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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +00009#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010
11#include "compiler/InfoSink.h"
12#include "compiler/UnfoldSelect.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000014#include <algorithm>
15
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016namespace sh
17{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000018// Integer to TString conversion
19TString str(int i)
20{
21 char buffer[20];
22 sprintf(buffer, "%d", i);
23 return buffer;
24}
25
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000029 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000031 mUsesTexture2D = false;
32 mUsesTexture2D_bias = false;
33 mUsesTexture2DProj = false;
34 mUsesTexture2DProj_bias = false;
35 mUsesTextureCube = false;
36 mUsesTextureCube_bias = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000037 mUsesFaceforward1 = false;
38 mUsesFaceforward2 = false;
39 mUsesFaceforward3 = false;
40 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000041 mUsesEqualMat2 = false;
42 mUsesEqualMat3 = false;
43 mUsesEqualMat4 = false;
44 mUsesEqualVec2 = false;
45 mUsesEqualVec3 = false;
46 mUsesEqualVec4 = false;
47 mUsesEqualIVec2 = false;
48 mUsesEqualIVec3 = false;
49 mUsesEqualIVec4 = false;
50 mUsesEqualBVec2 = false;
51 mUsesEqualBVec3 = false;
52 mUsesEqualBVec4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000053
54 mArgumentIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000055}
56
daniel@transgaming.comb5875982010-04-15 20:44:53 +000057OutputHLSL::~OutputHLSL()
58{
59 delete mUnfoldSelect;
60}
61
daniel@transgaming.com950f9932010-04-13 03:26:14 +000062void OutputHLSL::output()
63{
64 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header and footer
65 header();
66 footer();
67
68 mContext.infoSink.obj << mHeader.c_str();
69 mContext.infoSink.obj << mBody.c_str();
70 mContext.infoSink.obj << mFooter.c_str();
71}
72
daniel@transgaming.comb5875982010-04-15 20:44:53 +000073TInfoSinkBase &OutputHLSL::getBodyStream()
74{
75 return mBody;
76}
77
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000078int OutputHLSL::vectorSize(const TType &type) const
79{
80 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
81 int arraySize = type.isArray() ? type.getArraySize() : 1;
82
83 return elementSize * arraySize;
84}
85
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000086void OutputHLSL::header()
87{
daniel@transgaming.com950f9932010-04-13 03:26:14 +000088 EShLanguage language = mContext.language;
89 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000090
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +000091 // Output structure declarations
92 for (StructureArray::iterator structure = mStructures.begin(); structure != mStructures.end(); structure++)
93 {
94 const TTypeList &fields = *structure->getStruct();
95
96 out << "struct " + decorate(structure->getTypeName()) + "\n"
97 "{\n";
98
99 for (unsigned int i = 0; i < fields.size(); i++)
100 {
101 const TType &field = *fields[i].type;
102
103 out << " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
104 }
105
106 out << "};\n";
107 }
108
109 // Output type constructors
110 for (ConstructorSet::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
111 {
112 out << typeString(constructor->type) + " " + constructor->name + "(";
113
114 for (unsigned int parameter = 0; parameter < constructor->parameters.size(); parameter++)
115 {
116 const TType &type = constructor->parameters[parameter];
117
118 out << typeString(type) + " x" + str(parameter) + arrayString(type);
119
120 if (parameter < constructor->parameters.size() - 1)
121 {
122 out << ", ";
123 }
124 }
125
126 out << ")\n"
127 "{\n";
128
129 if (constructor->type.getStruct())
130 {
131 out << " " + decorate(constructor->type.getTypeName()) + " structure = {";
132 }
133 else
134 {
135 out << " return " + typeString(constructor->type) + "(";
136 }
137
138 if (constructor->type.isMatrix() && constructor->parameters.size() == 1)
139 {
140 int dim = constructor->type.getNominalSize();
141 const TType &parameter = constructor->parameters[0];
142
143 if (parameter.isScalar())
144 {
145 for (int row = 0; row < dim; row++)
146 {
147 for (int col = 0; col < dim; col++)
148 {
149 out << TString((row == col) ? "x0" : "0.0");
150
151 if (row < dim - 1 || col < dim - 1)
152 {
153 out << ", ";
154 }
155 }
156 }
157 }
158 else if (parameter.isMatrix())
159 {
160 for (int row = 0; row < dim; row++)
161 {
162 for (int col = 0; col < dim; col++)
163 {
164 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
165 {
166 out << TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
167 }
168 else
169 {
170 out << TString((row == col) ? "1.0" : "0.0");
171 }
172
173 if (row < dim - 1 || col < dim - 1)
174 {
175 out << ", ";
176 }
177 }
178 }
179 }
180 else UNREACHABLE();
181 }
182 else
183 {
184 int remainingComponents = constructor->type.getObjectSize();
185 int parameterIndex = 0;
186
187 while (remainingComponents > 0)
188 {
189 const TType &parameter = constructor->parameters[parameterIndex];
190 bool moreParameters = parameterIndex < (int)constructor->parameters.size() - 1;
191
192 out << "x" + str(parameterIndex);
193
194 if (parameter.isScalar())
195 {
196 remainingComponents -= parameter.getObjectSize();
197 }
198 else if (parameter.isVector())
199 {
200 if (remainingComponents == parameter.getObjectSize() || moreParameters)
201 {
202 remainingComponents -= parameter.getObjectSize();
203 }
204 else if (remainingComponents < parameter.getNominalSize())
205 {
206 switch (remainingComponents)
207 {
208 case 1: out << ".x"; break;
209 case 2: out << ".xy"; break;
210 case 3: out << ".xyz"; break;
211 case 4: out << ".xyzw"; break;
212 default: UNREACHABLE();
213 }
214
215 remainingComponents = 0;
216 }
217 else UNREACHABLE();
218 }
219 else if (parameter.isMatrix() || parameter.getStruct())
220 {
221 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
222
223 remainingComponents -= parameter.getObjectSize();
224 }
225 else UNREACHABLE();
226
227 if (moreParameters)
228 {
229 parameterIndex++;
230 }
231
232 if (remainingComponents)
233 {
234 out << ", ";
235 }
236 }
237 }
238
239 if (constructor->type.getStruct())
240 {
241 out << "};\n"
242 " return structure;\n"
243 "}\n";
244 }
245 else
246 {
247 out << ");\n"
248 "}\n";
249 }
250 }
251
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000252 if (language == EShLangFragment)
253 {
254 TString uniforms;
255 TString varyingInput;
256 TString varyingGlobals;
257
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000258 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259 int semanticIndex = 0;
260
261 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
262 {
263 const TSymbol *symbol = (*namedSymbol).second;
264 const TString &name = symbol->getName();
265
266 if (symbol->isVariable())
267 {
268 const TVariable *variable = static_cast<const TVariable*>(symbol);
269 const TType &type = variable->getType();
270 TQualifier qualifier = type.getQualifier();
271
272 if (qualifier == EvqUniform)
273 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000274 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
275 {
276 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
277 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000278 }
279 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
280 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000281 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
282 {
283 // Program linking depends on this exact format
284 varyingInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
285 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000286
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000287 semanticIndex += type.isArray() ? type.getArraySize() : 1;
288 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000289 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000290 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000291 {
292 // Globals are declared and intialized as an aggregate node
293 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000294 else if (qualifier == EvqConst)
295 {
296 // Constants are repeated as literals where used
297 }
298 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000299 }
300 }
301
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000302 out << "uniform float4 dx_Window;\n"
303 "uniform float2 dx_Depth;\n"
304 "uniform bool dx_PointsOrLines;\n"
305 "uniform bool dx_FrontCCW;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000306 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000307 out << uniforms;
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000308 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000309 "struct PS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000310 "{\n";
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000311 out << varyingInput;
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000312 out << " float4 gl_FragCoord : TEXCOORD" << semanticIndex << ";\n";
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000313 out << " float vFace : VFACE;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000314 "};\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000315 "\n";
316 out << varyingGlobals;
317 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000318 "struct PS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000319 "{\n"
320 " float4 gl_Color[1] : COLOR;\n"
321 "};\n"
322 "\n"
323 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000324 "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000325 "static float2 gl_PointCoord = float2(0.5, 0.5);\n"
daniel@transgaming.com79b820b2010-03-16 05:48:57 +0000326 "static bool gl_FrontFacing = false;\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000327 "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000328
329 if (mUsesTexture2D)
330 {
331 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
332 "{\n"
333 " return tex2D(s, t);\n"
334 "}\n"
335 "\n";
336 }
337
338 if (mUsesTexture2D_bias)
339 {
340 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
341 "{\n"
342 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
343 "}\n"
344 "\n";
345 }
346
347 if (mUsesTexture2DProj)
348 {
349 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
350 "{\n"
351 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
352 "}\n"
353 "\n"
354 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
355 "{\n"
356 " return tex2Dproj(s, t);\n"
357 "}\n"
358 "\n";
359 }
360
361 if (mUsesTexture2DProj_bias)
362 {
363 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
364 "{\n"
365 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
366 "}\n"
367 "\n"
368 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
369 "{\n"
370 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
371 "}\n"
372 "\n";
373 }
374
375 if (mUsesTextureCube)
376 {
377 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
378 "{\n"
379 " return texCUBE(s, t);\n"
380 "}\n"
381 "\n";
382 }
383
384 if (mUsesTextureCube_bias)
385 {
386 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
387 "{\n"
388 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
389 "}\n"
390 "\n";
391 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000393 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 {
395 TString uniforms;
396 TString attributeInput;
397 TString attributeGlobals;
398 TString varyingOutput;
399 TString varyingGlobals;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000400
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000401 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000402 int semanticIndex = 0;
403
404 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
405 {
406 const TSymbol *symbol = (*namedSymbol).second;
407 const TString &name = symbol->getName();
408
409 if (symbol->isVariable())
410 {
411 const TVariable *variable = static_cast<const TVariable*>(symbol);
412 const TType &type = variable->getType();
413 TQualifier qualifier = type.getQualifier();
414
415 if (qualifier == EvqUniform)
416 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000417 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
418 {
419 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
420 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000421 }
422 else if (qualifier == EvqAttribute)
423 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000424 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
425 {
426 attributeInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
427 attributeGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000428
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000429 semanticIndex += vectorSize(type);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000430 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000431 }
432 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
433 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000434 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
435 {
436 // Program linking depends on this exact format
437 varyingOutput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD0;\n"; // Actual semantic index assigned during link
438 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
439 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000440 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000441 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000442 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000443 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000444 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000445 else if (qualifier == EvqConst)
446 {
447 // Constants are repeated as literals where used
448 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000449 else UNREACHABLE();
450 }
451 }
452
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000453 out << "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000454 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000455 out << uniforms;
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000456 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000457 "struct VS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000458 "{\n";
459 out << attributeInput;
460 out << "};\n"
461 "\n";
462 out << attributeGlobals;
463 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000464 "struct VS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000465 "{\n"
466 " float4 gl_Position : POSITION;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000467 " float gl_PointSize : PSIZE;\n"
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000468 " float4 gl_FragCoord : TEXCOORD0;\n"; // Actual semantic index assigned during link
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000469 out << varyingOutput;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000470 out << "};\n"
471 "\n"
472 "static float4 gl_Position = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000473 "static float gl_PointSize = float(1);\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000474 out << varyingGlobals;
475 out << "\n";
476 }
477
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000478 out << "struct gl_DepthRangeParameters\n"
479 "{\n"
480 " float near;\n"
481 " float far;\n"
482 " float diff;\n"
483 "};\n"
484 "\n"
485 "uniform gl_DepthRangeParameters gl_DepthRange;\n"
486 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000487 "bool xor(bool p, bool q)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000488 "{\n"
489 " return (p || q) && !(p && q);\n"
490 "}\n"
491 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000492 "float mod(float x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000493 "{\n"
494 " return x - y * floor(x / y);\n"
495 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000496 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000497 "float2 mod(float2 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000498 "{\n"
499 " return x - y * floor(x / y);\n"
500 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000501 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000502 "float3 mod(float3 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000503 "{\n"
504 " return x - y * floor(x / y);\n"
505 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000506 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000507 "float4 mod(float4 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000508 "{\n"
509 " return x - y * floor(x / y);\n"
510 "}\n"
511 "\n";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000512
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000513 if (mUsesFaceforward1)
514 {
515 out << "float faceforward(float N, float I, float Nref)\n"
516 "{\n"
517 " if(dot(Nref, I) < 0)\n"
518 " {\n"
519 " return N;\n"
520 " }\n"
521 " else\n"
522 " {\n"
523 " return -N;\n"
524 " }\n"
525 "}\n"
526 "\n";
527 }
528
529 if (mUsesFaceforward2)
530 {
531 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
532 "{\n"
533 " if(dot(Nref, I) < 0)\n"
534 " {\n"
535 " return N;\n"
536 " }\n"
537 " else\n"
538 " {\n"
539 " return -N;\n"
540 " }\n"
541 "}\n"
542 "\n";
543 }
544
545 if (mUsesFaceforward3)
546 {
547 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
548 "{\n"
549 " if(dot(Nref, I) < 0)\n"
550 " {\n"
551 " return N;\n"
552 " }\n"
553 " else\n"
554 " {\n"
555 " return -N;\n"
556 " }\n"
557 "}\n"
558 "\n";
559 }
560
561 if (mUsesFaceforward4)
562 {
563 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
564 "{\n"
565 " if(dot(Nref, I) < 0)\n"
566 " {\n"
567 " return N;\n"
568 " }\n"
569 " else\n"
570 " {\n"
571 " return -N;\n"
572 " }\n"
573 "}\n"
574 "\n";
575 }
576
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000577 if (mUsesEqualMat2)
578 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000579 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000580 "{\n"
581 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
582 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
583 "}\n";
584 }
585
586 if (mUsesEqualMat3)
587 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000588 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000589 "{\n"
590 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
591 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
592 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
593 "}\n";
594 }
595
596 if (mUsesEqualMat4)
597 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000598 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000599 "{\n"
600 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
601 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
602 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
603 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
604 "}\n";
605 }
606
607 if (mUsesEqualVec2)
608 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000609 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000610 "{\n"
611 " return v.x == u.x && v.y == u.y;\n"
612 "}\n";
613 }
614
615 if (mUsesEqualVec3)
616 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000617 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000618 "{\n"
619 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
620 "}\n";
621 }
622
623 if (mUsesEqualVec4)
624 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000625 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000626 "{\n"
627 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
628 "}\n";
629 }
630
631 if (mUsesEqualIVec2)
632 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000633 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000634 "{\n"
635 " return v.x == u.x && v.y == u.y;\n"
636 "}\n";
637 }
638
639 if (mUsesEqualIVec3)
640 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000641 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000642 "{\n"
643 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
644 "}\n";
645 }
646
647 if (mUsesEqualIVec4)
648 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000649 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000650 "{\n"
651 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
652 "}\n";
653 }
654
655 if (mUsesEqualBVec2)
656 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000657 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000658 "{\n"
659 " return v.x == u.x && v.y == u.y;\n"
660 "}\n";
661 }
662
663 if (mUsesEqualBVec3)
664 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000665 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000666 "{\n"
667 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
668 "}\n";
669 }
670
671 if (mUsesEqualBVec4)
672 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000673 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000674 "{\n"
675 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
676 "}\n";
677 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000678}
679
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000680void OutputHLSL::footer()
681{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000682 EShLanguage language = mContext.language;
683 TInfoSinkBase &out = mFooter;
684 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000685
686 if (language == EShLangFragment)
687 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000688 out << "PS_OUTPUT main(PS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000689 "{\n"
690 " float rhw = 1.0 / input.gl_FragCoord.w;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000691 " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Window.x + dx_Window.z;\n"
692 " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_Window.y + dx_Window.w;\n"
693 " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000694 " gl_FragCoord.w = rhw;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000695 " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000696
697 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
698 {
699 const TSymbol *symbol = (*namedSymbol).second;
700 const TString &name = symbol->getName();
701
702 if (symbol->isVariable())
703 {
704 const TVariable *variable = static_cast<const TVariable*>(symbol);
705 const TType &type = variable->getType();
706 TQualifier qualifier = type.getQualifier();
707
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000708 if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000709 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000710 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
711 {
712 out << " " + decorate(name) + " = input." + decorate(name) + ";\n";
713 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000714 }
715 }
716 }
717
718 out << "\n"
719 " gl_main();\n"
720 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000721 " PS_OUTPUT output;\n"
722 " output.gl_Color[0] = gl_Color[0];\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000723 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000724 else // Vertex shader
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000725 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000726 out << "VS_OUTPUT main(VS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000727 "{\n";
728
729 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
730 {
731 const TSymbol *symbol = (*namedSymbol).second;
732 const TString &name = symbol->getName();
733
734 if (symbol->isVariable())
735 {
736 const TVariable *variable = static_cast<const TVariable*>(symbol);
737 const TType &type = variable->getType();
738 TQualifier qualifier = type.getQualifier();
739
740 if (qualifier == EvqAttribute)
741 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000742 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
743 {
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000744 const char *transpose = type.isMatrix() ? "transpose" : "";
745
746 out << " " + decorate(name) + " = " + transpose + "(input." + decorate(name) + ");\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000747 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000748 }
749 }
750 }
751
752 out << "\n"
753 " gl_main();\n"
754 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000755 " VS_OUTPUT output;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000756 " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n"
757 " output.gl_Position.y = -(gl_Position.y - dx_HalfPixelSize.y * gl_Position.w);\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000758 " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n"
759 " output.gl_Position.w = gl_Position.w;\n"
760 " output.gl_PointSize = gl_PointSize;\n"
761 " output.gl_FragCoord = gl_Position;\n";
762
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000763 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000764
765 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
766 {
767 const TSymbol *symbol = (*namedSymbol).second;
768 const TString &name = symbol->getName();
769
770 if (symbol->isVariable())
771 {
772 const TVariable *variable = static_cast<const TVariable*>(symbol);
773 TQualifier qualifier = variable->getType().getQualifier();
774
775 if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
776 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000777 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
778 {
779 // Program linking depends on this exact format
780 out << " output." + decorate(name) + " = " + decorate(name) + ";\n";
781 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000782 }
783 }
784 }
785 }
786
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000787 out << " return output;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000788 "}\n";
789}
790
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791void OutputHLSL::visitSymbol(TIntermSymbol *node)
792{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000793 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794
795 TString name = node->getSymbol();
796
797 if (name == "gl_FragColor")
798 {
799 out << "gl_Color[0]";
800 }
801 else if (name == "gl_FragData")
802 {
803 out << "gl_Color";
804 }
805 else
806 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000807 TQualifier qualifier = node->getQualifier();
808
809 if (qualifier == EvqUniform)
810 {
811 mReferencedUniforms.insert(name.c_str());
812 }
813 else if (qualifier == EvqAttribute)
814 {
815 mReferencedAttributes.insert(name.c_str());
816 }
817 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
818 {
819 mReferencedVaryings.insert(name.c_str());
820 }
821
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000822 out << decorate(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000823 }
824}
825
826bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
827{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000828 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829
830 switch (node->getOp())
831 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000832 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000833 case EOpInitialize: outputTriplet(visit, "", " = ", ""); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000834 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
835 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
836 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
837 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
838 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
839 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000840 if (visit == PreVisit)
841 {
842 out << "(";
843 }
844 else if (visit == InVisit)
845 {
846 out << " = mul(";
847 node->getLeft()->traverse(this);
848 out << ", transpose(";
849 }
850 else
851 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000852 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000853 }
854 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000855 case EOpMatrixTimesMatrixAssign:
856 if (visit == PreVisit)
857 {
858 out << "(";
859 }
860 else if (visit == InVisit)
861 {
862 out << " = mul(";
863 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000864 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000865 }
866 else
867 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000868 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000869 }
870 break;
871 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000872 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
873 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000874 case EOpIndexDirectStruct:
875 if (visit == InVisit)
876 {
877 out << "." + node->getType().getFieldName();
878
879 return false;
880 }
881 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000882 case EOpVectorSwizzle:
883 if (visit == InVisit)
884 {
885 out << ".";
886
887 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
888
889 if (swizzle)
890 {
891 TIntermSequence &sequence = swizzle->getSequence();
892
893 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
894 {
895 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
896
897 if (element)
898 {
899 int i = element->getUnionArrayPointer()[0].getIConst();
900
901 switch (i)
902 {
903 case 0: out << "x"; break;
904 case 1: out << "y"; break;
905 case 2: out << "z"; break;
906 case 3: out << "w"; break;
907 default: UNREACHABLE();
908 }
909 }
910 else UNREACHABLE();
911 }
912 }
913 else UNREACHABLE();
914
915 return false; // Fully processed
916 }
917 break;
918 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
919 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
920 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
921 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000922 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000923 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000924 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000925 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000926 if (node->getOp() == EOpEqual)
927 {
928 outputTriplet(visit, "(", " == ", ")");
929 }
930 else
931 {
932 outputTriplet(visit, "(", " != ", ")");
933 }
934 }
935 else if (node->getLeft()->getBasicType() == EbtStruct)
936 {
937 if (node->getOp() == EOpEqual)
938 {
939 out << "(";
940 }
941 else
942 {
943 out << "!(";
944 }
945
946 const TTypeList *fields = node->getLeft()->getType().getStruct();
947
948 for (size_t i = 0; i < fields->size(); i++)
949 {
950 const TType *fieldType = (*fields)[i].type;
951
952 node->getLeft()->traverse(this);
953 out << "." + fieldType->getFieldName() + " == ";
954 node->getRight()->traverse(this);
955 out << "." + fieldType->getFieldName();
956
957 if (i < fields->size() - 1)
958 {
959 out << " && ";
960 }
961 }
962
963 out << ")";
964
965 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000966 }
967 else
968 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000969 if (node->getLeft()->isMatrix())
970 {
971 switch (node->getLeft()->getSize())
972 {
973 case 2 * 2: mUsesEqualMat2 = true; break;
974 case 3 * 3: mUsesEqualMat3 = true; break;
975 case 4 * 4: mUsesEqualMat4 = true; break;
976 default: UNREACHABLE();
977 }
978 }
979 else if (node->getLeft()->isVector())
980 {
981 switch (node->getLeft()->getBasicType())
982 {
983 case EbtFloat:
984 switch (node->getLeft()->getSize())
985 {
986 case 2: mUsesEqualVec2 = true; break;
987 case 3: mUsesEqualVec3 = true; break;
988 case 4: mUsesEqualVec4 = true; break;
989 default: UNREACHABLE();
990 }
991 break;
992 case EbtInt:
993 switch (node->getLeft()->getSize())
994 {
995 case 2: mUsesEqualIVec2 = true; break;
996 case 3: mUsesEqualIVec3 = true; break;
997 case 4: mUsesEqualIVec4 = true; break;
998 default: UNREACHABLE();
999 }
1000 break;
1001 case EbtBool:
1002 switch (node->getLeft()->getSize())
1003 {
1004 case 2: mUsesEqualBVec2 = true; break;
1005 case 3: mUsesEqualBVec3 = true; break;
1006 case 4: mUsesEqualBVec4 = true; break;
1007 default: UNREACHABLE();
1008 }
1009 break;
1010 default: UNREACHABLE();
1011 }
1012 }
1013 else UNREACHABLE();
1014
1015 if (node->getOp() == EOpEqual)
1016 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001017 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001018 }
1019 else
1020 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001021 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001022 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001023 }
1024 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001025 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1026 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1027 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1028 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1029 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001030 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001031 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1032 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001033 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001034 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.com3c010c02010-04-13 19:53:47 +00001035 case EOpLogicalXor: outputTriplet(visit, "xor(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001036 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1037 default: UNREACHABLE();
1038 }
1039
1040 return true;
1041}
1042
1043bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1044{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001045 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001046
1047 switch (node->getOp())
1048 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001049 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1050 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1051 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1052 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1053 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1054 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1055 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001056 case EOpConvIntToBool:
1057 case EOpConvFloatToBool:
1058 switch (node->getOperand()->getType().getNominalSize())
1059 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001060 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1061 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1062 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1063 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001064 default: UNREACHABLE();
1065 }
1066 break;
1067 case EOpConvBoolToFloat:
1068 case EOpConvIntToFloat:
1069 switch (node->getOperand()->getType().getNominalSize())
1070 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001071 case 1: outputTriplet(visit, "float(", "", ")"); break;
1072 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1073 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1074 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001075 default: UNREACHABLE();
1076 }
1077 break;
1078 case EOpConvFloatToInt:
1079 case EOpConvBoolToInt:
1080 switch (node->getOperand()->getType().getNominalSize())
1081 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001082 case 1: outputTriplet(visit, "int(", "", ")"); break;
1083 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1084 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1085 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001086 default: UNREACHABLE();
1087 }
1088 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001089 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1090 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1091 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1092 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1093 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1094 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1095 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1096 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1097 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1098 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1099 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1100 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1101 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1102 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1103 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1104 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1105 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1106 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1107 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1108 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1109 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
1110// case EOpDPdx: outputTriplet(visit, "ddx(", "", ")"); break;
1111// case EOpDPdy: outputTriplet(visit, "ddy(", "", ")"); break;
1112// case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
1113 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1114 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001115 default: UNREACHABLE();
1116 }
1117
1118 return true;
1119}
1120
1121bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1122{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001123 EShLanguage language = mContext.language;
1124 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001125
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001126 switch (node->getOp())
1127 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001128 case EOpSequence:
1129 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001130 if (mInsideFunction)
1131 {
1132 out << "{\n";
1133 }
1134
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001135 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1136 {
1137 if (isSingleStatement(*sit))
1138 {
1139 mUnfoldSelect->traverse(*sit);
1140 }
1141
1142 (*sit)->traverse(this);
1143
1144 out << ";\n";
1145 }
1146
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001147 if (mInsideFunction)
1148 {
1149 out << "}\n";
1150 }
1151
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001152 return false;
1153 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001154 case EOpDeclaration:
1155 if (visit == PreVisit)
1156 {
1157 TIntermSequence &sequence = node->getSequence();
1158 TIntermTyped *variable = sequence[0]->getAsTyped();
1159 bool visit = true;
1160
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001161 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001162 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001163 if (variable->getType().getStruct())
1164 {
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001165 addConstructor(variable->getType(), variable->getType().getTypeName() + "_ctor", NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001166 }
1167
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001168 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001169 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001170 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001171 {
1172 out << "static ";
1173 }
1174
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001175 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001176
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001177 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001178 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001179 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001180
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001181 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001182 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001183 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001184 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001185 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001186 }
1187 else
1188 {
1189 (*sit)->traverse(this);
1190 }
1191
1192 if (visit && this->inVisit)
1193 {
1194 if (*sit != sequence.back())
1195 {
1196 visit = this->visitAggregate(InVisit, node);
1197 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001198 }
1199 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001200
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001201 if (visit && this->postVisit)
1202 {
1203 this->visitAggregate(PostVisit, node);
1204 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001205 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001206 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1207 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001208 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001209 }
1210 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001211 }
1212
1213 return false;
1214 }
1215 else if (visit == InVisit)
1216 {
1217 out << ", ";
1218 }
1219 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001220 case EOpPrototype:
1221 if (visit == PreVisit)
1222 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001223 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001224
1225 TIntermSequence &arguments = node->getSequence();
1226
1227 for (unsigned int i = 0; i < arguments.size(); i++)
1228 {
1229 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1230
1231 if (symbol)
1232 {
1233 out << argumentString(symbol);
1234
1235 if (i < arguments.size() - 1)
1236 {
1237 out << ", ";
1238 }
1239 }
1240 else UNREACHABLE();
1241 }
1242
1243 out << ");\n";
1244
1245 return false;
1246 }
1247 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001248 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001249 case EOpFunction:
1250 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001251 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001252
1253 if (visit == PreVisit)
1254 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001255 out << typeString(node->getType()) << " ";
1256
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001257 if (name == "main")
1258 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001259 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001260 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001261 else
1262 {
1263 out << decorate(name) << "(";
1264 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001265
1266 TIntermSequence &sequence = node->getSequence();
1267 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1268
1269 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001270 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001271 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001272
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001273 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001274 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001275 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001276
1277 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001278 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001279 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001280 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001281 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001282 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001283 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001284
1285 sequence.erase(sequence.begin());
1286
daniel@transgaming.com63691862010-04-29 03:32:42 +00001287 out << ")\n"
1288 "{\n";
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001289
1290 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001291 }
1292 else if (visit == PostVisit)
1293 {
daniel@transgaming.com63691862010-04-29 03:32:42 +00001294 out << "}\n";
1295
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001296 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001297 }
1298 }
1299 break;
1300 case EOpFunctionCall:
1301 {
1302 if (visit == PreVisit)
1303 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001304 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001305
1306 if (node->isUserDefined())
1307 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001308 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001309 }
1310 else
1311 {
1312 if (name == "texture2D")
1313 {
1314 if (node->getSequence().size() == 2)
1315 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001316 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001317 }
1318 else if (node->getSequence().size() == 3)
1319 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001320 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001321 }
1322 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001323
1324 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001325 }
1326 else if (name == "texture2DProj")
1327 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001328 if (node->getSequence().size() == 2)
1329 {
1330 mUsesTexture2DProj = true;
1331 }
1332 else if (node->getSequence().size() == 3)
1333 {
1334 mUsesTexture2DProj_bias = true;
1335 }
1336 else UNREACHABLE();
1337
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338 out << "gl_texture2DProj(";
1339 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001340 else if (name == "textureCube")
1341 {
1342 if (node->getSequence().size() == 2)
1343 {
1344 mUsesTextureCube = true;
1345 }
1346 else if (node->getSequence().size() == 3)
1347 {
1348 mUsesTextureCube_bias = true;
1349 }
1350 else UNREACHABLE();
1351
1352 out << "gl_textureCube(";
1353 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001354 else if (name == "texture2DLod")
1355 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001356 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001357 }
1358 else if (name == "texture2DProjLod")
1359 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001360 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001361 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001362 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001363 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001364 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001365 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001366 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001367 }
1368 }
1369 else if (visit == InVisit)
1370 {
1371 out << ", ";
1372 }
1373 else
1374 {
1375 out << ")";
1376 }
1377 }
1378 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001379 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001380 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001381 addConstructor(node->getType(), "vec1", &node->getSequence());
1382 outputTriplet(visit, "vec1(", "", ")");
1383 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001384 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001385 addConstructor(node->getType(), "vec2", &node->getSequence());
1386 outputTriplet(visit, "vec2(", ", ", ")");
1387 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001388 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001389 addConstructor(node->getType(), "vec3", &node->getSequence());
1390 outputTriplet(visit, "vec3(", ", ", ")");
1391 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001392 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001393 addConstructor(node->getType(), "vec4", &node->getSequence());
1394 outputTriplet(visit, "vec4(", ", ", ")");
1395 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001396 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001397 addConstructor(node->getType(), "bvec1", &node->getSequence());
1398 outputTriplet(visit, "bvec1(", "", ")");
1399 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001400 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001401 addConstructor(node->getType(), "bvec2", &node->getSequence());
1402 outputTriplet(visit, "bvec2(", ", ", ")");
1403 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001404 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001405 addConstructor(node->getType(), "bvec3", &node->getSequence());
1406 outputTriplet(visit, "bvec3(", ", ", ")");
1407 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001408 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001409 addConstructor(node->getType(), "bvec4", &node->getSequence());
1410 outputTriplet(visit, "bvec4(", ", ", ")");
1411 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001412 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001413 addConstructor(node->getType(), "ivec1", &node->getSequence());
1414 outputTriplet(visit, "ivec1(", "", ")");
1415 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001416 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001417 addConstructor(node->getType(), "ivec2", &node->getSequence());
1418 outputTriplet(visit, "ivec2(", ", ", ")");
1419 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001420 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001421 addConstructor(node->getType(), "ivec3", &node->getSequence());
1422 outputTriplet(visit, "ivec3(", ", ", ")");
1423 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001424 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001425 addConstructor(node->getType(), "ivec4", &node->getSequence());
1426 outputTriplet(visit, "ivec4(", ", ", ")");
1427 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001428 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001429 addConstructor(node->getType(), "mat2", &node->getSequence());
1430 outputTriplet(visit, "mat2(", ", ", ")");
1431 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001432 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001433 addConstructor(node->getType(), "mat3", &node->getSequence());
1434 outputTriplet(visit, "mat3(", ", ", ")");
1435 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001436 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001437 addConstructor(node->getType(), "mat4", &node->getSequence());
1438 outputTriplet(visit, "mat4(", ", ", ")");
1439 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001440 case EOpConstructStruct:
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001441 addConstructor(node->getType(), node->getType().getTypeName() + "_ctor", &node->getSequence());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001442 outputTriplet(visit, node->getType().getTypeName() + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001443 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001444 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1445 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1446 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1447 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1448 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1449 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.com3c010c02010-04-13 19:53:47 +00001450 case EOpMod: outputTriplet(visit, "mod(", ", ", ")"); break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001451 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001452 case EOpAtan:
1453 if (node->getSequence().size() == 1)
1454 {
1455 outputTriplet(visit, "atan(", ", ", ")");
1456 }
1457 else if (node->getSequence().size() == 2)
1458 {
1459 outputTriplet(visit, "atan2(", ", ", ")");
1460 }
1461 else UNREACHABLE();
1462 break;
1463 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1464 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1465 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1466 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1467 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1468 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1469 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1470 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1471 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001472 case EOpFaceForward:
1473 {
1474 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1475 {
1476 case 1: mUsesFaceforward1 = true; break;
1477 case 2: mUsesFaceforward2 = true; break;
1478 case 3: mUsesFaceforward3 = true; break;
1479 case 4: mUsesFaceforward4 = true; break;
1480 default: UNREACHABLE();
1481 }
1482
1483 outputTriplet(visit, "faceforward(", ", ", ")");
1484 }
1485 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001486 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1487 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1488 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001489 default: UNREACHABLE();
1490 }
1491
1492 return true;
1493}
1494
1495bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1496{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001497 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001498
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001499 if (node->usesTernaryOperator())
1500 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001501 out << "t" << mUnfoldSelect->getTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001502 }
1503 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001504 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001505 mUnfoldSelect->traverse(node->getCondition());
1506
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001507 out << "if(";
1508
1509 node->getCondition()->traverse(this);
1510
1511 out << ")\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512 "{\n";
1513
daniel@transgaming.combb885322010-04-15 20:45:24 +00001514 if (node->getTrueBlock())
1515 {
1516 node->getTrueBlock()->traverse(this);
1517 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518
1519 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001520
1521 if (node->getFalseBlock())
1522 {
1523 out << "else\n"
1524 "{\n";
1525
1526 node->getFalseBlock()->traverse(this);
1527
1528 out << ";}\n";
1529 }
1530 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001531
1532 return false;
1533}
1534
1535void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1536{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001537 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001538}
1539
1540bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1541{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001542 if (handleExcessiveLoop(node))
1543 {
1544 return false;
1545 }
1546
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001547 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001548
1549 if (!node->testFirst())
1550 {
1551 out << "do\n"
1552 "{\n";
1553 }
1554 else
1555 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001556 if (node->getInit())
1557 {
1558 mUnfoldSelect->traverse(node->getInit());
1559 }
1560
1561 if (node->getTest())
1562 {
1563 mUnfoldSelect->traverse(node->getTest());
1564 }
1565
1566 if (node->getTerminal())
1567 {
1568 mUnfoldSelect->traverse(node->getTerminal());
1569 }
1570
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001571 out << "for(";
1572
1573 if (node->getInit())
1574 {
1575 node->getInit()->traverse(this);
1576 }
1577
1578 out << "; ";
1579
1580 if (node->getTest())
1581 {
1582 node->getTest()->traverse(this);
1583 }
1584
1585 out << "; ";
1586
1587 if (node->getTerminal())
1588 {
1589 node->getTerminal()->traverse(this);
1590 }
1591
1592 out << ")\n"
1593 "{\n";
1594 }
1595
1596 if (node->getBody())
1597 {
1598 node->getBody()->traverse(this);
1599 }
1600
1601 out << "}\n";
1602
1603 if (!node->testFirst())
1604 {
1605 out << "while(\n";
1606
1607 node->getTest()->traverse(this);
1608
1609 out << ")";
1610 }
1611
1612 out << ";\n";
1613
1614 return false;
1615}
1616
1617bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1618{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001619 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001620
1621 switch (node->getFlowOp())
1622 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001623 case EOpKill: outputTriplet(visit, "discard", "", ""); break;
1624 case EOpBreak: outputTriplet(visit, "break", "", ""); break;
1625 case EOpContinue: outputTriplet(visit, "continue", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001626 case EOpReturn:
1627 if (visit == PreVisit)
1628 {
1629 if (node->getExpression())
1630 {
1631 out << "return ";
1632 }
1633 else
1634 {
1635 out << "return;\n";
1636 }
1637 }
1638 else if (visit == PostVisit)
1639 {
1640 out << ";\n";
1641 }
1642 break;
1643 default: UNREACHABLE();
1644 }
1645
1646 return true;
1647}
1648
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001649bool OutputHLSL::isSingleStatement(TIntermNode *node)
1650{
1651 TIntermAggregate *aggregate = node->getAsAggregate();
1652
1653 if (aggregate)
1654 {
1655 if (aggregate->getOp() == EOpSequence)
1656 {
1657 return false;
1658 }
1659 else
1660 {
1661 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1662 {
1663 if (!isSingleStatement(*sit))
1664 {
1665 return false;
1666 }
1667 }
1668
1669 return true;
1670 }
1671 }
1672
1673 return true;
1674}
1675
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001676// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1677bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1678{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001679 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001680
1681 // Parse loops of the form:
1682 // for(int index = initial; index [comparator] limit; index += increment)
1683 TIntermSymbol *index = NULL;
1684 TOperator comparator = EOpNull;
1685 int initial = 0;
1686 int limit = 0;
1687 int increment = 0;
1688
1689 // Parse index name and intial value
1690 if (node->getInit())
1691 {
1692 TIntermAggregate *init = node->getInit()->getAsAggregate();
1693
1694 if (init)
1695 {
1696 TIntermSequence &sequence = init->getSequence();
1697 TIntermTyped *variable = sequence[0]->getAsTyped();
1698
1699 if (variable && variable->getQualifier() == EvqTemporary)
1700 {
1701 TIntermBinary *assign = variable->getAsBinaryNode();
1702
1703 if (assign->getOp() == EOpInitialize)
1704 {
1705 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1706 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1707
1708 if (symbol && constant)
1709 {
1710 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1711 {
1712 index = symbol;
1713 initial = constant->getUnionArrayPointer()[0].getIConst();
1714 }
1715 }
1716 }
1717 }
1718 }
1719 }
1720
1721 // Parse comparator and limit value
1722 if (index != NULL && node->getTest())
1723 {
1724 TIntermBinary *test = node->getTest()->getAsBinaryNode();
1725
1726 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1727 {
1728 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1729
1730 if (constant)
1731 {
1732 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1733 {
1734 comparator = test->getOp();
1735 limit = constant->getUnionArrayPointer()[0].getIConst();
1736 }
1737 }
1738 }
1739 }
1740
1741 // Parse increment
1742 if (index != NULL && comparator != EOpNull && node->getTerminal())
1743 {
1744 TIntermBinary *binaryTerminal = node->getTerminal()->getAsBinaryNode();
1745 TIntermUnary *unaryTerminal = node->getTerminal()->getAsUnaryNode();
1746
1747 if (binaryTerminal)
1748 {
1749 TOperator op = binaryTerminal->getOp();
1750 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1751
1752 if (constant)
1753 {
1754 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1755 {
1756 int value = constant->getUnionArrayPointer()[0].getIConst();
1757
1758 switch (op)
1759 {
1760 case EOpAddAssign: increment = value; break;
1761 case EOpSubAssign: increment = -value; break;
1762 default: UNIMPLEMENTED();
1763 }
1764 }
1765 }
1766 }
1767 else if (unaryTerminal)
1768 {
1769 TOperator op = unaryTerminal->getOp();
1770
1771 switch (op)
1772 {
1773 case EOpPostIncrement: increment = 1; break;
1774 case EOpPostDecrement: increment = -1; break;
1775 case EOpPreIncrement: increment = 1; break;
1776 case EOpPreDecrement: increment = -1; break;
1777 default: UNIMPLEMENTED();
1778 }
1779 }
1780 }
1781
1782 if (index != NULL && comparator != EOpNull && increment != 0)
1783 {
1784 if (comparator == EOpLessThanEqual)
1785 {
1786 comparator = EOpLessThan;
1787 limit += 1;
1788 }
1789
1790 if (comparator == EOpLessThan)
1791 {
1792 int iterations = (limit - initial + 1) / increment;
1793
1794 if (iterations <= 255)
1795 {
1796 return false; // Not an excessive loop
1797 }
1798
1799 while (iterations > 0)
1800 {
1801 int remainder = (limit - initial + 1) % increment;
alokp@chromium.org47c058c2010-04-13 15:30:05 +00001802 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001803
1804 // for(int index = initial; index < clampedLimit; index += increment)
1805
1806 out << "for(int ";
1807 index->traverse(this);
1808 out << " = ";
1809 out << initial;
1810
1811 out << "; ";
1812 index->traverse(this);
1813 out << " < ";
1814 out << clampedLimit;
1815
1816 out << "; ";
1817 index->traverse(this);
1818 out << " += ";
1819 out << increment;
1820 out << ")\n"
1821 "{\n";
1822
1823 if (node->getBody())
1824 {
1825 node->getBody()->traverse(this);
1826 }
1827
1828 out << "}\n";
1829
1830 initial += 255 * increment;
1831 iterations -= 255;
1832 }
1833
1834 return true;
1835 }
1836 else UNIMPLEMENTED();
1837 }
1838
1839 return false; // Not handled as an excessive loop
1840}
1841
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001842void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001843{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001844 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001845
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001846 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001847 {
1848 out << preString;
1849 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001850 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001851 {
1852 out << inString;
1853 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001854 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001855 {
1856 out << postString;
1857 }
1858}
1859
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001860TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1861{
1862 TQualifier qualifier = symbol->getQualifier();
1863 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001864 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001865
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001866 if (name.empty()) // HLSL demands named arguments, also for prototypes
1867 {
1868 name = "x" + str(mArgumentIndex++);
1869 }
1870 else
1871 {
1872 name = decorate(name);
1873 }
1874
1875 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001876}
1877
1878TString OutputHLSL::qualifierString(TQualifier qualifier)
1879{
1880 switch(qualifier)
1881 {
1882 case EvqIn: return "in";
1883 case EvqOut: return "out";
1884 case EvqInOut: return "inout";
1885 case EvqConstReadOnly: return "const";
1886 default: UNREACHABLE();
1887 }
1888
1889 return "";
1890}
1891
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001892TString OutputHLSL::typeString(const TType &type)
1893{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001894 if (type.getBasicType() == EbtStruct)
1895 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001896 if (type.getTypeName() != "")
1897 {
1898 return decorate(type.getTypeName());
1899 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00001900 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001901 {
1902 const TTypeList &fields = *type.getStruct();
1903
1904 TString string = "struct\n"
1905 "{\n";
1906
1907 for (unsigned int i = 0; i < fields.size(); i++)
1908 {
1909 const TType &field = *fields[i].type;
1910
1911 string += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
1912 }
1913
1914 string += "} ";
1915
1916 return string;
1917 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001918 }
1919 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001920 {
1921 switch (type.getNominalSize())
1922 {
1923 case 2: return "float2x2";
1924 case 3: return "float3x3";
1925 case 4: return "float4x4";
1926 }
1927 }
1928 else
1929 {
1930 switch (type.getBasicType())
1931 {
1932 case EbtFloat:
1933 switch (type.getNominalSize())
1934 {
1935 case 1: return "float";
1936 case 2: return "float2";
1937 case 3: return "float3";
1938 case 4: return "float4";
1939 }
1940 case EbtInt:
1941 switch (type.getNominalSize())
1942 {
1943 case 1: return "int";
1944 case 2: return "int2";
1945 case 3: return "int3";
1946 case 4: return "int4";
1947 }
1948 case EbtBool:
1949 switch (type.getNominalSize())
1950 {
1951 case 1: return "bool";
1952 case 2: return "bool2";
1953 case 3: return "bool3";
1954 case 4: return "bool4";
1955 }
1956 case EbtVoid:
1957 return "void";
1958 case EbtSampler2D:
1959 return "sampler2D";
1960 case EbtSamplerCube:
1961 return "samplerCUBE";
1962 }
1963 }
1964
1965 UNIMPLEMENTED(); // FIXME
1966 return "<unknown type>";
1967}
1968
1969TString OutputHLSL::arrayString(const TType &type)
1970{
1971 if (!type.isArray())
1972 {
1973 return "";
1974 }
1975
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001976 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001977}
1978
1979TString OutputHLSL::initializer(const TType &type)
1980{
1981 TString string;
1982
daniel@transgaming.comead23042010-04-29 03:35:36 +00001983 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001984 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001985 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001986
daniel@transgaming.comead23042010-04-29 03:35:36 +00001987 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001988 {
1989 string += ", ";
1990 }
1991 }
1992
daniel@transgaming.comead23042010-04-29 03:35:36 +00001993 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001994}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001995
daniel@transgaming.com63691862010-04-29 03:32:42 +00001996bool OutputHLSL::CompareConstructor::operator()(const Constructor &x, const Constructor &y) const
1997{
daniel@transgaming.com63691862010-04-29 03:32:42 +00001998 if (x.name != y.name)
1999 {
2000 return x.name < y.name;
2001 }
2002
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002003 if (x.type != y.type)
2004 {
2005 return memcmp(&x.type, &y.type, sizeof(TType)) < 0;
2006 }
2007
daniel@transgaming.com63691862010-04-29 03:32:42 +00002008 if (x.parameters.size() != y.parameters.size())
2009 {
2010 return x.parameters.size() < y.parameters.size();
2011 }
2012
2013 for (unsigned int i = 0; i < x.parameters.size(); i++)
2014 {
2015 if (x.parameters[i] != y.parameters[i])
2016 {
2017 return memcmp(&x.parameters[i], &y.parameters[i], sizeof(TType)) < 0;
2018 }
2019 }
2020
2021 return false;
2022}
2023
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002024void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002025{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002026 if (name == "")
2027 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002028 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002029 }
2030
daniel@transgaming.com63691862010-04-29 03:32:42 +00002031 Constructor constructor;
2032
2033 constructor.type = type;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002034 constructor.type.clearArrayness();
2035 constructor.type.changePrecision(EbpHigh);
2036 constructor.type.changeQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002037 constructor.name = name;
2038
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002039 if (parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002040 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002041 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2042 {
2043 constructor.parameters.push_back((*parameter)->getAsTyped()->getType());
2044 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002045 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002046 else if (type.getStruct())
2047 {
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002048 if (std::find(mStructures.begin(), mStructures.end(), constructor.type) == mStructures.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002049 {
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002050 mStructures.push_back(constructor.type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002051 }
2052
2053 const TTypeList *structure = type.getStruct();
2054
2055 for (unsigned int i = 0; i < structure->size(); i++)
2056 {
2057 constructor.parameters.push_back(*(*structure)[i].type);
2058 }
2059 }
2060 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002061
2062 mConstructors.insert(constructor);
2063}
2064
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002065const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2066{
2067 TInfoSinkBase &out = mBody;
2068
2069 if (type.getBasicType() == EbtStruct)
2070 {
2071 out << type.getTypeName() + "_ctor(";
2072
2073 const TTypeList *structure = type.getStruct();
2074
2075 for (size_t i = 0; i < structure->size(); i++)
2076 {
2077 const TType *fieldType = (*structure)[i].type;
2078
2079 constUnion = writeConstantUnion(*fieldType, constUnion);
2080
2081 if (i != structure->size() - 1)
2082 {
2083 out << ", ";
2084 }
2085 }
2086
2087 out << ")";
2088 }
2089 else
2090 {
2091 int size = type.getObjectSize();
2092 bool writeType = size > 1;
2093
2094 if (writeType)
2095 {
2096 out << typeString(type) << "(";
2097 }
2098
2099 for (int i = 0; i < size; i++, constUnion++)
2100 {
2101 switch (constUnion->getType())
2102 {
2103 case EbtFloat: out << constUnion->getFConst(); break;
2104 case EbtInt: out << constUnion->getIConst(); break;
2105 case EbtBool:
2106 if (constUnion->getBConst())
2107 {
2108 out << "true";
2109 }
2110 else
2111 {
2112 out << "false";
2113 }
2114 break;
2115 default: UNREACHABLE();
2116 }
2117
2118 if (i != size - 1)
2119 {
2120 out << ", ";
2121 }
2122 }
2123
2124 if (writeType)
2125 {
2126 out << ")";
2127 }
2128 }
2129
2130 return constUnion;
2131}
2132
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002133TString OutputHLSL::decorate(const TString &string)
2134{
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002135 if (string.substr(0, 3) != "gl_" && string.substr(0, 3) != "dx_")
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002136 {
2137 return "_" + string;
2138 }
2139 else
2140 {
2141 return string;
2142 }
2143}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002144}