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alokp@chromium.org07620a52010-09-23 17:53:56 +00001//
Jamie Madill88f6e942014-02-19 10:27:53 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org07620a52010-09-23 17:53:56 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallez8b28a8b2016-09-15 19:47:56 -04007#include "compiler/translator/Compiler.h"
8
9#include <sstream>
10
11#include "angle_gl.h"
12#include "common/utilities.h"
Qiankun Miao09cfac62016-09-06 17:25:16 +080013#include "compiler/translator/AddAndTrueToLoopCondition.h"
Dmitry Skiba01971112015-07-10 14:54:00 -040014#include "compiler/translator/Cache.h"
Corentin Wallez71d147f2015-02-11 11:15:24 -080015#include "compiler/translator/CallDAG.h"
Olli Etuahoab918822017-07-14 17:03:42 +030016#include "compiler/translator/ClampPointSize.h"
Olli Etuaho78ed6cd2017-08-09 16:19:00 +030017#include "compiler/translator/CollectVariables.h"
Martin Radev69056a12017-05-18 11:14:50 +030018#include "compiler/translator/DeclareAndInitBuiltinsForInstancedMultiview.h"
Olli Etuaho3d932d82016-04-12 11:10:30 +030019#include "compiler/translator/DeferGlobalInitializers.h"
Zhenyao Mo4e94fea2016-08-09 14:31:37 -070020#include "compiler/translator/EmulateGLFragColorBroadcast.h"
Jamie Madilld5696192016-10-06 11:09:24 -040021#include "compiler/translator/EmulatePrecision.h"
Geoff Lang17732822013-08-29 13:46:49 -040022#include "compiler/translator/Initialize.h"
Zhenyao Mo4a667fe2014-02-11 12:35:01 -080023#include "compiler/translator/InitializeVariables.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030024#include "compiler/translator/IntermNodePatternMatcher.h"
Olli Etuahocccf2b02017-07-05 14:50:54 +030025#include "compiler/translator/IsASTDepthBelowLimit.h"
26#include "compiler/translator/OutputTree.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040027#include "compiler/translator/ParseContext.h"
Olli Etuahoc6833112015-04-22 15:15:54 +030028#include "compiler/translator/PruneEmptyDeclarations.h"
Zhenyao Moe740add2014-07-18 17:01:01 -070029#include "compiler/translator/RegenerateStructNames.h"
Qiankun Miao705a9192016-08-29 10:05:27 +080030#include "compiler/translator/RemoveInvariantDeclaration.h"
Olli Etuaho5c407bb2015-06-01 12:20:39 +030031#include "compiler/translator/RemovePow.h"
Corentin Wallezd4b50542015-09-28 12:19:26 -070032#include "compiler/translator/RewriteDoWhile.h"
Zhenyao Mocd68fe72014-07-11 10:45:44 -070033#include "compiler/translator/ScalarizeVecAndMatConstructorArgs.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030034#include "compiler/translator/SeparateDeclarations.h"
35#include "compiler/translator/SimplifyLoopConditions.h"
Zhenyao Mo7cab38b2013-10-15 12:59:30 -070036#include "compiler/translator/UnfoldShortCircuitAST.h"
Qin Jiajia7835b522016-10-08 11:20:17 +080037#include "compiler/translator/UseInterfaceBlockFields.h"
Geoff Lang17732822013-08-29 13:46:49 -040038#include "compiler/translator/ValidateLimitations.h"
Olli Etuaho19d1dc92016-03-08 17:18:46 +020039#include "compiler/translator/ValidateMaxParameters.h"
Geoff Lang17732822013-08-29 13:46:49 -040040#include "compiler/translator/ValidateOutputs.h"
41#include "compiler/translator/VariablePacker.h"
shannon.woods@transgaming.comda1ed362013-01-25 21:54:57 +000042#include "third_party/compiler/ArrayBoundsClamper.h"
Corentin Wallez28b65282016-06-16 07:24:50 -070043
Jamie Madillacb4b812016-11-07 13:50:29 -050044namespace sh
45{
46
Corentin Wallez28b65282016-06-16 07:24:50 -070047namespace
48{
49
50#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
51void DumpFuzzerCase(char const *const *shaderStrings,
52 size_t numStrings,
53 uint32_t type,
54 uint32_t spec,
55 uint32_t output,
56 uint64_t options)
57{
58 static int fileIndex = 0;
59
60 std::ostringstream o;
61 o << "corpus/" << fileIndex++ << ".sample";
62 std::string s = o.str();
63
64 // Must match the input format of the fuzzer
65 FILE *f = fopen(s.c_str(), "w");
66 fwrite(&type, sizeof(type), 1, f);
67 fwrite(&spec, sizeof(spec), 1, f);
68 fwrite(&output, sizeof(output), 1, f);
69 fwrite(&options, sizeof(options), 1, f);
70
71 char zero[128 - 20] = {0};
72 fwrite(&zero, 128 - 20, 1, f);
73
74 for (size_t i = 0; i < numStrings; i++)
75 {
76 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f);
77 }
78 fwrite(&zero, 1, 1, f);
79
80 fclose(f);
81}
82#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
83} // anonymous namespace
84
Jamie Madill5508f392014-02-20 13:31:36 -050085bool IsWebGLBasedSpec(ShShaderSpec spec)
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000086{
Qiankun Miaoc2c5fc42016-08-31 15:24:22 +080087 return (spec == SH_WEBGL_SPEC || spec == SH_WEBGL2_SPEC || spec == SH_WEBGL3_SPEC);
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000088}
89
Qingqing Dengad0d0792015-04-08 14:25:06 -070090bool IsGLSL130OrNewer(ShShaderOutput output)
91{
Jamie Madillacb4b812016-11-07 13:50:29 -050092 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
93 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
94 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT ||
95 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
96 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qingqing Dengad0d0792015-04-08 14:25:06 -070097}
98
Qiankun Miao705a9192016-08-29 10:05:27 +080099bool IsGLSL420OrNewer(ShShaderOutput output)
100{
Jamie Madillacb4b812016-11-07 13:50:29 -0500101 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
102 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qiankun Miao705a9192016-08-29 10:05:27 +0800103}
104
Zhenyao Mob7bf7422016-11-08 14:44:05 -0800105bool IsGLSL410OrOlder(ShShaderOutput output)
106{
107 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
108 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
109 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT);
110}
111
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000112bool RemoveInvariant(sh::GLenum shaderType,
113 int shaderVersion,
114 ShShaderOutput outputType,
115 ShCompileOptions compileOptions)
116{
117 if ((compileOptions & SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT) == 0 &&
118 shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType))
119 return true;
120
121 if ((compileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0 &&
Qiankun Miao41f9f672016-11-16 17:04:36 +0800122 shaderVersion >= 300 && shaderType == GL_VERTEX_SHADER)
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000123 return true;
124
125 return false;
126}
127
Zhenyao Mo7faf1a12014-04-25 18:03:56 -0700128size_t GetGlobalMaxTokenSize(ShShaderSpec spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500129{
He Yunchao29ab9ff2015-08-06 16:58:30 +0800130 // WebGL defines a max token length of 256, while ES2 leaves max token
Jamie Madill88f6e942014-02-19 10:27:53 -0500131 // size undefined. ES3 defines a max size of 1024 characters.
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700132 switch (spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500133 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500134 case SH_WEBGL_SPEC:
135 return 256;
136 default:
137 return 1024;
Jamie Madill88f6e942014-02-19 10:27:53 -0500138 }
139}
140
Shao77891c02017-06-23 16:30:17 +0800141int GetMaxUniformVectorsForShaderType(GLenum shaderType, const ShBuiltInResources &resources)
142{
143 switch (shaderType)
144 {
145 case GL_VERTEX_SHADER:
146 return resources.MaxVertexUniformVectors;
147 case GL_FRAGMENT_SHADER:
148 return resources.MaxFragmentUniformVectors;
Shaob5cc1192017-07-06 10:47:20 +0800149
150 // TODO (jiawei.shao@intel.com): check if we need finer-grained component counting
Shao77891c02017-06-23 16:30:17 +0800151 case GL_COMPUTE_SHADER:
Shao77891c02017-06-23 16:30:17 +0800152 return resources.MaxComputeUniformComponents / 4;
Shaob5cc1192017-07-06 10:47:20 +0800153 case GL_GEOMETRY_SHADER_OES:
154 return resources.MaxGeometryUniformComponents / 4;
Shao77891c02017-06-23 16:30:17 +0800155 default:
Shaob5cc1192017-07-06 10:47:20 +0800156 UNREACHABLE();
Shao77891c02017-06-23 16:30:17 +0800157 return -1;
158 }
159}
160
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500161namespace
162{
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700163
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800164class TScopedPoolAllocator
165{
166 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500167 TScopedPoolAllocator(TPoolAllocator *allocator) : mAllocator(allocator)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800168 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400169 mAllocator->push();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000170 SetGlobalPoolAllocator(mAllocator);
171 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800172 ~TScopedPoolAllocator()
173 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800174 SetGlobalPoolAllocator(nullptr);
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400175 mAllocator->pop();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000176 }
177
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800178 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500179 TPoolAllocator *mAllocator;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400180};
181
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800182class TScopedSymbolTableLevel
183{
184 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500185 TScopedSymbolTableLevel(TSymbolTable *table) : mTable(table)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800186 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400187 ASSERT(mTable->atBuiltInLevel());
188 mTable->push();
189 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800190 ~TScopedSymbolTableLevel()
191 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400192 while (!mTable->atBuiltInLevel())
193 mTable->pop();
194 }
195
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800196 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500197 TSymbolTable *mTable;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000198};
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700199
200int MapSpecToShaderVersion(ShShaderSpec spec)
201{
202 switch (spec)
203 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500204 case SH_GLES2_SPEC:
205 case SH_WEBGL_SPEC:
206 return 100;
207 case SH_GLES3_SPEC:
208 case SH_WEBGL2_SPEC:
209 return 300;
210 case SH_GLES3_1_SPEC:
211 case SH_WEBGL3_SPEC:
212 return 310;
213 default:
214 UNREACHABLE();
215 return 0;
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700216 }
217}
218
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000219} // namespace
220
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800221TShHandleBase::TShHandleBase()
222{
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000223 allocator.push();
224 SetGlobalPoolAllocator(&allocator);
225}
226
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800227TShHandleBase::~TShHandleBase()
228{
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800229 SetGlobalPoolAllocator(nullptr);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000230 allocator.popAll();
231}
232
Jamie Madill183bde52014-07-02 15:31:19 -0400233TCompiler::TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700234 : variablesCollected(false),
Olli Etuahob12040c2017-06-27 14:20:45 +0300235 mGLPositionInitialized(false),
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700236 shaderType(type),
zmo@google.comf420c422011-09-12 18:27:59 +0000237 shaderSpec(spec),
Jamie Madill68fe74a2014-05-27 12:56:01 -0400238 outputType(output),
Jamie Madilleb1a0102013-07-08 13:31:38 -0400239 maxUniformVectors(0),
240 maxExpressionComplexity(0),
241 maxCallStackDepth(0),
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200242 maxFunctionParameters(0),
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000243 fragmentPrecisionHigh(false),
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000244 clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200245 builtInFunctionEmulator(),
Olli Etuaho77ba4082016-12-16 12:01:18 +0000246 mDiagnostics(infoSink.info),
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800247 mSourcePath(nullptr),
Shaob5cc1192017-07-06 10:47:20 +0800248 mComputeShaderLocalSizeDeclared(false),
249 mGeometryShaderMaxVertices(-1),
250 mGeometryShaderInvocations(0),
251 mGeometryShaderInputPrimitiveType(EptUndefined),
252 mGeometryShaderOutputPrimitiveType(EptUndefined)
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000253{
Martin Radev802abe02016-08-04 17:48:32 +0300254 mComputeShaderLocalSize.fill(1);
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000255}
256
257TCompiler::~TCompiler()
258{
259}
260
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800261bool TCompiler::shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300262{
263 // If compiling an ESSL 1.00 shader for WebGL, or if its been requested through the API,
264 // validate loop and indexing as well (to verify that the shader only uses minimal functionality
265 // of ESSL 1.00 as in Appendix A of the spec).
266 return (IsWebGLBasedSpec(shaderSpec) && shaderVersion == 100) ||
267 (compileOptions & SH_VALIDATE_LOOP_INDEXING);
268}
269
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500270bool TCompiler::Init(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000271{
Shao77891c02017-06-23 16:30:17 +0800272 shaderVersion = 100;
273
274 maxUniformVectors = GetMaxUniformVectorsForShaderType(shaderType, resources);
275
Jamie Madilleb1a0102013-07-08 13:31:38 -0400276 maxExpressionComplexity = resources.MaxExpressionComplexity;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200277 maxCallStackDepth = resources.MaxCallStackDepth;
278 maxFunctionParameters = resources.MaxFunctionParameters;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400279
280 SetGlobalPoolAllocator(&allocator);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000281
alokp@chromium.org07620a52010-09-23 17:53:56 +0000282 // Generate built-in symbol table.
283 if (!InitBuiltInSymbolTable(resources))
284 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000285 InitExtensionBehavior(resources, extensionBehavior);
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000286 fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000287
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000288 arrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy);
289 clampingStrategy = resources.ArrayIndexClampingStrategy;
290
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000291 hashFunction = resources.HashFunction;
292
alokp@chromium.org07620a52010-09-23 17:53:56 +0000293 return true;
294}
295
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100296TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[],
297 size_t numStrings,
298 ShCompileOptions compileOptions)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000299{
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200300 return compileTreeImpl(shaderStrings, numStrings, compileOptions);
301}
302
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100303TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[],
304 size_t numStrings,
305 const ShCompileOptions compileOptions)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200306{
alokp@chromium.org07620a52010-09-23 17:53:56 +0000307 clearResults();
308
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200309 ASSERT(numStrings > 0);
310 ASSERT(GetGlobalPoolAllocator());
alokp@chromium.org07620a52010-09-23 17:53:56 +0000311
David Yen0fbd1282015-02-02 14:46:09 -0800312 // Reset the extension behavior for each compilation unit.
313 ResetExtensionBehavior(extensionBehavior);
314
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000315 // First string is path of source file if flag is set. The actual source follows.
shannon.woods@transgaming.comd64b3da2013-02-28 23:19:26 +0000316 size_t firstSource = 0;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000317 if (compileOptions & SH_SOURCE_PATH)
318 {
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200319 mSourcePath = shaderStrings[0];
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000320 ++firstSource;
321 }
322
Olli Etuahof119a262016-08-19 15:54:22 +0300323 TParseContext parseContext(symbolTable, extensionBehavior, shaderType, shaderSpec,
Olli Etuaho77ba4082016-12-16 12:01:18 +0000324 compileOptions, true, &mDiagnostics, getResources());
Olli Etuaho853dc1a2014-11-06 17:25:48 +0200325
Olli Etuahoa6996682015-10-12 14:32:30 +0300326 parseContext.setFragmentPrecisionHighOnESSL1(fragmentPrecisionHigh);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000327
328 // We preserve symbols at the built-in level from compile-to-compile.
329 // Start pushing the user-defined symbols at global level.
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400330 TScopedSymbolTableLevel scopedSymbolLevel(&symbolTable);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000331
332 // Parse shader.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500333 bool success = (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr,
334 &parseContext) == 0) &&
335 (parseContext.getTreeRoot() != nullptr);
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000336
shannon.woods%transgaming.com@gtempaccount.com5524db02013-04-13 03:38:16 +0000337 shaderVersion = parseContext.getShaderVersion();
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700338 if (success && MapSpecToShaderVersion(shaderSpec) < shaderVersion)
339 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000340 mDiagnostics.globalError("unsupported shader version");
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700341 success = false;
342 }
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000343
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100344 TIntermBlock *root = nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200345
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800346 if (success)
347 {
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700348 mPragma = parseContext.pragma();
Kenneth Russell8bad46d2016-07-01 19:52:52 -0700349 symbolTable.setGlobalInvariant(mPragma.stdgl.invariantAll);
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700350
Martin Radev802abe02016-08-04 17:48:32 +0300351 mComputeShaderLocalSizeDeclared = parseContext.isComputeShaderLocalSizeDeclared();
352 mComputeShaderLocalSize = parseContext.getComputeShaderLocalSize();
353
Olli Etuaho09b04a22016-12-15 13:30:26 +0000354 mNumViews = parseContext.getNumViews();
355
Jamie Madill6e06b1f2015-05-14 10:01:17 -0400356 root = parseContext.getTreeRoot();
alokp@chromium.orgb59a7782010-11-24 18:38:33 +0000357
Olli Etuahoa6996682015-10-12 14:32:30 +0300358 // Highp might have been auto-enabled based on shader version
359 fragmentPrecisionHigh = parseContext.getFragmentPrecisionHigh();
360
Shaob5cc1192017-07-06 10:47:20 +0800361 if (success && shaderType == GL_GEOMETRY_SHADER_OES)
362 {
363 mGeometryShaderInputPrimitiveType = parseContext.getGeometryShaderInputPrimitiveType();
364 mGeometryShaderOutputPrimitiveType =
365 parseContext.getGeometryShaderOutputPrimitiveType();
366 mGeometryShaderMaxVertices = parseContext.getGeometryShaderMaxVertices();
367 mGeometryShaderInvocations = parseContext.getGeometryShaderInvocations();
368 }
369
Jamie Madill6654bc92014-03-26 14:01:57 -0400370 // Disallow expressions deemed too complex.
371 if (success && (compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY))
372 success = limitExpressionComplexity(root);
373
Corentin Wallez71d147f2015-02-11 11:15:24 -0800374 // Create the function DAG and check there is no recursion
zmo@google.comb1762df2011-07-30 02:04:23 +0000375 if (success)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800376 success = initCallDag(root);
377
378 if (success && (compileOptions & SH_LIMIT_CALL_STACK_DEPTH))
379 success = checkCallDepth();
380
381 // Checks which functions are used and if "main" exists
382 if (success)
383 {
384 functionMetadata.clear();
385 functionMetadata.resize(mCallDag.size());
386 success = tagUsedFunctions();
387 }
zmo@google.comb1762df2011-07-30 02:04:23 +0000388
Corentin Walleza094a8a2015-04-07 11:53:06 -0700389 if (success && !(compileOptions & SH_DONT_PRUNE_UNUSED_FUNCTIONS))
390 success = pruneUnusedFunctions(root);
391
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500392 // Prune empty declarations to work around driver bugs and to keep declaration output
393 // simple.
Olli Etuahoc6833112015-04-22 15:15:54 +0300394 if (success)
395 PruneEmptyDeclarations(root);
396
Andrei Volykhin73fa4b82017-05-05 18:45:06 +0300397 if (success && shaderVersion >= 300 && shaderType == GL_FRAGMENT_SHADER)
Olli Etuaho12b0b392017-05-30 13:22:31 +0300398 {
399 success = ValidateOutputs(root, getExtensionBehavior(), compileResources.MaxDrawBuffers,
400 &mDiagnostics);
401 }
Jamie Madill05a80ce2013-06-20 11:55:49 -0400402
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300403 if (success && shouldRunLoopAndIndexingValidation(compileOptions))
Olli Etuaho9ec79392017-03-31 23:04:23 +0300404 success =
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300405 ValidateLimitations(root, shaderType, &symbolTable, shaderVersion, &mDiagnostics);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000406
Jamie Madilld5696192016-10-06 11:09:24 -0400407 // Fail compilation if precision emulation not supported.
408 if (success && getResources().WEBGL_debug_shader_precision &&
409 getPragma().debugShaderPrecision)
410 {
411 if (!EmulatePrecision::SupportedInLanguage(outputType))
412 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000413 mDiagnostics.globalError("Precision emulation not supported for this output type.");
Jamie Madilld5696192016-10-06 11:09:24 -0400414 success = false;
415 }
416 }
417
zmo@google.com32e97312011-08-24 01:03:11 +0000418 // Built-in function emulation needs to happen after validateLimitations pass.
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200419 if (success)
420 {
Jamie Madill438dbcf2016-06-17 14:20:05 -0400421 // TODO(jmadill): Remove global pool allocator.
422 GetGlobalPoolAllocator()->lock();
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200423 initBuiltInFunctionEmulator(&builtInFunctionEmulator, compileOptions);
Jamie Madill438dbcf2016-06-17 14:20:05 -0400424 GetGlobalPoolAllocator()->unlock();
Olli Etuahodfa75e82017-01-23 09:43:06 -0800425 builtInFunctionEmulator.markBuiltInFunctionsForEmulation(root);
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200426 }
zmo@google.com32e97312011-08-24 01:03:11 +0000427
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000428 // Clamping uniform array bounds needs to happen after validateLimitations pass.
429 if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS))
430 arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
431
Martin Radev69056a12017-05-18 11:14:50 +0300432 if (success && (compileOptions & SH_INITIALIZE_BUILTINS_FOR_INSTANCED_MULTIVIEW) &&
Martin Radev7ef89a42017-07-05 14:23:06 +0300433 parseContext.isMultiviewExtensionEnabled() && getShaderType() != GL_COMPUTE_SHADER)
Martin Radev69056a12017-05-18 11:14:50 +0300434 {
Martin Radevc39a19a2017-07-07 18:52:09 +0300435 DeclareAndInitBuiltinsForInstancedMultiview(root, mNumViews, shaderType, compileOptions,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300436 outputType, &symbolTable);
Martin Radev69056a12017-05-18 11:14:50 +0300437 }
438
Corentin Wallezd4b50542015-09-28 12:19:26 -0700439 // This pass might emit short circuits so keep it before the short circuit unfolding
440 if (success && (compileOptions & SH_REWRITE_DO_WHILE_LOOPS))
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300441 RewriteDoWhile(root, &symbolTable);
Corentin Wallezd4b50542015-09-28 12:19:26 -0700442
Qiankun Miao09cfac62016-09-06 17:25:16 +0800443 if (success && (compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION))
444 sh::AddAndTrueToLoopCondition(root);
445
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800446 if (success && (compileOptions & SH_UNFOLD_SHORT_CIRCUIT))
447 {
Zhenyao Mo7cab38b2013-10-15 12:59:30 -0700448 UnfoldShortCircuitAST unfoldShortCircuit;
449 root->traverse(&unfoldShortCircuit);
450 unfoldShortCircuit.updateTree();
451 }
452
Olli Etuaho5c407bb2015-06-01 12:20:39 +0300453 if (success && (compileOptions & SH_REMOVE_POW_WITH_CONSTANT_EXPONENT))
454 {
455 RemovePow(root);
456 }
457
Olli Etuaho4dfe8092015-08-21 17:44:35 +0300458 if (success && shouldCollectVariables(compileOptions))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800459 {
Olli Etuaho19515012017-06-26 18:00:17 +0300460 ASSERT(!variablesCollected);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800461 CollectVariables(root, &attributes, &outputVariables, &uniforms, &inputVaryings,
Jiawei Shaod8105a02017-08-08 09:54:36 +0800462 &outputVaryings, &uniformBlocks, &shaderStorageBlocks, &inBlocks,
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800463 hashFunction, &symbolTable, shaderVersion, shaderType,
464 extensionBehavior);
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800465 collectInterfaceBlocks();
Olli Etuaho19515012017-06-26 18:00:17 +0300466 variablesCollected = true;
Qin Jiajia7835b522016-10-08 11:20:17 +0800467 if (compileOptions & SH_USE_UNUSED_STANDARD_SHARED_BLOCKS)
468 {
469 useAllMembersInUnusedStandardAndSharedBlocks(root);
470 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800471 if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS)
472 {
Olli Etuaho19515012017-06-26 18:00:17 +0300473 // Returns true if, after applying the packing rules in the GLSL ES 1.00.17 spec
474 // Appendix A, section 7, the shader does not use too many uniforms.
Olli Etuahod7487b12017-08-09 15:45:13 +0300475 success = CheckVariablesInPackingLimits(maxUniformVectors, uniforms);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800476 if (!success)
477 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000478 mDiagnostics.globalError("too many uniforms");
gman@chromium.org8d804792012-10-17 21:33:48 +0000479 }
480 }
Zhenyao Mo72111912016-07-20 17:45:56 -0700481 if (success && (compileOptions & SH_INIT_OUTPUT_VARIABLES))
482 {
Olli Etuaho27776e32016-07-22 14:00:56 +0300483 initializeOutputVariables(root);
Zhenyao Mo72111912016-07-20 17:45:56 -0700484 }
gman@chromium.org8d804792012-10-17 21:33:48 +0000485 }
zmo@google.comfd747b82011-04-23 01:30:07 +0000486
Olli Etuahob12040c2017-06-27 14:20:45 +0300487 // gl_Position is always written in compatibility output mode.
488 // It may have been already initialized among other output variables, in that case we don't
489 // need to initialize it twice.
490 if (success && shaderType == GL_VERTEX_SHADER && !mGLPositionInitialized &&
491 ((compileOptions & SH_INIT_GL_POSITION) ||
492 (outputType == SH_GLSL_COMPATIBILITY_OUTPUT)))
493 {
494 initializeGLPosition(root);
495 mGLPositionInitialized = true;
496 }
497
Yuly Novikov817232e2017-02-22 18:36:10 -0500498 // Removing invariant declarations must be done after collecting variables.
499 // Otherwise, built-in invariant declarations don't apply.
500 if (success && RemoveInvariant(shaderType, shaderVersion, outputType, compileOptions))
501 sh::RemoveInvariantDeclaration(root);
502
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700503 if (success && (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS))
504 {
Olli Etuahob990b552016-10-27 12:29:17 +0100505 ScalarizeVecAndMatConstructorArgs(root, shaderType, fragmentPrecisionHigh,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300506 &symbolTable);
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700507 }
508
Zhenyao Moe740add2014-07-18 17:01:01 -0700509 if (success && (compileOptions & SH_REGENERATE_STRUCT_NAMES))
510 {
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300511 RegenerateStructNames gen(&symbolTable, shaderVersion);
Zhenyao Moe740add2014-07-18 17:01:01 -0700512 root->traverse(&gen);
513 }
Olli Etuaho3d932d82016-04-12 11:10:30 +0300514
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700515 if (success && shaderType == GL_FRAGMENT_SHADER && shaderVersion == 100 &&
516 compileResources.EXT_draw_buffers && compileResources.MaxDrawBuffers > 1 &&
517 IsExtensionEnabled(extensionBehavior, "GL_EXT_draw_buffers"))
518 {
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300519 EmulateGLFragColorBroadcast(root, compileResources.MaxDrawBuffers, &outputVariables,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300520 &symbolTable, shaderVersion);
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700521 }
522
Olli Etuaho3d932d82016-04-12 11:10:30 +0300523 if (success)
524 {
Olli Etuaho0ffc4412017-05-19 14:18:55 +0300525 DeferGlobalInitializers(root, needToInitializeGlobalsInAST());
Olli Etuaho3d932d82016-04-12 11:10:30 +0300526 }
Olli Etuaho9733cee2017-05-11 19:14:35 +0300527
528 if (success && (compileOptions & SH_INITIALIZE_UNINITIALIZED_LOCALS) && getOutputType())
529 {
530 // Initialize uninitialized local variables.
531 // In some cases initializing can generate extra statements in the parent block, such as
532 // when initializing nameless structs or initializing arrays in ESSL 1.00. In that case
533 // we need to first simplify loop conditions and separate declarations. If we don't
534 // follow the Appendix A limitations, loop init statements can declare arrays or
535 // nameless structs and have multiple declarations.
536
537 if (!shouldRunLoopAndIndexingValidation(compileOptions))
538 {
539 SimplifyLoopConditions(root,
540 IntermNodePatternMatcher::kMultiDeclaration |
541 IntermNodePatternMatcher::kArrayDeclaration |
542 IntermNodePatternMatcher::kNamelessStructDeclaration,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300543 &getSymbolTable(), getShaderVersion());
Olli Etuaho9733cee2017-05-11 19:14:35 +0300544 }
545 // We only really need to separate array declarations and nameless struct declarations,
546 // but it's simpler to just use the regular SeparateDeclarations.
547 SeparateDeclarations(root);
548 InitializeUninitializedLocals(root, getShaderVersion());
549 }
Olli Etuahoab918822017-07-14 17:03:42 +0300550
551 if (success && getShaderType() == GL_VERTEX_SHADER &&
552 (compileOptions & SH_CLAMP_POINT_SIZE))
553 {
554 ClampPointSize(root, compileResources.MaxPointSize, &getSymbolTable());
555 }
alokp@chromium.org07620a52010-09-23 17:53:56 +0000556 }
557
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200558 if (success)
559 return root;
560
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800561 return nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200562}
563
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800564bool TCompiler::compile(const char *const shaderStrings[],
565 size_t numStrings,
566 ShCompileOptions compileOptionsIn)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200567{
Corentin Wallez28b65282016-06-16 07:24:50 -0700568#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
569 DumpFuzzerCase(shaderStrings, numStrings, shaderType, shaderSpec, outputType, compileOptionsIn);
570#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
571
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200572 if (numStrings == 0)
573 return true;
574
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800575 ShCompileOptions compileOptions = compileOptionsIn;
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700576
577 // Apply key workarounds.
578 if (shouldFlattenPragmaStdglInvariantAll())
579 {
580 // This should be harmless to do in all cases, but for the moment, do it only conditionally.
581 compileOptions |= SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL;
582 }
583
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200584 TScopedPoolAllocator scopedAlloc(&allocator);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100585 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200586
587 if (root)
588 {
589 if (compileOptions & SH_INTERMEDIATE_TREE)
Olli Etuahocccf2b02017-07-05 14:50:54 +0300590 OutputTree(root, infoSink.info);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200591
592 if (compileOptions & SH_OBJECT_CODE)
593 translate(root, compileOptions);
594
595 // The IntermNode tree doesn't need to be deleted here, since the
596 // memory will be freed in a big chunk by the PoolAllocator.
597 return true;
598 }
599 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000600}
601
Nicolas Capens49a88872013-06-20 09:54:03 -0400602bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000603{
Olli Etuaho28cb0362016-11-22 15:42:37 +0000604 if (resources.MaxDrawBuffers < 1)
605 {
606 return false;
607 }
608 if (resources.EXT_blend_func_extended && resources.MaxDualSourceDrawBuffers < 1)
609 {
610 return false;
611 }
612
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +0000613 compileResources = resources;
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400614 setResourceString();
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000615
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300616 ASSERT(symbolTable.isEmpty());
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500617 symbolTable.push(); // COMMON_BUILTINS
618 symbolTable.push(); // ESSL1_BUILTINS
619 symbolTable.push(); // ESSL3_BUILTINS
620 symbolTable.push(); // ESSL3_1_BUILTINS
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300621 symbolTable.push(); // GLSL_BUILTINS
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000622
Jamie Madillacb4b812016-11-07 13:50:29 -0500623 switch (shaderType)
Nicolas Capens49a88872013-06-20 09:54:03 -0400624 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500625 case GL_FRAGMENT_SHADER:
Olli Etuahocce89652017-06-19 16:04:09 +0300626 symbolTable.setDefaultPrecision(EbtInt, EbpMedium);
Jamie Madillacb4b812016-11-07 13:50:29 -0500627 break;
628 case GL_VERTEX_SHADER:
Jamie Madillacb4b812016-11-07 13:50:29 -0500629 case GL_COMPUTE_SHADER:
Shaob5cc1192017-07-06 10:47:20 +0800630 case GL_GEOMETRY_SHADER_OES:
Olli Etuahocce89652017-06-19 16:04:09 +0300631 symbolTable.setDefaultPrecision(EbtInt, EbpHigh);
632 symbolTable.setDefaultPrecision(EbtFloat, EbpHigh);
Jamie Madillacb4b812016-11-07 13:50:29 -0500633 break;
634 default:
Shaob5cc1192017-07-06 10:47:20 +0800635 UNREACHABLE();
Nicolas Capens49a88872013-06-20 09:54:03 -0400636 }
Olli Etuaho183d7e22015-11-20 15:59:09 +0200637 // Set defaults for sampler types that have default precision, even those that are
Zhenyao Moa5a1dfc2013-09-23 14:57:03 -0400638 // only available if an extension exists.
Olli Etuaho183d7e22015-11-20 15:59:09 +0200639 // New sampler types in ESSL3 don't have default precision. ESSL1 types do.
640 initSamplerDefaultPrecision(EbtSampler2D);
641 initSamplerDefaultPrecision(EbtSamplerCube);
642 // SamplerExternalOES is specified in the extension to have default precision.
643 initSamplerDefaultPrecision(EbtSamplerExternalOES);
Andrei Volykhina5527072017-03-22 16:46:30 +0300644 // SamplerExternal2DY2YEXT is specified in the extension to have default precision.
645 initSamplerDefaultPrecision(EbtSamplerExternal2DY2YEXT);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200646 // It isn't specified whether Sampler2DRect has default precision.
647 initSamplerDefaultPrecision(EbtSampler2DRect);
Nicolas Capens49a88872013-06-20 09:54:03 -0400648
Olli Etuahocce89652017-06-19 16:04:09 +0300649 symbolTable.setDefaultPrecision(EbtAtomicCounter, EbpHigh);
jchen104cdac9e2017-05-08 11:01:20 +0800650
Jamie Madill1b452142013-07-12 14:51:11 -0400651 InsertBuiltInFunctions(shaderType, shaderSpec, resources, symbolTable);
Nicolas Capens49a88872013-06-20 09:54:03 -0400652
653 IdentifyBuiltIns(shaderType, shaderSpec, resources, symbolTable);
654
655 return true;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000656}
657
Olli Etuaho183d7e22015-11-20 15:59:09 +0200658void TCompiler::initSamplerDefaultPrecision(TBasicType samplerType)
659{
660 ASSERT(samplerType > EbtGuardSamplerBegin && samplerType < EbtGuardSamplerEnd);
Olli Etuahocce89652017-06-19 16:04:09 +0300661 symbolTable.setDefaultPrecision(samplerType, EbpLow);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200662}
663
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400664void TCompiler::setResourceString()
665{
666 std::ostringstream strstream;
Geoff Langb66a9092016-05-16 15:59:14 -0400667
668 // clang-format off
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400669 strstream << ":MaxVertexAttribs:" << compileResources.MaxVertexAttribs
Jamie Madillacb4b812016-11-07 13:50:29 -0500670 << ":MaxVertexUniformVectors:" << compileResources.MaxVertexUniformVectors
671 << ":MaxVaryingVectors:" << compileResources.MaxVaryingVectors
672 << ":MaxVertexTextureImageUnits:" << compileResources.MaxVertexTextureImageUnits
673 << ":MaxCombinedTextureImageUnits:" << compileResources.MaxCombinedTextureImageUnits
674 << ":MaxTextureImageUnits:" << compileResources.MaxTextureImageUnits
675 << ":MaxFragmentUniformVectors:" << compileResources.MaxFragmentUniformVectors
676 << ":MaxDrawBuffers:" << compileResources.MaxDrawBuffers
677 << ":OES_standard_derivatives:" << compileResources.OES_standard_derivatives
678 << ":OES_EGL_image_external:" << compileResources.OES_EGL_image_external
679 << ":OES_EGL_image_external_essl3:" << compileResources.OES_EGL_image_external_essl3
680 << ":NV_EGL_stream_consumer_external:" << compileResources.NV_EGL_stream_consumer_external
681 << ":ARB_texture_rectangle:" << compileResources.ARB_texture_rectangle
682 << ":EXT_draw_buffers:" << compileResources.EXT_draw_buffers
683 << ":FragmentPrecisionHigh:" << compileResources.FragmentPrecisionHigh
684 << ":MaxExpressionComplexity:" << compileResources.MaxExpressionComplexity
685 << ":MaxCallStackDepth:" << compileResources.MaxCallStackDepth
686 << ":MaxFunctionParameters:" << compileResources.MaxFunctionParameters
687 << ":EXT_blend_func_extended:" << compileResources.EXT_blend_func_extended
688 << ":EXT_frag_depth:" << compileResources.EXT_frag_depth
689 << ":EXT_shader_texture_lod:" << compileResources.EXT_shader_texture_lod
690 << ":EXT_shader_framebuffer_fetch:" << compileResources.EXT_shader_framebuffer_fetch
691 << ":NV_shader_framebuffer_fetch:" << compileResources.NV_shader_framebuffer_fetch
692 << ":ARM_shader_framebuffer_fetch:" << compileResources.ARM_shader_framebuffer_fetch
Martin Radev318f9aa2017-05-17 17:47:28 +0300693 << ":OVR_multiview:" << compileResources.OVR_multiview
Andrei Volykhina5527072017-03-22 16:46:30 +0300694 << ":EXT_YUV_target:" << compileResources.EXT_YUV_target
Shaob5cc1192017-07-06 10:47:20 +0800695 << ":OES_geometry_shader:" << compileResources.OES_geometry_shader
Jamie Madillacb4b812016-11-07 13:50:29 -0500696 << ":MaxVertexOutputVectors:" << compileResources.MaxVertexOutputVectors
697 << ":MaxFragmentInputVectors:" << compileResources.MaxFragmentInputVectors
698 << ":MinProgramTexelOffset:" << compileResources.MinProgramTexelOffset
699 << ":MaxProgramTexelOffset:" << compileResources.MaxProgramTexelOffset
700 << ":MaxDualSourceDrawBuffers:" << compileResources.MaxDualSourceDrawBuffers
Martin Radev318f9aa2017-05-17 17:47:28 +0300701 << ":MaxViewsOVR:" << compileResources.MaxViewsOVR
Jamie Madillacb4b812016-11-07 13:50:29 -0500702 << ":NV_draw_buffers:" << compileResources.NV_draw_buffers
703 << ":WEBGL_debug_shader_precision:" << compileResources.WEBGL_debug_shader_precision
704 << ":MaxImageUnits:" << compileResources.MaxImageUnits
705 << ":MaxVertexImageUniforms:" << compileResources.MaxVertexImageUniforms
706 << ":MaxFragmentImageUniforms:" << compileResources.MaxFragmentImageUniforms
707 << ":MaxComputeImageUniforms:" << compileResources.MaxComputeImageUniforms
708 << ":MaxCombinedImageUniforms:" << compileResources.MaxCombinedImageUniforms
709 << ":MaxCombinedShaderOutputResources:" << compileResources.MaxCombinedShaderOutputResources
710 << ":MaxComputeWorkGroupCountX:" << compileResources.MaxComputeWorkGroupCount[0]
711 << ":MaxComputeWorkGroupCountY:" << compileResources.MaxComputeWorkGroupCount[1]
712 << ":MaxComputeWorkGroupCountZ:" << compileResources.MaxComputeWorkGroupCount[2]
713 << ":MaxComputeWorkGroupSizeX:" << compileResources.MaxComputeWorkGroupSize[0]
714 << ":MaxComputeWorkGroupSizeY:" << compileResources.MaxComputeWorkGroupSize[1]
715 << ":MaxComputeWorkGroupSizeZ:" << compileResources.MaxComputeWorkGroupSize[2]
716 << ":MaxComputeUniformComponents:" << compileResources.MaxComputeUniformComponents
717 << ":MaxComputeTextureImageUnits:" << compileResources.MaxComputeTextureImageUnits
718 << ":MaxComputeAtomicCounters:" << compileResources.MaxComputeAtomicCounters
719 << ":MaxComputeAtomicCounterBuffers:" << compileResources.MaxComputeAtomicCounterBuffers
720 << ":MaxVertexAtomicCounters:" << compileResources.MaxVertexAtomicCounters
721 << ":MaxFragmentAtomicCounters:" << compileResources.MaxFragmentAtomicCounters
722 << ":MaxCombinedAtomicCounters:" << compileResources.MaxCombinedAtomicCounters
723 << ":MaxAtomicCounterBindings:" << compileResources.MaxAtomicCounterBindings
724 << ":MaxVertexAtomicCounterBuffers:" << compileResources.MaxVertexAtomicCounterBuffers
725 << ":MaxFragmentAtomicCounterBuffers:" << compileResources.MaxFragmentAtomicCounterBuffers
726 << ":MaxCombinedAtomicCounterBuffers:" << compileResources.MaxCombinedAtomicCounterBuffers
Shaob5cc1192017-07-06 10:47:20 +0800727 << ":MaxAtomicCounterBufferSize:" << compileResources.MaxAtomicCounterBufferSize
Shaob5cc1192017-07-06 10:47:20 +0800728 << ":MaxGeometryUniformComponents:" << compileResources.MaxGeometryUniformComponents
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800729 << ":MaxGeometryUniformBlocks:" << compileResources.MaxGeometryUniformBlocks
730 << ":MaxGeometryInputComponents:" << compileResources.MaxGeometryInputComponents
731 << ":MaxGeometryOutputComponents:" << compileResources.MaxGeometryOutputComponents
732 << ":MaxGeometryOutputVertices:" << compileResources.MaxGeometryOutputVertices
733 << ":MaxGeometryTotalOutputComponents:" << compileResources.MaxGeometryTotalOutputComponents
734 << ":MaxGeometryTextureImageUnits:" << compileResources.MaxGeometryTextureImageUnits
735 << ":MaxGeometryAtomicCounterBuffers:" << compileResources.MaxGeometryAtomicCounterBuffers
736 << ":MaxGeometryAtomicCounters:" << compileResources.MaxGeometryAtomicCounters
737 << ":MaxGeometryShaderStorageBlocks:" << compileResources.MaxGeometryShaderStorageBlocks
738 << ":MaxGeometryShaderInvocations:" << compileResources.MaxGeometryShaderInvocations
739 << ":MaxGeometryImageUniforms:" << compileResources.MaxGeometryImageUniforms;
Geoff Langb66a9092016-05-16 15:59:14 -0400740 // clang-format on
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400741
742 builtInResourcesString = strstream.str();
743}
744
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800745void TCompiler::collectInterfaceBlocks()
746{
747 ASSERT(interfaceBlocks.empty());
Jiawei Shaod8105a02017-08-08 09:54:36 +0800748 interfaceBlocks.reserve(uniformBlocks.size() + shaderStorageBlocks.size() + inBlocks.size());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800749 interfaceBlocks.insert(interfaceBlocks.end(), uniformBlocks.begin(), uniformBlocks.end());
750 interfaceBlocks.insert(interfaceBlocks.end(), shaderStorageBlocks.begin(),
751 shaderStorageBlocks.end());
Jiawei Shaod8105a02017-08-08 09:54:36 +0800752 interfaceBlocks.insert(interfaceBlocks.end(), inBlocks.begin(), inBlocks.end());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800753}
754
alokp@chromium.org07620a52010-09-23 17:53:56 +0000755void TCompiler::clearResults()
756{
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000757 arrayBoundsClamper.Cleanup();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000758 infoSink.info.erase();
759 infoSink.obj.erase();
760 infoSink.debug.erase();
Olli Etuaho77ba4082016-12-16 12:01:18 +0000761 mDiagnostics.resetErrorCount();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000762
Jamie Madilled27c722014-07-02 15:31:23 -0400763 attributes.clear();
764 outputVariables.clear();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000765 uniforms.clear();
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800766 inputVaryings.clear();
767 outputVaryings.clear();
Jamie Madilled27c722014-07-02 15:31:23 -0400768 interfaceBlocks.clear();
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800769 uniformBlocks.clear();
770 shaderStorageBlocks.clear();
Jiawei Shaod8105a02017-08-08 09:54:36 +0800771 inBlocks.clear();
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700772 variablesCollected = false;
Olli Etuahob12040c2017-06-27 14:20:45 +0300773 mGLPositionInitialized = false;
zmo@google.coma3b4ab42011-09-16 00:53:26 +0000774
Olli Etuaho09b04a22016-12-15 13:30:26 +0000775 mNumViews = -1;
776
Shaob5cc1192017-07-06 10:47:20 +0800777 mGeometryShaderInputPrimitiveType = EptUndefined;
778 mGeometryShaderOutputPrimitiveType = EptUndefined;
779 mGeometryShaderInvocations = 0;
780 mGeometryShaderMaxVertices = -1;
781
Olli Etuahodfa75e82017-01-23 09:43:06 -0800782 builtInFunctionEmulator.cleanup();
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +0000783
784 nameMap.clear();
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200785
Yunchao Hed7297bf2017-04-19 15:27:10 +0800786 mSourcePath = nullptr;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000787}
788
Corentin Wallez71d147f2015-02-11 11:15:24 -0800789bool TCompiler::initCallDag(TIntermNode *root)
zmo@google.comb1762df2011-07-30 02:04:23 +0000790{
Corentin Wallez71d147f2015-02-11 11:15:24 -0800791 mCallDag.clear();
792
Olli Etuaho77ba4082016-12-16 12:01:18 +0000793 switch (mCallDag.init(root, &mDiagnostics))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800794 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500795 case CallDAG::INITDAG_SUCCESS:
796 return true;
797 case CallDAG::INITDAG_RECURSION:
Jamie Madillacb4b812016-11-07 13:50:29 -0500798 case CallDAG::INITDAG_UNDEFINED:
Olli Etuaho77ba4082016-12-16 12:01:18 +0000799 // Error message has already been written out.
800 ASSERT(mDiagnostics.numErrors() > 0);
Jamie Madillacb4b812016-11-07 13:50:29 -0500801 return false;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800802 }
803
804 UNREACHABLE();
805 return true;
806}
807
808bool TCompiler::checkCallDepth()
809{
810 std::vector<int> depths(mCallDag.size());
811
812 for (size_t i = 0; i < mCallDag.size(); i++)
813 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500814 int depth = 0;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800815 auto &record = mCallDag.getRecordFromIndex(i);
816
817 for (auto &calleeIndex : record.callees)
818 {
819 depth = std::max(depth, depths[calleeIndex] + 1);
820 }
821
822 depths[i] = depth;
823
824 if (depth >= maxCallStackDepth)
825 {
826 // Trace back the function chain to have a meaningful info log.
Olli Etuaho77ba4082016-12-16 12:01:18 +0000827 std::stringstream errorStream;
828 errorStream << "Call stack too deep (larger than " << maxCallStackDepth
829 << ") with the following call chain: " << record.name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800830
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700831 int currentFunction = static_cast<int>(i);
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500832 int currentDepth = depth;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800833
834 while (currentFunction != -1)
835 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000836 errorStream << " -> " << mCallDag.getRecordFromIndex(currentFunction).name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800837
838 int nextFunction = -1;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500839 for (auto &calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800840 {
841 if (depths[calleeIndex] == currentDepth - 1)
842 {
843 currentDepth--;
844 nextFunction = calleeIndex;
845 }
846 }
847
848 currentFunction = nextFunction;
849 }
850
Olli Etuaho77ba4082016-12-16 12:01:18 +0000851 std::string errorStr = errorStream.str();
852 mDiagnostics.globalError(errorStr.c_str());
853
Corentin Wallez71d147f2015-02-11 11:15:24 -0800854 return false;
855 }
856 }
857
858 return true;
859}
860
861bool TCompiler::tagUsedFunctions()
862{
863 // Search from main, starting from the end of the DAG as it usually is the root.
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700864 for (size_t i = mCallDag.size(); i-- > 0;)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800865 {
Olli Etuahoec9232b2017-03-27 17:01:37 +0300866 if (mCallDag.getRecordFromIndex(i).name == "main")
Corentin Wallez71d147f2015-02-11 11:15:24 -0800867 {
868 internalTagUsedFunction(i);
869 return true;
870 }
871 }
872
Olli Etuaho77ba4082016-12-16 12:01:18 +0000873 mDiagnostics.globalError("Missing main()");
Corentin Wallez71d147f2015-02-11 11:15:24 -0800874 return false;
875}
876
877void TCompiler::internalTagUsedFunction(size_t index)
878{
879 if (functionMetadata[index].used)
880 {
881 return;
882 }
883
884 functionMetadata[index].used = true;
885
886 for (int calleeIndex : mCallDag.getRecordFromIndex(index).callees)
887 {
888 internalTagUsedFunction(calleeIndex);
zmo@google.comb1762df2011-07-30 02:04:23 +0000889 }
890}
891
Corentin Walleza094a8a2015-04-07 11:53:06 -0700892// A predicate for the stl that returns if a top-level node is unused
893class TCompiler::UnusedPredicate
894{
895 public:
896 UnusedPredicate(const CallDAG *callDag, const std::vector<FunctionMetadata> *metadatas)
Jamie Madillacb4b812016-11-07 13:50:29 -0500897 : mCallDag(callDag), mMetadatas(metadatas)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700898 {
899 }
900
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500901 bool operator()(TIntermNode *node)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700902 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000903 const TIntermFunctionPrototype *asFunctionPrototype = node->getAsFunctionPrototypeNode();
904 const TIntermFunctionDefinition *asFunctionDefinition = node->getAsFunctionDefinition();
Corentin Walleza094a8a2015-04-07 11:53:06 -0700905
Olli Etuaho336b1472016-10-05 16:37:55 +0100906 const TFunctionSymbolInfo *functionInfo = nullptr;
907
Olli Etuaho16c745a2017-01-16 17:02:27 +0000908 if (asFunctionDefinition)
Olli Etuaho336b1472016-10-05 16:37:55 +0100909 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000910 functionInfo = asFunctionDefinition->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100911 }
Olli Etuaho16c745a2017-01-16 17:02:27 +0000912 else if (asFunctionPrototype)
Olli Etuaho336b1472016-10-05 16:37:55 +0100913 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000914 functionInfo = asFunctionPrototype->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100915 }
916 if (functionInfo == nullptr)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700917 {
918 return false;
919 }
920
Olli Etuaho336b1472016-10-05 16:37:55 +0100921 size_t callDagIndex = mCallDag->findIndex(functionInfo);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700922 if (callDagIndex == CallDAG::InvalidIndex)
923 {
924 // This happens only for unimplemented prototypes which are thus unused
Olli Etuaho16c745a2017-01-16 17:02:27 +0000925 ASSERT(asFunctionPrototype);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700926 return true;
927 }
928
929 ASSERT(callDagIndex < mMetadatas->size());
930 return !(*mMetadatas)[callDagIndex].used;
931 }
932
933 private:
934 const CallDAG *mCallDag;
935 const std::vector<FunctionMetadata> *mMetadatas;
936};
937
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100938bool TCompiler::pruneUnusedFunctions(TIntermBlock *root)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700939{
Corentin Walleza094a8a2015-04-07 11:53:06 -0700940 UnusedPredicate isUnused(&mCallDag, &functionMetadata);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100941 TIntermSequence *sequence = root->getSequence();
Corentin Wallezb081e782015-07-20 05:40:04 -0700942
943 if (!sequence->empty())
944 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500945 sequence->erase(std::remove_if(sequence->begin(), sequence->end(), isUnused),
946 sequence->end());
Corentin Wallezb081e782015-07-20 05:40:04 -0700947 }
Corentin Walleza094a8a2015-04-07 11:53:06 -0700948
949 return true;
950}
951
Olli Etuahob4279202017-05-18 15:08:24 +0300952bool TCompiler::limitExpressionComplexity(TIntermBlock *root)
Jamie Madilleb1a0102013-07-08 13:31:38 -0400953{
Olli Etuahocccf2b02017-07-05 14:50:54 +0300954 if (!IsASTDepthBelowLimit(root, maxExpressionComplexity))
Jamie Madill6654bc92014-03-26 14:01:57 -0400955 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000956 mDiagnostics.globalError("Expression too complex.");
Jamie Madill6654bc92014-03-26 14:01:57 -0400957 return false;
958 }
959
Olli Etuahob4279202017-05-18 15:08:24 +0300960 if (!ValidateMaxParameters(root, maxFunctionParameters))
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200961 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000962 mDiagnostics.globalError("Function has too many parameters.");
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200963 return false;
964 }
965
Jamie Madilleb1a0102013-07-08 13:31:38 -0400966 return true;
967}
968
Corentin Wallez1df16022016-10-27 08:16:56 -0400969bool TCompiler::shouldCollectVariables(ShCompileOptions compileOptions)
970{
971 return (compileOptions & SH_VARIABLES) != 0;
972}
973
974bool TCompiler::wereVariablesCollected() const
975{
976 return variablesCollected;
977}
978
Olli Etuaho9cbc07c2017-05-10 18:22:01 +0300979void TCompiler::initializeGLPosition(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800980{
Zhenyao Mo72111912016-07-20 17:45:56 -0700981 InitVariableList list;
982 sh::ShaderVariable var(GL_FLOAT_VEC4, 0);
983 var.name = "gl_Position";
984 list.push_back(var);
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300985 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800986}
987
Olli Etuaho9cbc07c2017-05-10 18:22:01 +0300988void TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(TIntermBlock *root)
Qin Jiajia7835b522016-10-08 11:20:17 +0800989{
990 sh::InterfaceBlockList list;
991
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800992 for (auto block : uniformBlocks)
Qin Jiajia7835b522016-10-08 11:20:17 +0800993 {
994 if (!block.staticUse &&
995 (block.layout == sh::BLOCKLAYOUT_STANDARD || block.layout == sh::BLOCKLAYOUT_SHARED))
996 {
997 list.push_back(block);
998 }
999 }
1000
Zhenyao Mod7490962016-11-09 15:49:51 -08001001 sh::UseInterfaceBlockFields(root, list, symbolTable);
Qin Jiajia7835b522016-10-08 11:20:17 +08001002}
1003
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001004void TCompiler::initializeOutputVariables(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001005{
Zhenyao Mo72111912016-07-20 17:45:56 -07001006 InitVariableList list;
Jiawei Shaod27f5c82017-08-23 09:38:08 +08001007 if (shaderType == GL_VERTEX_SHADER || shaderType == GL_GEOMETRY_SHADER_OES)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001008 {
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001009 for (auto var : outputVaryings)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001010 {
Zhenyao Mof9312682016-07-22 12:51:31 -07001011 list.push_back(var);
Olli Etuahob12040c2017-06-27 14:20:45 +03001012 if (var.name == "gl_Position")
1013 {
1014 ASSERT(!mGLPositionInitialized);
1015 mGLPositionInitialized = true;
1016 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001017 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001018 }
Zhenyao Mo72111912016-07-20 17:45:56 -07001019 else
1020 {
1021 ASSERT(shaderType == GL_FRAGMENT_SHADER);
1022 for (auto var : outputVariables)
1023 {
1024 list.push_back(var);
1025 }
1026 }
Olli Etuahodaaff1c2017-07-05 18:03:26 +03001027 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001028}
1029
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001030const TExtensionBehavior &TCompiler::getExtensionBehavior() const
zmo@google.com5601ea02011-06-10 18:23:25 +00001031{
1032 return extensionBehavior;
1033}
zmo@google.com32e97312011-08-24 01:03:11 +00001034
Olli Etuahoa3a5cc62015-02-13 13:12:22 +02001035const char *TCompiler::getSourcePath() const
1036{
1037 return mSourcePath;
1038}
1039
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001040const ShBuiltInResources &TCompiler::getResources() const
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +00001041{
1042 return compileResources;
1043}
1044
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001045const ArrayBoundsClamper &TCompiler::getArrayBoundsClamper() const
daniel@transgaming.com4167cc92013-01-11 04:11:53 +00001046{
1047 return arrayBoundsClamper;
1048}
1049
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001050ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const
1051{
1052 return clampingStrategy;
1053}
1054
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001055const BuiltInFunctionEmulator &TCompiler::getBuiltInFunctionEmulator() const
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001056{
1057 return builtInFunctionEmulator;
1058}
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001059
Qiankun Miao7ebb97f2016-09-08 18:01:50 +08001060void TCompiler::writePragma(ShCompileOptions compileOptions)
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001061{
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001062 if (!(compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL))
1063 {
1064 TInfoSinkBase &sink = infoSink.obj;
1065 if (mPragma.stdgl.invariantAll)
1066 sink << "#pragma STDGL invariant(all)\n";
1067 }
1068}
1069
1070bool TCompiler::isVaryingDefined(const char *varyingName)
1071{
1072 ASSERT(variablesCollected);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001073 for (size_t ii = 0; ii < inputVaryings.size(); ++ii)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001074 {
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001075 if (inputVaryings[ii].name == varyingName)
1076 {
1077 return true;
1078 }
1079 }
1080 for (size_t ii = 0; ii < outputVaryings.size(); ++ii)
1081 {
1082 if (outputVaryings[ii].name == varyingName)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001083 {
1084 return true;
1085 }
1086 }
1087
1088 return false;
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001089}
Jamie Madillacb4b812016-11-07 13:50:29 -05001090
1091} // namespace sh