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Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_TEXTURE_H
18#define ANDROID_HWUI_TEXTURE_H
Romain Guyce0537b2010-06-29 21:05:21 -070019
20#include <GLES2/gl2.h>
21
22namespace android {
23namespace uirenderer {
24
25/**
26 * Represents an OpenGL texture.
27 */
28struct Texture {
Romain Guy22158e12010-08-06 11:18:34 -070029 Texture() {
30 cleanup = false;
Romain Guy9aaa8262010-09-08 15:15:43 -070031 bitmapSize = 0;
Romain Guy8164c2d2010-10-25 18:03:28 -070032 wrapS = GL_CLAMP_TO_EDGE;
33 wrapT = GL_CLAMP_TO_EDGE;
Romain Guy22158e12010-08-06 11:18:34 -070034 }
35
Romain Guyce0537b2010-06-29 21:05:21 -070036 /**
37 * Name of the texture.
38 */
39 GLuint id;
40 /**
Romain Guyfe880942010-06-30 16:05:32 -070041 * Generation of the backing bitmap,
42 */
43 uint32_t generation;
44 /**
Romain Guyce0537b2010-06-29 21:05:21 -070045 * Indicates whether the texture requires blending.
46 */
47 bool blend;
48 /**
49 * Width of the backing bitmap.
50 */
Romain Guy7d139ba2010-07-02 11:20:34 -070051 uint32_t width;
Romain Guyce0537b2010-06-29 21:05:21 -070052 /**
53 * Height of the backing bitmap.
54 */
Romain Guy7d139ba2010-07-02 11:20:34 -070055 uint32_t height;
Romain Guy22158e12010-08-06 11:18:34 -070056 /**
57 * Indicates whether this texture should be cleaned up after use.
58 */
59 bool cleanup;
Romain Guy9aaa8262010-09-08 15:15:43 -070060 /**
61 * Optional, size of the original bitmap.
62 */
63 uint32_t bitmapSize;
Romain Guy8164c2d2010-10-25 18:03:28 -070064
65 /**
66 * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE.
67 */
68 GLenum wrapS;
69 GLenum wrapT;
Romain Guyce0537b2010-06-29 21:05:21 -070070}; // struct Texture
71
Romain Guy22158e12010-08-06 11:18:34 -070072class AutoTexture {
73public:
74 AutoTexture(const Texture* texture): mTexture(texture) { }
75 ~AutoTexture() {
76 if (mTexture && mTexture->cleanup) {
77 glDeleteTextures(1, &mTexture->id);
78 delete mTexture;
79 }
80 }
81
82private:
83 const Texture* mTexture;
84}; // class AutoTexture
85
Romain Guyce0537b2010-06-29 21:05:21 -070086}; // namespace uirenderer
87}; // namespace android
88
Romain Guy5b3b3522010-10-27 18:57:51 -070089#endif // ANDROID_HWUI_TEXTURE_H