shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
| 15 | #include "libGLESv2/mathutil.h" |
| 16 | #include "libGLESv2/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 17 | #include "libGLESv2/formatutils.h" |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 18 | #include "libGLESv2/renderer/Blit.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 19 | #include "libGLESv2/Renderbuffer.h" |
| 20 | #include "libGLESv2/renderer/Image.h" |
| 21 | #include "libGLESv2/renderer/Renderer.h" |
| 22 | #include "libGLESv2/renderer/TextureStorage.h" |
| 23 | #include "libEGL/Surface.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 24 | |
| 25 | namespace gl |
| 26 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 27 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 28 | Texture::Texture(rx::Renderer *renderer, GLuint id) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 30 | mRenderer = renderer; |
| 31 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 32 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 33 | mSamplerState.magFilter = GL_LINEAR; |
| 34 | mSamplerState.wrapS = GL_REPEAT; |
| 35 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 36 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 37 | mSamplerState.maxAnisotropy = 1.0f; |
| 38 | mSamplerState.lodOffset = 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 39 | mUsage = GL_NONE; |
| 40 | |
| 41 | mDirtyImages = true; |
| 42 | |
| 43 | mImmutable = false; |
| 44 | } |
| 45 | |
| 46 | Texture::~Texture() |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | // Returns true on successful filter state update (valid enum parameter) |
| 51 | bool Texture::setMinFilter(GLenum filter) |
| 52 | { |
| 53 | switch (filter) |
| 54 | { |
| 55 | case GL_NEAREST: |
| 56 | case GL_LINEAR: |
| 57 | case GL_NEAREST_MIPMAP_NEAREST: |
| 58 | case GL_LINEAR_MIPMAP_NEAREST: |
| 59 | case GL_NEAREST_MIPMAP_LINEAR: |
| 60 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 61 | mSamplerState.minFilter = filter; |
| 62 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 63 | default: |
| 64 | return false; |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | // Returns true on successful filter state update (valid enum parameter) |
| 69 | bool Texture::setMagFilter(GLenum filter) |
| 70 | { |
| 71 | switch (filter) |
| 72 | { |
| 73 | case GL_NEAREST: |
| 74 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 75 | mSamplerState.magFilter = filter; |
| 76 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 77 | default: |
| 78 | return false; |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | // Returns true on successful wrap state update (valid enum parameter) |
| 83 | bool Texture::setWrapS(GLenum wrap) |
| 84 | { |
| 85 | switch (wrap) |
| 86 | { |
| 87 | case GL_REPEAT: |
| 88 | case GL_CLAMP_TO_EDGE: |
| 89 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 90 | mSamplerState.wrapS = wrap; |
| 91 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 92 | default: |
| 93 | return false; |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | // Returns true on successful wrap state update (valid enum parameter) |
| 98 | bool Texture::setWrapT(GLenum wrap) |
| 99 | { |
| 100 | switch (wrap) |
| 101 | { |
| 102 | case GL_REPEAT: |
| 103 | case GL_CLAMP_TO_EDGE: |
| 104 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 105 | mSamplerState.wrapT = wrap; |
| 106 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 107 | default: |
| 108 | return false; |
| 109 | } |
| 110 | } |
| 111 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 112 | // Returns true on successful wrap state update (valid enum parameter) |
| 113 | bool Texture::setWrapR(GLenum wrap) |
| 114 | { |
| 115 | switch (wrap) |
| 116 | { |
| 117 | case GL_REPEAT: |
| 118 | case GL_CLAMP_TO_EDGE: |
| 119 | case GL_MIRRORED_REPEAT: |
| 120 | mSamplerState.wrapR = wrap; |
| 121 | return true; |
| 122 | default: |
| 123 | return false; |
| 124 | } |
| 125 | } |
| 126 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 127 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 128 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 129 | { |
| 130 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 131 | if (textureMaxAnisotropy < 1.0f) |
| 132 | { |
| 133 | return false; |
| 134 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 135 | |
| 136 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 137 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 138 | return true; |
| 139 | } |
| 140 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | // Returns true on successful usage state update (valid enum parameter) |
| 142 | bool Texture::setUsage(GLenum usage) |
| 143 | { |
| 144 | switch (usage) |
| 145 | { |
| 146 | case GL_NONE: |
| 147 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 148 | mUsage = usage; |
| 149 | return true; |
| 150 | default: |
| 151 | return false; |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | GLenum Texture::getMinFilter() const |
| 156 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 157 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 158 | } |
| 159 | |
| 160 | GLenum Texture::getMagFilter() const |
| 161 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 162 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 163 | } |
| 164 | |
| 165 | GLenum Texture::getWrapS() const |
| 166 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 167 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 168 | } |
| 169 | |
| 170 | GLenum Texture::getWrapT() const |
| 171 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 172 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 173 | } |
| 174 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 175 | GLenum Texture::getWrapR() const |
| 176 | { |
| 177 | return mSamplerState.wrapR; |
| 178 | } |
| 179 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 180 | float Texture::getMaxAnisotropy() const |
| 181 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 182 | return mSamplerState.maxAnisotropy; |
| 183 | } |
| 184 | |
| 185 | int Texture::getLodOffset() |
| 186 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 187 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 188 | return texture ? texture->getLodOffset() : 0; |
| 189 | } |
| 190 | |
| 191 | void Texture::getSamplerState(SamplerState *sampler) |
| 192 | { |
| 193 | *sampler = mSamplerState; |
| 194 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 195 | } |
| 196 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 197 | GLenum Texture::getUsage() const |
| 198 | { |
| 199 | return mUsage; |
| 200 | } |
| 201 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 202 | bool Texture::isMipmapFiltered() const |
| 203 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 204 | switch (mSamplerState.minFilter) |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 205 | { |
| 206 | case GL_NEAREST: |
| 207 | case GL_LINEAR: |
| 208 | return false; |
| 209 | case GL_NEAREST_MIPMAP_NEAREST: |
| 210 | case GL_LINEAR_MIPMAP_NEAREST: |
| 211 | case GL_NEAREST_MIPMAP_LINEAR: |
| 212 | case GL_LINEAR_MIPMAP_LINEAR: |
| 213 | return true; |
| 214 | default: UNREACHABLE(); |
| 215 | return false; |
| 216 | } |
| 217 | } |
| 218 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 219 | void Texture::setImage(GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 220 | { |
| 221 | if (pixels != NULL) |
| 222 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 223 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 224 | mDirtyImages = true; |
| 225 | } |
| 226 | } |
| 227 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 228 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 229 | { |
| 230 | if (pixels != NULL) |
| 231 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 232 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | mDirtyImages = true; |
| 234 | } |
| 235 | } |
| 236 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 237 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 238 | GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 239 | { |
| 240 | if (pixels != NULL) |
| 241 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 242 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 243 | mDirtyImages = true; |
| 244 | } |
| 245 | |
| 246 | return true; |
| 247 | } |
| 248 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 249 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 250 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 251 | { |
| 252 | if (pixels != NULL) |
| 253 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 254 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 255 | mDirtyImages = true; |
| 256 | } |
| 257 | |
| 258 | return true; |
| 259 | } |
| 260 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 261 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 262 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 263 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 264 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 265 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 266 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 267 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 268 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 269 | } |
| 270 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 271 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 272 | } |
| 273 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 274 | bool Texture::hasDirtyImages() const |
| 275 | { |
| 276 | return mDirtyImages; |
| 277 | } |
| 278 | |
| 279 | void Texture::resetDirty() |
| 280 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 281 | mDirtyImages = false; |
| 282 | } |
| 283 | |
| 284 | unsigned int Texture::getTextureSerial() |
| 285 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 286 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 287 | return texture ? texture->getTextureSerial() : 0; |
| 288 | } |
| 289 | |
| 290 | unsigned int Texture::getRenderTargetSerial(GLenum target) |
| 291 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 292 | rx::TextureStorageInterface *texture = getStorage(true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 293 | return texture ? texture->getRenderTargetSerial(target) : 0; |
| 294 | } |
| 295 | |
| 296 | bool Texture::isImmutable() const |
| 297 | { |
| 298 | return mImmutable; |
| 299 | } |
| 300 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 301 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 302 | { |
| 303 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 304 | return 0; // Maximum number of levels |
| 305 | } |
| 306 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 307 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 308 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 309 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 310 | { |
| 311 | return 0; // Maximum number of levels |
| 312 | } |
| 313 | else |
| 314 | { |
| 315 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 316 | return 1; |
| 317 | } |
| 318 | } |
| 319 | |
| 320 | GLint Texture::creationLevels(GLsizei size) const |
| 321 | { |
| 322 | return creationLevels(size, size); |
| 323 | } |
| 324 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 325 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 326 | { |
| 327 | mTexStorage = NULL; |
| 328 | mSurface = NULL; |
| 329 | mColorbufferProxy = NULL; |
| 330 | mProxyRefs = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 331 | |
| 332 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 333 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 334 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 335 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 336 | } |
| 337 | |
| 338 | Texture2D::~Texture2D() |
| 339 | { |
| 340 | mColorbufferProxy = NULL; |
| 341 | |
| 342 | delete mTexStorage; |
| 343 | mTexStorage = NULL; |
| 344 | |
| 345 | if (mSurface) |
| 346 | { |
| 347 | mSurface->setBoundTexture(NULL); |
| 348 | mSurface = NULL; |
| 349 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 350 | |
| 351 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 352 | { |
| 353 | delete mImageArray[i]; |
| 354 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 355 | } |
| 356 | |
| 357 | // We need to maintain a count of references to renderbuffers acting as |
| 358 | // proxies for this texture, so that we do not attempt to use a pointer |
| 359 | // to a renderbuffer proxy which has been deleted. |
| 360 | void Texture2D::addProxyRef(const Renderbuffer *proxy) |
| 361 | { |
| 362 | mProxyRefs++; |
| 363 | } |
| 364 | |
| 365 | void Texture2D::releaseProxy(const Renderbuffer *proxy) |
| 366 | { |
| 367 | if (mProxyRefs > 0) |
| 368 | mProxyRefs--; |
| 369 | |
| 370 | if (mProxyRefs == 0) |
| 371 | mColorbufferProxy = NULL; |
| 372 | } |
| 373 | |
| 374 | GLenum Texture2D::getTarget() const |
| 375 | { |
| 376 | return GL_TEXTURE_2D; |
| 377 | } |
| 378 | |
| 379 | GLsizei Texture2D::getWidth(GLint level) const |
| 380 | { |
| 381 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 382 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 383 | else |
| 384 | return 0; |
| 385 | } |
| 386 | |
| 387 | GLsizei Texture2D::getHeight(GLint level) const |
| 388 | { |
| 389 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 390 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 391 | else |
| 392 | return 0; |
| 393 | } |
| 394 | |
| 395 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 396 | { |
| 397 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 398 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 399 | else |
| 400 | return GL_NONE; |
| 401 | } |
| 402 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 403 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 404 | { |
| 405 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 406 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 407 | else |
| 408 | return D3DFMT_UNKNOWN; |
| 409 | } |
| 410 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 411 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 412 | { |
| 413 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 414 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 415 | // If there currently is a corresponding storage texture image, it has these parameters |
| 416 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 417 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 418 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 419 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 420 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 421 | |
| 422 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 423 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 424 | const int storageLevels = mTexStorage->levelCount(); |
| 425 | |
| 426 | if ((level >= storageLevels && storageLevels != 0) || |
| 427 | width != storageWidth || |
| 428 | height != storageHeight || |
| 429 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 430 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 431 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 432 | { |
| 433 | mImageArray[i]->markDirty(); |
| 434 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 435 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 436 | delete mTexStorage; |
| 437 | mTexStorage = NULL; |
| 438 | mDirtyImages = true; |
| 439 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 440 | } |
| 441 | } |
| 442 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 443 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 444 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 445 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 446 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 447 | : GetSizedInternalFormat(format, type, clientVersion); |
| 448 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 449 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 450 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 451 | } |
| 452 | |
| 453 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 454 | { |
| 455 | releaseTexImage(); |
| 456 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 457 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 458 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 459 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 460 | |
| 461 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 462 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 463 | |
| 464 | mDirtyImages = true; |
| 465 | mSurface = surface; |
| 466 | mSurface->setBoundTexture(this); |
| 467 | } |
| 468 | |
| 469 | void Texture2D::releaseTexImage() |
| 470 | { |
| 471 | if (mSurface) |
| 472 | { |
| 473 | mSurface->setBoundTexture(NULL); |
| 474 | mSurface = NULL; |
| 475 | |
| 476 | if (mTexStorage) |
| 477 | { |
| 478 | delete mTexStorage; |
| 479 | mTexStorage = NULL; |
| 480 | } |
| 481 | |
| 482 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 483 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 484 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | } |
| 486 | } |
| 487 | } |
| 488 | |
| 489 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 490 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 491 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 492 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 493 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 494 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 495 | } |
| 496 | |
| 497 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 498 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 499 | if (level < levelCount()) |
| 500 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 501 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 502 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 503 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 504 | image->markClean(); |
| 505 | } |
| 506 | } |
| 507 | } |
| 508 | |
| 509 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 510 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 511 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 512 | { |
| 513 | commitRect(level, xoffset, yoffset, width, height); |
| 514 | } |
| 515 | } |
| 516 | |
| 517 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 518 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 519 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 520 | { |
| 521 | commitRect(level, xoffset, yoffset, width, height); |
| 522 | } |
| 523 | } |
| 524 | |
| 525 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 526 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 527 | GLint internalformat = ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 528 | redefineImage(level, internalformat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 529 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 530 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 531 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 532 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 533 | mDirtyImages = true; |
| 534 | } |
| 535 | else |
| 536 | { |
| 537 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 538 | { |
| 539 | convertToRenderTarget(); |
| 540 | } |
| 541 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 542 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 543 | |
| 544 | if (width != 0 && height != 0 && level < levelCount()) |
| 545 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 546 | gl::Rectangle sourceRect; |
| 547 | sourceRect.x = x; |
| 548 | sourceRect.width = width; |
| 549 | sourceRect.y = y; |
| 550 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 551 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 552 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 553 | } |
| 554 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 555 | } |
| 556 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 557 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 558 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 559 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 560 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 561 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 562 | } |
| 563 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 564 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 565 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 566 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 567 | mDirtyImages = true; |
| 568 | } |
| 569 | else |
| 570 | { |
| 571 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 572 | { |
| 573 | convertToRenderTarget(); |
| 574 | } |
| 575 | |
| 576 | updateTexture(); |
| 577 | |
| 578 | if (level < levelCount()) |
| 579 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 580 | gl::Rectangle sourceRect; |
| 581 | sourceRect.x = x; |
| 582 | sourceRect.width = width; |
| 583 | sourceRect.y = y; |
| 584 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 585 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 586 | mRenderer->copyImage(source, sourceRect, |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 587 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 588 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 589 | } |
| 590 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 591 | } |
| 592 | |
| 593 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 594 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 595 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 596 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 597 | mImmutable = true; |
| 598 | |
| 599 | for (int level = 0; level < levels; level++) |
| 600 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 601 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 602 | width = std::max(1, width >> 1); |
| 603 | height = std::max(1, height >> 1); |
| 604 | } |
| 605 | |
| 606 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 607 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 608 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 609 | } |
| 610 | |
| 611 | if (mTexStorage->isManaged()) |
| 612 | { |
| 613 | int levels = levelCount(); |
| 614 | |
| 615 | for (int level = 0; level < levels; level++) |
| 616 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 617 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 618 | } |
| 619 | } |
| 620 | } |
| 621 | |
| 622 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 623 | bool Texture2D::isSamplerComplete() const |
| 624 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 625 | GLsizei width = mImageArray[0]->getWidth(); |
| 626 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 627 | |
| 628 | if (width <= 0 || height <= 0) |
| 629 | { |
| 630 | return false; |
| 631 | } |
| 632 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 633 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 634 | |
shannonwoods@chromium.org | 89200d9 | 2013-05-30 00:07:50 +0000 | [diff] [blame] | 635 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport()) || |
| 636 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 637 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 638 | if (mSamplerState.magFilter != GL_NEAREST || |
| 639 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 640 | { |
| 641 | return false; |
| 642 | } |
| 643 | } |
| 644 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 645 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 646 | |
| 647 | if (!npotSupport) |
| 648 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 649 | if ((mSamplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 650 | (mSamplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 651 | { |
| 652 | return false; |
| 653 | } |
| 654 | } |
| 655 | |
| 656 | if (mipmapping) |
| 657 | { |
| 658 | if (!npotSupport) |
| 659 | { |
| 660 | if (!isPow2(width) || !isPow2(height)) |
| 661 | { |
| 662 | return false; |
| 663 | } |
| 664 | } |
| 665 | |
| 666 | if (!isMipmapComplete()) |
| 667 | { |
| 668 | return false; |
| 669 | } |
| 670 | } |
| 671 | |
| 672 | return true; |
| 673 | } |
| 674 | |
| 675 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 676 | bool Texture2D::isMipmapComplete() const |
| 677 | { |
| 678 | if (isImmutable()) |
| 679 | { |
| 680 | return true; |
| 681 | } |
| 682 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 683 | GLsizei width = mImageArray[0]->getWidth(); |
| 684 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 685 | |
| 686 | if (width <= 0 || height <= 0) |
| 687 | { |
| 688 | return false; |
| 689 | } |
| 690 | |
| 691 | int q = log2(std::max(width, height)); |
| 692 | |
| 693 | for (int level = 1; level <= q; level++) |
| 694 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 695 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 696 | { |
| 697 | return false; |
| 698 | } |
| 699 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 700 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 701 | { |
| 702 | return false; |
| 703 | } |
| 704 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 705 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 706 | { |
| 707 | return false; |
| 708 | } |
| 709 | } |
| 710 | |
| 711 | return true; |
| 712 | } |
| 713 | |
| 714 | bool Texture2D::isCompressed(GLint level) const |
| 715 | { |
| 716 | return IsCompressed(getInternalFormat(level)); |
| 717 | } |
| 718 | |
| 719 | bool Texture2D::isDepth(GLint level) const |
| 720 | { |
| 721 | return IsDepthTexture(getInternalFormat(level)); |
| 722 | } |
| 723 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 724 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 725 | void Texture2D::createTexture() |
| 726 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 727 | GLsizei width = mImageArray[0]->getWidth(); |
| 728 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 729 | |
| 730 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 731 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 732 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 733 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 734 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 735 | |
| 736 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 737 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 738 | |
| 739 | if (mTexStorage->isManaged()) |
| 740 | { |
| 741 | int levels = levelCount(); |
| 742 | |
| 743 | for (int level = 0; level < levels; level++) |
| 744 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 745 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 746 | } |
| 747 | } |
| 748 | |
| 749 | mDirtyImages = true; |
| 750 | } |
| 751 | |
| 752 | void Texture2D::updateTexture() |
| 753 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 754 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 755 | |
| 756 | int levels = (mipmapping ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 757 | |
| 758 | for (int level = 0; level < levels; level++) |
| 759 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 760 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 761 | |
| 762 | if (image->isDirty()) |
| 763 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 764 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 765 | } |
| 766 | } |
| 767 | } |
| 768 | |
| 769 | void Texture2D::convertToRenderTarget() |
| 770 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 771 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 772 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 773 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 774 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 775 | GLsizei width = mImageArray[0]->getWidth(); |
| 776 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 777 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 778 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 779 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 780 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 781 | |
| 782 | if (mTexStorage != NULL) |
| 783 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 784 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 785 | { |
| 786 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 787 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 788 | } |
| 789 | } |
| 790 | } |
| 791 | |
| 792 | delete mTexStorage; |
| 793 | mTexStorage = newTexStorage; |
| 794 | |
| 795 | mDirtyImages = true; |
| 796 | } |
| 797 | |
| 798 | void Texture2D::generateMipmaps() |
| 799 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 800 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 801 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 802 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 803 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 804 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 805 | } |
| 806 | } |
| 807 | |
| 808 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 809 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 810 | for (unsigned int i = 1; i <= q; i++) |
| 811 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 812 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 813 | std::max(mImageArray[0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 814 | std::max(mImageArray[0]->getHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 815 | } |
| 816 | |
| 817 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 818 | { |
| 819 | for (unsigned int i = 1; i <= q; i++) |
| 820 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 821 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 822 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 823 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 824 | } |
| 825 | } |
| 826 | else |
| 827 | { |
| 828 | for (unsigned int i = 1; i <= q; i++) |
| 829 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 830 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 831 | } |
| 832 | } |
| 833 | } |
| 834 | |
| 835 | Renderbuffer *Texture2D::getRenderbuffer(GLenum target) |
| 836 | { |
| 837 | if (target != GL_TEXTURE_2D) |
| 838 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 839 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 840 | } |
| 841 | |
| 842 | if (mColorbufferProxy == NULL) |
| 843 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 844 | mColorbufferProxy = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 845 | } |
| 846 | |
| 847 | return mColorbufferProxy; |
| 848 | } |
| 849 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 850 | rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 851 | { |
| 852 | ASSERT(target == GL_TEXTURE_2D); |
| 853 | |
| 854 | // ensure the underlying texture is created |
| 855 | if (getStorage(true) == NULL) |
| 856 | { |
| 857 | return NULL; |
| 858 | } |
| 859 | |
| 860 | updateTexture(); |
| 861 | |
| 862 | // ensure this is NOT a depth texture |
| 863 | if (isDepth(0)) |
| 864 | { |
| 865 | return NULL; |
| 866 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 867 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 868 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 869 | } |
| 870 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 871 | rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 872 | { |
| 873 | ASSERT(target == GL_TEXTURE_2D); |
| 874 | |
| 875 | // ensure the underlying texture is created |
| 876 | if (getStorage(true) == NULL) |
| 877 | { |
| 878 | return NULL; |
| 879 | } |
| 880 | |
| 881 | updateTexture(); |
| 882 | |
| 883 | // ensure this is actually a depth texture |
| 884 | if (!isDepth(0)) |
| 885 | { |
| 886 | return NULL; |
| 887 | } |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 888 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 889 | } |
| 890 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 891 | int Texture2D::levelCount() |
| 892 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 893 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 894 | } |
| 895 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 896 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 897 | { |
| 898 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 899 | { |
| 900 | if (renderTarget) |
| 901 | { |
| 902 | convertToRenderTarget(); |
| 903 | } |
| 904 | else |
| 905 | { |
| 906 | createTexture(); |
| 907 | } |
| 908 | } |
| 909 | |
| 910 | return mTexStorage; |
| 911 | } |
| 912 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 913 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 914 | { |
| 915 | mTexStorage = NULL; |
| 916 | for (int i = 0; i < 6; i++) |
| 917 | { |
| 918 | mFaceProxies[i] = NULL; |
| 919 | mFaceProxyRefs[i] = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 920 | |
| 921 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 922 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 923 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 924 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 925 | } |
| 926 | } |
| 927 | |
| 928 | TextureCubeMap::~TextureCubeMap() |
| 929 | { |
| 930 | for (int i = 0; i < 6; i++) |
| 931 | { |
| 932 | mFaceProxies[i] = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 933 | |
| 934 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 935 | { |
| 936 | delete mImageArray[i][j]; |
| 937 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 938 | } |
| 939 | |
| 940 | delete mTexStorage; |
| 941 | mTexStorage = NULL; |
| 942 | } |
| 943 | |
| 944 | // We need to maintain a count of references to renderbuffers acting as |
| 945 | // proxies for this texture, so that the texture is not deleted while |
| 946 | // proxy references still exist. If the reference count drops to zero, |
| 947 | // we set our proxy pointer NULL, so that a new attempt at referencing |
| 948 | // will cause recreation. |
| 949 | void TextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 950 | { |
| 951 | for (int i = 0; i < 6; i++) |
| 952 | { |
| 953 | if (mFaceProxies[i] == proxy) |
| 954 | mFaceProxyRefs[i]++; |
| 955 | } |
| 956 | } |
| 957 | |
| 958 | void TextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 959 | { |
| 960 | for (int i = 0; i < 6; i++) |
| 961 | { |
| 962 | if (mFaceProxies[i] == proxy) |
| 963 | { |
| 964 | if (mFaceProxyRefs[i] > 0) |
| 965 | mFaceProxyRefs[i]--; |
| 966 | |
| 967 | if (mFaceProxyRefs[i] == 0) |
| 968 | mFaceProxies[i] = NULL; |
| 969 | } |
| 970 | } |
| 971 | } |
| 972 | |
| 973 | GLenum TextureCubeMap::getTarget() const |
| 974 | { |
| 975 | return GL_TEXTURE_CUBE_MAP; |
| 976 | } |
| 977 | |
| 978 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 979 | { |
| 980 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 981 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 982 | else |
| 983 | return 0; |
| 984 | } |
| 985 | |
| 986 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 987 | { |
| 988 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 989 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 990 | else |
| 991 | return 0; |
| 992 | } |
| 993 | |
| 994 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 995 | { |
| 996 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 997 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 998 | else |
| 999 | return GL_NONE; |
| 1000 | } |
| 1001 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1002 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1003 | { |
| 1004 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1005 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1006 | else |
| 1007 | return D3DFMT_UNKNOWN; |
| 1008 | } |
| 1009 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1010 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1011 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1012 | setImage(0, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1013 | } |
| 1014 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1015 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1016 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1017 | setImage(1, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1018 | } |
| 1019 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1020 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1021 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1022 | setImage(2, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1023 | } |
| 1024 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1025 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1026 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1027 | setImage(3, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1028 | } |
| 1029 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1030 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1031 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1032 | setImage(4, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1033 | } |
| 1034 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1035 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1036 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1037 | setImage(5, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1038 | } |
| 1039 | |
| 1040 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1041 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1042 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1043 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1044 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1045 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1046 | } |
| 1047 | |
| 1048 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1049 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1050 | if (level < levelCount()) |
| 1051 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1052 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1053 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1054 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1055 | } |
| 1056 | } |
| 1057 | |
| 1058 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1059 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1060 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1061 | { |
| 1062 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1063 | } |
| 1064 | } |
| 1065 | |
| 1066 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1067 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1068 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1069 | { |
| 1070 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1071 | } |
| 1072 | } |
| 1073 | |
| 1074 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
| 1075 | bool TextureCubeMap::isSamplerComplete() const |
| 1076 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1077 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1078 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1079 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1080 | |
shannonwoods@chromium.org | 89200d9 | 2013-05-30 00:07:50 +0000 | [diff] [blame] | 1081 | if ((gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) == GL_FLOAT && !mRenderer->getFloat32TextureSupport()) || |
| 1082 | (gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0) == GL_HALF_FLOAT_OES) && !mRenderer->getFloat16TextureSupport())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1083 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1084 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1085 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1086 | { |
| 1087 | return false; |
| 1088 | } |
| 1089 | } |
| 1090 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1091 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1092 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1093 | if (mSamplerState.wrapS != GL_CLAMP_TO_EDGE || mSamplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1094 | { |
| 1095 | return false; |
| 1096 | } |
| 1097 | } |
| 1098 | |
| 1099 | if (!mipmapping) |
| 1100 | { |
| 1101 | if (!isCubeComplete()) |
| 1102 | { |
| 1103 | return false; |
| 1104 | } |
| 1105 | } |
| 1106 | else |
| 1107 | { |
| 1108 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1109 | { |
| 1110 | return false; |
| 1111 | } |
| 1112 | } |
| 1113 | |
| 1114 | return true; |
| 1115 | } |
| 1116 | |
| 1117 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1118 | bool TextureCubeMap::isCubeComplete() const |
| 1119 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1120 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1121 | { |
| 1122 | return false; |
| 1123 | } |
| 1124 | |
| 1125 | for (unsigned int face = 1; face < 6; face++) |
| 1126 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1127 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1128 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1129 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1130 | { |
| 1131 | return false; |
| 1132 | } |
| 1133 | } |
| 1134 | |
| 1135 | return true; |
| 1136 | } |
| 1137 | |
| 1138 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1139 | { |
| 1140 | if (isImmutable()) |
| 1141 | { |
| 1142 | return true; |
| 1143 | } |
| 1144 | |
| 1145 | if (!isCubeComplete()) |
| 1146 | { |
| 1147 | return false; |
| 1148 | } |
| 1149 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1150 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1151 | |
| 1152 | int q = log2(size); |
| 1153 | |
| 1154 | for (int face = 0; face < 6; face++) |
| 1155 | { |
| 1156 | for (int level = 1; level <= q; level++) |
| 1157 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1158 | if (mImageArray[face][level]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1159 | { |
| 1160 | return false; |
| 1161 | } |
| 1162 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1163 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1164 | { |
| 1165 | return false; |
| 1166 | } |
| 1167 | } |
| 1168 | } |
| 1169 | |
| 1170 | return true; |
| 1171 | } |
| 1172 | |
| 1173 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1174 | { |
| 1175 | return IsCompressed(getInternalFormat(target, level)); |
| 1176 | } |
| 1177 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1178 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1179 | void TextureCubeMap::createTexture() |
| 1180 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1181 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1182 | |
| 1183 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1184 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1185 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1186 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1187 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1188 | |
| 1189 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1190 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1191 | |
| 1192 | if (mTexStorage->isManaged()) |
| 1193 | { |
| 1194 | int levels = levelCount(); |
| 1195 | |
| 1196 | for (int face = 0; face < 6; face++) |
| 1197 | { |
| 1198 | for (int level = 0; level < levels; level++) |
| 1199 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1200 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1201 | } |
| 1202 | } |
| 1203 | } |
| 1204 | |
| 1205 | mDirtyImages = true; |
| 1206 | } |
| 1207 | |
| 1208 | void TextureCubeMap::updateTexture() |
| 1209 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1210 | bool mipmapping = isMipmapFiltered() && isMipmapCubeComplete(); |
| 1211 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1212 | for (int face = 0; face < 6; face++) |
| 1213 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1214 | int levels = (mipmapping ? levelCount() : 1); |
| 1215 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1216 | for (int level = 0; level < levels; level++) |
| 1217 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1218 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1219 | |
| 1220 | if (image->isDirty()) |
| 1221 | { |
| 1222 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1223 | } |
| 1224 | } |
| 1225 | } |
| 1226 | } |
| 1227 | |
| 1228 | void TextureCubeMap::convertToRenderTarget() |
| 1229 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1230 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1231 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1232 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1233 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1234 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1235 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1236 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1237 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1238 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1239 | |
| 1240 | if (mTexStorage != NULL) |
| 1241 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1242 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1243 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1244 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1245 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1246 | } |
| 1247 | } |
| 1248 | } |
| 1249 | |
| 1250 | delete mTexStorage; |
| 1251 | mTexStorage = newTexStorage; |
| 1252 | |
| 1253 | mDirtyImages = true; |
| 1254 | } |
| 1255 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1256 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1257 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1258 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1259 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1260 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1261 | |
| 1262 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1263 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1264 | Texture::setImage(unpackAlignment, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1265 | } |
| 1266 | |
| 1267 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1268 | { |
| 1269 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1270 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1271 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1272 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1273 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1274 | |
| 1275 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1276 | } |
| 1277 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1278 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1279 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1280 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1281 | const int storageWidth = std::max(1, mImageArray[0][0]->getWidth() >> level); |
| 1282 | const int storageHeight = std::max(1, mImageArray[0][0]->getHeight() >> level); |
| 1283 | const int storageFormat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1284 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1285 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1286 | |
| 1287 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1288 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1289 | const int storageLevels = mTexStorage->levelCount(); |
| 1290 | |
| 1291 | if ((level >= storageLevels && storageLevels != 0) || |
| 1292 | width != storageWidth || |
| 1293 | height != storageHeight || |
| 1294 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1295 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1296 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1297 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1298 | for (int f = 0; f < 6; f++) |
| 1299 | { |
| 1300 | mImageArray[f][i]->markDirty(); |
| 1301 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1302 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1303 | |
| 1304 | delete mTexStorage; |
| 1305 | mTexStorage = NULL; |
| 1306 | |
| 1307 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1308 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1309 | } |
| 1310 | } |
| 1311 | |
| 1312 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1313 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1314 | unsigned int faceindex = faceIndex(target); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1315 | GLint internalformat = gl::ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1316 | redefineImage(faceindex, level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1317 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1318 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1319 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1320 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | mDirtyImages = true; |
| 1322 | } |
| 1323 | else |
| 1324 | { |
| 1325 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1326 | { |
| 1327 | convertToRenderTarget(); |
| 1328 | } |
| 1329 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1330 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1331 | |
| 1332 | ASSERT(width == height); |
| 1333 | |
| 1334 | if (width > 0 && level < levelCount()) |
| 1335 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1336 | gl::Rectangle sourceRect; |
| 1337 | sourceRect.x = x; |
| 1338 | sourceRect.width = width; |
| 1339 | sourceRect.y = y; |
| 1340 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1341 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1342 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1343 | } |
| 1344 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1345 | } |
| 1346 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1347 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1348 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1349 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1351 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1352 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1353 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1354 | } |
| 1355 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1356 | unsigned int faceindex = faceIndex(target); |
| 1357 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1358 | if (!mImageArray[faceindex][level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1360 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1361 | mDirtyImages = true; |
| 1362 | } |
| 1363 | else |
| 1364 | { |
| 1365 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1366 | { |
| 1367 | convertToRenderTarget(); |
| 1368 | } |
| 1369 | |
| 1370 | updateTexture(); |
| 1371 | |
| 1372 | if (level < levelCount()) |
| 1373 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1374 | gl::Rectangle sourceRect; |
| 1375 | sourceRect.x = x; |
| 1376 | sourceRect.width = width; |
| 1377 | sourceRect.y = y; |
| 1378 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1379 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1380 | mRenderer->copyImage(source, sourceRect, gl::ExtractFormat(mImageArray[0][0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1381 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1382 | } |
| 1383 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1384 | } |
| 1385 | |
| 1386 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1387 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1388 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1389 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1390 | mImmutable = true; |
| 1391 | |
| 1392 | for (int level = 0; level < levels; level++) |
| 1393 | { |
| 1394 | for (int face = 0; face < 6; face++) |
| 1395 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1396 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1397 | size = std::max(1, size >> 1); |
| 1398 | } |
| 1399 | } |
| 1400 | |
| 1401 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1402 | { |
| 1403 | for (int face = 0; face < 6; face++) |
| 1404 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1405 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1406 | } |
| 1407 | } |
| 1408 | |
| 1409 | if (mTexStorage->isManaged()) |
| 1410 | { |
| 1411 | int levels = levelCount(); |
| 1412 | |
| 1413 | for (int face = 0; face < 6; face++) |
| 1414 | { |
| 1415 | for (int level = 0; level < levels; level++) |
| 1416 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1417 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1418 | } |
| 1419 | } |
| 1420 | } |
| 1421 | } |
| 1422 | |
| 1423 | void TextureCubeMap::generateMipmaps() |
| 1424 | { |
| 1425 | if (!isCubeComplete()) |
| 1426 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1427 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1428 | } |
| 1429 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1430 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1431 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1432 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1433 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1434 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1435 | } |
| 1436 | } |
| 1437 | |
| 1438 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1439 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1440 | for (unsigned int f = 0; f < 6; f++) |
| 1441 | { |
| 1442 | for (unsigned int i = 1; i <= q; i++) |
| 1443 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1444 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1445 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1446 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1447 | } |
| 1448 | } |
| 1449 | |
| 1450 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1451 | { |
| 1452 | for (unsigned int f = 0; f < 6; f++) |
| 1453 | { |
| 1454 | for (unsigned int i = 1; i <= q; i++) |
| 1455 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1456 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1457 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1458 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1459 | } |
| 1460 | } |
| 1461 | } |
| 1462 | else |
| 1463 | { |
| 1464 | for (unsigned int f = 0; f < 6; f++) |
| 1465 | { |
| 1466 | for (unsigned int i = 1; i <= q; i++) |
| 1467 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1468 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1469 | } |
| 1470 | } |
| 1471 | } |
| 1472 | } |
| 1473 | |
| 1474 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) |
| 1475 | { |
| 1476 | if (!IsCubemapTextureTarget(target)) |
| 1477 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1478 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1479 | } |
| 1480 | |
| 1481 | unsigned int face = faceIndex(target); |
| 1482 | |
| 1483 | if (mFaceProxies[face] == NULL) |
| 1484 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 1485 | mFaceProxies[face] = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1486 | } |
| 1487 | |
| 1488 | return mFaceProxies[face]; |
| 1489 | } |
| 1490 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1491 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1492 | { |
| 1493 | ASSERT(IsCubemapTextureTarget(target)); |
| 1494 | |
| 1495 | // ensure the underlying texture is created |
| 1496 | if (getStorage(true) == NULL) |
| 1497 | { |
| 1498 | return NULL; |
| 1499 | } |
| 1500 | |
| 1501 | updateTexture(); |
| 1502 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1503 | return mTexStorage->getRenderTarget(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1504 | } |
| 1505 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1506 | int TextureCubeMap::levelCount() |
| 1507 | { |
| 1508 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1509 | } |
| 1510 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1511 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1512 | { |
| 1513 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1514 | { |
| 1515 | if (renderTarget) |
| 1516 | { |
| 1517 | convertToRenderTarget(); |
| 1518 | } |
| 1519 | else |
| 1520 | { |
| 1521 | createTexture(); |
| 1522 | } |
| 1523 | } |
| 1524 | |
| 1525 | return mTexStorage; |
| 1526 | } |
| 1527 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1528 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
| 1529 | { |
| 1530 | mTexStorage = NULL; |
| 1531 | mColorbufferProxy = NULL; |
| 1532 | mProxyRefs = 0; |
| 1533 | |
| 1534 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1535 | { |
| 1536 | mImageArray[i] = renderer->createImage(); |
| 1537 | } |
| 1538 | } |
| 1539 | |
| 1540 | Texture3D::~Texture3D() |
| 1541 | { |
| 1542 | mColorbufferProxy = NULL; |
| 1543 | |
| 1544 | delete mTexStorage; |
| 1545 | mTexStorage = NULL; |
| 1546 | |
| 1547 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1548 | { |
| 1549 | delete mImageArray[i]; |
| 1550 | } |
| 1551 | } |
| 1552 | |
| 1553 | void Texture3D::addProxyRef(const Renderbuffer *proxy) |
| 1554 | { |
| 1555 | mProxyRefs++; |
| 1556 | } |
| 1557 | |
| 1558 | void Texture3D::releaseProxy(const Renderbuffer *proxy) |
| 1559 | { |
| 1560 | if (mProxyRefs > 0) |
| 1561 | mProxyRefs--; |
| 1562 | |
| 1563 | if (mProxyRefs == 0) |
| 1564 | mColorbufferProxy = NULL; |
| 1565 | } |
| 1566 | |
| 1567 | GLenum Texture3D::getTarget() const |
| 1568 | { |
| 1569 | return GL_TEXTURE_3D; |
| 1570 | } |
| 1571 | |
| 1572 | GLsizei Texture3D::getWidth(GLint level) const |
| 1573 | { |
| 1574 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1575 | } |
| 1576 | |
| 1577 | GLsizei Texture3D::getHeight(GLint level) const |
| 1578 | { |
| 1579 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1580 | } |
| 1581 | |
| 1582 | GLsizei Texture3D::getDepth(GLint level) const |
| 1583 | { |
| 1584 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1585 | } |
| 1586 | |
| 1587 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1588 | { |
| 1589 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1590 | } |
| 1591 | |
| 1592 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1593 | { |
| 1594 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1595 | } |
| 1596 | |
| 1597 | bool Texture3D::isCompressed(GLint level) const |
| 1598 | { |
| 1599 | return IsCompressed(getInternalFormat(level)); |
| 1600 | } |
| 1601 | |
| 1602 | bool Texture3D::isDepth(GLint level) const |
| 1603 | { |
| 1604 | return IsDepthTexture(getInternalFormat(level)); |
| 1605 | } |
| 1606 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1607 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1608 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 1609 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1610 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1611 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1612 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1613 | |
| 1614 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
| 1615 | } |
| 1616 | |
| 1617 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1618 | { |
| 1619 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1620 | redefineImage(level, format, width, height, depth); |
| 1621 | |
| 1622 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1623 | } |
| 1624 | |
| 1625 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1626 | { |
| 1627 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpackAlignment, pixels, mImageArray[level])) |
| 1628 | { |
| 1629 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1630 | } |
| 1631 | } |
| 1632 | |
| 1633 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1634 | { |
| 1635 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1636 | { |
| 1637 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1638 | } |
| 1639 | } |
| 1640 | |
| 1641 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1642 | { |
| 1643 | delete mTexStorage; |
| 1644 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1645 | mImmutable = true; |
| 1646 | |
| 1647 | for (int level = 0; level < levels; level++) |
| 1648 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1649 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1650 | width = std::max(1, width >> 1); |
| 1651 | height = std::max(1, height >> 1); |
| 1652 | depth = std::max(1, depth >> 1); |
| 1653 | } |
| 1654 | |
| 1655 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1656 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1657 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1658 | } |
| 1659 | |
| 1660 | if (mTexStorage->isManaged()) |
| 1661 | { |
| 1662 | int levels = levelCount(); |
| 1663 | |
| 1664 | for (int level = 0; level < levels; level++) |
| 1665 | { |
| 1666 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1667 | } |
| 1668 | } |
| 1669 | } |
| 1670 | |
| 1671 | |
| 1672 | void Texture3D::generateMipmaps() |
| 1673 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1674 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1675 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
| 1676 | for (unsigned int i = 1; i <= q; i++) |
| 1677 | { |
| 1678 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 1679 | std::max(mImageArray[0]->getWidth() >> i, 1), |
| 1680 | std::max(mImageArray[0]->getHeight() >> i, 1), |
| 1681 | std::max(mImageArray[0]->getDepth() >> i, 1)); |
| 1682 | } |
| 1683 | |
| 1684 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1685 | { |
| 1686 | for (unsigned int i = 1; i <= q; i++) |
| 1687 | { |
| 1688 | mTexStorage->generateMipmap(i); |
| 1689 | |
| 1690 | mImageArray[i]->markClean(); |
| 1691 | } |
| 1692 | } |
| 1693 | else |
| 1694 | { |
| 1695 | for (unsigned int i = 1; i <= q; i++) |
| 1696 | { |
| 1697 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1698 | } |
| 1699 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1700 | } |
| 1701 | |
| 1702 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1703 | { |
| 1704 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1705 | { |
| 1706 | return gl::error(GL_INVALID_VALUE); |
| 1707 | } |
| 1708 | |
| 1709 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
| 1710 | { |
| 1711 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1712 | mDirtyImages = true; |
| 1713 | } |
| 1714 | else |
| 1715 | { |
| 1716 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1717 | { |
| 1718 | convertToRenderTarget(); |
| 1719 | } |
| 1720 | |
| 1721 | updateTexture(); |
| 1722 | |
| 1723 | if (level < levelCount()) |
| 1724 | { |
| 1725 | gl::Rectangle sourceRect; |
| 1726 | sourceRect.x = x; |
| 1727 | sourceRect.width = width; |
| 1728 | sourceRect.y = y; |
| 1729 | sourceRect.height = height; |
| 1730 | |
| 1731 | mRenderer->copyImage(source, sourceRect, |
| 1732 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
| 1733 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1734 | } |
| 1735 | } |
| 1736 | } |
| 1737 | |
| 1738 | bool Texture3D::isSamplerComplete() const |
| 1739 | { |
| 1740 | GLsizei width = mImageArray[0]->getWidth(); |
| 1741 | GLsizei height = mImageArray[0]->getHeight(); |
| 1742 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1743 | |
| 1744 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1745 | { |
| 1746 | return false; |
| 1747 | } |
| 1748 | |
| 1749 | bool mipmapping = isMipmapFiltered(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1750 | |
shannonwoods@chromium.org | 89200d9 | 2013-05-30 00:07:50 +0000 | [diff] [blame] | 1751 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport()) || |
| 1752 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport())) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1753 | { |
| 1754 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1755 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
| 1756 | { |
| 1757 | return false; |
| 1758 | } |
| 1759 | } |
| 1760 | |
| 1761 | if (mipmapping && !isMipmapComplete()) |
| 1762 | { |
| 1763 | return false; |
| 1764 | } |
| 1765 | |
| 1766 | return true; |
| 1767 | } |
| 1768 | |
| 1769 | bool Texture3D::isMipmapComplete() const |
| 1770 | { |
| 1771 | if (isImmutable()) |
| 1772 | { |
| 1773 | return true; |
| 1774 | } |
| 1775 | |
| 1776 | GLsizei width = mImageArray[0]->getWidth(); |
| 1777 | GLsizei height = mImageArray[0]->getHeight(); |
| 1778 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1779 | |
| 1780 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1781 | { |
| 1782 | return false; |
| 1783 | } |
| 1784 | |
| 1785 | int q = log2(std::max(std::max(width, height), depth)); |
| 1786 | |
| 1787 | for (int level = 1; level <= q; level++) |
| 1788 | { |
| 1789 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
| 1790 | { |
| 1791 | return false; |
| 1792 | } |
| 1793 | |
| 1794 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
| 1795 | { |
| 1796 | return false; |
| 1797 | } |
| 1798 | |
| 1799 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
| 1800 | { |
| 1801 | return false; |
| 1802 | } |
| 1803 | |
| 1804 | if (mImageArray[level]->getDepth() != std::max(1, depth >> level)) |
| 1805 | { |
| 1806 | return false; |
| 1807 | } |
| 1808 | } |
| 1809 | |
| 1810 | return true; |
| 1811 | } |
| 1812 | |
| 1813 | Renderbuffer *Texture3D::getRenderbuffer(GLenum target) |
| 1814 | { |
| 1815 | UNIMPLEMENTED(); |
| 1816 | return NULL; |
| 1817 | } |
| 1818 | |
| 1819 | int Texture3D::levelCount() |
| 1820 | { |
| 1821 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1822 | } |
| 1823 | |
| 1824 | void Texture3D::createTexture() |
| 1825 | { |
| 1826 | GLsizei width = mImageArray[0]->getWidth(); |
| 1827 | GLsizei height = mImageArray[0]->getHeight(); |
| 1828 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1829 | |
| 1830 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1831 | return; // do not attempt to create native textures for nonexistant data |
| 1832 | |
| 1833 | GLint levels = creationLevels(width, height, depth); |
| 1834 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1835 | |
| 1836 | delete mTexStorage; |
| 1837 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1838 | |
| 1839 | if (mTexStorage->isManaged()) |
| 1840 | { |
| 1841 | int levels = levelCount(); |
| 1842 | |
| 1843 | for (int level = 0; level < levels; level++) |
| 1844 | { |
| 1845 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1846 | } |
| 1847 | } |
| 1848 | |
| 1849 | mDirtyImages = true; |
| 1850 | } |
| 1851 | |
| 1852 | void Texture3D::updateTexture() |
| 1853 | { |
| 1854 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 1855 | |
| 1856 | int levels = (mipmapping ? levelCount() : 1); |
| 1857 | |
| 1858 | for (int level = 0; level < levels; level++) |
| 1859 | { |
| 1860 | rx::Image *image = mImageArray[level]; |
| 1861 | |
| 1862 | if (image->isDirty()) |
| 1863 | { |
| 1864 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
| 1865 | } |
| 1866 | } |
| 1867 | } |
| 1868 | |
| 1869 | void Texture3D::convertToRenderTarget() |
| 1870 | { |
| 1871 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 1872 | |
| 1873 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0 && mImageArray[0]->getDepth() != 0) |
| 1874 | { |
| 1875 | GLsizei width = mImageArray[0]->getWidth(); |
| 1876 | GLsizei height = mImageArray[0]->getHeight(); |
| 1877 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1878 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
| 1879 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1880 | |
| 1881 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 1882 | |
| 1883 | if (mTexStorage != NULL) |
| 1884 | { |
| 1885 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 1886 | { |
| 1887 | delete newTexStorage; |
| 1888 | return gl::error(GL_OUT_OF_MEMORY); |
| 1889 | } |
| 1890 | } |
| 1891 | } |
| 1892 | |
| 1893 | delete mTexStorage; |
| 1894 | mTexStorage = newTexStorage; |
| 1895 | |
| 1896 | mDirtyImages = true; |
| 1897 | } |
| 1898 | |
| 1899 | rx::RenderTarget *Texture3D::getRenderTarget(GLenum target) |
| 1900 | { |
| 1901 | UNIMPLEMENTED(); |
| 1902 | return NULL; |
| 1903 | } |
| 1904 | |
| 1905 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 1906 | { |
| 1907 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1908 | { |
| 1909 | if (renderTarget) |
| 1910 | { |
| 1911 | convertToRenderTarget(); |
| 1912 | } |
| 1913 | else |
| 1914 | { |
| 1915 | createTexture(); |
| 1916 | } |
| 1917 | } |
| 1918 | |
| 1919 | return mTexStorage; |
| 1920 | } |
| 1921 | |
| 1922 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1923 | { |
| 1924 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1925 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 1926 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 1927 | const int storageDepth = std::max(1, mImageArray[0]->getDepth() >> level); |
| 1928 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
| 1929 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1930 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1931 | |
| 1932 | if (mTexStorage) |
| 1933 | { |
| 1934 | const int storageLevels = mTexStorage->levelCount(); |
| 1935 | |
| 1936 | if ((level >= storageLevels && storageLevels != 0) || |
| 1937 | width != storageWidth || |
| 1938 | height != storageHeight || |
| 1939 | depth != storageDepth || |
| 1940 | internalformat != storageFormat) // Discard mismatched storage |
| 1941 | { |
| 1942 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1943 | { |
| 1944 | mImageArray[i]->markDirty(); |
| 1945 | } |
| 1946 | |
| 1947 | delete mTexStorage; |
| 1948 | mTexStorage = NULL; |
| 1949 | mDirtyImages = true; |
| 1950 | } |
| 1951 | } |
| 1952 | } |
| 1953 | |
| 1954 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 1955 | { |
| 1956 | if (level < levelCount()) |
| 1957 | { |
| 1958 | rx::Image *image = mImageArray[level]; |
| 1959 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 1960 | { |
| 1961 | image->markClean(); |
| 1962 | } |
| 1963 | } |
| 1964 | } |
| 1965 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 1966 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
| 1967 | { |
| 1968 | mTexStorage = NULL; |
| 1969 | mColorbufferProxy = NULL; |
| 1970 | mProxyRefs = 0; |
| 1971 | |
| 1972 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1973 | { |
| 1974 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 1975 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 1976 | } |
| 1977 | } |
| 1978 | |
| 1979 | Texture2DArray::~Texture2DArray() |
| 1980 | { |
| 1981 | mColorbufferProxy = NULL; |
| 1982 | |
| 1983 | delete mTexStorage; |
| 1984 | mTexStorage = NULL; |
| 1985 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1986 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 1987 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 1988 | { |
| 1989 | delete mImageArray[level][layer]; |
| 1990 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 1991 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 1992 | } |
| 1993 | } |
| 1994 | |
| 1995 | void Texture2DArray::addProxyRef(const Renderbuffer *proxy) |
| 1996 | { |
| 1997 | mProxyRefs++; |
| 1998 | } |
| 1999 | |
| 2000 | void Texture2DArray::releaseProxy(const Renderbuffer *proxy) |
| 2001 | { |
| 2002 | if (mProxyRefs > 0) |
| 2003 | mProxyRefs--; |
| 2004 | |
| 2005 | if (mProxyRefs == 0) |
| 2006 | mColorbufferProxy = NULL; |
| 2007 | } |
| 2008 | |
| 2009 | GLenum Texture2DArray::getTarget() const |
| 2010 | { |
| 2011 | return GL_TEXTURE_2D_ARRAY; |
| 2012 | } |
| 2013 | |
| 2014 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2015 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2016 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2017 | } |
| 2018 | |
| 2019 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2020 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2021 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2022 | } |
| 2023 | |
| 2024 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2025 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2026 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2027 | } |
| 2028 | |
| 2029 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2030 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2031 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2032 | } |
| 2033 | |
| 2034 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2035 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2036 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2037 | } |
| 2038 | |
| 2039 | bool Texture2DArray::isCompressed(GLint level) const |
| 2040 | { |
| 2041 | return IsCompressed(getInternalFormat(level)); |
| 2042 | } |
| 2043 | |
| 2044 | bool Texture2DArray::isDepth(GLint level) const |
| 2045 | { |
| 2046 | return IsDepthTexture(getInternalFormat(level)); |
| 2047 | } |
| 2048 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 2049 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2050 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 2051 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2052 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2053 | : GetSizedInternalFormat(format, type, clientVersion); |
| 2054 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2055 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame^] | 2056 | GLsizei inputDepthPitch = gl::ComputeDepthPitch(width, height, sizedInternalFormat, unpackAlignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2057 | |
| 2058 | for (int i = 0; i < depth; i++) |
| 2059 | { |
| 2060 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2061 | Texture::setImage(unpackAlignment, layerPixels, mImageArray[level][i]); |
| 2062 | } |
| 2063 | } |
| 2064 | |
| 2065 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2066 | { |
| 2067 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2068 | redefineImage(level, format, width, height, depth); |
| 2069 | |
| 2070 | GLsizei inputDepthPitch = gl::ComputeCompressedDepthPitch(width, height, format); |
| 2071 | |
| 2072 | for (int i = 0; i < depth; i++) |
| 2073 | { |
| 2074 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2075 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2076 | } |
| 2077 | } |
| 2078 | |
| 2079 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 2080 | { |
| 2081 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
| 2082 | GLsizei inputDepthPitch = gl::ComputeDepthPitch(width, height, internalformat, unpackAlignment); |
| 2083 | |
| 2084 | for (int i = 0; i < depth; i++) |
| 2085 | { |
| 2086 | int layer = zoffset + i; |
| 2087 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2088 | |
| 2089 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpackAlignment, layerPixels, mImageArray[level][layer])) |
| 2090 | { |
| 2091 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2092 | } |
| 2093 | } |
| 2094 | } |
| 2095 | |
| 2096 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2097 | { |
| 2098 | GLsizei inputDepthPitch = gl::ComputeCompressedDepthPitch(width, height, format); |
| 2099 | |
| 2100 | for (int i = 0; i < depth; i++) |
| 2101 | { |
| 2102 | int layer = zoffset + i; |
| 2103 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2104 | |
| 2105 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2106 | { |
| 2107 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2108 | } |
| 2109 | } |
| 2110 | } |
| 2111 | |
| 2112 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2113 | { |
| 2114 | delete mTexStorage; |
| 2115 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2116 | mImmutable = true; |
| 2117 | |
| 2118 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2119 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2120 | GLsizei levelWidth = std::max(width >> level, 1); |
| 2121 | GLsizei levelHeight = std::max(width >> level, 1); |
| 2122 | |
| 2123 | // Clear this level |
| 2124 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2125 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2126 | delete mImageArray[level][layer]; |
| 2127 | } |
| 2128 | delete[] mImageArray[level]; |
| 2129 | mImageArray[level] = NULL; |
| 2130 | mLayerCounts[level] = 0; |
| 2131 | |
| 2132 | if (level < levels) |
| 2133 | { |
| 2134 | // Create new images for this level |
| 2135 | mImageArray[level] = new rx::Image*[depth](); |
| 2136 | mLayerCounts[level] = depth; |
| 2137 | |
| 2138 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2139 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2140 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2141 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2142 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2143 | } |
| 2144 | } |
| 2145 | } |
| 2146 | |
| 2147 | if (mTexStorage->isManaged()) |
| 2148 | { |
| 2149 | int levels = levelCount(); |
| 2150 | |
| 2151 | for (int level = 0; level < levels; level++) |
| 2152 | { |
| 2153 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2154 | { |
| 2155 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2156 | } |
| 2157 | } |
| 2158 | } |
| 2159 | } |
| 2160 | |
| 2161 | void Texture2DArray::generateMipmaps() |
| 2162 | { |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2163 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2164 | int q = log2(std::max(getWidth(0), getHeight(0))); |
| 2165 | for (int i = 1; i <= q; i++) |
| 2166 | { |
| 2167 | redefineImage(i, getInternalFormat(0), std::max(getWidth(0) >> i, 1), std::max(getHeight(0) >> i, 1), getDepth(0)); |
| 2168 | } |
| 2169 | |
| 2170 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2171 | { |
| 2172 | for (int level = 1; level <= q; level++) |
| 2173 | { |
| 2174 | mTexStorage->generateMipmap(level); |
| 2175 | |
| 2176 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2177 | { |
| 2178 | mImageArray[level][layer]->markClean(); |
| 2179 | } |
| 2180 | } |
| 2181 | } |
| 2182 | else |
| 2183 | { |
| 2184 | for (int level = 1; level <= q; level++) |
| 2185 | { |
| 2186 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2187 | { |
| 2188 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2189 | } |
| 2190 | } |
| 2191 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2192 | } |
| 2193 | |
| 2194 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2195 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2196 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2197 | { |
| 2198 | return gl::error(GL_INVALID_VALUE); |
| 2199 | } |
| 2200 | |
| 2201 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
| 2202 | { |
| 2203 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2204 | mDirtyImages = true; |
| 2205 | } |
| 2206 | else |
| 2207 | { |
| 2208 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2209 | { |
| 2210 | convertToRenderTarget(); |
| 2211 | } |
| 2212 | |
| 2213 | updateTexture(); |
| 2214 | |
| 2215 | if (level < levelCount()) |
| 2216 | { |
| 2217 | gl::Rectangle sourceRect; |
| 2218 | sourceRect.x = x; |
| 2219 | sourceRect.width = width; |
| 2220 | sourceRect.y = y; |
| 2221 | sourceRect.height = height; |
| 2222 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2223 | mRenderer->copyImage(source, sourceRect, gl::ExtractFormat(getInternalFormat(0)), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2224 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2225 | } |
| 2226 | } |
| 2227 | } |
| 2228 | |
| 2229 | bool Texture2DArray::isSamplerComplete() const |
| 2230 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2231 | GLsizei width = getWidth(0); |
| 2232 | GLsizei height = getHeight(0); |
| 2233 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2234 | |
| 2235 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2236 | { |
| 2237 | return false; |
| 2238 | } |
| 2239 | |
| 2240 | bool mipmapping = isMipmapFiltered(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2241 | |
shannonwoods@chromium.org | 89200d9 | 2013-05-30 00:07:50 +0000 | [diff] [blame] | 2242 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport()) || |
| 2243 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport())) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2244 | { |
| 2245 | if (mSamplerState.magFilter != GL_NEAREST || |
| 2246 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
| 2247 | { |
| 2248 | return false; |
| 2249 | } |
| 2250 | } |
| 2251 | |
| 2252 | if (mipmapping && !isMipmapComplete()) |
| 2253 | { |
| 2254 | return false; |
| 2255 | } |
| 2256 | |
| 2257 | return true; |
| 2258 | } |
| 2259 | |
| 2260 | bool Texture2DArray::isMipmapComplete() const |
| 2261 | { |
| 2262 | if (isImmutable()) |
| 2263 | { |
| 2264 | return true; |
| 2265 | } |
| 2266 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2267 | GLsizei width = getWidth(0); |
| 2268 | GLsizei height = getHeight(0); |
| 2269 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2270 | |
| 2271 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2272 | { |
| 2273 | return false; |
| 2274 | } |
| 2275 | |
| 2276 | int q = log2(std::max(width, height)); |
| 2277 | |
| 2278 | for (int level = 1; level <= q; level++) |
| 2279 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2280 | if (getInternalFormat(level) != getInternalFormat(0)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2281 | { |
| 2282 | return false; |
| 2283 | } |
| 2284 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2285 | if (getWidth(level) != std::max(1, width >> level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2286 | { |
| 2287 | return false; |
| 2288 | } |
| 2289 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2290 | if (getHeight(level) != std::max(1, height >> level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2291 | { |
| 2292 | return false; |
| 2293 | } |
| 2294 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2295 | if (getDepth(level) != depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2296 | { |
| 2297 | return false; |
| 2298 | } |
| 2299 | } |
| 2300 | |
| 2301 | return true; |
| 2302 | } |
| 2303 | |
| 2304 | Renderbuffer *Texture2DArray::getRenderbuffer(GLenum target) |
| 2305 | { |
| 2306 | UNIMPLEMENTED(); |
| 2307 | return NULL; |
| 2308 | } |
| 2309 | |
| 2310 | int Texture2DArray::levelCount() |
| 2311 | { |
| 2312 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2313 | } |
| 2314 | |
| 2315 | void Texture2DArray::createTexture() |
| 2316 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2317 | GLsizei width = getWidth(0); |
| 2318 | GLsizei height = getHeight(0); |
| 2319 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2320 | |
| 2321 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2322 | { |
| 2323 | return; // do not attempt to create native textures for nonexistant data |
| 2324 | } |
| 2325 | |
| 2326 | GLint levels = creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2327 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2328 | |
| 2329 | delete mTexStorage; |
| 2330 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2331 | |
| 2332 | if (mTexStorage->isManaged()) |
| 2333 | { |
| 2334 | int levels = levelCount(); |
| 2335 | for (int level = 0; level < levels; level++) |
| 2336 | { |
| 2337 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2338 | { |
| 2339 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2340 | } |
| 2341 | } |
| 2342 | } |
| 2343 | |
| 2344 | mDirtyImages = true; |
| 2345 | } |
| 2346 | |
| 2347 | void Texture2DArray::updateTexture() |
| 2348 | { |
| 2349 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 2350 | |
| 2351 | int levels = (mipmapping ? levelCount() : 1); |
| 2352 | for (int level = 0; level < levels; level++) |
| 2353 | { |
| 2354 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2355 | { |
| 2356 | rx::Image *image = mImageArray[level][layer]; |
| 2357 | |
| 2358 | if (image->isDirty()) |
| 2359 | { |
| 2360 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
| 2361 | } |
| 2362 | } |
| 2363 | } |
| 2364 | } |
| 2365 | |
| 2366 | void Texture2DArray::convertToRenderTarget() |
| 2367 | { |
| 2368 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2369 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2370 | GLsizei width = getWidth(0); |
| 2371 | GLsizei height = getHeight(0); |
| 2372 | GLsizei depth = getDepth(0); |
| 2373 | |
| 2374 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2375 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2376 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2377 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2378 | |
| 2379 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2380 | |
| 2381 | if (mTexStorage != NULL) |
| 2382 | { |
| 2383 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2384 | { |
| 2385 | delete newTexStorage; |
| 2386 | return gl::error(GL_OUT_OF_MEMORY); |
| 2387 | } |
| 2388 | } |
| 2389 | } |
| 2390 | |
| 2391 | delete mTexStorage; |
| 2392 | mTexStorage = newTexStorage; |
| 2393 | |
| 2394 | mDirtyImages = true; |
| 2395 | } |
| 2396 | |
| 2397 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLenum target) |
| 2398 | { |
| 2399 | UNIMPLEMENTED(); |
| 2400 | return NULL; |
| 2401 | } |
| 2402 | |
| 2403 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2404 | { |
| 2405 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2406 | { |
| 2407 | if (renderTarget) |
| 2408 | { |
| 2409 | convertToRenderTarget(); |
| 2410 | } |
| 2411 | else |
| 2412 | { |
| 2413 | createTexture(); |
| 2414 | } |
| 2415 | } |
| 2416 | |
| 2417 | return mTexStorage; |
| 2418 | } |
| 2419 | |
| 2420 | void Texture2DArray::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2421 | { |
| 2422 | // If there currently is a corresponding storage texture image, it has these parameters |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2423 | const int storageWidth = std::max(1, getWidth(0) >> level); |
| 2424 | const int storageHeight = std::max(1, getHeight(0) >> level); |
| 2425 | const int storageDepth = getDepth(0); |
| 2426 | const int storageFormat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2427 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2428 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2429 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2430 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2431 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2432 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2433 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2434 | mImageArray[level] = new rx::Image*[depth](); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2435 | mLayerCounts[level] = depth; |
| 2436 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2437 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2438 | { |
| 2439 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2440 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2441 | } |
| 2442 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2443 | if (mTexStorage) |
| 2444 | { |
| 2445 | const int storageLevels = mTexStorage->levelCount(); |
| 2446 | |
| 2447 | if ((level >= storageLevels && storageLevels != 0) || |
| 2448 | width != storageWidth || |
| 2449 | height != storageHeight || |
| 2450 | depth != storageDepth || |
| 2451 | internalformat != storageFormat) // Discard mismatched storage |
| 2452 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2453 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2454 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2455 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2456 | { |
| 2457 | mImageArray[level][layer]->markDirty(); |
| 2458 | } |
| 2459 | } |
| 2460 | |
| 2461 | delete mTexStorage; |
| 2462 | mTexStorage = NULL; |
| 2463 | mDirtyImages = true; |
| 2464 | } |
| 2465 | } |
| 2466 | } |
| 2467 | |
| 2468 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2469 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2470 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2471 | { |
| 2472 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2473 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2474 | { |
| 2475 | image->markClean(); |
| 2476 | } |
| 2477 | } |
| 2478 | } |
| 2479 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2480 | } |