blob: dd96f8417854b67c66426c78e5dd0651451531e8 [file] [log] [blame]
Jamie Gennis8ba32fa2010-12-20 11:27:26 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "SurfaceTexture"
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080018#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Jamie Gennise70d8b42011-01-09 13:24:09 -080019//#define LOG_NDEBUG 0
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080020
21#define GL_GLEXT_PROTOTYPES
22#define EGL_EGLEXT_PROTOTYPES
23
24#include <EGL/egl.h>
25#include <EGL/eglext.h>
26#include <GLES2/gl2.h>
27#include <GLES2/gl2ext.h>
28
Mathias Agopian7a042bf2011-04-11 21:19:55 -070029#include <hardware/hardware.h>
30
Mathias Agopian90ac7992012-02-25 18:48:35 -080031#include <gui/IGraphicBufferAlloc.h>
32#include <gui/ISurfaceComposer.h>
33#include <gui/SurfaceComposerClient.h>
34#include <gui/SurfaceTexture.h>
Mathias Agopian41f673c2011-11-17 17:48:35 -080035
Mathias Agopian90ac7992012-02-25 18:48:35 -080036#include <private/gui/ComposerService.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080037
38#include <utils/Log.h>
Mathias Agopian68c77942011-05-09 19:08:33 -070039#include <utils/String8.h>
Jamie Gennis1c8e95c2012-02-23 19:27:23 -080040#include <utils/Trace.h>
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080041
Jamie Gennis86edf4f2011-11-14 14:51:01 -080042// This compile option makes SurfaceTexture use the EGL_KHR_fence_sync extension
43// to synchronize access to the buffers. It will cause dequeueBuffer to stall,
44// waiting for the GL reads for the buffer being dequeued to complete before
45// allowing the buffer to be dequeued.
46#ifdef USE_FENCE_SYNC
47#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER
48#error "USE_FENCE_SYNC and ALLOW_DEQUEUE_CURRENT_BUFFER are incompatible"
49#endif
50#endif
51
Jamie Gennisfa28c352011-09-16 17:30:26 -070052// Macros for including the SurfaceTexture name in log messages
Steve Block6807e592011-10-20 11:56:00 +010053#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block9d453682011-12-20 16:23:08 +000054#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocka19954a2012-01-04 20:05:49 +000055#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Block32397c12012-01-05 23:22:43 +000056#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
Steve Blocke6f43dd2012-01-06 19:20:56 +000057#define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
Mathias Agopian29b57622011-08-17 15:42:04 -070058
Jamie Gennis8ba32fa2010-12-20 11:27:26 -080059namespace android {
60
Jamie Gennisf238e282011-01-09 16:33:17 -080061// Transform matrices
62static float mtxIdentity[16] = {
63 1, 0, 0, 0,
64 0, 1, 0, 0,
65 0, 0, 1, 0,
66 0, 0, 0, 1,
67};
68static float mtxFlipH[16] = {
69 -1, 0, 0, 0,
70 0, 1, 0, 0,
71 0, 0, 1, 0,
72 1, 0, 0, 1,
73};
74static float mtxFlipV[16] = {
75 1, 0, 0, 0,
76 0, -1, 0, 0,
77 0, 0, 1, 0,
78 0, 1, 0, 1,
79};
80static float mtxRot90[16] = {
81 0, 1, 0, 0,
82 -1, 0, 0, 0,
83 0, 0, 1, 0,
84 1, 0, 0, 1,
85};
86static float mtxRot180[16] = {
87 -1, 0, 0, 0,
88 0, -1, 0, 0,
89 0, 0, 1, 0,
90 1, 1, 0, 1,
91};
92static float mtxRot270[16] = {
93 0, -1, 0, 0,
94 1, 0, 0, 0,
95 0, 0, 1, 0,
96 0, 1, 0, 1,
97};
98
99static void mtxMul(float out[16], const float a[16], const float b[16]);
100
Daniel Lameae59d22012-01-22 15:26:27 -0800101// Get an ID that's unique within this process.
102static int32_t createProcessUniqueId() {
103 static volatile int32_t globalCounter = 0;
104 return android_atomic_inc(&globalCounter);
105}
Jamie Gennisfa28c352011-09-16 17:30:26 -0700106
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700107SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode,
Daniel Lamb2675792012-02-23 14:35:13 -0800108 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800109 mCurrentTransform(0),
110 mCurrentTimestamp(0),
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700111 mTexName(tex),
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800112#ifdef USE_FENCE_SYNC
113 mUseFenceSync(useFenceSync),
114#else
115 mUseFenceSync(false),
116#endif
Daniel Lameae59d22012-01-22 15:26:27 -0800117 mTexTarget(texTarget),
Jamie Gennisce561372012-03-19 18:33:05 -0700118 mEglDisplay(EGL_NO_DISPLAY),
119 mEglContext(EGL_NO_CONTEXT),
Daniel Lameae59d22012-01-22 15:26:27 -0800120 mAbandoned(false),
Jamie Gennis74bed552012-03-28 19:05:54 -0700121 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
122 mAttached(true)
Daniel Lam6b091c52012-01-22 15:26:27 -0800123{
Daniel Lameae59d22012-01-22 15:26:27 -0800124 // Choose a name using the PID and a process-unique ID.
125 mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700126 ST_LOGV("SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800127 if (bufferQueue == 0) {
Daniel Lamb2675792012-02-23 14:35:13 -0800128 ST_LOGV("Creating a new BufferQueue");
129 mBufferQueue = new BufferQueue(allowSynchronousMode);
130 }
131 else {
132 mBufferQueue = bufferQueue;
133 }
Daniel Lamb2675792012-02-23 14:35:13 -0800134
Jamie Gennisfa28c352011-09-16 17:30:26 -0700135 memcpy(mCurrentTransformMatrix, mtxIdentity,
136 sizeof(mCurrentTransformMatrix));
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700137
138 // Note that we can't create an sp<...>(this) in a ctor that will not keep a
139 // reference once the ctor ends, as that would cause the refcount of 'this'
140 // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
141 // that's what we create.
142 wp<BufferQueue::ConsumerListener> listener;
143 sp<BufferQueue::ConsumerListener> proxy;
144 listener = static_cast<BufferQueue::ConsumerListener*>(this);
145 proxy = new BufferQueue::ProxyConsumerListener(listener);
146
147 status_t err = mBufferQueue->consumerConnect(proxy);
148 if (err != NO_ERROR) {
149 ST_LOGE("SurfaceTexture: error connecting to BufferQueue: %s (%d)",
150 strerror(-err), err);
151 } else {
152 mBufferQueue->setConsumerName(mName);
153 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800154}
155
156SurfaceTexture::~SurfaceTexture() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700157 ST_LOGV("~SurfaceTexture");
Daniel Lamb2675792012-02-23 14:35:13 -0800158
Daniel Lameae59d22012-01-22 15:26:27 -0800159 abandon();
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800160}
161
Mathias Agopian80727112011-05-02 19:51:12 -0700162status_t SurfaceTexture::setBufferCountServer(int bufferCount) {
163 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800164 return mBufferQueue->setBufferCountServer(bufferCount);
Mathias Agopian80727112011-05-02 19:51:12 -0700165}
166
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800167
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700168status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h)
169{
Daniel Lamb2675792012-02-23 14:35:13 -0800170 Mutex::Autolock lock(mMutex);
171 return mBufferQueue->setDefaultBufferSize(w, h);
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700172}
173
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800174status_t SurfaceTexture::updateTexImage() {
Jamie Gennis1c8e95c2012-02-23 19:27:23 -0800175 ATRACE_CALL();
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700176 ST_LOGV("updateTexImage");
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800177 Mutex::Autolock lock(mMutex);
178
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700179 status_t err = NO_ERROR;
180
Mathias Agopiane47498f2011-08-08 19:35:15 -0700181 if (mAbandoned) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700182 ST_LOGE("updateTexImage: SurfaceTexture is abandoned!");
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700183 return NO_INIT;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700184 }
185
Jamie Gennis74bed552012-03-28 19:05:54 -0700186 if (!mAttached) {
187 ST_LOGE("updateTexImage: SurfaceTexture is not attached to an OpenGL "
188 "ES context");
189 return INVALID_OPERATION;
190 }
191
Jamie Gennisce561372012-03-19 18:33:05 -0700192 EGLDisplay dpy = eglGetCurrentDisplay();
193 EGLContext ctx = eglGetCurrentContext();
194
Jamie Gennis74bed552012-03-28 19:05:54 -0700195 if ((mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) ||
196 dpy == EGL_NO_DISPLAY) {
Jamie Gennisce561372012-03-19 18:33:05 -0700197 ST_LOGE("updateTexImage: invalid current EGLDisplay");
Jamie Gennis74bed552012-03-28 19:05:54 -0700198 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700199 }
200
Jamie Gennis74bed552012-03-28 19:05:54 -0700201 if ((mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) ||
202 ctx == EGL_NO_CONTEXT) {
Jamie Gennisce561372012-03-19 18:33:05 -0700203 ST_LOGE("updateTexImage: invalid current EGLContext");
Jamie Gennis74bed552012-03-28 19:05:54 -0700204 return INVALID_OPERATION;
Jamie Gennisce561372012-03-19 18:33:05 -0700205 }
206
207 mEglDisplay = dpy;
208 mEglContext = ctx;
209
Daniel Lamb2675792012-02-23 14:35:13 -0800210 BufferQueue::BufferItem item;
Daniel Lameae59d22012-01-22 15:26:27 -0800211
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700212 // In asynchronous mode the list is guaranteed to be one buffer
213 // deep, while in synchronous mode we use the oldest buffer.
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700214 if (mBufferQueue->acquireBuffer(&item) == NO_ERROR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800215 int buf = item.mBuf;
216 // This buffer was newly allocated, so we need to clean up on our side
217 if (item.mGraphicBuffer != NULL) {
218 mEGLSlots[buf].mGraphicBuffer = 0;
219 if (mEGLSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700220 eglDestroyImageKHR(dpy, mEGLSlots[buf].mEglImage);
Daniel Lameae59d22012-01-22 15:26:27 -0800221 mEGLSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800222 }
223 mEGLSlots[buf].mGraphicBuffer = item.mGraphicBuffer;
224 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700225
Jamie Gennisf238e282011-01-09 16:33:17 -0800226 // Update the GL texture object.
Daniel Lameae59d22012-01-22 15:26:27 -0800227 EGLImageKHR image = mEGLSlots[buf].mEglImage;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800228 if (image == EGL_NO_IMAGE_KHR) {
Daniel Lameae59d22012-01-22 15:26:27 -0800229 if (item.mGraphicBuffer == 0) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700230 ST_LOGE("updateTexImage: buffer at slot %d is null", buf);
Mathias Agopian8e19c2e2011-08-10 17:35:09 -0700231 return BAD_VALUE;
Mathias Agopiane47498f2011-08-08 19:35:15 -0700232 }
Daniel Lameae59d22012-01-22 15:26:27 -0800233 image = createImage(dpy, item.mGraphicBuffer);
234 mEGLSlots[buf].mEglImage = image;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700235 if (image == EGL_NO_IMAGE_KHR) {
236 // NOTE: if dpy was invalid, createImage() is guaranteed to
237 // fail. so we'd end up here.
Jamie Gennis74bed552012-03-28 19:05:54 -0700238 return UNKNOWN_ERROR;
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700239 }
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800240 }
Jamie Gennis0eb88512011-01-26 11:52:02 -0800241
242 GLint error;
243 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennisfa28c352011-09-16 17:30:26 -0700244 ST_LOGW("updateTexImage: clearing GL error: %#04x", error);
Jamie Gennis0eb88512011-01-26 11:52:02 -0800245 }
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700246
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700247 glBindTexture(mTexTarget, mTexName);
248 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700249
Jamie Gennis74bed552012-03-28 19:05:54 -0700250 status_t err = OK;
Jamie Gennis0eb88512011-01-26 11:52:02 -0800251 while ((error = glGetError()) != GL_NO_ERROR) {
Jamie Gennis74bed552012-03-28 19:05:54 -0700252 ST_LOGE("updateTexImage: error binding external texture image %p "
253 "(slot %d): %#04x", image, buf, error);
254 err = UNKNOWN_ERROR;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800255 }
Jamie Gennis9a78c902011-01-12 18:30:40 -0800256
Jamie Gennis74bed552012-03-28 19:05:54 -0700257 if (err == OK) {
258 err = syncForReleaseLocked(dpy);
259 }
260
261 if (err != OK) {
262 // Release the buffer we just acquired. It's not safe to
263 // release the old buffer, so instead we just drop the new frame.
264 mBufferQueue->releaseBuffer(buf, dpy, mEGLSlots[buf].mFence);
265 mEGLSlots[buf].mFence = EGL_NO_SYNC_KHR;
266 return err;
Jamie Gennis86edf4f2011-11-14 14:51:01 -0800267 }
268
269 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
270 mCurrentTexture,
271 mCurrentTextureBuf != NULL ? mCurrentTextureBuf->handle : 0,
Daniel Lameae59d22012-01-22 15:26:27 -0800272 buf, item.mGraphicBuffer != NULL ? item.mGraphicBuffer->handle : 0);
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700273
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700274 // release old buffer
Jamie Gennis74bed552012-03-28 19:05:54 -0700275 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700276 status_t status = mBufferQueue->releaseBuffer(mCurrentTexture, dpy, mEGLSlots[mCurrentTexture].mFence);
277
Jamie Gennis74bed552012-03-28 19:05:54 -0700278 mEGLSlots[mCurrentTexture].mFence = EGL_NO_SYNC_KHR;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700279 if (status == BufferQueue::STALE_BUFFER_SLOT) {
280 freeBufferLocked(mCurrentTexture);
281 } else if (status != OK) {
282 ST_LOGE("updateTexImage: released invalid buffer");
283 err = status;
284 }
Jamie Gennis74bed552012-03-28 19:05:54 -0700285 }
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700286
Jamie Gennis9a78c902011-01-12 18:30:40 -0800287 // Update the SurfaceTexture state.
Mathias Agopianb3e518c2011-04-21 18:52:51 -0700288 mCurrentTexture = buf;
Daniel Lameae59d22012-01-22 15:26:27 -0800289 mCurrentTextureBuf = mEGLSlots[buf].mGraphicBuffer;
290 mCurrentCrop = item.mCrop;
291 mCurrentTransform = item.mTransform;
292 mCurrentScalingMode = item.mScalingMode;
293 mCurrentTimestamp = item.mTimestamp;
Jamie Gennis736aa952011-06-12 17:03:06 -0700294 computeCurrentTransformMatrix();
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700295 } else {
296 // We always bind the texture even if we don't update its contents.
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700297 glBindTexture(mTexTarget, mTexName);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800298 }
Jamie Gennis50c4efc2011-06-27 15:41:52 -0700299
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700300 return err;
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800301}
302
Jamie Gennis74bed552012-03-28 19:05:54 -0700303status_t SurfaceTexture::detachFromContext() {
304 ATRACE_CALL();
305 ST_LOGV("detachFromContext");
306 Mutex::Autolock lock(mMutex);
307
308 if (mAbandoned) {
309 ST_LOGE("detachFromContext: abandoned SurfaceTexture");
310 return NO_INIT;
311 }
312
313 if (!mAttached) {
314 ST_LOGE("detachFromContext: SurfaceTexture is not attached to a "
315 "context");
316 return INVALID_OPERATION;
317 }
318
319 EGLDisplay dpy = eglGetCurrentDisplay();
320 EGLContext ctx = eglGetCurrentContext();
321
322 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
323 ST_LOGE("detachFromContext: invalid current EGLDisplay");
324 return INVALID_OPERATION;
325 }
326
327 if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
328 ST_LOGE("detachFromContext: invalid current EGLContext");
329 return INVALID_OPERATION;
330 }
331
332 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
333 status_t err = syncForReleaseLocked(dpy);
334 if (err != OK) {
335 return err;
336 }
337
338 glDeleteTextures(1, &mTexName);
339 }
340
341 mEglDisplay = EGL_NO_DISPLAY;
342 mEglContext = EGL_NO_CONTEXT;
343 mAttached = false;
344
345 return OK;
346}
347
348status_t SurfaceTexture::attachToContext(GLuint tex) {
349 ATRACE_CALL();
350 ST_LOGV("attachToContext");
351 Mutex::Autolock lock(mMutex);
352
353 if (mAbandoned) {
354 ST_LOGE("attachToContext: abandoned SurfaceTexture");
355 return NO_INIT;
356 }
357
358 if (mAttached) {
359 ST_LOGE("attachToContext: SurfaceTexture is already attached to a "
360 "context");
361 return INVALID_OPERATION;
362 }
363
364 EGLDisplay dpy = eglGetCurrentDisplay();
365 EGLContext ctx = eglGetCurrentContext();
366
367 if (dpy == EGL_NO_DISPLAY) {
368 ST_LOGE("attachToContext: invalid current EGLDisplay");
369 return INVALID_OPERATION;
370 }
371
372 if (ctx == EGL_NO_CONTEXT) {
373 ST_LOGE("attachToContext: invalid current EGLContext");
374 return INVALID_OPERATION;
375 }
376
377 // We need to bind the texture regardless of whether there's a current
378 // buffer.
379 glBindTexture(mTexTarget, tex);
380
381 if (mCurrentTextureBuf != NULL) {
382 // If the current buffer is no longer associated with a slot, then it
383 // doesn't have an EGLImage. In that case we create one now, but we also
384 // destroy it once we've used it to attach the buffer to the OpenGL ES
385 // texture.
386 bool imageNeedsDestroy = false;
387 EGLImageKHR image = EGL_NO_IMAGE_KHR;
388 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
389 image = mEGLSlots[mCurrentTexture].mEglImage;
390 imageNeedsDestroy = false;
391 } else {
392 image = createImage(dpy, mCurrentTextureBuf);
393 if (image == EGL_NO_IMAGE_KHR) {
394 return UNKNOWN_ERROR;
395 }
396 imageNeedsDestroy = true;
397 }
398
399 // Attach the current buffer to the GL texture.
400 glEGLImageTargetTexture2DOES(mTexTarget, (GLeglImageOES)image);
401
402 GLint error;
403 status_t err = OK;
404 while ((error = glGetError()) != GL_NO_ERROR) {
405 ST_LOGE("attachToContext: error binding external texture image %p "
406 "(slot %d): %#04x", image, mCurrentTexture, error);
407 err = UNKNOWN_ERROR;
408 }
409
410 if (imageNeedsDestroy) {
411 eglDestroyImageKHR(dpy, image);
412 }
413
414 if (err != OK) {
415 return err;
416 }
417 }
418
419 mEglDisplay = dpy;
420 mEglContext = ctx;
421 mTexName = tex;
422 mAttached = true;
423
424 return OK;
425}
426
427status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) {
428 ST_LOGV("syncForReleaseLocked");
429
430 if (mUseFenceSync && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
431 EGLSyncKHR fence = mEGLSlots[mCurrentTexture].mFence;
432 if (fence != EGL_NO_SYNC_KHR) {
433 // There is already a fence for the current slot. We need to wait
434 // on that before replacing it with another fence to ensure that all
435 // outstanding buffer accesses have completed before the producer
436 // accesses it.
437 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
438 if (result == EGL_FALSE) {
439 ST_LOGE("syncForReleaseLocked: error waiting for previous "
440 "fence: %#x", eglGetError());
441 return UNKNOWN_ERROR;
442 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
443 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
444 "fence");
445 return TIMED_OUT;
446 }
447 eglDestroySyncKHR(dpy, fence);
448 }
449
450 // Create a fence for the outstanding accesses in the current OpenGL ES
451 // context.
452 fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, NULL);
453 if (fence == EGL_NO_SYNC_KHR) {
454 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
455 eglGetError());
456 return UNKNOWN_ERROR;
457 }
458 glFlush();
459 mEGLSlots[mCurrentTexture].mFence = fence;
460 }
461
462 return OK;
463}
464
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700465bool SurfaceTexture::isExternalFormat(uint32_t format)
466{
467 switch (format) {
468 // supported YUV formats
469 case HAL_PIXEL_FORMAT_YV12:
470 // Legacy/deprecated YUV formats
471 case HAL_PIXEL_FORMAT_YCbCr_422_SP:
472 case HAL_PIXEL_FORMAT_YCrCb_420_SP:
473 case HAL_PIXEL_FORMAT_YCbCr_422_I:
474 return true;
475 }
476
477 // Any OEM format needs to be considered
478 if (format>=0x100 && format<=0x1FF)
479 return true;
480
481 return false;
482}
483
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700484GLenum SurfaceTexture::getCurrentTextureTarget() const {
Jamie Gennisfb1b5a22011-09-28 12:13:31 -0700485 return mTexTarget;
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700486}
487
Jamie Gennisf238e282011-01-09 16:33:17 -0800488void SurfaceTexture::getTransformMatrix(float mtx[16]) {
Jamie Gennisf238e282011-01-09 16:33:17 -0800489 Mutex::Autolock lock(mMutex);
Jamie Gennis736aa952011-06-12 17:03:06 -0700490 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
491}
492
493void SurfaceTexture::computeCurrentTransformMatrix() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700494 ST_LOGV("computeCurrentTransformMatrix");
Jamie Gennisf238e282011-01-09 16:33:17 -0800495
Jamie Gennisa214c642011-01-14 13:53:31 -0800496 float xform[16];
497 for (int i = 0; i < 16; i++) {
498 xform[i] = mtxIdentity[i];
499 }
500 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
501 float result[16];
502 mtxMul(result, xform, mtxFlipH);
503 for (int i = 0; i < 16; i++) {
504 xform[i] = result[i];
505 }
506 }
507 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
508 float result[16];
509 mtxMul(result, xform, mtxFlipV);
510 for (int i = 0; i < 16; i++) {
511 xform[i] = result[i];
512 }
513 }
514 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
515 float result[16];
516 mtxMul(result, xform, mtxRot90);
517 for (int i = 0; i < 16; i++) {
518 xform[i] = result[i];
519 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800520 }
521
Daniel Lameae59d22012-01-22 15:26:27 -0800522 sp<GraphicBuffer>& buf(mCurrentTextureBuf);
Jamie Gennisa214c642011-01-14 13:53:31 -0800523 float tx, ty, sx, sy;
524 if (!mCurrentCrop.isEmpty()) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800525 // In order to prevent bilinear sampling at the of the crop rectangle we
526 // may need to shrink it by 2 texels in each direction. Normally this
527 // would just need to take 1/2 a texel off each end, but because the
528 // chroma channels will likely be subsampled we need to chop off a whole
529 // texel. This will cause artifacts if someone does nearest sampling
530 // with 1:1 pixel:texel ratio, but it's impossible to simultaneously
531 // accomodate the bilinear and nearest sampling uses.
532 //
533 // If nearest sampling turns out to be a desirable usage of these
534 // textures then we could add the ability to switch a SurfaceTexture to
535 // nearest-mode. Preferably, however, the image producers (video
536 // decoder, camera, etc.) would simply not use a crop rectangle (or at
537 // least not tell the framework about it) so that the GPU can do the
538 // correct edge behavior.
539 int xshrink = 0, yshrink = 0;
540 if (mCurrentCrop.left > 0) {
541 tx = float(mCurrentCrop.left + 1) / float(buf->getWidth());
542 xshrink++;
543 } else {
544 tx = 0.0f;
545 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700546 if (mCurrentCrop.right < int32_t(buf->getWidth())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800547 xshrink++;
548 }
Mathias Agopiana5c75c02011-03-31 19:10:24 -0700549 if (mCurrentCrop.bottom < int32_t(buf->getHeight())) {
Jamie Gennisd99c0882011-03-10 16:24:46 -0800550 ty = (float(buf->getHeight() - mCurrentCrop.bottom) + 1.0f) /
551 float(buf->getHeight());
552 yshrink++;
553 } else {
554 ty = 0.0f;
555 }
556 if (mCurrentCrop.top > 0) {
557 yshrink++;
558 }
559 sx = float(mCurrentCrop.width() - xshrink) / float(buf->getWidth());
560 sy = float(mCurrentCrop.height() - yshrink) / float(buf->getHeight());
Jamie Gennisa214c642011-01-14 13:53:31 -0800561 } else {
562 tx = 0.0f;
563 ty = 0.0f;
564 sx = 1.0f;
565 sy = 1.0f;
566 }
Jamie Gennisf238e282011-01-09 16:33:17 -0800567 float crop[16] = {
Jamie Gennisa214c642011-01-14 13:53:31 -0800568 sx, 0, 0, 0,
569 0, sy, 0, 0,
Jamie Gennisf238e282011-01-09 16:33:17 -0800570 0, 0, 1, 0,
Jamie Gennisd99c0882011-03-10 16:24:46 -0800571 tx, ty, 0, 1,
Jamie Gennisf238e282011-01-09 16:33:17 -0800572 };
573
Jamie Gennisa214c642011-01-14 13:53:31 -0800574 float mtxBeforeFlipV[16];
575 mtxMul(mtxBeforeFlipV, crop, xform);
576
577 // SurfaceFlinger expects the top of its window textures to be at a Y
578 // coordinate of 0, so SurfaceTexture must behave the same way. We don't
579 // want to expose this to applications, however, so we must add an
580 // additional vertical flip to the transform after all the other transforms.
Jamie Gennis736aa952011-06-12 17:03:06 -0700581 mtxMul(mCurrentTransformMatrix, mtxFlipV, mtxBeforeFlipV);
Jamie Gennisf238e282011-01-09 16:33:17 -0800582}
583
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800584nsecs_t SurfaceTexture::getTimestamp() {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700585 ST_LOGV("getTimestamp");
Eino-Ville Talvala1d01a122011-02-18 11:02:42 -0800586 Mutex::Autolock lock(mMutex);
587 return mCurrentTimestamp;
588}
589
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800590void SurfaceTexture::setFrameAvailableListener(
Pannag Sanketi292a31a2011-06-24 09:56:27 -0700591 const sp<FrameAvailableListener>& listener) {
Jamie Gennis6ee96ad2011-10-19 13:36:31 -0700592 ST_LOGV("setFrameAvailableListener");
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800593 Mutex::Autolock lock(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700594 mFrameAvailableListener = listener;
Jamie Gennisc4d4aea2011-01-13 14:43:36 -0800595}
596
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800597EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
598 const sp<GraphicBuffer>& graphicBuffer) {
599 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
600 EGLint attrs[] = {
601 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
602 EGL_NONE,
603 };
604 EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
605 EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
Mathias Agopian3cd5a112011-04-26 14:57:40 -0700606 if (image == EGL_NO_IMAGE_KHR) {
607 EGLint error = eglGetError();
Jamie Gennisfa28c352011-09-16 17:30:26 -0700608 ST_LOGE("error creating EGLImage: %#x", error);
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800609 }
610 return image;
611}
612
Mathias Agopian7a042bf2011-04-11 21:19:55 -0700613sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
614 Mutex::Autolock lock(mMutex);
615 return mCurrentTextureBuf;
616}
617
618Rect SurfaceTexture::getCurrentCrop() const {
619 Mutex::Autolock lock(mMutex);
620 return mCurrentCrop;
621}
622
623uint32_t SurfaceTexture::getCurrentTransform() const {
624 Mutex::Autolock lock(mMutex);
625 return mCurrentTransform;
626}
627
Mathias Agopian7734ebf2011-07-13 15:24:42 -0700628uint32_t SurfaceTexture::getCurrentScalingMode() const {
629 Mutex::Autolock lock(mMutex);
630 return mCurrentScalingMode;
631}
632
Jamie Gennis59769462011-11-19 18:04:43 -0800633bool SurfaceTexture::isSynchronousMode() const {
634 Mutex::Autolock lock(mMutex);
Daniel Lamb2675792012-02-23 14:35:13 -0800635 return mBufferQueue->isSynchronousMode();
Jamie Gennis59769462011-11-19 18:04:43 -0800636}
637
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700638void SurfaceTexture::freeBufferLocked(int slotIndex) {
639 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
640 mEGLSlots[slotIndex].mGraphicBuffer = 0;
Daniel Lam9abe1eb2012-03-26 20:37:15 -0700641 if (slotIndex == mCurrentTexture) {
642 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
643 }
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700644 if (mEGLSlots[slotIndex].mEglImage != EGL_NO_IMAGE_KHR) {
645 EGLImageKHR img = mEGLSlots[slotIndex].mEglImage;
646 if (img != EGL_NO_IMAGE_KHR) {
Jamie Gennisce561372012-03-19 18:33:05 -0700647 eglDestroyImageKHR(mEglDisplay, img);
Daniel Lameae59d22012-01-22 15:26:27 -0800648 }
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700649 mEGLSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR;
Daniel Lameae59d22012-01-22 15:26:27 -0800650 }
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700651}
Daniel Lameae59d22012-01-22 15:26:27 -0800652
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700653void SurfaceTexture::abandon() {
654 ST_LOGV("abandon");
655 Mutex::Autolock lock(mMutex);
656
657 if (!mAbandoned) {
658 mAbandoned = true;
659 mCurrentTextureBuf.clear();
660
661 // destroy all egl buffers
662 for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
663 freeBufferLocked(i);
664 }
665
666 // disconnect from the BufferQueue
667 mBufferQueue->consumerDisconnect();
668 mBufferQueue.clear();
669 }
Jamie Gennis7b305ff2011-07-19 12:08:33 -0700670}
671
Jamie Gennisfa28c352011-09-16 17:30:26 -0700672void SurfaceTexture::setName(const String8& name) {
Daniel Lameae59d22012-01-22 15:26:27 -0800673 Mutex::Autolock _l(mMutex);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700674 mName = name;
Daniel Lamb2675792012-02-23 14:35:13 -0800675 mBufferQueue->setConsumerName(name);
676}
677
678status_t SurfaceTexture::setDefaultBufferFormat(uint32_t defaultFormat) {
679 Mutex::Autolock lock(mMutex);
680 return mBufferQueue->setDefaultBufferFormat(defaultFormat);
681}
682
683status_t SurfaceTexture::setConsumerUsageBits(uint32_t usage) {
684 Mutex::Autolock lock(mMutex);
685 return mBufferQueue->setConsumerUsageBits(usage);
686}
687
688status_t SurfaceTexture::setTransformHint(uint32_t hint) {
689 Mutex::Autolock lock(mMutex);
690 return mBufferQueue->setTransformHint(hint);
691}
692
693// Used for refactoring BufferQueue from SurfaceTexture
694// Should not be in final interface once users of SurfaceTexture are clean up.
695status_t SurfaceTexture::setSynchronousMode(bool enabled) {
696 Mutex::Autolock lock(mMutex);
697 return mBufferQueue->setSynchronousMode(enabled);
698}
699
700// Used for refactoring, should not be in final interface
701sp<BufferQueue> SurfaceTexture::getBufferQueue() const {
702 Mutex::Autolock lock(mMutex);
703 return mBufferQueue;
704}
705
706// Used for refactoring, should not be in final interface
Daniel Lamb2675792012-02-23 14:35:13 -0800707status_t SurfaceTexture::connect(int api,
708 uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
709 Mutex::Autolock lock(mMutex);
710 return mBufferQueue->connect(api, outWidth, outHeight, outTransform);
Jamie Gennisfa28c352011-09-16 17:30:26 -0700711}
712
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700713void SurfaceTexture::onFrameAvailable() {
714 ST_LOGV("onFrameAvailable");
715
716 sp<FrameAvailableListener> listener;
717 { // scope for the lock
718 Mutex::Autolock lock(mMutex);
719 listener = mFrameAvailableListener;
720 }
721
722 if (listener != NULL) {
723 ST_LOGV("actually calling onFrameAvailable");
724 listener->onFrameAvailable();
725 }
726}
727
728void SurfaceTexture::onBuffersReleased() {
729 ST_LOGV("onBuffersReleased");
730
731 Mutex::Autolock lock(mMutex);
732
733 if (mAbandoned) {
734 // Nothing to do if we're already abandoned.
735 return;
736 }
737
738 uint32_t mask = 0;
739 mBufferQueue->getReleasedBuffers(&mask);
740 for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
741 if (mask & (1 << i)) {
742 freeBufferLocked(i);
743 }
744 }
745}
746
Mathias Agopian68c77942011-05-09 19:08:33 -0700747void SurfaceTexture::dump(String8& result) const
748{
749 char buffer[1024];
750 dump(result, "", buffer, 1024);
751}
752
753void SurfaceTexture::dump(String8& result, const char* prefix,
754 char* buffer, size_t SIZE) const
755{
756 Mutex::Autolock _l(mMutex);
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700757 snprintf(buffer, SIZE, "%smTexName=%d, mAbandoned=%d\n", prefix, mTexName,
758 int(mAbandoned));
Mathias Agopian68c77942011-05-09 19:08:33 -0700759 result.append(buffer);
760
Mathias Agopian68c77942011-05-09 19:08:33 -0700761 snprintf(buffer, SIZE,
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700762 "%snext : {crop=[%d,%d,%d,%d], transform=0x%02x, current=%d}\n",
763 prefix, mCurrentCrop.left,
Mathias Agopian68c77942011-05-09 19:08:33 -0700764 mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
Daniel Lameae59d22012-01-22 15:26:27 -0800765 mCurrentTransform, mCurrentTexture
Mathias Agopian68c77942011-05-09 19:08:33 -0700766 );
767 result.append(buffer);
768
Jamie Gennisfa5b40e2012-03-15 14:01:24 -0700769 if (!mAbandoned) {
770 mBufferQueue->dump(result, prefix, buffer, SIZE);
771 }
Mathias Agopian68c77942011-05-09 19:08:33 -0700772}
773
Jamie Gennisf238e282011-01-09 16:33:17 -0800774static void mtxMul(float out[16], const float a[16], const float b[16]) {
775 out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3];
776 out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3];
777 out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3];
778 out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3];
779
780 out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7];
781 out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7];
782 out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7];
783 out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7];
784
785 out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11];
786 out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11];
787 out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11];
788 out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11];
789
790 out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15];
791 out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15];
792 out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15];
793 out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15];
794}
795
Jamie Gennis8ba32fa2010-12-20 11:27:26 -0800796}; // namespace android