blob: 4608a9c15e4436882abfde15baaa096a1910333f [file] [log] [blame]
Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
35<http://llvm.org/doxygen/InstVisitor_8h-source.html>`__) template.
36
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
111<http://llvm.org/doxygen/Casting_8h-source.html>`__) file (note that you very
112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
152 if (AllocationInst *AI = dyn_cast<AllocationInst>(Val)) {
153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
228<http://llvm.org/doxygen/classllvm_1_1StringRef_8h-source.html>`__) for more
229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000266.. _error_apis:
267
268Error handling
269--------------
270
271Proper error handling helps us identify bugs in our code, and helps end-users
272understand errors in their tool usage. Errors fall into two broad categories:
273*programmatic* and *recoverable*, with different strategies for handling and
274reporting.
275
276Programmatic Errors
277^^^^^^^^^^^^^^^^^^^
278
279Programmatic errors are violations of program invariants or API contracts, and
280represent bugs within the program itself. Our aim is to document invariants, and
281to abort quickly at the point of failure (providing some basic diagnostic) when
282invariants are broken at runtime.
283
284The fundamental tools for handling programmatic errors are assertions and the
285llvm_unreachable function. Assertions are used to express invariant conditions,
286and should include a message describing the invariant:
287
288.. code-block:: c++
289
290 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
291
292The llvm_unreachable function can be used to document areas of control flow
293that should never be entered if the program invariants hold:
294
295.. code-block:: c++
296
297 enum { Foo, Bar, Baz } X = foo();
298
299 switch (X) {
300 case Foo: /* Handle Foo */; break;
301 case Bar: /* Handle Bar */; break;
302 default:
303 llvm_unreachable("X should be Foo or Bar here");
304 }
305
306Recoverable Errors
307^^^^^^^^^^^^^^^^^^
308
309Recoverable errors represent an error in the program's environment, for example
310a resource failure (a missing file, a dropped network connection, etc.), or
311malformed input. These errors should be detected and communicated to a level of
312the program where they can be handled appropriately. Handling the error may be
313as simple as reporting the issue to the user, or it may involve attempts at
314recovery.
315
316Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
317represents errors using function return values, similar to classic C integer
318error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
319actually a lightweight wrapper for user-defined error types, allowing arbitrary
320information to be attached to describe the error. This is similar to the way C++
321exceptions allow throwing of user-defined types.
322
Lang Hames42f5dd82016-09-02 03:46:08 +0000323Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000324
325.. code-block:: c++
326
327 Error foo() {
328 // Do something.
329 // Return success.
330 return Error::success();
331 }
332
333Success values are very cheap to construct and return - they have minimal
334impact on program performance.
335
336Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000337that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000338
339.. code-block:: c++
Lang Hames03a88cc2016-10-25 21:19:30 +0000340 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000341 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000342 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000343 std::string Path;
344
345 BadFileFormat(StringRef Path) : Path(Path.str()) {}
346
347 void log(raw_ostream &OS) const override {
348 OS << Path << " is malformed";
349 }
350
351 std::error_code convertToErrorCode() const override {
352 return make_error_code(object_error::parse_failed);
353 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000354 };
355
Lang Hames03a88cc2016-10-25 21:19:30 +0000356 char FileExists::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000357
Lang Hames03a88cc2016-10-25 21:19:30 +0000358 Error printFormattedFile(StringRef Path) {
359 if (<check for valid format>)
360 return make_error<InvalidObjectFile>(Path);
361 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000362 return Error::success();
363 }
364
Lang Hamesa0f517f2016-03-23 03:18:16 +0000365Error values can be implicitly converted to bool: true for error, false for
366success, enabling the following idiom:
367
Justin Bogner91269bf2016-03-23 22:54:19 +0000368.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000369
Lang Hames1684d7c2016-03-24 18:05:21 +0000370 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000371
Lang Hames1684d7c2016-03-24 18:05:21 +0000372 Error foo() {
373 if (auto Err = mayFail())
374 return Err;
375 // Success! We can proceed.
376 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000377
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000378For functions that can fail but need to return a value the ``Expected<T>``
379utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000380``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000381boolean, but with the opposite convention to ``Error``: true for success, false
382for error. If success, the ``T`` value can be accessed via the dereference
383operator. If failure, the ``Error`` value can be extracted using the
384``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000385
386.. code-block:: c++
387
Lang Hames03a88cc2016-10-25 21:19:30 +0000388 Expected<FormattedFile> openFormattedFile(StringRef Path) {
389 // If badly formatted, return an error.
390 if (auto Err = checkFormat(Path))
391 return std::move(Err);
392 // Otherwise return a FormattedFile instance.
393 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000394 }
395
Lang Hames03a88cc2016-10-25 21:19:30 +0000396 Error processFormattedFile(StringRef Path) {
397 // Try to open a formatted file
398 if (auto FileOrErr = openFormattedFile(Path)) {
399 // On success, grab a reference to the file and continue.
400 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000401 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000402 } else
403 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000404 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000405 }
406
Lang Hames03a88cc2016-10-25 21:19:30 +0000407If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
408will return a success value. Using this fact, the above function can be
409rewritten as:
410
411.. code-block:: c++
412
413 Error processFormattedFile(StringRef Path) {
414 // Try to open a formatted file
415 auto FileOrErr = openFormattedFile(Path);
416 if (auto Err = FileOrErr.takeError())
417 // On error, extract the Error value and return it.
418 return Err;
419 // On success, grab a reference to the file and continue.
420 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000421 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000422 }
423
424This second form is often more readable for functions that involve multiple
425``Expected<T>`` values as it limits the indentation required.
426
427All ``Error`` instances, whether success or failure, must be either checked or
428moved from (via ``std::move`` or a return) before they are destructed.
429Accidentally discarding an unchecked error will cause a program abort at the
430point where the unchecked value's destructor is run, making it easy to identify
431and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000432
433Success values are considered checked once they have been tested (by invoking
434the boolean conversion operator):
435
436.. code-block:: c++
437
438 if (auto Err = canFail(...))
439 return Err; // Failure value - move error to caller.
440
441 // Safe to continue: Err was checked.
442
Lang Hamesc5d41d42016-09-02 03:50:50 +0000443In contrast, the following code will always cause an abort, even if ``canFail``
444returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000445
446.. code-block:: c++
447
448 canFail();
449 // Program will always abort here, even if canFail() returns Success, since
450 // the value is not checked.
451
452Failure values are considered checked once a handler for the error type has
453been activated:
454
455.. code-block:: c++
456
Lang Hames03a88cc2016-10-25 21:19:30 +0000457 handleErrors(
458 processFormattedFile(…),
459 [](const BadFileFormat &BFF) {
460 report(“Unable to process “ + BFF.Path + “: bad format”);
461 },
462 [](const FileNotFound &FNF) {
463 report("File not found " + FNF.Path);
464 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000465
Lang Hames03a88cc2016-10-25 21:19:30 +0000466The ``handleErrors`` function takes an error as its first argument, followed by
467a variadic list of "handlers", each of which must be a callable type (a
468function, lambda, or class with a call operator) with one argument. The
469``handleErrors`` function will visit each handler in the sequence and check its
470argument type against the dynamic type of the error, running the first handler
471that matches. This is the same process that is used for catch clauses in C++
472exceptions.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000473
Lang Hames03a88cc2016-10-25 21:19:30 +0000474Since the list of handlers passed to ``handleErrors`` may not cover every error
475type that can occur, the ``handleErrors`` function also returns an Error value
476that must be checked or propagated. If the error value that is passed to
477``handleErrors`` does not match any of the handlers it will be returned from
478handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
479
480.. code-block:: c++
481
482 if (auto Err =
483 handleErrors(
484 processFormattedFile(...),
485 [](const BadFileFormat &BFF) {
486 report(“Unable to process “ + BFF.Path + “: bad format”);
487 },
488 [](const FileNotFound &FNF) {
489 report("File not found " + FNF.Path);
490 }))
491 return Err;
492
493In cases where you truly know that the handler list is exhaustive the
494``handleAllErrors`` function can be used instead. This is identical to
495``handleErrors`` except that it will terminate the program if an unhandled
496error is passed in, and can therefore return void. The ``handleAllErrors``
497function should generally be avoided: the introduction of a new error type
498elsewhere in the program can easily turn a formerly exhaustive list of errors
499into a non-exhaustive list, risking unexpected program termination. Where
500possible, use handleErrors and propagate unknown errors up the stack instead.
501
502StringError
503"""""""""""
504
505Many kinds of errors have no recovery strategy, the only action that can be
506taken is to report them to the user so that the user can attempt to fix the
507environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000508sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000509arguments: A string error message, and an equivalent ``std::error_code`` for
510interoperability:
511
512.. code-block:: c++
513
514 make_error<StringError>("Bad executable",
515 make_error_code(errc::executable_format_error"));
516
517If you're certain that the error you're building will never need to be converted
518to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
519
520.. code-block:: c++
521
522 make_error<StringError>("Bad executable", inconvertibleErrorCode());
523
524This should be done only after careful consideration. If any attempt is made to
525convert this error to a ``std::error_code`` it will trigger immediate program
526termination. Unless you are certain that your errors will not need
527interoperability you should look for an existing ``std::error_code`` that you
528can convert to, and even (as painful as it is) consider introducing a new one as
529a stopgap measure.
530
531Interoperability with std::error_code and ErrorOr
532"""""""""""""""""""""""""""""""""""""""""""""""""
533
534Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
535(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
536rather than an ``Error``). The infectious nature of error types means that an
537attempt to change one of these functions to return ``Error`` or ``Expected<T>``
538instead often results in an avalanche of changes to callers, callers of callers,
539and so on. (The first such attempt, returning an ``Error`` from
540MachOObjectFile’s constructor, was abandoned after the diff reached 3000 lines,
541impacted half a dozen libraries, and was still growing).
542
543To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
544introduced. Two pairs of functions allow any ``Error`` value to be converted to a
545``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
546versa:
547
548.. code-block:: c++
549
550 std::error_code errorToErrorCode(Error Err);
551 Error errorCodeToError(std::error_code EC);
552
553 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
554 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
555
556
557Using these APIs it is easy to make surgical patches that update individual
558functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
559``Expected<T>``.
560
561Returning Errors from error handlers
562""""""""""""""""""""""""""""""""""""
563
564Error recovery attempts may themselves fail. For that reason, ``handleErrors``
565actually recognises three different forms of handler signature:
566
567.. code-block:: c++
568
569 // Error must be handled, no new errors produced:
570 void(UserDefinedError &E);
571
572 // Error must be handled, new errors can be produced:
573 Error(UserDefinedError &E);
574
575 // Original error can be inspected, then re-wrapped and returned (or a new
576 // error can be produced):
577 Error(std::unique_ptr<UserDefinedError> E);
578
579Any error returned from a handler will be returned from the ``handleErrors``
580function so that it can be handled itself, or propagated up the stack.
581
582Using ExitOnError to simplify tool code
583"""""""""""""""""""""""""""""""""""""""
584
585Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000586code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000587``exit`` upon encountering an error dramatically simplifies control flow as the
588error no longer needs to be propagated up the stack. This allows code to be
589written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000590check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000591providing call operators that inspect ``Error`` values, stripping the error away
592in the success case and logging to ``stderr`` then exiting in the failure case.
593
594To use this class, declare a global ``ExitOnError`` variable in your program:
595
596.. code-block:: c++
597
598 ExitOnError ExitOnErr;
599
600Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
601turning them into non-failing calls:
602
603.. code-block:: c++
604
605 Error mayFail();
606 Expected<int> mayFail2();
607
608 void foo() {
609 ExitOnErr(mayFail());
610 int X = ExitOnErr(mayFail2());
611 }
612
613On failure, the error’s log message will be written to ``stderr``, optionally
614preceded by a string “banner” that can be set by calling the setBanner method. A
615mapping can also be supplied from ``Error`` values to exit codes using the
616``setExitCodeMapper`` method:
617
Lang Hames7a9ca33372016-10-25 22:25:07 +0000618.. code-block:: c++
619
620 int main(int argc, char *argv[]) {
621 ExitOnErr.setBanner(std::string(argv[0]) + “ error:”);
622 ExitOnErr.setExitCodeMapper(
623 [](const Error &Err) {
624 if (Err.isA<BadFileFormat>())
625 return 2;
626 return 1;
627 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000628
629Use ``ExitOnError`` in your tool code where possible as it can greatly improve
630readability.
631
632Fallible constructors
633"""""""""""""""""""""
634
635Some classes require resource acquisition or other complex initialization that
636can fail during construction. Unfortunately constructors can’t return errors,
637and having clients test objects after they’re constructed to ensure that they’re
638valid is error prone as it’s all too easy to forget the test. To work around
639this, use the named constructor idiom and return an ``Expected<T>``:
640
641.. code-block:: c++
642
643 class Foo {
644 public:
645
Lang Hames4f8a9602016-10-25 22:35:55 +0000646 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000647 Error Err;
648 Foo F(R1, R2, Err);
649 if (Err)
650 return std::move(Err);
651 return std::move(F);
652 }
653
654 private:
655
656 Foo(Resource R1, Resource R2, Error &Err) {
657 ErrorAsOutParameter EAO(&Err);
658 if (auto Err2 = R1.acquire()) {
659 Err = std::move(Err2);
660 return;
661 }
662 Err = R2.acquire();
663 }
664 };
665
666
667Here, the named constructor passes an ``Error`` by reference into the actual
668constructor, which the constructor can then use to return errors. The
669``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
670to the constructor so that the error can be assigned to, then resets it on exit
671to force the client (the named constructor) to check the error.
672
673By using this idiom, clients attempting to construct a Foo receive either a
674well-formed Foo or an Error, never an object in an invalid state.
675
676Propagating and consuming errors based on types
677"""""""""""""""""""""""""""""""""""""""""""""""
678
679In some contexts, certain types of error are known to be benign. For example,
680when walking an archive, some clients may be happy to skip over badly formatted
681object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000682formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000683Error.h header provides two utilities that make this idiom much cleaner: the
684type inspection method, ``isA``, and the ``consumeError`` function:
685
686.. code-block:: c++
687
688 Error walkArchive(Archive A) {
689 for (unsigned I = 0; I != A.numMembers(); ++I) {
690 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000691 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000692 if (Err.isA<BadFileFormat>())
693 consumeError(std::move(Err))
694 else
695 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000696 }
697 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000698 // Use Child
699 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000700 }
701 return Error::success();
702 }
703
704Concatenating Errors with joinErrors
705""""""""""""""""""""""""""""""""""""
706
707In the archive walking example above ``BadFileFormat`` errors are simply
708consumed and ignored. If the client had wanted report these errors after
709completing the walk over the archive they could use the ``joinErrors`` utility:
710
711.. code-block:: c++
712
713 Error walkArchive(Archive A) {
714 Error DeferredErrs = Error::success();
715 for (unsigned I = 0; I != A.numMembers(); ++I) {
716 auto ChildOrErr = A.getMember(I);
717 if (auto Err = ChildOrErr.takeError())
718 if (Err.isA<BadFileFormat>())
719 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
720 else
721 return Err;
722 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000723 // Use Child
724 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000725 }
726 return DeferredErrs;
727 }
728
729The ``joinErrors`` routine builds a special error type called ``ErrorList``,
730which holds a list of user defined errors. The ``handleErrors`` routine
731recognizes this type and will attempt to handle each of the contained erorrs in
732order. If all contained errors can be handled, ``handleErrors`` will return
733``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
734errors and return the resulting ``ErrorList``.
735
736Building fallible iterators and iterator ranges
737"""""""""""""""""""""""""""""""""""""""""""""""
738
739The archive walking examples above retrieve archive members by index, however
740this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames8009f612016-10-25 23:08:32 +0000741clean this up by using ``Error`` with the "fallible iterator" pattern. The usual
742C++ iterator patterns do not allow for failure on increment, but we can
743incorporate support for it by having iterators hold an Error reference through
744which they can report failure. In this pattern, if an increment operation fails
745the failure is recorded via the Error reference and the iterator value is set to
746the end of the range in order to terminate the loop. This ensures that the
747dereference operation is safe anywhere that an ordinary iterator dereference
748would be safe (i.e. when the iterator is not equal to end). Where this pattern
749is followed (as in the ``llvm::object::Archive`` class) the result is much
750cleaner iteration idiom:
Lang Hames03a88cc2016-10-25 21:19:30 +0000751
752.. code-block:: c++
753
754 Error Err;
755 for (auto &Child : Ar->children(Err)) {
Lang Hames497fd942016-10-25 22:41:54 +0000756 // Use Child - we only enter the loop when it’s valid
757 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000758 }
759 // Check Err after the loop to ensure it didn’t break due to an error.
760 if (Err)
761 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000762
Richard Smithddb2fde2014-05-06 07:45:39 +0000763.. _function_apis:
764
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000765More information on Error and its related utilities can be found in the
766Error.h header file.
767
Richard Smithddb2fde2014-05-06 07:45:39 +0000768Passing functions and other callable objects
769--------------------------------------------
770
771Sometimes you may want a function to be passed a callback object. In order to
772support lambda expressions and other function objects, you should not use the
773traditional C approach of taking a function pointer and an opaque cookie:
774
775.. code-block:: c++
776
777 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
778
779Instead, use one of the following approaches:
780
781Function template
782^^^^^^^^^^^^^^^^^
783
784If you don't mind putting the definition of your function into a header file,
785make it a function template that is templated on the callable type.
786
787.. code-block:: c++
788
789 template<typename Callable>
790 void takeCallback(Callable Callback) {
791 Callback(1, 2, 3);
792 }
793
794The ``function_ref`` class template
795^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
796
797The ``function_ref``
Sean Silva96faef22016-07-09 23:08:14 +0000798(`doxygen <http://llvm.org/docs/doxygen/html/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +0000799template represents a reference to a callable object, templated over the type
800of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000801if you don't need to hold onto the callback after the function returns. In this
802way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
803``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +0000804
805``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
806any callable object that can be called with arguments of type ``Param1``,
807``Param2``, ..., and returns a value that can be converted to type ``Ret``.
808For example:
809
810.. code-block:: c++
811
812 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
813 for (BasicBlock &BB : *F)
814 if (Callback(&BB))
815 return;
816 }
817
818can be called using:
819
820.. code-block:: c++
821
822 visitBasicBlocks(F, [&](BasicBlock *BB) {
823 if (process(BB))
824 return isEmpty(BB);
825 return false;
826 });
827
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000828Note that a ``function_ref`` object contains pointers to external memory, so it
829is not generally safe to store an instance of the class (unless you know that
830the external storage will not be freed). If you need this ability, consider
831using ``std::function``. ``function_ref`` is small enough that it should always
832be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +0000833
Sean Silvabeb15ca2012-12-04 03:20:08 +0000834.. _DEBUG:
835
836The ``DEBUG()`` macro and ``-debug`` option
837-------------------------------------------
838
839Often when working on your pass you will put a bunch of debugging printouts and
840other code into your pass. After you get it working, you want to remove it, but
841you may need it again in the future (to work out new bugs that you run across).
842
843Naturally, because of this, you don't want to delete the debug printouts, but
844you don't want them to always be noisy. A standard compromise is to comment
845them out, allowing you to enable them if you need them in the future.
846
847The ``llvm/Support/Debug.h`` (`doxygen
848<http://llvm.org/doxygen/Debug_8h-source.html>`__) file provides a macro named
849``DEBUG()`` that is a much nicer solution to this problem. Basically, you can
850put arbitrary code into the argument of the ``DEBUG`` macro, and it is only
851executed if '``opt``' (or any other tool) is run with the '``-debug``' command
852line argument:
853
854.. code-block:: c++
855
856 DEBUG(errs() << "I am here!\n");
857
858Then you can run your pass like this:
859
860.. code-block:: none
861
862 $ opt < a.bc > /dev/null -mypass
863 <no output>
864 $ opt < a.bc > /dev/null -mypass -debug
865 I am here!
866
867Using the ``DEBUG()`` macro instead of a home-brewed solution allows you to not
868have to create "yet another" command line option for the debug output for your
Justin Bognerc2e54af2015-10-15 18:17:44 +0000869pass. Note that ``DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +0000870do not cause a performance impact at all (for the same reason, they should also
871not contain side-effects!).
872
873One additional nice thing about the ``DEBUG()`` macro is that you can enable or
874disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
875DebugFlag=1``" from the gdb if the program is running. If the program hasn't
876been started yet, you can always just run it with ``-debug``.
877
878.. _DEBUG_TYPE:
879
880Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
881^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
882
883Sometimes you may find yourself in a situation where enabling ``-debug`` just
884turns on **too much** information (such as when working on the code generator).
885If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +0000886should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +0000887follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +0000888
889.. code-block:: c++
890
Sean Silvabeb15ca2012-12-04 03:20:08 +0000891 #define DEBUG_TYPE "foo"
892 DEBUG(errs() << "'foo' debug type\n");
893 #undef DEBUG_TYPE
894 #define DEBUG_TYPE "bar"
895 DEBUG(errs() << "'bar' debug type\n"));
896 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +0000897
898Then you can run your pass like this:
899
900.. code-block:: none
901
902 $ opt < a.bc > /dev/null -mypass
903 <no output>
904 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +0000905 'foo' debug type
906 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +0000907 $ opt < a.bc > /dev/null -mypass -debug-only=foo
908 'foo' debug type
909 $ opt < a.bc > /dev/null -mypass -debug-only=bar
910 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +0000911 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
912 'foo' debug type
913 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +0000914
915Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +0000916to specify the debug type for the entire module. Be careful that you only do
917this after including Debug.h and not around any #include of headers. Also, you
918should use names more meaningful than "foo" and "bar", because there is no
919system in place to ensure that names do not conflict. If two different modules
920use the same string, they will all be turned on when the name is specified.
921This allows, for example, all debug information for instruction scheduling to be
922enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +0000923files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +0000924arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +0000925
Sylvestre Ledru1623b462014-09-25 10:58:16 +0000926For performance reasons, -debug-only is not available in optimized build
927(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +0000928
Sean Silvabeb15ca2012-12-04 03:20:08 +0000929The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
930like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
931takes an additional first parameter, which is the type to use. For example, the
932preceding example could be written as:
933
934.. code-block:: c++
935
Sean Silvabeb15ca2012-12-04 03:20:08 +0000936 DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n");
937 DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n"));
Sean Silvabeb15ca2012-12-04 03:20:08 +0000938
939.. _Statistic:
940
941The ``Statistic`` class & ``-stats`` option
942-------------------------------------------
943
944The ``llvm/ADT/Statistic.h`` (`doxygen
945<http://llvm.org/doxygen/Statistic_8h-source.html>`__) file provides a class
946named ``Statistic`` that is used as a unified way to keep track of what the LLVM
947compiler is doing and how effective various optimizations are. It is useful to
948see what optimizations are contributing to making a particular program run
949faster.
950
951Often you may run your pass on some big program, and you're interested to see
952how many times it makes a certain transformation. Although you can do this with
953hand inspection, or some ad-hoc method, this is a real pain and not very useful
954for big programs. Using the ``Statistic`` class makes it very easy to keep
955track of this information, and the calculated information is presented in a
956uniform manner with the rest of the passes being executed.
957
958There are many examples of ``Statistic`` uses, but the basics of using it are as
959follows:
960
961#. Define your statistic like this:
962
963 .. code-block:: c++
964
965 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
966 STATISTIC(NumXForms, "The # of times I did stuff");
967
968 The ``STATISTIC`` macro defines a static variable, whose name is specified by
969 the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
970 the description is taken from the second argument. The variable defined
971 ("NumXForms" in this case) acts like an unsigned integer.
972
973#. Whenever you make a transformation, bump the counter:
974
975 .. code-block:: c++
976
977 ++NumXForms; // I did stuff!
978
979That's all you have to do. To get '``opt``' to print out the statistics
980gathered, use the '``-stats``' option:
981
982.. code-block:: none
983
984 $ opt -stats -mypassname < program.bc > /dev/null
985 ... statistics output ...
986
Justin Bogner08f36fd2015-02-21 20:53:36 +0000987Note that in order to use the '``-stats``' option, LLVM must be
988compiled with assertions enabled.
989
Sean Silvabeb15ca2012-12-04 03:20:08 +0000990When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
991report that looks like this:
992
993.. code-block:: none
994
995 7646 bitcodewriter - Number of normal instructions
996 725 bitcodewriter - Number of oversized instructions
997 129996 bitcodewriter - Number of bitcode bytes written
998 2817 raise - Number of insts DCEd or constprop'd
999 3213 raise - Number of cast-of-self removed
1000 5046 raise - Number of expression trees converted
1001 75 raise - Number of other getelementptr's formed
1002 138 raise - Number of load/store peepholes
1003 42 deadtypeelim - Number of unused typenames removed from symtab
1004 392 funcresolve - Number of varargs functions resolved
1005 27 globaldce - Number of global variables removed
1006 2 adce - Number of basic blocks removed
1007 134 cee - Number of branches revectored
1008 49 cee - Number of setcc instruction eliminated
1009 532 gcse - Number of loads removed
1010 2919 gcse - Number of instructions removed
1011 86 indvars - Number of canonical indvars added
1012 87 indvars - Number of aux indvars removed
1013 25 instcombine - Number of dead inst eliminate
1014 434 instcombine - Number of insts combined
1015 248 licm - Number of load insts hoisted
1016 1298 licm - Number of insts hoisted to a loop pre-header
1017 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1018 75 mem2reg - Number of alloca's promoted
1019 1444 cfgsimplify - Number of blocks simplified
1020
1021Obviously, with so many optimizations, having a unified framework for this stuff
1022is very nice. Making your pass fit well into the framework makes it more
1023maintainable and useful.
1024
1025.. _ViewGraph:
1026
1027Viewing graphs while debugging code
1028-----------------------------------
1029
1030Several of the important data structures in LLVM are graphs: for example CFGs
1031made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1032:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1033DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1034compiler, it is nice to instantly visualize these graphs.
1035
1036LLVM provides several callbacks that are available in a debug build to do
1037exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1038current LLVM tool will pop up a window containing the CFG for the function where
1039each basic block is a node in the graph, and each node contains the instructions
1040in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1041not include the instructions), the ``MachineFunction::viewCFG()`` and
1042``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1043methods. Within GDB, for example, you can usually use something like ``call
1044DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1045these functions in your code in places you want to debug.
1046
Alp Toker125be842014-06-02 01:40:04 +00001047Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001048with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberad156922014-03-07 18:08:54 +00001049sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1050and install the Mac OS X `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001051<http://www.pixelglow.com/graphviz/>`_ and add
1052``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001053your path. The programs need not be present when configuring, building or
1054running LLVM and can simply be installed when needed during an active debug
1055session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001056
1057``SelectionDAG`` has been extended to make it easier to locate *interesting*
1058nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1059"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1060the specified color (choices of colors can be found at `colors
1061<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1062can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1063be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1064If you want to restart and clear all the current graph attributes, then you can
1065``call DAG.clearGraphAttrs()``.
1066
1067Note that graph visualization features are compiled out of Release builds to
1068reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1069build to use these features.
1070
1071.. _datastructure:
1072
1073Picking the Right Data Structure for a Task
1074===========================================
1075
1076LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1077commonly use STL data structures. This section describes the trade-offs you
1078should consider when you pick one.
1079
1080The first step is a choose your own adventure: do you want a sequential
1081container, a set-like container, or a map-like container? The most important
1082thing when choosing a container is the algorithmic properties of how you plan to
1083access the container. Based on that, you should use:
1084
1085
1086* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1087 value based on another value. Map-like containers also support efficient
1088 queries for containment (whether a key is in the map). Map-like containers
1089 generally do not support efficient reverse mapping (values to keys). If you
1090 need that, use two maps. Some map-like containers also support efficient
1091 iteration through the keys in sorted order. Map-like containers are the most
1092 expensive sort, only use them if you need one of these capabilities.
1093
1094* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1095 a container that automatically eliminates duplicates. Some set-like
1096 containers support efficient iteration through the elements in sorted order.
1097 Set-like containers are more expensive than sequential containers.
1098
1099* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1100 to add elements and keeps track of the order they are added to the collection.
1101 They permit duplicates and support efficient iteration, but do not support
1102 efficient look-up based on a key.
1103
1104* a :ref:`string <ds_string>` container is a specialized sequential container or
1105 reference structure that is used for character or byte arrays.
1106
1107* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1108 perform set operations on sets of numeric id's, while automatically
1109 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1110 identifier you want to store.
1111
1112Once the proper category of container is determined, you can fine tune the
1113memory use, constant factors, and cache behaviors of access by intelligently
1114picking a member of the category. Note that constant factors and cache behavior
1115can be a big deal. If you have a vector that usually only contains a few
1116elements (but could contain many), for example, it's much better to use
1117:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1118avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1119the elements to the container.
1120
1121.. _ds_sequential:
1122
1123Sequential Containers (std::vector, std::list, etc)
1124---------------------------------------------------
1125
1126There are a variety of sequential containers available for you, based on your
1127needs. Pick the first in this section that will do what you want.
1128
1129.. _dss_arrayref:
1130
1131llvm/ADT/ArrayRef.h
1132^^^^^^^^^^^^^^^^^^^
1133
1134The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1135accepts a sequential list of elements in memory and just reads from them. By
1136taking an ``ArrayRef``, the API can be passed a fixed size array, an
1137``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1138in memory.
1139
1140.. _dss_fixedarrays:
1141
1142Fixed Size Arrays
1143^^^^^^^^^^^^^^^^^
1144
1145Fixed size arrays are very simple and very fast. They are good if you know
1146exactly how many elements you have, or you have a (low) upper bound on how many
1147you have.
1148
1149.. _dss_heaparrays:
1150
1151Heap Allocated Arrays
1152^^^^^^^^^^^^^^^^^^^^^
1153
1154Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1155if the number of elements is variable, if you know how many elements you will
1156need before the array is allocated, and if the array is usually large (if not,
1157consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1158array is the cost of the new/delete (aka malloc/free). Also note that if you
1159are allocating an array of a type with a constructor, the constructor and
1160destructors will be run for every element in the array (re-sizable vectors only
1161construct those elements actually used).
1162
1163.. _dss_tinyptrvector:
1164
1165llvm/ADT/TinyPtrVector.h
1166^^^^^^^^^^^^^^^^^^^^^^^^
1167
1168``TinyPtrVector<Type>`` is a highly specialized collection class that is
1169optimized to avoid allocation in the case when a vector has zero or one
1170elements. It has two major restrictions: 1) it can only hold values of pointer
1171type, and 2) it cannot hold a null pointer.
1172
1173Since this container is highly specialized, it is rarely used.
1174
1175.. _dss_smallvector:
1176
1177llvm/ADT/SmallVector.h
1178^^^^^^^^^^^^^^^^^^^^^^
1179
1180``SmallVector<Type, N>`` is a simple class that looks and smells just like
1181``vector<Type>``: it supports efficient iteration, lays out elements in memory
1182order (so you can do pointer arithmetic between elements), supports efficient
1183push_back/pop_back operations, supports efficient random access to its elements,
1184etc.
1185
1186The advantage of SmallVector is that it allocates space for some number of
1187elements (N) **in the object itself**. Because of this, if the SmallVector is
1188dynamically smaller than N, no malloc is performed. This can be a big win in
1189cases where the malloc/free call is far more expensive than the code that
1190fiddles around with the elements.
1191
1192This is good for vectors that are "usually small" (e.g. the number of
1193predecessors/successors of a block is usually less than 8). On the other hand,
1194this makes the size of the SmallVector itself large, so you don't want to
1195allocate lots of them (doing so will waste a lot of space). As such,
1196SmallVectors are most useful when on the stack.
1197
1198SmallVector also provides a nice portable and efficient replacement for
1199``alloca``.
1200
Sean Silva4ee92f92013-03-22 23:41:29 +00001201.. note::
1202
Sean Silva43590682013-03-22 23:52:38 +00001203 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001204
1205 In APIs that don't care about the "small size" (most?), prefer to use
1206 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1207 header" (and methods) without the elements allocated after it. Note that
1208 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1209 conversion is implicit and costs nothing. E.g.
1210
1211 .. code-block:: c++
1212
1213 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1214 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1215 // GOOD: Clients can pass any SmallVector<Foo, N>.
1216 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1217
1218 void someFunc() {
1219 SmallVector<Foo, 8> Vec;
1220 hardcodedSmallSize(Vec); // Error.
1221 allowsAnySmallSize(Vec); // Works.
1222 }
1223
1224 Even though it has "``Impl``" in the name, this is so widely used that
1225 it really isn't "private to the implementation" anymore. A name like
1226 ``SmallVectorHeader`` would be more appropriate.
1227
Sean Silvabeb15ca2012-12-04 03:20:08 +00001228.. _dss_vector:
1229
1230<vector>
1231^^^^^^^^
1232
1233``std::vector`` is well loved and respected. It is useful when SmallVector
1234isn't: when the size of the vector is often large (thus the small optimization
1235will rarely be a benefit) or if you will be allocating many instances of the
1236vector itself (which would waste space for elements that aren't in the
1237container). vector is also useful when interfacing with code that expects
1238vectors :).
1239
1240One worthwhile note about std::vector: avoid code like this:
1241
1242.. code-block:: c++
1243
1244 for ( ... ) {
1245 std::vector<foo> V;
1246 // make use of V.
1247 }
1248
1249Instead, write this as:
1250
1251.. code-block:: c++
1252
1253 std::vector<foo> V;
1254 for ( ... ) {
1255 // make use of V.
1256 V.clear();
1257 }
1258
1259Doing so will save (at least) one heap allocation and free per iteration of the
1260loop.
1261
1262.. _dss_deque:
1263
1264<deque>
1265^^^^^^^
1266
1267``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1268Like ``std::vector``, it provides constant time random access and other similar
1269properties, but it also provides efficient access to the front of the list. It
1270does not guarantee continuity of elements within memory.
1271
1272In exchange for this extra flexibility, ``std::deque`` has significantly higher
1273constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1274something cheaper.
1275
1276.. _dss_list:
1277
1278<list>
1279^^^^^^
1280
1281``std::list`` is an extremely inefficient class that is rarely useful. It
1282performs a heap allocation for every element inserted into it, thus having an
1283extremely high constant factor, particularly for small data types.
1284``std::list`` also only supports bidirectional iteration, not random access
1285iteration.
1286
1287In exchange for this high cost, std::list supports efficient access to both ends
1288of the list (like ``std::deque``, but unlike ``std::vector`` or
1289``SmallVector``). In addition, the iterator invalidation characteristics of
1290std::list are stronger than that of a vector class: inserting or removing an
1291element into the list does not invalidate iterator or pointers to other elements
1292in the list.
1293
1294.. _dss_ilist:
1295
1296llvm/ADT/ilist.h
1297^^^^^^^^^^^^^^^^
1298
1299``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1300because it requires the element to store and provide access to the prev/next
1301pointers for the list.
1302
1303``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1304``ilist_traits`` implementation for the element type, but it provides some novel
1305characteristics. In particular, it can efficiently store polymorphic objects,
1306the traits class is informed when an element is inserted or removed from the
1307list, and ``ilist``\ s are guaranteed to support a constant-time splice
1308operation.
1309
1310These properties are exactly what we want for things like ``Instruction``\ s and
1311basic blocks, which is why these are implemented with ``ilist``\ s.
1312
1313Related classes of interest are explained in the following subsections:
1314
1315* :ref:`ilist_traits <dss_ilist_traits>`
1316
1317* :ref:`iplist <dss_iplist>`
1318
1319* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1320
1321* :ref:`Sentinels <dss_ilist_sentinel>`
1322
1323.. _dss_packedvector:
1324
1325llvm/ADT/PackedVector.h
1326^^^^^^^^^^^^^^^^^^^^^^^
1327
1328Useful for storing a vector of values using only a few number of bits for each
1329value. Apart from the standard operations of a vector-like container, it can
1330also perform an 'or' set operation.
1331
1332For example:
1333
1334.. code-block:: c++
1335
1336 enum State {
1337 None = 0x0,
1338 FirstCondition = 0x1,
1339 SecondCondition = 0x2,
1340 Both = 0x3
1341 };
1342
1343 State get() {
1344 PackedVector<State, 2> Vec1;
1345 Vec1.push_back(FirstCondition);
1346
1347 PackedVector<State, 2> Vec2;
1348 Vec2.push_back(SecondCondition);
1349
1350 Vec1 |= Vec2;
1351 return Vec1[0]; // returns 'Both'.
1352 }
1353
1354.. _dss_ilist_traits:
1355
1356ilist_traits
1357^^^^^^^^^^^^
1358
1359``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1360(and consequently ``ilist<T>``) publicly derive from this traits class.
1361
1362.. _dss_iplist:
1363
1364iplist
1365^^^^^^
1366
1367``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1368interface. Notably, inserters from ``T&`` are absent.
1369
1370``ilist_traits<T>`` is a public base of this class and can be used for a wide
1371variety of customizations.
1372
1373.. _dss_ilist_node:
1374
1375llvm/ADT/ilist_node.h
1376^^^^^^^^^^^^^^^^^^^^^
1377
Robin Morisset039781e2014-08-29 21:53:01 +00001378``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001379by the ``ilist<T>`` (and analogous containers) in the default manner.
1380
1381``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1382``T`` publicly derives from ``ilist_node<T>``.
1383
1384.. _dss_ilist_sentinel:
1385
1386Sentinels
1387^^^^^^^^^
1388
1389``ilist``\ s have another specialty that must be considered. To be a good
1390citizen in the C++ ecosystem, it needs to support the standard container
1391operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1392``operator--`` must work correctly on the ``end`` iterator in the case of
1393non-empty ``ilist``\ s.
1394
1395The only sensible solution to this problem is to allocate a so-called *sentinel*
1396along with the intrusive list, which serves as the ``end`` iterator, providing
1397the back-link to the last element. However conforming to the C++ convention it
1398is illegal to ``operator++`` beyond the sentinel and it also must not be
1399dereferenced.
1400
1401These constraints allow for some implementation freedom to the ``ilist`` how to
1402allocate and store the sentinel. The corresponding policy is dictated by
1403``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1404for a sentinel arises.
1405
1406While the default policy is sufficient in most cases, it may break down when
1407``T`` does not provide a default constructor. Also, in the case of many
1408instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1409wasted. To alleviate the situation with numerous and voluminous
1410``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1411
1412Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1413superpose the sentinel with the ``ilist`` instance in memory. Pointer
1414arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1415``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1416as the back-link of the sentinel. This is the only field in the ghostly
1417sentinel which can be legally accessed.
1418
1419.. _dss_other:
1420
1421Other Sequential Container options
1422^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1423
1424Other STL containers are available, such as ``std::string``.
1425
1426There are also various STL adapter classes such as ``std::queue``,
1427``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1428to an underlying container but don't affect the cost of the container itself.
1429
1430.. _ds_string:
1431
1432String-like containers
1433----------------------
1434
1435There are a variety of ways to pass around and use strings in C and C++, and
1436LLVM adds a few new options to choose from. Pick the first option on this list
1437that will do what you need, they are ordered according to their relative cost.
1438
Ed Maste8ed40ce2015-04-14 20:52:58 +00001439Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001440char*``'s. These have a number of problems, including the fact that they
1441cannot represent embedded nul ("\0") characters, and do not have a length
1442available efficiently. The general replacement for '``const char*``' is
1443StringRef.
1444
1445For more information on choosing string containers for APIs, please see
1446:ref:`Passing Strings <string_apis>`.
1447
1448.. _dss_stringref:
1449
1450llvm/ADT/StringRef.h
1451^^^^^^^^^^^^^^^^^^^^
1452
1453The StringRef class is a simple value class that contains a pointer to a
1454character and a length, and is quite related to the :ref:`ArrayRef
1455<dss_arrayref>` class (but specialized for arrays of characters). Because
1456StringRef carries a length with it, it safely handles strings with embedded nul
1457characters in it, getting the length does not require a strlen call, and it even
1458has very convenient APIs for slicing and dicing the character range that it
1459represents.
1460
1461StringRef is ideal for passing simple strings around that are known to be live,
1462either because they are C string literals, std::string, a C array, or a
1463SmallVector. Each of these cases has an efficient implicit conversion to
1464StringRef, which doesn't result in a dynamic strlen being executed.
1465
1466StringRef has a few major limitations which make more powerful string containers
1467useful:
1468
1469#. You cannot directly convert a StringRef to a 'const char*' because there is
1470 no way to add a trailing nul (unlike the .c_str() method on various stronger
1471 classes).
1472
1473#. StringRef doesn't own or keep alive the underlying string bytes.
1474 As such it can easily lead to dangling pointers, and is not suitable for
1475 embedding in datastructures in most cases (instead, use an std::string or
1476 something like that).
1477
1478#. For the same reason, StringRef cannot be used as the return value of a
1479 method if the method "computes" the result string. Instead, use std::string.
1480
1481#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1482 doesn't allow you to insert or remove bytes from the range. For editing
1483 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1484 class.
1485
1486Because of its strengths and limitations, it is very common for a function to
1487take a StringRef and for a method on an object to return a StringRef that points
1488into some string that it owns.
1489
1490.. _dss_twine:
1491
1492llvm/ADT/Twine.h
1493^^^^^^^^^^^^^^^^
1494
1495The Twine class is used as an intermediary datatype for APIs that want to take a
1496string that can be constructed inline with a series of concatenations. Twine
1497works by forming recursive instances of the Twine datatype (a simple value
1498object) on the stack as temporary objects, linking them together into a tree
1499which is then linearized when the Twine is consumed. Twine is only safe to use
1500as the argument to a function, and should always be a const reference, e.g.:
1501
1502.. code-block:: c++
1503
1504 void foo(const Twine &T);
1505 ...
1506 StringRef X = ...
1507 unsigned i = ...
1508 foo(X + "." + Twine(i));
1509
1510This example forms a string like "blarg.42" by concatenating the values
1511together, and does not form intermediate strings containing "blarg" or "blarg.".
1512
1513Because Twine is constructed with temporary objects on the stack, and because
1514these instances are destroyed at the end of the current statement, it is an
1515inherently dangerous API. For example, this simple variant contains undefined
1516behavior and will probably crash:
1517
1518.. code-block:: c++
1519
1520 void foo(const Twine &T);
1521 ...
1522 StringRef X = ...
1523 unsigned i = ...
1524 const Twine &Tmp = X + "." + Twine(i);
1525 foo(Tmp);
1526
1527... because the temporaries are destroyed before the call. That said, Twine's
1528are much more efficient than intermediate std::string temporaries, and they work
1529really well with StringRef. Just be aware of their limitations.
1530
1531.. _dss_smallstring:
1532
1533llvm/ADT/SmallString.h
1534^^^^^^^^^^^^^^^^^^^^^^
1535
1536SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1537convenience APIs like += that takes StringRef's. SmallString avoids allocating
1538memory in the case when the preallocated space is enough to hold its data, and
1539it calls back to general heap allocation when required. Since it owns its data,
1540it is very safe to use and supports full mutation of the string.
1541
1542Like SmallVector's, the big downside to SmallString is their sizeof. While they
1543are optimized for small strings, they themselves are not particularly small.
1544This means that they work great for temporary scratch buffers on the stack, but
1545should not generally be put into the heap: it is very rare to see a SmallString
1546as the member of a frequently-allocated heap data structure or returned
1547by-value.
1548
1549.. _dss_stdstring:
1550
1551std::string
1552^^^^^^^^^^^
1553
1554The standard C++ std::string class is a very general class that (like
1555SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1556so it can be embedded into heap data structures and returned by-value. On the
1557other hand, std::string is highly inefficient for inline editing (e.g.
1558concatenating a bunch of stuff together) and because it is provided by the
1559standard library, its performance characteristics depend a lot of the host
1560standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1561GCC contains a really slow implementation).
1562
1563The major disadvantage of std::string is that almost every operation that makes
1564them larger can allocate memory, which is slow. As such, it is better to use
1565SmallVector or Twine as a scratch buffer, but then use std::string to persist
1566the result.
1567
1568.. _ds_set:
1569
1570Set-Like Containers (std::set, SmallSet, SetVector, etc)
1571--------------------------------------------------------
1572
1573Set-like containers are useful when you need to canonicalize multiple values
1574into a single representation. There are several different choices for how to do
1575this, providing various trade-offs.
1576
1577.. _dss_sortedvectorset:
1578
1579A sorted 'vector'
1580^^^^^^^^^^^^^^^^^
1581
1582If you intend to insert a lot of elements, then do a lot of queries, a great
1583approach is to use a vector (or other sequential container) with
1584std::sort+std::unique to remove duplicates. This approach works really well if
1585your usage pattern has these two distinct phases (insert then query), and can be
1586coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1587
1588This combination provides the several nice properties: the result data is
1589contiguous in memory (good for cache locality), has few allocations, is easy to
1590address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001591efficiently queried with a standard binary search (e.g.
1592``std::lower_bound``; if you want the whole range of elements comparing
1593equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001594
1595.. _dss_smallset:
1596
1597llvm/ADT/SmallSet.h
1598^^^^^^^^^^^^^^^^^^^
1599
1600If you have a set-like data structure that is usually small and whose elements
1601are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1602space for N elements in place (thus, if the set is dynamically smaller than N,
1603no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001604When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001605representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001606to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1607:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001608
1609The magic of this class is that it handles small sets extremely efficiently, but
1610gracefully handles extremely large sets without loss of efficiency. The
1611drawback is that the interface is quite small: it supports insertion, queries
1612and erasing, but does not support iteration.
1613
1614.. _dss_smallptrset:
1615
1616llvm/ADT/SmallPtrSet.h
1617^^^^^^^^^^^^^^^^^^^^^^
1618
Artyom Skrobov62641152015-05-19 10:21:12 +00001619``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001620pointers is transparently implemented with a ``SmallPtrSet``), but also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001621iterators. If more than N insertions are performed, a single quadratically
Sean Silvabeb15ca2012-12-04 03:20:08 +00001622probed hash table is allocated and grows as needed, providing extremely
1623efficient access (constant time insertion/deleting/queries with low constant
1624factors) and is very stingy with malloc traffic.
1625
Artyom Skrobov62641152015-05-19 10:21:12 +00001626Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1627are invalidated whenever an insertion occurs. Also, the values visited by the
1628iterators are not visited in sorted order.
1629
1630.. _dss_stringset:
1631
1632llvm/ADT/StringSet.h
1633^^^^^^^^^^^^^^^^^^^^
1634
1635``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1636and it allows efficient storage and retrieval of unique strings.
1637
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001638Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001639iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1640need to call ``i->getKey()`` to access the item of the StringSet.) On the
1641other hand, ``StringSet`` doesn't support range-insertion and
1642copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1643<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001644
1645.. _dss_denseset:
1646
1647llvm/ADT/DenseSet.h
1648^^^^^^^^^^^^^^^^^^^
1649
1650DenseSet is a simple quadratically probed hash table. It excels at supporting
1651small values: it uses a single allocation to hold all of the pairs that are
1652currently inserted in the set. DenseSet is a great way to unique small values
1653that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1654pointers). Note that DenseSet has the same requirements for the value type that
1655:ref:`DenseMap <dss_densemap>` has.
1656
1657.. _dss_sparseset:
1658
1659llvm/ADT/SparseSet.h
1660^^^^^^^^^^^^^^^^^^^^
1661
1662SparseSet holds a small number of objects identified by unsigned keys of
1663moderate size. It uses a lot of memory, but provides operations that are almost
1664as fast as a vector. Typical keys are physical registers, virtual registers, or
1665numbered basic blocks.
1666
1667SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1668and fast iteration over small sets. It is not intended for building composite
1669data structures.
1670
Michael Ilseman830875b2013-01-21 21:46:32 +00001671.. _dss_sparsemultiset:
1672
1673llvm/ADT/SparseMultiSet.h
1674^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1675
1676SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
1677desirable attributes. Like SparseSet, it typically uses a lot of memory, but
1678provides operations that are almost as fast as a vector. Typical keys are
1679physical registers, virtual registers, or numbered basic blocks.
1680
1681SparseMultiSet is useful for algorithms that need very fast
1682clear/find/insert/erase of the entire collection, and iteration over sets of
1683elements sharing a key. It is often a more efficient choice than using composite
1684data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
1685building composite data structures.
1686
Sean Silvabeb15ca2012-12-04 03:20:08 +00001687.. _dss_FoldingSet:
1688
1689llvm/ADT/FoldingSet.h
1690^^^^^^^^^^^^^^^^^^^^^
1691
1692FoldingSet is an aggregate class that is really good at uniquing
1693expensive-to-create or polymorphic objects. It is a combination of a chained
1694hash table with intrusive links (uniqued objects are required to inherit from
1695FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1696process.
1697
1698Consider a case where you want to implement a "getOrCreateFoo" method for a
1699complex object (for example, a node in the code generator). The client has a
1700description of **what** it wants to generate (it knows the opcode and all the
1701operands), but we don't want to 'new' a node, then try inserting it into a set
1702only to find out it already exists, at which point we would have to delete it
1703and return the node that already exists.
1704
1705To support this style of client, FoldingSet perform a query with a
1706FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1707element that we want to query for. The query either returns the element
1708matching the ID or it returns an opaque ID that indicates where insertion should
1709take place. Construction of the ID usually does not require heap traffic.
1710
1711Because FoldingSet uses intrusive links, it can support polymorphic objects in
1712the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1713Because the elements are individually allocated, pointers to the elements are
1714stable: inserting or removing elements does not invalidate any pointers to other
1715elements.
1716
1717.. _dss_set:
1718
1719<set>
1720^^^^^
1721
1722``std::set`` is a reasonable all-around set class, which is decent at many
1723things but great at nothing. std::set allocates memory for each element
1724inserted (thus it is very malloc intensive) and typically stores three pointers
1725per element in the set (thus adding a large amount of per-element space
1726overhead). It offers guaranteed log(n) performance, which is not particularly
1727fast from a complexity standpoint (particularly if the elements of the set are
1728expensive to compare, like strings), and has extremely high constant factors for
1729lookup, insertion and removal.
1730
1731The advantages of std::set are that its iterators are stable (deleting or
1732inserting an element from the set does not affect iterators or pointers to other
1733elements) and that iteration over the set is guaranteed to be in sorted order.
1734If the elements in the set are large, then the relative overhead of the pointers
1735and malloc traffic is not a big deal, but if the elements of the set are small,
1736std::set is almost never a good choice.
1737
1738.. _dss_setvector:
1739
1740llvm/ADT/SetVector.h
1741^^^^^^^^^^^^^^^^^^^^
1742
1743LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
1744set-like container along with a :ref:`Sequential Container <ds_sequential>` The
1745important property that this provides is efficient insertion with uniquing
1746(duplicate elements are ignored) with iteration support. It implements this by
1747inserting elements into both a set-like container and the sequential container,
1748using the set-like container for uniquing and the sequential container for
1749iteration.
1750
1751The difference between SetVector and other sets is that the order of iteration
1752is guaranteed to match the order of insertion into the SetVector. This property
1753is really important for things like sets of pointers. Because pointer values
1754are non-deterministic (e.g. vary across runs of the program on different
1755machines), iterating over the pointers in the set will not be in a well-defined
1756order.
1757
1758The drawback of SetVector is that it requires twice as much space as a normal
1759set and has the sum of constant factors from the set-like container and the
1760sequential container that it uses. Use it **only** if you need to iterate over
1761the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00001762elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00001763faster.
1764
1765``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
1766size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
1767However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
1768which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
1769If you use this, and if your sets are dynamically smaller than ``N``, you will
1770save a lot of heap traffic.
1771
1772.. _dss_uniquevector:
1773
1774llvm/ADT/UniqueVector.h
1775^^^^^^^^^^^^^^^^^^^^^^^
1776
1777UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
1778unique ID for each element inserted into the set. It internally contains a map
1779and a vector, and it assigns a unique ID for each value inserted into the set.
1780
1781UniqueVector is very expensive: its cost is the sum of the cost of maintaining
1782both the map and vector, it has high complexity, high constant factors, and
1783produces a lot of malloc traffic. It should be avoided.
1784
1785.. _dss_immutableset:
1786
1787llvm/ADT/ImmutableSet.h
1788^^^^^^^^^^^^^^^^^^^^^^^
1789
1790ImmutableSet is an immutable (functional) set implementation based on an AVL
1791tree. Adding or removing elements is done through a Factory object and results
1792in the creation of a new ImmutableSet object. If an ImmutableSet already exists
1793with the given contents, then the existing one is returned; equality is compared
1794with a FoldingSetNodeID. The time and space complexity of add or remove
1795operations is logarithmic in the size of the original set.
1796
1797There is no method for returning an element of the set, you can only check for
1798membership.
1799
1800.. _dss_otherset:
1801
1802Other Set-Like Container Options
1803^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1804
1805The STL provides several other options, such as std::multiset and the various
1806"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
1807never use hash_set and unordered_set because they are generally very expensive
1808(each insertion requires a malloc) and very non-portable.
1809
1810std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00001811but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
1812(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00001813always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001814
1815.. _ds_map:
1816
1817Map-Like Containers (std::map, DenseMap, etc)
1818---------------------------------------------
1819
1820Map-like containers are useful when you want to associate data to a key. As
1821usual, there are a lot of different ways to do this. :)
1822
1823.. _dss_sortedvectormap:
1824
1825A sorted 'vector'
1826^^^^^^^^^^^^^^^^^
1827
1828If your usage pattern follows a strict insert-then-query approach, you can
1829trivially use the same approach as :ref:`sorted vectors for set-like containers
1830<dss_sortedvectorset>`. The only difference is that your query function (which
1831uses std::lower_bound to get efficient log(n) lookup) should only compare the
1832key, not both the key and value. This yields the same advantages as sorted
1833vectors for sets.
1834
1835.. _dss_stringmap:
1836
1837llvm/ADT/StringMap.h
1838^^^^^^^^^^^^^^^^^^^^
1839
1840Strings are commonly used as keys in maps, and they are difficult to support
1841efficiently: they are variable length, inefficient to hash and compare when
1842long, expensive to copy, etc. StringMap is a specialized container designed to
1843cope with these issues. It supports mapping an arbitrary range of bytes to an
1844arbitrary other object.
1845
1846The StringMap implementation uses a quadratically-probed hash table, where the
1847buckets store a pointer to the heap allocated entries (and some other stuff).
1848The entries in the map must be heap allocated because the strings are variable
1849length. The string data (key) and the element object (value) are stored in the
1850same allocation with the string data immediately after the element object.
1851This container guarantees the "``(char*)(&Value+1)``" points to the key string
1852for a value.
1853
1854The StringMap is very fast for several reasons: quadratic probing is very cache
1855efficient for lookups, the hash value of strings in buckets is not recomputed
1856when looking up an element, StringMap rarely has to touch the memory for
1857unrelated objects when looking up a value (even when hash collisions happen),
1858hash table growth does not recompute the hash values for strings already in the
1859table, and each pair in the map is store in a single allocation (the string data
1860is stored in the same allocation as the Value of a pair).
1861
1862StringMap also provides query methods that take byte ranges, so it only ever
1863copies a string if a value is inserted into the table.
1864
1865StringMap iteratation order, however, is not guaranteed to be deterministic, so
1866any uses which require that should instead use a std::map.
1867
1868.. _dss_indexmap:
1869
1870llvm/ADT/IndexedMap.h
1871^^^^^^^^^^^^^^^^^^^^^
1872
1873IndexedMap is a specialized container for mapping small dense integers (or
1874values that can be mapped to small dense integers) to some other type. It is
1875internally implemented as a vector with a mapping function that maps the keys
1876to the dense integer range.
1877
1878This is useful for cases like virtual registers in the LLVM code generator: they
1879have a dense mapping that is offset by a compile-time constant (the first
1880virtual register ID).
1881
1882.. _dss_densemap:
1883
1884llvm/ADT/DenseMap.h
1885^^^^^^^^^^^^^^^^^^^
1886
1887DenseMap is a simple quadratically probed hash table. It excels at supporting
1888small keys and values: it uses a single allocation to hold all of the pairs
1889that are currently inserted in the map. DenseMap is a great way to map
1890pointers to pointers, or map other small types to each other.
1891
1892There are several aspects of DenseMap that you should be aware of, however.
1893The iterators in a DenseMap are invalidated whenever an insertion occurs,
1894unlike map. Also, because DenseMap allocates space for a large number of
1895key/value pairs (it starts with 64 by default), it will waste a lot of space if
1896your keys or values are large. Finally, you must implement a partial
1897specialization of DenseMapInfo for the key that you want, if it isn't already
1898supported. This is required to tell DenseMap about two special marker values
1899(which can never be inserted into the map) that it needs internally.
1900
1901DenseMap's find_as() method supports lookup operations using an alternate key
1902type. This is useful in cases where the normal key type is expensive to
1903construct, but cheap to compare against. The DenseMapInfo is responsible for
1904defining the appropriate comparison and hashing methods for each alternate key
1905type used.
1906
1907.. _dss_valuemap:
1908
Chandler Carrutha4ea2692014-03-04 11:26:31 +00001909llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00001910^^^^^^^^^^^^^^^^^^^
1911
1912ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
1913``Value*``\ s (or subclasses) to another type. When a Value is deleted or
1914RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
1915the same value, just as if the key were a WeakVH. You can configure exactly how
1916this happens, and what else happens on these two events, by passing a ``Config``
1917parameter to the ValueMap template.
1918
1919.. _dss_intervalmap:
1920
1921llvm/ADT/IntervalMap.h
1922^^^^^^^^^^^^^^^^^^^^^^
1923
1924IntervalMap is a compact map for small keys and values. It maps key intervals
1925instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00001926When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00001927itself to avoid allocations.
1928
1929The IntervalMap iterators are quite big, so they should not be passed around as
1930STL iterators. The heavyweight iterators allow a smaller data structure.
1931
1932.. _dss_map:
1933
1934<map>
1935^^^^^
1936
1937std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
1938single allocation per pair inserted into the map, it offers log(n) lookup with
1939an extremely large constant factor, imposes a space penalty of 3 pointers per
1940pair in the map, etc.
1941
1942std::map is most useful when your keys or values are very large, if you need to
1943iterate over the collection in sorted order, or if you need stable iterators
1944into the map (i.e. they don't get invalidated if an insertion or deletion of
1945another element takes place).
1946
1947.. _dss_mapvector:
1948
1949llvm/ADT/MapVector.h
1950^^^^^^^^^^^^^^^^^^^^
1951
1952``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
1953main difference is that the iteration order is guaranteed to be the insertion
1954order, making it an easy (but somewhat expensive) solution for non-deterministic
1955iteration over maps of pointers.
1956
1957It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00001958pairs. This provides fast lookup and iteration, but has two main drawbacks:
1959the key is stored twice and removing elements takes linear time. If it is
1960necessary to remove elements, it's best to remove them in bulk using
1961``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001962
1963.. _dss_inteqclasses:
1964
1965llvm/ADT/IntEqClasses.h
1966^^^^^^^^^^^^^^^^^^^^^^^
1967
1968IntEqClasses provides a compact representation of equivalence classes of small
1969integers. Initially, each integer in the range 0..n-1 has its own equivalence
1970class. Classes can be joined by passing two class representatives to the
1971join(a, b) method. Two integers are in the same class when findLeader() returns
1972the same representative.
1973
1974Once all equivalence classes are formed, the map can be compressed so each
1975integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
1976is the total number of equivalence classes. The map must be uncompressed before
1977it can be edited again.
1978
1979.. _dss_immutablemap:
1980
1981llvm/ADT/ImmutableMap.h
1982^^^^^^^^^^^^^^^^^^^^^^^
1983
1984ImmutableMap is an immutable (functional) map implementation based on an AVL
1985tree. Adding or removing elements is done through a Factory object and results
1986in the creation of a new ImmutableMap object. If an ImmutableMap already exists
1987with the given key set, then the existing one is returned; equality is compared
1988with a FoldingSetNodeID. The time and space complexity of add or remove
1989operations is logarithmic in the size of the original map.
1990
1991.. _dss_othermap:
1992
1993Other Map-Like Container Options
1994^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1995
1996The STL provides several other options, such as std::multimap and the various
1997"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
1998never use hash_set and unordered_set because they are generally very expensive
1999(each insertion requires a malloc) and very non-portable.
2000
2001std::multimap is useful if you want to map a key to multiple values, but has all
2002the drawbacks of std::map. A sorted vector or some other approach is almost
2003always better.
2004
2005.. _ds_bit:
2006
2007Bit storage containers (BitVector, SparseBitVector)
2008---------------------------------------------------
2009
2010Unlike the other containers, there are only two bit storage containers, and
2011choosing when to use each is relatively straightforward.
2012
2013One additional option is ``std::vector<bool>``: we discourage its use for two
2014reasons 1) the implementation in many common compilers (e.g. commonly
2015available versions of GCC) is extremely inefficient and 2) the C++ standards
2016committee is likely to deprecate this container and/or change it significantly
2017somehow. In any case, please don't use it.
2018
2019.. _dss_bitvector:
2020
2021BitVector
2022^^^^^^^^^
2023
2024The BitVector container provides a dynamic size set of bits for manipulation.
2025It supports individual bit setting/testing, as well as set operations. The set
2026operations take time O(size of bitvector), but operations are performed one word
2027at a time, instead of one bit at a time. This makes the BitVector very fast for
2028set operations compared to other containers. Use the BitVector when you expect
2029the number of set bits to be high (i.e. a dense set).
2030
2031.. _dss_smallbitvector:
2032
2033SmallBitVector
2034^^^^^^^^^^^^^^
2035
2036The SmallBitVector container provides the same interface as BitVector, but it is
2037optimized for the case where only a small number of bits, less than 25 or so,
2038are needed. It also transparently supports larger bit counts, but slightly less
2039efficiently than a plain BitVector, so SmallBitVector should only be used when
2040larger counts are rare.
2041
2042At this time, SmallBitVector does not support set operations (and, or, xor), and
2043its operator[] does not provide an assignable lvalue.
2044
2045.. _dss_sparsebitvector:
2046
2047SparseBitVector
2048^^^^^^^^^^^^^^^
2049
2050The SparseBitVector container is much like BitVector, with one major difference:
2051Only the bits that are set, are stored. This makes the SparseBitVector much
2052more space efficient than BitVector when the set is sparse, as well as making
2053set operations O(number of set bits) instead of O(size of universe). The
2054downside to the SparseBitVector is that setting and testing of random bits is
2055O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2056implementation, setting or testing bits in sorted order (either forwards or
2057reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2058on size) of the current bit is also O(1). As a general statement,
2059testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2060
2061.. _common:
2062
2063Helpful Hints for Common Operations
2064===================================
2065
2066This section describes how to perform some very simple transformations of LLVM
2067code. This is meant to give examples of common idioms used, showing the
2068practical side of LLVM transformations.
2069
2070Because this is a "how-to" section, you should also read about the main classes
2071that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2072<coreclasses>` contains details and descriptions of the main classes that you
2073should know about.
2074
2075.. _inspection:
2076
2077Basic Inspection and Traversal Routines
2078---------------------------------------
2079
2080The LLVM compiler infrastructure have many different data structures that may be
2081traversed. Following the example of the C++ standard template library, the
2082techniques used to traverse these various data structures are all basically the
2083same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2084method) returns an iterator to the start of the sequence, the ``XXXend()``
2085function returns an iterator pointing to one past the last valid element of the
2086sequence, and there is some ``XXXiterator`` data type that is common between the
2087two operations.
2088
2089Because the pattern for iteration is common across many different aspects of the
2090program representation, the standard template library algorithms may be used on
2091them, and it is easier to remember how to iterate. First we show a few common
2092examples of the data structures that need to be traversed. Other data
2093structures are traversed in very similar ways.
2094
2095.. _iterate_function:
2096
2097Iterating over the ``BasicBlock`` in a ``Function``
2098^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2099
2100It's quite common to have a ``Function`` instance that you'd like to transform
2101in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2102facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2103constitute the ``Function``. The following is an example that prints the name
2104of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2105
2106.. code-block:: c++
2107
2108 // func is a pointer to a Function instance
2109 for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i)
2110 // Print out the name of the basic block if it has one, and then the
2111 // number of instructions that it contains
2112 errs() << "Basic block (name=" << i->getName() << ") has "
2113 << i->size() << " instructions.\n";
2114
2115Note that i can be used as if it were a pointer for the purposes of invoking
2116member functions of the ``Instruction`` class. This is because the indirection
2117operator is overloaded for the iterator classes. In the above code, the
2118expression ``i->size()`` is exactly equivalent to ``(*i).size()`` just like
2119you'd expect.
2120
2121.. _iterate_basicblock:
2122
2123Iterating over the ``Instruction`` in a ``BasicBlock``
2124^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2125
2126Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2127iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2128a code snippet that prints out each instruction in a ``BasicBlock``:
2129
2130.. code-block:: c++
2131
2132 // blk is a pointer to a BasicBlock instance
2133 for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i)
2134 // The next statement works since operator<<(ostream&,...)
2135 // is overloaded for Instruction&
2136 errs() << *i << "\n";
2137
2138
2139However, this isn't really the best way to print out the contents of a
2140``BasicBlock``! Since the ostream operators are overloaded for virtually
2141anything you'll care about, you could have just invoked the print routine on the
2142basic block itself: ``errs() << *blk << "\n";``.
2143
2144.. _iterate_insiter:
2145
2146Iterating over the ``Instruction`` in a ``Function``
2147^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2148
2149If you're finding that you commonly iterate over a ``Function``'s
2150``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2151``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002152``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002153<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002154``InstIterator``\ s explicitly in your code. Here's a small example that shows
2155how to dump all instructions in a function to the standard error stream:
2156
2157.. code-block:: c++
2158
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002159 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002160
2161 // F is a pointer to a Function instance
2162 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2163 errs() << *I << "\n";
2164
2165Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2166its initial contents. For example, if you wanted to initialize a work list to
2167contain all instructions in a ``Function`` F, all you would need to do is
2168something like:
2169
2170.. code-block:: c++
2171
2172 std::set<Instruction*> worklist;
2173 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2174
2175 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2176 worklist.insert(&*I);
2177
2178The STL set ``worklist`` would now contain all instructions in the ``Function``
2179pointed to by F.
2180
2181.. _iterate_convert:
2182
2183Turning an iterator into a class pointer (and vice-versa)
2184^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2185
2186Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2187when all you've got at hand is an iterator. Well, extracting a reference or a
2188pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2189``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2190
2191.. code-block:: c++
2192
2193 Instruction& inst = *i; // Grab reference to instruction reference
2194 Instruction* pinst = &*i; // Grab pointer to instruction reference
2195 const Instruction& inst = *j;
2196
2197However, the iterators you'll be working with in the LLVM framework are special:
2198they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002199Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002200you can simply assign the iterator to the proper pointer type and you get the
2201dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002202scenes, this is a result of overloading casting mechanisms). Thus the second
2203line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002204
2205.. code-block:: c++
2206
2207 Instruction *pinst = &*i;
2208
2209is semantically equivalent to
2210
2211.. code-block:: c++
2212
2213 Instruction *pinst = i;
2214
2215It's also possible to turn a class pointer into the corresponding iterator, and
2216this is a constant time operation (very efficient). The following code snippet
2217illustrates use of the conversion constructors provided by LLVM iterators. By
2218using these, you can explicitly grab the iterator of something without actually
2219obtaining it via iteration over some structure:
2220
2221.. code-block:: c++
2222
2223 void printNextInstruction(Instruction* inst) {
2224 BasicBlock::iterator it(inst);
2225 ++it; // After this line, it refers to the instruction after *inst
2226 if (it != inst->getParent()->end()) errs() << *it << "\n";
2227 }
2228
2229Unfortunately, these implicit conversions come at a cost; they prevent these
2230iterators from conforming to standard iterator conventions, and thus from being
2231usable with standard algorithms and containers. For example, they prevent the
2232following code, where ``B`` is a ``BasicBlock``, from compiling:
2233
2234.. code-block:: c++
2235
2236 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2237
2238Because of this, these implicit conversions may be removed some day, and
2239``operator*`` changed to return a pointer instead of a reference.
2240
2241.. _iterate_complex:
2242
2243Finding call sites: a slightly more complex example
2244^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2245
2246Say that you're writing a FunctionPass and would like to count all the locations
2247in the entire module (that is, across every ``Function``) where a certain
2248function (i.e., some ``Function *``) is already in scope. As you'll learn
2249later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2250straight-forward manner, but this example will allow us to explore how you'd do
2251it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2252want to do:
2253
2254.. code-block:: none
2255
2256 initialize callCounter to zero
2257 for each Function f in the Module
2258 for each BasicBlock b in f
2259 for each Instruction i in b
2260 if (i is a CallInst and calls the given function)
2261 increment callCounter
2262
2263And the actual code is (remember, because we're writing a ``FunctionPass``, our
2264``FunctionPass``-derived class simply has to override the ``runOnFunction``
2265method):
2266
2267.. code-block:: c++
2268
2269 Function* targetFunc = ...;
2270
2271 class OurFunctionPass : public FunctionPass {
2272 public:
2273 OurFunctionPass(): callCounter(0) { }
2274
2275 virtual runOnFunction(Function& F) {
2276 for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
2277 for (BasicBlock::iterator i = b->begin(), ie = b->end(); i != ie; ++i) {
2278 if (CallInst* callInst = dyn_cast<CallInst>(&*i)) {
2279 // We know we've encountered a call instruction, so we
2280 // need to determine if it's a call to the
2281 // function pointed to by m_func or not.
2282 if (callInst->getCalledFunction() == targetFunc)
2283 ++callCounter;
2284 }
2285 }
2286 }
2287 }
2288
2289 private:
2290 unsigned callCounter;
2291 };
2292
2293.. _calls_and_invokes:
2294
2295Treating calls and invokes the same way
2296^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2297
2298You may have noticed that the previous example was a bit oversimplified in that
2299it did not deal with call sites generated by 'invoke' instructions. In this,
2300and in other situations, you may find that you want to treat ``CallInst``\ s and
2301``InvokeInst``\ s the same way, even though their most-specific common base
2302class is ``Instruction``, which includes lots of less closely-related things.
2303For these cases, LLVM provides a handy wrapper class called ``CallSite``
2304(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2305essentially a wrapper around an ``Instruction`` pointer, with some methods that
2306provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2307
2308This class has "value semantics": it should be passed by value, not by reference
2309and it should not be dynamically allocated or deallocated using ``operator new``
2310or ``operator delete``. It is efficiently copyable, assignable and
2311constructable, with costs equivalents to that of a bare pointer. If you look at
2312its definition, it has only a single pointer member.
2313
2314.. _iterate_chains:
2315
2316Iterating over def-use & use-def chains
2317^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2318
2319Frequently, we might have an instance of the ``Value`` class (`doxygen
2320<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
2321which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
2322``Value`` is called a *def-use* chain. For example, let's say we have a
2323``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2324instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2325chain of ``F``:
2326
2327.. code-block:: c++
2328
2329 Function *F = ...;
2330
Adam Nemet3aecd182015-03-17 17:51:58 +00002331 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002332 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002333 errs() << "F is used in instruction:\n";
2334 errs() << *Inst << "\n";
2335 }
2336
Sean Silvabeb15ca2012-12-04 03:20:08 +00002337Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2338<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2339``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2340known as a *use-def* chain. Instances of class ``Instruction`` are common
2341``User`` s, so we might want to iterate over all of the values that a particular
2342instruction uses (that is, the operands of the particular ``Instruction``):
2343
2344.. code-block:: c++
2345
2346 Instruction *pi = ...;
2347
Yaron Keren7229bbf2014-05-02 08:26:30 +00002348 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002349 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002350 // ...
2351 }
2352
2353Declaring objects as ``const`` is an important tool of enforcing mutation free
2354algorithms (such as analyses, etc.). For this purpose above iterators come in
2355constant flavors as ``Value::const_use_iterator`` and
2356``Value::const_op_iterator``. They automatically arise when calling
2357``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2358Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2359remain unchanged.
2360
2361.. _iterate_preds:
2362
2363Iterating over predecessors & successors of blocks
2364^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2365
2366Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002367routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002368iterate over all predecessors of BB:
2369
2370.. code-block:: c++
2371
Andrey Bokhanko74541452016-09-02 11:13:35 +00002372 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002373 BasicBlock *BB = ...;
2374
Duncan P. N. Exon Smith6c990152014-07-21 17:06:51 +00002375 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
2376 BasicBlock *Pred = *PI;
Sean Silvabeb15ca2012-12-04 03:20:08 +00002377 // ...
2378 }
2379
Duncan P. N. Exon Smith6c990152014-07-21 17:06:51 +00002380Similarly, to iterate over successors use ``succ_iterator/succ_begin/succ_end``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002381
2382.. _simplechanges:
2383
2384Making simple changes
2385---------------------
2386
2387There are some primitive transformation operations present in the LLVM
2388infrastructure that are worth knowing about. When performing transformations,
2389it's fairly common to manipulate the contents of basic blocks. This section
2390describes some of the common methods for doing so and gives example code.
2391
2392.. _schanges_creating:
2393
2394Creating and inserting new ``Instruction``\ s
2395^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2396
2397*Instantiating Instructions*
2398
2399Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2400for the kind of instruction to instantiate and provide the necessary parameters.
2401For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2402
2403.. code-block:: c++
2404
2405 AllocaInst* ai = new AllocaInst(Type::Int32Ty);
2406
2407will create an ``AllocaInst`` instance that represents the allocation of one
2408integer in the current stack frame, at run time. Each ``Instruction`` subclass
2409is likely to have varying default parameters which change the semantics of the
2410instruction, so refer to the `doxygen documentation for the subclass of
2411Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2412you're interested in instantiating.
2413
2414*Naming values*
2415
2416It is very useful to name the values of instructions when you're able to, as
2417this facilitates the debugging of your transformations. If you end up looking
2418at generated LLVM machine code, you definitely want to have logical names
2419associated with the results of instructions! By supplying a value for the
2420``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2421logical name with the result of the instruction's execution at run time. For
2422example, say that I'm writing a transformation that dynamically allocates space
2423for an integer on the stack, and that integer is going to be used as some kind
2424of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2425the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2426intending to use it within the same ``Function``. I might do:
2427
2428.. code-block:: c++
2429
2430 AllocaInst* pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
2431
2432where ``indexLoc`` is now the logical name of the instruction's execution value,
2433which is a pointer to an integer on the run time stack.
2434
2435*Inserting instructions*
2436
Dan Liewc6ab58f2014-06-06 17:25:47 +00002437There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002438sequence of instructions that form a ``BasicBlock``:
2439
2440* Insertion into an explicit instruction list
2441
2442 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2443 and a newly-created instruction we wish to insert before ``*pi``, we do the
2444 following:
2445
2446 .. code-block:: c++
2447
2448 BasicBlock *pb = ...;
2449 Instruction *pi = ...;
2450 Instruction *newInst = new Instruction(...);
2451
2452 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2453
2454 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2455 class and ``Instruction``-derived classes provide constructors which take a
2456 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2457 like:
2458
2459 .. code-block:: c++
2460
2461 BasicBlock *pb = ...;
2462 Instruction *newInst = new Instruction(...);
2463
2464 pb->getInstList().push_back(newInst); // Appends newInst to pb
2465
2466 becomes:
2467
2468 .. code-block:: c++
2469
2470 BasicBlock *pb = ...;
2471 Instruction *newInst = new Instruction(..., pb);
2472
2473 which is much cleaner, especially if you are creating long instruction
2474 streams.
2475
2476* Insertion into an implicit instruction list
2477
2478 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2479 associated with an existing instruction list: the instruction list of the
2480 enclosing basic block. Thus, we could have accomplished the same thing as the
2481 above code without being given a ``BasicBlock`` by doing:
2482
2483 .. code-block:: c++
2484
2485 Instruction *pi = ...;
2486 Instruction *newInst = new Instruction(...);
2487
2488 pi->getParent()->getInstList().insert(pi, newInst);
2489
2490 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2491 class and ``Instruction``-derived classes provide constructors which take (as
2492 a default parameter) a pointer to an ``Instruction`` which the newly-created
2493 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2494 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2495 provided instruction, immediately before that instruction. Using an
2496 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2497 above code becomes:
2498
2499 .. code-block:: c++
2500
2501 Instruction* pi = ...;
2502 Instruction* newInst = new Instruction(..., pi);
2503
2504 which is much cleaner, especially if you're creating a lot of instructions and
2505 adding them to ``BasicBlock``\ s.
2506
Dan Liewc6ab58f2014-06-06 17:25:47 +00002507* Insertion using an instance of ``IRBuilder``
2508
Dan Liew599cec62014-06-06 18:44:21 +00002509 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002510 methods. The ``IRBuilder`` is a convenience class that can be used to add
2511 several instructions to the end of a ``BasicBlock`` or before a particular
2512 ``Instruction``. It also supports constant folding and renaming named
2513 registers (see ``IRBuilder``'s template arguments).
2514
2515 The example below demonstrates a very simple use of the ``IRBuilder`` where
2516 three instructions are inserted before the instruction ``pi``. The first two
2517 instructions are Call instructions and third instruction multiplies the return
2518 value of the two calls.
2519
2520 .. code-block:: c++
2521
2522 Instruction *pi = ...;
2523 IRBuilder<> Builder(pi);
2524 CallInst* callOne = Builder.CreateCall(...);
2525 CallInst* callTwo = Builder.CreateCall(...);
2526 Value* result = Builder.CreateMul(callOne, callTwo);
2527
2528 The example below is similar to the above example except that the created
2529 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2530
2531 .. code-block:: c++
2532
2533 BasicBlock *pb = ...;
2534 IRBuilder<> Builder(pb);
2535 CallInst* callOne = Builder.CreateCall(...);
2536 CallInst* callTwo = Builder.CreateCall(...);
2537 Value* result = Builder.CreateMul(callOne, callTwo);
2538
Etienne Bergerond8b97352016-07-13 06:10:37 +00002539 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002540
2541
Sean Silvabeb15ca2012-12-04 03:20:08 +00002542.. _schanges_deleting:
2543
2544Deleting Instructions
2545^^^^^^^^^^^^^^^^^^^^^
2546
2547Deleting an instruction from an existing sequence of instructions that form a
2548BasicBlock_ is very straight-forward: just call the instruction's
2549``eraseFromParent()`` method. For example:
2550
2551.. code-block:: c++
2552
2553 Instruction *I = .. ;
2554 I->eraseFromParent();
2555
2556This unlinks the instruction from its containing basic block and deletes it. If
2557you'd just like to unlink the instruction from its containing basic block but
2558not delete it, you can use the ``removeFromParent()`` method.
2559
2560.. _schanges_replacing:
2561
2562Replacing an Instruction with another Value
2563^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2564
2565Replacing individual instructions
2566"""""""""""""""""""""""""""""""""
2567
2568Including "`llvm/Transforms/Utils/BasicBlockUtils.h
2569<http://llvm.org/doxygen/BasicBlockUtils_8h-source.html>`_" permits use of two
2570very useful replace functions: ``ReplaceInstWithValue`` and
2571``ReplaceInstWithInst``.
2572
2573.. _schanges_deleting_sub:
2574
2575Deleting Instructions
2576"""""""""""""""""""""
2577
2578* ``ReplaceInstWithValue``
2579
2580 This function replaces all uses of a given instruction with a value, and then
2581 removes the original instruction. The following example illustrates the
2582 replacement of the result of a particular ``AllocaInst`` that allocates memory
2583 for a single integer with a null pointer to an integer.
2584
2585 .. code-block:: c++
2586
2587 AllocaInst* instToReplace = ...;
2588 BasicBlock::iterator ii(instToReplace);
2589
2590 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2591 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2592
2593* ``ReplaceInstWithInst``
2594
2595 This function replaces a particular instruction with another instruction,
2596 inserting the new instruction into the basic block at the location where the
2597 old instruction was, and replacing any uses of the old instruction with the
2598 new instruction. The following example illustrates the replacement of one
2599 ``AllocaInst`` with another.
2600
2601 .. code-block:: c++
2602
2603 AllocaInst* instToReplace = ...;
2604 BasicBlock::iterator ii(instToReplace);
2605
2606 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2607 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2608
2609
2610Replacing multiple uses of Users and Values
2611"""""""""""""""""""""""""""""""""""""""""""
2612
2613You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2614change more than one use at a time. See the doxygen documentation for the
2615`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2616<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2617information.
2618
2619.. _schanges_deletingGV:
2620
2621Deleting GlobalVariables
2622^^^^^^^^^^^^^^^^^^^^^^^^
2623
2624Deleting a global variable from a module is just as easy as deleting an
2625Instruction. First, you must have a pointer to the global variable that you
2626wish to delete. You use this pointer to erase it from its parent, the module.
2627For example:
2628
2629.. code-block:: c++
2630
2631 GlobalVariable *GV = .. ;
2632
2633 GV->eraseFromParent();
2634
2635
2636.. _create_types:
2637
2638How to Create Types
2639-------------------
2640
2641In generating IR, you may need some complex types. If you know these types
2642statically, you can use ``TypeBuilder<...>::get()``, defined in
2643``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms
2644depending on whether you're building types for cross-compilation or native
2645library use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the
2646host environment, meaning that it's built out of types from the ``llvm::types``
2647(`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace
2648and pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>``
2649additionally allows native C types whose size may depend on the host compiler.
2650For example,
2651
2652.. code-block:: c++
2653
2654 FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get();
2655
2656is easier to read and write than the equivalent
2657
2658.. code-block:: c++
2659
2660 std::vector<const Type*> params;
2661 params.push_back(PointerType::getUnqual(Type::Int32Ty));
2662 FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false);
2663
2664See the `class comment
2665<http://llvm.org/doxygen/TypeBuilder_8h-source.html#l00001>`_ for more details.
2666
2667.. _threading:
2668
2669Threads and LLVM
2670================
2671
2672This section describes the interaction of the LLVM APIs with multithreading,
2673both on the part of client applications, and in the JIT, in the hosted
2674application.
2675
2676Note that LLVM's support for multithreading is still relatively young. Up
2677through version 2.5, the execution of threaded hosted applications was
2678supported, but not threaded client access to the APIs. While this use case is
2679now supported, clients *must* adhere to the guidelines specified below to ensure
2680proper operation in multithreaded mode.
2681
2682Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2683intrinsics in order to support threaded operation. If you need a
2684multhreading-capable LLVM on a platform without a suitably modern system
2685compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2686using the resultant compiler to build a copy of LLVM with multithreading
2687support.
2688
Sean Silvabeb15ca2012-12-04 03:20:08 +00002689.. _shutdown:
2690
2691Ending Execution with ``llvm_shutdown()``
2692-----------------------------------------
2693
2694When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00002695deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00002696
Sean Silvabeb15ca2012-12-04 03:20:08 +00002697.. _managedstatic:
2698
2699Lazy Initialization with ``ManagedStatic``
2700------------------------------------------
2701
2702``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00002703initialization of static resources, such as the global type tables. In a
2704single-threaded environment, it implements a simple lazy initialization scheme.
2705When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00002706double-checked locking to implement thread-safe lazy initialization.
2707
Sean Silvabeb15ca2012-12-04 03:20:08 +00002708.. _llvmcontext:
2709
2710Achieving Isolation with ``LLVMContext``
2711----------------------------------------
2712
2713``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2714operate multiple, isolated instances of LLVM concurrently within the same
2715address space. For instance, in a hypothetical compile-server, the compilation
2716of an individual translation unit is conceptually independent from all the
2717others, and it would be desirable to be able to compile incoming translation
2718units concurrently on independent server threads. Fortunately, ``LLVMContext``
2719exists to enable just this kind of scenario!
2720
2721Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2722(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2723in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2724*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2725linked together, ``Function``\ s cannot be added to ``Module``\ s in different
2726contexts, etc. What this means is that is is safe to compile on multiple
2727threads simultaneously, as long as no two threads operate on entities within the
2728same context.
2729
2730In practice, very few places in the API require the explicit specification of a
2731``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2732``Type`` carries a reference to its owning context, most other entities can
2733determine what context they belong to by looking at their own ``Type``. If you
2734are adding new entities to LLVM IR, please try to maintain this interface
2735design.
2736
Sean Silvabeb15ca2012-12-04 03:20:08 +00002737.. _jitthreading:
2738
2739Threads and the JIT
2740-------------------
2741
2742LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2743threads can call ``ExecutionEngine::getPointerToFunction()`` or
2744``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2745code output by the JIT concurrently. The user must still ensure that only one
2746thread accesses IR in a given ``LLVMContext`` while another thread might be
2747modifying it. One way to do that is to always hold the JIT lock while accessing
2748IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
2749Another way is to only call ``getPointerToFunction()`` from the
2750``LLVMContext``'s thread.
2751
2752When the JIT is configured to compile lazily (using
2753``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
2754condition <http://llvm.org/bugs/show_bug.cgi?id=5184>`_ in updating call sites
2755after a function is lazily-jitted. It's still possible to use the lazy JIT in a
2756threaded program if you ensure that only one thread at a time can call any
2757particular lazy stub and that the JIT lock guards any IR access, but we suggest
2758using only the eager JIT in threaded programs.
2759
2760.. _advanced:
2761
2762Advanced Topics
2763===============
2764
2765This section describes some of the advanced or obscure API's that most clients
2766do not need to be aware of. These API's tend manage the inner workings of the
2767LLVM system, and only need to be accessed in unusual circumstances.
2768
2769.. _SymbolTable:
2770
2771The ``ValueSymbolTable`` class
2772------------------------------
2773
2774The ``ValueSymbolTable`` (`doxygen
2775<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
2776a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
2777naming value definitions. The symbol table can provide a name for any Value_.
2778
2779Note that the ``SymbolTable`` class should not be directly accessed by most
2780clients. It should only be used when iteration over the symbol table names
2781themselves are required, which is very special purpose. Note that not all LLVM
2782Value_\ s have names, and those without names (i.e. they have an empty name) do
2783not exist in the symbol table.
2784
2785Symbol tables support iteration over the values in the symbol table with
2786``begin/end/iterator`` and supports querying to see if a specific name is in the
2787symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
2788public mutator methods, instead, simply call ``setName`` on a value, which will
2789autoinsert it into the appropriate symbol table.
2790
2791.. _UserLayout:
2792
2793The ``User`` and owned ``Use`` classes' memory layout
2794-----------------------------------------------------
2795
2796The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
2797class provides a basis for expressing the ownership of ``User`` towards other
2798`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
2799``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
2800class is employed to do the bookkeeping and to facilitate *O(1)* addition and
2801removal.
2802
2803.. _Use2User:
2804
2805Interaction and relationship between ``User`` and ``Use`` objects
2806^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2807
2808A subclass of ``User`` can choose between incorporating its ``Use`` objects or
2809refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
2810s inline others hung off) is impractical and breaks the invariant that the
2811``Use`` objects belonging to the same ``User`` form a contiguous array.
2812
2813We have 2 different layouts in the ``User`` (sub)classes:
2814
2815* Layout a)
2816
2817 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
2818 object and there are a fixed number of them.
2819
2820* Layout b)
2821
2822 The ``Use`` object(s) are referenced by a pointer to an array from the
2823 ``User`` object and there may be a variable number of them.
2824
2825As of v2.4 each layout still possesses a direct pointer to the start of the
2826array of ``Use``\ s. Though not mandatory for layout a), we stick to this
2827redundancy for the sake of simplicity. The ``User`` object also stores the
2828number of ``Use`` objects it has. (Theoretically this information can also be
2829calculated given the scheme presented below.)
2830
2831Special forms of allocation operators (``operator new``) enforce the following
2832memory layouts:
2833
2834* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
2835 array.
2836
2837 .. code-block:: none
2838
2839 ...---.---.---.---.-------...
2840 | P | P | P | P | User
2841 '''---'---'---'---'-------'''
2842
2843* Layout b) is modelled by pointing at the ``Use[]`` array.
2844
2845 .. code-block:: none
2846
2847 .-------...
2848 | User
2849 '-------'''
2850 |
2851 v
2852 .---.---.---.---...
2853 | P | P | P | P |
2854 '---'---'---'---'''
2855
2856*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
2857each* ``Use`` *object in the member* ``Use::Prev`` *)*
2858
2859.. _Waymarking:
2860
2861The waymarking algorithm
2862^^^^^^^^^^^^^^^^^^^^^^^^
2863
2864Since the ``Use`` objects are deprived of the direct (back)pointer to their
2865``User`` objects, there must be a fast and exact method to recover it. This is
2866accomplished by the following scheme:
2867
2868A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
2869allows to find the start of the ``User`` object:
2870
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00002871* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00002872
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00002873* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00002874
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00002875* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002876
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00002877* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002878
2879Given a ``Use*``, all we have to do is to walk till we get a stop and we either
2880have a ``User`` immediately behind or we have to walk to the next stop picking
2881up digits and calculating the offset:
2882
2883.. code-block:: none
2884
2885 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
2886 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
2887 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
2888 |+15 |+10 |+6 |+3 |+1
2889 | | | | | __>
2890 | | | | __________>
2891 | | | ______________________>
2892 | | ______________________________________>
2893 | __________________________________________________________>
2894
2895Only the significant number of bits need to be stored between the stops, so that
2896the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
2897associated with a ``User``.
2898
2899.. _ReferenceImpl:
2900
2901Reference implementation
2902^^^^^^^^^^^^^^^^^^^^^^^^
2903
2904The following literate Haskell fragment demonstrates the concept:
2905
2906.. code-block:: haskell
2907
2908 > import Test.QuickCheck
2909 >
2910 > digits :: Int -> [Char] -> [Char]
2911 > digits 0 acc = '0' : acc
2912 > digits 1 acc = '1' : acc
2913 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
2914 >
2915 > dist :: Int -> [Char] -> [Char]
2916 > dist 0 [] = ['S']
2917 > dist 0 acc = acc
2918 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
2919 > dist n acc = dist (n - 1) $ dist 1 acc
2920 >
2921 > takeLast n ss = reverse $ take n $ reverse ss
2922 >
2923 > test = takeLast 40 $ dist 20 []
2924 >
2925
2926Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
2927
2928The reverse algorithm computes the length of the string just by examining a
2929certain prefix:
2930
2931.. code-block:: haskell
2932
2933 > pref :: [Char] -> Int
2934 > pref "S" = 1
2935 > pref ('s':'1':rest) = decode 2 1 rest
2936 > pref (_:rest) = 1 + pref rest
2937 >
2938 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
2939 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
2940 > decode walk acc _ = walk + acc
2941 >
2942
2943Now, as expected, printing <pref test> gives ``40``.
2944
2945We can *quickCheck* this with following property:
2946
2947.. code-block:: haskell
2948
2949 > testcase = dist 2000 []
2950 > testcaseLength = length testcase
2951 >
2952 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
2953 > where arr = takeLast n testcase
2954 >
2955
2956As expected <quickCheck identityProp> gives:
2957
2958::
2959
2960 *Main> quickCheck identityProp
2961 OK, passed 100 tests.
2962
2963Let's be a bit more exhaustive:
2964
2965.. code-block:: haskell
2966
2967 >
2968 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
2969 >
2970
2971And here is the result of <deepCheck identityProp>:
2972
2973::
2974
2975 *Main> deepCheck identityProp
2976 OK, passed 500 tests.
2977
2978.. _Tagging:
2979
2980Tagging considerations
2981^^^^^^^^^^^^^^^^^^^^^^
2982
2983To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
2984change after being set up, setters of ``Use::Prev`` must re-tag the new
2985``Use**`` on every modification. Accordingly getters must strip the tag bits.
2986
2987For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
2988set). Following this pointer brings us to the ``User``. A portable trick
2989ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
2990the LSBit set. (Portability is relying on the fact that all known compilers
2991place the ``vptr`` in the first word of the instances.)
2992
Chandler Carruth064dc332015-01-28 03:04:54 +00002993.. _polymorphism:
2994
2995Designing Type Hiercharies and Polymorphic Interfaces
2996-----------------------------------------------------
2997
2998There are two different design patterns that tend to result in the use of
2999virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3000a genuine type hierarchy where different types in the hierarchy model
3001a specific subset of the functionality and semantics, and these types nest
3002strictly within each other. Good examples of this can be seen in the ``Value``
3003or ``Type`` type hierarchies.
3004
3005A second is the desire to dispatch dynamically across a collection of
3006polymorphic interface implementations. This latter use case can be modeled with
3007virtual dispatch and inheritance by defining an abstract interface base class
3008which all implementations derive from and override. However, this
3009implementation strategy forces an **"is-a"** relationship to exist that is not
3010actually meaningful. There is often not some nested hierarchy of useful
3011generalizations which code might interact with and move up and down. Instead,
3012there is a singular interface which is dispatched across a range of
3013implementations.
3014
3015The preferred implementation strategy for the second use case is that of
3016generic programming (sometimes called "compile-time duck typing" or "static
3017polymorphism"). For example, a template over some type parameter ``T`` can be
3018instantiated across any particular implementation that conforms to the
3019interface or *concept*. A good example here is the highly generic properties of
3020any type which models a node in a directed graph. LLVM models these primarily
3021through templates and generic programming. Such templates include the
3022``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3023truly needs **dynamic** dispatch you can generalize it using a technique
3024called *concept-based polymorphism*. This pattern emulates the interfaces and
3025behaviors of templates using a very limited form of virtual dispatch for type
3026erasure inside its implementation. You can find examples of this technique in
3027the ``PassManager.h`` system, and there is a more detailed introduction to it
3028by Sean Parent in several of his talks and papers:
3029
3030#. `Inheritance Is The Base Class of Evil
3031 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3032 - The GoingNative 2013 talk describing this technique, and probably the best
3033 place to start.
3034#. `Value Semantics and Concepts-based Polymorphism
3035 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3036 describing this technique in more detail.
3037#. `Sean Parent's Papers and Presentations
3038 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3039 - A Github project full of links to slides, video, and sometimes code.
3040
3041When deciding between creating a type hierarchy (with either tagged or virtual
3042dispatch) and using templates or concepts-based polymorphism, consider whether
3043there is some refinement of an abstract base class which is a semantically
3044meaningful type on an interface boundary. If anything more refined than the
3045root abstract interface is meaningless to talk about as a partial extension of
3046the semantic model, then your use case likely fits better with polymorphism and
3047you should avoid using virtual dispatch. However, there may be some exigent
3048circumstances that require one technique or the other to be used.
3049
3050If you do need to introduce a type hierarchy, we prefer to use explicitly
3051closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3052open inheritance model and virtual dispatch that is more common in C++ code.
3053This is because LLVM rarely encourages library consumers to extend its core
3054types, and leverages the closed and tag-dispatched nature of its hierarchies to
3055generate significantly more efficient code. We have also found that a large
3056amount of our usage of type hierarchies fits better with tag-based pattern
3057matching rather than dynamic dispatch across a common interface. Within LLVM we
3058have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003059section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3060<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3061pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003062
Sanjoy Das8ce64992015-03-26 19:25:01 +00003063.. _abi_breaking_checks:
3064
3065ABI Breaking Checks
3066-------------------
3067
3068Checks and asserts that alter the LLVM C++ ABI are predicated on the
3069preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3070libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3071compatible LLVM libraries built without it defined. By default,
3072turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3073so a default +Asserts build is not ABI compatible with a
3074default -Asserts build. Clients that want ABI compatibility
3075between +Asserts and -Asserts builds should use the CMake or autoconf
3076build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3077of `LLVM_ENABLE_ASSERTIONS`.
3078
Sean Silvabeb15ca2012-12-04 03:20:08 +00003079.. _coreclasses:
3080
3081The Core LLVM Class Hierarchy Reference
3082=======================================
3083
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003084``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003085
3086header source: `Type.h <http://llvm.org/doxygen/Type_8h-source.html>`_
3087
3088doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3089
3090The Core LLVM classes are the primary means of representing the program being
3091inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003092the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3093directory. It's worth noting that, for historical reasons, this library is
3094called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003095
3096.. _Type:
3097
3098The Type class and Derived Types
3099--------------------------------
3100
3101``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3102``Type`` cannot be instantiated directly but only through its subclasses.
3103Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3104``DoubleType``) have hidden subclasses. They are hidden because they offer no
3105useful functionality beyond what the ``Type`` class offers except to distinguish
3106themselves from other subclasses of ``Type``.
3107
3108All other types are subclasses of ``DerivedType``. Types can be named, but this
3109is not a requirement. There exists exactly one instance of a given shape at any
3110one time. This allows type equality to be performed with address equality of
3111the Type Instance. That is, given two ``Type*`` values, the types are identical
3112if the pointers are identical.
3113
3114.. _m_Type:
3115
3116Important Public Methods
3117^^^^^^^^^^^^^^^^^^^^^^^^
3118
3119* ``bool isIntegerTy() const``: Returns true for any integer type.
3120
3121* ``bool isFloatingPointTy()``: Return true if this is one of the five
3122 floating point types.
3123
3124* ``bool isSized()``: Return true if the type has known size. Things
3125 that don't have a size are abstract types, labels and void.
3126
3127.. _derivedtypes:
3128
3129Important Derived Types
3130^^^^^^^^^^^^^^^^^^^^^^^
3131
3132``IntegerType``
3133 Subclass of DerivedType that represents integer types of any bit width. Any
3134 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3135 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3136
3137 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3138 type of a specific bit width.
3139
3140 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3141
3142``SequentialType``
3143 This is subclassed by ArrayType, PointerType and VectorType.
3144
3145 * ``const Type * getElementType() const``: Returns the type of each
3146 of the elements in the sequential type.
3147
3148``ArrayType``
3149 This is a subclass of SequentialType and defines the interface for array
3150 types.
3151
3152 * ``unsigned getNumElements() const``: Returns the number of elements
3153 in the array.
3154
3155``PointerType``
3156 Subclass of SequentialType for pointer types.
3157
3158``VectorType``
3159 Subclass of SequentialType for vector types. A vector type is similar to an
3160 ArrayType but is distinguished because it is a first class type whereas
3161 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003162 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003163
3164``StructType``
3165 Subclass of DerivedTypes for struct types.
3166
3167.. _FunctionType:
3168
3169``FunctionType``
3170 Subclass of DerivedTypes for function types.
3171
3172 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3173
3174 * ``const Type * getReturnType() const``: Returns the return type of the
3175 function.
3176
3177 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3178 parameter.
3179
3180 * ``const unsigned getNumParams() const``: Returns the number of formal
3181 parameters.
3182
3183.. _Module:
3184
3185The ``Module`` class
3186--------------------
3187
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003188``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003189
3190header source: `Module.h <http://llvm.org/doxygen/Module_8h-source.html>`_
3191
3192doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3193
3194The ``Module`` class represents the top level structure present in LLVM
3195programs. An LLVM module is effectively either a translation unit of the
3196original program or a combination of several translation units merged by the
3197linker. The ``Module`` class keeps track of a list of :ref:`Function
3198<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3199Additionally, it contains a few helpful member functions that try to make common
3200operations easy.
3201
3202.. _m_Module:
3203
3204Important Public Members of the ``Module`` class
3205^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3206
3207* ``Module::Module(std::string name = "")``
3208
3209 Constructing a Module_ is easy. You can optionally provide a name for it
3210 (probably based on the name of the translation unit).
3211
3212* | ``Module::iterator`` - Typedef for function list iterator
3213 | ``Module::const_iterator`` - Typedef for const_iterator.
3214 | ``begin()``, ``end()``, ``size()``, ``empty()``
3215
3216 These are forwarding methods that make it easy to access the contents of a
3217 ``Module`` object's :ref:`Function <c_Function>` list.
3218
3219* ``Module::FunctionListType &getFunctionList()``
3220
3221 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3222 when you need to update the list or perform a complex action that doesn't have
3223 a forwarding method.
3224
3225----------------
3226
3227* | ``Module::global_iterator`` - Typedef for global variable list iterator
3228 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3229 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3230
3231 These are forwarding methods that make it easy to access the contents of a
3232 ``Module`` object's GlobalVariable_ list.
3233
3234* ``Module::GlobalListType &getGlobalList()``
3235
3236 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3237 need to update the list or perform a complex action that doesn't have a
3238 forwarding method.
3239
3240----------------
3241
3242* ``SymbolTable *getSymbolTable()``
3243
3244 Return a reference to the SymbolTable_ for this ``Module``.
3245
3246----------------
3247
3248* ``Function *getFunction(StringRef Name) const``
3249
3250 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3251 exist, return ``null``.
3252
3253* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType
3254 *T)``
3255
3256 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3257 exist, add an external declaration for the function and return it.
3258
3259* ``std::string getTypeName(const Type *Ty)``
3260
3261 If there is at least one entry in the SymbolTable_ for the specified Type_,
3262 return it. Otherwise return the empty string.
3263
3264* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3265
3266 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3267 already an entry for this name, true is returned and the SymbolTable_ is not
3268 modified.
3269
3270.. _Value:
3271
3272The ``Value`` class
3273-------------------
3274
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003275``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003276
3277header source: `Value.h <http://llvm.org/doxygen/Value_8h-source.html>`_
3278
3279doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3280
3281The ``Value`` class is the most important class in the LLVM Source base. It
3282represents a typed value that may be used (among other things) as an operand to
3283an instruction. There are many different types of ``Value``\ s, such as
3284Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3285<c_Function>`\ s are ``Value``\ s.
3286
3287A particular ``Value`` may be used many times in the LLVM representation for a
3288program. For example, an incoming argument to a function (represented with an
3289instance of the Argument_ class) is "used" by every instruction in the function
3290that references the argument. To keep track of this relationship, the ``Value``
3291class keeps a list of all of the ``User``\ s that is using it (the User_ class
3292is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3293This use list is how LLVM represents def-use information in the program, and is
3294accessible through the ``use_*`` methods, shown below.
3295
3296Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3297Type_ is available through the ``getType()`` method. In addition, all LLVM
3298values can be named. The "name" of the ``Value`` is a symbolic string printed
3299in the LLVM code:
3300
3301.. code-block:: llvm
3302
3303 %foo = add i32 1, 2
3304
3305.. _nameWarning:
3306
3307The name of this instruction is "foo". **NOTE** that the name of any value may
3308be missing (an empty string), so names should **ONLY** be used for debugging
3309(making the source code easier to read, debugging printouts), they should not be
3310used to keep track of values or map between them. For this purpose, use a
3311``std::map`` of pointers to the ``Value`` itself instead.
3312
3313One important aspect of LLVM is that there is no distinction between an SSA
3314variable and the operation that produces it. Because of this, any reference to
3315the value produced by an instruction (or the value available as an incoming
3316argument, for example) is represented as a direct pointer to the instance of the
3317class that represents this value. Although this may take some getting used to,
3318it simplifies the representation and makes it easier to manipulate.
3319
3320.. _m_Value:
3321
3322Important Public Members of the ``Value`` class
3323^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3324
3325* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3326 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3327 use-list
3328 | ``unsigned use_size()`` - Returns the number of users of the value.
3329 | ``bool use_empty()`` - Returns true if there are no users.
3330 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3331 use-list.
3332 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3333 | ``User *use_back()`` - Returns the last element in the list.
3334
3335 These methods are the interface to access the def-use information in LLVM.
3336 As with all other iterators in LLVM, the naming conventions follow the
3337 conventions defined by the STL_.
3338
3339* ``Type *getType() const``
3340 This method returns the Type of the Value.
3341
3342* | ``bool hasName() const``
3343 | ``std::string getName() const``
3344 | ``void setName(const std::string &Name)``
3345
3346 This family of methods is used to access and assign a name to a ``Value``, be
3347 aware of the :ref:`precaution above <nameWarning>`.
3348
3349* ``void replaceAllUsesWith(Value *V)``
3350
3351 This method traverses the use list of a ``Value`` changing all User_\ s of the
3352 current value to refer to "``V``" instead. For example, if you detect that an
3353 instruction always produces a constant value (for example through constant
3354 folding), you can replace all uses of the instruction with the constant like
3355 this:
3356
3357 .. code-block:: c++
3358
3359 Inst->replaceAllUsesWith(ConstVal);
3360
3361.. _User:
3362
3363The ``User`` class
3364------------------
3365
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003366``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003367
3368header source: `User.h <http://llvm.org/doxygen/User_8h-source.html>`_
3369
3370doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3371
3372Superclass: Value_
3373
3374The ``User`` class is the common base class of all LLVM nodes that may refer to
3375``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3376that the User is referring to. The ``User`` class itself is a subclass of
3377``Value``.
3378
3379The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3380to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3381one definition referred to, allowing this direct connection. This connection
3382provides the use-def information in LLVM.
3383
3384.. _m_User:
3385
3386Important Public Members of the ``User`` class
3387^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3388
3389The ``User`` class exposes the operand list in two ways: through an index access
3390interface and through an iterator based interface.
3391
3392* | ``Value *getOperand(unsigned i)``
3393 | ``unsigned getNumOperands()``
3394
3395 These two methods expose the operands of the ``User`` in a convenient form for
3396 direct access.
3397
3398* | ``User::op_iterator`` - Typedef for iterator over the operand list
3399 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3400 list.
3401 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3402
3403 Together, these methods make up the iterator based interface to the operands
3404 of a ``User``.
3405
3406
3407.. _Instruction:
3408
3409The ``Instruction`` class
3410-------------------------
3411
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003412``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003413
3414header source: `Instruction.h
3415<http://llvm.org/doxygen/Instruction_8h-source.html>`_
3416
3417doxygen info: `Instruction Class
3418<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3419
3420Superclasses: User_, Value_
3421
3422The ``Instruction`` class is the common base class for all LLVM instructions.
3423It provides only a few methods, but is a very commonly used class. The primary
3424data tracked by the ``Instruction`` class itself is the opcode (instruction
3425type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3426represent a specific type of instruction, one of many subclasses of
3427``Instruction`` are used.
3428
3429Because the ``Instruction`` class subclasses the User_ class, its operands can
3430be accessed in the same way as for other ``User``\ s (with the
3431``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3432An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3433file. This file contains some meta-data about the various different types of
3434instructions in LLVM. It describes the enum values that are used as opcodes
3435(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3436concrete sub-classes of ``Instruction`` that implement the instruction (for
3437example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3438file confuses doxygen, so these enum values don't show up correctly in the
3439`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3440
3441.. _s_Instruction:
3442
3443Important Subclasses of the ``Instruction`` class
3444^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3445
3446.. _BinaryOperator:
3447
3448* ``BinaryOperator``
3449
3450 This subclasses represents all two operand instructions whose operands must be
3451 the same type, except for the comparison instructions.
3452
3453.. _CastInst:
3454
3455* ``CastInst``
3456 This subclass is the parent of the 12 casting instructions. It provides
3457 common operations on cast instructions.
3458
3459.. _CmpInst:
3460
3461* ``CmpInst``
3462
3463 This subclass respresents the two comparison instructions,
3464 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3465 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3466
3467.. _TerminatorInst:
3468
3469* ``TerminatorInst``
3470
3471 This subclass is the parent of all terminator instructions (those which can
3472 terminate a block).
3473
3474.. _m_Instruction:
3475
3476Important Public Members of the ``Instruction`` class
3477^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3478
3479* ``BasicBlock *getParent()``
3480
3481 Returns the BasicBlock_ that this
3482 ``Instruction`` is embedded into.
3483
3484* ``bool mayWriteToMemory()``
3485
3486 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3487 ``free``, ``invoke``, or ``store``.
3488
3489* ``unsigned getOpcode()``
3490
3491 Returns the opcode for the ``Instruction``.
3492
3493* ``Instruction *clone() const``
3494
3495 Returns another instance of the specified instruction, identical in all ways
3496 to the original except that the instruction has no parent (i.e. it's not
3497 embedded into a BasicBlock_), and it has no name.
3498
3499.. _Constant:
3500
3501The ``Constant`` class and subclasses
3502-------------------------------------
3503
3504Constant represents a base class for different types of constants. It is
3505subclassed by ConstantInt, ConstantArray, etc. for representing the various
3506types of Constants. GlobalValue_ is also a subclass, which represents the
3507address of a global variable or function.
3508
3509.. _s_Constant:
3510
3511Important Subclasses of Constant
3512^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3513
3514* ConstantInt : This subclass of Constant represents an integer constant of
3515 any width.
3516
3517 * ``const APInt& getValue() const``: Returns the underlying
3518 value of this constant, an APInt value.
3519
3520 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3521 int64_t via sign extension. If the value (not the bit width) of the APInt
3522 is too large to fit in an int64_t, an assertion will result. For this
3523 reason, use of this method is discouraged.
3524
3525 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3526 to a uint64_t via zero extension. IF the value (not the bit width) of the
3527 APInt is too large to fit in a uint64_t, an assertion will result. For this
3528 reason, use of this method is discouraged.
3529
3530 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3531 object that represents the value provided by ``Val``. The type is implied
3532 as the IntegerType that corresponds to the bit width of ``Val``.
3533
3534 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3535 ConstantInt object that represents the value provided by ``Val`` for integer
3536 type ``Ty``.
3537
3538* ConstantFP : This class represents a floating point constant.
3539
3540 * ``double getValue() const``: Returns the underlying value of this constant.
3541
3542* ConstantArray : This represents a constant array.
3543
3544 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3545 component constants that makeup this array.
3546
3547* ConstantStruct : This represents a constant struct.
3548
3549 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3550 component constants that makeup this array.
3551
3552* GlobalValue : This represents either a global variable or a function. In
3553 either case, the value is a constant fixed address (after linking).
3554
3555.. _GlobalValue:
3556
3557The ``GlobalValue`` class
3558-------------------------
3559
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003560``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003561
3562header source: `GlobalValue.h
3563<http://llvm.org/doxygen/GlobalValue_8h-source.html>`_
3564
3565doxygen info: `GlobalValue Class
3566<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3567
3568Superclasses: Constant_, User_, Value_
3569
3570Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3571only LLVM values that are visible in the bodies of all :ref:`Function
3572<c_Function>`\ s. Because they are visible at global scope, they are also
3573subject to linking with other globals defined in different translation units.
3574To control the linking process, ``GlobalValue``\ s know their linkage rules.
3575Specifically, ``GlobalValue``\ s know whether they have internal or external
3576linkage, as defined by the ``LinkageTypes`` enumeration.
3577
3578If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3579it is not visible to code outside the current translation unit, and does not
3580participate in linking. If it has external linkage, it is visible to external
3581code, and does participate in linking. In addition to linkage information,
3582``GlobalValue``\ s keep track of which Module_ they are currently part of.
3583
3584Because ``GlobalValue``\ s are memory objects, they are always referred to by
3585their **address**. As such, the Type_ of a global is always a pointer to its
3586contents. It is important to remember this when using the ``GetElementPtrInst``
3587instruction because this pointer must be dereferenced first. For example, if
3588you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3589of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3590that array. Although the address of the first element of this array and the
3591value of the ``GlobalVariable`` are the same, they have different types. The
3592``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3593``i32.`` Because of this, accessing a global value requires you to dereference
3594the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3595This is explained in the `LLVM Language Reference Manual
3596<LangRef.html#globalvars>`_.
3597
3598.. _m_GlobalValue:
3599
3600Important Public Members of the ``GlobalValue`` class
3601^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3602
3603* | ``bool hasInternalLinkage() const``
3604 | ``bool hasExternalLinkage() const``
3605 | ``void setInternalLinkage(bool HasInternalLinkage)``
3606
3607 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3608
3609* ``Module *getParent()``
3610
3611 This returns the Module_ that the
3612 GlobalValue is currently embedded into.
3613
3614.. _c_Function:
3615
3616The ``Function`` class
3617----------------------
3618
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003619``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003620
3621header source: `Function.h <http://llvm.org/doxygen/Function_8h-source.html>`_
3622
3623doxygen info: `Function Class
3624<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3625
3626Superclasses: GlobalValue_, Constant_, User_, Value_
3627
3628The ``Function`` class represents a single procedure in LLVM. It is actually
3629one of the more complex classes in the LLVM hierarchy because it must keep track
3630of a large amount of data. The ``Function`` class keeps track of a list of
3631BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3632
3633The list of BasicBlock_\ s is the most commonly used part of ``Function``
3634objects. The list imposes an implicit ordering of the blocks in the function,
3635which indicate how the code will be laid out by the backend. Additionally, the
3636first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3637legal in LLVM to explicitly branch to this initial block. There are no implicit
3638exit nodes, and in fact there may be multiple exit nodes from a single
3639``Function``. If the BasicBlock_ list is empty, this indicates that the
3640``Function`` is actually a function declaration: the actual body of the function
3641hasn't been linked in yet.
3642
3643In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3644of the list of formal Argument_\ s that the function receives. This container
3645manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3646for the BasicBlock_\ s.
3647
3648The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3649have to look up a value by name. Aside from that, the SymbolTable_ is used
3650internally to make sure that there are not conflicts between the names of
3651Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3652
3653Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3654value of the function is its address (after linking) which is guaranteed to be
3655constant.
3656
3657.. _m_Function:
3658
3659Important Public Members of the ``Function``
3660^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3661
3662* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3663 const std::string &N = "", Module* Parent = 0)``
3664
3665 Constructor used when you need to create new ``Function``\ s to add the
3666 program. The constructor must specify the type of the function to create and
3667 what type of linkage the function should have. The FunctionType_ argument
3668 specifies the formal arguments and return value for the function. The same
3669 FunctionType_ value can be used to create multiple functions. The ``Parent``
3670 argument specifies the Module in which the function is defined. If this
3671 argument is provided, the function will automatically be inserted into that
3672 module's list of functions.
3673
3674* ``bool isDeclaration()``
3675
3676 Return whether or not the ``Function`` has a body defined. If the function is
3677 "external", it does not have a body, and thus must be resolved by linking with
3678 a function defined in a different translation unit.
3679
3680* | ``Function::iterator`` - Typedef for basic block list iterator
3681 | ``Function::const_iterator`` - Typedef for const_iterator.
3682 | ``begin()``, ``end()``, ``size()``, ``empty()``
3683
3684 These are forwarding methods that make it easy to access the contents of a
3685 ``Function`` object's BasicBlock_ list.
3686
3687* ``Function::BasicBlockListType &getBasicBlockList()``
3688
3689 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3690 update the list or perform a complex action that doesn't have a forwarding
3691 method.
3692
3693* | ``Function::arg_iterator`` - Typedef for the argument list iterator
3694 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
3695 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
3696
3697 These are forwarding methods that make it easy to access the contents of a
3698 ``Function`` object's Argument_ list.
3699
3700* ``Function::ArgumentListType &getArgumentList()``
3701
3702 Returns the list of Argument_. This is necessary to use when you need to
3703 update the list or perform a complex action that doesn't have a forwarding
3704 method.
3705
3706* ``BasicBlock &getEntryBlock()``
3707
3708 Returns the entry ``BasicBlock`` for the function. Because the entry block
3709 for the function is always the first block, this returns the first block of
3710 the ``Function``.
3711
3712* | ``Type *getReturnType()``
3713 | ``FunctionType *getFunctionType()``
3714
3715 This traverses the Type_ of the ``Function`` and returns the return type of
3716 the function, or the FunctionType_ of the actual function.
3717
3718* ``SymbolTable *getSymbolTable()``
3719
3720 Return a pointer to the SymbolTable_ for this ``Function``.
3721
3722.. _GlobalVariable:
3723
3724The ``GlobalVariable`` class
3725----------------------------
3726
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003727``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003728
3729header source: `GlobalVariable.h
3730<http://llvm.org/doxygen/GlobalVariable_8h-source.html>`_
3731
3732doxygen info: `GlobalVariable Class
3733<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3734
3735Superclasses: GlobalValue_, Constant_, User_, Value_
3736
3737Global variables are represented with the (surprise surprise) ``GlobalVariable``
3738class. Like functions, ``GlobalVariable``\ s are also subclasses of
3739GlobalValue_, and as such are always referenced by their address (global values
3740must live in memory, so their "name" refers to their constant address). See
3741GlobalValue_ for more on this. Global variables may have an initial value
3742(which must be a Constant_), and if they have an initializer, they may be marked
3743as "constant" themselves (indicating that their contents never change at
3744runtime).
3745
3746.. _m_GlobalVariable:
3747
3748Important Public Members of the ``GlobalVariable`` class
3749^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3750
3751* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
3752 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
3753
3754 Create a new global variable of the specified type. If ``isConstant`` is true
3755 then the global variable will be marked as unchanging for the program. The
3756 Linkage parameter specifies the type of linkage (internal, external, weak,
3757 linkonce, appending) for the variable. If the linkage is InternalLinkage,
3758 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
3759 the resultant global variable will have internal linkage. AppendingLinkage
3760 concatenates together all instances (in different translation units) of the
3761 variable into a single variable but is only applicable to arrays. See the
3762 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
3763 on linkage types. Optionally an initializer, a name, and the module to put
3764 the variable into may be specified for the global variable as well.
3765
3766* ``bool isConstant() const``
3767
3768 Returns true if this is a global variable that is known not to be modified at
3769 runtime.
3770
3771* ``bool hasInitializer()``
3772
3773 Returns true if this ``GlobalVariable`` has an intializer.
3774
3775* ``Constant *getInitializer()``
3776
3777 Returns the initial value for a ``GlobalVariable``. It is not legal to call
3778 this method if there is no initializer.
3779
3780.. _BasicBlock:
3781
3782The ``BasicBlock`` class
3783------------------------
3784
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003785``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003786
3787header source: `BasicBlock.h
3788<http://llvm.org/doxygen/BasicBlock_8h-source.html>`_
3789
3790doxygen info: `BasicBlock Class
3791<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
3792
3793Superclass: Value_
3794
3795This class represents a single entry single exit section of the code, commonly
3796known as a basic block by the compiler community. The ``BasicBlock`` class
3797maintains a list of Instruction_\ s, which form the body of the block. Matching
3798the language definition, the last element of this list of instructions is always
3799a terminator instruction (a subclass of the TerminatorInst_ class).
3800
3801In addition to tracking the list of instructions that make up the block, the
3802``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
3803it is embedded into.
3804
3805Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
3806referenced by instructions like branches and can go in the switch tables.
3807``BasicBlock``\ s have type ``label``.
3808
3809.. _m_BasicBlock:
3810
3811Important Public Members of the ``BasicBlock`` class
3812^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3813
3814* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
3815
3816 The ``BasicBlock`` constructor is used to create new basic blocks for
3817 insertion into a function. The constructor optionally takes a name for the
3818 new block, and a :ref:`Function <c_Function>` to insert it into. If the
3819 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
3820 inserted at the end of the specified :ref:`Function <c_Function>`, if not
3821 specified, the BasicBlock must be manually inserted into the :ref:`Function
3822 <c_Function>`.
3823
3824* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
3825 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
3826 | ``begin()``, ``end()``, ``front()``, ``back()``,
3827 ``size()``, ``empty()``
3828 STL-style functions for accessing the instruction list.
3829
3830 These methods and typedefs are forwarding functions that have the same
3831 semantics as the standard library methods of the same names. These methods
3832 expose the underlying instruction list of a basic block in a way that is easy
3833 to manipulate. To get the full complement of container operations (including
3834 operations to update the list), you must use the ``getInstList()`` method.
3835
3836* ``BasicBlock::InstListType &getInstList()``
3837
3838 This method is used to get access to the underlying container that actually
3839 holds the Instructions. This method must be used when there isn't a
3840 forwarding function in the ``BasicBlock`` class for the operation that you
3841 would like to perform. Because there are no forwarding functions for
3842 "updating" operations, you need to use this if you want to update the contents
3843 of a ``BasicBlock``.
3844
3845* ``Function *getParent()``
3846
3847 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
3848 or a null pointer if it is homeless.
3849
3850* ``TerminatorInst *getTerminator()``
3851
3852 Returns a pointer to the terminator instruction that appears at the end of the
3853 ``BasicBlock``. If there is no terminator instruction, or if the last
3854 instruction in the block is not a terminator, then a null pointer is returned.
3855
3856.. _Argument:
3857
3858The ``Argument`` class
3859----------------------
3860
3861This subclass of Value defines the interface for incoming formal arguments to a
3862function. A Function maintains a list of its formal arguments. An argument has
3863a pointer to the parent Function.
3864
3865