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daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00001//
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00007// VertexDataManager.h: Defines the VertexDataManager, a class that
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00008// runs the Buffer translation process.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/renderer/d3d/VertexDataManager.h"
Jamie Madillfd1bf4e2015-03-31 09:46:02 -040011
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/Buffer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050013#include "libANGLE/Program.h"
Jamie Madillfd1bf4e2015-03-31 09:46:02 -040014#include "libANGLE/State.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050015#include "libANGLE/VertexAttribute.h"
Geoff Lang5ead9272015-03-25 12:27:43 -040016#include "libANGLE/VertexArray.h"
Jamie Madillfd1bf4e2015-03-31 09:46:02 -040017#include "libANGLE/renderer/d3d/BufferD3D.h"
18#include "libANGLE/renderer/d3d/VertexBuffer.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000019
20namespace
21{
22 enum { INITIAL_STREAM_BUFFER_SIZE = 1024*1024 };
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000023 // This has to be at least 4k or else it fails on ATI cards.
24 enum { CONSTANT_VERTEX_BUFFER_SIZE = 4096 };
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000025}
26
daniel@transgaming.com31240482012-11-28 21:06:41 +000027namespace rx
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000028{
29
Brandon Jones5bf98292014-06-06 17:19:38 -070030static int ElementsInBuffer(const gl::VertexAttribute &attrib, unsigned int size)
jbauman@chromium.org059fc152011-11-18 19:26:17 +000031{
Geoff Langa36ead42013-08-02 11:54:08 -040032 // Size cannot be larger than a GLsizei
33 if (size > static_cast<unsigned int>(std::numeric_limits<int>::max()))
34 {
35 size = static_cast<unsigned int>(std::numeric_limits<int>::max());
36 }
37
Brandon Jones5bf98292014-06-06 17:19:38 -070038 GLsizei stride = ComputeVertexAttributeStride(attrib);
39 return (size - attrib.offset % stride + (stride - ComputeVertexAttributeTypeSize(attrib))) / stride;
jbauman@chromium.org059fc152011-11-18 19:26:17 +000040}
41
Brandon Jones5bf98292014-06-06 17:19:38 -070042static int StreamingBufferElementCount(const gl::VertexAttribute &attrib, int vertexDrawCount, int instanceDrawCount)
Jamie Madill9b4f3842013-08-26 15:29:30 -040043{
44 // For instanced rendering, we draw "instanceDrawCount" sets of "vertexDrawCount" vertices.
45 //
46 // A vertex attribute with a positive divisor loads one instanced vertex for every set of
47 // non-instanced vertices, and the instanced vertex index advances once every "mDivisor" instances.
Brandon Jones5bf98292014-06-06 17:19:38 -070048 if (instanceDrawCount > 0 && attrib.divisor > 0)
Jamie Madill9b4f3842013-08-26 15:29:30 -040049 {
Gregoire Payen de La Garanderie2c7ea052015-01-07 12:47:35 +000050 // When instanceDrawCount is not a multiple attrib.divisor, the division must round up.
51 // For instance, with 5 non-instanced vertices and a divisor equal to 3, we need 2 instanced vertices.
52 return (instanceDrawCount + attrib.divisor - 1) / attrib.divisor;
Jamie Madill9b4f3842013-08-26 15:29:30 -040053 }
54
55 return vertexDrawCount;
56}
57
Jamie Madillb3f4e8d2015-06-22 13:57:17 -040058VertexDataManager::CurrentValueState::CurrentValueState()
59 : buffer(nullptr),
60 offset(0)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000061{
Jamie Madillb3f4e8d2015-06-22 13:57:17 -040062 data.FloatValues[0] = std::numeric_limits<float>::quiet_NaN();
63 data.FloatValues[1] = std::numeric_limits<float>::quiet_NaN();
64 data.FloatValues[2] = std::numeric_limits<float>::quiet_NaN();
65 data.FloatValues[3] = std::numeric_limits<float>::quiet_NaN();
66 data.Type = GL_FLOAT;
67}
daniel@transgaming.com83921382011-01-08 05:46:00 +000068
Jamie Madillb3f4e8d2015-06-22 13:57:17 -040069VertexDataManager::CurrentValueState::~CurrentValueState()
70{
71 SafeDelete(buffer);
72}
73
74VertexDataManager::VertexDataManager(BufferFactoryD3D *factory)
75 : mFactory(factory),
76 mStreamingBuffer(nullptr),
77 // TODO(jmadill): use context caps
78 mCurrentValueCache(gl::MAX_VERTEX_ATTRIBS)
79{
Jamie Madillfd1bf4e2015-03-31 09:46:02 -040080 mStreamingBuffer = new StreamingVertexBufferInterface(factory, INITIAL_STREAM_BUFFER_SIZE);
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000081
82 if (!mStreamingBuffer)
83 {
84 ERR("Failed to allocate the streaming vertex buffer.");
85 }
Jamie Madill27c08912015-06-22 13:57:20 -040086
87 // TODO(jmadill): use context caps
88 mActiveEnabledAttributes.reserve(gl::MAX_VERTEX_ATTRIBS);
89 mActiveDisabledAttributes.reserve(gl::MAX_VERTEX_ATTRIBS);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000090}
91
92VertexDataManager::~VertexDataManager()
93{
Jamie Madillb3f4e8d2015-06-22 13:57:17 -040094 SafeDelete(mStreamingBuffer);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000095}
96
Geoff Lang5ead9272015-03-25 12:27:43 -040097void VertexDataManager::hintUnmapAllResources(const std::vector<gl::VertexAttribute> &vertexAttributes)
Austin Kinrossbe0facc2015-01-07 16:22:29 -080098{
99 mStreamingBuffer->getVertexBuffer()->hintUnmapResource();
100
Jamie Madill27c08912015-06-22 13:57:20 -0400101 for (const TranslatedAttribute *translated : mActiveEnabledAttributes)
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800102 {
Jamie Madill27c08912015-06-22 13:57:20 -0400103 gl::Buffer *buffer = translated->attribute->buffer.get();
104 BufferD3D *storage = buffer ? GetImplAs<BufferD3D>(buffer) : nullptr;
105 StaticVertexBufferInterface *staticBuffer = storage ? storage->getStaticVertexBuffer() : nullptr;
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800106
Jamie Madill27c08912015-06-22 13:57:20 -0400107 if (staticBuffer)
108 {
109 staticBuffer->getVertexBuffer()->hintUnmapResource();
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800110 }
111 }
112
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400113 for (auto &currentValue : mCurrentValueCache)
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800114 {
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400115 if (currentValue.buffer != nullptr)
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800116 {
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400117 currentValue.buffer->getVertexBuffer()->hintUnmapResource();
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800118 }
119 }
120}
121
Jamie Madill476682e2015-06-30 10:04:29 -0400122gl::Error VertexDataManager::prepareVertexData(const gl::State &state,
123 GLint start,
124 GLsizei count,
125 std::vector<TranslatedAttribute> *translatedAttribs,
126 GLsizei instances)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000127{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000128 if (!mStreamingBuffer)
129 {
Geoff Langf7100b92014-09-08 16:17:08 -0400130 return gl::Error(GL_OUT_OF_MEMORY, "Internal streaming vertex buffer is unexpectedly NULL.");
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000131 }
132
Jamie Madill27c08912015-06-22 13:57:20 -0400133 // Compute active enabled and active disable attributes, for speed.
134 // TODO(jmadill): don't recompute if there was no state change
Geoff Lang5ead9272015-03-25 12:27:43 -0400135 const gl::VertexArray *vertexArray = state.getVertexArray();
Jamie Madill46565a42015-06-22 13:57:21 -0400136 const int *semanticIndexes = state.getProgram()->getSemanticIndexes();
Geoff Lang5ead9272015-03-25 12:27:43 -0400137 const std::vector<gl::VertexAttribute> &vertexAttributes = vertexArray->getVertexAttributes();
138
Jamie Madill27c08912015-06-22 13:57:20 -0400139 mActiveEnabledAttributes.clear();
140 mActiveDisabledAttributes.clear();
Jamie Madill476682e2015-06-30 10:04:29 -0400141 translatedAttribs->clear();
Jamie Madill27c08912015-06-22 13:57:20 -0400142
Jamie Madill9c385802015-06-22 13:57:18 -0400143 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000144 {
Jamie Madill476682e2015-06-30 10:04:29 -0400145 if (semanticIndexes[attribIndex] != -1)
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000146 {
Jamie Madill476682e2015-06-30 10:04:29 -0400147 // Resize automatically puts in empty attribs
148 translatedAttribs->resize(attribIndex + 1);
149
150 TranslatedAttribute *translated = &(*translatedAttribs)[attribIndex];
151
Jamie Madill9c385802015-06-22 13:57:18 -0400152 // Record the attribute now
Jamie Madill476682e2015-06-30 10:04:29 -0400153 translated->active = true;
154 translated->attribute = &vertexAttributes[attribIndex];
155 translated->currentValueType = state.getVertexAttribCurrentValue(attribIndex).Type;
156 translated->divisor = vertexAttributes[attribIndex].divisor;
Jamie Madill9c385802015-06-22 13:57:18 -0400157
158 if (vertexAttributes[attribIndex].enabled)
159 {
Jamie Madill476682e2015-06-30 10:04:29 -0400160 mActiveEnabledAttributes.push_back(translated);
Jamie Madill27c08912015-06-22 13:57:20 -0400161
Jamie Madill9c385802015-06-22 13:57:18 -0400162 // Also invalidate static buffers that don't contain matching attributes
163 invalidateMatchingStaticData(vertexAttributes[attribIndex],
164 state.getVertexAttribCurrentValue(attribIndex));
165 }
Jamie Madill27c08912015-06-22 13:57:20 -0400166 else
167 {
168 mActiveDisabledAttributes.push_back(attribIndex);
169 }
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000170 }
171 }
172
173 // Reserve the required space in the buffers
Jamie Madill27c08912015-06-22 13:57:20 -0400174 for (const TranslatedAttribute *translated : mActiveEnabledAttributes)
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000175 {
Jamie Madill27c08912015-06-22 13:57:20 -0400176 gl::Error error = reserveSpaceForAttrib(*translated, count, instances);
177 if (error.isError())
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000178 {
Jamie Madill27c08912015-06-22 13:57:20 -0400179 return error;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000180 }
181 }
182
183 // Perform the vertex data translations
Jamie Madill27c08912015-06-22 13:57:20 -0400184 for (TranslatedAttribute *translated : mActiveEnabledAttributes)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000185 {
Jamie Madill27c08912015-06-22 13:57:20 -0400186 gl::Error error = storeAttribute(translated, start, count, instances);
187
188 if (error.isError())
daniel@transgaming.com83921382011-01-08 05:46:00 +0000189 {
Jamie Madill27c08912015-06-22 13:57:20 -0400190 hintUnmapAllResources(vertexAttributes);
191 return error;
192 }
193 }
Shannon Woods1a965482014-09-22 18:00:32 -0400194
Jamie Madill27c08912015-06-22 13:57:20 -0400195 for (size_t attribIndex : mActiveDisabledAttributes)
196 {
197 if (mCurrentValueCache[attribIndex].buffer == nullptr)
198 {
199 mCurrentValueCache[attribIndex].buffer = new StreamingVertexBufferInterface(mFactory, CONSTANT_VERTEX_BUFFER_SIZE);
200 }
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000201
Jamie Madill27c08912015-06-22 13:57:20 -0400202 gl::Error error = storeCurrentValue(state.getVertexAttribCurrentValue(attribIndex),
Jamie Madill476682e2015-06-30 10:04:29 -0400203 &(*translatedAttribs)[attribIndex],
Jamie Madill27c08912015-06-22 13:57:20 -0400204 &mCurrentValueCache[attribIndex]);
205 if (error.isError())
206 {
207 hintUnmapAllResources(vertexAttributes);
208 return error;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000209 }
210 }
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000211
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800212 // Hint to unmap all the resources
Geoff Lang5ead9272015-03-25 12:27:43 -0400213 hintUnmapAllResources(vertexAttributes);
Austin Kinrossbe0facc2015-01-07 16:22:29 -0800214
Jamie Madill27c08912015-06-22 13:57:20 -0400215 for (const TranslatedAttribute *translated : mActiveEnabledAttributes)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000216 {
Jamie Madill27c08912015-06-22 13:57:20 -0400217 gl::Buffer *buffer = translated->attribute->buffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000218
Jamie Madill27c08912015-06-22 13:57:20 -0400219 if (buffer)
220 {
221 BufferD3D *bufferD3D = GetImplAs<BufferD3D>(buffer);
222 size_t typeSize = ComputeVertexAttributeTypeSize(*translated->attribute);
223 bufferD3D->promoteStaticUsage(count * typeSize);
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000224 }
225 }
226
Geoff Langf7100b92014-09-08 16:17:08 -0400227 return gl::Error(GL_NO_ERROR);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000228}
229
Jamie Madill6d113802014-08-25 15:47:52 -0400230void VertexDataManager::invalidateMatchingStaticData(const gl::VertexAttribute &attrib,
231 const gl::VertexAttribCurrentValueData &currentValue) const
232{
233 gl::Buffer *buffer = attrib.buffer.get();
234
235 if (buffer)
236 {
Jamie Madill9236b412015-02-02 16:51:52 -0500237 BufferD3D *bufferImpl = GetImplAs<BufferD3D>(buffer);
Jamie Madill6d113802014-08-25 15:47:52 -0400238 StaticVertexBufferInterface *staticBuffer = bufferImpl->getStaticVertexBuffer();
239
240 if (staticBuffer &&
241 staticBuffer->getBufferSize() > 0 &&
242 !staticBuffer->lookupAttribute(attrib, NULL) &&
Jamie Madill3d72cc72015-06-22 13:57:19 -0400243 !staticBuffer->directStoragePossible(attrib, currentValue.Type))
Jamie Madill6d113802014-08-25 15:47:52 -0400244 {
245 bufferImpl->invalidateStaticData();
246 }
247 }
248}
249
Jamie Madill3d72cc72015-06-22 13:57:19 -0400250gl::Error VertexDataManager::reserveSpaceForAttrib(const TranslatedAttribute &translatedAttrib,
Geoff Langf7100b92014-09-08 16:17:08 -0400251 GLsizei count,
252 GLsizei instances) const
Jamie Madill6d113802014-08-25 15:47:52 -0400253{
Jamie Madill3d72cc72015-06-22 13:57:19 -0400254 const gl::VertexAttribute &attrib = *translatedAttrib.attribute;
Jamie Madill6d113802014-08-25 15:47:52 -0400255 gl::Buffer *buffer = attrib.buffer.get();
Jamie Madill9236b412015-02-02 16:51:52 -0500256 BufferD3D *bufferImpl = buffer ? GetImplAs<BufferD3D>(buffer) : NULL;
Jamie Madill6d113802014-08-25 15:47:52 -0400257 StaticVertexBufferInterface *staticBuffer = bufferImpl ? bufferImpl->getStaticVertexBuffer() : NULL;
258 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
259
Jamie Madill3d72cc72015-06-22 13:57:19 -0400260 if (!vertexBuffer->directStoragePossible(attrib, translatedAttrib.currentValueType))
Jamie Madill6d113802014-08-25 15:47:52 -0400261 {
262 if (staticBuffer)
263 {
264 if (staticBuffer->getBufferSize() == 0)
265 {
266 int totalCount = ElementsInBuffer(attrib, bufferImpl->getSize());
Geoff Langf7100b92014-09-08 16:17:08 -0400267 gl::Error error = staticBuffer->reserveVertexSpace(attrib, totalCount, 0);
268 if (error.isError())
Jamie Madill6d113802014-08-25 15:47:52 -0400269 {
Geoff Langf7100b92014-09-08 16:17:08 -0400270 return error;
Jamie Madill6d113802014-08-25 15:47:52 -0400271 }
272 }
273 }
274 else
275 {
276 int totalCount = StreamingBufferElementCount(attrib, count, instances);
277 ASSERT(!bufferImpl || ElementsInBuffer(attrib, bufferImpl->getSize()) >= totalCount);
278
Geoff Langf7100b92014-09-08 16:17:08 -0400279 gl::Error error = mStreamingBuffer->reserveVertexSpace(attrib, totalCount, instances);
280 if (error.isError())
Jamie Madill6d113802014-08-25 15:47:52 -0400281 {
Geoff Langf7100b92014-09-08 16:17:08 -0400282 return error;
Jamie Madill6d113802014-08-25 15:47:52 -0400283 }
284 }
285 }
286
Geoff Langf7100b92014-09-08 16:17:08 -0400287 return gl::Error(GL_NO_ERROR);
Jamie Madill6d113802014-08-25 15:47:52 -0400288}
289
Jamie Madill3d72cc72015-06-22 13:57:19 -0400290gl::Error VertexDataManager::storeAttribute(TranslatedAttribute *translated,
Geoff Langf7100b92014-09-08 16:17:08 -0400291 GLint start,
292 GLsizei count,
293 GLsizei instances)
Jamie Madillf41522b2014-08-18 16:39:49 -0400294{
Jamie Madill9c385802015-06-22 13:57:18 -0400295 const gl::VertexAttribute &attrib = *translated->attribute;
296
Jamie Madillf41522b2014-08-18 16:39:49 -0400297 gl::Buffer *buffer = attrib.buffer.get();
Jamie Madill2b976812014-08-25 15:47:49 -0400298 ASSERT(buffer || attrib.pointer);
Jamie Madill7d112bb2015-06-22 13:57:19 -0400299 ASSERT(attrib.enabled);
Jamie Madillf41522b2014-08-18 16:39:49 -0400300
Jamie Madill9236b412015-02-02 16:51:52 -0500301 BufferD3D *storage = buffer ? GetImplAs<BufferD3D>(buffer) : NULL;
Jamie Madillf41522b2014-08-18 16:39:49 -0400302 StaticVertexBufferInterface *staticBuffer = storage ? storage->getStaticVertexBuffer() : NULL;
303 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
Jamie Madill3d72cc72015-06-22 13:57:19 -0400304 bool directStorage = vertexBuffer->directStoragePossible(attrib, translated->currentValueType);
Jamie Madillf41522b2014-08-18 16:39:49 -0400305
Jamie Madilld4b55a02015-01-09 14:21:49 -0500306 // Instanced vertices do not apply the 'start' offset
307 GLint firstVertexIndex = (instances > 0 && attrib.divisor > 0 ? 0 : start);
308
Jamie Madill7d112bb2015-06-22 13:57:19 -0400309 translated->vertexBuffer = vertexBuffer->getVertexBuffer();
310
Jamie Madillf41522b2014-08-18 16:39:49 -0400311 if (directStorage)
312 {
Jamie Madill7d112bb2015-06-22 13:57:19 -0400313 translated->storage = storage;
314 translated->serial = storage->getSerial();
Jamie Madill7d112bb2015-06-22 13:57:19 -0400315 translated->stride = ComputeVertexAttributeStride(attrib);
316 translated->offset = static_cast<unsigned int>(attrib.offset + translated->stride * firstVertexIndex);
317
318 return gl::Error(GL_NO_ERROR);
Jamie Madillf41522b2014-08-18 16:39:49 -0400319 }
Jamie Madill7d112bb2015-06-22 13:57:19 -0400320
321 // Compute source data pointer
322 const uint8_t *sourceData = nullptr;
323
324 if (buffer)
325 {
326 gl::Error error = storage->getData(&sourceData);
327 if (error.isError())
328 {
329 return error;
330 }
331 sourceData += static_cast<int>(attrib.offset);
332 }
333 else
334 {
335 sourceData = static_cast<const uint8_t*>(attrib.pointer);
336 }
337
338 unsigned int streamOffset = 0;
339 unsigned int outputElementSize = 0;
340
341 if (staticBuffer)
Jamie Madillf41522b2014-08-18 16:39:49 -0400342 {
Geoff Langf7100b92014-09-08 16:17:08 -0400343 gl::Error error = staticBuffer->getVertexBuffer()->getSpaceRequired(attrib, 1, 0, &outputElementSize);
344 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400345 {
Geoff Langf7100b92014-09-08 16:17:08 -0400346 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400347 }
348
349 if (!staticBuffer->lookupAttribute(attrib, &streamOffset))
350 {
351 // Convert the entire buffer
352 int totalCount = ElementsInBuffer(attrib, storage->getSize());
353 int startIndex = attrib.offset / ComputeVertexAttributeStride(attrib);
354
Jamie Madill7d112bb2015-06-22 13:57:19 -0400355 error = staticBuffer->storeVertexAttributes(attrib,
Jamie Madill3d72cc72015-06-22 13:57:19 -0400356 translated->currentValueType,
Jamie Madill7d112bb2015-06-22 13:57:19 -0400357 -startIndex,
358 totalCount,
359 0,
360 &streamOffset,
361 sourceData);
Geoff Langf7100b92014-09-08 16:17:08 -0400362 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400363 {
Geoff Langf7100b92014-09-08 16:17:08 -0400364 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400365 }
366 }
367
368 unsigned int firstElementOffset = (attrib.offset / ComputeVertexAttributeStride(attrib)) * outputElementSize;
Jamie Madilld4b55a02015-01-09 14:21:49 -0500369 unsigned int startOffset = (instances == 0 || attrib.divisor == 0) ? firstVertexIndex * outputElementSize : 0;
Jamie Madillf41522b2014-08-18 16:39:49 -0400370 if (streamOffset + firstElementOffset + startOffset < streamOffset)
371 {
Geoff Langf7100b92014-09-08 16:17:08 -0400372 return gl::Error(GL_OUT_OF_MEMORY);
Jamie Madillf41522b2014-08-18 16:39:49 -0400373 }
374
375 streamOffset += firstElementOffset + startOffset;
376 }
377 else
378 {
379 int totalCount = StreamingBufferElementCount(attrib, count, instances);
Geoff Langf7100b92014-09-08 16:17:08 -0400380 gl::Error error = mStreamingBuffer->getVertexBuffer()->getSpaceRequired(attrib, 1, 0, &outputElementSize);
381 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400382 {
Geoff Langf7100b92014-09-08 16:17:08 -0400383 return error;
384 }
385
Jamie Madill7d112bb2015-06-22 13:57:19 -0400386 error = mStreamingBuffer->storeVertexAttributes(attrib,
Jamie Madill3d72cc72015-06-22 13:57:19 -0400387 translated->currentValueType,
Jamie Madill7d112bb2015-06-22 13:57:19 -0400388 firstVertexIndex,
389 totalCount,
390 instances,
391 &streamOffset,
392 sourceData);
Geoff Langf7100b92014-09-08 16:17:08 -0400393 if (error.isError())
394 {
395 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400396 }
397 }
398
Jamie Madill7d112bb2015-06-22 13:57:19 -0400399 translated->storage = nullptr;
400 translated->serial = vertexBuffer->getSerial();
Jamie Madillf41522b2014-08-18 16:39:49 -0400401 translated->stride = outputElementSize;
402 translated->offset = streamOffset;
403
Geoff Langf7100b92014-09-08 16:17:08 -0400404 return gl::Error(GL_NO_ERROR);
Jamie Madillf41522b2014-08-18 16:39:49 -0400405}
406
Jamie Madill9c385802015-06-22 13:57:18 -0400407gl::Error VertexDataManager::storeCurrentValue(const gl::VertexAttribCurrentValueData &currentValue,
Geoff Langf7100b92014-09-08 16:17:08 -0400408 TranslatedAttribute *translated,
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400409 CurrentValueState *cachedState)
Jamie Madillf41522b2014-08-18 16:39:49 -0400410{
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400411 if (cachedState->data != currentValue)
Jamie Madillf41522b2014-08-18 16:39:49 -0400412 {
Jamie Madill9c385802015-06-22 13:57:18 -0400413 const gl::VertexAttribute &attrib = *translated->attribute;
Jamie Madill27c08912015-06-22 13:57:20 -0400414
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400415 gl::Error error = cachedState->buffer->reserveVertexSpace(attrib, 1, 0);
Geoff Langf7100b92014-09-08 16:17:08 -0400416 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400417 {
Geoff Langf7100b92014-09-08 16:17:08 -0400418 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400419 }
420
Jamie Madill7d112bb2015-06-22 13:57:19 -0400421 const uint8_t *sourceData = reinterpret_cast<const uint8_t*>(currentValue.FloatValues);
Jamie Madillf41522b2014-08-18 16:39:49 -0400422 unsigned int streamOffset;
Jamie Madill3d72cc72015-06-22 13:57:19 -0400423 error = cachedState->buffer->storeVertexAttributes(attrib, currentValue.Type, 0, 1, 0, &streamOffset, sourceData);
Geoff Langf7100b92014-09-08 16:17:08 -0400424 if (error.isError())
Jamie Madillf41522b2014-08-18 16:39:49 -0400425 {
Geoff Langf7100b92014-09-08 16:17:08 -0400426 return error;
Jamie Madillf41522b2014-08-18 16:39:49 -0400427 }
428
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400429 cachedState->data = currentValue;
430 cachedState->offset = streamOffset;
Jamie Madillf41522b2014-08-18 16:39:49 -0400431 }
432
433 translated->storage = NULL;
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400434 translated->vertexBuffer = cachedState->buffer->getVertexBuffer();
435 translated->serial = cachedState->buffer->getSerial();
Jamie Madillf41522b2014-08-18 16:39:49 -0400436 translated->divisor = 0;
437
Jamie Madillf41522b2014-08-18 16:39:49 -0400438 translated->stride = 0;
Jamie Madillb3f4e8d2015-06-22 13:57:17 -0400439 translated->offset = cachedState->offset;
Jamie Madillf41522b2014-08-18 16:39:49 -0400440
Geoff Langf7100b92014-09-08 16:17:08 -0400441 return gl::Error(GL_NO_ERROR);
Jamie Madillf41522b2014-08-18 16:39:49 -0400442}
443
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000444}