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Rob Clark7198e6b2013-07-19 12:59:32 -04001/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef __MSM_GPU_H__
19#define __MSM_GPU_H__
20
21#include <linux/clk.h>
22#include <linux/regulator/consumer.h>
23
24#include "msm_drv.h"
Rob Clarkca762a82016-03-15 17:22:13 -040025#include "msm_fence.h"
Rob Clark7198e6b2013-07-19 12:59:32 -040026#include "msm_ringbuffer.h"
27
28struct msm_gem_submit;
Rob Clark70c70f02014-05-30 14:49:43 -040029struct msm_gpu_perfcntr;
Rob Clark7198e6b2013-07-19 12:59:32 -040030
Jordan Crouse5770fc72017-05-08 14:35:03 -060031struct msm_gpu_config {
32 const char *ioname;
33 const char *irqname;
34 uint64_t va_start;
35 uint64_t va_end;
Jordan Crousef97deca2017-10-20 11:06:57 -060036 unsigned int nr_rings;
Jordan Crouse5770fc72017-05-08 14:35:03 -060037};
38
Rob Clark7198e6b2013-07-19 12:59:32 -040039/* So far, with hardware that I've seen to date, we can have:
40 * + zero, one, or two z180 2d cores
41 * + a3xx or a2xx 3d core, which share a common CP (the firmware
42 * for the CP seems to implement some different PM4 packet types
43 * but the basics of cmdstream submission are the same)
44 *
45 * Which means that the eventual complete "class" hierarchy, once
46 * support for all past and present hw is in place, becomes:
47 * + msm_gpu
48 * + adreno_gpu
49 * + a3xx_gpu
50 * + a2xx_gpu
51 * + z180_gpu
52 */
53struct msm_gpu_funcs {
54 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
55 int (*hw_init)(struct msm_gpu *gpu);
56 int (*pm_suspend)(struct msm_gpu *gpu);
57 int (*pm_resume)(struct msm_gpu *gpu);
Rob Clark1193c3b2016-05-03 09:46:49 -040058 void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -040059 struct msm_file_private *ctx);
Jordan Crousef97deca2017-10-20 11:06:57 -060060 void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
Rob Clark7198e6b2013-07-19 12:59:32 -040061 irqreturn_t (*irq)(struct msm_gpu *irq);
Jordan Crousef97deca2017-10-20 11:06:57 -060062 struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu);
Rob Clarkbd6f82d2013-08-24 14:20:38 -040063 void (*recover)(struct msm_gpu *gpu);
Rob Clark7198e6b2013-07-19 12:59:32 -040064 void (*destroy)(struct msm_gpu *gpu);
65#ifdef CONFIG_DEBUG_FS
66 /* show GPU status in debugfs: */
67 void (*show)(struct msm_gpu *gpu, struct seq_file *m);
68#endif
Jordan Crousef91c14a2018-01-10 10:41:54 -070069 int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value);
Rob Clark7198e6b2013-07-19 12:59:32 -040070};
71
72struct msm_gpu {
73 const char *name;
74 struct drm_device *dev;
Rob Clarkeeb75472017-02-10 15:36:33 -050075 struct platform_device *pdev;
Rob Clark7198e6b2013-07-19 12:59:32 -040076 const struct msm_gpu_funcs *funcs;
77
Rob Clark70c70f02014-05-30 14:49:43 -040078 /* performance counters (hw & sw): */
79 spinlock_t perf_lock;
80 bool perfcntr_active;
81 struct {
82 bool active;
83 ktime_t time;
84 } last_sample;
85 uint32_t totaltime, activetime; /* sw counters */
86 uint32_t last_cntrs[5]; /* hw counters */
87 const struct msm_gpu_perfcntr *perfcntrs;
88 uint32_t num_perfcntrs;
89
Jordan Crousef97deca2017-10-20 11:06:57 -060090 struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS];
91 int nr_rings;
Rob Clark7198e6b2013-07-19 12:59:32 -040092
93 /* list of GEM active objects: */
94 struct list_head active_list;
95
Rob Clarkeeb75472017-02-10 15:36:33 -050096 /* does gpu need hw_init? */
97 bool needs_hw_init;
Rob Clark37d77c32014-01-11 16:25:08 -050098
Rob Clark7198e6b2013-07-19 12:59:32 -040099 /* worker for handling active-list retiring: */
100 struct work_struct retire_work;
101
102 void __iomem *mmio;
103 int irq;
104
Rob Clark667ce332016-09-28 19:58:32 -0400105 struct msm_gem_address_space *aspace;
Rob Clark7198e6b2013-07-19 12:59:32 -0400106
107 /* Power Control: */
108 struct regulator *gpu_reg, *gpu_cx;
Jordan Crouse98db8032017-03-07 10:02:56 -0700109 struct clk **grp_clks;
110 int nr_clocks;
111 struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk;
Jordan Crouse1babd702017-11-21 12:40:53 -0700112 uint32_t fast_rate;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400113
Rob Clark37d77c32014-01-11 16:25:08 -0500114 /* Hang and Inactivity Detection:
115 */
116#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
Rob Clarkeeb75472017-02-10 15:36:33 -0500117
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400118#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
119#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
120 struct timer_list hangcheck_timer;
Rob Clarkbd6f82d2013-08-24 14:20:38 -0400121 struct work_struct recover_work;
Rob Clark1a370be2015-06-07 13:46:04 -0400122
Jordan Crousecd414f32017-10-20 11:06:56 -0600123 struct drm_gem_object *memptrs_bo;
Jordan Crousef91c14a2018-01-10 10:41:54 -0700124
125 struct {
126 struct devfreq *devfreq;
127 u64 busy_cycles;
128 ktime_t time;
129 } devfreq;
Rob Clark7198e6b2013-07-19 12:59:32 -0400130};
131
Jordan Crousef97deca2017-10-20 11:06:57 -0600132/* It turns out that all targets use the same ringbuffer size */
133#define MSM_GPU_RINGBUFFER_SZ SZ_32K
Jordan Crouse4d87fc32017-10-20 11:07:00 -0600134#define MSM_GPU_RINGBUFFER_BLKSIZE 32
135
136#define MSM_GPU_RB_CNTL_DEFAULT \
137 (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
138 AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
Jordan Crousef97deca2017-10-20 11:06:57 -0600139
Rob Clark37d77c32014-01-11 16:25:08 -0500140static inline bool msm_gpu_active(struct msm_gpu *gpu)
141{
Jordan Crousef97deca2017-10-20 11:06:57 -0600142 int i;
143
144 for (i = 0; i < gpu->nr_rings; i++) {
145 struct msm_ringbuffer *ring = gpu->rb[i];
146
147 if (ring->seqno > ring->memptrs->fence)
148 return true;
149 }
150
151 return false;
Rob Clark37d77c32014-01-11 16:25:08 -0500152}
153
Rob Clark70c70f02014-05-30 14:49:43 -0400154/* Perf-Counters:
155 * The select_reg and select_val are just there for the benefit of the child
156 * class that actually enables the perf counter.. but msm_gpu base class
157 * will handle sampling/displaying the counters.
158 */
159
160struct msm_gpu_perfcntr {
161 uint32_t select_reg;
162 uint32_t sample_reg;
163 uint32_t select_val;
164 const char *name;
165};
166
Jordan Crousef7de1542017-10-20 11:06:55 -0600167struct msm_gpu_submitqueue {
168 int id;
169 u32 flags;
170 u32 prio;
171 int faults;
172 struct list_head node;
173 struct kref ref;
174};
175
Rob Clark7198e6b2013-07-19 12:59:32 -0400176static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
177{
178 msm_writel(data, gpu->mmio + (reg << 2));
179}
180
181static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
182{
183 return msm_readl(gpu->mmio + (reg << 2));
184}
185
Jordan Crouseae53a822016-11-28 12:28:28 -0700186static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
187{
188 uint32_t val = gpu_read(gpu, reg);
189
190 val &= ~mask;
191 gpu_write(gpu, reg, val | or);
192}
193
194static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi)
195{
196 u64 val;
197
198 /*
199 * Why not a readq here? Two reasons: 1) many of the LO registers are
200 * not quad word aligned and 2) the GPU hardware designers have a bit
201 * of a history of putting registers where they fit, especially in
202 * spins. The longer a GPU family goes the higher the chance that
203 * we'll get burned. We could do a series of validity checks if we
204 * wanted to, but really is a readq() that much better? Nah.
205 */
206
207 /*
208 * For some lo/hi registers (like perfcounters), the hi value is latched
209 * when the lo is read, so make sure to read the lo first to trigger
210 * that
211 */
212 val = (u64) msm_readl(gpu->mmio + (lo << 2));
213 val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32);
214
215 return val;
216}
217
218static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val)
219{
220 /* Why not a writeq here? Read the screed above */
221 msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2));
222 msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2));
223}
224
Rob Clark7198e6b2013-07-19 12:59:32 -0400225int msm_gpu_pm_suspend(struct msm_gpu *gpu);
226int msm_gpu_pm_resume(struct msm_gpu *gpu);
227
Rob Clarkeeb75472017-02-10 15:36:33 -0500228int msm_gpu_hw_init(struct msm_gpu *gpu);
229
Rob Clark70c70f02014-05-30 14:49:43 -0400230void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
231void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
232int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
233 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
234
Rob Clark7198e6b2013-07-19 12:59:32 -0400235void msm_gpu_retire(struct msm_gpu *gpu);
Rob Clarkf44d32c2016-06-16 16:37:38 -0400236void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
Rob Clark7198e6b2013-07-19 12:59:32 -0400237 struct msm_file_private *ctx);
238
239int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
240 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
Jordan Crouse5770fc72017-05-08 14:35:03 -0600241 const char *name, struct msm_gpu_config *config);
242
Rob Clark7198e6b2013-07-19 12:59:32 -0400243void msm_gpu_cleanup(struct msm_gpu *gpu);
244
Rob Clarke2550b72014-09-05 13:30:27 -0400245struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
Rob Clarkbfd28b12014-09-05 13:06:37 -0400246void __init adreno_register(void);
247void __exit adreno_unregister(void);
Rob Clark7198e6b2013-07-19 12:59:32 -0400248
Jordan Crousef7de1542017-10-20 11:06:55 -0600249static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
250{
251 if (queue)
252 kref_put(&queue->ref, msm_submitqueue_destroy);
253}
254
Rob Clark7198e6b2013-07-19 12:59:32 -0400255#endif /* __MSM_GPU_H__ */