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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +00009#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010
11#include "compiler/InfoSink.h"
12#include "compiler/UnfoldSelect.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000014#include <algorithm>
15
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016namespace sh
17{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000018// Integer to TString conversion
19TString str(int i)
20{
21 char buffer[20];
22 sprintf(buffer, "%d", i);
23 return buffer;
24}
25
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000029 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000031 mUsesTexture2D = false;
32 mUsesTexture2D_bias = false;
33 mUsesTexture2DProj = false;
34 mUsesTexture2DProj_bias = false;
35 mUsesTextureCube = false;
36 mUsesTextureCube_bias = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000037 mUsesFaceforward1 = false;
38 mUsesFaceforward2 = false;
39 mUsesFaceforward3 = false;
40 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000041 mUsesEqualMat2 = false;
42 mUsesEqualMat3 = false;
43 mUsesEqualMat4 = false;
44 mUsesEqualVec2 = false;
45 mUsesEqualVec3 = false;
46 mUsesEqualVec4 = false;
47 mUsesEqualIVec2 = false;
48 mUsesEqualIVec3 = false;
49 mUsesEqualIVec4 = false;
50 mUsesEqualBVec2 = false;
51 mUsesEqualBVec3 = false;
52 mUsesEqualBVec4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000053
54 mArgumentIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000055}
56
daniel@transgaming.comb5875982010-04-15 20:44:53 +000057OutputHLSL::~OutputHLSL()
58{
59 delete mUnfoldSelect;
60}
61
daniel@transgaming.com950f9932010-04-13 03:26:14 +000062void OutputHLSL::output()
63{
64 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header and footer
65 header();
66 footer();
67
68 mContext.infoSink.obj << mHeader.c_str();
69 mContext.infoSink.obj << mBody.c_str();
70 mContext.infoSink.obj << mFooter.c_str();
71}
72
daniel@transgaming.comb5875982010-04-15 20:44:53 +000073TInfoSinkBase &OutputHLSL::getBodyStream()
74{
75 return mBody;
76}
77
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000078int OutputHLSL::vectorSize(const TType &type) const
79{
80 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
81 int arraySize = type.isArray() ? type.getArraySize() : 1;
82
83 return elementSize * arraySize;
84}
85
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000086void OutputHLSL::header()
87{
daniel@transgaming.com950f9932010-04-13 03:26:14 +000088 EShLanguage language = mContext.language;
89 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000090
91 if (language == EShLangFragment)
92 {
93 TString uniforms;
94 TString varyingInput;
95 TString varyingGlobals;
96
daniel@transgaming.com950f9932010-04-13 03:26:14 +000097 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000098 int semanticIndex = 0;
99
100 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
101 {
102 const TSymbol *symbol = (*namedSymbol).second;
103 const TString &name = symbol->getName();
104
105 if (symbol->isVariable())
106 {
107 const TVariable *variable = static_cast<const TVariable*>(symbol);
108 const TType &type = variable->getType();
109 TQualifier qualifier = type.getQualifier();
110
111 if (qualifier == EvqUniform)
112 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000113 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
114 {
115 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
116 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000117 }
118 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
119 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000120 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
121 {
122 // Program linking depends on this exact format
123 varyingInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
124 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000125
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000126 semanticIndex += type.isArray() ? type.getArraySize() : 1;
127 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000128 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000129 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000130 {
131 // Globals are declared and intialized as an aggregate node
132 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000133 else if (qualifier == EvqConst)
134 {
135 // Constants are repeated as literals where used
136 }
137 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000138 }
139 }
140
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000141 out << "uniform float4 dx_Window;\n"
142 "uniform float2 dx_Depth;\n"
143 "uniform bool dx_PointsOrLines;\n"
144 "uniform bool dx_FrontCCW;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000145 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000146 out << uniforms;
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000147 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000148 "struct PS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000149 "{\n";
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000150 out << varyingInput;
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000151 out << " float4 gl_FragCoord : TEXCOORD" << semanticIndex << ";\n";
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000152 out << " float vFace : VFACE;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000153 "};\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000154 "\n";
155 out << varyingGlobals;
156 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000157 "struct PS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000158 "{\n"
159 " float4 gl_Color[1] : COLOR;\n"
160 "};\n"
161 "\n"
162 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000163 "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000164 "static float2 gl_PointCoord = float2(0.5, 0.5);\n"
daniel@transgaming.com79b820b2010-03-16 05:48:57 +0000165 "static bool gl_FrontFacing = false;\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000166 "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000167
168 if (mUsesTexture2D)
169 {
170 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
171 "{\n"
172 " return tex2D(s, t);\n"
173 "}\n"
174 "\n";
175 }
176
177 if (mUsesTexture2D_bias)
178 {
179 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
180 "{\n"
181 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
182 "}\n"
183 "\n";
184 }
185
186 if (mUsesTexture2DProj)
187 {
188 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
189 "{\n"
190 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
191 "}\n"
192 "\n"
193 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
194 "{\n"
195 " return tex2Dproj(s, t);\n"
196 "}\n"
197 "\n";
198 }
199
200 if (mUsesTexture2DProj_bias)
201 {
202 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
203 "{\n"
204 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
205 "}\n"
206 "\n"
207 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
208 "{\n"
209 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
210 "}\n"
211 "\n";
212 }
213
214 if (mUsesTextureCube)
215 {
216 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
217 "{\n"
218 " return texCUBE(s, t);\n"
219 "}\n"
220 "\n";
221 }
222
223 if (mUsesTextureCube_bias)
224 {
225 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
226 "{\n"
227 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
228 "}\n"
229 "\n";
230 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000231 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000232 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000233 {
234 TString uniforms;
235 TString attributeInput;
236 TString attributeGlobals;
237 TString varyingOutput;
238 TString varyingGlobals;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000240 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000241 int semanticIndex = 0;
242
243 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
244 {
245 const TSymbol *symbol = (*namedSymbol).second;
246 const TString &name = symbol->getName();
247
248 if (symbol->isVariable())
249 {
250 const TVariable *variable = static_cast<const TVariable*>(symbol);
251 const TType &type = variable->getType();
252 TQualifier qualifier = type.getQualifier();
253
254 if (qualifier == EvqUniform)
255 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000256 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
257 {
258 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
259 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000260 }
261 else if (qualifier == EvqAttribute)
262 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000263 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
264 {
265 attributeInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
266 attributeGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000267
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000268 semanticIndex += vectorSize(type);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000269 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000270 }
271 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
272 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000273 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
274 {
275 // Program linking depends on this exact format
276 varyingOutput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD0;\n"; // Actual semantic index assigned during link
277 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
278 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000279 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000280 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000281 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000282 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000283 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000284 else if (qualifier == EvqConst)
285 {
286 // Constants are repeated as literals where used
287 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288 else UNREACHABLE();
289 }
290 }
291
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000292 out << "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000293 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000294 out << uniforms;
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000295 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000296 "struct VS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000297 "{\n";
298 out << attributeInput;
299 out << "};\n"
300 "\n";
301 out << attributeGlobals;
302 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000303 "struct VS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000304 "{\n"
305 " float4 gl_Position : POSITION;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000306 " float gl_PointSize : PSIZE;\n"
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000307 " float4 gl_FragCoord : TEXCOORD0;\n"; // Actual semantic index assigned during link
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000308 out << varyingOutput;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000309 out << "};\n"
310 "\n"
311 "static float4 gl_Position = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000312 "static float gl_PointSize = float(1);\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000313 out << varyingGlobals;
314 out << "\n";
315 }
316
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000317 out << "struct gl_DepthRangeParameters\n"
318 "{\n"
319 " float near;\n"
320 " float far;\n"
321 " float diff;\n"
322 "};\n"
323 "\n"
324 "uniform gl_DepthRangeParameters gl_DepthRange;\n"
325 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000326 "bool xor(bool p, bool q)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000327 "{\n"
328 " return (p || q) && !(p && q);\n"
329 "}\n"
330 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000331 "float mod(float x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 "{\n"
333 " return x - y * floor(x / y);\n"
334 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000335 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000336 "float2 mod(float2 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000337 "{\n"
338 " return x - y * floor(x / y);\n"
339 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000340 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000341 "float3 mod(float3 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000342 "{\n"
343 " return x - y * floor(x / y);\n"
344 "}\n"
daniel@transgaming.com680553b2010-03-08 21:30:52 +0000345 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000346 "float4 mod(float4 x, float y)\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 "{\n"
348 " return x - y * floor(x / y);\n"
349 "}\n"
350 "\n";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000351
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000352 if (mUsesFaceforward1)
353 {
354 out << "float faceforward(float N, float I, float Nref)\n"
355 "{\n"
356 " if(dot(Nref, I) < 0)\n"
357 " {\n"
358 " return N;\n"
359 " }\n"
360 " else\n"
361 " {\n"
362 " return -N;\n"
363 " }\n"
364 "}\n"
365 "\n";
366 }
367
368 if (mUsesFaceforward2)
369 {
370 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
371 "{\n"
372 " if(dot(Nref, I) < 0)\n"
373 " {\n"
374 " return N;\n"
375 " }\n"
376 " else\n"
377 " {\n"
378 " return -N;\n"
379 " }\n"
380 "}\n"
381 "\n";
382 }
383
384 if (mUsesFaceforward3)
385 {
386 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
387 "{\n"
388 " if(dot(Nref, I) < 0)\n"
389 " {\n"
390 " return N;\n"
391 " }\n"
392 " else\n"
393 " {\n"
394 " return -N;\n"
395 " }\n"
396 "}\n"
397 "\n";
398 }
399
400 if (mUsesFaceforward4)
401 {
402 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
403 "{\n"
404 " if(dot(Nref, I) < 0)\n"
405 " {\n"
406 " return N;\n"
407 " }\n"
408 " else\n"
409 " {\n"
410 " return -N;\n"
411 " }\n"
412 "}\n"
413 "\n";
414 }
415
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000416 if (mUsesEqualMat2)
417 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000418 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000419 "{\n"
420 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
421 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
422 "}\n";
423 }
424
425 if (mUsesEqualMat3)
426 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000427 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000428 "{\n"
429 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
430 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
431 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
432 "}\n";
433 }
434
435 if (mUsesEqualMat4)
436 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000437 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000438 "{\n"
439 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
440 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
441 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
442 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
443 "}\n";
444 }
445
446 if (mUsesEqualVec2)
447 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000448 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000449 "{\n"
450 " return v.x == u.x && v.y == u.y;\n"
451 "}\n";
452 }
453
454 if (mUsesEqualVec3)
455 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000456 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000457 "{\n"
458 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
459 "}\n";
460 }
461
462 if (mUsesEqualVec4)
463 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000464 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000465 "{\n"
466 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
467 "}\n";
468 }
469
470 if (mUsesEqualIVec2)
471 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000472 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000473 "{\n"
474 " return v.x == u.x && v.y == u.y;\n"
475 "}\n";
476 }
477
478 if (mUsesEqualIVec3)
479 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000480 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000481 "{\n"
482 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
483 "}\n";
484 }
485
486 if (mUsesEqualIVec4)
487 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000488 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000489 "{\n"
490 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
491 "}\n";
492 }
493
494 if (mUsesEqualBVec2)
495 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000496 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000497 "{\n"
498 " return v.x == u.x && v.y == u.y;\n"
499 "}\n";
500 }
501
502 if (mUsesEqualBVec3)
503 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000504 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000505 "{\n"
506 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
507 "}\n";
508 }
509
510 if (mUsesEqualBVec4)
511 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000512 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000513 "{\n"
514 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
515 "}\n";
516 }
daniel@transgaming.com63691862010-04-29 03:32:42 +0000517
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000518 // Output structure declarations
519 for (StructureArray::iterator structure = mStructures.begin(); structure != mStructures.end(); structure++)
520 {
521 const TTypeList &fields = *structure->getStruct();
522
523 out << "struct " + decorate(structure->getTypeName()) + "\n"
524 "{\n";
525
526 for (unsigned int i = 0; i < fields.size(); i++)
527 {
528 const TType &field = *fields[i].type;
529
530 out << " " + typeString(field) + " " + field.getFieldName() + ";\n";
531 }
532
533 out << "};\n";
534 }
535
536 // Output type constructors
daniel@transgaming.com63691862010-04-29 03:32:42 +0000537 for (ConstructorSet::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
538 {
539 out << typeString(constructor->type) + " " + constructor->name + "(";
540
541 for (unsigned int parameter = 0; parameter < constructor->parameters.size(); parameter++)
542 {
543 const TType &type = constructor->parameters[parameter];
544
545 out << typeString(type) + " x" + str(parameter);
546
547 if (parameter < constructor->parameters.size() - 1)
548 {
549 out << ", ";
550 }
551 }
552
553 out << ")\n"
554 "{\n";
555
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000556 if (constructor->type.getStruct())
557 {
558 out << " " + decorate(constructor->type.getTypeName()) + " structure = {";
559 }
560 else
561 {
562 out << " return " + typeString(constructor->type) + "(";
563 }
daniel@transgaming.com63691862010-04-29 03:32:42 +0000564
565 if (constructor->type.isMatrix() && constructor->parameters.size() == 1)
566 {
567 int dim = constructor->type.getNominalSize();
568 const TType &parameter = constructor->parameters[0];
569
570 if (parameter.isScalar())
571 {
572 for (int row = 0; row < dim; row++)
573 {
574 for (int col = 0; col < dim; col++)
575 {
576 out << TString((row == col) ? "x0" : "0.0");
577
578 if (row < dim - 1 || col < dim - 1)
579 {
580 out << ", ";
581 }
582 }
583 }
584 }
585 else if (parameter.isMatrix())
586 {
587 for (int row = 0; row < dim; row++)
588 {
589 for (int col = 0; col < dim; col++)
590 {
591 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
592 {
593 out << TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
594 }
595 else
596 {
597 out << TString((row == col) ? "1.0" : "0.0");
598 }
599
600 if (row < dim - 1 || col < dim - 1)
601 {
602 out << ", ";
603 }
604 }
605 }
606 }
607 else UNREACHABLE();
608 }
609 else
610 {
611 int remainingComponents = constructor->type.getObjectSize();
612 int parameterIndex = 0;
613
614 while (remainingComponents > 0)
615 {
616 const TType &parameter = constructor->parameters[parameterIndex];
617 bool moreParameters = parameterIndex < (int)constructor->parameters.size() - 1;
618
619 out << "x" + str(parameterIndex);
620
621 if (parameter.isScalar())
622 {
623 remainingComponents -= 1;
624 }
625 else if (parameter.isVector())
626 {
627 if (remainingComponents == parameter.getInstanceSize() || moreParameters)
628 {
629 remainingComponents -= parameter.getInstanceSize();
630 }
631 else if (remainingComponents < parameter.getNominalSize())
632 {
633 switch (remainingComponents)
634 {
635 case 1: out << ".x"; break;
636 case 2: out << ".xy"; break;
637 case 3: out << ".xyz"; break;
638 case 4: out << ".xyzw"; break;
639 default: UNREACHABLE();
640 }
641
642 remainingComponents = 0;
643 }
644 else UNREACHABLE();
645 }
646 else if (parameter.isMatrix() || parameter.getStruct())
647 {
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000648 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
daniel@transgaming.com63691862010-04-29 03:32:42 +0000649
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000650 remainingComponents -= parameter.getObjectSize();
daniel@transgaming.com63691862010-04-29 03:32:42 +0000651 }
652 else UNREACHABLE();
653
654 if (moreParameters)
655 {
656 parameterIndex++;
657 }
658
659 if (remainingComponents)
660 {
661 out << ", ";
662 }
663 }
664 }
665
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +0000666 if (constructor->type.getStruct())
667 {
668 out << "};\n"
669 " return structure;\n"
670 "}\n";
671 }
672 else
673 {
674 out << ");\n"
675 "}\n";
676 }
daniel@transgaming.com63691862010-04-29 03:32:42 +0000677 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000678}
679
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000680void OutputHLSL::footer()
681{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000682 EShLanguage language = mContext.language;
683 TInfoSinkBase &out = mFooter;
684 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000685
686 if (language == EShLangFragment)
687 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000688 out << "PS_OUTPUT main(PS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000689 "{\n"
690 " float rhw = 1.0 / input.gl_FragCoord.w;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000691 " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Window.x + dx_Window.z;\n"
692 " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_Window.y + dx_Window.w;\n"
693 " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000694 " gl_FragCoord.w = rhw;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000695 " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000696
697 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
698 {
699 const TSymbol *symbol = (*namedSymbol).second;
700 const TString &name = symbol->getName();
701
702 if (symbol->isVariable())
703 {
704 const TVariable *variable = static_cast<const TVariable*>(symbol);
705 const TType &type = variable->getType();
706 TQualifier qualifier = type.getQualifier();
707
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000708 if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000709 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000710 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
711 {
712 out << " " + decorate(name) + " = input." + decorate(name) + ";\n";
713 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000714 }
715 }
716 }
717
718 out << "\n"
719 " gl_main();\n"
720 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000721 " PS_OUTPUT output;\n"
722 " output.gl_Color[0] = gl_Color[0];\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000723 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000724 else // Vertex shader
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000725 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000726 out << "VS_OUTPUT main(VS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000727 "{\n";
728
729 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
730 {
731 const TSymbol *symbol = (*namedSymbol).second;
732 const TString &name = symbol->getName();
733
734 if (symbol->isVariable())
735 {
736 const TVariable *variable = static_cast<const TVariable*>(symbol);
737 const TType &type = variable->getType();
738 TQualifier qualifier = type.getQualifier();
739
740 if (qualifier == EvqAttribute)
741 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000742 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
743 {
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000744 const char *transpose = type.isMatrix() ? "transpose" : "";
745
746 out << " " + decorate(name) + " = " + transpose + "(input." + decorate(name) + ");\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000747 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000748 }
749 }
750 }
751
752 out << "\n"
753 " gl_main();\n"
754 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000755 " VS_OUTPUT output;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000756 " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n"
757 " output.gl_Position.y = -(gl_Position.y - dx_HalfPixelSize.y * gl_Position.w);\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000758 " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n"
759 " output.gl_Position.w = gl_Position.w;\n"
760 " output.gl_PointSize = gl_PointSize;\n"
761 " output.gl_FragCoord = gl_Position;\n";
762
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000763 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000764
765 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
766 {
767 const TSymbol *symbol = (*namedSymbol).second;
768 const TString &name = symbol->getName();
769
770 if (symbol->isVariable())
771 {
772 const TVariable *variable = static_cast<const TVariable*>(symbol);
773 TQualifier qualifier = variable->getType().getQualifier();
774
775 if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
776 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000777 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
778 {
779 // Program linking depends on this exact format
780 out << " output." + decorate(name) + " = " + decorate(name) + ";\n";
781 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000782 }
783 }
784 }
785 }
786
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000787 out << " return output;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000788 "}\n";
789}
790
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791void OutputHLSL::visitSymbol(TIntermSymbol *node)
792{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000793 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794
795 TString name = node->getSymbol();
796
797 if (name == "gl_FragColor")
798 {
799 out << "gl_Color[0]";
800 }
801 else if (name == "gl_FragData")
802 {
803 out << "gl_Color";
804 }
805 else
806 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000807 TQualifier qualifier = node->getQualifier();
808
809 if (qualifier == EvqUniform)
810 {
811 mReferencedUniforms.insert(name.c_str());
812 }
813 else if (qualifier == EvqAttribute)
814 {
815 mReferencedAttributes.insert(name.c_str());
816 }
817 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
818 {
819 mReferencedVaryings.insert(name.c_str());
820 }
821
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000822 out << decorate(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000823 }
824}
825
826bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
827{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000828 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829
830 switch (node->getOp())
831 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000832 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000833 case EOpInitialize: outputTriplet(visit, "", " = ", ""); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000834 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
835 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
836 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
837 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
838 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
839 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000840 if (visit == PreVisit)
841 {
842 out << "(";
843 }
844 else if (visit == InVisit)
845 {
846 out << " = mul(";
847 node->getLeft()->traverse(this);
848 out << ", transpose(";
849 }
850 else
851 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000852 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000853 }
854 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000855 case EOpMatrixTimesMatrixAssign:
856 if (visit == PreVisit)
857 {
858 out << "(";
859 }
860 else if (visit == InVisit)
861 {
862 out << " = mul(";
863 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000864 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000865 }
866 else
867 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000868 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000869 }
870 break;
871 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000872 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
873 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
874 case EOpIndexDirectStruct: outputTriplet(visit, "", ".", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000875 case EOpVectorSwizzle:
876 if (visit == InVisit)
877 {
878 out << ".";
879
880 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
881
882 if (swizzle)
883 {
884 TIntermSequence &sequence = swizzle->getSequence();
885
886 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
887 {
888 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
889
890 if (element)
891 {
892 int i = element->getUnionArrayPointer()[0].getIConst();
893
894 switch (i)
895 {
896 case 0: out << "x"; break;
897 case 1: out << "y"; break;
898 case 2: out << "z"; break;
899 case 3: out << "w"; break;
900 default: UNREACHABLE();
901 }
902 }
903 else UNREACHABLE();
904 }
905 }
906 else UNREACHABLE();
907
908 return false; // Fully processed
909 }
910 break;
911 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
912 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
913 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
914 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000915 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000916 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000917 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000918 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000919 if (node->getOp() == EOpEqual)
920 {
921 outputTriplet(visit, "(", " == ", ")");
922 }
923 else
924 {
925 outputTriplet(visit, "(", " != ", ")");
926 }
927 }
928 else if (node->getLeft()->getBasicType() == EbtStruct)
929 {
930 if (node->getOp() == EOpEqual)
931 {
932 out << "(";
933 }
934 else
935 {
936 out << "!(";
937 }
938
939 const TTypeList *fields = node->getLeft()->getType().getStruct();
940
941 for (size_t i = 0; i < fields->size(); i++)
942 {
943 const TType *fieldType = (*fields)[i].type;
944
945 node->getLeft()->traverse(this);
946 out << "." + fieldType->getFieldName() + " == ";
947 node->getRight()->traverse(this);
948 out << "." + fieldType->getFieldName();
949
950 if (i < fields->size() - 1)
951 {
952 out << " && ";
953 }
954 }
955
956 out << ")";
957
958 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000959 }
960 else
961 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000962 if (node->getLeft()->isMatrix())
963 {
964 switch (node->getLeft()->getSize())
965 {
966 case 2 * 2: mUsesEqualMat2 = true; break;
967 case 3 * 3: mUsesEqualMat3 = true; break;
968 case 4 * 4: mUsesEqualMat4 = true; break;
969 default: UNREACHABLE();
970 }
971 }
972 else if (node->getLeft()->isVector())
973 {
974 switch (node->getLeft()->getBasicType())
975 {
976 case EbtFloat:
977 switch (node->getLeft()->getSize())
978 {
979 case 2: mUsesEqualVec2 = true; break;
980 case 3: mUsesEqualVec3 = true; break;
981 case 4: mUsesEqualVec4 = true; break;
982 default: UNREACHABLE();
983 }
984 break;
985 case EbtInt:
986 switch (node->getLeft()->getSize())
987 {
988 case 2: mUsesEqualIVec2 = true; break;
989 case 3: mUsesEqualIVec3 = true; break;
990 case 4: mUsesEqualIVec4 = true; break;
991 default: UNREACHABLE();
992 }
993 break;
994 case EbtBool:
995 switch (node->getLeft()->getSize())
996 {
997 case 2: mUsesEqualBVec2 = true; break;
998 case 3: mUsesEqualBVec3 = true; break;
999 case 4: mUsesEqualBVec4 = true; break;
1000 default: UNREACHABLE();
1001 }
1002 break;
1003 default: UNREACHABLE();
1004 }
1005 }
1006 else UNREACHABLE();
1007
1008 if (node->getOp() == EOpEqual)
1009 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001010 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001011 }
1012 else
1013 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001014 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001015 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001016 }
1017 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001018 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1019 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1020 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1021 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1022 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001023 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001024 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1025 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001026 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001027 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.com3c010c02010-04-13 19:53:47 +00001028 case EOpLogicalXor: outputTriplet(visit, "xor(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001029 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1030 default: UNREACHABLE();
1031 }
1032
1033 return true;
1034}
1035
1036bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1037{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001038 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001039
1040 switch (node->getOp())
1041 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001042 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1043 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1044 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1045 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1046 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1047 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1048 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001049 case EOpConvIntToBool:
1050 case EOpConvFloatToBool:
1051 switch (node->getOperand()->getType().getNominalSize())
1052 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001053 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1054 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1055 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1056 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001057 default: UNREACHABLE();
1058 }
1059 break;
1060 case EOpConvBoolToFloat:
1061 case EOpConvIntToFloat:
1062 switch (node->getOperand()->getType().getNominalSize())
1063 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001064 case 1: outputTriplet(visit, "float(", "", ")"); break;
1065 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1066 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1067 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001068 default: UNREACHABLE();
1069 }
1070 break;
1071 case EOpConvFloatToInt:
1072 case EOpConvBoolToInt:
1073 switch (node->getOperand()->getType().getNominalSize())
1074 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001075 case 1: outputTriplet(visit, "int(", "", ")"); break;
1076 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1077 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1078 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001079 default: UNREACHABLE();
1080 }
1081 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001082 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1083 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1084 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1085 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1086 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1087 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1088 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1089 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1090 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1091 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1092 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1093 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1094 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1095 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1096 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1097 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1098 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1099 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1100 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1101 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1102 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
1103// case EOpDPdx: outputTriplet(visit, "ddx(", "", ")"); break;
1104// case EOpDPdy: outputTriplet(visit, "ddy(", "", ")"); break;
1105// case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
1106 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1107 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001108 default: UNREACHABLE();
1109 }
1110
1111 return true;
1112}
1113
1114bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1115{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001116 EShLanguage language = mContext.language;
1117 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001118
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001119 switch (node->getOp())
1120 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001121 case EOpSequence:
1122 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001123 if (mInsideFunction)
1124 {
1125 out << "{\n";
1126 }
1127
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001128 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1129 {
1130 if (isSingleStatement(*sit))
1131 {
1132 mUnfoldSelect->traverse(*sit);
1133 }
1134
1135 (*sit)->traverse(this);
1136
1137 out << ";\n";
1138 }
1139
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001140 if (mInsideFunction)
1141 {
1142 out << "}\n";
1143 }
1144
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001145 return false;
1146 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001147 case EOpDeclaration:
1148 if (visit == PreVisit)
1149 {
1150 TIntermSequence &sequence = node->getSequence();
1151 TIntermTyped *variable = sequence[0]->getAsTyped();
1152 bool visit = true;
1153
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001154 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001155 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001156 if (variable->getType().getStruct())
1157 {
1158 addConstructor(variable->getType(), variable->getType().getTypeName(), NULL);
1159 }
1160
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001161 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001162 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001163 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001164 {
1165 out << "static ";
1166 }
1167
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001168 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001169
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001170 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001171 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001172 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001174 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001175 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001176 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001177 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001178 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001179 }
1180 else
1181 {
1182 (*sit)->traverse(this);
1183 }
1184
1185 if (visit && this->inVisit)
1186 {
1187 if (*sit != sequence.back())
1188 {
1189 visit = this->visitAggregate(InVisit, node);
1190 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001191 }
1192 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001193
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001194 if (visit && this->postVisit)
1195 {
1196 this->visitAggregate(PostVisit, node);
1197 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001198 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001199 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1200 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001201 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001202 }
1203 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001204 }
1205
1206 return false;
1207 }
1208 else if (visit == InVisit)
1209 {
1210 out << ", ";
1211 }
1212 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001213 case EOpPrototype:
1214 if (visit == PreVisit)
1215 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001216 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001217
1218 TIntermSequence &arguments = node->getSequence();
1219
1220 for (unsigned int i = 0; i < arguments.size(); i++)
1221 {
1222 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1223
1224 if (symbol)
1225 {
1226 out << argumentString(symbol);
1227
1228 if (i < arguments.size() - 1)
1229 {
1230 out << ", ";
1231 }
1232 }
1233 else UNREACHABLE();
1234 }
1235
1236 out << ");\n";
1237
1238 return false;
1239 }
1240 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001241 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001242 case EOpFunction:
1243 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001244 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245
1246 if (visit == PreVisit)
1247 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001248 out << typeString(node->getType()) << " ";
1249
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001250 if (name == "main")
1251 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001252 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001253 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001254 else
1255 {
1256 out << decorate(name) << "(";
1257 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001258
1259 TIntermSequence &sequence = node->getSequence();
1260 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1261
1262 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001263 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001264 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001265
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001266 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001267 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001268 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001269
1270 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001271 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001272 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001273 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001274 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001275 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001276 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001277
1278 sequence.erase(sequence.begin());
1279
daniel@transgaming.com63691862010-04-29 03:32:42 +00001280 out << ")\n"
1281 "{\n";
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001282
1283 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001284 }
1285 else if (visit == PostVisit)
1286 {
daniel@transgaming.com63691862010-04-29 03:32:42 +00001287 out << "}\n";
1288
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001289 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001290 }
1291 }
1292 break;
1293 case EOpFunctionCall:
1294 {
1295 if (visit == PreVisit)
1296 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001297 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001298
1299 if (node->isUserDefined())
1300 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001301 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001302 }
1303 else
1304 {
1305 if (name == "texture2D")
1306 {
1307 if (node->getSequence().size() == 2)
1308 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001309 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001310 }
1311 else if (node->getSequence().size() == 3)
1312 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001313 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001314 }
1315 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001316
1317 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001318 }
1319 else if (name == "texture2DProj")
1320 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001321 if (node->getSequence().size() == 2)
1322 {
1323 mUsesTexture2DProj = true;
1324 }
1325 else if (node->getSequence().size() == 3)
1326 {
1327 mUsesTexture2DProj_bias = true;
1328 }
1329 else UNREACHABLE();
1330
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001331 out << "gl_texture2DProj(";
1332 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001333 else if (name == "textureCube")
1334 {
1335 if (node->getSequence().size() == 2)
1336 {
1337 mUsesTextureCube = true;
1338 }
1339 else if (node->getSequence().size() == 3)
1340 {
1341 mUsesTextureCube_bias = true;
1342 }
1343 else UNREACHABLE();
1344
1345 out << "gl_textureCube(";
1346 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001347 else if (name == "texture2DLod")
1348 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001349 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001350 }
1351 else if (name == "texture2DProjLod")
1352 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001353 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001354 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001355 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001356 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001357 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001358 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001359 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001360 }
1361 }
1362 else if (visit == InVisit)
1363 {
1364 out << ", ";
1365 }
1366 else
1367 {
1368 out << ")";
1369 }
1370 }
1371 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001372 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001373 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001374 addConstructor(node->getType(), "vec1", &node->getSequence());
1375 outputTriplet(visit, "vec1(", "", ")");
1376 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001377 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001378 addConstructor(node->getType(), "vec2", &node->getSequence());
1379 outputTriplet(visit, "vec2(", ", ", ")");
1380 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001381 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001382 addConstructor(node->getType(), "vec3", &node->getSequence());
1383 outputTriplet(visit, "vec3(", ", ", ")");
1384 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001385 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001386 addConstructor(node->getType(), "vec4", &node->getSequence());
1387 outputTriplet(visit, "vec4(", ", ", ")");
1388 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001389 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001390 addConstructor(node->getType(), "bvec1", &node->getSequence());
1391 outputTriplet(visit, "bvec1(", "", ")");
1392 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001393 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001394 addConstructor(node->getType(), "bvec2", &node->getSequence());
1395 outputTriplet(visit, "bvec2(", ", ", ")");
1396 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001397 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001398 addConstructor(node->getType(), "bvec3", &node->getSequence());
1399 outputTriplet(visit, "bvec3(", ", ", ")");
1400 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001401 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001402 addConstructor(node->getType(), "bvec4", &node->getSequence());
1403 outputTriplet(visit, "bvec4(", ", ", ")");
1404 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001405 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001406 addConstructor(node->getType(), "ivec1", &node->getSequence());
1407 outputTriplet(visit, "ivec1(", "", ")");
1408 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001409 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001410 addConstructor(node->getType(), "ivec2", &node->getSequence());
1411 outputTriplet(visit, "ivec2(", ", ", ")");
1412 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001413 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001414 addConstructor(node->getType(), "ivec3", &node->getSequence());
1415 outputTriplet(visit, "ivec3(", ", ", ")");
1416 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001417 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001418 addConstructor(node->getType(), "ivec4", &node->getSequence());
1419 outputTriplet(visit, "ivec4(", ", ", ")");
1420 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001421 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001422 addConstructor(node->getType(), "mat2", &node->getSequence());
1423 outputTriplet(visit, "mat2(", ", ", ")");
1424 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001425 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001426 addConstructor(node->getType(), "mat3", &node->getSequence());
1427 outputTriplet(visit, "mat3(", ", ", ")");
1428 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001429 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001430 addConstructor(node->getType(), "mat4", &node->getSequence());
1431 outputTriplet(visit, "mat4(", ", ", ")");
1432 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001433 case EOpConstructStruct:
1434 outputTriplet(visit, "{", ", ", "}");
1435 addConstructor(node->getType(), node->getType().getTypeName() + "_ctor", &node->getSequence());
1436 //outputTriplet(visit, node->getType().getTypeName() + "_ctor(", ", ", ")");
1437 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001438 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1439 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1440 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1441 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1442 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1443 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.com3c010c02010-04-13 19:53:47 +00001444 case EOpMod: outputTriplet(visit, "mod(", ", ", ")"); break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001445 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001446 case EOpAtan:
1447 if (node->getSequence().size() == 1)
1448 {
1449 outputTriplet(visit, "atan(", ", ", ")");
1450 }
1451 else if (node->getSequence().size() == 2)
1452 {
1453 outputTriplet(visit, "atan2(", ", ", ")");
1454 }
1455 else UNREACHABLE();
1456 break;
1457 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1458 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1459 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1460 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1461 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1462 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1463 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1464 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1465 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001466 case EOpFaceForward:
1467 {
1468 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1469 {
1470 case 1: mUsesFaceforward1 = true; break;
1471 case 2: mUsesFaceforward2 = true; break;
1472 case 3: mUsesFaceforward3 = true; break;
1473 case 4: mUsesFaceforward4 = true; break;
1474 default: UNREACHABLE();
1475 }
1476
1477 outputTriplet(visit, "faceforward(", ", ", ")");
1478 }
1479 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001480 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1481 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1482 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001483 default: UNREACHABLE();
1484 }
1485
1486 return true;
1487}
1488
1489bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1490{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001491 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001492
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001493 if (node->usesTernaryOperator())
1494 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001495 out << "t" << mUnfoldSelect->getTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001496 }
1497 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001498 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001499 mUnfoldSelect->traverse(node->getCondition());
1500
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001501 out << "if(";
1502
1503 node->getCondition()->traverse(this);
1504
1505 out << ")\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001506 "{\n";
1507
daniel@transgaming.combb885322010-04-15 20:45:24 +00001508 if (node->getTrueBlock())
1509 {
1510 node->getTrueBlock()->traverse(this);
1511 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512
1513 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001514
1515 if (node->getFalseBlock())
1516 {
1517 out << "else\n"
1518 "{\n";
1519
1520 node->getFalseBlock()->traverse(this);
1521
1522 out << ";}\n";
1523 }
1524 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001525
1526 return false;
1527}
1528
1529void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1530{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001531 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001532
alokp@chromium.orgdd037b22010-03-30 18:47:20 +00001533 const TType &type = node->getType();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001534
daniel@transgaming.com86487c22010-03-11 19:41:43 +00001535 if (type.isField())
1536 {
1537 out << type.getFieldName();
1538 }
1539 else
1540 {
1541 int size = type.getObjectSize();
daniel@transgaming.com86487c22010-03-11 19:41:43 +00001542
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001543 if (type.getBasicType() == EbtStruct)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001544 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001545 out << "{";
1546 }
1547 else
1548 {
1549 bool matrix = type.isMatrix();
1550 TBasicType elementType = node->getUnionArrayPointer()[0].getType();
1551
1552 switch (elementType)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001554 case EbtBool:
1555 if (!matrix)
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001556 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001557 switch (size)
1558 {
1559 case 1: out << "bool("; break;
1560 case 2: out << "bool2("; break;
1561 case 3: out << "bool3("; break;
1562 case 4: out << "bool4("; break;
1563 default: UNREACHABLE();
1564 }
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001565 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001566 else UNREACHABLE();
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001567 break;
1568 case EbtFloat:
1569 if (!matrix)
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001570 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001571 switch (size)
1572 {
1573 case 1: out << "float("; break;
1574 case 2: out << "float2("; break;
1575 case 3: out << "float3("; break;
1576 case 4: out << "float4("; break;
1577 default: UNREACHABLE();
1578 }
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001579 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001580 else
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001581 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001582 switch (size)
1583 {
1584 case 4: out << "float2x2("; break;
1585 case 9: out << "float3x3("; break;
1586 case 16: out << "float4x4("; break;
1587 default: UNREACHABLE();
1588 }
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001589 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001590 break;
1591 case EbtInt:
1592 if (!matrix)
1593 {
1594 switch (size)
1595 {
1596 case 1: out << "int("; break;
1597 case 2: out << "int2("; break;
1598 case 3: out << "int3("; break;
1599 case 4: out << "int4("; break;
1600 default: UNREACHABLE();
1601 }
1602 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001603 else UNREACHABLE();
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001604 break;
1605 default:
1606 UNIMPLEMENTED(); // FIXME
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001607 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001608 }
1609
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001610 for (int i = 0; i < size; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001612 switch (node->getUnionArrayPointer()[i].getType())
daniel@transgaming.com45d03582010-03-11 19:41:29 +00001613 {
1614 case EbtBool:
1615 if (node->getUnionArrayPointer()[i].getBConst())
1616 {
1617 out << "true";
1618 }
1619 else
1620 {
1621 out << "false";
1622 }
1623 break;
1624 case EbtFloat:
1625 out << node->getUnionArrayPointer()[i].getFConst();
1626 break;
1627 case EbtInt:
1628 out << node->getUnionArrayPointer()[i].getIConst();
1629 break;
1630 default:
1631 UNIMPLEMENTED(); // FIXME
1632 }
1633
1634 if (i != size - 1)
1635 {
1636 out << ", ";
1637 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001638 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001639
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001640 if (type.getBasicType() == EbtStruct)
1641 {
1642 out << "}";
1643 }
1644 else
1645 {
1646 out << ")";
1647 }
daniel@transgaming.com86487c22010-03-11 19:41:43 +00001648 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001649}
1650
1651bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1652{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001653 if (handleExcessiveLoop(node))
1654 {
1655 return false;
1656 }
1657
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001658 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001659
1660 if (!node->testFirst())
1661 {
1662 out << "do\n"
1663 "{\n";
1664 }
1665 else
1666 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001667 if (node->getInit())
1668 {
1669 mUnfoldSelect->traverse(node->getInit());
1670 }
1671
1672 if (node->getTest())
1673 {
1674 mUnfoldSelect->traverse(node->getTest());
1675 }
1676
1677 if (node->getTerminal())
1678 {
1679 mUnfoldSelect->traverse(node->getTerminal());
1680 }
1681
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001682 out << "for(";
1683
1684 if (node->getInit())
1685 {
1686 node->getInit()->traverse(this);
1687 }
1688
1689 out << "; ";
1690
1691 if (node->getTest())
1692 {
1693 node->getTest()->traverse(this);
1694 }
1695
1696 out << "; ";
1697
1698 if (node->getTerminal())
1699 {
1700 node->getTerminal()->traverse(this);
1701 }
1702
1703 out << ")\n"
1704 "{\n";
1705 }
1706
1707 if (node->getBody())
1708 {
1709 node->getBody()->traverse(this);
1710 }
1711
1712 out << "}\n";
1713
1714 if (!node->testFirst())
1715 {
1716 out << "while(\n";
1717
1718 node->getTest()->traverse(this);
1719
1720 out << ")";
1721 }
1722
1723 out << ";\n";
1724
1725 return false;
1726}
1727
1728bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1729{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001730 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001731
1732 switch (node->getFlowOp())
1733 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001734 case EOpKill: outputTriplet(visit, "discard", "", ""); break;
1735 case EOpBreak: outputTriplet(visit, "break", "", ""); break;
1736 case EOpContinue: outputTriplet(visit, "continue", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001737 case EOpReturn:
1738 if (visit == PreVisit)
1739 {
1740 if (node->getExpression())
1741 {
1742 out << "return ";
1743 }
1744 else
1745 {
1746 out << "return;\n";
1747 }
1748 }
1749 else if (visit == PostVisit)
1750 {
1751 out << ";\n";
1752 }
1753 break;
1754 default: UNREACHABLE();
1755 }
1756
1757 return true;
1758}
1759
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001760bool OutputHLSL::isSingleStatement(TIntermNode *node)
1761{
1762 TIntermAggregate *aggregate = node->getAsAggregate();
1763
1764 if (aggregate)
1765 {
1766 if (aggregate->getOp() == EOpSequence)
1767 {
1768 return false;
1769 }
1770 else
1771 {
1772 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1773 {
1774 if (!isSingleStatement(*sit))
1775 {
1776 return false;
1777 }
1778 }
1779
1780 return true;
1781 }
1782 }
1783
1784 return true;
1785}
1786
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001787// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1788bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1789{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001790 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001791
1792 // Parse loops of the form:
1793 // for(int index = initial; index [comparator] limit; index += increment)
1794 TIntermSymbol *index = NULL;
1795 TOperator comparator = EOpNull;
1796 int initial = 0;
1797 int limit = 0;
1798 int increment = 0;
1799
1800 // Parse index name and intial value
1801 if (node->getInit())
1802 {
1803 TIntermAggregate *init = node->getInit()->getAsAggregate();
1804
1805 if (init)
1806 {
1807 TIntermSequence &sequence = init->getSequence();
1808 TIntermTyped *variable = sequence[0]->getAsTyped();
1809
1810 if (variable && variable->getQualifier() == EvqTemporary)
1811 {
1812 TIntermBinary *assign = variable->getAsBinaryNode();
1813
1814 if (assign->getOp() == EOpInitialize)
1815 {
1816 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1817 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1818
1819 if (symbol && constant)
1820 {
1821 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1822 {
1823 index = symbol;
1824 initial = constant->getUnionArrayPointer()[0].getIConst();
1825 }
1826 }
1827 }
1828 }
1829 }
1830 }
1831
1832 // Parse comparator and limit value
1833 if (index != NULL && node->getTest())
1834 {
1835 TIntermBinary *test = node->getTest()->getAsBinaryNode();
1836
1837 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1838 {
1839 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1840
1841 if (constant)
1842 {
1843 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1844 {
1845 comparator = test->getOp();
1846 limit = constant->getUnionArrayPointer()[0].getIConst();
1847 }
1848 }
1849 }
1850 }
1851
1852 // Parse increment
1853 if (index != NULL && comparator != EOpNull && node->getTerminal())
1854 {
1855 TIntermBinary *binaryTerminal = node->getTerminal()->getAsBinaryNode();
1856 TIntermUnary *unaryTerminal = node->getTerminal()->getAsUnaryNode();
1857
1858 if (binaryTerminal)
1859 {
1860 TOperator op = binaryTerminal->getOp();
1861 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1862
1863 if (constant)
1864 {
1865 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1866 {
1867 int value = constant->getUnionArrayPointer()[0].getIConst();
1868
1869 switch (op)
1870 {
1871 case EOpAddAssign: increment = value; break;
1872 case EOpSubAssign: increment = -value; break;
1873 default: UNIMPLEMENTED();
1874 }
1875 }
1876 }
1877 }
1878 else if (unaryTerminal)
1879 {
1880 TOperator op = unaryTerminal->getOp();
1881
1882 switch (op)
1883 {
1884 case EOpPostIncrement: increment = 1; break;
1885 case EOpPostDecrement: increment = -1; break;
1886 case EOpPreIncrement: increment = 1; break;
1887 case EOpPreDecrement: increment = -1; break;
1888 default: UNIMPLEMENTED();
1889 }
1890 }
1891 }
1892
1893 if (index != NULL && comparator != EOpNull && increment != 0)
1894 {
1895 if (comparator == EOpLessThanEqual)
1896 {
1897 comparator = EOpLessThan;
1898 limit += 1;
1899 }
1900
1901 if (comparator == EOpLessThan)
1902 {
1903 int iterations = (limit - initial + 1) / increment;
1904
1905 if (iterations <= 255)
1906 {
1907 return false; // Not an excessive loop
1908 }
1909
1910 while (iterations > 0)
1911 {
1912 int remainder = (limit - initial + 1) % increment;
alokp@chromium.org47c058c2010-04-13 15:30:05 +00001913 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001914
1915 // for(int index = initial; index < clampedLimit; index += increment)
1916
1917 out << "for(int ";
1918 index->traverse(this);
1919 out << " = ";
1920 out << initial;
1921
1922 out << "; ";
1923 index->traverse(this);
1924 out << " < ";
1925 out << clampedLimit;
1926
1927 out << "; ";
1928 index->traverse(this);
1929 out << " += ";
1930 out << increment;
1931 out << ")\n"
1932 "{\n";
1933
1934 if (node->getBody())
1935 {
1936 node->getBody()->traverse(this);
1937 }
1938
1939 out << "}\n";
1940
1941 initial += 255 * increment;
1942 iterations -= 255;
1943 }
1944
1945 return true;
1946 }
1947 else UNIMPLEMENTED();
1948 }
1949
1950 return false; // Not handled as an excessive loop
1951}
1952
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001953void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001954{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001955 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001956
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001957 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001958 {
1959 out << preString;
1960 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001961 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001962 {
1963 out << inString;
1964 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001965 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001966 {
1967 out << postString;
1968 }
1969}
1970
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001971TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1972{
1973 TQualifier qualifier = symbol->getQualifier();
1974 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001975 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001976
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001977 if (name.empty()) // HLSL demands named arguments, also for prototypes
1978 {
1979 name = "x" + str(mArgumentIndex++);
1980 }
1981 else
1982 {
1983 name = decorate(name);
1984 }
1985
1986 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001987}
1988
1989TString OutputHLSL::qualifierString(TQualifier qualifier)
1990{
1991 switch(qualifier)
1992 {
1993 case EvqIn: return "in";
1994 case EvqOut: return "out";
1995 case EvqInOut: return "inout";
1996 case EvqConstReadOnly: return "const";
1997 default: UNREACHABLE();
1998 }
1999
2000 return "";
2001}
2002
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002003TString OutputHLSL::typeString(const TType &type)
2004{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002005 if (type.getBasicType() == EbtStruct)
2006 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002007 return decorate(type.getTypeName());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002008 }
2009 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002010 {
2011 switch (type.getNominalSize())
2012 {
2013 case 2: return "float2x2";
2014 case 3: return "float3x3";
2015 case 4: return "float4x4";
2016 }
2017 }
2018 else
2019 {
2020 switch (type.getBasicType())
2021 {
2022 case EbtFloat:
2023 switch (type.getNominalSize())
2024 {
2025 case 1: return "float";
2026 case 2: return "float2";
2027 case 3: return "float3";
2028 case 4: return "float4";
2029 }
2030 case EbtInt:
2031 switch (type.getNominalSize())
2032 {
2033 case 1: return "int";
2034 case 2: return "int2";
2035 case 3: return "int3";
2036 case 4: return "int4";
2037 }
2038 case EbtBool:
2039 switch (type.getNominalSize())
2040 {
2041 case 1: return "bool";
2042 case 2: return "bool2";
2043 case 3: return "bool3";
2044 case 4: return "bool4";
2045 }
2046 case EbtVoid:
2047 return "void";
2048 case EbtSampler2D:
2049 return "sampler2D";
2050 case EbtSamplerCube:
2051 return "samplerCUBE";
2052 }
2053 }
2054
2055 UNIMPLEMENTED(); // FIXME
2056 return "<unknown type>";
2057}
2058
2059TString OutputHLSL::arrayString(const TType &type)
2060{
2061 if (!type.isArray())
2062 {
2063 return "";
2064 }
2065
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002066 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002067}
2068
2069TString OutputHLSL::initializer(const TType &type)
2070{
2071 TString string;
2072
daniel@transgaming.comead23042010-04-29 03:35:36 +00002073 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002074 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002075 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002076
daniel@transgaming.comead23042010-04-29 03:35:36 +00002077 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002078 {
2079 string += ", ";
2080 }
2081 }
2082
daniel@transgaming.comead23042010-04-29 03:35:36 +00002083 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002084}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002085
daniel@transgaming.com63691862010-04-29 03:32:42 +00002086bool OutputHLSL::CompareConstructor::operator()(const Constructor &x, const Constructor &y) const
2087{
daniel@transgaming.com63691862010-04-29 03:32:42 +00002088 if (x.name != y.name)
2089 {
2090 return x.name < y.name;
2091 }
2092
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002093 if (x.type != y.type)
2094 {
2095 return memcmp(&x.type, &y.type, sizeof(TType)) < 0;
2096 }
2097
daniel@transgaming.com63691862010-04-29 03:32:42 +00002098 if (x.parameters.size() != y.parameters.size())
2099 {
2100 return x.parameters.size() < y.parameters.size();
2101 }
2102
2103 for (unsigned int i = 0; i < x.parameters.size(); i++)
2104 {
2105 if (x.parameters[i] != y.parameters[i])
2106 {
2107 return memcmp(&x.parameters[i], &y.parameters[i], sizeof(TType)) < 0;
2108 }
2109 }
2110
2111 return false;
2112}
2113
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002114void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002115{
2116 Constructor constructor;
2117
2118 constructor.type = type;
2119 constructor.name = name;
2120
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002121 if (parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002122 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002123 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2124 {
2125 constructor.parameters.push_back((*parameter)->getAsTyped()->getType());
2126 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002127 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002128 else if (type.getStruct())
2129 {
2130 if (std::find(mStructures.begin(), mStructures.end(), type) == mStructures.end())
2131 {
2132 mStructures.push_back(type);
2133 }
2134
2135 const TTypeList *structure = type.getStruct();
2136
2137 for (unsigned int i = 0; i < structure->size(); i++)
2138 {
2139 constructor.parameters.push_back(*(*structure)[i].type);
2140 }
2141 }
2142 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002143
2144 mConstructors.insert(constructor);
2145}
2146
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002147TString OutputHLSL::decorate(const TString &string)
2148{
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002149 if (string.substr(0, 3) != "gl_" && string.substr(0, 3) != "dx_")
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002150 {
2151 return "_" + string;
2152 }
2153 else
2154 {
2155 return string;
2156 }
2157}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002158}