motionEvent.getDisplayId();
if (!validateMotionEvent(action, actionButton, pointerCount, pointerProperties)) {
return InputEventInjectionResult::FAILED;
}
@@ -4148,8 +4232,8 @@
std::unique_ptr<MotionEntry> injectedEntry =
std::make_unique<MotionEntry>(motionEvent.getId(), *sampleEventTimes,
resolvedDeviceId, motionEvent.getSource(),
- motionEvent.getDisplayId(), policyFlags, action,
- actionButton, flags, motionEvent.getMetaState(),
+ displayId, policyFlags, action, actionButton,
+ flags, motionEvent.getMetaState(),
motionEvent.getButtonState(),
motionEvent.getClassification(),
motionEvent.getEdgeFlags(),
@@ -4161,6 +4245,7 @@
pointerProperties, samplePointerCoords,
motionEvent.getXOffset(),
motionEvent.getYOffset());
+ transformMotionEntryForInjectionLocked(*injectedEntry);
injectedEntries.push(std::move(injectedEntry));
for (size_t i = motionEvent.getHistorySize(); i > 0; i--) {
sampleEventTimes += 1;
@@ -4168,9 +4253,8 @@
std::unique_ptr<MotionEntry> nextInjectedEntry =
std::make_unique<MotionEntry>(motionEvent.getId(), *sampleEventTimes,
resolvedDeviceId, motionEvent.getSource(),
- motionEvent.getDisplayId(), policyFlags,
- action, actionButton, flags,
- motionEvent.getMetaState(),
+ displayId, policyFlags, action, actionButton,
+ flags, motionEvent.getMetaState(),
motionEvent.getButtonState(),
motionEvent.getClassification(),
motionEvent.getEdgeFlags(),
@@ -4182,6 +4266,7 @@
uint32_t(pointerCount), pointerProperties,
samplePointerCoords, motionEvent.getXOffset(),
motionEvent.getYOffset());
+ transformMotionEntryForInjectionLocked(*nextInjectedEntry);
injectedEntries.push(std::move(nextInjectedEntry));
}
break;
@@ -4227,10 +4312,10 @@
nsecs_t remainingTimeout = endTime - now();
if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Timed out waiting for injection result "
- "to become available.");
-#endif
+ if (DEBUG_INJECTION) {
+ ALOGD("injectInputEvent - Timed out waiting for injection result "
+ "to become available.");
+ }
injectionResult = InputEventInjectionResult::TIMED_OUT;
break;
}
@@ -4241,16 +4326,16 @@
if (injectionResult == InputEventInjectionResult::SUCCEEDED &&
syncMode == InputEventInjectionSync::WAIT_FOR_FINISHED) {
while (injectionState->pendingForegroundDispatches != 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
- injectionState->pendingForegroundDispatches);
-#endif
+ if (DEBUG_INJECTION) {
+ ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
+ injectionState->pendingForegroundDispatches);
+ }
nsecs_t remainingTimeout = endTime - now();
if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Timed out waiting for pending foreground "
- "dispatches to finish.");
-#endif
+ if (DEBUG_INJECTION) {
+ ALOGD("injectInputEvent - Timed out waiting for pending foreground "
+ "dispatches to finish.");
+ }
injectionResult = InputEventInjectionResult::TIMED_OUT;
break;
}
@@ -4263,10 +4348,10 @@
injectionState->release();
} // release lock
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Finished with result %d. injectorPid=%d, injectorUid=%d",
- injectionResult, injectorPid, injectorUid);
-#endif
+ if (DEBUG_INJECTION) {
+ ALOGD("injectInputEvent - Finished with result %d. injectorPid=%d, injectorUid=%d",
+ injectionResult, injectorPid, injectorUid);
+ }
return injectionResult;
}
@@ -4313,11 +4398,11 @@
InputEventInjectionResult injectionResult) {
InjectionState* injectionState = entry.injectionState;
if (injectionState) {
-#if DEBUG_INJECTION
- ALOGD("Setting input event injection result to %d. "
- "injectorPid=%d, injectorUid=%d",
- injectionResult, injectionState->injectorPid, injectionState->injectorUid);
-#endif
+ if (DEBUG_INJECTION) {
+ ALOGD("Setting input event injection result to %d. "
+ "injectorPid=%d, injectorUid=%d",
+ injectionResult, injectionState->injectorPid, injectionState->injectorUid);
+ }
if (injectionState->injectionIsAsync && !(entry.policyFlags & POLICY_FLAG_FILTERED)) {
// Log the outcome since the injector did not wait for the injection result.
@@ -4345,6 +4430,38 @@
}
}
+void InputDispatcher::transformMotionEntryForInjectionLocked(MotionEntry& entry) const {
+ const bool isRelativeMouseEvent = isFromSource(entry.source, AINPUT_SOURCE_MOUSE_RELATIVE);
+ if (!isRelativeMouseEvent && !isFromSource(entry.source, AINPUT_SOURCE_CLASS_POINTER)) {
+ return;
+ }
+
+ // Input injection works in the logical display coordinate space, but the input pipeline works
+ // display space, so we need to transform the injected events accordingly.
+ const auto it = mDisplayInfos.find(entry.displayId);
+ if (it == mDisplayInfos.end()) return;
+ const auto& transformToDisplay = it->second.transform.inverse();
+
+ for (uint32_t i = 0; i < entry.pointerCount; i++) {
+ PointerCoords& pc = entry.pointerCoords[i];
+ const auto xy = isRelativeMouseEvent
+ ? transformWithoutTranslation(transformToDisplay, pc.getX(), pc.getY())
+ : transformToDisplay.transform(pc.getXYValue());
+ pc.setAxisValue(AMOTION_EVENT_AXIS_X, xy.x);
+ pc.setAxisValue(AMOTION_EVENT_AXIS_Y, xy.y);
+
+ // Axes with relative values never represent points on a screen, so they should never have
+ // translation applied. If a device does not report relative values, these values are always
+ // 0, and will remain unaffected by the following operation.
+ const auto rel =
+ transformWithoutTranslation(transformToDisplay,
+ pc.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+ pc.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y));
+ pc.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, rel.x);
+ pc.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, rel.y);
+ }
+}
+
void InputDispatcher::incrementPendingForegroundDispatches(EventEntry& entry) {
InjectionState* injectionState = entry.injectionState;
if (injectionState) {
@@ -4477,8 +4594,7 @@
std::vector<sp<WindowInfoHandle>> newHandles;
for (const sp<WindowInfoHandle>& handle : windowInfoHandles) {
const WindowInfo* info = handle->getInfo();
- if ((getInputChannelLocked(handle->getToken()) == nullptr &&
- info->portalToDisplayId == ADISPLAY_ID_NONE)) {
+ if (getInputChannelLocked(handle->getToken()) == nullptr) {
const bool noInputChannel =
info->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
const bool canReceiveInput = !info->flags.test(WindowInfo::Flag::NOT_TOUCHABLE) ||
@@ -4512,6 +4628,7 @@
void InputDispatcher::setInputWindows(
const std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>>& handlesPerDisplay) {
+ // TODO(b/198444055): Remove setInputWindows from InputDispatcher.
{ // acquire lock
std::scoped_lock _l(mLock);
for (const auto& [displayId, handles] : handlesPerDisplay) {
@@ -4592,6 +4709,18 @@
CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
"touched window was removed");
synthesizeCancelationEventsForInputChannelLocked(touchedInputChannel, options);
+ // Since we are about to drop the touch, cancel the events for the wallpaper as
+ // well.
+ if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND &&
+ touchedWindow.windowHandle->getInfo()->hasWallpaper) {
+ sp<WindowInfoHandle> wallpaper = state.getWallpaperWindow();
+ if (wallpaper != nullptr) {
+ sp<Connection> wallpaperConnection =
+ getConnectionLocked(wallpaper->getToken());
+ synthesizeCancelationEventsForConnectionLocked(wallpaperConnection,
+ options);
+ }
+ }
}
state.windows.erase(state.windows.begin() + i);
} else {
@@ -4723,7 +4852,7 @@
// Find new focused window and validate
sp<IBinder> newFocusedWindowToken = mFocusResolver.getFocusedWindowToken(displayId);
- notifyFocusChangedLocked(oldFocusedWindowToken, newFocusedWindowToken);
+ sendFocusChangedCommandLocked(oldFocusedWindowToken, newFocusedWindowToken);
if (newFocusedWindowToken == nullptr) {
ALOGW("Focused display #%" PRId32 " does not have a focused window.", displayId);
@@ -4800,8 +4929,29 @@
}
void InputDispatcher::setInTouchMode(bool inTouchMode) {
- std::scoped_lock lock(mLock);
- mInTouchMode = inTouchMode;
+ bool needWake = false;
+ {
+ std::scoped_lock lock(mLock);
+ if (mInTouchMode == inTouchMode) {
+ return;
+ }
+ if (DEBUG_TOUCH_MODE) {
+ ALOGD("Request to change touch mode from %s to %s", toString(mInTouchMode),
+ toString(inTouchMode));
+ // TODO(b/198487159): Also print the current last interacted apps.
+ }
+
+ // TODO(b/198499018): Store touch mode per display.
+ mInTouchMode = inTouchMode;
+
+ // TODO(b/198487159): Enforce that only last interacted apps can change touch mode.
+ auto entry = std::make_unique<TouchModeEntry>(mIdGenerator.nextId(), now(), inTouchMode);
+ needWake = enqueueInboundEventLocked(std::move(entry));
+ } // release lock
+
+ if (needWake) {
+ mLooper->wake();
+ }
}
void InputDispatcher::setMaximumObscuringOpacityForTouch(float opacity) {
@@ -5020,14 +5170,6 @@
} else {
dump += INDENT3 "Windows: <none>\n";
}
- if (!state.portalWindows.empty()) {
- dump += INDENT3 "Portal windows:\n";
- for (size_t i = 0; i < state.portalWindows.size(); i++) {
- const sp<WindowInfoHandle> portalWindowHandle = state.portalWindows[i];
- dump += StringPrintf(INDENT4 "%zu: name='%s'\n", i,
- portalWindowHandle->getName().c_str());
- }
- }
}
} else {
dump += INDENT "TouchStates: <no displays touched>\n";
@@ -5039,9 +5181,17 @@
}
if (!mWindowHandlesByDisplay.empty()) {
- for (auto& it : mWindowHandlesByDisplay) {
- const std::vector<sp<WindowInfoHandle>> windowHandles = it.second;
- dump += StringPrintf(INDENT "Display: %" PRId32 "\n", it.first);
+ for (const auto& [displayId, windowHandles] : mWindowHandlesByDisplay) {
+ dump += StringPrintf(INDENT "Display: %" PRId32 "\n", displayId);
+ if (const auto& it = mDisplayInfos.find(displayId); it != mDisplayInfos.end()) {
+ const auto& displayInfo = it->second;
+ dump += StringPrintf(INDENT2 "logicalSize=%dx%d\n", displayInfo.logicalWidth,
+ displayInfo.logicalHeight);
+ displayInfo.transform.dump(dump, "transform", INDENT4);
+ } else {
+ dump += INDENT2 "No DisplayInfo found!\n";
+ }
+
if (!windowHandles.empty()) {
dump += INDENT2 "Windows:\n";
for (size_t i = 0; i < windowHandles.size(); i++) {
@@ -5049,7 +5199,7 @@
const WindowInfo* windowInfo = windowHandle->getInfo();
dump += StringPrintf(INDENT3 "%zu: name='%s', id=%" PRId32 ", displayId=%d, "
- "portalToDisplayId=%d, paused=%s, focusable=%s, "
+ "paused=%s, focusable=%s, "
"hasWallpaper=%s, visible=%s, alpha=%.2f, "
"flags=%s, type=%s, "
"frame=[%d,%d][%d,%d], globalScale=%f, "
@@ -5057,13 +5207,12 @@
"applicationInfo.token=%s, "
"touchableRegion=",
i, windowInfo->name.c_str(), windowInfo->id,
- windowInfo->displayId, windowInfo->portalToDisplayId,
- toString(windowInfo->paused),
+ windowInfo->displayId, toString(windowInfo->paused),
toString(windowInfo->focusable),
toString(windowInfo->hasWallpaper),
toString(windowInfo->visible), windowInfo->alpha,
windowInfo->flags.string().c_str(),
- NamedEnum::string(windowInfo->type).c_str(),
+ ftl::enum_string(windowInfo->type).c_str(),
windowInfo->frameLeft, windowInfo->frameTop,
windowInfo->frameRight, windowInfo->frameBottom,
windowInfo->globalScaleFactor,
@@ -5074,13 +5223,12 @@
windowInfo->inputFeatures.string().c_str());
dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
"ms, trustedOverlay=%s, hasToken=%s, "
- "touchOcclusionMode=%s, displayOrientation=%d\n",
+ "touchOcclusionMode=%s\n",
windowInfo->ownerPid, windowInfo->ownerUid,
millis(windowInfo->dispatchingTimeout),
toString(windowInfo->trustedOverlay),
toString(windowInfo->token != nullptr),
- toString(windowInfo->touchOcclusionMode).c_str(),
- windowInfo->displayOrientation);
+ toString(windowInfo->touchOcclusionMode).c_str());
windowInfo->transform.dump(dump, "transform", INDENT4);
}
} else {
@@ -5155,6 +5303,12 @@
dump += INDENT "ReplacedKeys: <empty>\n";
}
+ if (!mCommandQueue.empty()) {
+ dump += StringPrintf(INDENT "CommandQueue: size=%zu\n", mCommandQueue.size());
+ } else {
+ dump += INDENT "CommandQueue: <empty>\n";
+ }
+
if (!mConnectionsByToken.empty()) {
dump += INDENT "Connections:\n";
for (const auto& [token, connection] : mConnectionsByToken) {
@@ -5221,9 +5375,9 @@
};
Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const std::string& name) {
-#if DEBUG_CHANNEL_CREATION
- ALOGD("channel '%s' ~ createInputChannel", name.c_str());
-#endif
+ if (DEBUG_CHANNEL_CREATION) {
+ ALOGD("channel '%s' ~ createInputChannel", name.c_str());
+ }
std::unique_ptr<InputChannel> serverChannel;
std::unique_ptr<InputChannel> clientChannel;
@@ -5387,9 +5541,9 @@
TouchState& state = stateIt->second;
std::shared_ptr<InputChannel> requestingChannel;
std::optional<int32_t> foundDeviceId;
- for (const TouchedMonitor& touchedMonitor : state.gestureMonitors) {
- if (touchedMonitor.monitor.inputChannel->getConnectionToken() == token) {
- requestingChannel = touchedMonitor.monitor.inputChannel;
+ for (const auto& monitor : state.gestureMonitors) {
+ if (monitor.inputChannel->getConnectionToken() == token) {
+ requestingChannel = monitor.inputChannel;
foundDeviceId = state.deviceId;
}
}
@@ -5503,46 +5657,92 @@
mConnectionsByToken.erase(connection->inputChannel->getConnectionToken());
}
-void InputDispatcher::onDispatchCycleFinishedLocked(nsecs_t currentTime,
- const sp<Connection>& connection, uint32_t seq,
- bool handled, nsecs_t consumeTime) {
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
- commandEntry->connection = connection;
- commandEntry->eventTime = currentTime;
- commandEntry->seq = seq;
- commandEntry->handled = handled;
- commandEntry->consumeTime = consumeTime;
- postCommandLocked(std::move(commandEntry));
+void InputDispatcher::doDispatchCycleFinishedCommand(nsecs_t finishTime,
+ const sp<Connection>& connection, uint32_t seq,
+ bool handled, nsecs_t consumeTime) {
+ // Handle post-event policy actions.
+ std::deque<DispatchEntry*>::iterator dispatchEntryIt = connection->findWaitQueueEntry(seq);
+ if (dispatchEntryIt == connection->waitQueue.end()) {
+ return;
+ }
+ DispatchEntry* dispatchEntry = *dispatchEntryIt;
+ const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
+ if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
+ ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
+ ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
+ }
+ if (shouldReportFinishedEvent(*dispatchEntry, *connection)) {
+ mLatencyTracker.trackFinishedEvent(dispatchEntry->eventEntry->id,
+ connection->inputChannel->getConnectionToken(),
+ dispatchEntry->deliveryTime, consumeTime, finishTime);
+ }
+
+ bool restartEvent;
+ if (dispatchEntry->eventEntry->type == EventEntry::Type::KEY) {
+ KeyEntry& keyEntry = static_cast<KeyEntry&>(*(dispatchEntry->eventEntry));
+ restartEvent =
+ afterKeyEventLockedInterruptable(connection, dispatchEntry, keyEntry, handled);
+ } else if (dispatchEntry->eventEntry->type == EventEntry::Type::MOTION) {
+ MotionEntry& motionEntry = static_cast<MotionEntry&>(*(dispatchEntry->eventEntry));
+ restartEvent = afterMotionEventLockedInterruptable(connection, dispatchEntry, motionEntry,
+ handled);
+ } else {
+ restartEvent = false;
+ }
+
+ // Dequeue the event and start the next cycle.
+ // Because the lock might have been released, it is possible that the
+ // contents of the wait queue to have been drained, so we need to double-check
+ // a few things.
+ dispatchEntryIt = connection->findWaitQueueEntry(seq);
+ if (dispatchEntryIt != connection->waitQueue.end()) {
+ dispatchEntry = *dispatchEntryIt;
+ connection->waitQueue.erase(dispatchEntryIt);
+ const sp<IBinder>& connectionToken = connection->inputChannel->getConnectionToken();
+ mAnrTracker.erase(dispatchEntry->timeoutTime, connectionToken);
+ if (!connection->responsive) {
+ connection->responsive = isConnectionResponsive(*connection);
+ if (connection->responsive) {
+ // The connection was unresponsive, and now it's responsive.
+ processConnectionResponsiveLocked(*connection);
+ }
+ }
+ traceWaitQueueLength(*connection);
+ if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
+ connection->outboundQueue.push_front(dispatchEntry);
+ traceOutboundQueueLength(*connection);
+ } else {
+ releaseDispatchEntry(dispatchEntry);
+ }
+ }
+
+ // Start the next dispatch cycle for this connection.
+ startDispatchCycleLocked(now(), connection);
}
-void InputDispatcher::onDispatchCycleBrokenLocked(nsecs_t currentTime,
- const sp<Connection>& connection) {
- ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
- connection->getInputChannelName().c_str());
-
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
- commandEntry->connection = connection;
- postCommandLocked(std::move(commandEntry));
+void InputDispatcher::sendFocusChangedCommandLocked(const sp<IBinder>& oldToken,
+ const sp<IBinder>& newToken) {
+ auto command = [this, oldToken, newToken]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyFocusChanged(oldToken, newToken);
+ };
+ postCommandLocked(std::move(command));
}
-void InputDispatcher::notifyFocusChangedLocked(const sp<IBinder>& oldToken,
- const sp<IBinder>& newToken) {
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyFocusChangedLockedInterruptible);
- commandEntry->oldToken = oldToken;
- commandEntry->newToken = newToken;
- postCommandLocked(std::move(commandEntry));
+void InputDispatcher::sendDropWindowCommandLocked(const sp<IBinder>& token, float x, float y) {
+ auto command = [this, token, x, y]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyDropWindow(token, x, y);
+ };
+ postCommandLocked(std::move(command));
}
-void InputDispatcher::notifyDropWindowLocked(const sp<IBinder>& token, float x, float y) {
- std::unique_ptr<CommandEntry> commandEntry =
- std::make_unique<CommandEntry>(&InputDispatcher::doNotifyDropWindowLockedInterruptible);
- commandEntry->newToken = token;
- commandEntry->x = x;
- commandEntry->y = y;
- postCommandLocked(std::move(commandEntry));
+void InputDispatcher::sendUntrustedTouchCommandLocked(const std::string& obscuringPackage) {
+ auto command = [this, obscuringPackage]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyUntrustedTouch(obscuringPackage);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
@@ -5585,17 +5785,11 @@
StringPrintf("%s does not have a focused window", application->getName().c_str());
updateLastAnrStateLocked(*application, reason);
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyNoFocusedWindowAnrLockedInterruptible);
- commandEntry->inputApplicationHandle = std::move(application);
- postCommandLocked(std::move(commandEntry));
-}
-
-void InputDispatcher::onUntrustedTouchLocked(const std::string& obscuringPackage) {
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyUntrustedTouchLockedInterruptible);
- commandEntry->obscuringPackage = obscuringPackage;
- postCommandLocked(std::move(commandEntry));
+ auto command = [this, application = std::move(application)]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyNoFocusedWindowAnr(application);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::updateLastAnrStateLocked(const sp<WindowInfoHandle>& window,
@@ -5626,109 +5820,24 @@
dumpDispatchStateLocked(mLastAnrState);
}
-void InputDispatcher::doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) {
- sp<Connection> connection = commandEntry->connection;
-
- if (connection->status != Connection::STATUS_ZOMBIE) {
- mLock.unlock();
-
- mPolicy->notifyInputChannelBroken(connection->inputChannel->getConnectionToken());
-
- mLock.lock();
- }
-}
-
-void InputDispatcher::doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) {
- sp<IBinder> oldToken = commandEntry->oldToken;
- sp<IBinder> newToken = commandEntry->newToken;
- mLock.unlock();
- mPolicy->notifyFocusChanged(oldToken, newToken);
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyDropWindowLockedInterruptible(CommandEntry* commandEntry) {
- sp<IBinder> newToken = commandEntry->newToken;
- mLock.unlock();
- mPolicy->notifyDropWindow(newToken, commandEntry->x, commandEntry->y);
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyNoFocusedWindowAnrLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyNoFocusedWindowAnr(commandEntry->inputApplicationHandle);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyWindowUnresponsiveLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyWindowUnresponsive(commandEntry->connectionToken, commandEntry->reason);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyMonitorUnresponsiveLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyMonitorUnresponsive(commandEntry->pid, commandEntry->reason);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyWindowResponsiveLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyWindowResponsive(commandEntry->connectionToken);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyMonitorResponsiveLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyMonitorResponsive(commandEntry->pid);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyUntrustedTouchLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyUntrustedTouch(commandEntry->obscuringPackage);
-
- mLock.lock();
-}
-
-void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
- CommandEntry* commandEntry) {
- KeyEntry& entry = *(commandEntry->keyEntry);
- KeyEvent event = createKeyEvent(entry);
-
- mLock.unlock();
-
- android::base::Timer t;
- const sp<IBinder>& token = commandEntry->connectionToken;
- nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(token, &event, entry.policyFlags);
- if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
- ALOGW("Excessive delay in interceptKeyBeforeDispatching; took %s ms",
- std::to_string(t.duration().count()).c_str());
- }
-
- mLock.lock();
+void InputDispatcher::doInterceptKeyBeforeDispatchingCommand(const sp<IBinder>& focusedWindowToken,
+ KeyEntry& entry) {
+ const KeyEvent event = createKeyEvent(entry);
+ nsecs_t delay = 0;
+ { // release lock
+ scoped_unlock unlock(mLock);
+ android::base::Timer t;
+ delay = mPolicy->interceptKeyBeforeDispatching(focusedWindowToken, &event,
+ entry.policyFlags);
+ if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
+ ALOGW("Excessive delay in interceptKeyBeforeDispatching; took %s ms",
+ std::to_string(t.duration().count()).c_str());
+ }
+ } // acquire lock
if (delay < 0) {
entry.interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_SKIP;
- } else if (!delay) {
+ } else if (delay == 0) {
entry.interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
} else {
entry.interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER;
@@ -5736,122 +5845,37 @@
}
}
-void InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
- mPolicy->onPointerDownOutsideFocus(commandEntry->newToken);
- mLock.lock();
-}
-
-/**
- * Connection is responsive if it has no events in the waitQueue that are older than the
- * current time.
- */
-static bool isConnectionResponsive(const Connection& connection) {
- const nsecs_t currentTime = now();
- for (const DispatchEntry* entry : connection.waitQueue) {
- if (entry->timeoutTime < currentTime) {
- return false;
- }
- }
- return true;
-}
-
-void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) {
- sp<Connection> connection = commandEntry->connection;
- const nsecs_t finishTime = commandEntry->eventTime;
- uint32_t seq = commandEntry->seq;
- const bool handled = commandEntry->handled;
-
- // Handle post-event policy actions.
- std::deque<DispatchEntry*>::iterator dispatchEntryIt = connection->findWaitQueueEntry(seq);
- if (dispatchEntryIt == connection->waitQueue.end()) {
- return;
- }
- DispatchEntry* dispatchEntry = *dispatchEntryIt;
- const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
- if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
- ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
- ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
- }
- if (shouldReportFinishedEvent(*dispatchEntry, *connection)) {
- mLatencyTracker.trackFinishedEvent(dispatchEntry->eventEntry->id,
- connection->inputChannel->getConnectionToken(),
- dispatchEntry->deliveryTime, commandEntry->consumeTime,
- finishTime);
- }
-
- bool restartEvent;
- if (dispatchEntry->eventEntry->type == EventEntry::Type::KEY) {
- KeyEntry& keyEntry = static_cast<KeyEntry&>(*(dispatchEntry->eventEntry));
- restartEvent =
- afterKeyEventLockedInterruptible(connection, dispatchEntry, keyEntry, handled);
- } else if (dispatchEntry->eventEntry->type == EventEntry::Type::MOTION) {
- MotionEntry& motionEntry = static_cast<MotionEntry&>(*(dispatchEntry->eventEntry));
- restartEvent = afterMotionEventLockedInterruptible(connection, dispatchEntry, motionEntry,
- handled);
- } else {
- restartEvent = false;
- }
-
- // Dequeue the event and start the next cycle.
- // Because the lock might have been released, it is possible that the
- // contents of the wait queue to have been drained, so we need to double-check
- // a few things.
- dispatchEntryIt = connection->findWaitQueueEntry(seq);
- if (dispatchEntryIt != connection->waitQueue.end()) {
- dispatchEntry = *dispatchEntryIt;
- connection->waitQueue.erase(dispatchEntryIt);
- const sp<IBinder>& connectionToken = connection->inputChannel->getConnectionToken();
- mAnrTracker.erase(dispatchEntry->timeoutTime, connectionToken);
- if (!connection->responsive) {
- connection->responsive = isConnectionResponsive(*connection);
- if (connection->responsive) {
- // The connection was unresponsive, and now it's responsive.
- processConnectionResponsiveLocked(*connection);
- }
- }
- traceWaitQueueLength(*connection);
- if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
- connection->outboundQueue.push_front(dispatchEntry);
- traceOutboundQueueLength(*connection);
- } else {
- releaseDispatchEntry(dispatchEntry);
- }
- }
-
- // Start the next dispatch cycle for this connection.
- startDispatchCycleLocked(now(), connection);
-}
-
void InputDispatcher::sendMonitorUnresponsiveCommandLocked(int32_t pid, std::string reason) {
- std::unique_ptr<CommandEntry> monitorUnresponsiveCommand = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyMonitorUnresponsiveLockedInterruptible);
- monitorUnresponsiveCommand->pid = pid;
- monitorUnresponsiveCommand->reason = std::move(reason);
- postCommandLocked(std::move(monitorUnresponsiveCommand));
+ auto command = [this, pid, reason = std::move(reason)]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyMonitorUnresponsive(pid, reason);
+ };
+ postCommandLocked(std::move(command));
}
-void InputDispatcher::sendWindowUnresponsiveCommandLocked(sp<IBinder> connectionToken,
+void InputDispatcher::sendWindowUnresponsiveCommandLocked(const sp<IBinder>& token,
std::string reason) {
- std::unique_ptr<CommandEntry> windowUnresponsiveCommand = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyWindowUnresponsiveLockedInterruptible);
- windowUnresponsiveCommand->connectionToken = std::move(connectionToken);
- windowUnresponsiveCommand->reason = std::move(reason);
- postCommandLocked(std::move(windowUnresponsiveCommand));
+ auto command = [this, token, reason = std::move(reason)]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyWindowUnresponsive(token, reason);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::sendMonitorResponsiveCommandLocked(int32_t pid) {
- std::unique_ptr<CommandEntry> monitorResponsiveCommand = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyMonitorResponsiveLockedInterruptible);
- monitorResponsiveCommand->pid = pid;
- postCommandLocked(std::move(monitorResponsiveCommand));
+ auto command = [this, pid]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyMonitorResponsive(pid);
+ };
+ postCommandLocked(std::move(command));
}
-void InputDispatcher::sendWindowResponsiveCommandLocked(sp<IBinder> connectionToken) {
- std::unique_ptr<CommandEntry> windowResponsiveCommand = std::make_unique<CommandEntry>(
- &InputDispatcher::doNotifyWindowResponsiveLockedInterruptible);
- windowResponsiveCommand->connectionToken = std::move(connectionToken);
- postCommandLocked(std::move(windowResponsiveCommand));
+void InputDispatcher::sendWindowResponsiveCommandLocked(const sp<IBinder>& connectionToken) {
+ auto command = [this, connectionToken]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->notifyWindowResponsive(connectionToken);
+ };
+ postCommandLocked(std::move(command));
}
/**
@@ -5899,7 +5923,7 @@
sendWindowResponsiveCommandLocked(connectionToken);
}
-bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
+bool InputDispatcher::afterKeyEventLockedInterruptable(const sp<Connection>& connection,
DispatchEntry* dispatchEntry,
KeyEntry& keyEntry, bool handled) {
if (keyEntry.flags & AKEY_EVENT_FLAG_FALLBACK) {
@@ -5924,11 +5948,12 @@
// then cancel the associated fallback key, if any.
if (fallbackKeyCode != -1) {
// Dispatch the unhandled key to the policy with the cancel flag.
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- keyEntry.keyCode, keyEntry.action, keyEntry.repeatCount, keyEntry.policyFlags);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
+ "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
+ keyEntry.keyCode, keyEntry.action, keyEntry.repeatCount,
+ keyEntry.policyFlags);
+ }
KeyEvent event = createKeyEvent(keyEntry);
event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
@@ -5956,21 +5981,21 @@
// Then ask the policy what to do with it.
bool initialDown = keyEntry.action == AKEY_EVENT_ACTION_DOWN && keyEntry.repeatCount == 0;
if (fallbackKeyCode == -1 && !initialDown) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Skipping unhandled key event processing "
- "since this is not an initial down. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- originalKeyCode, keyEntry.action, keyEntry.repeatCount, keyEntry.policyFlags);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("Unhandled key event: Skipping unhandled key event processing "
+ "since this is not an initial down. "
+ "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
+ originalKeyCode, keyEntry.action, keyEntry.repeatCount, keyEntry.policyFlags);
+ }
return false;
}
// Dispatch the unhandled key to the policy.
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Asking policy to perform fallback action. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- keyEntry.keyCode, keyEntry.action, keyEntry.repeatCount, keyEntry.policyFlags);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("Unhandled key event: Asking policy to perform fallback action. "
+ "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
+ keyEntry.keyCode, keyEntry.action, keyEntry.repeatCount, keyEntry.policyFlags);
+ }
KeyEvent event = createKeyEvent(keyEntry);
mLock.unlock();
@@ -6004,19 +6029,19 @@
// longer dispatch a fallback key to the application.
if (fallbackKeyCode != AKEYCODE_UNKNOWN &&
(!fallback || fallbackKeyCode != event.getKeyCode())) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- if (fallback) {
- ALOGD("Unhandled key event: Policy requested to send key %d"
- "as a fallback for %d, but on the DOWN it had requested "
- "to send %d instead. Fallback canceled.",
- event.getKeyCode(), originalKeyCode, fallbackKeyCode);
- } else {
- ALOGD("Unhandled key event: Policy did not request fallback for %d, "
- "but on the DOWN it had requested to send %d. "
- "Fallback canceled.",
- originalKeyCode, fallbackKeyCode);
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ if (fallback) {
+ ALOGD("Unhandled key event: Policy requested to send key %d"
+ "as a fallback for %d, but on the DOWN it had requested "
+ "to send %d instead. Fallback canceled.",
+ event.getKeyCode(), originalKeyCode, fallbackKeyCode);
+ } else {
+ ALOGD("Unhandled key event: Policy did not request fallback for %d, "
+ "but on the DOWN it had requested to send %d. "
+ "Fallback canceled.",
+ originalKeyCode, fallbackKeyCode);
+ }
}
-#endif
CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
"canceling fallback, policy no longer desires it");
@@ -6030,18 +6055,18 @@
}
}
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- {
- std::string msg;
- const KeyedVector<int32_t, int32_t>& fallbackKeys =
- connection->inputState.getFallbackKeys();
- for (size_t i = 0; i < fallbackKeys.size(); i++) {
- msg += StringPrintf(", %d->%d", fallbackKeys.keyAt(i), fallbackKeys.valueAt(i));
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ {
+ std::string msg;
+ const KeyedVector<int32_t, int32_t>& fallbackKeys =
+ connection->inputState.getFallbackKeys();
+ for (size_t i = 0; i < fallbackKeys.size(); i++) {
+ msg += StringPrintf(", %d->%d", fallbackKeys.keyAt(i), fallbackKeys.valueAt(i));
+ }
+ ALOGD("Unhandled key event: %zu currently tracked fallback keys%s.",
+ fallbackKeys.size(), msg.c_str());
}
- ALOGD("Unhandled key event: %zu currently tracked fallback keys%s.",
- fallbackKeys.size(), msg.c_str());
}
-#endif
if (fallback) {
// Restart the dispatch cycle using the fallback key.
@@ -6057,16 +6082,16 @@
keyEntry.downTime = event.getDownTime();
keyEntry.syntheticRepeat = false;
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Dispatching fallback key. "
- "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
- originalKeyCode, fallbackKeyCode, keyEntry.metaState);
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("Unhandled key event: Dispatching fallback key. "
+ "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
+ originalKeyCode, fallbackKeyCode, keyEntry.metaState);
+ }
return true; // restart the event
} else {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: No fallback key.");
-#endif
+ if (DEBUG_OUTBOUND_EVENT_DETAILS) {
+ ALOGD("Unhandled key event: No fallback key.");
+ }
// Report the key as unhandled, since there is no fallback key.
mReporter->reportUnhandledKey(keyEntry.id);
@@ -6075,21 +6100,12 @@
return false;
}
-bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection,
+bool InputDispatcher::afterMotionEventLockedInterruptable(const sp<Connection>& connection,
DispatchEntry* dispatchEntry,
MotionEntry& motionEntry, bool handled) {
return false;
}
-void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType,
- commandEntry->displayId);
-
- mLock.lock();
-}
-
void InputDispatcher::traceInboundQueueLengthLocked() {
if (ATRACE_ENABLED()) {
ATRACE_INT("iq", mInboundQueue.size());
@@ -6201,7 +6217,7 @@
disablePointerCaptureForcedLocked();
if (mFocusedDisplayId == changes.displayId) {
- notifyFocusChangedLocked(changes.oldFocus, changes.newFocus);
+ sendFocusChangedCommandLocked(changes.oldFocus, changes.newFocus);
}
}
@@ -6233,22 +6249,14 @@
mInboundQueue.push_front(std::move(entry));
}
-void InputDispatcher::setPointerCaptureLocked(bool enabled) {
- mCurrentPointerCaptureRequest.enable = enabled;
+void InputDispatcher::setPointerCaptureLocked(bool enable) {
+ mCurrentPointerCaptureRequest.enable = enable;
mCurrentPointerCaptureRequest.seq++;
- std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
- &InputDispatcher::doSetPointerCaptureLockedInterruptible);
- commandEntry->pointerCaptureRequest = mCurrentPointerCaptureRequest;
- postCommandLocked(std::move(commandEntry));
-}
-
-void InputDispatcher::doSetPointerCaptureLockedInterruptible(
- android::inputdispatcher::CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->setPointerCapture(commandEntry->pointerCaptureRequest);
-
- mLock.lock();
+ auto command = [this, request = mCurrentPointerCaptureRequest]() REQUIRES(mLock) {
+ scoped_unlock unlock(mLock);
+ mPolicy->setPointerCapture(request);
+ };
+ postCommandLocked(std::move(command));
}
void InputDispatcher::displayRemoved(int32_t displayId) {
@@ -6266,16 +6274,29 @@
mLooper->wake();
}
-void InputDispatcher::onWindowInfosChanged(const std::vector<gui::WindowInfo>& windowInfos) {
+void InputDispatcher::onWindowInfosChanged(const std::vector<WindowInfo>& windowInfos,
+ const std::vector<DisplayInfo>& displayInfos) {
// The listener sends the windows as a flattened array. Separate the windows by display for
// more convenient parsing.
std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>> handlesPerDisplay;
-
for (const auto& info : windowInfos) {
handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
handlesPerDisplay[info.displayId].push_back(new WindowInfoHandle(info));
}
- setInputWindows(handlesPerDisplay);
+
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ mDisplayInfos.clear();
+ for (const auto& displayInfo : displayInfos) {
+ mDisplayInfos.emplace(displayInfo.displayId, displayInfo);
+ }
+
+ for (const auto& [displayId, handles] : handlesPerDisplay) {
+ setInputWindowsLocked(handles, displayId);
+ }
+ }
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
}
bool InputDispatcher::shouldDropInput(
@@ -6285,7 +6306,7 @@
isWindowObscuredLocked(windowHandle))) {
ALOGW("Dropping %s event targeting %s as requested by input feature %s on display "
"%" PRId32 ".",
- NamedEnum::string(entry.type).c_str(), windowHandle->getName().c_str(),
+ ftl::enum_string(entry.type).c_str(), windowHandle->getName().c_str(),
windowHandle->getInfo()->inputFeatures.string().c_str(),
windowHandle->getInfo()->displayId);
return true;
@@ -6293,4 +6314,10 @@
return false;
}
+void InputDispatcher::DispatcherWindowListener::onWindowInfosChanged(
+ const std::vector<gui::WindowInfo>& windowInfos,
+ const std::vector<DisplayInfo>& displayInfos) {
+ mDispatcher.onWindowInfosChanged(windowInfos, displayInfos);
+}
+
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 04913d4..8a551cf 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -47,7 +47,6 @@
#include <unistd.h>
#include <utils/BitSet.h>
#include <utils/Looper.h>
-#include <utils/RefBase.h>
#include <utils/Timers.h>
#include <utils/threads.h>
#include <condition_variable>
@@ -81,12 +80,12 @@
*
* A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
*/
-class InputDispatcher : public android::InputDispatcherInterface, public gui::WindowInfosListener {
-protected:
- ~InputDispatcher() override;
-
+class InputDispatcher : public android::InputDispatcherInterface {
public:
+ static constexpr bool kDefaultInTouchMode = true;
+
explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
+ ~InputDispatcher() override;
void dump(std::string& dump) override;
void monitor() override;
@@ -143,7 +142,9 @@
void displayRemoved(int32_t displayId) override;
- void onWindowInfosChanged(const std::vector<gui::WindowInfo>& windowInfos) override;
+ // Public because it's also used by tests to simulate the WindowInfosListener callback
+ void onWindowInfosChanged(const std::vector<android::gui::WindowInfo>& windowInfos,
+ const std::vector<android::gui::DisplayInfo>& displayInfos);
private:
enum class DropReason {
@@ -171,7 +172,26 @@
std::shared_ptr<EventEntry> mPendingEvent GUARDED_BY(mLock);
std::deque<std::shared_ptr<EventEntry>> mInboundQueue GUARDED_BY(mLock);
std::deque<std::shared_ptr<EventEntry>> mRecentQueue GUARDED_BY(mLock);
- std::deque<std::unique_ptr<CommandEntry>> mCommandQueue GUARDED_BY(mLock);
+
+ // A command entry captures state and behavior for an action to be performed in the
+ // dispatch loop after the initial processing has taken place. It is essentially
+ // a kind of continuation used to postpone sensitive policy interactions to a point
+ // in the dispatch loop where it is safe to release the lock (generally after finishing
+ // the critical parts of the dispatch cycle).
+ //
+ // The special thing about commands is that they can voluntarily release and reacquire
+ // the dispatcher lock at will. Initially when the command starts running, the
+ // dispatcher lock is held. However, if the command needs to call into the policy to
+ // do some work, it can release the lock, do the work, then reacquire the lock again
+ // before returning.
+ //
+ // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
+ // never calls into the policy while holding its lock.
+ //
+ // Commands are called with the lock held, but they can release and re-acquire the lock from
+ // within.
+ using Command = std::function<void()>;
+ std::deque<Command> mCommandQueue GUARDED_BY(mLock);
DropReason mLastDropReason GUARDED_BY(mLock);
@@ -215,7 +235,6 @@
sp<android::gui::WindowInfoHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x,
int32_t y, TouchState* touchState,
bool addOutsideTargets = false,
- bool addPortalWindows = false,
bool ignoreDragWindow = false)
REQUIRES(mLock);
@@ -261,6 +280,7 @@
bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
void setInjectionResult(EventEntry& entry,
android::os::InputEventInjectionResult injectionResult);
+ void transformMotionEntryForInjectionLocked(MotionEntry&) const REQUIRES(mLock);
std::condition_variable mInjectionSyncFinished;
void incrementPendingForegroundDispatches(EventEntry& entry);
@@ -296,8 +316,8 @@
// Deferred command processing.
bool haveCommandsLocked() const REQUIRES(mLock);
- bool runCommandsLockedInterruptible() REQUIRES(mLock);
- void postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) REQUIRES(mLock);
+ bool runCommandsLockedInterruptable() REQUIRES(mLock);
+ void postCommandLocked(Command&& command) REQUIRES(mLock);
nsecs_t processAnrsLocked() REQUIRES(mLock);
std::chrono::nanoseconds getDispatchingTimeoutLocked(const sp<IBinder>& token) REQUIRES(mLock);
@@ -319,8 +339,22 @@
float mMaximumObscuringOpacityForTouch GUARDED_BY(mLock);
android::os::BlockUntrustedTouchesMode mBlockUntrustedTouchesMode GUARDED_BY(mLock);
- std::unordered_map<int32_t, std::vector<sp<android::gui::WindowInfoHandle>>>
+ class DispatcherWindowListener : public gui::WindowInfosListener {
+ public:
+ explicit DispatcherWindowListener(InputDispatcher& dispatcher) : mDispatcher(dispatcher){};
+ void onWindowInfosChanged(
+ const std::vector<android::gui::WindowInfo>& windowInfos,
+ const std::vector<android::gui::DisplayInfo>& displayInfos) override;
+
+ private:
+ InputDispatcher& mDispatcher;
+ };
+ sp<gui::WindowInfosListener> mWindowInfoListener;
+
+ std::unordered_map<int32_t /*displayId*/, std::vector<sp<android::gui::WindowInfoHandle>>>
mWindowHandlesByDisplay GUARDED_BY(mLock);
+ std::unordered_map<int32_t /*displayId*/, android::gui::DisplayInfo> mDisplayInfos
+ GUARDED_BY(mLock);
void setInputWindowsLocked(
const std::vector<sp<android::gui::WindowInfoHandle>>& inputWindowHandles,
int32_t displayId) REQUIRES(mLock);
@@ -343,6 +377,12 @@
bool hasResponsiveConnectionLocked(android::gui::WindowInfoHandle& windowHandle) const
REQUIRES(mLock);
+ // Gets all the input targets (with their respective input channels) from the window handles
+ // passed as argument.
+ std::vector<InputTarget> getInputTargetsFromWindowHandlesLocked(
+ const std::vector<sp<android::gui::WindowInfoHandle>>& windowHandles) const
+ REQUIRES(mLock);
+
/*
* Validate and update InputWindowHandles for a given display.
*/
@@ -405,9 +445,12 @@
void dispatchPointerCaptureChangedLocked(
nsecs_t currentTime, const std::shared_ptr<PointerCaptureChangedEntry>& entry,
DropReason& dropReason) REQUIRES(mLock);
+ void dispatchTouchModeChangeLocked(nsecs_t currentTime,
+ const std::shared_ptr<TouchModeEntry>& entry)
+ REQUIRES(mLock);
void dispatchEventLocked(nsecs_t currentTime, std::shared_ptr<EventEntry> entry,
const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
- void dispatchSensorLocked(nsecs_t currentTime, std::shared_ptr<SensorEntry> entry,
+ void dispatchSensorLocked(nsecs_t currentTime, const std::shared_ptr<SensorEntry>& entry,
DropReason* dropReason, nsecs_t* nextWakeupTime) REQUIRES(mLock);
void dispatchDragLocked(nsecs_t currentTime, std::shared_ptr<DragEntry> entry) REQUIRES(mLock);
void logOutboundKeyDetails(const char* prefix, const KeyEntry& entry);
@@ -454,24 +497,11 @@
*/
void processConnectionResponsiveLocked(const Connection& connection) REQUIRES(mLock);
- /**
- * Post `doNotifyMonitorUnresponsiveLockedInterruptible` command.
- */
void sendMonitorUnresponsiveCommandLocked(int32_t pid, std::string reason) REQUIRES(mLock);
- /**
- * Post `doNotifyWindowUnresponsiveLockedInterruptible` command.
- */
- void sendWindowUnresponsiveCommandLocked(sp<IBinder> connectionToken, std::string reason)
+ void sendWindowUnresponsiveCommandLocked(const sp<IBinder>& connectionToken, std::string reason)
REQUIRES(mLock);
- /**
- * Post `doNotifyMonitorResponsiveLockedInterruptible` command.
- */
void sendMonitorResponsiveCommandLocked(int32_t pid) REQUIRES(mLock);
- /**
- * Post `doNotifyWindowResponsiveLockedInterruptible` command.
- */
- void sendWindowResponsiveCommandLocked(sp<IBinder> connectionToken) REQUIRES(mLock);
-
+ void sendWindowResponsiveCommandLocked(const sp<IBinder>& connectionToken) REQUIRES(mLock);
// Optimization: AnrTracker is used to quickly find which connection is due for a timeout next.
// AnrTracker must be kept in-sync with all responsive connection.waitQueues.
@@ -499,20 +529,16 @@
android::os::InputEventInjectionResult findTouchedWindowTargetsLocked(
nsecs_t currentTime, const MotionEntry& entry, std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime, bool* outConflictingPointerActions) REQUIRES(mLock);
- std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(
- int32_t displayId,
- const std::vector<sp<android::gui::WindowInfoHandle>>& portalWindows) const
- REQUIRES(mLock);
- std::vector<TouchedMonitor> selectResponsiveMonitorsLocked(
- const std::vector<TouchedMonitor>& gestureMonitors) const REQUIRES(mLock);
+ std::vector<Monitor> selectResponsiveMonitorsLocked(
+ const std::vector<Monitor>& gestureMonitors) const REQUIRES(mLock);
void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
int32_t targetFlags, BitSet32 pointerIds,
std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
- void addMonitoringTargetLocked(const Monitor& monitor, float xOffset, float yOffset,
+ void addMonitoringTargetLocked(const Monitor& monitor, int32_t displayId,
std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
- void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId,
- float xOffset = 0, float yOffset = 0) REQUIRES(mLock);
+ void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId)
+ REQUIRES(mLock);
void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock);
bool checkInjectionPermission(const sp<android::gui::WindowInfoHandle>& windowHandle,
const InjectionState* injectionState);
@@ -611,53 +637,30 @@
REQUIRES(mLock);
// Interesting events that we might like to log or tell the framework about.
- void onDispatchCycleFinishedLocked(nsecs_t currentTime, const sp<Connection>& connection,
- uint32_t seq, bool handled, nsecs_t consumeTime)
+ void doDispatchCycleFinishedCommand(nsecs_t finishTime, const sp<Connection>& connection,
+ uint32_t seq, bool handled, nsecs_t consumeTime)
REQUIRES(mLock);
- void onDispatchCycleBrokenLocked(nsecs_t currentTime, const sp<Connection>& connection)
- REQUIRES(mLock);
+ void doInterceptKeyBeforeDispatchingCommand(const sp<IBinder>& focusedWindowToken,
+ KeyEntry& entry) REQUIRES(mLock);
void onFocusChangedLocked(const FocusResolver::FocusChanges& changes) REQUIRES(mLock);
- void notifyFocusChangedLocked(const sp<IBinder>& oldFocus, const sp<IBinder>& newFocus)
+ void sendFocusChangedCommandLocked(const sp<IBinder>& oldToken, const sp<IBinder>& newToken)
REQUIRES(mLock);
- void notifyDropWindowLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
+ void sendDropWindowCommandLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
+ void sendUntrustedTouchCommandLocked(const std::string& obscuringPackage) REQUIRES(mLock);
void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
void onAnrLocked(std::shared_ptr<InputApplicationHandle> application) REQUIRES(mLock);
- void onUntrustedTouchLocked(const std::string& obscuringPackage) REQUIRES(mLock);
void updateLastAnrStateLocked(const sp<android::gui::WindowInfoHandle>& window,
const std::string& reason) REQUIRES(mLock);
void updateLastAnrStateLocked(const InputApplicationHandle& application,
const std::string& reason) REQUIRES(mLock);
void updateLastAnrStateLocked(const std::string& windowLabel, const std::string& reason)
REQUIRES(mLock);
-
- // Outbound policy interactions.
- void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry)
- REQUIRES(mLock);
- void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyDropWindowLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
-
- // ANR-related callbacks - start
- void doNotifyNoFocusedWindowAnrLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyWindowUnresponsiveLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyMonitorUnresponsiveLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyWindowResponsiveLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyMonitorResponsiveLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- // ANR-related callbacks - end
- void doNotifySensorLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyUntrustedTouchLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry)
- REQUIRES(mLock);
- void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doSetPointerCaptureLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
+ bool afterKeyEventLockedInterruptable(const sp<Connection>& connection,
DispatchEntry* dispatchEntry, KeyEntry& keyEntry,
bool handled) REQUIRES(mLock);
- bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
+ bool afterMotionEventLockedInterruptable(const sp<Connection>& connection,
DispatchEntry* dispatchEntry, MotionEntry& motionEntry,
bool handled) REQUIRES(mLock);
- void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
// Find touched state and touched window by token.
std::pair<TouchState*, TouchedWindow*> findTouchStateAndWindowLocked(const sp<IBinder>& token)
@@ -672,8 +675,6 @@
sp<InputReporterInterface> mReporter;
sp<com::android::internal::compat::IPlatformCompatNative> mCompatService;
-
- void onFirstRef() override;
};
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcherFactory.cpp b/services/inputflinger/dispatcher/InputDispatcherFactory.cpp
index 8d7fa75..bca1600 100644
--- a/services/inputflinger/dispatcher/InputDispatcherFactory.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcherFactory.cpp
@@ -19,9 +19,9 @@
namespace android {
-sp<InputDispatcherInterface> createInputDispatcher(
+std::unique_ptr<InputDispatcherInterface> createInputDispatcher(
const sp<InputDispatcherPolicyInterface>& policy) {
- return new android::inputdispatcher::InputDispatcher(policy);
+ return std::make_unique<android::inputdispatcher::InputDispatcher>(policy);
}
} // namespace android
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 7c463c8..0725389 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -21,7 +21,6 @@
#include <input/InputTransport.h>
#include <ui/Transform.h>
#include <utils/BitSet.h>
-#include <utils/RefBase.h>
namespace android::inputdispatcher {
@@ -101,11 +100,8 @@
// (ignored for KeyEvents)
float globalScaleFactor = 1.0f;
- // Current display orientation
- uint32_t displayOrientation = ui::Transform::ROT_0;
-
- // Display-size in its natural rotation. Used for compatibility transform of raw coordinates.
- int2 displaySize = {INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE};
+ // Current display transform. Used for compatibility for raw coordinates.
+ ui::Transform displayTransform;
// The subset of pointer ids to include in motion events dispatched to this input target
// if FLAG_SPLIT is set.
diff --git a/services/inputflinger/dispatcher/LatencyTracker.cpp b/services/inputflinger/dispatcher/LatencyTracker.cpp
index d634dcd..52f189c 100644
--- a/services/inputflinger/dispatcher/LatencyTracker.cpp
+++ b/services/inputflinger/dispatcher/LatencyTracker.cpp
@@ -50,13 +50,12 @@
* key-value pair. Equivalent to the imaginary std api std::multimap::erase(key, value).
*/
template <typename K, typename V>
-static void eraseByKeyAndValue(std::multimap<K, V>& map, K key, V value) {
- auto iterpair = map.equal_range(key);
-
- for (auto it = iterpair.first; it != iterpair.second; ++it) {
+static void eraseByValue(std::multimap<K, V>& map, const V& value) {
+ for (auto it = map.begin(); it != map.end();) {
if (it->second == value) {
- map.erase(it);
- break;
+ it = map.erase(it);
+ } else {
+ it++;
}
}
}
@@ -76,9 +75,7 @@
// confuse us by reporting the rest of the timeline for one of them. This should happen
// rarely, so we won't lose much data
mTimelines.erase(it);
- // In case we have another input event with a different id and at the same eventTime,
- // only erase this specific inputEventId.
- eraseByKeyAndValue(mEventTimes, eventTime, inputEventId);
+ eraseByValue(mEventTimes, inputEventId);
return;
}
mTimelines.emplace(inputEventId, InputEventTimeline(isDown, eventTime, readTime));
@@ -90,7 +87,8 @@
nsecs_t finishTime) {
const auto it = mTimelines.find(inputEventId);
if (it == mTimelines.end()) {
- // It's possible that an app sends a bad (or late)'Finish' signal, since it's free to do
+ // This could happen if we erased this event when duplicate events were detected. It's
+ // also possible that an app sent a bad (or late) 'Finish' signal, since it's free to do
// anything in its process. Just drop the report and move on.
return;
}
@@ -120,7 +118,8 @@
std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline) {
const auto it = mTimelines.find(inputEventId);
if (it == mTimelines.end()) {
- // It's possible that an app sends a bad (or late) 'Timeline' signal, since it's free to do
+ // This could happen if we erased this event when duplicate events were detected. It's
+ // also possible that an app sent a bad (or late) 'Timeline' signal, since it's free to do
// anything in its process. Just drop the report and move on.
return;
}
@@ -166,14 +165,6 @@
}
}
-void LatencyTracker::reportNow() {
- for (const auto& [inputEventId, timeline] : mTimelines) {
- mTimelineProcessor->processTimeline(timeline);
- }
- mTimelines.clear();
- mEventTimes.clear();
-}
-
std::string LatencyTracker::dump(const char* prefix) {
return StringPrintf("%sLatencyTracker:\n", prefix) +
StringPrintf("%s mTimelines.size() = %zu\n", prefix, mTimelines.size()) +
diff --git a/services/inputflinger/dispatcher/LatencyTracker.h b/services/inputflinger/dispatcher/LatencyTracker.h
index 289b8ed..4b0c618 100644
--- a/services/inputflinger/dispatcher/LatencyTracker.h
+++ b/services/inputflinger/dispatcher/LatencyTracker.h
@@ -43,6 +43,12 @@
LatencyTracker(InputEventTimelineProcessor* processor);
/**
* Start keeping track of an event identified by inputEventId. This must be called first.
+ * If duplicate events are encountered (events that have the same eventId), none of them will be
+ * tracked. This is because there is not enough information to correctly track them. The api's
+ * 'trackFinishedEvent' and 'trackGraphicsLatency' only contain the inputEventId, and not the
+ * eventTime. Even if eventTime was provided, there would still be a possibility of having
+ * duplicate events that happen to have the same eventTime and inputEventId. Therefore, we
+ * must drop all duplicate data.
*/
void trackListener(int32_t inputEventId, bool isDown, nsecs_t eventTime, nsecs_t readTime);
void trackFinishedEvent(int32_t inputEventId, const sp<IBinder>& connectionToken,
@@ -50,14 +56,6 @@
void trackGraphicsLatency(int32_t inputEventId, const sp<IBinder>& connectionToken,
std::array<nsecs_t, GraphicsTimeline::SIZE> timeline);
- /**
- * Report all collected events immediately, even if some of them are currently incomplete
- * and may receive 'trackFinishedEvent' or 'trackGraphicsLatency' calls in the future.
- * This is useful for tests. Otherwise, tests would have to inject additional "future" events,
- * which is not convenient.
- */
- void reportNow();
-
std::string dump(const char* prefix);
private:
diff --git a/services/inputflinger/dispatcher/Monitor.cpp b/services/inputflinger/dispatcher/Monitor.cpp
index bbce759..43a82d5 100644
--- a/services/inputflinger/dispatcher/Monitor.cpp
+++ b/services/inputflinger/dispatcher/Monitor.cpp
@@ -22,8 +22,4 @@
Monitor::Monitor(const std::shared_ptr<InputChannel>& inputChannel, int32_t pid)
: inputChannel(inputChannel), pid(pid) {}
-// --- TouchedMonitor ---
-TouchedMonitor::TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset)
- : monitor(monitor), xOffset(xOffset), yOffset(yOffset) {}
-
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Monitor.h b/services/inputflinger/dispatcher/Monitor.h
index 7be0760..365d5be 100644
--- a/services/inputflinger/dispatcher/Monitor.h
+++ b/services/inputflinger/dispatcher/Monitor.h
@@ -29,15 +29,6 @@
explicit Monitor(const std::shared_ptr<InputChannel>& inputChannel, int32_t pid);
};
-// For tracking the offsets we need to apply when adding gesture monitor targets.
-struct TouchedMonitor {
- Monitor monitor;
- float xOffset = 0.f;
- float yOffset = 0.f;
-
- explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset);
-};
-
} // namespace android::inputdispatcher
#endif // _UI_INPUT_INPUTDISPATCHER_MONITOR_H
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index 20b6ead..759b3e7 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -37,7 +37,6 @@
source = 0;
displayId = ADISPLAY_ID_NONE;
windows.clear();
- portalWindows.clear();
gestureMonitors.clear();
}
@@ -48,7 +47,6 @@
source = other.source;
displayId = other.displayId;
windows = other.windows;
- portalWindows = other.portalWindows;
gestureMonitors = other.gestureMonitors;
}
@@ -77,17 +75,7 @@
windows.push_back(touchedWindow);
}
-void TouchState::addPortalWindow(const sp<android::gui::WindowInfoHandle>& windowHandle) {
- size_t numWindows = portalWindows.size();
- for (size_t i = 0; i < numWindows; i++) {
- if (portalWindows[i] == windowHandle) {
- return;
- }
- }
- portalWindows.push_back(windowHandle);
-}
-
-void TouchState::addGestureMonitors(const std::vector<TouchedMonitor>& newMonitors) {
+void TouchState::addGestureMonitors(const std::vector<Monitor>& newMonitors) {
const size_t newSize = gestureMonitors.size() + newMonitors.size();
gestureMonitors.reserve(newSize);
gestureMonitors.insert(std::end(gestureMonitors), std::begin(newMonitors),
@@ -119,7 +107,6 @@
void TouchState::filterNonMonitors() {
windows.clear();
- portalWindows.clear();
}
sp<WindowInfoHandle> TouchState::getFirstForegroundWindowHandle() const {
@@ -147,4 +134,14 @@
return haveSlipperyForegroundWindow;
}
+sp<WindowInfoHandle> TouchState::getWallpaperWindow() const {
+ for (size_t i = 0; i < windows.size(); i++) {
+ const TouchedWindow& window = windows[i];
+ if (window.windowHandle->getInfo()->type == WindowInfo::Type::WALLPAPER) {
+ return window.windowHandle;
+ }
+ }
+ return nullptr;
+}
+
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index a4e52b0..4a62051 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -36,12 +36,7 @@
int32_t displayId; // id to the display that currently has a touch, others are rejected
std::vector<TouchedWindow> windows;
- // This collects the portal windows that the touch has gone through. Each portal window
- // targets a display (embedded display for most cases). With this info, we can add the
- // monitoring channels of the displays touched.
- std::vector<sp<android::gui::WindowInfoHandle>> portalWindows;
-
- std::vector<TouchedMonitor> gestureMonitors;
+ std::vector<Monitor> gestureMonitors;
TouchState();
~TouchState();
@@ -50,12 +45,13 @@
void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
int32_t targetFlags, BitSet32 pointerIds);
void addPortalWindow(const sp<android::gui::WindowInfoHandle>& windowHandle);
- void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
+ void addGestureMonitors(const std::vector<Monitor>& monitors);
void removeWindowByToken(const sp<IBinder>& token);
void filterNonAsIsTouchWindows();
void filterNonMonitors();
sp<android::gui::WindowInfoHandle> getFirstForegroundWindowHandle() const;
bool isSlippery() const;
+ sp<android::gui::WindowInfoHandle> getWallpaperWindow() const;
};
} // namespace inputdispatcher
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherFactory.h b/services/inputflinger/dispatcher/include/InputDispatcherFactory.h
index a359557..38d0c32 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherFactory.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherFactory.h
@@ -17,7 +17,7 @@
#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERFACTORY_H
#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERFACTORY_H
-#include <utils/RefBase.h>
+#include <utils/StrongPointer.h>
#include "InputDispatcherInterface.h"
#include "InputDispatcherPolicyInterface.h"
@@ -25,7 +25,7 @@
namespace android {
// This factory method is used to encapsulate implementation details in internal header files.
-sp<InputDispatcherInterface> createInputDispatcher(
+std::unique_ptr<InputDispatcherInterface> createInputDispatcher(
const sp<InputDispatcherPolicyInterface>& policy);
} // namespace android
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index a7dccf0..714e7a0 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -33,12 +33,10 @@
/* Notifies the system about input events generated by the input reader.
* The dispatcher is expected to be mostly asynchronous. */
-class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
-protected:
+class InputDispatcherInterface : public InputListenerInterface {
+public:
InputDispatcherInterface() {}
virtual ~InputDispatcherInterface() {}
-
-public:
/* Dumps the state of the input dispatcher.
*
* This method may be called on any thread (usually by the input manager). */
@@ -202,6 +200,7 @@
* InputDispatcher is the source of truth of Pointer Capture.
*/
virtual void requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) = 0;
+
/* Flush input device motion sensor.
*
* Returns true on success.
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index fe74214..db63104 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -22,7 +22,6 @@
#include <input/Input.h>
#include <input/InputDevice.h>
#include <input/TouchVideoFrame.h>
-#include <utils/RefBase.h>
namespace android {
@@ -40,7 +39,7 @@
virtual ~NotifyArgs() { }
- virtual void notify(const sp<InputListenerInterface>& listener) const = 0;
+ virtual void notify(InputListenerInterface& listener) const = 0;
};
@@ -57,7 +56,7 @@
virtual ~NotifyConfigurationChangedArgs() { }
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
@@ -88,7 +87,7 @@
virtual ~NotifyKeyArgs() { }
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
@@ -142,7 +141,7 @@
bool operator==(const NotifyMotionArgs& rhs) const;
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
/* Describes a sensor event. */
@@ -167,7 +166,7 @@
~NotifySensorArgs() override {}
- void notify(const sp<InputListenerInterface>& listener) const override;
+ void notify(InputListenerInterface& listener) const override;
};
/* Describes a switch event. */
@@ -187,7 +186,7 @@
virtual ~NotifySwitchArgs() { }
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
@@ -206,7 +205,7 @@
virtual ~NotifyDeviceResetArgs() { }
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
/* Describes a change in the state of Pointer Capture. */
@@ -224,7 +223,7 @@
virtual ~NotifyPointerCaptureChangedArgs() {}
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
/* Describes a vibrator state event. */
@@ -242,18 +241,19 @@
virtual ~NotifyVibratorStateArgs() {}
- virtual void notify(const sp<InputListenerInterface>& listener) const;
+ void notify(InputListenerInterface& listener) const override;
};
/*
* The interface used by the InputReader to notify the InputListener about input events.
*/
-class InputListenerInterface : public virtual RefBase {
-protected:
+class InputListenerInterface {
+public:
InputListenerInterface() { }
+ InputListenerInterface(const InputListenerInterface&) = delete;
+ InputListenerInterface& operator=(const InputListenerInterface&) = delete;
virtual ~InputListenerInterface() { }
-public:
virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) = 0;
virtual void notifyKey(const NotifyKeyArgs* args) = 0;
virtual void notifyMotion(const NotifyMotionArgs* args) = 0;
@@ -264,17 +264,15 @@
virtual void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) = 0;
};
-
/*
* An implementation of the listener interface that queues up and defers dispatch
* of decoded events until flushed.
*/
class QueuedInputListener : public InputListenerInterface {
-protected:
- virtual ~QueuedInputListener();
public:
- explicit QueuedInputListener(const sp<InputListenerInterface>& innerListener);
+ explicit QueuedInputListener(InputListenerInterface& innerListener);
+ virtual ~QueuedInputListener();
virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
virtual void notifyKey(const NotifyKeyArgs* args) override;
@@ -288,7 +286,7 @@
void flush();
private:
- sp<InputListenerInterface> mInnerListener;
+ InputListenerInterface& mInnerListener;
std::vector<NotifyArgs*> mArgsQueue;
};
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 3c8ac1c..1aab856 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -51,12 +51,11 @@
* The implementation must guarantee thread safety for this interface. However, since the input
* listener is NOT thread safe, all calls to the listener must happen from the same thread.
*/
-class InputReaderInterface : public virtual RefBase {
-protected:
+class InputReaderInterface {
+public:
InputReaderInterface() { }
virtual ~InputReaderInterface() { }
-public:
/* Dumps the state of the input reader.
*
* This method may be called on any thread (usually by the input manager). */
diff --git a/services/inputflinger/include/InputReaderFactory.h b/services/inputflinger/include/InputReaderFactory.h
index 9db6233..dad14d6 100644
--- a/services/inputflinger/include/InputReaderFactory.h
+++ b/services/inputflinger/include/InputReaderFactory.h
@@ -22,8 +22,7 @@
class InputReaderPolicyInterface;
class InputListenerInterface;
-sp<InputReaderInterface> createInputReader(
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener);
+std::unique_ptr<InputReaderInterface> createInputReader(
+ const sp<InputReaderPolicyInterface>& policy, InputListenerInterface& listener);
} // namespace android
diff --git a/services/inputflinger/include/PointerControllerInterface.h b/services/inputflinger/include/PointerControllerInterface.h
index 85d7247..b106949 100644
--- a/services/inputflinger/include/PointerControllerInterface.h
+++ b/services/inputflinger/include/PointerControllerInterface.h
@@ -20,7 +20,6 @@
#include <input/DisplayViewport.h>
#include <input/Input.h>
#include <utils/BitSet.h>
-#include <utils/RefBase.h>
namespace android {
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 68d5e7c..d10f8b6 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -40,6 +40,7 @@
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include <cutils/properties.h>
+#include <ftl/enum.h>
#include <input/KeyCharacterMap.h>
#include <input/KeyLayoutMap.h>
#include <input/VirtualKeyMap.h>
@@ -263,7 +264,7 @@
*/
static std::vector<std::filesystem::path> findSysfsNodes(const std::filesystem::path& sysfsRoot,
SysfsClass clazz) {
- std::string nodeStr = NamedEnum::string(clazz);
+ std::string nodeStr = ftl::enum_string(clazz);
std::for_each(nodeStr.begin(), nodeStr.end(),
[](char& c) { c = std::tolower(static_cast<unsigned char>(c)); });
std::vector<std::filesystem::path> nodes;
@@ -1209,6 +1210,15 @@
return false;
}
+bool EventHub::hasKeyCode(int32_t deviceId, int32_t keyCode) const {
+ std::scoped_lock _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device != nullptr) {
+ return device->hasKeycodeLocked(keyCode);
+ }
+ return false;
+}
+
bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
std::scoped_lock _l(mLock);
Device* device = getDeviceLocked(deviceId);
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 1e9ec54..d07be3b 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -559,7 +559,13 @@
}
void InputDevice::updateMetaState(int32_t keyCode) {
- for_each_mapper([keyCode](InputMapper& mapper) { mapper.updateMetaState(keyCode); });
+ first_in_mappers<bool>([keyCode](InputMapper& mapper) {
+ if (sourcesMatchMask(mapper.getSources(), AINPUT_SOURCE_KEYBOARD) &&
+ mapper.updateMetaState(keyCode)) {
+ return std::make_optional(true);
+ }
+ return std::optional<bool>();
+ });
}
void InputDevice::bumpGeneration() {
@@ -568,7 +574,7 @@
void InputDevice::notifyReset(nsecs_t when) {
NotifyDeviceResetArgs args(mContext->getNextId(), when, mId);
- mContext->getListener()->notifyDeviceReset(&args);
+ mContext->getListener().notifyDeviceReset(&args);
}
std::optional<int32_t> InputDevice::getAssociatedDisplayId() {
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 5120860..0b632f7 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -42,10 +42,11 @@
InputReader::InputReader(std::shared_ptr<EventHubInterface> eventHub,
const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener)
+ InputListenerInterface& listener)
: mContext(this),
mEventHub(eventHub),
mPolicy(policy),
+ mQueuedListener(listener),
mGlobalMetaState(0),
mLedMetaState(AMETA_NUM_LOCK_ON),
mGeneration(1),
@@ -53,14 +54,8 @@
mDisableVirtualKeysTimeout(LLONG_MIN),
mNextTimeout(LLONG_MAX),
mConfigurationChangesToRefresh(0) {
- mQueuedListener = new QueuedInputListener(listener);
-
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- refreshConfigurationLocked(0);
- updateGlobalMetaStateLocked();
- } // release lock
+ refreshConfigurationLocked(0);
+ updateGlobalMetaStateLocked();
}
InputReader::~InputReader() {}
@@ -144,7 +139,7 @@
// resulting in a deadlock. This situation is actually quite plausible because the
// listener is actually the input dispatcher, which calls into the window manager,
// which occasionally calls into the input reader.
- mQueuedListener->flush();
+ mQueuedListener.flush();
}
void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
@@ -340,7 +335,7 @@
// Enqueue configuration changed.
NotifyConfigurationChangedArgs args(mContext.getNextId(), when);
- mQueuedListener->notifyConfigurationChanged(&args);
+ mQueuedListener.notifyConfigurationChanged(&args);
}
void InputReader::refreshConfigurationLocked(uint32_t changes) {
@@ -374,7 +369,7 @@
mCurrentPointerCaptureRequest = mConfig.pointerCaptureRequest;
const NotifyPointerCaptureChangedArgs args(mContext.getNextId(), now,
mCurrentPointerCaptureRequest);
- mQueuedListener->notifyPointerCaptureChanged(&args);
+ mQueuedListener.notifyPointerCaptureChanged(&args);
}
}
}
@@ -561,6 +556,7 @@
}
if (device->isIgnored()) {
+ ALOGW("Ignoring toggleCapsLock for ignored deviceId %" PRId32 ".", deviceId);
return;
}
@@ -951,8 +947,8 @@
return mReader->mPolicy.get();
}
-InputListenerInterface* InputReader::ContextImpl::getListener() {
- return mReader->mQueuedListener.get();
+InputListenerInterface& InputReader::ContextImpl::getListener() {
+ return mReader->mQueuedListener;
}
EventHubInterface* InputReader::ContextImpl::getEventHub() {
diff --git a/services/inputflinger/reader/InputReaderFactory.cpp b/services/inputflinger/reader/InputReaderFactory.cpp
index a897141..2d9ffc3 100644
--- a/services/inputflinger/reader/InputReaderFactory.cpp
+++ b/services/inputflinger/reader/InputReaderFactory.cpp
@@ -20,9 +20,9 @@
namespace android {
-sp<InputReaderInterface> createInputReader(const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) {
- return new InputReader(std::make_unique<EventHub>(), policy, listener);
+std::unique_ptr<InputReaderInterface> createInputReader(
+ const sp<InputReaderPolicyInterface>& policy, InputListenerInterface& listener) {
+ return std::make_unique<InputReader>(std::make_unique<EventHub>(), policy, listener);
}
} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/reader/Macros.h b/services/inputflinger/reader/Macros.h
index 827e31a..0dfe7f1 100644
--- a/services/inputflinger/reader/Macros.h
+++ b/services/inputflinger/reader/Macros.h
@@ -31,7 +31,7 @@
#define DEBUG_VIRTUAL_KEYS 0
// Log debug messages about pointers.
-#define DEBUG_POINTERS 0
+static constexpr bool DEBUG_POINTERS = false;
// Log debug messages about pointer assignment calculations.
#define DEBUG_POINTER_ASSIGNMENT 0
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index 9c8a29a..a693496 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -17,9 +17,9 @@
#include <locale>
#include <regex>
-#include "../Macros.h"
+#include <ftl/enum.h>
-#include <ftl/NamedEnum.h>
+#include "../Macros.h"
#include "PeripheralController.h"
// Log detailed debug messages about input device lights.
@@ -286,7 +286,7 @@
for (const auto& [lightId, light] : mLights) {
dump += StringPrintf(INDENT4 "Id: %d", lightId);
dump += StringPrintf(INDENT4 "Name: %s", light->name.c_str());
- dump += StringPrintf(INDENT4 "Type: %s", NamedEnum::string(light->type).c_str());
+ dump += StringPrintf(INDENT4 "Type: %s", ftl::enum_string(light->type).c_str());
light->dump(dump);
}
}
@@ -487,7 +487,7 @@
auto& light = it->second;
if (DEBUG_LIGHT_DETAILS) {
ALOGD("setLightColor lightId %d type %s color 0x%x", lightId,
- NamedEnum::string(light->type).c_str(), color);
+ ftl::enum_string(light->type).c_str(), color);
}
return light->setLightColor(color);
}
@@ -501,7 +501,7 @@
std::optional<int32_t> color = light->getLightColor();
if (DEBUG_LIGHT_DETAILS) {
ALOGD("getLightColor lightId %d type %s color 0x%x", lightId,
- NamedEnum::string(light->type).c_str(), color.value_or(0));
+ ftl::enum_string(light->type).c_str(), color.value_or(0));
}
return color;
}
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 3c3f88e..1f96294 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -146,6 +146,8 @@
enum class SysfsClass : uint32_t {
POWER_SUPPLY = 0,
LEDS = 1,
+
+ ftl_last = LEDS
};
enum class LightColor : uint32_t {
@@ -312,6 +314,7 @@
uint8_t* outFlags) const = 0;
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
+ virtual bool hasKeyCode(int32_t deviceId, int32_t keyCode) const = 0;
/* LED related functions expect Android LED constants, not scan codes or HID usages */
virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
@@ -489,6 +492,7 @@
std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) override final;
bool hasScanCode(int32_t deviceId, int32_t scanCode) const override final;
+ bool hasKeyCode(int32_t deviceId, int32_t keyCode) const override final;
bool hasLed(int32_t deviceId, int32_t led) const override final;
void setLedState(int32_t deviceId, int32_t led, bool on) override final;
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index f32472d..518aaa0 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -323,6 +323,7 @@
inline bool hasScanCode(int32_t scanCode) const {
return mEventHub->hasScanCode(mId, scanCode);
}
+ inline bool hasKeyCode(int32_t keyCode) const { return mEventHub->hasKeyCode(mId, keyCode); }
inline bool hasLed(int32_t led) const { return mEventHub->hasLed(mId, led); }
inline void setLedState(int32_t led, bool on) { return mEventHub->setLedState(mId, led, on); }
inline void getVirtualKeyDefinitions(std::vector<VirtualKeyDefinition>& outVirtualKeys) const {
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index e44aa0f..fb1d166 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -52,8 +52,7 @@
class InputReader : public InputReaderInterface {
public:
InputReader(std::shared_ptr<EventHubInterface> eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener);
+ const sp<InputReaderPolicyInterface>& policy, InputListenerInterface& listener);
virtual ~InputReader();
void dump(std::string& dump) override;
@@ -143,7 +142,7 @@
void dispatchExternalStylusState(const StylusState& outState)
REQUIRES(mReader->mLock) override;
InputReaderPolicyInterface* getPolicy() REQUIRES(mReader->mLock) override;
- InputListenerInterface* getListener() REQUIRES(mReader->mLock) override;
+ InputListenerInterface& getListener() REQUIRES(mReader->mLock) override;
EventHubInterface* getEventHub() REQUIRES(mReader->mLock) override;
int32_t getNextId() NO_THREAD_SAFETY_ANALYSIS override;
void updateLedMetaState(int32_t metaState) REQUIRES(mReader->mLock) override;
@@ -164,7 +163,7 @@
// in parallel to passing it to the InputReader.
std::shared_ptr<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
- sp<QueuedInputListener> mQueuedListener;
+ QueuedInputListener mQueuedListener;
InputReaderConfiguration mConfig GUARDED_BY(mLock);
diff --git a/services/inputflinger/reader/include/InputReaderContext.h b/services/inputflinger/reader/include/InputReaderContext.h
index dc807f7..823d160 100644
--- a/services/inputflinger/reader/include/InputReaderContext.h
+++ b/services/inputflinger/reader/include/InputReaderContext.h
@@ -55,7 +55,7 @@
virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
virtual InputReaderPolicyInterface* getPolicy() = 0;
- virtual InputListenerInterface* getListener() = 0;
+ virtual InputListenerInterface& getListener() = 0;
virtual EventHubInterface* getEventHub() = 0;
virtual int32_t getNextId() = 0;
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 2ac41b1..f3d7cdc 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -176,7 +176,7 @@
bumpGeneration();
if (changes) {
NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
- getListener()->notifyDeviceReset(&args);
+ getListener().notifyDeviceReset(&args);
}
}
@@ -424,7 +424,7 @@
&pointerCoords, mXPrecision, mYPrecision,
xCursorPosition, yCursorPosition, downTime,
/* videoFrames */ {});
- getListener()->notifyMotion(&releaseArgs);
+ getListener().notifyMotion(&releaseArgs);
}
}
@@ -434,7 +434,7 @@
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
mXPrecision, mYPrecision, xCursorPosition, yCursorPosition, downTime,
/* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
if (buttonsPressed) {
BitSet32 pressed(buttonsPressed);
@@ -449,7 +449,7 @@
&pointerCoords, mXPrecision, mYPrecision,
xCursorPosition, yCursorPosition, downTime,
/* videoFrames */ {});
- getListener()->notifyMotion(&pressArgs);
+ getListener().notifyMotion(&pressArgs);
}
}
@@ -464,7 +464,7 @@
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
&pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
yCursorPosition, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&hoverArgs);
+ getListener().notifyMotion(&hoverArgs);
}
// Send scroll events.
@@ -479,7 +479,7 @@
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
&pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
yCursorPosition, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&scrollArgs);
+ getListener().notifyMotion(&scrollArgs);
}
}
diff --git a/services/inputflinger/reader/mapper/InputMapper.cpp b/services/inputflinger/reader/mapper/InputMapper.cpp
index df1acd4..b9aef54 100644
--- a/services/inputflinger/reader/mapper/InputMapper.cpp
+++ b/services/inputflinger/reader/mapper/InputMapper.cpp
@@ -84,7 +84,9 @@
return 0;
}
-void InputMapper::updateMetaState(int32_t keyCode) {}
+bool InputMapper::updateMetaState(int32_t keyCode) {
+ return false;
+}
void InputMapper::updateExternalStylusState(const StylusState& state) {}
diff --git a/services/inputflinger/reader/mapper/InputMapper.h b/services/inputflinger/reader/mapper/InputMapper.h
index 15cff1c..f1c0e5a 100644
--- a/services/inputflinger/reader/mapper/InputMapper.h
+++ b/services/inputflinger/reader/mapper/InputMapper.h
@@ -48,7 +48,7 @@
inline const std::string getDeviceName() { return mDeviceContext.getName(); }
inline InputReaderContext* getContext() { return mDeviceContext.getContext(); }
inline InputReaderPolicyInterface* getPolicy() { return getContext()->getPolicy(); }
- inline InputListenerInterface* getListener() { return getContext()->getListener(); }
+ inline InputListenerInterface& getListener() { return getContext()->getListener(); }
virtual uint32_t getSources() = 0;
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
@@ -83,7 +83,11 @@
virtual std::optional<int32_t> getLightPlayerId(int32_t lightId) { return std::nullopt; }
virtual int32_t getMetaState();
- virtual void updateMetaState(int32_t keyCode);
+ /**
+ * Process the meta key and update the global meta state when changed.
+ * Return true if the meta key could be handled by the InputMapper.
+ */
+ virtual bool updateMetaState(int32_t keyCode);
virtual void updateExternalStylusState(const StylusState& state);
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
index 0dc312e..6bdb121 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
@@ -344,7 +344,7 @@
&pointerProperties, &pointerCoords, 0, 0,
AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 104d087..a8602a4 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -354,7 +354,7 @@
getDisplayId(), policyFlags,
down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
- getListener()->notifyKey(&args);
+ getListener().notifyKey(&args);
}
ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
@@ -384,8 +384,13 @@
return mMetaState;
}
-void KeyboardInputMapper::updateMetaState(int32_t keyCode) {
+bool KeyboardInputMapper::updateMetaState(int32_t keyCode) {
+ if (!android::isMetaKey(keyCode) || !getDeviceContext().hasKeyCode(keyCode)) {
+ return false;
+ }
+
updateMetaStateIfNeeded(keyCode, false);
+ return true;
}
bool KeyboardInputMapper::updateMetaStateIfNeeded(int32_t keyCode, bool down) {
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index ca41712..fc92320 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -40,7 +40,7 @@
const int32_t* keyCodes, uint8_t* outFlags) override;
virtual int32_t getMetaState() override;
- virtual void updateMetaState(int32_t keyCode) override;
+ virtual bool updateMetaState(int32_t keyCode) override;
virtual std::optional<int32_t> getAssociatedDisplayId() override;
virtual void updateLedState(bool reset);
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index fab7f4c..4bd1cd8 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -95,13 +95,13 @@
}
if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
-#if DEBUG_POINTERS
- if (newSlot) {
- ALOGW("MultiTouch device emitted invalid slot index %d but it "
- "should be between 0 and %zd; ignoring this slot.",
- mCurrentSlot, mSlotCount - 1);
+ if (DEBUG_POINTERS) {
+ if (newSlot) {
+ ALOGW("MultiTouch device emitted invalid slot index %d but it "
+ "should be between 0 and %zd; ignoring this slot.",
+ mCurrentSlot, mSlotCount - 1);
+ }
}
-#endif
} else {
Slot* slot = &mSlots[mCurrentSlot];
// If mUsingSlotsProtocol is true, it means the raw pointer has axis info of
@@ -273,19 +273,19 @@
if (id) {
outState->rawPointerData.canceledIdBits.markBit(id.value());
}
-#if DEBUG_POINTERS
- ALOGI("Stop processing slot %zu for it received a palm event from device %s", inIndex,
- getDeviceName().c_str());
-#endif
+ if (DEBUG_POINTERS) {
+ ALOGI("Stop processing slot %zu for it received a palm event from device %s",
+ inIndex, getDeviceName().c_str());
+ }
continue;
}
if (outCount >= MAX_POINTERS) {
-#if DEBUG_POINTERS
- ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
- "ignoring the rest.",
- getDeviceName().c_str(), MAX_POINTERS);
-#endif
+ if (DEBUG_POINTERS) {
+ ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
+ "ignoring the rest.",
+ getDeviceName().c_str(), MAX_POINTERS);
+ }
break; // too many fingers!
}
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index e9d0189..b83a8fc 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -127,7 +127,7 @@
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
&pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
- getListener()->notifyMotion(&scrollArgs);
+ getListener().notifyMotion(&scrollArgs);
}
mRotaryEncoderScrollAccumulator.finishSync();
diff --git a/services/inputflinger/reader/mapper/SensorInputMapper.cpp b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
index a507632..677a372 100644
--- a/services/inputflinger/reader/mapper/SensorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
@@ -16,8 +16,9 @@
#include <locale>
-#include "../Macros.h"
+#include <ftl/enum.h>
+#include "../Macros.h"
#include "SensorInputMapper.h"
// Log detailed debug messages about each sensor event notification to the dispatcher.
@@ -93,7 +94,7 @@
dump += StringPrintf(INDENT3 " mHasHardwareTimestamp %d\n", mHasHardwareTimestamp);
dump += INDENT3 "Sensors:\n";
for (const auto& [sensorType, sensor] : mSensors) {
- dump += StringPrintf(INDENT4 "%s\n", NamedEnum::string(sensorType).c_str());
+ dump += StringPrintf(INDENT4 "%s\n", ftl::enum_string(sensorType).c_str());
dump += StringPrintf(INDENT5 "enabled: %d\n", sensor.enabled);
dump += StringPrintf(INDENT5 "samplingPeriod: %lld\n", sensor.samplingPeriod.count());
dump += StringPrintf(INDENT5 "maxBatchReportLatency: %lld\n",
@@ -208,10 +209,10 @@
axis.max /* maxRange */, axis.scale /* resolution */,
0.0f /* power */, 0 /* minDelay */,
0 /* fifoReservedEventCount */, 0 /* fifoMaxEventCount */,
- NamedEnum::string(sensorType), 0 /* maxDelay */, 0 /* flags */,
+ ftl::enum_string(sensorType), 0 /* maxDelay */, 0 /* flags */,
getDeviceId());
- std::string prefix = "sensor." + NamedEnum::string(sensorType);
+ std::string prefix = "sensor." + ftl::enum_string(sensorType);
transform(prefix.begin(), prefix.end(), prefix.begin(), ::tolower);
int32_t reportingMode = 0;
@@ -335,7 +336,7 @@
std::chrono::microseconds maxBatchReportLatency) {
if (DEBUG_SENSOR_EVENT_DETAILS) {
ALOGD("Enable Sensor %s samplingPeriod %lld maxBatchReportLatency %lld",
- NamedEnum::string(sensorType).c_str(), samplingPeriod.count(),
+ ftl::enum_string(sensorType).c_str(), samplingPeriod.count(),
maxBatchReportLatency.count());
}
@@ -359,7 +360,7 @@
void SensorInputMapper::disableSensor(InputDeviceSensorType sensorType) {
if (DEBUG_SENSOR_EVENT_DETAILS) {
- ALOGD("Disable Sensor %s", NamedEnum::string(sensorType).c_str());
+ ALOGD("Disable Sensor %s", ftl::enum_string(sensorType).c_str());
}
if (!setSensorEnabled(sensorType, false /* enabled */)) {
@@ -393,13 +394,12 @@
nsecs_t timestamp = mHasHardwareTimestamp ? mHardwareTimestamp : when;
if (DEBUG_SENSOR_EVENT_DETAILS) {
ALOGD("Sensor %s timestamp %" PRIu64 " values [%f %f %f]",
- NamedEnum::string(sensorType).c_str(), timestamp, values[0], values[1],
- values[2]);
+ ftl::enum_string(sensorType).c_str(), timestamp, values[0], values[1], values[2]);
}
if (sensor.lastSampleTimeNs.has_value() &&
timestamp - sensor.lastSampleTimeNs.value() < sensor.samplingPeriod.count()) {
if (DEBUG_SENSOR_EVENT_DETAILS) {
- ALOGD("Sensor %s Skip a sample.", NamedEnum::string(sensorType).c_str());
+ ALOGD("Sensor %s Skip a sample.", ftl::enum_string(sensorType).c_str());
}
} else {
// Convert to Android unit
@@ -411,7 +411,7 @@
sensor.sensorInfo.accuracy /* accuracyChanged */,
timestamp /* hwTimestamp */, values);
- getListener()->notifySensor(&args);
+ getListener().notifySensor(&args);
sensor.lastSampleTimeNs = timestamp;
sensor.accuracy = sensor.sensorInfo.accuracy;
}
diff --git a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
index 4f73681..3237824 100644
--- a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
@@ -58,7 +58,7 @@
uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
NotifySwitchArgs args(getContext()->getNextId(), when, 0 /*policyFlags*/,
updatedSwitchValues, mUpdatedSwitchMask);
- getListener()->notifySwitch(&args);
+ getListener().notifySwitch(&args);
mUpdatedSwitchMask = 0;
}
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
index 7347b2c..197be98 100644
--- a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -33,7 +33,7 @@
// projection are part of the input window's transform. This means InputReader should work in the
// un-rotated coordinate space.
static bool isPerWindowInputRotationEnabled() {
- return sysprop::InputFlingerProperties::per_window_input_rotation().value_or(false);
+ return sysprop::InputFlingerProperties::per_window_input_rotation().value_or(true);
}
static int32_t getInverseRotation(int32_t orientation) {
@@ -110,7 +110,7 @@
!(currentButtonState & buttonState))) {
NotifyKeyArgs args(context->getNextId(), when, readTime, deviceId, source, displayId,
policyFlags, action, 0, keyCode, 0, context->getGlobalMetaState(), when);
- context->getListener()->notifyKey(&args);
+ context->getListener().notifyKey(&args);
}
}
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index ac5f6b6..fd33df9 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -18,9 +18,10 @@
#include "../Macros.h"
// clang-format on
-#include <ftl/NamedEnum.h>
#include "TouchInputMapper.h"
+#include <ftl/enum.h>
+
#include "CursorButtonAccumulator.h"
#include "CursorScrollAccumulator.h"
#include "TouchButtonAccumulator.h"
@@ -259,7 +260,7 @@
void TouchInputMapper::dump(std::string& dump) {
dump += StringPrintf(INDENT2 "Touch Input Mapper (mode - %s):\n",
- NamedEnum::string(mDeviceMode).c_str());
+ ftl::enum_string(mDeviceMode).c_str());
dumpParameters(dump);
dumpVirtualKeys(dump);
dumpRawPointerAxes(dump);
@@ -398,7 +399,7 @@
// Send reset, unless this is the first time the device has been configured,
// in which case the reader will call reset itself after all mappers are ready.
NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
- getListener()->notifyDeviceReset(&args);
+ getListener().notifyDeviceReset(&args);
}
}
@@ -515,9 +516,9 @@
void TouchInputMapper::dumpParameters(std::string& dump) {
dump += INDENT3 "Parameters:\n";
- dump += INDENT4 "GestureMode: " + NamedEnum::string(mParameters.gestureMode) + "\n";
+ dump += INDENT4 "GestureMode: " + ftl::enum_string(mParameters.gestureMode) + "\n";
- dump += INDENT4 "DeviceType: " + NamedEnum::string(mParameters.deviceType) + "\n";
+ dump += INDENT4 "DeviceType: " + ftl::enum_string(mParameters.deviceType) + "\n";
dump += StringPrintf(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s, "
"displayId='%s'\n",
@@ -525,7 +526,7 @@
toString(mParameters.associatedDisplayIsExternal),
mParameters.uniqueDisplayId.c_str());
dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
- dump += INDENT4 "Orientation: " + NamedEnum::string(mParameters.orientation) + "\n";
+ dump += INDENT4 "Orientation: " + ftl::enum_string(mParameters.orientation) + "\n";
}
void TouchInputMapper::configureRawPointerAxes() {
@@ -748,16 +749,17 @@
mPhysicalLeft = naturalPhysicalLeft;
mPhysicalTop = naturalPhysicalTop;
- const int32_t oldSurfaceWidth = mRawSurfaceWidth;
- const int32_t oldSurfaceHeight = mRawSurfaceHeight;
- mRawSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
- mRawSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
- mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
- mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
- mSurfaceRight = mSurfaceLeft + naturalLogicalWidth;
- mSurfaceBottom = mSurfaceTop + naturalLogicalHeight;
-
if (isPerWindowInputRotationEnabled()) {
+ // When per-window input rotation is enabled, InputReader works in the display
+ // space, so the surface bounds are the bounds of the display device.
+ const int32_t oldSurfaceWidth = mRawSurfaceWidth;
+ const int32_t oldSurfaceHeight = mRawSurfaceHeight;
+ mRawSurfaceWidth = naturalDeviceWidth;
+ mRawSurfaceHeight = naturalDeviceHeight;
+ mSurfaceLeft = 0;
+ mSurfaceTop = 0;
+ mSurfaceRight = mRawSurfaceWidth;
+ mSurfaceBottom = mRawSurfaceHeight;
// When per-window input rotation is enabled, InputReader works in the un-rotated
// coordinate space, so we don't need to do anything if the device is already
// orientation-aware. If the device is not orientation-aware, then we need to apply
@@ -773,6 +775,14 @@
mRawSurfaceWidth == oldSurfaceWidth &&
mRawSurfaceHeight == oldSurfaceHeight && viewportOrientationChanged;
} else {
+ mRawSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
+ mRawSurfaceHeight =
+ naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
+ mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
+ mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
+ mSurfaceRight = mSurfaceLeft + naturalLogicalWidth;
+ mSurfaceBottom = mSurfaceTop + naturalLogicalHeight;
+
mSurfaceOrientation = mParameters.orientationAware ? mViewport.orientation
: DISPLAY_ORIENTATION_0;
}
@@ -1919,7 +1929,7 @@
NotifyKeyArgs args(getContext()->getNextId(), when, readTime, getDeviceId(),
AINPUT_SOURCE_KEYBOARD, mViewport.displayId, policyFlags, keyEventAction,
keyEventFlags, keyCode, scanCode, metaState, downTime);
- getListener()->notifyKey(&args);
+ getListener().notifyKey(&args);
}
void TouchInputMapper::abortTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
@@ -2611,7 +2621,7 @@
metaState, buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
0, 0, x, y, mPointerGesture.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
// Update state.
@@ -3526,7 +3536,7 @@
&mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
xCursorPosition, yCursorPosition, mPointerSimple.downTime,
/* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
if (mPointerSimple.hovering && !hovering) {
@@ -3540,7 +3550,7 @@
&mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
xCursorPosition, yCursorPosition, mPointerSimple.downTime,
/* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
if (down) {
@@ -3556,7 +3566,7 @@
&mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
// Send move.
@@ -3567,7 +3577,7 @@
&mPointerSimple.currentCoords, mOrientedXPrecision,
mOrientedYPrecision, xCursorPosition, yCursorPosition,
mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
if (hovering) {
@@ -3582,7 +3592,7 @@
&mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
// Send hover move.
@@ -3593,7 +3603,7 @@
&mPointerSimple.currentCoords, mOrientedXPrecision,
mOrientedYPrecision, xCursorPosition, yCursorPosition,
mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
@@ -3615,7 +3625,7 @@
&pointerCoords, mOrientedXPrecision, mOrientedYPrecision,
xCursorPosition, yCursorPosition, mPointerSimple.downTime,
/* videoFrames */ {});
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
// Save state.
@@ -3693,7 +3703,7 @@
MotionClassification::NONE, edgeFlags, pointerCount, pointerProperties,
pointerCoords, xPrecision, yPrecision, xCursorPosition, yCursorPosition,
downTime, std::move(frames));
- getListener()->notifyMotion(&args);
+ getListener().notifyMotion(&args);
}
bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
@@ -3771,6 +3781,12 @@
const float xScaled = (x - mRawPointerAxes.x.minValue) * mXScale;
const float yScaled = (y - mRawPointerAxes.y.minValue) * mYScale;
+ if (isPerWindowInputRotationEnabled()) {
+ return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue &&
+ xScaled >= mPhysicalLeft && xScaled <= (mPhysicalLeft + mPhysicalWidth) &&
+ y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue &&
+ yScaled >= mPhysicalTop && yScaled <= (mPhysicalTop + mPhysicalHeight);
+ }
return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue &&
xScaled >= mSurfaceLeft && xScaled <= mSurfaceRight &&
y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue &&
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index e104220..3340672 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -185,6 +185,8 @@
UNSCALED, // unscaled mapping (touchpad)
NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
POINTER, // pointer mapping (pointer)
+
+ ftl_last = POINTER
};
DeviceMode mDeviceMode;
@@ -198,6 +200,8 @@
TOUCH_PAD,
TOUCH_NAVIGATION,
POINTER,
+
+ ftl_last = POINTER
};
DeviceType deviceType;
@@ -210,6 +214,8 @@
ORIENTATION_90 = DISPLAY_ORIENTATION_90,
ORIENTATION_180 = DISPLAY_ORIENTATION_180,
ORIENTATION_270 = DISPLAY_ORIENTATION_270,
+
+ ftl_last = ORIENTATION_270
};
Orientation orientation;
@@ -219,6 +225,8 @@
enum class GestureMode {
SINGLE_TOUCH,
MULTI_TOUCH,
+
+ ftl_last = MULTI_TOUCH
};
GestureMode gestureMode;
@@ -427,6 +435,7 @@
// The surface origin specifies how the surface coordinates should be translated
// to align with the logical display coordinate space.
+ // TODO(b/188939842): Remove surface coordinates when Per-Window Input Rotation is enabled.
int32_t mSurfaceLeft;
int32_t mSurfaceTop;
int32_t mSurfaceRight;
@@ -818,4 +827,4 @@
} // namespace android
-#endif // _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
+#endif // _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
diff --git a/services/inputflinger/reader/mapper/VibratorInputMapper.cpp b/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
index 3df6f36..8c7879b 100644
--- a/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
@@ -54,7 +54,7 @@
// Request InputReader to notify InputManagerService for vibration started.
NotifyVibratorStateArgs args(getContext()->getNextId(), systemTime(), getDeviceId(), true);
- getListener()->notifyVibratorState(&args);
+ getListener().notifyVibratorState(&args);
nextStep();
}
@@ -133,7 +133,7 @@
// Request InputReader to notify InputManagerService for vibration complete.
NotifyVibratorStateArgs args(getContext()->getNextId(), systemTime(), getDeviceId(), false);
- getListener()->notifyVibratorState(&args);
+ getListener().notifyVibratorState(&args);
}
void VibratorInputMapper::dump(std::string& dump) {
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputClassifier_test.cpp
index 3a9994e..f13187d 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputClassifier_test.cpp
@@ -56,18 +56,10 @@
class InputClassifierTest : public testing::Test {
protected:
- sp<InputClassifierInterface> mClassifier;
- sp<TestInputListener> mTestListener;
+ TestInputListener mTestListener;
+ std::unique_ptr<InputClassifierInterface> mClassifier;
- virtual void SetUp() override {
- mTestListener = new TestInputListener();
- mClassifier = new InputClassifier(mTestListener);
- }
-
- virtual void TearDown() override {
- mClassifier.clear();
- mTestListener.clear();
- }
+ void SetUp() override { mClassifier = std::make_unique<InputClassifier>(mTestListener); }
};
/**
@@ -80,7 +72,7 @@
mClassifier->notifyConfigurationChanged(&args);
NotifyConfigurationChangedArgs outArgs;
- ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled(&outArgs));
+ ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyConfigurationChangedWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
@@ -93,7 +85,7 @@
mClassifier->notifyKey(&args);
NotifyKeyArgs outArgs;
- ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&outArgs));
+ ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyKeyWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
@@ -106,7 +98,7 @@
NotifyMotionArgs motionArgs = generateBasicMotionArgs();
mClassifier->notifyMotion(&motionArgs);
NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyMotionWasCalled(&args));
ASSERT_EQ(motionArgs, args);
}
@@ -120,7 +112,7 @@
mClassifier->notifySwitch(&args);
NotifySwitchArgs outArgs;
- ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifySwitchWasCalled(&outArgs));
+ ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifySwitchWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
@@ -133,7 +125,7 @@
mClassifier->notifyDeviceReset(&args);
NotifyDeviceResetArgs outArgs;
- ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyDeviceResetWasCalled(&outArgs));
+ ASSERT_NO_FATAL_FAILURE(mTestListener.assertNotifyDeviceResetWasCalled(&outArgs));
ASSERT_EQ(args, outArgs);
}
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 471c5f9..ba0ce95 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -16,6 +16,7 @@
#include "../dispatcher/InputDispatcher.h"
+#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android-base/thread_annotations.h>
#include <binder/Binder.h>
@@ -73,6 +74,12 @@
return event;
}
+static void assertMotionAction(int32_t expectedAction, int32_t receivedAction) {
+ ASSERT_EQ(expectedAction, receivedAction)
+ << "expected " << MotionEvent::actionToString(expectedAction) << ", got "
+ << MotionEvent::actionToString(receivedAction);
+}
+
// --- FakeInputDispatcherPolicy ---
class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
@@ -85,13 +92,29 @@
FakeInputDispatcherPolicy() {}
void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
- assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
- args.displayId);
+ assertFilterInputEventWasCalledInternal([&args](const InputEvent& event) {
+ ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_KEY);
+ EXPECT_EQ(event.getDisplayId(), args.displayId);
+
+ const auto& keyEvent = static_cast<const KeyEvent&>(event);
+ EXPECT_EQ(keyEvent.getEventTime(), args.eventTime);
+ EXPECT_EQ(keyEvent.getAction(), args.action);
+ });
}
- void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
- assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_MOTION, args.eventTime, args.action,
- args.displayId);
+ void assertFilterInputEventWasCalled(const NotifyMotionArgs& args, vec2 point) {
+ assertFilterInputEventWasCalledInternal([&](const InputEvent& event) {
+ ASSERT_EQ(event.getType(), AINPUT_EVENT_TYPE_MOTION);
+ EXPECT_EQ(event.getDisplayId(), args.displayId);
+
+ const auto& motionEvent = static_cast<const MotionEvent&>(event);
+ EXPECT_EQ(motionEvent.getEventTime(), args.eventTime);
+ EXPECT_EQ(motionEvent.getAction(), args.action);
+ EXPECT_EQ(motionEvent.getX(0), point.x);
+ EXPECT_EQ(motionEvent.getY(0), point.y);
+ EXPECT_EQ(motionEvent.getRawX(0), point.x);
+ EXPECT_EQ(motionEvent.getRawY(0), point.y);
+ });
}
void assertFilterInputEventWasNotCalled() {
@@ -418,26 +441,11 @@
mDropTargetWindowToken = token;
}
- void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
- int32_t displayId) {
+ void assertFilterInputEventWasCalledInternal(
+ const std::function<void(const InputEvent&)>& verify) {
std::scoped_lock lock(mLock);
ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
- ASSERT_EQ(mFilteredEvent->getType(), type);
-
- if (type == AINPUT_EVENT_TYPE_KEY) {
- const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
- EXPECT_EQ(keyEvent.getEventTime(), eventTime);
- EXPECT_EQ(keyEvent.getAction(), action);
- EXPECT_EQ(keyEvent.getDisplayId(), displayId);
- } else if (type == AINPUT_EVENT_TYPE_MOTION) {
- const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
- EXPECT_EQ(motionEvent.getEventTime(), eventTime);
- EXPECT_EQ(motionEvent.getAction(), action);
- EXPECT_EQ(motionEvent.getDisplayId(), displayId);
- } else {
- FAIL() << "Unknown type: " << type;
- }
-
+ verify(*mFilteredEvent);
mFilteredEvent = nullptr;
}
};
@@ -447,11 +455,11 @@
class InputDispatcherTest : public testing::Test {
protected:
sp<FakeInputDispatcherPolicy> mFakePolicy;
- sp<InputDispatcher> mDispatcher;
+ std::unique_ptr<InputDispatcher> mDispatcher;
void SetUp() override {
mFakePolicy = new FakeInputDispatcherPolicy();
- mDispatcher = new InputDispatcher(mFakePolicy);
+ mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
// Start InputDispatcher thread
ASSERT_EQ(OK, mDispatcher->start());
@@ -460,7 +468,7 @@
void TearDown() override {
ASSERT_EQ(OK, mDispatcher->stop());
mFakePolicy.clear();
- mDispatcher.clear();
+ mDispatcher.reset();
}
/**
@@ -535,8 +543,8 @@
event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
/*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+ ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -549,8 +557,7 @@
(1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
- ARBITRARY_TIME, ARBITRARY_TIME,
+ identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -562,8 +569,7 @@
(~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
- ARBITRARY_TIME, ARBITRARY_TIME,
+ identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -576,8 +582,7 @@
(1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
- ARBITRARY_TIME, ARBITRARY_TIME,
+ identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -589,8 +594,7 @@
(~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- ui::Transform::ROT_0, INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE,
- ARBITRARY_TIME, ARBITRARY_TIME,
+ identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -601,8 +605,8 @@
event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+ ARBITRARY_TIME,
/*pointerCount*/ 0, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -612,8 +616,8 @@
event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+ ARBITRARY_TIME,
/*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -625,8 +629,8 @@
event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+ ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -637,8 +641,8 @@
event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+ ARBITRARY_TIME,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -651,8 +655,8 @@
event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- INVALID_DISPLAY_SIZE, INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+ ARBITRARY_TIME,
/*pointerCount*/ 2, pointerProperties, pointerCoords);
ASSERT_EQ(InputEventInjectionResult::FAILED,
mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -683,7 +687,11 @@
// --- InputDispatcherTest SetInputWindowTest ---
static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
-static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
+// Default input dispatching timeout if there is no focused application or paused window
+// from which to determine an appropriate dispatching timeout.
+static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds(
+ android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
+ android::base::HwTimeoutMultiplier());
class FakeApplicationHandle : public InputApplicationHandle {
public:
@@ -796,7 +804,8 @@
}
case AINPUT_EVENT_TYPE_MOTION: {
const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
- EXPECT_EQ(expectedAction, motionEvent.getAction());
+ assertMotionAction(expectedAction, motionEvent.getAction());
+
if (expectedFlags.has_value()) {
EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
}
@@ -808,6 +817,9 @@
case AINPUT_EVENT_TYPE_CAPTURE: {
FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
}
+ case AINPUT_EVENT_TYPE_TOUCH_MODE: {
+ FAIL() << "Use 'consumeTouchModeEvent' for TOUCH_MODE events";
+ }
case AINPUT_EVENT_TYPE_DRAG: {
FAIL() << "Use 'consumeDragEvent' for DRAG events";
}
@@ -865,6 +877,20 @@
EXPECT_EQ(y, dragEvent.getY());
}
+ void consumeTouchModeEvent(bool inTouchMode) {
+ const InputEvent* event = consume();
+ ASSERT_NE(nullptr, event) << mName.c_str()
+ << ": consumer should have returned non-NULL event.";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
+ << "Got " << inputEventTypeToString(event->getType())
+ << " event instead of TOUCH_MODE event";
+
+ ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
+ << mName.c_str() << ": event displayId should always be NONE.";
+ const auto& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
+ EXPECT_EQ(inTouchMode, touchModeEvent.isInTouchMode());
+ }
+
void assertNoEvents() {
InputEvent* event = consume();
if (event == nullptr) {
@@ -886,6 +912,10 @@
const auto& captureEvent = static_cast<CaptureEvent&>(*event);
ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
<< (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
+ } else if (event->getType() == AINPUT_EVENT_TYPE_TOUCH_MODE) {
+ const auto& touchModeEvent = static_cast<TouchModeEvent&>(*event);
+ ADD_FAILURE() << "Received touch mode event, inTouchMode = "
+ << (touchModeEvent.isInTouchMode() ? "true" : "false");
}
FAIL() << mName.c_str()
<< ": should not have received any events, so consume() should return NULL";
@@ -906,7 +936,7 @@
static const int32_t HEIGHT = 800;
FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputDispatcher>& dispatcher, const std::string name,
+ const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
: mName(name) {
if (token == std::nullopt) {
@@ -944,7 +974,7 @@
sp<FakeWindowHandle> clone(
const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputDispatcher>& dispatcher, int32_t displayId) {
+ const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId) {
sp<FakeWindowHandle> handle =
new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
displayId, mInfo.token);
@@ -967,16 +997,24 @@
void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
- void setFrame(const Rect& frame) {
+ void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
mInfo.frameLeft = frame.left;
mInfo.frameTop = frame.top;
mInfo.frameRight = frame.right;
mInfo.frameBottom = frame.bottom;
- mInfo.transform.set(-frame.left, -frame.top);
mInfo.touchableRegion.clear();
mInfo.addTouchableRegion(frame);
+
+ const Rect logicalDisplayFrame = displayTransform.transform(frame);
+ ui::Transform translate;
+ translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top);
+ mInfo.transform = translate * displayTransform;
}
+ void setType(WindowInfo::Type type) { mInfo.type = type; }
+
+ void setHasWallpaper(bool hasWallpaper) { mInfo.hasWallpaper = hasWallpaper; }
+
void addFlags(Flags<WindowInfo::Flag> flags) { mInfo.flags |= flags; }
void setFlags(Flags<WindowInfo::Flag> flags) { mInfo.flags = flags; }
@@ -1074,6 +1112,12 @@
mInputReceiver->consumeDragEvent(isExiting, x, y);
}
+ void consumeTouchModeEvent(bool inTouchMode) {
+ ASSERT_NE(mInputReceiver, nullptr)
+ << "Cannot consume events from a window with no receiver";
+ mInputReceiver->consumeTouchModeEvent(inTouchMode);
+ }
+
std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
if (mInputReceiver == nullptr) {
ADD_FAILURE() << "Invalid receive event on window with no receiver";
@@ -1141,7 +1185,7 @@
std::atomic<int32_t> FakeWindowHandle::sId{1};
static InputEventInjectionResult injectKey(
- const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
+ const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
int32_t displayId = ADISPLAY_ID_NONE,
InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
@@ -1163,7 +1207,7 @@
injectionTimeout, policyFlags);
}
-static InputEventInjectionResult injectKeyDown(const sp<InputDispatcher>& dispatcher,
+static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
int32_t displayId = ADISPLAY_ID_NONE) {
return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
}
@@ -1171,14 +1215,14 @@
// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
// has to be woken up to process the repeating key.
-static InputEventInjectionResult injectKeyDownNoRepeat(const sp<InputDispatcher>& dispatcher,
- int32_t displayId = ADISPLAY_ID_NONE) {
+static InputEventInjectionResult injectKeyDownNoRepeat(
+ const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
/* allowKeyRepeat */ false);
}
-static InputEventInjectionResult injectKeyUp(const sp<InputDispatcher>& dispatcher,
+static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
int32_t displayId = ADISPLAY_ID_NONE) {
return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
}
@@ -1280,9 +1324,8 @@
mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
mButtonState, MotionClassification::NONE, identityTransform,
/* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
- mRawYCursorPosition, mDisplayOrientation, mDisplayWidth, mDisplayHeight,
- mEventTime, mEventTime, mPointers.size(), pointerProperties.data(),
- pointerCoords.data());
+ mRawYCursorPosition, identityTransform, mEventTime, mEventTime,
+ mPointers.size(), pointerProperties.data(), pointerCoords.data());
return event;
}
@@ -1297,15 +1340,12 @@
int32_t mFlags{0};
float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
- uint32_t mDisplayOrientation{ui::Transform::ROT_0};
- int32_t mDisplayWidth{INVALID_DISPLAY_SIZE};
- int32_t mDisplayHeight{INVALID_DISPLAY_SIZE};
std::vector<PointerBuilder> mPointers;
};
static InputEventInjectionResult injectMotionEvent(
- const sp<InputDispatcher>& dispatcher, const MotionEvent& event,
+ const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT) {
return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
@@ -1314,8 +1354,8 @@
}
static InputEventInjectionResult injectMotionEvent(
- const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
- const PointF& position,
+ const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t source,
+ int32_t displayId, const PointF& position,
const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION},
std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
@@ -1335,13 +1375,13 @@
return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode);
}
-static InputEventInjectionResult injectMotionDown(const sp<InputDispatcher>& dispatcher,
- int32_t source, int32_t displayId,
- const PointF& location = {100, 200}) {
+static InputEventInjectionResult injectMotionDown(
+ const std::unique_ptr<InputDispatcher>& dispatcher, int32_t source, int32_t displayId,
+ const PointF& location = {100, 200}) {
return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
}
-static InputEventInjectionResult injectMotionUp(const sp<InputDispatcher>& dispatcher,
+static InputEventInjectionResult injectMotionUp(const std::unique_ptr<InputDispatcher>& dispatcher,
int32_t source, int32_t displayId,
const PointF& location = {100, 200}) {
return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
@@ -1413,6 +1453,21 @@
window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
}
+TEST_F(InputDispatcherTest, WhenDisplayNotSpecified_InjectMotionToDefaultDisplay) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ // Inject a MotionEvent to an unknown display.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Window should receive motion event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
/**
* Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
* To ensure that window receives only events that were directly inside of it, add
@@ -1480,6 +1535,197 @@
windowSecond->assertNoEvents();
}
+/**
+ * Two windows: A top window, and a wallpaper behind the window.
+ * Touch goes to the top window, and then top window disappears. Ensure that wallpaper window
+ * gets ACTION_CANCEL.
+ * 1. foregroundWindow <-- has wallpaper (hasWallpaper=true)
+ * 2. wallpaperWindow <-- is wallpaper (type=InputWindowInfo::Type::WALLPAPER)
+ */
+TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> foregroundWindow =
+ new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+ foregroundWindow->setHasWallpaper(true);
+ sp<FakeWindowHandle> wallpaperWindow =
+ new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+ constexpr int expectedWallpaperFlags =
+ AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {100, 200}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Both foreground window and its wallpaper should receive the touch down
+ foregroundWindow->consumeMotionDown();
+ wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {110, 200}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ foregroundWindow->consumeMotionMove();
+ wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
+
+ // Now the foreground window goes away, but the wallpaper stays
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
+ foregroundWindow->consumeMotionCancel();
+ // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
+ wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
+}
+
+/**
+ * A single window that receives touch (on top), and a wallpaper window underneath it.
+ * The top window gets a multitouch gesture.
+ * Ensure that wallpaper gets the same gesture.
+ */
+TEST_F(InputDispatcherTest, WallpaperWindow_ReceivesMultiTouch) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+ window->setHasWallpaper(true);
+
+ sp<FakeWindowHandle> wallpaperWindow =
+ new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+ constexpr int expectedWallpaperFlags =
+ AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, wallpaperWindow}}});
+
+ // Touch down on top window
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {100, 100}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Both top window and its wallpaper should receive the touch down
+ window->consumeMotionDown();
+ wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
+
+ // Second finger down on the top window
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(100)
+ .y(100))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(150)
+ .y(150))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ window->consumeMotionPointerDown(1 /* pointerIndex */);
+ wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
+ expectedWallpaperFlags);
+ window->assertNoEvents();
+ wallpaperWindow->assertNoEvents();
+}
+
+/**
+ * Two windows: a window on the left and window on the right.
+ * A third window, wallpaper, is behind both windows, and spans both top windows.
+ * The first touch down goes to the left window. A second pointer touches down on the right window.
+ * The touch is split, so both left and right windows should receive ACTION_DOWN.
+ * The wallpaper will get the full event, so it should receive ACTION_DOWN followed by
+ * ACTION_POINTER_DOWN(1).
+ */
+TEST_F(InputDispatcherTest, TwoWindows_SplitWallpaperTouch) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> leftWindow =
+ new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+ leftWindow->setFrame(Rect(0, 0, 200, 200));
+ leftWindow->setFlags(WindowInfo::Flag::SPLIT_TOUCH | WindowInfo::Flag::NOT_TOUCH_MODAL);
+ leftWindow->setHasWallpaper(true);
+
+ sp<FakeWindowHandle> rightWindow =
+ new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+ rightWindow->setFrame(Rect(200, 0, 400, 200));
+ rightWindow->setFlags(WindowInfo::Flag::SPLIT_TOUCH | WindowInfo::Flag::NOT_TOUCH_MODAL);
+ rightWindow->setHasWallpaper(true);
+
+ sp<FakeWindowHandle> wallpaperWindow =
+ new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
+ wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
+ wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+ constexpr int expectedWallpaperFlags =
+ AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+
+ mDispatcher->setInputWindows(
+ {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
+
+ // Touch down on left window
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {100, 100}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Both foreground window and its wallpaper should receive the touch down
+ leftWindow->consumeMotionDown();
+ wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
+
+ // Second finger down on the right window
+ const MotionEvent secondFingerDownEvent =
+ MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(100)
+ .y(100))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(300)
+ .y(100))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ leftWindow->consumeMotionMove();
+ // Since the touch is split, right window gets ACTION_DOWN
+ rightWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ wallpaperWindow->consumeMotionPointerDown(1 /* pointerIndex */, ADISPLAY_ID_DEFAULT,
+ expectedWallpaperFlags);
+
+ // Now, leftWindow, which received the first finger, disappears.
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
+ leftWindow->consumeMotionCancel();
+ // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
+ wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
+
+ // The pointer that's still down on the right window moves, and goes to the right window only.
+ // As far as the dispatcher's concerned though, both pointers are still present.
+ const MotionEvent secondFingerMoveEvent =
+ MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(100)
+ .y(100))
+ .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
+ .x(310)
+ .y(110))
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
+ InputEventInjectionSync::WAIT_FOR_RESULT));
+ rightWindow->consumeMotionMove();
+
+ leftWindow->assertNoEvents();
+ rightWindow->assertNoEvents();
+ wallpaperWindow->assertNoEvents();
+}
+
TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> windowLeft =
@@ -1745,8 +1991,121 @@
0 /*expectedFlags*/);
}
-using TransferFunction =
- std::function<bool(sp<InputDispatcher> dispatcher, sp<IBinder>, sp<IBinder>)>;
+/**
+ * Ensure the correct coordinate spaces are used by InputDispatcher.
+ *
+ * InputDispatcher works in the display space, so its coordinate system is relative to the display
+ * panel. Windows get events in the window space, and get raw coordinates in the logical display
+ * space.
+ */
+class InputDispatcherDisplayProjectionTest : public InputDispatcherTest {
+public:
+ void SetUp() override {
+ InputDispatcherTest::SetUp();
+ mDisplayInfos.clear();
+ mWindowInfos.clear();
+ }
+
+ void addDisplayInfo(int displayId, const ui::Transform& transform) {
+ gui::DisplayInfo info;
+ info.displayId = displayId;
+ info.transform = transform;
+ mDisplayInfos.push_back(std::move(info));
+ mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
+ }
+
+ void addWindow(const sp<WindowInfoHandle>& windowHandle) {
+ mWindowInfos.push_back(*windowHandle->getInfo());
+ mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
+ }
+
+ // Set up a test scenario where the display has a scaled projection and there are two windows
+ // on the display.
+ std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupScaledDisplayScenario() {
+ // The display has a projection that has a scale factor of 2 and 4 in the x and y directions
+ // respectively.
+ ui::Transform displayTransform;
+ displayTransform.set(2, 0, 0, 4);
+ addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
+
+ std::shared_ptr<FakeApplicationHandle> application =
+ std::make_shared<FakeApplicationHandle>();
+
+ // Add two windows to the display. Their frames are represented in the display space.
+ sp<FakeWindowHandle> firstWindow =
+ new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ firstWindow->addFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+ firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
+ addWindow(firstWindow);
+
+ sp<FakeWindowHandle> secondWindow =
+ new FakeWindowHandle(application, mDispatcher, "Second Window",
+ ADISPLAY_ID_DEFAULT);
+ secondWindow->addFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+ secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
+ addWindow(secondWindow);
+ return {std::move(firstWindow), std::move(secondWindow)};
+ }
+
+private:
+ std::vector<gui::DisplayInfo> mDisplayInfos;
+ std::vector<gui::WindowInfo> mWindowInfos;
+};
+
+TEST_F(InputDispatcherDisplayProjectionTest, HitTestsInDisplaySpace) {
+ auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
+ // Send down to the first window. The point is represented in the display space. The point is
+ // selected so that if the hit test was done with the transform applied to it, then it would
+ // end up in the incorrect window.
+ NotifyMotionArgs downMotionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {PointF{75, 55}});
+ mDispatcher->notifyMotion(&downMotionArgs);
+
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+}
+
+// Ensure that when a MotionEvent is injected through the InputDispatcher::injectInputEvent() API,
+// the event should be treated as being in the logical display space.
+TEST_F(InputDispatcherDisplayProjectionTest, InjectionInLogicalDisplaySpace) {
+ auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
+ // Send down to the first window. The point is represented in the logical display space. The
+ // point is selected so that if the hit test was done in logical display space, then it would
+ // end up in the incorrect window.
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ PointF{75 * 2, 55 * 4});
+
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherDisplayProjectionTest, WindowGetsEventsInCorrectCoordinateSpace) {
+ auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
+
+ // Send down to the second window.
+ NotifyMotionArgs downMotionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {PointF{150, 220}});
+ mDispatcher->notifyMotion(&downMotionArgs);
+
+ firstWindow->assertNoEvents();
+ const MotionEvent* event = secondWindow->consumeMotion();
+ EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, event->getAction());
+
+ // Ensure that the events from the "getRaw" API are in logical display coordinates.
+ EXPECT_EQ(300, event->getRawX(0));
+ EXPECT_EQ(880, event->getRawY(0));
+
+ // Ensure that the x and y values are in the window's coordinate space.
+ // The left-top of the second window is at (100, 200) in display space, which is (200, 800) in
+ // the logical display space. This will be the origin of the window space.
+ EXPECT_EQ(100, event->getX(0));
+ EXPECT_EQ(80, event->getY(0));
+}
+
+using TransferFunction = std::function<bool(const std::unique_ptr<InputDispatcher>& dispatcher,
+ sp<IBinder>, sp<IBinder>)>;
class TransferTouchFixture : public InputDispatcherTest,
public ::testing::WithParamInterface<TransferFunction> {};
@@ -1859,12 +2218,12 @@
// for the case where there are multiple pointers split across several windows.
INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
::testing::Values(
- [&](sp<InputDispatcher> dispatcher, sp<IBinder> /*ignored*/,
- sp<IBinder> destChannelToken) {
+ [&](const std::unique_ptr<InputDispatcher>& dispatcher,
+ sp<IBinder> /*ignored*/, sp<IBinder> destChannelToken) {
return dispatcher->transferTouch(destChannelToken);
},
- [&](sp<InputDispatcher> dispatcher, sp<IBinder> from,
- sp<IBinder> to) {
+ [&](const std::unique_ptr<InputDispatcher>& dispatcher,
+ sp<IBinder> from, sp<IBinder> to) {
return dispatcher->transferTouchFocus(from, to,
false /*isDragAndDrop*/);
}));
@@ -2273,7 +2632,7 @@
class FakeMonitorReceiver {
public:
- FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
+ FakeMonitorReceiver(const std::unique_ptr<InputDispatcher>& dispatcher, const std::string name,
int32_t displayId, bool isGestureMonitor = false) {
base::Result<std::unique_ptr<InputChannel>> channel =
dispatcher->createInputMonitor(displayId, isGestureMonitor, name, MONITOR_PID);
@@ -2296,11 +2655,21 @@
expectedDisplayId, expectedFlags);
}
+ void consumeMotionMove(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE,
+ expectedDisplayId, expectedFlags);
+ }
+
void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
expectedDisplayId, expectedFlags);
}
+ void consumeMotionCancel(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ expectedDisplayId, expectedFlags);
+ }
+
MotionEvent* consumeMotion() {
InputEvent* event = mInputReceiver->consume();
if (!event) {
@@ -2320,6 +2689,57 @@
std::unique_ptr<FakeInputReceiver> mInputReceiver;
};
+/**
+ * Two entities that receive touch: A window, and a global monitor.
+ * The touch goes to the window, and then the window disappears.
+ * The monitor does not get cancel right away. But if more events come in, the touch gets canceled
+ * for the monitor, as well.
+ * 1. foregroundWindow
+ * 2. monitor <-- global monitor (doesn't observe z order, receives all events)
+ */
+TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_GlobalMonitorTouchIsCanceled) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
+
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "GlobalMonitor", ADISPLAY_ID_DEFAULT,
+ false /*isGestureMonitor*/);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {100, 200}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Both the foreground window and the global monitor should receive the touch down
+ window->consumeMotionDown();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {110, 200}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ window->consumeMotionMove();
+ monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
+
+ // Now the foreground window goes away
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+ window->consumeMotionCancel();
+ monitor.assertNoEvents(); // Global monitor does not get a cancel yet
+
+ // If more events come in, there will be no more foreground window to send them to. This will
+ // cause a cancel for the monitor, as well.
+ ASSERT_EQ(InputEventInjectionResult::FAILED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {120, 200}))
+ << "Injection should fail because the window was removed";
+ window->assertNoEvents();
+ // Global monitor now gets the cancel
+ monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
+}
+
// Tests for gesture monitors
TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -2421,6 +2841,17 @@
ASSERT_EQ(ui::Transform(), event->getTransform());
}
+TEST_F(InputDispatcherTest, GestureMonitor_NoWindow) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
TEST_F(InputDispatcherTest, TestMoveEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
@@ -2464,7 +2895,6 @@
SCOPED_TRACE("Check default value of touch mode");
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
setFocusedWindow(window);
-
window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
SCOPED_TRACE("Remove the window to trigger focus loss");
@@ -2474,6 +2904,7 @@
SCOPED_TRACE("Disable touch mode");
mDispatcher->setInTouchMode(false);
+ window->consumeTouchModeEvent(false);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
setFocusedWindow(window);
@@ -2486,6 +2917,7 @@
SCOPED_TRACE("Enable touch mode again");
mDispatcher->setInTouchMode(true);
+ window->consumeTouchModeEvent(true);
window->setFocusable(true);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
setFocusedWindow(window);
@@ -2540,7 +2972,14 @@
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ ui::Transform transform;
+ transform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
+
+ gui::DisplayInfo displayInfo;
+ displayInfo.displayId = ADISPLAY_ID_DEFAULT;
+ displayInfo.transform = transform;
+
+ mDispatcher->onWindowInfosChanged({*window->getInfo()}, {displayInfo});
NotifyMotionArgs motionArgs =
generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
@@ -2561,8 +3000,11 @@
const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
- EXPECT_EQ(motionArgs.pointerCoords[0].getX(), verifiedMotion.rawX);
- EXPECT_EQ(motionArgs.pointerCoords[0].getY(), verifiedMotion.rawY);
+ const vec2 rawXY =
+ MotionEvent::calculateTransformedXY(motionArgs.source, transform,
+ motionArgs.pointerCoords[0].getXYValue());
+ EXPECT_EQ(rawXY.x, verifiedMotion.rawX);
+ EXPECT_EQ(rawXY.y, verifiedMotion.rawY);
EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
@@ -2918,7 +3360,7 @@
virtual void SetUp() override {
mFakePolicy = new FakeInputDispatcherPolicy();
mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
- mDispatcher = new InputDispatcher(mFakePolicy);
+ mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
ASSERT_EQ(OK, mDispatcher->start());
@@ -3221,7 +3663,8 @@
class InputFilterTest : public InputDispatcherTest {
protected:
- void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
+ void testNotifyMotion(int32_t displayId, bool expectToBeFiltered,
+ const ui::Transform& transform = ui::Transform()) {
NotifyMotionArgs motionArgs;
motionArgs =
@@ -3232,7 +3675,8 @@
mDispatcher->notifyMotion(&motionArgs);
ASSERT_TRUE(mDispatcher->waitForIdle());
if (expectToBeFiltered) {
- mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
+ const auto xy = transform.transform(motionArgs.pointerCoords->getXYValue());
+ mFakePolicy->assertFilterInputEventWasCalled(motionArgs, xy);
} else {
mFakePolicy->assertFilterInputEventWasNotCalled();
}
@@ -3290,6 +3734,30 @@
testNotifyKey(/*expectToBeFiltered*/ false);
}
+// Ensure that MotionEvents sent to the InputFilter through InputListener are converted to the
+// logical display coordinate space.
+TEST_F(InputFilterTest, MotionEvent_UsesLogicalDisplayCoordinates_notifyMotion) {
+ ui::Transform firstDisplayTransform;
+ firstDisplayTransform.set({1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0, 0, 1});
+ ui::Transform secondDisplayTransform;
+ secondDisplayTransform.set({-6.6, -5.5, -4.4, -3.3, -2.2, -1.1, 0, 0, 1});
+
+ std::vector<gui::DisplayInfo> displayInfos(2);
+ displayInfos[0].displayId = ADISPLAY_ID_DEFAULT;
+ displayInfos[0].transform = firstDisplayTransform;
+ displayInfos[1].displayId = SECOND_DISPLAY_ID;
+ displayInfos[1].transform = secondDisplayTransform;
+
+ mDispatcher->onWindowInfosChanged({}, displayInfos);
+
+ // Enable InputFilter
+ mDispatcher->setInputFilterEnabled(true);
+
+ // Ensure the correct transforms are used for the displays.
+ testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true, firstDisplayTransform);
+ testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true, secondDisplayTransform);
+}
+
class InputFilterInjectionPolicyTest : public InputDispatcherTest {
protected:
virtual void SetUp() override {
@@ -3354,8 +3822,7 @@
DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, ui::Transform::ROT_0,
- 0 /*INVALID_DISPLAY_SIZE*/, 0 /*INVALID_DISPLAY_SIZE*/, eventTime,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, eventTime,
eventTime,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
@@ -3562,7 +4029,7 @@
<< " event, got " << inputEventTypeToString(event->getType()) << " event";
const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
- EXPECT_EQ(expectedAction, motionEvent.getAction());
+ assertMotionAction(expectedAction, motionEvent.getAction());
for (size_t i = 0; i < points.size(); i++) {
float expectedX = points[i].x;
@@ -5596,4 +6063,43 @@
window->assertNoEvents();
}
+class InputDispatcherTouchModeChangedTests : public InputDispatcherTest {
+protected:
+ std::shared_ptr<FakeApplicationHandle> mApp;
+ sp<FakeWindowHandle> mWindow;
+ sp<FakeWindowHandle> mSecondWindow;
+
+ void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ mApp = std::make_shared<FakeApplicationHandle>();
+ mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow->setFocusable(true);
+ mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+ mSecondWindow->setFocusable(true);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+
+ setFocusedWindow(mWindow);
+ mWindow->consumeFocusEvent(true);
+ }
+
+ void changeAndVerifyTouchMode(bool inTouchMode) {
+ mDispatcher->setInTouchMode(inTouchMode);
+ mWindow->consumeTouchModeEvent(inTouchMode);
+ mSecondWindow->consumeTouchModeEvent(inTouchMode);
+ }
+};
+
+TEST_F(InputDispatcherTouchModeChangedTests, ChangeTouchModeOnFocusedWindow) {
+ changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode);
+}
+
+TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
+ mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode);
+ mWindow->assertNoEvents();
+ mSecondWindow->assertNoEvents();
+}
+
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index b419d9a..53b03ad 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -205,7 +205,7 @@
std::condition_variable mDevicesChangedCondition;
InputReaderConfiguration mConfig;
- std::unordered_map<int32_t, std::shared_ptr<FakePointerController>> mPointerControllers;
+ std::shared_ptr<FakePointerController> mPointerController;
std::vector<InputDeviceInfo> mInputDevices GUARDED_BY(mLock);
bool mInputDevicesChanged GUARDED_BY(mLock){false};
std::vector<DisplayViewport> mViewports;
@@ -250,14 +250,35 @@
return mConfig.getDisplayViewportByPort(displayPort);
}
+ void addDisplayViewport(DisplayViewport viewport) {
+ mViewports.push_back(std::move(viewport));
+ mConfig.setDisplayViewports(mViewports);
+ }
+
void addDisplayViewport(int32_t displayId, int32_t width, int32_t height, int32_t orientation,
bool isActive, const std::string& uniqueId,
- std::optional<uint8_t> physicalPort, ViewportType viewportType) {
- const DisplayViewport viewport =
- createDisplayViewport(displayId, width, height, orientation, isActive, uniqueId,
- physicalPort, viewportType);
- mViewports.push_back(viewport);
- mConfig.setDisplayViewports(mViewports);
+ std::optional<uint8_t> physicalPort, ViewportType type) {
+ const bool isRotated =
+ (orientation == DISPLAY_ORIENTATION_90 || orientation == DISPLAY_ORIENTATION_270);
+ DisplayViewport v;
+ v.displayId = displayId;
+ v.orientation = orientation;
+ v.logicalLeft = 0;
+ v.logicalTop = 0;
+ v.logicalRight = isRotated ? height : width;
+ v.logicalBottom = isRotated ? width : height;
+ v.physicalLeft = 0;
+ v.physicalTop = 0;
+ v.physicalRight = isRotated ? height : width;
+ v.physicalBottom = isRotated ? width : height;
+ v.deviceWidth = isRotated ? height : width;
+ v.deviceHeight = isRotated ? width : height;
+ v.isActive = isActive;
+ v.uniqueId = uniqueId;
+ v.physicalPort = physicalPort;
+ v.type = type;
+
+ addDisplayViewport(v);
}
bool updateViewport(const DisplayViewport& viewport) {
@@ -291,8 +312,8 @@
void removeDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.erase(deviceId); }
- void setPointerController(int32_t deviceId, std::shared_ptr<FakePointerController> controller) {
- mPointerControllers.insert_or_assign(deviceId, std::move(controller));
+ void setPointerController(std::shared_ptr<FakePointerController> controller) {
+ mPointerController = std::move(controller);
}
const InputReaderConfiguration* getReaderConfiguration() const {
@@ -330,38 +351,13 @@
private:
uint32_t mNextPointerCaptureSequenceNumber = 0;
- DisplayViewport createDisplayViewport(int32_t displayId, int32_t width, int32_t height,
- int32_t orientation, bool isActive,
- const std::string& uniqueId,
- std::optional<uint8_t> physicalPort, ViewportType type) {
- bool isRotated = (orientation == DISPLAY_ORIENTATION_90
- || orientation == DISPLAY_ORIENTATION_270);
- DisplayViewport v;
- v.displayId = displayId;
- v.orientation = orientation;
- v.logicalLeft = 0;
- v.logicalTop = 0;
- v.logicalRight = isRotated ? height : width;
- v.logicalBottom = isRotated ? width : height;
- v.physicalLeft = 0;
- v.physicalTop = 0;
- v.physicalRight = isRotated ? height : width;
- v.physicalBottom = isRotated ? width : height;
- v.deviceWidth = isRotated ? height : width;
- v.deviceHeight = isRotated ? width : height;
- v.isActive = isActive;
- v.uniqueId = uniqueId;
- v.physicalPort = physicalPort;
- v.type = type;
- return v;
- }
-
void getReaderConfiguration(InputReaderConfiguration* outConfig) override {
*outConfig = mConfig;
}
- std::shared_ptr<PointerControllerInterface> obtainPointerController(int32_t deviceId) override {
- return mPointerControllers[deviceId];
+ std::shared_ptr<PointerControllerInterface> obtainPointerController(
+ int32_t /*deviceId*/) override {
+ return mPointerController;
}
void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override {
@@ -873,6 +869,24 @@
return false;
}
+ bool hasKeyCode(int32_t deviceId, int32_t keyCode) const override {
+ Device* device = getDevice(deviceId);
+ if (!device) {
+ return false;
+ }
+ for (size_t i = 0; i < device->keysByScanCode.size(); i++) {
+ if (keyCode == device->keysByScanCode.valueAt(i).keyCode) {
+ return true;
+ }
+ }
+ for (size_t j = 0; j < device->keysByUsageCode.size(); j++) {
+ if (keyCode == device->keysByUsageCode.valueAt(j).keyCode) {
+ return true;
+ }
+ }
+ return false;
+ }
+
bool hasLed(int32_t deviceId, int32_t led) const override {
Device* device = getDevice(deviceId);
return device && device->leds.indexOfKey(led) >= 0;
@@ -1172,7 +1186,7 @@
public:
InstrumentedInputReader(std::shared_ptr<EventHubInterface> eventHub,
const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener)
+ InputListenerInterface& listener)
: InputReader(eventHub, policy, listener), mFakeContext(this) {}
virtual ~InstrumentedInputReader() {}
@@ -1485,7 +1499,7 @@
class InputReaderTest : public testing::Test {
protected:
- sp<TestInputListener> mFakeListener;
+ std::unique_ptr<TestInputListener> mFakeListener;
sp<FakeInputReaderPolicy> mFakePolicy;
std::shared_ptr<FakeEventHub> mFakeEventHub;
std::unique_ptr<InstrumentedInputReader> mReader;
@@ -1493,14 +1507,14 @@
void SetUp() override {
mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeListener = new TestInputListener();
+ mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
- mFakeListener);
+ *mFakeListener);
}
void TearDown() override {
- mFakeListener.clear();
+ mFakeListener.reset();
mFakePolicy.clear();
}
@@ -2131,16 +2145,21 @@
// the tests to fail.
class InputReaderIntegrationTest : public testing::Test {
protected:
- sp<TestInputListener> mTestListener;
+ std::unique_ptr<TestInputListener> mTestListener;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<InputReaderInterface> mReader;
+ std::unique_ptr<InputReaderInterface> mReader;
+
+ std::shared_ptr<FakePointerController> mFakePointerController;
void SetUp() override {
mFakePolicy = new FakeInputReaderPolicy();
- mTestListener = new TestInputListener(2000ms /*eventHappenedTimeout*/,
- 30ms /*eventDidNotHappenTimeout*/);
+ mFakePointerController = std::make_shared<FakePointerController>();
+ mFakePolicy->setPointerController(mFakePointerController);
+ mTestListener = std::make_unique<TestInputListener>(2000ms /*eventHappenedTimeout*/,
+ 30ms /*eventDidNotHappenTimeout*/);
- mReader = new InputReader(std::make_shared<EventHub>(), mFakePolicy, mTestListener);
+ mReader = std::make_unique<InputReader>(std::make_shared<EventHub>(), mFakePolicy,
+ *mTestListener);
ASSERT_EQ(mReader->start(), OK);
// Since this test is run on a real device, all the input devices connected
@@ -2152,7 +2171,8 @@
void TearDown() override {
ASSERT_EQ(mReader->stop(), OK);
- mTestListener.clear();
+ mReader.reset();
+ mTestListener.reset();
mFakePolicy.clear();
}
};
@@ -2406,16 +2426,16 @@
std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<TestInputListener> mFakeListener;
+ std::unique_ptr<TestInputListener> mFakeListener;
std::unique_ptr<InstrumentedInputReader> mReader;
std::shared_ptr<InputDevice> mDevice;
void SetUp() override {
mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeListener = new TestInputListener();
+ mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
- mFakeListener);
+ *mFakeListener);
InputDeviceIdentifier identifier;
identifier.name = DEVICE_NAME;
identifier.location = DEVICE_LOCATION;
@@ -2427,7 +2447,7 @@
}
void TearDown() override {
- mFakeListener.clear();
+ mFakeListener.reset();
mFakePolicy.clear();
}
};
@@ -2679,16 +2699,16 @@
std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<TestInputListener> mFakeListener;
+ std::unique_ptr<TestInputListener> mFakeListener;
std::unique_ptr<InstrumentedInputReader> mReader;
std::shared_ptr<InputDevice> mDevice;
virtual void SetUp(Flags<InputDeviceClass> classes) {
mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeListener = new TestInputListener();
+ mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
- mFakeListener);
+ *mFakeListener);
mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes);
}
@@ -2700,7 +2720,7 @@
}
void TearDown() override {
- mFakeListener.clear();
+ mFakeListener.reset();
mFakePolicy.clear();
sysprop::InputFlingerProperties::per_window_input_rotation(
@@ -3732,6 +3752,25 @@
mapper2.getMetaState());
}
+TEST_F(KeyboardInputMapperTest, Process_toggleCapsLockState) {
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ // Suppose we have two mappers. (DPAD + KEYBOARD)
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_DPAD,
+ AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ // Initialize metastate to AMETA_NUM_LOCK_ON.
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState());
+ mapper.updateMetaState(AKEYCODE_NUM_LOCK);
+
+ mReader->toggleCapsLockState(DEVICE_ID);
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
+}
+
// --- KeyboardInputMapperTest_ExternalDevice ---
class KeyboardInputMapperTest_ExternalDevice : public InputMapperTest {
@@ -3828,7 +3867,7 @@
InputMapperTest::SetUp();
mFakePointerController = std::make_shared<FakePointerController>();
- mFakePolicy->setPointerController(mDevice->getId(), mFakePointerController);
+ mFakePolicy->setPointerController(mFakePointerController);
}
void testMotionRotation(CursorInputMapper& mapper, int32_t originalX, int32_t originalY,
@@ -6254,6 +6293,172 @@
toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}
+// --- TouchDisplayProjectionTest ---
+
+class TouchDisplayProjectionTest : public SingleTouchInputMapperTest {
+public:
+ // The values inside DisplayViewport are expected to be pre-rotated. This updates the current
+ // DisplayViewport to pre-rotate the values. The viewport's physical display will be set to the
+ // rotated equivalent of the given un-rotated physical display bounds.
+ void configurePhysicalDisplay(int32_t orientation, Rect naturalPhysicalDisplay) {
+ uint32_t inverseRotationFlags;
+ auto width = DISPLAY_WIDTH;
+ auto height = DISPLAY_HEIGHT;
+ switch (orientation) {
+ case DISPLAY_ORIENTATION_90:
+ inverseRotationFlags = ui::Transform::ROT_270;
+ std::swap(width, height);
+ break;
+ case DISPLAY_ORIENTATION_180:
+ inverseRotationFlags = ui::Transform::ROT_180;
+ break;
+ case DISPLAY_ORIENTATION_270:
+ inverseRotationFlags = ui::Transform::ROT_90;
+ std::swap(width, height);
+ break;
+ case DISPLAY_ORIENTATION_0:
+ inverseRotationFlags = ui::Transform::ROT_0;
+ break;
+ default:
+ FAIL() << "Invalid orientation: " << orientation;
+ }
+
+ const ui::Transform rotation(inverseRotationFlags, width, height);
+ const Rect rotatedPhysicalDisplay = rotation.transform(naturalPhysicalDisplay);
+
+ std::optional<DisplayViewport> internalViewport =
+ *mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
+ DisplayViewport& v = *internalViewport;
+ v.displayId = DISPLAY_ID;
+ v.orientation = orientation;
+
+ v.logicalLeft = 0;
+ v.logicalTop = 0;
+ v.logicalRight = 100;
+ v.logicalBottom = 100;
+
+ v.physicalLeft = rotatedPhysicalDisplay.left;
+ v.physicalTop = rotatedPhysicalDisplay.top;
+ v.physicalRight = rotatedPhysicalDisplay.right;
+ v.physicalBottom = rotatedPhysicalDisplay.bottom;
+
+ v.deviceWidth = width;
+ v.deviceHeight = height;
+
+ v.isActive = true;
+ v.uniqueId = UNIQUE_ID;
+ v.type = ViewportType::INTERNAL;
+ mFakePolicy->updateViewport(v);
+ configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ }
+
+ void assertReceivedMove(const Point& point) {
+ NotifyMotionArgs motionArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], point.x, point.y,
+ 1, 0, 0, 0, 0, 0, 0, 0));
+ }
+};
+
+TEST_F(TouchDisplayProjectionTest, IgnoresTouchesOutsidePhysicalDisplay) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+
+ prepareButtons();
+ prepareAxes(POSITION);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // Configure the DisplayViewport such that the logical display maps to a subsection of
+ // the display panel called the physical display. Here, the physical display is bounded by the
+ // points (10, 20) and (70, 160) inside the display space, which is of the size 400 x 800.
+ static const Rect kPhysicalDisplay{10, 20, 70, 160};
+ static const std::array<Point, 6> kPointsOutsidePhysicalDisplay{
+ {{-10, -10}, {0, 0}, {5, 100}, {50, 15}, {75, 100}, {50, 165}}};
+
+ for (auto orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90, DISPLAY_ORIENTATION_180,
+ DISPLAY_ORIENTATION_270}) {
+ configurePhysicalDisplay(orientation, kPhysicalDisplay);
+
+ // Touches outside the physical display should be ignored, and should not generate any
+ // events. Ensure touches at the following points that lie outside of the physical display
+ // area do not generate any events.
+ for (const auto& point : kPointsOutsidePhysicalDisplay) {
+ processDown(mapper, toRawX(point.x), toRawY(point.y));
+ processSync(mapper);
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled())
+ << "Unexpected event generated for touch outside physical display at point: "
+ << point.x << ", " << point.y;
+ }
+ }
+}
+
+TEST_F(TouchDisplayProjectionTest, EmitsTouchDownAfterEnteringPhysicalDisplay) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+
+ prepareButtons();
+ prepareAxes(POSITION);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // Configure the DisplayViewport such that the logical display maps to a subsection of
+ // the display panel called the physical display. Here, the physical display is bounded by the
+ // points (10, 20) and (70, 160) inside the display space, which is of the size 400 x 800.
+ static const Rect kPhysicalDisplay{10, 20, 70, 160};
+
+ for (auto orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90, DISPLAY_ORIENTATION_180,
+ DISPLAY_ORIENTATION_270}) {
+ configurePhysicalDisplay(orientation, kPhysicalDisplay);
+
+ // Touches that start outside the physical display should be ignored until it enters the
+ // physical display bounds, at which point it should generate a down event. Start a touch at
+ // the point (5, 100), which is outside the physical display bounds.
+ static const Point kOutsidePoint{5, 100};
+ processDown(mapper, toRawX(kOutsidePoint.x), toRawY(kOutsidePoint.y));
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // Move the touch into the physical display area. This should generate a pointer down.
+ processMove(mapper, toRawX(11), toRawY(21));
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_NO_FATAL_FAILURE(
+ assertPointerCoords(motionArgs.pointerCoords[0], 11, 21, 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move the touch inside the physical display area. This should generate a pointer move.
+ processMove(mapper, toRawX(69), toRawY(159));
+ processSync(mapper);
+ assertReceivedMove({69, 159});
+
+ // Move outside the physical display area. Since the pointer is already down, this should
+ // now continue generating events.
+ processMove(mapper, toRawX(kOutsidePoint.x), toRawY(kOutsidePoint.y));
+ processSync(mapper);
+ assertReceivedMove(kOutsidePoint);
+
+ // Release. This should generate a pointer up.
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], kOutsidePoint.x,
+ kOutsidePoint.y, 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Ensure no more events were generated.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+ }
+}
+
// --- MultiTouchInputMapperTest ---
class MultiTouchInputMapperTest : public TouchInputMapperTest {
@@ -7793,7 +7998,7 @@
fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
fakePointerController->setPosition(100, 200);
fakePointerController->setButtonState(0);
- mFakePolicy->setPointerController(mDevice->getId(), fakePointerController);
+ mFakePolicy->setPointerController(fakePointerController);
mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID);
prepareSecondaryDisplay(ViewportType::EXTERNAL);
@@ -7946,8 +8151,7 @@
// Setup PointerController.
std::shared_ptr<FakePointerController> fakePointerController =
std::make_shared<FakePointerController>();
- mFakePolicy->setPointerController(mDevice->getId(), fakePointerController);
- mFakePolicy->setPointerController(SECOND_DEVICE_ID, fakePointerController);
+ mFakePolicy->setPointerController(fakePointerController);
// Setup policy for associated displays and show touches.
const uint8_t hdmi1 = 0;
@@ -8588,173 +8792,6 @@
ASSERT_EQ(SECONDARY_DISPLAY_ID, motionArgs.displayId);
}
-/**
- * Test touch should not work if outside of surface.
- */
-class MultiTouchInputMapperTest_SurfaceRange : public MultiTouchInputMapperTest {
-protected:
- void halfDisplayToCenterHorizontal(int32_t orientation) {
- std::optional<DisplayViewport> internalViewport =
- mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
-
- // Half display to (width/4, 0, width * 3/4, height) to make display has offset.
- internalViewport->orientation = orientation;
- if (orientation == DISPLAY_ORIENTATION_90 || orientation == DISPLAY_ORIENTATION_270) {
- internalViewport->logicalLeft = 0;
- internalViewport->logicalTop = 0;
- internalViewport->logicalRight = DISPLAY_HEIGHT;
- internalViewport->logicalBottom = DISPLAY_WIDTH / 2;
-
- internalViewport->physicalLeft = 0;
- internalViewport->physicalTop = DISPLAY_WIDTH / 4;
- internalViewport->physicalRight = DISPLAY_HEIGHT;
- internalViewport->physicalBottom = DISPLAY_WIDTH * 3 / 4;
-
- internalViewport->deviceWidth = DISPLAY_HEIGHT;
- internalViewport->deviceHeight = DISPLAY_WIDTH;
- } else {
- internalViewport->logicalLeft = 0;
- internalViewport->logicalTop = 0;
- internalViewport->logicalRight = DISPLAY_WIDTH / 2;
- internalViewport->logicalBottom = DISPLAY_HEIGHT;
-
- internalViewport->physicalLeft = DISPLAY_WIDTH / 4;
- internalViewport->physicalTop = 0;
- internalViewport->physicalRight = DISPLAY_WIDTH * 3 / 4;
- internalViewport->physicalBottom = DISPLAY_HEIGHT;
-
- internalViewport->deviceWidth = DISPLAY_WIDTH;
- internalViewport->deviceHeight = DISPLAY_HEIGHT;
- }
-
- mFakePolicy->updateViewport(internalViewport.value());
- configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
- }
-
- void processPositionAndVerify(MultiTouchInputMapper& mapper, int32_t xOutside, int32_t yOutside,
- int32_t xInside, int32_t yInside, int32_t xExpected,
- int32_t yExpected) {
- // touch on outside area should not work.
- processPosition(mapper, toRawX(xOutside), toRawY(yOutside));
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
-
- // touch on inside area should receive the event.
- NotifyMotionArgs args;
- processPosition(mapper, toRawX(xInside), toRawY(yInside));
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_NEAR(xExpected, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
- ASSERT_NEAR(yExpected, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
-
- // Reset.
- mapper.reset(ARBITRARY_TIME);
- }
-};
-
-TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange) {
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
-
- // Touch on center of normal display should work.
- const int32_t x = DISPLAY_WIDTH / 4;
- const int32_t y = DISPLAY_HEIGHT / 2;
- processPosition(mapper, toRawX(x), toRawY(y));
- processSync(mapper);
- NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], x, y, 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 0.0f));
- // Reset.
- mapper.reset(ARBITRARY_TIME);
-
- // Let physical display be different to device, and make surface and physical could be 1:1 in
- // all four orientations.
- for (int orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90, DISPLAY_ORIENTATION_180,
- DISPLAY_ORIENTATION_270}) {
- halfDisplayToCenterHorizontal(orientation);
-
- const int32_t xExpected = (x + 1) - (DISPLAY_WIDTH / 4);
- const int32_t yExpected = y;
- processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
- }
-}
-
-TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_90_NotOrientationAware) {
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- // Since InputReader works in the un-rotated coordinate space, only devices that are not
- // orientation-aware are affected by display rotation.
- addConfigurationProperty("touch.orientationAware", "0");
- MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
-
- // Half display to (width/4, 0, width * 3/4, height) and rotate 90-degrees.
- halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_90);
-
- const int32_t x = DISPLAY_WIDTH / 4;
- const int32_t y = DISPLAY_HEIGHT / 2;
-
- // expect x/y = swap x/y then reverse x.
- constexpr int32_t xExpected = DISPLAY_HEIGHT - y;
- constexpr int32_t yExpected = (x + 1) - DISPLAY_WIDTH / 4;
- processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
-}
-
-TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_270_NotOrientationAware) {
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- // Since InputReader works in the un-rotated coordinate space, only devices that are not
- // orientation-aware are affected by display rotation.
- addConfigurationProperty("touch.orientationAware", "0");
- MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
-
- // Half display to (width/4, 0, width * 3/4, height) and rotate 270-degrees.
- halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_270);
-
- const int32_t x = DISPLAY_WIDTH / 4;
- const int32_t y = DISPLAY_HEIGHT / 2;
-
- // expect x/y = swap x/y then reverse y.
- const int32_t xExpected = y;
- const int32_t yExpected = (DISPLAY_WIDTH * 3 / 4) - (x + 1);
- processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
-}
-
-TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_Corner_NotOrientationAware) {
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- // Since InputReader works in the un-rotated coordinate space, only devices that are not
- // orientation-aware are affected by display rotation.
- addConfigurationProperty("touch.orientationAware", "0");
- MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
-
- const int32_t x = 0;
- const int32_t y = 0;
-
- const int32_t xExpected = x;
- const int32_t yExpected = y;
- processPositionAndVerify(mapper, x - 1, y, x, y, xExpected, yExpected);
-
- clearViewports();
- prepareDisplay(DISPLAY_ORIENTATION_90);
- // expect x/y = swap x/y then reverse x.
- const int32_t xExpected90 = DISPLAY_HEIGHT - 1;
- const int32_t yExpected90 = x;
- processPositionAndVerify(mapper, x - 1, y, x, y, xExpected90, yExpected90);
-
- clearViewports();
- prepareDisplay(DISPLAY_ORIENTATION_270);
- // expect x/y = swap x/y then reverse y.
- const int32_t xExpected270 = y;
- const int32_t yExpected270 = DISPLAY_WIDTH - 1;
- processPositionAndVerify(mapper, x - 1, y, x, y, xExpected270, yExpected270);
-}
-
TEST_F(MultiTouchInputMapperTest, Process_TouchpadCapture) {
// we need a pointer controller for mouse mode of touchpad (start pointer at 0,0)
std::shared_ptr<FakePointerController> fakePointerController =
@@ -8769,7 +8806,7 @@
mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
mFakePolicy->setPointerCapture(true);
- mFakePolicy->setPointerController(mDevice->getId(), fakePointerController);
+ mFakePolicy->setPointerController(fakePointerController);
MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// captured touchpad should be a touchpad source
@@ -8919,7 +8956,7 @@
prepareAxes(POSITION | ID | SLOT);
mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
- mFakePolicy->setPointerController(mDevice->getId(), fakePointerController);
+ mFakePolicy->setPointerController(fakePointerController);
MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// run uncaptured pointer tests - pushes out generic events
// FINGER 0 DOWN
@@ -8959,7 +8996,7 @@
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
- mFakePolicy->setPointerController(mDevice->getId(), fakePointerController);
+ mFakePolicy->setPointerController(fakePointerController);
mFakePolicy->setPointerCapture(false);
MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -8986,23 +9023,23 @@
std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<TestInputListener> mFakeListener;
+ std::unique_ptr<TestInputListener> mFakeListener;
std::unique_ptr<InstrumentedInputReader> mReader;
std::shared_ptr<InputDevice> mDevice;
virtual void SetUp(Flags<InputDeviceClass> classes) {
mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeListener = new TestInputListener();
+ mFakeListener = std::make_unique<TestInputListener>();
mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
- mFakeListener);
+ *mFakeListener);
mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes);
}
void SetUp() override { SetUp(DEVICE_CLASSES); }
void TearDown() override {
- mFakeListener.clear();
+ mFakeListener.reset();
mFakePolicy.clear();
}
diff --git a/services/inputflinger/tests/LatencyTracker_test.cpp b/services/inputflinger/tests/LatencyTracker_test.cpp
index e7e1937..89c0741 100644
--- a/services/inputflinger/tests/LatencyTracker_test.cpp
+++ b/services/inputflinger/tests/LatencyTracker_test.cpp
@@ -16,6 +16,7 @@
#include "../dispatcher/LatencyTracker.h"
+#include <android-base/properties.h>
#include <binder/Binder.h>
#include <gtest/gtest.h>
#include <inttypes.h>
@@ -23,11 +24,16 @@
#define TAG "LatencyTracker_test"
+using android::base::HwTimeoutMultiplier;
using android::inputdispatcher::InputEventTimeline;
using android::inputdispatcher::LatencyTracker;
namespace android::inputdispatcher {
+const std::chrono::duration ANR_TIMEOUT = std::chrono::milliseconds(
+ android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
+ HwTimeoutMultiplier());
+
InputEventTimeline getTestTimeline() {
InputEventTimeline t(
/*isDown*/ true,
@@ -57,6 +63,8 @@
}
void TearDown() override {}
+ void triggerEventReporting(nsecs_t lastEventTime);
+
void assertReceivedTimeline(const InputEventTimeline& timeline);
/**
* Timelines can be received in any order (order is not guaranteed). So if we are expecting more
@@ -72,8 +80,17 @@
std::deque<InputEventTimeline> mReceivedTimelines;
};
+/**
+ * Send an event that would trigger the reporting of all of the events that are at least as old as
+ * the provided 'lastEventTime'.
+ */
+void LatencyTrackerTest::triggerEventReporting(nsecs_t lastEventTime) {
+ const nsecs_t triggerEventTime =
+ lastEventTime + std::chrono::nanoseconds(ANR_TIMEOUT).count() + 1;
+ mTracker->trackListener(1 /*inputEventId*/, true /*isDown*/, triggerEventTime, 3 /*readTime*/);
+}
+
void LatencyTrackerTest::assertReceivedTimeline(const InputEventTimeline& timeline) {
- mTracker->reportNow();
ASSERT_FALSE(mReceivedTimelines.empty());
const InputEventTimeline& t = mReceivedTimelines.front();
ASSERT_EQ(timeline, t);
@@ -88,7 +105,6 @@
* equal element in B, and for every element in B there is an equal element in A.
*/
void LatencyTrackerTest::assertReceivedTimelines(const std::vector<InputEventTimeline>& timelines) {
- mTracker->reportNow();
ASSERT_EQ(timelines.size(), mReceivedTimelines.size());
for (const InputEventTimeline& expectedTimeline : timelines) {
bool found = false;
@@ -121,6 +137,7 @@
*/
TEST_F(LatencyTrackerTest, TrackListener_DoesNotTriggerReporting) {
mTracker->trackListener(1 /*inputEventId*/, false /*isDown*/, 2 /*eventTime*/, 3 /*readTime*/);
+ triggerEventReporting(2 /*eventTime*/);
assertReceivedTimeline(InputEventTimeline{false, 2, 3});
}
@@ -130,6 +147,7 @@
TEST_F(LatencyTrackerTest, TrackFinishedEvent_DoesNotTriggerReporting) {
mTracker->trackFinishedEvent(1 /*inputEventId*/, connection1, 2 /*deliveryTime*/,
3 /*consumeTime*/, 4 /*finishTime*/);
+ triggerEventReporting(4 /*eventTime*/);
assertReceivedTimelines({});
}
@@ -141,6 +159,7 @@
graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
mTracker->trackGraphicsLatency(1 /*inputEventId*/, connection2, graphicsTimeline);
+ triggerEventReporting(3 /*eventTime*/);
assertReceivedTimelines({});
}
@@ -155,9 +174,30 @@
expectedCT.consumeTime, expectedCT.finishTime);
mTracker->trackGraphicsLatency(inputEventId, connectionToken, expectedCT.graphicsTimeline);
+ triggerEventReporting(expected.eventTime);
assertReceivedTimeline(expected);
}
+/**
+ * Send 2 events with the same inputEventId, but different eventTime's. Ensure that no crash occurs,
+ * and that the tracker drops such events completely.
+ */
+TEST_F(LatencyTrackerTest, WhenDuplicateEventsAreReported_DoesNotCrash) {
+ constexpr nsecs_t inputEventId = 1;
+ constexpr nsecs_t readTime = 3; // does not matter for this test
+ constexpr bool isDown = true; // does not matter for this test
+
+ // In the following 2 calls to trackListener, the inputEventId's are the same, but event times
+ // are different.
+ mTracker->trackListener(inputEventId, isDown, 1 /*eventTime*/, readTime);
+ mTracker->trackListener(inputEventId, isDown, 2 /*eventTime*/, readTime);
+
+ triggerEventReporting(2 /*eventTime*/);
+ // Since we sent duplicate input events, the tracker should just delete all of them, because it
+ // does not have enough information to properly track them.
+ assertReceivedTimelines({});
+}
+
TEST_F(LatencyTrackerTest, MultipleEvents_AreReportedConsistently) {
constexpr int32_t inputEventId1 = 1;
InputEventTimeline timeline1(
@@ -204,6 +244,7 @@
mTracker->trackGraphicsLatency(inputEventId2, connection2,
connectionTimeline2.graphicsTimeline);
// Now both events should be completed
+ triggerEventReporting(timeline2.eventTime);
assertReceivedTimelines({timeline1, timeline2});
}
@@ -228,6 +269,7 @@
mTracker->trackGraphicsLatency(1 /*inputEventId*/, token, expectedCT.graphicsTimeline);
expectedTimelines[0].connectionTimelines.emplace(token, std::move(expectedCT));
+ triggerEventReporting(timeline.eventTime);
assertReceivedTimelines(expectedTimelines);
}
@@ -246,6 +288,7 @@
mTracker->trackGraphicsLatency(inputEventId, connection1, expectedCT.graphicsTimeline);
mTracker->trackListener(inputEventId, expected.isDown, expected.eventTime, expected.readTime);
+ triggerEventReporting(expected.eventTime);
assertReceivedTimeline(
InputEventTimeline{expected.isDown, expected.eventTime, expected.readTime});
}
diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h
index 0a1dc4b..626cdfc 100644
--- a/services/inputflinger/tests/TestInputListener.h
+++ b/services/inputflinger/tests/TestInputListener.h
@@ -28,12 +28,10 @@
// --- TestInputListener ---
class TestInputListener : public InputListenerInterface {
-protected:
- virtual ~TestInputListener();
-
public:
TestInputListener(std::chrono::milliseconds eventHappenedTimeout = 0ms,
std::chrono::milliseconds eventDidNotHappenTimeout = 0ms);
+ virtual ~TestInputListener();
void assertNotifyConfigurationChangedWasCalled(
NotifyConfigurationChangedArgs* outEventArgs = nullptr);
diff --git a/services/inputflinger/tests/fuzzers/Android.bp b/services/inputflinger/tests/fuzzers/Android.bp
new file mode 100644
index 0000000..df4db19
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/Android.bp
@@ -0,0 +1,45 @@
+// Copyright (C) 2021 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
+
+cc_fuzz {
+ name: "inputflinger_latencytracker_fuzzer",
+ defaults: [
+ "inputflinger_defaults",
+ ],
+ include_dirs: [
+ "frameworks/native/services/inputflinger",
+ ],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "liblog",
+ "libui",
+ "libutils",
+ "libinput",
+ "libinputflinger",
+ ],
+ srcs: [
+ "LatencyTrackerFuzzer.cpp",
+ ],
+}
diff --git a/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp b/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
new file mode 100644
index 0000000..4f066ad
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/LatencyTrackerFuzzer.cpp
@@ -0,0 +1,96 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fuzzer/FuzzedDataProvider.h>
+#include "dispatcher/LatencyTracker.h"
+
+namespace android {
+
+namespace inputdispatcher {
+
+/**
+ * A processor of InputEventTimelines that does nothing with the provided data.
+ */
+class EmptyProcessor : public InputEventTimelineProcessor {
+public:
+ /**
+ * Just ignore the provided timeline
+ */
+ void processTimeline(const InputEventTimeline& timeline) override {
+ for (const auto& [token, connectionTimeline] : timeline.connectionTimelines) {
+ connectionTimeline.isComplete();
+ }
+ };
+};
+
+static sp<IBinder> getConnectionToken(FuzzedDataProvider& fdp,
+ std::array<sp<IBinder>, 10>& tokens) {
+ const bool useExistingToken = fdp.ConsumeBool();
+ if (useExistingToken) {
+ return tokens[fdp.ConsumeIntegralInRange<size_t>(0ul, tokens.size() - 1)];
+ }
+ return new BBinder();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+ FuzzedDataProvider fdp(data, size);
+
+ EmptyProcessor emptyProcessor;
+ LatencyTracker tracker(&emptyProcessor);
+
+ // Make some pre-defined tokens to ensure that some timelines are complete.
+ std::array<sp<IBinder> /*token*/, 10> predefinedTokens;
+ for (size_t i = 0; i < predefinedTokens.size(); i++) {
+ predefinedTokens[i] = new BBinder();
+ }
+
+ // Randomly invoke LatencyTracker api's until randomness is exhausted.
+ while (fdp.remaining_bytes() > 0) {
+ fdp.PickValueInArray<std::function<void()>>({
+ [&]() -> void {
+ int32_t inputEventId = fdp.ConsumeIntegral<int32_t>();
+ int32_t isDown = fdp.ConsumeBool();
+ nsecs_t eventTime = fdp.ConsumeIntegral<nsecs_t>();
+ nsecs_t readTime = fdp.ConsumeIntegral<nsecs_t>();
+ tracker.trackListener(inputEventId, isDown, eventTime, readTime);
+ },
+ [&]() -> void {
+ int32_t inputEventId = fdp.ConsumeIntegral<int32_t>();
+ sp<IBinder> connectionToken = getConnectionToken(fdp, predefinedTokens);
+ nsecs_t deliveryTime = fdp.ConsumeIntegral<nsecs_t>();
+ nsecs_t consumeTime = fdp.ConsumeIntegral<nsecs_t>();
+ nsecs_t finishTime = fdp.ConsumeIntegral<nsecs_t>();
+ tracker.trackFinishedEvent(inputEventId, connectionToken, deliveryTime,
+ consumeTime, finishTime);
+ },
+ [&]() -> void {
+ int32_t inputEventId = fdp.ConsumeIntegral<int32_t>();
+ sp<IBinder> connectionToken = getConnectionToken(fdp, predefinedTokens);
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
+ for (size_t i = 0; i < graphicsTimeline.size(); i++) {
+ graphicsTimeline[i] = fdp.ConsumeIntegral<nsecs_t>();
+ }
+ tracker.trackGraphicsLatency(inputEventId, connectionToken, graphicsTimeline);
+ },
+ })();
+ }
+
+ return 0;
+}
+
+} // namespace inputdispatcher
+
+} // namespace android
\ No newline at end of file
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index e0511bf..db1a1cc 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -168,7 +168,7 @@
}
}
- // Sanity check and clamp power if it is 0 (or close)
+ // Check and clamp power if it is 0 (or close)
constexpr float MIN_POWER_MA = 0.001; // 1 microAmp
if (sensor.power < MIN_POWER_MA) {
ALOGI("%s's reported power %f invalid, clamped to %f",
diff --git a/services/sensorservice/SensorDirectConnection.cpp b/services/sensorservice/SensorDirectConnection.cpp
index af86d09..fae16f6 100644
--- a/services/sensorservice/SensorDirectConnection.cpp
+++ b/services/sensorservice/SensorDirectConnection.cpp
@@ -32,7 +32,6 @@
: mService(service), mUid(uid), mMem(*mem),
mHalChannelHandle(halChannelHandle),
mOpPackageName(opPackageName), mDestroyed(false) {
- mIsRateCappedBasedOnPermission = mService->isRateCappedBasedOnPermission(mOpPackageName);
mUserId = multiuser_get_user_id(mUid);
ALOGD_IF(DEBUG_CONNECTIONS, "Created SensorDirectConnection");
}
@@ -197,8 +196,8 @@
if (mService->isSensorInCappedSet(s.getType())) {
// Back up the rates that the app is allowed to have if the mic toggle is off
// This is used in the uncapRates() function.
- if (!mIsRateCappedBasedOnPermission ||
- requestedRateLevel <= SENSOR_SERVICE_CAPPED_SAMPLING_RATE_LEVEL) {
+ if ((requestedRateLevel <= SENSOR_SERVICE_CAPPED_SAMPLING_RATE_LEVEL) ||
+ !isRateCappedBasedOnPermission()) {
mMicRateBackup[handle] = requestedRateLevel;
} else {
mMicRateBackup[handle] = SENSOR_SERVICE_CAPPED_SAMPLING_RATE_LEVEL;
diff --git a/services/sensorservice/SensorDirectConnection.h b/services/sensorservice/SensorDirectConnection.h
index a3f348b..d39a073 100644
--- a/services/sensorservice/SensorDirectConnection.h
+++ b/services/sensorservice/SensorDirectConnection.h
@@ -17,6 +17,7 @@
#ifndef ANDROID_SENSOR_DIRECT_CONNECTION_H
#define ANDROID_SENSOR_DIRECT_CONNECTION_H
+#include <optional>
#include <stdint.h>
#include <sys/types.h>
@@ -100,10 +101,19 @@
std::unordered_map<int, int> mActivatedBackup;
std::unordered_map<int, int> mMicRateBackup;
- std::atomic_bool mIsRateCappedBasedOnPermission;
mutable Mutex mDestroyLock;
bool mDestroyed;
userid_t mUserId;
+
+ std::optional<bool> mIsRateCappedBasedOnPermission;
+
+ bool isRateCappedBasedOnPermission() {
+ if (!mIsRateCappedBasedOnPermission.has_value()) {
+ mIsRateCappedBasedOnPermission =
+ mService->isRateCappedBasedOnPermission(mOpPackageName);
+ }
+ return mIsRateCappedBasedOnPermission.value();
+ }
};
} // namepsace android
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index 9ce8d9b..6948895 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -44,7 +44,6 @@
mCacheSize(0), mMaxCacheSize(0), mTimeOfLastEventDrop(0), mEventsDropped(0),
mPackageName(packageName), mOpPackageName(opPackageName), mAttributionTag(attributionTag),
mTargetSdk(kTargetSdkUnknown), mDestroyed(false) {
- mIsRateCappedBasedOnPermission = mService->isRateCappedBasedOnPermission(mOpPackageName);
mUserId = multiuser_get_user_id(mUid);
mChannel = new BitTube(mService->mSocketBufferSize);
#if DEBUG_CONNECTIONS
@@ -706,8 +705,8 @@
err = mService->enable(this, handle, samplingPeriodNs, maxBatchReportLatencyNs,
reservedFlags, mOpPackageName);
if (err == OK && isSensorCapped) {
- if (!mIsRateCappedBasedOnPermission ||
- requestedSamplingPeriodNs >= SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS) {
+ if ((requestedSamplingPeriodNs >= SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS) ||
+ !isRateCappedBasedOnPermission()) {
mMicSamplingPeriodBackup[handle] = requestedSamplingPeriodNs;
} else {
mMicSamplingPeriodBackup[handle] = SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS;
@@ -745,8 +744,8 @@
}
status_t ret = mService->setEventRate(this, handle, samplingPeriodNs, mOpPackageName);
if (ret == OK && isSensorCapped) {
- if (!mIsRateCappedBasedOnPermission ||
- requestedSamplingPeriodNs >= SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS) {
+ if ((requestedSamplingPeriodNs >= SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS) ||
+ !isRateCappedBasedOnPermission()) {
mMicSamplingPeriodBackup[handle] = requestedSamplingPeriodNs;
} else {
mMicSamplingPeriodBackup[handle] = SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS;
@@ -867,7 +866,7 @@
} else if (numBytesRead == sizeof(uint32_t)) {
uint32_t numAcks = 0;
memcpy(&numAcks, buf, numBytesRead);
- // Sanity check to ensure there are no read errors in recv, numAcks is always
+ // Check to ensure there are no read errors in recv, numAcks is always
// within the range and not zero. If any of the above don't hold reset
// mWakeLockRefCount to zero.
if (numAcks > 0 && numAcks < mWakeLockRefCount) {
diff --git a/services/sensorservice/SensorEventConnection.h b/services/sensorservice/SensorEventConnection.h
index 909053b..6a98a40 100644
--- a/services/sensorservice/SensorEventConnection.h
+++ b/services/sensorservice/SensorEventConnection.h
@@ -18,6 +18,7 @@
#define ANDROID_SENSOR_EVENT_CONNECTION_H
#include <atomic>
+#include <optional>
#include <stdint.h>
#include <sys/types.h>
#include <unordered_map>
@@ -148,7 +149,6 @@
sp<SensorService> const mService;
sp<BitTube> mChannel;
uid_t mUid;
- std::atomic_bool mIsRateCappedBasedOnPermission;
mutable Mutex mConnectionLock;
// Number of events from wake up sensors which are still pending and haven't been delivered to
// the corresponding application. It is incremented by one unit for each write to the socket.
@@ -201,6 +201,16 @@
// Mapping of sensor handles to its rate before being capped by the mic toggle.
std::unordered_map<int, nsecs_t> mMicSamplingPeriodBackup;
userid_t mUserId;
+
+ std::optional<bool> mIsRateCappedBasedOnPermission;
+
+ bool isRateCappedBasedOnPermission() {
+ if (!mIsRateCappedBasedOnPermission.has_value()) {
+ mIsRateCappedBasedOnPermission
+ = mService->isRateCappedBasedOnPermission(mOpPackageName);
+ }
+ return mIsRateCappedBasedOnPermission.value();
+ }
};
} // namepsace android
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index bdbae7b..32a0110 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -1194,7 +1194,7 @@
// We have a dynamic sensor.
if (!sHmacGlobalKeyIsValid) {
- // Rather than risk exposing UUIDs, we cripple dynamic sensors.
+ // Rather than risk exposing UUIDs, we slow down dynamic sensors.
ALOGW("HMAC key failure; dynamic sensor getId() will be wrong.");
return 0;
}
@@ -1220,7 +1220,7 @@
sHmacGlobalKey, sizeof(sHmacGlobalKey),
uuidAndApp, sizeof(uuidAndApp),
hash, &hashLen) == nullptr) {
- // Rather than risk exposing UUIDs, we cripple dynamic sensors.
+ // Rather than risk exposing UUIDs, we slow down dynamic sensors.
ALOGW("HMAC failure; dynamic sensor getId() will be wrong.");
return 0;
}
@@ -2182,10 +2182,10 @@
status_t SensorService::adjustSamplingPeriodBasedOnMicAndPermission(nsecs_t* requestedPeriodNs,
const String16& opPackageName) {
uid_t uid = IPCThreadState::self()->getCallingUid();
- bool shouldCapBasedOnPermission = isRateCappedBasedOnPermission(opPackageName);
if (*requestedPeriodNs >= SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS) {
return OK;
}
+ bool shouldCapBasedOnPermission = isRateCappedBasedOnPermission(opPackageName);
if (shouldCapBasedOnPermission) {
*requestedPeriodNs = SENSOR_SERVICE_CAPPED_SAMPLING_PERIOD_NS;
if (isPackageDebuggable(opPackageName)) {
@@ -2203,11 +2203,10 @@
status_t SensorService::adjustRateLevelBasedOnMicAndPermission(int* requestedRateLevel,
const String16& opPackageName) {
uid_t uid = IPCThreadState::self()->getCallingUid();
- bool shouldCapBasedOnPermission = isRateCappedBasedOnPermission(opPackageName);
-
if (*requestedRateLevel <= SENSOR_SERVICE_CAPPED_SAMPLING_RATE_LEVEL) {
return OK;
}
+ bool shouldCapBasedOnPermission = isRateCappedBasedOnPermission(opPackageName);
if (shouldCapBasedOnPermission) {
*requestedRateLevel = SENSOR_SERVICE_CAPPED_SAMPLING_RATE_LEVEL;
if (isPackageDebuggable(opPackageName)) {
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index eeb3f3a..56b8374 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -39,15 +39,19 @@
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
"android.hardware.graphics.common@1.2",
+ "android.hardware.common-V2-ndk",
+ "android.hardware.common.fmq-V1-ndk",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
- "android.hardware.power-V1-cpp",
+ "android.hardware.power-V2-cpp",
"libbase",
"libbinder",
+ "libbinder_ndk",
"libcutils",
"libEGL",
"libfmq",
@@ -66,20 +70,24 @@
"libinput",
"libutils",
"libSurfaceFlingerProp",
+ "server_configurable_flags",
],
static_libs: [
+ "libaidlcommonsupport",
"libcompositionengine",
"libframetimeline",
"libperfetto_client_experimental",
"librenderengine",
"libserviceutils",
"libtrace_proto",
+ "libaidlcommonsupport",
],
header_libs: [
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
"android.hardware.graphics.composer@2.4-command-buffer",
+ "android.hardware.graphics.composer3-command-buffer",
],
export_static_lib_headers: [
"libcompositionengine",
@@ -94,6 +102,7 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.3",
"libhidlbase",
"libtimestats",
@@ -101,7 +110,7 @@
// TODO (marissaw): this library is not used by surfaceflinger. This is here so
// the library compiled in a way that is accessible to system partition when running
// IMapper's VTS.
- required: ["libgralloctypes"]
+ required: ["libgralloctypes"],
}
cc_defaults {
@@ -143,6 +152,8 @@
"EffectLayer.cpp",
"ContainerLayer.cpp",
"DisplayDevice.cpp",
+ "DisplayHardware/AidlComposerHal.cpp",
+ "DisplayHardware/HidlComposerHal.cpp",
"DisplayHardware/ComposerHal.cpp",
"DisplayHardware/DisplayIdentification.cpp",
"DisplayHardware/FramebufferSurface.cpp",
@@ -154,6 +165,7 @@
"DisplayRenderArea.cpp",
"Effects/Daltonizer.cpp",
"EventLog/EventLog.cpp",
+ "FlagManager.cpp",
"FpsReporter.cpp",
"FrameTracer/FrameTracer.cpp",
"FrameTracker.cpp",
@@ -189,6 +201,7 @@
"SurfaceFlingerDefaultFactory.cpp",
"SurfaceInterceptor.cpp",
"SurfaceTracing.cpp",
+ "Tracing/TransactionProtoParser.cpp",
"TransactionCallbackInvoker.cpp",
"TunnelModeEnabledReporter.cpp",
],
@@ -247,7 +260,7 @@
"libSurfaceFlingerProp",
],
- logtags: ["EventLog/EventLogTags.logtags"],
+ logtags: ["EventLog/EventLogTags.logtags"],
}
subdirs = [
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 71db330..861d496 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -111,6 +111,10 @@
return ((s.flags & layer_state_t::eLayerOpaque) != 0) || getOpacityForFormat(getPixelFormat());
}
+bool BufferLayer::canReceiveInput() const {
+ return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
+}
+
bool BufferLayer::isVisible() const {
return !isHiddenByPolicy() && getAlpha() > 0.0f &&
(mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
@@ -152,39 +156,10 @@
return result;
}
- if (CC_UNLIKELY(mBufferInfo.mBuffer == 0)) {
- // the texture has not been created yet, this Layer has
- // in fact never been drawn into. This happens frequently with
- // SurfaceView because the WindowManager can't know when the client
- // has drawn the first time.
-
- // If there is nothing under us, we paint the screen in black, otherwise
- // we just skip this update.
-
- // figure out if there is something below us
- Region under;
- bool finished = false;
- mFlinger->mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (finished || layer == static_cast<BufferLayer const*>(this)) {
- finished = true;
- return;
- }
-
- under.orSelf(layer->getScreenBounds());
- });
- // if not everything below us is covered, we plug the holes!
- Region holes(targetSettings.clip.subtract(under));
- if (!holes.isEmpty()) {
- targetSettings.clearRegion.orSelf(holes);
- }
-
- if (mSidebandStream != nullptr) {
- // For surfaceview of tv sideband, there is no activeBuffer
- // in bufferqueue, we need return LayerSettings.
- return result;
- } else {
- return std::nullopt;
- }
+ if (CC_UNLIKELY(mBufferInfo.mBuffer == 0) && mSidebandStream != nullptr) {
+ // For surfaceview of tv sideband, there is no activeBuffer
+ // in bufferqueue, we need return LayerSettings.
+ return result;
}
const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
((isSecure() || isProtected()) && !targetSettings.isSecure);
@@ -316,7 +291,7 @@
// Sideband layers
auto* compositionState = editCompositionState();
- if (compositionState->sidebandStream.get()) {
+ if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
compositionState->compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
return;
} else {
@@ -332,6 +307,7 @@
? 0
: mBufferInfo.mBufferSlot;
compositionState->acquireFence = mBufferInfo.mFence;
+ compositionState->sidebandStreamHasFrame = false;
}
bool BufferLayer::onPreComposition(nsecs_t refreshStartTime) {
@@ -374,13 +350,13 @@
}
} // namespace
-bool BufferLayer::onPostComposition(const DisplayDevice* display,
+void BufferLayer::onPostComposition(const DisplayDevice* display,
const std::shared_ptr<FenceTime>& glDoneFence,
const std::shared_ptr<FenceTime>& presentFence,
const CompositorTiming& compositorTiming) {
// mFrameLatencyNeeded is true when a new frame was latched for the
// composition.
- if (!mBufferInfo.mFrameLatencyNeeded) return false;
+ if (!mBufferInfo.mFrameLatencyNeeded) return;
// Update mFrameEventHistory.
{
@@ -454,7 +430,6 @@
mFrameTracker.advanceFrame();
mBufferInfo.mFrameLatencyNeeded = false;
- return true;
}
void BufferLayer::gatherBufferInfo() {
@@ -514,7 +489,7 @@
// try again later
if (!fenceHasSignaled()) {
ATRACE_NAME("!fenceHasSignaled()");
- mFlinger->signalLayerUpdate();
+ mFlinger->onLayerUpdate();
return false;
}
@@ -648,14 +623,6 @@
return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
}
-uint64_t BufferLayer::getHeadFrameNumber(nsecs_t expectedPresentTime) const {
- if (hasFrameUpdate()) {
- return getFrameNumber(expectedPresentTime);
- } else {
- return mCurrentFrameNumber;
- }
-}
-
Rect BufferLayer::getBufferSize(const State& s) const {
// If we have a sideband stream, or we are scaling the buffer then return the layer size since
// we cannot determine the buffer size.
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 760c8b9..8c4c8b7 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -62,6 +62,7 @@
void useEmptyDamage() override;
bool isOpaque(const Layer::State& s) const override;
+ bool canReceiveInput() const override;
// isVisible - true if this layer is visible, false otherwise
bool isVisible() const override;
@@ -77,7 +78,7 @@
bool isHdrY410() const override;
- bool onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
+ void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
const std::shared_ptr<FenceTime>& presentFence,
const CompositorTiming&) override;
@@ -164,8 +165,6 @@
void updateCloneBufferInfo() override;
uint64_t mPreviousFrameNumber = 0;
- uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const override;
-
void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
// Transform hint provided to the producer. This must be accessed holding
@@ -189,8 +188,6 @@
private:
virtual bool fenceHasSignaled() const = 0;
virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;
- virtual uint64_t getFrameNumber(nsecs_t expectedPresentTime) const = 0;
-
// Latch sideband stream and returns true if the dirty region should be updated.
virtual bool latchSidebandStream(bool& recomputeVisibleRegions) = 0;
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index 96b2247..c79fa11 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -438,7 +438,7 @@
}
void BufferLayerConsumer::onSidebandStreamChanged() {
- FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
+ [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
{
Mutex::Autolock lock(mFrameAvailableMutex);
unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 99e470d..4e5d2d0 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -17,7 +17,6 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
-#pragma clang diagnostic ignored "-Wextra"
#undef LOG_TAG
#define LOG_TAG "BufferQueueLayer"
@@ -49,7 +48,9 @@
// Interface implementation for Layer
// -----------------------------------------------------------------------
-void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
+void BufferQueueLayer::onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) {
+ sp<Fence> releaseFence = new Fence(dup(futureRenderEngineResult.get().drawFence));
mConsumer->setReleaseFence(releaseFence);
// Prevent tracing the same release multiple times.
@@ -66,16 +67,6 @@
mConsumer->setTransformHint(mTransformHint);
}
-std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
- std::vector<OccupancyTracker::Segment> history;
- status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
- if (result != NO_ERROR) {
- ALOGW("[%s] Failed to obtain occupancy history (%d)", getDebugName(), result);
- return {};
- }
- return history;
-}
-
void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
if (!mConsumer->releasePendingBuffer()) {
return;
@@ -153,54 +144,21 @@
}
bool BufferQueueLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
+ Mutex::Autolock lock(mQueueItemLock);
+
if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
return true;
}
- Mutex::Autolock lock(mQueueItemLock);
return mQueueItems[0].item.mTimestamp <= expectedPresentTime;
}
-uint64_t BufferQueueLayer::getFrameNumber(nsecs_t expectedPresentTime) const {
- Mutex::Autolock lock(mQueueItemLock);
- uint64_t frameNumber = mQueueItems[0].item.mFrameNumber;
-
- // The head of the queue will be dropped if there are signaled and timely frames behind it
- if (isRemovedFromCurrentState()) {
- expectedPresentTime = 0;
- }
-
- for (int i = 1; i < mQueueItems.size(); i++) {
- const bool fenceSignaled =
- mQueueItems[i].item.mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
- if (!fenceSignaled) {
- break;
- }
-
- // We don't drop frames without explicit timestamps
- if (mQueueItems[i].item.mIsAutoTimestamp) {
- break;
- }
-
- const nsecs_t desiredPresent = mQueueItems[i].item.mTimestamp;
- if (desiredPresent < expectedPresentTime - BufferQueueConsumer::MAX_REASONABLE_NSEC ||
- desiredPresent > expectedPresentTime) {
- break;
- }
-
- frameNumber = mQueueItems[i].item.mFrameNumber;
- }
-
- return frameNumber;
-}
-
bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
// We need to update the sideband stream if the layer has both a buffer and a sideband stream.
- const bool updateSidebandStream = hasFrameUpdate() && mSidebandStream.get();
+ editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
bool sidebandStreamChanged = true;
- if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false) ||
- updateSidebandStream) {
+ if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
// mSidebandStreamChanged was changed to false
mSidebandStream = mConsumer->getSidebandStream();
auto* layerCompositionState = editCompositionState();
@@ -243,7 +201,7 @@
uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
{
Mutex::Autolock lock(mQueueItemLock);
- for (int i = 0; i < mQueueItems.size(); i++) {
+ for (size_t i = 0; i < mQueueItems.size(); i++) {
bool fenceSignaled =
mQueueItems[i].item.mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
if (!fenceSignaled) {
@@ -262,20 +220,22 @@
if (updateResult == BufferQueue::PRESENT_LATER) {
// Producer doesn't want buffer to be displayed yet. Signal a
// layer update so we check again at the next opportunity.
- mFlinger->signalLayerUpdate();
+ mFlinger->onLayerUpdate();
return BAD_VALUE;
} else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
// If the buffer has been rejected, remove it from the shadow queue
// and return early
if (queuedBuffer) {
Mutex::Autolock lock(mQueueItemLock);
- mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
- if (mQueueItems[0].surfaceFrame) {
- addSurfaceFrameDroppedForBuffer(mQueueItems[0].surfaceFrame);
+ if (mQueuedFrames > 0) {
+ mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
+ if (mQueueItems[0].surfaceFrame) {
+ addSurfaceFrameDroppedForBuffer(mQueueItems[0].surfaceFrame);
+ }
+ mQueueItems.erase(mQueueItems.begin());
+ mQueuedFrames--;
}
- mQueueItems.erase(mQueueItems.begin());
- mQueuedFrames--;
}
return BAD_VALUE;
} else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
@@ -305,6 +265,7 @@
return BAD_VALUE;
}
+ bool more_frames_pending = false;
if (queuedBuffer) {
// Autolock scope
auto currentFrameNumber = mConsumer->getFrameNumber();
@@ -313,7 +274,7 @@
// Remove any stale buffers that have been dropped during
// updateTexImage
- while (mQueueItems[0].item.mFrameNumber != currentFrameNumber) {
+ while (mQueuedFrames > 0 && mQueueItems[0].item.mFrameNumber != currentFrameNumber) {
mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
if (mQueueItems[0].surfaceFrame) {
@@ -334,12 +295,13 @@
latchTime);
}
mQueueItems.erase(mQueueItems.begin());
+ more_frames_pending = (mQueuedFrames.fetch_sub(1) > 1);
}
// Decrement the queued-frames count. Signal another event if we
// have more frames pending.
- if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
- mFlinger->signalLayerUpdate();
+ if ((queuedBuffer && more_frames_pending) || mAutoRefresh) {
+ mFlinger->onLayerUpdate();
}
return NO_ERROR;
@@ -442,7 +404,7 @@
mFlinger->mInterceptor->saveBufferUpdate(layerId, item.mGraphicBuffer->getWidth(),
item.mGraphicBuffer->getHeight(), item.mFrameNumber);
- mFlinger->signalLayerUpdate();
+ mFlinger->onLayerUpdate();
mConsumer->onBufferAvailable(item);
}
@@ -488,7 +450,7 @@
bool sidebandStreamChanged = false;
if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
// mSidebandStreamChanged was changed to true
- mFlinger->signalLayerUpdate();
+ mFlinger->onLayerUpdate();
}
}
@@ -625,4 +587,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index b3b7948..dfdb5c0 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -42,9 +42,8 @@
// Implements Layer.
const char* getType() const override { return "BufferQueueLayer"; }
- void onLayerDisplayed(const sp<Fence>& releaseFence) override;
-
- std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush) override;
+ void onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
// If a buffer was replaced this frame, release the former buffer
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
@@ -89,7 +88,6 @@
};
private:
- uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
bool latchSidebandStream(bool& recomputeVisibleRegions) override;
void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index cd531d6..c0753f9 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -14,11 +14,6 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-#pragma clang diagnostic ignored "-Wextra"
-
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "BufferStateLayer"
@@ -45,13 +40,13 @@
namespace {
void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
const sp<GraphicBuffer>& buffer, uint64_t framenumber,
- const sp<Fence>& releaseFence, uint32_t transformHint,
+ const sp<Fence>& releaseFence,
uint32_t currentMaxAcquiredBufferCount) {
if (!listener) {
return;
}
listener->onReleaseBuffer({buffer->getId(), framenumber},
- releaseFence ? releaseFence : Fence::NO_FENCE, transformHint,
+ releaseFence ? releaseFence : Fence::NO_FENCE,
currentMaxAcquiredBufferCount);
}
} // namespace
@@ -69,77 +64,30 @@
if (mBufferInfo.mBuffer != nullptr && !isClone()) {
callReleaseBufferCallback(mDrawingState.releaseBufferListener,
mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
- mBufferInfo.mFence, mTransformHint,
+ mBufferInfo.mFence,
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
mOwnerUid));
}
}
-status_t BufferStateLayer::addReleaseFence(const sp<CallbackHandle>& ch,
- const sp<Fence>& fence) {
- if (ch == nullptr) {
- return OK;
- }
- ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- if (!ch->previousReleaseFence.get()) {
- ch->previousReleaseFence = fence;
- return OK;
- }
-
- // Below logic is lifted from ConsumerBase.cpp:
- // Check status of fences first because merging is expensive.
- // Merging an invalid fence with any other fence results in an
- // invalid fence.
- auto currentStatus = ch->previousReleaseFence->getStatus();
- if (currentStatus == Fence::Status::Invalid) {
- ALOGE("Existing fence has invalid state, layer: %s", mName.c_str());
- return BAD_VALUE;
- }
-
- auto incomingStatus = fence->getStatus();
- if (incomingStatus == Fence::Status::Invalid) {
- ALOGE("New fence has invalid state, layer: %s", mName.c_str());
- ch->previousReleaseFence = fence;
- return BAD_VALUE;
- }
-
- // If both fences are signaled or both are unsignaled, we need to merge
- // them to get an accurate timestamp.
- if (currentStatus == incomingStatus) {
- char fenceName[32] = {};
- snprintf(fenceName, 32, "%.28s", mName.c_str());
- sp<Fence> mergedFence = Fence::merge(
- fenceName, ch->previousReleaseFence, fence);
- if (!mergedFence.get()) {
- ALOGE("failed to merge release fences, layer: %s", mName.c_str());
- // synchronization is broken, the best we can do is hope fences
- // signal in order so the new fence will act like a union
- ch->previousReleaseFence = fence;
- return BAD_VALUE;
- }
- ch->previousReleaseFence = mergedFence;
- } else if (incomingStatus == Fence::Status::Unsignaled) {
- // If one fence has signaled and the other hasn't, the unsignaled
- // fence will approximately correspond with the correct timestamp.
- // There's a small race if both fences signal at about the same time
- // and their statuses are retrieved with unfortunate timing. However,
- // by this point, they will have both signaled and only the timestamp
- // will be slightly off; any dependencies after this point will
- // already have been met.
- ch->previousReleaseFence = fence;
- }
- // else if (currentStatus == Fence::Status::Unsignaled) is a no-op.
-
- return OK;
-}
-
// -----------------------------------------------------------------------
// Interface implementation for Layer
// -----------------------------------------------------------------------
-void BufferStateLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
- if (!releaseFence->isValid()) {
- return;
+void BufferStateLayer::onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) {
+ // If a layer has been displayed again we may need to clear
+ // the mLastClientComposition fence that we use for early release in setBuffer
+ // (as we now have a new fence which won't pass through the client composition path in some cases
+ // e.g. screenshot). We expect one call to onLayerDisplayed after receiving the GL comp fence
+ // from a single composition cycle, and want to clear on the second call
+ // (which we track with mLastClientCompositionDisplayed)
+ if (mLastClientCompositionDisplayed) {
+ mLastClientCompositionFence = nullptr;
+ mLastClientCompositionDisplayed = false;
+ } else if (mLastClientCompositionFence) {
+ mLastClientCompositionDisplayed = true;
}
+
// The previous release fence notifies the client that SurfaceFlinger is done with the previous
// buffer that was presented on this layer. The first transaction that came in this frame that
// replaced the previous buffer on this layer needs this release fence, because the fence will
@@ -164,17 +112,17 @@
break;
}
}
- auto status = addReleaseFence(ch, releaseFence);
- if (status != OK) {
- ALOGE("Failed to add release fence for layer %s", getName().c_str());
- }
-
- mPreviousReleaseFence = releaseFence;
// Prevent tracing the same release multiple times.
if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
mPreviousReleasedFrameNumber = mPreviousFrameNumber;
}
+
+ if (ch != nullptr) {
+ ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ ch->previousReleaseFences.emplace_back(futureRenderEngineResult);
+ ch->name = mName;
+ }
}
void BufferStateLayer::onSurfaceFrameCreated(
@@ -219,12 +167,21 @@
JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
}
- mFlinger->getTransactionCallbackInvoker().finalizePendingCallbackHandles(
+ mFlinger->getTransactionCallbackInvoker().addCallbackHandles(
mDrawingState.callbackHandles, jankData);
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ releaseFence =
+ handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE;
+ break;
+ }
+ }
+
mDrawingState.callbackHandles = {};
- const sp<Fence>& releaseFence(mPreviousReleaseFence);
std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence);
{
Mutex::Autolock lock(mFrameEventHistoryMutex);
@@ -411,15 +368,55 @@
return true;
}
-bool BufferStateLayer::setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& buffer,
- const sp<Fence>& acquireFence, nsecs_t postTime,
+std::shared_ptr<renderengine::ExternalTexture> BufferStateLayer::getBufferFromBufferData(
+ const BufferData& bufferData) {
+ bool cacheIdChanged = bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged);
+ bool bufferSizeExceedsLimit = false;
+ std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
+ if (cacheIdChanged && bufferData.buffer != nullptr) {
+ bufferSizeExceedsLimit =
+ mFlinger->exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
+ bufferData.buffer->getHeight());
+ if (!bufferSizeExceedsLimit) {
+ ClientCache::getInstance().add(bufferData.cachedBuffer, bufferData.buffer);
+ buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
+ }
+ } else if (cacheIdChanged) {
+ buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
+ } else if (bufferData.buffer != nullptr) {
+ bufferSizeExceedsLimit =
+ mFlinger->exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
+ bufferData.buffer->getHeight());
+ if (!bufferSizeExceedsLimit) {
+ buffer = std::make_shared<
+ renderengine::ExternalTexture>(bufferData.buffer, mFlinger->getRenderEngine(),
+ renderengine::ExternalTexture::Usage::READABLE);
+ }
+ }
+ ALOGE_IF(bufferSizeExceedsLimit,
+ "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
+ "limit.",
+ getDebugName());
+ return buffer;
+}
+
+bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
nsecs_t desiredPresentTime, bool isAutoTimestamp,
- const client_cache_t& clientCacheId, uint64_t frameNumber,
- std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info,
- const sp<ITransactionCompletedListener>& releaseBufferListener,
- const sp<IBinder>& releaseBufferEndpoint) {
+ std::optional<nsecs_t> dequeueTime,
+ const FrameTimelineInfo& info) {
ATRACE_CALL();
+ const std::shared_ptr<renderengine::ExternalTexture>& buffer =
+ getBufferFromBufferData(bufferData);
+ if (!buffer) {
+ return false;
+ }
+
+ const bool frameNumberChanged =
+ bufferData.flags.test(BufferData::BufferDataChange::frameNumberChanged);
+ const uint64_t frameNumber =
+ frameNumberChanged ? bufferData.frameNumber : mDrawingState.frameNumber + 1;
+
if (mDrawingState.buffer) {
mReleasePreviousBuffer = true;
if (mDrawingState.buffer != mBufferInfo.mBuffer ||
@@ -430,7 +427,7 @@
// call any release buffer callbacks if set.
callReleaseBufferCallback(mDrawingState.releaseBufferListener,
mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mDrawingState.acquireFence, mTransformHint,
+ mDrawingState.acquireFence,
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
mOwnerUid));
decrementPendingBufferCount();
@@ -439,13 +436,28 @@
addSurfaceFrameDroppedForBuffer(mDrawingState.bufferSurfaceFrameTX);
mDrawingState.bufferSurfaceFrameTX.reset();
}
+ } else if (mLastClientCompositionFence != nullptr) {
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
+ mLastClientCompositionFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ mLastClientCompositionFence = nullptr;
}
}
mDrawingState.frameNumber = frameNumber;
- mDrawingState.releaseBufferListener = releaseBufferListener;
+ mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
mDrawingState.buffer = buffer;
- mDrawingState.clientCacheId = clientCacheId;
+ mDrawingState.clientCacheId = bufferData.cachedBuffer;
+
+ mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
+ ? bufferData.acquireFence
+ : Fence::NO_FENCE;
+ mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence);
+ // The acquire fences of BufferStateLayers have already signaled before they are set
+ mCallbackHandleAcquireTime = mDrawingState.acquireFenceTime->getSignalTime();
+
mDrawingState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -467,7 +479,7 @@
mFlinger->mScheduler->recordLayerHistory(this, presentTime,
LayerHistory::LayerUpdateType::Buffer);
- addFrameEvent(acquireFence, postTime, isAutoTimestamp ? 0 : desiredPresentTime);
+ addFrameEvent(mDrawingState.acquireFence, postTime, isAutoTimestamp ? 0 : desiredPresentTime);
setFrameTimelineVsyncForBufferTransaction(info, postTime);
@@ -482,20 +494,7 @@
mDrawingState.width = mDrawingState.buffer->getBuffer()->getWidth();
mDrawingState.height = mDrawingState.buffer->getBuffer()->getHeight();
- mDrawingState.releaseBufferEndpoint = releaseBufferEndpoint;
-
- return true;
-}
-
-bool BufferStateLayer::setAcquireFence(const sp<Fence>& fence) {
- mDrawingState.acquireFence = fence;
- mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(fence);
-
- // The acquire fences of BufferStateLayers have already signaled before they are set
- mCallbackHandleAcquireTime = mDrawingState.acquireFenceTime->getSignalTime();
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
+ mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
return true;
}
@@ -544,7 +543,7 @@
setTransactionFlags(eTransactionNeeded);
if (!mSidebandStreamChanged.exchange(true)) {
// mSidebandStreamChanged was false
- mFlinger->signalLayerUpdate();
+ mFlinger->onLayerUpdate();
}
return true;
}
@@ -569,10 +568,6 @@
handle->acquireTime = mCallbackHandleAcquireTime;
handle->frameNumber = mDrawingState.frameNumber;
- // Notify the transaction completed thread that there is a pending latched callback
- // handle
- mFlinger->getTransactionCallbackInvoker().registerPendingCallbackHandle(handle);
-
// Store so latched time and release fence can be set
mDrawingState.callbackHandles.push_back(handle);
@@ -596,7 +591,7 @@
return true;
}
-Rect BufferStateLayer::getBufferSize(const State& s) const {
+Rect BufferStateLayer::getBufferSize(const State& /*s*/) const {
// for buffer state layers we use the display frame size as the buffer size.
if (mBufferInfo.mBuffer == nullptr) {
@@ -618,7 +613,7 @@
}
}
- return Rect(0, 0, bufWidth, bufHeight);
+ return Rect(0, 0, static_cast<int32_t>(bufWidth), static_cast<int32_t>(bufHeight));
}
FloatRect BufferStateLayer::computeSourceBounds(const FloatRect& parentBounds) const {
@@ -664,47 +659,17 @@
return BufferLayer::onPreComposition(refreshStartTime);
}
-uint64_t BufferStateLayer::getFrameNumber(nsecs_t /*expectedPresentTime*/) const {
- return mDrawingState.frameNumber;
-}
-
-/**
- * This is the frameNumber used for deferred transaction signalling. We need to use this because
- * of cases where we defer a transaction for a surface to itself. In the BLAST world this
- * may not make a huge amount of sense (Why not just merge the Buffer transaction with the
- * deferred transaction?) but this is an important legacy use case, for example moving
- * a window at the same time it draws makes use of this kind of technique. So anyway
- * imagine we have something like this:
- *
- * Transaction { // containing
- * Buffer -> frameNumber = 2
- * DeferTransactionUntil -> frameNumber = 2
- * Random other stuff
- * }
- * Now imagine mFrameNumber returned mDrawingState.frameNumber (or mCurrentFrameNumber).
- * Prior to doTransaction SurfaceFlinger will call notifyAvailableFrames, but because we
- * haven't swapped mDrawingState to mDrawingState yet we will think the sync point
- * is not ready. So we will return false from applyPendingState and not swap
- * current state to drawing state. But because we don't swap current state
- * to drawing state the number will never update and we will be stuck. This way
- * we can see we need to return the frame number for the buffer we are about
- * to apply.
- */
-uint64_t BufferStateLayer::getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const {
- return mDrawingState.frameNumber;
-}
-
void BufferStateLayer::setAutoRefresh(bool autoRefresh) {
if (!mAutoRefresh.exchange(autoRefresh)) {
- mFlinger->signalLayerUpdate();
+ mFlinger->onLayerUpdate();
}
}
bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
// We need to update the sideband stream if the layer has both a buffer and a sideband stream.
- const bool updateSidebandStream = hasFrameUpdate() && mSidebandStream.get();
+ editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
- if (mSidebandStreamChanged.exchange(false) || updateSidebandStream) {
+ if (mSidebandStreamChanged.exchange(false)) {
const State& s(getDrawingState());
// mSidebandStreamChanged was true
mSidebandStream = s.sidebandStream;
@@ -770,7 +735,7 @@
std::deque<sp<CallbackHandle>> remainingHandles;
mFlinger->getTransactionCallbackInvoker()
- .finalizeOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles);
+ .addOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles);
mDrawingState.callbackHandles = remainingHandles;
mDrawingStateModified = false;
@@ -817,7 +782,7 @@
eraseBufferLocked(clientCacheId);
}
-uint32_t BufferStateLayer::HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
+int BufferStateLayer::HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
std::lock_guard<std::mutex> lock(mMutex);
auto itr = mCachedBuffers.find(clientCacheId);
if (itr == mCachedBuffers.end()) {
@@ -828,7 +793,7 @@
return hwcCacheSlot;
}
-uint32_t BufferStateLayer::HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId)
+int BufferStateLayer::HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId)
REQUIRES(mMutex) {
if (!clientCacheId.isValid()) {
ALOGE("invalid process, returning invalid slot");
@@ -837,17 +802,17 @@
ClientCache::getInstance().registerErasedRecipient(clientCacheId, wp<ErasedRecipient>(this));
- uint32_t hwcCacheSlot = getFreeHwcCacheSlot();
+ int hwcCacheSlot = getFreeHwcCacheSlot();
mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
return hwcCacheSlot;
}
-uint32_t BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
+int BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
if (mFreeHwcCacheSlots.empty()) {
evictLeastRecentlyUsed();
}
- uint32_t hwcCacheSlot = mFreeHwcCacheSlots.top();
+ int hwcCacheSlot = mFreeHwcCacheSlots.top();
mFreeHwcCacheSlots.pop();
return hwcCacheSlot;
}
@@ -934,8 +899,8 @@
return false;
}
- uint32_t bufferWidth = s.buffer->getBuffer()->width;
- uint32_t bufferHeight = s.buffer->getBuffer()->height;
+ int32_t bufferWidth = s.buffer->getBuffer()->width;
+ int32_t bufferHeight = s.buffer->getBuffer()->height;
// Undo any transformations on the buffer and return the result.
if (s.bufferTransform & ui::Transform::ROT_90) {
@@ -994,6 +959,3 @@
}
} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 0a0527c..eea700c 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -39,7 +39,9 @@
// Implements Layer.
const char* getType() const override { return "BufferStateLayer"; }
- void onLayerDisplayed(const sp<Fence>& releaseFence) override;
+ void onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
+
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
@@ -55,13 +57,9 @@
bool setTransform(uint32_t transform) override;
bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
bool setCrop(const Rect& crop) override;
- bool setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& buffer,
- const sp<Fence>& acquireFence, nsecs_t postTime, nsecs_t desiredPresentTime,
- bool isAutoTimestamp, const client_cache_t& clientCacheId, uint64_t frameNumber,
- std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info,
- const sp<ITransactionCompletedListener>& transactionListener,
- const sp<IBinder>& releaseBufferEndpoint) override;
- bool setAcquireFence(const sp<Fence>& fence) override;
+ bool setBuffer(const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
+ bool isAutoTimestamp, std::optional<nsecs_t> dequeueTime,
+ const FrameTimelineInfo& info) override;
bool setDataspace(ui::Dataspace dataspace) override;
bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
@@ -105,7 +103,6 @@
protected:
void gatherBufferInfo() override;
- uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
ui::Transform getInputTransform() const override;
Rect getInputBounds() const override;
@@ -120,10 +117,6 @@
bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
nsecs_t requestedPresentTime);
- status_t addReleaseFence(const sp<CallbackHandle>& ch, const sp<Fence>& releaseFence);
-
- uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
-
bool latchSidebandStream(bool& recomputeVisibleRegions) override;
bool hasFrameUpdate() const override;
@@ -143,7 +136,9 @@
bool bufferNeedsFiltering() const override;
- sp<Fence> mPreviousReleaseFence;
+ std::shared_ptr<renderengine::ExternalTexture> getBufferFromBufferData(
+ const BufferData& bufferData);
+
ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
uint64_t mPreviousReleasedFrameNumber = 0;
@@ -178,19 +173,19 @@
class HwcSlotGenerator : public ClientCache::ErasedRecipient {
public:
HwcSlotGenerator() {
- for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
mFreeHwcCacheSlots.push(i);
}
}
void bufferErased(const client_cache_t& clientCacheId);
- uint32_t getHwcCacheSlot(const client_cache_t& clientCacheId);
+ int getHwcCacheSlot(const client_cache_t& clientCacheId);
private:
friend class SlotGenerationTest;
- uint32_t addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
- uint32_t getFreeHwcCacheSlot() REQUIRES(mMutex);
+ int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+ int getFreeHwcCacheSlot() REQUIRES(mMutex);
void evictLeastRecentlyUsed() REQUIRES(mMutex);
void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
@@ -202,11 +197,10 @@
std::mutex mMutex;
- std::unordered_map<client_cache_t,
- std::pair<uint32_t /*HwcCacheSlot*/, uint32_t /*counter*/>,
+ std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
CachedBufferHash>
mCachedBuffers GUARDED_BY(mMutex);
- std::stack<uint32_t /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
+ std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
// The cache increments this counter value when a slot is updated or used.
// Used to track the least recently-used buffer
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index aac6c91..8da2e24 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -14,10 +14,6 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
#include <stdint.h>
#include <sys/types.h>
@@ -132,6 +128,3 @@
// ---------------------------------------------------------------------------
}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index f310738..e7b8995 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -21,12 +21,12 @@
#include <cinttypes>
+#include <android-base/stringprintf.h>
+
#include "ClientCache.h"
namespace android {
-using base::StringAppendF;
-
ANDROID_SINGLETON_STATIC_INSTANCE(ClientCache);
ClientCache::ClientCache() : mDeathRecipient(new CacheDeathRecipient) {}
@@ -82,10 +82,13 @@
return false;
}
- status_t err = token->linkToDeath(mDeathRecipient);
- if (err != NO_ERROR) {
- ALOGE("failed to cache buffer: could not link to death");
- return false;
+ // Only call linkToDeath if not a local binder
+ if (token->localBinder() == nullptr) {
+ status_t err = token->linkToDeath(mDeathRecipient);
+ if (err != NO_ERROR) {
+ ALOGE("failed to cache buffer: could not link to death");
+ return false;
+ }
}
auto [itr, success] =
mBuffers.emplace(processToken,
@@ -212,16 +215,15 @@
void ClientCache::dump(std::string& result) {
std::lock_guard lock(mMutex);
- for (auto i : mBuffers) {
- const sp<IBinder>& cacheOwner = i.second.first;
- StringAppendF(&result," Cache owner: %p\n", cacheOwner.get());
- auto &buffers = i.second.second;
- for (auto& [id, clientCacheBuffer] : buffers) {
- StringAppendF(&result, "\t ID: %d, Width/Height: %d,%d\n", (int)id,
- (int)clientCacheBuffer.buffer->getBuffer()->getWidth(),
- (int)clientCacheBuffer.buffer->getBuffer()->getHeight());
+ for (const auto& [_, cache] : mBuffers) {
+ base::StringAppendF(&result, " Cache owner: %p\n", cache.first.get());
+
+ for (const auto& [id, entry] : cache.second) {
+ const auto& buffer = entry.buffer->getBuffer();
+ base::StringAppendF(&result, "\tID: %" PRIu64 ", size: %ux%u\n", id, buffer->getWidth(),
+ buffer->getHeight());
}
}
}
-}; // namespace android
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index d738ccd..83b4a25 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -20,6 +20,7 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"libbase",
@@ -38,12 +39,14 @@
"libmath",
"librenderengine",
"libtrace_proto",
+ "libaidlcommonsupport",
],
header_libs: [
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
"android.hardware.graphics.composer@2.4-command-buffer",
+ "android.hardware.graphics.composer3-command-buffer",
"libsurfaceflinger_headers",
],
}
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index 554e2f4..93586ed 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -47,9 +47,6 @@
// All the layers that have queued updates.
Layers layersWithQueuedFrames;
- // If true, forces the entire display to be considered dirty and repainted
- bool repaintEverything{false};
-
// Controls how the color mode is chosen for an output
OutputColorSetting outputColorSetting{OutputColorSetting::kEnhanced};
@@ -88,8 +85,8 @@
// to prevent an early presentation of a frame.
std::shared_ptr<FenceTime> previousPresentFence;
- // The predicted next invalidation time
- std::optional<std::chrono::steady_clock::time_point> nextInvalidateTime;
+ // If set, a frame has been scheduled for that time.
+ std::optional<std::chrono::steady_clock::time_point> scheduledFrameTime;
};
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
index 14eddb1..98c4af4 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
@@ -36,18 +36,12 @@
struct DisplayCreationArgs {
DisplayId id;
- // Unset for virtual displays
- std::optional<ui::DisplayConnectionType> connectionType;
-
// Size of the display in pixels
- ui::Size pixels = ui::Size::INVALID;
+ ui::Size pixels = ui::kInvalidSize;
// True if this display should be considered secure
bool isSecure = false;
- // Gives the initial layer stack id to be used for the display
- uint32_t layerStackId = ~0u;
-
// Optional pointer to the power advisor interface, if one is needed for
// this display.
Hwc2::PowerAdvisor* powerAdvisor = nullptr;
@@ -69,11 +63,6 @@
return *this;
}
- DisplayCreationArgsBuilder& setConnectionType(ui::DisplayConnectionType connectionType) {
- mArgs.connectionType = connectionType;
- return *this;
- }
-
DisplayCreationArgsBuilder& setPixels(ui::Size pixels) {
mArgs.pixels = pixels;
return *this;
@@ -84,11 +73,6 @@
return *this;
}
- DisplayCreationArgsBuilder& setLayerStackId(uint32_t layerStackId) {
- mArgs.layerStackId = layerStackId;
- return *this;
- }
-
DisplayCreationArgsBuilder& setPowerAdvisor(Hwc2::PowerAdvisor* powerAdvisor) {
mArgs.powerAdvisor = powerAdvisor;
return *this;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index e51019a..ac243c0 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -16,6 +16,7 @@
#pragma once
+#include <future>
#include <optional>
#include <ostream>
#include <unordered_set>
@@ -26,6 +27,7 @@
#pragma clang diagnostic ignored "-Wextra"
#include <renderengine/LayerSettings.h>
+#include <renderengine/RenderEngine.h>
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
@@ -115,10 +117,6 @@
// If set to true, the target buffer has protected content support.
const bool supportsProtectedContent;
- // Modified by each call to prepareClientComposition to indicate the
- // region of the target buffer that should be cleared.
- Region& clearRegion;
-
// Viewport of the target being rendered to. This is used to determine
// the shadow light position.
const Rect& viewport;
@@ -155,7 +153,7 @@
ClientCompositionTargetSettings&) = 0;
// Called after the layer is displayed to update the presentation fence
- virtual void onLayerDisplayed(const sp<Fence>&) = 0;
+ virtual void onLayerDisplayed(std::shared_future<renderengine::RenderEngineResult>) = 0;
// Gets some kind of identifier for the layer for debug purposes.
virtual const char* getDebugName() const = 0;
@@ -165,6 +163,7 @@
// Whether the layer should be rendered with rounded corners.
virtual bool hasRoundedCorners() const = 0;
+ virtual void setWasClientComposed(const sp<Fence>&) {}
};
// TODO(b/121291683): Specialize std::hash<> for sp<T> so these and others can
@@ -177,11 +176,10 @@
static inline bool operator==(const LayerFE::ClientCompositionTargetSettings& lhs,
const LayerFE::ClientCompositionTargetSettings& rhs) {
- return lhs.clip.hasSameRects(rhs.clip) &&
- lhs.needsFiltering == rhs.needsFiltering && lhs.isSecure == rhs.isSecure &&
+ return lhs.clip.hasSameRects(rhs.clip) && lhs.needsFiltering == rhs.needsFiltering &&
+ lhs.isSecure == rhs.isSecure &&
lhs.supportsProtectedContent == rhs.supportsProtectedContent &&
- lhs.clearRegion.hasSameRects(rhs.clearRegion) && lhs.viewport == rhs.viewport &&
- lhs.dataspace == rhs.dataspace &&
+ lhs.viewport == rhs.viewport && lhs.dataspace == rhs.dataspace &&
lhs.realContentIsVisible == rhs.realContentIsVisible &&
lhs.clearContent == rhs.clearContent;
}
@@ -202,8 +200,6 @@
*os << "\n .needsFiltering = " << settings.needsFiltering;
*os << "\n .isSecure = " << settings.isSecure;
*os << "\n .supportsProtectedContent = " << settings.supportsProtectedContent;
- *os << "\n .clearRegion = ";
- PrintTo(settings.clearRegion, os);
*os << "\n .viewport = ";
PrintTo(settings.viewport, os);
*os << "\n .dataspace = ";
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
index a45be8a..a000661 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
@@ -22,6 +22,7 @@
#include <math/mat4.h>
#include <ui/BlurRegion.h>
#include <ui/FloatRect.h>
+#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
@@ -93,11 +94,9 @@
/*
* Visibility state
*/
- // the layer stack this layer belongs to
- std::optional<uint32_t> layerStackId;
- // If true, this layer should be only visible on the internal display
- bool internalOnly{false};
+ // The filter that determines which outputs include this layer
+ ui::LayerFilter outputFilter;
// If false, this layer should not be considered visible
bool isVisible{true};
@@ -167,6 +166,8 @@
// The handle to use for a sideband stream for this layer
sp<NativeHandle> sidebandStream;
+ // If true, this sideband layer has a frame update
+ bool sidebandStreamHasFrame{false};
// The color for this layer
half4 color;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 0ef0b99..73770b7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -28,6 +28,7 @@
#include <renderengine/LayerSettings.h>
#include <ui/Fence.h>
#include <ui/GraphicTypes.h>
+#include <ui/LayerStack.h>
#include <ui/Region.h>
#include <ui/Transform.h>
#include <utils/StrongPointer.h>
@@ -180,9 +181,8 @@
// output.
virtual ui::Transform::RotationFlags getTransformHint() const = 0;
- // Sets the layer stack filtering settings for this output. See
- // belongsInOutput for full details.
- virtual void setLayerStackFilter(uint32_t layerStackId, bool isInternal) = 0;
+ // Sets the filter for this output. See Output::includesLayer.
+ virtual void setLayerFilter(ui::LayerFilter) = 0;
// Sets the output color mode
virtual void setColorProfile(const ColorProfile&) = 0;
@@ -221,20 +221,12 @@
virtual OutputCompositionState& editState() = 0;
// Gets the dirty region in layer stack space.
- // If repaintEverything is true, this will be the full display bounds.
- virtual Region getDirtyRegion(bool repaintEverything) const = 0;
+ virtual Region getDirtyRegion() const = 0;
- // Tests whether a given layerStackId belongs in this output.
- // A layer belongs to the output if its layerStackId matches the of the output layerStackId,
- // unless the layer should display on the primary output only and this is not the primary output
-
- // A layer belongs to the output if its layerStackId matches. Additionally
- // if the layer should only show in the internal (primary) display only and
- // this output allows that.
- virtual bool belongsInOutput(std::optional<uint32_t> layerStackId, bool internalOnly) const = 0;
-
- // Determines if a layer belongs to the output.
- virtual bool belongsInOutput(const sp<LayerFE>&) const = 0;
+ // Returns whether the output includes a layer, based on their respective filters.
+ // See Output::setLayerFilter.
+ virtual bool includesLayer(ui::LayerFilter) const = 0;
+ virtual bool includesLayer(const sp<LayerFE>&) const = 0;
// Returns a pointer to the output layer corresponding to the given layer on
// this output, or nullptr if the layer does not have one
@@ -294,7 +286,8 @@
virtual bool getSkipColorTransform() const = 0;
virtual FrameFences presentAndGetFrameFences() = 0;
virtual std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
- bool supportsProtectedContent, Region& clearRegion, ui::Dataspace outputDataspace) = 0;
+ bool supportsProtectedContent, ui::Dataspace outputDataspace,
+ std::vector<LayerFE*> &outLayerRef) = 0;
virtual void appendRegionFlashRequests(
const Region& flashRegion,
std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h
index 58bb41a..a63145a 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/ProjectionSpace.h
@@ -28,51 +28,36 @@
// Geometrical space to which content is projected.
// For example, this can be the layer space or the physical display space.
-struct ProjectionSpace {
+class ProjectionSpace {
+public:
ProjectionSpace() = default;
- ProjectionSpace(ui::Size size, Rect content)
- : bounds(std::move(size)), content(std::move(content)) {}
-
- // Bounds of this space. Always starts at (0,0).
- Rect bounds;
-
- // Rect onto which content is projected.
- Rect content;
-
- // The orientation of this space. This value is meaningful only in relation to the rotation
- // of another projection space and it's used to determine the rotating transformation when
- // mapping between the two.
- // As a convention when using this struct orientation = 0 for the "oriented*" projection
- // spaces. For example when the display is rotated 90 degress counterclockwise, the orientation
- // of the display space will become 90, while the orientation of the layer stack space will
- // remain the same.
- ui::Rotation orientation = ui::ROTATION_0;
+ ProjectionSpace(ui::Size size, Rect content) : mBounds(size), mContent(std::move(content)) {}
// Returns a transform which maps this.content into destination.content
// and also rotates according to this.orientation and destination.orientation
ui::Transform getTransform(const ProjectionSpace& destination) const {
- ui::Rotation rotation = destination.orientation - orientation;
+ ui::Rotation rotation = destination.getOrientation() - mOrientation;
// Compute a transformation which rotates the destination in a way it has the same
// orientation as us.
const uint32_t inverseRotationFlags = ui::Transform::toRotationFlags(-rotation);
ui::Transform inverseRotatingTransform;
- inverseRotatingTransform.set(inverseRotationFlags, destination.bounds.width(),
- destination.bounds.height());
+ inverseRotatingTransform.set(inverseRotationFlags, destination.getBounds().width,
+ destination.getBounds().height);
// The destination content rotated so it has the same orientation as us.
- Rect orientedDestContent = inverseRotatingTransform.transform(destination.content);
+ Rect orientedDestContent = inverseRotatingTransform.transform(destination.getContent());
// Compute translation from the source content to (0, 0).
- const float sourceX = content.left;
- const float sourceY = content.top;
+ const float sourceX = mContent.left;
+ const float sourceY = mContent.top;
ui::Transform sourceTranslation;
sourceTranslation.set(-sourceX, -sourceY);
// Compute scaling transform which maps source content to destination content, assuming
// they are both at (0, 0).
ui::Transform scale;
- const float scaleX = static_cast<float>(orientedDestContent.width()) / content.width();
- const float scaleY = static_cast<float>(orientedDestContent.height()) / content.height();
+ const float scaleX = static_cast<float>(orientedDestContent.width()) / mContent.width();
+ const float scaleY = static_cast<float>(orientedDestContent.height()) / mContent.height();
scale.set(scaleX, 0, 0, scaleY);
// Compute translation from (0, 0) to the orientated destination content.
@@ -83,8 +68,8 @@
// Compute rotation transform.
const uint32_t orientationFlags = ui::Transform::toRotationFlags(rotation);
- auto orientedDestWidth = destination.bounds.width();
- auto orientedDestHeight = destination.bounds.height();
+ auto orientedDestWidth = destination.getBounds().width;
+ auto orientedDestHeight = destination.getBounds().height;
if (rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270) {
std::swap(orientedDestWidth, orientedDestHeight);
}
@@ -98,9 +83,39 @@
}
bool operator==(const ProjectionSpace& other) const {
- return bounds == other.bounds && content == other.content &&
- orientation == other.orientation;
+ return mBounds == other.mBounds && mContent == other.mContent &&
+ mOrientation == other.mOrientation;
}
+
+ void setBounds(ui::Size newBounds) { mBounds = std::move(newBounds); }
+
+ void setContent(Rect newContent) { mContent = std::move(newContent); }
+
+ void setOrientation(ui::Rotation newOrientation) { mOrientation = newOrientation; }
+
+ Rect getBoundsAsRect() const { return Rect(mBounds.getWidth(), mBounds.getHeight()); }
+
+ const ui::Size& getBounds() const { return mBounds; }
+
+ const Rect& getContent() const { return mContent; }
+
+ ui::Rotation getOrientation() const { return mOrientation; }
+
+private:
+ // Bounds of this space. Always starts at (0,0).
+ ui::Size mBounds = ui::Size();
+
+ // Rect onto which content is projected.
+ Rect mContent = Rect();
+
+ // The orientation of this space. This value is meaningful only in relation to the rotation
+ // of another projection space and it's used to determine the rotating transformation when
+ // mapping between the two.
+ // As a convention when using this struct orientation = 0 for the "oriented*" projection
+ // spaces. For example when the display is rotated 90 degress counterclockwise, the orientation
+ // of the display space will become 90, while the orientation of the layer stack space will
+ // remain the same.
+ ui::Rotation mOrientation = ui::ROTATION_0;
};
} // namespace compositionengine
@@ -108,8 +123,8 @@
inline std::string to_string(const android::compositionengine::ProjectionSpace& space) {
return android::base::
StringPrintf("ProjectionSpace(bounds = %s, content = %s, orientation = %s)",
- to_string(space.bounds).c_str(), to_string(space.content).c_str(),
- toCString(space.orientation));
+ to_string(space.getBoundsAsRect()).c_str(),
+ to_string(space.getContent()).c_str(), toCString(space.getOrientation()));
}
// Defining PrintTo helps with Google Tests.
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index bb540ea..b407267 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -83,9 +83,8 @@
std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
private:
- bool mIsVirtual = false;
- bool mIsDisconnected = false;
DisplayId mId;
+ bool mIsDisconnected = false;
Hwc2::PowerAdvisor* mPowerAdvisor = nullptr;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
index 6b9597b..7521324 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
@@ -22,6 +22,7 @@
#include <math/mat4.h>
#include <ui/FloatRect.h>
+#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/StretchEffect.h>
@@ -52,13 +53,14 @@
dumpVal(out, name, valueName, static_cast<std::underlying_type_t<EnumType>>(value));
}
-void dumpVal(std::string& out, const char* name, const FloatRect& rect);
-void dumpVal(std::string& out, const char* name, const Rect& rect);
-void dumpVal(std::string& out, const char* name, const Region& region);
-void dumpVal(std::string& out, const char* name, const ui::Transform&);
-void dumpVal(std::string& out, const char* name, const ui::Size&);
+void dumpVal(std::string& out, const char* name, ui::LayerFilter);
+void dumpVal(std::string& out, const char* name, ui::Size);
-void dumpVal(std::string& out, const char* name, const mat4& tr);
+void dumpVal(std::string& out, const char* name, const FloatRect&);
+void dumpVal(std::string& out, const char* name, const Rect&);
+void dumpVal(std::string& out, const char* name, const Region&);
+void dumpVal(std::string& out, const char* name, const ui::Transform&);
+void dumpVal(std::string& out, const char* name, const mat4&);
void dumpVal(std::string& out, const char* name, const StretchEffect&);
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index ddcc907..844876a 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -23,6 +23,7 @@
#include <compositionengine/impl/planner/Planner.h>
#include <renderengine/DisplaySettings.h>
#include <renderengine/LayerSettings.h>
+
#include <memory>
#include <utility>
#include <vector>
@@ -45,7 +46,7 @@
void setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
const Rect& orientedDisplaySpaceRect) override;
void setDisplaySize(const ui::Size&) override;
- void setLayerStackFilter(uint32_t layerStackId, bool isInternal) override;
+ void setLayerFilter(ui::LayerFilter) override;
ui::Transform::RotationFlags getTransformHint() const override;
void setColorTransform(const compositionengine::CompositionRefreshArgs&) override;
@@ -64,9 +65,10 @@
compositionengine::RenderSurface* getRenderSurface() const override;
void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
- Region getDirtyRegion(bool repaintEverything) const override;
- bool belongsInOutput(std::optional<uint32_t>, bool) const override;
- bool belongsInOutput(const sp<LayerFE>&) const override;
+ Region getDirtyRegion() const override;
+
+ bool includesLayer(ui::LayerFilter) const override;
+ bool includesLayer(const sp<LayerFE>&) const override;
compositionengine::OutputLayer* getOutputLayerForLayer(const sp<LayerFE>&) const override;
@@ -111,8 +113,8 @@
bool getSkipColorTransform() const override;
compositionengine::Output::FrameFences presentAndGetFrameFences() override;
std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
- bool supportsProtectedContent, Region& clearRegion,
- ui::Dataspace outputDataspace) override;
+ bool supportsProtectedContent, ui::Dataspace outputDataspace,
+ std::vector<LayerFE*> &outLayerFEs) override;
void appendRegionFlashRequests(const Region&, std::vector<LayerFE::LayerSettings>&) override;
void setExpensiveRenderingExpected(bool enabled) override;
void dumpBase(std::string&) const;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index f34cb94..44f754f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -32,6 +32,7 @@
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
#include <compositionengine/ProjectionSpace.h>
+#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
@@ -59,11 +60,8 @@
// If true, the current frame reused the buffer from a previous client composition
bool reusedClientComposition{false};
- // If true, this output displays layers that are internal-only
- bool layerStackInternal{false};
-
- // The layer stack to display on this display
- uint32_t layerStackId{~0u};
+ // The conditions for including a layer on this output
+ ui::LayerFilter layerFilter;
// The common space for all layers in the layer stack. layerStackSpace.content is the Rect
// which gets projected on the display. The orientation of this space is always ROTATION_0.
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
index a040fa9..cff6527 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -119,8 +119,8 @@
std::chrono::steady_clock::time_point now);
// A Run is a sequence of CachedSets, which is a candidate for flattening into a single
- // CachedSet. Because it is wasteful to flatten 1 CachedSet, a Run must contain more than 1
- // CachedSet
+ // CachedSet. Because it is wasteful to flatten 1 CachedSet, a run must contain more than
+ // 1 CachedSet or be used for a hole punch.
class Run {
public:
// A builder for a Run, to aid in construction
@@ -154,7 +154,13 @@
// Builds a Run instance, if a valid Run may be built.
std::optional<Run> validateAndBuild() {
- if (mLengths.size() <= 1) {
+ if (mLengths.size() == 0) {
+ return std::nullopt;
+ }
+ // Runs of length 1 which are hole punch candidates are allowed if the candidate is
+ // going to be used.
+ if (mLengths.size() == 1 &&
+ (!mHolePunchCandidate || !(mHolePunchCandidate->requiresHolePunch()))) {
return std::nullopt;
}
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index d215bda..16aebef 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -39,7 +39,7 @@
std::vector<compositionengine::LayerFE::LayerSettings>(
compositionengine::LayerFE::ClientCompositionTargetSettings&));
- MOCK_METHOD1(onLayerDisplayed, void(const sp<Fence>&));
+ MOCK_METHOD1(onLayerDisplayed, void(std::shared_future<renderengine::RenderEngineResult>));
MOCK_CONST_METHOD0(getDebugName, const char*());
MOCK_CONST_METHOD0(getSequence, int32_t());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index 8fdf3ae..7b0d028 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -40,9 +40,12 @@
MOCK_METHOD1(setLayerCachingTexturePoolEnabled, void(bool));
MOCK_METHOD3(setProjection, void(ui::Rotation, const Rect&, const Rect&));
MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
- MOCK_METHOD2(setLayerStackFilter, void(uint32_t, bool));
MOCK_CONST_METHOD0(getTransformHint, ui::Transform::RotationFlags());
+ MOCK_METHOD(void, setLayerFilter, (ui::LayerFilter));
+ MOCK_METHOD(bool, includesLayer, (ui::LayerFilter), (const));
+ MOCK_METHOD(bool, includesLayer, (const sp<compositionengine::LayerFE>&), (const));
+
MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
MOCK_METHOD2(setDisplayBrightness, void(float, float));
@@ -62,9 +65,7 @@
MOCK_CONST_METHOD0(getState, const OutputCompositionState&());
MOCK_METHOD0(editState, OutputCompositionState&());
- MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
- MOCK_CONST_METHOD2(belongsInOutput, bool(std::optional<uint32_t>, bool));
- MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
+ MOCK_METHOD(Region, getDirtyRegion, (), (const));
MOCK_CONST_METHOD1(getOutputLayerForLayer,
compositionengine::OutputLayer*(const sp<compositionengine::LayerFE>&));
@@ -114,7 +115,7 @@
MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
MOCK_METHOD3(generateClientCompositionRequests,
- std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ std::vector<LayerFE::LayerSettings>(bool, ui::Dataspace, std::vector<compositionengine::LayerFE*>&));
MOCK_METHOD2(appendRegionFlashRequests,
void(const Region&, std::vector<LayerFE::LayerSettings>&));
MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 2f2c686..02fa49f 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -51,12 +51,9 @@
void Display::setConfiguration(const compositionengine::DisplayCreationArgs& args) {
mId = args.id;
- mIsVirtual = !args.connectionType;
mPowerAdvisor = args.powerAdvisor;
editState().isSecure = args.isSecure;
- editState().displaySpace.bounds = Rect(args.pixels);
- setLayerStackFilter(args.layerStackId,
- args.connectionType == ui::DisplayConnectionType::Internal);
+ editState().displaySpace.setBounds(args.pixels);
setName(args.name);
}
@@ -73,7 +70,7 @@
}
bool Display::isVirtual() const {
- return mIsVirtual;
+ return VirtualDisplayId::tryCast(mId).has_value();
}
std::optional<DisplayId> Display::getDisplayId() const {
@@ -117,8 +114,8 @@
return;
}
- if (mIsVirtual) {
- ALOGW("%s: Invalid operation on virtual display", __FUNCTION__);
+ if (isVirtual()) {
+ ALOGW("%s: Invalid operation on virtual display", __func__);
return;
}
@@ -136,7 +133,7 @@
StringAppendF(&out, " Composition Display State: [\"%s\"]", getName().c_str());
out.append("\n ");
- dumpVal(out, "isVirtual", mIsVirtual);
+ dumpVal(out, "isVirtual", isVirtual());
dumpVal(out, "DisplayId", to_string(mId));
out.append("\n");
@@ -364,8 +361,7 @@
// 1) It is being handled by hardware composer, which may need this to
// keep its virtual display state machine in sync, or
// 2) There is work to be done (the dirty region isn't empty)
- if (GpuVirtualDisplayId::tryCast(mId) &&
- getDirtyRegion(refreshArgs.repaintEverything).isEmpty()) {
+ if (GpuVirtualDisplayId::tryCast(mId) && getDirtyRegion().isEmpty()) {
ALOGV("Skipping display composition");
return;
}
diff --git a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
index 5565396..01c368d 100644
--- a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
@@ -63,6 +63,18 @@
dumpVal(out, name, valueName.c_str(), value);
}
+void dumpVal(std::string& out, const char* name, ui::LayerFilter filter) {
+ out.append(name);
+ out.append("={");
+ dumpVal(out, "layerStack", filter.layerStack.id);
+ dumpVal(out, "toInternalDisplay", filter.toInternalDisplay);
+ out.push_back('}');
+}
+
+void dumpVal(std::string& out, const char* name, ui::Size size) {
+ StringAppendF(&out, "%s=[%d %d] ", name, size.width, size.height);
+}
+
void dumpVal(std::string& out, const char* name, const FloatRect& rect) {
StringAppendF(&out, "%s=[%f %f %f %f] ", name, rect.left, rect.top, rect.right, rect.bottom);
}
@@ -80,10 +92,6 @@
out.append(" ");
}
-void dumpVal(std::string& out, const char* name, const ui::Size& size) {
- StringAppendF(&out, "%s=[%d %d] ", name, size.width, size.height);
-}
-
void dumpVal(std::string& out, const char* name, const mat4& tr) {
StringAppendF(&out,
"%s=["
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 95ae5e5..6800004 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -27,6 +27,7 @@
#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/impl/planner/Planner.h>
+#include <ftl/future.h>
#include <thread>
@@ -156,38 +157,40 @@
const Rect& orientedDisplaySpaceRect) {
auto& outputState = editState();
- outputState.displaySpace.orientation = orientation;
- LOG_FATAL_IF(outputState.displaySpace.bounds == Rect::INVALID_RECT,
+ outputState.displaySpace.setOrientation(orientation);
+ LOG_FATAL_IF(outputState.displaySpace.getBoundsAsRect() == Rect::INVALID_RECT,
"The display bounds are unknown.");
// Compute orientedDisplaySpace
- ui::Size orientedSize = outputState.displaySpace.bounds.getSize();
+ ui::Size orientedSize = outputState.displaySpace.getBounds();
if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
std::swap(orientedSize.width, orientedSize.height);
}
- outputState.orientedDisplaySpace.bounds = Rect(orientedSize);
- outputState.orientedDisplaySpace.content = orientedDisplaySpaceRect;
+ outputState.orientedDisplaySpace.setBounds(orientedSize);
+ outputState.orientedDisplaySpace.setContent(orientedDisplaySpaceRect);
// Compute displaySpace.content
const uint32_t transformOrientationFlags = ui::Transform::toRotationFlags(orientation);
ui::Transform rotation;
if (transformOrientationFlags != ui::Transform::ROT_INVALID) {
- const auto displaySize = outputState.displaySpace.bounds;
+ const auto displaySize = outputState.displaySpace.getBoundsAsRect();
rotation.set(transformOrientationFlags, displaySize.width(), displaySize.height());
}
- outputState.displaySpace.content = rotation.transform(orientedDisplaySpaceRect);
+ outputState.displaySpace.setContent(rotation.transform(orientedDisplaySpaceRect));
// Compute framebufferSpace
- outputState.framebufferSpace.orientation = orientation;
- LOG_FATAL_IF(outputState.framebufferSpace.bounds == Rect::INVALID_RECT,
+ outputState.framebufferSpace.setOrientation(orientation);
+ LOG_FATAL_IF(outputState.framebufferSpace.getBoundsAsRect() == Rect::INVALID_RECT,
"The framebuffer bounds are unknown.");
- const auto scale =
- getScale(outputState.displaySpace.bounds, outputState.framebufferSpace.bounds);
- outputState.framebufferSpace.content = outputState.displaySpace.content.scale(scale.x, scale.y);
+ const auto scale = getScale(outputState.displaySpace.getBoundsAsRect(),
+ outputState.framebufferSpace.getBoundsAsRect());
+ outputState.framebufferSpace.setContent(
+ outputState.displaySpace.getContent().scale(scale.x, scale.y));
// Compute layerStackSpace
- outputState.layerStackSpace.content = layerStackSpaceRect;
- outputState.layerStackSpace.bounds = layerStackSpaceRect;
+ outputState.layerStackSpace.setContent(layerStackSpaceRect);
+ outputState.layerStackSpace.setBounds(
+ ui::Size(layerStackSpaceRect.getWidth(), layerStackSpaceRect.getHeight()));
outputState.transform = outputState.layerStackSpace.getTransform(outputState.displaySpace);
outputState.needsFiltering = outputState.transform.needsBilinearFiltering();
@@ -200,21 +203,21 @@
auto& state = editState();
// Update framebuffer space
- const Rect newBounds(size);
- state.framebufferSpace.bounds = newBounds;
+ const ui::Size newBounds(size);
+ state.framebufferSpace.setBounds(newBounds);
// Update display space
- state.displaySpace.bounds = newBounds;
+ state.displaySpace.setBounds(newBounds);
state.transform = state.layerStackSpace.getTransform(state.displaySpace);
// Update oriented display space
- const auto orientation = state.displaySpace.orientation;
+ const auto orientation = state.displaySpace.getOrientation();
ui::Size orientedSize = size;
if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
std::swap(orientedSize.width, orientedSize.height);
}
- const Rect newOrientedBounds(orientedSize);
- state.orientedDisplaySpace.bounds = newOrientedBounds;
+ const ui::Size newOrientedBounds(orientedSize);
+ state.orientedDisplaySpace.setBounds(newOrientedBounds);
if (mPlanner) {
mPlanner->setDisplaySize(size);
@@ -227,11 +230,8 @@
return static_cast<ui::Transform::RotationFlags>(getState().transform.getOrientation());
}
-void Output::setLayerStackFilter(uint32_t layerStackId, bool isInternal) {
- auto& outputState = editState();
- outputState.layerStackId = layerStackId;
- outputState.layerStackInternal = isInternal;
-
+void Output::setLayerFilter(ui::LayerFilter filter) {
+ editState().layerFilter = filter;
dirtyEntireOutput();
}
@@ -352,7 +352,7 @@
void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
const auto size = mRenderSurface->getSize();
- editState().framebufferSpace.bounds = Rect(size);
+ editState().framebufferSpace.setBounds(size);
if (mPlanner) {
mPlanner->setDisplaySize(size);
}
@@ -371,26 +371,18 @@
mRenderSurface = std::move(surface);
}
-Region Output::getDirtyRegion(bool repaintEverything) const {
+Region Output::getDirtyRegion() const {
const auto& outputState = getState();
- Region dirty(outputState.layerStackSpace.content);
- if (!repaintEverything) {
- dirty.andSelf(outputState.dirtyRegion);
- }
- return dirty;
+ return outputState.dirtyRegion.intersect(outputState.layerStackSpace.getContent());
}
-bool Output::belongsInOutput(std::optional<uint32_t> layerStackId, bool internalOnly) const {
- // The layerStackId's must match, and also the layer must not be internal
- // only when not on an internal output.
- const auto& outputState = getState();
- return layerStackId && (*layerStackId == outputState.layerStackId) &&
- (!internalOnly || outputState.layerStackInternal);
+bool Output::includesLayer(ui::LayerFilter filter) const {
+ return getState().layerFilter.includes(filter);
}
-bool Output::belongsInOutput(const sp<compositionengine::LayerFE>& layerFE) const {
+bool Output::includesLayer(const sp<LayerFE>& layerFE) const {
const auto* layerFEState = layerFE->getCompositionState();
- return layerFEState && belongsInOutput(layerFEState->layerStackId, layerFEState->internalOnly);
+ return layerFEState && includesLayer(layerFEState->outputFilter);
}
std::unique_ptr<compositionengine::OutputLayer> Output::createOutputLayer(
@@ -461,7 +453,7 @@
// Compute the resulting coverage for this output, and store it for later
const ui::Transform& tr = outputState.transform;
- Region undefinedRegion{outputState.displaySpace.bounds};
+ Region undefinedRegion{outputState.displaySpace.getBoundsAsRect()};
undefinedRegion.subtractSelf(tr.transform(coverage.aboveOpaqueLayers));
outputState.undefinedRegion = undefinedRegion;
@@ -496,8 +488,8 @@
layerFE->prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry);
}
- // Only consider the layers on the given layer stack
- if (!belongsInOutput(layerFE)) {
+ // Only consider the layers on this output
+ if (!includesLayer(layerFE)) {
return;
}
@@ -658,7 +650,7 @@
// TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
const auto& outputState = getState();
Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
- drawRegion.andSelf(outputState.displaySpace.bounds);
+ drawRegion.andSelf(outputState.displaySpace.getBoundsAsRect());
if (drawRegion.isEmpty()) {
return;
}
@@ -676,7 +668,7 @@
outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
outputLayerState.coveredRegion = coveredRegion;
outputLayerState.outputSpaceVisibleRegion = outputState.transform.transform(
- visibleNonShadowRegion.intersect(outputState.layerStackSpace.content));
+ visibleNonShadowRegion.intersect(outputState.layerStackSpace.getContent()));
outputLayerState.shadowRegion = shadowRegion;
}
@@ -911,7 +903,7 @@
void Output::beginFrame() {
auto& outputState = editState();
- const bool dirty = !getDirtyRegion(false).isEmpty();
+ const bool dirty = !getDirtyRegion().isEmpty();
const bool empty = getOutputLayerCount() == 0;
const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers;
@@ -963,14 +955,9 @@
}
if (getState().isEnabled) {
- // transform the dirty region into this screen's coordinate space
- const Region dirtyRegion = getDirtyRegion(refreshArgs.repaintEverything);
- if (!dirtyRegion.isEmpty()) {
- base::unique_fd readyFence;
- // redraw the whole screen
+ if (const auto dirtyRegion = getDirtyRegion(); !dirtyRegion.isEmpty()) {
static_cast<void>(composeSurfaces(dirtyRegion, refreshArgs));
-
- mRenderSurface->queueBuffer(std::move(readyFence));
+ mRenderSurface->queueBuffer(base::unique_fd());
}
}
@@ -1049,19 +1036,18 @@
}
}
- base::unique_fd readyFence;
if (!hasClientComposition) {
setExpensiveRenderingExpected(false);
- return readyFence;
+ return base::unique_fd();
}
ALOGV("hasClientComposition");
renderengine::DisplaySettings clientCompositionDisplay;
- clientCompositionDisplay.physicalDisplay = outputState.framebufferSpace.content;
- clientCompositionDisplay.clip = outputState.layerStackSpace.content;
+ clientCompositionDisplay.physicalDisplay = outputState.framebufferSpace.getContent();
+ clientCompositionDisplay.clip = outputState.layerStackSpace.getContent();
clientCompositionDisplay.orientation =
- ui::Transform::toRotationFlags(outputState.displaySpace.orientation);
+ ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
clientCompositionDisplay.outputDataspace = mDisplayColorProfile->hasWideColorGamut()
? outputState.dataspace
: ui::Dataspace::UNKNOWN;
@@ -1078,14 +1064,12 @@
clientCompositionDisplay.colorTransform = outputState.colorTransformMatrix;
}
- // Note: Updated by generateClientCompositionRequests
- clientCompositionDisplay.clearRegion = Region::INVALID_REGION;
-
// Generate the client composition requests for the layers on this output.
+ std::vector<LayerFE*> clientCompositionLayersFE;
std::vector<LayerFE::LayerSettings> clientCompositionLayers =
generateClientCompositionRequests(supportsProtectedContent,
- clientCompositionDisplay.clearRegion,
- clientCompositionDisplay.outputDataspace);
+ clientCompositionDisplay.outputDataspace,
+ clientCompositionLayersFE);
appendRegionFlashRequests(debugRegion, clientCompositionLayers);
// Check if the client composition requests were rendered into the provided graphic buffer. If
@@ -1096,7 +1080,7 @@
clientCompositionLayers)) {
outputCompositionState.reusedClientComposition = true;
setExpensiveRenderingExpected(false);
- return readyFence;
+ return base::unique_fd();
}
mClientCompositionRequestCache->add(tex->getBuffer()->getId(), clientCompositionDisplay,
clientCompositionLayers);
@@ -1114,12 +1098,12 @@
setExpensiveRenderingExpected(true);
}
- std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers;
- clientCompositionLayerPointers.reserve(clientCompositionLayers.size());
+ std::vector<renderengine::LayerSettings> clientRenderEngineLayers;
+ clientRenderEngineLayers.reserve(clientCompositionLayers.size());
std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
- std::back_inserter(clientCompositionLayerPointers),
- [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings* {
- return &settings;
+ std::back_inserter(clientRenderEngineLayers),
+ [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings {
+ return settings;
});
const nsecs_t renderEngineStart = systemTime();
@@ -1129,10 +1113,12 @@
// bounds its framebuffer cache but Skia RenderEngine has no current policy. The best fix is
// probably to encapsulate the output buffer into a structure that dispatches resource cleanup
// over to RenderEngine, in which case this flag can be removed from the drawLayers interface.
- const bool useFramebufferCache = outputState.layerStackInternal;
- status_t status =
- renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, tex,
- useFramebufferCache, std::move(fd), &readyFence);
+ const bool useFramebufferCache = outputState.layerFilter.toInternalDisplay;
+ auto [status, drawFence] =
+ renderEngine
+ .drawLayers(clientCompositionDisplay, clientRenderEngineLayers, tex,
+ useFramebufferCache, std::move(fd))
+ .get();
if (status != NO_ERROR && mClientCompositionRequestCache) {
// If rendering was not successful, remove the request from the cache.
@@ -1140,27 +1126,32 @@
}
auto& timeStats = getCompositionEngine().getTimeStats();
- if (readyFence.get() < 0) {
+ if (drawFence.get() < 0) {
timeStats.recordRenderEngineDuration(renderEngineStart, systemTime());
} else {
timeStats.recordRenderEngineDuration(renderEngineStart,
std::make_shared<FenceTime>(
- new Fence(dup(readyFence.get()))));
+ new Fence(dup(drawFence.get()))));
}
- return readyFence;
+ if (clientCompositionLayersFE.size() > 0) {
+ sp<Fence> clientCompFence = new Fence(dup(drawFence.get()));
+ for (auto clientComposedLayer : clientCompositionLayersFE) {
+ clientComposedLayer->setWasClientComposed(clientCompFence);
+ }
+ }
+
+ return std::move(drawFence);
}
std::vector<LayerFE::LayerSettings> Output::generateClientCompositionRequests(
- bool supportsProtectedContent, Region& clearRegion, ui::Dataspace outputDataspace) {
+ bool supportsProtectedContent, ui::Dataspace outputDataspace, std::vector<LayerFE*>& outLayerFEs) {
std::vector<LayerFE::LayerSettings> clientCompositionLayers;
ALOGV("Rendering client layers");
const auto& outputState = getState();
- const Region viewportRegion(outputState.layerStackSpace.content);
+ const Region viewportRegion(outputState.layerStackSpace.getContent());
bool firstLayer = true;
- // Used when a layer clears part of the buffer.
- Region stubRegion;
bool disableBlurs = false;
sp<GraphicBuffer> previousOverrideBuffer = nullptr;
@@ -1222,8 +1213,7 @@
outputState.needsFiltering,
.isSecure = outputState.isSecure,
.supportsProtectedContent = supportsProtectedContent,
- .clearRegion = clientComposition ? clearRegion : stubRegion,
- .viewport = outputState.layerStackSpace.content,
+ .viewport = outputState.layerStackSpace.getContent(),
.dataspace = outputDataspace,
.realContentIsVisible = realContentIsVisible,
.clearContent = !clientComposition,
@@ -1234,6 +1224,7 @@
}
}
+ outLayerFEs.push_back(&layerFE);
clientCompositionLayers.insert(clientCompositionLayers.end(),
std::make_move_iterator(results.begin()),
std::make_move_iterator(results.end()));
@@ -1305,8 +1296,10 @@
releaseFence =
Fence::merge("LayerRelease", releaseFence, frame.clientTargetAcquireFence);
}
-
- layer->getLayerFE().onLayerDisplayed(releaseFence);
+ layer->getLayerFE().onLayerDisplayed(
+ ftl::yield<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd(releaseFence->dup())})
+ .share());
}
// We've got a list of layers needing fences, that are disjoint with
@@ -1314,7 +1307,9 @@
// supply them with the present fence.
for (auto& weakLayer : mReleasedLayers) {
if (auto layer = weakLayer.promote(); layer != nullptr) {
- layer->onLayerDisplayed(frame.presentFence);
+ layer->onLayerDisplayed(ftl::yield<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd(frame.presentFence->dup())})
+ .share());
}
}
@@ -1324,13 +1319,13 @@
void Output::renderCachedSets(const CompositionRefreshArgs& refreshArgs) {
if (mPlanner) {
- mPlanner->renderCachedSets(getState(), refreshArgs.nextInvalidateTime);
+ mPlanner->renderCachedSets(getState(), refreshArgs.scheduledFrameTime);
}
}
void Output::dirtyEntireOutput() {
auto& outputState = editState();
- outputState.dirtyRegion.set(outputState.displaySpace.bounds);
+ outputState.dirtyRegion.set(outputState.displaySpace.getBoundsAsRect());
}
void Output::chooseCompositionStrategy() {
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index ee30ad8..acc9216 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -28,9 +28,7 @@
dumpVal(out, "usesDeviceComposition", usesDeviceComposition);
dumpVal(out, "flipClientTarget", flipClientTarget);
dumpVal(out, "reusedClientComposition", reusedClientComposition);
-
- dumpVal(out, "layerStack", layerStackId);
- dumpVal(out, "layerStackInternal", layerStackInternal);
+ dumpVal(out, "layerFilter", layerFilter);
out.append("\n ");
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 56e9d27..e958549 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -79,7 +79,7 @@
FloatRect activeCropFloat =
reduce(layerState.geomLayerBounds, layerState.transparentRegionHint);
- const Rect& viewport = getOutput().getState().layerStackSpace.content;
+ const Rect& viewport = getOutput().getState().layerStackSpace.getContent();
const ui::Transform& layerTransform = layerState.geomLayerTransform;
const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
// Transform to screen space.
@@ -136,7 +136,7 @@
* buffer
*/
uint32_t invTransformOrient =
- ui::Transform::toRotationFlags(outputState.displaySpace.orientation);
+ ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
// calculate the inverse transform
if (invTransformOrient & HAL_TRANSFORM_ROT_90) {
invTransformOrient ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
@@ -192,7 +192,7 @@
Rect activeCrop = layerState.geomCrop;
if (!activeCrop.isEmpty() && bufferSize.isValid()) {
activeCrop = layerTransform.transform(activeCrop);
- if (!activeCrop.intersect(outputState.layerStackSpace.content, &activeCrop)) {
+ if (!activeCrop.intersect(outputState.layerStackSpace.getContent(), &activeCrop)) {
activeCrop.clear();
}
activeCrop = inverseLayerTransform.transform(activeCrop, true);
@@ -228,7 +228,7 @@
geomLayerBounds.bottom += outset;
}
Rect frame{layerTransform.transform(reduce(geomLayerBounds, activeTransparentRegion))};
- if (!frame.intersect(outputState.layerStackSpace.content, &frame)) {
+ if (!frame.intersect(outputState.layerStackSpace.getContent(), &frame)) {
frame.clear();
}
const ui::Transform displayTransform{outputState.transform};
@@ -381,12 +381,7 @@
if (outputDependentState.overrideInfo.buffer != nullptr) {
displayFrame = outputDependentState.overrideInfo.displayFrame;
- sourceCrop =
- FloatRect(0.f, 0.f,
- static_cast<float>(outputDependentState.overrideInfo.buffer->getBuffer()
- ->getWidth()),
- static_cast<float>(outputDependentState.overrideInfo.buffer->getBuffer()
- ->getHeight()));
+ sourceCrop = displayFrame.toFloatRect();
}
ALOGV("Writing display frame [%d, %d, %d, %d]", displayFrame.left, displayFrame.top,
@@ -628,7 +623,7 @@
const auto& outputState = getOutput().getState();
Rect frame = layerFEState->cursorFrame;
- frame.intersect(outputState.layerStackSpace.content, &frame);
+ frame.intersect(outputState.layerStackSpace.getContent(), &frame);
Rect position = outputState.transform.transform(frame);
if (auto error = hwcLayer->setCursorPosition(position.left, position.top);
@@ -737,7 +732,7 @@
// framebuffer space of the override buffer to layer space.
const ProjectionSpace& layerSpace = getOutput().getState().layerStackSpace;
const ui::Transform transform = getState().overrideInfo.displaySpace.getTransform(layerSpace);
- const Rect boundaries = transform.transform(getState().overrideInfo.displayFrame);
+ const Rect boundaries = transform.transform(getState().overrideInfo.displaySpace.getContent());
LayerFE::LayerSettings settings;
settings.geometry = renderengine::Geometry{
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
index c1cd5ab..ec52e59 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -159,25 +159,23 @@
void CachedSet::render(renderengine::RenderEngine& renderEngine, TexturePool& texturePool,
const OutputCompositionState& outputState) {
ATRACE_CALL();
- const Rect& viewport = outputState.layerStackSpace.content;
+ const Rect& viewport = outputState.layerStackSpace.getContent();
const ui::Dataspace& outputDataspace = outputState.dataspace;
const ui::Transform::RotationFlags orientation =
- ui::Transform::toRotationFlags(outputState.framebufferSpace.orientation);
+ ui::Transform::toRotationFlags(outputState.framebufferSpace.getOrientation());
renderengine::DisplaySettings displaySettings{
- .physicalDisplay = outputState.framebufferSpace.content,
+ .physicalDisplay = outputState.framebufferSpace.getContent(),
.clip = viewport,
.outputDataspace = outputDataspace,
.orientation = orientation,
};
- Region clearRegion = Region::INVALID_REGION;
LayerFE::ClientCompositionTargetSettings targetSettings{
.clip = Region(viewport),
.needsFiltering = false,
.isSecure = outputState.isSecure,
.supportsProtectedContent = false,
- .clearRegion = clearRegion,
.viewport = viewport,
.dataspace = outputDataspace,
.realContentIsVisible = true,
@@ -195,11 +193,6 @@
clientCompositionList.cend());
}
- std::vector<const renderengine::LayerSettings*> layerSettingsPointers;
- std::transform(layerSettings.cbegin(), layerSettings.cend(),
- std::back_inserter(layerSettingsPointers),
- [](const renderengine::LayerSettings& settings) { return &settings; });
-
renderengine::LayerSettings blurLayerSettings;
if (mBlurLayer) {
auto blurSettings = targetSettings;
@@ -214,7 +207,7 @@
blurLayerSettings.name = std::string("blur layer");
// Clear out the shadow settings
blurLayerSettings.shadow = {};
- layerSettingsPointers.push_back(&blurLayerSettings);
+ layerSettings.push_back(blurLayerSettings);
}
renderengine::LayerSettings holePunchSettings;
@@ -232,7 +225,7 @@
holePunchSettings.disableBlending = true;
holePunchSettings.alpha = 0.0f;
holePunchSettings.name = std::string("hole punch layer");
- layerSettingsPointers.push_back(&holePunchSettings);
+ layerSettings.push_back(holePunchSettings);
// Add a solid background as the first layer in case there is no opaque
// buffer behind the punch hole
@@ -241,7 +234,7 @@
holePunchBackgroundSettings.geometry.boundaries = holePunchSettings.geometry.boundaries;
holePunchBackgroundSettings.geometry.positionTransform =
holePunchSettings.geometry.positionTransform;
- layerSettingsPointers.insert(layerSettingsPointers.begin(), &holePunchBackgroundSettings);
+ layerSettings.emplace(layerSettings.begin(), holePunchBackgroundSettings);
}
if (sDebugHighlighLayers) {
@@ -259,7 +252,7 @@
.alpha = half(0.05f),
};
- layerSettingsPointers.emplace_back(&highlight);
+ layerSettings.emplace_back(highlight);
}
auto texture = texturePool.borrowTexture();
@@ -274,17 +267,17 @@
bufferFence.reset(texture->getReadyFence()->dup());
}
- base::unique_fd drawFence;
- status_t result =
- renderEngine.drawLayers(displaySettings, layerSettingsPointers, texture->get(), false,
- std::move(bufferFence), &drawFence);
+ auto [status, drawFence] = renderEngine
+ .drawLayers(displaySettings, layerSettings, texture->get(),
+ false, std::move(bufferFence))
+ .get();
- if (result == NO_ERROR) {
+ if (status == NO_ERROR) {
mDrawFence = new Fence(drawFence.release());
mOutputSpace = outputState.framebufferSpace;
mTexture = texture;
mTexture->setReadyFence(mDrawFence);
- mOutputSpace.orientation = outputState.framebufferSpace.orientation;
+ mOutputSpace.setOrientation(outputState.framebufferSpace.getOrientation());
mOutputDataspace = outputDataspace;
mOrientation = orientation;
mSkipCount = 0;
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
index ad5e931..2272099 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -315,7 +315,7 @@
state.overrideInfo = {
.buffer = mNewCachedSet->getBuffer(),
.acquireFence = mNewCachedSet->getDrawFence(),
- .displayFrame = mNewCachedSet->getTextureBounds(),
+ .displayFrame = mNewCachedSet->getBounds(),
.dataspace = mNewCachedSet->getOutputDataspace(),
.displaySpace = mNewCachedSet->getOutputSpace(),
.damageRegion = Region::INVALID_REGION,
@@ -355,7 +355,7 @@
state.overrideInfo = {
.buffer = currentLayerIter->getBuffer(),
.acquireFence = currentLayerIter->getDrawFence(),
- .displayFrame = currentLayerIter->getTextureBounds(),
+ .displayFrame = currentLayerIter->getBounds(),
.dataspace = currentLayerIter->getOutputDataspace(),
.displaySpace = currentLayerIter->getOutputSpace(),
.damageRegion = Region(),
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp b/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp
index 936dba3..2532e3d 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp
@@ -93,11 +93,7 @@
void LayerState::dump(std::string& result) const {
for (const StateInterface* field : getNonUniqueFields()) {
- if (auto viewOpt = flag_name(field->getField()); viewOpt) {
- base::StringAppendF(&result, " %16s: ", std::string(*viewOpt).c_str());
- } else {
- result.append("<UNKNOWN FIELD>:\n");
- }
+ base::StringAppendF(&result, " %16s: ", ftl::flag_string(field->getField()).c_str());
bool first = true;
for (const std::string& line : field->toStrings()) {
@@ -126,11 +122,7 @@
continue;
}
- if (auto viewOpt = flag_name(thisField->getField()); viewOpt) {
- base::StringAppendF(&result, " %16s: ", std::string(*viewOpt).c_str());
- } else {
- result.append("<UNKNOWN FIELD>:\n");
- }
+ base::StringAppendF(&result, " %16s: ", ftl::flag_string(thisField->getField()).c_str());
const auto& thisStrings = thisField->toStrings();
const auto& otherStrings = otherField->toStrings();
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index c037cc6..ed235b8 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -60,8 +60,7 @@
constexpr HalVirtualDisplayId HAL_VIRTUAL_DISPLAY_ID{456u};
constexpr GpuVirtualDisplayId GPU_VIRTUAL_DISPLAY_ID{789u};
-const ui::Size DEFAULT_RESOLUTION{1920, 1080};
-constexpr uint32_t DEFAULT_LAYER_STACK = 42;
+constexpr ui::Size DEFAULT_RESOLUTION{1920, 1080};
struct Layer {
Layer() {
@@ -161,13 +160,11 @@
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
}
- DisplayCreationArgs getDisplayCreationArgsForPhysicalHWCDisplay() {
+ DisplayCreationArgs getDisplayCreationArgsForPhysicalDisplay() {
return DisplayCreationArgsBuilder()
.setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(ui::DisplayConnectionType::Internal)
.setPixels(DEFAULT_RESOLUTION)
.setIsSecure(true)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&mPowerAdvisor)
.build();
}
@@ -177,7 +174,6 @@
.setId(GPU_VIRTUAL_DISPLAY_ID)
.setPixels(DEFAULT_RESOLUTION)
.setIsSecure(false)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&mPowerAdvisor)
.build();
}
@@ -193,14 +189,13 @@
using Display = DisplayTestCommon::PartialMockDisplay;
std::shared_ptr<Display> mDisplay =
createPartialMockDisplay<Display>(mCompositionEngine,
- getDisplayCreationArgsForPhysicalHWCDisplay());
+ getDisplayCreationArgsForPhysicalDisplay());
};
struct FullDisplayImplTestCommon : public DisplayTestCommon {
using Display = DisplayTestCommon::FullImplDisplay;
std::shared_ptr<Display> mDisplay =
- createDisplay<Display>(mCompositionEngine,
- getDisplayCreationArgsForPhysicalHWCDisplay());
+ createDisplay<Display>(mCompositionEngine, getDisplayCreationArgsForPhysicalDisplay());
};
struct DisplayWithLayersTestCommon : public FullDisplayImplTestCommon {
@@ -218,8 +213,7 @@
LayerNoHWC2Layer mLayer3;
StrictMock<HWC2::mock::Layer> hwc2LayerUnknown;
std::shared_ptr<Display> mDisplay =
- createDisplay<Display>(mCompositionEngine,
- getDisplayCreationArgsForPhysicalHWCDisplay());
+ createDisplay<Display>(mCompositionEngine, getDisplayCreationArgsForPhysicalDisplay());
};
/*
@@ -232,7 +226,7 @@
TEST_F(DisplayCreationTest, createPhysicalInternalDisplay) {
auto display =
- impl::createDisplay(mCompositionEngine, getDisplayCreationArgsForPhysicalHWCDisplay());
+ impl::createDisplay(mCompositionEngine, getDisplayCreationArgsForPhysicalDisplay());
EXPECT_TRUE(display->isSecure());
EXPECT_FALSE(display->isVirtual());
EXPECT_EQ(DEFAULT_DISPLAY_ID, display->getId());
@@ -252,13 +246,11 @@
using DisplaySetConfigurationTest = PartialMockDisplayTestCommon;
-TEST_F(DisplaySetConfigurationTest, configuresInternalSecurePhysicalDisplay) {
+TEST_F(DisplaySetConfigurationTest, configuresPhysicalDisplay) {
mDisplay->setConfiguration(DisplayCreationArgsBuilder()
.setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(ui::DisplayConnectionType::Internal)
.setPixels(DEFAULT_RESOLUTION)
.setIsSecure(true)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&mPowerAdvisor)
.setName(getDisplayNameFromCurrentTest())
.build());
@@ -266,28 +258,11 @@
EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
EXPECT_TRUE(mDisplay->isSecure());
EXPECT_FALSE(mDisplay->isVirtual());
- EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
- EXPECT_TRUE(mDisplay->getState().layerStackInternal);
EXPECT_FALSE(mDisplay->isValid());
-}
-TEST_F(DisplaySetConfigurationTest, configuresExternalInsecurePhysicalDisplay) {
- mDisplay->setConfiguration(DisplayCreationArgsBuilder()
- .setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(ui::DisplayConnectionType::External)
- .setPixels(DEFAULT_RESOLUTION)
- .setIsSecure(false)
- .setLayerStackId(DEFAULT_LAYER_STACK)
- .setPowerAdvisor(&mPowerAdvisor)
- .setName(getDisplayNameFromCurrentTest())
- .build());
-
- EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
- EXPECT_FALSE(mDisplay->isSecure());
- EXPECT_FALSE(mDisplay->isVirtual());
- EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
- EXPECT_FALSE(mDisplay->getState().layerStackInternal);
- EXPECT_FALSE(mDisplay->isValid());
+ const auto& filter = mDisplay->getState().layerFilter;
+ EXPECT_EQ(ui::INVALID_LAYER_STACK, filter.layerStack);
+ EXPECT_FALSE(filter.toInternalDisplay);
}
TEST_F(DisplaySetConfigurationTest, configuresHalVirtualDisplay) {
@@ -295,7 +270,6 @@
.setId(HAL_VIRTUAL_DISPLAY_ID)
.setPixels(DEFAULT_RESOLUTION)
.setIsSecure(false)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&mPowerAdvisor)
.setName(getDisplayNameFromCurrentTest())
.build());
@@ -303,9 +277,11 @@
EXPECT_EQ(HAL_VIRTUAL_DISPLAY_ID, mDisplay->getId());
EXPECT_FALSE(mDisplay->isSecure());
EXPECT_TRUE(mDisplay->isVirtual());
- EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
- EXPECT_FALSE(mDisplay->getState().layerStackInternal);
EXPECT_FALSE(mDisplay->isValid());
+
+ const auto& filter = mDisplay->getState().layerFilter;
+ EXPECT_EQ(ui::INVALID_LAYER_STACK, filter.layerStack);
+ EXPECT_FALSE(filter.toInternalDisplay);
}
TEST_F(DisplaySetConfigurationTest, configuresGpuVirtualDisplay) {
@@ -313,7 +289,6 @@
.setId(GPU_VIRTUAL_DISPLAY_ID)
.setPixels(DEFAULT_RESOLUTION)
.setIsSecure(false)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&mPowerAdvisor)
.setName(getDisplayNameFromCurrentTest())
.build());
@@ -321,9 +296,11 @@
EXPECT_EQ(GPU_VIRTUAL_DISPLAY_ID, mDisplay->getId());
EXPECT_FALSE(mDisplay->isSecure());
EXPECT_TRUE(mDisplay->isVirtual());
- EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
- EXPECT_FALSE(mDisplay->getState().layerStackInternal);
EXPECT_FALSE(mDisplay->isValid());
+
+ const auto& filter = mDisplay->getState().layerFilter;
+ EXPECT_EQ(ui::INVALID_LAYER_STACK, filter.layerStack);
+ EXPECT_FALSE(filter.toInternalDisplay);
}
/*
@@ -899,13 +876,10 @@
mDisplay->editState().isEnabled = true;
mDisplay->editState().usesClientComposition = false;
- mDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
+ mDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
mDisplay->editState().dirtyRegion = Region::INVALID_REGION;
- CompositionRefreshArgs refreshArgs;
- refreshArgs.repaintEverything = false;
-
- mDisplay->finishFrame(refreshArgs);
+ mDisplay->finishFrame({});
}
TEST_F(DisplayFinishFrameTest, skipsCompositionIfNotDirty) {
@@ -920,13 +894,10 @@
gpuDisplay->editState().isEnabled = true;
gpuDisplay->editState().usesClientComposition = false;
- gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
+ gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
gpuDisplay->editState().dirtyRegion = Region::INVALID_REGION;
- CompositionRefreshArgs refreshArgs;
- refreshArgs.repaintEverything = false;
-
- gpuDisplay->finishFrame(refreshArgs);
+ gpuDisplay->finishFrame({});
}
TEST_F(DisplayFinishFrameTest, performsCompositionIfDirty) {
@@ -941,34 +912,9 @@
gpuDisplay->editState().isEnabled = true;
gpuDisplay->editState().usesClientComposition = false;
- gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
+ gpuDisplay->editState().layerStackSpace.setContent(Rect(0, 0, 1, 1));
gpuDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
-
- CompositionRefreshArgs refreshArgs;
- refreshArgs.repaintEverything = false;
-
- gpuDisplay->finishFrame(refreshArgs);
-}
-
-TEST_F(DisplayFinishFrameTest, performsCompositionIfRepaintEverything) {
- auto args = getDisplayCreationArgsForGpuVirtualDisplay();
- std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
-
- mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
- gpuDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
-
- // We expect a single call to queueBuffer when composition is not skipped.
- EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
-
- gpuDisplay->editState().isEnabled = true;
- gpuDisplay->editState().usesClientComposition = false;
- gpuDisplay->editState().layerStackSpace.content = Rect(0, 0, 1, 1);
- gpuDisplay->editState().dirtyRegion = Region::INVALID_REGION;
-
- CompositionRefreshArgs refreshArgs;
- refreshArgs.repaintEverything = true;
-
- gpuDisplay->finishFrame(refreshArgs);
+ gpuDisplay->finishFrame({});
}
/*
@@ -998,10 +944,8 @@
Display>(mCompositionEngine,
DisplayCreationArgsBuilder()
.setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(ui::DisplayConnectionType::Internal)
.setPixels(DEFAULT_RESOLUTION)
.setIsSecure(true)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&mPowerAdvisor)
.build());
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index ada5adf..224dad1 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -49,6 +49,7 @@
MOCK_CONST_METHOD0(getMaxVirtualDisplayDimension, size_t());
MOCK_METHOD3(allocateVirtualDisplay, bool(HalVirtualDisplayId, ui::Size, ui::PixelFormat*));
MOCK_METHOD2(allocatePhysicalDisplay, void(hal::HWDisplayId, PhysicalDisplayId));
+
MOCK_METHOD1(createLayer, std::shared_ptr<HWC2::Layer>(HalDisplayId));
MOCK_METHOD5(getDeviceCompositionChanges,
status_t(HalDisplayId, bool, std::chrono::steady_clock::time_point,
@@ -110,11 +111,15 @@
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD0(getComposer, android::Hwc2::Composer*());
- MOCK_CONST_METHOD1(getHwcDisplayId, std::optional<hal::HWDisplayId>(int32_t));
- MOCK_CONST_METHOD0(getInternalHwcDisplayId, std::optional<hal::HWDisplayId>());
- MOCK_CONST_METHOD0(getExternalHwcDisplayId, std::optional<hal::HWDisplayId>());
- MOCK_CONST_METHOD1(toPhysicalDisplayId, std::optional<PhysicalDisplayId>(hal::HWDisplayId));
- MOCK_CONST_METHOD1(fromPhysicalDisplayId, std::optional<hal::HWDisplayId>(PhysicalDisplayId));
+
+ MOCK_METHOD(hal::HWDisplayId, getPrimaryHwcDisplayId, (), (const, override));
+ MOCK_METHOD(PhysicalDisplayId, getPrimaryDisplayId, (), (const, override));
+ MOCK_METHOD(bool, isHeadless, (), (const, override));
+
+ MOCK_METHOD(std::optional<PhysicalDisplayId>, toPhysicalDisplayId, (hal::HWDisplayId),
+ (const, override));
+ MOCK_METHOD(std::optional<hal::HWDisplayId>, fromPhysicalDisplayId, (PhysicalDisplayId),
+ (const, override));
};
} // namespace mock
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index fc8cb50..db4151b 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -29,11 +29,21 @@
PowerAdvisor();
~PowerAdvisor() override;
- MOCK_METHOD0(init, void());
- MOCK_METHOD0(onBootFinished, void());
- MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
- MOCK_METHOD0(isUsingExpensiveRendering, bool());
- MOCK_METHOD0(notifyDisplayUpdateImminent, void());
+ MOCK_METHOD(void, init, (), (override));
+ MOCK_METHOD(void, onBootFinished, (), (override));
+ MOCK_METHOD(void, setExpensiveRenderingExpected, (DisplayId displayId, bool expected),
+ (override));
+ MOCK_METHOD(bool, isUsingExpensiveRendering, (), (override));
+ MOCK_METHOD(void, notifyDisplayUpdateImminent, (), (override));
+ MOCK_METHOD(bool, usePowerHintSession, (), (override));
+ MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
+ MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDurationNanos), (override));
+ MOCK_METHOD(void, setPowerHintSessionThreadIds, (const std::vector<int32_t>& threadIds),
+ (override));
+ MOCK_METHOD(void, sendActualWorkDuration, (int64_t actualDurationNanos, nsecs_t timestamp),
+ (override));
+ MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
};
} // namespace mock
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index c8c6012..fbc2089 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -158,7 +158,7 @@
mLayerFEState.geomBufferSize = Rect{0, 0, 1920, 1080};
mLayerFEState.geomBufferTransform = TR_IDENT;
- mOutputState.layerStackSpace.content = Rect{0, 0, 1920, 1080};
+ mOutputState.layerStackSpace.setContent(Rect{0, 0, 1920, 1080});
}
FloatRect calculateOutputSourceCrop() {
@@ -229,7 +229,7 @@
mLayerFEState.geomBufferUsesDisplayInverseTransform = entry.bufferInvDisplay;
mLayerFEState.geomBufferTransform = entry.buffer;
- mOutputState.displaySpace.orientation = toRotation(entry.display);
+ mOutputState.displaySpace.setOrientation(toRotation(entry.display));
EXPECT_THAT(calculateOutputSourceCrop(), entry.expected) << "entry " << i;
}
@@ -243,7 +243,7 @@
}
TEST_F(OutputLayerSourceCropTest, viewportAffectsCrop) {
- mOutputState.layerStackSpace.content = Rect{0, 0, 960, 540};
+ mOutputState.layerStackSpace.setContent(Rect{0, 0, 960, 540});
const FloatRect expected{0.f, 0.f, 960.f, 540.f};
EXPECT_THAT(calculateOutputSourceCrop(), expected);
@@ -265,7 +265,7 @@
mLayerFEState.geomCrop = Rect{0, 0, 1920, 1080};
mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
- mOutputState.layerStackSpace.content = Rect{0, 0, 1920, 1080};
+ mOutputState.layerStackSpace.setContent(Rect{0, 0, 1920, 1080});
mOutputState.transform = ui::Transform{TR_IDENT};
}
@@ -313,7 +313,7 @@
}
TEST_F(OutputLayerDisplayFrameTest, viewportAffectsFrame) {
- mOutputState.layerStackSpace.content = Rect{0, 0, 960, 540};
+ mOutputState.layerStackSpace.setContent(Rect{0, 0, 960, 540});
const Rect expected{0, 0, 960, 540};
EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
@@ -399,7 +399,7 @@
mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
mLayerFEState.geomBufferTransform = entry.buffer;
- mOutputState.displaySpace.orientation = toRotation(entry.display);
+ mOutputState.displaySpace.setOrientation(toRotation(entry.display));
mOutputState.transform = ui::Transform{entry.display};
const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.display);
@@ -511,7 +511,7 @@
mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
mLayerFEState.geomBufferTransform = entry.buffer;
- mOutputState.displaySpace.orientation = toRotation(entry.display);
+ mOutputState.displaySpace.setOrientation(toRotation(entry.display));
mOutputState.transform = ui::Transform{entry.display};
const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.internal);
@@ -876,7 +876,7 @@
84.f / 255.f};
const Rect OutputLayerWriteStateToHWCTest::kDisplayFrame{1001, 1002, 1003, 10044};
const Rect OutputLayerWriteStateToHWCTest::kOverrideDisplayFrame{1002, 1003, 1004, 20044};
-const FloatRect OutputLayerWriteStateToHWCTest::kOverrideSourceCrop{0.f, 0.f, 4.f, 5.f};
+const FloatRect OutputLayerWriteStateToHWCTest::kOverrideSourceCrop{1002, 1003, 1004, 20044};
const Region OutputLayerWriteStateToHWCTest::kOutputSpaceVisibleRegion{
Rect{1005, 1006, 1007, 1008}};
const Region OutputLayerWriteStateToHWCTest::kOverrideVisibleRegion{Rect{1006, 1007, 1008, 1009}};
@@ -942,7 +942,7 @@
// This test simulates a scenario where displayInstallOrientation is set to
// ROT_90. This only has an effect on the transform; orientation stays 0 (see
// DisplayDevice::setProjection).
- mOutputState.displaySpace.orientation = ui::ROTATION_0;
+ mOutputState.displaySpace.setOrientation(ui::ROTATION_0);
mOutputState.transform = ui::Transform{TR_ROT_90};
// Buffers are pre-rotated based on the transform hint (ROT_90); their
// geomBufferTransform is set to the inverse transform.
@@ -1237,7 +1237,7 @@
mLayerFEState.cursorFrame = kDefaultCursorFrame;
- mOutputState.layerStackSpace.content = kDefaultDisplayViewport;
+ mOutputState.layerStackSpace.setContent(kDefaultDisplayViewport);
mOutputState.transform = ui::Transform{kDefaultTransform};
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 09f5a5e..cf63ef5 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -24,6 +24,7 @@
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
+#include <ftl/future.h>
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/Rect.h>
@@ -35,6 +36,7 @@
#include "CallOrderStateMachineHelper.h"
#include "MockHWC2.h"
#include "RegionMatcher.h"
+#include "TestUtils.h"
#include "renderengine/ExternalTexture.h"
namespace android::compositionengine {
@@ -142,7 +144,8 @@
std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
- mOutput->editState().displaySpace.bounds = kDefaultDisplaySize;
+ mOutput->editState().displaySpace.setBounds(
+ ui::Size(kDefaultDisplaySize.getWidth(), kDefaultDisplaySize.getHeight()));
EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
}
@@ -288,8 +291,10 @@
TEST_F(OutputTest, setProjectionWorks) {
const Rect displayRect{0, 0, 1000, 2000};
- mOutput->editState().displaySpace.bounds = displayRect;
- mOutput->editState().framebufferSpace.bounds = displayRect;
+ mOutput->editState().displaySpace.setBounds(
+ ui::Size(displayRect.getWidth(), displayRect.getHeight()));
+ mOutput->editState().framebufferSpace.setBounds(
+ ui::Size(displayRect.getWidth(), displayRect.getHeight()));
const ui::Rotation orientation = ui::ROTATION_90;
const Rect frame{50, 60, 100, 100};
@@ -297,28 +302,29 @@
mOutput->setProjection(orientation, viewport, frame);
- EXPECT_EQ(orientation, mOutput->getState().displaySpace.orientation);
- EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.content);
- EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.content);
+ EXPECT_EQ(orientation, mOutput->getState().displaySpace.getOrientation());
+ EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.getContent());
+ EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.getContent());
const auto state = mOutput->getState();
- EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.orientation);
- EXPECT_EQ(viewport, state.layerStackSpace.content);
- EXPECT_EQ(viewport, state.layerStackSpace.bounds);
+ EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.getOrientation());
+ EXPECT_EQ(viewport, state.layerStackSpace.getContent());
+ EXPECT_EQ(Rect(0, 0, 20, 20), state.layerStackSpace.getBoundsAsRect());
- EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.orientation);
- EXPECT_EQ(frame, state.orientedDisplaySpace.content);
- EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.bounds);
+ EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.getOrientation());
+ EXPECT_EQ(frame, state.orientedDisplaySpace.getContent());
+ EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.getBoundsAsRect());
- EXPECT_EQ(displayRect, state.displaySpace.bounds);
- EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.content);
- EXPECT_EQ(orientation, state.displaySpace.orientation);
+ EXPECT_EQ(displayRect, state.displaySpace.getBoundsAsRect());
+ EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.getContent());
+ EXPECT_EQ(orientation, state.displaySpace.getOrientation());
- EXPECT_EQ(displayRect, state.framebufferSpace.bounds);
- EXPECT_EQ(Rect(900, 50, 940, 100), state.framebufferSpace.content);
- EXPECT_EQ(orientation, state.framebufferSpace.orientation);
+ EXPECT_EQ(displayRect, state.framebufferSpace.getBoundsAsRect());
+ EXPECT_EQ(Rect(900, 50, 940, 100), state.framebufferSpace.getContent());
+ EXPECT_EQ(orientation, state.framebufferSpace.getOrientation());
- EXPECT_EQ(state.displaySpace.content, state.transform.transform(state.layerStackSpace.content));
+ EXPECT_EQ(state.displaySpace.getContent(),
+ state.transform.transform(state.layerStackSpace.getContent()));
EXPECT_EQ(ui::Transform::ROT_90, mOutput->getTransformHint());
}
@@ -326,8 +332,10 @@
TEST_F(OutputTest, setProjectionWithSmallFramebufferWorks) {
const Rect displayRect{0, 0, 1000, 2000};
const Rect framebufferRect{0, 0, 500, 1000};
- mOutput->editState().displaySpace.bounds = displayRect;
- mOutput->editState().framebufferSpace.bounds = framebufferRect;
+ mOutput->editState().displaySpace.setBounds(
+ ui::Size(displayRect.getWidth(), displayRect.getHeight()));
+ mOutput->editState().framebufferSpace.setBounds(
+ ui::Size(framebufferRect.getWidth(), framebufferRect.getHeight()));
const ui::Rotation orientation = ui::ROTATION_90;
const Rect frame{50, 60, 100, 100};
@@ -335,28 +343,29 @@
mOutput->setProjection(orientation, viewport, frame);
- EXPECT_EQ(orientation, mOutput->getState().displaySpace.orientation);
- EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.content);
- EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.content);
+ EXPECT_EQ(orientation, mOutput->getState().displaySpace.getOrientation());
+ EXPECT_EQ(frame, mOutput->getState().orientedDisplaySpace.getContent());
+ EXPECT_EQ(viewport, mOutput->getState().layerStackSpace.getContent());
const auto state = mOutput->getState();
- EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.orientation);
- EXPECT_EQ(viewport, state.layerStackSpace.content);
- EXPECT_EQ(viewport, state.layerStackSpace.bounds);
+ EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.getOrientation());
+ EXPECT_EQ(viewport, state.layerStackSpace.getContent());
+ EXPECT_EQ(Rect(0, 0, 20, 20), state.layerStackSpace.getBoundsAsRect());
- EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.orientation);
- EXPECT_EQ(frame, state.orientedDisplaySpace.content);
- EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.bounds);
+ EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.getOrientation());
+ EXPECT_EQ(frame, state.orientedDisplaySpace.getContent());
+ EXPECT_EQ(Rect(0, 0, 2000, 1000), state.orientedDisplaySpace.getBoundsAsRect());
- EXPECT_EQ(displayRect, state.displaySpace.bounds);
- EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.content);
- EXPECT_EQ(orientation, state.displaySpace.orientation);
+ EXPECT_EQ(displayRect, state.displaySpace.getBoundsAsRect());
+ EXPECT_EQ(Rect(900, 50, 940, 100), state.displaySpace.getContent());
+ EXPECT_EQ(orientation, state.displaySpace.getOrientation());
- EXPECT_EQ(framebufferRect, state.framebufferSpace.bounds);
- EXPECT_EQ(Rect(450, 25, 470, 50), state.framebufferSpace.content);
- EXPECT_EQ(orientation, state.framebufferSpace.orientation);
+ EXPECT_EQ(framebufferRect, state.framebufferSpace.getBoundsAsRect());
+ EXPECT_EQ(Rect(450, 25, 470, 50), state.framebufferSpace.getContent());
+ EXPECT_EQ(orientation, state.framebufferSpace.getOrientation());
- EXPECT_EQ(state.displaySpace.content, state.transform.transform(state.layerStackSpace.content));
+ EXPECT_EQ(state.displaySpace.getContent(),
+ state.transform.transform(state.layerStackSpace.getContent()));
}
/*
@@ -364,16 +373,16 @@
*/
TEST_F(OutputTest, setDisplaySpaceSizeUpdatesOutputStateAndDirtiesEntireOutput) {
- mOutput->editState().layerStackSpace.content = Rect(0, 0, 2000, 1000);
- mOutput->editState().layerStackSpace.bounds = Rect(0, 0, 2000, 1000);
- mOutput->editState().orientedDisplaySpace.content = Rect(0, 0, 1800, 900);
- mOutput->editState().orientedDisplaySpace.bounds = Rect(0, 0, 2000, 1000);
- mOutput->editState().framebufferSpace.content = Rect(0, 0, 900, 1800);
- mOutput->editState().framebufferSpace.bounds = Rect(0, 0, 1000, 2000);
- mOutput->editState().framebufferSpace.orientation = ui::ROTATION_90;
- mOutput->editState().displaySpace.content = Rect(0, 0, 900, 1800);
- mOutput->editState().displaySpace.bounds = Rect(0, 0, 1000, 2000);
- mOutput->editState().displaySpace.orientation = ui::ROTATION_90;
+ mOutput->editState().layerStackSpace.setContent(Rect(0, 0, 2000, 1000));
+ mOutput->editState().layerStackSpace.setBounds(ui::Size(2000, 1000));
+ mOutput->editState().orientedDisplaySpace.setContent(Rect(0, 0, 1800, 900));
+ mOutput->editState().orientedDisplaySpace.setBounds(ui::Size(2000, 1000));
+ mOutput->editState().framebufferSpace.setContent(Rect(0, 0, 900, 1800));
+ mOutput->editState().framebufferSpace.setBounds(ui::Size(1000, 2000));
+ mOutput->editState().framebufferSpace.setOrientation(ui::ROTATION_90);
+ mOutput->editState().displaySpace.setContent(Rect(0, 0, 900, 1800));
+ mOutput->editState().displaySpace.setBounds(ui::Size(1000, 2000));
+ mOutput->editState().displaySpace.setOrientation(ui::ROTATION_90);
const ui::Size newDisplaySize{500, 1000};
@@ -384,36 +393,38 @@
const auto state = mOutput->getState();
const Rect displayRect(newDisplaySize);
- EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.orientation);
- EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.content);
- EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.bounds);
+ EXPECT_EQ(ui::ROTATION_0, state.layerStackSpace.getOrientation());
+ EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.getContent());
+ EXPECT_EQ(Rect(0, 0, 2000, 1000), state.layerStackSpace.getBoundsAsRect());
- EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.orientation);
- EXPECT_EQ(Rect(0, 0, 1000, 500), state.orientedDisplaySpace.bounds);
+ EXPECT_EQ(ui::ROTATION_0, state.orientedDisplaySpace.getOrientation());
+ EXPECT_EQ(Rect(0, 0, 1000, 500), state.orientedDisplaySpace.getBoundsAsRect());
- EXPECT_EQ(displayRect, state.displaySpace.bounds);
- EXPECT_EQ(ui::ROTATION_90, state.displaySpace.orientation);
+ EXPECT_EQ(displayRect, state.displaySpace.getBoundsAsRect());
+ EXPECT_EQ(ui::ROTATION_90, state.displaySpace.getOrientation());
- EXPECT_EQ(displayRect, state.framebufferSpace.bounds);
- EXPECT_EQ(ui::ROTATION_90, state.framebufferSpace.orientation);
+ EXPECT_EQ(displayRect, state.framebufferSpace.getBoundsAsRect());
+ EXPECT_EQ(ui::ROTATION_90, state.framebufferSpace.getOrientation());
- EXPECT_EQ(state.displaySpace.content, state.transform.transform(state.layerStackSpace.content));
+ EXPECT_EQ(state.displaySpace.getContent(),
+ state.transform.transform(state.layerStackSpace.getContent()));
EXPECT_THAT(state.dirtyRegion, RegionEq(Region(displayRect)));
}
/*
- * Output::setLayerStackFilter()
+ * Output::setLayerFilter()
*/
-TEST_F(OutputTest, setLayerStackFilterSetsFilterAndDirtiesEntireOutput) {
- const uint32_t layerStack = 123u;
- mOutput->setLayerStackFilter(layerStack, true);
+TEST_F(OutputTest, setLayerFilterSetsFilterAndDirtiesEntireOutput) {
+ constexpr ui::LayerFilter kFilter{ui::LayerStack{123u}, true};
+ mOutput->setLayerFilter(kFilter);
- EXPECT_TRUE(mOutput->getState().layerStackInternal);
- EXPECT_EQ(layerStack, mOutput->getState().layerStackId);
+ const auto& state = mOutput->getState();
+ EXPECT_EQ(kFilter.layerStack, state.layerFilter.layerStack);
+ EXPECT_TRUE(state.layerFilter.toInternalDisplay);
- EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_THAT(state.dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
/*
@@ -560,133 +571,107 @@
mOutput->setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
- EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().framebufferSpace.bounds);
+ EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().framebufferSpace.getBoundsAsRect());
}
/*
* Output::getDirtyRegion()
*/
-TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingTrue) {
+TEST_F(OutputTest, getDirtyRegion) {
const Rect viewport{100, 200};
- mOutput->editState().layerStackSpace.content = viewport;
+ mOutput->editState().layerStackSpace.setContent(viewport);
mOutput->editState().dirtyRegion.set(50, 300);
- {
- Region result = mOutput->getDirtyRegion(true);
-
- EXPECT_THAT(result, RegionEq(Region(viewport)));
- }
-}
-
-TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingFalse) {
- const Rect viewport{100, 200};
- mOutput->editState().layerStackSpace.content = viewport;
- mOutput->editState().dirtyRegion.set(50, 300);
-
- {
- Region result = mOutput->getDirtyRegion(false);
-
- // The dirtyRegion should be clipped to the display bounds.
- EXPECT_THAT(result, RegionEq(Region(Rect(50, 200))));
- }
+ // The dirty region should be clipped to the display bounds.
+ EXPECT_THAT(mOutput->getDirtyRegion(), RegionEq(Region(Rect(50, 200))));
}
/*
- * Output::belongsInOutput()
+ * Output::includesLayer()
*/
-TEST_F(OutputTest, belongsInOutputFiltersAsExpected) {
- const uint32_t layerStack1 = 123u;
- const uint32_t layerStack2 = 456u;
+TEST_F(OutputTest, layerFiltering) {
+ const ui::LayerStack layerStack1{123u};
+ const ui::LayerStack layerStack2{456u};
- // If the output accepts layerStack1 and internal-only layers....
- mOutput->setLayerStackFilter(layerStack1, true);
+ // If the output is associated to layerStack1 and to an internal display...
+ mOutput->setLayerFilter({layerStack1, true});
- // A layer with no layerStack does not belong to it, internal-only or not.
- EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, false));
- EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, true));
+ // It excludes layers with no layer stack, internal-only or not.
+ EXPECT_FALSE(mOutput->includesLayer({ui::INVALID_LAYER_STACK, false}));
+ EXPECT_FALSE(mOutput->includesLayer({ui::INVALID_LAYER_STACK, true}));
- // Any layer with layerStack1 belongs to it, internal-only or not.
- EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
- EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
+ // It includes layers on layerStack1, internal-only or not.
+ EXPECT_TRUE(mOutput->includesLayer({layerStack1, false}));
+ EXPECT_TRUE(mOutput->includesLayer({layerStack1, true}));
+ EXPECT_FALSE(mOutput->includesLayer({layerStack2, true}));
+ EXPECT_FALSE(mOutput->includesLayer({layerStack2, false}));
- // If the output accepts layerStack21 but not internal-only layers...
- mOutput->setLayerStackFilter(layerStack1, false);
+ // If the output is associated to layerStack1 but not to an internal display...
+ mOutput->setLayerFilter({layerStack1, false});
- // Only non-internal layers with layerStack1 belong to it.
- EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
- EXPECT_FALSE(mOutput->belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
+ // It includes layers on layerStack1, unless they are internal-only.
+ EXPECT_TRUE(mOutput->includesLayer({layerStack1, false}));
+ EXPECT_FALSE(mOutput->includesLayer({layerStack1, true}));
+ EXPECT_FALSE(mOutput->includesLayer({layerStack2, true}));
+ EXPECT_FALSE(mOutput->includesLayer({layerStack2, false}));
}
-TEST_F(OutputTest, belongsInOutputHandlesLayerWithNoCompositionState) {
+TEST_F(OutputTest, layerFilteringWithoutCompositionState) {
NonInjectedLayer layer;
sp<LayerFE> layerFE(layer.layerFE);
- // If the layer has no composition state, it does not belong to any output.
+ // Layers without composition state are excluded.
EXPECT_CALL(*layer.layerFE, getCompositionState).WillOnce(Return(nullptr));
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
}
-TEST_F(OutputTest, belongsInOutputFiltersLayersAsExpected) {
+TEST_F(OutputTest, layerFilteringWithCompositionState) {
NonInjectedLayer layer;
sp<LayerFE> layerFE(layer.layerFE);
- const uint32_t layerStack1 = 123u;
- const uint32_t layerStack2 = 456u;
+ const ui::LayerStack layerStack1{123u};
+ const ui::LayerStack layerStack2{456u};
- // If the output accepts layerStack1 and internal-only layers....
- mOutput->setLayerStackFilter(layerStack1, true);
+ // If the output is associated to layerStack1 and to an internal display...
+ mOutput->setLayerFilter({layerStack1, true});
- // A layer with no layerStack does not belong to it, internal-only or not.
- layer.layerFEState.layerStackId = std::nullopt;
- layer.layerFEState.internalOnly = false;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ // It excludes layers with no layer stack, internal-only or not.
+ layer.layerFEState.outputFilter = {ui::INVALID_LAYER_STACK, false};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = std::nullopt;
- layer.layerFEState.internalOnly = true;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {ui::INVALID_LAYER_STACK, true};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
- // Any layer with layerStack1 belongs to it, internal-only or not.
- layer.layerFEState.layerStackId = layerStack1;
- layer.layerFEState.internalOnly = false;
- EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+ // It includes layers on layerStack1, internal-only or not.
+ layer.layerFEState.outputFilter = {layerStack1, false};
+ EXPECT_TRUE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = layerStack1;
- layer.layerFEState.internalOnly = true;
- EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {layerStack1, true};
+ EXPECT_TRUE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = layerStack2;
- layer.layerFEState.internalOnly = true;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {layerStack2, true};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = layerStack2;
- layer.layerFEState.internalOnly = false;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {layerStack2, false};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
- // If the output accepts layerStack1 but not internal-only layers...
- mOutput->setLayerStackFilter(layerStack1, false);
+ // If the output is associated to layerStack1 but not to an internal display...
+ mOutput->setLayerFilter({layerStack1, false});
- // Only non-internal layers with layerStack1 belong to it.
- layer.layerFEState.layerStackId = layerStack1;
- layer.layerFEState.internalOnly = false;
- EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+ // It includes layers on layerStack1, unless they are internal-only.
+ layer.layerFEState.outputFilter = {layerStack1, false};
+ EXPECT_TRUE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = layerStack1;
- layer.layerFEState.internalOnly = true;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {layerStack1, true};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = layerStack2;
- layer.layerFEState.internalOnly = true;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {layerStack2, true};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
- layer.layerFEState.layerStackId = layerStack2;
- layer.layerFEState.internalOnly = false;
- EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+ layer.layerFEState.outputFilter = {layerStack2, false};
+ EXPECT_FALSE(mOutput->includesLayer(layerFE));
}
/*
@@ -1079,7 +1064,8 @@
OutputRebuildLayerStacksTest() {
mOutput.mState.isEnabled = true;
mOutput.mState.transform = kIdentityTransform;
- mOutput.mState.displaySpace.bounds = kOutputBounds;
+ mOutput.mState.displaySpace.setBounds(
+ ui::Size(kOutputBounds.getWidth(), kOutputBounds.getHeight()));
mRefreshArgs.updatingOutputGeometryThisFrame = true;
@@ -1268,21 +1254,22 @@
struct OutputPartialMock : public OutputPartialMockBase {
// Sets up the helper functions called by the function under test to use
// mock implementations.
- MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
+ MOCK_METHOD(bool, includesLayer, (const sp<compositionengine::LayerFE>&),
+ (const, override));
MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, OutputLayer*(size_t));
MOCK_METHOD2(ensureOutputLayer,
compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
};
OutputEnsureOutputLayerIfVisibleTest() {
- EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE)))
+ EXPECT_CALL(mOutput, includesLayer(sp<LayerFE>(mLayer.layerFE)))
.WillRepeatedly(Return(true));
EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
.WillRepeatedly(Return(&mLayer.outputLayer));
- mOutput.mState.displaySpace.bounds = Rect(0, 0, 200, 300);
- mOutput.mState.layerStackSpace.content = Rect(0, 0, 200, 300);
+ mOutput.mState.displaySpace.setBounds(ui::Size(200, 300));
+ mOutput.mState.layerStackSpace.setContent(Rect(0, 0, 200, 300));
mOutput.mState.transform = ui::Transform(TR_IDENT, 200, 300);
mLayer.layerFEState.isVisible = true;
@@ -1326,8 +1313,8 @@
const Region OutputEnsureOutputLayerIfVisibleTest::kFullBounds90Rotation =
Region(Rect(0, 0, 200, 100));
-TEST_F(OutputEnsureOutputLayerIfVisibleTest, performsGeomLatchBeforeCheckingIfLayerBelongs) {
- EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, performsGeomLatchBeforeCheckingIfLayerIncluded) {
+ EXPECT_CALL(mOutput, includesLayer(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
EXPECT_CALL(*mLayer.layerFE,
prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry));
@@ -1337,8 +1324,8 @@
}
TEST_F(OutputEnsureOutputLayerIfVisibleTest,
- skipsLatchIfAlreadyLatchedBeforeCheckingIfLayerBelongs) {
- EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+ skipsLatchIfAlreadyLatchedBeforeCheckingIfLayerIncluded) {
+ EXPECT_CALL(mOutput, includesLayer(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
ensureOutputLayerIfVisible();
}
@@ -1362,7 +1349,7 @@
}
TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifDrawRegionEmpty) {
- mOutput.mState.displaySpace.bounds = Rect(0, 0, 0, 0);
+ mOutput.mState.displaySpace.setBounds(ui::Size(0, 0));
ensureOutputLayerIfVisible();
}
@@ -1559,7 +1546,7 @@
mLayer.layerFEState.contentDirty = true;
mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
- mOutput.mState.layerStackSpace.content = Rect(0, 0, 300, 200);
+ mOutput.mState.layerStackSpace.setContent(Rect(0, 0, 300, 200));
mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
@@ -1585,7 +1572,7 @@
mLayer.layerFEState.contentDirty = true;
mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
- mOutput.mState.layerStackSpace.content = Rect(0, 0, 300, 200);
+ mOutput.mState.layerStackSpace.setContent(Rect(0, 0, 300, 200));
mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
@@ -2530,7 +2517,7 @@
struct OutputPartialMock : public OutputPartialMockBase {
// Sets up the helper functions called by the function under test to use
// mock implementations.
- MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ MOCK_METHOD(Region, getDirtyRegion, (), (const));
};
OutputBeginFrameTest() {
@@ -2542,8 +2529,7 @@
struct IfGetDirtyRegionExpectationState
: public CallOrderStateMachineHelper<TestType, IfGetDirtyRegionExpectationState> {
[[nodiscard]] auto ifGetDirtyRegionReturns(Region dirtyRegion) {
- EXPECT_CALL(getInstance()->mOutput, getDirtyRegion(false))
- .WillOnce(Return(dirtyRegion));
+ EXPECT_CALL(getInstance()->mOutput, getDirtyRegion()).WillOnce(Return(dirtyRegion));
return nextState<AndIfGetOutputLayerCountExpectationState>();
}
};
@@ -2683,7 +2669,7 @@
struct OutputPartialMock : public OutputPartialMockBase {
// Sets up the helper functions called by the function under test to use
// mock implementations.
- MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ MOCK_METHOD(Region, getDirtyRegion, (), (const));
MOCK_METHOD2(composeSurfaces,
std::optional<base::unique_fd>(
const Region&, const compositionengine::CompositionRefreshArgs&));
@@ -2711,7 +2697,6 @@
TEST_F(OutputDevOptRepaintFlashTest, doesNothingIfFlashDelayNotSet) {
mRefreshArgs.devOptFlashDirtyRegionsDelay = {};
- mRefreshArgs.repaintEverything = true;
mOutput.mState.isEnabled = true;
mOutput.devOptRepaintFlash(mRefreshArgs);
@@ -2719,7 +2704,6 @@
TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotEnabled) {
mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
- mRefreshArgs.repaintEverything = true;
mOutput.mState.isEnabled = false;
InSequence seq;
@@ -2729,13 +2713,12 @@
mOutput.devOptRepaintFlash(mRefreshArgs);
}
-TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotDirty) {
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfEnabled) {
mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
- mRefreshArgs.repaintEverything = true;
mOutput.mState.isEnabled = true;
InSequence seq;
- EXPECT_CALL(mOutput, getDirtyRegion(true)).WillOnce(Return(kEmptyRegion));
+ EXPECT_CALL(mOutput, getDirtyRegion()).WillOnce(Return(kEmptyRegion));
EXPECT_CALL(mOutput, postFramebuffer());
EXPECT_CALL(mOutput, prepareFrame());
@@ -2744,11 +2727,10 @@
TEST_F(OutputDevOptRepaintFlashTest, alsoComposesSurfacesAndQueuesABufferIfDirty) {
mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
- mRefreshArgs.repaintEverything = false;
mOutput.mState.isEnabled = true;
InSequence seq;
- EXPECT_CALL(mOutput, getDirtyRegion(false)).WillOnce(Return(kNotEmptyRegion));
+ EXPECT_CALL(mOutput, getDirtyRegion()).WillOnce(Return(kNotEmptyRegion));
EXPECT_CALL(mOutput, composeSurfaces(RegionEq(kNotEmptyRegion), Ref(mRefreshArgs)));
EXPECT_CALL(*mRenderSurface, queueBuffer(_));
EXPECT_CALL(mOutput, postFramebuffer());
@@ -2903,12 +2885,24 @@
// are passed. This happens to work with the current implementation, but
// would not survive certain calls like Fence::merge() which would return a
// new instance.
- EXPECT_CALL(*mLayer1.layerFE,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer1Fence.get()))));
- EXPECT_CALL(*mLayer2.layerFE,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer2Fence.get()))));
- EXPECT_CALL(*mLayer3.layerFE,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer3Fence.get()))));
+ base::unique_fd layer1FD(layer1Fence->dup());
+ base::unique_fd layer2FD(layer2Fence->dup());
+ base::unique_fd layer3FD(layer3Fence->dup());
+ EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed(_))
+ .WillOnce([&layer1FD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layer1FD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed(_))
+ .WillOnce([&layer2FD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layer2FD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed(_))
+ .WillOnce([&layer3FD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layer3FD, futureRenderEngineResult.get().drawFence);
+ });
mOutput.postFramebuffer();
}
@@ -2934,9 +2928,9 @@
// Fence::merge is called, and since none of the fences are actually valid,
// Fence::NO_FENCE is returned and passed to each onLayerDisplayed() call.
// This is the best we can do without creating a real kernel fence object.
- EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
- EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
- EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed).WillOnce(Return());
+ EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed).WillOnce(Return());
+ EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed).WillOnce(Return());
mOutput.postFramebuffer();
}
@@ -2968,12 +2962,22 @@
EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
// Each released layer should be given the presentFence.
- EXPECT_CALL(*releasedLayer1,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
- EXPECT_CALL(*releasedLayer2,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
- EXPECT_CALL(*releasedLayer3,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ base::unique_fd layerFD(presentFence.get()->dup());
+ EXPECT_CALL(*releasedLayer1, onLayerDisplayed(_))
+ .WillOnce([&layerFD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layerFD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*releasedLayer2, onLayerDisplayed(_))
+ .WillOnce([&layerFD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layerFD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*releasedLayer3, onLayerDisplayed(_))
+ .WillOnce([&layerFD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layerFD, futureRenderEngineResult.get().drawFence);
+ });
mOutput.postFramebuffer();
@@ -2993,7 +2997,7 @@
// mock implementations.
MOCK_CONST_METHOD0(getSkipColorTransform, bool());
MOCK_METHOD3(generateClientCompositionRequests,
- std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ std::vector<LayerFE::LayerSettings>(bool, ui::Dataspace, std::vector<LayerFE*>&));
MOCK_METHOD2(appendRegionFlashRequests,
void(const Region&, std::vector<LayerFE::LayerSettings>&));
MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
@@ -3005,11 +3009,11 @@
mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
mOutput.cacheClientCompositionRequests(MAX_CLIENT_COMPOSITION_CACHE_SIZE);
- mOutput.mState.orientedDisplaySpace.content = kDefaultOutputFrame;
- mOutput.mState.layerStackSpace.content = kDefaultOutputViewport;
- mOutput.mState.framebufferSpace.content = kDefaultOutputDestinationClip;
- mOutput.mState.displaySpace.content = kDefaultOutputDestinationClip;
- mOutput.mState.displaySpace.orientation = kDefaultOutputOrientation;
+ mOutput.mState.orientedDisplaySpace.setContent(kDefaultOutputFrame);
+ mOutput.mState.layerStackSpace.setContent(kDefaultOutputViewport);
+ mOutput.mState.framebufferSpace.setContent(kDefaultOutputDestinationClip);
+ mOutput.mState.displaySpace.setContent(kDefaultOutputDestinationClip);
+ mOutput.mState.displaySpace.setOrientation(kDefaultOutputOrientation);
mOutput.mState.transform = ui::Transform{kDefaultOutputOrientationFlags};
mOutput.mState.dataspace = kDefaultOutputDataspace;
mOutput.mState.colorTransformMatrix = kDefaultColorTransformMat;
@@ -3142,15 +3146,20 @@
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, false, _, _))
- .WillRepeatedly(Return(NO_ERROR));
-
+ EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, false, _))
+ .WillRepeatedly([&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&)
+ -> std::future<renderengine::RenderEngineResult> {
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ });
verify().execute().expectAFenceWasReturned();
}
@@ -3165,7 +3174,7 @@
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(
@@ -3175,8 +3184,14 @@
}));
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _, _))
- .WillRepeatedly(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+ .WillRepeatedly([&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&)
+ -> std::future<renderengine::RenderEngineResult> {
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ });
verify().execute().expectAFenceWasReturned();
}
@@ -3188,14 +3203,13 @@
r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
- const constexpr uint32_t kInternalLayerStack = 1234;
- mOutput.setLayerStackFilter(kInternalLayerStack, true);
+ mOutput.setLayerFilter({ui::LayerStack{1234u}, true});
EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(
@@ -3205,8 +3219,14 @@
}));
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
- .WillRepeatedly(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, true, _))
+ .WillRepeatedly([&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&)
+ -> std::future<renderengine::RenderEngineResult> {
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ });
verify().execute().expectAFenceWasReturned();
}
@@ -3223,15 +3243,18 @@
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.Times(2)
- .WillOnce(Return(NO_ERROR));
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
verify().execute().expectAFenceWasReturned();
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
@@ -3252,14 +3275,15 @@
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _, _))
- .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
verify().execute().expectAFenceWasReturned();
@@ -3281,7 +3305,7 @@
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
@@ -3293,8 +3317,14 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
.WillOnce(Return(mOutputBuffer))
.WillOnce(Return(otherOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _, _))
- .WillRepeatedly(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+ .WillRepeatedly([&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&)
+ -> std::future<renderengine::RenderEngineResult> {
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
+ });
verify().execute().expectAFenceWasReturned();
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
@@ -3316,17 +3346,19 @@
EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r2}))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r3}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _, _))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r3)), _, false, _, _))
- .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r3), _, false, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
verify().execute().expectAFenceWasReturned();
EXPECT_FALSE(mOutput.mState.reusedClientComposition);
@@ -3339,7 +3371,7 @@
OutputComposeSurfacesTest_UsesExpectedDisplaySettings() {
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(mRenderEngine, isProtected()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
@@ -3375,8 +3407,9 @@
struct ExpectDisplaySettingsState
: public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
- EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, false, _, _))
- .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, false, _))
+ .WillOnce(Return(ByMove(futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()}))));
return nextState<ExecuteState>();
}
};
@@ -3391,7 +3424,7 @@
.andIfSkipColorTransform(false)
.thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputViewport,
kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
- Region::INVALID_REGION, kDefaultOutputOrientationFlags})
+ kDefaultOutputOrientationFlags})
.execute()
.expectAFenceWasReturned();
}
@@ -3402,7 +3435,7 @@
.andIfSkipColorTransform(false)
.thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputViewport,
kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
- Region::INVALID_REGION, kDefaultOutputOrientationFlags})
+ kDefaultOutputOrientationFlags})
.execute()
.expectAFenceWasReturned();
}
@@ -3413,7 +3446,7 @@
.andIfSkipColorTransform(false)
.thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputViewport,
kDefaultMaxLuminance, kDefaultOutputDataspace,
- kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultColorTransformMat,
kDefaultOutputOrientationFlags})
.execute()
.expectAFenceWasReturned();
@@ -3425,7 +3458,7 @@
.andIfSkipColorTransform(false)
.thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputViewport,
kDefaultMaxLuminance, kDefaultOutputDataspace,
- kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultColorTransformMat,
kDefaultOutputOrientationFlags})
.execute()
.expectAFenceWasReturned();
@@ -3438,7 +3471,7 @@
.andIfSkipColorTransform(true)
.thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputViewport,
kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
- Region::INVALID_REGION, kDefaultOutputOrientationFlags})
+ kDefaultOutputOrientationFlags})
.execute()
.expectAFenceWasReturned();
}
@@ -3474,8 +3507,15 @@
EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _, _))
- .WillRepeatedly(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+ .WillRepeatedly(
+ [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ return futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()});
+ });
}
Layer mLayer1;
@@ -3527,7 +3567,9 @@
EXPECT_CALL(*mRenderSurface, setProtected(true));
// Must happen after setting the protected content state.
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
}
@@ -3590,14 +3632,16 @@
TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering, IfExepensiveOutputDataspaceIsUsed) {
mOutput.mState.dataspace = kExpensiveOutputDataspace;
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kExpensiveOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kExpensiveOutputDataspace, _))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
// For this test, we also check the call order of key functions.
InSequence seq;
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
}
@@ -3613,9 +3657,11 @@
EXPECT_CALL(mLayer.outputLayer,
writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false, 0,
/*zIsOverridden*/ false, /*isPeekingThrough*/ false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, kDefaultOutputDataspace, _))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+ .WillOnce(Return(ByMove(futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()}))));
EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
.WillRepeatedly(Return(&mLayer.outputLayer));
@@ -3652,11 +3698,11 @@
struct GenerateClientCompositionRequestsTest : public testing::Test {
struct OutputPartialMock : public OutputPartialMockBase {
// compositionengine::Output overrides
- std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
- bool supportsProtectedContent, Region& clearRegion,
- ui::Dataspace dataspace) override {
+ std::vector<LayerFE::LayerSettings> generateClientCompositionRequestsHelper(
+ bool supportsProtectedContent, ui::Dataspace dataspace) {
+ std::vector<LayerFE*> ignore;
return impl::Output::generateClientCompositionRequests(supportsProtectedContent,
- clearRegion, dataspace);
+ dataspace, ignore);
}
};
@@ -3691,12 +3737,12 @@
struct GenerateClientCompositionRequestsTest_ThreeLayers
: public GenerateClientCompositionRequestsTest {
GenerateClientCompositionRequestsTest_ThreeLayers() {
- mOutput.mState.orientedDisplaySpace.content = kDisplayFrame;
- mOutput.mState.layerStackSpace.content = kDisplayViewport;
- mOutput.mState.displaySpace.content = kDisplayDestinationClip;
+ mOutput.mState.orientedDisplaySpace.setContent(kDisplayFrame);
+ mOutput.mState.layerStackSpace.setContent(kDisplayViewport);
+ mOutput.mState.displaySpace.setContent(kDisplayDestinationClip);
mOutput.mState.transform =
ui::Transform{ui::Transform::toRotationFlags(kDisplayOrientation)};
- mOutput.mState.displaySpace.orientation = kDisplayOrientation;
+ mOutput.mState.displaySpace.setOrientation(kDisplayOrientation);
mOutput.mState.needsFiltering = false;
mOutput.mState.isSecure = false;
@@ -3740,11 +3786,9 @@
EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
- Region accumClearRegion(Rect(10, 11, 12, 13));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
EXPECT_EQ(0u, requests.size());
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, requiresVisibleRegionAfterViewportClip) {
@@ -3752,11 +3796,9 @@
mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(4000, 0, 4010, 10));
mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 0, 0));
- Region accumClearRegion(Rect(10, 11, 12, 13));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
EXPECT_EQ(0u, requests.size());
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, gathersClientCompositionRequests) {
@@ -3771,16 +3813,13 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>(
{mShadowSettings, mLayers[2].mLayerSettings})));
- Region accumClearRegion(Rect(10, 11, 12, 13));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(3u, requests.size());
EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
EXPECT_EQ(mShadowSettings, requests[1]);
EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
-
// Check that a timestamp was set for the layers that generated requests
EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
EXPECT_TRUE(0 != mLayers[1].mOutputLayerState.clientCompositionTimestamp);
@@ -3811,16 +3850,13 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>(
{mShadowSettings, mLayers[2].mLayerSettings})));
- Region accumClearRegion(Rect(10, 11, 12, 13));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(3u, requests.size());
EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
EXPECT_EQ(mShadowSettings, requests[1]);
EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
-
// Check that a timestamp was set for the layers that generated requests
EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
EXPECT_TRUE(0 != mLayers[1].mOutputLayerState.clientCompositionTimestamp);
@@ -3844,13 +3880,10 @@
EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
- Region accumClearRegion(Rect(10, 11, 12, 13));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(1u, requests.size());
EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
-
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
@@ -3870,13 +3903,10 @@
EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
- Region accumClearRegion(Rect(10, 11, 12, 13));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(1u, requests.size());
EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
-
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, clearsHWCLayersIfOpaqueAndNotFirst) {
@@ -3897,15 +3927,12 @@
mLayers[0].mLayerFEState.isOpaque = true;
mLayers[1].mLayerFEState.isOpaque = true;
mLayers[2].mLayerFEState.isOpaque = true;
- Region accumClearRegion(Rect(10, 11, 12, 13));
- Region stubRegion;
compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
Region(kDisplayFrame),
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- stubRegion, /* clear region */
kDisplayViewport,
kDisplayDataspace,
false /* realContentIsVisible */,
@@ -3917,7 +3944,6 @@
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -3936,16 +3962,14 @@
EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(2u, requests.size());
// The second layer is expected to be rendered as alpha=0 black with no blending
EXPECT_EQ(mBlackoutSettings, requests[0]);
EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
-
- EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
@@ -3954,14 +3978,11 @@
mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 30, 30));
mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, 0, 40, 4000));
- Region accumClearRegion(Rect(10, 11, 12, 13));
-
compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
Region(Rect(10, 10, 20, 20)),
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -3973,7 +3994,6 @@
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -3985,7 +4005,6 @@
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4001,8 +4020,8 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
- mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace));
+ mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
@@ -4010,14 +4029,11 @@
mOutput.mState.needsFiltering = false;
EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
- Region accumClearRegion(Rect(10, 11, 12, 13));
-
compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
Region(kDisplayFrame),
true, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4029,7 +4045,6 @@
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4041,7 +4056,6 @@
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4057,8 +4071,8 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
- mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace));
+ mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
@@ -4066,14 +4080,11 @@
mOutput.mState.needsFiltering = true;
EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
- Region accumClearRegion(Rect(10, 11, 12, 13));
-
compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
Region(kDisplayFrame),
true, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4086,7 +4097,6 @@
true, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4098,7 +4108,6 @@
true, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4114,22 +4123,19 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
- mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace));
+ mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
wholeOutputSecurityUsedToGenerateRequests) {
mOutput.mState.isSecure = true;
- Region accumClearRegion(Rect(10, 11, 12, 13));
-
compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
Region(kDisplayFrame),
false, /* needs filtering */
true, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4141,7 +4147,6 @@
false, /* needs filtering */
true, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4153,7 +4158,6 @@
false, /* needs filtering */
true, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4169,20 +4173,18 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
- mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace));
+ mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace));
}
TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
protectedContentSupportUsedToGenerateRequests) {
- Region accumClearRegion(Rect(10, 11, 12, 13));
compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
Region(kDisplayFrame),
false, /* needs filtering */
false, /* secure */
true, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4194,7 +4196,6 @@
false, /* needs filtering */
false, /* secure */
true, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4206,7 +4207,6 @@
false, /* needs filtering */
false, /* secure */
true, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4221,8 +4221,7 @@
EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- static_cast<void>(mOutput.generateClientCompositionRequests(true /* supportsProtectedContent */,
- accumClearRegion,
+ static_cast<void>(mOutput.generateClientCompositionRequestsHelper(true /* supportsProtectedContent */,
kDisplayDataspace));
}
@@ -4343,11 +4342,11 @@
const ui::Rotation kPortraitOrientation = ui::ROTATION_90;
constexpr ui::Dataspace kOutputDataspace = ui::Dataspace::DISPLAY_P3;
- mOutput.mState.orientedDisplaySpace.content = kPortraitFrame;
- mOutput.mState.layerStackSpace.content = kPortraitViewport;
- mOutput.mState.displaySpace.content = kPortraitDestinationClip;
+ mOutput.mState.orientedDisplaySpace.setContent(kPortraitFrame);
+ mOutput.mState.layerStackSpace.setContent(kPortraitViewport);
+ mOutput.mState.displaySpace.setContent(kPortraitDestinationClip);
mOutput.mState.transform = ui::Transform{ui::Transform::toRotationFlags(kPortraitOrientation)};
- mOutput.mState.displaySpace.orientation = kPortraitOrientation;
+ mOutput.mState.displaySpace.setOrientation(kPortraitOrientation);
mOutput.mState.needsFiltering = false;
mOutput.mState.isSecure = true;
@@ -4370,14 +4369,11 @@
EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
.WillRepeatedly(Return(&rightLayer.mOutputLayer));
- Region accumClearRegion(Rect(10, 11, 12, 13));
-
compositionengine::LayerFE::ClientCompositionTargetSettings leftLayerSettings{
Region(Rect(0, 0, 1000, 1000)),
false, /* needs filtering */
true, /* secure */
true, /* supports protected content */
- accumClearRegion,
kPortraitViewport,
kOutputDataspace,
true /* realContentIsVisible */,
@@ -4395,7 +4391,6 @@
false, /* needs filtering */
true, /* secure */
true, /* supports protected content */
- accumClearRegion,
kPortraitViewport,
kOutputDataspace,
true /* realContentIsVisible */,
@@ -4409,8 +4404,8 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({rightLayer.mLayerSettings})));
constexpr bool supportsProtectedContent = true;
- auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent,
- accumClearRegion, kOutputDataspace);
+ auto requests =
+ mOutput.generateClientCompositionRequestsHelper(supportsProtectedContent, kOutputDataspace);
ASSERT_EQ(2u, requests.size());
EXPECT_EQ(leftLayer.mLayerSettings, requests[0]);
EXPECT_EQ(rightLayer.mLayerSettings, requests[1]);
@@ -4423,13 +4418,11 @@
const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
const Region kPartialShadowRegion = Region(kContentWithShadow).subtract(Rect(40, 40, 60, 80));
- Region accumClearRegion(Rect(10, 11, 12, 13));
compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
Region(Rect(60, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
false /* realContentIsVisible */,
@@ -4448,8 +4441,8 @@
EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mShadowSettings})));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(1u, requests.size());
EXPECT_EQ(mShadowSettings, requests[0]);
@@ -4469,13 +4462,11 @@
mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
- Region accumClearRegion(Rect(10, 11, 12, 13));
compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
Region(Rect(50, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
false, /* needs filtering */
false, /* secure */
false, /* supports protected content */
- accumClearRegion,
kDisplayViewport,
kDisplayDataspace,
true /* realContentIsVisible */,
@@ -4489,8 +4480,8 @@
.WillOnce(Return(std::vector<LayerFE::LayerSettings>(
{mShadowSettings, mLayers[2].mLayerSettings})));
- auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
- accumClearRegion, kDisplayDataspace);
+ auto requests = mOutput.generateClientCompositionRequestsHelper(false /* supportsProtectedContent */,
+ kDisplayDataspace);
ASSERT_EQ(2u, requests.size());
EXPECT_EQ(mShadowSettings, requests[0]);
diff --git a/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp
index 704f5a8..19b3928 100644
--- a/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/ProjectionSpaceTest.cpp
@@ -53,40 +53,40 @@
TEST(ProjectionSpaceTest, getTransformToSelfIsIdentity) {
ProjectionSpace space;
- space.content = Rect(100, 200);
- space.bounds = Rect(100, 200);
+ space.setContent(Rect(100, 200));
+ space.setBounds(ui::Size(100, 200));
const ui::Transform identity;
for (int rotation = 0; rotation <= 3; rotation++) {
- space.orientation = ui::Rotation(rotation);
+ space.setOrientation(ui::Rotation(rotation));
EXPECT_EQ(space.getTransform(space), identity);
}
}
TEST(ProjectionSpaceTest, getTransformWhenTranslationIsNeeded) {
ProjectionSpace source;
- source.content = Rect(10, 10, 20, 20);
- source.bounds = Rect(100, 200);
+ source.setContent(Rect(10, 10, 20, 20));
+ source.setBounds(ui::Size(100, 200));
ProjectionSpace dest;
- dest.content = Rect(10, 20, 30, 20);
- dest.bounds = source.bounds;
+ dest.setContent(Rect(10, 20, 30, 20));
+ dest.setBounds(source.getBounds());
const auto transform = source.getTransform(dest);
- EXPECT_EQ(transform.transform(source.content), dest.content);
+ EXPECT_EQ(transform.transform(source.getContent()), dest.getContent());
}
TEST(ProjectionSpaceTest, getTransformWhenScaleIsNeeded) {
ProjectionSpace source;
- source.content = Rect(0, 0, 20, 20);
- source.bounds = Rect(100, 200);
+ source.setContent(Rect(0, 0, 20, 20));
+ source.setBounds(ui::Size(100, 200));
ProjectionSpace dest;
- dest.content = Rect(0, 0, 40, 30);
- dest.bounds = source.bounds;
+ dest.setContent(Rect(0, 0, 40, 30));
+ dest.setBounds(source.getBounds());
const auto transform = source.getTransform(dest);
- EXPECT_EQ(transform.transform(source.content), dest.content);
+ EXPECT_EQ(transform.transform(source.getContent()), dest.getContent());
}
TEST(ProjectionSpaceTest, getSideStripTest) {
@@ -99,7 +99,7 @@
void testTransform(const ProjectionSpace& source, const ProjectionSpace& dest) {
const auto transform = source.getTransform(dest);
- EXPECT_EQ(transform.transform(source.content), dest.content)
+ EXPECT_EQ(transform.transform(source.getContent()), dest.getContent())
<< "Source content doesn't map to dest content when projecting " << to_string(source)
<< " onto " << to_string(dest);
@@ -113,8 +113,8 @@
// | | | *
// +-----+ +-------*
// source(ROTATION_0) dest (ROTATION_90)
- const auto sourceStrip = getSideStrip(source.content, source.orientation);
- const auto destStrip = getSideStrip(dest.content, dest.orientation);
+ const auto sourceStrip = getSideStrip(source.getContent(), source.getOrientation());
+ const auto destStrip = getSideStrip(dest.getContent(), dest.getOrientation());
ASSERT_NE(sourceStrip, Rect::INVALID_RECT);
ASSERT_NE(destStrip, Rect::INVALID_RECT);
const auto mappedStrip = transform.transform(sourceStrip);
@@ -126,16 +126,16 @@
TEST(ProjectionSpaceTest, getTransformWithOrienations) {
ProjectionSpace source;
- source.bounds = Rect(12, 13, 678, 789);
- source.content = Rect(40, 50, 234, 343);
+ source.setBounds(ui::Size(666, 776));
+ source.setContent(Rect(40, 50, 234, 343));
ProjectionSpace dest;
- dest.bounds = Rect(17, 18, 879, 564);
- dest.content = Rect(43, 52, 432, 213);
+ dest.setBounds(ui::Size(862, 546));
+ dest.setContent(Rect(43, 52, 432, 213));
for (int sourceRot = 0; sourceRot <= 3; sourceRot++) {
- source.orientation = ui::Rotation(sourceRot);
+ source.setOrientation(ui::Rotation(sourceRot));
for (int destRot = 0; destRot <= 3; destRot++) {
- dest.orientation = ui::Rotation(destRot);
+ dest.setOrientation(ui::Rotation(destRot));
testTransform(source, dest);
}
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index 5090bb2..431cc93 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -35,7 +35,7 @@
constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
-constexpr DisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId(123u);
+constexpr DisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId::fromPort(123u);
const std::string DEFAULT_DISPLAY_NAME = "Mock Display";
using testing::_;
diff --git a/services/surfaceflinger/CompositionEngine/tests/TestUtils.h b/services/surfaceflinger/CompositionEngine/tests/TestUtils.h
new file mode 100644
index 0000000..c80fde6
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/TestUtils.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <future>
+
+namespace android::compositionengine {
+namespace {
+
+template <class T>
+std::future<T> futureOf(T obj) {
+ std::promise<T> resultPromise;
+ std::future<T> resultFuture = resultPromise.get_future();
+ resultPromise.set_value(std::move(obj));
+ return resultFuture;
+}
+} // namespace
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index ec81322..42b3d97 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -27,6 +27,8 @@
#include <utils/Errors.h>
#include <memory>
+#include "tests/TestUtils.h"
+
namespace android::compositionengine {
using namespace std::chrono_literals;
@@ -121,7 +123,7 @@
// set up minimium params needed for rendering
mOutputState.dataspace = ui::Dataspace::SRGB;
mOutputState.framebufferSpace = ProjectionSpace(ui::Size(10, 20), Rect(10, 5));
- mOutputState.framebufferSpace.orientation = ui::ROTATION_90;
+ mOutputState.framebufferSpace.setOrientation(ui::ROTATION_90);
mOutputState.layerStackSpace = ProjectionSpace(ui::Size(20, 10), Rect(5, 10));
}
}
@@ -342,19 +344,19 @@
clientCompList2.push_back({});
clientCompList2[0].alpha = 0.75f;
- const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> size_t {
- EXPECT_EQ(mOutputState.framebufferSpace.content, displaySettings.physicalDisplay);
- EXPECT_EQ(mOutputState.layerStackSpace.content, displaySettings.clip);
- EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.orientation),
+ const auto drawLayers =
+ [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
+ EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
+ EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
displaySettings.orientation);
- EXPECT_EQ(0.5f, layers[0]->alpha);
- EXPECT_EQ(0.75f, layers[1]->alpha);
+ EXPECT_EQ(0.5f, layers[0].alpha);
+ EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
-
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
EXPECT_CALL(*layerFE1,
@@ -363,7 +365,7 @@
EXPECT_CALL(*layerFE2,
prepareClientCompositionList(ClientCompositionTargetSettingsSecureEq(false)))
.WillOnce(Return(clientCompList2));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
mOutputState.isSecure = false;
cachedSet.render(mRenderEngine, mTexturePool, mOutputState);
expectReadyBuffer(cachedSet);
@@ -394,19 +396,20 @@
clientCompList2.push_back({});
clientCompList2[0].alpha = 0.75f;
- const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> size_t {
- EXPECT_EQ(mOutputState.framebufferSpace.content, displaySettings.physicalDisplay);
- EXPECT_EQ(mOutputState.layerStackSpace.content, displaySettings.clip);
- EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.orientation),
+ const auto drawLayers =
+ [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
+ EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
+ EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
displaySettings.orientation);
- EXPECT_EQ(0.5f, layers[0]->alpha);
- EXPECT_EQ(0.75f, layers[1]->alpha);
+ EXPECT_EQ(0.5f, layers[0].alpha);
+ EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
EXPECT_CALL(*layerFE1,
@@ -415,7 +418,7 @@
EXPECT_CALL(*layerFE2,
prepareClientCompositionList(ClientCompositionTargetSettingsSecureEq(true)))
.WillOnce(Return(clientCompList2));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
mOutputState.isSecure = true;
cachedSet.render(mRenderEngine, mTexturePool, mOutputState);
expectReadyBuffer(cachedSet);
@@ -448,24 +451,25 @@
mOutputState.framebufferSpace = ProjectionSpace(ui::Size(10, 20), Rect(2, 3, 10, 5));
- const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> size_t {
- EXPECT_EQ(mOutputState.framebufferSpace.content, displaySettings.physicalDisplay);
- EXPECT_EQ(mOutputState.layerStackSpace.content, displaySettings.clip);
- EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.orientation),
+ const auto drawLayers =
+ [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
+ EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
+ EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
+ EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
displaySettings.orientation);
- EXPECT_EQ(0.5f, layers[0]->alpha);
- EXPECT_EQ(0.75f, layers[1]->alpha);
+ EXPECT_EQ(0.5f, layers[0].alpha);
+ EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
EXPECT_CALL(*layerFE1, prepareClientCompositionList(_)).WillOnce(Return(clientCompList1));
EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
cachedSet.render(mRenderEngine, mTexturePool, mOutputState);
expectReadyBuffer(cachedSet);
@@ -650,33 +654,34 @@
EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
EXPECT_CALL(*layerFE3, prepareClientCompositionList(_)).WillOnce(Return(clientCompList3));
- const auto drawLayers = [&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> size_t {
+ const auto drawLayers =
+ [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 4u);
{
- const auto* holePunchSettings = layers[3];
- EXPECT_EQ(nullptr, holePunchSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings->source.solidColor);
- EXPECT_TRUE(holePunchSettings->disableBlending);
- EXPECT_EQ(0.0f, holePunchSettings->alpha);
+ const auto holePunchSettings = layers[3];
+ EXPECT_EQ(nullptr, holePunchSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings.source.solidColor);
+ EXPECT_TRUE(holePunchSettings.disableBlending);
+ EXPECT_EQ(0.0f, holePunchSettings.alpha);
}
{
- const auto* holePunchBackgroundSettings = layers[0];
- EXPECT_EQ(nullptr, holePunchBackgroundSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings->source.solidColor);
- EXPECT_FALSE(holePunchBackgroundSettings->disableBlending);
- EXPECT_EQ(1.0f, holePunchBackgroundSettings->alpha);
+ const auto holePunchBackgroundSettings = layers[0];
+ EXPECT_EQ(nullptr, holePunchBackgroundSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings.source.solidColor);
+ EXPECT_FALSE(holePunchBackgroundSettings.disableBlending);
+ EXPECT_EQ(1.0f, holePunchBackgroundSettings.alpha);
}
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
cachedSet.render(mRenderEngine, mTexturePool, mOutputState);
}
@@ -710,34 +715,35 @@
EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
EXPECT_CALL(*layerFE3, prepareClientCompositionList(_)).WillOnce(Return(clientCompList3));
- const auto drawLayers = [&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> size_t {
+ const auto drawLayers =
+ [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 4u);
{
- const auto* holePunchSettings = layers[3];
- EXPECT_EQ(nullptr, holePunchSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings->source.solidColor);
- EXPECT_TRUE(holePunchSettings->disableBlending);
- EXPECT_EQ(0.0f, holePunchSettings->alpha);
+ const auto holePunchSettings = layers[3];
+ EXPECT_EQ(nullptr, holePunchSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings.source.solidColor);
+ EXPECT_TRUE(holePunchSettings.disableBlending);
+ EXPECT_EQ(0.0f, holePunchSettings.alpha);
}
{
- const auto* holePunchBackgroundSettings = layers[0];
- EXPECT_EQ(nullptr, holePunchBackgroundSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings->source.solidColor);
- EXPECT_FALSE(holePunchBackgroundSettings->disableBlending);
- EXPECT_EQ(1.0f, holePunchBackgroundSettings->alpha);
+ const auto holePunchBackgroundSettings = layers[0];
+ EXPECT_EQ(nullptr, holePunchBackgroundSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings.source.solidColor);
+ EXPECT_FALSE(holePunchBackgroundSettings.disableBlending);
+ EXPECT_EQ(1.0f, holePunchBackgroundSettings.alpha);
}
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
cachedSet.render(mRenderEngine, mTexturePool, mOutputState);
}
@@ -859,22 +865,23 @@
BackgroundBlurOnly)))
.WillOnce(Return(clientCompList3));
- const auto drawLayers = [&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>& layers,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> int32_t {
+ const auto drawLayers =
+ [&](const renderengine::DisplaySettings&,
+ const std::vector<renderengine::LayerSettings>& layers,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 3u);
- const auto* blurSettings = layers[2];
- EXPECT_TRUE(blurSettings->skipContentDraw);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), blurSettings->source.solidColor);
- EXPECT_EQ(0.0f, blurSettings->alpha);
+ const auto blurSettings = layers[2];
+ EXPECT_TRUE(blurSettings.skipContentDraw);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), blurSettings.source.solidColor);
+ EXPECT_EQ(0.0f, blurSettings.alpha);
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
cachedSet.render(mRenderEngine, mTexturePool, mOutputState);
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index a28fb2c..9b0a75f 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -26,6 +26,8 @@
#include <renderengine/mock/RenderEngine.h>
#include <chrono>
+#include "tests/TestUtils.h"
+
namespace android::compositionengine {
using namespace std::chrono_literals;
using impl::planner::CachedSet;
@@ -141,7 +143,7 @@
// set up minimium params needed for rendering
mOutputState.dataspace = ui::Dataspace::SRGB;
mOutputState.framebufferSpace = ProjectionSpace(ui::Size(10, 20), Rect(10, 5));
- mOutputState.framebufferSpace.orientation = ui::ROTATION_90;
+ mOutputState.framebufferSpace.setOrientation(ui::ROTATION_90);
}
}
@@ -167,7 +169,9 @@
void FlattenerTest::expectAllLayersFlattened(const std::vector<const LayerState*>& layers) {
// layers would be flattened but the buffer would not be overridden
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -401,7 +405,9 @@
// caleed for Layer2 and Layer3
layerState1->resetFramesSinceBufferUpdate();
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -423,7 +429,9 @@
layerState1->incrementFramesSinceBufferUpdate();
mTime += 200ms;
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -474,7 +482,9 @@
// called for Layer1 and Layer2
layerState3->resetFramesSinceBufferUpdate();
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -487,11 +497,13 @@
EXPECT_EQ(nullptr, overrideBuffer5);
// Layers 1 and 2 will be flattened a new drawFrame would be called for Layer4 and Layer5
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
- mOutputState.framebufferSpace.orientation = ui::ROTATION_90;
+ mOutputState.framebufferSpace.setOrientation(ui::ROTATION_90);
mFlattener->renderCachedSets(mOutputState, std::nullopt);
EXPECT_NE(nullptr, overrideBuffer1);
@@ -504,7 +516,7 @@
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
- mOutputState.framebufferSpace.orientation = ui::ROTATION_180;
+ mOutputState.framebufferSpace.setOrientation(ui::ROTATION_180);
mFlattener->renderCachedSets(mOutputState, std::nullopt);
EXPECT_NE(nullptr, overrideBuffer1);
@@ -515,8 +527,9 @@
layerState3->incrementFramesSinceBufferUpdate();
mTime += 200ms;
-
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -531,7 +544,7 @@
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
- mOutputState.framebufferSpace.orientation = ui::ROTATION_270;
+ mOutputState.framebufferSpace.setOrientation(ui::ROTATION_270);
mFlattener->renderCachedSets(mOutputState, std::nullopt);
EXPECT_NE(nullptr, overrideBuffer1);
@@ -570,7 +583,9 @@
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
// This will render a CachedSet.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mFlattener->renderCachedSets(mOutputState, std::nullopt);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -580,7 +595,7 @@
// This time we merge the CachedSet in, so we have a new hash, and we should
// only have two sets.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -632,7 +647,9 @@
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
// This will render a CachedSet.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mFlattener->renderCachedSets(mOutputState, std::nullopt);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -642,7 +659,7 @@
// This time we merge the CachedSet in, so we have a new hash, and we should
// only have two sets.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -660,6 +677,75 @@
EXPECT_EQ(peekThroughLayer1, peekThroughLayer2);
}
+// A test that verifies the hole puch optimization can be done on a single layer.
+TEST_F(FlattenerTest, flattenLayers_holePunchSingleLayer) {
+ mTestLayers[0]->outputLayerCompositionState.displayFrame = Rect(0, 0, 5, 5);
+
+ // An opaque static background
+ auto& layerState0 = mTestLayers[0]->layerState;
+ const auto& overrideBuffer0 = layerState0->getOutputLayer()->getState().overrideInfo.buffer;
+
+ // a rounded updating layer
+ auto& layerState1 = mTestLayers[1]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+
+ EXPECT_CALL(*mTestLayers[1]->layerFE, hasRoundedCorners()).WillRepeatedly(Return(true));
+
+ std::vector<LayerFE::LayerSettings> clientCompositionList = {
+ LayerFE::LayerSettings{},
+ };
+ clientCompositionList[0].source.buffer.buffer = std::make_shared<
+ renderengine::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
+ mRenderEngine,
+ renderengine::ExternalTexture::Usage::READABLE);
+ EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(clientCompositionList));
+
+ const std::vector<const LayerState*> layers = {
+ layerState0.get(),
+ layerState1.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // layer 1 satisfies every condition in CachedSet::requiresHolePunch()
+ mTime += 200ms;
+ layerState1->resetFramesSinceBufferUpdate(); // it is updating
+
+ initializeOverrideBuffer(layers);
+ // Expect no cache invalidation the first time (there's no cache yet)
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+
+ // This will render a CachedSet of layer 0. Though it is just one layer, it satisfies the
+ // exception that there would be a hole punch above it.
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
+ mFlattener->renderCachedSets(mOutputState, std::nullopt);
+
+ // We've rendered a CachedSet, but we haven't merged it in.
+ EXPECT_EQ(nullptr, overrideBuffer0);
+
+ // This time we merge the CachedSet in and we should still have only two sets.
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mOutputState, std::nullopt);
+
+ EXPECT_NE(nullptr, overrideBuffer0); // got overridden
+ EXPECT_EQ(nullptr, overrideBuffer1); // did not
+
+ // expect 0's peek though layer to be 1's output layer
+ const auto* peekThroughLayer0 =
+ layerState0->getOutputLayer()->getState().overrideInfo.peekThroughLayer;
+ const auto* peekThroughLayer1 =
+ layerState1->getOutputLayer()->getState().overrideInfo.peekThroughLayer;
+ EXPECT_EQ(&mTestLayers[1]->outputLayer, peekThroughLayer0);
+ EXPECT_EQ(nullptr, peekThroughLayer1);
+}
+
TEST_F(FlattenerTest, flattenLayers_flattensBlurBehindRunIfFirstRun) {
auto& layerState1 = mTestLayers[0]->layerState;
@@ -685,7 +771,9 @@
layerState3->resetFramesSinceBufferUpdate();
// layers would be flattened but the buffer would not be overridden
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -729,7 +817,9 @@
layerState1->resetFramesSinceBufferUpdate();
// layers would be flattened but the buffer would not be overridden
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillRepeatedly(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillRepeatedly(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -781,7 +871,9 @@
layerState1->resetFramesSinceBufferUpdate();
// layers would be flattened but the buffer would not be overridden
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -828,7 +920,9 @@
layerStateWithBlurBehind->resetFramesSinceBufferUpdate();
// layers would be flattened but the buffer would not be overridden
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -869,7 +963,9 @@
// Mark the layers inactive
mTime += 200ms;
// layers would be flattened but the buffer would not be overridden
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
initializeOverrideBuffer(layers);
EXPECT_EQ(getNonBufferHash(layers),
@@ -881,7 +977,7 @@
// Simulate attempting to render prior to merging the new cached set with the layer stack.
// Here we should not try to re-render.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
mFlattener->renderCachedSets(mOutputState, std::nullopt);
// We provide the override buffer now that it's rendered
@@ -928,13 +1024,15 @@
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
for (size_t i = 0; i < kMaxDeferRenderAttempts; i++) {
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
mFlattener->renderCachedSets(mOutputState,
std::chrono::steady_clock::now() -
(kCachedSetRenderDuration + 10ms));
}
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mFlattener->renderCachedSets(mOutputState,
std::chrono::steady_clock::now() -
(kCachedSetRenderDuration + 10ms));
@@ -968,7 +1066,9 @@
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
// This will render a CachedSet.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mFlattener->renderCachedSets(mOutputState, std::nullopt);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -978,7 +1078,7 @@
// This time we merge the CachedSet in, so we have a new hash, and we should
// only have two sets.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1017,7 +1117,9 @@
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
// This will render a CachedSet.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mFlattener->renderCachedSets(mOutputState, std::nullopt);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -1027,7 +1129,7 @@
// This time we merge the CachedSet in, so we have a new hash, and we should
// only have two sets.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1066,7 +1168,9 @@
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
// This will render a CachedSet.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+ .WillOnce(Return(ByMove(
+ futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
mFlattener->renderCachedSets(mOutputState, std::nullopt);
// We've rendered a CachedSet, but we haven't merged it in.
@@ -1076,7 +1180,7 @@
// This time we merge the CachedSet in, so we have a new hash, and we should
// only have two sets.
- EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
initializeOverrideBuffer(layers);
EXPECT_NE(getNonBufferHash(layers),
mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 4445eea..fd09ae4 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -116,11 +116,11 @@
}
int DisplayDevice::getWidth() const {
- return mCompositionDisplay->getState().displaySpace.bounds.getWidth();
+ return mCompositionDisplay->getState().displaySpace.getBounds().width;
}
int DisplayDevice::getHeight() const {
- return mCompositionDisplay->getState().displaySpace.bounds.getHeight();
+ return mCompositionDisplay->getState().displaySpace.getBounds().height;
}
void DisplayDevice::setDisplayName(const std::string& displayName) {
@@ -139,6 +139,34 @@
return mCompositionDisplay->getRenderSurface()->getPageFlipCount();
}
+std::pair<gui::DisplayInfo, ui::Transform> DisplayDevice::getInputInfo() const {
+ gui::DisplayInfo info;
+ info.displayId = getLayerStack().id;
+
+ // The physical orientation is set when the orientation of the display panel is
+ // different than the default orientation of the device. Other services like
+ // InputFlinger do not know about this, so we do not need to expose the physical
+ // orientation of the panel outside of SurfaceFlinger.
+ const ui::Rotation inversePhysicalOrientation = ui::ROTATION_0 - mPhysicalOrientation;
+ auto width = getWidth();
+ auto height = getHeight();
+ if (inversePhysicalOrientation == ui::ROTATION_90 ||
+ inversePhysicalOrientation == ui::ROTATION_270) {
+ std::swap(width, height);
+ }
+ const ui::Transform undoPhysicalOrientation(ui::Transform::toRotationFlags(
+ inversePhysicalOrientation),
+ width, height);
+ const auto& displayTransform = undoPhysicalOrientation * getTransform();
+ // Send the inverse display transform to input so it can convert display coordinates to
+ // logical display.
+ info.transform = displayTransform.inverse();
+
+ info.logicalWidth = getLayerStackSpaceRect().width();
+ info.logicalHeight = getLayerStackSpaceRect().height();
+ return {info, displayTransform};
+}
+
// ----------------------------------------------------------------------------
void DisplayDevice::setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
@@ -232,7 +260,7 @@
}
void DisplayDevice::setLayerStack(ui::LayerStack stack) {
- mCompositionDisplay->setLayerStackFilter(stack, isInternal());
+ mCompositionDisplay->setLayerFilter({stack, isInternal()});
if (mRefreshRateOverlay) {
mRefreshRateOverlay->setLayerStack(stack);
}
@@ -262,13 +290,15 @@
if (!orientedDisplaySpaceRect.isValid()) {
// The destination frame can be invalid if it has never been set,
// in that case we assume the whole display size.
- orientedDisplaySpaceRect = getCompositionDisplay()->getState().displaySpace.bounds;
+ orientedDisplaySpaceRect =
+ getCompositionDisplay()->getState().displaySpace.getBoundsAsRect();
}
if (layerStackSpaceRect.isEmpty()) {
// The layerStackSpaceRect can be invalid if it has never been set, in that case
// we assume the whole framebuffer size.
- layerStackSpaceRect = getCompositionDisplay()->getState().framebufferSpace.bounds;
+ layerStackSpaceRect =
+ getCompositionDisplay()->getState().framebufferSpace.getBoundsAsRect();
if (orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270) {
std::swap(layerStackSpaceRect.right, layerStackSpaceRect.bottom);
}
@@ -336,8 +366,8 @@
return mCompositionDisplay->isSecure();
}
-const Rect& DisplayDevice::getBounds() const {
- return mCompositionDisplay->getState().displaySpace.bounds;
+const Rect DisplayDevice::getBounds() const {
+ return mCompositionDisplay->getState().displaySpace.getBoundsAsRect();
}
const Region& DisplayDevice::getUndefinedRegion() const {
@@ -349,7 +379,7 @@
}
ui::LayerStack DisplayDevice::getLayerStack() const {
- return mCompositionDisplay->getState().layerStackId;
+ return mCompositionDisplay->getState().layerFilter.layerStack;
}
ui::Transform::RotationFlags DisplayDevice::getTransformHint() const {
@@ -361,11 +391,11 @@
}
const Rect& DisplayDevice::getLayerStackSpaceRect() const {
- return mCompositionDisplay->getState().layerStackSpace.content;
+ return mCompositionDisplay->getState().layerStackSpace.getContent();
}
const Rect& DisplayDevice::getOrientedDisplaySpaceRect() const {
- return mCompositionDisplay->getState().orientedDisplaySpace.content;
+ return mCompositionDisplay->getState().orientedDisplaySpace.getContent();
}
bool DisplayDevice::hasWideColorGamut() const {
@@ -436,9 +466,9 @@
return false;
}
-void DisplayDevice::onInvalidate() {
+void DisplayDevice::animateRefreshRateOverlay() {
if (mRefreshRateOverlay) {
- mRefreshRateOverlay->onInvalidate();
+ mRefreshRateOverlay->animate();
}
}
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 4d435c7..4b9718f 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -86,9 +86,7 @@
bool isVirtual() const { return !mConnectionType; }
bool isPrimary() const { return mIsPrimary; }
- bool isInternal() const {
- return !isVirtual() && mConnectionType == ui::DisplayConnectionType::Internal;
- }
+ bool isInternal() const { return mConnectionType == ui::DisplayConnectionType::Internal; }
// isSecure indicates whether this display can be trusted to display
// secure surfaces.
@@ -158,8 +156,8 @@
// Return true if intent is supported by the display.
bool hasRenderIntent(ui::RenderIntent intent) const;
- const Rect& getBounds() const;
- const Rect& bounds() const { return getBounds(); }
+ const Rect getBounds() const;
+ const Rect bounds() const { return getBounds(); }
void setDisplayName(const std::string& displayName);
const std::string& getDisplayName() const { return mDisplayName; }
@@ -169,6 +167,10 @@
return mDeviceProductInfo;
}
+ // Get the DisplayInfo that will be sent to InputFlinger, and the display transform that should
+ // be applied to all the input windows on the display.
+ std::pair<gui::DisplayInfo, ui::Transform> getInputInfo() const;
+
/* ------------------------------------------------------------------------
* Display power mode management.
*/
@@ -232,7 +234,7 @@
void enableRefreshRateOverlay(bool enable, bool showSpinner);
bool isRefreshRateOverlayEnabled() const { return mRefreshRateOverlay != nullptr; }
bool onKernelTimerChanged(std::optional<DisplayModeId>, bool timerExpired);
- void onInvalidate();
+ void animateRefreshRateOverlay();
void onVsync(nsecs_t timestamp);
nsecs_t getVsyncPeriodFromHWC() const;
@@ -273,7 +275,7 @@
std::atomic<nsecs_t> mLastHwVsync = 0;
- // TODO(b/74619554): Remove special cases for primary display.
+ // TODO(b/182939859): Remove special cases for primary display.
const bool mIsPrimary;
uint32_t mFlags = 0;
@@ -311,7 +313,7 @@
int32_t sequenceId = sNextSequenceId++;
std::optional<Physical> physical;
sp<IGraphicBufferProducer> surface;
- ui::LayerStack layerStack = ui::NO_LAYER_STACK;
+ ui::LayerStack layerStack;
uint32_t flags = 0;
Rect layerStackSpaceRect;
Rect orientedDisplaySpaceRect;
@@ -354,16 +356,4 @@
DisplayModeId activeModeId;
};
-// Predicates for display lookup.
-
-struct WithLayerStack {
- explicit WithLayerStack(ui::LayerStack layerStack) : layerStack(layerStack) {}
-
- bool operator()(const DisplayDevice& display) const {
- return display.getLayerStack() == layerStack;
- }
-
- ui::LayerStack layerStack;
-};
-
} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
new file mode 100644
index 0000000..ba57be5
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -0,0 +1,1371 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "HwcComposer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "AidlComposerHal.h"
+
+#include <android/binder_ibinder_platform.h>
+#include <android/binder_manager.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+
+#include <aidl/android/hardware/graphics/composer3/BnComposerCallback.h>
+
+#include <algorithm>
+#include <cinttypes>
+
+namespace android {
+
+using hardware::hidl_handle;
+using hardware::hidl_vec;
+using hardware::Return;
+
+using aidl::android::hardware::graphics::composer3::BnComposerCallback;
+using aidl::android::hardware::graphics::composer3::Capability;
+using aidl::android::hardware::graphics::composer3::PowerMode;
+using aidl::android::hardware::graphics::composer3::VirtualDisplay;
+
+using AidlColorMode = aidl::android::hardware::graphics::composer3::ColorMode;
+using AidlContentType = aidl::android::hardware::graphics::composer3::ContentType;
+using AidlDisplayIdentification =
+ aidl::android::hardware::graphics::composer3::DisplayIdentification;
+using AidlDisplayContentSample = aidl::android::hardware::graphics::composer3::DisplayContentSample;
+using AidlDisplayAttribute = aidl::android::hardware::graphics::composer3::DisplayAttribute;
+using AidlDisplayCapability = aidl::android::hardware::graphics::composer3::DisplayCapability;
+using AidlExecuteCommandsStatus =
+ aidl::android::hardware::graphics::composer3::ExecuteCommandsStatus;
+using AidlHdrCapabilities = aidl::android::hardware::graphics::composer3::HdrCapabilities;
+using AidlPerFrameMetadata = aidl::android::hardware::graphics::composer3::PerFrameMetadata;
+using AidlPerFrameMetadataKey = aidl::android::hardware::graphics::composer3::PerFrameMetadataKey;
+using AidlPerFrameMetadataBlob = aidl::android::hardware::graphics::composer3::PerFrameMetadataBlob;
+using AidlRenderIntent = aidl::android::hardware::graphics::composer3::RenderIntent;
+using AidlVsyncPeriodChangeConstraints =
+ aidl::android::hardware::graphics::composer3::VsyncPeriodChangeConstraints;
+using AidlVsyncPeriodChangeTimeline =
+ aidl::android::hardware::graphics::composer3::VsyncPeriodChangeTimeline;
+using AidlLayerGenericMetadataKey =
+ aidl::android::hardware::graphics::composer3::LayerGenericMetadataKey;
+using AidlDisplayContentSamplingAttributes =
+ aidl::android::hardware::graphics::composer3::DisplayContentSamplingAttributes;
+using AidlFormatColorComponent = aidl::android::hardware::graphics::composer3::FormatColorComponent;
+using AidlDisplayConnectionType =
+ aidl::android::hardware::graphics::composer3::DisplayConnectionType;
+using AidlIComposerClient = aidl::android::hardware::graphics::composer3::IComposerClient;
+
+using AidlColorTransform = aidl::android::hardware::graphics::common::ColorTransform;
+using AidlDataspace = aidl::android::hardware::graphics::common::Dataspace;
+using AidlFRect = aidl::android::hardware::graphics::common::FRect;
+using AidlRect = aidl::android::hardware::graphics::common::Rect;
+using AidlTransform = aidl::android::hardware::graphics::common::Transform;
+
+namespace Hwc2 {
+
+namespace {
+
+template <typename To, typename From>
+To translate(From x) {
+ return static_cast<To>(x);
+}
+
+template <typename To, typename From>
+std::vector<To> translate(const std::vector<From>& in) {
+ std::vector<To> out;
+ out.reserve(in.size());
+ std::transform(in.begin(), in.end(), std::back_inserter(out),
+ [](From x) { return translate<To>(x); });
+ return out;
+}
+
+template <>
+AidlRect translate(IComposerClient::Rect x) {
+ return AidlRect{
+ .left = x.left,
+ .top = x.top,
+ .right = x.right,
+ .bottom = x.bottom,
+ };
+}
+
+template <>
+AidlFRect translate(IComposerClient::FRect x) {
+ return AidlFRect{
+ .left = x.left,
+ .top = x.top,
+ .right = x.right,
+ .bottom = x.bottom,
+ };
+}
+
+template <>
+Color translate(IComposerClient::Color x) {
+ return Color{
+ .r = static_cast<int8_t>(x.r),
+ .g = static_cast<int8_t>(x.g),
+ .b = static_cast<int8_t>(x.b),
+ .a = static_cast<int8_t>(x.a),
+ };
+}
+
+template <>
+AidlPerFrameMetadataBlob translate(IComposerClient::PerFrameMetadataBlob x) {
+ AidlPerFrameMetadataBlob blob;
+ blob.key = translate<AidlPerFrameMetadataKey>(x.key),
+ std::copy(blob.blob.begin(), blob.blob.end(), x.blob.begin());
+ return blob;
+}
+
+template <>
+AidlPerFrameMetadata translate(IComposerClient::PerFrameMetadata x) {
+ return AidlPerFrameMetadata{
+ .key = translate<AidlPerFrameMetadataKey>(x.key),
+ .value = x.value,
+ };
+}
+
+template <>
+DisplayedFrameStats translate(AidlDisplayContentSample x) {
+ return DisplayedFrameStats{
+ .numFrames = static_cast<uint64_t>(x.frameCount),
+ .component_0_sample = translate<uint64_t>(x.sampleComponent0),
+ .component_1_sample = translate<uint64_t>(x.sampleComponent1),
+ .component_2_sample = translate<uint64_t>(x.sampleComponent2),
+ .component_3_sample = translate<uint64_t>(x.sampleComponent3),
+ };
+}
+
+template <>
+AidlVsyncPeriodChangeConstraints translate(IComposerClient::VsyncPeriodChangeConstraints x) {
+ return AidlVsyncPeriodChangeConstraints{
+ .desiredTimeNanos = x.desiredTimeNanos,
+ .seamlessRequired = x.seamlessRequired,
+ };
+}
+
+template <>
+VsyncPeriodChangeTimeline translate(AidlVsyncPeriodChangeTimeline x) {
+ return VsyncPeriodChangeTimeline{
+ .newVsyncAppliedTimeNanos = x.newVsyncAppliedTimeNanos,
+ .refreshRequired = x.refreshRequired,
+ .refreshTimeNanos = x.refreshTimeNanos,
+ };
+}
+
+template <>
+IComposerClient::LayerGenericMetadataKey translate(AidlLayerGenericMetadataKey x) {
+ return IComposerClient::LayerGenericMetadataKey{
+ .name = x.name,
+ .mandatory = x.mandatory,
+ };
+}
+
+mat4 makeMat4(std::vector<float> in) {
+ return mat4(static_cast<const float*>(in.data()));
+}
+
+} // namespace
+
+class AidlIComposerCallbackWrapper : public BnComposerCallback {
+public:
+ AidlIComposerCallbackWrapper(sp<V2_4::IComposerCallback> callback)
+ : mCallback(std::move(callback)) {}
+
+ ::ndk::ScopedAStatus onHotplug(int64_t in_display, bool in_connected) override {
+ const auto connection = in_connected ? V2_4::IComposerCallback::Connection::CONNECTED
+ : V2_4::IComposerCallback::Connection::DISCONNECTED;
+ mCallback->onHotplug(translate<Display>(in_display), connection);
+ return ::ndk::ScopedAStatus::ok();
+ }
+
+ ::ndk::ScopedAStatus onRefresh(int64_t in_display) override {
+ mCallback->onRefresh(translate<Display>(in_display));
+ return ::ndk::ScopedAStatus::ok();
+ }
+ ::ndk::ScopedAStatus onSeamlessPossible(int64_t in_display) override {
+ mCallback->onSeamlessPossible(translate<Display>(in_display));
+ return ::ndk::ScopedAStatus::ok();
+ }
+ ::ndk::ScopedAStatus onVsync(int64_t in_display, int64_t in_timestamp,
+ int32_t in_vsyncPeriodNanos) override {
+ mCallback->onVsync_2_4(translate<Display>(in_display), in_timestamp,
+ static_cast<uint32_t>(in_vsyncPeriodNanos));
+ return ::ndk::ScopedAStatus::ok();
+ }
+ ::ndk::ScopedAStatus onVsyncPeriodTimingChanged(
+ int64_t in_display, const AidlVsyncPeriodChangeTimeline& in_updatedTimeline) override {
+ mCallback->onVsyncPeriodTimingChanged(translate<Display>(in_display),
+ translate<V2_4::VsyncPeriodChangeTimeline>(
+ in_updatedTimeline));
+ return ::ndk::ScopedAStatus::ok();
+ }
+
+private:
+ sp<V2_4::IComposerCallback> mCallback;
+};
+
+std::string AidlComposer::instance(const std::string& serviceName) {
+ return std::string(AidlIComposer::descriptor) + "/" + serviceName;
+}
+
+bool AidlComposer::isDeclared(const std::string& serviceName) {
+ return AServiceManager_isDeclared(instance(serviceName).c_str());
+}
+
+AidlComposer::AidlComposer(const std::string& serviceName) : mWriter(kWriterInitialSize) {
+ // This only waits if the service is actually declared
+ mAidlComposer = AidlIComposer::fromBinder(
+ ndk::SpAIBinder(AServiceManager_waitForService(instance(serviceName).c_str())));
+ if (!mAidlComposer) {
+ LOG_ALWAYS_FATAL("Failed to get AIDL composer service");
+ return;
+ }
+
+ if (!mAidlComposer->createClient(&mAidlComposerClient).isOk()) {
+ LOG_ALWAYS_FATAL("Can't create AidlComposerClient, fallback to HIDL");
+ return;
+ }
+
+ ALOGI("Loaded AIDL composer3 HAL service");
+}
+
+AidlComposer::~AidlComposer() = default;
+
+std::vector<IComposer::Capability> AidlComposer::getCapabilities() {
+ std::vector<Capability> capabilities;
+ const auto status = mAidlComposer->getCapabilities(&capabilities);
+ if (!status.isOk()) {
+ ALOGE("getCapabilities failed %s", status.getDescription().c_str());
+ return {};
+ }
+ return translate<IComposer::Capability>(capabilities);
+}
+
+std::string AidlComposer::dumpDebugInfo() {
+ std::string info;
+ const auto status = mAidlComposer->dumpDebugInfo(&info);
+ if (!status.isOk()) {
+ ALOGE("dumpDebugInfo failed %s", status.getDescription().c_str());
+ return {};
+ }
+ return info;
+}
+
+void AidlComposer::registerCallback(const sp<IComposerCallback>& callback) {
+ if (mAidlComposerCallback) {
+ ALOGE("Callback already registered");
+ }
+ mAidlComposerCallback = ndk::SharedRefBase::make<AidlIComposerCallbackWrapper>(callback);
+ AIBinder_setMinSchedulerPolicy(mAidlComposerCallback->asBinder().get(), SCHED_FIFO, 2);
+
+ const auto status = mAidlComposerClient->registerCallback(mAidlComposerCallback);
+ if (!status.isOk()) {
+ ALOGE("registerCallback failed %s", status.getDescription().c_str());
+ }
+}
+
+void AidlComposer::resetCommands() {
+ mWriter.reset();
+}
+
+Error AidlComposer::executeCommands() {
+ return execute();
+}
+
+uint32_t AidlComposer::getMaxVirtualDisplayCount() {
+ int32_t count = 0;
+ const auto status = mAidlComposerClient->getMaxVirtualDisplayCount(&count);
+ if (!status.isOk()) {
+ ALOGE("getMaxVirtualDisplayCount failed %s", status.getDescription().c_str());
+ return 0;
+ }
+ return static_cast<uint32_t>(count);
+}
+
+Error AidlComposer::createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
+ Display* outDisplay) {
+ using AidlPixelFormat = aidl::android::hardware::graphics::common::PixelFormat;
+ const int32_t bufferSlotCount = 1;
+ VirtualDisplay virtualDisplay;
+ const auto status =
+ mAidlComposerClient->createVirtualDisplay(static_cast<int32_t>(width),
+ static_cast<int32_t>(height),
+ static_cast<AidlPixelFormat>(*format),
+ bufferSlotCount, &virtualDisplay);
+
+ if (!status.isOk()) {
+ ALOGE("createVirtualDisplay failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ *outDisplay = translate<Display>(virtualDisplay.display);
+ *format = static_cast<PixelFormat>(virtualDisplay.format);
+ return Error::NONE;
+}
+
+Error AidlComposer::destroyVirtualDisplay(Display display) {
+ const auto status = mAidlComposerClient->destroyVirtualDisplay(translate<int64_t>(display));
+ if (!status.isOk()) {
+ ALOGE("destroyVirtualDisplay failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::acceptDisplayChanges(Display display) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.acceptDisplayChanges();
+ return Error::NONE;
+}
+
+Error AidlComposer::createLayer(Display display, Layer* outLayer) {
+ int64_t layer;
+ const auto status = mAidlComposerClient->createLayer(translate<int64_t>(display),
+ kMaxLayerBufferCount, &layer);
+ if (!status.isOk()) {
+ ALOGE("createLayer failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ *outLayer = translate<Layer>(layer);
+ return Error::NONE;
+}
+
+Error AidlComposer::destroyLayer(Display display, Layer layer) {
+ const auto status = mAidlComposerClient->destroyLayer(translate<int64_t>(display),
+ translate<int64_t>(layer));
+ if (!status.isOk()) {
+ ALOGE("destroyLayer failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::getActiveConfig(Display display, Config* outConfig) {
+ int32_t config;
+ const auto status = mAidlComposerClient->getActiveConfig(translate<int64_t>(display), &config);
+ if (!status.isOk()) {
+ ALOGE("getActiveConfig failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outConfig = translate<Config>(config);
+ return Error::NONE;
+}
+
+Error AidlComposer::getChangedCompositionTypes(
+ Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes) {
+ mReader.takeChangedCompositionTypes(display, outLayers, outTypes);
+ return Error::NONE;
+}
+
+Error AidlComposer::getColorModes(Display display, std::vector<ColorMode>* outModes) {
+ std::vector<AidlColorMode> modes;
+ const auto status = mAidlComposerClient->getColorModes(translate<int64_t>(display), &modes);
+ if (!status.isOk()) {
+ ALOGE("getColorModes failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outModes = translate<ColorMode>(modes);
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayAttribute(Display display, Config config,
+ IComposerClient::Attribute attribute, int32_t* outValue) {
+ const auto status =
+ mAidlComposerClient->getDisplayAttribute(translate<int64_t>(display),
+ translate<int32_t>(config),
+ static_cast<AidlDisplayAttribute>(attribute),
+ outValue);
+ if (!status.isOk()) {
+ ALOGE("getDisplayAttribute failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayConfigs(Display display, std::vector<Config>* outConfigs) {
+ std::vector<int32_t> configs;
+ const auto status =
+ mAidlComposerClient->getDisplayConfigs(translate<int64_t>(display), &configs);
+ if (!status.isOk()) {
+ ALOGE("getDisplayConfigs failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outConfigs = translate<Config>(configs);
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayName(Display display, std::string* outName) {
+ const auto status = mAidlComposerClient->getDisplayName(translate<int64_t>(display), outName);
+ if (!status.isOk()) {
+ ALOGE("getDisplayName failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks) {
+ mReader.takeDisplayRequests(display, outDisplayRequestMask, outLayers, outLayerRequestMasks);
+ return Error::NONE;
+}
+
+Error AidlComposer::getDozeSupport(Display display, bool* outSupport) {
+ const auto status =
+ mAidlComposerClient->getDozeSupport(translate<int64_t>(display), outSupport);
+ if (!status.isOk()) {
+ ALOGE("getDozeSupport failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::getHdrCapabilities(Display display, std::vector<Hdr>* outTypes,
+ float* outMaxLuminance, float* outMaxAverageLuminance,
+ float* outMinLuminance) {
+ AidlHdrCapabilities capabilities;
+ const auto status =
+ mAidlComposerClient->getHdrCapabilities(translate<int64_t>(display), &capabilities);
+ if (!status.isOk()) {
+ ALOGE("getHdrCapabilities failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ *outTypes = translate<Hdr>(capabilities.types);
+ *outMaxLuminance = capabilities.maxLuminance;
+ *outMaxAverageLuminance = capabilities.maxAverageLuminance;
+ *outMinLuminance = capabilities.minLuminance;
+ return Error::NONE;
+}
+
+Error AidlComposer::getReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences) {
+ mReader.takeReleaseFences(display, outLayers, outReleaseFences);
+ return Error::NONE;
+}
+
+Error AidlComposer::presentDisplay(Display display, int* outPresentFence) {
+ ATRACE_NAME("HwcPresentDisplay");
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.presentDisplay();
+
+ Error error = execute();
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ mReader.takePresentFence(display, outPresentFence);
+
+ return Error::NONE;
+}
+
+Error AidlComposer::setActiveConfig(Display display, Config config) {
+ const auto status = mAidlComposerClient->setActiveConfig(translate<int64_t>(display),
+ translate<int32_t>(config));
+ if (!status.isOk()) {
+ ALOGE("setActiveConfig failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::setClientTarget(Display display, uint32_t slot, const sp<GraphicBuffer>& target,
+ int acquireFence, Dataspace dataspace,
+ const std::vector<IComposerClient::Rect>& damage) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+
+ const native_handle_t* handle = nullptr;
+ if (target.get()) {
+ handle = target->getNativeBuffer()->handle;
+ }
+
+ mWriter.setClientTarget(slot, handle, acquireFence,
+ translate<aidl::android::hardware::graphics::common::Dataspace>(
+ dataspace),
+ translate<AidlRect>(damage));
+ return Error::NONE;
+}
+
+Error AidlComposer::setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) {
+ const auto status =
+ mAidlComposerClient->setColorMode(translate<int64_t>(display),
+ translate<AidlColorMode>(mode),
+ translate<AidlRenderIntent>(renderIntent));
+ if (!status.isOk()) {
+ ALOGE("setColorMode failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::setColorTransform(Display display, const float* matrix, ColorTransform hint) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.setColorTransform(matrix, translate<AidlColorTransform>(hint));
+ return Error::NONE;
+}
+
+Error AidlComposer::setOutputBuffer(Display display, const native_handle_t* buffer,
+ int releaseFence) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.setOutputBuffer(0, buffer, dup(releaseFence));
+ return Error::NONE;
+}
+
+Error AidlComposer::setPowerMode(Display display, IComposerClient::PowerMode mode) {
+ const auto status = mAidlComposerClient->setPowerMode(translate<int64_t>(display),
+ translate<PowerMode>(mode));
+ if (!status.isOk()) {
+ ALOGE("setPowerMode failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::setVsyncEnabled(Display display, IComposerClient::Vsync enabled) {
+ const bool enableVsync = enabled == IComposerClient::Vsync::ENABLE;
+ const auto status =
+ mAidlComposerClient->setVsyncEnabled(translate<int64_t>(display), enableVsync);
+ if (!status.isOk()) {
+ ALOGE("setVsyncEnabled failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::setClientTargetSlotCount(Display display) {
+ const int32_t bufferSlotCount = BufferQueue::NUM_BUFFER_SLOTS;
+ const auto status = mAidlComposerClient->setClientTargetSlotCount(translate<int64_t>(display),
+ bufferSlotCount);
+ if (!status.isOk()) {
+ ALOGE("setClientTargetSlotCount failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::validateDisplay(Display display, uint32_t* outNumTypes,
+ uint32_t* outNumRequests) {
+ ATRACE_NAME("HwcValidateDisplay");
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.validateDisplay();
+
+ Error error = execute();
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ mReader.hasChanges(display, outNumTypes, outNumRequests);
+
+ return Error::NONE;
+}
+
+Error AidlComposer::presentOrValidateDisplay(Display display, uint32_t* outNumTypes,
+ uint32_t* outNumRequests, int* outPresentFence,
+ uint32_t* state) {
+ ATRACE_NAME("HwcPresentOrValidateDisplay");
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.presentOrvalidateDisplay();
+
+ Error error = execute();
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ mReader.takePresentOrValidateStage(display, state);
+
+ if (*state == 1) { // Present succeeded
+ mReader.takePresentFence(display, outPresentFence);
+ }
+
+ if (*state == 0) { // Validate succeeded.
+ mReader.hasChanges(display, outNumTypes, outNumRequests);
+ }
+
+ return Error::NONE;
+}
+
+Error AidlComposer::setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerCursorPosition(x, y);
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerBuffer(Display display, Layer layer, uint32_t slot,
+ const sp<GraphicBuffer>& buffer, int acquireFence) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+
+ const native_handle_t* handle = nullptr;
+ if (buffer.get()) {
+ handle = buffer->getNativeBuffer()->handle;
+ }
+
+ mWriter.setLayerBuffer(slot, handle, acquireFence);
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerSurfaceDamage(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& damage) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerSurfaceDamage(translate<AidlRect>(damage));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerBlendMode(Display display, Layer layer,
+ IComposerClient::BlendMode mode) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerBlendMode(translate<BlendMode>(mode));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerColor(Display display, Layer layer,
+ const IComposerClient::Color& color) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerColor(translate<Color>(color));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerCompositionType(Display display, Layer layer,
+ IComposerClient::Composition type) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerCompositionType(translate<Composition>(type));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerDataspace(Display display, Layer layer, Dataspace dataspace) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerDataspace(translate<AidlDataspace>(dataspace));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerDisplayFrame(Display display, Layer layer,
+ const IComposerClient::Rect& frame) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerDisplayFrame(translate<AidlRect>(frame));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerPlaneAlpha(Display display, Layer layer, float alpha) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerPlaneAlpha(alpha);
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerSidebandStream(Display display, Layer layer,
+ const native_handle_t* stream) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerSidebandStream(stream);
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerSourceCrop(Display display, Layer layer,
+ const IComposerClient::FRect& crop) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerSourceCrop(translate<AidlFRect>(crop));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerTransform(Display display, Layer layer, Transform transform) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerTransform(translate<AidlTransform>(transform));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerVisibleRegion(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& visible) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerVisibleRegion(translate<AidlRect>(visible));
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerZOrder(Display display, Layer layer, uint32_t z) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerZOrder(z);
+ return Error::NONE;
+}
+
+Error AidlComposer::execute() {
+ // prepare input command queue
+ bool queueChanged = false;
+ int32_t commandLength = 0;
+ std::vector<aidl::android::hardware::common::NativeHandle> commandHandles;
+ if (!mWriter.writeQueue(&queueChanged, &commandLength, &commandHandles)) {
+ mWriter.reset();
+ return Error::NO_RESOURCES;
+ }
+
+ // set up new input command queue if necessary
+ if (queueChanged) {
+ const auto status = mAidlComposerClient->setInputCommandQueue(mWriter.getMQDescriptor());
+ if (!status.isOk()) {
+ ALOGE("setInputCommandQueue failed %s", status.getDescription().c_str());
+ mWriter.reset();
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ }
+
+ if (commandLength == 0) {
+ mWriter.reset();
+ return Error::NONE;
+ }
+
+ AidlExecuteCommandsStatus commandStatus;
+ auto status =
+ mAidlComposerClient->executeCommands(commandLength, commandHandles, &commandStatus);
+ // executeCommands can fail because of out-of-fd and we do not want to
+ // abort() in that case
+ if (!status.isOk()) {
+ ALOGE("executeCommands failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ // set up new output command queue if necessary
+ if (commandStatus.queueChanged) {
+ ::aidl::android::hardware::common::fmq::MQDescriptor<
+ int32_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+ outputCommandQueue;
+ status = mAidlComposerClient->getOutputCommandQueue(&outputCommandQueue);
+ if (!status.isOk()) {
+ ALOGE("getOutputCommandQueue failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ mReader.setMQDescriptor(outputCommandQueue);
+ }
+
+ Error error;
+ if (mReader.readQueue(commandStatus.length, std::move(commandStatus.handles))) {
+ error = static_cast<Error>(mReader.parse());
+ mReader.reset();
+ } else {
+ error = Error::NO_RESOURCES;
+ }
+
+ if (error == Error::NONE) {
+ std::vector<AidlCommandReader::CommandError> commandErrors = mReader.takeErrors();
+
+ for (const auto& cmdErr : commandErrors) {
+ auto command = mWriter.getCommand(cmdErr.location);
+ if (command == Command::VALIDATE_DISPLAY || command == Command::PRESENT_DISPLAY ||
+ command == Command::PRESENT_OR_VALIDATE_DISPLAY) {
+ error = cmdErr.error;
+ } else {
+ ALOGW("command 0x%x generated error %d", command, cmdErr.error);
+ }
+ }
+ }
+
+ mWriter.reset();
+
+ return error;
+}
+
+Error AidlComposer::setLayerPerFrameMetadata(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& perFrameMetadatas) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerPerFrameMetadata(translate<AidlPerFrameMetadata>(perFrameMetadatas));
+ return Error::NONE;
+}
+
+std::vector<IComposerClient::PerFrameMetadataKey> AidlComposer::getPerFrameMetadataKeys(
+ Display display) {
+ std::vector<AidlPerFrameMetadataKey> keys;
+ const auto status =
+ mAidlComposerClient->getPerFrameMetadataKeys(translate<int64_t>(display), &keys);
+ if (!status.isOk()) {
+ ALOGE("getPerFrameMetadataKeys failed %s", status.getDescription().c_str());
+ return {};
+ }
+ return translate<IComposerClient::PerFrameMetadataKey>(keys);
+}
+
+Error AidlComposer::getRenderIntents(Display display, ColorMode colorMode,
+ std::vector<RenderIntent>* outRenderIntents) {
+ std::vector<AidlRenderIntent> renderIntents;
+ const auto status = mAidlComposerClient->getRenderIntents(translate<int64_t>(display),
+ translate<AidlColorMode>(colorMode),
+ &renderIntents);
+ if (!status.isOk()) {
+ ALOGE("getRenderIntents failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outRenderIntents = translate<RenderIntent>(renderIntents);
+ return Error::NONE;
+}
+
+Error AidlComposer::getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) {
+ std::vector<float> matrix;
+ const auto status =
+ mAidlComposerClient->getDataspaceSaturationMatrix(translate<AidlDataspace>(dataspace),
+ &matrix);
+ if (!status.isOk()) {
+ ALOGE("getDataspaceSaturationMatrix failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outMatrix = makeMat4(matrix);
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) {
+ AidlDisplayIdentification displayIdentification;
+ const auto status =
+ mAidlComposerClient->getDisplayIdentificationData(translate<int64_t>(display),
+ &displayIdentification);
+ if (!status.isOk()) {
+ ALOGE("getDisplayIdentificationData failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ *outPort = static_cast<uint8_t>(displayIdentification.port);
+ *outData = displayIdentification.data;
+
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerColorTransform(Display display, Layer layer, const float* matrix) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerColorTransform(matrix);
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayedContentSamplingAttributes(Display display, PixelFormat* outFormat,
+ Dataspace* outDataspace,
+ uint8_t* outComponentMask) {
+ if (!outFormat || !outDataspace || !outComponentMask) {
+ return Error::BAD_PARAMETER;
+ }
+
+ AidlDisplayContentSamplingAttributes attributes;
+ const auto status =
+ mAidlComposerClient->getDisplayedContentSamplingAttributes(translate<int64_t>(display),
+ &attributes);
+ if (!status.isOk()) {
+ ALOGE("getDisplayedContentSamplingAttributes failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+
+ *outFormat = translate<PixelFormat>(attributes.format);
+ *outDataspace = translate<Dataspace>(attributes.dataspace);
+ *outComponentMask = static_cast<uint8_t>(attributes.componentMask);
+ return Error::NONE;
+}
+
+Error AidlComposer::setDisplayContentSamplingEnabled(Display display, bool enabled,
+ uint8_t componentMask, uint64_t maxFrames) {
+ const auto status =
+ mAidlComposerClient
+ ->setDisplayedContentSamplingEnabled(translate<int64_t>(display), enabled,
+ static_cast<AidlFormatColorComponent>(
+ componentMask),
+ static_cast<int64_t>(maxFrames));
+ if (!status.isOk()) {
+ ALOGE("setDisplayedContentSamplingEnabled failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayedContentSample(Display display, uint64_t maxFrames,
+ uint64_t timestamp, DisplayedFrameStats* outStats) {
+ if (!outStats) {
+ return Error::BAD_PARAMETER;
+ }
+
+ AidlDisplayContentSample sample;
+ const auto status =
+ mAidlComposerClient->getDisplayedContentSample(translate<int64_t>(display),
+ static_cast<int64_t>(maxFrames),
+ static_cast<int64_t>(timestamp),
+ &sample);
+ if (!status.isOk()) {
+ ALOGE("getDisplayedContentSample failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outStats = translate<DisplayedFrameStats>(sample);
+ return Error::NONE;
+}
+
+Error AidlComposer::setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerPerFrameMetadataBlobs(translate<AidlPerFrameMetadataBlob>(metadata));
+ return Error::NONE;
+}
+
+Error AidlComposer::setDisplayBrightness(Display display, float brightness) {
+ const auto status =
+ mAidlComposerClient->setDisplayBrightness(translate<int64_t>(display), brightness);
+ if (!status.isOk()) {
+ ALOGE("setDisplayBrightness failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ return Error::NONE;
+}
+
+Error AidlComposer::getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) {
+ std::vector<AidlDisplayCapability> capabilities;
+ const auto status =
+ mAidlComposerClient->getDisplayCapabilities(translate<int64_t>(display), &capabilities);
+ if (!status.isOk()) {
+ ALOGE("getDisplayCapabilities failed %s", status.getDescription().c_str());
+ return static_cast<Error>(status.getServiceSpecificError());
+ }
+ *outCapabilities = translate<DisplayCapability>(capabilities);
+ return Error::NONE;
+}
+
+V2_4::Error AidlComposer::getDisplayConnectionType(
+ Display display, IComposerClient::DisplayConnectionType* outType) {
+ AidlDisplayConnectionType type;
+ const auto status =
+ mAidlComposerClient->getDisplayConnectionType(translate<int64_t>(display), &type);
+ if (!status.isOk()) {
+ ALOGE("getDisplayConnectionType failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ *outType = translate<IComposerClient::DisplayConnectionType>(type);
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) {
+ int32_t vsyncPeriod;
+ const auto status =
+ mAidlComposerClient->getDisplayVsyncPeriod(translate<int64_t>(display), &vsyncPeriod);
+ if (!status.isOk()) {
+ ALOGE("getDisplayVsyncPeriod failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ *outVsyncPeriod = translate<VsyncPeriodNanos>(vsyncPeriod);
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) {
+ AidlVsyncPeriodChangeTimeline timeline;
+ const auto status =
+ mAidlComposerClient
+ ->setActiveConfigWithConstraints(translate<int64_t>(display),
+ translate<int32_t>(config),
+ translate<AidlVsyncPeriodChangeConstraints>(
+ vsyncPeriodChangeConstraints),
+ &timeline);
+ if (!status.isOk()) {
+ ALOGE("setActiveConfigWithConstraints failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ *outTimeline = translate<VsyncPeriodChangeTimeline>(timeline);
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::setAutoLowLatencyMode(Display display, bool on) {
+ const auto status = mAidlComposerClient->setAutoLowLatencyMode(translate<int64_t>(display), on);
+ if (!status.isOk()) {
+ ALOGE("setAutoLowLatencyMode failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::getSupportedContentTypes(
+ Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+ std::vector<AidlContentType> types;
+ const auto status =
+ mAidlComposerClient->getSupportedContentTypes(translate<int64_t>(displayId), &types);
+ if (!status.isOk()) {
+ ALOGE("getSupportedContentTypes failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ *outSupportedContentTypes = translate<IComposerClient::ContentType>(types);
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::setContentType(Display display,
+ IComposerClient::ContentType contentType) {
+ const auto status =
+ mAidlComposerClient->setContentType(translate<int64_t>(display),
+ translate<AidlContentType>(contentType));
+ if (!status.isOk()) {
+ ALOGE("setContentType failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::setLayerGenericMetadata(Display display, Layer layer,
+ const std::string& key, bool mandatory,
+ const std::vector<uint8_t>& value) {
+ mWriter.selectDisplay(translate<int64_t>(display));
+ mWriter.selectLayer(translate<int64_t>(layer));
+ mWriter.setLayerGenericMetadata(key, mandatory, value);
+ return V2_4::Error::NONE;
+}
+
+V2_4::Error AidlComposer::getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) {
+ std::vector<AidlLayerGenericMetadataKey> keys;
+ const auto status = mAidlComposerClient->getLayerGenericMetadataKeys(&keys);
+ if (!status.isOk()) {
+ ALOGE("getLayerGenericMetadataKeys failed %s", status.getDescription().c_str());
+ return static_cast<V2_4::Error>(status.getServiceSpecificError());
+ }
+ *outKeys = translate<IComposerClient::LayerGenericMetadataKey>(keys);
+ return V2_4::Error::NONE;
+}
+
+Error AidlComposer::getClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ mReader.takeClientTargetProperty(display, outClientTargetProperty);
+ return Error::NONE;
+}
+
+AidlCommandReader::~AidlCommandReader() {
+ resetData();
+}
+
+int AidlCommandReader::parse() {
+ resetData();
+
+ Command command;
+ uint16_t length = 0;
+
+ while (!isEmpty()) {
+ if (!beginCommand(&command, &length)) {
+ break;
+ }
+
+ bool parsed = false;
+ switch (command) {
+ case Command::SELECT_DISPLAY:
+ parsed = parseSelectDisplay(length);
+ break;
+ case Command::SET_ERROR:
+ parsed = parseSetError(length);
+ break;
+ case Command::SET_CHANGED_COMPOSITION_TYPES:
+ parsed = parseSetChangedCompositionTypes(length);
+ break;
+ case Command::SET_DISPLAY_REQUESTS:
+ parsed = parseSetDisplayRequests(length);
+ break;
+ case Command::SET_PRESENT_FENCE:
+ parsed = parseSetPresentFence(length);
+ break;
+ case Command::SET_RELEASE_FENCES:
+ parsed = parseSetReleaseFences(length);
+ break;
+ case Command ::SET_PRESENT_OR_VALIDATE_DISPLAY_RESULT:
+ parsed = parseSetPresentOrValidateDisplayResult(length);
+ break;
+ case Command::SET_CLIENT_TARGET_PROPERTY:
+ parsed = parseSetClientTargetProperty(length);
+ break;
+ default:
+ parsed = false;
+ break;
+ }
+
+ endCommand();
+
+ if (!parsed) {
+ ALOGE("failed to parse command 0x%x length %" PRIu16, command, length);
+ break;
+ }
+ }
+
+ return isEmpty() ? 0 : AidlIComposerClient::EX_NO_RESOURCES;
+}
+
+bool AidlCommandReader::parseSelectDisplay(uint16_t length) {
+ if (length != CommandWriterBase::kSelectDisplayLength) {
+ return false;
+ }
+
+ mCurrentReturnData = &mReturnData[read64()];
+
+ return true;
+}
+
+bool AidlCommandReader::parseSetError(uint16_t length) {
+ if (length != CommandWriterBase::kSetErrorLength) {
+ return false;
+ }
+
+ auto location = read();
+ auto error = static_cast<Error>(readSigned());
+
+ mErrors.emplace_back(CommandError{location, error});
+
+ return true;
+}
+
+bool AidlCommandReader::parseSetChangedCompositionTypes(uint16_t length) {
+ // (layer id [64bit], composition type [32bit]) pairs
+ static constexpr int kCommandWords = 3;
+
+ if (length % kCommandWords != 0 || !mCurrentReturnData) {
+ return false;
+ }
+
+ uint32_t count = length / kCommandWords;
+ mCurrentReturnData->changedLayers.reserve(count);
+ mCurrentReturnData->compositionTypes.reserve(count);
+ while (count > 0) {
+ auto layer = read64();
+ auto type = static_cast<IComposerClient::Composition>(readSigned());
+
+ mCurrentReturnData->changedLayers.push_back(layer);
+ mCurrentReturnData->compositionTypes.push_back(type);
+
+ count--;
+ }
+
+ return true;
+}
+
+bool AidlCommandReader::parseSetDisplayRequests(uint16_t length) {
+ // display requests [32 bit] followed by
+ // (layer id [64bit], layer requests [32bit]) pairs
+ static constexpr int kDisplayRequestsWords = 1;
+ static constexpr int kCommandWords = 3;
+ if (length % kCommandWords != kDisplayRequestsWords || !mCurrentReturnData) {
+ return false;
+ }
+
+ mCurrentReturnData->displayRequests = read();
+
+ uint32_t count = (length - kDisplayRequestsWords) / kCommandWords;
+ mCurrentReturnData->requestedLayers.reserve(count);
+ mCurrentReturnData->requestMasks.reserve(count);
+ while (count > 0) {
+ auto layer = read64();
+ auto layerRequestMask = read();
+
+ mCurrentReturnData->requestedLayers.push_back(layer);
+ mCurrentReturnData->requestMasks.push_back(layerRequestMask);
+
+ count--;
+ }
+
+ return true;
+}
+
+bool AidlCommandReader::parseSetPresentFence(uint16_t length) {
+ if (length != CommandWriterBase::kSetPresentFenceLength || !mCurrentReturnData) {
+ return false;
+ }
+
+ if (mCurrentReturnData->presentFence >= 0) {
+ close(mCurrentReturnData->presentFence);
+ }
+ mCurrentReturnData->presentFence = readFence();
+
+ return true;
+}
+
+bool AidlCommandReader::parseSetReleaseFences(uint16_t length) {
+ // (layer id [64bit], release fence index [32bit]) pairs
+ static constexpr int kCommandWords = 3;
+
+ if (length % kCommandWords != 0 || !mCurrentReturnData) {
+ return false;
+ }
+
+ uint32_t count = length / kCommandWords;
+ mCurrentReturnData->releasedLayers.reserve(count);
+ mCurrentReturnData->releaseFences.reserve(count);
+ while (count > 0) {
+ auto layer = read64();
+ auto fence = readFence();
+
+ mCurrentReturnData->releasedLayers.push_back(layer);
+ mCurrentReturnData->releaseFences.push_back(fence);
+
+ count--;
+ }
+
+ return true;
+}
+
+bool AidlCommandReader::parseSetPresentOrValidateDisplayResult(uint16_t length) {
+ if (length != CommandWriterBase::kPresentOrValidateDisplayResultLength || !mCurrentReturnData) {
+ return false;
+ }
+ mCurrentReturnData->presentOrValidateState = read();
+ return true;
+}
+
+bool AidlCommandReader::parseSetClientTargetProperty(uint16_t length) {
+ if (length != CommandWriterBase::kSetClientTargetPropertyLength || !mCurrentReturnData) {
+ return false;
+ }
+ mCurrentReturnData->clientTargetProperty.pixelFormat = static_cast<PixelFormat>(readSigned());
+ mCurrentReturnData->clientTargetProperty.dataspace = static_cast<Dataspace>(readSigned());
+ return true;
+}
+
+void AidlCommandReader::resetData() {
+ mErrors.clear();
+
+ for (auto& data : mReturnData) {
+ if (data.second.presentFence >= 0) {
+ close(data.second.presentFence);
+ }
+ for (auto fence : data.second.releaseFences) {
+ if (fence >= 0) {
+ close(fence);
+ }
+ }
+ }
+
+ mReturnData.clear();
+ mCurrentReturnData = nullptr;
+}
+
+std::vector<AidlCommandReader::CommandError> AidlCommandReader::takeErrors() {
+ return std::move(mErrors);
+}
+
+bool AidlCommandReader::hasChanges(Display display, uint32_t* outNumChangedCompositionTypes,
+ uint32_t* outNumLayerRequestMasks) const {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *outNumChangedCompositionTypes = 0;
+ *outNumLayerRequestMasks = 0;
+ return false;
+ }
+
+ const ReturnData& data = found->second;
+
+ *outNumChangedCompositionTypes = static_cast<uint32_t>(data.compositionTypes.size());
+ *outNumLayerRequestMasks = static_cast<uint32_t>(data.requestMasks.size());
+
+ return !(data.compositionTypes.empty() && data.requestMasks.empty());
+}
+
+void AidlCommandReader::takeChangedCompositionTypes(
+ Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ outLayers->clear();
+ outTypes->clear();
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outLayers = std::move(data.changedLayers);
+ *outTypes = std::move(data.compositionTypes);
+}
+
+void AidlCommandReader::takeDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *outDisplayRequestMask = 0;
+ outLayers->clear();
+ outLayerRequestMasks->clear();
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outDisplayRequestMask = data.displayRequests;
+ *outLayers = std::move(data.requestedLayers);
+ *outLayerRequestMasks = std::move(data.requestMasks);
+}
+
+void AidlCommandReader::takeReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ outLayers->clear();
+ outReleaseFences->clear();
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outLayers = std::move(data.releasedLayers);
+ *outReleaseFences = std::move(data.releaseFences);
+}
+
+void AidlCommandReader::takePresentFence(Display display, int* outPresentFence) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *outPresentFence = -1;
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outPresentFence = data.presentFence;
+ data.presentFence = -1;
+}
+
+void AidlCommandReader::takePresentOrValidateStage(Display display, uint32_t* state) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *state = static_cast<uint32_t>(-1);
+ return;
+ }
+ ReturnData& data = found->second;
+ *state = data.presentOrValidateState;
+}
+
+void AidlCommandReader::takeClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ auto found = mReturnData.find(display);
+
+ // If not found, return the default values.
+ if (found == mReturnData.end()) {
+ outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
+ outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
+ return;
+ }
+
+ ReturnData& data = found->second;
+ *outClientTargetProperty = data.clientTargetProperty;
+}
+
+} // namespace Hwc2
+} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
new file mode 100644
index 0000000..a6d9500
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
@@ -0,0 +1,320 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "ComposerHal.h"
+
+#include <optional>
+#include <string>
+#include <unordered_map>
+#include <utility>
+#include <vector>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+#pragma clang diagnostic ignored "-Wextra"
+
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+
+#include <aidl/android/hardware/graphics/composer3/IComposer.h>
+#include <aidl/android/hardware/graphics/composer3/IComposerClient.h>
+#include <android/hardware/graphics/composer3/command-buffer.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
+
+namespace android::Hwc2 {
+
+using AidlCommandWriterBase = aidl::android::hardware::graphics::composer3::CommandWriterBase;
+using AidlCommandReaderBase = aidl::android::hardware::graphics::composer3::CommandReaderBase;
+
+class AidlIComposerCallbackWrapper;
+
+class AidlCommandReader : public AidlCommandReaderBase {
+public:
+ ~AidlCommandReader();
+
+ // Parse and execute commands from the command queue. The commands are
+ // actually return values from the server and will be saved in ReturnData.
+ int parse();
+
+ // Get and clear saved errors.
+ struct CommandError {
+ uint32_t location;
+ Error error;
+ };
+ std::vector<CommandError> takeErrors();
+
+ bool hasChanges(Display display, uint32_t* outNumChangedCompositionTypes,
+ uint32_t* outNumLayerRequestMasks) const;
+
+ // Get and clear saved changed composition types.
+ void takeChangedCompositionTypes(Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes);
+
+ // Get and clear saved display requests.
+ void takeDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks);
+
+ // Get and clear saved release fences.
+ void takeReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences);
+
+ // Get and clear saved present fence.
+ void takePresentFence(Display display, int* outPresentFence);
+
+ // Get what stage succeeded during PresentOrValidate: Present or Validate
+ void takePresentOrValidateStage(Display display, uint32_t* state);
+
+ // Get the client target properties requested by hardware composer.
+ void takeClientTargetProperty(Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty);
+
+private:
+ void resetData();
+
+ bool parseSelectDisplay(uint16_t length);
+ bool parseSetError(uint16_t length);
+ bool parseSetChangedCompositionTypes(uint16_t length);
+ bool parseSetDisplayRequests(uint16_t length);
+ bool parseSetPresentFence(uint16_t length);
+ bool parseSetReleaseFences(uint16_t length);
+ bool parseSetPresentOrValidateDisplayResult(uint16_t length);
+ bool parseSetClientTargetProperty(uint16_t length);
+
+ struct ReturnData {
+ uint32_t displayRequests = 0;
+
+ std::vector<Layer> changedLayers;
+ std::vector<IComposerClient::Composition> compositionTypes;
+
+ std::vector<Layer> requestedLayers;
+ std::vector<uint32_t> requestMasks;
+
+ int presentFence = -1;
+
+ std::vector<Layer> releasedLayers;
+ std::vector<int> releaseFences;
+
+ uint32_t presentOrValidateState;
+
+ // Composer 2.4 implementation can return a client target property
+ // structure to indicate the client target properties that hardware
+ // composer requests. The composer client must change the client target
+ // properties to match this request.
+ IComposerClient::ClientTargetProperty clientTargetProperty{PixelFormat::RGBA_8888,
+ Dataspace::UNKNOWN};
+ };
+
+ std::vector<CommandError> mErrors;
+ std::unordered_map<Display, ReturnData> mReturnData;
+
+ // When SELECT_DISPLAY is parsed, this is updated to point to the
+ // display's return data in mReturnData. We use it to avoid repeated
+ // map lookups.
+ ReturnData* mCurrentReturnData;
+};
+
+// Composer is a wrapper to IComposer, a proxy to server-side composer.
+class AidlComposer final : public Hwc2::Composer {
+public:
+ static bool isDeclared(const std::string& serviceName);
+
+ explicit AidlComposer(const std::string& serviceName);
+ ~AidlComposer() override;
+
+ std::vector<IComposer::Capability> getCapabilities() override;
+ std::string dumpDebugInfo() override;
+
+ void registerCallback(const sp<IComposerCallback>& callback) override;
+
+ // Reset all pending commands in the command buffer. Useful if you want to
+ // skip a frame but have already queued some commands.
+ void resetCommands() override;
+
+ // Explicitly flush all pending commands in the command buffer.
+ Error executeCommands() override;
+
+ uint32_t getMaxVirtualDisplayCount() override;
+ Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
+ Display* outDisplay) override;
+ Error destroyVirtualDisplay(Display display) override;
+
+ Error acceptDisplayChanges(Display display) override;
+
+ Error createLayer(Display display, Layer* outLayer) override;
+ Error destroyLayer(Display display, Layer layer) override;
+
+ Error getActiveConfig(Display display, Config* outConfig) override;
+ Error getChangedCompositionTypes(Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes) override;
+ Error getColorModes(Display display, std::vector<ColorMode>* outModes) override;
+ Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
+ Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
+ Error getDisplayName(Display display, std::string* outName) override;
+
+ Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks) override;
+
+ Error getDozeSupport(Display display, bool* outSupport) override;
+ Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes, float* outMaxLuminance,
+ float* outMaxAverageLuminance, float* outMinLuminance) override;
+
+ Error getReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences) override;
+
+ Error presentDisplay(Display display, int* outPresentFence) override;
+
+ Error setActiveConfig(Display display, Config config) override;
+
+ /*
+ * The composer caches client targets internally. When target is nullptr,
+ * the composer uses slot to look up the client target from its cache.
+ * When target is not nullptr, the cache is updated with the new target.
+ */
+ Error setClientTarget(Display display, uint32_t slot, const sp<GraphicBuffer>& target,
+ int acquireFence, Dataspace dataspace,
+ const std::vector<IComposerClient::Rect>& damage) override;
+ Error setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) override;
+ Error setColorTransform(Display display, const float* matrix, ColorTransform hint) override;
+ Error setOutputBuffer(Display display, const native_handle_t* buffer,
+ int releaseFence) override;
+ Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
+ Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
+
+ Error setClientTargetSlotCount(Display display) override;
+
+ Error validateDisplay(Display display, uint32_t* outNumTypes,
+ uint32_t* outNumRequests) override;
+
+ Error presentOrValidateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests,
+ int* outPresentFence, uint32_t* state) override;
+
+ Error setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
+ /* see setClientTarget for the purpose of slot */
+ Error setLayerBuffer(Display display, Layer layer, uint32_t slot,
+ const sp<GraphicBuffer>& buffer, int acquireFence) override;
+ Error setLayerSurfaceDamage(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& damage) override;
+ Error setLayerBlendMode(Display display, Layer layer, IComposerClient::BlendMode mode) override;
+ Error setLayerColor(Display display, Layer layer, const IComposerClient::Color& color) override;
+ Error setLayerCompositionType(Display display, Layer layer,
+ IComposerClient::Composition type) override;
+ Error setLayerDataspace(Display display, Layer layer, Dataspace dataspace) override;
+ Error setLayerDisplayFrame(Display display, Layer layer,
+ const IComposerClient::Rect& frame) override;
+ Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
+ Error setLayerSidebandStream(Display display, Layer layer,
+ const native_handle_t* stream) override;
+ Error setLayerSourceCrop(Display display, Layer layer,
+ const IComposerClient::FRect& crop) override;
+ Error setLayerTransform(Display display, Layer layer, Transform transform) override;
+ Error setLayerVisibleRegion(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& visible) override;
+ Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+
+ // Composer HAL 2.2
+ Error setLayerPerFrameMetadata(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& perFrameMetadatas) override;
+ std::vector<IComposerClient::PerFrameMetadataKey> getPerFrameMetadataKeys(
+ Display display) override;
+ Error getRenderIntents(Display display, ColorMode colorMode,
+ std::vector<RenderIntent>* outRenderIntents) override;
+ Error getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) override;
+
+ // Composer HAL 2.3
+ Error getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) override;
+ Error setLayerColorTransform(Display display, Layer layer, const float* matrix) override;
+ Error getDisplayedContentSamplingAttributes(Display display, PixelFormat* outFormat,
+ Dataspace* outDataspace,
+ uint8_t* outComponentMask) override;
+ Error setDisplayContentSamplingEnabled(Display display, bool enabled, uint8_t componentMask,
+ uint64_t maxFrames) override;
+ Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
+ DisplayedFrameStats* outStats) override;
+ Error setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) override;
+ Error setDisplayBrightness(Display display, float brightness) override;
+
+ // Composer HAL 2.4
+ bool isVsyncPeriodSwitchSupported() override { return true; }
+ Error getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) override;
+ V2_4::Error getDisplayConnectionType(Display display,
+ IComposerClient::DisplayConnectionType* outType) override;
+ V2_4::Error getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) override;
+ V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) override;
+ V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+ V2_4::Error getSupportedContentTypes(
+ Display displayId,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+ V2_4::Error setContentType(Display displayId,
+ IComposerClient::ContentType contentType) override;
+ V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) override;
+ V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
+ Error getClientTargetProperty(
+ Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
+
+private:
+ class AidlCommandWriter : public AidlCommandWriterBase {
+ public:
+ explicit AidlCommandWriter(uint32_t initialMaxSize)
+ : AidlCommandWriterBase(initialMaxSize) {}
+ ~AidlCommandWriter() override {}
+ };
+
+ // Many public functions above simply write a command into the command
+ // queue to batch the calls. validateDisplay and presentDisplay will call
+ // this function to execute the command queue.
+ Error execute();
+
+ // returns the default instance name for the given service
+ static std::string instance(const std::string& serviceName);
+
+ // 64KiB minus a small space for metadata such as read/write pointers
+ static constexpr size_t kWriterInitialSize = 64 * 1024 / sizeof(uint32_t) - 16;
+ // Max number of buffers that may be cached for a given layer
+ // We obtain this number by:
+ // 1. Tightly coupling this cache to the max size of BufferQueue
+ // 2. Adding an additional slot for the layer caching feature in SurfaceFlinger (see: Planner.h)
+ static const constexpr uint32_t kMaxLayerBufferCount = BufferQueue::NUM_BUFFER_SLOTS + 1;
+ AidlCommandWriter mWriter;
+ AidlCommandReader mReader;
+
+ // Aidl interface
+ using AidlIComposer = aidl::android::hardware::graphics::composer3::IComposer;
+ using AidlIComposerClient = aidl::android::hardware::graphics::composer3::IComposerClient;
+ std::shared_ptr<AidlIComposer> mAidlComposer;
+ std::shared_ptr<AidlIComposerClient> mAidlComposerClient;
+ std::shared_ptr<AidlIComposerCallbackWrapper> mAidlComposerCallback;
+};
+
+} // namespace android::Hwc2
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index 09734c2..d69a923 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -14,1562 +14,23 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
#undef LOG_TAG
#define LOG_TAG "HwcComposer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "ComposerHal.h"
+#include "AidlComposerHal.h"
+#include "HidlComposerHal.h"
-#include <composer-command-buffer/2.2/ComposerCommandBuffer.h>
-#include <hidl/HidlTransportSupport.h>
-#include <hidl/HidlTransportUtils.h>
-#include <log/log.h>
-#include <utils/Trace.h>
-
-#include <algorithm>
-#include <cinttypes>
-
-namespace android {
-
-using hardware::Return;
-using hardware::hidl_vec;
-using hardware::hidl_handle;
-
-namespace Hwc2 {
+namespace android::Hwc2 {
Composer::~Composer() = default;
-namespace {
-
-class BufferHandle {
-public:
- explicit BufferHandle(const native_handle_t* buffer) {
- // nullptr is not a valid handle to HIDL
- mHandle = (buffer) ? buffer : native_handle_init(mStorage, 0, 0);
+std::unique_ptr<Composer> Composer::create(const std::string& serviceName) {
+ if (AidlComposer::isDeclared(serviceName)) {
+ return std::make_unique<AidlComposer>(serviceName);
}
- operator const hidl_handle&() const // NOLINT(google-explicit-constructor)
- {
- return mHandle;
- }
-
-private:
- NATIVE_HANDLE_DECLARE_STORAGE(mStorage, 0, 0);
- hidl_handle mHandle;
-};
-
-class FenceHandle
-{
-public:
- FenceHandle(int fd, bool owned)
- : mOwned(owned)
- {
- native_handle_t* handle;
- if (fd >= 0) {
- handle = native_handle_init(mStorage, 1, 0);
- handle->data[0] = fd;
- } else {
- // nullptr is not a valid handle to HIDL
- handle = native_handle_init(mStorage, 0, 0);
- }
- mHandle = handle;
- }
-
- ~FenceHandle()
- {
- if (mOwned) {
- native_handle_close(mHandle);
- }
- }
-
- operator const hidl_handle&() const // NOLINT(google-explicit-constructor)
- {
- return mHandle;
- }
-
-private:
- bool mOwned;
- NATIVE_HANDLE_DECLARE_STORAGE(mStorage, 1, 0);
- hidl_handle mHandle;
-};
-
-// assume NO_RESOURCES when Status::isOk returns false
-constexpr Error kDefaultError = Error::NO_RESOURCES;
-constexpr V2_4::Error kDefaultError_2_4 = static_cast<V2_4::Error>(kDefaultError);
-
-template<typename T, typename U>
-T unwrapRet(Return<T>& ret, const U& default_val)
-{
- return (ret.isOk()) ? static_cast<T>(ret) :
- static_cast<T>(default_val);
+ return std::make_unique<HidlComposer>(serviceName);
}
-Error unwrapRet(Return<Error>& ret)
-{
- return unwrapRet(ret, kDefaultError);
-}
-
-} // anonymous namespace
-
-namespace impl {
-
-Composer::Composer(const std::string& serviceName) : mWriter(kWriterInitialSize) {
- mComposer = V2_1::IComposer::getService(serviceName);
-
- if (mComposer == nullptr) {
- LOG_ALWAYS_FATAL("failed to get hwcomposer service");
- }
-
- if (sp<IComposer> composer_2_4 = IComposer::castFrom(mComposer)) {
- composer_2_4->createClient_2_4([&](const auto& tmpError, const auto& tmpClient) {
- if (tmpError == V2_4::Error::NONE) {
- mClient = tmpClient;
- mClient_2_2 = tmpClient;
- mClient_2_3 = tmpClient;
- mClient_2_4 = tmpClient;
- }
- });
- } else if (sp<V2_3::IComposer> composer_2_3 = V2_3::IComposer::castFrom(mComposer)) {
- composer_2_3->createClient_2_3([&](const auto& tmpError, const auto& tmpClient) {
- if (tmpError == Error::NONE) {
- mClient = tmpClient;
- mClient_2_2 = tmpClient;
- mClient_2_3 = tmpClient;
- }
- });
- } else {
- mComposer->createClient([&](const auto& tmpError, const auto& tmpClient) {
- if (tmpError != Error::NONE) {
- return;
- }
-
- mClient = tmpClient;
- if (sp<V2_2::IComposer> composer_2_2 = V2_2::IComposer::castFrom(mComposer)) {
- mClient_2_2 = V2_2::IComposerClient::castFrom(mClient);
- LOG_ALWAYS_FATAL_IF(mClient_2_2 == nullptr,
- "IComposer 2.2 did not return IComposerClient 2.2");
- }
- });
- }
-
- if (mClient == nullptr) {
- LOG_ALWAYS_FATAL("failed to create composer client");
- }
-}
-
-Composer::~Composer() = default;
-
-std::vector<IComposer::Capability> Composer::getCapabilities()
-{
- std::vector<IComposer::Capability> capabilities;
- mComposer->getCapabilities(
- [&](const auto& tmpCapabilities) {
- capabilities = tmpCapabilities;
- });
- return capabilities;
-}
-
-std::string Composer::dumpDebugInfo()
-{
- std::string info;
- mComposer->dumpDebugInfo([&](const auto& tmpInfo) {
- info = tmpInfo.c_str();
- });
-
- return info;
-}
-
-void Composer::registerCallback(const sp<IComposerCallback>& callback)
-{
- android::hardware::setMinSchedulerPolicy(callback, SCHED_FIFO, 2);
- auto ret = [&]() {
- if (mClient_2_4) {
- return mClient_2_4->registerCallback_2_4(callback);
- }
- return mClient->registerCallback(callback);
- }();
- if (!ret.isOk()) {
- ALOGE("failed to register IComposerCallback");
- }
-}
-
-void Composer::resetCommands() {
- mWriter.reset();
-}
-
-Error Composer::executeCommands() {
- return execute();
-}
-
-uint32_t Composer::getMaxVirtualDisplayCount()
-{
- auto ret = mClient->getMaxVirtualDisplayCount();
- return unwrapRet(ret, 0);
-}
-
-Error Composer::createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
- Display* outDisplay) {
- const uint32_t bufferSlotCount = 1;
- Error error = kDefaultError;
- if (mClient_2_2) {
- mClient_2_2->createVirtualDisplay_2_2(width, height,
- static_cast<types::V1_1::PixelFormat>(*format),
- bufferSlotCount,
- [&](const auto& tmpError, const auto& tmpDisplay,
- const auto& tmpFormat) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outDisplay = tmpDisplay;
- *format = static_cast<types::V1_2::PixelFormat>(
- tmpFormat);
- });
- } else {
- mClient->createVirtualDisplay(width, height,
- static_cast<types::V1_0::PixelFormat>(*format), bufferSlotCount,
- [&](const auto& tmpError, const auto& tmpDisplay,
- const auto& tmpFormat) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outDisplay = tmpDisplay;
- *format = static_cast<PixelFormat>(tmpFormat);
- });
- }
-
- return error;
-}
-
-Error Composer::destroyVirtualDisplay(Display display)
-{
- auto ret = mClient->destroyVirtualDisplay(display);
- return unwrapRet(ret);
-}
-
-Error Composer::acceptDisplayChanges(Display display)
-{
- mWriter.selectDisplay(display);
- mWriter.acceptDisplayChanges();
- return Error::NONE;
-}
-
-Error Composer::createLayer(Display display, Layer* outLayer)
-{
- Error error = kDefaultError;
- mClient->createLayer(display, kMaxLayerBufferCount,
- [&](const auto& tmpError, const auto& tmpLayer) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outLayer = tmpLayer;
- });
-
- return error;
-}
-
-Error Composer::destroyLayer(Display display, Layer layer)
-{
- auto ret = mClient->destroyLayer(display, layer);
- return unwrapRet(ret);
-}
-
-Error Composer::getActiveConfig(Display display, Config* outConfig)
-{
- Error error = kDefaultError;
- mClient->getActiveConfig(display,
- [&](const auto& tmpError, const auto& tmpConfig) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outConfig = tmpConfig;
- });
-
- return error;
-}
-
-Error Composer::getChangedCompositionTypes(Display display,
- std::vector<Layer>* outLayers,
- std::vector<IComposerClient::Composition>* outTypes)
-{
- mReader.takeChangedCompositionTypes(display, outLayers, outTypes);
- return Error::NONE;
-}
-
-Error Composer::getColorModes(Display display,
- std::vector<ColorMode>* outModes)
-{
- Error error = kDefaultError;
-
- if (mClient_2_3) {
- mClient_2_3->getColorModes_2_3(display, [&](const auto& tmpError, const auto& tmpModes) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outModes = tmpModes;
- });
- } else if (mClient_2_2) {
- mClient_2_2->getColorModes_2_2(display, [&](const auto& tmpError, const auto& tmpModes) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- for (types::V1_1::ColorMode colorMode : tmpModes) {
- outModes->push_back(static_cast<ColorMode>(colorMode));
- }
- });
- } else {
- mClient->getColorModes(display,
- [&](const auto& tmpError, const auto& tmpModes) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
- for (types::V1_0::ColorMode colorMode : tmpModes) {
- outModes->push_back(static_cast<ColorMode>(colorMode));
- }
- });
- }
-
- return error;
-}
-
-Error Composer::getDisplayAttribute(Display display, Config config,
- IComposerClient::Attribute attribute, int32_t* outValue)
-{
- Error error = kDefaultError;
- if (mClient_2_4) {
- mClient_2_4->getDisplayAttribute_2_4(display, config, attribute,
- [&](const auto& tmpError, const auto& tmpValue) {
- error = static_cast<Error>(tmpError);
- if (error != Error::NONE) {
- return;
- }
-
- *outValue = tmpValue;
- });
- } else {
- mClient->getDisplayAttribute(display, config,
- static_cast<V2_1::IComposerClient::Attribute>(attribute),
- [&](const auto& tmpError, const auto& tmpValue) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outValue = tmpValue;
- });
- }
-
- return error;
-}
-
-Error Composer::getDisplayConfigs(Display display,
- std::vector<Config>* outConfigs)
-{
- Error error = kDefaultError;
- mClient->getDisplayConfigs(display,
- [&](const auto& tmpError, const auto& tmpConfigs) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outConfigs = tmpConfigs;
- });
-
- return error;
-}
-
-Error Composer::getDisplayName(Display display, std::string* outName)
-{
- Error error = kDefaultError;
- mClient->getDisplayName(display,
- [&](const auto& tmpError, const auto& tmpName) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outName = tmpName.c_str();
- });
-
- return error;
-}
-
-Error Composer::getDisplayRequests(Display display,
- uint32_t* outDisplayRequestMask, std::vector<Layer>* outLayers,
- std::vector<uint32_t>* outLayerRequestMasks)
-{
- mReader.takeDisplayRequests(display, outDisplayRequestMask,
- outLayers, outLayerRequestMasks);
- return Error::NONE;
-}
-
-Error Composer::getDozeSupport(Display display, bool* outSupport)
-{
- Error error = kDefaultError;
- mClient->getDozeSupport(display,
- [&](const auto& tmpError, const auto& tmpSupport) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outSupport = tmpSupport;
- });
-
- return error;
-}
-
-Error Composer::getHdrCapabilities(Display display,
- std::vector<Hdr>* outTypes, float* outMaxLuminance,
- float* outMaxAverageLuminance, float* outMinLuminance)
-{
- Error error = kDefaultError;
- if (mClient_2_3) {
- mClient_2_3->getHdrCapabilities_2_3(display,
- [&](const auto& tmpError, const auto& tmpTypes,
- const auto& tmpMaxLuminance,
- const auto& tmpMaxAverageLuminance,
- const auto& tmpMinLuminance) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outTypes = tmpTypes;
- *outMaxLuminance = tmpMaxLuminance;
- *outMaxAverageLuminance = tmpMaxAverageLuminance;
- *outMinLuminance = tmpMinLuminance;
- });
- } else {
- mClient->getHdrCapabilities(display,
- [&](const auto& tmpError, const auto& tmpTypes,
- const auto& tmpMaxLuminance,
- const auto& tmpMaxAverageLuminance,
- const auto& tmpMinLuminance) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- outTypes->clear();
- for (auto type : tmpTypes) {
- outTypes->push_back(static_cast<Hdr>(type));
- }
-
- *outMaxLuminance = tmpMaxLuminance;
- *outMaxAverageLuminance = tmpMaxAverageLuminance;
- *outMinLuminance = tmpMinLuminance;
- });
- }
-
- return error;
-}
-
-Error Composer::getReleaseFences(Display display,
- std::vector<Layer>* outLayers, std::vector<int>* outReleaseFences)
-{
- mReader.takeReleaseFences(display, outLayers, outReleaseFences);
- return Error::NONE;
-}
-
-Error Composer::presentDisplay(Display display, int* outPresentFence)
-{
- ATRACE_NAME("HwcPresentDisplay");
- mWriter.selectDisplay(display);
- mWriter.presentDisplay();
-
- Error error = execute();
- if (error != Error::NONE) {
- return error;
- }
-
- mReader.takePresentFence(display, outPresentFence);
-
- return Error::NONE;
-}
-
-Error Composer::setActiveConfig(Display display, Config config)
-{
- auto ret = mClient->setActiveConfig(display, config);
- return unwrapRet(ret);
-}
-
-Error Composer::setClientTarget(Display display, uint32_t slot,
- const sp<GraphicBuffer>& target,
- int acquireFence, Dataspace dataspace,
- const std::vector<IComposerClient::Rect>& damage)
-{
- mWriter.selectDisplay(display);
-
- const native_handle_t* handle = nullptr;
- if (target.get()) {
- handle = target->getNativeBuffer()->handle;
- }
-
- mWriter.setClientTarget(slot, handle, acquireFence, dataspace, damage);
- return Error::NONE;
-}
-
-Error Composer::setColorMode(Display display, ColorMode mode,
- RenderIntent renderIntent)
-{
- hardware::Return<Error> ret(kDefaultError);
- if (mClient_2_3) {
- ret = mClient_2_3->setColorMode_2_3(display, mode, renderIntent);
- } else if (mClient_2_2) {
- ret = mClient_2_2->setColorMode_2_2(display, static_cast<types::V1_1::ColorMode>(mode),
- renderIntent);
- } else {
- ret = mClient->setColorMode(display,
- static_cast<types::V1_0::ColorMode>(mode));
- }
- return unwrapRet(ret);
-}
-
-Error Composer::setColorTransform(Display display, const float* matrix,
- ColorTransform hint)
-{
- mWriter.selectDisplay(display);
- mWriter.setColorTransform(matrix, hint);
- return Error::NONE;
-}
-
-Error Composer::setOutputBuffer(Display display, const native_handle_t* buffer,
- int releaseFence)
-{
- mWriter.selectDisplay(display);
- mWriter.setOutputBuffer(0, buffer, dup(releaseFence));
- return Error::NONE;
-}
-
-Error Composer::setPowerMode(Display display, IComposerClient::PowerMode mode) {
- Return<Error> ret(Error::UNSUPPORTED);
- if (mClient_2_2) {
- ret = mClient_2_2->setPowerMode_2_2(display, mode);
- } else if (mode != IComposerClient::PowerMode::ON_SUSPEND) {
- ret = mClient->setPowerMode(display, static_cast<V2_1::IComposerClient::PowerMode>(mode));
- }
-
- return unwrapRet(ret);
-}
-
-Error Composer::setVsyncEnabled(Display display, IComposerClient::Vsync enabled)
-{
- auto ret = mClient->setVsyncEnabled(display, enabled);
- return unwrapRet(ret);
-}
-
-Error Composer::setClientTargetSlotCount(Display display)
-{
- const uint32_t bufferSlotCount = BufferQueue::NUM_BUFFER_SLOTS;
- auto ret = mClient->setClientTargetSlotCount(display, bufferSlotCount);
- return unwrapRet(ret);
-}
-
-Error Composer::validateDisplay(Display display, uint32_t* outNumTypes,
- uint32_t* outNumRequests)
-{
- ATRACE_NAME("HwcValidateDisplay");
- mWriter.selectDisplay(display);
- mWriter.validateDisplay();
-
- Error error = execute();
- if (error != Error::NONE) {
- return error;
- }
-
- mReader.hasChanges(display, outNumTypes, outNumRequests);
-
- return Error::NONE;
-}
-
-Error Composer::presentOrValidateDisplay(Display display, uint32_t* outNumTypes,
- uint32_t* outNumRequests, int* outPresentFence, uint32_t* state) {
- ATRACE_NAME("HwcPresentOrValidateDisplay");
- mWriter.selectDisplay(display);
- mWriter.presentOrvalidateDisplay();
-
- Error error = execute();
- if (error != Error::NONE) {
- return error;
- }
-
- mReader.takePresentOrValidateStage(display, state);
-
- if (*state == 1) { // Present succeeded
- mReader.takePresentFence(display, outPresentFence);
- }
-
- if (*state == 0) { // Validate succeeded.
- mReader.hasChanges(display, outNumTypes, outNumRequests);
- }
-
- return Error::NONE;
-}
-
-Error Composer::setCursorPosition(Display display, Layer layer,
- int32_t x, int32_t y)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerCursorPosition(x, y);
- return Error::NONE;
-}
-
-Error Composer::setLayerBuffer(Display display, Layer layer,
- uint32_t slot, const sp<GraphicBuffer>& buffer, int acquireFence)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
-
- const native_handle_t* handle = nullptr;
- if (buffer.get()) {
- handle = buffer->getNativeBuffer()->handle;
- }
-
- mWriter.setLayerBuffer(slot, handle, acquireFence);
- return Error::NONE;
-}
-
-Error Composer::setLayerSurfaceDamage(Display display, Layer layer,
- const std::vector<IComposerClient::Rect>& damage)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerSurfaceDamage(damage);
- return Error::NONE;
-}
-
-Error Composer::setLayerBlendMode(Display display, Layer layer,
- IComposerClient::BlendMode mode)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerBlendMode(mode);
- return Error::NONE;
-}
-
-Error Composer::setLayerColor(Display display, Layer layer,
- const IComposerClient::Color& color)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerColor(color);
- return Error::NONE;
-}
-
-Error Composer::setLayerCompositionType(Display display, Layer layer,
- IComposerClient::Composition type)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerCompositionType(type);
- return Error::NONE;
-}
-
-Error Composer::setLayerDataspace(Display display, Layer layer,
- Dataspace dataspace)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerDataspace(dataspace);
- return Error::NONE;
-}
-
-Error Composer::setLayerDisplayFrame(Display display, Layer layer,
- const IComposerClient::Rect& frame)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerDisplayFrame(frame);
- return Error::NONE;
-}
-
-Error Composer::setLayerPlaneAlpha(Display display, Layer layer,
- float alpha)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerPlaneAlpha(alpha);
- return Error::NONE;
-}
-
-Error Composer::setLayerSidebandStream(Display display, Layer layer,
- const native_handle_t* stream)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerSidebandStream(stream);
- return Error::NONE;
-}
-
-Error Composer::setLayerSourceCrop(Display display, Layer layer,
- const IComposerClient::FRect& crop)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerSourceCrop(crop);
- return Error::NONE;
-}
-
-Error Composer::setLayerTransform(Display display, Layer layer,
- Transform transform)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerTransform(transform);
- return Error::NONE;
-}
-
-Error Composer::setLayerVisibleRegion(Display display, Layer layer,
- const std::vector<IComposerClient::Rect>& visible)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerVisibleRegion(visible);
- return Error::NONE;
-}
-
-Error Composer::setLayerZOrder(Display display, Layer layer, uint32_t z)
-{
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerZOrder(z);
- return Error::NONE;
-}
-
-Error Composer::execute()
-{
- // prepare input command queue
- bool queueChanged = false;
- uint32_t commandLength = 0;
- hidl_vec<hidl_handle> commandHandles;
- if (!mWriter.writeQueue(&queueChanged, &commandLength, &commandHandles)) {
- mWriter.reset();
- return Error::NO_RESOURCES;
- }
-
- // set up new input command queue if necessary
- if (queueChanged) {
- auto ret = mClient->setInputCommandQueue(*mWriter.getMQDescriptor());
- auto error = unwrapRet(ret);
- if (error != Error::NONE) {
- mWriter.reset();
- return error;
- }
- }
-
- if (commandLength == 0) {
- mWriter.reset();
- return Error::NONE;
- }
-
- Error error = kDefaultError;
- hardware::Return<void> ret;
- auto hidl_callback = [&](const auto& tmpError, const auto& tmpOutChanged,
- const auto& tmpOutLength, const auto& tmpOutHandles)
- {
- error = tmpError;
-
- // set up new output command queue if necessary
- if (error == Error::NONE && tmpOutChanged) {
- error = kDefaultError;
- mClient->getOutputCommandQueue(
- [&](const auto& tmpError,
- const auto& tmpDescriptor)
- {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- mReader.setMQDescriptor(tmpDescriptor);
- });
- }
-
- if (error != Error::NONE) {
- return;
- }
-
- if (mReader.readQueue(tmpOutLength, tmpOutHandles)) {
- error = mReader.parse();
- mReader.reset();
- } else {
- error = Error::NO_RESOURCES;
- }
- };
- if (mClient_2_2) {
- ret = mClient_2_2->executeCommands_2_2(commandLength, commandHandles, hidl_callback);
- } else {
- ret = mClient->executeCommands(commandLength, commandHandles, hidl_callback);
- }
- // executeCommands can fail because of out-of-fd and we do not want to
- // abort() in that case
- if (!ret.isOk()) {
- ALOGE("executeCommands failed because of %s", ret.description().c_str());
- }
-
- if (error == Error::NONE) {
- std::vector<CommandReader::CommandError> commandErrors =
- mReader.takeErrors();
-
- for (const auto& cmdErr : commandErrors) {
- auto command =
- static_cast<IComposerClient::Command>(mWriter.getCommand(cmdErr.location));
-
- if (command == IComposerClient::Command::VALIDATE_DISPLAY ||
- command == IComposerClient::Command::PRESENT_DISPLAY ||
- command == IComposerClient::Command::PRESENT_OR_VALIDATE_DISPLAY) {
- error = cmdErr.error;
- } else {
- ALOGW("command 0x%x generated error %d",
- command, cmdErr.error);
- }
- }
- }
-
- mWriter.reset();
-
- return error;
-}
-
-// Composer HAL 2.2
-
-Error Composer::setLayerPerFrameMetadata(Display display, Layer layer,
- const std::vector<IComposerClient::PerFrameMetadata>& perFrameMetadatas) {
- if (!mClient_2_2) {
- return Error::UNSUPPORTED;
- }
-
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerPerFrameMetadata(perFrameMetadatas);
- return Error::NONE;
-}
-
-std::vector<IComposerClient::PerFrameMetadataKey> Composer::getPerFrameMetadataKeys(
- Display display) {
- std::vector<IComposerClient::PerFrameMetadataKey> keys;
- if (!mClient_2_2) {
- return keys;
- }
-
- Error error = kDefaultError;
- if (mClient_2_3) {
- mClient_2_3->getPerFrameMetadataKeys_2_3(display,
- [&](const auto& tmpError, const auto& tmpKeys) {
- error = tmpError;
- if (error != Error::NONE) {
- ALOGW("getPerFrameMetadataKeys failed "
- "with %d",
- tmpError);
- return;
- }
- keys = tmpKeys;
- });
- } else {
- mClient_2_2
- ->getPerFrameMetadataKeys(display, [&](const auto& tmpError, const auto& tmpKeys) {
- error = tmpError;
- if (error != Error::NONE) {
- ALOGW("getPerFrameMetadataKeys failed with %d", tmpError);
- return;
- }
-
- keys.clear();
- for (auto key : tmpKeys) {
- keys.push_back(static_cast<IComposerClient::PerFrameMetadataKey>(key));
- }
- });
- }
-
- return keys;
-}
-
-Error Composer::getRenderIntents(Display display, ColorMode colorMode,
- std::vector<RenderIntent>* outRenderIntents) {
- if (!mClient_2_2) {
- outRenderIntents->push_back(RenderIntent::COLORIMETRIC);
- return Error::NONE;
- }
-
- Error error = kDefaultError;
-
- auto getRenderIntentsLambda = [&](const auto& tmpError, const auto& tmpKeys) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outRenderIntents = tmpKeys;
- };
-
- if (mClient_2_3) {
- mClient_2_3->getRenderIntents_2_3(display, colorMode, getRenderIntentsLambda);
- } else {
- mClient_2_2->getRenderIntents(display, static_cast<types::V1_1::ColorMode>(colorMode),
- getRenderIntentsLambda);
- }
-
- return error;
-}
-
-Error Composer::getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix)
-{
- if (!mClient_2_2) {
- *outMatrix = mat4();
- return Error::NONE;
- }
-
- Error error = kDefaultError;
- mClient_2_2->getDataspaceSaturationMatrix(static_cast<types::V1_1::Dataspace>(dataspace),
- [&](const auto& tmpError, const auto& tmpMatrix) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
- *outMatrix = mat4(tmpMatrix.data());
- });
-
- return error;
-}
-
-// Composer HAL 2.3
-
-Error Composer::getDisplayIdentificationData(Display display, uint8_t* outPort,
- std::vector<uint8_t>* outData) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
-
- Error error = kDefaultError;
- mClient_2_3->getDisplayIdentificationData(display,
- [&](const auto& tmpError, const auto& tmpPort,
- const auto& tmpData) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outPort = tmpPort;
- *outData = tmpData;
- });
-
- return error;
-}
-
-Error Composer::setLayerColorTransform(Display display, Layer layer, const float* matrix)
-{
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
-
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerColorTransform(matrix);
- return Error::NONE;
-}
-
-Error Composer::getDisplayedContentSamplingAttributes(Display display, PixelFormat* outFormat,
- Dataspace* outDataspace,
- uint8_t* outComponentMask) {
- if (!outFormat || !outDataspace || !outComponentMask) {
- return Error::BAD_PARAMETER;
- }
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
- Error error = kDefaultError;
- mClient_2_3->getDisplayedContentSamplingAttributes(display,
- [&](const auto tmpError,
- const auto& tmpFormat,
- const auto& tmpDataspace,
- const auto& tmpComponentMask) {
- error = tmpError;
- if (error == Error::NONE) {
- *outFormat = tmpFormat;
- *outDataspace = tmpDataspace;
- *outComponentMask =
- static_cast<uint8_t>(
- tmpComponentMask);
- }
- });
- return error;
-}
-
-Error Composer::setDisplayContentSamplingEnabled(Display display, bool enabled,
- uint8_t componentMask, uint64_t maxFrames) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
-
- auto enable = enabled ? V2_3::IComposerClient::DisplayedContentSampling::ENABLE
- : V2_3::IComposerClient::DisplayedContentSampling::DISABLE;
- return mClient_2_3->setDisplayedContentSamplingEnabled(display, enable, componentMask,
- maxFrames);
-}
-
-Error Composer::getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
- DisplayedFrameStats* outStats) {
- if (!outStats) {
- return Error::BAD_PARAMETER;
- }
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
- Error error = kDefaultError;
- mClient_2_3->getDisplayedContentSample(display, maxFrames, timestamp,
- [&](const auto tmpError, auto tmpNumFrames,
- const auto& tmpSamples0, const auto& tmpSamples1,
- const auto& tmpSamples2, const auto& tmpSamples3) {
- error = tmpError;
- if (error == Error::NONE) {
- outStats->numFrames = tmpNumFrames;
- outStats->component_0_sample = tmpSamples0;
- outStats->component_1_sample = tmpSamples1;
- outStats->component_2_sample = tmpSamples2;
- outStats->component_3_sample = tmpSamples3;
- }
- });
- return error;
-}
-
-Error Composer::setLayerPerFrameMetadataBlobs(
- Display display, Layer layer,
- const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
-
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerPerFrameMetadataBlobs(metadata);
- return Error::NONE;
-}
-
-Error Composer::setDisplayBrightness(Display display, float brightness) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
- return mClient_2_3->setDisplayBrightness(display, brightness);
-}
-
-// Composer HAL 2.4
-
-Error Composer::getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
-
- V2_4::Error error = kDefaultError_2_4;
- if (mClient_2_4) {
- mClient_2_4->getDisplayCapabilities_2_4(display,
- [&](const auto& tmpError, const auto& tmpCaps) {
- error = tmpError;
- if (error != V2_4::Error::NONE) {
- return;
- }
- *outCapabilities = tmpCaps;
- });
- } else {
- mClient_2_3
- ->getDisplayCapabilities(display, [&](const auto& tmpError, const auto& tmpCaps) {
- error = static_cast<V2_4::Error>(tmpError);
- if (error != V2_4::Error::NONE) {
- return;
- }
-
- outCapabilities->resize(tmpCaps.size());
- std::transform(tmpCaps.begin(), tmpCaps.end(), outCapabilities->begin(),
- [](auto cap) { return static_cast<DisplayCapability>(cap); });
- });
- }
-
- return static_cast<Error>(error);
-}
-
-V2_4::Error Composer::getDisplayConnectionType(Display display,
- IComposerClient::DisplayConnectionType* outType) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
-
- Error error = kDefaultError_2_4;
- mClient_2_4->getDisplayConnectionType(display, [&](const auto& tmpError, const auto& tmpType) {
- error = tmpError;
- if (error != V2_4::Error::NONE) {
- return;
- }
-
- *outType = tmpType;
- });
-
- return error;
-}
-
-V2_4::Error Composer::getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
-
- Error error = kDefaultError_2_4;
- mClient_2_4->getDisplayVsyncPeriod(display,
- [&](const auto& tmpError, const auto& tmpVsyncPeriod) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outVsyncPeriod = tmpVsyncPeriod;
- });
-
- return error;
-}
-
-V2_4::Error Composer::setActiveConfigWithConstraints(
- Display display, Config config,
- const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
- VsyncPeriodChangeTimeline* outTimeline) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
-
- Error error = kDefaultError_2_4;
- mClient_2_4->setActiveConfigWithConstraints(display, config, vsyncPeriodChangeConstraints,
- [&](const auto& tmpError, const auto& tmpTimeline) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outTimeline = tmpTimeline;
- });
-
- return error;
-}
-
-V2_4::Error Composer::setAutoLowLatencyMode(Display display, bool on) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
-
- return mClient_2_4->setAutoLowLatencyMode(display, on);
-}
-
-V2_4::Error Composer::getSupportedContentTypes(
- Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
-
- Error error = kDefaultError_2_4;
- mClient_2_4->getSupportedContentTypes(displayId,
- [&](const auto& tmpError,
- const auto& tmpSupportedContentTypes) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outSupportedContentTypes = tmpSupportedContentTypes;
- });
- return error;
-}
-
-V2_4::Error Composer::setContentType(Display display, IComposerClient::ContentType contentType) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
-
- return mClient_2_4->setContentType(display, contentType);
-}
-
-V2_4::Error Composer::setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
- bool mandatory, const std::vector<uint8_t>& value) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
- mWriter.selectDisplay(display);
- mWriter.selectLayer(layer);
- mWriter.setLayerGenericMetadata(key, mandatory, value);
- return Error::NONE;
-}
-
-V2_4::Error Composer::getLayerGenericMetadataKeys(
- std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) {
- using Error = V2_4::Error;
- if (!mClient_2_4) {
- return Error::UNSUPPORTED;
- }
- Error error = kDefaultError_2_4;
- mClient_2_4->getLayerGenericMetadataKeys([&](const auto& tmpError, const auto& tmpKeys) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outKeys = tmpKeys;
- });
- return error;
-}
-
-Error Composer::getClientTargetProperty(
- Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
- mReader.takeClientTargetProperty(display, outClientTargetProperty);
- return Error::NONE;
-}
-
-CommandReader::~CommandReader()
-{
- resetData();
-}
-
-Error CommandReader::parse()
-{
- resetData();
-
- IComposerClient::Command command;
- uint16_t length = 0;
-
- while (!isEmpty()) {
- if (!beginCommand(&command, &length)) {
- break;
- }
-
- bool parsed = false;
- switch (command) {
- case IComposerClient::Command::SELECT_DISPLAY:
- parsed = parseSelectDisplay(length);
- break;
- case IComposerClient::Command::SET_ERROR:
- parsed = parseSetError(length);
- break;
- case IComposerClient::Command::SET_CHANGED_COMPOSITION_TYPES:
- parsed = parseSetChangedCompositionTypes(length);
- break;
- case IComposerClient::Command::SET_DISPLAY_REQUESTS:
- parsed = parseSetDisplayRequests(length);
- break;
- case IComposerClient::Command::SET_PRESENT_FENCE:
- parsed = parseSetPresentFence(length);
- break;
- case IComposerClient::Command::SET_RELEASE_FENCES:
- parsed = parseSetReleaseFences(length);
- break;
- case IComposerClient::Command ::SET_PRESENT_OR_VALIDATE_DISPLAY_RESULT:
- parsed = parseSetPresentOrValidateDisplayResult(length);
- break;
- case IComposerClient::Command::SET_CLIENT_TARGET_PROPERTY:
- parsed = parseSetClientTargetProperty(length);
- break;
- default:
- parsed = false;
- break;
- }
-
- endCommand();
-
- if (!parsed) {
- ALOGE("failed to parse command 0x%x length %" PRIu16,
- command, length);
- break;
- }
- }
-
- return isEmpty() ? Error::NONE : Error::NO_RESOURCES;
-}
-
-bool CommandReader::parseSelectDisplay(uint16_t length)
-{
- if (length != CommandWriterBase::kSelectDisplayLength) {
- return false;
- }
-
- mCurrentReturnData = &mReturnData[read64()];
-
- return true;
-}
-
-bool CommandReader::parseSetError(uint16_t length)
-{
- if (length != CommandWriterBase::kSetErrorLength) {
- return false;
- }
-
- auto location = read();
- auto error = static_cast<Error>(readSigned());
-
- mErrors.emplace_back(CommandError{location, error});
-
- return true;
-}
-
-bool CommandReader::parseSetChangedCompositionTypes(uint16_t length)
-{
- // (layer id, composition type) pairs
- if (length % 3 != 0 || !mCurrentReturnData) {
- return false;
- }
-
- uint32_t count = length / 3;
- mCurrentReturnData->changedLayers.reserve(count);
- mCurrentReturnData->compositionTypes.reserve(count);
- while (count > 0) {
- auto layer = read64();
- auto type = static_cast<IComposerClient::Composition>(readSigned());
-
- mCurrentReturnData->changedLayers.push_back(layer);
- mCurrentReturnData->compositionTypes.push_back(type);
-
- count--;
- }
-
- return true;
-}
-
-bool CommandReader::parseSetDisplayRequests(uint16_t length)
-{
- // display requests followed by (layer id, layer requests) pairs
- if (length % 3 != 1 || !mCurrentReturnData) {
- return false;
- }
-
- mCurrentReturnData->displayRequests = read();
-
- uint32_t count = (length - 1) / 3;
- mCurrentReturnData->requestedLayers.reserve(count);
- mCurrentReturnData->requestMasks.reserve(count);
- while (count > 0) {
- auto layer = read64();
- auto layerRequestMask = read();
-
- mCurrentReturnData->requestedLayers.push_back(layer);
- mCurrentReturnData->requestMasks.push_back(layerRequestMask);
-
- count--;
- }
-
- return true;
-}
-
-bool CommandReader::parseSetPresentFence(uint16_t length)
-{
- if (length != CommandWriterBase::kSetPresentFenceLength ||
- !mCurrentReturnData) {
- return false;
- }
-
- if (mCurrentReturnData->presentFence >= 0) {
- close(mCurrentReturnData->presentFence);
- }
- mCurrentReturnData->presentFence = readFence();
-
- return true;
-}
-
-bool CommandReader::parseSetReleaseFences(uint16_t length)
-{
- // (layer id, release fence index) pairs
- if (length % 3 != 0 || !mCurrentReturnData) {
- return false;
- }
-
- uint32_t count = length / 3;
- mCurrentReturnData->releasedLayers.reserve(count);
- mCurrentReturnData->releaseFences.reserve(count);
- while (count > 0) {
- auto layer = read64();
- auto fence = readFence();
-
- mCurrentReturnData->releasedLayers.push_back(layer);
- mCurrentReturnData->releaseFences.push_back(fence);
-
- count--;
- }
-
- return true;
-}
-
-bool CommandReader::parseSetPresentOrValidateDisplayResult(uint16_t length)
-{
- if (length != CommandWriterBase::kPresentOrValidateDisplayResultLength || !mCurrentReturnData) {
- return false;
- }
- mCurrentReturnData->presentOrValidateState = read();
- return true;
-}
-
-bool CommandReader::parseSetClientTargetProperty(uint16_t length) {
- if (length != CommandWriterBase::kSetClientTargetPropertyLength || !mCurrentReturnData) {
- return false;
- }
- mCurrentReturnData->clientTargetProperty.pixelFormat = static_cast<PixelFormat>(readSigned());
- mCurrentReturnData->clientTargetProperty.dataspace = static_cast<Dataspace>(readSigned());
- return true;
-}
-
-void CommandReader::resetData()
-{
- mErrors.clear();
-
- for (auto& data : mReturnData) {
- if (data.second.presentFence >= 0) {
- close(data.second.presentFence);
- }
- for (auto fence : data.second.releaseFences) {
- if (fence >= 0) {
- close(fence);
- }
- }
- }
-
- mReturnData.clear();
- mCurrentReturnData = nullptr;
-}
-
-std::vector<CommandReader::CommandError> CommandReader::takeErrors()
-{
- return std::move(mErrors);
-}
-
-bool CommandReader::hasChanges(Display display,
- uint32_t* outNumChangedCompositionTypes,
- uint32_t* outNumLayerRequestMasks) const
-{
- auto found = mReturnData.find(display);
- if (found == mReturnData.end()) {
- *outNumChangedCompositionTypes = 0;
- *outNumLayerRequestMasks = 0;
- return false;
- }
-
- const ReturnData& data = found->second;
-
- *outNumChangedCompositionTypes = data.compositionTypes.size();
- *outNumLayerRequestMasks = data.requestMasks.size();
-
- return !(data.compositionTypes.empty() && data.requestMasks.empty());
-}
-
-void CommandReader::takeChangedCompositionTypes(Display display,
- std::vector<Layer>* outLayers,
- std::vector<IComposerClient::Composition>* outTypes)
-{
- auto found = mReturnData.find(display);
- if (found == mReturnData.end()) {
- outLayers->clear();
- outTypes->clear();
- return;
- }
-
- ReturnData& data = found->second;
-
- *outLayers = std::move(data.changedLayers);
- *outTypes = std::move(data.compositionTypes);
-}
-
-void CommandReader::takeDisplayRequests(Display display,
- uint32_t* outDisplayRequestMask, std::vector<Layer>* outLayers,
- std::vector<uint32_t>* outLayerRequestMasks)
-{
- auto found = mReturnData.find(display);
- if (found == mReturnData.end()) {
- *outDisplayRequestMask = 0;
- outLayers->clear();
- outLayerRequestMasks->clear();
- return;
- }
-
- ReturnData& data = found->second;
-
- *outDisplayRequestMask = data.displayRequests;
- *outLayers = std::move(data.requestedLayers);
- *outLayerRequestMasks = std::move(data.requestMasks);
-}
-
-void CommandReader::takeReleaseFences(Display display,
- std::vector<Layer>* outLayers, std::vector<int>* outReleaseFences)
-{
- auto found = mReturnData.find(display);
- if (found == mReturnData.end()) {
- outLayers->clear();
- outReleaseFences->clear();
- return;
- }
-
- ReturnData& data = found->second;
-
- *outLayers = std::move(data.releasedLayers);
- *outReleaseFences = std::move(data.releaseFences);
-}
-
-void CommandReader::takePresentFence(Display display, int* outPresentFence)
-{
- auto found = mReturnData.find(display);
- if (found == mReturnData.end()) {
- *outPresentFence = -1;
- return;
- }
-
- ReturnData& data = found->second;
-
- *outPresentFence = data.presentFence;
- data.presentFence = -1;
-}
-
-void CommandReader::takePresentOrValidateStage(Display display, uint32_t* state) {
- auto found = mReturnData.find(display);
- if (found == mReturnData.end()) {
- *state= -1;
- return;
- }
- ReturnData& data = found->second;
- *state = data.presentOrValidateState;
-}
-
-void CommandReader::takeClientTargetProperty(
- Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
- auto found = mReturnData.find(display);
-
- // If not found, return the default values.
- if (found == mReturnData.end()) {
- outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
- outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
- return;
- }
-
- ReturnData& data = found->second;
- *outClientTargetProperty = data.clientTargetProperty;
-}
-
-} // namespace impl
-} // namespace Hwc2
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
+} // namespace android::Hwc2
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index fe114b9..3bbce7b 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -14,24 +14,15 @@
* limitations under the License.
*/
-#ifndef ANDROID_SF_COMPOSER_HAL_H
-#define ANDROID_SF_COMPOSER_HAL_H
+#pragma once
#include <memory>
-#include <optional>
-#include <string>
-#include <unordered_map>
-#include <utility>
-#include <vector>
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#pragma clang diagnostic ignored "-Wextra"
-#include <android/hardware/graphics/common/1.1/types.h>
-#include <android/hardware/graphics/composer/2.4/IComposer.h>
-#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
#include <composer-command-buffer/2.4/ComposerCommandBuffer.h>
#include <gui/BufferQueue.h>
#include <gui/HdrMetadata.h>
@@ -43,9 +34,7 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
-namespace android {
-
-namespace Hwc2 {
+namespace android::Hwc2 {
namespace types = hardware::graphics::common;
@@ -80,6 +69,8 @@
class Composer {
public:
+ static std::unique_ptr<Composer> create(const std::string& serviceName);
+
virtual ~Composer() = 0;
virtual std::vector<IComposer::Capability> getCapabilities() = 0;
@@ -233,279 +224,4 @@
Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) = 0;
};
-namespace impl {
-
-class CommandReader : public CommandReaderBase {
-public:
- ~CommandReader();
-
- // Parse and execute commands from the command queue. The commands are
- // actually return values from the server and will be saved in ReturnData.
- Error parse();
-
- // Get and clear saved errors.
- struct CommandError {
- uint32_t location;
- Error error;
- };
- std::vector<CommandError> takeErrors();
-
- bool hasChanges(Display display, uint32_t* outNumChangedCompositionTypes,
- uint32_t* outNumLayerRequestMasks) const;
-
- // Get and clear saved changed composition types.
- void takeChangedCompositionTypes(Display display,
- std::vector<Layer>* outLayers,
- std::vector<IComposerClient::Composition>* outTypes);
-
- // Get and clear saved display requests.
- void takeDisplayRequests(Display display,
- uint32_t* outDisplayRequestMask, std::vector<Layer>* outLayers,
- std::vector<uint32_t>* outLayerRequestMasks);
-
- // Get and clear saved release fences.
- void takeReleaseFences(Display display, std::vector<Layer>* outLayers,
- std::vector<int>* outReleaseFences);
-
- // Get and clear saved present fence.
- void takePresentFence(Display display, int* outPresentFence);
-
- // Get what stage succeeded during PresentOrValidate: Present or Validate
- void takePresentOrValidateStage(Display display, uint32_t * state);
-
- // Get the client target properties requested by hardware composer.
- void takeClientTargetProperty(Display display,
- IComposerClient::ClientTargetProperty* outClientTargetProperty);
-
-private:
- void resetData();
-
- bool parseSelectDisplay(uint16_t length);
- bool parseSetError(uint16_t length);
- bool parseSetChangedCompositionTypes(uint16_t length);
- bool parseSetDisplayRequests(uint16_t length);
- bool parseSetPresentFence(uint16_t length);
- bool parseSetReleaseFences(uint16_t length);
- bool parseSetPresentOrValidateDisplayResult(uint16_t length);
- bool parseSetClientTargetProperty(uint16_t length);
-
- struct ReturnData {
- uint32_t displayRequests = 0;
-
- std::vector<Layer> changedLayers;
- std::vector<IComposerClient::Composition> compositionTypes;
-
- std::vector<Layer> requestedLayers;
- std::vector<uint32_t> requestMasks;
-
- int presentFence = -1;
-
- std::vector<Layer> releasedLayers;
- std::vector<int> releaseFences;
-
- uint32_t presentOrValidateState;
-
- // Composer 2.4 implementation can return a client target property
- // structure to indicate the client target properties that hardware
- // composer requests. The composer client must change the client target
- // properties to match this request.
- IComposerClient::ClientTargetProperty clientTargetProperty{PixelFormat::RGBA_8888,
- Dataspace::UNKNOWN};
- };
-
- std::vector<CommandError> mErrors;
- std::unordered_map<Display, ReturnData> mReturnData;
-
- // When SELECT_DISPLAY is parsed, this is updated to point to the
- // display's return data in mReturnData. We use it to avoid repeated
- // map lookups.
- ReturnData* mCurrentReturnData;
-};
-
-// Composer is a wrapper to IComposer, a proxy to server-side composer.
-class Composer final : public Hwc2::Composer {
-public:
- explicit Composer(const std::string& serviceName);
- ~Composer() override;
-
- std::vector<IComposer::Capability> getCapabilities() override;
- std::string dumpDebugInfo() override;
-
- void registerCallback(const sp<IComposerCallback>& callback) override;
-
- // Reset all pending commands in the command buffer. Useful if you want to
- // skip a frame but have already queued some commands.
- void resetCommands() override;
-
- // Explicitly flush all pending commands in the command buffer.
- Error executeCommands() override;
-
- uint32_t getMaxVirtualDisplayCount() override;
- Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
- Display* outDisplay) override;
- Error destroyVirtualDisplay(Display display) override;
-
- Error acceptDisplayChanges(Display display) override;
-
- Error createLayer(Display display, Layer* outLayer) override;
- Error destroyLayer(Display display, Layer layer) override;
-
- Error getActiveConfig(Display display, Config* outConfig) override;
- Error getChangedCompositionTypes(Display display, std::vector<Layer>* outLayers,
- std::vector<IComposerClient::Composition>* outTypes) override;
- Error getColorModes(Display display, std::vector<ColorMode>* outModes) override;
- Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
- int32_t* outValue) override;
- Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
- Error getDisplayName(Display display, std::string* outName) override;
-
- Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
- std::vector<Layer>* outLayers,
- std::vector<uint32_t>* outLayerRequestMasks) override;
-
- Error getDozeSupport(Display display, bool* outSupport) override;
- Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes, float* outMaxLuminance,
- float* outMaxAverageLuminance, float* outMinLuminance) override;
-
- Error getReleaseFences(Display display, std::vector<Layer>* outLayers,
- std::vector<int>* outReleaseFences) override;
-
- Error presentDisplay(Display display, int* outPresentFence) override;
-
- Error setActiveConfig(Display display, Config config) override;
-
- /*
- * The composer caches client targets internally. When target is nullptr,
- * the composer uses slot to look up the client target from its cache.
- * When target is not nullptr, the cache is updated with the new target.
- */
- Error setClientTarget(Display display, uint32_t slot, const sp<GraphicBuffer>& target,
- int acquireFence, Dataspace dataspace,
- const std::vector<IComposerClient::Rect>& damage) override;
- Error setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) override;
- Error setColorTransform(Display display, const float* matrix, ColorTransform hint) override;
- Error setOutputBuffer(Display display, const native_handle_t* buffer,
- int releaseFence) override;
- Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
- Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
-
- Error setClientTargetSlotCount(Display display) override;
-
- Error validateDisplay(Display display, uint32_t* outNumTypes,
- uint32_t* outNumRequests) override;
-
- Error presentOrValidateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests,
- int* outPresentFence, uint32_t* state) override;
-
- Error setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
- /* see setClientTarget for the purpose of slot */
- Error setLayerBuffer(Display display, Layer layer, uint32_t slot,
- const sp<GraphicBuffer>& buffer, int acquireFence) override;
- Error setLayerSurfaceDamage(Display display, Layer layer,
- const std::vector<IComposerClient::Rect>& damage) override;
- Error setLayerBlendMode(Display display, Layer layer, IComposerClient::BlendMode mode) override;
- Error setLayerColor(Display display, Layer layer, const IComposerClient::Color& color) override;
- Error setLayerCompositionType(Display display, Layer layer,
- IComposerClient::Composition type) override;
- Error setLayerDataspace(Display display, Layer layer, Dataspace dataspace) override;
- Error setLayerDisplayFrame(Display display, Layer layer,
- const IComposerClient::Rect& frame) override;
- Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
- Error setLayerSidebandStream(Display display, Layer layer,
- const native_handle_t* stream) override;
- Error setLayerSourceCrop(Display display, Layer layer,
- const IComposerClient::FRect& crop) override;
- Error setLayerTransform(Display display, Layer layer, Transform transform) override;
- Error setLayerVisibleRegion(Display display, Layer layer,
- const std::vector<IComposerClient::Rect>& visible) override;
- Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
-
- // Composer HAL 2.2
- Error setLayerPerFrameMetadata(
- Display display, Layer layer,
- const std::vector<IComposerClient::PerFrameMetadata>& perFrameMetadatas) override;
- std::vector<IComposerClient::PerFrameMetadataKey> getPerFrameMetadataKeys(
- Display display) override;
- Error getRenderIntents(Display display, ColorMode colorMode,
- std::vector<RenderIntent>* outRenderIntents) override;
- Error getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) override;
-
- // Composer HAL 2.3
- Error getDisplayIdentificationData(Display display, uint8_t* outPort,
- std::vector<uint8_t>* outData) override;
- Error setLayerColorTransform(Display display, Layer layer, const float* matrix) override;
- Error getDisplayedContentSamplingAttributes(Display display, PixelFormat* outFormat,
- Dataspace* outDataspace,
- uint8_t* outComponentMask) override;
- Error setDisplayContentSamplingEnabled(Display display, bool enabled, uint8_t componentMask,
- uint64_t maxFrames) override;
- Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
- DisplayedFrameStats* outStats) override;
- Error setLayerPerFrameMetadataBlobs(
- Display display, Layer layer,
- const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) override;
- Error setDisplayBrightness(Display display, float brightness) override;
-
- // Composer HAL 2.4
- bool isVsyncPeriodSwitchSupported() override { return mClient_2_4 != nullptr; }
- Error getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) override;
- V2_4::Error getDisplayConnectionType(Display display,
- IComposerClient::DisplayConnectionType* outType) override;
- V2_4::Error getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) override;
- V2_4::Error setActiveConfigWithConstraints(
- Display display, Config config,
- const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
- VsyncPeriodChangeTimeline* outTimeline) override;
- V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
- V2_4::Error getSupportedContentTypes(
- Display displayId,
- std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
- V2_4::Error setContentType(Display displayId,
- IComposerClient::ContentType contentType) override;
- V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
- bool mandatory, const std::vector<uint8_t>& value) override;
- V2_4::Error getLayerGenericMetadataKeys(
- std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
- Error getClientTargetProperty(
- Display display,
- IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
-
-private:
- class CommandWriter : public CommandWriterBase {
- public:
- explicit CommandWriter(uint32_t initialMaxSize) : CommandWriterBase(initialMaxSize) {}
- ~CommandWriter() override {}
- };
-
- // Many public functions above simply write a command into the command
- // queue to batch the calls. validateDisplay and presentDisplay will call
- // this function to execute the command queue.
- Error execute();
-
- sp<V2_1::IComposer> mComposer;
-
- sp<V2_1::IComposerClient> mClient;
- sp<V2_2::IComposerClient> mClient_2_2;
- sp<V2_3::IComposerClient> mClient_2_3;
- sp<IComposerClient> mClient_2_4;
-
- // 64KiB minus a small space for metadata such as read/write pointers
- static constexpr size_t kWriterInitialSize =
- 64 * 1024 / sizeof(uint32_t) - 16;
- // Max number of buffers that may be cached for a given layer
- // We obtain this number by:
- // 1. Tightly coupling this cache to the max size of BufferQueue
- // 2. Adding an additional slot for the layer caching feature in SurfaceFlinger (see: Planner.h)
- static const constexpr uint32_t kMaxLayerBufferCount = BufferQueue::NUM_BUFFER_SLOTS + 1;
- CommandWriter mWriter;
- CommandReader mReader;
-};
-
-} // namespace impl
-
-} // namespace Hwc2
-
-} // namespace android
-
-#endif // ANDROID_SF_COMPOSER_HAL_H
+} // namespace android::Hwc2
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 27146ab..e21b0da 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -283,8 +283,21 @@
return Error::NONE;
}
+bool Display::hasCapability(hal::DisplayCapability capability) const {
+ std::scoped_lock lock(mDisplayCapabilitiesMutex);
+ if (mDisplayCapabilities) {
+ return mDisplayCapabilities->count(capability) > 0;
+ }
+
+ ALOGW("Can't query capability %d."
+ " Display Capabilities were not queried from HWC yet",
+ static_cast<int>(capability));
+
+ return false;
+}
+
Error Display::supportsDoze(bool* outSupport) const {
- *outSupport = mDisplayCapabilities.count(DisplayCapability::DOZE) > 0;
+ *outSupport = hasCapability(DisplayCapability::DOZE);
return Error::NONE;
}
@@ -447,17 +460,21 @@
auto error =
static_cast<Error>(mComposer.getDisplayCapabilities(mId, &tmpCapabilities));
if (error == Error::NONE) {
+ std::scoped_lock lock(mDisplayCapabilitiesMutex);
+ mDisplayCapabilities.emplace();
for (auto capability : tmpCapabilities) {
- mDisplayCapabilities.emplace(static_cast<DisplayCapability>(capability));
+ mDisplayCapabilities->emplace(static_cast<DisplayCapability>(capability));
}
} else if (error == Error::UNSUPPORTED) {
+ std::scoped_lock lock(mDisplayCapabilitiesMutex);
+ mDisplayCapabilities.emplace();
if (mCapabilities.count(Capability::SKIP_CLIENT_COLOR_TRANSFORM)) {
- mDisplayCapabilities.emplace(DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM);
+ mDisplayCapabilities->emplace(DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM);
}
bool dozeSupport = false;
error = static_cast<Error>(mComposer.getDozeSupport(mId, &dozeSupport));
if (error == Error::NONE && dozeSupport) {
- mDisplayCapabilities.emplace(DisplayCapability::DOZE);
+ mDisplayCapabilities->emplace(DisplayCapability::DOZE);
}
}
});
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 871465d..a65efb2 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -17,6 +17,7 @@
#pragma once
#include <android-base/expected.h>
+#include <android-base/thread_annotations.h>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/HdrCapabilities.h>
@@ -79,7 +80,7 @@
virtual hal::HWDisplayId getId() const = 0;
virtual bool isConnected() const = 0;
virtual void setConnected(bool connected) = 0; // For use by Device only
- virtual const std::unordered_set<hal::DisplayCapability>& getCapabilities() const = 0;
+ virtual bool hasCapability(hal::DisplayCapability) const = 0;
virtual bool isVsyncPeriodSwitchSupported() const = 0;
virtual void onLayerDestroyed(hal::HWLayerId layerId) = 0;
@@ -175,7 +176,7 @@
hal::DisplayRequest* outDisplayRequests,
std::unordered_map<HWC2::Layer*, hal::LayerRequest>* outLayerRequests) override;
hal::Error getConnectionType(ui::DisplayConnectionType*) const override;
- hal::Error supportsDoze(bool* outSupport) const override;
+ hal::Error supportsDoze(bool* outSupport) const override EXCLUDES(mDisplayCapabilitiesMutex);
hal::Error getHdrCapabilities(android::HdrCapabilities* outCapabilities) const override;
hal::Error getDisplayedContentSamplingAttributes(hal::PixelFormat* outFormat,
hal::Dataspace* outDataspace,
@@ -214,9 +215,7 @@
hal::HWDisplayId getId() const override { return mId; }
bool isConnected() const override { return mIsConnected; }
void setConnected(bool connected) override; // For use by Device only
- const std::unordered_set<hal::DisplayCapability>& getCapabilities() const override {
- return mDisplayCapabilities;
- };
+ bool hasCapability(hal::DisplayCapability) const override EXCLUDES(mDisplayCapabilitiesMutex);
bool isVsyncPeriodSwitchSupported() const override;
void onLayerDestroyed(hal::HWLayerId layerId) override;
@@ -243,8 +242,10 @@
using Layers = std::unordered_map<hal::HWLayerId, std::weak_ptr<HWC2::impl::Layer>>;
Layers mLayers;
+ mutable std::mutex mDisplayCapabilitiesMutex;
std::once_flag mDisplayCapabilityQueryFlag;
- std::unordered_set<hal::DisplayCapability> mDisplayCapabilities;
+ std::optional<std::unordered_set<hal::DisplayCapability>> mDisplayCapabilities
+ GUARDED_BY(mDisplayCapabilitiesMutex);
};
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index a790b4c..06f5df5 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -143,7 +143,7 @@
sysprop::update_device_product_info_on_hotplug_reconnect(false)) {}
HWComposer::HWComposer(const std::string& composerServiceName)
- : HWComposer(std::make_unique<Hwc2::impl::Composer>(composerServiceName)) {}
+ : HWComposer(Hwc2::Composer::create(composerServiceName)) {}
HWComposer::~HWComposer() {
mDisplayData.clear();
@@ -183,7 +183,7 @@
bool HWComposer::hasDisplayCapability(HalDisplayId displayId,
hal::DisplayCapability capability) const {
RETURN_IF_INVALID_DISPLAY(displayId, false);
- return mDisplayData.at(displayId).hwcDisplay->getCapabilities().count(capability) > 0;
+ return mDisplayData.at(displayId).hwcDisplay->hasCapability(capability);
}
std::optional<DisplayIdentificationInfo> HWComposer::onHotplug(hal::HWDisplayId hwcDisplayId,
@@ -212,8 +212,6 @@
RETURN_IF_INVALID_DISPLAY(*displayId, false);
auto& displayData = mDisplayData[*displayId];
- LOG_FATAL_IF(displayData.isVirtual, "%s: Invalid operation on virtual display with ID %s",
- __FUNCTION__, to_string(*displayId).c_str());
{
// There have been reports of HWCs that signal several vsync events
@@ -271,7 +269,6 @@
display->setConnected(true);
auto& displayData = mDisplayData[displayId];
displayData.hwcDisplay = std::move(display);
- displayData.isVirtual = true;
return true;
}
@@ -279,10 +276,8 @@
PhysicalDisplayId displayId) {
mPhysicalDisplayIdMap[hwcDisplayId] = displayId;
- if (!mInternalHwcDisplayId) {
- mInternalHwcDisplayId = hwcDisplayId;
- } else if (mInternalHwcDisplayId != hwcDisplayId && !mExternalHwcDisplayId) {
- mExternalHwcDisplayId = hwcDisplayId;
+ if (!mPrimaryHwcDisplayId) {
+ mPrimaryHwcDisplayId = hwcDisplayId;
}
auto& displayData = mDisplayData[displayId];
@@ -372,7 +367,7 @@
ui::DisplayConnectionType type;
const auto error = hwcDisplay->getConnectionType(&type);
- const auto FALLBACK_TYPE = hwcDisplay->getId() == mInternalHwcDisplayId
+ const auto FALLBACK_TYPE = hwcDisplay->getId() == mPrimaryHwcDisplayId
? ui::DisplayConnectionType::Internal
: ui::DisplayConnectionType::External;
@@ -428,9 +423,6 @@
RETURN_IF_INVALID_DISPLAY(displayId);
auto& displayData = mDisplayData[displayId];
- LOG_FATAL_IF(displayData.isVirtual, "%s: Invalid operation on virtual display with ID %s",
- __FUNCTION__, to_string(displayId).c_str());
-
// NOTE: we use our own internal lock here because we have to call
// into the HWC with the lock held, and we want to make sure
// that even if HWC blocks (which it shouldn't), it won't
@@ -597,14 +589,11 @@
status_t HWComposer::setPowerMode(PhysicalDisplayId displayId, hal::PowerMode mode) {
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
- const auto& displayData = mDisplayData[displayId];
- LOG_FATAL_IF(displayData.isVirtual, "%s: Invalid operation on virtual display with ID %s",
- __FUNCTION__, to_string(displayId).c_str());
-
if (mode == hal::PowerMode::OFF) {
setVsyncEnabled(displayId, hal::Vsync::DISABLE);
}
+ const auto& displayData = mDisplayData[displayId];
auto& hwcDisplay = displayData.hwcDisplay;
switch (mode) {
case hal::PowerMode::OFF:
@@ -678,12 +667,6 @@
auto& displayData = mDisplayData[displayId];
const auto hwcDisplayId = displayData.hwcDisplay->getId();
- // TODO(b/74619554): Select internal/external display from remaining displays.
- if (hwcDisplayId == mInternalHwcDisplayId) {
- mInternalHwcDisplayId.reset();
- } else if (hwcDisplayId == mExternalHwcDisplayId) {
- mExternalHwcDisplayId.reset();
- }
mPhysicalDisplayIdMap.erase(hwcDisplayId);
mDisplayData.erase(displayId);
}
@@ -693,9 +676,6 @@
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
const auto& displayData = mDisplayData[displayId];
- LOG_FATAL_IF(!displayData.isVirtual, "%s: Invalid operation on physical display with ID %s",
- __FUNCTION__, to_string(displayId).c_str());
-
auto error = displayData.hwcDisplay->setOutputBuffer(buffer, acquireFence);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
@@ -853,8 +833,7 @@
std::optional<hal::HWDisplayId> HWComposer::fromPhysicalDisplayId(
PhysicalDisplayId displayId) const {
- if (const auto it = mDisplayData.find(displayId);
- it != mDisplayData.end() && !it->second.isVirtual) {
+ if (const auto it = mDisplayData.find(displayId); it != mDisplayData.end()) {
return it->second.hwcDisplay->getId();
}
return {};
@@ -868,7 +847,8 @@
return true;
}
- if (!mHasMultiDisplaySupport && mInternalHwcDisplayId && mExternalHwcDisplayId) {
+ // Legacy mode only supports IDs LEGACY_DISPLAY_TYPE_PRIMARY and LEGACY_DISPLAY_TYPE_EXTERNAL.
+ if (!mHasMultiDisplaySupport && mPhysicalDisplayIdMap.size() == 2) {
ALOGE("Ignoring connection of tertiary display %" PRIu64, hwcDisplayId);
return true;
}
@@ -909,7 +889,7 @@
}
info = [this, hwcDisplayId, &port, &data, hasDisplayIdentificationData] {
- const bool isPrimary = !mInternalHwcDisplayId;
+ const bool isPrimary = !mPrimaryHwcDisplayId;
if (mHasMultiDisplaySupport) {
if (const auto info = parseDisplayIdentificationData(port, data)) {
return *info;
@@ -922,8 +902,8 @@
}
return DisplayIdentificationInfo{.id = PhysicalDisplayId::fromPort(port),
- .name = isPrimary ? "Internal display"
- : "External display",
+ .name = isPrimary ? "Primary display"
+ : "Secondary display",
.deviceProductInfo = std::nullopt};
}();
}
@@ -936,9 +916,12 @@
std::optional<DisplayIdentificationInfo> HWComposer::onHotplugDisconnect(
hal::HWDisplayId hwcDisplayId) {
+ LOG_ALWAYS_FATAL_IF(hwcDisplayId == mPrimaryHwcDisplayId,
+ "Primary display cannot be disconnected.");
+
const auto displayId = toPhysicalDisplayId(hwcDisplayId);
if (!displayId) {
- ALOGE("Ignoring disconnection of invalid HWC display %" PRIu64, hwcDisplayId);
+ LOG_HWC_DISPLAY_ERROR(hwcDisplayId, "Invalid HWC display");
return {};
}
@@ -947,7 +930,7 @@
if (isConnected(*displayId)) {
mDisplayData[*displayId].hwcDisplay->setConnected(false);
} else {
- ALOGW("Attempted to disconnect unknown display %" PRIu64, hwcDisplayId);
+ LOG_HWC_DISPLAY_ERROR(hwcDisplayId, "Already disconnected");
}
// The cleanup of Disconnect is handled through HWComposer::disconnectDisplay
// via SurfaceFlinger's onHotplugReceived callback handling
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index 49f96d9..0a090da 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_SF_HWCOMPOSER_H
-#define ANDROID_SF_HWCOMPOSER_H
+#pragma once
#include <cstdint>
#include <future>
@@ -228,14 +227,18 @@
virtual const std::unordered_map<std::string, bool>& getSupportedLayerGenericMetadata()
const = 0;
- // for debugging ----------------------------------------------------------
virtual void dump(std::string& out) const = 0;
virtual Hwc2::Composer* getComposer() const = 0;
- // TODO(b/74619554): Remove special cases for internal/external display.
- virtual std::optional<hal::HWDisplayId> getInternalHwcDisplayId() const = 0;
- virtual std::optional<hal::HWDisplayId> getExternalHwcDisplayId() const = 0;
+ // Returns the first display connected at boot. It cannot be disconnected, which implies an
+ // internal connection type. Its connection via HWComposer::onHotplug, which in practice is
+ // immediately after HWComposer construction, must occur before any call to this function.
+ //
+ // TODO(b/182939859): Remove special cases for primary display.
+ virtual hal::HWDisplayId getPrimaryHwcDisplayId() const = 0;
+ virtual PhysicalDisplayId getPrimaryDisplayId() const = 0;
+ virtual bool isHeadless() const = 0;
virtual std::optional<PhysicalDisplayId> toPhysicalDisplayId(hal::HWDisplayId) const = 0;
virtual std::optional<hal::HWDisplayId> fromPhysicalDisplayId(PhysicalDisplayId) const = 0;
@@ -366,14 +369,19 @@
Hwc2::Composer* getComposer() const override { return mComposer.get(); }
- // TODO(b/74619554): Remove special cases for internal/external display.
- std::optional<hal::HWDisplayId> getInternalHwcDisplayId() const override {
- return mInternalHwcDisplayId;
+ hal::HWDisplayId getPrimaryHwcDisplayId() const override {
+ LOG_ALWAYS_FATAL_IF(!mPrimaryHwcDisplayId, "Missing HWC primary display");
+ return *mPrimaryHwcDisplayId;
}
- std::optional<hal::HWDisplayId> getExternalHwcDisplayId() const override {
- return mExternalHwcDisplayId;
+
+ PhysicalDisplayId getPrimaryDisplayId() const override {
+ const auto id = toPhysicalDisplayId(getPrimaryHwcDisplayId());
+ LOG_ALWAYS_FATAL_IF(!id, "Missing primary display");
+ return *id;
}
+ virtual bool isHeadless() const override { return !mPrimaryHwcDisplayId; }
+
std::optional<PhysicalDisplayId> toPhysicalDisplayId(hal::HWDisplayId) const override;
std::optional<hal::HWDisplayId> fromPhysicalDisplayId(PhysicalDisplayId) const override;
@@ -382,12 +390,9 @@
friend TestableSurfaceFlinger;
struct DisplayData {
- bool isVirtual = false;
std::unique_ptr<HWC2::Display> hwcDisplay;
sp<Fence> lastPresentFence = Fence::NO_FENCE; // signals when the last set op retires
std::unordered_map<HWC2::Layer*, sp<Fence>> releaseFences;
- buffer_handle_t outbufHandle = nullptr;
- sp<Fence> outbufAcquireFence = Fence::NO_FENCE;
bool validateWasSkipped;
hal::Error presentError;
@@ -418,8 +423,7 @@
bool mRegisteredCallback = false;
std::unordered_map<hal::HWDisplayId, PhysicalDisplayId> mPhysicalDisplayIdMap;
- std::optional<hal::HWDisplayId> mInternalHwcDisplayId;
- std::optional<hal::HWDisplayId> mExternalHwcDisplayId;
+ std::optional<hal::HWDisplayId> mPrimaryHwcDisplayId;
bool mHasMultiDisplaySupport = false;
const size_t mMaxVirtualDisplayDimension;
@@ -428,5 +432,3 @@
} // namespace impl
} // namespace android
-
-#endif // ANDROID_SF_HWCOMPOSER_H
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
new file mode 100644
index 0000000..6c40598
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
@@ -0,0 +1,1480 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "HwcComposer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "HidlComposerHal.h"
+
+#include <android/binder_manager.h>
+#include <composer-command-buffer/2.2/ComposerCommandBuffer.h>
+#include <hidl/HidlTransportSupport.h>
+#include <hidl/HidlTransportUtils.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+
+#include <algorithm>
+#include <cinttypes>
+
+namespace android {
+
+using hardware::hidl_handle;
+using hardware::hidl_vec;
+using hardware::Return;
+
+namespace Hwc2 {
+
+HidlComposer::~HidlComposer() = default;
+
+namespace {
+
+class BufferHandle {
+public:
+ explicit BufferHandle(const native_handle_t* buffer) {
+ // nullptr is not a valid handle to HIDL
+ mHandle = (buffer) ? buffer : native_handle_init(mStorage, 0, 0);
+ }
+
+ operator const hidl_handle&() const // NOLINT(google-explicit-constructor)
+ {
+ return mHandle;
+ }
+
+private:
+ NATIVE_HANDLE_DECLARE_STORAGE(mStorage, 0, 0);
+ hidl_handle mHandle;
+};
+
+class FenceHandle {
+public:
+ FenceHandle(int fd, bool owned) : mOwned(owned) {
+ native_handle_t* handle;
+ if (fd >= 0) {
+ handle = native_handle_init(mStorage, 1, 0);
+ handle->data[0] = fd;
+ } else {
+ // nullptr is not a valid handle to HIDL
+ handle = native_handle_init(mStorage, 0, 0);
+ }
+ mHandle = handle;
+ }
+
+ ~FenceHandle() {
+ if (mOwned) {
+ native_handle_close(mHandle);
+ }
+ }
+
+ operator const hidl_handle&() const // NOLINT(google-explicit-constructor)
+ {
+ return mHandle;
+ }
+
+private:
+ bool mOwned;
+ NATIVE_HANDLE_DECLARE_STORAGE(mStorage, 1, 0);
+ hidl_handle mHandle;
+};
+
+// assume NO_RESOURCES when Status::isOk returns false
+constexpr Error kDefaultError = Error::NO_RESOURCES;
+constexpr V2_4::Error kDefaultError_2_4 = static_cast<V2_4::Error>(kDefaultError);
+
+template <typename T, typename U>
+T unwrapRet(Return<T>& ret, const U& default_val) {
+ return (ret.isOk()) ? static_cast<T>(ret) : static_cast<T>(default_val);
+}
+
+Error unwrapRet(Return<Error>& ret) {
+ return unwrapRet(ret, kDefaultError);
+}
+
+} // anonymous namespace
+
+HidlComposer::HidlComposer(const std::string& serviceName) : mWriter(kWriterInitialSize) {
+ mComposer = V2_1::IComposer::getService(serviceName);
+
+ if (mComposer == nullptr) {
+ LOG_ALWAYS_FATAL("failed to get hwcomposer service");
+ }
+
+ if (sp<IComposer> composer_2_4 = IComposer::castFrom(mComposer)) {
+ composer_2_4->createClient_2_4([&](const auto& tmpError, const auto& tmpClient) {
+ if (tmpError == V2_4::Error::NONE) {
+ mClient = tmpClient;
+ mClient_2_2 = tmpClient;
+ mClient_2_3 = tmpClient;
+ mClient_2_4 = tmpClient;
+ }
+ });
+ } else if (sp<V2_3::IComposer> composer_2_3 = V2_3::IComposer::castFrom(mComposer)) {
+ composer_2_3->createClient_2_3([&](const auto& tmpError, const auto& tmpClient) {
+ if (tmpError == Error::NONE) {
+ mClient = tmpClient;
+ mClient_2_2 = tmpClient;
+ mClient_2_3 = tmpClient;
+ }
+ });
+ } else {
+ mComposer->createClient([&](const auto& tmpError, const auto& tmpClient) {
+ if (tmpError != Error::NONE) {
+ return;
+ }
+
+ mClient = tmpClient;
+ if (sp<V2_2::IComposer> composer_2_2 = V2_2::IComposer::castFrom(mComposer)) {
+ mClient_2_2 = V2_2::IComposerClient::castFrom(mClient);
+ LOG_ALWAYS_FATAL_IF(mClient_2_2 == nullptr,
+ "IComposer 2.2 did not return IComposerClient 2.2");
+ }
+ });
+ }
+
+ if (mClient == nullptr) {
+ LOG_ALWAYS_FATAL("failed to create composer client");
+ }
+}
+
+std::vector<IComposer::Capability> HidlComposer::getCapabilities() {
+ std::vector<IComposer::Capability> capabilities;
+ mComposer->getCapabilities(
+ [&](const auto& tmpCapabilities) { capabilities = tmpCapabilities; });
+ return capabilities;
+}
+
+std::string HidlComposer::dumpDebugInfo() {
+ std::string info;
+ mComposer->dumpDebugInfo([&](const auto& tmpInfo) { info = tmpInfo.c_str(); });
+
+ return info;
+}
+
+void HidlComposer::registerCallback(const sp<IComposerCallback>& callback) {
+ android::hardware::setMinSchedulerPolicy(callback, SCHED_FIFO, 2);
+
+ auto ret = [&]() {
+ if (mClient_2_4) {
+ return mClient_2_4->registerCallback_2_4(callback);
+ }
+ return mClient->registerCallback(callback);
+ }();
+ if (!ret.isOk()) {
+ ALOGE("failed to register IComposerCallback");
+ }
+}
+
+void HidlComposer::resetCommands() {
+ mWriter.reset();
+}
+
+Error HidlComposer::executeCommands() {
+ return execute();
+}
+
+uint32_t HidlComposer::getMaxVirtualDisplayCount() {
+ auto ret = mClient->getMaxVirtualDisplayCount();
+ return unwrapRet(ret, 0);
+}
+
+Error HidlComposer::createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
+ Display* outDisplay) {
+ const uint32_t bufferSlotCount = 1;
+ Error error = kDefaultError;
+ if (mClient_2_2) {
+ mClient_2_2->createVirtualDisplay_2_2(width, height,
+ static_cast<types::V1_1::PixelFormat>(*format),
+ bufferSlotCount,
+ [&](const auto& tmpError, const auto& tmpDisplay,
+ const auto& tmpFormat) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outDisplay = tmpDisplay;
+ *format = static_cast<types::V1_2::PixelFormat>(
+ tmpFormat);
+ });
+ } else {
+ mClient->createVirtualDisplay(width, height, static_cast<types::V1_0::PixelFormat>(*format),
+ bufferSlotCount,
+ [&](const auto& tmpError, const auto& tmpDisplay,
+ const auto& tmpFormat) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outDisplay = tmpDisplay;
+ *format = static_cast<PixelFormat>(tmpFormat);
+ });
+ }
+
+ return error;
+}
+
+Error HidlComposer::destroyVirtualDisplay(Display display) {
+ auto ret = mClient->destroyVirtualDisplay(display);
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::acceptDisplayChanges(Display display) {
+ mWriter.selectDisplay(display);
+ mWriter.acceptDisplayChanges();
+ return Error::NONE;
+}
+
+Error HidlComposer::createLayer(Display display, Layer* outLayer) {
+ Error error = kDefaultError;
+ mClient->createLayer(display, kMaxLayerBufferCount,
+ [&](const auto& tmpError, const auto& tmpLayer) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outLayer = tmpLayer;
+ });
+
+ return error;
+}
+
+Error HidlComposer::destroyLayer(Display display, Layer layer) {
+ auto ret = mClient->destroyLayer(display, layer);
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::getActiveConfig(Display display, Config* outConfig) {
+ Error error = kDefaultError;
+ mClient->getActiveConfig(display, [&](const auto& tmpError, const auto& tmpConfig) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outConfig = tmpConfig;
+ });
+
+ return error;
+}
+
+Error HidlComposer::getChangedCompositionTypes(
+ Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes) {
+ mReader.takeChangedCompositionTypes(display, outLayers, outTypes);
+ return Error::NONE;
+}
+
+Error HidlComposer::getColorModes(Display display, std::vector<ColorMode>* outModes) {
+ Error error = kDefaultError;
+
+ if (mClient_2_3) {
+ mClient_2_3->getColorModes_2_3(display, [&](const auto& tmpError, const auto& tmpModes) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outModes = tmpModes;
+ });
+ } else if (mClient_2_2) {
+ mClient_2_2->getColorModes_2_2(display, [&](const auto& tmpError, const auto& tmpModes) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ for (types::V1_1::ColorMode colorMode : tmpModes) {
+ outModes->push_back(static_cast<ColorMode>(colorMode));
+ }
+ });
+ } else {
+ mClient->getColorModes(display, [&](const auto& tmpError, const auto& tmpModes) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ for (types::V1_0::ColorMode colorMode : tmpModes) {
+ outModes->push_back(static_cast<ColorMode>(colorMode));
+ }
+ });
+ }
+
+ return error;
+}
+
+Error HidlComposer::getDisplayAttribute(Display display, Config config,
+ IComposerClient::Attribute attribute, int32_t* outValue) {
+ Error error = kDefaultError;
+ if (mClient_2_4) {
+ mClient_2_4->getDisplayAttribute_2_4(display, config, attribute,
+ [&](const auto& tmpError, const auto& tmpValue) {
+ error = static_cast<Error>(tmpError);
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outValue = tmpValue;
+ });
+ } else {
+ mClient->getDisplayAttribute(display, config,
+ static_cast<V2_1::IComposerClient::Attribute>(attribute),
+ [&](const auto& tmpError, const auto& tmpValue) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outValue = tmpValue;
+ });
+ }
+
+ return error;
+}
+
+Error HidlComposer::getDisplayConfigs(Display display, std::vector<Config>* outConfigs) {
+ Error error = kDefaultError;
+ mClient->getDisplayConfigs(display, [&](const auto& tmpError, const auto& tmpConfigs) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outConfigs = tmpConfigs;
+ });
+
+ return error;
+}
+
+Error HidlComposer::getDisplayName(Display display, std::string* outName) {
+ Error error = kDefaultError;
+ mClient->getDisplayName(display, [&](const auto& tmpError, const auto& tmpName) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outName = tmpName.c_str();
+ });
+
+ return error;
+}
+
+Error HidlComposer::getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks) {
+ mReader.takeDisplayRequests(display, outDisplayRequestMask, outLayers, outLayerRequestMasks);
+ return Error::NONE;
+}
+
+Error HidlComposer::getDozeSupport(Display display, bool* outSupport) {
+ Error error = kDefaultError;
+ mClient->getDozeSupport(display, [&](const auto& tmpError, const auto& tmpSupport) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outSupport = tmpSupport;
+ });
+
+ return error;
+}
+
+Error HidlComposer::getHdrCapabilities(Display display, std::vector<Hdr>* outTypes,
+ float* outMaxLuminance, float* outMaxAverageLuminance,
+ float* outMinLuminance) {
+ Error error = kDefaultError;
+ if (mClient_2_3) {
+ mClient_2_3->getHdrCapabilities_2_3(display,
+ [&](const auto& tmpError, const auto& tmpTypes,
+ const auto& tmpMaxLuminance,
+ const auto& tmpMaxAverageLuminance,
+ const auto& tmpMinLuminance) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outTypes = tmpTypes;
+ *outMaxLuminance = tmpMaxLuminance;
+ *outMaxAverageLuminance = tmpMaxAverageLuminance;
+ *outMinLuminance = tmpMinLuminance;
+ });
+ } else {
+ mClient->getHdrCapabilities(display,
+ [&](const auto& tmpError, const auto& tmpTypes,
+ const auto& tmpMaxLuminance,
+ const auto& tmpMaxAverageLuminance,
+ const auto& tmpMinLuminance) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ outTypes->clear();
+ for (auto type : tmpTypes) {
+ outTypes->push_back(static_cast<Hdr>(type));
+ }
+
+ *outMaxLuminance = tmpMaxLuminance;
+ *outMaxAverageLuminance = tmpMaxAverageLuminance;
+ *outMinLuminance = tmpMinLuminance;
+ });
+ }
+
+ return error;
+}
+
+Error HidlComposer::getReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences) {
+ mReader.takeReleaseFences(display, outLayers, outReleaseFences);
+ return Error::NONE;
+}
+
+Error HidlComposer::presentDisplay(Display display, int* outPresentFence) {
+ ATRACE_NAME("HwcPresentDisplay");
+ mWriter.selectDisplay(display);
+ mWriter.presentDisplay();
+
+ Error error = execute();
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ mReader.takePresentFence(display, outPresentFence);
+
+ return Error::NONE;
+}
+
+Error HidlComposer::setActiveConfig(Display display, Config config) {
+ auto ret = mClient->setActiveConfig(display, config);
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::setClientTarget(Display display, uint32_t slot, const sp<GraphicBuffer>& target,
+ int acquireFence, Dataspace dataspace,
+ const std::vector<IComposerClient::Rect>& damage) {
+ mWriter.selectDisplay(display);
+
+ const native_handle_t* handle = nullptr;
+ if (target.get()) {
+ handle = target->getNativeBuffer()->handle;
+ }
+
+ mWriter.setClientTarget(slot, handle, acquireFence, dataspace, damage);
+ return Error::NONE;
+}
+
+Error HidlComposer::setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) {
+ hardware::Return<Error> ret(kDefaultError);
+ if (mClient_2_3) {
+ ret = mClient_2_3->setColorMode_2_3(display, mode, renderIntent);
+ } else if (mClient_2_2) {
+ ret = mClient_2_2->setColorMode_2_2(display, static_cast<types::V1_1::ColorMode>(mode),
+ renderIntent);
+ } else {
+ ret = mClient->setColorMode(display, static_cast<types::V1_0::ColorMode>(mode));
+ }
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::setColorTransform(Display display, const float* matrix, ColorTransform hint) {
+ mWriter.selectDisplay(display);
+ mWriter.setColorTransform(matrix, hint);
+ return Error::NONE;
+}
+
+Error HidlComposer::setOutputBuffer(Display display, const native_handle_t* buffer,
+ int releaseFence) {
+ mWriter.selectDisplay(display);
+ mWriter.setOutputBuffer(0, buffer, dup(releaseFence));
+ return Error::NONE;
+}
+
+Error HidlComposer::setPowerMode(Display display, IComposerClient::PowerMode mode) {
+ Return<Error> ret(Error::UNSUPPORTED);
+ if (mClient_2_2) {
+ ret = mClient_2_2->setPowerMode_2_2(display, mode);
+ } else if (mode != IComposerClient::PowerMode::ON_SUSPEND) {
+ ret = mClient->setPowerMode(display, static_cast<V2_1::IComposerClient::PowerMode>(mode));
+ }
+
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::setVsyncEnabled(Display display, IComposerClient::Vsync enabled) {
+ auto ret = mClient->setVsyncEnabled(display, enabled);
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::setClientTargetSlotCount(Display display) {
+ const uint32_t bufferSlotCount = BufferQueue::NUM_BUFFER_SLOTS;
+ auto ret = mClient->setClientTargetSlotCount(display, bufferSlotCount);
+ return unwrapRet(ret);
+}
+
+Error HidlComposer::validateDisplay(Display display, uint32_t* outNumTypes,
+ uint32_t* outNumRequests) {
+ ATRACE_NAME("HwcValidateDisplay");
+ mWriter.selectDisplay(display);
+ mWriter.validateDisplay();
+
+ Error error = execute();
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ mReader.hasChanges(display, outNumTypes, outNumRequests);
+
+ return Error::NONE;
+}
+
+Error HidlComposer::presentOrValidateDisplay(Display display, uint32_t* outNumTypes,
+ uint32_t* outNumRequests, int* outPresentFence,
+ uint32_t* state) {
+ ATRACE_NAME("HwcPresentOrValidateDisplay");
+ mWriter.selectDisplay(display);
+ mWriter.presentOrvalidateDisplay();
+
+ Error error = execute();
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ mReader.takePresentOrValidateStage(display, state);
+
+ if (*state == 1) { // Present succeeded
+ mReader.takePresentFence(display, outPresentFence);
+ }
+
+ if (*state == 0) { // Validate succeeded.
+ mReader.hasChanges(display, outNumTypes, outNumRequests);
+ }
+
+ return Error::NONE;
+}
+
+Error HidlComposer::setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerCursorPosition(x, y);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerBuffer(Display display, Layer layer, uint32_t slot,
+ const sp<GraphicBuffer>& buffer, int acquireFence) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+
+ const native_handle_t* handle = nullptr;
+ if (buffer.get()) {
+ handle = buffer->getNativeBuffer()->handle;
+ }
+
+ mWriter.setLayerBuffer(slot, handle, acquireFence);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerSurfaceDamage(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& damage) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerSurfaceDamage(damage);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerBlendMode(Display display, Layer layer,
+ IComposerClient::BlendMode mode) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerBlendMode(mode);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerColor(Display display, Layer layer,
+ const IComposerClient::Color& color) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerColor(color);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerCompositionType(Display display, Layer layer,
+ IComposerClient::Composition type) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerCompositionType(type);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerDataspace(Display display, Layer layer, Dataspace dataspace) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerDataspace(dataspace);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerDisplayFrame(Display display, Layer layer,
+ const IComposerClient::Rect& frame) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerDisplayFrame(frame);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerPlaneAlpha(Display display, Layer layer, float alpha) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerPlaneAlpha(alpha);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerSidebandStream(Display display, Layer layer,
+ const native_handle_t* stream) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerSidebandStream(stream);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerSourceCrop(Display display, Layer layer,
+ const IComposerClient::FRect& crop) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerSourceCrop(crop);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerTransform(Display display, Layer layer, Transform transform) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerTransform(transform);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerVisibleRegion(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& visible) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerVisibleRegion(visible);
+ return Error::NONE;
+}
+
+Error HidlComposer::setLayerZOrder(Display display, Layer layer, uint32_t z) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerZOrder(z);
+ return Error::NONE;
+}
+
+Error HidlComposer::execute() {
+ // prepare input command queue
+ bool queueChanged = false;
+ uint32_t commandLength = 0;
+ hidl_vec<hidl_handle> commandHandles;
+ if (!mWriter.writeQueue(&queueChanged, &commandLength, &commandHandles)) {
+ mWriter.reset();
+ return Error::NO_RESOURCES;
+ }
+
+ // set up new input command queue if necessary
+ if (queueChanged) {
+ auto ret = mClient->setInputCommandQueue(*mWriter.getMQDescriptor());
+ auto error = unwrapRet(ret);
+ if (error != Error::NONE) {
+ mWriter.reset();
+ return error;
+ }
+ }
+
+ if (commandLength == 0) {
+ mWriter.reset();
+ return Error::NONE;
+ }
+
+ Error error = kDefaultError;
+ hardware::Return<void> ret;
+ auto hidl_callback = [&](const auto& tmpError, const auto& tmpOutChanged,
+ const auto& tmpOutLength, const auto& tmpOutHandles) {
+ error = tmpError;
+
+ // set up new output command queue if necessary
+ if (error == Error::NONE && tmpOutChanged) {
+ error = kDefaultError;
+ mClient->getOutputCommandQueue([&](const auto& tmpError, const auto& tmpDescriptor) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ mReader.setMQDescriptor(tmpDescriptor);
+ });
+ }
+
+ if (error != Error::NONE) {
+ return;
+ }
+
+ if (mReader.readQueue(tmpOutLength, tmpOutHandles)) {
+ error = mReader.parse();
+ mReader.reset();
+ } else {
+ error = Error::NO_RESOURCES;
+ }
+ };
+ if (mClient_2_2) {
+ ret = mClient_2_2->executeCommands_2_2(commandLength, commandHandles, hidl_callback);
+ } else {
+ ret = mClient->executeCommands(commandLength, commandHandles, hidl_callback);
+ }
+ // executeCommands can fail because of out-of-fd and we do not want to
+ // abort() in that case
+ if (!ret.isOk()) {
+ ALOGE("executeCommands failed because of %s", ret.description().c_str());
+ }
+
+ if (error == Error::NONE) {
+ std::vector<CommandReader::CommandError> commandErrors = mReader.takeErrors();
+
+ for (const auto& cmdErr : commandErrors) {
+ auto command =
+ static_cast<IComposerClient::Command>(mWriter.getCommand(cmdErr.location));
+
+ if (command == IComposerClient::Command::VALIDATE_DISPLAY ||
+ command == IComposerClient::Command::PRESENT_DISPLAY ||
+ command == IComposerClient::Command::PRESENT_OR_VALIDATE_DISPLAY) {
+ error = cmdErr.error;
+ } else {
+ ALOGW("command 0x%x generated error %d", command, cmdErr.error);
+ }
+ }
+ }
+
+ mWriter.reset();
+
+ return error;
+}
+
+// Composer HAL 2.2
+
+Error HidlComposer::setLayerPerFrameMetadata(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& perFrameMetadatas) {
+ if (!mClient_2_2) {
+ return Error::UNSUPPORTED;
+ }
+
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerPerFrameMetadata(perFrameMetadatas);
+ return Error::NONE;
+}
+
+std::vector<IComposerClient::PerFrameMetadataKey> HidlComposer::getPerFrameMetadataKeys(
+ Display display) {
+ std::vector<IComposerClient::PerFrameMetadataKey> keys;
+ if (!mClient_2_2) {
+ return keys;
+ }
+
+ Error error = kDefaultError;
+ if (mClient_2_3) {
+ mClient_2_3->getPerFrameMetadataKeys_2_3(display,
+ [&](const auto& tmpError, const auto& tmpKeys) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ ALOGW("getPerFrameMetadataKeys failed "
+ "with %d",
+ tmpError);
+ return;
+ }
+ keys = tmpKeys;
+ });
+ } else {
+ mClient_2_2
+ ->getPerFrameMetadataKeys(display, [&](const auto& tmpError, const auto& tmpKeys) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ ALOGW("getPerFrameMetadataKeys failed with %d", tmpError);
+ return;
+ }
+
+ keys.clear();
+ for (auto key : tmpKeys) {
+ keys.push_back(static_cast<IComposerClient::PerFrameMetadataKey>(key));
+ }
+ });
+ }
+
+ return keys;
+}
+
+Error HidlComposer::getRenderIntents(Display display, ColorMode colorMode,
+ std::vector<RenderIntent>* outRenderIntents) {
+ if (!mClient_2_2) {
+ outRenderIntents->push_back(RenderIntent::COLORIMETRIC);
+ return Error::NONE;
+ }
+
+ Error error = kDefaultError;
+
+ auto getRenderIntentsLambda = [&](const auto& tmpError, const auto& tmpKeys) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outRenderIntents = tmpKeys;
+ };
+
+ if (mClient_2_3) {
+ mClient_2_3->getRenderIntents_2_3(display, colorMode, getRenderIntentsLambda);
+ } else {
+ mClient_2_2->getRenderIntents(display, static_cast<types::V1_1::ColorMode>(colorMode),
+ getRenderIntentsLambda);
+ }
+
+ return error;
+}
+
+Error HidlComposer::getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) {
+ if (!mClient_2_2) {
+ *outMatrix = mat4();
+ return Error::NONE;
+ }
+
+ Error error = kDefaultError;
+ mClient_2_2->getDataspaceSaturationMatrix(static_cast<types::V1_1::Dataspace>(dataspace),
+ [&](const auto& tmpError, const auto& tmpMatrix) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ *outMatrix = mat4(tmpMatrix.data());
+ });
+
+ return error;
+}
+
+// Composer HAL 2.3
+
+Error HidlComposer::getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError;
+ mClient_2_3->getDisplayIdentificationData(display,
+ [&](const auto& tmpError, const auto& tmpPort,
+ const auto& tmpData) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outPort = tmpPort;
+ *outData = tmpData;
+ });
+
+ return error;
+}
+
+Error HidlComposer::setLayerColorTransform(Display display, Layer layer, const float* matrix) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerColorTransform(matrix);
+ return Error::NONE;
+}
+
+Error HidlComposer::getDisplayedContentSamplingAttributes(Display display, PixelFormat* outFormat,
+ Dataspace* outDataspace,
+ uint8_t* outComponentMask) {
+ if (!outFormat || !outDataspace || !outComponentMask) {
+ return Error::BAD_PARAMETER;
+ }
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+ Error error = kDefaultError;
+ mClient_2_3->getDisplayedContentSamplingAttributes(display,
+ [&](const auto tmpError,
+ const auto& tmpFormat,
+ const auto& tmpDataspace,
+ const auto& tmpComponentMask) {
+ error = tmpError;
+ if (error == Error::NONE) {
+ *outFormat = tmpFormat;
+ *outDataspace = tmpDataspace;
+ *outComponentMask =
+ static_cast<uint8_t>(
+ tmpComponentMask);
+ }
+ });
+ return error;
+}
+
+Error HidlComposer::setDisplayContentSamplingEnabled(Display display, bool enabled,
+ uint8_t componentMask, uint64_t maxFrames) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ auto enable = enabled ? V2_3::IComposerClient::DisplayedContentSampling::ENABLE
+ : V2_3::IComposerClient::DisplayedContentSampling::DISABLE;
+ return mClient_2_3->setDisplayedContentSamplingEnabled(display, enable, componentMask,
+ maxFrames);
+}
+
+Error HidlComposer::getDisplayedContentSample(Display display, uint64_t maxFrames,
+ uint64_t timestamp, DisplayedFrameStats* outStats) {
+ if (!outStats) {
+ return Error::BAD_PARAMETER;
+ }
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+ Error error = kDefaultError;
+ mClient_2_3->getDisplayedContentSample(display, maxFrames, timestamp,
+ [&](const auto tmpError, auto tmpNumFrames,
+ const auto& tmpSamples0, const auto& tmpSamples1,
+ const auto& tmpSamples2, const auto& tmpSamples3) {
+ error = tmpError;
+ if (error == Error::NONE) {
+ outStats->numFrames = tmpNumFrames;
+ outStats->component_0_sample = tmpSamples0;
+ outStats->component_1_sample = tmpSamples1;
+ outStats->component_2_sample = tmpSamples2;
+ outStats->component_3_sample = tmpSamples3;
+ }
+ });
+ return error;
+}
+
+Error HidlComposer::setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerPerFrameMetadataBlobs(metadata);
+ return Error::NONE;
+}
+
+Error HidlComposer::setDisplayBrightness(Display display, float brightness) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+ return mClient_2_3->setDisplayBrightness(display, brightness);
+}
+
+// Composer HAL 2.4
+
+Error HidlComposer::getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ V2_4::Error error = kDefaultError_2_4;
+ if (mClient_2_4) {
+ mClient_2_4->getDisplayCapabilities_2_4(display,
+ [&](const auto& tmpError, const auto& tmpCaps) {
+ error = tmpError;
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+ *outCapabilities = tmpCaps;
+ });
+ } else {
+ mClient_2_3
+ ->getDisplayCapabilities(display, [&](const auto& tmpError, const auto& tmpCaps) {
+ error = static_cast<V2_4::Error>(tmpError);
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+
+ outCapabilities->resize(tmpCaps.size());
+ std::transform(tmpCaps.begin(), tmpCaps.end(), outCapabilities->begin(),
+ [](auto cap) { return static_cast<DisplayCapability>(cap); });
+ });
+ }
+
+ return static_cast<Error>(error);
+}
+
+V2_4::Error HidlComposer::getDisplayConnectionType(
+ Display display, IComposerClient::DisplayConnectionType* outType) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getDisplayConnectionType(display, [&](const auto& tmpError, const auto& tmpType) {
+ error = tmpError;
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+
+ *outType = tmpType;
+ });
+
+ return error;
+}
+
+V2_4::Error HidlComposer::getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getDisplayVsyncPeriod(display,
+ [&](const auto& tmpError, const auto& tmpVsyncPeriod) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outVsyncPeriod = tmpVsyncPeriod;
+ });
+
+ return error;
+}
+
+V2_4::Error HidlComposer::setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->setActiveConfigWithConstraints(display, config, vsyncPeriodChangeConstraints,
+ [&](const auto& tmpError, const auto& tmpTimeline) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outTimeline = tmpTimeline;
+ });
+
+ return error;
+}
+
+V2_4::Error HidlComposer::setAutoLowLatencyMode(Display display, bool on) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ return mClient_2_4->setAutoLowLatencyMode(display, on);
+}
+
+V2_4::Error HidlComposer::getSupportedContentTypes(
+ Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getSupportedContentTypes(displayId,
+ [&](const auto& tmpError,
+ const auto& tmpSupportedContentTypes) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outSupportedContentTypes = tmpSupportedContentTypes;
+ });
+ return error;
+}
+
+V2_4::Error HidlComposer::setContentType(Display display,
+ IComposerClient::ContentType contentType) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ return mClient_2_4->setContentType(display, contentType);
+}
+
+V2_4::Error HidlComposer::setLayerGenericMetadata(Display display, Layer layer,
+ const std::string& key, bool mandatory,
+ const std::vector<uint8_t>& value) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerGenericMetadata(key, mandatory, value);
+ return Error::NONE;
+}
+
+V2_4::Error HidlComposer::getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getLayerGenericMetadataKeys([&](const auto& tmpError, const auto& tmpKeys) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outKeys = tmpKeys;
+ });
+ return error;
+}
+
+Error HidlComposer::getClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ mReader.takeClientTargetProperty(display, outClientTargetProperty);
+ return Error::NONE;
+}
+
+CommandReader::~CommandReader() {
+ resetData();
+}
+
+Error CommandReader::parse() {
+ resetData();
+
+ IComposerClient::Command command;
+ uint16_t length = 0;
+
+ while (!isEmpty()) {
+ if (!beginCommand(&command, &length)) {
+ break;
+ }
+
+ bool parsed = false;
+ switch (command) {
+ case IComposerClient::Command::SELECT_DISPLAY:
+ parsed = parseSelectDisplay(length);
+ break;
+ case IComposerClient::Command::SET_ERROR:
+ parsed = parseSetError(length);
+ break;
+ case IComposerClient::Command::SET_CHANGED_COMPOSITION_TYPES:
+ parsed = parseSetChangedCompositionTypes(length);
+ break;
+ case IComposerClient::Command::SET_DISPLAY_REQUESTS:
+ parsed = parseSetDisplayRequests(length);
+ break;
+ case IComposerClient::Command::SET_PRESENT_FENCE:
+ parsed = parseSetPresentFence(length);
+ break;
+ case IComposerClient::Command::SET_RELEASE_FENCES:
+ parsed = parseSetReleaseFences(length);
+ break;
+ case IComposerClient::Command ::SET_PRESENT_OR_VALIDATE_DISPLAY_RESULT:
+ parsed = parseSetPresentOrValidateDisplayResult(length);
+ break;
+ case IComposerClient::Command::SET_CLIENT_TARGET_PROPERTY:
+ parsed = parseSetClientTargetProperty(length);
+ break;
+ default:
+ parsed = false;
+ break;
+ }
+
+ endCommand();
+
+ if (!parsed) {
+ ALOGE("failed to parse command 0x%x length %" PRIu16, command, length);
+ break;
+ }
+ }
+
+ return isEmpty() ? Error::NONE : Error::NO_RESOURCES;
+}
+
+bool CommandReader::parseSelectDisplay(uint16_t length) {
+ if (length != CommandWriterBase::kSelectDisplayLength) {
+ return false;
+ }
+
+ mCurrentReturnData = &mReturnData[read64()];
+
+ return true;
+}
+
+bool CommandReader::parseSetError(uint16_t length) {
+ if (length != CommandWriterBase::kSetErrorLength) {
+ return false;
+ }
+
+ auto location = read();
+ auto error = static_cast<Error>(readSigned());
+
+ mErrors.emplace_back(CommandError{location, error});
+
+ return true;
+}
+
+bool CommandReader::parseSetChangedCompositionTypes(uint16_t length) {
+ // (layer id, composition type) pairs
+ if (length % 3 != 0 || !mCurrentReturnData) {
+ return false;
+ }
+
+ uint32_t count = length / 3;
+ mCurrentReturnData->changedLayers.reserve(count);
+ mCurrentReturnData->compositionTypes.reserve(count);
+ while (count > 0) {
+ auto layer = read64();
+ auto type = static_cast<IComposerClient::Composition>(readSigned());
+
+ mCurrentReturnData->changedLayers.push_back(layer);
+ mCurrentReturnData->compositionTypes.push_back(type);
+
+ count--;
+ }
+
+ return true;
+}
+
+bool CommandReader::parseSetDisplayRequests(uint16_t length) {
+ // display requests followed by (layer id, layer requests) pairs
+ if (length % 3 != 1 || !mCurrentReturnData) {
+ return false;
+ }
+
+ mCurrentReturnData->displayRequests = read();
+
+ uint32_t count = (length - 1) / 3;
+ mCurrentReturnData->requestedLayers.reserve(count);
+ mCurrentReturnData->requestMasks.reserve(count);
+ while (count > 0) {
+ auto layer = read64();
+ auto layerRequestMask = read();
+
+ mCurrentReturnData->requestedLayers.push_back(layer);
+ mCurrentReturnData->requestMasks.push_back(layerRequestMask);
+
+ count--;
+ }
+
+ return true;
+}
+
+bool CommandReader::parseSetPresentFence(uint16_t length) {
+ if (length != CommandWriterBase::kSetPresentFenceLength || !mCurrentReturnData) {
+ return false;
+ }
+
+ if (mCurrentReturnData->presentFence >= 0) {
+ close(mCurrentReturnData->presentFence);
+ }
+ mCurrentReturnData->presentFence = readFence();
+
+ return true;
+}
+
+bool CommandReader::parseSetReleaseFences(uint16_t length) {
+ // (layer id, release fence index) pairs
+ if (length % 3 != 0 || !mCurrentReturnData) {
+ return false;
+ }
+
+ uint32_t count = length / 3;
+ mCurrentReturnData->releasedLayers.reserve(count);
+ mCurrentReturnData->releaseFences.reserve(count);
+ while (count > 0) {
+ auto layer = read64();
+ auto fence = readFence();
+
+ mCurrentReturnData->releasedLayers.push_back(layer);
+ mCurrentReturnData->releaseFences.push_back(fence);
+
+ count--;
+ }
+
+ return true;
+}
+
+bool CommandReader::parseSetPresentOrValidateDisplayResult(uint16_t length) {
+ if (length != CommandWriterBase::kPresentOrValidateDisplayResultLength || !mCurrentReturnData) {
+ return false;
+ }
+ mCurrentReturnData->presentOrValidateState = read();
+ return true;
+}
+
+bool CommandReader::parseSetClientTargetProperty(uint16_t length) {
+ if (length != CommandWriterBase::kSetClientTargetPropertyLength || !mCurrentReturnData) {
+ return false;
+ }
+ mCurrentReturnData->clientTargetProperty.pixelFormat = static_cast<PixelFormat>(readSigned());
+ mCurrentReturnData->clientTargetProperty.dataspace = static_cast<Dataspace>(readSigned());
+ return true;
+}
+
+void CommandReader::resetData() {
+ mErrors.clear();
+
+ for (auto& data : mReturnData) {
+ if (data.second.presentFence >= 0) {
+ close(data.second.presentFence);
+ }
+ for (auto fence : data.second.releaseFences) {
+ if (fence >= 0) {
+ close(fence);
+ }
+ }
+ }
+
+ mReturnData.clear();
+ mCurrentReturnData = nullptr;
+}
+
+std::vector<CommandReader::CommandError> CommandReader::takeErrors() {
+ return std::move(mErrors);
+}
+
+bool CommandReader::hasChanges(Display display, uint32_t* outNumChangedCompositionTypes,
+ uint32_t* outNumLayerRequestMasks) const {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *outNumChangedCompositionTypes = 0;
+ *outNumLayerRequestMasks = 0;
+ return false;
+ }
+
+ const ReturnData& data = found->second;
+
+ *outNumChangedCompositionTypes = data.compositionTypes.size();
+ *outNumLayerRequestMasks = data.requestMasks.size();
+
+ return !(data.compositionTypes.empty() && data.requestMasks.empty());
+}
+
+void CommandReader::takeChangedCompositionTypes(
+ Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ outLayers->clear();
+ outTypes->clear();
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outLayers = std::move(data.changedLayers);
+ *outTypes = std::move(data.compositionTypes);
+}
+
+void CommandReader::takeDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *outDisplayRequestMask = 0;
+ outLayers->clear();
+ outLayerRequestMasks->clear();
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outDisplayRequestMask = data.displayRequests;
+ *outLayers = std::move(data.requestedLayers);
+ *outLayerRequestMasks = std::move(data.requestMasks);
+}
+
+void CommandReader::takeReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ outLayers->clear();
+ outReleaseFences->clear();
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outLayers = std::move(data.releasedLayers);
+ *outReleaseFences = std::move(data.releaseFences);
+}
+
+void CommandReader::takePresentFence(Display display, int* outPresentFence) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *outPresentFence = -1;
+ return;
+ }
+
+ ReturnData& data = found->second;
+
+ *outPresentFence = data.presentFence;
+ data.presentFence = -1;
+}
+
+void CommandReader::takePresentOrValidateStage(Display display, uint32_t* state) {
+ auto found = mReturnData.find(display);
+ if (found == mReturnData.end()) {
+ *state = -1;
+ return;
+ }
+ ReturnData& data = found->second;
+ *state = data.presentOrValidateState;
+}
+
+void CommandReader::takeClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ auto found = mReturnData.find(display);
+
+ // If not found, return the default values.
+ if (found == mReturnData.end()) {
+ outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
+ outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
+ return;
+ }
+
+ ReturnData& data = found->second;
+ *outClientTargetProperty = data.clientTargetProperty;
+}
+
+} // namespace Hwc2
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
new file mode 100644
index 0000000..ad253a2
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
@@ -0,0 +1,341 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "ComposerHal.h"
+
+#include <optional>
+#include <string>
+#include <unordered_map>
+#include <utility>
+#include <vector>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+#pragma clang diagnostic ignored "-Wextra"
+
+#include <composer-command-buffer/2.4/ComposerCommandBuffer.h>
+#include <gui/BufferQueue.h>
+#include <gui/HdrMetadata.h>
+#include <math/mat4.h>
+#include <ui/DisplayedFrameStats.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/StrongPointer.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
+
+namespace android::Hwc2 {
+
+namespace types = hardware::graphics::common;
+
+namespace V2_1 = hardware::graphics::composer::V2_1;
+namespace V2_2 = hardware::graphics::composer::V2_2;
+namespace V2_3 = hardware::graphics::composer::V2_3;
+namespace V2_4 = hardware::graphics::composer::V2_4;
+
+using types::V1_0::ColorTransform;
+using types::V1_0::Transform;
+using types::V1_1::RenderIntent;
+using types::V1_2::ColorMode;
+using types::V1_2::Dataspace;
+using types::V1_2::Hdr;
+using types::V1_2::PixelFormat;
+
+using V2_1::Config;
+using V2_1::Display;
+using V2_1::Error;
+using V2_1::Layer;
+using V2_4::CommandReaderBase;
+using V2_4::CommandWriterBase;
+using V2_4::IComposer;
+using V2_4::IComposerCallback;
+using V2_4::IComposerClient;
+using V2_4::VsyncPeriodChangeTimeline;
+using V2_4::VsyncPeriodNanos;
+using DisplayCapability = IComposerClient::DisplayCapability;
+using PerFrameMetadata = IComposerClient::PerFrameMetadata;
+using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
+using PerFrameMetadataBlob = IComposerClient::PerFrameMetadataBlob;
+
+class CommandReader : public CommandReaderBase {
+public:
+ ~CommandReader();
+
+ // Parse and execute commands from the command queue. The commands are
+ // actually return values from the server and will be saved in ReturnData.
+ Error parse();
+
+ // Get and clear saved errors.
+ struct CommandError {
+ uint32_t location;
+ Error error;
+ };
+ std::vector<CommandError> takeErrors();
+
+ bool hasChanges(Display display, uint32_t* outNumChangedCompositionTypes,
+ uint32_t* outNumLayerRequestMasks) const;
+
+ // Get and clear saved changed composition types.
+ void takeChangedCompositionTypes(Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes);
+
+ // Get and clear saved display requests.
+ void takeDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks);
+
+ // Get and clear saved release fences.
+ void takeReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences);
+
+ // Get and clear saved present fence.
+ void takePresentFence(Display display, int* outPresentFence);
+
+ // Get what stage succeeded during PresentOrValidate: Present or Validate
+ void takePresentOrValidateStage(Display display, uint32_t* state);
+
+ // Get the client target properties requested by hardware composer.
+ void takeClientTargetProperty(Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty);
+
+private:
+ void resetData();
+
+ bool parseSelectDisplay(uint16_t length);
+ bool parseSetError(uint16_t length);
+ bool parseSetChangedCompositionTypes(uint16_t length);
+ bool parseSetDisplayRequests(uint16_t length);
+ bool parseSetPresentFence(uint16_t length);
+ bool parseSetReleaseFences(uint16_t length);
+ bool parseSetPresentOrValidateDisplayResult(uint16_t length);
+ bool parseSetClientTargetProperty(uint16_t length);
+
+ struct ReturnData {
+ uint32_t displayRequests = 0;
+
+ std::vector<Layer> changedLayers;
+ std::vector<IComposerClient::Composition> compositionTypes;
+
+ std::vector<Layer> requestedLayers;
+ std::vector<uint32_t> requestMasks;
+
+ int presentFence = -1;
+
+ std::vector<Layer> releasedLayers;
+ std::vector<int> releaseFences;
+
+ uint32_t presentOrValidateState;
+
+ // Composer 2.4 implementation can return a client target property
+ // structure to indicate the client target properties that hardware
+ // composer requests. The composer client must change the client target
+ // properties to match this request.
+ IComposerClient::ClientTargetProperty clientTargetProperty{PixelFormat::RGBA_8888,
+ Dataspace::UNKNOWN};
+ };
+
+ std::vector<CommandError> mErrors;
+ std::unordered_map<Display, ReturnData> mReturnData;
+
+ // When SELECT_DISPLAY is parsed, this is updated to point to the
+ // display's return data in mReturnData. We use it to avoid repeated
+ // map lookups.
+ ReturnData* mCurrentReturnData;
+};
+
+// Composer is a wrapper to IComposer, a proxy to server-side composer.
+class HidlComposer final : public Composer {
+public:
+ explicit HidlComposer(const std::string& serviceName);
+ ~HidlComposer() override;
+
+ std::vector<IComposer::Capability> getCapabilities() override;
+ std::string dumpDebugInfo() override;
+
+ void registerCallback(const sp<IComposerCallback>& callback) override;
+
+ // Reset all pending commands in the command buffer. Useful if you want to
+ // skip a frame but have already queued some commands.
+ void resetCommands() override;
+
+ // Explicitly flush all pending commands in the command buffer.
+ Error executeCommands() override;
+
+ uint32_t getMaxVirtualDisplayCount() override;
+ Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
+ Display* outDisplay) override;
+ Error destroyVirtualDisplay(Display display) override;
+
+ Error acceptDisplayChanges(Display display) override;
+
+ Error createLayer(Display display, Layer* outLayer) override;
+ Error destroyLayer(Display display, Layer layer) override;
+
+ Error getActiveConfig(Display display, Config* outConfig) override;
+ Error getChangedCompositionTypes(Display display, std::vector<Layer>* outLayers,
+ std::vector<IComposerClient::Composition>* outTypes) override;
+ Error getColorModes(Display display, std::vector<ColorMode>* outModes) override;
+ Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
+ Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
+ Error getDisplayName(Display display, std::string* outName) override;
+
+ Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outLayers,
+ std::vector<uint32_t>* outLayerRequestMasks) override;
+
+ Error getDozeSupport(Display display, bool* outSupport) override;
+ Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes, float* outMaxLuminance,
+ float* outMaxAverageLuminance, float* outMinLuminance) override;
+
+ Error getReleaseFences(Display display, std::vector<Layer>* outLayers,
+ std::vector<int>* outReleaseFences) override;
+
+ Error presentDisplay(Display display, int* outPresentFence) override;
+
+ Error setActiveConfig(Display display, Config config) override;
+
+ /*
+ * The composer caches client targets internally. When target is nullptr,
+ * the composer uses slot to look up the client target from its cache.
+ * When target is not nullptr, the cache is updated with the new target.
+ */
+ Error setClientTarget(Display display, uint32_t slot, const sp<GraphicBuffer>& target,
+ int acquireFence, Dataspace dataspace,
+ const std::vector<IComposerClient::Rect>& damage) override;
+ Error setColorMode(Display display, ColorMode mode, RenderIntent renderIntent) override;
+ Error setColorTransform(Display display, const float* matrix, ColorTransform hint) override;
+ Error setOutputBuffer(Display display, const native_handle_t* buffer,
+ int releaseFence) override;
+ Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
+ Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
+
+ Error setClientTargetSlotCount(Display display) override;
+
+ Error validateDisplay(Display display, uint32_t* outNumTypes,
+ uint32_t* outNumRequests) override;
+
+ Error presentOrValidateDisplay(Display display, uint32_t* outNumTypes, uint32_t* outNumRequests,
+ int* outPresentFence, uint32_t* state) override;
+
+ Error setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
+ /* see setClientTarget for the purpose of slot */
+ Error setLayerBuffer(Display display, Layer layer, uint32_t slot,
+ const sp<GraphicBuffer>& buffer, int acquireFence) override;
+ Error setLayerSurfaceDamage(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& damage) override;
+ Error setLayerBlendMode(Display display, Layer layer, IComposerClient::BlendMode mode) override;
+ Error setLayerColor(Display display, Layer layer, const IComposerClient::Color& color) override;
+ Error setLayerCompositionType(Display display, Layer layer,
+ IComposerClient::Composition type) override;
+ Error setLayerDataspace(Display display, Layer layer, Dataspace dataspace) override;
+ Error setLayerDisplayFrame(Display display, Layer layer,
+ const IComposerClient::Rect& frame) override;
+ Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
+ Error setLayerSidebandStream(Display display, Layer layer,
+ const native_handle_t* stream) override;
+ Error setLayerSourceCrop(Display display, Layer layer,
+ const IComposerClient::FRect& crop) override;
+ Error setLayerTransform(Display display, Layer layer, Transform transform) override;
+ Error setLayerVisibleRegion(Display display, Layer layer,
+ const std::vector<IComposerClient::Rect>& visible) override;
+ Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+
+ // Composer HAL 2.2
+ Error setLayerPerFrameMetadata(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& perFrameMetadatas) override;
+ std::vector<IComposerClient::PerFrameMetadataKey> getPerFrameMetadataKeys(
+ Display display) override;
+ Error getRenderIntents(Display display, ColorMode colorMode,
+ std::vector<RenderIntent>* outRenderIntents) override;
+ Error getDataspaceSaturationMatrix(Dataspace dataspace, mat4* outMatrix) override;
+
+ // Composer HAL 2.3
+ Error getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) override;
+ Error setLayerColorTransform(Display display, Layer layer, const float* matrix) override;
+ Error getDisplayedContentSamplingAttributes(Display display, PixelFormat* outFormat,
+ Dataspace* outDataspace,
+ uint8_t* outComponentMask) override;
+ Error setDisplayContentSamplingEnabled(Display display, bool enabled, uint8_t componentMask,
+ uint64_t maxFrames) override;
+ Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
+ DisplayedFrameStats* outStats) override;
+ Error setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) override;
+ Error setDisplayBrightness(Display display, float brightness) override;
+
+ // Composer HAL 2.4
+ bool isVsyncPeriodSwitchSupported() override { return mClient_2_4 != nullptr; }
+ Error getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) override;
+ V2_4::Error getDisplayConnectionType(Display display,
+ IComposerClient::DisplayConnectionType* outType) override;
+ V2_4::Error getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) override;
+ V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) override;
+ V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+ V2_4::Error getSupportedContentTypes(
+ Display displayId,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+ V2_4::Error setContentType(Display displayId,
+ IComposerClient::ContentType contentType) override;
+ V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) override;
+ V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
+ Error getClientTargetProperty(
+ Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
+
+private:
+ class CommandWriter : public CommandWriterBase {
+ public:
+ explicit CommandWriter(uint32_t initialMaxSize) : CommandWriterBase(initialMaxSize) {}
+ ~CommandWriter() override {}
+ };
+
+ // Many public functions above simply write a command into the command
+ // queue to batch the calls. validateDisplay and presentDisplay will call
+ // this function to execute the command queue.
+ Error execute();
+
+ sp<V2_1::IComposer> mComposer;
+
+ sp<V2_1::IComposerClient> mClient;
+ sp<V2_2::IComposerClient> mClient_2_2;
+ sp<V2_3::IComposerClient> mClient_2_3;
+ sp<IComposerClient> mClient_2_4;
+
+ // 64KiB minus a small space for metadata such as read/write pointers
+ static constexpr size_t kWriterInitialSize = 64 * 1024 / sizeof(uint32_t) - 16;
+ // Max number of buffers that may be cached for a given layer
+ // We obtain this number by:
+ // 1. Tightly coupling this cache to the max size of BufferQueue
+ // 2. Adding an additional slot for the layer caching feature in SurfaceFlinger (see: Planner.h)
+ static const constexpr uint32_t kMaxLayerBufferCount = BufferQueue::NUM_BUFFER_SLOTS + 1;
+ CommandWriter mWriter;
+ CommandReader mReader;
+};
+
+} // namespace android::Hwc2
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 1765caf..5c2390e 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -19,7 +19,10 @@
#undef LOG_TAG
#define LOG_TAG "PowerAdvisor"
+#include <unistd.h>
#include <cinttypes>
+#include <cstdint>
+#include <optional>
#include <android-base/properties.h>
#include <utils/Log.h>
@@ -27,6 +30,9 @@
#include <android/hardware/power/1.3/IPower.h>
#include <android/hardware/power/IPower.h>
+#include <android/hardware/power/IPowerHintSession.h>
+#include <android/hardware/power/WorkDuration.h>
+
#include <binder/IServiceManager.h>
#include "../SurfaceFlingerProperties.h"
@@ -47,10 +53,14 @@
using android::hardware::power::Boost;
using android::hardware::power::IPower;
+using android::hardware::power::IPowerHintSession;
using android::hardware::power::Mode;
-using base::GetIntProperty;
+using android::hardware::power::WorkDuration;
+
using scheduler::OneShotTimer;
+class AidlPowerHalWrapper;
+
PowerAdvisor::~PowerAdvisor() = default;
namespace {
@@ -83,6 +93,13 @@
void PowerAdvisor::onBootFinished() {
mBootFinished.store(true);
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* halWrapper = getPowerHal();
+ if (halWrapper != nullptr && usePowerHintSession()) {
+ mPowerHintSessionRunning = halWrapper->startPowerHintSession();
+ }
+ }
}
void PowerAdvisor::setExpensiveRenderingExpected(DisplayId displayId, bool expected) {
@@ -136,6 +153,80 @@
}
}
+// checks both if it supports and if it's enabled
+bool PowerAdvisor::usePowerHintSession() {
+ // uses cached value since the underlying support and flag are unlikely to change at runtime
+ ALOGE_IF(!mPowerHintEnabled.has_value(), "Power hint session cannot be used before boot!");
+ return mPowerHintEnabled.value_or(false) && supportsPowerHintSession();
+}
+
+bool PowerAdvisor::supportsPowerHintSession() {
+ // cache to avoid needing lock every time
+ if (!mSupportsPowerHint.has_value()) {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ mSupportsPowerHint = halWrapper->supportsPowerHintSession();
+ }
+ return *mSupportsPowerHint;
+}
+
+bool PowerAdvisor::isPowerHintSessionRunning() {
+ return mPowerHintSessionRunning;
+}
+
+void PowerAdvisor::setTargetWorkDuration(int64_t targetDurationNanos) {
+ // we check "supports" here not "usePowerHintSession" because this needs to work
+ // before the session is actually running, and "use" will always fail before boot
+ // we store the values passed in before boot to start the session with during onBootFinished
+ if (!supportsPowerHintSession()) {
+ ALOGV("Power hint session target duration cannot be set, skipping");
+ return;
+ }
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper != nullptr) {
+ halWrapper->setTargetWorkDuration(targetDurationNanos);
+ }
+ }
+}
+
+void PowerAdvisor::setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) {
+ // we check "supports" here not "usePowerHintSession" because this needs to wsork
+ // before the session is actually running, and "use" will always fail before boot.
+ // we store the values passed in before boot to start the session with during onBootFinished
+ if (!supportsPowerHintSession()) {
+ ALOGV("Power hint session thread ids cannot be set, skipping");
+ return;
+ }
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper != nullptr) {
+ halWrapper->setPowerHintSessionThreadIds(const_cast<std::vector<int32_t>&>(threadIds));
+ }
+ }
+}
+
+void PowerAdvisor::sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timeStampNanos) {
+ if (!mBootFinished || !usePowerHintSession()) {
+ ALOGV("Actual work duration power hint cannot be sent, skipping");
+ return;
+ }
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper != nullptr) {
+ halWrapper->sendActualWorkDuration(actualDurationNanos, timeStampNanos);
+ }
+ }
+}
+
+// needs to be set after the flag is known but before PowerAdvisor enters onBootFinished
+void PowerAdvisor::enablePowerHint(bool enabled) {
+ mPowerHintEnabled = enabled;
+}
+
class HidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
public:
HidlPowerHalWrapper(sp<V1_3::IPower> powerHal) : mPowerHal(std::move(powerHal)) {}
@@ -178,6 +269,26 @@
return true;
}
+ bool supportsPowerHintSession() override { return false; }
+
+ bool isPowerHintSessionRunning() override { return false; }
+
+ void restartPowerHintSession() override {}
+
+ void setPowerHintSessionThreadIds(const std::vector<int32_t>&) override {}
+
+ bool startPowerHintSession() override { return false; }
+
+ void setTargetWorkDuration(int64_t) override {}
+
+ void sendActualWorkDuration(int64_t, nsecs_t) override {}
+
+ bool shouldReconnectHAL() override { return false; }
+
+ std::vector<int32_t> getPowerHintSessionThreadIds() override { return std::vector<int32_t>{}; }
+
+ std::optional<int64_t> getTargetWorkDuration() override { return std::nullopt; }
+
private:
const sp<V1_3::IPower> mPowerHal = nullptr;
};
@@ -195,9 +306,21 @@
if (!ret.isOk()) {
mHasDisplayUpdateImminent = false;
}
+
+ // This just gives a number not a binder status, so no .isOk()
+ mSupportsPowerHints = mPowerHal->getInterfaceVersion() >= 2;
+
+ if (mSupportsPowerHints) {
+ mPowerHintQueue.reserve(MAX_QUEUE_SIZE);
+ }
}
- ~AidlPowerHalWrapper() override = default;
+ ~AidlPowerHalWrapper() override {
+ if (mPowerHintSession != nullptr) {
+ mPowerHintSession->close();
+ mPowerHintSession = nullptr;
+ }
+ };
static std::unique_ptr<HalWrapper> connect() {
// This only waits if the service is actually declared
@@ -232,10 +355,147 @@
return ret.isOk();
}
+ // only version 2+ of the aidl supports power hint sessions, hidl has no support
+ bool supportsPowerHintSession() override { return mSupportsPowerHints; }
+
+ bool isPowerHintSessionRunning() override { return mPowerHintSession != nullptr; }
+
+ void closePowerHintSession() {
+ if (mPowerHintSession != nullptr) {
+ mPowerHintSession->close();
+ mPowerHintSession = nullptr;
+ }
+ }
+
+ void restartPowerHintSession() {
+ closePowerHintSession();
+ startPowerHintSession();
+ }
+
+ void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override {
+ if (threadIds != mPowerHintThreadIds) {
+ mPowerHintThreadIds = threadIds;
+ if (isPowerHintSessionRunning()) {
+ restartPowerHintSession();
+ }
+ }
+ }
+
+ bool startPowerHintSession() override {
+ if (mPowerHintSession != nullptr || !mPowerHintTargetDuration.has_value() ||
+ mPowerHintThreadIds.empty()) {
+ ALOGV("Cannot start power hint session, skipping");
+ return false;
+ }
+ auto ret = mPowerHal->createHintSession(getpid(), static_cast<int32_t>(getuid()),
+ mPowerHintThreadIds, *mPowerHintTargetDuration,
+ &mPowerHintSession);
+ if (!ret.isOk()) {
+ ALOGW("Failed to start power hint session with error: %s",
+ ret.exceptionToString(ret.exceptionCode()).c_str());
+ // Indicate to the poweradvisor that this wrapper likely needs to be remade
+ mShouldReconnectHal = true;
+ }
+ return isPowerHintSessionRunning();
+ }
+
+ bool shouldSetTargetDuration(int64_t targetDurationNanos) {
+ if (!mLastTargetDurationSent.has_value()) {
+ return true;
+ }
+
+ // report if the change in target from our last submission to now exceeds the threshold
+ return abs(1.0 -
+ static_cast<double>(*mLastTargetDurationSent) /
+ static_cast<double>(targetDurationNanos)) >=
+ ALLOWED_TARGET_DEVIATION_PERCENT;
+ }
+
+ void setTargetWorkDuration(int64_t targetDurationNanos) override {
+ mPowerHintTargetDuration = targetDurationNanos;
+ if (shouldSetTargetDuration(targetDurationNanos) && isPowerHintSessionRunning()) {
+ mLastTargetDurationSent = targetDurationNanos;
+ auto ret = mPowerHintSession->updateTargetWorkDuration(targetDurationNanos);
+ if (!ret.isOk()) {
+ ALOGW("Failed to set power hint target work duration with error: %s",
+ ret.exceptionMessage().c_str());
+ mShouldReconnectHal = true;
+ }
+ }
+ }
+
+ bool shouldReportActualDurationsNow() {
+ // report if we have never reported before or have exceeded the max queue size
+ if (!mLastMessageReported.has_value() || mPowerHintQueue.size() >= MAX_QUEUE_SIZE) {
+ return true;
+ }
+
+ // duration of most recent timing
+ const double mostRecentActualDuration =
+ static_cast<double>(mPowerHintQueue.back().durationNanos);
+ // duration of the last timing actually reported to the powerhal
+ const double lastReportedActualDuration =
+ static_cast<double>(mLastMessageReported->durationNanos);
+
+ // report if the change in duration from then to now exceeds the threshold
+ return abs(1.0 - mostRecentActualDuration / lastReportedActualDuration) >=
+ ALLOWED_ACTUAL_DEVIATION_PERCENT;
+ }
+
+ void sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timeStampNanos) override {
+ if (actualDurationNanos < 0 || !isPowerHintSessionRunning()) {
+ ALOGV("Failed to send actual work duration, skipping");
+ return;
+ }
+
+ WorkDuration duration;
+ duration.durationNanos = actualDurationNanos;
+ duration.timeStampNanos = timeStampNanos;
+ mPowerHintQueue.push_back(duration);
+
+ // This rate limiter queues similar duration reports to the powerhal into
+ // batches to avoid excessive binder calls. The criteria to send a given batch
+ // are outlined in shouldReportActualDurationsNow()
+ if (shouldReportActualDurationsNow()) {
+ auto ret = mPowerHintSession->reportActualWorkDuration(mPowerHintQueue);
+ if (!ret.isOk()) {
+ ALOGW("Failed to report actual work durations with error: %s",
+ ret.exceptionMessage().c_str());
+ mShouldReconnectHal = true;
+ }
+ mPowerHintQueue.clear();
+ mLastMessageReported = duration;
+ }
+ }
+
+ bool shouldReconnectHAL() override { return mShouldReconnectHal; }
+
+ std::vector<int32_t> getPowerHintSessionThreadIds() override { return mPowerHintThreadIds; }
+
+ std::optional<int64_t> getTargetWorkDuration() override { return mPowerHintTargetDuration; }
+
private:
+ // max number of messages allowed in mPowerHintQueue before reporting is forced
+ static constexpr int32_t MAX_QUEUE_SIZE = 15;
+ // max percent the actual duration can vary without causing a report (eg: 0.1 = 10%)
+ static constexpr double ALLOWED_ACTUAL_DEVIATION_PERCENT = 0.1;
+ // max percent the target duration can vary without causing a report (eg: 0.05 = 5%)
+ static constexpr double ALLOWED_TARGET_DEVIATION_PERCENT = 0.05;
+
const sp<IPower> mPowerHal = nullptr;
bool mHasExpensiveRendering = false;
bool mHasDisplayUpdateImminent = false;
+ bool mShouldReconnectHal = false; // used to indicate an error state and need for reconstruction
+ // This is not thread safe, but is currently protected by mPowerHalMutex so it needs no lock
+ sp<IPowerHintSession> mPowerHintSession = nullptr;
+ std::vector<WorkDuration> mPowerHintQueue;
+ // halwrapper owns these values so we can init when we want and reconnect if broken
+ std::optional<int64_t> mPowerHintTargetDuration;
+ std::vector<int32_t> mPowerHintThreadIds;
+ // keep track of the last messages sent for rate limiter change detection
+ std::optional<WorkDuration> mLastMessageReported;
+ std::optional<int64_t> mLastTargetDurationSent;
+ bool mSupportsPowerHints;
};
PowerAdvisor::HalWrapper* PowerAdvisor::getPowerHal() {
@@ -246,6 +506,15 @@
return nullptr;
}
+ // grab old hint session values before we destroy any existing wrapper
+ std::vector<int32_t> oldPowerHintSessionThreadIds;
+ std::optional<int64_t> oldTargetWorkDuration;
+
+ if (sHalWrapper != nullptr) {
+ oldPowerHintSessionThreadIds = sHalWrapper->getPowerHintSessionThreadIds();
+ oldTargetWorkDuration = sHalWrapper->getTargetWorkDuration();
+ }
+
// If we used to have a HAL, but it stopped responding, attempt to reconnect
if (mReconnectPowerHal) {
sHalWrapper = nullptr;
@@ -253,15 +522,34 @@
}
if (sHalWrapper != nullptr) {
- return sHalWrapper.get();
+ auto wrapper = sHalWrapper.get();
+ // if the wrapper is fine, return it, but if it indicates a reconnect, remake it
+ if (!wrapper->shouldReconnectHAL()) {
+ return wrapper;
+ }
+ sHalWrapper = nullptr;
}
+ // at this point, we know for sure there is no running session
+ mPowerHintSessionRunning = false;
+
// First attempt to connect to the AIDL Power HAL
sHalWrapper = AidlPowerHalWrapper::connect();
// If that didn't succeed, attempt to connect to the HIDL Power HAL
if (sHalWrapper == nullptr) {
sHalWrapper = HidlPowerHalWrapper::connect();
+ } else { // if AIDL, pass on any existing hint session values
+ // thread ids always safe to set
+ sHalWrapper->setPowerHintSessionThreadIds(oldPowerHintSessionThreadIds);
+ // only set duration and start if duration is defined
+ if (oldTargetWorkDuration.has_value()) {
+ sHalWrapper->setTargetWorkDuration(*oldTargetWorkDuration);
+ // only start if possible to run and both threadids and duration are defined
+ if (usePowerHintSession() && !oldPowerHintSessionThreadIds.empty()) {
+ mPowerHintSessionRunning = sHalWrapper->startPowerHintSession();
+ }
+ }
}
// If we make it to this point and still don't have a HAL, it's unlikely we
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index f2d0766..b8fd17d 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -40,6 +40,13 @@
virtual void setExpensiveRenderingExpected(DisplayId displayId, bool expected) = 0;
virtual bool isUsingExpensiveRendering() = 0;
virtual void notifyDisplayUpdateImminent() = 0;
+ virtual bool usePowerHintSession() = 0;
+ virtual bool supportsPowerHintSession() = 0;
+ virtual bool isPowerHintSessionRunning() = 0;
+ virtual void setTargetWorkDuration(int64_t targetDurationNanos) = 0;
+ virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
+ virtual void sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timestamp) = 0;
+ virtual void enablePowerHint(bool enabled) = 0;
};
namespace impl {
@@ -54,6 +61,17 @@
virtual bool setExpensiveRendering(bool enabled) = 0;
virtual bool notifyDisplayUpdateImminent() = 0;
+ virtual bool supportsPowerHintSession() = 0;
+ virtual bool isPowerHintSessionRunning() = 0;
+ virtual void restartPowerHintSession() = 0;
+ virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
+ virtual bool startPowerHintSession() = 0;
+ virtual void setTargetWorkDuration(int64_t targetDurationNanos) = 0;
+ virtual void sendActualWorkDuration(int64_t actualDurationNanos,
+ nsecs_t timeStampNanos) = 0;
+ virtual bool shouldReconnectHAL() = 0;
+ virtual std::vector<int32_t> getPowerHintSessionThreadIds() = 0;
+ virtual std::optional<int64_t> getTargetWorkDuration() = 0;
};
PowerAdvisor(SurfaceFlinger& flinger);
@@ -62,8 +80,15 @@
void init() override;
void onBootFinished() override;
void setExpensiveRenderingExpected(DisplayId displayId, bool expected) override;
- bool isUsingExpensiveRendering() override { return mNotifiedExpensiveRendering; }
+ bool isUsingExpensiveRendering() override { return mNotifiedExpensiveRendering; };
void notifyDisplayUpdateImminent() override;
+ bool usePowerHintSession() override;
+ bool supportsPowerHintSession() override;
+ bool isPowerHintSessionRunning() override;
+ void setTargetWorkDuration(int64_t targetDurationNanos) override;
+ void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override;
+ void sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timestamp) override;
+ void enablePowerHint(bool enabled) override;
private:
HalWrapper* getPowerHal() REQUIRES(mPowerHalMutex);
@@ -71,6 +96,9 @@
std::mutex mPowerHalMutex;
std::atomic_bool mBootFinished = false;
+ std::optional<bool> mPowerHintEnabled;
+ std::optional<bool> mSupportsPowerHint;
+ bool mPowerHintSessionRunning = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
diff --git a/services/surfaceflinger/FlagManager.cpp b/services/surfaceflinger/FlagManager.cpp
new file mode 100644
index 0000000..7602e6d
--- /dev/null
+++ b/services/surfaceflinger/FlagManager.cpp
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "FlagManager.h"
+
+#include <SurfaceFlingerProperties.sysprop.h>
+#include <android-base/parsebool.h>
+#include <android-base/parseint.h>
+#include <android-base/stringprintf.h>
+#include <log/log.h>
+#include <server_configurable_flags/get_flags.h>
+#include <cinttypes>
+
+namespace android {
+static constexpr const char* kExperimentNamespace = "surface_flinger_native_boot";
+static constexpr const int64_t kDemoFlag = -1;
+
+FlagManager::~FlagManager() = default;
+
+void FlagManager::dump(std::string& result) const {
+ base::StringAppendF(&result, "FlagManager values: \n");
+ base::StringAppendF(&result, "demo_flag: %" PRId64 "\n", demo_flag());
+ base::StringAppendF(&result, "use_adpf_cpu_hint: %s\n", use_adpf_cpu_hint() ? "true" : "false");
+}
+
+namespace {
+template <typename T>
+std::optional<T> doParse(const char* str);
+
+template <>
+[[maybe_unused]] std::optional<int32_t> doParse(const char* str) {
+ int32_t ret;
+ return base::ParseInt(str, &ret) ? std::make_optional(ret) : std::nullopt;
+}
+
+template <>
+[[maybe_unused]] std::optional<int64_t> doParse(const char* str) {
+ int64_t ret;
+ return base::ParseInt(str, &ret) ? std::make_optional(ret) : std::nullopt;
+}
+
+template <>
+[[maybe_unused]] std::optional<bool> doParse(const char* str) {
+ base::ParseBoolResult parseResult = base::ParseBool(str);
+ switch (parseResult) {
+ case base::ParseBoolResult::kTrue:
+ return std::make_optional(true);
+ case base::ParseBoolResult::kFalse:
+ return std::make_optional(false);
+ case base::ParseBoolResult::kError:
+ return std::nullopt;
+ }
+}
+} // namespace
+
+std::string FlagManager::getServerConfigurableFlag(const std::string& experimentFlagName) const {
+ return server_configurable_flags::GetServerConfigurableFlag(kExperimentNamespace,
+ experimentFlagName, "");
+}
+
+template int32_t FlagManager::getValue<int32_t>(const std::string&, std::optional<int32_t>,
+ int32_t) const;
+template int64_t FlagManager::getValue<int64_t>(const std::string&, std::optional<int64_t>,
+ int64_t) const;
+template bool FlagManager::getValue<bool>(const std::string&, std::optional<bool>, bool) const;
+template <typename T>
+T FlagManager::getValue(const std::string& experimentFlagName, std::optional<T> systemPropertyOpt,
+ T defaultValue) const {
+ // System property takes precedence over the experiment config server value.
+ if (systemPropertyOpt.has_value()) {
+ return *systemPropertyOpt;
+ }
+ std::string str = getServerConfigurableFlag(experimentFlagName);
+ return str.empty() ? defaultValue : doParse<T>(str.c_str()).value_or(defaultValue);
+}
+
+int64_t FlagManager::demo_flag() const {
+ std::optional<int64_t> sysPropVal = std::nullopt;
+ return getValue("DemoFeature__demo_flag", sysPropVal, kDemoFlag);
+}
+
+bool FlagManager::use_adpf_cpu_hint() const {
+ std::optional<bool> sysPropVal = std::nullopt;
+ return getValue("AdpfFeature__adpf_cpu_hint", sysPropVal, false);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/FlagManager.h b/services/surfaceflinger/FlagManager.h
new file mode 100644
index 0000000..24d83a2
--- /dev/null
+++ b/services/surfaceflinger/FlagManager.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+#include <optional>
+#include <string>
+
+namespace android {
+// Manages flags for SurfaceFlinger, including default values, system properties, and Mendel
+// experiment configuration values.
+class FlagManager {
+public:
+ FlagManager() = default;
+ virtual ~FlagManager();
+ void dump(std::string& result) const;
+
+ int64_t demo_flag() const;
+
+ bool use_adpf_cpu_hint() const;
+
+private:
+ friend class FlagManagerTest;
+
+ // Wrapper for mocking in test.
+ virtual std::string getServerConfigurableFlag(const std::string& experimentFlagName) const;
+
+ template <typename T>
+ T getValue(const std::string& experimentFlagName, std::optional<T> systemPropertyOpt,
+ T defaultValue) const;
+};
+} // namespace android
diff --git a/services/surfaceflinger/Fps.h b/services/surfaceflinger/Fps.h
index e9f06e5..639b3e5 100644
--- a/services/surfaceflinger/Fps.h
+++ b/services/surfaceflinger/Fps.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -19,94 +19,110 @@
#include <cmath>
#include <ostream>
#include <string>
+#include <type_traits>
#include <android-base/stringprintf.h>
#include <utils/Timers.h>
namespace android {
-// Value which represents "frames per second". This class is a wrapper around
-// float, providing some useful utilities, such as comparisons with tolerance
-// and converting between period duration and frequency.
+// Frames per second, stored as floating-point frequency. Provides conversion from/to period in
+// nanoseconds, and relational operators with precision threshold.
+//
+// const Fps fps = 60_Hz;
+//
+// using namespace fps_approx_ops;
+// assert(fps == Fps::fromPeriodNsecs(16'666'667));
+//
class Fps {
public:
- static constexpr Fps fromPeriodNsecs(nsecs_t period) { return Fps(1e9f / period, period); }
+ constexpr Fps() = default;
- Fps() = default;
- explicit constexpr Fps(float fps)
- : fps(fps), period(fps == 0.0f ? 0 : static_cast<nsecs_t>(1e9f / fps)) {}
-
- constexpr float getValue() const { return fps; }
-
- constexpr nsecs_t getPeriodNsecs() const { return period; }
-
- bool equalsWithMargin(const Fps& other) const { return std::abs(fps - other.fps) < kMargin; }
-
- // DO NOT use for std::sort. Instead use comparesLess().
- bool lessThanWithMargin(const Fps& other) const { return fps + kMargin < other.fps; }
-
- bool greaterThanWithMargin(const Fps& other) const { return fps > other.fps + kMargin; }
-
- bool lessThanOrEqualWithMargin(const Fps& other) const { return !greaterThanWithMargin(other); }
-
- bool greaterThanOrEqualWithMargin(const Fps& other) const { return !lessThanWithMargin(other); }
-
- bool isValid() const { return fps > 0.0f; }
-
- int getIntValue() const { return static_cast<int>(std::round(fps)); }
-
- // Use this comparator for sorting. Using a comparator with margins can
- // cause std::sort to crash.
- inline static bool comparesLess(const Fps& left, const Fps& right) {
- return left.fps < right.fps;
+ static constexpr Fps fromValue(float frequency) {
+ return frequency > 0.f ? Fps(frequency, static_cast<nsecs_t>(1e9f / frequency)) : Fps();
}
- // Compares two FPS with margin.
- // Transitivity is not guaranteed, i.e. a==b and b==c doesn't imply a==c.
- // DO NOT use with hash maps. Instead use EqualsInBuckets.
- struct EqualsWithMargin {
- bool operator()(const Fps& left, const Fps& right) const {
- return left.equalsWithMargin(right);
- }
- };
-
- // Equals comparator which can be used with hash maps.
- // It's guaranteed that if two elements are equal, then their hashes are equal.
- struct EqualsInBuckets {
- bool operator()(const Fps& left, const Fps& right) const {
- return left.getBucket() == right.getBucket();
- }
- };
-
- inline friend std::string to_string(const Fps& fps) {
- return base::StringPrintf("%.2ffps", fps.fps);
+ static constexpr Fps fromPeriodNsecs(nsecs_t period) {
+ return period > 0 ? Fps(1e9f / period, period) : Fps();
}
- inline friend std::ostream& operator<<(std::ostream& os, const Fps& fps) {
- return os << to_string(fps);
- }
+ constexpr bool isValid() const { return mFrequency > 0.f; }
+
+ constexpr float getValue() const { return mFrequency; }
+ int getIntValue() const { return static_cast<int>(std::round(mFrequency)); }
+
+ constexpr nsecs_t getPeriodNsecs() const { return mPeriod; }
private:
- friend std::hash<android::Fps>;
+ constexpr Fps(float frequency, nsecs_t period) : mFrequency(frequency), mPeriod(period) {}
- constexpr Fps(float fps, nsecs_t period) : fps(fps), period(period) {}
-
- float getBucket() const { return std::round(fps / kMargin); }
-
- static constexpr float kMargin = 0.001f;
- float fps = 0;
- nsecs_t period = 0;
+ float mFrequency = 0.f;
+ nsecs_t mPeriod = 0;
};
static_assert(std::is_trivially_copyable_v<Fps>);
-} // namespace android
+constexpr Fps operator""_Hz(unsigned long long frequency) {
+ return Fps::fromValue(static_cast<float>(frequency));
+}
-namespace std {
-template <>
-struct hash<android::Fps> {
- std::size_t operator()(const android::Fps& fps) const {
- return std::hash<float>()(fps.getBucket());
- }
+constexpr Fps operator""_Hz(long double frequency) {
+ return Fps::fromValue(static_cast<float>(frequency));
+}
+
+inline bool isStrictlyLess(Fps lhs, Fps rhs) {
+ return lhs.getValue() < rhs.getValue();
+}
+
+// Does not satisfy equivalence relation.
+inline bool isApproxEqual(Fps lhs, Fps rhs) {
+ // TODO(b/185536303): Replace with ULP distance.
+ return std::abs(lhs.getValue() - rhs.getValue()) < 0.001f;
+}
+
+// Does not satisfy strict weak order.
+inline bool isApproxLess(Fps lhs, Fps rhs) {
+ return isStrictlyLess(lhs, rhs) && !isApproxEqual(lhs, rhs);
+}
+
+namespace fps_approx_ops {
+
+inline bool operator==(Fps lhs, Fps rhs) {
+ return isApproxEqual(lhs, rhs);
+}
+
+inline bool operator<(Fps lhs, Fps rhs) {
+ return isApproxLess(lhs, rhs);
+}
+
+inline bool operator!=(Fps lhs, Fps rhs) {
+ return !isApproxEqual(lhs, rhs);
+}
+
+inline bool operator>(Fps lhs, Fps rhs) {
+ return isApproxLess(rhs, lhs);
+}
+
+inline bool operator<=(Fps lhs, Fps rhs) {
+ return !isApproxLess(rhs, lhs);
+}
+
+inline bool operator>=(Fps lhs, Fps rhs) {
+ return !isApproxLess(lhs, rhs);
+}
+
+} // namespace fps_approx_ops
+
+struct FpsApproxEqual {
+ bool operator()(Fps lhs, Fps rhs) const { return isApproxEqual(lhs, rhs); }
};
-} // namespace std
\ No newline at end of file
+
+inline std::string to_string(Fps fps) {
+ return base::StringPrintf("%.2f Hz", fps.getValue());
+}
+
+inline std::ostream& operator<<(std::ostream& stream, Fps fps) {
+ return stream << to_string(fps);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/FpsReporter.h b/services/surfaceflinger/FpsReporter.h
index bd7b9a5..438b1aa 100644
--- a/services/surfaceflinger/FpsReporter.h
+++ b/services/surfaceflinger/FpsReporter.h
@@ -24,6 +24,7 @@
#include "Clock.h"
#include "FrameTimeline/FrameTimeline.h"
+#include "WpHash.h"
namespace android {
@@ -50,11 +51,6 @@
private:
mutable std::mutex mMutex;
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
struct TrackedListener {
sp<gui::IFpsListener> listener;
diff --git a/services/surfaceflinger/HdrLayerInfoReporter.h b/services/surfaceflinger/HdrLayerInfoReporter.h
index 671395f..4ada2b6 100644
--- a/services/surfaceflinger/HdrLayerInfoReporter.h
+++ b/services/surfaceflinger/HdrLayerInfoReporter.h
@@ -22,6 +22,8 @@
#include <unordered_map>
+#include "WpHash.h"
+
namespace android {
class HdrLayerInfoReporter final : public IBinder::DeathRecipient {
@@ -63,11 +65,6 @@
private:
mutable std::mutex mMutex;
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
struct TrackedListener {
sp<gui::IHdrLayerInfoListener> listener;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 6547bd4..42aeca7 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -88,7 +88,7 @@
Layer::Layer(const LayerCreationArgs& args)
: mFlinger(args.flinger),
- mName(args.name),
+ mName(base::StringPrintf("%s#%d", args.name.c_str(), sequence)),
mClientRef(args.client),
mWindowType(
static_cast<WindowInfo::Type>(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0))) {
@@ -107,7 +107,7 @@
mDrawingState.requestedCrop = mDrawingState.crop;
mDrawingState.z = 0;
mDrawingState.color.a = 1.0f;
- mDrawingState.layerStack = 0;
+ mDrawingState.layerStack = ui::DEFAULT_LAYER_STACK;
mDrawingState.sequence = 0;
mDrawingState.requested_legacy = mDrawingState.active_legacy;
mDrawingState.width = UINT32_MAX;
@@ -207,7 +207,8 @@
* Layer. So, the implementation is done in BufferLayer. When called on a
* EffectLayer object, it's essentially a NOP.
*/
-void Layer::onLayerDisplayed(const sp<Fence>& /*releaseFence*/) {}
+void Layer::onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> /*futureRenderEngineResult*/) {}
void Layer::removeRelativeZ(const std::vector<Layer*>& layersInTree) {
if (mDrawingState.zOrderRelativeOf == nullptr) {
@@ -393,7 +394,6 @@
void Layer::prepareBasicGeometryCompositionState() {
const auto& drawingState{getDrawingState()};
- const uint32_t layerStack = getLayerStack();
const auto alpha = static_cast<float>(getAlpha());
const bool opaque = isOpaque(drawingState);
const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
@@ -405,9 +405,7 @@
}
auto* compositionState = editCompositionState();
- compositionState->layerStackId =
- (layerStack != ~0u) ? std::make_optional(layerStack) : std::nullopt;
- compositionState->internalOnly = getPrimaryDisplayOnly();
+ compositionState->outputFilter = getOutputFilter();
compositionState->isVisible = isVisible();
compositionState->isOpaque = opaque && !usesRoundedCorners && alpha == 1.f;
compositionState->shadowRadius = mEffectiveShadowRadius;
@@ -427,20 +425,6 @@
void Layer::prepareGeometryCompositionState() {
const auto& drawingState{getDrawingState()};
-
- int type = drawingState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
- int appId = drawingState.metadata.getInt32(METADATA_OWNER_UID, 0);
- sp<Layer> parent = mDrawingParent.promote();
- if (parent.get()) {
- auto& parentState = parent->getDrawingState();
- const int parentType = parentState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
- const int parentAppId = parentState.metadata.getInt32(METADATA_OWNER_UID, 0);
- if (parentType > 0 && parentAppId > 0) {
- type = parentType;
- appId = parentAppId;
- }
- }
-
auto* compositionState = editCompositionState();
compositionState->geomBufferSize = getBufferSize(drawingState);
@@ -731,14 +715,14 @@
mDrawingState.bufferlessSurfaceFramesTX.clear();
}
-uint32_t Layer::getTransactionFlags(uint32_t flags) {
- auto ret = mTransactionFlags & flags;
- mTransactionFlags &= ~flags;
- return ret;
+uint32_t Layer::clearTransactionFlags(uint32_t mask) {
+ const auto flags = mTransactionFlags & mask;
+ mTransactionFlags &= ~mask;
+ return flags;
}
-uint32_t Layer::setTransactionFlags(uint32_t flags) {
- return mTransactionFlags |= flags;
+void Layer::setTransactionFlags(uint32_t mask) {
+ mTransactionFlags |= mask;
}
bool Layer::setPosition(float x, float y) {
@@ -1016,7 +1000,7 @@
return true;
}
-bool Layer::setLayerStack(uint32_t layerStack) {
+bool Layer::setLayerStack(ui::LayerStack layerStack) {
if (mDrawingState.layerStack == layerStack) return false;
mDrawingState.sequence++;
mDrawingState.layerStack = layerStack;
@@ -1063,12 +1047,11 @@
return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
};
-uint32_t Layer::getLayerStack() const {
- auto p = mDrawingParent.promote();
- if (p == nullptr) {
- return getDrawingState().layerStack;
+ui::LayerStack Layer::getLayerStack() const {
+ if (const auto parent = mDrawingParent.promote()) {
+ return parent->getLayerStack();
}
- return p->getLayerStack();
+ return getDrawingState().layerStack;
}
bool Layer::setShadowRadius(float shadowRadius) {
@@ -1149,7 +1132,7 @@
if (!frameRate.rate.isValid() && frameRate.type != FrameRateCompatibility::NoVote &&
childrenHaveFrameRate) {
*transactionNeeded |=
- setFrameRateForLayerTree(FrameRate(Fps(0.0f), FrameRateCompatibility::NoVote));
+ setFrameRateForLayerTree(FrameRate(Fps(), FrameRateCompatibility::NoVote));
}
// We return whether this layer ot its children has a vote. We ignore ExactOrMultiple votes for
@@ -1382,7 +1365,7 @@
info.mVisibleRegion = getVisibleRegion(display);
info.mSurfaceDamageRegion = surfaceDamageRegion;
- info.mLayerStack = getLayerStack();
+ info.mLayerStack = getLayerStack().id;
info.mX = ds.transform.tx();
info.mY = ds.transform.ty();
info.mZ = ds.z;
@@ -2121,7 +2104,7 @@
LayerProtoHelper::writeToProto(state.activeTransparentRegion_legacy,
[&]() { return layerInfo->mutable_transparent_region(); });
- layerInfo->set_layer_stack(getLayerStack());
+ layerInfo->set_layer_stack(getLayerStack().id);
layerInfo->set_z(state.z);
LayerProtoHelper::writePositionToProto(requestedTransform.tx(), requestedTransform.ty(),
@@ -2168,7 +2151,7 @@
if (traceFlags & SurfaceTracing::TRACE_INPUT) {
WindowInfo info;
if (useDrawing) {
- info = fillInputInfo({nullptr});
+ info = fillInputInfo(ui::Transform(), /* displayIsSecure */ true);
} else {
info = state.inputInfo;
}
@@ -2197,7 +2180,7 @@
return getCroppedBufferSize(getDrawingState());
}
-void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toNonRotatedDisplay) {
+void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& displayTransform) {
// Transform layer size to screen space and inset it by surface insets.
// If this is a portal window, set the touchableRegion to the layerBounds.
Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE
@@ -2217,13 +2200,13 @@
return;
}
- ui::Transform layerToDisplay = getInputTransform();
+ const ui::Transform layerTransform = getInputTransform();
// Transform that takes window coordinates to non-rotated display coordinates
- ui::Transform t = toNonRotatedDisplay * layerToDisplay;
+ ui::Transform t = displayTransform * layerTransform;
int32_t xSurfaceInset = info.surfaceInset;
int32_t ySurfaceInset = info.surfaceInset;
- // Bring screenBounds into non-rotated space
- Rect screenBounds = toNonRotatedDisplay.transform(Rect{mScreenBounds});
+ // Bring screenBounds into non-unrotated space
+ Rect screenBounds = displayTransform.transform(Rect{mScreenBounds});
const float xScale = t.getScaleX();
const float yScale = t.getScaleY();
@@ -2370,47 +2353,21 @@
}
}
-WindowInfo Layer::fillInputInfo(const sp<DisplayDevice>& display) {
+WindowInfo Layer::fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure) {
if (!hasInputInfo()) {
mDrawingState.inputInfo.name = getName();
mDrawingState.inputInfo.ownerUid = mOwnerUid;
mDrawingState.inputInfo.ownerPid = mOwnerPid;
mDrawingState.inputInfo.inputFeatures = WindowInfo::Feature::NO_INPUT_CHANNEL;
mDrawingState.inputInfo.flags = WindowInfo::Flag::NOT_TOUCH_MODAL;
- mDrawingState.inputInfo.displayId = getLayerStack();
+ mDrawingState.inputInfo.displayId = getLayerStack().id;
}
WindowInfo info = mDrawingState.inputInfo;
info.id = sequence;
- info.displayId = getLayerStack();
+ info.displayId = getLayerStack().id;
- // Transform that goes from "logical(rotated)" display to the non-rotated display.
- ui::Transform toNonRotatedDisplay;
- if (display) {
- // The physical orientation is set when the orientation of the display panel is different
- // than the default orientation of the device. We do not need to expose the physical
- // orientation of the panel outside of SurfaceFlinger.
- const ui::Rotation inversePhysicalOrientation =
- ui::ROTATION_0 - display->getPhysicalOrientation();
- auto width = display->getWidth();
- auto height = display->getHeight();
- if (inversePhysicalOrientation == ui::ROTATION_90 ||
- inversePhysicalOrientation == ui::ROTATION_270) {
- std::swap(width, height);
- }
- const auto rotationFlags = ui::Transform::toRotationFlags(inversePhysicalOrientation);
- const ui::Transform undoPhysicalOrientation(rotationFlags, width, height);
- toNonRotatedDisplay = undoPhysicalOrientation * display->getTransform();
-
- // Send the inverse of the display orientation so that input can transform points back to
- // the rotated display space.
- const ui::Rotation inverseOrientation = ui::ROTATION_0 - display->getOrientation();
- info.displayOrientation = ui::Transform::toRotationFlags(inverseOrientation);
-
- info.displayWidth = width;
- info.displayHeight = height;
- }
- fillInputFrameInfo(info, toNonRotatedDisplay);
+ fillInputFrameInfo(info, displayTransform);
// For compatibility reasons we let layers which can receive input
// receive input before they have actually submitted a buffer. Because
@@ -2425,17 +2382,19 @@
fillTouchOcclusionMode(info);
handleDropInputMode(info);
+ // If the window will be blacked out on a display because the display does not have the secure
+ // flag and the layer has the secure flag set, then drop input.
+ if (!displayIsSecure && isSecure()) {
+ info.inputFeatures |= WindowInfo::Feature::DROP_INPUT;
+ }
+
auto cropLayer = mDrawingState.touchableRegionCrop.promote();
if (info.replaceTouchableRegionWithCrop) {
- if (cropLayer == nullptr) {
- info.touchableRegion = Region(toNonRotatedDisplay.transform(Rect{mScreenBounds}));
- } else {
- info.touchableRegion =
- Region(toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds}));
- }
+ const Rect bounds(cropLayer ? cropLayer->mScreenBounds : mScreenBounds);
+ info.touchableRegion = Region(displayTransform.transform(bounds));
} else if (cropLayer != nullptr) {
info.touchableRegion = info.touchableRegion.intersect(
- toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds}));
+ displayTransform.transform(Rect{cropLayer->mScreenBounds}));
}
// Inherit the trusted state from the parent hierarchy, but don't clobber the trusted state
@@ -2446,9 +2405,8 @@
// If the layer is a clone, we need to crop the input region to cloned root to prevent
// touches from going outside the cloned area.
if (isClone()) {
- sp<Layer> clonedRoot = getClonedRoot();
- if (clonedRoot != nullptr) {
- Rect rect = toNonRotatedDisplay.transform(Rect{clonedRoot->mScreenBounds});
+ if (const sp<Layer> clonedRoot = getClonedRoot()) {
+ const Rect rect = displayTransform.transform(Rect{clonedRoot->mScreenBounds});
info.touchableRegion = info.touchableRegion.intersect(rect);
}
}
@@ -2644,14 +2602,14 @@
}
}
-bool Layer::getPrimaryDisplayOnly() const {
+bool Layer::isInternalDisplayOverlay() const {
const State& s(mDrawingState);
if (s.flags & layer_state_t::eLayerSkipScreenshot) {
return true;
}
sp<Layer> parent = mDrawingParent.promote();
- return parent == nullptr ? false : parent->getPrimaryDisplayOnly();
+ return parent && parent->isInternalDisplayOverlay();
}
void Layer::setClonedChild(const sp<Layer>& clonedChild) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index b107f8e..bf338c1 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -152,12 +152,7 @@
Geometry requested_legacy;
int32_t z;
- // The identifier of the layer stack this layer belongs to. A layer can
- // only be associated to a single layer stack. A layer stack is a
- // z-ordered group of layers which can be associated to one or more
- // displays. Using the same layer stack on different displays is a way
- // to achieve mirroring.
- uint32_t layerStack;
+ ui::LayerStack layerStack;
uint32_t flags;
uint8_t reserved[2];
@@ -408,8 +403,8 @@
virtual bool setTransparentRegionHint(const Region& transparent);
virtual bool setTrustedOverlay(bool);
virtual bool setFlags(uint32_t flags, uint32_t mask);
- virtual bool setLayerStack(uint32_t layerStack);
- virtual uint32_t getLayerStack() const;
+ virtual bool setLayerStack(ui::LayerStack);
+ virtual ui::LayerStack getLayerStack() const;
virtual bool setMetadata(const LayerMetadata& data);
virtual void setChildrenDrawingParent(const sp<Layer>&);
virtual bool reparent(const sp<IBinder>& newParentHandle);
@@ -421,17 +416,11 @@
// Used only to set BufferStateLayer state
virtual bool setTransform(uint32_t /*transform*/) { return false; };
virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
- virtual bool setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& /*buffer*/,
- const sp<Fence>& /*acquireFence*/, nsecs_t /*postTime*/,
- nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
- const client_cache_t& /*clientCacheId*/, uint64_t /* frameNumber */,
- std::optional<nsecs_t> /* dequeueTime */,
- const FrameTimelineInfo& /*info*/,
- const sp<ITransactionCompletedListener>& /* releaseBufferListener */,
- const sp<IBinder>& /* releaseBufferEndpoint */) {
+ virtual bool setBuffer(const BufferData&, nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
+ bool /*isAutoTimestamp*/, std::optional<nsecs_t> /* dequeueTime */,
+ const FrameTimelineInfo& /*info*/) {
return false;
};
- virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
@@ -532,18 +521,14 @@
virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
- virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
-
/*
* called after composition.
* returns true if the layer latched a new buffer this frame.
*/
- virtual bool onPostComposition(const DisplayDevice*,
+ virtual void onPostComposition(const DisplayDevice*,
const std::shared_ptr<FenceTime>& /*glDoneFence*/,
const std::shared_ptr<FenceTime>& /*presentFence*/,
- const CompositorTiming&) {
- return false;
- }
+ const CompositorTiming&) {}
// If a buffer was replaced this frame, release the former buffer
virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
@@ -604,10 +589,6 @@
}
virtual FrameRate getFrameRateForLayerTree() const;
- virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
- return {};
- }
-
virtual bool getTransformToDisplayInverse() const { return false; }
// Returns how rounded corners should be drawn for this layer.
@@ -635,7 +616,13 @@
void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
- void onLayerDisplayed(const sp<Fence>& releaseFence) override;
+ void onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
+
+ void setWasClientComposed(const sp<Fence>& fence) override {
+ mLastClientCompositionFence = fence;
+ }
+
const char* getDebugName() const override;
bool setShadowRadius(float shadowRadius);
@@ -648,13 +635,12 @@
bool isLegacyDataSpace() const;
uint32_t getTransactionFlags() const { return mTransactionFlags; }
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags);
- // Deprecated, please use compositionengine::Output::belongsInOutput()
- // instead.
- // TODO(lpique): Move the remaining callers (screencap) to the new function.
- bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
+ // Sets the masked bits.
+ void setTransactionFlags(uint32_t mask);
+
+ // Clears and returns the masked bits.
+ uint32_t clearTransactionFlags(uint32_t mask);
FloatRect getBounds(const Region& activeTransparentRegion) const;
FloatRect getBounds() const;
@@ -687,6 +673,14 @@
*/
bool isHiddenByPolicy() const;
+ // True if the layer should be skipped in screenshots, screen recordings,
+ // and mirroring to external or virtual displays.
+ bool isInternalDisplayOverlay() const;
+
+ ui::LayerFilter getOutputFilter() const {
+ return {getLayerStack(), isInternalDisplayOverlay()};
+ }
+
bool isRemovedFromCurrentState() const;
LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
@@ -703,8 +697,6 @@
gui::WindowInfo::Type getWindowType() const { return mWindowType; }
- bool getPrimaryDisplayOnly() const;
-
void updateMirrorInfo();
/*
@@ -854,7 +846,8 @@
bool getPremultipledAlpha() const;
void setInputInfo(const gui::WindowInfo& info);
- gui::WindowInfo fillInputInfo(const sp<DisplayDevice>& display);
+ gui::WindowInfo fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure);
+
/**
* Returns whether this layer has an explicitly set input-info.
*/
@@ -1035,6 +1028,8 @@
mutable bool mDrawingStateModified = false;
+ sp<Fence> mLastClientCompositionFence;
+ bool mLastClientCompositionDisplayed = false;
private:
virtual void setTransformHint(ui::Transform::RotationFlags) {}
@@ -1077,8 +1072,8 @@
// hasInputInfo() or no-op if no such parent is found.
void fillTouchOcclusionMode(gui::WindowInfo& info);
- // Fills in the frame and transform info for the gui::WindowInfo
- void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toNonRotatedDisplay);
+ // Fills in the frame and transform info for the gui::WindowInfo.
+ void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& displayTransform);
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling, which is
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 1062126..ee23561 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -53,28 +53,52 @@
return;
}
+ writeToProto(region, getRegionProto());
+}
+
+void LayerProtoHelper::writeToProto(const Region& region, RegionProto* regionProto) {
+ if (region.isEmpty()) {
+ return;
+ }
+
Region::const_iterator head = region.begin();
Region::const_iterator const tail = region.end();
// Use a lambda do avoid writing the object header when the object is empty
- RegionProto* regionProto = getRegionProto();
while (head != tail) {
- std::function<RectProto*()> getProtoRect = [&]() { return regionProto->add_rect(); };
- writeToProto(*head, getProtoRect);
+ writeToProto(*head, regionProto->add_rect());
head++;
}
}
+void LayerProtoHelper::readFromProto(const RegionProto& regionProto, Region& outRegion) {
+ for (int i = 0; i < regionProto.rect_size(); i++) {
+ Rect rect;
+ readFromProto(regionProto.rect(i), rect);
+ outRegion.orSelf(rect);
+ }
+}
+
void LayerProtoHelper::writeToProto(const Rect& rect, std::function<RectProto*()> getRectProto) {
if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) {
// Use a lambda do avoid writing the object header when the object is empty
- RectProto* rectProto = getRectProto();
- rectProto->set_left(rect.left);
- rectProto->set_top(rect.top);
- rectProto->set_bottom(rect.bottom);
- rectProto->set_right(rect.right);
+ writeToProto(rect, getRectProto());
}
}
+void LayerProtoHelper::writeToProto(const Rect& rect, RectProto* rectProto) {
+ rectProto->set_left(rect.left);
+ rectProto->set_top(rect.top);
+ rectProto->set_bottom(rect.bottom);
+ rectProto->set_right(rect.right);
+}
+
+void LayerProtoHelper::readFromProto(const RectProto& proto, Rect& outRect) {
+ outRect.left = proto.left();
+ outRect.top = proto.top();
+ outRect.bottom = proto.bottom();
+ outRect.right = proto.right();
+}
+
void LayerProtoHelper::writeToProto(const FloatRect& rect,
std::function<FloatRectProto*()> getFloatRectProto) {
if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) {
@@ -189,6 +213,39 @@
}
}
+void LayerProtoHelper::readFromProto(const ColorTransformProto& colorTransformProto, mat4& matrix) {
+ for (int i = 0; i < mat4::ROW_SIZE; i++) {
+ for (int j = 0; j < mat4::COL_SIZE; j++) {
+ matrix[i][j] = colorTransformProto.val(i * mat4::COL_SIZE + j);
+ }
+ }
+}
+
+void LayerProtoHelper::writeToProto(const android::BlurRegion region, BlurRegion* proto) {
+ proto->set_blur_radius(region.blurRadius);
+ proto->set_corner_radius_tl(region.cornerRadiusTL);
+ proto->set_corner_radius_tr(region.cornerRadiusTR);
+ proto->set_corner_radius_bl(region.cornerRadiusBL);
+ proto->set_corner_radius_br(region.cornerRadiusBR);
+ proto->set_alpha(region.alpha);
+ proto->set_left(region.left);
+ proto->set_top(region.top);
+ proto->set_right(region.right);
+ proto->set_bottom(region.bottom);
+}
+
+void LayerProtoHelper::readFromProto(const BlurRegion& proto, android::BlurRegion& outRegion) {
+ outRegion.blurRadius = proto.blur_radius();
+ outRegion.cornerRadiusTL = proto.corner_radius_tl();
+ outRegion.cornerRadiusTR = proto.corner_radius_tr();
+ outRegion.cornerRadiusBL = proto.corner_radius_bl();
+ outRegion.cornerRadiusBR = proto.corner_radius_br();
+ outRegion.alpha = proto.alpha();
+ outRegion.left = proto.left();
+ outRegion.top = proto.top();
+ outRegion.right = proto.right();
+ outRegion.bottom = proto.bottom();
+}
} // namespace surfaceflinger
} // namespace android
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 36e0647..249ec42 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -19,6 +19,7 @@
#include <Layer.h>
#include <gui/WindowInfo.h>
#include <math/vec4.h>
+#include <ui/BlurRegion.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -33,9 +34,13 @@
static void writeSizeToProto(const uint32_t w, const uint32_t h,
std::function<SizeProto*()> getSizeProto);
static void writeToProto(const Rect& rect, std::function<RectProto*()> getRectProto);
+ static void writeToProto(const Rect& rect, RectProto* rectProto);
+ static void readFromProto(const RectProto& proto, Rect& outRect);
static void writeToProto(const FloatRect& rect,
std::function<FloatRectProto*()> getFloatRectProto);
static void writeToProto(const Region& region, std::function<RegionProto*()> getRegionProto);
+ static void writeToProto(const Region& region, RegionProto* regionProto);
+ static void readFromProto(const RegionProto& regionProto, Region& outRegion);
static void writeToProto(const half4 color, std::function<ColorProto*()> getColorProto);
// This writeToProto for transform is incorrect, but due to backwards compatibility, we can't
// update Layers to use it. Use writeTransformToProto for any new transform proto data.
@@ -49,6 +54,9 @@
const wp<Layer>& touchableRegionBounds,
std::function<InputWindowInfoProto*()> getInputWindowInfoProto);
static void writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto);
+ static void readFromProto(const ColorTransformProto& colorTransformProto, mat4& matrix);
+ static void writeToProto(const android::BlurRegion region, BlurRegion*);
+ static void readFromProto(const BlurRegion& proto, android::BlurRegion& outRegion);
};
} // namespace surfaceflinger
diff --git a/services/surfaceflinger/LayerVector.cpp b/services/surfaceflinger/LayerVector.cpp
index aee820a..f52e60d 100644
--- a/services/surfaceflinger/LayerVector.cpp
+++ b/services/surfaceflinger/LayerVector.cpp
@@ -45,8 +45,8 @@
const auto& lState = l->getDrawingState();
const auto& rState = r->getDrawingState();
- uint32_t ls = lState.layerStack;
- uint32_t rs = rState.layerStack;
+ const auto ls = lState.layerStack;
+ const auto rs = rState.layerStack;
if (ls != rs)
return (ls > rs) ? 1 : -1;
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index bc32a1d..2502d66 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -25,92 +25,77 @@
#include "Client.h"
#include "Layer.h"
+#include <SkBlendMode.h>
+#include <SkPaint.h>
+#include <SkRect.h>
+#include <SkSurface.h>
#include <gui/IProducerListener.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/SurfaceControl.h>
#undef LOG_TAG
#define LOG_TAG "RefreshRateOverlay"
namespace android {
-void RefreshRateOverlay::SevenSegmentDrawer::drawRect(const Rect& r, const half4& color,
- const sp<GraphicBuffer>& buffer,
- uint8_t* pixels) {
- for (int32_t j = r.top; j < r.bottom; j++) {
- if (j >= buffer->getHeight()) {
- break;
- }
-
- for (int32_t i = r.left; i < r.right; i++) {
- if (i >= buffer->getWidth()) {
- break;
- }
-
- uint8_t* iter = pixels + 4 * (i + (buffer->getStride() * j));
- iter[0] = uint8_t(color.r * 255);
- iter[1] = uint8_t(color.g * 255);
- iter[2] = uint8_t(color.b * 255);
- iter[3] = uint8_t(color.a * 255);
- }
- }
-}
-
-void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left,
- const half4& color,
- const sp<GraphicBuffer>& buffer,
- uint8_t* pixels) {
- const Rect rect = [&]() {
+void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, SkColor& color,
+ SkCanvas& canvas) {
+ const SkRect rect = [&]() {
switch (segment) {
case Segment::Upper:
- return Rect(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE);
+ return SkRect::MakeLTRB(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE);
case Segment::UpperLeft:
- return Rect(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2);
+ return SkRect::MakeLTRB(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2);
case Segment::UpperRight:
- return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH,
- DIGIT_HEIGHT / 2);
+ return SkRect::MakeLTRB(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT / 2);
case Segment::Middle:
- return Rect(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2, left + DIGIT_WIDTH,
- DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2);
+ return SkRect::MakeLTRB(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2,
+ left + DIGIT_WIDTH, DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2);
case Segment::LowerLeft:
- return Rect(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT);
+ return SkRect::MakeLTRB(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT);
case Segment::LowerRight:
- return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2, left + DIGIT_WIDTH,
- DIGIT_HEIGHT);
- case Segment::Buttom:
- return Rect(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH, DIGIT_HEIGHT);
+ return SkRect::MakeLTRB(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2,
+ left + DIGIT_WIDTH, DIGIT_HEIGHT);
+ case Segment::Bottom:
+ return SkRect::MakeLTRB(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT);
}
}();
- drawRect(rect, color, buffer, pixels);
+ SkPaint paint;
+ paint.setColor(color);
+ paint.setBlendMode(SkBlendMode::kSrc);
+ canvas.drawRect(rect, paint);
}
-void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, const half4& color,
- const sp<GraphicBuffer>& buffer,
- uint8_t* pixels) {
+void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, SkColor& color,
+ SkCanvas& canvas) {
if (digit < 0 || digit > 9) return;
if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 ||
digit == 8 || digit == 9)
- drawSegment(Segment::Upper, left, color, buffer, pixels);
+ drawSegment(Segment::Upper, left, color, canvas);
if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9)
- drawSegment(Segment::UpperLeft, left, color, buffer, pixels);
+ drawSegment(Segment::UpperLeft, left, color, canvas);
if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 ||
digit == 8 || digit == 9)
- drawSegment(Segment::UpperRight, left, color, buffer, pixels);
+ drawSegment(Segment::UpperRight, left, color, canvas);
if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 ||
digit == 9)
- drawSegment(Segment::Middle, left, color, buffer, pixels);
+ drawSegment(Segment::Middle, left, color, canvas);
if (digit == 0 || digit == 2 || digit == 6 || digit == 8)
- drawSegment(Segment::LowerLeft, left, color, buffer, pixels);
+ drawSegment(Segment::LowerLeft, left, color, canvas);
if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 ||
digit == 7 || digit == 8 || digit == 9)
- drawSegment(Segment::LowerRight, left, color, buffer, pixels);
+ drawSegment(Segment::LowerRight, left, color, canvas);
if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 ||
digit == 9)
- drawSegment(Segment::Buttom, left, color, buffer, pixels);
+ drawSegment(Segment::Bottom, left, color, canvas);
}
-std::vector<sp<GraphicBuffer>> RefreshRateOverlay::SevenSegmentDrawer::drawNumber(
- int number, const half4& color, bool showSpinner) {
+std::vector<sp<GraphicBuffer>> RefreshRateOverlay::SevenSegmentDrawer::draw(
+ int number, SkColor& color, ui::Transform::RotationFlags rotation, bool showSpinner) {
if (number < 0 || number > 1000) return {};
const auto hundreds = number / 100;
@@ -120,55 +105,76 @@
std::vector<sp<GraphicBuffer>> buffers;
const auto loopCount = showSpinner ? 6 : 1;
for (int i = 0; i < loopCount; i++) {
+ // Pre-rotate the buffer before it reaches SurfaceFlinger.
+ SkMatrix canvasTransform = SkMatrix();
+ auto [bufferWidth, bufferHeight] = [&] {
+ switch (rotation) {
+ case ui::Transform::ROT_90:
+ canvasTransform.setTranslate(BUFFER_HEIGHT, 0);
+ canvasTransform.preRotate(90);
+ return std::make_tuple(BUFFER_HEIGHT, BUFFER_WIDTH);
+ case ui::Transform::ROT_270:
+ canvasTransform.setRotate(270, BUFFER_WIDTH / 2.0, BUFFER_WIDTH / 2.0);
+ return std::make_tuple(BUFFER_HEIGHT, BUFFER_WIDTH);
+ default:
+ return std::make_tuple(BUFFER_WIDTH, BUFFER_HEIGHT);
+ }
+ }();
sp<GraphicBuffer> buffer =
- new GraphicBuffer(BUFFER_WIDTH, BUFFER_HEIGHT, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ new GraphicBuffer(bufferWidth, bufferHeight, HAL_PIXEL_FORMAT_RGBA_8888, 1,
GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
GRALLOC_USAGE_HW_TEXTURE,
"RefreshRateOverlayBuffer");
const status_t bufferStatus = buffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d",
bufferStatus);
- uint8_t* pixels;
- buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels));
- // Clear buffer content
- drawRect(Rect(BUFFER_WIDTH, BUFFER_HEIGHT), half4(0), buffer, pixels);
+
+ sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(bufferWidth, bufferHeight);
+ SkCanvas* canvas = surface->getCanvas();
+ canvas->setMatrix(canvasTransform);
+
int left = 0;
if (hundreds != 0) {
- drawDigit(hundreds, left, color, buffer, pixels);
+ drawDigit(hundreds, left, color, *canvas);
}
left += DIGIT_WIDTH + DIGIT_SPACE;
if (tens != 0) {
- drawDigit(tens, left, color, buffer, pixels);
+ drawDigit(tens, left, color, *canvas);
}
left += DIGIT_WIDTH + DIGIT_SPACE;
- drawDigit(ones, left, color, buffer, pixels);
+ drawDigit(ones, left, color, *canvas);
left += DIGIT_WIDTH + DIGIT_SPACE;
if (showSpinner) {
switch (i) {
case 0:
- drawSegment(Segment::Upper, left, color, buffer, pixels);
+ drawSegment(Segment::Upper, left, color, *canvas);
break;
case 1:
- drawSegment(Segment::UpperRight, left, color, buffer, pixels);
+ drawSegment(Segment::UpperRight, left, color, *canvas);
break;
case 2:
- drawSegment(Segment::LowerRight, left, color, buffer, pixels);
+ drawSegment(Segment::LowerRight, left, color, *canvas);
break;
case 3:
- drawSegment(Segment::Buttom, left, color, buffer, pixels);
+ drawSegment(Segment::Bottom, left, color, *canvas);
break;
case 4:
- drawSegment(Segment::LowerLeft, left, color, buffer, pixels);
+ drawSegment(Segment::LowerLeft, left, color, *canvas);
break;
case 5:
- drawSegment(Segment::UpperLeft, left, color, buffer, pixels);
+ drawSegment(Segment::UpperLeft, left, color, *canvas);
break;
}
}
+ void* pixels = nullptr;
+ buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels));
+ const SkImageInfo& imageInfo = surface->imageInfo();
+ size_t dstRowBytes = buffer->getStride() * imageInfo.bytesPerPixel();
+ canvas->readPixels(imageInfo, pixels, dstRowBytes, 0, 0);
buffer->unlock();
buffers.emplace_back(buffer);
}
@@ -186,35 +192,48 @@
}
bool RefreshRateOverlay::createLayer() {
- int32_t layerId;
- const status_t ret =
- mFlinger.createLayer(String8("RefreshRateOverlay"), mClient,
- SevenSegmentDrawer::getWidth(), SevenSegmentDrawer::getHeight(),
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceBufferState, LayerMetadata(),
- &mIBinder, &mGbp, nullptr, &layerId);
- if (ret) {
+ mSurfaceControl =
+ SurfaceComposerClient::getDefault()
+ ->createSurface(String8("RefreshRateOverlay"), SevenSegmentDrawer::getWidth(),
+ SevenSegmentDrawer::getHeight(), PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState);
+
+ if (!mSurfaceControl) {
ALOGE("failed to create buffer state layer");
return false;
}
- mLayer = mClient->getLayerUser(mIBinder);
- mLayer->setFrameRate(Layer::FrameRate(Fps(0.0f), Layer::FrameRateCompatibility::NoVote));
- mLayer->setIsAtRoot(true);
-
- // setting Layer's Z requires resorting layersSortedByZ
- ssize_t idx = mFlinger.mDrawingState.layersSortedByZ.indexOf(mLayer);
- if (mLayer->setLayer(INT32_MAX - 2) && idx >= 0) {
- mFlinger.mDrawingState.layersSortedByZ.removeAt(idx);
- mFlinger.mDrawingState.layersSortedByZ.add(mLayer);
- }
+ SurfaceComposerClient::Transaction t;
+ t.setFrameRate(mSurfaceControl, 0.0f,
+ static_cast<int8_t>(Layer::FrameRateCompatibility::NoVote),
+ static_cast<int8_t>(scheduler::Seamlessness::OnlySeamless));
+ t.setLayer(mSurfaceControl, INT32_MAX - 2);
+ t.apply();
return true;
}
-const std::vector<std::shared_ptr<renderengine::ExternalTexture>>&
-RefreshRateOverlay::getOrCreateBuffers(uint32_t fps) {
- if (mBufferCache.find(fps) == mBufferCache.end()) {
+const std::vector<sp<GraphicBuffer>>& RefreshRateOverlay::getOrCreateBuffers(uint32_t fps) {
+ ui::Transform::RotationFlags transformHint =
+ static_cast<ui::Transform::RotationFlags>(mSurfaceControl->getTransformHint());
+ // Tell SurfaceFlinger about the pre-rotation on the buffer.
+ const auto transform = [&] {
+ switch (transformHint) {
+ case ui::Transform::ROT_90:
+ return ui::Transform::ROT_270;
+ case ui::Transform::ROT_270:
+ return ui::Transform::ROT_90;
+ default:
+ return ui::Transform::ROT_0;
+ }
+ }();
+
+ SurfaceComposerClient::Transaction t;
+ t.setTransform(mSurfaceControl, transform);
+ t.apply();
+
+ if (mBufferCache.find(transformHint) == mBufferCache.end() ||
+ mBufferCache.at(transformHint).find(fps) == mBufferCache.at(transformHint).end()) {
// Ensure the range is > 0, so we don't divide by 0.
const auto rangeLength = std::max(1u, mHighFps - mLowFps);
// Clip values outside the range [mLowFps, mHighFps]. The current fps may be outside
@@ -222,25 +241,18 @@
fps = std::max(fps, mLowFps);
fps = std::min(fps, mHighFps);
const auto fpsScale = static_cast<float>(fps - mLowFps) / rangeLength;
- half4 color;
- color.r = HIGH_FPS_COLOR.r * fpsScale + LOW_FPS_COLOR.r * (1 - fpsScale);
- color.g = HIGH_FPS_COLOR.g * fpsScale + LOW_FPS_COLOR.g * (1 - fpsScale);
- color.b = HIGH_FPS_COLOR.b * fpsScale + LOW_FPS_COLOR.b * (1 - fpsScale);
- color.a = ALPHA;
- auto buffers = SevenSegmentDrawer::drawNumber(fps, color, mShowSpinner);
- std::vector<std::shared_ptr<renderengine::ExternalTexture>> textures;
- std::transform(buffers.begin(), buffers.end(), std::back_inserter(textures),
- [&](const auto& buffer) -> std::shared_ptr<renderengine::ExternalTexture> {
- return std::make_shared<
- renderengine::ExternalTexture>(buffer,
- mFlinger.getRenderEngine(),
- renderengine::ExternalTexture::
- Usage::READABLE);
- });
- mBufferCache.emplace(fps, textures);
+ SkColor4f colorBase = SkColor4f::FromColor(HIGH_FPS_COLOR) * fpsScale;
+ SkColor4f lowFpsColor = SkColor4f::FromColor(LOW_FPS_COLOR) * (1 - fpsScale);
+ colorBase.fR = colorBase.fR + lowFpsColor.fR;
+ colorBase.fG = colorBase.fG + lowFpsColor.fG;
+ colorBase.fB = colorBase.fB + lowFpsColor.fB;
+ colorBase.fA = ALPHA;
+ SkColor color = colorBase.toSkColor();
+ auto buffers = SevenSegmentDrawer::draw(fps, color, transformHint, mShowSpinner);
+ mBufferCache[transformHint].emplace(fps, buffers);
}
- return mBufferCache[fps];
+ return mBufferCache[transformHint][fps];
}
void RefreshRateOverlay::setViewport(ui::Size viewport) {
@@ -250,44 +262,37 @@
Rect frame((3 * width) >> 4, height >> 5);
frame.offsetBy(width >> 5, height >> 4);
- layer_state_t::matrix22_t matrix;
- matrix.dsdx = frame.getWidth() / static_cast<float>(SevenSegmentDrawer::getWidth());
- matrix.dtdx = 0;
- matrix.dtdy = 0;
- matrix.dsdy = frame.getHeight() / static_cast<float>(SevenSegmentDrawer::getHeight());
- mLayer->setMatrix(matrix, true);
- mLayer->setPosition(frame.left, frame.top);
- mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+ SurfaceComposerClient::Transaction t;
+ t.setMatrix(mSurfaceControl,
+ frame.getWidth() / static_cast<float>(SevenSegmentDrawer::getWidth()), 0, 0,
+ frame.getHeight() / static_cast<float>(SevenSegmentDrawer::getHeight()));
+ t.setPosition(mSurfaceControl, frame.left, frame.top);
+ t.apply();
}
-void RefreshRateOverlay::setLayerStack(uint32_t stack) {
- mLayer->setLayerStack(stack);
- mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+void RefreshRateOverlay::setLayerStack(ui::LayerStack stack) {
+ SurfaceComposerClient::Transaction t;
+ t.setLayerStack(mSurfaceControl, stack);
+ t.apply();
}
void RefreshRateOverlay::changeRefreshRate(const Fps& fps) {
mCurrentFps = fps.getIntValue();
auto buffer = getOrCreateBuffers(*mCurrentFps)[mFrame];
- mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {},
- mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */),
- std::nullopt /* dequeueTime */, FrameTimelineInfo{},
- nullptr /* releaseBufferListener */, nullptr /* releaseBufferEndpoint */);
-
- mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+ SurfaceComposerClient::Transaction t;
+ t.setBuffer(mSurfaceControl, buffer);
+ t.apply();
}
-void RefreshRateOverlay::onInvalidate() {
+void RefreshRateOverlay::animate() {
if (!mCurrentFps.has_value()) return;
const auto& buffers = getOrCreateBuffers(*mCurrentFps);
mFrame = (mFrame + 1) % buffers.size();
auto buffer = buffers[mFrame];
- mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {},
- mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */),
- std::nullopt /* dequeueTime */, FrameTimelineInfo{},
- nullptr /* releaseBufferListener */, nullptr /* releaseBufferEndpoint */);
-
- mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+ SurfaceComposerClient::Transaction t;
+ t.setBuffer(mSurfaceControl, buffer);
+ t.apply();
}
} // namespace android
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index f9baa89..65d446c 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -18,10 +18,13 @@
#include <math/vec4.h>
#include <renderengine/RenderEngine.h>
+#include <ui/LayerStack.h>
#include <ui/Rect.h>
#include <ui/Size.h>
#include <utils/StrongPointer.h>
+#include <SkCanvas.h>
+#include <SkColor.h>
#include <unordered_map>
#include "Fps.h"
@@ -34,33 +37,30 @@
class IGraphicBufferProducer;
class Layer;
class SurfaceFlinger;
+class SurfaceControl;
class RefreshRateOverlay {
public:
RefreshRateOverlay(SurfaceFlinger&, uint32_t lowFps, uint32_t highFps, bool showSpinner);
- void setLayerStack(uint32_t stack);
+ void setLayerStack(ui::LayerStack);
void setViewport(ui::Size);
void changeRefreshRate(const Fps&);
- void onInvalidate();
+ void animate();
private:
class SevenSegmentDrawer {
public:
- static std::vector<sp<GraphicBuffer>> drawNumber(int number, const half4& color,
- bool showSpinner);
+ static std::vector<sp<GraphicBuffer>> draw(int number, SkColor& color,
+ ui::Transform::RotationFlags, bool showSpinner);
static uint32_t getHeight() { return BUFFER_HEIGHT; }
static uint32_t getWidth() { return BUFFER_WIDTH; }
private:
- enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Buttom };
+ enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Bottom };
- static void drawRect(const Rect& r, const half4& color, const sp<GraphicBuffer>& buffer,
- uint8_t* pixels);
- static void drawSegment(Segment segment, int left, const half4& color,
- const sp<GraphicBuffer>& buffer, uint8_t* pixels);
- static void drawDigit(int digit, int left, const half4& color,
- const sp<GraphicBuffer>& buffer, uint8_t* pixels);
+ static void drawSegment(Segment segment, int left, SkColor& color, SkCanvas& canvas);
+ static void drawDigit(int digit, int left, SkColor& color, SkCanvas& canvas);
static constexpr uint32_t DIGIT_HEIGHT = 100;
static constexpr uint32_t DIGIT_WIDTH = 64;
@@ -71,28 +71,30 @@
};
bool createLayer();
- const std::vector<std::shared_ptr<renderengine::ExternalTexture>>& getOrCreateBuffers(
- uint32_t fps);
+
+ const std::vector<sp<GraphicBuffer>>& getOrCreateBuffers(uint32_t fps);
SurfaceFlinger& mFlinger;
const sp<Client> mClient;
- sp<Layer> mLayer;
sp<IBinder> mIBinder;
sp<IGraphicBufferProducer> mGbp;
- std::unordered_map<int, std::vector<std::shared_ptr<renderengine::ExternalTexture>>>
+ std::unordered_map<ui::Transform::RotationFlags,
+ std::unordered_map<int, std::vector<sp<GraphicBuffer>>>>
mBufferCache;
std::optional<int> mCurrentFps;
int mFrame = 0;
static constexpr float ALPHA = 0.8f;
- const half3 LOW_FPS_COLOR = half3(1.0f, 0.0f, 0.0f);
- const half3 HIGH_FPS_COLOR = half3(0.0f, 1.0f, 0.0f);
+ const SkColor LOW_FPS_COLOR = SK_ColorRED;
+ const SkColor HIGH_FPS_COLOR = SK_ColorGREEN;
const bool mShowSpinner;
// Interpolate the colors between these values.
const uint32_t mLowFps;
const uint32_t mHighFps;
+
+ sp<SurfaceControl> mSurfaceControl;
};
} // namespace android
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index aa2fec5..32585dd 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -150,7 +150,7 @@
if (mSampleRequestTime.has_value()) {
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
mSampleRequestTime.reset();
- mFlinger.scheduleRegionSamplingThread();
+ mFlinger.scheduleSample();
}
}
@@ -356,10 +356,13 @@
renderengine::ExternalTexture::Usage::WRITEABLE);
}
- const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
- mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
- true /* regionSampling */, false /* grayscale */, captureListener);
- ScreenCaptureResults captureResults = captureListener->waitForResults();
+ auto captureScreenResultFuture =
+ mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
+ true /* regionSampling */, false /* grayscale */, nullptr);
+ auto& captureScreenResult = captureScreenResultFuture.get();
+ if (captureScreenResult.drawFence.ok()) {
+ sync_wait(captureScreenResult.drawFence.get(), -1);
+ }
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {
diff --git a/services/surfaceflinger/RegionSamplingThread.h b/services/surfaceflinger/RegionSamplingThread.h
index 2231853..f715309 100644
--- a/services/surfaceflinger/RegionSamplingThread.h
+++ b/services/surfaceflinger/RegionSamplingThread.h
@@ -30,6 +30,7 @@
#include <unordered_map>
#include "Scheduler/OneShotTimer.h"
+#include "WpHash.h"
namespace android {
@@ -88,11 +89,6 @@
sp<IRegionSamplingListener> listener;
};
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
std::vector<float> sampleBuffer(
const sp<GraphicBuffer>& buffer, const Point& leftTop,
const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation);
diff --git a/services/surfaceflinger/RenderArea.cpp b/services/surfaceflinger/RenderArea.cpp
index 9a6c853..5fea521 100644
--- a/services/surfaceflinger/RenderArea.cpp
+++ b/services/surfaceflinger/RenderArea.cpp
@@ -14,10 +14,6 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
#include "RenderArea.h"
namespace android {
@@ -33,6 +29,3 @@
}
} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 8a45b66..314526a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -41,7 +41,7 @@
: mName(name),
mOwnerUid(ownerUid),
mDefaultVote(defaultVote),
- mLayerVote({defaultVote, Fps(0.0f)}),
+ mLayerVote({defaultVote, Fps()}),
mRefreshRateHistory(name) {}
void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
@@ -93,10 +93,11 @@
return false;
}
+ using fps_approx_ops::operator>=;
+
// Layer is considered frequent if the average frame rate is higher than the threshold
const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
- return Fps::fromPeriodNsecs(totalTime / (numFrames - 1))
- .greaterThanOrEqualWithMargin(kMinFpsForFrequentLayer);
+ return Fps::fromPeriodNsecs(totalTime / (numFrames - 1)) >= kMinFpsForFrequentLayer;
}
bool LayerInfo::isAnimating(nsecs_t now) const {
@@ -191,17 +192,17 @@
return std::nullopt;
}
- const auto averageFrameTime = calculateAverageFrameTime();
- if (averageFrameTime.has_value()) {
+ if (const auto averageFrameTime = calculateAverageFrameTime()) {
const auto refreshRate = Fps::fromPeriodNsecs(*averageFrameTime);
const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
if (refreshRateConsistent) {
const auto knownRefreshRate = refreshRateConfigs.findClosestKnownFrameRate(refreshRate);
- // To avoid oscillation, use the last calculated refresh rate if it is
- // close enough
+ using fps_approx_ops::operator!=;
+
+ // To avoid oscillation, use the last calculated refresh rate if it is close enough.
if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) >
MARGIN &&
- !mLastRefreshRate.reported.equalsWithMargin(knownRefreshRate)) {
+ mLastRefreshRate.reported != knownRefreshRate) {
mLastRefreshRate.calculated = refreshRate;
mLastRefreshRate.reported = knownRefreshRate;
}
@@ -228,15 +229,15 @@
if (isAnimating(now)) {
ALOGV("%s is animating", mName.c_str());
mLastRefreshRate.animatingOrInfrequent = true;
- return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+ return {LayerHistory::LayerVoteType::Max, Fps()};
}
if (!isFrequent(now)) {
ALOGV("%s is infrequent", mName.c_str());
mLastRefreshRate.animatingOrInfrequent = true;
- // Infrequent layers vote for mininal refresh rate for
+ // Infrequent layers vote for minimal refresh rate for
// battery saving purposes and also to prevent b/135718869.
- return {LayerHistory::LayerVoteType::Min, Fps(0.0f)};
+ return {LayerHistory::LayerVoteType::Min, Fps()};
}
// If the layer was previously tagged as animating or infrequent, we clear
@@ -253,7 +254,7 @@
}
ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
- return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+ return {LayerHistory::LayerVoteType::Max, Fps()};
}
const char* LayerInfo::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
@@ -300,9 +301,13 @@
bool LayerInfo::RefreshRateHistory::isConsistent() const {
if (mRefreshRates.empty()) return true;
- const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
- const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
- const auto consistent =
+ const auto [min, max] =
+ std::minmax_element(mRefreshRates.begin(), mRefreshRates.end(),
+ [](const auto& lhs, const auto& rhs) {
+ return isStrictlyLess(lhs.refreshRate, rhs.refreshRate);
+ });
+
+ const bool consistent =
max->refreshRate.getValue() - min->refreshRate.getValue() < MARGIN_CONSISTENT_FPS;
if (CC_UNLIKELY(sTraceEnabled)) {
@@ -321,4 +326,4 @@
} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index ce9783c..92abbae 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -51,7 +51,7 @@
// is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
// favor of a low refresh rate.
static constexpr size_t kFrequentLayerWindowSize = 3;
- static constexpr Fps kMinFpsForFrequentLayer{10.0f};
+ static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
static constexpr auto kMaxPeriodForFrequentLayerNs =
std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
@@ -62,7 +62,7 @@
// Holds information about the layer vote
struct LayerVote {
LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
- Fps fps{0.0f};
+ Fps fps;
Seamlessness seamlessness = Seamlessness::Default;
};
@@ -86,19 +86,17 @@
using Seamlessness = scheduler::Seamlessness;
Fps rate;
- FrameRateCompatibility type;
- Seamlessness seamlessness;
+ FrameRateCompatibility type = FrameRateCompatibility::Default;
+ Seamlessness seamlessness = Seamlessness::Default;
- FrameRate()
- : rate(0),
- type(FrameRateCompatibility::Default),
- seamlessness(Seamlessness::Default) {}
+ FrameRate() = default;
+
FrameRate(Fps rate, FrameRateCompatibility type,
Seamlessness seamlessness = Seamlessness::OnlySeamless)
: rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
bool operator==(const FrameRate& other) const {
- return rate.equalsWithMargin(other.rate) && type == other.type &&
+ return isApproxEqual(rate, other.rate) && type == other.type &&
seamlessness == other.seamlessness;
}
@@ -151,7 +149,7 @@
void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
// Resets the layer vote to its default.
- void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(0.0f), Seamlessness::Default}; }
+ void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default}; }
std::string getName() const { return mName; }
@@ -201,9 +199,9 @@
// Holds information about the calculated and reported refresh rate
struct RefreshRateHeuristicData {
// Rate calculated on the layer
- Fps calculated{0.0f};
+ Fps calculated;
// Last reported rate for LayerInfo::getRefreshRate()
- Fps reported{0.0f};
+ Fps reported;
// Whether the last reported rate for LayerInfo::getRefreshRate()
// was due to animation or infrequent updates
bool animatingOrInfrequent = false;
@@ -229,14 +227,8 @@
// Holds the refresh rate when it was calculated
struct RefreshRateData {
- Fps refreshRate{0.0f};
+ Fps refreshRate;
nsecs_t timestamp = 0;
-
- bool operator<(const RefreshRateData& other) const {
- // We don't need comparison with margins since we are using
- // this to find the min and max refresh rates.
- return refreshRate.getValue() < other.refreshRate.getValue();
- }
};
// Holds tracing strings
@@ -268,7 +260,7 @@
// Used for sanitizing the heuristic data. If two frames are less than
// this period apart from each other they'll be considered as duplicates.
- static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
+ static constexpr nsecs_t kMinPeriodBetweenFrames = (240_Hz).getPeriodNsecs();
// Used for sanitizing the heuristic data. If two frames are more than
// this period apart from each other, the interval between them won't be
// taken into account when calculating average frame rate.
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index 4d51125..043a536 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -27,49 +27,55 @@
#include "EventThread.h"
#include "FrameTimeline.h"
#include "MessageQueue.h"
-#include "SurfaceFlinger.h"
namespace android::impl {
-void MessageQueue::Handler::dispatchRefresh() {
- if ((mEventMask.fetch_or(eventMaskRefresh) & eventMaskRefresh) == 0) {
- mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH));
+void MessageQueue::Handler::dispatchComposite() {
+ if ((mEventMask.fetch_or(kComposite) & kComposite) == 0) {
+ mQueue.mLooper->sendMessage(this, Message(kComposite));
}
}
-void MessageQueue::Handler::dispatchInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTimestamp) {
- if ((mEventMask.fetch_or(eventMaskInvalidate) & eventMaskInvalidate) == 0) {
+void MessageQueue::Handler::dispatchCommit(int64_t vsyncId, nsecs_t expectedVsyncTime) {
+ if ((mEventMask.fetch_or(kCommit) & kCommit) == 0) {
mVsyncId = vsyncId;
- mExpectedVSyncTime = expectedVSyncTimestamp;
- mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
+ mExpectedVsyncTime = expectedVsyncTime;
+ mQueue.mLooper->sendMessage(this, Message(kCommit));
}
}
-bool MessageQueue::Handler::invalidatePending() {
- constexpr auto pendingMask = eventMaskInvalidate | eventMaskRefresh;
- return (mEventMask.load() & pendingMask) != 0;
+bool MessageQueue::Handler::isFramePending() const {
+ constexpr auto kPendingMask = kCommit | kComposite;
+ return (mEventMask.load() & kPendingMask) != 0;
}
void MessageQueue::Handler::handleMessage(const Message& message) {
+ const nsecs_t frameTime = systemTime();
switch (message.what) {
- case INVALIDATE:
- mEventMask.fetch_and(~eventMaskInvalidate);
- mQueue.mFlinger->onMessageReceived(message.what, mVsyncId, mExpectedVSyncTime);
- break;
- case REFRESH:
- mEventMask.fetch_and(~eventMaskRefresh);
- mQueue.mFlinger->onMessageReceived(message.what, mVsyncId, mExpectedVSyncTime);
+ case kCommit:
+ mEventMask.fetch_and(~kCommit);
+ if (!mQueue.mCompositor.commit(frameTime, mVsyncId, mExpectedVsyncTime)) {
+ return;
+ }
+ // Composite immediately, rather than after pending tasks through scheduleComposite.
+ [[fallthrough]];
+ case kComposite:
+ mEventMask.fetch_and(~kComposite);
+ mQueue.mCompositor.composite(frameTime);
+ mQueue.mCompositor.sample();
break;
}
}
-// ---------------------------------------------------------------------------
+MessageQueue::MessageQueue(ICompositor& compositor)
+ : MessageQueue(compositor, sp<Handler>::make(*this)) {}
-void MessageQueue::init(const sp<SurfaceFlinger>& flinger) {
- mFlinger = flinger;
- mLooper = new Looper(true);
- mHandler = new Handler(*this);
-}
+constexpr bool kAllowNonCallbacks = true;
+
+MessageQueue::MessageQueue(ICompositor& compositor, sp<Handler> handler)
+ : mCompositor(compositor),
+ mLooper(sp<Looper>::make(kAllowNonCallbacks)),
+ mHandler(std::move(handler)) {}
// TODO(b/169865816): refactor VSyncInjections to use MessageQueue directly
// and remove the EventThread from MessageQueue
@@ -110,11 +116,13 @@
{
std::lock_guard lock(mVsync.mutex);
mVsync.lastCallbackTime = std::chrono::nanoseconds(vsyncTime);
- mVsync.scheduled = false;
+ mVsync.scheduledFrameTime.reset();
}
- mHandler->dispatchInvalidate(mVsync.tokenManager->generateTokenForPredictions(
- {targetWakeupTime, readyTime, vsyncTime}),
- vsyncTime);
+
+ const auto vsyncId = mVsync.tokenManager->generateTokenForPredictions(
+ {targetWakeupTime, readyTime, vsyncTime});
+
+ mHandler->dispatchCommit(vsyncId, vsyncTime);
}
void MessageQueue::initVsync(scheduler::VSyncDispatch& dispatch,
@@ -135,8 +143,8 @@
ATRACE_CALL();
std::lock_guard lock(mVsync.mutex);
mVsync.workDuration = workDuration;
- if (mVsync.scheduled) {
- mVsync.expectedWakeupTime = mVsync.registration->schedule(
+ if (mVsync.scheduledFrameTime) {
+ mVsync.scheduledFrameTime = mVsync.registration->schedule(
{mVsync.workDuration.get().count(),
/*readyDuration=*/0, mVsync.lastCallbackTime.count()});
}
@@ -168,7 +176,7 @@
mLooper->sendMessage(handler, Message());
}
-void MessageQueue::invalidate() {
+void MessageQueue::scheduleCommit() {
ATRACE_CALL();
{
@@ -181,15 +189,14 @@
}
std::lock_guard lock(mVsync.mutex);
- mVsync.scheduled = true;
- mVsync.expectedWakeupTime =
+ mVsync.scheduledFrameTime =
mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
.readyDuration = 0,
.earliestVsync = mVsync.lastCallbackTime.count()});
}
-void MessageQueue::refresh() {
- mHandler->dispatchRefresh();
+void MessageQueue::scheduleComposite() {
+ mHandler->dispatchComposite();
}
void MessageQueue::injectorCallback() {
@@ -198,24 +205,22 @@
while ((n = DisplayEventReceiver::getEvents(&mInjector.tube, buffer, 8)) > 0) {
for (int i = 0; i < n; i++) {
if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- mHandler->dispatchInvalidate(buffer[i].vsync.vsyncId,
- buffer[i].vsync.expectedVSyncTimestamp);
+ mHandler->dispatchCommit(buffer[i].vsync.vsyncId,
+ buffer[i].vsync.expectedVSyncTimestamp);
break;
}
}
}
}
-std::optional<std::chrono::steady_clock::time_point> MessageQueue::nextExpectedInvalidate() {
- if (mHandler->invalidatePending()) {
- return std::chrono::steady_clock::now();
+auto MessageQueue::getScheduledFrameTime() const -> std::optional<Clock::time_point> {
+ if (mHandler->isFramePending()) {
+ return Clock::now();
}
std::lock_guard lock(mVsync.mutex);
- if (mVsync.scheduled) {
- LOG_ALWAYS_FATAL_IF(!mVsync.expectedWakeupTime.has_value(), "callback was never scheduled");
- const auto expectedWakeupTime = std::chrono::nanoseconds(*mVsync.expectedWakeupTime);
- return std::optional<std::chrono::steady_clock::time_point>(expectedWakeupTime);
+ if (const auto time = mVsync.scheduledFrameTime) {
+ return Clock::time_point(std::chrono::nanoseconds(*time));
}
return std::nullopt;
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 58ce9b9..2c908a6 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -33,7 +33,14 @@
namespace android {
-class SurfaceFlinger;
+struct ICompositor {
+ virtual bool commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) = 0;
+ virtual void composite(nsecs_t frameTime) = 0;
+ virtual void sample() = 0;
+
+protected:
+ ~ICompositor() = default;
+};
template <typename F>
class Task : public MessageHandler {
@@ -56,65 +63,65 @@
class MessageQueue {
public:
- enum {
- INVALIDATE = 0,
- REFRESH = 1,
- };
-
virtual ~MessageQueue() = default;
- virtual void init(const sp<SurfaceFlinger>& flinger) = 0;
virtual void initVsync(scheduler::VSyncDispatch&, frametimeline::TokenManager&,
std::chrono::nanoseconds workDuration) = 0;
virtual void setDuration(std::chrono::nanoseconds workDuration) = 0;
virtual void setInjector(sp<EventThreadConnection>) = 0;
virtual void waitMessage() = 0;
virtual void postMessage(sp<MessageHandler>&&) = 0;
- virtual void invalidate() = 0;
- virtual void refresh() = 0;
- virtual std::optional<std::chrono::steady_clock::time_point> nextExpectedInvalidate() = 0;
-};
+ virtual void scheduleCommit() = 0;
+ virtual void scheduleComposite() = 0;
-// ---------------------------------------------------------------------------
+ using Clock = std::chrono::steady_clock;
+ virtual std::optional<Clock::time_point> getScheduledFrameTime() const = 0;
+};
namespace impl {
class MessageQueue : public android::MessageQueue {
protected:
class Handler : public MessageHandler {
- enum : uint32_t {
- eventMaskInvalidate = 0x1,
- eventMaskRefresh = 0x2,
- eventMaskTransaction = 0x4
- };
+ static constexpr uint32_t kCommit = 0b1;
+ static constexpr uint32_t kComposite = 0b10;
+
MessageQueue& mQueue;
- std::atomic<uint32_t> mEventMask;
- std::atomic<int64_t> mVsyncId;
- std::atomic<nsecs_t> mExpectedVSyncTime;
+ std::atomic<uint32_t> mEventMask = 0;
+ std::atomic<int64_t> mVsyncId = 0;
+ std::atomic<nsecs_t> mExpectedVsyncTime = 0;
public:
- explicit Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) {}
+ explicit Handler(MessageQueue& queue) : mQueue(queue) {}
void handleMessage(const Message& message) override;
- virtual void dispatchRefresh();
- virtual void dispatchInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTimestamp);
- virtual bool invalidatePending();
+
+ bool isFramePending() const;
+
+ virtual void dispatchCommit(int64_t vsyncId, nsecs_t expectedVsyncTime);
+ void dispatchComposite();
};
friend class Handler;
- sp<SurfaceFlinger> mFlinger;
- sp<Looper> mLooper;
+ // For tests.
+ MessageQueue(ICompositor&, sp<Handler>);
+
+ void vsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime);
+
+private:
+ ICompositor& mCompositor;
+ const sp<Looper> mLooper;
+ const sp<Handler> mHandler;
struct Vsync {
frametimeline::TokenManager* tokenManager = nullptr;
std::unique_ptr<scheduler::VSyncCallbackRegistration> registration;
- std::mutex mutex;
+ mutable std::mutex mutex;
TracedOrdinal<std::chrono::nanoseconds> workDuration
GUARDED_BY(mutex) = {"VsyncWorkDuration-sf", std::chrono::nanoseconds(0)};
std::chrono::nanoseconds lastCallbackTime GUARDED_BY(mutex) = std::chrono::nanoseconds{0};
- bool scheduled GUARDED_BY(mutex) = false;
- std::optional<nsecs_t> expectedWakeupTime GUARDED_BY(mutex);
+ std::optional<nsecs_t> scheduledFrameTime GUARDED_BY(mutex);
TracedOrdinal<int> value = {"VSYNC-sf", 0};
};
@@ -127,14 +134,11 @@
Vsync mVsync;
Injector mInjector;
- sp<Handler> mHandler;
-
- void vsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime);
void injectorCallback();
public:
- ~MessageQueue() override = default;
- void init(const sp<SurfaceFlinger>& flinger) override;
+ explicit MessageQueue(ICompositor&);
+
void initVsync(scheduler::VSyncDispatch&, frametimeline::TokenManager&,
std::chrono::nanoseconds workDuration) override;
void setDuration(std::chrono::nanoseconds workDuration) override;
@@ -143,13 +147,10 @@
void waitMessage() override;
void postMessage(sp<MessageHandler>&&) override;
- // sends INVALIDATE message at next VSYNC
- void invalidate() override;
+ void scheduleCommit() override;
+ void scheduleComposite() override;
- // sends REFRESH message at next VSYNC
- void refresh() override;
-
- std::optional<std::chrono::steady_clock::time_point> nextExpectedInvalidate() override;
+ std::optional<Clock::time_point> getScheduledFrameTime() const override;
};
} // namespace impl
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index ee1d730..aabd88a 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -42,19 +42,18 @@
}
std::vector<Fps> constructKnownFrameRates(const DisplayModes& modes) {
- std::vector<Fps> knownFrameRates = {Fps(24.0f), Fps(30.0f), Fps(45.0f), Fps(60.0f), Fps(72.0f)};
+ std::vector<Fps> knownFrameRates = {24_Hz, 30_Hz, 45_Hz, 60_Hz, 72_Hz};
knownFrameRates.reserve(knownFrameRates.size() + modes.size());
- // Add all supported refresh rates to the set
+ // Add all supported refresh rates.
for (const auto& mode : modes) {
- const auto refreshRate = Fps::fromPeriodNsecs(mode->getVsyncPeriod());
- knownFrameRates.emplace_back(refreshRate);
+ knownFrameRates.push_back(Fps::fromPeriodNsecs(mode->getVsyncPeriod()));
}
- // Sort and remove duplicates
- std::sort(knownFrameRates.begin(), knownFrameRates.end(), Fps::comparesLess);
+ // Sort and remove duplicates.
+ std::sort(knownFrameRates.begin(), knownFrameRates.end(), isStrictlyLess);
knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
- Fps::EqualsWithMargin()),
+ isApproxEqual),
knownFrameRates.end());
return knownFrameRates;
}
@@ -64,6 +63,11 @@
using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
using RefreshRate = RefreshRateConfigs::RefreshRate;
+bool RefreshRate::inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
+ using fps_approx_ops::operator<=;
+ return minRefreshRate <= getFps() && getFps() <= maxRefreshRate;
+}
+
std::string RefreshRate::toString() const {
return base::StringPrintf("{id=%d, hwcId=%d, fps=%.2f, width=%d, height=%d group=%d}",
getModeId().value(), mode->getHwcId(), getFps().getValue(),
@@ -110,14 +114,14 @@
bool RefreshRateConfigs::isVoteAllowed(const LayerRequirement& layer,
const RefreshRate& refreshRate) const {
+ using namespace fps_approx_ops;
+
switch (layer.vote) {
case LayerVoteType::ExplicitExactOrMultiple:
case LayerVoteType::Heuristic:
if (mConfig.frameRateMultipleThreshold != 0 &&
- refreshRate.getFps().greaterThanOrEqualWithMargin(
- Fps(mConfig.frameRateMultipleThreshold)) &&
- layer.desiredRefreshRate.lessThanWithMargin(
- Fps(mConfig.frameRateMultipleThreshold / 2))) {
+ refreshRate.getFps() >= Fps::fromValue(mConfig.frameRateMultipleThreshold) &&
+ layer.desiredRefreshRate < Fps::fromValue(mConfig.frameRateMultipleThreshold / 2)) {
// Don't vote high refresh rates past the threshold for layers with a low desired
// refresh rate. For example, desired 24 fps with 120 Hz threshold means no vote for
// 120 Hz, but desired 60 fps should have a vote.
@@ -134,6 +138,68 @@
return true;
}
+float RefreshRateConfigs::calculateNonExactMatchingLayerScoreLocked(
+ const LayerRequirement& layer, const RefreshRate& refreshRate) const {
+ constexpr float kScoreForFractionalPairs = .8f;
+
+ const auto displayPeriod = refreshRate.getVsyncPeriod();
+ const auto layerPeriod = layer.desiredRefreshRate.getPeriodNsecs();
+ if (layer.vote == LayerVoteType::ExplicitDefault) {
+ // Find the actual rate the layer will render, assuming
+ // that layerPeriod is the minimal period to render a frame.
+ // For example if layerPeriod is 20ms and displayPeriod is 16ms,
+ // then the actualLayerPeriod will be 32ms, because it is the
+ // smallest multiple of the display period which is >= layerPeriod.
+ auto actualLayerPeriod = displayPeriod;
+ int multiplier = 1;
+ while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) {
+ multiplier++;
+ actualLayerPeriod = displayPeriod * multiplier;
+ }
+
+ // Because of the threshold we used above it's possible that score is slightly
+ // above 1.
+ return std::min(1.0f,
+ static_cast<float>(layerPeriod) / static_cast<float>(actualLayerPeriod));
+ }
+
+ if (layer.vote == LayerVoteType::ExplicitExactOrMultiple ||
+ layer.vote == LayerVoteType::Heuristic) {
+ if (isFractionalPairOrMultiple(refreshRate.getFps(), layer.desiredRefreshRate)) {
+ return kScoreForFractionalPairs;
+ }
+
+ // Calculate how many display vsyncs we need to present a single frame for this
+ // layer
+ const auto [displayFramesQuotient, displayFramesRemainder] =
+ getDisplayFrames(layerPeriod, displayPeriod);
+ static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1
+ if (displayFramesRemainder == 0) {
+ // Layer desired refresh rate matches the display rate.
+ return 1.0f;
+ }
+
+ if (displayFramesQuotient == 0) {
+ // Layer desired refresh rate is higher than the display rate.
+ return (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) *
+ (1.0f / (MAX_FRAMES_TO_FIT + 1));
+ }
+
+ // Layer desired refresh rate is lower than the display rate. Check how well it fits
+ // the cadence.
+ auto diff = std::abs(displayFramesRemainder - (displayPeriod - displayFramesRemainder));
+ int iter = 2;
+ while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) {
+ diff = diff - (displayPeriod - diff);
+ iter++;
+ }
+
+ return (1.0f / iter);
+ }
+
+ return 0;
+}
+
float RefreshRateConfigs::calculateLayerScoreLocked(const LayerRequirement& layer,
const RefreshRate& refreshRate,
bool isSeamlessSwitch) const {
@@ -153,51 +219,6 @@
return ratio * ratio;
}
- const auto displayPeriod = refreshRate.getVsyncPeriod();
- const auto layerPeriod = layer.desiredRefreshRate.getPeriodNsecs();
- if (layer.vote == LayerVoteType::ExplicitDefault) {
- // Find the actual rate the layer will render, assuming
- // that layerPeriod is the minimal time to render a frame
- auto actualLayerPeriod = displayPeriod;
- int multiplier = 1;
- while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) {
- multiplier++;
- actualLayerPeriod = displayPeriod * multiplier;
- }
- return std::min(1.0f,
- static_cast<float>(layerPeriod) / static_cast<float>(actualLayerPeriod));
- }
-
- if (layer.vote == LayerVoteType::ExplicitExactOrMultiple ||
- layer.vote == LayerVoteType::Heuristic) {
- // Calculate how many display vsyncs we need to present a single frame for this
- // layer
- const auto [displayFramesQuotient, displayFramesRemainder] =
- getDisplayFrames(layerPeriod, displayPeriod);
- static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1
- if (displayFramesRemainder == 0) {
- // Layer desired refresh rate matches the display rate.
- return 1.0f * seamlessness;
- }
-
- if (displayFramesQuotient == 0) {
- // Layer desired refresh rate is higher than the display rate.
- return (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) *
- (1.0f / (MAX_FRAMES_TO_FIT + 1));
- }
-
- // Layer desired refresh rate is lower than the display rate. Check how well it fits
- // the cadence.
- auto diff = std::abs(displayFramesRemainder - (displayPeriod - displayFramesRemainder));
- int iter = 2;
- while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) {
- diff = diff - (displayPeriod - diff);
- iter++;
- }
-
- return (1.0f / iter) * seamlessness;
- }
-
if (layer.vote == LayerVoteType::ExplicitExact) {
const int divider = getFrameRateDivider(refreshRate.getFps(), layer.desiredRefreshRate);
if (mSupportsFrameRateOverride) {
@@ -210,7 +231,18 @@
return divider == 1;
}
- return 0;
+ // If the layer frame rate is a divider of the refresh rate it should score
+ // the highest score.
+ if (getFrameRateDivider(refreshRate.getFps(), layer.desiredRefreshRate) > 0) {
+ return 1.0f * seamlessness;
+ }
+
+ // The layer frame rate is not a divider of the refresh rate,
+ // there is a small penalty attached to the score to favor the frame rates
+ // the exactly matches the display refresh rate or a multiple.
+ constexpr float kNonExactMatchingPenalty = 0.99f;
+ return calculateNonExactMatchingLayerScoreLocked(layer, refreshRate) * seamlessness *
+ kNonExactMatchingPenalty;
}
struct RefreshRateScore {
@@ -219,7 +251,7 @@
};
RefreshRate RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ GlobalSignals globalSignals,
GlobalSignals* outSignalsConsidered) const {
std::lock_guard lock(mLock);
@@ -241,7 +273,7 @@
}
std::optional<RefreshRate> RefreshRateConfigs::getCachedBestRefreshRate(
- const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ const std::vector<LayerRequirement>& layers, GlobalSignals globalSignals,
GlobalSignals* outSignalsConsidered) const {
const bool sameAsLastCall = lastBestRefreshRateInvocation &&
lastBestRefreshRateInvocation->layerRequirements == layers &&
@@ -258,7 +290,7 @@
}
RefreshRate RefreshRateConfigs::getBestRefreshRateLocked(
- const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ const std::vector<LayerRequirement>& layers, GlobalSignals globalSignals,
GlobalSignals* outSignalsConsidered) const {
ATRACE_CALL();
ALOGV("getBestRefreshRate %zu layers", layers.size());
@@ -319,20 +351,30 @@
const bool hasExplicitVoteLayers = explicitDefaultVoteLayers > 0 ||
explicitExactOrMultipleVoteLayers > 0 || explicitExact > 0;
+ const Policy* policy = getCurrentPolicyLocked();
+ const auto& defaultMode = mRefreshRates.at(policy->defaultMode);
+ // If the default mode group is different from the group of current mode,
+ // this means a layer requesting a seamed mode switch just disappeared and
+ // we should switch back to the default group.
+ // However if a seamed layer is still present we anchor around the group
+ // of the current mode, in order to prevent unnecessary seamed mode switches
+ // (e.g. when pausing a video playback).
+ const auto anchorGroup = seamedFocusedLayers > 0 ? mCurrentRefreshRate->getModeGroup()
+ : defaultMode->getModeGroup();
+
// Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've
// selected a refresh rate to see if we should apply touch boost.
if (globalSignals.touch && !hasExplicitVoteLayers) {
ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str());
setTouchConsidered();
- return getMaxRefreshRateByPolicyLocked();
+ return getMaxRefreshRateByPolicyLocked(anchorGroup);
}
// If the primary range consists of a single refresh rate then we can only
// move out the of range if layers explicitly request a different refresh
// rate.
- const Policy* policy = getCurrentPolicyLocked();
const bool primaryRangeIsSingleRate =
- policy->primaryRange.min.equalsWithMargin(policy->primaryRange.max);
+ isApproxEqual(policy->primaryRange.min, policy->primaryRange.max);
if (!globalSignals.touch && globalSignals.idle &&
!(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
@@ -342,7 +384,9 @@
}
if (layers.empty() || noVoteLayers == layers.size()) {
- return getMaxRefreshRateByPolicyLocked();
+ const auto& refreshRate = getMaxRefreshRateByPolicyLocked(anchorGroup);
+ ALOGV("no layers with votes - choose %s", refreshRate.getName().c_str());
+ return refreshRate;
}
// Only if all layers want Min we should return Min
@@ -359,8 +403,6 @@
scores.emplace_back(RefreshRateScore{refreshRate, 0.0f});
}
- const auto& defaultMode = mRefreshRates.at(policy->defaultMode);
-
for (const auto& layer : layers) {
ALOGV("Calculating score for %s (%s, weight %.2f, desired %.2f) ", layer.name.c_str(),
layerVoteTypeString(layer.vote).c_str(), layer.weight,
@@ -398,10 +440,7 @@
// mode group otherwise. In second case, if the current mode group is different
// from the default, this means a layer with seamlessness=SeamedAndSeamless has just
// disappeared.
- const bool isInPolicyForDefault = seamedFocusedLayers > 0
- ? scores[i].refreshRate->getModeGroup() == mCurrentRefreshRate->getModeGroup()
- : scores[i].refreshRate->getModeGroup() == defaultMode->getModeGroup();
-
+ const bool isInPolicyForDefault = scores[i].refreshRate->getModeGroup() == anchorGroup;
if (layer.seamlessness == Seamlessness::Default && !isInPolicyForDefault) {
ALOGV("%s ignores %s. Current mode = %s", formatLayerInfo(layer, weight).c_str(),
scores[i].refreshRate->toString().c_str(),
@@ -422,7 +461,7 @@
const auto layerScore =
calculateLayerScoreLocked(layer, *scores[i].refreshRate, isSeamlessSwitch);
- ALOGV("%s gives %s score of %.2f", formatLayerInfo(layer, weight).c_str(),
+ ALOGV("%s gives %s score of %.4f", formatLayerInfo(layer, weight).c_str(),
scores[i].refreshRate->getName().c_str(), layerScore);
scores[i].score += weight * layerScore;
}
@@ -440,9 +479,9 @@
// range instead of picking a random score from the app range.
if (std::all_of(scores.begin(), scores.end(),
[](RefreshRateScore score) { return score.score == 0; })) {
- ALOGV("layers not scored - choose %s",
- getMaxRefreshRateByPolicyLocked().getName().c_str());
- return getMaxRefreshRateByPolicyLocked();
+ const auto& refreshRate = getMaxRefreshRateByPolicyLocked(anchorGroup);
+ ALOGV("layers not scored - choose %s", refreshRate.getName().c_str());
+ return refreshRate;
} else {
return *bestRefreshRate;
}
@@ -452,7 +491,7 @@
// interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit
// vote we should not change it if we get a touch event. Only apply touch boost if it will
// actually increase the refresh rate over the normal selection.
- const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked();
+ const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked(anchorGroup);
const bool touchBoostForExplicitExact = [&] {
if (mSupportsFrameRateOverride) {
@@ -463,8 +502,11 @@
return explicitExact == 0;
}
}();
+
+ using fps_approx_ops::operator<;
+
if (globalSignals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact &&
- bestRefreshRate->getFps().lessThanWithMargin(touchRefreshRate.getFps())) {
+ bestRefreshRate->getFps() < touchRefreshRate.getFps()) {
setTouchConsidered();
ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
return touchRefreshRate;
@@ -517,7 +559,8 @@
}
RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides(
- const std::vector<LayerRequirement>& layers, Fps displayFrameRate, bool touch) const {
+ const std::vector<LayerRequirement>& layers, Fps displayFrameRate,
+ GlobalSignals globalSignals) const {
ATRACE_CALL();
if (!mSupportsFrameRateOverride) return {};
@@ -535,7 +578,7 @@
return layer->vote == LayerVoteType::ExplicitExactOrMultiple;
});
- if (touch && hasExplicitExactOrMultiple) {
+ if (globalSignals.touch && hasExplicitExactOrMultiple) {
continue;
}
@@ -583,7 +626,7 @@
template <typename Iter>
const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const {
- constexpr auto EPSILON = 0.001f;
+ constexpr auto kEpsilon = 0.0001f;
const RefreshRate* bestRefreshRate = begin->refreshRate;
float max = begin->score;
for (auto i = begin; i != end; ++i) {
@@ -592,7 +635,7 @@
ATRACE_INT(refreshRate->getName().c_str(), round<int>(score * 100));
- if (score > max * (1 + EPSILON)) {
+ if (score > max * (1 + kEpsilon)) {
max = score;
bestRefreshRate = refreshRate;
}
@@ -635,10 +678,10 @@
return getMaxRefreshRateByPolicyLocked();
}
-const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked() const {
+const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked(int anchorGroup) const {
for (auto it = mPrimaryRefreshRates.rbegin(); it != mPrimaryRefreshRates.rend(); it++) {
const auto& refreshRate = (**it);
- if (mCurrentRefreshRate->getModeGroup() == refreshRate.getModeGroup()) {
+ if (anchorGroup == refreshRate.getModeGroup()) {
return refreshRate;
}
}
@@ -763,8 +806,10 @@
ALOGE("Default mode is not in the primary range.");
return false;
}
- return policy.appRequestRange.min.lessThanOrEqualWithMargin(policy.primaryRange.min) &&
- policy.appRequestRange.max.greaterThanOrEqualWithMargin(policy.primaryRange.max);
+
+ using namespace fps_approx_ops;
+ return policy.appRequestRange.min <= policy.primaryRange.min &&
+ policy.appRequestRange.max >= policy.primaryRange.max;
}
status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) {
@@ -890,19 +935,21 @@
}
Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const {
- if (frameRate.lessThanOrEqualWithMargin(*mKnownFrameRates.begin())) {
- return *mKnownFrameRates.begin();
+ using namespace fps_approx_ops;
+
+ if (frameRate <= mKnownFrameRates.front()) {
+ return mKnownFrameRates.front();
}
- if (frameRate.greaterThanOrEqualWithMargin(*std::prev(mKnownFrameRates.end()))) {
- return *std::prev(mKnownFrameRates.end());
+ if (frameRate >= mKnownFrameRates.back()) {
+ return mKnownFrameRates.back();
}
auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate,
- Fps::comparesLess);
+ isStrictlyLess);
- const auto distance1 = std::abs((frameRate.getValue() - lowerBound->getValue()));
- const auto distance2 = std::abs((frameRate.getValue() - std::prev(lowerBound)->getValue()));
+ const auto distance1 = std::abs(frameRate.getValue() - lowerBound->getValue());
+ const auto distance2 = std::abs(frameRate.getValue() - std::prev(lowerBound)->getValue());
return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
}
@@ -921,7 +968,7 @@
}
if (minByPolicy == maxByPolicy) {
// when min primary range in display manager policy is below device min turn on the timer.
- if (currentPolicy->primaryRange.min.lessThanWithMargin(deviceMin.getFps())) {
+ if (isApproxLess(currentPolicy->primaryRange.min, deviceMin.getFps())) {
return RefreshRateConfigs::KernelIdleTimerAction::TurnOn;
}
return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
@@ -946,6 +993,17 @@
return static_cast<int>(numPeriodsRounded);
}
+bool RefreshRateConfigs::isFractionalPairOrMultiple(Fps smaller, Fps bigger) {
+ if (isStrictlyLess(bigger, smaller)) {
+ return isFractionalPairOrMultiple(bigger, smaller);
+ }
+
+ const auto multiplier = std::round(bigger.getValue() / smaller.getValue());
+ constexpr float kCoef = 1000.f / 1001.f;
+ return isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier / kCoef)) ||
+ isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier * kCoef));
+}
+
void RefreshRateConfigs::dump(std::string& result) const {
std::lock_guard lock(mLock);
base::StringAppendF(&result, "DesiredDisplayModeSpecs (DisplayManager): %s\n\n",
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 2addc83..53472ef 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -76,19 +76,15 @@
// Checks whether the fps of this RefreshRate struct is within a given min and max refresh
// rate passed in. Margin of error is applied to the boundaries for approximation.
- bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
- return minRefreshRate.lessThanOrEqualWithMargin(getFps()) &&
- getFps().lessThanOrEqualWithMargin(maxRefreshRate);
- }
+ bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const;
- bool operator!=(const RefreshRate& other) const { return mode != other.mode; }
+ bool operator==(const RefreshRate& other) const { return mode == other.mode; }
+ bool operator!=(const RefreshRate& other) const { return !operator==(other); }
bool operator<(const RefreshRate& other) const {
- return getFps().getValue() < other.getFps().getValue();
+ return isStrictlyLess(getFps(), other.getFps());
}
- bool operator==(const RefreshRate& other) const { return !(*this != other); }
-
std::string toString() const;
friend std::ostream& operator<<(std::ostream& os, const RefreshRate& refreshRate) {
return os << refreshRate.toString();
@@ -105,11 +101,11 @@
std::unordered_map<DisplayModeId, std::unique_ptr<const RefreshRate>>;
struct FpsRange {
- Fps min{0.0f};
- Fps max{std::numeric_limits<float>::max()};
+ Fps min = Fps::fromValue(0.f);
+ Fps max = Fps::fromValue(std::numeric_limits<float>::max());
bool operator==(const FpsRange& other) const {
- return min.equalsWithMargin(other.min) && max.equalsWithMargin(other.max);
+ return isApproxEqual(min, other.min) && isApproxEqual(max, other.max);
}
bool operator!=(const FpsRange& other) const { return !(*this == other); }
@@ -221,7 +217,7 @@
// Layer vote type.
LayerVoteType vote = LayerVoteType::NoVote;
// Layer's desired refresh rate, if applicable.
- Fps desiredRefreshRate{0.0f};
+ Fps desiredRefreshRate;
// If a seamless mode switch is required.
Seamlessness seamlessness = Seamlessness::Default;
// Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer
@@ -232,7 +228,7 @@
bool operator==(const LayerRequirement& other) const {
return name == other.name && vote == other.vote &&
- desiredRefreshRate.equalsWithMargin(other.desiredRefreshRate) &&
+ isApproxEqual(desiredRefreshRate, other.desiredRefreshRate) &&
seamlessness == other.seamlessness && weight == other.weight &&
focused == other.focused;
}
@@ -247,18 +243,14 @@
// True if the system hasn't seen any buffers posted to layers recently.
bool idle = false;
- bool operator==(const GlobalSignals& other) const {
+ bool operator==(GlobalSignals other) const {
return touch == other.touch && idle == other.idle;
}
};
- // Returns the refresh rate that fits best to the given layers.
- // layers - The layer requirements to consider.
- // globalSignals - global state of touch and idle
- // outSignalsConsidered - An output param that tells the caller whether the refresh rate was
- // chosen based on touch boost and/or idle timer.
- RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ // Returns the refresh rate that best fits the given layers. outSignalsConsidered returns
+ // whether the refresh rate was chosen based on touch boost and/or idle timer.
+ RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>&, GlobalSignals,
GlobalSignals* outSignalsConsidered = nullptr) const
EXCLUDES(mLock);
@@ -344,14 +336,15 @@
// layer refresh rate.
static int getFrameRateDivider(Fps displayFrameRate, Fps layerFrameRate);
+ // Returns if the provided frame rates have a ratio t*1000/1001 or t*1001/1000
+ // for an integer t.
+ static bool isFractionalPairOrMultiple(Fps, Fps);
+
using UidToFrameRateOverride = std::map<uid_t, Fps>;
+
// Returns the frame rate override for each uid.
- //
- // @param layers list of visible layers
- // @param displayFrameRate the display frame rate
- // @param touch whether touch timer is active (i.e. user touched the screen recently)
- UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>& layers,
- Fps displayFrameRate, bool touch) const
+ UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>&,
+ Fps displayFrameRate, GlobalSignals) const
EXCLUDES(mLock);
bool supportsKernelIdleTimer() const { return mConfig.supportKernelIdleTimer; }
@@ -392,13 +385,12 @@
const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
std::vector<const RefreshRate*>* outRefreshRates) REQUIRES(mLock);
- std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>&,
+ GlobalSignals,
GlobalSignals* outSignalsConsidered) const
REQUIRES(mLock);
- RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>&, GlobalSignals,
GlobalSignals* outSignalsConsidered) const REQUIRES(mLock);
// Returns the refresh rate with the highest score in the collection specified from begin
@@ -417,7 +409,11 @@
// Returns the highest refresh rate according to the current policy. May change at runtime. Only
// uses the primary range, not the app request range.
- const RefreshRate& getMaxRefreshRateByPolicyLocked() const REQUIRES(mLock);
+ const RefreshRate& getMaxRefreshRateByPolicyLocked() const REQUIRES(mLock) {
+ return getMaxRefreshRateByPolicyLocked(mCurrentRefreshRate->getModeGroup());
+ }
+
+ const RefreshRate& getMaxRefreshRateByPolicyLocked(int anchorGroup) const REQUIRES(mLock);
// Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
// the policy.
@@ -434,6 +430,9 @@
float calculateLayerScoreLocked(const LayerRequirement&, const RefreshRate&,
bool isSeamlessSwitch) const REQUIRES(mLock);
+ float calculateNonExactMatchingLayerScoreLocked(const LayerRequirement&,
+ const RefreshRate&) const REQUIRES(mLock);
+
void updateDisplayModes(const DisplayModes& mode, DisplayModeId currentModeId) EXCLUDES(mLock);
void initializeIdleTimer();
diff --git a/services/surfaceflinger/Scheduler/RefreshRateStats.h b/services/surfaceflinger/Scheduler/RefreshRateStats.h
index 208a767..80aa96f 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateStats.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateStats.h
@@ -16,15 +16,17 @@
#pragma once
+#include <chrono>
#include <numeric>
+#include <android-base/stringprintf.h>
+#include <ftl/small_map.h>
+#include <utils/Timers.h>
+
#include "Fps.h"
#include "Scheduler/SchedulerUtils.h"
#include "TimeStats/TimeStats.h"
-#include "android-base/stringprintf.h"
-#include "utils/Timers.h"
-
namespace android::scheduler {
/**
@@ -40,6 +42,7 @@
static constexpr int64_t MS_PER_DAY = 24 * MS_PER_HOUR;
public:
+ // TODO(b/185535769): Inject clock to avoid sleeping in tests.
RefreshRateStats(TimeStats& timeStats, Fps currentRefreshRate,
android::hardware::graphics::composer::hal::PowerMode currentPowerMode)
: mTimeStats(timeStats),
@@ -58,7 +61,7 @@
// Sets config mode. If the mode has changed, it records how much time was spent in the previous
// mode.
void setRefreshRate(Fps currRefreshRate) {
- if (mCurrentRefreshRate.equalsWithMargin(currRefreshRate)) {
+ if (isApproxEqual(mCurrentRefreshRate, currRefreshRate)) {
return;
}
mTimeStats.incrementRefreshRateSwitches();
@@ -66,25 +69,26 @@
mCurrentRefreshRate = currRefreshRate;
}
- // Returns a map between human readable refresh rate and number of seconds the device spent in
- // that mode.
- std::unordered_map<std::string, int64_t> getTotalTimes() {
+ // Maps stringified refresh rate to total time spent in that mode.
+ using TotalTimes = ftl::SmallMap<std::string, std::chrono::milliseconds, 3>;
+
+ TotalTimes getTotalTimes() {
// If the power mode is on, then we are probably switching between the config modes. If
// it's not then the screen is probably off. Make sure to flush times before printing
// them.
flushTime();
- std::unordered_map<std::string, int64_t> totalTime;
- // Multiple configs may map to the same name, e.g. "60fps". Add the
- // times for such configs together.
- for (const auto& [configId, time] : mConfigModesTotalTime) {
- totalTime[to_string(configId)] = 0;
+ TotalTimes totalTimes = ftl::init::map("ScreenOff", mScreenOffTime);
+ const auto zero = std::chrono::milliseconds::zero();
+
+ // Sum the times for modes that map to the same name, e.g. "60 Hz".
+ for (const auto& [fps, time] : mFpsTotalTimes) {
+ const auto string = to_string(fps);
+ const auto total = std::as_const(totalTimes).get(string).value_or(std::cref(zero));
+ totalTimes.emplace_or_replace(string, total.get() + time);
}
- for (const auto& [configId, time] : mConfigModesTotalTime) {
- totalTime[to_string(configId)] += time;
- }
- totalTime["ScreenOff"] = mScreenOffTime;
- return totalTime;
+
+ return totalTimes;
}
// Traverses through the map of config modes and returns how long they've been running in easy
@@ -102,28 +106,32 @@
// Calculates the time that passed in ms between the last time we recorded time and the time
// this method was called.
void flushTime() {
- nsecs_t currentTime = systemTime();
- nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
- int64_t timeElapsedMs = ns2ms(timeElapsed);
+ const nsecs_t currentTime = systemTime();
+ const nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
mPreviousRecordedTime = currentTime;
+ const auto duration = std::chrono::milliseconds{ns2ms(timeElapsed)};
+ const auto zero = std::chrono::milliseconds::zero();
+
uint32_t fps = 0;
+
if (mCurrentPowerMode == android::hardware::graphics::composer::hal::PowerMode::ON) {
// Normal power mode is counted under different config modes.
- if (mConfigModesTotalTime.find(mCurrentRefreshRate) == mConfigModesTotalTime.end()) {
- mConfigModesTotalTime[mCurrentRefreshRate] = 0;
- }
- mConfigModesTotalTime[mCurrentRefreshRate] += timeElapsedMs;
+ const auto total = std::as_const(mFpsTotalTimes)
+ .get(mCurrentRefreshRate)
+ .value_or(std::cref(zero));
+ mFpsTotalTimes.emplace_or_replace(mCurrentRefreshRate, total.get() + duration);
+
fps = static_cast<uint32_t>(mCurrentRefreshRate.getIntValue());
} else {
- mScreenOffTime += timeElapsedMs;
+ mScreenOffTime += duration;
}
mTimeStats.recordRefreshRate(fps, timeElapsed);
}
// Formats the time in milliseconds into easy to read format.
- static std::string getDateFormatFromMs(int64_t timeMs) {
- auto [days, dayRemainderMs] = std::div(timeMs, MS_PER_DAY);
+ static std::string getDateFormatFromMs(std::chrono::milliseconds time) {
+ auto [days, dayRemainderMs] = std::div(static_cast<int64_t>(time.count()), MS_PER_DAY);
auto [hours, hourRemainderMs] = std::div(dayRemainderMs, MS_PER_HOUR);
auto [mins, minsRemainderMs] = std::div(hourRemainderMs, MS_PER_MIN);
auto [sec, secRemainderMs] = std::div(minsRemainderMs, MS_PER_S);
@@ -138,9 +146,8 @@
Fps mCurrentRefreshRate;
android::hardware::graphics::composer::hal::PowerMode mCurrentPowerMode;
- std::unordered_map<Fps, int64_t /* duration in ms */, std::hash<Fps>, Fps::EqualsInBuckets>
- mConfigModesTotalTime;
- int64_t mScreenOffTime = 0;
+ ftl::SmallMap<Fps, std::chrono::milliseconds, 2, FpsApproxEqual> mFpsTotalTimes;
+ std::chrono::milliseconds mScreenOffTime = std::chrono::milliseconds::zero();
nsecs_t mPreviousRecordedTime = systemTime();
};
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 1989d57..eeea25d 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -206,14 +206,14 @@
{
const auto iter = mFrameRateOverridesFromBackdoor.find(uid);
if (iter != mFrameRateOverridesFromBackdoor.end()) {
- return std::make_optional<Fps>(iter->second);
+ return iter->second;
}
}
{
const auto iter = mFrameRateOverridesByContent.find(uid);
if (iter != mFrameRateOverridesByContent.end()) {
- return std::make_optional<Fps>(iter->second);
+ return iter->second;
}
}
@@ -665,7 +665,7 @@
mRefreshRateConfigs->resetIdleTimer(/*kernelOnly*/ false);
}
-void Scheduler::notifyTouchEvent() {
+void Scheduler::onTouchHint() {
if (mTouchTimer) {
mTouchTimer->reset();
@@ -699,15 +699,16 @@
return mRefreshRateConfigs->getCurrentRefreshRate();
}();
- constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER{65.0f};
- if (state == TimerState::Reset &&
- refreshRate.getFps().greaterThanWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
+ constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER = 65_Hz;
+ using namespace fps_approx_ops;
+
+ if (state == TimerState::Reset && refreshRate.getFps() > FPS_THRESHOLD_FOR_KERNEL_TIMER) {
// If we're not in performance mode then the kernel timer shouldn't do
// anything, as the refresh rate during DPU power collapse will be the
// same.
resyncToHardwareVsync(true /* makeAvailable */, refreshRate.getVsyncPeriod());
} else if (state == TimerState::Expired &&
- refreshRate.getFps().lessThanOrEqualWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
+ refreshRate.getFps() <= FPS_THRESHOLD_FOR_KERNEL_TIMER) {
// Disable HW VSYNC if the timer expired, as we don't need it enabled if
// we're not pushing frames, and if we're in PERFORMANCE mode then we'll
// need to update the VsyncController model anyway.
@@ -790,13 +791,12 @@
if (!consideredSignals.idle) {
const auto frameRateOverrides =
refreshRateConfigs->getFrameRateOverrides(mFeatures.contentRequirements,
- displayRefreshRate,
- consideredSignals.touch);
+ displayRefreshRate, consideredSignals);
std::lock_guard lock(mFrameRateOverridesLock);
if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(),
frameRateOverrides.begin(), frameRateOverrides.end(),
- [](const std::pair<uid_t, Fps>& a, const std::pair<uid_t, Fps>& b) {
- return a.first == b.first && a.second.equalsWithMargin(b.second);
+ [](const auto& lhs, const auto& rhs) {
+ return lhs.first == rhs.first && isApproxEqual(lhs.second, rhs.second);
})) {
mFrameRateOverridesByContent = frameRateOverrides;
return true;
@@ -879,7 +879,7 @@
void Scheduler::onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline) {
if (timeline.refreshRequired) {
- mSchedulerCallback.repaintEverythingForHWC();
+ mSchedulerCallback.scheduleComposite(FrameHint::kNone);
}
std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
@@ -891,22 +891,22 @@
}
}
-void Scheduler::onDisplayRefreshed(nsecs_t timestamp) {
- bool callRepaint = false;
- {
+void Scheduler::onPostComposition(nsecs_t presentTime) {
+ const bool recomposite = [=] {
std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
if (mLastVsyncPeriodChangeTimeline && mLastVsyncPeriodChangeTimeline->refreshRequired) {
- if (mLastVsyncPeriodChangeTimeline->refreshTimeNanos < timestamp) {
- mLastVsyncPeriodChangeTimeline->refreshRequired = false;
- } else {
- // We need to send another refresh as refreshTimeNanos is still in the future
- callRepaint = true;
+ if (presentTime < mLastVsyncPeriodChangeTimeline->refreshTimeNanos) {
+ // We need to composite again as refreshTimeNanos is still in the future.
+ return true;
}
- }
- }
- if (callRepaint) {
- mSchedulerCallback.repaintEverythingForHWC();
+ mLastVsyncPeriodChangeTimeline->refreshRequired = false;
+ }
+ return false;
+ }();
+
+ if (recomposite) {
+ mSchedulerCallback.scheduleComposite(FrameHint::kNone);
}
}
@@ -921,7 +921,8 @@
std::lock_guard lock(mFrameRateOverridesLock);
if (frameRateOverride.frameRateHz != 0.f) {
- mFrameRateOverridesFromBackdoor[frameRateOverride.uid] = Fps(frameRateOverride.frameRateHz);
+ mFrameRateOverridesFromBackdoor[frameRateOverride.uid] =
+ Fps::fromValue(frameRateOverride.frameRateHz);
} else {
mFrameRateOverridesFromBackdoor.erase(frameRateOverride.uid);
}
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index ee519f3..8397738 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -56,10 +56,13 @@
} // namespace frametimeline
struct ISchedulerCallback {
+ // Indicates frame activity, i.e. whether commit and/or composite is taking place.
+ enum class FrameHint { kNone, kActive };
+
+ virtual void scheduleComposite(FrameHint) = 0;
virtual void setVsyncEnabled(bool) = 0;
virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
scheduler::RefreshRateConfigEvent) = 0;
- virtual void repaintEverythingForHWC() = 0;
virtual void kernelTimerChanged(bool expired) = 0;
virtual void triggerOnFrameRateOverridesChanged() = 0;
@@ -135,8 +138,8 @@
void resetIdleTimer();
- // Function that resets the touch timer.
- void notifyTouchEvent();
+ // Indicates that touch interaction is taking place.
+ void onTouchHint();
void setDisplayPowerState(bool normal);
@@ -159,8 +162,8 @@
// Notifies the scheduler about a refresh rate timeline change.
void onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline);
- // Notifies the scheduler when the display was refreshed
- void onDisplayRefreshed(nsecs_t timestamp);
+ // Notifies the scheduler post composition.
+ void onPostComposition(nsecs_t presentTime);
// Notifies the scheduler when the display size has changed. Called from SF's main thread
void onActiveDisplayAreaChanged(uint32_t displayArea);
@@ -202,6 +205,8 @@
private:
friend class TestableScheduler;
+ using FrameHint = ISchedulerCallback::FrameHint;
+
// In order to make sure that the features don't override themselves, we need a state machine
// to keep track which feature requested the config change.
enum class ContentDetectionState { Off, On };
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
index 43e0297..ff31651 100644
--- a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
@@ -48,14 +48,12 @@
}
PhaseOffsets::VsyncConfigSet VsyncConfiguration::getConfigsForRefreshRateLocked(Fps fps) const {
- const auto iter = mOffsetsCache.find(fps);
- if (iter != mOffsetsCache.end()) {
- return iter->second;
+ if (const auto offsets = mOffsetsCache.get(fps)) {
+ return offsets->get();
}
- const auto offset = constructOffsets(fps.getPeriodNsecs());
- mOffsetsCache[fps] = offset;
- return offset;
+ const auto [it, _] = mOffsetsCache.try_emplace(fps, constructOffsets(fps.getPeriodNsecs()));
+ return it->second;
}
void VsyncConfiguration::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.h b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
index 3e53b3f..8447512 100644
--- a/services/surfaceflinger/Scheduler/VsyncConfiguration.h
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
@@ -17,10 +17,10 @@
#pragma once
#include <mutex>
-#include <type_traits>
-#include <unordered_map>
-#include <vector>
+#include <optional>
+#include <string>
+#include <ftl/small_map.h>
#include <utils/Timers.h>
#include "Fps.h"
@@ -88,9 +88,8 @@
VsyncConfigSet getConfigsForRefreshRateLocked(Fps fps) const REQUIRES(mLock);
- mutable std::unordered_map<Fps, VsyncConfigSet, std::hash<Fps>, Fps::EqualsInBuckets>
- mOffsetsCache GUARDED_BY(mLock);
- std::atomic<Fps> mRefreshRateFps GUARDED_BY(mLock);
+ mutable ftl::SmallMap<Fps, VsyncConfigSet, 2, FpsApproxEqual> mOffsetsCache GUARDED_BY(mLock);
+ Fps mRefreshRateFps GUARDED_BY(mLock);
mutable std::mutex mLock;
};
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.h b/services/surfaceflinger/Scheduler/VsyncModulator.h
index b2b0451..2000c54 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.h
@@ -25,6 +25,8 @@
#include <binder/IBinder.h>
#include <utils/Timers.h>
+#include "../WpHash.h"
+
namespace android::scheduler {
// State machine controlled by transaction flags. VsyncModulator switches to early phase offsets
@@ -124,12 +126,6 @@
using Schedule = TransactionSchedule;
std::atomic<Schedule> mTransactionSchedule = Schedule::Late;
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
-
std::unordered_set<wp<IBinder>, WpHash> mEarlyWakeupRequests GUARDED_BY(mMutex);
std::atomic<bool> mRefreshRateChangePending = false;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 758cc70..e411682 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -109,6 +109,7 @@
#include "DisplayRenderArea.h"
#include "EffectLayer.h"
#include "Effects/Daltonizer.h"
+#include "FlagManager.h"
#include "FpsReporter.h"
#include "FrameTimeline/FrameTimeline.h"
#include "FrameTracer/FrameTracer.h"
@@ -168,6 +169,7 @@
using android::hardware::power::Boost;
using base::StringAppendF;
+using gui::DisplayInfo;
using gui::IWindowInfosListener;
using gui::WindowInfo;
using ui::ColorMode;
@@ -261,14 +263,6 @@
return dataspace == Dataspace::V0_SRGB || dataspace == Dataspace::DISPLAY_P3;
}
-class FrameRateFlexibilityToken : public BBinder {
-public:
- FrameRateFlexibilityToken(std::function<void()> callback) : mCallback(callback) {}
- virtual ~FrameRateFlexibilityToken() { mCallback(); }
-
-private:
- std::function<void()> mCallback;
-};
enum Permission {
ACCESS_SURFACE_FLINGER = 0x1,
@@ -332,7 +326,6 @@
uint32_t SurfaceFlinger::maxGraphicsHeight;
bool SurfaceFlinger::hasWideColorDisplay;
ui::Rotation SurfaceFlinger::internalDisplayOrientation = ui::ROTATION_0;
-bool SurfaceFlinger::useColorManagement;
bool SurfaceFlinger::useContextPriority;
Dataspace SurfaceFlinger::defaultCompositionDataspace = Dataspace::V0_SRGB;
ui::PixelFormat SurfaceFlinger::defaultCompositionPixelFormat = ui::PixelFormat::RGBA_8888;
@@ -370,7 +363,7 @@
mTimeStats(std::make_shared<impl::TimeStats>()),
mFrameTracer(mFactory.createFrameTracer()),
mFrameTimeline(mFactory.createFrameTimeline(mTimeStats, getpid())),
- mEventQueue(mFactory.createMessageQueue()),
+ mEventQueue(mFactory.createMessageQueue(*this)),
mCompositionEngine(mFactory.createCompositionEngine()),
mHwcServiceName(base::GetProperty("debug.sf.hwc_service_name"s, "default"s)),
mTunnelModeEnabledReporter(new TunnelModeEnabledReporter()),
@@ -396,11 +389,6 @@
maxGraphicsHeight = std::max(max_graphics_height(0), 0);
hasWideColorDisplay = has_wide_color_display(false);
-
- // Android 12 and beyond, color management in display pipeline is turned on
- // by default.
- useColorManagement = use_color_management(true);
-
mDefaultCompositionDataspace =
static_cast<ui::Dataspace>(default_composition_dataspace(Dataspace::V0_SRGB));
mWideColorGamutCompositionDataspace = static_cast<ui::Dataspace>(wcg_composition_dataspace(
@@ -450,10 +438,7 @@
property_get("ro.build.type", value, "user");
mIsUserBuild = strcmp(value, "user") == 0;
- property_get("debug.sf.showupdates", value, "0");
- mDebugRegion = atoi(value);
-
- ALOGI_IF(mDebugRegion, "showupdates enabled");
+ mDebugFlashDelay = base::GetUintProperty("debug.sf.showupdates"s, 0u);
// DDMS debugging deprecated (b/120782499)
property_get("debug.sf.ddms", value, "0");
@@ -513,10 +498,6 @@
SurfaceFlinger::~SurfaceFlinger() = default;
-void SurfaceFlinger::onFirstRef() {
- mEventQueue->init(this);
-}
-
void SurfaceFlinger::binderDied(const wp<IBinder>&) {
// the window manager died on us. prepare its eulogy.
mBootFinished = false;
@@ -650,17 +631,20 @@
}
std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdsLocked() const {
- const auto display = getDefaultDisplayDeviceLocked();
- if (!display) {
- return {};
- }
-
std::vector<PhysicalDisplayId> displayIds;
displayIds.reserve(mPhysicalDisplayTokens.size());
- displayIds.push_back(display->getPhysicalId());
+ const auto defaultDisplayId = [this]() REQUIRES(mStateLock) {
+ if (const auto display = getDefaultDisplayDeviceLocked()) {
+ return display->getPhysicalId();
+ }
+
+ // fallback to the internal display id if the active display is unknown
+ return getInternalDisplayIdLocked();
+ }();
+ displayIds.push_back(defaultDisplayId);
for (const auto& [id, token] : mPhysicalDisplayTokens) {
- if (id != display->getPhysicalId()) {
+ if (id != defaultDisplayId) {
displayIds.push_back(id);
}
}
@@ -670,12 +654,7 @@
status_t SurfaceFlinger::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) const {
Mutex::Autolock lock(mStateLock);
- const auto display = getInternalDisplayIdLocked();
- if (!display) {
- return NAME_NOT_FOUND;
- }
-
- *id = *display;
+ *id = getInternalDisplayIdLocked();
return NO_ERROR;
}
@@ -721,6 +700,8 @@
const nsecs_t duration = now - mBootTime;
ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
+ mFlagManager = std::make_unique<android::FlagManager>();
+ mPowerAdvisor.enablePowerHint(mFlagManager->use_adpf_cpu_hint());
mFrameTracer->initialize();
mFrameTimeline->onBootFinished();
@@ -838,10 +819,10 @@
// Process any initial hotplug and resulting display changes.
processDisplayHotplugEventsLocked();
const auto display = getDefaultDisplayDeviceLocked();
- LOG_ALWAYS_FATAL_IF(!display, "Missing internal display after registering composer callback.");
+ LOG_ALWAYS_FATAL_IF(!display, "Missing primary display after registering composer callback.");
const auto displayId = display->getPhysicalId();
LOG_ALWAYS_FATAL_IF(!getHwComposer().isConnected(displayId),
- "Internal display is disconnected.");
+ "Primary display is disconnected.");
// initialize our drawing state
mDrawingState = mCurrentState;
@@ -1010,6 +991,11 @@
return NAME_NOT_FOUND;
}
+ const auto displayId = PhysicalDisplayId::tryCast(display->getId());
+ if (!displayId) {
+ return INVALID_OPERATION;
+ }
+
info->activeDisplayModeId = static_cast<int32_t>(display->getActiveMode()->getId().value());
const auto& supportedModes = display->getSupportedModes();
@@ -1046,7 +1032,7 @@
outMode.refreshRate = Fps::fromPeriodNsecs(period).getValue();
const auto vsyncConfigSet =
- mVsyncConfiguration->getConfigsForRefreshRate(Fps(outMode.refreshRate));
+ mVsyncConfiguration->getConfigsForRefreshRate(Fps::fromValue(outMode.refreshRate));
outMode.appVsyncOffset = vsyncConfigSet.late.appOffset;
outMode.sfVsyncOffset = vsyncConfigSet.late.sfOffset;
outMode.group = mode->getGroup();
@@ -1069,18 +1055,18 @@
}
info->activeColorMode = display->getCompositionDisplay()->getState().colorMode;
- const auto displayId = display->getPhysicalId();
- info->supportedColorModes = getDisplayColorModes(displayId);
-
+ info->supportedColorModes = getDisplayColorModes(*display);
info->hdrCapabilities = display->getHdrCapabilities();
+
info->autoLowLatencyModeSupported =
- getHwComposer().hasDisplayCapability(displayId,
+ getHwComposer().hasDisplayCapability(*displayId,
hal::DisplayCapability::AUTO_LOW_LATENCY_MODE);
std::vector<hal::ContentType> types;
- getHwComposer().getSupportedContentTypes(displayId, &types);
+ getHwComposer().getSupportedContentTypes(*displayId, &types);
info->gameContentTypeSupported = std::any_of(types.begin(), types.end(), [](auto type) {
return type == hal::ContentType::GAME;
});
+
return NO_ERROR;
}
@@ -1107,8 +1093,8 @@
}
if (display->setDesiredActiveMode(info)) {
- // This will trigger HWC refresh without resetting the idle timer.
- repaintEverythingForHWC();
+ scheduleComposite(FrameHint::kNone);
+
// Start receiving vsync samples now, so that we can detect a period
// switch.
mScheduler->resyncToHardwareVsync(true, info.mode->getVsyncPeriod());
@@ -1304,15 +1290,15 @@
}).wait();
}
-std::vector<ColorMode> SurfaceFlinger::getDisplayColorModes(PhysicalDisplayId displayId) {
- auto modes = getHwComposer().getColorModes(displayId);
- bool isInternalDisplay = displayId == getInternalDisplayIdLocked();
+std::vector<ColorMode> SurfaceFlinger::getDisplayColorModes(const DisplayDevice& display) {
+ auto modes = getHwComposer().getColorModes(display.getPhysicalId());
- // If it's built-in display and the configuration claims it's not wide color capable,
+ // If the display is internal and the configuration claims it's not wide color capable,
// filter out all wide color modes. The typical reason why this happens is that the
// hardware is not good enough to support GPU composition of wide color, and thus the
// OEMs choose to disable this capability.
- if (isInternalDisplay && !hasWideColorDisplay) {
+ if (display.getConnectionType() == ui::DisplayConnectionType::Internal &&
+ !hasWideColorDisplay) {
const auto newEnd = std::remove_if(modes.begin(), modes.end(), isWideColorMode);
modes.erase(newEnd, modes.end());
}
@@ -1336,34 +1322,41 @@
}
status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& displayToken, ColorMode mode) {
- schedule([=]() MAIN_THREAD {
- const auto displayId = getPhysicalDisplayIdLocked(displayToken);
- if (!displayId) {
- ALOGE("Invalid display token %p", displayToken.get());
- return;
- }
- const auto modes = getDisplayColorModes(*displayId);
- bool exists = std::find(std::begin(modes), std::end(modes), mode) != std::end(modes);
- if (mode < ColorMode::NATIVE || !exists) {
- ALOGE("Attempt to set invalid active color mode %s (%d) for display token %p",
- decodeColorMode(mode).c_str(), mode, displayToken.get());
- return;
- }
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ auto future = schedule([=]() MAIN_THREAD -> status_t {
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
ALOGE("Attempt to set active color mode %s (%d) for invalid display token %p",
decodeColorMode(mode).c_str(), mode, displayToken.get());
- } else if (display->isVirtual()) {
+ return NAME_NOT_FOUND;
+ }
+
+ if (display->isVirtual()) {
ALOGW("Attempt to set active color mode %s (%d) for virtual display",
decodeColorMode(mode).c_str(), mode);
- } else {
- display->getCompositionDisplay()->setColorProfile(
- compositionengine::Output::ColorProfile{mode, Dataspace::UNKNOWN,
- RenderIntent::COLORIMETRIC,
- Dataspace::UNKNOWN});
+ return INVALID_OPERATION;
}
- }).wait();
+ const auto modes = getDisplayColorModes(*display);
+ const bool exists = std::find(modes.begin(), modes.end(), mode) != modes.end();
+
+ if (mode < ColorMode::NATIVE || !exists) {
+ ALOGE("Attempt to set invalid active color mode %s (%d) for display token %p",
+ decodeColorMode(mode).c_str(), mode, displayToken.get());
+ return BAD_VALUE;
+ }
+
+ display->getCompositionDisplay()->setColorProfile(
+ {mode, Dataspace::UNKNOWN, RenderIntent::COLORIMETRIC, Dataspace::UNKNOWN});
+
+ return NO_ERROR;
+ });
+
+ // TODO(b/195698395): Propagate error.
+ future.wait();
return NO_ERROR;
}
@@ -1683,7 +1676,7 @@
Boost powerBoost = static_cast<Boost>(boostId);
if (powerBoost == Boost::INTERACTION) {
- mScheduler->notifyTouchEvent();
+ mScheduler->onTouchHint();
}
return NO_ERROR;
@@ -1700,21 +1693,26 @@
return mScheduler->createDisplayEventConnection(handle, eventRegistration);
}
-void SurfaceFlinger::signalTransaction() {
- mScheduler->resetIdleTimer();
+void SurfaceFlinger::scheduleCommit(FrameHint hint) {
+ if (hint == FrameHint::kActive) {
+ mScheduler->resetIdleTimer();
+ }
mPowerAdvisor.notifyDisplayUpdateImminent();
- mEventQueue->invalidate();
+ mEventQueue->scheduleCommit();
}
-void SurfaceFlinger::signalLayerUpdate() {
- mScheduler->resetIdleTimer();
- mPowerAdvisor.notifyDisplayUpdateImminent();
- mEventQueue->invalidate();
+void SurfaceFlinger::scheduleComposite(FrameHint hint) {
+ mMustComposite = true;
+ scheduleCommit(hint);
}
-void SurfaceFlinger::signalRefresh() {
- mRefreshPending = true;
- mEventQueue->refresh();
+void SurfaceFlinger::scheduleRepaint() {
+ mGeometryDirty = true;
+ scheduleComposite(FrameHint::kActive);
+}
+
+void SurfaceFlinger::scheduleSample() {
+ static_cast<void>(schedule([this] { sample(); }));
}
nsecs_t SurfaceFlinger::getVsyncPeriodFromHWC() const {
@@ -1727,7 +1725,15 @@
void SurfaceFlinger::onComposerHalVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp,
std::optional<hal::VsyncPeriodNanos> vsyncPeriod) {
- ATRACE_CALL();
+ const std::string tracePeriod = [vsyncPeriod]() {
+ if (ATRACE_ENABLED() && vsyncPeriod) {
+ std::stringstream ss;
+ ss << "(" << *vsyncPeriod << ")";
+ return ss.str();
+ }
+ return std::string();
+ }();
+ ATRACE_FORMAT("onComposerHalVsync%s", tracePeriod.c_str());
Mutex::Autolock lock(mStateLock);
const auto displayId = getHwComposer().toPhysicalDisplayId(hwcDisplayId);
@@ -1780,8 +1786,8 @@
void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId,
hal::Connection connection) {
- ALOGI("%s(%" PRIu64 ", %s)", __func__, hwcDisplayId,
- connection == hal::Connection::CONNECTED ? "connected" : "disconnected");
+ const bool connected = connection == hal::Connection::CONNECTED;
+ ALOGI("%s HAL display %" PRIu64, connected ? "Connecting" : "Disconnecting", hwcDisplayId);
// Only lock if we're not on the main thread. This function is normally
// called on a hwbinder thread, but for the primary display it's called on
@@ -1812,7 +1818,7 @@
void SurfaceFlinger::onComposerHalRefresh(hal::HWDisplayId) {
Mutex::Autolock lock(mStateLock);
- repaintEverythingForHWC();
+ scheduleComposite(FrameHint::kNone);
}
void SurfaceFlinger::setVsyncEnabled(bool enabled) {
@@ -1867,40 +1873,26 @@
: stats.vsyncTime + stats.vsyncPeriod;
}
-void SurfaceFlinger::onMessageReceived(int32_t what, int64_t vsyncId, nsecs_t expectedVSyncTime) {
- switch (what) {
- case MessageQueue::INVALIDATE: {
- onMessageInvalidate(vsyncId, expectedVSyncTime);
- break;
- }
- case MessageQueue::REFRESH: {
- onMessageRefresh();
- break;
- }
- }
-}
-
-void SurfaceFlinger::onMessageInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTime) {
- const nsecs_t frameStart = systemTime();
+bool SurfaceFlinger::commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) {
// calculate the expected present time once and use the cached
// value throughout this frame to make sure all layers are
// seeing this same value.
- if (expectedVSyncTime >= frameStart) {
- mExpectedPresentTime = expectedVSyncTime;
+ if (expectedVsyncTime >= frameTime) {
+ mExpectedPresentTime = expectedVsyncTime;
} else {
- const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(frameStart);
+ const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(frameTime);
mExpectedPresentTime = calculateExpectedPresentTime(stats);
}
const nsecs_t lastScheduledPresentTime = mScheduledPresentTime;
- mScheduledPresentTime = expectedVSyncTime;
+ mScheduledPresentTime = expectedVsyncTime;
const auto vsyncIn = [&] {
if (!ATRACE_ENABLED()) return 0.f;
return (mExpectedPresentTime - systemTime()) / 1e6f;
}();
- ATRACE_FORMAT("onMessageInvalidate %" PRId64 " vsyncIn %.2fms%s", vsyncId, vsyncIn,
- mExpectedPresentTime == expectedVSyncTime ? "" : " (adjusted)");
+ ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId, vsyncIn,
+ mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
// When Backpressure propagation is enabled we want to give a small grace period
// for the present fence to fire instead of just giving up on this frame to handle cases
@@ -1947,11 +1939,11 @@
}
// If we are in the middle of a mode change and the fence hasn't
- // fired yet just wait for the next invalidate
+ // fired yet just wait for the next commit.
if (mSetActiveModePending) {
if (framePending) {
- mEventQueue->invalidate();
- return;
+ mEventQueue->scheduleCommit();
+ return false;
}
// We received the present fence from the HWC, so we assume it successfully updated
@@ -1962,8 +1954,8 @@
if (framePending) {
if ((hwcFrameMissed && !gpuFrameMissed) || mPropagateBackpressureClientComposition) {
- signalLayerUpdate();
- return;
+ scheduleCommit(FrameHint::kNone);
+ return false;
}
}
@@ -1973,17 +1965,14 @@
}
if (mRefreshRateOverlaySpinner) {
- if (Mutex::Autolock lock(mStateLock);
- const auto display = getDefaultDisplayDeviceLocked()) {
- if (display) {
- display->onInvalidate();
- } else {
- ALOGW("%s: default display is null", __func__);
- }
+ Mutex::Autolock lock(mStateLock);
+ if (const auto display = getDefaultDisplayDeviceLocked()) {
+ display->animateRefreshRateOverlay();
}
}
- bool refreshNeeded;
+ // Composite if transactions were committed, or if requested by HWC.
+ bool mustComposite = mMustComposite.exchange(false);
{
mTracePostComposition = mTracing.flagIsSet(SurfaceTracing::TRACE_COMPOSITION) ||
mTracing.flagIsSet(SurfaceTracing::TRACE_SYNC) ||
@@ -1991,10 +1980,13 @@
const bool tracePreComposition = mTracingEnabled && !mTracePostComposition;
ConditionalLockGuard<std::mutex> lock(mTracingLock, tracePreComposition);
- mFrameTimeline->setSfWakeUp(vsyncId, frameStart, Fps::fromPeriodNsecs(stats.vsyncPeriod));
+ mFrameTimeline->setSfWakeUp(vsyncId, frameTime, Fps::fromPeriodNsecs(stats.vsyncPeriod));
- refreshNeeded = handleMessageTransaction();
- refreshNeeded |= handleMessageInvalidate();
+ mustComposite |= flushAndCommitTransactions();
+ mustComposite |= latchBuffers();
+
+ updateLayerGeometry();
+
if (tracePreComposition) {
if (mVisibleRegionsDirty) {
mTracing.notifyLocked("visibleRegionsDirty");
@@ -2016,54 +2008,40 @@
updateCursorAsync();
updateInputFlinger();
- refreshNeeded |= mRepaintEverything;
- if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
- // Signal a refresh if a transaction modified the window state,
- // a new buffer was latched, or if HWC has requested a full
- // repaint
- if (mFrameStartTime <= 0) {
- // We should only use the time of the first invalidate
- // message that signals a refresh as the beginning of the
- // frame. Otherwise the real frame time will be
- // underestimated.
- mFrameStartTime = frameStart;
- }
-
- // Run the refresh immediately after invalidate as there is no point going thru the message
- // queue again, and to ensure that we actually refresh the screen instead of handling
- // other messages that were queued us already in the MessageQueue.
- mRefreshPending = true;
- onMessageRefresh();
- }
- notifyRegionSamplingThread();
+ return mustComposite && CC_LIKELY(mBootStage != BootStage::BOOTLOADER);
}
-bool SurfaceFlinger::handleMessageTransaction() {
+bool SurfaceFlinger::flushAndCommitTransactions() {
ATRACE_CALL();
- if (getTransactionFlags(eTransactionFlushNeeded)) {
- flushTransactionQueues();
+ bool needsTraversal = false;
+ if (clearTransactionFlags(eTransactionFlushNeeded)) {
+ needsTraversal = flushTransactionQueues();
}
- uint32_t transactionFlags = peekTransactionFlags();
- bool runHandleTransaction =
- ((transactionFlags & (~eTransactionFlushNeeded)) != 0) || mForceTraversal;
- if (runHandleTransaction) {
- handleTransaction(eTransactionMask);
+ const bool shouldCommit = (getTransactionFlags() & ~eTransactionFlushNeeded) || needsTraversal;
+ if (shouldCommit) {
+ commitTransactions();
+ }
+
+ if (!needsTraversal) {
+ // Invoke empty transaction callbacks early.
+ mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
+ } else {
+ // Invoke OnCommit callbacks.
+ mTransactionCallbackInvoker.sendCallbacks(true /* onCommitOnly */);
}
if (transactionFlushNeeded()) {
setTransactionFlags(eTransactionFlushNeeded);
}
- return runHandleTransaction;
+ return shouldCommit;
}
-void SurfaceFlinger::onMessageRefresh() {
+void SurfaceFlinger::composite(nsecs_t frameTime) {
ATRACE_CALL();
- mRefreshPending = false;
-
compositionengine::CompositionRefreshArgs refreshArgs;
const auto& displays = ON_MAIN_THREAD(mDisplays);
refreshArgs.outputs.reserve(displays.size());
@@ -2080,7 +2058,6 @@
refreshArgs.layersWithQueuedFrames.push_back(layerFE);
}
- refreshArgs.repaintEverything = mRepaintEverything.exchange(false);
refreshArgs.outputColorSetting = useColorManagement
? mDisplayColorSetting
: compositionengine::OutputColorSetting::kUnmanaged;
@@ -2088,7 +2065,7 @@
refreshArgs.forceOutputColorMode = mForceColorMode;
refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty;
- refreshArgs.updatingGeometryThisFrame = mGeometryInvalid || mVisibleRegionsDirty;
+ refreshArgs.updatingGeometryThisFrame = mGeometryDirty.exchange(false) || mVisibleRegionsDirty;
refreshArgs.blursAreExpensive = mBlursAreExpensive;
refreshArgs.internalDisplayRotationFlags = DisplayDevice::getPrimaryDisplayRotationFlags();
@@ -2097,31 +2074,27 @@
mDrawingState.colorMatrixChanged = false;
}
- refreshArgs.devOptForceClientComposition = mDebugDisableHWC || mDebugRegion;
+ refreshArgs.devOptForceClientComposition = mDebugDisableHWC;
- if (mDebugRegion != 0) {
- refreshArgs.devOptFlashDirtyRegionsDelay =
- std::chrono::milliseconds(mDebugRegion > 1 ? mDebugRegion : 0);
+ if (mDebugFlashDelay != 0) {
+ refreshArgs.devOptForceClientComposition = true;
+ refreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::milliseconds(mDebugFlashDelay);
}
const auto prevVsyncTime = mScheduler->getPreviousVsyncFrom(mExpectedPresentTime);
const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
refreshArgs.earliestPresentTime = prevVsyncTime - hwcMinWorkDuration;
refreshArgs.previousPresentFence = mPreviousPresentFences[0].fenceTime;
- refreshArgs.nextInvalidateTime = mEventQueue->nextExpectedInvalidate();
-
- mGeometryInvalid = false;
+ refreshArgs.scheduledFrameTime = mEventQueue->getScheduledFrameTime();
// Store the present time just before calling to the composition engine so we could notify
// the scheduler.
const auto presentTime = systemTime();
mCompositionEngine->present(refreshArgs);
- mTimeStats->recordFrameDuration(mFrameStartTime, systemTime());
- // Reset the frame start time now that we've recorded this frame.
- mFrameStartTime = 0;
+ mTimeStats->recordFrameDuration(frameTime, systemTime());
- mScheduler->onDisplayRefreshed(presentTime);
+ mScheduler->onPostComposition(presentTime);
postFrame();
postComposition();
@@ -2164,16 +2137,12 @@
mVisibleRegionsDirty = false;
if (mCompositionEngine->needsAnotherUpdate()) {
- signalLayerUpdate();
+ scheduleCommit(FrameHint::kNone);
}
}
-bool SurfaceFlinger::handleMessageInvalidate() {
+void SurfaceFlinger::updateLayerGeometry() {
ATRACE_CALL();
- bool refreshNeeded = handlePageFlip();
-
- // Send on commit callbacks
- mTransactionCallbackInvoker.sendCallbacks();
if (mVisibleRegionsDirty) {
computeLayerBounds();
@@ -2185,7 +2154,6 @@
invalidateLayerStack(layer, visibleReg);
}
mLayersPendingRefresh.clear();
- return refreshNeeded;
}
void SurfaceFlinger::updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
@@ -2294,13 +2262,9 @@
}
for (const auto& layer: mLayersWithQueuedFrames) {
- const bool frameLatched =
- layer->onPostComposition(display, glCompositionDoneFenceTime,
- mPreviousPresentFences[0].fenceTime, compositorTiming);
+ layer->onPostComposition(display, glCompositionDoneFenceTime,
+ mPreviousPresentFences[0].fenceTime, compositorTiming);
layer->releasePendingBuffer(/*dequeueReadyTime*/ now);
- if (frameLatched) {
- recordBufferingStats(layer->getName(), layer->getOccupancyHistory(false));
- }
}
std::vector<std::pair<std::shared_ptr<compositionengine::Display>, sp<HdrLayerInfoReporter>>>
@@ -2333,7 +2297,7 @@
int32_t maxArea = 0;
mDrawingState.traverse([&, compositionDisplay = compositionDisplay](Layer* layer) {
const auto layerFe = layer->getCompositionEngineLayerFE();
- if (layer->isVisible() && compositionDisplay->belongsInOutput(layerFe)) {
+ if (layer->isVisible() && compositionDisplay->includesLayer(layerFe)) {
const Dataspace transfer =
static_cast<Dataspace>(layer->getDataSpace() & Dataspace::TRANSFER_MASK);
const bool isHdr = (transfer == Dataspace::TRANSFER_ST2084 ||
@@ -2363,7 +2327,8 @@
mVisibleRegionsWereDirtyThisFrame = false;
mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0].fence);
- mTransactionCallbackInvoker.sendCallbacks();
+ mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
+ mTransactionCallbackInvoker.clearCompletedTransactions();
if (display && display->isInternal() && display->getPowerMode() == hal::PowerMode::ON &&
mPreviousPresentFences[0].fenceTime->isValid()) {
@@ -2495,29 +2460,26 @@
}
}
-void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) {
+void SurfaceFlinger::commitTransactions() {
ATRACE_CALL();
- // here we keep a copy of the drawing state (that is the state that's
- // going to be overwritten by handleTransactionLocked()) outside of
- // mStateLock so that the side-effects of the State assignment
- // don't happen with mStateLock held (which can cause deadlocks).
+ // Keep a copy of the drawing state (that is going to be overwritten
+ // by commitTransactionsLocked) outside of mStateLock so that the side
+ // effects of the State assignment don't happen with mStateLock held,
+ // which can cause deadlocks.
State drawingState(mDrawingState);
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
mDebugInTransaction = systemTime();
// Here we're guaranteed that some transaction flags are set
- // so we can call handleTransactionLocked() unconditionally.
- // We call getTransactionFlags(), which will also clear the flags,
- // with mStateLock held to guarantee that mCurrentState won't change
- // until the transaction is committed.
+ // so we can call commitTransactionsLocked unconditionally.
+ // We clear the flags with mStateLock held to guarantee that
+ // mCurrentState won't change until the transaction is committed.
modulateVsync(&VsyncModulator::onTransactionCommit);
- transactionFlags = getTransactionFlags(eTransactionMask);
- handleTransactionLocked(transactionFlags);
+ commitTransactionsLocked(clearTransactionFlags(eTransactionMask));
mDebugInTransaction = 0;
- // here the transaction has been committed
}
void SurfaceFlinger::loadDisplayModes(PhysicalDisplayId displayId, DisplayModes& outModes,
@@ -2754,6 +2716,7 @@
display->setProjection(state.orientation, state.layerStackSpaceRect,
state.orientedDisplaySpaceRect);
display->setDisplayName(state.displayName);
+ display->setFlags(state.flags);
return display;
}
@@ -2784,14 +2747,12 @@
compositionengine::DisplayCreationArgsBuilder builder;
if (const auto& physical = state.physical) {
builder.setId(physical->id);
- builder.setConnectionType(physical->type);
} else {
builder.setId(acquireVirtualDisplay(resolution, pixelFormat));
}
builder.setPixels(resolution);
builder.setIsSecure(state.isSecure);
- builder.setLayerStackId(state.layerStack);
builder.setPowerAdvisor(&mPowerAdvisor);
builder.setName(state.displayName);
auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
@@ -2897,7 +2858,7 @@
setPowerModeInternal(display, hal::PowerMode::ON);
// TODO(b/175678251) Call a listener instead.
- if (currentState.physical->hwcDisplayId == getHwComposer().getInternalHwcDisplayId()) {
+ if (currentState.physical->hwcDisplayId == getHwComposer().getPrimaryHwcDisplayId()) {
updateInternalDisplayVsyncLocked(display);
}
}
@@ -2977,14 +2938,13 @@
mDrawingState.displays = mCurrentState.displays;
}
-void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) {
- // Commit display transactions
+void SurfaceFlinger::commitTransactionsLocked(uint32_t transactionFlags) {
+ // Commit display transactions.
const bool displayTransactionNeeded = transactionFlags & eDisplayTransactionNeeded;
if (displayTransactionNeeded) {
processDisplayChangesLocked();
processDisplayHotplugEventsLocked();
}
- mForceTraversal = false;
mForceTransactionDisplayChange = displayTransactionNeeded;
if (mSomeChildrenChanged) {
@@ -2992,18 +2952,9 @@
mSomeChildrenChanged = false;
}
- // Update transform hint
+ // Update transform hint.
if (transactionFlags & (eTransformHintUpdateNeeded | eDisplayTransactionNeeded)) {
- // The transform hint might have changed for some layers
- // (either because a display has changed, or because a layer
- // as changed).
- //
- // Walk through all the layers in currentLayers,
- // and update their transform hint.
- //
- // If a layer is visible only on a single display, then that
- // display is used to calculate the hint, otherwise we use the
- // default display.
+ // Layers and/or displays have changed, so update the transform hint for each layer.
//
// NOTE: we do this here, rather than when presenting the display so that
// the hint is set before we acquire a buffer from the surface texture.
@@ -3014,30 +2965,29 @@
// (soon to become the drawing state list).
//
sp<const DisplayDevice> hintDisplay;
- uint32_t currentlayerStack = 0;
- bool first = true;
+ ui::LayerStack layerStack;
+
mCurrentState.traverse([&](Layer* layer) REQUIRES(mStateLock) {
// NOTE: we rely on the fact that layers are sorted by
// layerStack first (so we don't have to traverse the list
// of displays for every layer).
- uint32_t layerStack = layer->getLayerStack();
- if (first || currentlayerStack != layerStack) {
- currentlayerStack = layerStack;
- // figure out if this layerstack is mirrored
- // (more than one display) if so, pick the default display,
- // if not, pick the only display it's on.
+ if (const auto filter = layer->getOutputFilter(); layerStack != filter.layerStack) {
+ layerStack = filter.layerStack;
hintDisplay = nullptr;
+
+ // Find the display that includes the layer.
for (const auto& [token, display] : mDisplays) {
- if (display->getCompositionDisplay()
- ->belongsInOutput(layer->getLayerStack(),
- layer->getPrimaryDisplayOnly())) {
- if (hintDisplay) {
- hintDisplay = nullptr;
- break;
- } else {
- hintDisplay = display;
- }
+ if (!display->getCompositionDisplay()->includesLayer(filter)) {
+ continue;
}
+
+ // Pick the primary display if another display mirrors the layer.
+ if (hintDisplay) {
+ hintDisplay = nullptr;
+ break;
+ }
+
+ hintDisplay = display;
}
}
@@ -3051,20 +3001,10 @@
hintDisplay = getDefaultDisplayDeviceLocked();
}
- // could be null if there is no display available at all to get
- // the transform hint from.
- if (hintDisplay) {
- layer->updateTransformHint(hintDisplay->getTransformHint());
- }
-
- first = false;
+ layer->updateTransformHint(hintDisplay->getTransformHint());
});
}
- /*
- * Perform our own transaction if needed
- */
-
if (mLayersAdded) {
mLayersAdded = false;
// Layers have been added.
@@ -3086,7 +3026,9 @@
});
}
- commitTransaction();
+ doCommitTransactions();
+ signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
+ mAnimTransactionPending = false;
}
void SurfaceFlinger::updateInputFlinger() {
@@ -3112,23 +3054,50 @@
bool enablePerWindowInputRotation() {
static bool value =
- android::base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+ android::base::GetBoolProperty("persist.debug.per_window_input_rotation", true);
return value;
}
void SurfaceFlinger::notifyWindowInfos() {
std::vector<WindowInfo> windowInfos;
+ std::vector<DisplayInfo> displayInfos;
+ std::unordered_map<uint32_t /*layerStackId*/, const ui::Transform> displayTransforms;
+
+ if (enablePerWindowInputRotation()) {
+ for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
+ if (!display->receivesInput()) {
+ continue;
+ }
+ const uint32_t layerStackId = display->getLayerStack().id;
+ const auto& [info, transform] = display->getInputInfo();
+ const auto& [it, emplaced] = displayTransforms.try_emplace(layerStackId, transform);
+ if (!emplaced) {
+ ALOGE("Multiple displays claim to accept input for the same layer stack: %u",
+ layerStackId);
+ continue;
+ }
+ displayInfos.emplace_back(info);
+ }
+ }
mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
if (!layer->needsInputInfo()) return;
- sp<DisplayDevice> display = enablePerWindowInputRotation()
- ? ON_MAIN_THREAD(getDisplayWithInputByLayer(layer))
- : nullptr;
- // When calculating the screen bounds we ignore the transparent region since it may
- // result in an unwanted offset.
- windowInfos.push_back(layer->fillInputInfo(display));
+
+ const DisplayDevice* display = ON_MAIN_THREAD(getDisplayWithInputByLayer(layer)).get();
+ ui::Transform displayTransform = ui::Transform();
+
+ if (enablePerWindowInputRotation() && display != nullptr) {
+ // When calculating the screen bounds we ignore the transparent region since it may
+ // result in an unwanted offset.
+ const auto it = displayTransforms.find(display->getLayerStack().id);
+ if (it != displayTransforms.end()) {
+ displayTransform = it->second;
+ }
+ }
+ const bool displayIsSecure = !display || display->isSecure();
+ windowInfos.push_back(layer->fillInputInfo(displayTransform, displayIsSecure));
});
- mWindowInfosListenerInvoker->windowInfosChanged(windowInfos,
+ mWindowInfosListenerInvoker->windowInfosChanged(windowInfos, displayInfos,
mInputWindowCommands.syncInputWindows);
}
@@ -3232,19 +3201,12 @@
mEventQueue->setDuration(config.sfWorkDuration);
}
-void SurfaceFlinger::commitTransaction() {
+void SurfaceFlinger::doCommitTransactions() {
ATRACE_CALL();
- commitTransactionLocked();
- signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
- mAnimTransactionPending = false;
-}
-void SurfaceFlinger::commitTransactionLocked() {
if (!mLayersPendingRemoval.isEmpty()) {
// Notify removed layers now that they can't be drawn from
for (const auto& l : mLayersPendingRemoval) {
- recordBufferingStats(l->getName(), l->getOccupancyHistory(true));
-
// Ensure any buffers set to display on any children are released.
if (l->isRemovedFromCurrentState()) {
l->latchAndReleaseBuffer();
@@ -3283,11 +3245,10 @@
void SurfaceFlinger::commitOffscreenLayers() {
for (Layer* offscreenLayer : mOffscreenLayers) {
offscreenLayer->traverse(LayerVector::StateSet::Drawing, [](Layer* layer) {
- uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
- if (!trFlags) return;
-
- layer->doTransaction(0);
- layer->commitChildList();
+ if (layer->clearTransactionFlags(eTransactionNeeded)) {
+ layer->doTransaction(0);
+ layer->commitChildList();
+ }
});
}
}
@@ -3295,17 +3256,16 @@
void SurfaceFlinger::invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty) {
for (const auto& [token, displayDevice] : ON_MAIN_THREAD(mDisplays)) {
auto display = displayDevice->getCompositionDisplay();
- if (display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
+ if (display->includesLayer(layer->getOutputFilter())) {
display->editState().dirtyRegion.orSelf(dirty);
}
}
}
-bool SurfaceFlinger::handlePageFlip() {
+bool SurfaceFlinger::latchBuffers() {
ATRACE_CALL();
- ALOGV("handlePageFlip");
- nsecs_t latchTime = systemTime();
+ const nsecs_t latchTime = systemTime();
bool visibleRegions = false;
bool frameQueued = false;
@@ -3323,14 +3283,14 @@
// Display is now waiting on Layer 1's frame, which is behind layer 0's
// second frame. But layer 0's second frame could be waiting on display.
mDrawingState.traverse([&](Layer* layer) {
- uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
- if (trFlags || mForceTransactionDisplayChange) {
- const uint32_t flags = layer->doTransaction(0);
- if (flags & Layer::eVisibleRegion)
- mVisibleRegionsDirty = true;
- }
+ if (layer->clearTransactionFlags(eTransactionNeeded) || mForceTransactionDisplayChange) {
+ const uint32_t flags = layer->doTransaction(0);
+ if (flags & Layer::eVisibleRegion) {
+ mVisibleRegionsDirty = true;
+ }
+ }
- if (layer->hasReadyFrame()) {
+ if (layer->hasReadyFrame()) {
frameQueued = true;
if (layer->shouldPresentNow(expectedPresentTime)) {
mLayersWithQueuedFrames.emplace(layer);
@@ -3338,7 +3298,7 @@
ATRACE_NAME("!layer->shouldPresentNow()");
layer->useEmptyDamage();
}
- } else {
+ } else {
layer->useEmptyDamage();
}
});
@@ -3374,7 +3334,7 @@
// queued frame that shouldn't be displayed during this vsync period, wake
// up during the next vsync period to check again.
if (frameQueued && (mLayersWithQueuedFrames.empty() || !newDataLatched)) {
- signalLayerUpdate();
+ scheduleCommit(FrameHint::kNone);
}
// enter boot animation on first buffer latch
@@ -3391,14 +3351,9 @@
return !mLayersWithQueuedFrames.empty() && newDataLatched;
}
-void SurfaceFlinger::invalidateHwcGeometry() {
- mGeometryInvalid = true;
-}
-
status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
- const sp<IBinder>& parentHandle,
- const sp<Layer>& parentLayer, bool addToRoot,
+ const wp<Layer>& parent, bool addToRoot,
uint32_t* outTransformHint) {
if (mNumLayers >= ISurfaceComposer::MAX_LAYERS) {
ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers.load(),
@@ -3410,7 +3365,7 @@
if (gbc != nullptr) {
initialProducer = IInterface::asBinder(gbc);
}
- setLayerCreatedState(handle, lbc, parentHandle, parentLayer, initialProducer, addToRoot);
+ setLayerCreatedState(handle, lbc, parent, initialProducer, addToRoot);
// Create a transaction includes the initial parent and producer.
Vector<ComposerState> states;
@@ -3441,31 +3396,28 @@
}));
}
-uint32_t SurfaceFlinger::peekTransactionFlags() {
+uint32_t SurfaceFlinger::getTransactionFlags() const {
return mTransactionFlags;
}
-uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags) {
- return mTransactionFlags.fetch_and(~flags) & flags;
+uint32_t SurfaceFlinger::clearTransactionFlags(uint32_t mask) {
+ return mTransactionFlags.fetch_and(~mask) & mask;
}
-uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags) {
- return setTransactionFlags(flags, TransactionSchedule::Late);
+uint32_t SurfaceFlinger::setTransactionFlags(uint32_t mask) {
+ return setTransactionFlags(mask, TransactionSchedule::Late);
}
-uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags, TransactionSchedule schedule,
- const sp<IBinder>& token) {
- uint32_t old = mTransactionFlags.fetch_or(flags);
- modulateVsync(&VsyncModulator::setTransactionSchedule, schedule, token);
- if ((old & flags) == 0) signalTransaction();
+uint32_t SurfaceFlinger::setTransactionFlags(uint32_t mask, TransactionSchedule schedule,
+ const sp<IBinder>& applyToken) {
+ const uint32_t old = mTransactionFlags.fetch_or(mask);
+ modulateVsync(&VsyncModulator::setTransactionSchedule, schedule, applyToken);
+ if ((old & mask) == 0) scheduleCommit(FrameHint::kActive);
return old;
}
-void SurfaceFlinger::setTraversalNeeded() {
- mForceTraversal = true;
-}
-
-void SurfaceFlinger::flushTransactionQueues() {
+bool SurfaceFlinger::flushTransactionQueues() {
+ bool needsTraversal = false;
// to prevent onHandleDestroyed from being called while the lock is held,
// we must keep a copy of the transactions (specifically the composer
// states) around outside the scope of the lock
@@ -3534,19 +3486,23 @@
// Now apply all transactions.
for (const auto& transaction : transactions) {
- applyTransactionState(transaction.frameTimelineInfo, transaction.states,
- transaction.displays, transaction.flags,
- transaction.inputWindowCommands, transaction.desiredPresentTime,
- transaction.isAutoTimestamp, transaction.buffer,
- transaction.postTime, transaction.permissions,
- transaction.hasListenerCallbacks, transaction.listenerCallbacks,
- transaction.originPid, transaction.originUid, transaction.id);
+ needsTraversal |=
+ applyTransactionState(transaction.frameTimelineInfo, transaction.states,
+ transaction.displays, transaction.flags,
+ transaction.inputWindowCommands,
+ transaction.desiredPresentTime,
+ transaction.isAutoTimestamp, transaction.buffer,
+ transaction.postTime, transaction.permissions,
+ transaction.hasListenerCallbacks,
+ transaction.listenerCallbacks, transaction.originPid,
+ transaction.originUid, transaction.id);
if (transaction.transactionCommittedSignal) {
mTransactionCommittedSignals.emplace_back(
std::move(transaction.transactionCommittedSignal));
}
}
- }
+ } // unlock mStateLock
+ return needsTraversal;
}
bool SurfaceFlinger::transactionFlushNeeded() {
@@ -3605,9 +3561,10 @@
for (const ComposerState& state : states) {
const layer_state_t& s = state.state;
- const bool acquireFenceChanged = (s.what & layer_state_t::eAcquireFenceChanged);
- if (acquireFenceChanged && s.acquireFence && !enableLatchUnsignaled &&
- s.acquireFence->getStatus() == Fence::Status::Unsignaled) {
+ const bool acquireFenceChanged =
+ s.bufferData.flags.test(BufferData::BufferDataChange::fenceChanged);
+ if (acquireFenceChanged && s.bufferData.acquireFence && !enableLatchUnsignaled &&
+ s.bufferData.acquireFence->getStatus() == Fence::Status::Unsignaled) {
ATRACE_NAME("fence unsignaled");
return false;
}
@@ -3751,7 +3708,7 @@
return NO_ERROR;
}
-void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelineInfo,
+bool SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelineInfo,
const Vector<ComposerState>& states,
const Vector<DisplayState>& displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands,
@@ -3770,16 +3727,13 @@
// that listeners with SurfaceControls will start registration during setClientStateLocked
// below.
for (const auto& listener : listenerCallbacks) {
- mTransactionCallbackInvoker.startRegistration(listener);
- mTransactionCallbackInvoker.endRegistration(listener);
+ mTransactionCallbackInvoker.addEmptyTransaction(listener);
}
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> listenerCallbacksWithSurfaces;
uint32_t clientStateFlags = 0;
for (const ComposerState& state : states) {
- clientStateFlags |=
- setClientStateLocked(frameTimelineInfo, state, desiredPresentTime, isAutoTimestamp,
- postTime, permissions, listenerCallbacksWithSurfaces);
+ clientStateFlags |= setClientStateLocked(frameTimelineInfo, state, desiredPresentTime,
+ isAutoTimestamp, postTime, permissions);
if ((flags & eAnimation) && state.state.surface) {
if (const auto layer = fromHandle(state.state.surface).promote(); layer) {
mScheduler->recordLayerHistory(layer.get(),
@@ -3789,14 +3743,6 @@
}
}
- for (const auto& listenerCallback : listenerCallbacksWithSurfaces) {
- mTransactionCallbackInvoker.endRegistration(listenerCallback);
- }
-
- // If the state doesn't require a traversal and there are callbacks, send them now
- if (!(clientStateFlags & eTraversalNeeded) && hasListenerCallbacks) {
- mTransactionCallbackInvoker.sendCallbacks();
- }
transactionFlags |= clientStateFlags;
if (permissions & Permission::ACCESS_SURFACE_FLINGER) {
@@ -3818,6 +3764,7 @@
transactionFlags = eTransactionNeeded;
}
+ bool needsTraversal = false;
if (transactionFlags) {
if (mInterceptor->isEnabled()) {
mInterceptor->saveTransaction(states, mCurrentState.displays, displays, flags,
@@ -3828,7 +3775,7 @@
// so we don't have to wake up again next frame to preform an unnecessary traversal.
if (transactionFlags & eTraversalNeeded) {
transactionFlags = transactionFlags & (~eTraversalNeeded);
- mForceTraversal = true;
+ needsTraversal = true;
}
if (transactionFlags) {
setTransactionFlags(transactionFlags);
@@ -3838,6 +3785,8 @@
mAnimTransactionPending = true;
}
}
+
+ return needsTraversal;
}
uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) {
@@ -3906,10 +3855,10 @@
return true;
}
-uint32_t SurfaceFlinger::setClientStateLocked(
- const FrameTimelineInfo& frameTimelineInfo, const ComposerState& composerState,
- int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime, uint32_t permissions,
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& outListenerCallbacks) {
+uint32_t SurfaceFlinger::setClientStateLocked(const FrameTimelineInfo& frameTimelineInfo,
+ const ComposerState& composerState,
+ int64_t desiredPresentTime, bool isAutoTimestamp,
+ int64_t postTime, uint32_t permissions) {
const layer_state_t& s = composerState.state;
const bool privileged = permissions & Permission::ACCESS_SURFACE_FLINGER;
@@ -3922,16 +3871,12 @@
ListenerCallbacks onCommitCallbacks = listener.filter(CallbackId::Type::ON_COMMIT);
if (!onCommitCallbacks.callbackIds.empty()) {
- mTransactionCallbackInvoker.startRegistration(onCommitCallbacks);
filteredListeners.push_back(onCommitCallbacks);
- outListenerCallbacks.insert(onCommitCallbacks);
}
ListenerCallbacks onCompleteCallbacks = listener.filter(CallbackId::Type::ON_COMPLETE);
if (!onCompleteCallbacks.callbackIds.empty()) {
- mTransactionCallbackInvoker.startRegistration(onCompleteCallbacks);
filteredListeners.push_back(onCompleteCallbacks);
- outListenerCallbacks.insert(onCompleteCallbacks);
}
}
@@ -4104,9 +4049,6 @@
if (what & layer_state_t::eCropChanged) {
if (layer->setCrop(s.crop)) flags |= eTraversalNeeded;
}
- if (what & layer_state_t::eAcquireFenceChanged) {
- if (layer->setAcquireFence(s.acquireFence)) flags |= eTraversalNeeded;
- }
if (what & layer_state_t::eDataspaceChanged) {
if (layer->setDataspace(s.dataspace)) flags |= eTraversalNeeded;
}
@@ -4163,7 +4105,8 @@
const auto strategy =
Layer::FrameRate::convertChangeFrameRateStrategy(s.changeFrameRateStrategy);
- if (layer->setFrameRate(Layer::FrameRate(Fps(s.frameRate), compatibility, strategy))) {
+ if (layer->setFrameRate(
+ Layer::FrameRate(Fps::fromValue(s.frameRate), compatibility, strategy))) {
flags |= eTraversalNeeded;
}
}
@@ -4207,7 +4150,7 @@
mInputInfoChanged = true;
}
} else {
- ALOGE("Attempt to update InputPolicyFlags without permission ACCESS_SURFACE_FLINGER");
+ ALOGE("Attempt to update DropInputMode without permission ACCESS_SURFACE_FLINGER");
}
}
// This has to happen after we reparent children because when we reparent to null we remove
@@ -4233,43 +4176,11 @@
callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface));
}
}
- bool bufferChanged = what & layer_state_t::eBufferChanged;
- bool cacheIdChanged = what & layer_state_t::eCachedBufferChanged;
- bool bufferSizeExceedsLimit = false;
- std::shared_ptr<renderengine::ExternalTexture> buffer;
- if (bufferChanged && cacheIdChanged && s.buffer != nullptr) {
- bufferSizeExceedsLimit =
- exceedsMaxRenderTargetSize(s.buffer->getWidth(), s.buffer->getHeight());
- if (!bufferSizeExceedsLimit) {
- ClientCache::getInstance().add(s.cachedBuffer, s.buffer);
- buffer = ClientCache::getInstance().get(s.cachedBuffer);
- }
- } else if (cacheIdChanged) {
- buffer = ClientCache::getInstance().get(s.cachedBuffer);
- } else if (bufferChanged && s.buffer != nullptr) {
- bufferSizeExceedsLimit =
- exceedsMaxRenderTargetSize(s.buffer->getWidth(), s.buffer->getHeight());
- if (!bufferSizeExceedsLimit) {
- buffer = std::make_shared<
- renderengine::ExternalTexture>(s.buffer, getRenderEngine(),
- renderengine::ExternalTexture::Usage::READABLE);
- }
- }
- ALOGE_IF(bufferSizeExceedsLimit,
- "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
- "limit.",
- layer->getDebugName());
- if (buffer) {
- const bool frameNumberChanged = what & layer_state_t::eFrameNumberChanged;
- const uint64_t frameNumber = frameNumberChanged
- ? s.frameNumber
- : layer->getHeadFrameNumber(-1 /* expectedPresentTime */) + 1;
- if (layer->setBuffer(buffer, s.acquireFence, postTime, desiredPresentTime, isAutoTimestamp,
- s.cachedBuffer, frameNumber, dequeueBufferTimestamp, frameTimelineInfo,
- s.releaseBufferListener, s.releaseBufferEndpoint)) {
- flags |= eTraversalNeeded;
- }
+ if (what & layer_state_t::eBufferChanged &&
+ layer->setBuffer(s.bufferData, postTime, desiredPresentTime, isAutoTimestamp,
+ dequeueBufferTimestamp, frameTimelineInfo)) {
+ flags |= eTraversalNeeded;
} else if (frameTimelineInfo.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
layer->setFrameTimelineVsyncForBufferlessTransaction(frameTimelineInfo, postTime);
}
@@ -4293,7 +4204,7 @@
sp<Layer> mirrorLayer;
sp<Layer> mirrorFrom;
- std::string uniqueName = getUniqueLayerName("MirrorRoot");
+ std::string layerName = "MirrorRoot";
{
Mutex::Autolock _l(mStateLock);
@@ -4302,7 +4213,7 @@
return NAME_NOT_FOUND;
}
- status_t result = createContainerLayer(client, std::move(uniqueName), -1, -1, 0,
+ status_t result = createContainerLayer(client, std::move(layerName), -1, -1, 0,
LayerMetadata(), outHandle, &mirrorLayer);
if (result != NO_ERROR) {
return result;
@@ -4312,7 +4223,7 @@
}
*outLayerId = mirrorLayer->sequence;
- return addClientLayer(client, *outHandle, nullptr, mirrorLayer, nullptr, nullptr, false,
+ return addClientLayer(client, *outHandle, nullptr, mirrorLayer, nullptr, false,
nullptr /* outTransformHint */);
}
@@ -4336,12 +4247,12 @@
sp<Layer> layer;
- std::string uniqueName = getUniqueLayerName(name.string());
+ std::string layerName{name.string()};
switch (flags & ISurfaceComposerClient::eFXSurfaceMask) {
case ISurfaceComposerClient::eFXSurfaceBufferQueue:
case ISurfaceComposerClient::eFXSurfaceBufferState: {
- result = createBufferStateLayer(client, std::move(uniqueName), w, h, flags,
+ result = createBufferStateLayer(client, std::move(layerName), w, h, flags,
std::move(metadata), handle, &layer);
std::atomic<int32_t>* pendingBufferCounter = layer->getPendingBufferCounter();
if (pendingBufferCounter) {
@@ -4358,7 +4269,7 @@
return BAD_VALUE;
}
- result = createEffectLayer(client, std::move(uniqueName), w, h, flags,
+ result = createEffectLayer(client, std::move(layerName), w, h, flags,
std::move(metadata), handle, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceContainer:
@@ -4368,7 +4279,7 @@
int(w), int(h));
return BAD_VALUE;
}
- result = createContainerLayer(client, std::move(uniqueName), w, h, flags,
+ result = createContainerLayer(client, std::move(layerName), w, h, flags,
std::move(metadata), handle, &layer);
break;
default:
@@ -4381,43 +4292,24 @@
}
bool addToRoot = callingThreadHasUnscopedSurfaceFlingerAccess();
- result = addClientLayer(client, *handle, *gbp, layer, parentHandle, parentLayer, addToRoot,
- outTransformHint);
+ wp<Layer> parent(parentHandle != nullptr ? fromHandle(parentHandle) : parentLayer);
+ if (parentHandle != nullptr && parent == nullptr) {
+ ALOGE("Invalid parent handle %p.", parentHandle.get());
+ addToRoot = false;
+ }
+ if (parentLayer != nullptr) {
+ addToRoot = false;
+ }
+ result = addClientLayer(client, *handle, *gbp, layer, parent, addToRoot, outTransformHint);
if (result != NO_ERROR) {
return result;
}
- mInterceptor->saveSurfaceCreation(layer);
setTransactionFlags(eTransactionNeeded);
*outLayerId = layer->sequence;
return result;
}
-std::string SurfaceFlinger::getUniqueLayerName(const char* name) {
- unsigned dupeCounter = 0;
-
- // Tack on our counter whether there is a hit or not, so everyone gets a tag
- std::string uniqueName = base::StringPrintf("%s#%u", name, dupeCounter);
-
- // Grab the state lock since we're accessing mCurrentState
- Mutex::Autolock lock(mStateLock);
-
- // Loop over layers until we're sure there is no matching name
- bool matchFound = true;
- while (matchFound) {
- matchFound = false;
- mCurrentState.traverse([&](Layer* layer) {
- if (layer->getName() == uniqueName) {
- matchFound = true;
- uniqueName = base::StringPrintf("%s#%u", name, ++dupeCounter);
- }
- });
- }
-
- ALOGV_IF(dupeCounter > 0, "duplicate layer name: changing %s to %s", name, uniqueName.c_str());
- return uniqueName;
-}
-
status_t SurfaceFlinger::createBufferQueueLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, PixelFormat& format,
@@ -4526,7 +4418,7 @@
d.what = DisplayState::eDisplayProjectionChanged |
DisplayState::eLayerStackChanged;
d.token = token;
- d.layerStack = 0;
+ d.layerStack = ui::DEFAULT_LAYER_STACK;
d.orientation = ui::ROTATION_0;
d.orientedDisplaySpaceRect.makeInvalid();
d.layerStackSpaceRect.makeInvalid();
@@ -4557,23 +4449,22 @@
}
sp<DisplayDevice> SurfaceFlinger::getDisplayWithInputByLayer(Layer* layer) const {
- sp<DisplayDevice> display;
- for (const auto& pair : mDisplays) {
- const auto& displayDevice = pair.second;
- if (!displayDevice->receivesInput() ||
- !displayDevice->getCompositionDisplay()
- ->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
+ const auto filter = layer->getOutputFilter();
+ sp<DisplayDevice> inputDisplay;
+
+ for (const auto& [_, display] : mDisplays) {
+ if (!display->receivesInput() || !display->getCompositionDisplay()->includesLayer(filter)) {
continue;
}
// Don't return immediately so that we can log duplicates.
- if (display) {
- ALOGE("Multiple display devices claim to accept input for the same layerstack: %d",
- layer->getLayerStack());
+ if (inputDisplay) {
+ ALOGE("Multiple displays claim to accept input for the same layer stack: %u",
+ filter.layerStack.id);
continue;
}
- display = displayDevice;
+ inputDisplay = display;
}
- return display;
+ return inputDisplay;
}
void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode) {
@@ -4624,7 +4515,7 @@
mVisibleRegionsDirty = true;
mHasPoweredOff = true;
- repaintEverything();
+ scheduleComposite(FrameHint::kActive);
} else if (mode == hal::PowerMode::OFF) {
// Turn off the display
if (SurfaceFlinger::setSchedFifo(false) != NO_ERROR) {
@@ -4868,24 +4759,6 @@
bucketTimeSec, percent);
}
-void SurfaceFlinger::recordBufferingStats(const std::string& layerName,
- std::vector<OccupancyTracker::Segment>&& history) {
- Mutex::Autolock lock(getBE().mBufferingStatsMutex);
- auto& stats = getBE().mBufferingStats[layerName];
- for (const auto& segment : history) {
- if (!segment.usedThirdBuffer) {
- stats.twoBufferTime += segment.totalTime;
- }
- if (segment.occupancyAverage < 1.0f) {
- stats.doubleBufferedTime += segment.totalTime;
- } else if (segment.occupancyAverage < 2.0f) {
- stats.tripleBufferedTime += segment.totalTime;
- }
- ++stats.numSegments;
- stats.totalTime += segment.totalTime;
- }
-}
-
void SurfaceFlinger::dumpFrameEventsLocked(std::string& result) {
result.append("Layer frame timestamps:\n");
// Traverse all layers to dump frame-events for each layer
@@ -4893,38 +4766,6 @@
[&] (Layer* layer) { layer->dumpFrameEvents(result); });
}
-void SurfaceFlinger::dumpBufferingStats(std::string& result) const {
- result.append("Buffering stats:\n");
- result.append(" [Layer name] <Active time> <Two buffer> "
- "<Double buffered> <Triple buffered>\n");
- Mutex::Autolock lock(getBE().mBufferingStatsMutex);
- typedef std::tuple<std::string, float, float, float> BufferTuple;
- std::map<float, BufferTuple, std::greater<float>> sorted;
- for (const auto& statsPair : getBE().mBufferingStats) {
- const char* name = statsPair.first.c_str();
- const SurfaceFlingerBE::BufferingStats& stats = statsPair.second;
- if (stats.numSegments == 0) {
- continue;
- }
- float activeTime = ns2ms(stats.totalTime) / 1000.0f;
- float twoBufferRatio = static_cast<float>(stats.twoBufferTime) /
- stats.totalTime;
- float doubleBufferRatio = static_cast<float>(
- stats.doubleBufferedTime) / stats.totalTime;
- float tripleBufferRatio = static_cast<float>(
- stats.tripleBufferedTime) / stats.totalTime;
- sorted.insert({activeTime, {name, twoBufferRatio,
- doubleBufferRatio, tripleBufferRatio}});
- }
- for (const auto& sortedPair : sorted) {
- float activeTime = sortedPair.first;
- const BufferTuple& values = sortedPair.second;
- StringAppendF(&result, " [%s] %.2f %.3f %.3f %.3f\n", std::get<0>(values).c_str(),
- activeTime, std::get<1>(values), std::get<2>(values), std::get<3>(values));
- }
- result.append("\n");
-}
-
void SurfaceFlinger::dumpDisplayIdentificationData(std::string& result) const {
for (const auto& [token, display] : mDisplays) {
const auto displayId = PhysicalDisplayId::tryCast(display->getId());
@@ -5019,7 +4860,7 @@
DisplayProto* displayProto = layersTraceProto.add_displays();
displayProto->set_id(display->getId().value);
displayProto->set_name(display->getDisplayName());
- displayProto->set_layer_stack(display->getLayerStack());
+ displayProto->set_layer_stack(display->getLayerStack().id);
LayerProtoHelper::writeSizeToProto(display->getWidth(), display->getHeight(),
[&]() { return displayProto->mutable_size(); });
LayerProtoHelper::writeToProto(display->getLayerStackSpaceRect(), [&]() {
@@ -5116,8 +4957,6 @@
StringAppendF(&result, "HWC missed frame count: %u\n", mHwcFrameMissedCount.load());
StringAppendF(&result, "GPU missed frame count: %u\n\n", mGpuFrameMissedCount.load());
- dumpBufferingStats(result);
-
/*
* Dump the visible layer list
*/
@@ -5240,7 +5079,7 @@
colorizer.bold(result);
result.append("h/w composer state:\n");
colorizer.reset(result);
- bool hwcDisabled = mDebugDisableHWC || mDebugRegion;
+ const bool hwcDisabled = mDebugDisableHWC || mDebugFlashDelay;
StringAppendF(&result, " h/w composer %s\n", hwcDisabled ? "disabled" : "enabled");
getHwComposer().dump(result);
@@ -5250,6 +5089,11 @@
const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
+ /*
+ * Dump flag/property manager state
+ */
+ mFlagManager->dump(result);
+
result.append(mTimeStats->miniDump());
result.append("\n");
}
@@ -5313,11 +5157,9 @@
case SET_GLOBAL_SHADOW_SETTINGS:
case GET_PRIMARY_PHYSICAL_DISPLAY_ID:
case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
- // ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN and OVERRIDE_HDR_TYPES are used by CTS tests,
- // which acquire the necessary permission dynamically. Don't use the permission cache
- // for this check.
- bool usePermissionCache =
- code != ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN && code != OVERRIDE_HDR_TYPES;
+ // OVERRIDE_HDR_TYPES is used by CTS tests, which acquire the necessary
+ // permission dynamically. Don't use the permission cache for this check.
+ bool usePermissionCache = code != OVERRIDE_HDR_TYPES;
if (!callingThreadHasUnscopedSurfaceFlingerAccess(usePermissionCache)) {
IPCThreadState* ipc = IPCThreadState::self();
ALOGE("Permission Denial: can't access SurfaceFlinger pid=%d, uid=%d",
@@ -5450,9 +5292,8 @@
status_t SurfaceFlinger::onTransact(uint32_t code, const Parcel& data, Parcel* reply,
uint32_t flags) {
- status_t credentialCheck = CheckTransactCodeCredentials(code);
- if (credentialCheck != OK) {
- return credentialCheck;
+ if (const status_t error = CheckTransactCodeCredentials(code); error != OK) {
+ return error;
}
status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
@@ -5469,47 +5310,43 @@
}
int n;
switch (code) {
- case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
- case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
+ case 1000: // Unused.
+ case 1001:
+ return NAME_NOT_FOUND;
+ case 1002: // Toggle flashing on surface damage.
+ if (const int delay = data.readInt32(); delay > 0) {
+ mDebugFlashDelay = delay;
+ } else {
+ mDebugFlashDelay = mDebugFlashDelay ? 0 : 1;
+ }
+ scheduleRepaint();
return NO_ERROR;
- case 1002: // SHOW_UPDATES
- n = data.readInt32();
- mDebugRegion = n ? n : (mDebugRegion ? 0 : 1);
- invalidateHwcGeometry();
- repaintEverything();
+ case 1004: // Force composite ahead of next VSYNC.
+ scheduleComposite(FrameHint::kActive);
return NO_ERROR;
- case 1004:{ // repaint everything
- repaintEverything();
+ case 1005: { // Force commit ahead of next VSYNC.
+ Mutex::Autolock lock(mStateLock);
+ setTransactionFlags(eTransactionNeeded | eDisplayTransactionNeeded |
+ eTraversalNeeded);
return NO_ERROR;
}
- case 1005:{ // force transaction
- Mutex::Autolock _l(mStateLock);
- setTransactionFlags(
- eTransactionNeeded|
- eDisplayTransactionNeeded|
- eTraversalNeeded);
+ case 1006: // Force composite immediately.
+ mEventQueue->scheduleComposite();
return NO_ERROR;
- }
- case 1006:{ // send empty update
- signalRefresh();
+ case 1007: // Unused.
+ return NAME_NOT_FOUND;
+ case 1008: // Toggle forced GPU composition.
+ mDebugDisableHWC = data.readInt32() != 0;
+ scheduleRepaint();
return NO_ERROR;
- }
- case 1008: // toggle use of hw composer
- n = data.readInt32();
- mDebugDisableHWC = n != 0;
- invalidateHwcGeometry();
- repaintEverything();
+ case 1009: // Toggle use of transform hint.
+ mDebugDisableTransformHint = data.readInt32() != 0;
+ scheduleRepaint();
return NO_ERROR;
- case 1009: // toggle use of transform hint
- n = data.readInt32();
- mDebugDisableTransformHint = n != 0;
- invalidateHwcGeometry();
- repaintEverything();
- return NO_ERROR;
- case 1010: // interrogate.
+ case 1010: // Interrogate.
reply->writeInt32(0);
reply->writeInt32(0);
- reply->writeInt32(mDebugRegion);
+ reply->writeInt32(mDebugFlashDelay);
reply->writeInt32(0);
reply->writeInt32(mDebugDisableHWC);
return NO_ERROR;
@@ -5623,8 +5460,7 @@
if (data.readInt32(&colorMode) == NO_ERROR) {
mForceColorMode = static_cast<ColorMode>(colorMode);
}
- invalidateHwcGeometry();
- repaintEverything();
+ scheduleRepaint();
return NO_ERROR;
}
// Deprecate, use 1030 to check whether the device is color managed.
@@ -5755,59 +5591,67 @@
}
case 1035: {
const int modeId = data.readInt32();
- mDebugDisplayModeSetByBackdoor = false;
- const auto displayId = [&]() -> std::optional<PhysicalDisplayId> {
- uint64_t inputDisplayId = 0;
- if (data.readUint64(&inputDisplayId) == NO_ERROR) {
- const auto token = getPhysicalDisplayToken(
- static_cast<PhysicalDisplayId>(inputDisplayId));
- if (!token) {
- ALOGE("No display with id: %" PRIu64, inputDisplayId);
- return std::nullopt;
- }
-
- return std::make_optional<PhysicalDisplayId>(inputDisplayId);
+ const auto display = [&]() -> sp<IBinder> {
+ uint64_t value;
+ if (data.readUint64(&value) != NO_ERROR) {
+ return getDefaultDisplayDevice()->getDisplayToken().promote();
}
- return getDefaultDisplayDevice()->getPhysicalId();
+ if (const auto id = DisplayId::fromValue<PhysicalDisplayId>(value)) {
+ return getPhysicalDisplayToken(*id);
+ }
+
+ ALOGE("Invalid physical display ID");
+ return nullptr;
}();
- if (!displayId) {
- ALOGE("No display found");
- return NO_ERROR;
- }
-
- status_t result = setActiveMode(getPhysicalDisplayToken(*displayId), modeId);
- if (result != NO_ERROR) {
- return result;
- }
-
- mDebugDisplayModeSetByBackdoor = true;
-
- return NO_ERROR;
+ mDebugDisplayModeSetByBackdoor = false;
+ const status_t result = setActiveMode(display, modeId);
+ mDebugDisplayModeSetByBackdoor = result == NO_ERROR;
+ return result;
}
+ // Turn on/off frame rate flexibility mode. When turned on it overrides the display
+ // manager frame rate policy a new policy which allows switching between all refresh
+ // rates.
case 1036: {
- if (data.readInt32() > 0) {
- status_t result =
- acquireFrameRateFlexibilityToken(&mDebugFrameRateFlexibilityToken);
- if (result != NO_ERROR) {
- return result;
- }
- } else {
- mDebugFrameRateFlexibilityToken = nullptr;
+ if (data.readInt32() > 0) { // turn on
+ return schedule([this] {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+
+ // This is a little racy, but not in a way that hurts anything. As we
+ // grab the defaultMode from the display manager policy, we could be
+ // setting a new display manager policy, leaving us using a stale
+ // defaultMode. The defaultMode doesn't matter for the override
+ // policy though, since we set allowGroupSwitching to true, so it's
+ // not a problem.
+ scheduler::RefreshRateConfigs::Policy overridePolicy;
+ overridePolicy.defaultMode = display->refreshRateConfigs()
+ .getDisplayManagerPolicy()
+ .defaultMode;
+ overridePolicy.allowGroupSwitching = true;
+ constexpr bool kOverridePolicy = true;
+ return setDesiredDisplayModeSpecsInternal(display, overridePolicy,
+ kOverridePolicy);
+ })
+ .get();
+ } else { // turn off
+ return schedule([this] {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ constexpr bool kOverridePolicy = true;
+ return setDesiredDisplayModeSpecsInternal(display, {},
+ kOverridePolicy);
+ })
+ .get();
}
- return NO_ERROR;
}
// Inject a hotplug connected event for the primary display. This will deallocate and
// reallocate the display state including framebuffers.
case 1037: {
- std::optional<hal::HWDisplayId> hwcId;
- {
- Mutex::Autolock lock(mStateLock);
- hwcId = getHwComposer().getInternalHwcDisplayId();
- }
- onComposerHalHotplug(*hwcId, hal::Connection::CONNECTED);
+ const hal::HWDisplayId hwcId =
+ (Mutex::Autolock(mStateLock), getHwComposer().getPrimaryHwcDisplayId());
+
+ onComposerHalHotplug(hwcId, hal::Connection::CONNECTED);
return NO_ERROR;
}
// Modify the max number of display frames stored within FrameTimeline
@@ -5848,14 +5692,11 @@
std::optional<PhysicalDisplayId> inputId = std::nullopt;
if (uint64_t inputDisplayId;
data.readUint64(&inputDisplayId) == NO_ERROR) {
- const auto token = getPhysicalDisplayToken(
- static_cast<PhysicalDisplayId>(inputDisplayId));
- if (!token) {
+ inputId = DisplayId::fromValue<PhysicalDisplayId>(inputDisplayId);
+ if (!inputId || getPhysicalDisplayToken(*inputId)) {
ALOGE("No display with id: %" PRIu64, inputDisplayId);
return NAME_NOT_FOUND;
}
-
- inputId = std::make_optional<PhysicalDisplayId>(inputDisplayId);
}
{
Mutex::Autolock lock(mStateLock);
@@ -5872,8 +5713,7 @@
if (error != OK) {
return error;
}
- invalidateHwcGeometry();
- repaintEverything();
+ scheduleRepaint();
return NO_ERROR;
}
}
@@ -5881,17 +5721,6 @@
return err;
}
-void SurfaceFlinger::repaintEverything() {
- mRepaintEverything = true;
- signalTransaction();
-}
-
-void SurfaceFlinger::repaintEverythingForHWC() {
- mRepaintEverything = true;
- mPowerAdvisor.notifyDisplayUpdateImminent();
- mEventQueue->invalidate();
-}
-
void SurfaceFlinger::kernelTimerChanged(bool expired) {
static bool updateOverlay =
property_get_bool("debug.sf.kernel_idle_timer_update_overlay", true);
@@ -5915,7 +5744,7 @@
const bool timerExpired = mKernelIdleTimerEnabled && expired;
if (display->onKernelTimerChanged(desiredModeId, timerExpired)) {
- mEventQueue->invalidate();
+ mEventQueue->scheduleCommit();
}
}));
}
@@ -6110,12 +5939,13 @@
traverseLayersInLayerStack(layerStack, args.uid, visitor);
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize,
- args.pixelFormat, args.allowProtected, args.grayscale,
- captureListener);
+ auto captureResultFuture = captureScreenCommon(std::move(renderAreaFuture), traverseLayers,
+ reqSize, args.pixelFormat, args.allowProtected,
+ args.grayscale, captureListener);
+ return captureResultFuture.get().status;
}
-status_t SurfaceFlinger::captureDisplay(uint64_t displayIdOrLayerStack,
+status_t SurfaceFlinger::captureDisplay(DisplayId displayId,
const sp<IScreenCaptureListener>& captureListener) {
ui::LayerStack layerStack;
wp<const DisplayDevice> displayWeak;
@@ -6123,21 +5953,14 @@
ui::Dataspace dataspace;
{
Mutex::Autolock lock(mStateLock);
- auto display = getDisplayDeviceLocked(PhysicalDisplayId{displayIdOrLayerStack});
- // Fall back to first display whose layer stack matches.
- if (!display) {
- const auto layerStack = static_cast<ui::LayerStack>(displayIdOrLayerStack);
- display = findDisplay(WithLayerStack(layerStack));
- }
-
+ const auto display = getDisplayDeviceLocked(displayId);
if (!display) {
return NAME_NOT_FOUND;
}
- layerStack = display->getLayerStack();
displayWeak = display;
-
+ layerStack = display->getLayerStack();
size = display->getLayerStackSpaceRect().getSize();
dataspace =
@@ -6154,9 +5977,15 @@
traverseLayersInLayerStack(layerStack, CaptureArgs::UNSET_UID, visitor);
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size,
- ui::PixelFormat::RGBA_8888, false /* allowProtected */,
- false /* grayscale */, captureListener);
+ if (captureListener == nullptr) {
+ ALOGE("capture screen must provide a capture listener callback");
+ return BAD_VALUE;
+ }
+ auto captureResultFuture =
+ captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size,
+ ui::PixelFormat::RGBA_8888, false /* allowProtected */,
+ false /* grayscale */, captureListener);
+ return captureResultFuture.get().status;
}
status_t SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
@@ -6226,7 +6055,9 @@
// colors when capture.
dataspace = args.dataspace;
if (dataspace == ui::Dataspace::UNKNOWN) {
- auto display = findDisplay(WithLayerStack(parent->getLayerStack()));
+ auto display = findDisplay([layerStack = parent->getLayerStack()](const auto& display) {
+ return display.getLayerStack() == layerStack;
+ });
if (!display) {
// If the layer is not on a display, use the dataspace for the default display.
display = getDefaultDisplayDeviceLocked();
@@ -6274,23 +6105,28 @@
});
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize,
- args.pixelFormat, args.allowProtected, args.grayscale,
- captureListener);
+ if (captureListener == nullptr) {
+ ALOGE("capture screen must provide a capture listener callback");
+ return BAD_VALUE;
+ }
+
+ auto captureResultFuture = captureScreenCommon(std::move(renderAreaFuture), traverseLayers,
+ reqSize, args.pixelFormat, args.allowProtected,
+ args.grayscale, captureListener);
+ return captureResultFuture.get().status;
}
-status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
- TraverseLayersFunction traverseLayers,
- ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
- bool allowProtected, bool grayscale,
- const sp<IScreenCaptureListener>& captureListener) {
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScreenCommon(
+ RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
+ ui::Size bufferSize, ui::PixelFormat reqPixelFormat, bool allowProtected, bool grayscale,
+ const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
if (exceedsMaxRenderTargetSize(bufferSize.getWidth(), bufferSize.getHeight())) {
ALOGE("Attempted to capture screen with size (%" PRId32 ", %" PRId32
") that exceeds render target size limit.",
bufferSize.getWidth(), bufferSize.getHeight());
- return BAD_VALUE;
+ return ftl::yield<renderengine::RenderEngineResult>({BAD_VALUE, base::unique_fd()}).share();
}
// Loop over all visible layers to see whether there's any protected layer. A protected layer is
@@ -6330,50 +6166,65 @@
false /* regionSampling */, grayscale, captureListener);
}
-status_t SurfaceFlinger::captureScreenCommon(
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScreenCommon(
RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
- if (captureListener == nullptr) {
- ALOGE("capture screen must provide a capture listener callback");
- return BAD_VALUE;
- }
-
bool canCaptureBlackoutContent = hasCaptureBlackoutContentPermission();
- static_cast<void>(schedule([=, renderAreaFuture = std::move(renderAreaFuture)]() mutable {
- if (mRefreshPending) {
- ALOGW("Skipping screenshot for now");
- captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer, regionSampling,
- grayscale, captureListener);
- return;
- }
+ auto scheduleResultFuture = schedule([=,
+ renderAreaFuture = std::move(renderAreaFuture)]() mutable
+ -> std::shared_future<renderengine::RenderEngineResult> {
ScreenCaptureResults captureResults;
std::unique_ptr<RenderArea> renderArea = renderAreaFuture.get();
if (!renderArea) {
ALOGW("Skipping screen capture because of invalid render area.");
captureResults.result = NO_MEMORY;
captureListener->onScreenCaptureCompleted(captureResults);
- return;
+ return ftl::yield<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()})
+ .share();
}
- status_t result = NO_ERROR;
+ std::shared_future<renderengine::RenderEngineResult> renderEngineResultFuture;
+
renderArea->render([&] {
- result = renderScreenImplLocked(*renderArea, traverseLayers, buffer,
- canCaptureBlackoutContent, regionSampling, grayscale,
- captureResults);
+ renderEngineResultFuture =
+ renderScreenImplLocked(*renderArea, traverseLayers, buffer,
+ canCaptureBlackoutContent, regionSampling, grayscale,
+ captureResults);
});
+ // spring up a thread to unblock SF main thread and wait for
+ // RenderEngineResult to be available
+ if (captureListener != nullptr) {
+ std::async([=]() mutable {
+ ATRACE_NAME("captureListener is nonnull!");
+ auto& [status, drawFence] = renderEngineResultFuture.get();
+ captureResults.result = status;
+ captureResults.fence = new Fence(dup(drawFence));
+ captureListener->onScreenCaptureCompleted(captureResults);
+ });
+ }
+ return renderEngineResultFuture;
+ });
- captureResults.result = result;
- captureListener->onScreenCaptureCompleted(captureResults);
- }));
-
- return NO_ERROR;
+ // flatten scheduleResultFuture object to single shared_future object
+ if (captureListener == nullptr) {
+ std::future<renderengine::RenderEngineResult> captureScreenResultFuture =
+ ftl::chain(std::move(scheduleResultFuture))
+ .then([=](std::shared_future<renderengine::RenderEngineResult> futureObject)
+ -> renderengine::RenderEngineResult {
+ auto& [status, drawFence] = futureObject.get();
+ return {status, base::unique_fd(dup(drawFence))};
+ });
+ return captureScreenResultFuture.share();
+ } else {
+ return ftl::yield<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}).share();
+ }
}
-status_t SurfaceFlinger::renderScreenImplLocked(
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::renderScreenImplLocked(
const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer,
bool canCaptureBlackoutContent, bool regionSampling, bool grayscale,
@@ -6392,7 +6243,8 @@
// the impetus on WindowManager to not persist them.
if (captureResults.capturedSecureLayers && !canCaptureBlackoutContent) {
ALOGW("FB is protected: PERMISSION_DENIED");
- return PERMISSION_DENIED;
+ return ftl::yield<renderengine::RenderEngineResult>({PERMISSION_DENIED, base::unique_fd()})
+ .share();
}
captureResults.buffer = buffer->getBuffer();
@@ -6432,7 +6284,6 @@
const auto display = renderArea.getDisplayDevice();
std::vector<Layer*> renderedLayers;
- Region clearRegion = Region::INVALID_REGION;
bool disableBlurs = false;
traverseLayers([&](Layer* layer) {
disableBlurs |= layer->getDrawingState().sidebandStream != nullptr;
@@ -6444,7 +6295,6 @@
renderArea.needsFiltering(),
renderArea.isSecure(),
useProtected,
- clearRegion,
layerStackSpaceRect,
clientCompositionDisplay.outputDataspace,
true, /* realContentIsVisible */
@@ -6476,35 +6326,35 @@
});
- std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers(
- clientCompositionLayers.size());
+ std::vector<renderengine::LayerSettings> clientRenderEngineLayers;
+ clientRenderEngineLayers.reserve(clientCompositionLayers.size());
std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
- clientCompositionLayerPointers.begin(),
- std::pointer_traits<renderengine::LayerSettings*>::pointer_to);
+ std::back_inserter(clientRenderEngineLayers),
+ [](compositionengine::LayerFE::LayerSettings& settings)
+ -> renderengine::LayerSettings { return settings; });
- clientCompositionDisplay.clearRegion = clearRegion;
// Use an empty fence for the buffer fence, since we just created the buffer so
// there is no need for synchronization with the GPU.
base::unique_fd bufferFence;
- base::unique_fd drawFence;
getRenderEngine().useProtectedContext(useProtected);
const constexpr bool kUseFramebufferCache = false;
- getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
- kUseFramebufferCache, std::move(bufferFence), &drawFence);
+ std::future<renderengine::RenderEngineResult> drawLayersResult =
+ getRenderEngine().drawLayers(clientCompositionDisplay, clientRenderEngineLayers, buffer,
+ kUseFramebufferCache, std::move(bufferFence));
- if (drawFence >= 0) {
- sp<Fence> releaseFence = new Fence(dup(drawFence));
- for (auto* layer : renderedLayers) {
- layer->onLayerDisplayed(releaseFence);
- }
+ std::shared_future<renderengine::RenderEngineResult> drawLayersResultFuture =
+ drawLayersResult.share(); // drawLayersResult will be moved to shared one
+
+ for (auto* layer : renderedLayers) {
+ // make a copy of shared_future object for each layer
+ layer->onLayerDisplayed(drawLayersResultFuture);
}
- captureResults.fence = new Fence(drawFence.release());
// Always switch back to unprotected context.
getRenderEngine().useProtectedContext(false);
- return NO_ERROR;
+ return drawLayersResultFuture;
}
void SurfaceFlinger::windowInfosReported() {
@@ -6531,12 +6381,12 @@
// We loop through the first level of layers without traversing,
// as we need to determine which layers belong to the requested display.
for (const auto& layer : mDrawingState.layersSortedByZ) {
- if (!layer->belongsToDisplay(layerStack)) {
+ if (layer->getLayerStack() != layerStack) {
continue;
}
// relative layers are traversed in Layer::traverseInZOrder
layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
- if (layer->getPrimaryDisplayOnly()) {
+ if (layer->isInternalDisplayOverlay()) {
return;
}
if (!layer->isVisible()) {
@@ -6632,8 +6482,10 @@
using Policy = scheduler::RefreshRateConfigs::Policy;
const Policy policy{DisplayModeId(defaultMode),
allowGroupSwitching,
- {Fps(primaryRefreshRateMin), Fps(primaryRefreshRateMax)},
- {Fps(appRequestRefreshRateMin), Fps(appRequestRefreshRateMax)}};
+ {Fps::fromValue(primaryRefreshRateMin),
+ Fps::fromValue(primaryRefreshRateMax)},
+ {Fps::fromValue(appRequestRefreshRateMin),
+ Fps::fromValue(appRequestRefreshRateMax)}};
constexpr bool kOverridePolicy = false;
return setDesiredDisplayModeSpecsInternal(display, policy, kOverridePolicy);
@@ -6697,6 +6549,10 @@
}
}
+void SurfaceFlinger::onLayerUpdate() {
+ scheduleCommit(FrameHint::kActive);
+}
+
// WARNING: ONLY CALL THIS FROM LAYER DTOR
// Here we add children in the current state to offscreen layers and remove the
// layer itself from the offscreen layer list. Since
@@ -6761,7 +6617,7 @@
const auto strategy =
Layer::FrameRate::convertChangeFrameRateStrategy(changeFrameRateStrategy);
if (layer->setFrameRate(
- Layer::FrameRate(Fps{frameRate},
+ Layer::FrameRate(Fps::fromValue(frameRate),
Layer::FrameRate::convertCompatibility(compatibility),
strategy))) {
setTransactionFlags(eTraversalNeeded);
@@ -6776,74 +6632,6 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) {
- if (!outToken) {
- return BAD_VALUE;
- }
-
- auto future = schedule([this] {
- status_t result = NO_ERROR;
- sp<IBinder> token;
-
- if (mFrameRateFlexibilityTokenCount == 0) {
- const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
-
- // This is a little racy, but not in a way that hurts anything. As we grab the
- // defaultMode from the display manager policy, we could be setting a new display
- // manager policy, leaving us using a stale defaultMode. The defaultMode doesn't
- // matter for the override policy though, since we set allowGroupSwitching to
- // true, so it's not a problem.
- scheduler::RefreshRateConfigs::Policy overridePolicy;
- overridePolicy.defaultMode =
- display->refreshRateConfigs().getDisplayManagerPolicy().defaultMode;
- overridePolicy.allowGroupSwitching = true;
- constexpr bool kOverridePolicy = true;
- result = setDesiredDisplayModeSpecsInternal(display, overridePolicy, kOverridePolicy);
- }
-
- if (result == NO_ERROR) {
- mFrameRateFlexibilityTokenCount++;
- // Handing out a reference to the SurfaceFlinger object, as we're doing in the line
- // below, is something to consider carefully. The lifetime of the
- // FrameRateFlexibilityToken isn't tied to SurfaceFlinger object lifetime, so if this
- // SurfaceFlinger object were to be destroyed while the token still exists, the token
- // destructor would be accessing a stale SurfaceFlinger reference, and crash. This is ok
- // in this case, for two reasons:
- // 1. Once SurfaceFlinger::run() is called by main_surfaceflinger.cpp, the only way
- // the program exits is via a crash. So we won't have a situation where the
- // SurfaceFlinger object is dead but the process is still up.
- // 2. The frame rate flexibility token is acquired/released only by CTS tests, so even
- // if condition 1 were changed, the problem would only show up when running CTS tests,
- // not on end user devices, so we could spot it and fix it without serious impact.
- token = new FrameRateFlexibilityToken(
- [this]() { onFrameRateFlexibilityTokenReleased(); });
- ALOGD("Frame rate flexibility token acquired. count=%d",
- mFrameRateFlexibilityTokenCount);
- }
-
- return std::make_pair(result, token);
- });
-
- status_t result;
- std::tie(result, *outToken) = future.get();
- return result;
-}
-
-void SurfaceFlinger::onFrameRateFlexibilityTokenReleased() {
- static_cast<void>(schedule([this] {
- LOG_ALWAYS_FATAL_IF(mFrameRateFlexibilityTokenCount == 0,
- "Failed tracking frame rate flexibility tokens");
- mFrameRateFlexibilityTokenCount--;
- ALOGD("Frame rate flexibility token released. count=%d", mFrameRateFlexibilityTokenCount);
- if (mFrameRateFlexibilityTokenCount == 0) {
- const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
- constexpr bool kOverridePolicy = true;
- status_t result = setDesiredDisplayModeSpecsInternal(display, {}, kOverridePolicy);
- LOG_ALWAYS_FATAL_IF(result < 0, "Failed releasing frame rate flexibility token");
- }
- }));
-}
-
status_t SurfaceFlinger::setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
const FrameTimelineInfo& frameTimelineInfo) {
Mutex::Autolock lock(mStateLock);
@@ -6895,33 +6683,29 @@
}
status_t SurfaceFlinger::getMaxAcquiredBufferCount(int* buffers) const {
- const auto maxSupportedRefreshRate = [&] {
- const auto display = getDefaultDisplayDevice();
- if (display) {
- return display->refreshRateConfigs().getSupportedRefreshRateRange().max;
+ Fps maxRefreshRate = 60_Hz;
+
+ if (!getHwComposer().isHeadless()) {
+ if (const auto display = getDefaultDisplayDevice()) {
+ maxRefreshRate = display->refreshRateConfigs().getSupportedRefreshRateRange().max;
}
- ALOGW("%s: default display is null", __func__);
- return Fps(60);
- }();
- *buffers = getMaxAcquiredBufferCountForRefreshRate(maxSupportedRefreshRate);
+ }
+
+ *buffers = getMaxAcquiredBufferCountForRefreshRate(maxRefreshRate);
return NO_ERROR;
}
-int SurfaceFlinger::getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const {
- const auto refreshRate = [&] {
- const auto frameRateOverride = mScheduler->getFrameRateOverride(uid);
- if (frameRateOverride.has_value()) {
- return frameRateOverride.value();
- }
+uint32_t SurfaceFlinger::getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const {
+ Fps refreshRate = 60_Hz;
- const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
- if (display) {
- return display->refreshRateConfigs().getCurrentRefreshRate().getFps();
+ if (const auto frameRateOverride = mScheduler->getFrameRateOverride(uid)) {
+ refreshRate = *frameRateOverride;
+ } else if (!getHwComposer().isHeadless()) {
+ if (const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked())) {
+ refreshRate = display->refreshRateConfigs().getCurrentRefreshRate().getFps();
}
+ }
- ALOGW("%s: default display is null", __func__);
- return Fps(60);
- }();
return getMaxAcquiredBufferCountForRefreshRate(refreshRate);
}
@@ -6931,7 +6715,7 @@
return calculateMaxAcquiredBufferCount(refreshRate, presentLatency);
}
-void SurfaceFlinger::TransactionState::traverseStatesWithBuffers(
+void TransactionState::traverseStatesWithBuffers(
std::function<void(const layer_state_t&)> visitor) {
for (const auto& state : states) {
if (state.state.hasBufferChanges() && state.state.hasValidBuffer() && state.state.surface) {
@@ -6941,11 +6725,11 @@
}
void SurfaceFlinger::setLayerCreatedState(const sp<IBinder>& handle, const wp<Layer>& layer,
- const wp<IBinder>& parent, const wp<Layer> parentLayer,
- const wp<IBinder>& producer, bool addToRoot) {
+ const wp<Layer> parent, const wp<IBinder>& producer,
+ bool addToRoot) {
Mutex::Autolock lock(mCreatedLayersLock);
mCreatedLayers[handle->localBinder()] =
- std::make_unique<LayerCreatedState>(layer, parent, parentLayer, producer, addToRoot);
+ std::make_unique<LayerCreatedState>(layer, parent, producer, addToRoot);
}
auto SurfaceFlinger::getLayerCreatedState(const sp<IBinder>& handle) {
@@ -6983,19 +6767,16 @@
}
sp<Layer> parent;
- bool allowAddRoot = state->addToRoot;
+ bool addToRoot = state->addToRoot;
if (state->initialParent != nullptr) {
- parent = fromHandle(state->initialParent.promote()).promote();
+ parent = state->initialParent.promote();
if (parent == nullptr) {
ALOGE("Invalid parent %p", state->initialParent.unsafe_get());
- allowAddRoot = false;
+ addToRoot = false;
}
- } else if (state->initialParentLayer != nullptr) {
- parent = state->initialParentLayer.promote();
- allowAddRoot = false;
}
- if (parent == nullptr && allowAddRoot) {
+ if (parent == nullptr && addToRoot) {
layer->setIsAtRoot(true);
mCurrentState.layersSortedByZ.add(layer);
} else if (parent == nullptr) {
@@ -7022,19 +6803,16 @@
}
}
+ mInterceptor->saveSurfaceCreation(layer);
return layer;
}
-void SurfaceFlinger::scheduleRegionSamplingThread() {
- static_cast<void>(schedule([&] { notifyRegionSamplingThread(); }));
-}
-
-void SurfaceFlinger::notifyRegionSamplingThread() {
+void SurfaceFlinger::sample() {
if (!mLumaSampling || !mRegionSamplingThread) {
return;
}
- mRegionSamplingThread->onCompositionComplete(mEventQueue->nextExpectedInvalidate());
+ mRegionSamplingThread->onCompositionComplete(mEventQueue->getScheduledFrameTime());
}
void SurfaceFlinger::onActiveDisplaySizeChanged(const sp<DisplayDevice>& activeDisplay) {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 74fe7d9..794fbc8 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -32,7 +32,6 @@
#include <gui/ISurfaceComposerClient.h>
#include <gui/ITransactionCompletedListener.h>
#include <gui/LayerState.h>
-#include <gui/OccupancyTracker.h>
#include <layerproto/LayerProtoHeader.h>
#include <math/mat4.h>
#include <renderengine/LayerSettings.h>
@@ -57,6 +56,7 @@
#include "Fps.h"
#include "FrameTracker.h"
#include "LayerVector.h"
+#include "Scheduler/MessageQueue.h"
#include "Scheduler/RefreshRateConfigs.h"
#include "Scheduler/RefreshRateStats.h"
#include "Scheduler/Scheduler.h"
@@ -65,6 +65,7 @@
#include "SurfaceTracing.h"
#include "TracedOrdinal.h"
#include "TransactionCallbackInvoker.h"
+#include "TransactionState.h"
#include <atomic>
#include <cstdint>
@@ -89,6 +90,7 @@
class Client;
class EventThread;
+class FlagManager;
class FpsReporter;
class TunnelModeEnabledReporter;
class HdrLayerInfoReporter;
@@ -154,28 +156,13 @@
nsecs_t mFrameBuckets[NUM_BUCKETS] = {};
nsecs_t mTotalTime = 0;
std::atomic<nsecs_t> mLastSwapTime = 0;
-
- // Double- vs. triple-buffering stats
- struct BufferingStats {
- size_t numSegments = 0;
- nsecs_t totalTime = 0;
-
- // "Two buffer" means that a third buffer was never used, whereas
- // "double-buffered" means that on average the segment only used two
- // buffers (though it may have used a third for some part of the
- // segment)
- nsecs_t twoBufferTime = 0;
- nsecs_t doubleBufferedTime = 0;
- nsecs_t tripleBufferedTime = 0;
- };
- mutable Mutex mBufferingStatsMutex;
- std::unordered_map<std::string, BufferingStats> mBufferingStats;
};
class SurfaceFlinger : public BnSurfaceComposer,
public PriorityDumper,
private IBinder::DeathRecipient,
private HWC2::ComposerCallback,
+ private ICompositor,
private ISchedulerCallback {
public:
struct SkipInitializationTag {};
@@ -243,7 +230,7 @@
static ui::Rotation internalDisplayOrientation;
// Indicate if device wants color management on its display.
- static bool useColorManagement;
+ static const constexpr bool useColorManagement = true;
static bool useContextPriority;
@@ -285,8 +272,14 @@
template <typename F, typename T = std::invoke_result_t<F>>
[[nodiscard]] std::future<T> schedule(F&&);
- // force full composition on all displays
- void repaintEverything();
+ // Schedule commit of transactions on the main thread ahead of the next VSYNC.
+ void scheduleCommit(FrameHint);
+ // As above, but also force composite regardless if transactions were committed.
+ void scheduleComposite(FrameHint) override;
+ // As above, but also force dirty geometry to repaint.
+ void scheduleRepaint();
+ // Schedule sampling independently from commit or composite.
+ void scheduleSample();
surfaceflinger::Factory& getFactory() { return mFactory; }
@@ -300,11 +293,6 @@
// utility function to delete a texture on the main thread
void deleteTextureAsync(uint32_t texture);
- // called on the main thread by MessageQueue when an internal message
- // is received
- // TODO: this should be made accessible only to MessageQueue
- void onMessageReceived(int32_t what, int64_t vsyncId, nsecs_t expectedVSyncTime);
-
renderengine::RenderEngine& getRenderEngine() const;
bool authenticateSurfaceTextureLocked(
@@ -312,6 +300,7 @@
void onLayerFirstRef(Layer*);
void onLayerDestroyed(Layer*);
+ void onLayerUpdate();
void removeHierarchyFromOffscreenLayers(Layer* layer);
void removeFromOffscreenLayers(Layer* layer);
@@ -343,14 +332,6 @@
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
- virtual uint32_t setClientStateLocked(
- const FrameTimelineInfo& info, const ComposerState& composerState,
- int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime,
- uint32_t permissions,
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks)
- REQUIRES(mStateLock);
- virtual void commitTransactionLocked();
-
virtual void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
REQUIRES(mStateLock);
@@ -360,6 +341,10 @@
return static_cast<bool>(findDisplay(p));
}
+ bool exceedsMaxRenderTargetSize(uint32_t width, uint32_t height) const {
+ return width > mMaxRenderTargetSize || height > mMaxRenderTargetSize;
+ }
+
private:
friend class BufferLayer;
friend class BufferQueueLayer;
@@ -471,96 +456,6 @@
hal::Connection connection = hal::Connection::INVALID;
};
- class CountDownLatch {
- public:
- enum {
- eSyncTransaction = 1 << 0,
- eSyncInputWindows = 1 << 1,
- };
- explicit CountDownLatch(uint32_t flags) : mFlags(flags) {}
-
- // True if there is no waiting condition after count down.
- bool countDown(uint32_t flag) {
- std::unique_lock<std::mutex> lock(mMutex);
- if (mFlags == 0) {
- return true;
- }
- mFlags &= ~flag;
- if (mFlags == 0) {
- mCountDownComplete.notify_all();
- return true;
- }
- return false;
- }
-
- // Return true if triggered.
- bool wait_until(const std::chrono::seconds& timeout) const {
- std::unique_lock<std::mutex> lock(mMutex);
- const auto untilTime = std::chrono::system_clock::now() + timeout;
- while (mFlags != 0) {
- // Conditional variables can be woken up sporadically, so we check count
- // to verify the wakeup was triggered by |countDown|.
- if (std::cv_status::timeout == mCountDownComplete.wait_until(lock, untilTime)) {
- return false;
- }
- }
- return true;
- }
-
- private:
- uint32_t mFlags;
- mutable std::condition_variable mCountDownComplete;
- mutable std::mutex mMutex;
- };
-
- struct TransactionState {
- TransactionState(const FrameTimelineInfo& frameTimelineInfo,
- const Vector<ComposerState>& composerStates,
- const Vector<DisplayState>& displayStates, uint32_t transactionFlags,
- const sp<IBinder>& applyToken,
- const InputWindowCommands& inputWindowCommands, int64_t desiredPresentTime,
- bool isAutoTimestamp, const client_cache_t& uncacheBuffer,
- int64_t postTime, uint32_t permissions, bool hasListenerCallbacks,
- std::vector<ListenerCallbacks> listenerCallbacks, int originPid,
- int originUid, uint64_t transactionId)
- : frameTimelineInfo(frameTimelineInfo),
- states(composerStates),
- displays(displayStates),
- flags(transactionFlags),
- applyToken(applyToken),
- inputWindowCommands(inputWindowCommands),
- desiredPresentTime(desiredPresentTime),
- isAutoTimestamp(isAutoTimestamp),
- buffer(uncacheBuffer),
- postTime(postTime),
- permissions(permissions),
- hasListenerCallbacks(hasListenerCallbacks),
- listenerCallbacks(listenerCallbacks),
- originPid(originPid),
- originUid(originUid),
- id(transactionId) {}
-
- void traverseStatesWithBuffers(std::function<void(const layer_state_t&)> visitor);
-
- FrameTimelineInfo frameTimelineInfo;
- Vector<ComposerState> states;
- Vector<DisplayState> displays;
- uint32_t flags;
- sp<IBinder> applyToken;
- InputWindowCommands inputWindowCommands;
- const int64_t desiredPresentTime;
- const bool isAutoTimestamp;
- client_cache_t buffer;
- const int64_t postTime;
- uint32_t permissions;
- bool hasListenerCallbacks;
- std::vector<ListenerCallbacks> listenerCallbacks;
- int originPid;
- int originUid;
- uint64_t id;
- std::shared_ptr<CountDownLatch> transactionCommittedSignal;
- };
-
template <typename F, std::enable_if_t<!std::is_member_function_pointer_v<F>>* = nullptr>
static Dumper dumper(F&& dump) {
using namespace std::placeholders;
@@ -631,12 +526,10 @@
sp<IDisplayEventConnection> createDisplayEventConnection(
ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp,
ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) override;
- status_t captureDisplay(const DisplayCaptureArgs& args,
- const sp<IScreenCaptureListener>& captureListener) override;
- status_t captureDisplay(uint64_t displayOrLayerStack,
- const sp<IScreenCaptureListener>& captureListener) override;
- status_t captureLayers(const LayerCaptureArgs& args,
- const sp<IScreenCaptureListener>& captureListener) override;
+
+ status_t captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&) override;
+ status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&) override;
+ status_t captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&) override;
status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats) override;
status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*)
@@ -709,7 +602,6 @@
float lightPosY, float lightPosZ, float lightRadius) override;
status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
int8_t compatibility, int8_t changeFrameRateStrategy) override;
- status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) override;
status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
const FrameTimelineInfo& frameTimelineInfo) override;
@@ -729,9 +621,6 @@
// Implements IBinder::DeathRecipient.
void binderDied(const wp<IBinder>& who) override;
- // Implements RefBase.
- void onFirstRef() override;
-
// HWC2::ComposerCallback overrides:
void onComposerHalVsync(hal::HWDisplayId, int64_t timestamp,
std::optional<hal::VsyncPeriodNanos>) override;
@@ -741,6 +630,19 @@
const hal::VsyncPeriodChangeTimeline&) override;
void onComposerHalSeamlessPossible(hal::HWDisplayId) override;
+ // ICompositor overrides:
+
+ // Commits transactions for layers and displays. Returns whether any state has been invalidated,
+ // i.e. whether a frame should be composited for each display.
+ bool commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime) override;
+
+ // Composites a frame for each display. CompositionEngine performs GPU and/or HAL composition
+ // via RenderEngine and the Composer HAL, respectively.
+ void composite(nsecs_t frameTime) override;
+
+ // Samples the composited frame via RegionSamplingThread.
+ void sample() override;
+
/*
* ISchedulerCallback
*/
@@ -749,8 +651,6 @@
void setVsyncEnabled(bool) override;
// Initiates a refresh rate change to be applied on invalidate.
void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ModeEvent) override;
- // Forces full composition on all displays without resetting the scheduler idle timer.
- void repaintEverythingForHWC() override;
// Called when kernel idle timer has expired. Used to update the refresh rate overlay.
void kernelTimerChanged(bool expired) override;
// Called when the frame rate override list changed to trigger an event.
@@ -763,15 +663,6 @@
// Show spinner with refresh rate overlay
bool mRefreshRateOverlaySpinner = false;
- /*
- * Message handling
- */
- // Can only be called from the main thread or with mStateLock held
- void signalTransaction();
- // Can only be called from the main thread or with mStateLock held
- void signalLayerUpdate();
- void signalRefresh();
-
// Called on the main thread in response to initializeDisplays()
void onInitializeDisplays() REQUIRES(mStateLock);
// Sets the desired active mode bit. It obtains the lock, and sets mDesiredActiveMode.
@@ -796,22 +687,17 @@
const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, bool overridePolicy)
EXCLUDES(mStateLock);
- // Handle the INVALIDATE message queue event, latching new buffers and applying
- // incoming transactions
- void onMessageInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTime);
+ // Returns whether transactions were committed.
+ bool flushAndCommitTransactions() EXCLUDES(mStateLock);
- // Returns whether the transaction actually modified any state
- bool handleMessageTransaction();
+ void commitTransactions() EXCLUDES(mStateLock);
+ void commitTransactionsLocked(uint32_t transactionFlags) REQUIRES(mStateLock);
+ void doCommitTransactions() REQUIRES(mStateLock);
- // Handle the REFRESH message queue event, sending the current frame down to RenderEngine and
- // the Composer HAL for presentation
- void onMessageRefresh();
+ // Returns whether a new buffer has been latched.
+ bool latchBuffers();
- // Returns whether a new buffer has been latched (see handlePageFlip())
- bool handleMessageInvalidate();
-
- void handleTransaction(uint32_t transactionFlags);
- void handleTransactionLocked(uint32_t transactionFlags) REQUIRES(mStateLock);
+ void updateLayerGeometry();
void updateInputFlinger();
void notifyWindowInfos();
@@ -822,16 +708,11 @@
void updatePhaseConfiguration(const Fps&) REQUIRES(mStateLock);
void setVsyncConfig(const VsyncModulator::VsyncConfig&, nsecs_t vsyncPeriod);
- /* handlePageFlip - latch a new buffer if available and compute the dirty
- * region. Returns whether a new buffer has been latched, i.e., whether it
- * is necessary to perform a refresh during this vsync.
- */
- bool handlePageFlip();
/*
* Transactions
*/
- void applyTransactionState(const FrameTimelineInfo& info, const Vector<ComposerState>& state,
+ bool applyTransactionState(const FrameTimelineInfo& info, const Vector<ComposerState>& state,
const Vector<DisplayState>& displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands,
const int64_t desiredPresentTime, bool isAutoTimestamp,
@@ -841,21 +722,30 @@
int originPid, int originUid, uint64_t transactionId)
REQUIRES(mStateLock);
// flush pending transaction that was presented after desiredPresentTime.
- void flushTransactionQueues();
+ bool flushTransactionQueues();
// Returns true if there is at least one transaction that needs to be flushed
bool transactionFlushNeeded();
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t peekTransactionFlags();
- // Can only be called from the main thread or with mStateLock held
- uint32_t setTransactionFlags(uint32_t flags);
+
+ uint32_t setClientStateLocked(const FrameTimelineInfo&, const ComposerState&,
+ int64_t desiredPresentTime, bool isAutoTimestamp,
+ int64_t postTime, uint32_t permissions) REQUIRES(mStateLock);
+
+ uint32_t getTransactionFlags() const;
+
+ // Sets the masked bits, and returns the old flags.
+ uint32_t setTransactionFlags(uint32_t mask);
+
+ // Clears and returns the masked bits.
+ uint32_t clearTransactionFlags(uint32_t mask);
+
// Indicate SF should call doTraversal on layers, but don't trigger a wakeup! We use this cases
// where there are still pending transactions but we know they won't be ready until a frame
// arrives from a different layer. So we need to ensure we performTransaction from invalidate
// but there is no need to try and wake up immediately to do it. Rather we rely on
// onFrameAvailable or another layer update to wake us up.
void setTraversalNeeded();
- uint32_t setTransactionFlags(uint32_t flags, TransactionSchedule, const sp<IBinder>& = {});
- void commitTransaction() REQUIRES(mStateLock);
+ uint32_t setTransactionFlags(uint32_t mask, TransactionSchedule,
+ const sp<IBinder>& applyToken = {});
void commitOffscreenLayers();
bool transactionIsReadyToBeApplied(
const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
@@ -896,8 +786,6 @@
status_t mirrorLayer(const sp<Client>& client, const sp<IBinder>& mirrorFromHandle,
sp<IBinder>* outHandle, int32_t* outLayerId);
- std::string getUniqueLayerName(const char* name);
-
// called when all clients have released all their references to
// this layer meaning it is entirely safe to destroy all
// resources associated to this layer.
@@ -907,8 +795,8 @@
// add a layer to SurfaceFlinger
status_t addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
- const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer,
- bool addToRoot, uint32_t* outTransformHint);
+ const wp<Layer>& parentLayer, bool addToRoot,
+ uint32_t* outTransformHint);
// Traverse through all the layers and compute and cache its bounds.
void computeLayerBounds();
@@ -916,17 +804,17 @@
// Boot animation, on/off animations and screen capture
void startBootAnim();
- status_t captureScreenCommon(RenderAreaFuture, TraverseLayersFunction, ui::Size bufferSize,
- ui::PixelFormat, bool allowProtected, bool grayscale,
- const sp<IScreenCaptureListener>&);
- status_t captureScreenCommon(RenderAreaFuture, TraverseLayersFunction,
- const std::shared_ptr<renderengine::ExternalTexture>&,
- bool regionSampling, bool grayscale,
- const sp<IScreenCaptureListener>&);
- status_t renderScreenImplLocked(const RenderArea&, TraverseLayersFunction,
- const std::shared_ptr<renderengine::ExternalTexture>&,
- bool canCaptureBlackoutContent, bool regionSampling,
- bool grayscale, ScreenCaptureResults&);
+ std::shared_future<renderengine::RenderEngineResult> captureScreenCommon(
+ RenderAreaFuture, TraverseLayersFunction, ui::Size bufferSize, ui::PixelFormat,
+ bool allowProtected, bool grayscale, const sp<IScreenCaptureListener>&);
+ std::shared_future<renderengine::RenderEngineResult> captureScreenCommon(
+ RenderAreaFuture, TraverseLayersFunction,
+ const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
+ bool grayscale, const sp<IScreenCaptureListener>&);
+ std::shared_future<renderengine::RenderEngineResult> renderScreenImplLocked(
+ const RenderArea&, TraverseLayersFunction,
+ const std::shared_ptr<renderengine::ExternalTexture>&, bool canCaptureBlackoutContent,
+ bool regionSampling, bool grayscale, ScreenCaptureResults&);
// If the uid provided is not UNSET_UID, the traverse will skip any layers that don't have a
// matching ownerUid
@@ -934,11 +822,7 @@
void readPersistentProperties();
- bool exceedsMaxRenderTargetSize(uint32_t width, uint32_t height) const {
- return width > mMaxRenderTargetSize || height > mMaxRenderTargetSize;
- }
-
- int getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const;
+ uint32_t getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const;
/*
* Display and layer stack management
@@ -1029,8 +913,6 @@
/*
* Compositing
*/
- void invalidateHwcGeometry();
-
void postComposition();
void getCompositorTiming(CompositorTiming* compositorTiming);
void updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
@@ -1119,15 +1001,19 @@
return {};
}
- // TODO(b/74619554): Remove special cases for primary display.
+ // TODO(b/182939859): SF conflates the primary (a.k.a. default) display with the first display
+ // connected at boot, which is typically internal. (Theoretically, it must be internal because
+ // SF does not support disconnecting it, though in practice HWC may circumvent this limitation.)
+ //
+ // SF inherits getInternalDisplayToken and getInternalDisplayId from ISurfaceComposer, so these
+ // locked counterparts are named consistently. Once SF supports headless mode and can designate
+ // any display as primary, the "internal" misnomer will be phased out.
sp<IBinder> getInternalDisplayTokenLocked() const REQUIRES(mStateLock) {
- const auto displayId = getInternalDisplayIdLocked();
- return displayId ? getPhysicalDisplayTokenLocked(*displayId) : nullptr;
+ return getPhysicalDisplayTokenLocked(getInternalDisplayIdLocked());
}
- std::optional<PhysicalDisplayId> getInternalDisplayIdLocked() const REQUIRES(mStateLock) {
- const auto hwcDisplayId = getHwComposer().getInternalHwcDisplayId();
- return hwcDisplayId ? getHwComposer().toPhysicalDisplayId(*hwcDisplayId) : std::nullopt;
+ PhysicalDisplayId getInternalDisplayIdLocked() const REQUIRES(mStateLock) {
+ return getHwComposer().getPrimaryDisplayId();
}
// Toggles use of HAL/GPU virtual displays.
@@ -1158,10 +1044,6 @@
void dumpStaticScreenStats(std::string& result) const;
// Not const because each Layer needs to query Fences and cache timestamps.
void dumpFrameEventsLocked(std::string& result);
-
- void recordBufferingStats(const std::string& layerName,
- std::vector<OccupancyTracker::Segment>&& history);
- void dumpBufferingStats(std::string& result) const;
void dumpDisplayIdentificationData(std::string& result) const REQUIRES(mStateLock);
void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
void dumpWideColorInfo(std::string& result) const REQUIRES(mStateLock);
@@ -1185,8 +1067,6 @@
return doDump(fd, args, asProto);
}
- void onFrameRateFlexibilityTokenReleased();
-
static mat4 calculateColorMatrix(float saturation);
void updateColorMatrixLocked();
@@ -1208,8 +1088,7 @@
/*
* Misc
*/
- std::vector<ui::ColorMode> getDisplayColorModes(PhysicalDisplayId displayId)
- REQUIRES(mStateLock);
+ std::vector<ui::ColorMode> getDisplayColorModes(const DisplayDevice&) REQUIRES(mStateLock);
static int calculateMaxAcquiredBufferCount(Fps refreshRate,
std::chrono::nanoseconds presentLatency);
@@ -1230,7 +1109,6 @@
std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
bool mAnimTransactionPending = false;
SortedVector<sp<Layer>> mLayersPendingRemoval;
- bool mForceTraversal = false;
// global color transform states
Daltonizer mDaltonizer;
@@ -1251,7 +1129,8 @@
bool mLayersRemoved = false;
bool mLayersAdded = false;
- std::atomic<bool> mRepaintEverything = false;
+ std::atomic_bool mMustComposite = false;
+ std::atomic_bool mGeometryDirty = false;
// constant members (no synchronization needed for access)
const nsecs_t mBootTime = systemTime();
@@ -1278,7 +1157,6 @@
bool mSomeDataspaceChanged = false;
bool mForceTransactionDisplayChange = false;
- bool mGeometryInvalid = false;
bool mAnimCompositionPending = false;
// Tracks layers that have pending frames which are candidates for being
@@ -1313,13 +1191,13 @@
std::optional<DisplayIdGenerator<HalVirtualDisplayId>> hal;
} mVirtualDisplayIdGenerators;
- // don't use a lock for these, we don't care
- int mDebugRegion = 0;
- bool mDebugDisableHWC = false;
- bool mDebugDisableTransformHint = false;
+ std::atomic_uint mDebugFlashDelay = 0;
+ std::atomic_bool mDebugDisableHWC = false;
+ std::atomic_bool mDebugDisableTransformHint = false;
+ std::atomic<nsecs_t> mDebugInTransaction = 0;
+ std::atomic_bool mForceFullDamage = false;
+
bool mLayerCachingEnabled = false;
- volatile nsecs_t mDebugInTransaction = 0;
- bool mForceFullDamage = false;
bool mPropagateBackpressureClientComposition = false;
sp<SurfaceInterceptor> mInterceptor;
@@ -1351,10 +1229,6 @@
mutable Mutex mDestroyedLayerLock;
Vector<Layer const *> mDestroyedLayers;
- nsecs_t mRefreshStartTime = 0;
-
- std::atomic<bool> mRefreshPending = false;
-
// We maintain a pool of pre-generated texture names to hand out to avoid
// layer creation needing to run on the main thread (which it would
// otherwise need to do to access RenderEngine).
@@ -1448,9 +1322,6 @@
Hwc2::impl::PowerAdvisor mPowerAdvisor;
- // This should only be accessed on the main thread.
- nsecs_t mFrameStartTime = 0;
-
void enableRefreshRateOverlay(bool enable) REQUIRES(mStateLock);
// Flag used to set override desired display mode from backdoor
@@ -1462,28 +1333,22 @@
// be any issues with a raw pointer referencing an invalid object.
std::unordered_set<Layer*> mOffscreenLayers;
- int mFrameRateFlexibilityTokenCount = 0;
-
- sp<IBinder> mDebugFrameRateFlexibilityToken;
-
BufferCountTracker mBufferCountTracker;
std::unordered_map<DisplayId, sp<HdrLayerInfoReporter>> mHdrLayerInfoListeners
GUARDED_BY(mStateLock);
mutable Mutex mCreatedLayersLock;
struct LayerCreatedState {
- LayerCreatedState(const wp<Layer>& layer, const wp<IBinder>& parent,
- const wp<Layer> parentLayer, const wp<IBinder>& producer, bool addToRoot)
+ LayerCreatedState(const wp<Layer>& layer, const wp<Layer> parent,
+ const wp<IBinder>& producer, bool addToRoot)
: layer(layer),
initialParent(parent),
- initialParentLayer(parentLayer),
initialProducer(producer),
addToRoot(addToRoot) {}
wp<Layer> layer;
// Indicates the initial parent of the created layer, only used for creating layer in
// SurfaceFlinger. If nullptr, it may add the created layer into the current root layers.
- wp<IBinder> initialParent;
- wp<Layer> initialParentLayer;
+ wp<Layer> initialParent;
// Indicates the initial graphic buffer producer of the created layer, only used for
// creating layer in SurfaceFlinger.
wp<IBinder> initialProducer;
@@ -1497,16 +1362,12 @@
// thread.
std::unordered_map<BBinder*, std::unique_ptr<LayerCreatedState>> mCreatedLayers;
void setLayerCreatedState(const sp<IBinder>& handle, const wp<Layer>& layer,
- const wp<IBinder>& parent, const wp<Layer> parentLayer,
- const wp<IBinder>& producer, bool addToRoot);
+ const wp<Layer> parent, const wp<IBinder>& producer, bool addToRoot);
auto getLayerCreatedState(const sp<IBinder>& handle);
sp<Layer> handleLayerCreatedLocked(const sp<IBinder>& handle) REQUIRES(mStateLock);
std::atomic<ui::Transform::RotationFlags> mActiveDisplayTransformHint;
- void scheduleRegionSamplingThread();
- void notifyRegionSamplingThread();
-
bool isRefreshRateOverlayEnabled() const REQUIRES(mStateLock) {
return std::any_of(mDisplays.begin(), mDisplays.end(),
[](std::pair<wp<IBinder>, sp<DisplayDevice>> display) {
@@ -1517,6 +1378,8 @@
wp<IBinder> mActiveDisplayToken GUARDED_BY(mStateLock);
const sp<WindowInfosListenerInvoker> mWindowInfosListenerInvoker;
+
+ std::unique_ptr<FlagManager> mFlagManager;
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 89d1c4d..9a2f910 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -51,8 +51,8 @@
return std::make_unique<android::impl::HWComposer>(serviceName);
}
-std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() {
- return std::make_unique<android::impl::MessageQueue>();
+std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue(ICompositor& compositor) {
+ return std::make_unique<android::impl::MessageQueue>(compositor);
}
std::unique_ptr<scheduler::VsyncConfiguration> DefaultFactory::createVsyncConfiguration(
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index b8bf2ba..2be09ee 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -27,7 +27,7 @@
virtual ~DefaultFactory();
std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
- std::unique_ptr<MessageQueue> createMessageQueue() override;
+ std::unique_ptr<MessageQueue> createMessageQueue(ICompositor&) override;
std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
Fps currentRefreshRate) override;
std::unique_ptr<Scheduler> createScheduler(
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 13c95dd..bca533b 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -31,11 +31,11 @@
typedef int32_t PixelFormat;
class BufferQueueLayer;
-class BufferStateLayer;
class BufferLayerConsumer;
-class EffectLayer;
+class BufferStateLayer;
class ContainerLayer;
class DisplayDevice;
+class EffectLayer;
class FrameTracer;
class GraphicBuffer;
class HWComposer;
@@ -50,6 +50,7 @@
class TimeStats;
struct DisplayDeviceCreationArgs;
+struct ICompositor;
struct ISchedulerCallback;
struct LayerCreationArgs;
@@ -76,7 +77,7 @@
class Factory {
public:
virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0;
- virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
+ virtual std::unique_ptr<MessageQueue> createMessageQueue(ICompositor&) = 0;
virtual std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
Fps currentRefreshRate) = 0;
virtual std::unique_ptr<Scheduler> createScheduler(
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index e15eae8..a8117f7 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -195,17 +195,6 @@
return SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_0;
}
-bool use_color_management(bool defaultValue) {
- auto tmpuseColorManagement = SurfaceFlingerProperties::use_color_management();
- auto tmpHasHDRDisplayVal = has_HDR_display(defaultValue);
- auto tmpHasWideColorDisplayVal = has_wide_color_display(defaultValue);
-
- auto tmpuseColorManagementVal = tmpuseColorManagement.has_value() ? *tmpuseColorManagement :
- defaultValue;
-
- return tmpuseColorManagementVal || tmpHasHDRDisplayVal || tmpHasWideColorDisplayVal;
-}
-
int64_t default_composition_dataspace(Dataspace defaultValue) {
auto temp = SurfaceFlingerProperties::default_composition_dataspace();
if (temp.has_value()) {
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index 039d316..ed18260 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -59,8 +59,6 @@
SurfaceFlingerProperties::primary_display_orientation_values primary_display_orientation(
SurfaceFlingerProperties::primary_display_orientation_values defaultValue);
-bool use_color_management(bool defaultValue);
-
int64_t default_composition_dataspace(
android::hardware::graphics::common::V1_2::Dataspace defaultValue);
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 9be3abe..0782fef 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -323,11 +323,10 @@
}
void SurfaceInterceptor::addLayerStackLocked(Transaction* transaction, int32_t layerId,
- uint32_t layerStack)
-{
+ ui::LayerStack layerStack) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
LayerStackChange* layerStackChange(change->mutable_layer_stack());
- layerStackChange->set_layer_stack(layerStack);
+ layerStackChange->set_layer_stack(layerStack.id);
}
void SurfaceInterceptor::addCropLocked(Transaction* transaction, int32_t layerId,
@@ -568,12 +567,11 @@
}
}
-void SurfaceInterceptor::addDisplayLayerStackLocked(Transaction* transaction,
- int32_t sequenceId, uint32_t layerStack)
-{
+void SurfaceInterceptor::addDisplayLayerStackLocked(Transaction* transaction, int32_t sequenceId,
+ ui::LayerStack layerStack) {
DisplayChange* dispChange(createDisplayChangeLocked(transaction, sequenceId));
LayerStackChange* layerStackChange(dispChange->mutable_layer_stack());
- layerStackChange->set_layer_stack(layerStack);
+ layerStackChange->set_layer_stack(layerStack.id);
}
void SurfaceInterceptor::addDisplayFlagsLocked(Transaction* transaction, int32_t sequenceId,
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 7b331b9..970c3e5 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -160,7 +160,7 @@
void addTransparentRegionLocked(Transaction* transaction, int32_t layerId,
const Region& transRegion);
void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags, uint8_t mask);
- void addLayerStackLocked(Transaction* transaction, int32_t layerId, uint32_t layerStack);
+ void addLayerStackLocked(Transaction* transaction, int32_t layerId, ui::LayerStack);
void addCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect);
void addCornerRadiusLocked(Transaction* transaction, int32_t layerId, float cornerRadius);
void addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
@@ -183,8 +183,7 @@
DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId);
void addDisplaySurfaceLocked(Transaction* transaction, int32_t sequenceId,
const sp<const IGraphicBufferProducer>& surface);
- void addDisplayLayerStackLocked(Transaction* transaction, int32_t sequenceId,
- uint32_t layerStack);
+ void addDisplayLayerStackLocked(Transaction* transaction, int32_t sequenceId, ui::LayerStack);
void addDisplayFlagsLocked(Transaction* transaction, int32_t sequenceId, uint32_t flags);
void addDisplaySizeLocked(Transaction* transaction, int32_t sequenceId, uint32_t w,
uint32_t h);
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index 7c1f21f..bf2038b 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -564,7 +564,7 @@
layerRecords += record.second.stats.size();
}
- return mTimeStats.stats.size() < MAX_NUM_LAYER_STATS;
+ return layerRecords < MAX_NUM_LAYER_STATS;
}
void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 9e70684..bdeaeb8 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -129,13 +129,15 @@
nsecs_t displayPresentJitter = 0;
nsecs_t appDeadlineDelta = 0;
+ static bool isOptApproxEqual(std::optional<Fps> lhs, std::optional<Fps> rhs) {
+ return (!lhs && !rhs) || (lhs && rhs && isApproxEqual(*lhs, *rhs));
+ }
+
bool operator==(const JankyFramesInfo& o) const {
- return Fps::EqualsInBuckets{}(refreshRate, o.refreshRate) &&
- ((renderRate == std::nullopt && o.renderRate == std::nullopt) ||
- (renderRate != std::nullopt && o.renderRate != std::nullopt &&
- Fps::EqualsInBuckets{}(*renderRate, *o.renderRate))) &&
- uid == o.uid && layerName == o.layerName && gameMode == o.gameMode &&
- reasons == o.reasons && displayDeadlineDelta == o.displayDeadlineDelta &&
+ return isApproxEqual(refreshRate, o.refreshRate) &&
+ isOptApproxEqual(renderRate, o.renderRate) && uid == o.uid &&
+ layerName == o.layerName && gameMode == o.gameMode && reasons == o.reasons &&
+ displayDeadlineDelta == o.displayDeadlineDelta &&
displayPresentJitter == o.displayPresentJitter &&
appDeadlineDelta == o.appDeadlineDelta;
}
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
new file mode 100644
index 0000000..fb1d43b
--- /dev/null
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -0,0 +1,461 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/SurfaceComposerClient.h>
+#include <ui/Rect.h>
+
+#include "LayerProtoHelper.h"
+#include "TransactionProtoParser.h"
+
+namespace android::surfaceflinger {
+
+proto::TransactionState TransactionProtoParser::toProto(
+ const TransactionState& t, std::function<int32_t(const sp<IBinder>&)> getLayerId,
+ std::function<int32_t(const sp<IBinder>&)> getDisplayId) {
+ proto::TransactionState proto;
+ proto.set_pid(t.originPid);
+ proto.set_uid(t.originUid);
+ proto.set_vsync_id(t.frameTimelineInfo.vsyncId);
+ proto.set_input_event_id(t.frameTimelineInfo.inputEventId);
+ proto.set_post_time(t.postTime);
+
+ for (auto& layerState : t.states) {
+ proto.mutable_layer_changes()->Add(std::move(toProto(layerState.state, getLayerId)));
+ }
+
+ for (auto& displayState : t.displays) {
+ proto.mutable_display_changes()->Add(std::move(toProto(displayState, getDisplayId)));
+ }
+ return proto;
+}
+
+proto::LayerState TransactionProtoParser::toProto(
+ const layer_state_t& layer, std::function<int32_t(const sp<IBinder>&)> getLayerId) {
+ proto::LayerState proto;
+ proto.set_layer_id(layer.layerId);
+ proto.set_what(layer.what);
+
+ if (layer.what & layer_state_t::ePositionChanged) {
+ proto.set_x(layer.x);
+ proto.set_y(layer.y);
+ }
+ if (layer.what & layer_state_t::eLayerChanged) {
+ proto.set_z(layer.z);
+ }
+ if (layer.what & layer_state_t::eSizeChanged) {
+ proto.set_w(layer.w);
+ proto.set_h(layer.h);
+ }
+ if (layer.what & layer_state_t::eLayerStackChanged) {
+ proto.set_layer_stack(layer.layerStack.id);
+ }
+ if (layer.what & layer_state_t::eFlagsChanged) {
+ proto.set_flags(layer.flags);
+ proto.set_mask(layer.mask);
+ }
+ if (layer.what & layer_state_t::eMatrixChanged) {
+ proto::LayerState_Matrix22* matrixProto = proto.mutable_matrix();
+ matrixProto->set_dsdx(layer.matrix.dsdx);
+ matrixProto->set_dsdy(layer.matrix.dsdy);
+ matrixProto->set_dtdx(layer.matrix.dtdx);
+ matrixProto->set_dtdy(layer.matrix.dtdy);
+ }
+ if (layer.what & layer_state_t::eCornerRadiusChanged) {
+ proto.set_corner_radius(layer.cornerRadius);
+ }
+ if (layer.what & layer_state_t::eBackgroundBlurRadiusChanged) {
+ proto.set_background_blur_radius(layer.backgroundBlurRadius);
+ }
+
+ if (layer.what & layer_state_t::eAlphaChanged) {
+ proto.set_alpha(layer.alpha);
+ }
+
+ if (layer.what & layer_state_t::eColorChanged) {
+ proto::LayerState_Color3* colorProto = proto.mutable_color();
+ colorProto->set_r(layer.color.r);
+ colorProto->set_g(layer.color.g);
+ colorProto->set_b(layer.color.b);
+ }
+ if (layer.what & layer_state_t::eTransparentRegionChanged) {
+ LayerProtoHelper::writeToProto(layer.transparentRegion, proto.mutable_transparent_region());
+ }
+ if (layer.what & layer_state_t::eTransformChanged) {
+ proto.set_transform(layer.transform);
+ }
+ if (layer.what & layer_state_t::eTransformToDisplayInverseChanged) {
+ proto.set_transform_to_display_inverse(layer.transformToDisplayInverse);
+ }
+ if (layer.what & layer_state_t::eCropChanged) {
+ LayerProtoHelper::writeToProto(layer.crop, proto.mutable_crop());
+ }
+ if (layer.what & layer_state_t::eBufferChanged) {
+ proto::LayerState_BufferData* bufferProto = proto.mutable_buffer_data();
+ if (layer.bufferData.buffer) {
+ bufferProto->set_buffer_id(layer.bufferData.buffer->getId());
+ bufferProto->set_width(layer.bufferData.buffer->getWidth());
+ bufferProto->set_height(layer.bufferData.buffer->getHeight());
+ }
+ bufferProto->set_frame_number(layer.bufferData.frameNumber);
+ bufferProto->set_flags(layer.bufferData.flags.get());
+ bufferProto->set_cached_buffer_id(layer.bufferData.cachedBuffer.id);
+ }
+ if (layer.what & layer_state_t::eSidebandStreamChanged) {
+ proto.set_has_sideband_stream(layer.sidebandStream != nullptr);
+ }
+
+ if (layer.what & layer_state_t::eApiChanged) {
+ proto.set_api(layer.api);
+ }
+
+ if (layer.what & layer_state_t::eColorTransformChanged) {
+ LayerProtoHelper::writeToProto(layer.colorTransform, proto.mutable_color_transform());
+ }
+ if (layer.what & layer_state_t::eBlurRegionsChanged) {
+ for (auto& region : layer.blurRegions) {
+ LayerProtoHelper::writeToProto(region, proto.add_blur_regions());
+ }
+ }
+
+ if (layer.what & layer_state_t::eReparent) {
+ int32_t layerId = layer.parentSurfaceControlForChild
+ ? getLayerId(layer.parentSurfaceControlForChild->getHandle())
+ : -1;
+ proto.set_parent_id(layerId);
+ }
+ if (layer.what & layer_state_t::eRelativeLayerChanged) {
+ int32_t layerId = layer.relativeLayerSurfaceControl
+ ? getLayerId(layer.relativeLayerSurfaceControl->getHandle())
+ : -1;
+ proto.set_relative_parent_id(layerId);
+ }
+
+ if (layer.what & layer_state_t::eInputInfoChanged) {
+ if (layer.windowInfoHandle) {
+ const gui::WindowInfo* inputInfo = layer.windowInfoHandle->getInfo();
+ proto::LayerState_WindowInfo* windowInfoProto = proto.mutable_window_info_handle();
+ windowInfoProto->set_layout_params_flags(inputInfo->flags.get());
+ windowInfoProto->set_layout_params_type(static_cast<int32_t>(inputInfo->type));
+ LayerProtoHelper::writeToProto(inputInfo->touchableRegion,
+ windowInfoProto->mutable_touchable_region());
+ windowInfoProto->set_surface_inset(inputInfo->surfaceInset);
+ windowInfoProto->set_focusable(inputInfo->focusable);
+ windowInfoProto->set_has_wallpaper(inputInfo->hasWallpaper);
+ windowInfoProto->set_global_scale_factor(inputInfo->globalScaleFactor);
+ proto::LayerState_Transform* transformProto = windowInfoProto->mutable_transform();
+ transformProto->set_dsdx(inputInfo->transform.dsdx());
+ transformProto->set_dtdx(inputInfo->transform.dtdx());
+ transformProto->set_dtdy(inputInfo->transform.dtdy());
+ transformProto->set_dsdy(inputInfo->transform.dsdy());
+ transformProto->set_tx(inputInfo->transform.tx());
+ transformProto->set_ty(inputInfo->transform.ty());
+ windowInfoProto->set_replace_touchable_region_with_crop(
+ inputInfo->replaceTouchableRegionWithCrop);
+ windowInfoProto->set_crop_layer_id(
+ getLayerId(inputInfo->touchableRegionCropHandle.promote()));
+ }
+ }
+ if (layer.what & layer_state_t::eBackgroundColorChanged) {
+ proto.set_bg_color_alpha(layer.bgColorAlpha);
+ proto.set_bg_color_dataspace(static_cast<int32_t>(layer.bgColorDataspace));
+ proto::LayerState_Color3* colorProto = proto.mutable_color();
+ colorProto->set_r(layer.color.r);
+ colorProto->set_g(layer.color.g);
+ colorProto->set_b(layer.color.b);
+ }
+ if (layer.what & layer_state_t::eColorSpaceAgnosticChanged) {
+ proto.set_color_space_agnostic(layer.colorSpaceAgnostic);
+ }
+ if (layer.what & layer_state_t::eShadowRadiusChanged) {
+ proto.set_shadow_radius(layer.shadowRadius);
+ }
+ if (layer.what & layer_state_t::eFrameRateSelectionPriority) {
+ proto.set_frame_rate_selection_priority(layer.frameRateSelectionPriority);
+ }
+ if (layer.what & layer_state_t::eFrameRateChanged) {
+ proto.set_frame_rate(layer.frameRate);
+ proto.set_frame_rate_compatibility(layer.frameRateCompatibility);
+ proto.set_change_frame_rate_strategy(layer.changeFrameRateStrategy);
+ }
+ if (layer.what & layer_state_t::eFixedTransformHintChanged) {
+ proto.set_fixed_transform_hint(layer.fixedTransformHint);
+ }
+ if (layer.what & layer_state_t::eAutoRefreshChanged) {
+ proto.set_auto_refresh(layer.autoRefresh);
+ }
+ if (layer.what & layer_state_t::eTrustedOverlayChanged) {
+ proto.set_is_trusted_overlay(layer.isTrustedOverlay);
+ }
+ if (layer.what & layer_state_t::eBufferCropChanged) {
+ LayerProtoHelper::writeToProto(layer.bufferCrop, proto.mutable_buffer_crop());
+ }
+ if (layer.what & layer_state_t::eDestinationFrameChanged) {
+ LayerProtoHelper::writeToProto(layer.destinationFrame, proto.mutable_destination_frame());
+ }
+ if (layer.what & layer_state_t::eDropInputModeChanged) {
+ proto.set_drop_input_mode(
+ static_cast<proto::LayerState_DropInputMode>(layer.dropInputMode));
+ }
+ return proto;
+}
+
+proto::DisplayState TransactionProtoParser::toProto(
+ const DisplayState& display, std::function<int32_t(const sp<IBinder>&)> getDisplayId) {
+ proto::DisplayState proto;
+ proto.set_what(display.what);
+ proto.set_id(getDisplayId(display.token));
+
+ if (display.what & DisplayState::eLayerStackChanged) {
+ proto.set_layer_stack(display.layerStack.id);
+ }
+ if (display.what & DisplayState::eDisplayProjectionChanged) {
+ proto.set_orientation(static_cast<uint32_t>(display.orientation));
+ LayerProtoHelper::writeToProto(display.orientedDisplaySpaceRect,
+ proto.mutable_oriented_display_space_rect());
+ LayerProtoHelper::writeToProto(display.layerStackSpaceRect,
+ proto.mutable_layer_stack_space_rect());
+ }
+ if (display.what & DisplayState::eDisplaySizeChanged) {
+ proto.set_width(display.width);
+ proto.set_height(display.height);
+ }
+ if (display.what & DisplayState::eFlagsChanged) {
+ proto.set_flags(display.flags);
+ }
+ return proto;
+}
+
+TransactionState TransactionProtoParser::fromProto(
+ const proto::TransactionState& proto, std::function<sp<IBinder>(int32_t)> getLayerHandle,
+ std::function<sp<IBinder>(int32_t)> getDisplayHandle) {
+ TransactionState t;
+ t.originPid = proto.pid();
+ t.originUid = proto.uid();
+ t.frameTimelineInfo.vsyncId = proto.vsync_id();
+ t.frameTimelineInfo.inputEventId = proto.input_event_id();
+ t.postTime = proto.post_time();
+ int32_t layerCount = proto.layer_changes_size();
+ t.states.reserve(static_cast<size_t>(layerCount));
+ for (int i = 0; i < layerCount; i++) {
+ ComposerState s;
+ s.state = std::move(fromProto(proto.layer_changes(i), getLayerHandle));
+ t.states.add(s);
+ }
+
+ int32_t displayCount = proto.display_changes_size();
+ t.displays.reserve(static_cast<size_t>(displayCount));
+ for (int i = 0; i < displayCount; i++) {
+ t.displays.add(fromProto(proto.display_changes(i), getDisplayHandle));
+ }
+ return t;
+}
+
+layer_state_t TransactionProtoParser::fromProto(
+ const proto::LayerState& proto, std::function<sp<IBinder>(int32_t)> getLayerHandle) {
+ layer_state_t layer;
+ layer.layerId = proto.layer_id();
+ layer.what = proto.what();
+
+ if (layer.what & layer_state_t::ePositionChanged) {
+ layer.x = proto.x();
+ layer.y = proto.y();
+ }
+ if (layer.what & layer_state_t::eLayerChanged) {
+ layer.z = proto.z();
+ }
+ if (layer.what & layer_state_t::eSizeChanged) {
+ layer.w = proto.w();
+ layer.h = proto.h();
+ }
+ if (layer.what & layer_state_t::eLayerStackChanged) {
+ layer.layerStack.id = proto.layer_stack();
+ }
+ if (layer.what & layer_state_t::eFlagsChanged) {
+ layer.flags = proto.flags();
+ layer.mask = proto.mask();
+ }
+ if (layer.what & layer_state_t::eMatrixChanged) {
+ const proto::LayerState_Matrix22& matrixProto = proto.matrix();
+ layer.matrix.dsdx = matrixProto.dsdx();
+ layer.matrix.dsdy = matrixProto.dsdy();
+ layer.matrix.dtdx = matrixProto.dtdx();
+ layer.matrix.dtdy = matrixProto.dtdy();
+ }
+ if (layer.what & layer_state_t::eCornerRadiusChanged) {
+ layer.cornerRadius = proto.corner_radius();
+ }
+ if (layer.what & layer_state_t::eBackgroundBlurRadiusChanged) {
+ layer.backgroundBlurRadius = proto.background_blur_radius();
+ }
+
+ if (layer.what & layer_state_t::eAlphaChanged) {
+ layer.alpha = proto.alpha();
+ }
+
+ if (layer.what & layer_state_t::eColorChanged) {
+ const proto::LayerState_Color3& colorProto = proto.color();
+ layer.color.r = colorProto.r();
+ layer.color.g = colorProto.g();
+ layer.color.b = colorProto.b();
+ }
+ if (layer.what & layer_state_t::eTransparentRegionChanged) {
+ LayerProtoHelper::readFromProto(proto.transparent_region(), layer.transparentRegion);
+ }
+ if (layer.what & layer_state_t::eTransformChanged) {
+ layer.transform = proto.transform();
+ }
+ if (layer.what & layer_state_t::eTransformToDisplayInverseChanged) {
+ layer.transformToDisplayInverse = proto.transform_to_display_inverse();
+ }
+ if (layer.what & layer_state_t::eCropChanged) {
+ LayerProtoHelper::readFromProto(proto.crop(), layer.crop);
+ }
+ if (layer.what & layer_state_t::eBufferChanged) {
+ const proto::LayerState_BufferData& bufferProto = proto.buffer_data();
+ layer.bufferData.buffer = new GraphicBuffer(bufferProto.width(), bufferProto.height(),
+ HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ layer.bufferData.frameNumber = bufferProto.frame_number();
+ layer.bufferData.flags = Flags<BufferData::BufferDataChange>(bufferProto.flags());
+ layer.bufferData.cachedBuffer.id = bufferProto.cached_buffer_id();
+ }
+ if (layer.what & layer_state_t::eSidebandStreamChanged) {
+ native_handle_t* handle = native_handle_create(0, 0);
+ layer.sidebandStream =
+ proto.has_sideband_stream() ? NativeHandle::create(handle, true) : nullptr;
+ }
+
+ if (layer.what & layer_state_t::eApiChanged) {
+ layer.api = proto.api();
+ }
+
+ if (layer.what & layer_state_t::eColorTransformChanged) {
+ LayerProtoHelper::readFromProto(proto.color_transform(), layer.colorTransform);
+ }
+ if (layer.what & layer_state_t::eBlurRegionsChanged) {
+ layer.blurRegions.reserve(static_cast<size_t>(proto.blur_regions_size()));
+ for (int i = 0; i < proto.blur_regions_size(); i++) {
+ android::BlurRegion region;
+ LayerProtoHelper::readFromProto(proto.blur_regions(i), region);
+ layer.blurRegions.push_back(region);
+ }
+ }
+
+ if (layer.what & layer_state_t::eReparent) {
+ int32_t layerId = proto.parent_id();
+ layer.parentSurfaceControlForChild =
+ new SurfaceControl(SurfaceComposerClient::getDefault(), getLayerHandle(layerId),
+ nullptr, layerId);
+ }
+ if (layer.what & layer_state_t::eRelativeLayerChanged) {
+ int32_t layerId = proto.relative_parent_id();
+ layer.relativeLayerSurfaceControl =
+ new SurfaceControl(SurfaceComposerClient::getDefault(), getLayerHandle(layerId),
+ nullptr, layerId);
+ }
+
+ if ((layer.what & layer_state_t::eInputInfoChanged) && proto.has_window_info_handle()) {
+ gui::WindowInfo inputInfo;
+ const proto::LayerState_WindowInfo& windowInfoProto = proto.window_info_handle();
+
+ inputInfo.flags = static_cast<gui::WindowInfo::Flag>(windowInfoProto.layout_params_flags());
+ inputInfo.type = static_cast<gui::WindowInfo::Type>(windowInfoProto.layout_params_type());
+ LayerProtoHelper::readFromProto(windowInfoProto.touchable_region(),
+ inputInfo.touchableRegion);
+ inputInfo.surfaceInset = windowInfoProto.surface_inset();
+ inputInfo.focusable = windowInfoProto.focusable();
+ inputInfo.hasWallpaper = windowInfoProto.has_wallpaper();
+ inputInfo.globalScaleFactor = windowInfoProto.global_scale_factor();
+ const proto::LayerState_Transform& transformProto = windowInfoProto.transform();
+ inputInfo.transform.set(transformProto.dsdx(), transformProto.dtdx(), transformProto.dtdy(),
+ transformProto.dsdy());
+ inputInfo.transform.set(transformProto.tx(), transformProto.ty());
+ inputInfo.replaceTouchableRegionWithCrop =
+ windowInfoProto.replace_touchable_region_with_crop();
+ int32_t layerId = windowInfoProto.crop_layer_id();
+ inputInfo.touchableRegionCropHandle = getLayerHandle(layerId);
+ layer.windowInfoHandle = sp<gui::WindowInfoHandle>::make(inputInfo);
+ }
+ if (layer.what & layer_state_t::eBackgroundColorChanged) {
+ layer.bgColorAlpha = proto.bg_color_alpha();
+ layer.bgColorDataspace = static_cast<ui::Dataspace>(proto.bg_color_dataspace());
+ const proto::LayerState_Color3& colorProto = proto.color();
+ layer.color.r = colorProto.r();
+ layer.color.g = colorProto.g();
+ layer.color.b = colorProto.b();
+ }
+ if (layer.what & layer_state_t::eColorSpaceAgnosticChanged) {
+ layer.colorSpaceAgnostic = proto.color_space_agnostic();
+ }
+ if (layer.what & layer_state_t::eShadowRadiusChanged) {
+ layer.shadowRadius = proto.shadow_radius();
+ }
+ if (layer.what & layer_state_t::eFrameRateSelectionPriority) {
+ layer.frameRateSelectionPriority = proto.frame_rate_selection_priority();
+ }
+ if (layer.what & layer_state_t::eFrameRateChanged) {
+ layer.frameRate = proto.frame_rate();
+ layer.frameRateCompatibility = static_cast<int8_t>(proto.frame_rate_compatibility());
+ layer.changeFrameRateStrategy = static_cast<int8_t>(proto.change_frame_rate_strategy());
+ }
+ if (layer.what & layer_state_t::eFixedTransformHintChanged) {
+ layer.fixedTransformHint =
+ static_cast<ui::Transform::RotationFlags>(proto.fixed_transform_hint());
+ }
+ if (layer.what & layer_state_t::eAutoRefreshChanged) {
+ layer.autoRefresh = proto.auto_refresh();
+ }
+ if (layer.what & layer_state_t::eTrustedOverlayChanged) {
+ layer.isTrustedOverlay = proto.is_trusted_overlay();
+ }
+ if (layer.what & layer_state_t::eBufferCropChanged) {
+ LayerProtoHelper::readFromProto(proto.buffer_crop(), layer.bufferCrop);
+ }
+ if (layer.what & layer_state_t::eDestinationFrameChanged) {
+ LayerProtoHelper::readFromProto(proto.destination_frame(), layer.destinationFrame);
+ }
+ if (layer.what & layer_state_t::eDropInputModeChanged) {
+ layer.dropInputMode = static_cast<gui::DropInputMode>(proto.drop_input_mode());
+ }
+ return layer;
+}
+
+DisplayState TransactionProtoParser::fromProto(
+ const proto::DisplayState& proto, std::function<sp<IBinder>(int32_t)> getDisplayHandle) {
+ DisplayState display;
+ display.what = proto.what();
+ display.token = getDisplayHandle(proto.id());
+
+ if (display.what & DisplayState::eLayerStackChanged) {
+ display.layerStack.id = proto.layer_stack();
+ }
+ if (display.what & DisplayState::eDisplayProjectionChanged) {
+ display.orientation = static_cast<ui::Rotation>(proto.orientation());
+ LayerProtoHelper::readFromProto(proto.oriented_display_space_rect(),
+ display.orientedDisplaySpaceRect);
+ LayerProtoHelper::readFromProto(proto.layer_stack_space_rect(),
+ display.layerStackSpaceRect);
+ }
+ if (display.what & DisplayState::eDisplaySizeChanged) {
+ display.width = proto.width();
+ display.height = proto.height();
+ }
+ if (display.what & DisplayState::eFlagsChanged) {
+ display.flags = proto.flags();
+ }
+ return display;
+}
+
+} // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.h b/services/surfaceflinger/Tracing/TransactionProtoParser.h
new file mode 100644
index 0000000..a2b8889
--- /dev/null
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <layerproto/TransactionProto.h>
+#include <utils/RefBase.h>
+
+#include "TransactionState.h"
+
+namespace android::surfaceflinger {
+class TransactionProtoParser {
+public:
+ static proto::TransactionState toProto(
+ const TransactionState&, std::function<int32_t(const sp<IBinder>&)> getLayerIdFn,
+ std::function<int32_t(const sp<IBinder>&)> getDisplayIdFn);
+ static TransactionState fromProto(const proto::TransactionState&,
+ std::function<sp<IBinder>(int32_t)> getLayerHandleFn,
+ std::function<sp<IBinder>(int32_t)> getDisplayHandleFn);
+
+private:
+ static proto::LayerState toProto(const layer_state_t&,
+ std::function<int32_t(const sp<IBinder>&)> getLayerId);
+ static proto::DisplayState toProto(const DisplayState&,
+ std::function<int32_t(const sp<IBinder>&)> getDisplayId);
+ static layer_state_t fromProto(const proto::LayerState&,
+ std::function<sp<IBinder>(int32_t)> getLayerHandle);
+ static DisplayState fromProto(const proto::DisplayState&,
+ std::function<sp<IBinder>(int32_t)> getDisplayHandle);
+};
+
+} // namespace android::surfaceflinger
\ No newline at end of file
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index 6af69f0..f3d46ea 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -49,121 +49,50 @@
return !callbacks.empty() && callbacks.front().type == CallbackId::Type::ON_COMMIT;
}
+TransactionCallbackInvoker::TransactionCallbackInvoker() {
+ mThread = std::thread([&]() {
+ std::unique_lock lock(mCallbackThreadMutex);
+
+ while (mKeepRunning) {
+ while (mCallbackThreadWork.size() > 0) {
+ mCallbackThreadWork.front()();
+ mCallbackThreadWork.pop();
+ }
+ mCallbackConditionVariable.wait(lock);
+ }
+ });
+}
+
TransactionCallbackInvoker::~TransactionCallbackInvoker() {
{
- std::lock_guard lock(mMutex);
- for (const auto& [listener, transactionStats] : mCompletedTransactions) {
- listener->unlinkToDeath(mDeathRecipient);
- }
+ std::unique_lock lock(mCallbackThreadMutex);
+ mKeepRunning = false;
+ mCallbackConditionVariable.notify_all();
+ }
+ if (mThread.joinable()) {
+ mThread.join();
}
}
-status_t TransactionCallbackInvoker::startRegistration(const ListenerCallbacks& listenerCallbacks) {
- std::lock_guard lock(mMutex);
-
- auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
+void TransactionCallbackInvoker::addEmptyTransaction(const ListenerCallbacks& listenerCallbacks) {
auto& [listener, callbackIds] = listenerCallbacks;
-
- if (inserted) {
- if (mCompletedTransactions.count(listener) == 0) {
- status_t err = listener->linkToDeath(mDeathRecipient);
- if (err != NO_ERROR) {
- ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
- return err;
- }
- }
- auto& transactionStatsDeque = mCompletedTransactions[listener];
- transactionStatsDeque.emplace_back(callbackIds);
- }
-
- return NO_ERROR;
+ auto& transactionStatsDeque = mCompletedTransactions[listener];
+ transactionStatsDeque.emplace_back(callbackIds);
}
-status_t TransactionCallbackInvoker::endRegistration(const ListenerCallbacks& listenerCallbacks) {
- std::lock_guard lock(mMutex);
-
- auto itr = mRegisteringTransactions.find(listenerCallbacks);
- if (itr == mRegisteringTransactions.end()) {
- ALOGE("cannot end a registration that does not exist");
- return BAD_VALUE;
- }
-
- mRegisteringTransactions.erase(itr);
-
- return NO_ERROR;
-}
-
-bool TransactionCallbackInvoker::isRegisteringTransaction(
- const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
- ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
-
- auto itr = mRegisteringTransactions.find(listenerCallbacks);
- return itr != mRegisteringTransactions.end();
-}
-
-status_t TransactionCallbackInvoker::registerPendingCallbackHandle(
- const sp<CallbackHandle>& handle) {
- std::lock_guard lock(mMutex);
-
- // If we can't find the transaction stats something has gone wrong. The client should call
- // startRegistration before trying to register a pending callback handle.
- TransactionStats* transactionStats;
- status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
- if (err != NO_ERROR) {
- ALOGE("cannot find transaction stats");
- return err;
- }
-
- mPendingTransactions[handle->listener][handle->callbackIds]++;
- return NO_ERROR;
-}
-
-status_t TransactionCallbackInvoker::finalizeCallbackHandle(const sp<CallbackHandle>& handle,
- const std::vector<JankData>& jankData) {
- auto listener = mPendingTransactions.find(handle->listener);
- if (listener != mPendingTransactions.end()) {
- auto& pendingCallbacks = listener->second;
- auto pendingCallback = pendingCallbacks.find(handle->callbackIds);
-
- if (pendingCallback != pendingCallbacks.end()) {
- auto& pendingCount = pendingCallback->second;
-
- // Decrease the pending count for this listener
- if (--pendingCount == 0) {
- pendingCallbacks.erase(pendingCallback);
- }
- } else {
- ALOGW("there are more latched callbacks than there were registered callbacks");
- }
- if (listener->second.size() == 0) {
- mPendingTransactions.erase(listener);
- }
- } else {
- ALOGW("cannot find listener in mPendingTransactions");
- }
-
- status_t err = addCallbackHandle(handle, jankData);
- if (err != NO_ERROR) {
- ALOGE("could not add callback handle");
- return err;
- }
- return NO_ERROR;
-}
-
-status_t TransactionCallbackInvoker::finalizeOnCommitCallbackHandles(
+status_t TransactionCallbackInvoker::addOnCommitCallbackHandles(
const std::deque<sp<CallbackHandle>>& handles,
std::deque<sp<CallbackHandle>>& outRemainingHandles) {
if (handles.empty()) {
return NO_ERROR;
}
- std::lock_guard lock(mMutex);
const std::vector<JankData>& jankData = std::vector<JankData>();
for (const auto& handle : handles) {
if (!containsOnCommitCallbacks(handle->callbackIds)) {
outRemainingHandles.push_back(handle);
continue;
}
- status_t err = finalizeCallbackHandle(handle, jankData);
+ status_t err = addCallbackHandle(handle, jankData);
if (err != NO_ERROR) {
return err;
}
@@ -172,14 +101,13 @@
return NO_ERROR;
}
-status_t TransactionCallbackInvoker::finalizePendingCallbackHandles(
+status_t TransactionCallbackInvoker::addCallbackHandles(
const std::deque<sp<CallbackHandle>>& handles, const std::vector<JankData>& jankData) {
if (handles.empty()) {
return NO_ERROR;
}
- std::lock_guard lock(mMutex);
for (const auto& handle : handles) {
- status_t err = finalizeCallbackHandle(handle, jankData);
+ status_t err = addCallbackHandle(handle, jankData);
if (err != NO_ERROR) {
return err;
}
@@ -190,12 +118,10 @@
status_t TransactionCallbackInvoker::registerUnpresentedCallbackHandle(
const sp<CallbackHandle>& handle) {
- std::lock_guard lock(mMutex);
-
return addCallbackHandle(handle, std::vector<JankData>());
}
-status_t TransactionCallbackInvoker::findTransactionStats(
+status_t TransactionCallbackInvoker::findOrCreateTransactionStats(
const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
TransactionStats** outTransactionStats) {
auto& transactionStatsDeque = mCompletedTransactions[listener];
@@ -208,9 +134,8 @@
return NO_ERROR;
}
}
-
- ALOGE("could not find transaction stats");
- return BAD_VALUE;
+ *outTransactionStats = &transactionStatsDeque.emplace_back(callbackIds);
+ return NO_ERROR;
}
status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& handle,
@@ -218,7 +143,8 @@
// If we can't find the transaction stats something has gone wrong. The client should call
// startRegistration before trying to add a callback handle.
TransactionStats* transactionStats;
- status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
+ status_t err =
+ findOrCreateTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
if (err != NO_ERROR) {
return err;
}
@@ -229,6 +155,38 @@
// destroyed the client side is dead and there won't be anyone to send the callback to.
sp<IBinder> surfaceControl = handle->surfaceControl.promote();
if (surfaceControl) {
+ sp<Fence> prevFence = nullptr;
+
+ for (const auto& futureStruct : handle->previousReleaseFences) {
+ sp<Fence> currentFence = sp<Fence>::make(dup(futureStruct.get().drawFence));
+ if (prevFence == nullptr && currentFence->getStatus() != Fence::Status::Invalid) {
+ prevFence = currentFence;
+ handle->previousReleaseFence = prevFence;
+ } else if (prevFence != nullptr) {
+ // If both fences are signaled or both are unsignaled, we need to merge
+ // them to get an accurate timestamp.
+ if (prevFence->getStatus() != Fence::Status::Invalid &&
+ prevFence->getStatus() == currentFence->getStatus()) {
+ char fenceName[32] = {};
+ snprintf(fenceName, 32, "%.28s", handle->name.c_str());
+ sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, currentFence);
+ if (mergedFence->isValid()) {
+ handle->previousReleaseFence = mergedFence;
+ prevFence = handle->previousReleaseFence;
+ }
+ } else if (currentFence->getStatus() == Fence::Status::Unsignaled) {
+ // If one fence has signaled and the other hasn't, the unsignaled
+ // fence will approximately correspond with the correct timestamp.
+ // There's a small race if both fences signal at about the same time
+ // and their statuses are retrieved with unfortunate timing. However,
+ // by this point, they will have both signaled and only the timestamp
+ // will be slightly off; any dependencies after this point will
+ // already have been met.
+ handle->previousReleaseFence = currentFence;
+ }
+ }
+ }
+ handle->previousReleaseFences = {};
FrameEventHistoryStats eventStats(handle->frameNumber,
handle->gpuCompositionDoneFence->getSnapshot().fence,
handle->compositorTiming, handle->refreshStartTime,
@@ -244,13 +202,10 @@
}
void TransactionCallbackInvoker::addPresentFence(const sp<Fence>& presentFence) {
- std::lock_guard<std::mutex> lock(mMutex);
mPresentFence = presentFence;
}
-void TransactionCallbackInvoker::sendCallbacks() {
- std::lock_guard lock(mMutex);
-
+void TransactionCallbackInvoker::sendCallbacks(bool onCommitOnly) {
// For each listener
auto completedTransactionsItr = mCompletedTransactions.begin();
while (completedTransactionsItr != mCompletedTransactions.end()) {
@@ -262,28 +217,14 @@
auto transactionStatsItr = transactionStatsDeque.begin();
while (transactionStatsItr != transactionStatsDeque.end()) {
auto& transactionStats = *transactionStatsItr;
-
- // If this transaction is still registering, it is not safe to send a callback
- // because there could be surface controls that haven't been added to
- // transaction stats or mPendingTransactions.
- if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
- break;
- }
-
- // If we are still waiting on the callback handles for this transaction, stop
- // here because all transaction callbacks for the same listener must come in order
- auto pendingTransactions = mPendingTransactions.find(listener);
- if (pendingTransactions != mPendingTransactions.end() &&
- pendingTransactions->second.count(transactionStats.callbackIds) != 0) {
- break;
+ if (onCommitOnly && !containsOnCommitCallbacks(transactionStats.callbackIds)) {
+ transactionStatsItr++;
+ continue;
}
// If the transaction has been latched
if (transactionStats.latchTime >= 0 &&
!containsOnCommitCallbacks(transactionStats.callbackIds)) {
- if (!mPresentFence) {
- break;
- }
transactionStats.presentFence = mPresentFence;
}
@@ -301,22 +242,18 @@
// keep it as an IBinder due to consistency reasons: if we
// interface_cast at the IPC boundary when reading a Parcel,
// we get pointers that compare unequal in the SF process.
- interface_cast<ITransactionCompletedListener>(listenerStats.listener)
- ->onTransactionCompleted(listenerStats);
- if (transactionStatsDeque.empty()) {
- listener->unlinkToDeath(mDeathRecipient);
- completedTransactionsItr =
- mCompletedTransactions.erase(completedTransactionsItr);
- } else {
- completedTransactionsItr++;
+ {
+ std::unique_lock lock(mCallbackThreadMutex);
+ mCallbackThreadWork.push(
+ [stats = std::move(listenerStats)]() {
+ interface_cast<ITransactionCompletedListener>(stats.listener)
+ ->onTransactionCompleted(stats);
+ });
+ mCallbackConditionVariable.notify_all();
}
- } else {
- completedTransactionsItr =
- mCompletedTransactions.erase(completedTransactionsItr);
}
- } else {
- completedTransactionsItr++;
}
+ completedTransactionsItr++;
}
if (mPresentFence) {
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index 6f4d812..e203d41 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -18,7 +18,9 @@
#include <condition_variable>
#include <deque>
+#include <future>
#include <mutex>
+#include <queue>
#include <thread>
#include <unordered_map>
#include <unordered_set>
@@ -27,6 +29,7 @@
#include <binder/IBinder.h>
#include <gui/ITransactionCompletedListener.h>
+#include <renderengine/RenderEngine.h>
#include <ui/Fence.h>
namespace android {
@@ -41,7 +44,9 @@
wp<IBinder> surfaceControl;
bool releasePreviousBuffer = false;
+ std::string name;
sp<Fence> previousReleaseFence;
+ std::vector<std::shared_future<renderengine::RenderEngineResult>> previousReleaseFences;
nsecs_t acquireTime = -1;
nsecs_t latchTime = -1;
uint32_t transformHint = 0;
@@ -56,79 +61,45 @@
class TransactionCallbackInvoker {
public:
+ TransactionCallbackInvoker();
~TransactionCallbackInvoker();
- // Adds listener and callbackIds in case there are no SurfaceControls that are supposed
- // to be included in the callback. This functions should be call before attempting to register
- // any callback handles.
- status_t startRegistration(const ListenerCallbacks& listenerCallbacks);
- // Ends the registration. After this is called, no more CallbackHandles will be registered.
- // It is safe to send a callback if the Transaction doesn't have any Pending callback handles.
- status_t endRegistration(const ListenerCallbacks& listenerCallbacks);
-
- // Informs the TransactionCallbackInvoker that there is a Transaction with a CallbackHandle
- // that needs to be latched and presented this frame. This function should be called once the
- // layer has received the CallbackHandle so the TransactionCallbackInvoker knows not to send
- // a callback for that Listener/Transaction pair until that CallbackHandle has been latched and
- // presented.
- status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle);
- // Notifies the TransactionCallbackInvoker that a pending CallbackHandle has been presented.
- status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles,
- const std::vector<JankData>& jankData);
- status_t finalizeOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles,
+ status_t addCallbackHandles(const std::deque<sp<CallbackHandle>>& handles,
+ const std::vector<JankData>& jankData);
+ status_t addOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles,
std::deque<sp<CallbackHandle>>& outRemainingHandles);
// Adds the Transaction CallbackHandle from a layer that does not need to be relatched and
// presented this frame.
status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
+ void addEmptyTransaction(const ListenerCallbacks& listenerCallbacks);
void addPresentFence(const sp<Fence>& presentFence);
- void sendCallbacks();
-
-private:
-
- bool isRegisteringTransaction(const sp<IBinder>& transactionListener,
- const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex);
-
- status_t findTransactionStats(const sp<IBinder>& listener,
- const std::vector<CallbackId>& callbackIds,
- TransactionStats** outTransactionStats) REQUIRES(mMutex);
+ void sendCallbacks(bool onCommitOnly);
+ void clearCompletedTransactions() {
+ mCompletedTransactions.clear();
+ }
status_t addCallbackHandle(const sp<CallbackHandle>& handle,
- const std::vector<JankData>& jankData) REQUIRES(mMutex);
+ const std::vector<JankData>& jankData);
- status_t finalizeCallbackHandle(const sp<CallbackHandle>& handle,
- const std::vector<JankData>& jankData) REQUIRES(mMutex);
- class CallbackDeathRecipient : public IBinder::DeathRecipient {
- public:
- // This function is a no-op. isBinderAlive needs a linked DeathRecipient to work.
- // Death recipients needs a binderDied function.
- //
- // (isBinderAlive checks if BpBinder's mAlive is 0. mAlive is only set to 0 in sendObituary.
- // sendObituary is only called if linkToDeath was called with a DeathRecipient.)
- void binderDied(const wp<IBinder>& /*who*/) override {}
- };
- sp<CallbackDeathRecipient> mDeathRecipient =
- new CallbackDeathRecipient();
-
- std::mutex mMutex;
- std::condition_variable_any mConditionVariable;
-
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> mRegisteringTransactions
- GUARDED_BY(mMutex);
-
- std::unordered_map<
- sp<IBinder>,
- std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>,
- IListenerHash>
- mPendingTransactions GUARDED_BY(mMutex);
+private:
+ status_t findOrCreateTransactionStats(const sp<IBinder>& listener,
+ const std::vector<CallbackId>& callbackIds,
+ TransactionStats** outTransactionStats);
std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash>
- mCompletedTransactions GUARDED_BY(mMutex);
+ mCompletedTransactions;
- sp<Fence> mPresentFence GUARDED_BY(mMutex);
+ sp<Fence> mPresentFence;
+
+ std::mutex mCallbackThreadMutex;
+ std::condition_variable mCallbackConditionVariable;
+ std::thread mThread;
+ bool mKeepRunning = true;
+ std::queue<std::function<void()>> mCallbackThreadWork;
};
} // namespace android
diff --git a/services/surfaceflinger/TransactionState.h b/services/surfaceflinger/TransactionState.h
new file mode 100644
index 0000000..fe3f3fc
--- /dev/null
+++ b/services/surfaceflinger/TransactionState.h
@@ -0,0 +1,115 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gui/LayerState.h>
+
+namespace android {
+class CountDownLatch;
+
+struct TransactionState {
+ TransactionState(const FrameTimelineInfo& frameTimelineInfo,
+ const Vector<ComposerState>& composerStates,
+ const Vector<DisplayState>& displayStates, uint32_t transactionFlags,
+ const sp<IBinder>& applyToken, const InputWindowCommands& inputWindowCommands,
+ int64_t desiredPresentTime, bool isAutoTimestamp,
+ const client_cache_t& uncacheBuffer, int64_t postTime, uint32_t permissions,
+ bool hasListenerCallbacks, std::vector<ListenerCallbacks> listenerCallbacks,
+ int originPid, int originUid, uint64_t transactionId)
+ : frameTimelineInfo(frameTimelineInfo),
+ states(composerStates),
+ displays(displayStates),
+ flags(transactionFlags),
+ applyToken(applyToken),
+ inputWindowCommands(inputWindowCommands),
+ desiredPresentTime(desiredPresentTime),
+ isAutoTimestamp(isAutoTimestamp),
+ buffer(uncacheBuffer),
+ postTime(postTime),
+ permissions(permissions),
+ hasListenerCallbacks(hasListenerCallbacks),
+ listenerCallbacks(listenerCallbacks),
+ originPid(originPid),
+ originUid(originUid),
+ id(transactionId) {}
+
+ TransactionState() {}
+
+ void traverseStatesWithBuffers(std::function<void(const layer_state_t&)> visitor);
+
+ FrameTimelineInfo frameTimelineInfo;
+ Vector<ComposerState> states;
+ Vector<DisplayState> displays;
+ uint32_t flags;
+ sp<IBinder> applyToken;
+ InputWindowCommands inputWindowCommands;
+ int64_t desiredPresentTime;
+ bool isAutoTimestamp;
+ client_cache_t buffer;
+ int64_t postTime;
+ uint32_t permissions;
+ bool hasListenerCallbacks;
+ std::vector<ListenerCallbacks> listenerCallbacks;
+ int originPid;
+ int originUid;
+ uint64_t id;
+ std::shared_ptr<CountDownLatch> transactionCommittedSignal;
+};
+
+class CountDownLatch {
+public:
+ enum {
+ eSyncTransaction = 1 << 0,
+ eSyncInputWindows = 1 << 1,
+ };
+ explicit CountDownLatch(uint32_t flags) : mFlags(flags) {}
+
+ // True if there is no waiting condition after count down.
+ bool countDown(uint32_t flag) {
+ std::unique_lock<std::mutex> lock(mMutex);
+ if (mFlags == 0) {
+ return true;
+ }
+ mFlags &= ~flag;
+ if (mFlags == 0) {
+ mCountDownComplete.notify_all();
+ return true;
+ }
+ return false;
+ }
+
+ // Return true if triggered.
+ bool wait_until(const std::chrono::seconds& timeout) const {
+ std::unique_lock<std::mutex> lock(mMutex);
+ const auto untilTime = std::chrono::system_clock::now() + timeout;
+ while (mFlags != 0) {
+ // Conditional variables can be woken up sporadically, so we check count
+ // to verify the wakeup was triggered by |countDown|.
+ if (std::cv_status::timeout == mCountDownComplete.wait_until(lock, untilTime)) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+private:
+ uint32_t mFlags;
+ mutable std::condition_variable mCountDownComplete;
+ mutable std::mutex mMutex;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/TunnelModeEnabledReporter.h b/services/surfaceflinger/TunnelModeEnabledReporter.h
index 935502a..802d22d 100644
--- a/services/surfaceflinger/TunnelModeEnabledReporter.h
+++ b/services/surfaceflinger/TunnelModeEnabledReporter.h
@@ -22,6 +22,8 @@
#include <unordered_map>
+#include "WpHash.h"
+
namespace android {
class Layer;
@@ -54,11 +56,6 @@
private:
mutable std::mutex mMutex;
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
std::unordered_map<wp<IBinder>, sp<gui::ITunnelModeEnabledListener>, WpHash> mListeners
GUARDED_BY(mMutex);
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.cpp b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
index dc2aa58..b93d127 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.cpp
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
@@ -21,6 +21,7 @@
namespace android {
+using gui::DisplayInfo;
using gui::IWindowInfosListener;
using gui::WindowInfo;
@@ -67,6 +68,7 @@
}
void WindowInfosListenerInvoker::windowInfosChanged(const std::vector<WindowInfo>& windowInfos,
+ const std::vector<DisplayInfo>& displayInfos,
bool shouldSync) {
std::unordered_set<sp<IWindowInfosListener>, ISurfaceComposer::SpHash<IWindowInfosListener>>
windowInfosListeners;
@@ -81,7 +83,7 @@
mCallbacksPending = windowInfosListeners.size();
for (const auto& listener : windowInfosListeners) {
- listener->onWindowInfosChanged(windowInfos,
+ listener->onWindowInfosChanged(windowInfos, displayInfos,
shouldSync ? mWindowInfosReportedListener : nullptr);
}
}
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.h b/services/surfaceflinger/WindowInfosListenerInvoker.h
index 5e5796f..4e08393 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.h
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.h
@@ -23,6 +23,8 @@
#include <utils/Mutex.h>
#include <unordered_map>
+#include "WpHash.h"
+
namespace android {
class SurfaceFlinger;
@@ -33,7 +35,8 @@
void addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener);
void removeWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener);
- void windowInfosChanged(const std::vector<gui::WindowInfo>& windowInfos, bool shouldSync);
+ void windowInfosChanged(const std::vector<gui::WindowInfo>&,
+ const std::vector<gui::DisplayInfo>&, bool shouldSync);
protected:
void binderDied(const wp<IBinder>& who) override;
@@ -41,12 +44,6 @@
private:
void windowInfosReported();
- struct WpHash {
- size_t operator()(const wp<IBinder>& p) const {
- return std::hash<IBinder*>()(p.unsafe_get());
- }
- };
-
const sp<SurfaceFlinger> mSf;
std::mutex mListenersMutex;
std::unordered_map<wp<IBinder>, const sp<gui::IWindowInfosListener>, WpHash>
diff --git a/libs/ui/Size.cpp b/services/surfaceflinger/WpHash.h
similarity index 71%
rename from libs/ui/Size.cpp
rename to services/surfaceflinger/WpHash.h
index d2996d1..86777b7 100644
--- a/libs/ui/Size.cpp
+++ b/services/surfaceflinger/WpHash.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,11 +14,12 @@
* limitations under the License.
*/
-#include <ui/Size.h>
+#pragma once
-namespace android::ui {
+namespace android {
-const Size Size::INVALID{-1, -1};
-const Size Size::EMPTY{0, 0};
+struct WpHash {
+ size_t operator()(const wp<IBinder>& p) const { return std::hash<IBinder*>()(p.unsafe_get()); }
+};
-} // namespace android::ui
+} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/layerproto/common.proto b/services/surfaceflinger/layerproto/common.proto
index 1c73a9f..a6d8d61 100644
--- a/services/surfaceflinger/layerproto/common.proto
+++ b/services/surfaceflinger/layerproto/common.proto
@@ -18,6 +18,11 @@
option optimize_for = LITE_RUNTIME;
package android.surfaceflinger;
+message RegionProto {
+ reserved 1; // Previously: uint64 id
+ repeated RectProto rect = 2;
+}
+
message RectProto {
int32 left = 1;
int32 top = 2;
@@ -36,4 +41,51 @@
float dsdy = 3;
float dtdy = 4;
int32 type = 5;
-}
\ No newline at end of file
+}
+
+message ColorProto {
+ float r = 1;
+ float g = 2;
+ float b = 3;
+ float a = 4;
+}
+
+message InputWindowInfoProto {
+ uint32 layout_params_flags = 1;
+ int32 layout_params_type = 2;
+ RectProto frame = 3;
+ RegionProto touchable_region = 4;
+
+ int32 surface_inset = 5;
+ bool visible = 6;
+ bool can_receive_keys = 7 [deprecated = true];
+ bool focusable = 8;
+ bool has_wallpaper = 9;
+
+ float global_scale_factor = 10;
+ float window_x_scale = 11 [deprecated = true];
+ float window_y_scale = 12 [deprecated = true];
+
+ int32 crop_layer_id = 13;
+ bool replace_touchable_region_with_crop = 14;
+ RectProto touchable_region_crop = 15;
+ TransformProto transform = 16;
+}
+
+message BlurRegion {
+ uint32 blur_radius = 1;
+ uint32 corner_radius_tl = 2;
+ uint32 corner_radius_tr = 3;
+ uint32 corner_radius_bl = 4;
+ float corner_radius_br = 5;
+ float alpha = 6;
+ int32 left = 7;
+ int32 top = 8;
+ int32 right = 9;
+ int32 bottom = 10;
+}
+
+message ColorTransformProto {
+ // This will be a 4x4 matrix of float values
+ repeated float val = 1;
+}
diff --git a/libs/ui/Size.cpp b/services/surfaceflinger/layerproto/include/layerproto/TransactionProto.h
similarity index 68%
copy from libs/ui/Size.cpp
copy to services/surfaceflinger/layerproto/include/layerproto/TransactionProto.h
index d2996d1..3e9ca52 100644
--- a/libs/ui/Size.cpp
+++ b/services/surfaceflinger/layerproto/include/layerproto/TransactionProto.h
@@ -1,5 +1,5 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,11 +14,7 @@
* limitations under the License.
*/
-#include <ui/Size.h>
-
-namespace android::ui {
-
-const Size Size::INVALID{-1, -1};
-const Size Size::EMPTY{0, 0};
-
-} // namespace android::ui
+// disable the warnings emitted from the protobuf headers. This file should be included instead of
+// directly including the generated header file
+#pragma GCC system_header
+#include <transactions.pb.h>
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index 057eabb..4529905 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -143,11 +143,6 @@
float y = 2;
}
-message RegionProto {
- reserved 1; // Previously: uint64 id
- repeated RectProto rect = 2;
-}
-
message FloatRectProto {
float left = 1;
float top = 2;
@@ -162,13 +157,6 @@
int32 format = 4;
}
-message ColorProto {
- float r = 1;
- float g = 2;
- float b = 3;
- float a = 4;
-}
-
message BarrierLayerProto {
// layer id the barrier is waiting on.
int32 id = 1;
@@ -176,42 +164,3 @@
uint64 frame_number = 2;
}
-message InputWindowInfoProto {
- uint32 layout_params_flags = 1;
- uint32 layout_params_type = 2;
- RectProto frame = 3;
- RegionProto touchable_region = 4;
-
- uint32 surface_inset = 5;
- bool visible = 6;
- bool can_receive_keys = 7 [deprecated=true];
- bool focusable = 8;
- bool has_wallpaper = 9;
-
- float global_scale_factor = 10;
- float window_x_scale = 11 [deprecated=true];
- float window_y_scale = 12 [deprecated=true];
-
- uint32 crop_layer_id = 13;
- bool replace_touchable_region_with_crop = 14;
- RectProto touchable_region_crop = 15;
- TransformProto transform = 16;
-}
-
-message ColorTransformProto {
- // This will be a 4x4 matrix of float values
- repeated float val = 1;
-}
-
-message BlurRegion {
- uint32 blur_radius = 1;
- uint32 corner_radius_tl = 2;
- uint32 corner_radius_tr = 3;
- uint32 corner_radius_bl = 4;
- float corner_radius_br = 5;
- float alpha = 6;
- int32 left = 7;
- int32 top = 8;
- int32 right = 9;
- int32 bottom = 10;
-}
diff --git a/services/surfaceflinger/layerproto/transactions.proto b/services/surfaceflinger/layerproto/transactions.proto
new file mode 100644
index 0000000..e7fb180
--- /dev/null
+++ b/services/surfaceflinger/layerproto/transactions.proto
@@ -0,0 +1,244 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+syntax = "proto3";
+option optimize_for = LITE_RUNTIME;
+
+import "frameworks/native/services/surfaceflinger/layerproto/common.proto";
+
+package android.surfaceflinger.proto;
+
+/* Represents a file full of surface flinger transactions.
+ Encoded, it should start with 0x54 0x4E 0x58 0x54 0x52 0x41 0x43 0x45 (.TNXTRACE), such
+ that they can be easily identified. */
+message TransactionTraceFile {
+ /* constant; MAGIC_NUMBER = (long) MAGIC_NUMBER_H << 32 | MagicNumber.MAGIC_NUMBER_L
+ (this is needed because enums have to be 32 bits and there's no nice way to put 64bit
+ constants into .proto files. */
+ enum MagicNumber {
+ INVALID = 0;
+ MAGIC_NUMBER_L = 0x54584E54; /* TNXT (little-endian ASCII) */
+ MAGIC_NUMBER_H = 0x45434152; /* RACE (little-endian ASCII) */
+ }
+
+ fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
+ repeated TransactionTraceEntry entry = 2;
+}
+
+message TransactionTraceEntry {
+ int64 elapsed_time = 1;
+ int64 vsync_id = 2;
+ repeated TransactionState transactions = 3;
+}
+
+message TransactionState {
+ string tag = 2;
+ int32 pid = 3;
+ int32 uid = 4;
+ int64 vsync_id = 5;
+ int32 input_event_id = 6;
+ int64 post_time = 7;
+ repeated LayerState layer_changes = 9;
+ repeated DisplayState new_displays = 10;
+ repeated DisplayState display_changes = 11;
+}
+
+// Keep insync with layer_state_t
+message LayerState {
+ int32 layer_id = 1;
+ // Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in ChangesLsb
+ // and the next 32 bits are in ChangesMsb. This is needed because enums have to be
+ // 32 bits and there's no nice way to put 64bit constants into .proto files.
+ enum ChangesLsb {
+ eChangesLsbNone = 0;
+ ePositionChanged = 0x00000001;
+ eLayerChanged = 0x00000002;
+ eSizeChanged = 0x00000004;
+ eAlphaChanged = 0x00000008;
+ eMatrixChanged = 0x00000010;
+ eTransparentRegionChanged = 0x00000020;
+ eFlagsChanged = 0x00000040;
+ eLayerStackChanged = 0x00000080;
+ eReleaseBufferListenerChanged = 0x00000400;
+ eShadowRadiusChanged = 0x00000800;
+ eLayerCreated = 0x00001000;
+ eBufferCropChanged = 0x00002000;
+ eRelativeLayerChanged = 0x00004000;
+ eReparent = 0x00008000;
+ eColorChanged = 0x00010000;
+ eDestroySurface = 0x00020000;
+ eTransformChanged = 0x00040000;
+ eTransformToDisplayInverseChanged = 0x00080000;
+ eCropChanged = 0x00100000;
+ eBufferChanged = 0x00200000;
+ eAcquireFenceChanged = 0x00400000;
+ eDataspaceChanged = 0x00800000;
+ eHdrMetadataChanged = 0x01000000;
+ eSurfaceDamageRegionChanged = 0x02000000;
+ eApiChanged = 0x04000000;
+ eSidebandStreamChanged = 0x08000000;
+ eColorTransformChanged = 0x10000000;
+ eHasListenerCallbacksChanged = 0x20000000;
+ eInputInfoChanged = 0x40000000;
+ eCornerRadiusChanged = -2147483648; // 0x80000000; (proto stores enums as signed int)
+ };
+ enum ChangesMsb {
+ eChangesMsbNone = 0;
+ eDestinationFrameChanged = 0x1;
+ eCachedBufferChanged = 0x2;
+ eBackgroundColorChanged = 0x4;
+ eMetadataChanged = 0x8;
+ eColorSpaceAgnosticChanged = 0x10;
+ eFrameRateSelectionPriority = 0x20;
+ eFrameRateChanged = 0x40;
+ eBackgroundBlurRadiusChanged = 0x80;
+ eProducerDisconnect = 0x100;
+ eFixedTransformHintChanged = 0x200;
+ eFrameNumberChanged = 0x400;
+ eBlurRegionsChanged = 0x800;
+ eAutoRefreshChanged = 0x1000;
+ eStretchChanged = 0x2000;
+ eTrustedOverlayChanged = 0x4000;
+ eDropInputModeChanged = 0x8000;
+ };
+ uint64 what = 2;
+ float x = 3;
+ float y = 4;
+ int32 z = 5;
+ uint32 w = 6;
+ uint32 h = 7;
+ uint32 layer_stack = 8;
+
+ enum Flags {
+ eFlagsNone = 0;
+ eLayerHidden = 0x01;
+ eLayerOpaque = 0x02;
+ eLayerSkipScreenshot = 0x40;
+ eLayerSecure = 0x80;
+ eEnableBackpressure = 0x100;
+ };
+ uint32 flags = 10;
+ uint32 mask = 11;
+
+ message Matrix22 {
+ float dsdx = 1;
+ float dtdx = 2;
+ float dtdy = 3;
+ float dsdy = 4;
+ };
+ Matrix22 matrix = 12;
+ float corner_radius = 13;
+ uint32 background_blur_radius = 14;
+ int32 parent_id = 15;
+ int32 relative_parent_id = 16;
+
+ float alpha = 50;
+ message Color3 {
+ float r = 1;
+ float g = 2;
+ float b = 3;
+ }
+ Color3 color = 18;
+ RegionProto transparent_region = 19;
+ uint32 transform = 20;
+ bool transform_to_display_inverse = 21;
+ RectProto crop = 49;
+
+ message BufferData {
+ uint64 buffer_id = 1;
+ uint32 width = 2;
+ uint32 height = 3;
+ uint64 frame_number = 5;
+
+ enum BufferDataChange {
+ BufferDataChangeNone = 0;
+ fenceChanged = 0x01;
+ frameNumberChanged = 0x02;
+ cachedBufferChanged = 0x04;
+ }
+ uint32 flags = 6;
+ uint64 cached_buffer_id = 7;
+ }
+ BufferData buffer_data = 23;
+ int32 api = 24;
+ bool has_sideband_stream = 25;
+ ColorTransformProto color_transform = 26;
+ repeated BlurRegion blur_regions = 27;
+
+ message Transform {
+ float dsdx = 1;
+ float dtdx = 2;
+ float dtdy = 3;
+ float dsdy = 4;
+ float tx = 5;
+ float ty = 6;
+ }
+ message WindowInfo {
+ uint32 layout_params_flags = 1;
+ int32 layout_params_type = 2;
+ RegionProto touchable_region = 4;
+ int32 surface_inset = 5;
+ bool focusable = 8;
+ bool has_wallpaper = 9;
+ float global_scale_factor = 10;
+ int32 crop_layer_id = 13;
+ bool replace_touchable_region_with_crop = 14;
+ RectProto touchable_region_crop = 15;
+ Transform transform = 16;
+ }
+ WindowInfo window_info_handle = 28;
+ float bg_color_alpha = 31;
+ int32 bg_color_dataspace = 32;
+ bool color_space_agnostic = 33;
+ float shadow_radius = 34;
+ int32 frame_rate_selection_priority = 35;
+ float frame_rate = 36;
+ int32 frame_rate_compatibility = 37;
+ int32 change_frame_rate_strategy = 38;
+ uint32 fixed_transform_hint = 39;
+ uint64 frame_number = 40;
+ bool auto_refresh = 41;
+ bool is_trusted_overlay = 42;
+ RectProto buffer_crop = 44;
+ RectProto destination_frame = 45;
+
+ enum DropInputMode {
+ NONE = 0;
+ ALL = 1;
+ OBSCURED = 2;
+ };
+ DropInputMode drop_input_mode = 48;
+}
+
+message DisplayState {
+ enum Changes {
+ eChangesNone = 0;
+ eSurfaceChanged = 0x01;
+ eLayerStackChanged = 0x02;
+ eDisplayProjectionChanged = 0x04;
+ eDisplaySizeChanged = 0x08;
+ eFlagsChanged = 0x10;
+ };
+ int32 id = 1;
+ uint32 what = 2;
+ uint32 flags = 3;
+ uint32 layer_stack = 4;
+ uint32 orientation = 5;
+ RectProto layer_stack_space_rect = 6;
+ RectProto oriented_display_space_rect = 7;
+ uint32 width = 8;
+ uint32 height = 9;
+}
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 32ad873..7b86229 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -60,7 +60,7 @@
"android.hardware.graphics.composer@2.1",
],
shared_libs: [
- "android.hardware.graphics.common-V2-ndk",
+ "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
"libandroid",
"libbase",
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index fa3f0e7..d33bc10 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -93,7 +93,7 @@
ASSERT_TRUE(mBGSurfaceControl->isValid());
Transaction t;
- t.setDisplayLayerStack(mDisplay, 0);
+ t.setDisplayLayerStack(mDisplay, ui::DEFAULT_LAYER_STACK);
ASSERT_EQ(NO_ERROR,
t.setLayer(mBGSurfaceControl, INT_MAX - 3).show(mBGSurfaceControl).apply());
}
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
index 93656f3..9fa0452 100644
--- a/services/surfaceflinger/tests/EffectLayer_test.cpp
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -33,7 +33,7 @@
mParentLayer = createColorLayer("Parent layer", Color::RED);
asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
});
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
index 9fa3d4c..ce94dab 100644
--- a/services/surfaceflinger/tests/IPC_test.cpp
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -28,8 +28,8 @@
#include <limits>
+#include <gui/test/CallbackUtils.h>
#include "BufferGenerator.h"
-#include "utils/CallbackUtils.h"
#include "utils/ColorUtils.h"
#include "utils/TransactionUtils.h"
@@ -159,10 +159,9 @@
{0, 0, static_cast<int32_t>(width),
static_cast<int32_t>(height)},
Color::RED);
- transaction->setLayerStack(mSurfaceControl, 0)
+ transaction->setLayerStack(mSurfaceControl, ui::DEFAULT_LAYER_STACK)
.setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
- .setBuffer(mSurfaceControl, gb)
- .setAcquireFence(mSurfaceControl, fence)
+ .setBuffer(mSurfaceControl, gb, fence)
.show(mSurfaceControl)
.addTransactionCompletedCallback(mCallbackHelper.function,
mCallbackHelper.getContext());
@@ -232,7 +231,7 @@
mDisplayHeight = mode.resolution.getHeight();
Transaction setupTransaction;
- setupTransaction.setDisplayLayerStack(mPrimaryDisplay, 0);
+ setupTransaction.setDisplayLayerStack(mPrimaryDisplay, ui::DEFAULT_LAYER_STACK);
setupTransaction.apply();
}
@@ -310,10 +309,9 @@
Color::RED);
Transaction transaction;
- transaction.setLayerStack(sc, 0)
+ transaction.setLayerStack(sc, ui::DEFAULT_LAYER_STACK)
.setLayer(sc, std::numeric_limits<int32_t>::max() - 1)
- .setBuffer(sc, gb)
- .setAcquireFence(sc, fence)
+ .setBuffer(sc, gb, fence)
.show(sc)
.addTransactionCompletedCallback(helper1.function, helper1.getContext());
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 965aac3..91a5b52 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -18,8 +18,8 @@
#include <gui/DisplayEventReceiver.h>
+#include <gui/test/CallbackUtils.h>
#include "LayerTransactionTest.h"
-#include "utils/CallbackUtils.h"
using namespace std::chrono_literals;
@@ -66,8 +66,7 @@
return err;
}
- transaction.setBuffer(layer, buffer);
- transaction.setAcquireFence(layer, fence);
+ transaction.setBuffer(layer, buffer, fence);
}
if (setBackgroundColor) {
@@ -1030,4 +1029,60 @@
EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
}
+// b202394221
+TEST_F(LayerCallbackTest, EmptyBufferStateChanges) {
+ sp<SurfaceControl> bufferLayer, emptyBufferLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(emptyBufferLayer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction, &callback, bufferLayer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ ui::Size bufferSize = getBufferSize();
+
+ TransactionUtils::setFrame(transaction, bufferLayer,
+ Rect(0, 0, bufferSize.width, bufferSize.height),
+ Rect(0, 0, 32, 32));
+ transaction.setPosition(emptyBufferLayer, 1 + i, 2 + i);
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, bufferLayer,
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, emptyBufferLayer,
+ ExpectedResult::Buffer::NOT_ACQUIRED,
+ ExpectedResult::PreviousBuffer::NOT_RELEASED);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+// b202394221
+TEST_F(LayerCallbackTest, DISABLED_NonBufferLayerStateChanges) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createColorLayer("ColorLayer", Color::RED));
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ transaction.setPosition(layer, 1, 2);
+ transaction.apply();
+
+ ExpectedResult expected;
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
} // namespace android
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
index c8eeac6..0e2bc3d 100644
--- a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -1353,7 +1353,7 @@
return;
}
- Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
+ Transaction().setBuffer(layer, buffer, fence).apply();
status_t status = fence->wait(1000);
ASSERT_NE(static_cast<status_t>(Fence::Status::Unsignaled), status);
@@ -1375,7 +1375,7 @@
sp<Fence> fence = Fence::NO_FENCE;
- Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
+ Transaction().setBuffer(layer, buffer, fence).apply();
auto shot = getScreenCapture();
shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index 0bc8fe7..6bd7920 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -266,7 +266,7 @@
sp<IBinder> mDisplay;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
- uint32_t mDisplayLayerStack;
+ ui::LayerStack mDisplayLayerStack = ui::DEFAULT_LAYER_STACK;
Rect mDisplayRect = Rect::INVALID_RECT;
// leave room for ~256 layers
@@ -294,8 +294,6 @@
// vsyncs.
mBufferPostDelay = static_cast<int32_t>(1e6 / mode.refreshRate) * 3;
- mDisplayLayerStack = 0;
-
mBlackBgSurface =
createSurface(mClient, "BaseSurface", 0 /* buffer width */, 0 /* buffer height */,
PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 25f3bb9..9cb617a 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -763,7 +763,8 @@
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
- Transaction().setLayerStack(layer, mDisplayLayerStack + 1).apply();
+ const auto layerStack = ui::LayerStack::fromValue(mDisplayLayerStack.id + 1);
+ Transaction().setLayerStack(layer, layerStack).apply();
{
SCOPED_TRACE("non-existing layer stack");
getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
diff --git a/services/surfaceflinger/tests/LayerUpdate_test.cpp b/services/surfaceflinger/tests/LayerUpdate_test.cpp
index ee4d367..e1a7ecc 100644
--- a/services/surfaceflinger/tests/LayerUpdate_test.cpp
+++ b/services/surfaceflinger/tests/LayerUpdate_test.cpp
@@ -63,7 +63,7 @@
TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl);
diff --git a/services/surfaceflinger/tests/MirrorLayer_test.cpp b/services/surfaceflinger/tests/MirrorLayer_test.cpp
index b7a9271..a921aa8 100644
--- a/services/surfaceflinger/tests/MirrorLayer_test.cpp
+++ b/services/surfaceflinger/tests/MirrorLayer_test.cpp
@@ -36,7 +36,7 @@
mParentLayer = createColorLayer("Parent layer", Color::RED);
mChildLayer = createColorLayer("Child layer", Color::GREEN, mParentLayer.get());
asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
t.setCrop(mChildLayer, Rect(0, 0, 400, 400)).show(mChildLayer);
t.setPosition(mChildLayer, 50, 50);
diff --git a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
index 08de01c..1ed6c65 100644
--- a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
+++ b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
@@ -52,7 +52,7 @@
mColorLayer = 0;
}
- void createDisplay(const ui::Size& layerStackSize, uint32_t layerStack) {
+ void createDisplay(const ui::Size& layerStackSize, ui::LayerStack layerStack) {
mVirtualDisplay =
SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
asTransaction([&](Transaction& t) {
@@ -63,7 +63,7 @@
});
}
- void createColorLayer(uint32_t layerStack) {
+ void createColorLayer(ui::LayerStack layerStack) {
mColorLayer =
createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
@@ -90,8 +90,9 @@
};
TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
- createDisplay(mMainDisplayState.layerStackSpaceRect, 1 /* layerStack */);
- createColorLayer(1 /* layerStack */);
+ constexpr ui::LayerStack kLayerStack{1u};
+ createDisplay(mMainDisplayState.layerStackSpaceRect, kLayerStack);
+ createColorLayer(kLayerStack);
asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
@@ -113,8 +114,8 @@
// Assumption here is that the new mirrored display has the same layer stack rect as the
// primary display that it is mirroring.
- createDisplay(mMainDisplayState.layerStackSpaceRect, 0 /* layerStack */);
- createColorLayer(0 /* layerStack */);
+ createDisplay(mMainDisplayState.layerStackSpaceRect, ui::DEFAULT_LAYER_STACK);
+ createColorLayer(ui::DEFAULT_LAYER_STACK);
asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
diff --git a/services/surfaceflinger/tests/RelativeZ_test.cpp b/services/surfaceflinger/tests/RelativeZ_test.cpp
index fde6e6e..50a4092 100644
--- a/services/surfaceflinger/tests/RelativeZ_test.cpp
+++ b/services/surfaceflinger/tests/RelativeZ_test.cpp
@@ -43,7 +43,7 @@
mForegroundLayer = createColorLayer("Foreground layer", Color::GREEN);
asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
t.setLayer(mBackgroundLayer, INT32_MAX - 2).show(mBackgroundLayer);
t.setLayer(mForegroundLayer, INT32_MAX - 1).show(mForegroundLayer);
});
diff --git a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
index c4d42fa..f6b0def 100644
--- a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
+++ b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
@@ -14,8 +14,8 @@
* limitations under the License.
*/
+#include <gui/test/CallbackUtils.h>
#include "LayerTransactionTest.h"
-#include "utils/CallbackUtils.h"
using namespace std::chrono_literals;
@@ -31,7 +31,7 @@
public:
static void function(void* callbackContext, ReleaseCallbackId callbackId,
const sp<Fence>& releaseFence,
- uint32_t /*currentMaxAcquiredBufferCount*/) {
+ std::optional<uint32_t> /*currentMaxAcquiredBufferCount*/) {
if (!callbackContext) {
FAIL() << "failed to get callback context";
}
@@ -61,7 +61,7 @@
std::this_thread::sleep_for(300ms);
std::lock_guard lock(mMutex);
- EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
+ EXPECT_EQ(mCallbackDataQueue.size(), 0U) << "extra callbacks received";
mCallbackDataQueue = {};
}
@@ -85,9 +85,7 @@
sp<Fence> fence, CallbackHelper& callback, const ReleaseCallbackId& id,
ReleaseBufferCallbackHelper& releaseCallback) {
Transaction t;
- t.setFrameNumber(layer, id.framenumber);
- t.setBuffer(layer, buffer, id, releaseCallback.getCallback());
- t.setAcquireFence(layer, fence);
+ t.setBuffer(layer, buffer, fence, id.framenumber, id, releaseCallback.getCallback());
t.addTransactionCompletedCallback(callback.function, callback.getContext());
t.apply();
}
@@ -302,8 +300,8 @@
nsecs_t time = systemTime() + std::chrono::nanoseconds(100ms).count();
Transaction t;
- t.setBuffer(layer, firstBuffer, firstBufferCallbackId, releaseCallback->getCallback());
- t.setAcquireFence(layer, Fence::NO_FENCE);
+ t.setBuffer(layer, firstBuffer, std::nullopt, std::nullopt, firstBufferCallbackId,
+ releaseCallback->getCallback());
t.addTransactionCompletedCallback(transactionCallback.function,
transactionCallback.getContext());
t.setDesiredPresentTime(time);
@@ -318,8 +316,8 @@
// Dropping frames in transaction queue emits a callback
sp<GraphicBuffer> secondBuffer = getBuffer();
ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
- t.setBuffer(layer, secondBuffer, secondBufferCallbackId, releaseCallback->getCallback());
- t.setAcquireFence(layer, Fence::NO_FENCE);
+ t.setBuffer(layer, secondBuffer, std::nullopt, std::nullopt, secondBufferCallbackId,
+ releaseCallback->getCallback());
t.addTransactionCompletedCallback(transactionCallback.function,
transactionCallback.getContext());
t.setDesiredPresentTime(time);
@@ -361,10 +359,8 @@
ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
Transaction transaction1;
- transaction1.setFrameNumber(layer, secondBufferCallbackId.framenumber);
- transaction1.setBuffer(layer, secondBuffer, secondBufferCallbackId,
- releaseCallback->getCallback());
- transaction1.setAcquireFence(layer, Fence::NO_FENCE);
+ transaction1.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
transaction1.addTransactionCompletedCallback(callback1.function, callback1.getContext());
// Set a different TransactionCompletedListener to mimic a second process
@@ -389,4 +385,84 @@
ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
}
+TEST_F(ReleaseBufferCallbackTest, DISABLED_SetBuffer_OverwriteBuffers) {
+ sp<SurfaceControl> layer = createBufferStateLayer();
+ ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+ sp<GraphicBuffer> firstBuffer = getBuffer();
+ ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber());
+
+ // Create transaction with a buffer.
+ Transaction transaction;
+ transaction.setBuffer(layer, firstBuffer, std::nullopt, firstBufferCallbackId.framenumber,
+ firstBufferCallbackId, releaseCallback->getCallback());
+
+ sp<GraphicBuffer> secondBuffer = getBuffer();
+ ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
+
+ // Call setBuffer on the same transaction with a different buffer.
+ transaction.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
+
+ ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_Merge_Transactions_OverwriteBuffers) {
+ sp<SurfaceControl> layer = createBufferStateLayer();
+ ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+ sp<GraphicBuffer> firstBuffer = getBuffer();
+ ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber());
+
+ // Create transaction with a buffer.
+ Transaction transaction1;
+ transaction1.setBuffer(layer, firstBuffer, std::nullopt, firstBufferCallbackId.framenumber,
+ firstBufferCallbackId, releaseCallback->getCallback());
+
+ sp<GraphicBuffer> secondBuffer = getBuffer();
+ ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
+
+ // Create a second transaction with a new buffer for the same layer.
+ Transaction transaction2;
+ transaction2.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
+
+ // merge transaction1 into transaction2 so ensure we get a proper buffer release callback.
+ transaction1.merge(std::move(transaction2));
+ ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_MergeBuffers_Different_Processes) {
+ sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
+ sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+
+ TransactionCompletedListener::setInstance(firstCompletedListener);
+
+ sp<SurfaceControl> layer = createBufferStateLayer();
+ ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+ sp<GraphicBuffer> firstBuffer = getBuffer();
+ ReleaseCallbackId firstBufferCallbackId(firstBuffer->getId(), generateFrameNumber());
+
+ Transaction transaction1;
+ transaction1.setBuffer(layer, firstBuffer, std::nullopt, firstBufferCallbackId.framenumber,
+ firstBufferCallbackId, releaseCallback->getCallback());
+
+ // Sent a second buffer to allow the first buffer to get released.
+ sp<GraphicBuffer> secondBuffer = getBuffer();
+ ReleaseCallbackId secondBufferCallbackId(secondBuffer->getId(), generateFrameNumber());
+
+ Transaction transaction2;
+ transaction2.setBuffer(layer, secondBuffer, std::nullopt, secondBufferCallbackId.framenumber,
+ secondBufferCallbackId, releaseCallback->getCallback());
+
+ // Set a different TransactionCompletedListener to mimic a second process
+ TransactionCompletedListener::setInstance(secondCompletedListener);
+ Transaction().merge(std::move(transaction1)).merge(std::move(transaction2)).apply();
+
+ // Make sure we can still get the release callback even though the merge happened in a different
+ // process.
+ ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBufferCallbackId));
+}
+
} // namespace android
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 2d5b502..f9b3185 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -55,7 +55,7 @@
TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl);
@@ -556,7 +556,7 @@
Transaction()
.show(redLayer)
.show(secureLayer)
- .setLayerStack(redLayer, 0)
+ .setLayerStack(redLayer, ui::DEFAULT_LAYER_STACK)
.setLayer(redLayer, INT32_MAX)
.apply();
@@ -648,7 +648,7 @@
Transaction()
.show(layer)
.hide(mFGSurfaceControl)
- .setLayerStack(layer, 0)
+ .setLayerStack(layer, ui::DEFAULT_LAYER_STACK)
.setLayer(layer, INT32_MAX)
.setColor(layer, {layerColor.r / 255, layerColor.g / 255, layerColor.b / 255})
.setCrop(layer, bounds)
@@ -695,7 +695,7 @@
.show(layer)
.show(childLayer)
.hide(mFGSurfaceControl)
- .setLayerStack(layer, 0)
+ .setLayerStack(layer, ui::DEFAULT_LAYER_STACK)
.setLayer(layer, INT32_MAX)
.setColor(layer, {layerColor.r / 255, layerColor.g / 255, layerColor.b / 255})
.setColor(childLayer, {childColor.r / 255, childColor.g / 255, childColor.b / 255})
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index a424059..2082c42 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -19,6 +19,7 @@
#pragma clang diagnostic ignored "-Wconversion"
#pragma clang diagnostic ignored "-Wextra"
+#include <android-base/stringprintf.h>
#include <frameworks/native/cmds/surfacereplayer/proto/src/trace.pb.h>
#include <google/protobuf/io/zero_copy_stream_impl.h>
#include <gtest/gtest.h>
@@ -56,10 +57,7 @@
const String8 DISPLAY_NAME("SurfaceInterceptor Display Test");
constexpr auto TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface";
constexpr auto TEST_FG_SURFACE_NAME = "FG Interceptor Test Surface";
-constexpr auto UNIQUE_TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface#0";
-constexpr auto UNIQUE_TEST_FG_SURFACE_NAME = "FG Interceptor Test Surface#0";
constexpr auto LAYER_NAME = "Layer Create and Delete Test";
-constexpr auto UNIQUE_LAYER_NAME = "Layer Create and Delete Test#0";
constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.winscope";
@@ -105,11 +103,15 @@
system("service call SurfaceFlinger 1020 i32 0 > /dev/null");
}
+std::string getUniqueName(const std::string& name, const Increment& increment) {
+ return base::StringPrintf("%s#%d", name.c_str(), increment.surface_creation().id());
+}
+
int32_t getSurfaceId(const Trace& capturedTrace, const std::string& surfaceName) {
int32_t layerId = 0;
for (const auto& increment : capturedTrace.increment()) {
if (increment.increment_case() == increment.kSurfaceCreation) {
- if (increment.surface_creation().name() == surfaceName) {
+ if (increment.surface_creation().name() == getUniqueName(surfaceName, increment)) {
layerId = increment.surface_creation().id();
}
}
@@ -283,7 +285,7 @@
ASSERT_TRUE(mFGSurfaceControl->isValid());
Transaction t;
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ASSERT_EQ(NO_ERROR,
t.setLayer(mBGSurfaceControl, INT_MAX - 3)
.show(mBGSurfaceControl)
@@ -293,8 +295,8 @@
}
void SurfaceInterceptorTest::preProcessTrace(const Trace& trace) {
- mBGLayerId = getSurfaceId(trace, UNIQUE_TEST_BG_SURFACE_NAME);
- mFGLayerId = getSurfaceId(trace, UNIQUE_TEST_FG_SURFACE_NAME);
+ mBGLayerId = getSurfaceId(trace, TEST_BG_SURFACE_NAME);
+ mFGLayerId = getSurfaceId(trace, TEST_FG_SURFACE_NAME);
}
void SurfaceInterceptorTest::captureTest(TestTransactionAction action,
@@ -380,7 +382,7 @@
}
void SurfaceInterceptorTest::layerStackUpdate(Transaction& t) {
- t.setLayerStack(mBGSurfaceControl, STACK_UPDATE);
+ t.setLayerStack(mBGSurfaceControl, ui::LayerStack::fromValue(STACK_UPDATE));
}
void SurfaceInterceptorTest::hiddenFlagUpdate(Transaction& t) {
@@ -752,9 +754,9 @@
}
bool SurfaceInterceptorTest::surfaceCreationFound(const Increment& increment, bool foundSurface) {
- bool isMatch(increment.surface_creation().name() == UNIQUE_LAYER_NAME &&
- increment.surface_creation().w() == SIZE_UPDATE &&
- increment.surface_creation().h() == SIZE_UPDATE);
+ bool isMatch(increment.surface_creation().name() == getUniqueName(LAYER_NAME, increment) &&
+ increment.surface_creation().w() == SIZE_UPDATE &&
+ increment.surface_creation().h() == SIZE_UPDATE);
if (isMatch && !foundSurface) {
foundSurface = true;
} else if (isMatch && foundSurface) {
@@ -808,7 +810,7 @@
break;
case Increment::IncrementCase::kSurfaceDeletion:
// Find the id of created surface.
- targetId = getSurfaceId(trace, UNIQUE_LAYER_NAME);
+ targetId = getSurfaceId(trace, LAYER_NAME);
foundIncrement = surfaceDeletionFound(increment, targetId, foundIncrement);
break;
case Increment::IncrementCase::kDisplayCreation:
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
index 89f6086..60cffb1 100644
--- a/services/surfaceflinger/tests/TransactionTestHarnesses.h
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -65,7 +65,7 @@
SurfaceComposerClient::Transaction t;
t.setDisplaySurface(vDisplay, producer);
- t.setDisplayLayerStack(vDisplay, 0);
+ t.setDisplayLayerStack(vDisplay, ui::DEFAULT_LAYER_STACK);
t.setDisplayProjection(vDisplay, displayState.orientation,
Rect(displayState.layerStackSpaceRect), Rect(resolution));
t.apply();
diff --git a/services/surfaceflinger/tests/WindowInfosListener_test.cpp b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
index 89228d5..0069111 100644
--- a/services/surfaceflinger/tests/WindowInfosListener_test.cpp
+++ b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
@@ -22,6 +22,7 @@
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
+using gui::DisplayInfo;
using gui::WindowInfo;
class WindowInfosListenerTest : public ::testing::Test {
@@ -40,7 +41,8 @@
struct SyncWindowInfosListener : public gui::WindowInfosListener {
public:
- void onWindowInfosChanged(const std::vector<WindowInfo>& windowInfos) override {
+ void onWindowInfosChanged(const std::vector<WindowInfo>& windowInfos,
+ const std::vector<DisplayInfo>&) override {
windowInfosPromise.set_value(windowInfos);
}
@@ -84,7 +86,7 @@
ISurfaceComposerClient::eFXSurfaceBufferState);
Transaction()
- .setLayerStack(surfaceControl, 0)
+ .setLayerStack(surfaceControl, ui::DEFAULT_LAYER_STACK)
.show(surfaceControl)
.setLayer(surfaceControl, INT32_MAX - 1)
.setInputWindowInfo(surfaceControl, windowInfo)
@@ -112,7 +114,7 @@
ISurfaceComposerClient::eFXSurfaceBufferState);
Transaction()
- .setLayerStack(surfaceControl, 0)
+ .setLayerStack(surfaceControl, ui::DEFAULT_LAYER_STACK)
.show(surfaceControl)
.setLayer(surfaceControl, INT32_MAX - 1)
.setInputWindowInfo(surfaceControl, windowInfo)
diff --git a/services/surfaceflinger/tests/fakehwc/Android.bp b/services/surfaceflinger/tests/fakehwc/Android.bp
index 2551a19..168b576 100644
--- a/services/surfaceflinger/tests/fakehwc/Android.bp
+++ b/services/surfaceflinger/tests/fakehwc/Android.bp
@@ -12,10 +12,10 @@
defaults: ["surfaceflinger_defaults"],
test_suites: ["device-tests"],
srcs: [
- "FakeComposerClient.cpp",
- "FakeComposerService.cpp",
- "FakeComposerUtils.cpp",
- "SFFakeHwc_test.cpp"
+ "FakeComposerClient.cpp",
+ "FakeComposerService.cpp",
+ "FakeComposerUtils.cpp",
+ "SFFakeHwc_test.cpp",
],
require_root: true,
shared_libs: [
@@ -23,12 +23,14 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
"android.hardware.graphics.mapper@4.0",
"android.hardware.power@1.3",
"libbase",
"libbinder",
+ "libbinder_ndk",
"libcutils",
"libfmq",
"libgui",
@@ -43,15 +45,18 @@
],
static_libs: [
"android.hardware.graphics.composer@2.1-resources",
+ "libaidlcommonsupport",
"libcompositionengine",
"libgmock",
"libperfetto_client_experimental",
"librenderengine",
"libtrace_proto",
+ "libaidlcommonsupport",
],
header_libs: [
"android.hardware.graphics.composer@2.4-command-buffer",
"android.hardware.graphics.composer@2.4-hal",
+ "android.hardware.graphics.composer3-command-buffer",
"libsurfaceflinger_headers",
],
}
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index 162711d..b3b4ec1 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -279,7 +279,7 @@
}
bool waitForHotplugEvent(Display displayId, bool connected) {
- return waitForHotplugEvent(PhysicalDisplayId(displayId), connected);
+ return waitForHotplugEvent(physicalIdFromHwcDisplayId(displayId), connected);
}
bool waitForHotplugEvent(PhysicalDisplayId displayId, bool connected) {
@@ -305,7 +305,7 @@
}
bool waitForModeChangedEvent(Display display, int32_t modeId) {
- PhysicalDisplayId displayId(display);
+ PhysicalDisplayId displayId = physicalIdFromHwcDisplayId(display);
int waitCount = 20;
while (waitCount--) {
while (!mReceivedDisplayEvents.empty()) {
@@ -363,7 +363,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -426,7 +426,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -479,7 +479,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -534,7 +534,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -586,7 +586,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -651,7 +651,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -703,7 +703,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -750,7 +750,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -797,7 +797,7 @@
{
TransactionScope ts(*mFakeComposerClient);
- ts.setDisplayLayerStack(display, 0);
+ ts.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
@@ -1195,7 +1195,7 @@
fillSurfaceRGBA8(mFGSurfaceControl, RED);
Transaction t;
- t.setDisplayLayerStack(display, 0);
+ t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
t.setLayer(mBGSurfaceControl, INT32_MAX - 2);
t.show(mBGSurfaceControl);
@@ -1342,7 +1342,7 @@
ALOGD("TransactionTest::SetLayerStack");
{
TransactionScope ts(*sFakeComposer);
- ts.setLayerStack(mFGSurfaceControl, 1);
+ ts.setLayerStack(mFGSurfaceControl, ui::LayerStack{1});
}
// Foreground layer should have disappeared.
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 9e704c3..f152ced 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -23,7 +23,10 @@
cc_test {
name: "libsurfaceflinger_unittest",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "skia_renderengine_deps",
+ "surfaceflinger_defaults",
+ ],
test_suites: ["device-tests"],
sanitize: {
// Using the address sanitizer not only helps uncover issues in the code
@@ -54,6 +57,7 @@
"DisplayDevice_InitiateModeChange.cpp",
"DisplayDevice_SetProjectionTest.cpp",
"EventThreadTest.cpp",
+ "FlagManagerTest.cpp",
"FpsReporterTest.cpp",
"FpsTest.cpp",
"FramebufferSurfaceTest.cpp",
@@ -67,10 +71,10 @@
"MessageQueueTest.cpp",
"SurfaceFlinger_CreateDisplayTest.cpp",
"SurfaceFlinger_DestroyDisplayTest.cpp",
+ "SurfaceFlinger_DisplayTransactionCommitTest.cpp",
"SurfaceFlinger_GetDisplayNativePrimariesTest.cpp",
- "SurfaceFlinger_HandleTransactionLockedTest.cpp",
- "SurfaceFlinger_NotifyPowerBoostTest.cpp",
"SurfaceFlinger_HotplugTest.cpp",
+ "SurfaceFlinger_NotifyPowerBoostTest.cpp",
"SurfaceFlinger_OnInitializeDisplaysTest.cpp",
"SurfaceFlinger_SetDisplayStateTest.cpp",
"SurfaceFlinger_SetPowerModeInternalTest.cpp",
@@ -87,6 +91,7 @@
"TimerTest.cpp",
"TransactionApplicationTest.cpp",
"TransactionFrameTracerTest.cpp",
+ "TransactionProtoParserTest.cpp",
"TransactionSurfaceFrameTest.cpp",
"TunnelModeEnabledReporterTest.cpp",
"StrongTypingTest.cpp",
@@ -111,15 +116,19 @@
"mock/system/window/MockNativeWindow.cpp",
],
static_libs: [
+ "android.hardware.common-V2-ndk",
+ "android.hardware.common.fmq-V1-ndk",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.1",
"android.hardware.power@1.2",
"android.hardware.power@1.3",
- "android.hardware.power-V1-cpp",
+ "android.hardware.power-V2-cpp",
+ "libaidlcommonsupport",
"libcompositionengine_mocks",
"libcompositionengine",
"libframetimeline",
@@ -145,6 +154,7 @@
"android.hardware.graphics.common@1.2",
"libbase",
"libbinder",
+ "libbinder_ndk",
"libcutils",
"libEGL",
"libfmq",
@@ -161,12 +171,14 @@
"libsync",
"libui",
"libutils",
+ "server_configurable_flags",
],
header_libs: [
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
"android.hardware.graphics.composer@2.4-command-buffer",
+ "android.hardware.graphics.composer3-command-buffer",
"libsurfaceflinger_headers",
],
}
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 6a7ec9b..6f85498 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -14,11 +14,6 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-#pragma clang diagnostic ignored "-Wextra"
-
#undef LOG_TAG
#define LOG_TAG "CachingTest"
@@ -42,7 +37,7 @@
sp<IBinder> binder = new BBinder();
// test getting invalid client_cache_id
client_cache_t id;
- uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
+ int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::INVALID_BUFFER_SLOT, slot);
}
@@ -51,7 +46,7 @@
client_cache_t id;
id.token = binder;
id.id = 0;
- uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
+ int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - 1, slot);
client_cache_t idB;
@@ -72,31 +67,28 @@
std::vector<client_cache_t> ids;
uint32_t cacheId = 0;
// fill up cache
- for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
client_cache_t id;
id.token = binder;
id.id = cacheId;
ids.push_back(id);
- uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
+ int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - (i + 1), slot);
cacheId++;
}
- for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(ids[i]);
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ int slot = mHwcSlotGenerator->getHwcCacheSlot(ids[static_cast<uint32_t>(i)]);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - (i + 1), slot);
}
- for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+ for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
client_cache_t id;
id.token = binder;
id.id = cacheId;
- uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
+ int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - (i + 1), slot);
cacheId++;
}
}
} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 52a36a2..40ef6e7 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -77,12 +77,12 @@
constexpr hal::HWLayerId HWC_LAYER = 5000;
constexpr Transform DEFAULT_TRANSFORM = static_cast<Transform>(0);
-constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID(42);
+constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId::fromPort(42u);
constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
constexpr int DEFAULT_TEXTURE_ID = 6000;
-constexpr int DEFAULT_LAYER_STACK = 7000;
+constexpr ui::LayerStack LAYER_STACK{7000u};
constexpr int DEFAULT_DISPLAY_MAX_LUMINANCE = 500;
@@ -157,7 +157,7 @@
// pain)
// mFlinger.mutableVisibleRegionsDirty() = true;
- mFlinger.mutableGeometryInvalid() = true;
+ mFlinger.mutableGeometryDirty() = true;
}
template <typename Case>
@@ -202,8 +202,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.onMessageReceived(MessageQueue::INVALIDATE);
- mFlinger.onMessageReceived(MessageQueue::REFRESH);
+ mFlinger.commitAndComposite();
LayerCase::cleanup(this);
}
@@ -215,8 +214,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.onMessageReceived(MessageQueue::INVALIDATE);
- mFlinger.onMessageReceived(MessageQueue::REFRESH);
+ mFlinger.commitAndComposite();
LayerCase::cleanup(this);
}
@@ -247,14 +245,28 @@
"screenshot"),
*mRenderEngine, true);
- status_t result =
- mFlinger.renderScreenImplLocked(*renderArea, traverseLayers, mCaptureScreenBuffer,
- forSystem, regionSampling);
- EXPECT_EQ(NO_ERROR, result);
+ auto result = mFlinger.renderScreenImplLocked(*renderArea, traverseLayers, mCaptureScreenBuffer,
+ forSystem, regionSampling);
+ EXPECT_TRUE(result.valid());
+
+ auto& [status, drawFence] = result.get();
+
+ EXPECT_EQ(NO_ERROR, status);
+ if (drawFence.ok()) {
+ sync_wait(drawFence.get(), -1);
+ }
LayerCase::cleanup(this);
}
+template <class T>
+std::future<T> futureOf(T obj) {
+ std::promise<T> resultPromise;
+ std::future<T> resultFuture = resultPromise.get_future();
+ resultPromise.set_value(std::move(obj));
+ return resultFuture;
+}
+
/* ------------------------------------------------------------------------
* Variants for each display configuration which can be tested
*/
@@ -287,10 +299,8 @@
auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
.setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(ui::DisplayConnectionType::Internal)
.setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
.setIsSecure(Derived::IS_SECURE)
- .setLayerStackId(DEFAULT_LAYER_STACK)
.setPowerAdvisor(&test->mPowerAdvisor)
.setName(std::string("Injected display for ") +
test_info->test_case_name() + "." + test_info->name())
@@ -309,7 +319,7 @@
.setPowerMode(Derived::INIT_POWER_MODE)
.inject();
Mock::VerifyAndClear(test->mNativeWindow);
- test->mDisplay->setLayerStack(DEFAULT_LAYER_STACK);
+ test->mDisplay->setLayerStack(LAYER_STACK);
}
template <typename Case>
@@ -339,16 +349,18 @@
template <typename Case>
static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>&,
- const std::shared_ptr<renderengine::ExternalTexture>&,
- const bool, base::unique_fd&&, base::unique_fd*) -> status_t {
+ .WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&,
+ const bool, base::unique_fd&&)
+ -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.clip);
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()});
});
}
@@ -388,17 +400,19 @@
.WillOnce(DoAll(SetArgPointee<0>(test->mNativeWindowBuffer), SetArgPointee<1>(-1),
Return(0)));
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>&,
- const std::shared_ptr<renderengine::ExternalTexture>&,
- const bool, base::unique_fd&&, base::unique_fd*) -> status_t {
+ .WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>&,
+ const std::shared_ptr<renderengine::ExternalTexture>&,
+ const bool, base::unique_fd&&)
+ -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.clip);
EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
- return NO_ERROR;
+ return futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()});
});
}
@@ -527,7 +541,7 @@
ASSERT_EQ(NO_ERROR, err);
Mock::VerifyAndClear(test->mRenderEngine);
- EXPECT_CALL(*test->mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*test->mMessageQueue, scheduleCommit()).Times(1);
enqueueBuffer(test, layer);
Mock::VerifyAndClearExpectations(test->mMessageQueue);
@@ -622,10 +636,10 @@
static void setupREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layerSettings,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> status_t {
+ .WillOnce([&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -633,23 +647,26 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so gtet the back layer.
+ std::future<renderengine::RenderEngineResult> resultFuture =
+ futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()});
if (layerSettings.empty()) {
ADD_FAILURE() << "layerSettings was not expected to be empty in "
"setupREBufferCompositionCommonCallExpectations "
"verification lambda";
- return NO_ERROR;
+ return resultFuture;
}
- const renderengine::LayerSettings* layer = layerSettings.back();
- EXPECT_THAT(layer->source.buffer.buffer, Not(IsNull()));
- EXPECT_THAT(layer->source.buffer.fence, Not(IsNull()));
- EXPECT_EQ(DEFAULT_TEXTURE_ID, layer->source.buffer.textureName);
- EXPECT_EQ(false, layer->source.buffer.isY410BT2020);
- EXPECT_EQ(true, layer->source.buffer.usePremultipliedAlpha);
- EXPECT_EQ(false, layer->source.buffer.isOpaque);
- EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
- return NO_ERROR;
+ const renderengine::LayerSettings layer = layerSettings.back();
+ EXPECT_THAT(layer.source.buffer.buffer, Not(IsNull()));
+ EXPECT_THAT(layer.source.buffer.fence, Not(IsNull()));
+ EXPECT_EQ(DEFAULT_TEXTURE_ID, layer.source.buffer.textureName);
+ EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
+ EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
+ EXPECT_EQ(false, layer.source.buffer.isOpaque);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
+ return resultFuture;
});
}
@@ -671,10 +688,10 @@
static void setupREColorCompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layerSettings,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> status_t {
+ .WillOnce([&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -682,21 +699,24 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
+ std::future<renderengine::RenderEngineResult> resultFuture =
+ futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()});
if (layerSettings.empty()) {
ADD_FAILURE()
<< "layerSettings was not expected to be empty in "
"setupREColorCompositionCallExpectations verification lambda";
- return NO_ERROR;
+ return resultFuture;
}
- const renderengine::LayerSettings* layer = layerSettings.back();
- EXPECT_THAT(layer->source.buffer.buffer, IsNull());
+ const renderengine::LayerSettings layer = layerSettings.back();
+ EXPECT_THAT(layer.source.buffer.buffer, IsNull());
EXPECT_EQ(half3(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2]),
- layer->source.solidColor);
- EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
- return NO_ERROR;
+ layer.source.solidColor);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
+ return resultFuture;
});
}
@@ -748,10 +768,10 @@
static void setupInsecureREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layerSettings,
- const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd&&, base::unique_fd*) -> status_t {
+ .WillOnce([&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -759,19 +779,22 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
+ std::future<renderengine::RenderEngineResult> resultFuture =
+ futureOf<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd()});
if (layerSettings.empty()) {
ADD_FAILURE() << "layerSettings was not expected to be empty in "
"setupInsecureREBufferCompositionCommonCallExpectations "
"verification lambda";
- return NO_ERROR;
+ return resultFuture;
}
- const renderengine::LayerSettings* layer = layerSettings.back();
- EXPECT_THAT(layer->source.buffer.buffer, IsNull());
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer->source.solidColor);
- EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
- EXPECT_EQ(1.0f, layer->alpha);
- return NO_ERROR;
+ const renderengine::LayerSettings layer = layerSettings.back();
+ EXPECT_THAT(layer.source.buffer.buffer, IsNull());
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
+ EXPECT_EQ(1.0f, layer.alpha);
+ return resultFuture;
});
}
@@ -834,7 +857,7 @@
template <typename L>
static void initLayerDrawingStateAndComputeBounds(CompositionTest* test, sp<L> layer) {
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
- layerDrawingState.layerStack = DEFAULT_LAYER_STACK;
+ layerDrawingState.layerStack = LAYER_STACK;
layerDrawingState.width = 100;
layerDrawingState.height = 100;
layerDrawingState.color = half4(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
@@ -864,7 +887,7 @@
test->mFlinger.mutableDrawingState().layersSortedByZ.clear();
// Layer should be unregistered with scheduler.
- test->mFlinger.onMessageReceived(MessageQueue::INVALIDATE);
+ test->mFlinger.commit();
EXPECT_EQ(0, test->mFlinger.scheduler()->layerHistorySize());
}
};
diff --git a/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp
index 9fe30f8..3d24ecb 100644
--- a/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayDevice_SetProjectionTest.cpp
@@ -84,10 +84,10 @@
EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_0, mHardwareDisplaySize.width,
mHardwareDisplaySize.height),
compositionState.transform);
- EXPECT_EQ(ui::ROTATION_0, compositionState.displaySpace.orientation);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.content);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.content);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.content);
+ EXPECT_EQ(ui::ROTATION_0, compositionState.displaySpace.getOrientation());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.getContent());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.getContent());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.getContent());
EXPECT_EQ(false, compositionState.needsFiltering);
}
@@ -96,13 +96,14 @@
EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_90, mHardwareDisplaySize.width,
mHardwareDisplaySize.height),
compositionState.transform);
- EXPECT_EQ(ui::ROTATION_90, compositionState.displaySpace.orientation);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.content);
+ EXPECT_EQ(ui::ROTATION_90, compositionState.displaySpace.getOrientation());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.getContent());
// For 90, the orientedDisplaySpaceRect and layerStackSpaceRect have the hardware display
// size width and height swapped
EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
- compositionState.orientedDisplaySpace.content);
- EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)), compositionState.layerStackSpace.content);
+ compositionState.orientedDisplaySpace.getContent());
+ EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
+ compositionState.layerStackSpace.getContent());
EXPECT_EQ(false, compositionState.needsFiltering);
}
@@ -111,9 +112,9 @@
EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_180, mHardwareDisplaySize.width,
mHardwareDisplaySize.height),
compositionState.transform);
- EXPECT_EQ(ui::ROTATION_180, compositionState.displaySpace.orientation);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.content);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.content);
+ EXPECT_EQ(ui::ROTATION_180, compositionState.displaySpace.getOrientation());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.orientedDisplaySpace.getContent());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.layerStackSpace.getContent());
EXPECT_EQ(false, compositionState.needsFiltering);
}
@@ -122,13 +123,14 @@
EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_270, mHardwareDisplaySize.width,
mHardwareDisplaySize.height),
compositionState.transform);
- EXPECT_EQ(ui::ROTATION_270, compositionState.displaySpace.orientation);
- EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.content);
+ EXPECT_EQ(ui::ROTATION_270, compositionState.displaySpace.getOrientation());
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.displaySpace.getContent());
// For 270, the orientedDisplaySpaceRect and layerStackSpaceRect have the hardware display
// size width and height swapped
EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
- compositionState.orientedDisplaySpace.content);
- EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)), compositionState.layerStackSpace.content);
+ compositionState.orientedDisplaySpace.getContent());
+ EXPECT_EQ(Rect(swapWH(mHardwareDisplaySize)),
+ compositionState.layerStackSpace.getContent());
EXPECT_EQ(false, compositionState.needsFiltering);
}
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index cc24323..6cb3052 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -38,7 +38,6 @@
// Default to no wide color display support configured
mFlinger.mutableHasWideColorDisplay() = false;
- mFlinger.mutableUseColorManagement() = false;
mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
mFlinger.setCreateBufferQueueFunction([](auto, auto, auto) {
@@ -122,7 +121,7 @@
sp<DisplayDevice> DisplayTransactionTest::injectDefaultInternalDisplay(
std::function<void(FakeDisplayDeviceInjector&)> injectExtra) {
- constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID(777);
+ constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId::fromPort(255u);
constexpr int DEFAULT_DISPLAY_WIDTH = 1080;
constexpr int DEFAULT_DISPLAY_HEIGHT = 1920;
constexpr HWDisplayId DEFAULT_DISPLAY_HWC_DISPLAY_ID = 0;
@@ -139,20 +138,18 @@
EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64));
EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(AnyNumber());
- constexpr auto kConnectionType = ui::DisplayConnectionType::Internal;
- constexpr bool kIsPrimary = true;
-
auto compositionDisplay =
compositionengine::impl::createDisplay(mFlinger.getCompositionEngine(),
compositionengine::DisplayCreationArgsBuilder()
.setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(kConnectionType)
.setPixels({DEFAULT_DISPLAY_WIDTH,
DEFAULT_DISPLAY_HEIGHT})
.setPowerAdvisor(&mPowerAdvisor)
.build());
- auto injector = FakeDisplayDeviceInjector(mFlinger, compositionDisplay, kConnectionType,
+ constexpr bool kIsPrimary = true;
+ auto injector = FakeDisplayDeviceInjector(mFlinger, compositionDisplay,
+ ui::DisplayConnectionType::Internal,
DEFAULT_DISPLAY_HWC_DISPLAY_ID, kIsPrimary);
injector.setNativeWindow(mNativeWindow);
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
index de058a4..7746e73 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
@@ -233,7 +233,7 @@
// 2) HalVirtualDisplayIdType<...> for hard-coded ID of virtual display backed by HWC.
// 3) GpuVirtualDisplayIdType for virtual display without HWC backing.
template <typename DisplayIdType, int width, int height, Critical critical, Async async,
- Secure secure, Primary primary, int grallocUsage>
+ Secure secure, Primary primary, int grallocUsage, int displayFlags>
struct DisplayVariant {
using DISPLAY_ID = DisplayIdGetter<DisplayIdType>;
using CONNECTION_TYPE = DisplayConnectionTypeGetter<DisplayIdType>;
@@ -261,17 +261,14 @@
// Whether the display is primary
static constexpr Primary PRIMARY = primary;
+ static constexpr int DISPLAY_FLAGS = displayFlags;
+
static auto makeFakeExistingDisplayInjector(DisplayTransactionTest* test) {
auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder();
ceDisplayArgs.setId(DISPLAY_ID::get())
.setPixels({WIDTH, HEIGHT})
.setPowerAdvisor(&test->mPowerAdvisor);
- const auto connectionType = CONNECTION_TYPE::value;
- if (connectionType) {
- ceDisplayArgs.setConnectionType(*connectionType);
- }
-
auto compositionDisplay =
compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
ceDisplayArgs.build());
@@ -279,7 +276,7 @@
auto injector =
TestableSurfaceFlinger::FakeDisplayDeviceInjector(test->mFlinger,
compositionDisplay,
- connectionType,
+ CONNECTION_TYPE::value,
HWC_DISPLAY_ID_OPT::value,
static_cast<bool>(PRIMARY));
@@ -388,7 +385,6 @@
auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
.setId(DisplayVariant::DISPLAY_ID::get())
- .setConnectionType(PhysicalDisplay::CONNECTION_TYPE)
.setPixels({DisplayVariant::WIDTH, DisplayVariant::HEIGHT})
.setIsSecure(static_cast<bool>(DisplayVariant::SECURE))
.setPowerAdvisor(&test->mPowerAdvisor)
@@ -475,16 +471,19 @@
constexpr uint32_t GRALLOC_USAGE_PHYSICAL_DISPLAY =
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_FB;
+constexpr int PHYSICAL_DISPLAY_FLAGS = 0x1;
+
template <typename PhysicalDisplay, int width, int height, Critical critical>
struct PhysicalDisplayVariant
: DisplayVariant<PhysicalDisplayIdType<PhysicalDisplay>, width, height, critical,
Async::FALSE, Secure::TRUE, PhysicalDisplay::PRIMARY,
- GRALLOC_USAGE_PHYSICAL_DISPLAY>,
- HwcDisplayVariant<PhysicalDisplay::HWC_DISPLAY_ID, DisplayType::PHYSICAL,
- DisplayVariant<PhysicalDisplayIdType<PhysicalDisplay>, width, height,
- critical, Async::FALSE, Secure::TRUE,
- PhysicalDisplay::PRIMARY, GRALLOC_USAGE_PHYSICAL_DISPLAY>,
- PhysicalDisplay> {};
+ GRALLOC_USAGE_PHYSICAL_DISPLAY, PHYSICAL_DISPLAY_FLAGS>,
+ HwcDisplayVariant<
+ PhysicalDisplay::HWC_DISPLAY_ID, DisplayType::PHYSICAL,
+ DisplayVariant<PhysicalDisplayIdType<PhysicalDisplay>, width, height, critical,
+ Async::FALSE, Secure::TRUE, PhysicalDisplay::PRIMARY,
+ GRALLOC_USAGE_PHYSICAL_DISPLAY, PHYSICAL_DISPLAY_FLAGS>,
+ PhysicalDisplay> {};
template <bool hasIdentificationData>
struct PrimaryDisplay {
@@ -526,13 +525,16 @@
// A virtual display not supported by the HWC.
constexpr uint32_t GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY = 0;
+constexpr int VIRTUAL_DISPLAY_FLAGS = 0x0;
+
template <int width, int height, Secure secure>
struct NonHwcVirtualDisplayVariant
: DisplayVariant<GpuVirtualDisplayIdType, width, height, Critical::FALSE, Async::TRUE, secure,
- Primary::FALSE, GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY> {
- using Base =
- DisplayVariant<GpuVirtualDisplayIdType, width, height, Critical::FALSE, Async::TRUE,
- secure, Primary::FALSE, GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY>;
+ Primary::FALSE, GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY,
+ VIRTUAL_DISPLAY_FLAGS> {
+ using Base = DisplayVariant<GpuVirtualDisplayIdType, width, height, Critical::FALSE,
+ Async::TRUE, secure, Primary::FALSE,
+ GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY, VIRTUAL_DISPLAY_FLAGS>;
static void injectHwcDisplay(DisplayTransactionTest*) {}
@@ -575,13 +577,16 @@
template <int width, int height, Secure secure>
struct HwcVirtualDisplayVariant
: DisplayVariant<HalVirtualDisplayIdType<42>, width, height, Critical::FALSE, Async::TRUE,
- secure, Primary::FALSE, GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY>,
- HwcDisplayVariant<HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID, DisplayType::VIRTUAL,
- DisplayVariant<HalVirtualDisplayIdType<42>, width, height,
- Critical::FALSE, Async::TRUE, secure, Primary::FALSE,
- GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY>> {
+ secure, Primary::FALSE, GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY,
+ VIRTUAL_DISPLAY_FLAGS>,
+ HwcDisplayVariant<
+ HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID, DisplayType::VIRTUAL,
+ DisplayVariant<HalVirtualDisplayIdType<42>, width, height, Critical::FALSE,
+ Async::TRUE, secure, Primary::FALSE,
+ GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY, VIRTUAL_DISPLAY_FLAGS>> {
using Base = DisplayVariant<HalVirtualDisplayIdType<42>, width, height, Critical::FALSE,
- Async::TRUE, secure, Primary::FALSE, GRALLOC_USAGE_HW_COMPOSER>;
+ Async::TRUE, secure, Primary::FALSE, GRALLOC_USAGE_HW_COMPOSER,
+ VIRTUAL_DISPLAY_FLAGS>;
using Self = HwcVirtualDisplayVariant<width, height, secure>;
static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
@@ -671,7 +676,6 @@
static constexpr bool WIDE_COLOR_SUPPORTED = false;
static void injectConfigChange(DisplayTransactionTest* test) {
- test->mFlinger.mutableUseColorManagement() = true;
test->mFlinger.mutableHasWideColorDisplay() = true;
}
@@ -690,7 +694,6 @@
static void injectConfigChange(DisplayTransactionTest* test) {
test->mFlinger.mutableHasWideColorDisplay() = false;
- test->mFlinger.mutableUseColorManagement() = false;
test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
}
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index 4ff7592..28d0222 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -41,10 +41,13 @@
namespace {
-constexpr PhysicalDisplayId INTERNAL_DISPLAY_ID(111);
-constexpr PhysicalDisplayId EXTERNAL_DISPLAY_ID(222);
-constexpr PhysicalDisplayId DISPLAY_ID_64BIT(0xabcd12349876fedcULL);
+constexpr PhysicalDisplayId INTERNAL_DISPLAY_ID = PhysicalDisplayId::fromPort(111u);
+constexpr PhysicalDisplayId EXTERNAL_DISPLAY_ID = PhysicalDisplayId::fromPort(222u);
+constexpr PhysicalDisplayId DISPLAY_ID_64BIT =
+ PhysicalDisplayId::fromEdid(0xffu, 0xffffu, 0xffff'ffffu);
+
constexpr std::chrono::duration VSYNC_PERIOD(16ms);
+
class MockVSyncSource : public VSyncSource {
public:
const char* getName() const override { return "test"; }
diff --git a/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp b/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp
new file mode 100644
index 0000000..0905cd1
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FlagManagerTest.cpp
@@ -0,0 +1,143 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstdint>
+#undef LOG_TAG
+#define LOG_TAG "FlagManagerTest"
+
+#include "FlagManager.h"
+
+#include <android-base/properties.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+#include <server_configurable_flags/get_flags.h>
+#include <optional>
+
+namespace android {
+
+using testing::Return;
+
+class MockFlagManager : public FlagManager {
+public:
+ MockFlagManager() = default;
+ ~MockFlagManager() = default;
+
+ MOCK_METHOD(std::string, getServerConfigurableFlag, (const std::string& experimentFlagName),
+ (const, override));
+};
+
+class FlagManagerTest : public testing::Test {
+public:
+ FlagManagerTest();
+ ~FlagManagerTest() override;
+ std::unique_ptr<MockFlagManager> mFlagManager;
+
+ template <typename T>
+ T getValue(const std::string& experimentFlagName, std::optional<T> systemPropertyOpt,
+ T defaultValue);
+};
+
+FlagManagerTest::FlagManagerTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ mFlagManager = std::make_unique<MockFlagManager>();
+}
+
+FlagManagerTest::~FlagManagerTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+}
+
+template <typename T>
+T FlagManagerTest::getValue(const std::string& experimentFlagName,
+ std::optional<T> systemPropertyOpt, T defaultValue) {
+ return mFlagManager->getValue(experimentFlagName, systemPropertyOpt, defaultValue);
+}
+
+namespace {
+TEST_F(FlagManagerTest, getValue_bool_default) {
+ EXPECT_CALL(*mFlagManager, getServerConfigurableFlag).Times(1).WillOnce(Return(""));
+ const bool defaultValue = false;
+ std::optional<bool> systemPropertyValue = std::nullopt;
+ const bool result = FlagManagerTest::getValue("test_flag", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, defaultValue);
+}
+
+TEST_F(FlagManagerTest, getValue_bool_sysprop) {
+ const bool defaultValue = false;
+ std::optional<bool> systemPropertyValue = std::make_optional(true);
+ const bool result = FlagManagerTest::getValue("test_flag", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, true);
+}
+
+TEST_F(FlagManagerTest, getValue_bool_experiment) {
+ EXPECT_CALL(*mFlagManager, getServerConfigurableFlag).Times(1).WillOnce(Return("1"));
+ const bool defaultValue = false;
+ std::optional<bool> systemPropertyValue = std::nullopt;
+ const bool result = FlagManagerTest::getValue("test_flag", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, true);
+}
+
+TEST_F(FlagManagerTest, getValue_int32_default) {
+ EXPECT_CALL(*mFlagManager, getServerConfigurableFlag).Times(1).WillOnce(Return(""));
+ int32_t defaultValue = 30;
+ std::optional<int32_t> systemPropertyValue = std::nullopt;
+ int32_t result = FlagManagerTest::getValue("test_flag", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, defaultValue);
+}
+
+TEST_F(FlagManagerTest, getValue_int32_sysprop) {
+ int32_t defaultValue = 30;
+ std::optional<int32_t> systemPropertyValue = std::make_optional(10);
+ int32_t result = FlagManagerTest::getValue("test_flag", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, 10);
+}
+
+TEST_F(FlagManagerTest, getValue_int32_experiment) {
+ EXPECT_CALL(*mFlagManager, getServerConfigurableFlag).Times(1).WillOnce(Return("50"));
+ std::int32_t defaultValue = 30;
+ std::optional<std::int32_t> systemPropertyValue = std::nullopt;
+ std::int32_t result = FlagManagerTest::getValue("test_flag", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, 50);
+}
+
+TEST_F(FlagManagerTest, getValue_int64_default) {
+ EXPECT_CALL(*mFlagManager, getServerConfigurableFlag).Times(1).WillOnce(Return(""));
+ int64_t defaultValue = 30;
+ std::optional<int64_t> systemPropertyValue = std::nullopt;
+ int64_t result = getValue("flag_name", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, defaultValue);
+}
+
+TEST_F(FlagManagerTest, getValue_int64_sysprop) {
+ int64_t defaultValue = 30;
+ std::optional<int64_t> systemPropertyValue = std::make_optional(10);
+ int64_t result = getValue("flag_name", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, 10);
+}
+
+TEST_F(FlagManagerTest, getValue_int64_experiment) {
+ EXPECT_CALL(*mFlagManager, getServerConfigurableFlag).Times(1).WillOnce(Return("50"));
+ int64_t defaultValue = 30;
+ std::optional<int64_t> systemPropertyValue = std::nullopt;
+ int64_t result = getValue("flag_name", systemPropertyValue, defaultValue);
+ ASSERT_EQ(result, 50);
+}
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FpsOps.h b/services/surfaceflinger/tests/unittests/FpsOps.h
new file mode 100644
index 0000000..23c2841
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FpsOps.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "Fps.h"
+
+namespace android {
+
+// Pull Fps operators into its namespace to enable ADL for EXPECT_EQ, EXPECT_LT, etc.
+
+inline bool operator==(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator==(lhs, rhs);
+}
+
+inline bool operator<(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator<(lhs, rhs);
+}
+
+inline bool operator!=(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator!=(lhs, rhs);
+}
+
+inline bool operator>(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator>(lhs, rhs);
+}
+
+inline bool operator<=(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator<=(lhs, rhs);
+}
+
+inline bool operator>=(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator>=(lhs, rhs);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FpsTest.cpp b/services/surfaceflinger/tests/unittests/FpsTest.cpp
index db732cf..b44dd89 100644
--- a/services/surfaceflinger/tests/unittests/FpsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FpsTest.cpp
@@ -15,6 +15,7 @@
*/
#include "Fps.h"
+#include "FpsOps.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
@@ -22,77 +23,48 @@
namespace android {
TEST(FpsTest, construct) {
- Fps fpsDefault;
- EXPECT_FALSE(fpsDefault.isValid());
+ EXPECT_FALSE(Fps().isValid());
- Fps fps1(60.0f);
- EXPECT_TRUE(fps1.isValid());
- Fps fps2 = Fps::fromPeriodNsecs(static_cast<nsecs_t>(1e9f / 60.0f));
- EXPECT_TRUE(fps2.isValid());
- EXPECT_TRUE(fps1.equalsWithMargin(fps2));
+ EXPECT_FALSE((0_Hz).isValid());
+ EXPECT_TRUE((120_Hz).isValid());
+ EXPECT_TRUE((0.5_Hz).isValid());
+
+ EXPECT_FALSE(Fps::fromPeriodNsecs(0).isValid());
+
+ const Fps fps = Fps::fromPeriodNsecs(16'666'667);
+ EXPECT_TRUE(fps.isValid());
+ EXPECT_EQ(fps, 60_Hz);
}
TEST(FpsTest, compare) {
- constexpr float kEpsilon = 1e-4f;
- const Fps::EqualsInBuckets equalsInBuckets;
- const Fps::EqualsWithMargin equalsWithMargin;
+ EXPECT_EQ(60_Hz, 60_Hz);
+ EXPECT_EQ(60_Hz, 59.9999_Hz);
+ EXPECT_EQ(60_Hz, 60.0001_Hz);
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f)));
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f - kEpsilon)));
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f + kEpsilon)));
+ EXPECT_LE(60_Hz, 60_Hz);
+ EXPECT_LE(60_Hz, 59.9999_Hz);
+ EXPECT_LE(60_Hz, 60.0001_Hz);
- EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f)));
- EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f - kEpsilon)));
- EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f + kEpsilon)));
+ EXPECT_GE(60_Hz, 60_Hz);
+ EXPECT_GE(60_Hz, 59.9999_Hz);
+ EXPECT_GE(60_Hz, 60.0001_Hz);
- EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f)));
- EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f - kEpsilon)));
- EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f + kEpsilon)));
-
- EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f + kEpsilon)));
- EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f)));
- EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f - kEpsilon)));
-
- EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f + kEpsilon)));
- EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f)));
- EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f - kEpsilon)));
-
- // Fps with difference of 1 should be different
- EXPECT_FALSE(Fps(60.0f).equalsWithMargin(Fps(61.f)));
- EXPECT_TRUE(Fps(60.0f).lessThanWithMargin(Fps(61.f)));
- EXPECT_TRUE(Fps(60.0f).greaterThanWithMargin(Fps(59.f)));
+ // Fps with difference of 1 should be different.
+ EXPECT_NE(60_Hz, 61_Hz);
+ EXPECT_LT(60_Hz, 61_Hz);
+ EXPECT_GT(60_Hz, 59_Hz);
// These are common refresh rates which should be different.
- EXPECT_FALSE(Fps(60.0f).equalsWithMargin(Fps(59.94f)));
- EXPECT_TRUE(Fps(60.0f).greaterThanWithMargin(Fps(59.94f)));
- EXPECT_FALSE(equalsInBuckets(Fps(60.0f), Fps(59.94f)));
- EXPECT_FALSE(equalsWithMargin(Fps(60.0f), Fps(59.94f)));
- EXPECT_NE(std::hash<Fps>()(Fps(60.0f)), std::hash<Fps>()(Fps(59.94f)));
-
- EXPECT_FALSE(Fps(30.0f).equalsWithMargin(Fps(29.97f)));
- EXPECT_TRUE(Fps(30.0f).greaterThanWithMargin(Fps(29.97f)));
- EXPECT_FALSE(equalsInBuckets(Fps(30.0f), Fps(29.97f)));
- EXPECT_FALSE(equalsWithMargin(Fps(30.0f), Fps(29.97f)));
- EXPECT_NE(std::hash<Fps>()(Fps(30.0f)), std::hash<Fps>()(Fps(29.97f)));
+ EXPECT_NE(60_Hz, 59.94_Hz);
+ EXPECT_GT(60_Hz, 59.94_Hz);
+ EXPECT_NE(30_Hz, 29.97_Hz);
+ EXPECT_GT(30_Hz, 29.97_Hz);
}
TEST(FpsTest, getIntValue) {
- EXPECT_EQ(30, Fps(30.1f).getIntValue());
- EXPECT_EQ(31, Fps(30.9f).getIntValue());
- EXPECT_EQ(31, Fps(30.5f).getIntValue());
-}
-
-TEST(FpsTest, equalsInBucketsImpliesEqualHashes) {
- constexpr float kStep = 1e-4f;
- const Fps::EqualsInBuckets equals;
- for (float fps = 30.0f; fps < 31.0f; fps += kStep) {
- const Fps left(fps);
- const Fps right(fps + kStep);
- if (equals(left, right)) {
- ASSERT_EQ(std::hash<Fps>()(left), std::hash<Fps>()(right))
- << "left= " << left << " right=" << right;
- }
- }
+ EXPECT_EQ(30, (30.1_Hz).getIntValue());
+ EXPECT_EQ(31, (30.9_Hz).getIntValue());
+ EXPECT_EQ(31, (30.5_Hz).getIntValue());
}
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index 97b60e0..9fbaece 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -559,7 +559,7 @@
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsAppMiss) {
- Fps refreshRate = Fps(11.0);
+ Fps refreshRate = 11_Hz;
EXPECT_CALL(*mTimeStats,
incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
sLayerNameOne, sGameMode,
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 02ec7fc..e8795fe 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -26,6 +26,7 @@
#include <gtest/gtest.h>
#include <log/log.h>
+#include "FpsOps.h"
#include "Scheduler/LayerHistory.h"
#include "Scheduler/LayerInfo.h"
#include "TestableScheduler.h"
@@ -50,10 +51,10 @@
static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
LayerInfo::RefreshRateHistory::HISTORY_DURATION;
- static constexpr Fps LO_FPS{30.f};
+ static constexpr Fps LO_FPS = 30_Hz;
static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
- static constexpr Fps HI_FPS{90.f};
+ static constexpr Fps HI_FPS = 90_Hz;
static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
@@ -111,20 +112,21 @@
ASSERT_EQ(1, summary.size());
ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- ASSERT_TRUE(desiredRefreshRate.equalsWithMargin(summary[0].desiredRefreshRate))
- << "Frame rate is " << frameRate;
+ ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
}
std::shared_ptr<RefreshRateConfigs> mConfigs = std::make_shared<
RefreshRateConfigs>(DisplayModes{DisplayMode::Builder(0)
.setId(DisplayModeId(0))
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(
+ PhysicalDisplayId::fromPort(0))
.setVsyncPeriod(int32_t(LO_FPS_PERIOD))
.setGroup(0)
.build(),
DisplayMode::Builder(1)
.setId(DisplayModeId(1))
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(
+ PhysicalDisplayId::fromPort(0))
.setVsyncPeriod(int32_t(HI_FPS_PERIOD))
.setGroup(0)
.build()},
@@ -147,7 +149,7 @@
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
- const nsecs_t time = systemTime();
+ nsecs_t time = systemTime();
// No layers returned if no layers are active.
EXPECT_TRUE(summarizeLayerHistory(time).empty());
@@ -159,6 +161,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
+ time += LO_FPS_PERIOD;
}
// Max is returned since we have enough history but there is no timestamp votes.
@@ -167,6 +170,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
+ time += LO_FPS_PERIOD;
}
}
@@ -211,7 +215,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
}
@@ -304,7 +308,7 @@
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
.WillRepeatedly(
- Return(Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::Default)));
+ Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default)));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
@@ -317,7 +321,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -326,7 +330,7 @@
time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
@@ -336,7 +340,7 @@
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
.WillRepeatedly(Return(
- Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+ Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
@@ -350,7 +354,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -360,7 +364,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
@@ -412,7 +416,7 @@
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summarizeLayerHistory(time)[1].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summarizeLayerHistory(time)[1].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -427,7 +431,7 @@
ASSERT_EQ(1, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -446,7 +450,7 @@
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -456,9 +460,9 @@
summary = summarizeLayerHistory(time);
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -468,9 +472,9 @@
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
EXPECT_EQ(2, layerCount());
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -485,7 +489,7 @@
ASSERT_EQ(1, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -506,7 +510,7 @@
ASSERT_EQ(1, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, layerCount());
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -583,12 +587,12 @@
EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
.WillRepeatedly(Return(
- Layer::FrameRate(Fps(60.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+ Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
.WillRepeatedly(Return(
- Layer::FrameRate(Fps(90.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+ Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
nsecs_t time = systemTime();
@@ -601,7 +605,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
}
@@ -659,7 +663,7 @@
nsecs_t time = systemTime();
for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
- recordFramesAndExpect(layer, time, Fps(fps), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps::fromValue(fps), 60_Hz, PRESENT_TIME_HISTORY_SIZE);
}
}
@@ -669,13 +673,13 @@
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
nsecs_t time = systemTime();
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(30.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(30.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
}
TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
@@ -685,11 +689,11 @@
nsecs_t time = systemTime();
- recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(26.90f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(26.00f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(26.90f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
}
class LayerHistoryTestParameterized : public LayerHistoryTest,
@@ -740,7 +744,7 @@
bool max = false;
bool min = false;
- Fps heuristic{0.0};
+ Fps heuristic;
for (const auto& layer : summarizeLayerHistory(time)) {
if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
heuristic = layer.desiredRefreshRate;
@@ -752,7 +756,7 @@
}
if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
- EXPECT_TRUE(Fps(24.0f).equalsWithMargin(heuristic));
+ EXPECT_EQ(24_Hz, heuristic);
EXPECT_FALSE(max);
if (summarizeLayerHistory(time).size() == 2) {
EXPECT_TRUE(min);
@@ -770,4 +774,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
index d6ce5e2..f25994e 100644
--- a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
@@ -20,6 +20,7 @@
#include <gtest/gtest.h>
#include "Fps.h"
+#include "FpsOps.h"
#include "Scheduler/LayerHistory.h"
#include "Scheduler/LayerInfo.h"
@@ -47,7 +48,7 @@
TEST_F(LayerInfoTest, prefersPresentTime) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kPeriod = kExpectedFps.getPeriodNsecs();
constexpr int kNumFrames = 10;
for (int i = 1; i <= kNumFrames; i++) {
@@ -58,14 +59,12 @@
setFrameTimes(frameTimes);
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
TEST_F(LayerInfoTest, fallbacksToQueueTimeIfNoPresentTime) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kPeriod = kExpectedFps.getPeriodNsecs();
constexpr int kNumFrames = 10;
for (int i = 1; i <= kNumFrames; i++) {
@@ -74,17 +73,15 @@
.pendingModeChange = false});
}
setFrameTimes(frameTimes);
- setLastRefreshRate(Fps(20.0f)); // Set to some valid value
+ setLastRefreshRate(20_Hz); // Set to some valid value.
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
TEST_F(LayerInfoTest, returnsNulloptIfThereWasConfigChange) {
std::deque<FrameTimeData> frameTimesWithoutConfigChange;
- const auto period = Fps(50.0f).getPeriodNsecs();
+ const auto period = (50_Hz).getPeriodNsecs();
constexpr int kNumFrames = 10;
for (int i = 1; i <= kNumFrames; i++) {
frameTimesWithoutConfigChange.push_back(FrameTimeData{.presentTime = period * i,
@@ -124,9 +121,9 @@
// Make sure that this doesn't influence the calculated average FPS.
TEST_F(LayerInfoTest, ignoresSmallPeriods) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
- constexpr auto kSmallPeriod = Fps(250.0f).getPeriodNsecs();
+ constexpr auto kSmallPeriod = (250_Hz).getPeriodNsecs();
constexpr int kNumIterations = 10;
for (int i = 1; i <= kNumIterations; i++) {
frameTimes.push_back(FrameTimeData{.presentTime = kExpectedPeriod * i,
@@ -141,18 +138,16 @@
setFrameTimes(frameTimes);
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
// There may be a big period of time between two frames. Make sure that
// this doesn't influence the calculated average FPS.
TEST_F(LayerInfoTest, ignoresLargePeriods) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
- constexpr auto kLargePeriod = Fps(9.0f).getPeriodNsecs();
+ constexpr auto kLargePeriod = (9_Hz).getPeriodNsecs();
auto record = [&](nsecs_t time) {
frameTimes.push_back(
@@ -172,9 +167,7 @@
setFrameTimes(frameTimes);
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index dbd51fe..17d1dd6 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -31,62 +31,51 @@
using CallbackToken = scheduler::VSyncDispatch::CallbackToken;
+struct NoOpCompositor final : ICompositor {
+ bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
+ void composite(nsecs_t) override {}
+ void sample() override {}
+} gNoOpCompositor;
+
class TestableMessageQueue : public impl::MessageQueue {
-public:
- class MockHandler : public MessageQueue::Handler {
- public:
- explicit MockHandler(MessageQueue& queue) : MessageQueue::Handler(queue) {}
- ~MockHandler() override = default;
- MOCK_METHOD2(dispatchInvalidate, void(int64_t vsyncId, nsecs_t expectedVSyncTimestamp));
+ struct MockHandler : MessageQueue::Handler {
+ using MessageQueue::Handler::Handler;
+
+ MOCK_METHOD(void, dispatchCommit, (int64_t, nsecs_t), (override));
};
- TestableMessageQueue() = default;
- ~TestableMessageQueue() override = default;
+ explicit TestableMessageQueue(sp<MockHandler> handler)
+ : impl::MessageQueue(gNoOpCompositor, handler), mHandler(std::move(handler)) {}
- void initHandler(const sp<MockHandler>& handler) { mHandler = handler; }
+public:
+ TestableMessageQueue() : TestableMessageQueue(sp<MockHandler>::make(*this)) {}
- void triggerVsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, nsecs_t readyTime) {
- vsyncCallback(vsyncTime, targetWakeupTime, readyTime);
- }
+ using impl::MessageQueue::vsyncCallback;
+
+ const sp<MockHandler> mHandler;
};
-class MockVSyncDispatch : public scheduler::VSyncDispatch {
-public:
- MockVSyncDispatch() = default;
- ~MockVSyncDispatch() override = default;
-
+struct MockVSyncDispatch : scheduler::VSyncDispatch {
MOCK_METHOD2(registerCallback,
- CallbackToken(std::function<void(nsecs_t, nsecs_t, nsecs_t)> const&, std::string));
+ CallbackToken(const std::function<void(nsecs_t, nsecs_t, nsecs_t)>&, std::string));
MOCK_METHOD1(unregisterCallback, void(CallbackToken));
MOCK_METHOD2(schedule, scheduler::ScheduleResult(CallbackToken, ScheduleTiming));
MOCK_METHOD1(cancel, scheduler::CancelResult(CallbackToken token));
MOCK_CONST_METHOD1(dump, void(std::string&));
};
-class MockTokenManager : public frametimeline::TokenManager {
-public:
- MockTokenManager() = default;
- ~MockTokenManager() override = default;
-
+struct MockTokenManager : frametimeline::TokenManager {
MOCK_METHOD1(generateTokenForPredictions, int64_t(frametimeline::TimelineItem&& prediction));
MOCK_CONST_METHOD1(getPredictionsForToken, std::optional<frametimeline::TimelineItem>(int64_t));
};
-class MessageQueueTest : public testing::Test {
-public:
- MessageQueueTest() = default;
- ~MessageQueueTest() override = default;
-
+struct MessageQueueTest : testing::Test {
void SetUp() override {
- EXPECT_NO_FATAL_FAILURE(mEventQueue.initHandler(mHandler));
-
EXPECT_CALL(mVSyncDispatch, registerCallback(_, "sf")).WillOnce(Return(mCallbackToken));
EXPECT_NO_FATAL_FAILURE(mEventQueue.initVsync(mVSyncDispatch, mTokenManager, mDuration));
EXPECT_CALL(mVSyncDispatch, unregisterCallback(mCallbackToken)).Times(1);
}
- sp<TestableMessageQueue::MockHandler> mHandler =
- new TestableMessageQueue::MockHandler(mEventQueue);
MockVSyncDispatch mVSyncDispatch;
MockTokenManager mTokenManager;
TestableMessageQueue mEventQueue;
@@ -100,45 +89,49 @@
/* ------------------------------------------------------------------------
* Test cases
*/
-TEST_F(MessageQueueTest, invalidate) {
+TEST_F(MessageQueueTest, commit) {
const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
.readyDuration = 0,
.earliestVsync = 0};
- EXPECT_FALSE(mEventQueue.nextExpectedInvalidate().has_value());
+ EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
- EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
- EXPECT_EQ(1234, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleCommit());
+
+ ASSERT_TRUE(mEventQueue.getScheduledFrameTime());
+ EXPECT_EQ(1234, mEventQueue.getScheduledFrameTime()->time_since_epoch().count());
}
-TEST_F(MessageQueueTest, invalidateTwice) {
+TEST_F(MessageQueueTest, commitTwice) {
InSequence s;
const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
.readyDuration = 0,
.earliestVsync = 0};
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
- EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
- EXPECT_EQ(1234, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleCommit());
+
+ ASSERT_TRUE(mEventQueue.getScheduledFrameTime());
+ EXPECT_EQ(1234, mEventQueue.getScheduledFrameTime()->time_since_epoch().count());
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(4567));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
- EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
- EXPECT_EQ(4567, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleCommit());
+
+ ASSERT_TRUE(mEventQueue.getScheduledFrameTime());
+ EXPECT_EQ(4567, mEventQueue.getScheduledFrameTime()->time_since_epoch().count());
}
-TEST_F(MessageQueueTest, invalidateTwiceWithCallback) {
+TEST_F(MessageQueueTest, commitTwiceWithCallback) {
InSequence s;
const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
.readyDuration = 0,
.earliestVsync = 0};
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
- EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
- EXPECT_EQ(1234, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleCommit());
+
+ ASSERT_TRUE(mEventQueue.getScheduledFrameTime());
+ EXPECT_EQ(1234, mEventQueue.getScheduledFrameTime()->time_since_epoch().count());
const auto startTime = 100;
const auto endTime = startTime + mDuration.count();
@@ -148,10 +141,10 @@
generateTokenForPredictions(
frametimeline::TimelineItem(startTime, endTime, presentTime)))
.WillOnce(Return(vsyncId));
- EXPECT_CALL(*mHandler, dispatchInvalidate(vsyncId, presentTime)).Times(1);
- EXPECT_NO_FATAL_FAILURE(mEventQueue.triggerVsyncCallback(presentTime, startTime, endTime));
+ EXPECT_CALL(*mEventQueue.mHandler, dispatchCommit(vsyncId, presentTime)).Times(1);
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.vsyncCallback(presentTime, startTime, endTime));
- EXPECT_FALSE(mEventQueue.nextExpectedInvalidate().has_value());
+ EXPECT_FALSE(mEventQueue.getScheduledFrameTime());
const auto timingAfterCallback =
scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
@@ -159,10 +152,10 @@
.earliestVsync = presentTime};
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timingAfterCallback)).WillOnce(Return(0));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleCommit());
}
-TEST_F(MessageQueueTest, invalidateWithDurationChange) {
+TEST_F(MessageQueueTest, commitWithDurationChange) {
EXPECT_NO_FATAL_FAILURE(mEventQueue.setDuration(mDifferentDuration));
const auto timing =
@@ -171,7 +164,7 @@
.earliestVsync = 0};
EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(0));
- EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
+ EXPECT_NO_FATAL_FAILURE(mEventQueue.scheduleCommit());
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
index 6916764..597e5e7 100644
--- a/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
@@ -72,7 +72,8 @@
mIdleTimer->stop();
}
-TEST_F(OneShotTimerTest, resetTest) {
+// TODO(b/186417847) This test is flaky. Reenable once fixed.
+TEST_F(OneShotTimerTest, DISABLED_resetTest) {
fake::FakeClock* clock = new fake::FakeClock();
mIdleTimer = std::make_unique<scheduler::OneShotTimer>("TestTimer", 1ms,
mResetTimerCallback.getInvocable(),
@@ -94,7 +95,8 @@
EXPECT_FALSE(mResetTimerCallback.waitForUnexpectedCall().has_value());
}
-TEST_F(OneShotTimerTest, resetBackToBackTest) {
+// TODO(b/186417847) This test is flaky. Reenable once fixed.
+TEST_F(OneShotTimerTest, DISABLED_resetBackToBackTest) {
fake::FakeClock* clock = new fake::FakeClock();
mIdleTimer = std::make_unique<scheduler::OneShotTimer>("TestTimer", 1ms,
mResetTimerCallback.getInvocable(),
@@ -144,7 +146,8 @@
EXPECT_FALSE(mResetTimerCallback.waitForUnexpectedCall().has_value());
}
-TEST_F(OneShotTimerTest, idleTimerIdlesTest) {
+// TODO(b/186417847) This test is flaky. Reenable once fixed.
+TEST_F(OneShotTimerTest, DISABLED_idleTimerIdlesTest) {
fake::FakeClock* clock = new fake::FakeClock();
mIdleTimer = std::make_unique<scheduler::OneShotTimer>("TestTimer", 1ms,
mResetTimerCallback.getInvocable(),
@@ -169,7 +172,8 @@
EXPECT_FALSE(mResetTimerCallback.waitForUnexpectedCall().has_value());
}
-TEST_F(OneShotTimerTest, timeoutCallbackExecutionTest) {
+// TODO(b/186417847) This test is flaky. Reenable once fixed.
+TEST_F(OneShotTimerTest, DISABLED_timeoutCallbackExecutionTest) {
fake::FakeClock* clock = new fake::FakeClock();
mIdleTimer = std::make_unique<scheduler::OneShotTimer>("TestTimer", 1ms,
mResetTimerCallback.getInvocable(),
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index c1dba2b..fc84d48 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -27,15 +27,13 @@
#include <ui/Size.h>
-#include "../../Scheduler/RefreshRateConfigs.h"
#include "DisplayHardware/HWC2.h"
+#include "FpsOps.h"
#include "Scheduler/RefreshRateConfigs.h"
using namespace std::chrono_literals;
-namespace android {
-
-namespace scheduler {
+namespace android::scheduler {
namespace hal = android::hardware::graphics::composer::hal;
@@ -98,27 +96,38 @@
static inline const DisplayModeId HWC_CONFIG_ID_30 = DisplayModeId(4);
static inline const DisplayModeId HWC_CONFIG_ID_25 = DisplayModeId(5);
static inline const DisplayModeId HWC_CONFIG_ID_50 = DisplayModeId(6);
+ static inline const DisplayModeId HWC_CONFIG_ID_24 = DisplayModeId(7);
+ static inline const DisplayModeId HWC_CONFIG_ID_24_FRAC = DisplayModeId(8);
+ static inline const DisplayModeId HWC_CONFIG_ID_30_FRAC = DisplayModeId(9);
+ static inline const DisplayModeId HWC_CONFIG_ID_60_FRAC = DisplayModeId(10);
// Test configs
- DisplayModePtr mConfig60 = createDisplayMode(HWC_CONFIG_ID_60, 0, Fps(60.0f).getPeriodNsecs());
- DisplayModePtr mConfig90 = createDisplayMode(HWC_CONFIG_ID_90, 0, Fps(90.0f).getPeriodNsecs());
+ DisplayModePtr mConfig60 = createDisplayMode(HWC_CONFIG_ID_60, 0, (60_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig60Frac =
+ createDisplayMode(HWC_CONFIG_ID_60_FRAC, 0, (59.94_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig90 = createDisplayMode(HWC_CONFIG_ID_90, 0, (90_Hz).getPeriodNsecs());
DisplayModePtr mConfig90DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_90, 1, Fps(90.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_90, 1, (90_Hz).getPeriodNsecs());
DisplayModePtr mConfig90DifferentResolution =
- createDisplayMode(HWC_CONFIG_ID_90, 0, Fps(90.0f).getPeriodNsecs(), ui::Size(111, 222));
- DisplayModePtr mConfig72 = createDisplayMode(HWC_CONFIG_ID_72, 0, Fps(72.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_90, 0, (90_Hz).getPeriodNsecs(), ui::Size(111, 222));
+ DisplayModePtr mConfig72 = createDisplayMode(HWC_CONFIG_ID_72, 0, (72_Hz).getPeriodNsecs());
DisplayModePtr mConfig72DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_72, 1, Fps(72.0f).getPeriodNsecs());
- DisplayModePtr mConfig120 =
- createDisplayMode(HWC_CONFIG_ID_120, 0, Fps(120.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_72, 1, (72_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig120 = createDisplayMode(HWC_CONFIG_ID_120, 0, (120_Hz).getPeriodNsecs());
DisplayModePtr mConfig120DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_120, 1, Fps(120.0f).getPeriodNsecs());
- DisplayModePtr mConfig30 = createDisplayMode(HWC_CONFIG_ID_30, 0, Fps(30.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_120, 1, (120_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig30 = createDisplayMode(HWC_CONFIG_ID_30, 0, (30_Hz).getPeriodNsecs());
DisplayModePtr mConfig30DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_30, 1, Fps(30.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_30, 1, (30_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig30Frac =
+ createDisplayMode(HWC_CONFIG_ID_30_FRAC, 0, (29.97_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig25 = createDisplayMode(HWC_CONFIG_ID_25, 0, (25_Hz).getPeriodNsecs());
DisplayModePtr mConfig25DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_25, 1, Fps(25.0f).getPeriodNsecs());
- DisplayModePtr mConfig50 = createDisplayMode(HWC_CONFIG_ID_50, 0, Fps(50.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_25, 1, (25_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig50 = createDisplayMode(HWC_CONFIG_ID_50, 0, (50_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig24 = createDisplayMode(HWC_CONFIG_ID_24, 0, (24_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig24Frac =
+ createDisplayMode(HWC_CONFIG_ID_24_FRAC, 0, (23.976_Hz).getPeriodNsecs());
// Test device configurations
// The positions of the configs in the arrays below MUST match their IDs. For example,
@@ -145,6 +154,11 @@
mConfig50};
DisplayModes m60_120Device = {mConfig60, mConfig120};
+ // This is a typical TV configuration.
+ DisplayModes m24_25_30_50_60WithFracDevice = {mConfig24, mConfig24Frac, mConfig25,
+ mConfig30, mConfig30Frac, mConfig50,
+ mConfig60, mConfig60Frac};
+
// Expected RefreshRate objects
RefreshRate mExpected60Config = {mConfig60, RefreshRate::ConstructorTag(0)};
RefreshRate mExpectedAlmost60Config = {createDisplayMode(HWC_CONFIG_ID_60, 0, 16666665),
@@ -158,7 +172,6 @@
RefreshRate mExpected30Config = {mConfig30, RefreshRate::ConstructorTag(0)};
RefreshRate mExpected120Config = {mConfig120, RefreshRate::ConstructorTag(0)};
-private:
DisplayModePtr createDisplayMode(DisplayModeId modeId, int32_t group, int64_t vsyncPeriod,
ui::Size resolution = ui::Size());
};
@@ -181,7 +194,7 @@
int64_t vsyncPeriod, ui::Size resolution) {
return DisplayMode::Builder(hal::HWConfigId(modeId.value()))
.setId(modeId)
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
.setVsyncPeriod(int32_t(vsyncPeriod))
.setGroup(group)
.setHeight(resolution.height)
@@ -190,9 +203,7 @@
}
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_F(RefreshRateConfigsTest, oneDeviceConfig_SwitchingSupported) {
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
@@ -203,10 +214,8 @@
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(10), {Fps(60), Fps(60)}}),
- 0);
- ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(20), Fps(40)}}),
- 0);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(10), {60_Hz, 60_Hz}}), 0);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {20_Hz, 40_Hz}}), 0);
}
TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap) {
@@ -240,8 +249,7 @@
ASSERT_EQ(mExpected60Config, minRate60);
ASSERT_EQ(mExpected60Config, performanceRate60);
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(60), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60_Hz, 90_Hz}}), 0);
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
const auto& minRate90 = getMinRefreshRateByPolicy(*refreshRateConfigs);
@@ -266,8 +274,7 @@
ASSERT_EQ(mExpected60Config, minRate60);
ASSERT_EQ(mExpected60Config, performanceRate60);
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(60), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60_Hz, 90_Hz}}), 0);
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
const auto& minRate90 = getMinRefreshRateByPolicy(*refreshRateConfigs);
@@ -289,8 +296,7 @@
ASSERT_EQ(mExpected60Config, minRate);
ASSERT_EQ(mExpected90Config, performanceRate);
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
auto minRate60 = getMinRefreshRateByPolicy(*refreshRateConfigs);
auto performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
@@ -313,8 +319,7 @@
EXPECT_EQ(current.getModeId(), HWC_CONFIG_ID_90);
}
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(90), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
{
auto current = refreshRateConfigs->getCurrentRefreshRate();
EXPECT_EQ(current.getModeId(), HWC_CONFIG_ID_90);
@@ -328,14 +333,19 @@
// If there are no layers we select the default frame rate, which is the max of the primary
// range.
- auto layers = std::vector<LayerRequirement>{};
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate({}, {}));
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}),
+ NO_ERROR);
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate({}, {}));
+
+ // We select max even when this will cause a non-seamless switch.
+ refreshRateConfigs = std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+ ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_90, /*allowGroupSwitching*/ true, {0_Hz, 90_Hz}}),
+ NO_ERROR);
+ EXPECT_EQ(mExpected90DifferentGroupConfig, refreshRateConfigs->getBestRefreshRate({}, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_90) {
@@ -343,142 +353,109 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
lr.name = "Min";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
+ lr.desiredRefreshRate = 45_Hz;
lr.name = "45Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
+ lr.desiredRefreshRate = 30_Hz;
lr.name = "30Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.name = "24Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.name = "";
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, {Fps(90.0f), Fps(90.0f)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(0.0f), Fps(120.0f)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0_Hz, 120_Hz}}), 0);
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_multipleThreshold_60_90) {
@@ -487,44 +464,37 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
lr.name = "Min";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
+ lr.desiredRefreshRate = 45_Hz;
lr.name = "45Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
+ lr.desiredRefreshRate = 30_Hz;
lr.name = "30Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.name = "24Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_72_90) {
@@ -532,37 +502,30 @@
std::make_unique<RefreshRateConfigs>(m60_72_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90_120) {
@@ -570,31 +533,27 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(48.0f);
+ lr2.desiredRefreshRate = 48_Hz;
lr2.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(48.0f);
+ lr2.desiredRefreshRate = 48_Hz;
lr2.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes) {
@@ -602,91 +561,81 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "60Hz ExplicitDefault";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
lr1.name = "24Hz Heuristic";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.name = "90Hz ExplicitExactOrMultiple";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes_multipleThreshold) {
@@ -695,91 +644,81 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "60Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
lr1.name = "24Hz Heuristic";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.name = "90Hz ExplicitExactOrMultiple";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {
@@ -787,37 +726,30 @@
std::make_unique<RefreshRateConfigs>(m30_60Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90) {
@@ -825,60 +757,47 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
lr.name = "Min";
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(45.0f);
+ lr.desiredRefreshRate = 45_Hz;
lr.name = "45Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(30.0f);
+ lr.desiredRefreshRate = 30_Hz;
lr.name = "30Hz Heuristic";
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.name = "24Hz Heuristic";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
lr.name = "24Hz ExplicitExactOrMultiple";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_PriorityTest) {
@@ -886,53 +805,45 @@
std::make_unique<RefreshRateConfigs>(m30_60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Max;
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Max;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(15.0f);
+ lr1.desiredRefreshRate = 15_Hz;
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(30.0f);
+ lr1.desiredRefreshRate = 30_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_24FpsVideo) {
@@ -940,15 +851,15 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
- lr.desiredRefreshRate = Fps(fps);
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ lr.desiredRefreshRate = Fps::fromValue(fps);
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(mExpected60Config, refreshRate)
+ << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
}
}
@@ -958,15 +869,15 @@
std::make_unique<RefreshRateConfigs>(m60_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
- lr.desiredRefreshRate = Fps(fps);
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ lr.desiredRefreshRate = Fps::fromValue(fps);
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(mExpected60Config, refreshRate)
+ << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
}
}
@@ -975,39 +886,35 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(90.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 90_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitDefault;
- lr1.desiredRefreshRate = Fps(90.0f);
+ lr1.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(90.0f);
+ lr1.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, testInPolicy) {
- ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(Fps(60.000004f), Fps(60.000004f)));
- ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(Fps(59.0f), Fps(60.1f)));
- ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(75.0f), Fps(90.0f)));
- ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(60.0011f), Fps(90.0f)));
- ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(50.0f), Fps(59.998f)));
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(60.000004_Hz, 60.000004_Hz));
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(59_Hz, 60.1_Hz));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(75_Hz, 90_Hz));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(60.0011_Hz, 90_Hz));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(50_Hz, 59.998_Hz));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_75HzContent) {
@@ -1015,15 +922,15 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
- lr.desiredRefreshRate = Fps(fps);
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(mExpected90Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ lr.desiredRefreshRate = Fps::fromValue(fps);
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(mExpected90Config, refreshRate)
+ << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
}
}
@@ -1032,53 +939,47 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::ExplicitDefault;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(30.0f);
+ lr1.desiredRefreshRate = 30_Hz;
lr1.name = "30Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(30.0f);
+ lr1.desiredRefreshRate = 30_Hz;
lr1.name = "30Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
@@ -1086,52 +987,46 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::NoVote;
lr2.name = "NoVote";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::NoVote;
lr2.name = "NoVote";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
// The other layer starts to provide buffers
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, touchConsidered) {
@@ -1140,55 +1035,50 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false}, &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate({}, {}, &consideredSignals);
EXPECT_EQ(false, consideredSignals.touch);
- refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = false}, &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true}, &consideredSignals);
EXPECT_EQ(true, consideredSignals.touch);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(true, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitDefault;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(false, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(true, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitDefault;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(false, consideredSignals.touch);
}
@@ -1197,40 +1087,128 @@
std::make_unique<RefreshRateConfigs>(m60_90_72_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
// Prepare a table with the vote and the expected refresh rate
- const std::vector<std::pair<float, float>> testCases = {
- {130, 120}, {120, 120}, {119, 120}, {110, 120},
+ const std::initializer_list<std::pair<Fps, Fps>> testCases = {
+ {130_Hz, 120_Hz}, {120_Hz, 120_Hz}, {119_Hz, 120_Hz}, {110_Hz, 120_Hz},
- {100, 90}, {90, 90}, {89, 90},
+ {100_Hz, 90_Hz}, {90_Hz, 90_Hz}, {89_Hz, 90_Hz},
- {80, 72}, {73, 72}, {72, 72}, {71, 72}, {70, 72},
+ {80_Hz, 72_Hz}, {73_Hz, 72_Hz}, {72_Hz, 72_Hz}, {71_Hz, 72_Hz}, {70_Hz, 72_Hz},
- {65, 60}, {60, 60}, {59, 60}, {58, 60},
+ {65_Hz, 60_Hz}, {60_Hz, 60_Hz}, {59_Hz, 60_Hz}, {58_Hz, 60_Hz},
- {55, 90}, {50, 90}, {45, 90},
+ {55_Hz, 90_Hz}, {50_Hz, 90_Hz}, {45_Hz, 90_Hz},
- {42, 120}, {40, 120}, {39, 120},
+ {42_Hz, 120_Hz}, {40_Hz, 120_Hz}, {39_Hz, 120_Hz},
- {37, 72}, {36, 72}, {35, 72},
+ {37_Hz, 72_Hz}, {36_Hz, 72_Hz}, {35_Hz, 72_Hz},
- {30, 60},
+ {30_Hz, 60_Hz},
};
- for (const auto& test : testCases) {
+ for (auto [desired, expected] : testCases) {
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(test.first);
+ lr.desiredRefreshRate = desired;
std::stringstream ss;
- ss << "ExplicitDefault " << test.first << " fps";
+ ss << "ExplicitDefault " << desired;
lr.name = ss.str();
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_TRUE(refreshRate.getFps().equalsWithMargin(Fps(test.second)))
- << "Expecting " << test.first << "fps => " << test.second << "Hz";
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(refreshRate.getFps(), expected);
+ }
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_ExplicitExactOrMultiple_WithFractionalRefreshRates) {
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
+ auto& lr = layers[0];
+
+ // Test that 23.976 will choose 24 if 23.976 is not supported
+ {
+ android::DisplayModes modes = {mConfig24, mConfig25, mConfig30,
+ mConfig30Frac, mConfig60, mConfig60Frac};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr.desiredRefreshRate = 23.976_Hz;
+ lr.name = "ExplicitExactOrMultiple 23.976 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_24, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
+ }
+
+ // Test that 24 will choose 23.976 if 24 is not supported
+ {
+ android::DisplayModes modes = {mConfig24Frac, mConfig25, mConfig30,
+ mConfig30Frac, mConfig60, mConfig60Frac};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
+ lr.desiredRefreshRate = 24_Hz;
+ lr.name = "ExplicitExactOrMultiple 24 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_24_FRAC,
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
+ }
+
+ // Test that 29.97 will prefer 59.94 over 60 and 30
+ {
+ android::DisplayModes modes = {mConfig24, mConfig24Frac, mConfig25,
+ mConfig30, mConfig60, mConfig60Frac};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
+ lr.desiredRefreshRate = 29.97_Hz;
+ lr.name = "ExplicitExactOrMultiple 29.97 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_60_FRAC,
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitExact_WithFractionalRefreshRates) {
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
+ auto& lr = layers[0];
+
+ // Test that voting for supported refresh rate will select this refresh rate
+ {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m24_25_30_50_60WithFracDevice,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ for (auto desired : {23.976_Hz, 24_Hz, 25_Hz, 29.97_Hz, 30_Hz, 50_Hz, 59.94_Hz, 60_Hz}) {
+ lr.vote = LayerVoteType::ExplicitExact;
+ lr.desiredRefreshRate = desired;
+ std::stringstream ss;
+ ss << "ExplicitExact " << desired;
+ lr.name = ss.str();
+
+ auto selectedRefreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(selectedRefreshRate.getFps(), lr.desiredRefreshRate);
+ }
+ }
+
+ // Test that 23.976 will choose 24 if 23.976 is not supported
+ {
+ android::DisplayModes modes = {mConfig24, mConfig25, mConfig30,
+ mConfig30Frac, mConfig60, mConfig60Frac};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
+ lr.vote = LayerVoteType::ExplicitExact;
+ lr.desiredRefreshRate = 23.976_Hz;
+ lr.name = "ExplicitExact 23.976 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_24, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
+ }
+
+ // Test that 24 will choose 23.976 if 24 is not supported
+ {
+ android::DisplayModes modes = {mConfig24Frac, mConfig25, mConfig30,
+ mConfig30Frac, mConfig60, mConfig60Frac};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
+ lr.desiredRefreshRate = 24_Hz;
+ lr.name = "ExplicitExact 24 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_24_FRAC,
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
}
@@ -1241,15 +1219,15 @@
/*currentConfigId=*/HWC_CONFIG_ID_90);
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, {Fps(90.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_90, {90_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
RefreshRateConfigs::GlobalSignals consideredSignals;
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz ExplicitDefault";
lr.focused = true;
EXPECT_EQ(mExpected60Config,
@@ -1265,18 +1243,17 @@
/*currentConfigId=*/HWC_CONFIG_ID_60);
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(60.f), Fps(60.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_60, {60_Hz, 60_Hz}, {60_Hz, 90_Hz}}),
0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.name = "90Hz ExplicitDefault";
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.idle = true}));
}
TEST_F(RefreshRateConfigsTest,
@@ -1286,72 +1263,61 @@
/*currentConfigId=*/HWC_CONFIG_ID_90);
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, {Fps(90.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_90, {90_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
0);
RefreshRateConfigs::GlobalSignals consideredSignals;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false},
- &consideredSignals));
+ refreshRateConfigs->getBestRefreshRate({}, {}, &consideredSignals));
EXPECT_EQ(false, consideredSignals.touch);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz ExplicitExactOrMultiple";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz ExplicitDefault";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Heuristic;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Max";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Min;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Min";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, groupSwitchingNotAllowed) {
@@ -1361,17 +1327,15 @@
// The default policy doesn't allow group switching. Verify that no
// group switches are performed.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(90.0f);
+ layer.desiredRefreshRate = 90_Hz;
layer.seamlessness = Seamlessness::SeamedAndSeamless;
layer.name = "90Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayer) {
@@ -1383,16 +1347,14 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(90.0f);
+ layer.desiredRefreshRate = 90_Hz;
layer.seamlessness = Seamlessness::SeamedAndSeamless;
layer.name = "90Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerOnlySeamless) {
@@ -1405,16 +1367,14 @@
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
// Verify that we won't change the group if seamless switch is required.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(90.0f);
+ layer.desiredRefreshRate = 90_Hz;
layer.seamlessness = Seamlessness::OnlySeamless;
layer.name = "90Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerOnlySeamlessDefaultFps) {
@@ -1429,16 +1389,14 @@
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
// Verify that we won't do a seamless switch if we request the same mode as the default
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(60.0f);
+ layer.desiredRefreshRate = 60_Hz;
layer.seamlessness = Seamlessness::OnlySeamless;
layer.name = "60Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerDefaultSeamlessness) {
@@ -1455,17 +1413,15 @@
// Verify that if the current config is in another group and there are no layers with
// seamlessness=SeamedAndSeamless we'll go back to the default group.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(60.0f);
+ layer.desiredRefreshRate = 60_Hz;
layer.seamlessness = Seamlessness::Default;
layer.name = "60Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersOnlySeamlessAndSeamed) {
@@ -1481,9 +1437,9 @@
// If there's a layer with seamlessness=SeamedAndSeamless, another layer with
// seamlessness=OnlySeamless can't change the mode group.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].vote = LayerVoteType::ExplicitDefault;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].seamlessness = Seamlessness::OnlySeamless;
layers[0].name = "60Hz ExplicitDefault";
layers[0].focused = true;
@@ -1491,13 +1447,11 @@
layers.push_back(LayerRequirement{.weight = 0.5f});
layers[1].vote = LayerVoteType::ExplicitDefault;
layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
- layers[1].desiredRefreshRate = Fps(90.0f);
+ layers[1].desiredRefreshRate = 90_Hz;
layers[1].name = "90Hz ExplicitDefault";
layers[1].focused = false;
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersDefaultFocusedAndSeamed) {
@@ -1517,23 +1471,21 @@
// For example, this may happen when a video playback requests and gets a seamed switch,
// but another layer (with default seamlessness) starts animating. The animating layer
// should not cause a seamed switch.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].seamlessness = Seamlessness::Default;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].focused = true;
layers[0].vote = LayerVoteType::ExplicitDefault;
layers[0].name = "60Hz ExplicitDefault";
layers.push_back(LayerRequirement{.weight = 0.1f});
layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
- layers[1].desiredRefreshRate = Fps(90.0f);
+ layers[1].desiredRefreshRate = 90_Hz;
layers[1].focused = true;
layers[1].vote = LayerVoteType::ExplicitDefault;
layers[1].name = "90Hz ExplicitDefault";
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersDefaultNotFocusedAndSeamed) {
@@ -1550,23 +1502,21 @@
// Layer with seamlessness=Default can change the mode group if there's a not
// focused layer with seamlessness=SeamedAndSeamless. This happens for example,
// when in split screen mode the user switches between the two visible applications.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].seamlessness = Seamlessness::Default;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].focused = true;
layers[0].vote = LayerVoteType::ExplicitDefault;
layers[0].name = "60Hz ExplicitDefault";
layers.push_back(LayerRequirement{.weight = 0.7f});
layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
- layers[1].desiredRefreshRate = Fps(90.0f);
+ layers[1].desiredRefreshRate = 90_Hz;
layers[1].focused = false;
layers[1].vote = LayerVoteType::ExplicitDefault;
layers[1].name = "90Hz ExplicitDefault";
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, nonSeamlessVotePrefersSeamlessSwitches) {
@@ -1580,22 +1530,18 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitExactOrMultiple;
- layer.desiredRefreshRate = Fps(60.0f);
+ layer.desiredRefreshRate = 60_Hz;
layer.seamlessness = Seamlessness::SeamedAndSeamless;
layer.name = "60Hz ExplicitExactOrMultiple";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_120);
- ASSERT_EQ(HWC_CONFIG_ID_120,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_120, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, nonSeamlessExactAndSeamlessMultipleLayers) {
@@ -1609,31 +1555,27 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<
- LayerRequirement>{LayerRequirement{.name = "60Hz ExplicitDefault",
- .vote = LayerVoteType::ExplicitDefault,
- .desiredRefreshRate = Fps(60.0f),
- .seamlessness = Seamlessness::SeamedAndSeamless,
- .weight = 0.5f,
- .focused = false},
- LayerRequirement{.name = "25Hz ExplicitExactOrMultiple",
- .vote = LayerVoteType::ExplicitExactOrMultiple,
- .desiredRefreshRate = Fps(25.0f),
- .seamlessness = Seamlessness::OnlySeamless,
- .weight = 1.0f,
- .focused = true}};
+ std::vector<LayerRequirement> layers = {{.name = "60Hz ExplicitDefault",
+ .vote = LayerVoteType::ExplicitDefault,
+ .desiredRefreshRate = 60_Hz,
+ .seamlessness = Seamlessness::SeamedAndSeamless,
+ .weight = 0.5f,
+ .focused = false},
+ {.name = "25Hz ExplicitExactOrMultiple",
+ .vote = LayerVoteType::ExplicitExactOrMultiple,
+ .desiredRefreshRate = 25_Hz,
+ .seamlessness = Seamlessness::OnlySeamless,
+ .weight = 1.f,
+ .focused = true}};
- ASSERT_EQ(HWC_CONFIG_ID_50,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_50, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
auto& seamedLayer = layers[0];
- seamedLayer.name = "30Hz ExplicitDefault", seamedLayer.desiredRefreshRate = Fps(30.0f);
+ seamedLayer.desiredRefreshRate = 30_Hz;
+ seamedLayer.name = "30Hz ExplicitDefault";
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_30);
- ASSERT_EQ(HWC_CONFIG_ID_25,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_25, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, minLayersDontTrigerSeamedSwitch) {
@@ -1647,14 +1589,10 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.name = "Min",
- .vote = LayerVoteType::Min,
- .weight = 1.f,
- .focused = true}};
+ std::vector<LayerRequirement> layers = {
+ {.name = "Min", .vote = LayerVoteType::Min, .weight = 1.f, .focused = true}};
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
@@ -1662,59 +1600,58 @@
std::make_unique<RefreshRateConfigs>(m30_60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].name = "Test layer";
+ struct Args {
+ bool touch = false;
+ bool focused = true;
+ };
+
// Return the config ID from calling getBestRefreshRate() for a single layer with the
// given voteType and fps.
- auto getFrameRate = [&](LayerVoteType voteType, Fps fps, bool touchActive = false,
- bool focused = true) -> DisplayModeId {
+ auto getFrameRate = [&](LayerVoteType voteType, Fps fps, Args args = {}) -> DisplayModeId {
layers[0].vote = voteType;
layers[0].desiredRefreshRate = fps;
- layers[0].focused = focused;
- return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false})
- .getModeId();
+ layers[0].focused = args.focused;
+ return refreshRateConfigs->getBestRefreshRate(layers, {.touch = args.touch}).getModeId();
};
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(30.f), Fps(60.f)}, {Fps(30.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_60, {30_Hz, 60_Hz}, {30_Hz, 90_Hz}}),
0);
- EXPECT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false})
- .getModeId());
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f)));
+ EXPECT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate({}, {}).getModeId());
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz));
- // Layers not focused are not allowed to override primary config
+ // Unfocused layers are not allowed to override primary config.
EXPECT_EQ(HWC_CONFIG_ID_60,
- getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f), /*touch=*/false,
- /*focused=*/false));
+ getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz, {.focused = false}));
EXPECT_EQ(HWC_CONFIG_ID_60,
- getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f), /*touch=*/false,
- /*focused=*/false));
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz, {.focused = false}));
// Touch boost should be restricted to the primary range.
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f), /*touch=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz, {.touch = true}));
// When we're higher than the primary range max due to a layer frame rate setting, touch boost
// shouldn't drag us back down to the primary range max.
EXPECT_EQ(HWC_CONFIG_ID_90,
- getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f), /*touch=*/true));
+ getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz, {.touch = true}));
EXPECT_EQ(HWC_CONFIG_ID_60,
- getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f), /*touch=*/true));
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz, {.touch = true}));
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(60.f), Fps(60.f)}, {Fps(60.f), Fps(60.f)}}),
+ {HWC_CONFIG_ID_60, {60_Hz, 60_Hz}, {60_Hz, 60_Hz}}),
0);
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f)));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz));
}
TEST_F(RefreshRateConfigsTest, idle) {
@@ -1722,12 +1659,12 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].name = "Test layer";
const auto getIdleFrameRate = [&](LayerVoteType voteType, bool touchActive) -> DisplayModeId {
layers[0].vote = voteType;
- layers[0].desiredRefreshRate = Fps(90.f);
+ layers[0].desiredRefreshRate = 90_Hz;
RefreshRateConfigs::GlobalSignals consideredSignals;
const auto configId =
refreshRateConfigs
@@ -1740,7 +1677,7 @@
};
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(60.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_60, {60_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
0);
// Idle should be lower priority than touch boost.
@@ -1771,8 +1708,7 @@
// Idle should be applied rather than the current config when there are no layers.
EXPECT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = true})
- .getModeId());
+ refreshRateConfigs->getBestRefreshRate({}, {.idle = true}).getModeId());
}
TEST_F(RefreshRateConfigsTest, findClosestKnownFrameRate) {
@@ -1781,23 +1717,23 @@
/*currentConfigId=*/HWC_CONFIG_ID_60);
for (float fps = 1.0f; fps <= 120.0f; fps += 0.1f) {
- const auto knownFrameRate = findClosestKnownFrameRate(*refreshRateConfigs, Fps(fps));
+ const auto knownFrameRate =
+ findClosestKnownFrameRate(*refreshRateConfigs, Fps::fromValue(fps));
Fps expectedFrameRate;
if (fps < 26.91f) {
- expectedFrameRate = Fps(24.0f);
+ expectedFrameRate = 24_Hz;
} else if (fps < 37.51f) {
- expectedFrameRate = Fps(30.0f);
+ expectedFrameRate = 30_Hz;
} else if (fps < 52.51f) {
- expectedFrameRate = Fps(45.0f);
+ expectedFrameRate = 45_Hz;
} else if (fps < 66.01f) {
- expectedFrameRate = Fps(60.0f);
+ expectedFrameRate = 60_Hz;
} else if (fps < 81.01f) {
- expectedFrameRate = Fps(72.0f);
+ expectedFrameRate = 72_Hz;
} else {
- expectedFrameRate = Fps(90.0f);
+ expectedFrameRate = 90_Hz;
}
- EXPECT_TRUE(expectedFrameRate.equalsWithMargin(knownFrameRate))
- << "findClosestKnownFrameRate(" << fps << ") = " << knownFrameRate;
+ EXPECT_EQ(expectedFrameRate, knownFrameRate);
}
}
@@ -1806,38 +1742,32 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- struct ExpectedRate {
- Fps rate;
- const RefreshRate& expected;
+ struct Expectation {
+ Fps fps;
+ const RefreshRate& refreshRate;
};
- /* clang-format off */
- std::vector<ExpectedRate> knownFrameRatesExpectations = {
- {Fps(24.0f), mExpected60Config},
- {Fps(30.0f), mExpected60Config},
- {Fps(45.0f), mExpected90Config},
- {Fps(60.0f), mExpected60Config},
- {Fps(72.0f), mExpected90Config},
- {Fps(90.0f), mExpected90Config},
+ const std::initializer_list<Expectation> knownFrameRatesExpectations = {
+ {24_Hz, mExpected60Config}, {30_Hz, mExpected60Config}, {45_Hz, mExpected90Config},
+ {60_Hz, mExpected60Config}, {72_Hz, mExpected90Config}, {90_Hz, mExpected90Config},
};
- /* clang-format on */
// Make sure the test tests all the known frame rate
const auto knownFrameRateList = getKnownFrameRate(*refreshRateConfigs);
- const auto equal =
- std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
- knownFrameRatesExpectations.begin(),
- [](Fps a, const ExpectedRate& b) { return a.equalsWithMargin(b.rate); });
+ const bool equal = std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
+ knownFrameRatesExpectations.begin(),
+ [](Fps fps, const Expectation& expected) {
+ return isApproxEqual(fps, expected.fps);
+ });
EXPECT_TRUE(equal);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::Heuristic;
- for (const auto& expectedRate : knownFrameRatesExpectations) {
- layer.desiredRefreshRate = expectedRate.rate;
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(expectedRate.expected, refreshRate);
+
+ for (const auto& [fps, refreshRate] : knownFrameRatesExpectations) {
+ layer.desiredRefreshRate = fps;
+ EXPECT_EQ(refreshRate, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
}
@@ -1846,40 +1776,33 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
auto& explicitExactLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitExactLayer.vote = LayerVoteType::ExplicitExact;
explicitExactLayer.name = "ExplicitExact";
- explicitExactLayer.desiredRefreshRate = Fps(30);
+ explicitExactLayer.desiredRefreshRate = 30_Hz;
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(120);
- explicitExactLayer.desiredRefreshRate = Fps(60);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactOrMultipleLayer.desiredRefreshRate = 120_Hz;
+ explicitExactLayer.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(72);
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 72_Hz;
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(90);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 90_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(120);
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 120_Hz;
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitExactEnableFrameRateOverride) {
@@ -1888,40 +1811,33 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
auto& explicitExactLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitExactLayer.vote = LayerVoteType::ExplicitExact;
explicitExactLayer.name = "ExplicitExact";
- explicitExactLayer.desiredRefreshRate = Fps(30);
+ explicitExactLayer.desiredRefreshRate = 30_Hz;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(120);
- explicitExactLayer.desiredRefreshRate = Fps(60);
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactOrMultipleLayer.desiredRefreshRate = 120_Hz;
+ explicitExactLayer.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(72);
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 72_Hz;
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(90);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 90_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(120);
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 120_Hz;
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ReadsCached) {
@@ -1932,26 +1848,20 @@
/*currentConfigId=*/HWC_CONFIG_ID_60);
setLastBestRefreshRateInvocation(*refreshRateConfigs,
- GetBestRefreshRateInvocation{.layerRequirements = std::vector<
- LayerRequirement>(),
- .globalSignals = {.touch = true,
+ GetBestRefreshRateInvocation{.globalSignals = {.touch = true,
.idle = true},
.outSignalsConsidered =
- {.touch = true,
- .idle = false},
+ {.touch = true},
.resultingBestRefreshRate =
createRefreshRate(
mConfig90)});
EXPECT_EQ(createRefreshRate(mConfig90),
- refreshRateConfigs->getBestRefreshRate(std::vector<LayerRequirement>(),
- {.touch = true, .idle = true}));
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true}));
- const GlobalSignals cachedSignalsConsidered{.touch = true, .idle = false};
+ const GlobalSignals cachedSignalsConsidered{.touch = true};
setLastBestRefreshRateInvocation(*refreshRateConfigs,
- GetBestRefreshRateInvocation{.layerRequirements = std::vector<
- LayerRequirement>(),
- .globalSignals = {.touch = true,
+ GetBestRefreshRateInvocation{.globalSignals = {.touch = true,
.idle = true},
.outSignalsConsidered =
cachedSignalsConsidered,
@@ -1961,8 +1871,7 @@
GlobalSignals signalsConsidered;
EXPECT_EQ(createRefreshRate(mConfig30),
- refreshRateConfigs->getBestRefreshRate(std::vector<LayerRequirement>(),
- {.touch = true, .idle = true},
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true},
&signalsConsidered));
EXPECT_EQ(cachedSignalsConsidered, signalsConsidered);
@@ -1977,8 +1886,7 @@
ASSERT_FALSE(getLastBestRefreshRateInvocation(*refreshRateConfigs).has_value());
GlobalSignals globalSignals{.touch = true, .idle = true};
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
const auto lastResult =
refreshRateConfigs->getBestRefreshRate(layers, globalSignals,
/* outSignalsConsidered */ nullptr);
@@ -2002,30 +1910,81 @@
std::make_unique<RefreshRateConfigs>(m60_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
auto& explicitExactLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitExactLayer.vote = LayerVoteType::ExplicitExact;
explicitExactLayer.name = "ExplicitExact";
- explicitExactLayer.desiredRefreshRate = Fps(30);
+ explicitExactLayer.desiredRefreshRate = 30_Hz;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
explicitExactOrMultipleLayer.vote = LayerVoteType::NoVote;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_FractionalRefreshRates_ExactAndDefault) {
+ RefreshRateConfigs::Config config = {.enableFrameRateOverride = true};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m24_25_30_50_60WithFracDevice,
+ /*currentConfigId=*/HWC_CONFIG_ID_60, config);
+
+ std::vector<LayerRequirement> layers = {{.weight = 0.5f}, {.weight = 0.5f}};
+ auto& explicitDefaultLayer = layers[0];
+ auto& explicitExactOrMultipleLayer = layers[1];
+
+ explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
+ explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
+
+ explicitDefaultLayer.vote = LayerVoteType::ExplicitDefault;
+ explicitDefaultLayer.name = "ExplicitDefault";
+ explicitDefaultLayer.desiredRefreshRate = 59.94_Hz;
+
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+}
+
+// b/190578904
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_deviceWithCloseRefreshRates) {
+ constexpr int kMinRefreshRate = 10;
+ constexpr int kMaxRefreshRate = 240;
+
+ DisplayModes displayModes;
+ for (int fps = kMinRefreshRate; fps < kMaxRefreshRate; fps++) {
+ constexpr int32_t kGroup = 0;
+ const auto refreshRate = Fps::fromValue(static_cast<float>(fps));
+ displayModes.push_back(
+ createDisplayMode(DisplayModeId(fps), kGroup, refreshRate.getPeriodNsecs()));
+ }
+
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(displayModes,
+ /*currentConfigId=*/displayModes[0]->getId());
+
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
+ const auto testRefreshRate = [&](Fps fps, LayerVoteType vote) {
+ layers[0].desiredRefreshRate = fps;
+ layers[0].vote = vote;
+ EXPECT_EQ(fps.getIntValue(),
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getFps().getIntValue())
+ << "Failed for " << RefreshRateConfigs::layerVoteTypeString(vote);
+ };
+
+ for (int fps = kMinRefreshRate; fps < kMaxRefreshRate; fps++) {
+ const auto refreshRate = Fps::fromValue(static_cast<float>(fps));
+ testRefreshRate(refreshRate, LayerVoteType::Heuristic);
+ testRefreshRate(refreshRate, LayerVoteType::ExplicitDefault);
+ testRefreshRate(refreshRate, LayerVoteType::ExplicitExactOrMultiple);
+ testRefreshRate(refreshRate, LayerVoteType::ExplicitExact);
+ }
}
TEST_F(RefreshRateConfigsTest, testComparisonOperator) {
@@ -2044,18 +2003,15 @@
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 90), current 60Hz => TurnOn.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 90_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 60), current 60Hz => TurnOff
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(90, 90), current 90Hz => TurnOff.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(90), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
}
@@ -2067,23 +2023,19 @@
std::make_unique<RefreshRateConfigs>(m60_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_120);
// SetPolicy(0, 60), current 60Hz => TurnOn.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(0), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0_Hz, 60_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 60), current 60Hz => TurnOff.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 120), current 60Hz => TurnOn.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(120)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 120_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(120, 120), current 120Hz => TurnOff.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_120, {Fps(120), Fps(120)}}),
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_120, {120_Hz, 120_Hz}}),
0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
}
@@ -2093,7 +2045,7 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_30);
- const auto frameRate = Fps(30.f);
+ const auto frameRate = 30_Hz;
Fps displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
EXPECT_EQ(1, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, frameRate));
@@ -2115,12 +2067,38 @@
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
- EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.5f)));
+ EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, 22.5_Hz));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(25.f)));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(23.976f)));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(30.f), Fps(29.97f)));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(60.f), Fps(59.94f)));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(24_Hz, 25_Hz));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(24_Hz, 23.976_Hz));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(30_Hz, 29.97_Hz));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(60_Hz, 59.94_Hz));
+}
+
+TEST_F(RefreshRateConfigsTest, isFractionalPairOrMultiple) {
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(23.976_Hz, 24_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(24_Hz, 23.976_Hz));
+
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 30_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(30_Hz, 29.97_Hz));
+
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(59.94_Hz, 60_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(60_Hz, 59.94_Hz));
+
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 60_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(60_Hz, 29.97_Hz));
+
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(59.94_Hz, 30_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(30_Hz, 59.94_Hz));
+
+ const auto refreshRates = {23.976_Hz, 24_Hz, 25_Hz, 29.97_Hz, 30_Hz, 50_Hz, 59.94_Hz, 60_Hz};
+ for (auto refreshRate : refreshRates) {
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(refreshRate, refreshRate));
+ }
+
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(24_Hz, 25_Hz));
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(23.978_Hz, 25_Hz));
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 59.94_Hz));
}
TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_noLayers) {
@@ -2128,9 +2106,7 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120);
- auto layers = std::vector<LayerRequirement>{};
- ASSERT_TRUE(refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false)
- .empty());
+ ASSERT_TRUE(refreshRateConfigs->getFrameRateOverrides({}, 120_Hz, {}).empty());
}
TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_60on120) {
@@ -2139,42 +2115,36 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].name = "Test layer";
layers[0].ownerUid = 1234;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].vote = LayerVoteType::ExplicitDefault;
- auto frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::ExplicitExactOrMultiple;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::NoVote;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
layers[0].vote = LayerVoteType::Min;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
layers[0].vote = LayerVoteType::Max;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
layers[0].vote = LayerVoteType::Heuristic;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
}
@@ -2184,37 +2154,32 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120, config);
- auto layers = std::vector<LayerRequirement>{
- LayerRequirement{.ownerUid = 1234, .weight = 1.0f},
- LayerRequirement{.ownerUid = 5678, .weight = 1.0f},
- };
+ std::vector<LayerRequirement> layers = {{.ownerUid = 1234, .weight = 1.f},
+ {.ownerUid = 5678, .weight = 1.f}};
layers[0].name = "Test layer 1234";
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].vote = LayerVoteType::ExplicitDefault;
layers[1].name = "Test layer 5678";
- layers[1].desiredRefreshRate = Fps(30.0f);
+ layers[1].desiredRefreshRate = 30_Hz;
layers[1].vote = LayerVoteType::ExplicitDefault;
- auto frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(2, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
ASSERT_EQ(1, frameRateOverrides.count(5678));
- ASSERT_EQ(30.0f, frameRateOverrides.at(5678).getValue());
+ ASSERT_EQ(30_Hz, frameRateOverrides.at(5678));
layers[1].vote = LayerVoteType::Heuristic;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[1].ownerUid = 1234;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
}
@@ -2224,54 +2189,44 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120, config);
- auto layers = std::vector<LayerRequirement>{
- LayerRequirement{.ownerUid = 1234, .weight = 1.0f},
- };
-
+ std::vector<LayerRequirement> layers = {{.ownerUid = 1234, .weight = 1.f}};
layers[0].name = "Test layer";
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].vote = LayerVoteType::ExplicitDefault;
- auto frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::ExplicitExact;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::ExplicitExactOrMultiple;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
ASSERT_TRUE(frameRateOverrides.empty());
}
} // namespace
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
index 35033ea..e388a6f 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
@@ -21,7 +21,6 @@
#include <gtest/gtest.h>
#include <gui/LayerMetadata.h>
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "EffectLayer.h"
#include "Layer.h"
@@ -60,7 +59,6 @@
static constexpr int32_t PRIORITY_UNSET = -1;
void setupScheduler();
- sp<BufferQueueLayer> createBufferQueueLayer();
sp<BufferStateLayer> createBufferStateLayer();
sp<EffectLayer> createEffectLayer();
@@ -90,12 +88,6 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
-sp<BufferQueueLayer> RefreshRateSelectionTest::createBufferQueueLayer() {
- sp<Client> client;
- LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
- LAYER_FLAGS, LayerMetadata());
- return new BufferQueueLayer(args);
-}
sp<BufferStateLayer> RefreshRateSelectionTest::createBufferStateLayer() {
sp<Client> client;
@@ -149,46 +141,6 @@
/* ------------------------------------------------------------------------
* Test cases
*/
-TEST_F(RefreshRateSelectionTest, testPriorityOnBufferQueueLayers) {
- mParent = createBufferQueueLayer();
- mChild = createBufferQueueLayer();
- setParent(mChild.get(), mParent.get());
- mGrandChild = createBufferQueueLayer();
- setParent(mGrandChild.get(), mChild.get());
-
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
-
- // Child has its own priority.
- mGrandChild->setFrameRateSelectionPriority(1);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
- // Child inherits from his parent.
- mChild->setFrameRateSelectionPriority(1);
- commitTransaction(mChild.get());
- mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mGrandChild.get());
-
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
- // Grandchild inherits from his grand parent.
- mParent->setFrameRateSelectionPriority(1);
- commitTransaction(mParent.get());
- mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mChild.get());
- mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-}
-
TEST_F(RefreshRateSelectionTest, testPriorityOnBufferStateLayers) {
mParent = createBufferStateLayer();
mChild = createBufferStateLayer();
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
index 12b155b..df4a9c4 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
@@ -14,10 +14,6 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wextra"
-
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -35,8 +31,7 @@
using testing::_;
using testing::AtLeast;
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
class RefreshRateStatsTest : public testing::Test {
protected:
@@ -81,61 +76,60 @@
int64_t vsyncPeriod) {
return DisplayMode::Builder(static_cast<hal::HWConfigId>(modeId.value()))
.setId(modeId)
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
.setVsyncPeriod(static_cast<int32_t>(vsyncPeriod))
.setGroup(group)
.build();
}
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_F(RefreshRateStatsTest, oneConfigTest) {
init({createDisplayMode(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90)});
EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
- std::unordered_map<std::string, int64_t> times = mRefreshRateStats->getTotalTimes();
- ASSERT_EQ(1, times.size());
- EXPECT_NE(0u, times.count("ScreenOff"));
- // Setting up tests on mobile harness can be flaky with time passing, so testing for
- // exact time changes can result in flaxy numbers. To avoid that remember old
- // numbers to make sure the correct values are increasing in the next test.
- auto screenOff = times["ScreenOff"];
+ auto times = mRefreshRateStats->getTotalTimes();
+ ASSERT_TRUE(times.contains("ScreenOff"));
+ EXPECT_EQ(1u, times.size());
// Screen is off by default.
+ std::chrono::milliseconds screenOff = times.get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(0u, times.count("90.00fps"));
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_FALSE(times.contains("90.00 Hz"));
const auto config0Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_0).getFps();
mRefreshRateStats->setRefreshRate(config0Fps);
mRefreshRateStats->setPowerMode(PowerMode::ON);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- ASSERT_EQ(1u, times.count("90.00fps"));
- EXPECT_LT(0, times["90.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ ASSERT_TRUE(times.contains("90.00 Hz"));
+ EXPECT_LT(0ms, times.get("90.00 Hz")->get());
mRefreshRateStats->setPowerMode(PowerMode::DOZE);
- auto ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+ const auto ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config0Fps);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
+
// Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
}
TEST_F(RefreshRateStatsTest, twoConfigsTest) {
@@ -146,78 +140,81 @@
EXPECT_CALL(mTimeStats, recordRefreshRate(60, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
- std::unordered_map<std::string, int64_t> times = mRefreshRateStats->getTotalTimes();
- ASSERT_EQ(1, times.size());
- EXPECT_NE(0u, times.count("ScreenOff"));
- // Setting up tests on mobile harness can be flaky with time passing, so testing for
- // exact time changes can result in flaxy numbers. To avoid that remember old
- // numbers to make sure the correct values are increasing in the next test.
- auto screenOff = times["ScreenOff"];
+ auto times = mRefreshRateStats->getTotalTimes();
+ ASSERT_TRUE(times.contains("ScreenOff"));
+ EXPECT_EQ(1u, times.size());
// Screen is off by default.
+ std::chrono::milliseconds screenOff = times.get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_FALSE(times.contains("60.00 Hz"));
+ EXPECT_FALSE(times.contains("90.00 Hz"));
const auto config0Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_0).getFps();
const auto config1Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_1).getFps();
mRefreshRateStats->setRefreshRate(config0Fps);
mRefreshRateStats->setPowerMode(PowerMode::ON);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- ASSERT_EQ(1u, times.count("90.00fps"));
- EXPECT_LT(0, times["90.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ ASSERT_TRUE(times.contains("90.00 Hz"));
+ EXPECT_LT(0ms, times.get("90.00 Hz")->get());
// When power mode is normal, time for configs updates.
mRefreshRateStats->setRefreshRate(config1Fps);
- auto ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+ auto ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- ASSERT_EQ(1u, times.count("60.00fps"));
- EXPECT_LT(0, times["60.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ ASSERT_TRUE(times.contains("60.00 Hz"));
+ EXPECT_LT(0ms, times.get("60.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config0Fps);
- auto sixty = mRefreshRateStats->getTotalTimes()["60.00fps"];
+ auto sixty = mRefreshRateStats->getTotalTimes().get("60.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- EXPECT_LT(ninety, times["90.00fps"]);
- EXPECT_EQ(sixty, times["60.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ EXPECT_LT(ninety, times.get("90.00 Hz")->get());
+ EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config1Fps);
- ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+ ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- EXPECT_LT(sixty, times["60.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ EXPECT_LT(sixty, times.get("60.00 Hz")->get());
// Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
mRefreshRateStats->setPowerMode(PowerMode::DOZE);
mRefreshRateStats->setRefreshRate(config0Fps);
- sixty = mRefreshRateStats->getTotalTimes()["60.00fps"];
+ sixty = mRefreshRateStats->getTotalTimes().get("60.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- EXPECT_EQ(sixty, times["60.00fps"]);
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config1Fps);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- EXPECT_EQ(sixty, times["60.00fps"]);
-}
-} // namespace
-} // namespace scheduler
-} // namespace android
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
+}
+
+} // namespace
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 5713c2f..599b235 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -34,7 +34,7 @@
namespace android {
namespace {
-constexpr PhysicalDisplayId PHYSICAL_DISPLAY_ID(999);
+constexpr PhysicalDisplayId PHYSICAL_DISPLAY_ID = PhysicalDisplayId::fromPort(255u);
class SchedulerTest : public testing::Test {
protected:
@@ -53,14 +53,14 @@
const DisplayModePtr mode60 = DisplayMode::Builder(0)
.setId(DisplayModeId(0))
- .setPhysicalDisplayId(PhysicalDisplayId(0))
- .setVsyncPeriod(Fps(60.f).getPeriodNsecs())
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
+ .setVsyncPeriod((60_Hz).getPeriodNsecs())
.setGroup(0)
.build();
const DisplayModePtr mode120 = DisplayMode::Builder(1)
.setId(DisplayModeId(1))
- .setPhysicalDisplayId(PhysicalDisplayId(0))
- .setVsyncPeriod(Fps(120.f).getPeriodNsecs())
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
+ .setVsyncPeriod((120_Hz).getPeriodNsecs())
.setGroup(0)
.build();
@@ -217,17 +217,17 @@
}
TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
- EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 30ms));
- EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(Fps(90), 30ms));
- EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(Fps(120), 30ms));
+ EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 30ms));
+ EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(90_Hz, 30ms));
+ EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(120_Hz, 30ms));
- EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 40ms));
+ EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 40ms));
- EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 10ms));
+ EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms));
}
MATCHER(Is120Hz, "") {
- return arg.getFps().equalsWithMargin(Fps(120.f));
+ return isApproxEqual(arg.getFps(), 120_Hz);
}
TEST_F(SchedulerTest, chooseRefreshRateForContentSelectsMaxRefreshRate) {
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index a4e9d20..3b40965 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -24,12 +24,12 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
-#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "EffectLayer.h"
#include "Layer.h"
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"
+#include "FpsOps.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
#include "mock/MockEventThread.h"
@@ -65,17 +65,6 @@
static constexpr uint32_t LAYER_FLAGS = 0;
};
-class BufferQueueLayerFactory : public LayerFactory {
-public:
- std::string name() override { return "BufferQueueLayer"; }
- sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
- sp<Client> client;
- LayerCreationArgs args(flinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
- LAYER_FLAGS, LayerMetadata());
- return new BufferQueueLayer(args);
- }
-};
-
class BufferStateLayerFactory : public LayerFactory {
public:
std::string name() override { return "BufferStateLayer"; }
@@ -108,12 +97,11 @@
*/
class SetFrameRateTest : public ::testing::TestWithParam<std::shared_ptr<LayerFactory>> {
protected:
- const FrameRate FRAME_RATE_VOTE1 = FrameRate(Fps(67.f), FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_VOTE2 =
- FrameRate(Fps(14.f), FrameRateCompatibility::ExactOrMultiple);
- const FrameRate FRAME_RATE_VOTE3 = FrameRate(Fps(99.f), FrameRateCompatibility::NoVote);
- const FrameRate FRAME_RATE_TREE = FrameRate(Fps(0.f), FrameRateCompatibility::NoVote);
- const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(0.f), FrameRateCompatibility::Default);
+ const FrameRate FRAME_RATE_VOTE1 = FrameRate(67_Hz, FrameRateCompatibility::Default);
+ const FrameRate FRAME_RATE_VOTE2 = FrameRate(14_Hz, FrameRateCompatibility::ExactOrMultiple);
+ const FrameRate FRAME_RATE_VOTE3 = FrameRate(99_Hz, FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(), FrameRateCompatibility::Default);
SetFrameRateTest();
@@ -184,11 +172,9 @@
}
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_P(SetFrameRateTest, SetAndGet) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -199,7 +185,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetParent) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -224,7 +210,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetParentAllVote) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -263,7 +249,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChild) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -288,7 +274,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChildAllVote) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -327,7 +313,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChildAddAfterVote) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -357,7 +343,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChildRemoveAfterVote) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -388,7 +374,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetParentNotInTree) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
@@ -417,8 +403,7 @@
}
INSTANTIATE_TEST_SUITE_P(PerLayerType, SetFrameRateTest,
- testing::Values(std::make_shared<BufferQueueLayerFactory>(),
- std::make_shared<BufferStateLayerFactory>(),
+ testing::Values(std::make_shared<BufferStateLayerFactory>(),
std::make_shared<EffectLayerFactory>()),
PrintToStringParamName);
@@ -483,12 +468,12 @@
.mutableLayerHistory()
->summarize(*mFlinger.mutableScheduler().refreshRateConfigs(), 0);
ASSERT_EQ(2u, layerHistorySummary.size());
- EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[0].desiredRefreshRate));
- EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[1].desiredRefreshRate));
+ EXPECT_EQ(FRAME_RATE_VOTE1.rate, layerHistorySummary[0].desiredRefreshRate);
+ EXPECT_EQ(FRAME_RATE_VOTE1.rate, layerHistorySummary[1].desiredRefreshRate);
}
TEST_P(SetFrameRateTest, addChildForParentWithTreeVote) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
const auto& layerFactory = GetParam();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
index 2362a31..8c30341 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
@@ -51,8 +51,8 @@
// --------------------------------------------------------------------
// Cleanup conditions
- // Destroying the display invalidates the display state.
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ // Creating the display commits a display transaction.
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
}
TEST_F(CreateDisplayTest, createDisplaySetsCurrentStateForSecureDisplay) {
@@ -86,9 +86,9 @@
// --------------------------------------------------------------------
// Cleanup conditions
- // Destroying the display invalidates the display state.
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ // Creating the display commits a display transaction.
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
}
} // namespace
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
index e2be074..7087fb6 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
@@ -40,8 +40,8 @@
// The call should notify the interceptor that a display was created.
EXPECT_CALL(*mSurfaceInterceptor, saveDisplayDeletion(_)).Times(1);
- // Destroying the display invalidates the display state.
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ // Destroying the display commits a display transaction.
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
// --------------------------------------------------------------------
// Invocation
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HandleTransactionLockedTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
similarity index 74%
rename from services/surfaceflinger/tests/unittests/SurfaceFlinger_HandleTransactionLockedTest.cpp
rename to services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
index b713334..6959ee3 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HandleTransactionLockedTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
@@ -22,8 +22,7 @@
namespace android {
namespace {
-class HandleTransactionLockedTest : public DisplayTransactionTest {
-public:
+struct DisplayTransactionCommitTest : DisplayTransactionTest {
template <typename Case>
void setupCommonPreconditions();
@@ -55,7 +54,7 @@
};
template <typename Case>
-void HandleTransactionLockedTest::setupCommonPreconditions() {
+void DisplayTransactionCommitTest::setupCommonPreconditions() {
// Wide color displays support is configured appropriately
Case::WideColorSupport::injectConfigChange(this);
@@ -68,7 +67,7 @@
}
template <typename Case, bool connected>
-void HandleTransactionLockedTest::expectHotplugReceived(mock::EventThread* eventThread) {
+void DisplayTransactionCommitTest::expectHotplugReceived(mock::EventThread* eventThread) {
const auto convert = [](auto physicalDisplayId) {
return std::make_optional(DisplayId{physicalDisplayId});
};
@@ -79,7 +78,7 @@
}
template <typename Case>
-void HandleTransactionLockedTest::setupCommonCallExpectationsForConnectProcessing() {
+void DisplayTransactionCommitTest::setupCommonCallExpectationsForConnectProcessing() {
Case::Display::setupHwcHotplugCallExpectations(this);
Case::Display::setupFramebufferConsumerBufferQueueCallExpectations(this);
@@ -97,7 +96,7 @@
}
template <typename Case>
-void HandleTransactionLockedTest::setupCommonCallExpectationsForDisconnectProcessing() {
+void DisplayTransactionCommitTest::setupCommonCallExpectationsForDisconnectProcessing() {
EXPECT_CALL(*mSurfaceInterceptor, saveDisplayDeletion(_)).Times(1);
expectHotplugReceived<Case, false>(mEventThread);
@@ -105,7 +104,7 @@
}
template <typename Case>
-void HandleTransactionLockedTest::verifyDisplayIsConnected(const sp<IBinder>& displayToken) {
+void DisplayTransactionCommitTest::verifyDisplayIsConnected(const sp<IBinder>& displayToken) {
// The display device should have been set up in the list of displays.
ASSERT_TRUE(hasDisplayDevice(displayToken));
const auto& device = getDisplayDevice(displayToken);
@@ -137,7 +136,7 @@
}
template <typename Case>
-void HandleTransactionLockedTest::verifyPhysicalDisplayIsConnected() {
+void DisplayTransactionCommitTest::verifyPhysicalDisplayIsConnected() {
// HWComposer should have an entry for the display
EXPECT_TRUE(hasPhysicalHwcDisplay(Case::Display::HWC_DISPLAY_ID));
@@ -150,14 +149,14 @@
verifyDisplayIsConnected<Case>(displayToken);
}
-void HandleTransactionLockedTest::verifyDisplayIsNotConnected(const sp<IBinder>& displayToken) {
+void DisplayTransactionCommitTest::verifyDisplayIsNotConnected(const sp<IBinder>& displayToken) {
EXPECT_FALSE(hasDisplayDevice(displayToken));
EXPECT_FALSE(hasCurrentDisplayState(displayToken));
EXPECT_FALSE(hasDrawingDisplayState(displayToken));
}
template <typename Case>
-void HandleTransactionLockedTest::processesHotplugConnectCommon() {
+void DisplayTransactionCommitTest::processesHotplugConnectCommon() {
// --------------------------------------------------------------------
// Preconditions
@@ -174,7 +173,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -191,7 +190,7 @@
}
template <typename Case>
-void HandleTransactionLockedTest::ignoresHotplugConnectCommon() {
+void DisplayTransactionCommitTest::ignoresHotplugConnectCommon() {
// --------------------------------------------------------------------
// Preconditions
@@ -203,7 +202,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -213,7 +212,7 @@
}
template <typename Case>
-void HandleTransactionLockedTest::processesHotplugDisconnectCommon() {
+void DisplayTransactionCommitTest::processesHotplugDisconnectCommon() {
// --------------------------------------------------------------------
// Preconditions
@@ -238,7 +237,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -255,18 +254,18 @@
verifyDisplayIsNotConnected(existing.token());
}
-TEST_F(HandleTransactionLockedTest, processesHotplugConnectPrimaryDisplay) {
+TEST_F(DisplayTransactionCommitTest, processesHotplugConnectPrimaryDisplay) {
processesHotplugConnectCommon<SimplePrimaryDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processesHotplugConnectExternalDisplay) {
+TEST_F(DisplayTransactionCommitTest, processesHotplugConnectExternalDisplay) {
// Inject a primary display.
PrimaryDisplayVariant::injectHwcDisplay(this);
processesHotplugConnectCommon<SimpleExternalDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, ignoresHotplugConnectIfPrimaryAndExternalAlreadyConnected) {
+TEST_F(DisplayTransactionCommitTest, ignoresHotplugConnectIfPrimaryAndExternalAlreadyConnected) {
// Inject both a primary and external display.
PrimaryDisplayVariant::injectHwcDisplay(this);
ExternalDisplayVariant::injectHwcDisplay(this);
@@ -281,108 +280,119 @@
ignoresHotplugConnectCommon<SimpleTertiaryDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectPrimaryDisplay) {
- processesHotplugDisconnectCommon<SimplePrimaryDisplayCase>();
+TEST_F(DisplayTransactionCommitTest, processesHotplugDisconnectPrimaryDisplay) {
+ EXPECT_EXIT(processesHotplugDisconnectCommon<SimplePrimaryDisplayCase>(),
+ testing::KilledBySignal(SIGABRT), "Primary display cannot be disconnected.");
}
-TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectExternalDisplay) {
+TEST_F(DisplayTransactionCommitTest, processesHotplugDisconnectExternalDisplay) {
processesHotplugDisconnectCommon<SimpleExternalDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processesHotplugConnectThenDisconnectPrimary) {
- using Case = SimplePrimaryDisplayCase;
+TEST_F(DisplayTransactionCommitTest, processesHotplugConnectThenDisconnectPrimary) {
+ EXPECT_EXIT(
+ [this] {
+ using Case = SimplePrimaryDisplayCase;
- // --------------------------------------------------------------------
- // Preconditions
+ // --------------------------------------------------------------------
+ // Preconditions
- setupCommonPreconditions<Case>();
+ setupCommonPreconditions<Case>();
- // A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
- // A hotplug disconnect event is also enqueued for the same display
- Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
+ // A hotplug connect event is enqueued for a display
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
+ // A hotplug disconnect event is also enqueued for the same display
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
- // --------------------------------------------------------------------
- // Call Expectations
+ // --------------------------------------------------------------------
+ // Call Expectations
- setupCommonCallExpectationsForConnectProcessing<Case>();
- setupCommonCallExpectationsForDisconnectProcessing<Case>();
+ setupCommonCallExpectationsForConnectProcessing<Case>();
+ setupCommonCallExpectationsForDisconnectProcessing<Case>();
- EXPECT_CALL(*mComposer,
- setVsyncEnabled(Case::Display::HWC_DISPLAY_ID, IComposerClient::Vsync::DISABLE))
- .WillOnce(Return(Error::NONE));
- EXPECT_CALL(*mConsumer, consumerDisconnect()).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mComposer,
+ setVsyncEnabled(Case::Display::HWC_DISPLAY_ID,
+ IComposerClient::Vsync::DISABLE))
+ .WillOnce(Return(Error::NONE));
+ EXPECT_CALL(*mConsumer, consumerDisconnect()).WillOnce(Return(NO_ERROR));
- // --------------------------------------------------------------------
- // Invocation
+ // --------------------------------------------------------------------
+ // Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
- // --------------------------------------------------------------------
- // Postconditions
+ // --------------------------------------------------------------------
+ // Postconditions
- // HWComposer should not have an entry for the display
- EXPECT_FALSE(hasPhysicalHwcDisplay(Case::Display::HWC_DISPLAY_ID));
+ // HWComposer should not have an entry for the display
+ EXPECT_FALSE(hasPhysicalHwcDisplay(Case::Display::HWC_DISPLAY_ID));
- // SF should not have a display token.
- const auto displayId = Case::Display::DISPLAY_ID::get();
- ASSERT_TRUE(PhysicalDisplayId::tryCast(displayId));
- ASSERT_TRUE(mFlinger.mutablePhysicalDisplayTokens().count(displayId) == 0);
+ // SF should not have a display token.
+ const auto displayId = Case::Display::DISPLAY_ID::get();
+ ASSERT_TRUE(PhysicalDisplayId::tryCast(displayId));
+ ASSERT_TRUE(mFlinger.mutablePhysicalDisplayTokens().count(displayId) == 0);
+ }(),
+ testing::KilledBySignal(SIGABRT), "Primary display cannot be disconnected.");
}
-TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectThenConnectPrimary) {
- using Case = SimplePrimaryDisplayCase;
+TEST_F(DisplayTransactionCommitTest, processesHotplugDisconnectThenConnectPrimary) {
+ EXPECT_EXIT(
+ [this] {
+ using Case = SimplePrimaryDisplayCase;
- // --------------------------------------------------------------------
- // Preconditions
+ // --------------------------------------------------------------------
+ // Preconditions
- setupCommonPreconditions<Case>();
+ setupCommonPreconditions<Case>();
- // The display is already completely set up.
- Case::Display::injectHwcDisplay(this);
- auto existing = Case::Display::makeFakeExistingDisplayInjector(this);
- existing.inject();
+ // The display is already completely set up.
+ Case::Display::injectHwcDisplay(this);
+ auto existing = Case::Display::makeFakeExistingDisplayInjector(this);
+ existing.inject();
- // A hotplug disconnect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
- // A hotplug connect event is also enqueued for the same display
- Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
+ // A hotplug disconnect event is enqueued for a display
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
+ // A hotplug connect event is also enqueued for the same display
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
- // --------------------------------------------------------------------
- // Call Expectations
+ // --------------------------------------------------------------------
+ // Call Expectations
- setupCommonCallExpectationsForConnectProcessing<Case>();
- setupCommonCallExpectationsForDisconnectProcessing<Case>();
+ setupCommonCallExpectationsForConnectProcessing<Case>();
+ setupCommonCallExpectationsForDisconnectProcessing<Case>();
- // --------------------------------------------------------------------
- // Invocation
+ // --------------------------------------------------------------------
+ // Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
- // --------------------------------------------------------------------
- // Postconditions
+ // --------------------------------------------------------------------
+ // Postconditions
- // The existing token should have been removed
- verifyDisplayIsNotConnected(existing.token());
- const auto displayId = Case::Display::DISPLAY_ID::get();
- ASSERT_TRUE(PhysicalDisplayId::tryCast(displayId));
- ASSERT_TRUE(mFlinger.mutablePhysicalDisplayTokens().count(displayId) == 1);
- EXPECT_NE(existing.token(), mFlinger.mutablePhysicalDisplayTokens()[displayId]);
+ // The existing token should have been removed
+ verifyDisplayIsNotConnected(existing.token());
+ const auto displayId = Case::Display::DISPLAY_ID::get();
+ ASSERT_TRUE(PhysicalDisplayId::tryCast(displayId));
+ ASSERT_TRUE(mFlinger.mutablePhysicalDisplayTokens().count(displayId) == 1);
+ EXPECT_NE(existing.token(), mFlinger.mutablePhysicalDisplayTokens()[displayId]);
- // A new display should be connected in its place
+ // A new display should be connected in its place
- verifyPhysicalDisplayIsConnected<Case>();
+ verifyPhysicalDisplayIsConnected<Case>();
- // --------------------------------------------------------------------
- // Cleanup conditions
+ // --------------------------------------------------------------------
+ // Cleanup conditions
- EXPECT_CALL(*mComposer,
- setVsyncEnabled(Case::Display::HWC_DISPLAY_ID, IComposerClient::Vsync::DISABLE))
- .WillOnce(Return(Error::NONE));
- EXPECT_CALL(*mConsumer, consumerDisconnect()).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mComposer,
+ setVsyncEnabled(Case::Display::HWC_DISPLAY_ID,
+ IComposerClient::Vsync::DISABLE))
+ .WillOnce(Return(Error::NONE));
+ EXPECT_CALL(*mConsumer, consumerDisconnect()).WillOnce(Return(NO_ERROR));
+ }(),
+ testing::KilledBySignal(SIGABRT), "Primary display cannot be disconnected.");
}
-TEST_F(HandleTransactionLockedTest, processesVirtualDisplayAdded) {
+TEST_F(DisplayTransactionCommitTest, processesVirtualDisplayAdded) {
using Case = HwcVirtualDisplayCase;
// --------------------------------------------------------------------
@@ -433,7 +443,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -453,7 +463,7 @@
mFlinger.mutableDrawingState().displays.removeItem(displayToken);
}
-TEST_F(HandleTransactionLockedTest, processesVirtualDisplayAddedWithNoSurface) {
+TEST_F(DisplayTransactionCommitTest, processesVirtualDisplayAddedWithNoSurface) {
using Case = HwcVirtualDisplayCase;
// --------------------------------------------------------------------
@@ -479,7 +489,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -493,7 +503,7 @@
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), draw.isVirtual());
}
-TEST_F(HandleTransactionLockedTest, processesVirtualDisplayRemoval) {
+TEST_F(DisplayTransactionCommitTest, processesVirtualDisplayRemoval) {
using Case = HwcVirtualDisplayCase;
// --------------------------------------------------------------------
@@ -511,7 +521,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -520,11 +530,11 @@
verifyDisplayIsNotConnected(existing.token());
}
-TEST_F(HandleTransactionLockedTest, processesDisplayLayerStackChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplayLayerStackChanges) {
using Case = NonHwcVirtualDisplayCase;
- constexpr uint32_t oldLayerStack = 0u;
- constexpr uint32_t newLayerStack = 123u;
+ constexpr ui::LayerStack oldLayerStack = ui::DEFAULT_LAYER_STACK;
+ constexpr ui::LayerStack newLayerStack{123u};
// --------------------------------------------------------------------
// Preconditions
@@ -540,7 +550,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -548,7 +558,7 @@
EXPECT_EQ(newLayerStack, display.mutableDisplayDevice()->getLayerStack());
}
-TEST_F(HandleTransactionLockedTest, processesDisplayTransformChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplayTransformChanges) {
using Case = NonHwcVirtualDisplayCase;
constexpr ui::Rotation oldTransform = ui::ROTATION_0;
@@ -568,7 +578,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -576,7 +586,7 @@
EXPECT_EQ(newTransform, display.mutableDisplayDevice()->getOrientation());
}
-TEST_F(HandleTransactionLockedTest, processesDisplayLayerStackRectChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplayLayerStackRectChanges) {
using Case = NonHwcVirtualDisplayCase;
const Rect oldLayerStackRect(0, 0, 0, 0);
@@ -596,7 +606,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -604,7 +614,7 @@
EXPECT_EQ(newLayerStackRect, display.mutableDisplayDevice()->getLayerStackSpaceRect());
}
-TEST_F(HandleTransactionLockedTest, processesDisplayRectChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplayRectChanges) {
using Case = NonHwcVirtualDisplayCase;
const Rect oldDisplayRect(0, 0);
@@ -624,7 +634,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
// --------------------------------------------------------------------
// Postconditions
@@ -632,7 +642,7 @@
EXPECT_EQ(newDisplayRect, display.mutableDisplayDevice()->getOrientedDisplaySpaceRect());
}
-TEST_F(HandleTransactionLockedTest, processesDisplayWidthChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplayWidthChanges) {
using Case = NonHwcVirtualDisplayCase;
constexpr int oldWidth = 0;
@@ -674,10 +684,10 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
}
-TEST_F(HandleTransactionLockedTest, processesDisplayHeightChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplayHeightChanges) {
using Case = NonHwcVirtualDisplayCase;
constexpr int oldWidth = 0;
@@ -719,10 +729,10 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
}
-TEST_F(HandleTransactionLockedTest, processesDisplaySizeDisplayRectAndLayerStackRectChanges) {
+TEST_F(DisplayTransactionCommitTest, processesDisplaySizeDisplayRectAndLayerStackRectChanges) {
using Case = NonHwcVirtualDisplayCase;
constexpr uint32_t kOldWidth = 567;
@@ -769,7 +779,7 @@
// --------------------------------------------------------------------
// Invocation
- mFlinger.handleTransactionLocked(eDisplayTransactionNeeded);
+ mFlinger.commitTransactionsLocked(eDisplayTransactionNeeded);
EXPECT_EQ(display.mutableDisplayDevice()->getBounds(), kNewSize);
EXPECT_EQ(display.mutableDisplayDevice()->getWidth(), kNewWidth);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
index bd89397..29ff0cd 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
@@ -38,9 +38,8 @@
// --------------------------------------------------------------------
// Call Expectations
- // We expect invalidate() to be invoked once to trigger display transaction
- // processing.
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ // We expect a scheduled commit for the display transaction.
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
// --------------------------------------------------------------------
// Invocation
@@ -86,9 +85,8 @@
// --------------------------------------------------------------------
// Call Expectations
- // We expect invalidate() to be invoked once to trigger display transaction
- // processing.
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ // We expect a scheduled commit for the display transaction.
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
// --------------------------------------------------------------------
// Invocation
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
index ef8b149..e1b44cf 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
@@ -46,9 +46,8 @@
// We expect a call to get the active display config.
Case::Display::setupHwcGetActiveConfigCallExpectations(this);
- // We expect invalidate() to be invoked once to trigger display transaction
- // processing.
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ // We expect a scheduled commit for the display transaction.
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
@@ -63,15 +62,11 @@
// The primary display should have a current state
ASSERT_TRUE(hasCurrentDisplayState(primaryDisplay.token()));
const auto& primaryDisplayState = getCurrentDisplayState(primaryDisplay.token());
- // The layer stack state should be set to zero
- EXPECT_EQ(0u, primaryDisplayState.layerStack);
- // The orientation state should be set to zero
+
+ // The primary display state should be reset
+ EXPECT_EQ(ui::DEFAULT_LAYER_STACK, primaryDisplayState.layerStack);
EXPECT_EQ(ui::ROTATION_0, primaryDisplayState.orientation);
-
- // The orientedDisplaySpaceRect state should be set to INVALID
EXPECT_EQ(Rect::INVALID_RECT, primaryDisplayState.orientedDisplaySpaceRect);
-
- // The layerStackSpaceRect state should be set to INVALID
EXPECT_EQ(Rect::INVALID_RECT, primaryDisplayState.layerStackSpaceRect);
// The width and height should both be zero
@@ -99,4 +94,4 @@
}
} // namespace
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
index fc40818..7d9e22b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
@@ -25,6 +25,8 @@
namespace android {
namespace {
+constexpr ui::LayerStack LAYER_STACK{456u};
+
class SetDisplayStateLockedTest : public DisplayTransactionTest {};
TEST_F(SetDisplayStateLockedTest, setDisplayStateLockedDoesNothingWithUnknownDisplay) {
@@ -38,7 +40,7 @@
DisplayState state;
state.what = DisplayState::eLayerStackChanged;
state.token = displayToken;
- state.layerStack = 456;
+ state.layerStack = LAYER_STACK;
// --------------------------------------------------------------------
// Invocation
@@ -167,13 +169,13 @@
display.inject();
// The display has a layer stack set
- display.mutableCurrentDisplayState().layerStack = 456u;
+ display.mutableCurrentDisplayState().layerStack = LAYER_STACK;
// The incoming request sets the same layer stack
DisplayState state;
state.what = DisplayState::eLayerStackChanged;
state.token = display.token();
- state.layerStack = 456u;
+ state.layerStack = LAYER_STACK;
// --------------------------------------------------------------------
// Invocation
@@ -187,7 +189,7 @@
EXPECT_EQ(0u, flags);
// The current display state is unchanged
- EXPECT_EQ(456u, display.getCurrentDisplayState().layerStack);
+ EXPECT_EQ(LAYER_STACK, display.getCurrentDisplayState().layerStack);
}
TEST_F(SetDisplayStateLockedTest, setDisplayStateLockedRequestsUpdateIfLayerStackChanged) {
@@ -201,13 +203,13 @@
display.inject();
// The display has a layer stack set
- display.mutableCurrentDisplayState().layerStack = 654u;
+ display.mutableCurrentDisplayState().layerStack = ui::LayerStack{LAYER_STACK.id + 1};
// The incoming request sets a different layer stack
DisplayState state;
state.what = DisplayState::eLayerStackChanged;
state.token = display.token();
- state.layerStack = 456u;
+ state.layerStack = LAYER_STACK;
// --------------------------------------------------------------------
// Invocation
@@ -221,7 +223,7 @@
EXPECT_EQ(eDisplayTransactionNeeded, flags);
// The desired display state has been set to the new value.
- EXPECT_EQ(456u, display.getCurrentDisplayState().layerStack);
+ EXPECT_EQ(LAYER_STACK, display.getCurrentDisplayState().layerStack);
}
TEST_F(SetDisplayStateLockedTest, setDisplayStateLockedDoesNothingIfFlagsNotChanged) {
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
index eea1002..6edebd4 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
@@ -273,7 +273,7 @@
}
static void setupRepaintEverythingCallExpectations(DisplayTransactionTest* test) {
- EXPECT_CALL(*test->mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*test->mMessageQueue, scheduleCommit()).Times(1);
}
static void setupSurfaceInterceptorCallExpectations(DisplayTransactionTest* test,
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
index e32c4bf..38dceb9 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
@@ -34,7 +34,6 @@
static constexpr bool WIDE_COLOR_SUPPORTED = true;
static void injectConfigChange(DisplayTransactionTest* test) {
- test->mFlinger.mutableUseColorManagement() = true;
test->mFlinger.mutableHasWideColorDisplay() = true;
test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
}
@@ -257,6 +256,7 @@
}
state.isSecure = static_cast<bool>(Case::Display::SECURE);
+ state.flags = Case::Display::DISPLAY_FLAGS;
auto device = mFlinger.setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
displaySurface, producer);
@@ -279,6 +279,8 @@
EXPECT_EQ(Case::HdrSupport::HDR_DOLBY_VISION_SUPPORTED, device->hasDolbyVisionSupport());
EXPECT_EQ(Case::PerFrameMetadataSupport::PER_FRAME_METADATA_KEYS,
device->getSupportedPerFrameMetadata());
+ EXPECT_EQ(Case::Display::DISPLAY_FLAGS & DisplayDevice::eReceivesInput,
+ device->receivesInput());
if constexpr (Case::Display::CONNECTION_TYPE::value) {
EXPECT_EQ(1, device->getSupportedModes().size());
@@ -292,7 +294,9 @@
}
TEST_F(SetupNewDisplayDeviceInternalTest, createSimpleExternalDisplay) {
- setupNewDisplayDeviceInternalTest<SimpleExternalDisplayCase>();
+ // External displays must be secondary, as the primary display cannot be disconnected.
+ EXPECT_EXIT(setupNewDisplayDeviceInternalTest<SimpleExternalDisplayCase>(),
+ testing::KilledBySignal(SIGABRT), "Missing primary display");
}
TEST_F(SetupNewDisplayDeviceInternalTest, createNonHwcVirtualDisplay) {
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index a23361e..c23fcc7 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -73,8 +73,8 @@
return nullptr;
}
- std::unique_ptr<MessageQueue> createMessageQueue() override {
- return std::make_unique<android::impl::MessageQueue>();
+ std::unique_ptr<MessageQueue> createMessageQueue(ICompositor& compositor) override {
+ return std::make_unique<android::impl::MessageQueue>(compositor);
}
std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
@@ -209,7 +209,7 @@
ISchedulerCallback* callback = nullptr, bool hasMultipleModes = false) {
DisplayModes modes{DisplayMode::Builder(0)
.setId(DisplayModeId(0))
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
.setVsyncPeriod(16'666'667)
.setGroup(0)
.build()};
@@ -217,7 +217,7 @@
if (hasMultipleModes) {
modes.emplace_back(DisplayMode::Builder(1)
.setId(DisplayModeId(1))
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
.setVsyncPeriod(11'111'111)
.setGroup(0)
.build());
@@ -296,6 +296,16 @@
* Forwarding for functions being tested
*/
+ nsecs_t commit() {
+ constexpr int64_t kVsyncId = 123;
+ const nsecs_t now = systemTime();
+ const nsecs_t expectedVsyncTime = now + 10'000'000;
+ mFlinger->commit(now, kVsyncId, expectedVsyncTime);
+ return now;
+ }
+
+ void commitAndComposite() { mFlinger->composite(commit()); }
+
auto createDisplay(const String8& displayName, bool secure) {
return mFlinger->createDisplay(displayName, secure);
}
@@ -316,9 +326,9 @@
dispSurface, producer);
}
- auto handleTransactionLocked(uint32_t transactionFlags) {
- Mutex::Autolock _l(mFlinger->mStateLock);
- return mFlinger->handleTransactionLocked(transactionFlags);
+ auto commitTransactionsLocked(uint32_t transactionFlags) {
+ Mutex::Autolock lock(mFlinger->mStateLock);
+ return mFlinger->commitTransactionsLocked(transactionFlags);
}
void onComposerHalHotplug(hal::HWDisplayId hwcDisplayId, hal::Connection connection) {
@@ -326,7 +336,7 @@
}
auto setDisplayStateLocked(const DisplayState& s) {
- Mutex::Autolock _l(mFlinger->mStateLock);
+ Mutex::Autolock lock(mFlinger->mStateLock);
return mFlinger->setDisplayStateLocked(s);
}
@@ -343,10 +353,6 @@
return mFlinger->setPowerModeInternal(display, mode);
}
- auto onMessageReceived(int32_t what) {
- return mFlinger->onMessageReceived(what, /*vsyncId=*/0, systemTime());
- }
-
auto renderScreenImplLocked(const RenderArea& renderArea,
SurfaceFlinger::TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer,
@@ -419,14 +425,13 @@
*/
auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; }
- auto& mutableUseColorManagement() { return SurfaceFlinger::useColorManagement; }
auto& mutableCurrentState() { return mFlinger->mCurrentState; }
auto& mutableDisplayColorSetting() { return mFlinger->mDisplayColorSetting; }
auto& mutableDisplays() { return mFlinger->mDisplays; }
auto& mutableDrawingState() { return mFlinger->mDrawingState; }
auto& mutableEventQueue() { return mFlinger->mEventQueue; }
- auto& mutableGeometryInvalid() { return mFlinger->mGeometryInvalid; }
+ auto& mutableGeometryDirty() { return mFlinger->mGeometryDirty; }
auto& mutableInterceptor() { return mFlinger->mInterceptor; }
auto& mutableMainThreadId() { return mFlinger->mMainThreadId; }
auto& mutablePendingHotplugEvents() { return mFlinger->mPendingHotplugEvents; }
@@ -439,8 +444,7 @@
auto& mutableHwcDisplayData() { return getHwComposer().mDisplayData; }
auto& mutableHwcPhysicalDisplayIdMap() { return getHwComposer().mPhysicalDisplayIdMap; }
- auto& mutableInternalHwcDisplayId() { return getHwComposer().mInternalHwcDisplayId; }
- auto& mutableExternalHwcDisplayId() { return getHwComposer().mExternalHwcDisplayId; }
+ auto& mutablePrimaryHwcDisplayId() { return getHwComposer().mPrimaryHwcDisplayId; }
auto& mutableUseFrameRateApi() { return mFlinger->useFrameRateApi; }
auto& mutableActiveDisplayToken() { return mFlinger->mActiveDisplayToken; }
@@ -601,13 +605,12 @@
LOG_ALWAYS_FATAL_IF(!physicalId);
flinger->mutableHwcPhysicalDisplayIdMap().emplace(mHwcDisplayId, *physicalId);
if (mIsPrimary) {
- flinger->mutableInternalHwcDisplayId() = mHwcDisplayId;
+ flinger->mutablePrimaryHwcDisplayId() = mHwcDisplayId;
} else {
- // If there is an external HWC display there should always be an internal ID
+ // If there is an external HWC display, there should always be a primary ID
// as well. Set it to some arbitrary value.
- auto& internalId = flinger->mutableInternalHwcDisplayId();
- if (!internalId) internalId = mHwcDisplayId - 1;
- flinger->mutableExternalHwcDisplayId() = mHwcDisplayId;
+ auto& primaryId = flinger->mutablePrimaryHwcDisplayId();
+ if (!primaryId) primaryId = mHwcDisplayId - 1;
}
}
}
@@ -646,7 +649,7 @@
DisplayModePtr activeMode =
DisplayMode::Builder(FakeHwcDisplayInjector::DEFAULT_ACTIVE_CONFIG)
.setId(mActiveModeId)
- .setPhysicalDisplayId(PhysicalDisplayId(0))
+ .setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
.setWidth(FakeHwcDisplayInjector::DEFAULT_WIDTH)
.setHeight(FakeHwcDisplayInjector::DEFAULT_HEIGHT)
.setVsyncPeriod(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD)
@@ -765,9 +768,9 @@
};
private:
+ void scheduleComposite(FrameHint) override {}
void setVsyncEnabled(bool) override {}
void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ModeEvent) override {}
- void repaintEverythingForHWC() override {}
void kernelTimerChanged(bool) override {}
void triggerOnFrameRateOverridesChanged() {}
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 317cdf1..1487a96 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -64,16 +64,14 @@
#define LAYER_ID_0 0
#define LAYER_ID_1 1
#define UID_0 123
-#define REFRESH_RATE_0 61
-#define RENDER_RATE_0 31
#define REFRESH_RATE_BUCKET_0 60
#define RENDER_RATE_BUCKET_0 30
#define LAYER_ID_INVALID -1
#define NUM_LAYERS 1
#define NUM_LAYERS_INVALID "INVALID"
-const constexpr Fps kRefreshRate0 = Fps(static_cast<float>(REFRESH_RATE_0));
-const constexpr Fps kRenderRate0 = Fps(static_cast<float>(RENDER_RATE_0));
+const constexpr Fps kRefreshRate0 = 61_Hz;
+const constexpr Fps kRenderRate0 = 31_Hz;
static constexpr int32_t kGameMode = TimeStatsHelper::GameModeUnsupported;
enum InputCommand : int32_t {
@@ -1498,14 +1496,14 @@
EXPECT_THAT(result, HasSubstr(expectedResult)) << "failed for " << fps;
};
- verifyRefreshRateBucket(Fps(91.f), 90);
- verifyRefreshRateBucket(Fps(89.f), 90);
+ verifyRefreshRateBucket(91_Hz, 90);
+ verifyRefreshRateBucket(89_Hz, 90);
- verifyRefreshRateBucket(Fps(61.f), 60);
- verifyRefreshRateBucket(Fps(59.f), 60);
+ verifyRefreshRateBucket(61_Hz, 60);
+ verifyRefreshRateBucket(59_Hz, 60);
- verifyRefreshRateBucket(Fps(31.f), 30);
- verifyRefreshRateBucket(Fps(29.f), 30);
+ verifyRefreshRateBucket(31_Hz, 30);
+ verifyRefreshRateBucket(29_Hz, 30);
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index 1a50427..05551b4 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -103,7 +103,7 @@
static_assert(0xffffffffffffffff == static_cast<uint64_t>(-1));
};
- void checkEqual(TransactionInfo info, SurfaceFlinger::TransactionState state) {
+ void checkEqual(TransactionInfo info, TransactionState state) {
EXPECT_EQ(0u, info.states.size());
EXPECT_EQ(0u, state.states.size());
@@ -126,8 +126,7 @@
void NotPlacedOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
- // called in SurfaceFlinger::signalTransaction
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
TransactionInfo transaction;
setupSingle(transaction, flags, syncInputWindows,
/*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
@@ -157,8 +156,7 @@
void PlaceOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
- // called in SurfaceFlinger::signalTransaction
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
// first check will see desired present time has not passed,
// but afterwards it will look like the desired present time has passed
@@ -187,12 +185,11 @@
void BlockedByPriorTransaction(uint32_t flags, bool syncInputWindows) {
ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
- // called in SurfaceFlinger::signalTransaction
nsecs_t time = systemTime();
if (!syncInputWindows) {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(2);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(2);
} else {
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
}
// transaction that should go on the pending thread
TransactionInfo transactionA;
@@ -255,8 +252,7 @@
TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
- // called in SurfaceFlinger::signalTransaction
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
TransactionInfo transactionA; // transaction to go on pending queue
setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index a749ece..bd6a780 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -46,6 +46,7 @@
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
setupScheduler();
mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
+ mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
}
~TransactionFrameTracerTest() {
@@ -92,21 +93,17 @@
}
TestableSurfaceFlinger mFlinger;
- renderengine::mock::RenderEngine mRenderEngine;
+ renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
FenceToFenceTimeMap fenceFactory;
- client_cache_t mClientCache;
void BLASTTransactionSendsFrameTracerEvents() {
sp<BufferStateLayer> layer = createBufferStateLayer();
sp<Fence> fence(new Fence());
- const auto buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
+ const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
int32_t layerId = layer->getSequence();
- uint64_t bufferId = buffer->getBuffer()->getId();
+ uint64_t bufferId = buffer->getId();
uint64_t frameNumber = 5;
nsecs_t dequeueTime = 10;
nsecs_t postTime = 20;
@@ -117,9 +114,14 @@
EXPECT_CALL(*mFlinger.getFrameTracer(),
traceTimestamp(layerId, bufferId, frameNumber, postTime,
FrameTracer::FrameEvent::QUEUE, /*duration*/ 0));
- layer->setBuffer(buffer, fence, postTime, /*desiredPresentTime*/ 30, false, mClientCache,
- frameNumber, dequeueTime, FrameTimelineInfo{},
- nullptr /* releaseBufferCallback */, nullptr /* releaseBufferEndpoint*/);
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ bufferData.acquireFence = fence;
+ bufferData.frameNumber = frameNumber;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, postTime, /*desiredPresentTime*/ 30, false, dequeueTime,
+ FrameTimelineInfo{});
commitTransaction(layer.get());
bool computeVisisbleRegions;
diff --git a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
new file mode 100644
index 0000000..cebd451
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <limits> // std::numeric_limits
+
+#include <gui/SurfaceComposerClient.h>
+
+#include "Tracing/TransactionProtoParser.h"
+
+using namespace android::surfaceflinger;
+
+namespace android {
+
+TEST(TransactionProtoParserTest, parse) {
+ const sp<IBinder> layerHandle = new BBinder();
+ const sp<IBinder> displayHandle = new BBinder();
+ TransactionState t1;
+ t1.originPid = 1;
+ t1.originUid = 2;
+ t1.frameTimelineInfo.vsyncId = 3;
+ t1.frameTimelineInfo.inputEventId = 4;
+ t1.postTime = 5;
+
+ layer_state_t layer;
+ layer.layerId = 6;
+ layer.what = std::numeric_limits<uint64_t>::max();
+ layer.x = 7;
+ layer.matrix.dsdx = 15;
+
+ size_t layerCount = 2;
+ t1.states.reserve(layerCount);
+ for (uint32_t i = 0; i < layerCount; i++) {
+ ComposerState s;
+ if (i == 1) {
+ layer.parentSurfaceControlForChild =
+ new SurfaceControl(SurfaceComposerClient::getDefault(), layerHandle, nullptr,
+ 42);
+ }
+ s.state = layer;
+ t1.states.add(s);
+ }
+
+ size_t displayCount = 2;
+ t1.displays.reserve(displayCount);
+ for (uint32_t i = 0; i < displayCount; i++) {
+ DisplayState display;
+ display.what = std::numeric_limits<uint32_t>::max();
+ if (i == 0) {
+ display.token = displayHandle;
+ } else {
+ display.token = nullptr;
+ }
+ display.width = 85;
+ t1.displays.add(display);
+ }
+
+ std::function<int32_t(const sp<IBinder>&)> getLayerIdFn = [&](const sp<IBinder>& handle) {
+ return (handle == layerHandle) ? 42 : -1;
+ };
+ std::function<int32_t(const sp<IBinder>&)> getDisplayIdFn = [&](const sp<IBinder>& handle) {
+ return (handle == displayHandle) ? 43 : -1;
+ };
+ std::function<sp<IBinder>(int32_t)> getLayerHandleFn = [&](int32_t id) {
+ return (id == 42) ? layerHandle : nullptr;
+ };
+ std::function<sp<IBinder>(int32_t)> getDisplayHandleFn = [&](int32_t id) {
+ return (id == 43) ? displayHandle : nullptr;
+ };
+
+ proto::TransactionState proto =
+ TransactionProtoParser::toProto(t1, getLayerIdFn, getDisplayIdFn);
+ TransactionState t2 =
+ TransactionProtoParser::fromProto(proto, getLayerHandleFn, getDisplayHandleFn);
+
+ ASSERT_EQ(t1.originPid, t2.originPid);
+ ASSERT_EQ(t1.originUid, t2.originUid);
+ ASSERT_EQ(t1.frameTimelineInfo.vsyncId, t2.frameTimelineInfo.vsyncId);
+ ASSERT_EQ(t1.frameTimelineInfo.inputEventId, t2.frameTimelineInfo.inputEventId);
+ ASSERT_EQ(t1.postTime, t2.postTime);
+ ASSERT_EQ(t1.states.size(), t2.states.size());
+ ASSERT_EQ(t1.states[0].state.x, t2.states[0].state.x);
+ ASSERT_EQ(t1.states[0].state.matrix.dsdx, t2.states[0].state.matrix.dsdx);
+ ASSERT_EQ(t1.states[1].state.parentSurfaceControlForChild->getHandle(),
+ t2.states[1].state.parentSurfaceControlForChild->getHandle());
+
+ ASSERT_EQ(t1.displays.size(), t2.displays.size());
+ ASSERT_EQ(t1.displays[1].width, t2.displays[1].width);
+ ASSERT_EQ(t1.displays[0].token, t2.displays[0].token);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 2a7921f..bf69704 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -46,6 +46,7 @@
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
setupScheduler();
mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
+ mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
}
~TransactionSurfaceFrameTest() {
@@ -92,10 +93,9 @@
}
TestableSurfaceFlinger mFlinger;
- renderengine::mock::RenderEngine mRenderEngine;
+ renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
FenceToFenceTimeMap fenceFactory;
- client_cache_t mClientCache;
void PresentedSurfaceFrameForBufferlessTransaction() {
sp<BufferStateLayer> layer = createBufferStateLayer();
@@ -114,13 +114,15 @@
sp<BufferStateLayer> layer = createBufferStateLayer();
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ bufferData.acquireFence = fence;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
acquireFence->signalForTest(12);
commitTransaction(layer.get());
@@ -143,27 +145,30 @@
sp<Fence> fence1(new Fence());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
- const auto buffer1 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer1 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer1;
+ bufferData.acquireFence = fence1;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
sp<Fence> fence2(new Fence());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
- const auto buffer2 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
+ const auto buffer2 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
nsecs_t start = systemTime();
- layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ bufferData.buffer = buffer2;
+ bufferData.acquireFence = fence2;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
nsecs_t end = systemTime();
acquireFence2->signalForTest(12);
@@ -198,13 +203,15 @@
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ bufferData.acquireFence = fence;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
acquireFence->signalForTest(12);
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
@@ -227,13 +234,15 @@
sp<BufferStateLayer> layer = createBufferStateLayer();
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ bufferData.acquireFence = fence;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -260,13 +269,15 @@
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 3, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ bufferData.acquireFence = fence;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 3, /*inputEventId*/ 0});
EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto bufferSurfaceFrameTX = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -299,25 +310,28 @@
sp<Fence> fence1(new Fence());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
- const auto buffer1 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer1 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer1;
+ bufferData.acquireFence = fence1;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
sp<Fence> fence2(new Fence());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
- const auto buffer2 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer2 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ bufferData.buffer = buffer2;
+ bufferData.acquireFence = fence2;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
acquireFence2->signalForTest(12);
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -330,7 +344,7 @@
// Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
// pendingJankClassifications.
EXPECT_EQ(2u, layer->mPendingJankClassifications.size());
- presentedSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ presentedSurfaceFrame->onPresent(20, JankType::None, 90_Hz,
/*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
layer->releasePendingBuffer(25);
@@ -342,27 +356,30 @@
sp<Fence> fence1(new Fence());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
- const auto buffer1 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
- layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ const auto buffer1 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer1;
+ bufferData.acquireFence = fence1;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame1 = layer->mDrawingState.bufferSurfaceFrameTX;
sp<Fence> fence2(new Fence());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
- const auto buffer2 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
+ const auto buffer2 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
auto dropStartTime1 = systemTime();
- layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0},
- nullptr /* releaseBufferCallback */, nullptr /* releaseBufferEndpoint */);
+ bufferData.buffer = buffer2;
+ bufferData.acquireFence = fence2;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
auto dropEndTime1 = systemTime();
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -370,14 +387,15 @@
sp<Fence> fence3(new Fence());
auto acquireFence3 = fenceFactory.createFenceTimeForTest(fence3);
- const auto buffer3 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888,
- 1, 0),
- mRenderEngine, false);
+ const auto buffer3 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
auto dropStartTime2 = systemTime();
- layer->setBuffer(buffer3, fence3, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 2, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ bufferData.buffer = buffer3;
+ bufferData.acquireFence = fence3;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 2, /*inputEventId*/ 0});
auto dropEndTime2 = systemTime();
acquireFence3->signalForTest(12);
@@ -413,16 +431,16 @@
uint32_t surfaceFramesPendingClassification = 0;
std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
for (int i = 0; i < 10; i += 2) {
- sp<Fence> fence1(new Fence());
- const auto buffer1 = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(1, 1,
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- 0),
- mRenderEngine, false);
- layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
- {/*vsyncId*/ 1, /*inputEventId*/ 0},
- nullptr /* releaseBufferCallback */,
- nullptr /* releaseBufferEndpoint */);
+ sp<Fence> fence(new Fence());
+ const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
+ BufferData bufferData;
+ bufferData.buffer = buffer;
+ bufferData.acquireFence = fence;
+ bufferData.frameNumber = 1;
+ bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
+ bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
+ layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
/*inputEventId*/ 0},
10);
@@ -444,10 +462,10 @@
// BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
// Since we don't have access to DisplayFrame here, trigger an onPresent directly.
for (auto& surfaceFrame : bufferlessSurfaceFrames) {
- surfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ surfaceFrame->onPresent(20, JankType::None, 90_Hz,
/*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
}
- presentedBufferSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ presentedBufferSurfaceFrame->onPresent(20, JankType::None, 90_Hz,
/*displayDeadlineDelta*/ 0,
/*displayPresentDelta*/ 0);
diff --git a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
index 41a4d30..21ee071 100644
--- a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
@@ -44,7 +44,7 @@
class WorkDurationTest : public testing::Test {
protected:
WorkDurationTest()
- : mWorkDuration(Fps(60.0f), 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
+ : mWorkDuration(60_Hz, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
21'000'000, 1234) {}
~WorkDurationTest() = default;
@@ -56,9 +56,9 @@
* Test cases
*/
TEST_F(WorkDurationTest, getConfigsForRefreshRate_60Hz) {
- mWorkDuration.setRefreshRateFps(Fps(60.0f));
+ mWorkDuration.setRefreshRateFps(60_Hz);
auto currentOffsets = mWorkDuration.getCurrentConfigs();
- auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(60.0f));
+ auto offsets = mWorkDuration.getConfigsForRefreshRate(60_Hz);
EXPECT_EQ(currentOffsets, offsets);
EXPECT_EQ(offsets.late.sfOffset, 6'166'667);
@@ -81,9 +81,9 @@
}
TEST_F(WorkDurationTest, getConfigsForRefreshRate_90Hz) {
- mWorkDuration.setRefreshRateFps(Fps(90.0f));
+ mWorkDuration.setRefreshRateFps(90_Hz);
auto currentOffsets = mWorkDuration.getCurrentConfigs();
- auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(90.0f));
+ auto offsets = mWorkDuration.getConfigsForRefreshRate(90_Hz);
EXPECT_EQ(currentOffsets, offsets);
EXPECT_EQ(offsets.late.sfOffset, 611'111);
@@ -106,7 +106,7 @@
}
TEST_F(WorkDurationTest, getConfigsForRefreshRate_DefaultOffsets) {
- TestableWorkDuration phaseOffsetsWithDefaultValues(Fps(60.0f), -1, -1, -1, -1, -1, -1, 0);
+ TestableWorkDuration phaseOffsetsWithDefaultValues(60_Hz, -1, -1, -1, -1, -1, -1, 0);
auto validateOffsets = [](const auto& offsets, std::chrono::nanoseconds vsyncPeriod) {
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
@@ -138,12 +138,12 @@
validateOffsets(offsets, std::chrono::nanoseconds(refreshRate.getPeriodNsecs()));
};
- testForRefreshRate(Fps(90.0f));
- testForRefreshRate(Fps(60.0f));
+ testForRefreshRate(90_Hz);
+ testForRefreshRate(60_Hz);
}
TEST_F(WorkDurationTest, getConfigsForRefreshRate_unknownRefreshRate) {
- auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(14.7f));
+ auto offsets = mWorkDuration.getConfigsForRefreshRate(14.7_Hz);
EXPECT_EQ(offsets.late.sfOffset, 57'527'208);
EXPECT_EQ(offsets.late.appOffset, 37'027'208);
@@ -181,13 +181,12 @@
std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs,
nsecs_t thresholdForNextVsync, nsecs_t hwcMinWorkDuration)
- : impl::PhaseOffsets(Fps(60.0f), vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs,
- earlySfOffsetNs, earlyGpuSfOffsetNs, earlyAppOffsetNs,
- earlyGpuAppOffsetNs, highFpsVsyncPhaseOffsetNs,
- highFpsSfVSyncPhaseOffsetNs, highFpsEarlySfOffsetNs,
- highFpsEarlyGpuSfOffsetNs, highFpsEarlyAppOffsetNs,
- highFpsEarlyGpuAppOffsetNs, thresholdForNextVsync,
- hwcMinWorkDuration) {}
+ : impl::PhaseOffsets(60_Hz, vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs, earlySfOffsetNs,
+ earlyGpuSfOffsetNs, earlyAppOffsetNs, earlyGpuAppOffsetNs,
+ highFpsVsyncPhaseOffsetNs, highFpsSfVSyncPhaseOffsetNs,
+ highFpsEarlySfOffsetNs, highFpsEarlyGpuSfOffsetNs,
+ highFpsEarlyAppOffsetNs, highFpsEarlyGpuAppOffsetNs,
+ thresholdForNextVsync, hwcMinWorkDuration) {}
};
class PhaseOffsetsTest : public testing::Test {
@@ -201,7 +200,7 @@
};
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_unknownRefreshRate) {
- auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(14.7f));
+ auto offsets = mPhaseOffsets.getConfigsForRefreshRate(14.7_Hz);
EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -223,7 +222,7 @@
}
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_60Hz) {
- auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(60.0f));
+ auto offsets = mPhaseOffsets.getConfigsForRefreshRate(60_Hz);
EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -245,7 +244,7 @@
}
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_90Hz) {
- auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(90.0f));
+ auto offsets = mPhaseOffsets.getConfigsForRefreshRate(90_Hz);
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -269,7 +268,7 @@
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_60Hz) {
TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {}, 2'000'000,
1'000'000, {}, {}, {}, {}, 10'000'000, 1234};
- auto offsets = phaseOffsets.getConfigsForRefreshRate(Fps(60.0f));
+ auto offsets = phaseOffsets.getConfigsForRefreshRate(60_Hz);
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
EXPECT_EQ(offsets.late.appOffset, 1'000'000);
@@ -293,7 +292,7 @@
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_90Hz) {
TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {}, 2'000'000,
1'000'000, {}, {}, {}, {}, 10'000'000, 1234};
- auto offsets = phaseOffsets.getConfigsForRefreshRate(Fps(90.0f));
+ auto offsets = phaseOffsets.getConfigsForRefreshRate(90_Hz);
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
index 7de1872..20d41e6 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
@@ -18,6 +18,7 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+#undef LOG_TAG
#define LOG_TAG "MockComposer"
#include "mock/DisplayHardware/MockComposer.h"
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
index c3919d9..fe1544e 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
@@ -30,8 +30,7 @@
MOCK_METHOD(hal::HWDisplayId, getId, (), (const, override));
MOCK_METHOD(bool, isConnected, (), (const, override));
MOCK_METHOD(void, setConnected, (bool), (override));
- MOCK_METHOD(const std::unordered_set<hal::DisplayCapability> &, getCapabilities, (),
- (const, override));
+ MOCK_METHOD(bool, hasCapability, (hal::DisplayCapability), (const, override));
MOCK_METHOD(bool, isVsyncPeriodSwitchSupported, (), (const, override));
MOCK_METHOD(void, onLayerDestroyed, (hal::HWLayerId), (override));
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index 159bdf1..23b849a 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -27,11 +27,21 @@
PowerAdvisor();
~PowerAdvisor() override;
- MOCK_METHOD0(init, void());
- MOCK_METHOD0(onBootFinished, void());
- MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
- MOCK_METHOD0(isUsingExpensiveRendering, bool());
- MOCK_METHOD0(notifyDisplayUpdateImminent, void());
+ MOCK_METHOD(void, init, (), (override));
+ MOCK_METHOD(void, onBootFinished, (), (override));
+ MOCK_METHOD(void, setExpensiveRenderingExpected, (DisplayId displayId, bool expected),
+ (override));
+ MOCK_METHOD(bool, isUsingExpensiveRendering, (), (override));
+ MOCK_METHOD(void, notifyDisplayUpdateImminent, (), (override));
+ MOCK_METHOD(bool, usePowerHintSession, (), (override));
+ MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
+ MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDurationNanos), (override));
+ MOCK_METHOD(void, setPowerHintSessionThreadIds, (const std::vector<int32_t>& threadIds),
+ (override));
+ MOCK_METHOD(void, sendActualWorkDuration, (int64_t actualDurationNanos, nsecs_t timestamp),
+ (override));
+ MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
};
} // namespace android::Hwc2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
index 0e7b320..d684337 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
@@ -29,17 +29,18 @@
MessageQueue();
~MessageQueue() override;
- MOCK_METHOD1(init, void(const sp<SurfaceFlinger>&));
MOCK_METHOD1(setInjector, void(sp<EventThreadConnection>));
MOCK_METHOD0(waitMessage, void());
MOCK_METHOD1(postMessage, void(sp<MessageHandler>&&));
- MOCK_METHOD0(invalidate, void());
- MOCK_METHOD0(refresh, void());
MOCK_METHOD3(initVsync,
void(scheduler::VSyncDispatch&, frametimeline::TokenManager&,
std::chrono::nanoseconds));
MOCK_METHOD1(setDuration, void(std::chrono::nanoseconds workDuration));
- MOCK_METHOD0(nextExpectedInvalidate, std::optional<std::chrono::steady_clock::time_point>());
+
+ MOCK_METHOD(void, scheduleCommit, (), (override));
+ MOCK_METHOD(void, scheduleComposite, (), (override));
+
+ MOCK_METHOD(std::optional<Clock::time_point>, getScheduledFrameTime, (), (const, override));
};
} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h b/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
index ab19886..e241dc9 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
@@ -23,20 +23,20 @@
namespace android::mock {
struct SchedulerCallback final : ISchedulerCallback {
+ MOCK_METHOD(void, scheduleComposite, (FrameHint), (override));
MOCK_METHOD1(setVsyncEnabled, void(bool));
MOCK_METHOD2(changeRefreshRate,
void(const scheduler::RefreshRateConfigs::RefreshRate&,
scheduler::RefreshRateConfigEvent));
- MOCK_METHOD0(repaintEverythingForHWC, void());
MOCK_METHOD1(kernelTimerChanged, void(bool));
MOCK_METHOD0(triggerOnFrameRateOverridesChanged, void());
};
struct NoOpSchedulerCallback final : ISchedulerCallback {
+ void scheduleComposite(FrameHint) override {}
void setVsyncEnabled(bool) override {}
void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
scheduler::RefreshRateConfigEvent) override {}
- void repaintEverythingForHWC() override {}
void kernelTimerChanged(bool) override {}
void triggerOnFrameRateOverridesChanged() {}
};
diff --git a/services/vibratorservice/VibratorHalWrapper.cpp b/services/vibratorservice/VibratorHalWrapper.cpp
index a375808..63ecaec 100644
--- a/services/vibratorservice/VibratorHalWrapper.cpp
+++ b/services/vibratorservice/VibratorHalWrapper.cpp
@@ -402,12 +402,21 @@
auto primitiveIdx = static_cast<size_t>(primitive);
if (primitiveIdx >= durations.size()) {
// Safety check, should not happen if enum_range is correct.
+ ALOGE("Supported primitive %zu is outside range [0,%zu), skipping load duration",
+ primitiveIdx, durations.size());
continue;
}
int32_t duration = 0;
- auto status = getHal()->getPrimitiveDuration(primitive, &duration);
- if (!status.isOk()) {
- return HalResult<std::vector<milliseconds>>::failed(status.toString8().c_str());
+ auto result = getHal()->getPrimitiveDuration(primitive, &duration);
+ auto halResult = HalResult<int32_t>::fromStatus(result, duration);
+ if (halResult.isUnsupported()) {
+ // Should not happen, supported primitives should always support requesting duration.
+ ALOGE("Supported primitive %zu returned unsupported for getPrimitiveDuration",
+ primitiveIdx);
+ }
+ if (halResult.isFailed()) {
+ // Fail entire request if one request has failed.
+ return HalResult<std::vector<milliseconds>>::failed(result.toString8().c_str());
}
durations[primitiveIdx] = milliseconds(duration);
}
diff --git a/services/vibratorservice/VibratorManagerHalController.cpp b/services/vibratorservice/VibratorManagerHalController.cpp
index 6bf6581..0df0bfa 100644
--- a/services/vibratorservice/VibratorManagerHalController.cpp
+++ b/services/vibratorservice/VibratorManagerHalController.cpp
@@ -45,7 +45,7 @@
template <typename T>
HalResult<T> ManagerHalController::processHalResult(HalResult<T> result, const char* functionName) {
if (result.isFailed()) {
- ALOGE("%s failed: %s", functionName, result.errorMessage());
+ ALOGE("VibratorManager HAL %s failed: %s", functionName, result.errorMessage());
std::lock_guard<std::mutex> lock(mConnectedHalMutex);
mConnectedHal->tryReconnect();
}
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalController.h b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
index 6c31e2b..6b73d17 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalController.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
@@ -103,7 +103,7 @@
for (int i = 0; i < MAX_RETRIES; i++) {
T result = halFn(hal.get());
- if (result.checkAndLogFailure(functionName)) {
+ if (result.isFailedLogged(functionName)) {
tryReconnect();
} else {
return result;
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
index 68d6647..d2cc9ad 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
@@ -69,9 +69,9 @@
bool isFailed() const { return !mUnsupported && !mValue.has_value(); }
bool isUnsupported() const { return mUnsupported; }
const char* errorMessage() const { return mErrorMessage.c_str(); }
- bool checkAndLogFailure(const char* functionName) const {
+ bool isFailedLogged(const char* functionNameForLogging) const {
if (isFailed()) {
- ALOGE("%s failed: %s", functionName, errorMessage());
+ ALOGE("Vibrator HAL %s failed: %s", functionNameForLogging, errorMessage());
return true;
}
return false;
@@ -107,9 +107,9 @@
bool isFailed() const { return !mUnsupported && mFailed; }
bool isUnsupported() const { return mUnsupported; }
const char* errorMessage() const { return mErrorMessage.c_str(); }
- bool checkAndLogFailure(const char* functionName) const {
+ bool isFailedLogged(const char* functionNameForLogging) const {
if (isFailed()) {
- ALOGE("%s failed: %s", functionName, errorMessage());
+ ALOGE("Vibrator HAL %s failed: %s", functionNameForLogging, errorMessage());
return true;
}
return false;
@@ -192,21 +192,21 @@
const HalResult<float> qFactor;
const HalResult<std::vector<float>> maxAmplitudes;
- bool checkAndLogFailure(const char*) const {
- return capabilities.checkAndLogFailure("getCapabilities") ||
- supportedEffects.checkAndLogFailure("getSupportedEffects") ||
- supportedBraking.checkAndLogFailure("getSupportedBraking") ||
- supportedPrimitives.checkAndLogFailure("getSupportedPrimitives") ||
- primitiveDurations.checkAndLogFailure("getPrimitiveDuration") ||
- primitiveDelayMax.checkAndLogFailure("getPrimitiveDelayMax") ||
- pwlePrimitiveDurationMax.checkAndLogFailure("getPwlePrimitiveDurationMax") ||
- compositionSizeMax.checkAndLogFailure("getCompositionSizeMax") ||
- pwleSizeMax.checkAndLogFailure("getPwleSizeMax") ||
- minFrequency.checkAndLogFailure("getMinFrequency") ||
- resonantFrequency.checkAndLogFailure("getResonantFrequency") ||
- frequencyResolution.checkAndLogFailure("getFrequencyResolution") ||
- qFactor.checkAndLogFailure("getQFactor") ||
- maxAmplitudes.checkAndLogFailure("getMaxAmplitudes");
+ bool isFailedLogged(const char*) const {
+ return capabilities.isFailedLogged("getCapabilities") ||
+ supportedEffects.isFailedLogged("getSupportedEffects") ||
+ supportedBraking.isFailedLogged("getSupportedBraking") ||
+ supportedPrimitives.isFailedLogged("getSupportedPrimitives") ||
+ primitiveDurations.isFailedLogged("getPrimitiveDuration") ||
+ primitiveDelayMax.isFailedLogged("getPrimitiveDelayMax") ||
+ pwlePrimitiveDurationMax.isFailedLogged("getPwlePrimitiveDurationMax") ||
+ compositionSizeMax.isFailedLogged("getCompositionSizeMax") ||
+ pwleSizeMax.isFailedLogged("getPwleSizeMax") ||
+ minFrequency.isFailedLogged("getMinFrequency") ||
+ resonantFrequency.isFailedLogged("getResonantFrequency") ||
+ frequencyResolution.isFailedLogged("getFrequencyResolution") ||
+ qFactor.isFailedLogged("getQFactor") ||
+ maxAmplitudes.isFailedLogged("getMaxAmplitudes");
}
};
diff --git a/vulkan/libvulkan/api_gen.cpp b/vulkan/libvulkan/api_gen.cpp
index 26052fb..33401d2 100644
--- a/vulkan/libvulkan/api_gen.cpp
+++ b/vulkan/libvulkan/api_gen.cpp
@@ -560,6 +560,7 @@
}
static const char* const known_non_device_names[] = {
+ "vkAcquireDrmDisplayEXT",
"vkCreateAndroidSurfaceKHR",
"vkCreateDebugReportCallbackEXT",
"vkCreateDebugUtilsMessengerEXT",
@@ -581,6 +582,7 @@
"vkEnumeratePhysicalDevices",
"vkGetDisplayModeProperties2KHR",
"vkGetDisplayPlaneCapabilities2KHR",
+ "vkGetDrmDisplayEXT",
"vkGetInstanceProcAddr",
"vkGetPhysicalDeviceCalibrateableTimeDomainsEXT",
"vkGetPhysicalDeviceDisplayPlaneProperties2KHR",
@@ -624,6 +626,8 @@
"vkGetPhysicalDeviceSurfacePresentModesKHR",
"vkGetPhysicalDeviceSurfaceSupportKHR",
"vkGetPhysicalDeviceToolPropertiesEXT",
+ "vkGetPhysicalDeviceVideoCapabilitiesKHR",
+ "vkGetPhysicalDeviceVideoFormatPropertiesKHR",
"vkSubmitDebugUtilsMessageEXT",
};
// clang-format on
diff --git a/vulkan/libvulkan/driver.cpp b/vulkan/libvulkan/driver.cpp
index d7fdab5..cf774fd 100644
--- a/vulkan/libvulkan/driver.cpp
+++ b/vulkan/libvulkan/driver.cpp
@@ -979,6 +979,8 @@
void QueryPresentationProperties(
VkPhysicalDevice physicalDevice,
VkPhysicalDevicePresentationPropertiesANDROID* presentation_properties) {
+ ATRACE_CALL();
+
// Request the android-specific presentation properties via GPDP2
VkPhysicalDeviceProperties2 properties = {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
@@ -994,7 +996,17 @@
presentation_properties->pNext = nullptr;
presentation_properties->sharedImage = VK_FALSE;
- GetPhysicalDeviceProperties2(physicalDevice, &properties);
+ const auto& driver = GetData(physicalDevice).driver;
+
+ if (driver.GetPhysicalDeviceProperties2) {
+ // >= 1.1 driver, supports core GPDP2 entrypoint.
+ driver.GetPhysicalDeviceProperties2(physicalDevice, &properties);
+ } else if (driver.GetPhysicalDeviceProperties2KHR) {
+ // Old driver, but may support presentation properties
+ // if we have the GPDP2 extension. Otherwise, no presentation
+ // properties supported.
+ driver.GetPhysicalDeviceProperties2KHR(physicalDevice, &properties);
+ }
}
VkResult EnumerateDeviceExtensionProperties(
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 3ed3eba..e89a49b 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -736,7 +736,8 @@
// We must support R8G8B8A8
std::vector<VkSurfaceFormatKHR> all_formats = {
{VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}};
+ {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
+ {VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_BT709_LINEAR_EXT}};
if (wide_color_support) {
all_formats.emplace_back(VkSurfaceFormatKHR{
diff --git a/vulkan/scripts/generator_common.py b/vulkan/scripts/generator_common.py
index 72fd4fb..4176509 100644
--- a/vulkan/scripts/generator_common.py
+++ b/vulkan/scripts/generator_common.py
@@ -33,6 +33,7 @@
'VK_EXT_metal_surface',
'VK_FUCHSIA_imagepipe_surface',
'VK_GGP_stream_descriptor_surface',
+ 'VK_HUAWEI_subpass_shading',
'VK_KHR_display',
'VK_KHR_display_swapchain',
'VK_KHR_external_fence_win32',
@@ -47,11 +48,13 @@
'VK_MVK_ios_surface',
'VK_MVK_macos_surface',
'VK_NN_vi_surface',
+ 'VK_NV_acquire_winrt_display',
'VK_NV_cooperative_matrix',
'VK_NV_coverage_reduction_mode',
'VK_NV_external_memory_win32',
'VK_NV_win32_keyed_mutex',
'VK_NVX_image_view_handle',
+ 'VK_QNX_screen_surface',
]
# Extensions having functions exported by the loader.