blob: e5152ac54df21df36227512862ad6535bd7ba8db [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madill1d7be502017-10-29 18:06:50 -040037 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050038 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050039}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040} // anonymous namespace
41
42// static
43FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
44{
45 return new FramebufferVk(state);
46}
47
48// static
49FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
50 WindowSurfaceVk *backbuffer)
51{
52 return new FramebufferVk(state, backbuffer);
53}
54
Jamie Madillab9f9c32017-01-17 17:47:34 -050055FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill49ac74b2017-12-21 14:42:33 -050056 : FramebufferImpl(state),
57 mBackbuffer(nullptr),
58 mRenderPassDesc(),
59 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050060 mLastRenderNodeSerial()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040061{
62}
63
Jamie Madill7b57b9d2017-01-13 09:33:38 -050064FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050065 : FramebufferImpl(state),
66 mBackbuffer(backbuffer),
67 mRenderPassDesc(),
68 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050069 mLastRenderNodeSerial()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073FramebufferVk::~FramebufferVk()
74{
75}
76
Jamie Madillc564c072017-06-01 12:45:42 -040077void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050078{
Jamie Madille1f3ad42017-10-28 23:00:42 -040079 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050080
Jamie Madill526543c2017-10-28 10:59:16 -040081 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madillc564c072017-06-01 12:45:42 -040084void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050085{
Jamie Madille1f3ad42017-10-28 23:00:42 -040086 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050087
Jamie Madill5deea722017-02-16 10:44:46 -050088 mFramebuffer.destroy(device);
89}
90
Jamie Madill4928b7c2017-06-20 12:57:39 -040091gl::Error FramebufferVk::discard(const gl::Context *context,
92 size_t count,
93 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094{
95 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050096 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040097}
98
Jamie Madill4928b7c2017-06-20 12:57:39 -040099gl::Error FramebufferVk::invalidate(const gl::Context *context,
100 size_t count,
101 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102{
103 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500104 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400105}
106
Jamie Madill4928b7c2017-06-20 12:57:39 -0400107gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
108 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109 const GLenum *attachments,
110 const gl::Rectangle &area)
111{
112 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500113 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114}
115
Jamie Madillc564c072017-06-01 12:45:42 -0400116gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
119 {
120 // TODO(jmadill): Depth clear
121 UNIMPLEMENTED();
122 }
123
124 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
125 {
126 // TODO(jmadill): Stencil clear
127 UNIMPLEMENTED();
128 }
129
130 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
131 {
132 return gl::NoError();
133 }
134
Luc Ferron5242d5b2018-02-15 07:14:35 -0500135 if (context->getGLState().isScissorTestEnabled())
136 {
137 // With scissor test enabled, we clear very differently and we don't need to access
138 // the image inside each attachment we can just use clearCmdAttachments with our
139 // scissor region instead.
140 ANGLE_TRY(clearColorAttachmentsWithScissorRegion(context));
141 return gl::NoError();
142 }
143
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500144 const auto *attachment = mState.getFirstNonNullAttachment();
145 ASSERT(attachment && attachment->isAttached());
146 const auto &size = attachment->getSize();
147 const gl::Rectangle renderArea(0, 0, size.width, size.height);
148
Jamie Madillf4d693c2018-02-14 16:38:16 -0500149 ContextVk *contextVk = vk::GetImpl(context);
150 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500151
152 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500153 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500154
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500155 Serial currentSerial = renderer->getCurrentQueueSerial();
156
Jamie Madill66546be2018-03-08 09:47:20 -0500157 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
158 const auto &colorRenderTargets = mRenderTargetCache.getColors();
159 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500160 {
Jamie Madill66546be2018-03-08 09:47:20 -0500161 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
162 ASSERT(colorRenderTarget);
163 colorRenderTarget->resource->onWriteResource(getCurrentWritingNode(currentSerial),
164 currentSerial);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500165
Jamie Madill66546be2018-03-08 09:47:20 -0500166 colorRenderTarget->image->changeLayoutWithStages(
167 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
168 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500169
Jamie Madill66546be2018-03-08 09:47:20 -0500170 commandBuffer->clearSingleColorImage(*colorRenderTarget->image,
171 contextVk->getClearColorValue().color);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500172 }
173
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500174 // TODO(jmadill): Depth/stencil clear.
175
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400177}
178
Jamie Madillc564c072017-06-01 12:45:42 -0400179gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400180 GLenum buffer,
181 GLint drawbuffer,
182 const GLfloat *values)
183{
184 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500185 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400186}
187
Jamie Madillc564c072017-06-01 12:45:42 -0400188gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400189 GLenum buffer,
190 GLint drawbuffer,
191 const GLuint *values)
192{
193 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500194 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400195}
196
Jamie Madillc564c072017-06-01 12:45:42 -0400197gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400198 GLenum buffer,
199 GLint drawbuffer,
200 const GLint *values)
201{
202 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500203 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204}
205
Jamie Madillc564c072017-06-01 12:45:42 -0400206gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207 GLenum buffer,
208 GLint drawbuffer,
209 GLfloat depth,
210 GLint stencil)
211{
212 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500213 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400214}
215
Jamie Madill4928b7c2017-06-20 12:57:39 -0400216GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217{
Jamie Madill66546be2018-03-08 09:47:20 -0500218 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219}
220
Jamie Madill4928b7c2017-06-20 12:57:39 -0400221GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222{
Jamie Madill66546be2018-03-08 09:47:20 -0500223 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400224}
225
Jamie Madillc564c072017-06-01 12:45:42 -0400226gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227 const gl::Rectangle &area,
228 GLenum format,
229 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400230 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231{
Jamie Madill66546be2018-03-08 09:47:20 -0500232 const gl::State &glState = context->getGLState();
Jamie Madille1f3ad42017-10-28 23:00:42 -0400233 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500234 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500235 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500236
Jamie Madill66546be2018-03-08 09:47:20 -0500237 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
238 ASSERT(renderTarget);
239
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 vk::Image *readImage = renderTarget->image;
241 vk::StagingImage stagingImage;
Jamie Madill57dd97a2018-02-06 17:10:49 -0500242 ANGLE_TRY(stagingImage.init(contextVk, TextureDimension::TEX_2D, *renderTarget->format,
Luc Ferron33140402018-03-08 13:57:52 -0500243 gl::Extents(area.width, area.height, 1), vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500244
Jamie Madill49ac74b2017-12-21 14:42:33 -0500245 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500246 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400247
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500248 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
249 commandBuffer);
250
Jamie Madilld33c77c2017-11-09 13:08:30 -0500251 readImage->changeLayoutWithStages(
252 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
253 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400254
255 VkImageCopy region;
256 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
257 region.srcSubresource.mipLevel = 0;
258 region.srcSubresource.baseArrayLayer = 0;
259 region.srcSubresource.layerCount = 1;
260 region.srcOffset.x = area.x;
261 region.srcOffset.y = area.y;
262 region.srcOffset.z = 0;
263 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
264 region.dstSubresource.mipLevel = 0;
265 region.dstSubresource.baseArrayLayer = 0;
266 region.dstSubresource.layerCount = 1;
267 region.dstOffset.x = 0;
268 region.dstOffset.y = 0;
269 region.dstOffset.z = 0;
270 region.extent.width = area.width;
271 region.extent.height = area.height;
272 region.extent.depth = 1;
273
274 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500275
Jamie Madill49ac74b2017-12-21 14:42:33 -0500276 // Triggers a full finish.
277 // TODO(jmadill): Don't block on asynchronous readback.
278 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500279
280 // TODO(jmadill): parameters
281 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500282 ANGLE_TRY(
283 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500284
Jamie Madill1d7be502017-10-29 18:06:50 -0400285 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286
287 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400288 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500289 int inputPitch = glFormat.pixelBytes * area.width;
290
291 PackPixelsParams params;
292 params.area = area;
293 params.format = format;
294 params.type = type;
295 params.outputPitch = inputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400296 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400297 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500298
299 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
300
Jamie Madill5deea722017-02-16 10:44:46 -0500301 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400302 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500303
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500304 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400308 const gl::Rectangle &sourceArea,
309 const gl::Rectangle &destArea,
310 GLbitfield mask,
311 GLenum filter)
312{
313 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500314 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400315}
316
Kenneth Russellce8602a2017-10-03 18:23:08 -0700317bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400318{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400319 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400320}
321
Jamie Madill19fa1c62018-03-08 09:47:21 -0500322gl::Error FramebufferVk::syncState(const gl::Context *context,
323 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400325 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400326 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400327
328 ASSERT(dirtyBits.any());
Jamie Madill19fa1c62018-03-08 09:47:21 -0500329 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits));
Jamie Madill66546be2018-03-08 09:47:20 -0500330
Jamie Madill9f2a8612017-11-30 12:43:09 -0500331 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400332 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500333
334 // Trigger a new set of secondary commands next time we render to this FBO,.
Jamie Madill47c8ea32018-01-03 18:27:59 -0500335 mLastRenderNodeSerial = Serial();
Jamie Madill72106562017-03-24 14:18:50 -0400336
Jamie Madill72106562017-03-24 14:18:50 -0400337 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500338
339 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500340}
341
Jamie Madill9f2a8612017-11-30 12:43:09 -0500342const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500343{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500344 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500345 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500346 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500347 }
348
Jamie Madill0b684ce2017-11-23 12:57:39 -0500349 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500350
Jamie Madill66546be2018-03-08 09:47:20 -0500351 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
352 const auto &colorRenderTargets = mRenderTargetCache.getColors();
353 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500354 {
Jamie Madill66546be2018-03-08 09:47:20 -0500355 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
356 ASSERT(colorRenderTarget);
357 desc.packColorAttachment(*colorRenderTarget->format, colorRenderTarget->samples);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500358 }
359
Jamie Madill66546be2018-03-08 09:47:20 -0500360 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
361 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500362 {
Jamie Madill66546be2018-03-08 09:47:20 -0500363 desc.packDepthStencilAttachment(*depthStencilRenderTarget->format,
364 depthStencilRenderTarget->samples);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500365 }
366
Jamie Madill9f2a8612017-11-30 12:43:09 -0500367 mRenderPassDesc = desc;
368 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500369}
370
Jamie Madill4928b7c2017-06-20 12:57:39 -0400371gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500372 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500373{
374 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400375 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500376 {
377 return &mFramebuffer;
378 }
379
Jamie Madill9f2a8612017-11-30 12:43:09 -0500380 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
381
Jamie Madillab9f9c32017-01-17 17:47:34 -0500382 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500383 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500384
385 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500386 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500387 if (mBackbuffer)
388 {
389 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
390 }
391
392 // Gather VkImageViews over all FBO attachments, also size of attached region.
393 std::vector<VkImageView> attachments;
394 gl::Extents attachmentsSize;
395
Jamie Madill66546be2018-03-08 09:47:20 -0500396 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
397 const auto &colorRenderTargets = mRenderTargetCache.getColors();
398 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500399 {
Jamie Madill66546be2018-03-08 09:47:20 -0500400 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
401 ASSERT(colorRenderTarget);
402 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500403
Jamie Madill66546be2018-03-08 09:47:20 -0500404 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->extents);
405 attachmentsSize = colorRenderTarget->extents;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406 }
407
Jamie Madill66546be2018-03-08 09:47:20 -0500408 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
409 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500410 {
Jamie Madill66546be2018-03-08 09:47:20 -0500411 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500412
Jamie Madill66546be2018-03-08 09:47:20 -0500413 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilRenderTarget->extents);
414 attachmentsSize = depthStencilRenderTarget->extents;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500415 }
416
417 ASSERT(!attachments.empty());
418
419 VkFramebufferCreateInfo framebufferInfo;
420
421 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
422 framebufferInfo.pNext = nullptr;
423 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500424 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500425 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
426 framebufferInfo.pAttachments = attachments.data();
427 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
428 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
429 framebufferInfo.layers = 1;
430
Jamie Madill25301b62017-10-28 20:59:31 -0400431 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500432
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400434}
435
Luc Ferron5242d5b2018-02-15 07:14:35 -0500436gl::Error FramebufferVk::clearColorAttachmentsWithScissorRegion(const gl::Context *context)
437{
438 ContextVk *contextVk = vk::GetImpl(context);
439 RendererVk *renderer = contextVk->getRenderer();
440
441 // This command can only happen inside a render pass, so obtain one if its already happening
442 // or create a new one if not.
443 vk::CommandGraphNode *node = nullptr;
444 vk::CommandBuffer *commandBuffer = nullptr;
445 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
446 if (node->getInsideRenderPassCommands()->valid())
447 {
448 commandBuffer = node->getInsideRenderPassCommands();
449 }
450 else
451 {
452 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
453 }
454
455 const std::vector<gl::FramebufferAttachment> &colorAttachments = mState.getColorAttachments();
456 gl::AttachmentArray<VkClearAttachment> clearAttachments;
457 int clearAttachmentIndex = 0;
458 for (auto colorIndex : mState.getEnabledDrawBuffers())
459 {
460 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
461 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
462 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
463 clearAttachment.clearValue = contextVk->getClearColorValue();
464 ++clearAttachmentIndex;
465 }
466
467 // We assume for now that we always need to clear only 1 layer starting at the
468 // baseArrayLayer 0, this might need to change depending how we'll implement
469 // cube maps, 3d textures and array textures.
470 VkClearRect clearRect;
471 clearRect.baseArrayLayer = 0;
472 clearRect.layerCount = 1;
473 clearRect.rect = contextVk->getScissor();
474
475 commandBuffer->clearAttachments(static_cast<uint32_t>(colorAttachments.size()),
476 clearAttachments.data(), 1, &clearRect);
477 return gl::NoError();
478}
479
JiangYizhoubddc46b2016-12-09 09:50:51 +0800480gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
481{
482 UNIMPLEMENTED();
483 return gl::InternalError() << "getSamplePosition is unimplemented.";
484}
485
Jamie Madille4c5a232018-03-02 21:00:31 -0500486gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
487 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500488{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500489 ContextVk *contextVk = vk::GetImpl(context);
490 RendererVk *renderer = contextVk->getRenderer();
491 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500492
Jamie Madill1f46bc12018-02-20 16:09:43 -0500493 if (hasCurrentWritingNode(currentSerial) && mLastRenderNodeSerial == currentSerial)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500494 {
Jamie Madill1f46bc12018-02-20 16:09:43 -0500495 *nodeOut = getCurrentWritingNode(currentSerial);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500496 ASSERT((*nodeOut)->getInsideRenderPassCommands()->valid());
497 return gl::NoError();
Jamie Madill4c26fc22017-02-24 11:04:10 -0500498 }
499
Jamie Madill1f46bc12018-02-20 16:09:43 -0500500 vk::CommandGraphNode *node = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500501
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500502 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500503 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500504
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500505 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500506
Jamie Madille4c5a232018-03-02 21:00:31 -0500507 vk::CommandBuffer *commandBuffer = nullptr;
508 ANGLE_TRY(node->beginOutsideRenderPassRecording(renderer->getDevice(),
509 renderer->getCommandPool(), &commandBuffer));
510
Jamie Madill49ac74b2017-12-21 14:42:33 -0500511 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500512 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
513 const auto &colorRenderTargets = mRenderTargetCache.getColors();
514 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500515 {
Jamie Madill66546be2018-03-08 09:47:20 -0500516 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
517 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500518
Jamie Madille4c5a232018-03-02 21:00:31 -0500519 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madill66546be2018-03-08 09:47:20 -0500520 colorRenderTarget->image->changeLayoutWithStages(
521 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
522 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
523 commandBuffer);
524 node->appendColorRenderTarget(currentSerial, colorRenderTarget);
525 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
526 }
527
528 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
529 if (depthStencilRenderTarget)
530 {
531 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
532 const angle::Format &format = depthStencilRenderTarget->format->textureFormat();
Jamie Madille4c5a232018-03-02 21:00:31 -0500533 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
534 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
535
Jamie Madill66546be2018-03-08 09:47:20 -0500536 depthStencilRenderTarget->image->changeLayoutWithStages(
Jamie Madille4c5a232018-03-02 21:00:31 -0500537 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
538 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
539 commandBuffer);
Jamie Madill66546be2018-03-08 09:47:20 -0500540 node->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500541 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500542 }
543
Jamie Madillf4d693c2018-02-14 16:38:16 -0500544 // Hard-code RenderPass to clear the first render target to the current clear value.
545 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
546 const gl::State &glState = context->getGLState();
547 node->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500548 mLastRenderNodeSerial = currentSerial;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500549
550 *nodeOut = node;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500551 return gl::NoError();
552}
553
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400554} // namespace rx