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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000018#include "llvm/Support/MathExtras.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000019#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000020using namespace llvm;
21
22//===----------------------------------------------------------------------===//
23// FoldingSetImpl::NodeID Implementation
24
25/// Add* - Add various data types to Bit data.
26///
27void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
28 // Note: this adds pointers to the hash using sizes and endianness that
29 // depend on the host. It doesn't matter however, because hashing on
30 // pointer values in inherently unstable. Nothing should depend on the
31 // ordering of nodes in the folding set.
32 intptr_t PtrI = (intptr_t)Ptr;
33 Bits.push_back(unsigned(PtrI));
34 if (sizeof(intptr_t) > sizeof(unsigned))
35 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
36}
37void FoldingSetImpl::NodeID::AddInteger(signed I) {
38 Bits.push_back(I);
39}
40void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
41 Bits.push_back(I);
42}
43void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
44 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000045
46 // If the integer is small, encode it just as 32-bits.
47 if ((uint64_t)(int)I != I)
48 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000049}
50void FoldingSetImpl::NodeID::AddFloat(float F) {
51 Bits.push_back(FloatToBits(F));
52}
53void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000054 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000055}
56void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000057 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000058 Bits.push_back(Size);
59 if (!Size) return;
60
Jim Laskey18529f32006-10-27 18:05:12 +000061 unsigned Units = Size / 4;
62 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000063 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000064
65 // If the string is aligned do a bulk transfer.
66 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000067 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000068 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000069 } else {
70 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000071 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000072 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
73 ((unsigned char)String[Pos - 3] << 16) |
74 ((unsigned char)String[Pos - 2] << 8) |
75 (unsigned char)String[Pos - 1];
76 Bits.push_back(V);
77 }
Jim Laskey0e5af192006-10-27 16:16:16 +000078 }
Jim Laskey18529f32006-10-27 18:05:12 +000079
80 // With the leftover bits.
81 unsigned V = 0;
82 // Pos will have overshot size by 4 - #bytes left over.
83 switch (Pos - Size) {
84 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
85 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
86 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000087 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000088 }
89
90 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +000091}
92
93/// ComputeHash - Compute a strong hash value for this NodeID, used to
94/// lookup the node in the FoldingSetImpl.
95unsigned FoldingSetImpl::NodeID::ComputeHash() const {
96 // This is adapted from SuperFastHash by Paul Hsieh.
97 unsigned Hash = Bits.size();
98 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
99 unsigned Data = *BP;
100 Hash += Data & 0xFFFF;
101 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
102 Hash = (Hash << 16) ^ Tmp;
103 Hash += Hash >> 11;
104 }
105
106 // Force "avalanching" of final 127 bits.
107 Hash ^= Hash << 3;
108 Hash += Hash >> 5;
109 Hash ^= Hash << 4;
110 Hash += Hash >> 17;
111 Hash ^= Hash << 25;
112 Hash += Hash >> 6;
113 return Hash;
114}
115
116/// operator== - Used to compare two nodes to each other.
117///
118bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
119 if (Bits.size() != RHS.Bits.size()) return false;
120 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
121}
122
123
124//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000125/// Helper functions for FoldingSetImpl.
126
127/// GetNextPtr - In order to save space, each bucket is a
128/// singly-linked-list. In order to make deletion more efficient, we make
129/// the list circular, so we can delete a node without computing its hash.
130/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000131/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
132/// use GetBucketPtr when this happens.
Jim Laskey18529f32006-10-27 18:05:12 +0000133static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
134 void **Buckets, unsigned NumBuckets) {
135 if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
136 return 0;
137 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
138}
139
140/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
141/// testing.
142static void **GetBucketPtr(void *NextInBucketPtr) {
143 return static_cast<void**>(NextInBucketPtr);
144}
145
146/// GetBucketFor - Hash the specified node ID and return the hash bucket for
147/// the specified ID.
148static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
149 void **Buckets, unsigned NumBuckets) {
150 // NumBuckets is always a power of 2.
151 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
152 return Buckets + BucketNum;
153}
154
155//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000156// FoldingSetImpl Implementation
157
Jim Laskey1f67a992006-11-02 14:21:26 +0000158FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
159 assert(5 < Log2InitSize && Log2InitSize < 32 &&
160 "Initial hash table size out of range");
161 NumBuckets = 1 << Log2InitSize;
Jim Laskey0e5af192006-10-27 16:16:16 +0000162 Buckets = new void*[NumBuckets];
163 memset(Buckets, 0, NumBuckets*sizeof(void*));
164}
165FoldingSetImpl::~FoldingSetImpl() {
166 delete [] Buckets;
167}
168
Jim Laskey0e5af192006-10-27 16:16:16 +0000169/// GrowHashTable - Double the size of the hash table and rehash everything.
170///
171void FoldingSetImpl::GrowHashTable() {
172 void **OldBuckets = Buckets;
173 unsigned OldNumBuckets = NumBuckets;
174 NumBuckets <<= 1;
175
176 // Reset the node count to zero: we're going to reinsert everything.
177 NumNodes = 0;
178
179 // Clear out new buckets.
180 Buckets = new void*[NumBuckets];
181 memset(Buckets, 0, NumBuckets*sizeof(void*));
182
183 // Walk the old buckets, rehashing nodes into their new place.
184 for (unsigned i = 0; i != OldNumBuckets; ++i) {
185 void *Probe = OldBuckets[i];
186 if (!Probe) continue;
Chris Lattnerb85210f2007-01-31 06:04:41 +0000187 while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000188 // Figure out the next link, remove NodeInBucket from the old link.
189 Probe = NodeInBucket->getNextInBucket();
190 NodeInBucket->SetNextInBucket(0);
191
192 // Insert the node into the new bucket, after recomputing the hash.
193 NodeID ID;
194 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000195 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000196 }
197 }
198
199 delete[] OldBuckets;
200}
201
202/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
203/// return it. If not, return the insertion token that will make insertion
204/// faster.
205FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
206 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000207 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000208 void *Probe = *Bucket;
209
210 InsertPos = 0;
211
Jim Laskey18529f32006-10-27 18:05:12 +0000212 while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000213 NodeID OtherID;
214 GetNodeProfile(OtherID, NodeInBucket);
215 if (OtherID == ID)
216 return NodeInBucket;
217
218 Probe = NodeInBucket->getNextInBucket();
219 }
220
221 // Didn't find the node, return null with the bucket as the InsertPos.
222 InsertPos = Bucket;
223 return 0;
224}
225
226/// InsertNode - Insert the specified node into the folding set, knowing that it
227/// is not already in the map. InsertPos must be obtained from
228/// FindNodeOrInsertPos.
229void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000230 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000231 // Do we need to grow the hashtable?
Chris Lattnerb85210f2007-01-31 06:04:41 +0000232 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000233 GrowHashTable();
234 NodeID ID;
235 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000236 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000237 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000238
239 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000240
241 /// The insert position is actually a bucket pointer.
242 void **Bucket = static_cast<void**>(InsertPos);
243
244 void *Next = *Bucket;
245
246 // If this is the first insertion into this bucket, its next pointer will be
247 // null. Pretend as if it pointed to itself.
248 if (Next == 0)
249 Next = Bucket;
250
Chris Lattnerb85210f2007-01-31 06:04:41 +0000251 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000252 N->SetNextInBucket(Next);
253 *Bucket = N;
254}
255
256/// RemoveNode - Remove a node from the folding set, returning true if one was
257/// removed or false if the node was not in the folding set.
258bool FoldingSetImpl::RemoveNode(Node *N) {
259 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000260 // to remove it.
Jim Laskey0e5af192006-10-27 16:16:16 +0000261 void *Ptr = N->getNextInBucket();
262 if (Ptr == 0) return false; // Not in folding set.
263
264 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000265 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000266
267 // Remember what N originally pointed to, either a bucket or another node.
268 void *NodeNextPtr = Ptr;
269
270 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000271 while (true) {
Jim Laskey18529f32006-10-27 18:05:12 +0000272 if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000273 // Advance pointer.
274 Ptr = NodeInBucket->getNextInBucket();
275
276 // We found a node that points to N, change it to point to N's next node,
277 // removing N from the list.
278 if (Ptr == N) {
279 NodeInBucket->SetNextInBucket(NodeNextPtr);
280 return true;
281 }
282 } else {
283 void **Bucket = GetBucketPtr(Ptr);
284 Ptr = *Bucket;
285
286 // If we found that the bucket points to N, update the bucket to point to
287 // whatever is next.
288 if (Ptr == N) {
289 *Bucket = NodeNextPtr;
290 return true;
291 }
292 }
293 }
294}
295
296/// GetOrInsertNode - If there is an existing simple Node exactly
297/// equal to the specified node, return it. Otherwise, insert 'N' and it
298/// instead.
299FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
300 NodeID ID;
301 GetNodeProfile(ID, N);
302 void *IP;
303 if (Node *E = FindNodeOrInsertPos(ID, IP))
304 return E;
305 InsertNode(N, IP);
306 return N;
307}