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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +00009#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010
11#include "compiler/InfoSink.h"
12#include "compiler/UnfoldSelect.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000014#include <algorithm>
15
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000016namespace sh
17{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000018// Integer to TString conversion
19TString str(int i)
20{
21 char buffer[20];
22 sprintf(buffer, "%d", i);
23 return buffer;
24}
25
daniel@transgaming.com950f9932010-04-13 03:26:14 +000026OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000027{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000028 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000029 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000031 mUsesTexture2D = false;
32 mUsesTexture2D_bias = false;
33 mUsesTexture2DProj = false;
34 mUsesTexture2DProj_bias = false;
35 mUsesTextureCube = false;
36 mUsesTextureCube_bias = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000037 mUsesDepthRange = false;
38 mUsesXor = false;
39 mUsesMod1 = false;
40 mUsesMod2 = false;
41 mUsesMod3 = false;
42 mUsesMod4 = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000043 mUsesFaceforward1 = false;
44 mUsesFaceforward2 = false;
45 mUsesFaceforward3 = false;
46 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000047 mUsesEqualMat2 = false;
48 mUsesEqualMat3 = false;
49 mUsesEqualMat4 = false;
50 mUsesEqualVec2 = false;
51 mUsesEqualVec3 = false;
52 mUsesEqualVec4 = false;
53 mUsesEqualIVec2 = false;
54 mUsesEqualIVec3 = false;
55 mUsesEqualIVec4 = false;
56 mUsesEqualBVec2 = false;
57 mUsesEqualBVec3 = false;
58 mUsesEqualBVec4 = false;
daniel@transgaming.com0f189612010-05-07 13:03:36 +000059 mUsesAtan2 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000060
61 mArgumentIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000062}
63
daniel@transgaming.comb5875982010-04-15 20:44:53 +000064OutputHLSL::~OutputHLSL()
65{
66 delete mUnfoldSelect;
67}
68
daniel@transgaming.com950f9932010-04-13 03:26:14 +000069void OutputHLSL::output()
70{
71 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header and footer
72 header();
73 footer();
74
75 mContext.infoSink.obj << mHeader.c_str();
76 mContext.infoSink.obj << mBody.c_str();
77 mContext.infoSink.obj << mFooter.c_str();
78}
79
daniel@transgaming.comb5875982010-04-15 20:44:53 +000080TInfoSinkBase &OutputHLSL::getBodyStream()
81{
82 return mBody;
83}
84
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000085int OutputHLSL::vectorSize(const TType &type) const
86{
87 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
88 int arraySize = type.isArray() ? type.getArraySize() : 1;
89
90 return elementSize * arraySize;
91}
92
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000093void OutputHLSL::header()
94{
daniel@transgaming.com950f9932010-04-13 03:26:14 +000095 EShLanguage language = mContext.language;
96 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000097
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +000098 // Output structure declarations
99 for (StructureArray::iterator structure = mStructures.begin(); structure != mStructures.end(); structure++)
100 {
101 const TTypeList &fields = *structure->getStruct();
102
103 out << "struct " + decorate(structure->getTypeName()) + "\n"
104 "{\n";
105
106 for (unsigned int i = 0; i < fields.size(); i++)
107 {
108 const TType &field = *fields[i].type;
109
110 out << " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
111 }
112
113 out << "};\n";
114 }
115
116 // Output type constructors
117 for (ConstructorSet::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
118 {
119 out << typeString(constructor->type) + " " + constructor->name + "(";
120
121 for (unsigned int parameter = 0; parameter < constructor->parameters.size(); parameter++)
122 {
123 const TType &type = constructor->parameters[parameter];
124
125 out << typeString(type) + " x" + str(parameter) + arrayString(type);
126
127 if (parameter < constructor->parameters.size() - 1)
128 {
129 out << ", ";
130 }
131 }
132
133 out << ")\n"
134 "{\n";
135
136 if (constructor->type.getStruct())
137 {
138 out << " " + decorate(constructor->type.getTypeName()) + " structure = {";
139 }
140 else
141 {
142 out << " return " + typeString(constructor->type) + "(";
143 }
144
145 if (constructor->type.isMatrix() && constructor->parameters.size() == 1)
146 {
147 int dim = constructor->type.getNominalSize();
148 const TType &parameter = constructor->parameters[0];
149
150 if (parameter.isScalar())
151 {
152 for (int row = 0; row < dim; row++)
153 {
154 for (int col = 0; col < dim; col++)
155 {
156 out << TString((row == col) ? "x0" : "0.0");
157
158 if (row < dim - 1 || col < dim - 1)
159 {
160 out << ", ";
161 }
162 }
163 }
164 }
165 else if (parameter.isMatrix())
166 {
167 for (int row = 0; row < dim; row++)
168 {
169 for (int col = 0; col < dim; col++)
170 {
171 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
172 {
173 out << TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
174 }
175 else
176 {
177 out << TString((row == col) ? "1.0" : "0.0");
178 }
179
180 if (row < dim - 1 || col < dim - 1)
181 {
182 out << ", ";
183 }
184 }
185 }
186 }
187 else UNREACHABLE();
188 }
189 else
190 {
191 int remainingComponents = constructor->type.getObjectSize();
192 int parameterIndex = 0;
193
194 while (remainingComponents > 0)
195 {
196 const TType &parameter = constructor->parameters[parameterIndex];
197 bool moreParameters = parameterIndex < (int)constructor->parameters.size() - 1;
198
199 out << "x" + str(parameterIndex);
200
201 if (parameter.isScalar())
202 {
203 remainingComponents -= parameter.getObjectSize();
204 }
205 else if (parameter.isVector())
206 {
207 if (remainingComponents == parameter.getObjectSize() || moreParameters)
208 {
209 remainingComponents -= parameter.getObjectSize();
210 }
211 else if (remainingComponents < parameter.getNominalSize())
212 {
213 switch (remainingComponents)
214 {
215 case 1: out << ".x"; break;
216 case 2: out << ".xy"; break;
217 case 3: out << ".xyz"; break;
218 case 4: out << ".xyzw"; break;
219 default: UNREACHABLE();
220 }
221
222 remainingComponents = 0;
223 }
224 else UNREACHABLE();
225 }
226 else if (parameter.isMatrix() || parameter.getStruct())
227 {
228 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
229
230 remainingComponents -= parameter.getObjectSize();
231 }
232 else UNREACHABLE();
233
234 if (moreParameters)
235 {
236 parameterIndex++;
237 }
238
239 if (remainingComponents)
240 {
241 out << ", ";
242 }
243 }
244 }
245
246 if (constructor->type.getStruct())
247 {
248 out << "};\n"
249 " return structure;\n"
250 "}\n";
251 }
252 else
253 {
254 out << ");\n"
255 "}\n";
256 }
257 }
258
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259 if (language == EShLangFragment)
260 {
261 TString uniforms;
262 TString varyingInput;
263 TString varyingGlobals;
264
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000265 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000266 int semanticIndex = 0;
267
268 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
269 {
270 const TSymbol *symbol = (*namedSymbol).second;
271 const TString &name = symbol->getName();
272
273 if (symbol->isVariable())
274 {
275 const TVariable *variable = static_cast<const TVariable*>(symbol);
276 const TType &type = variable->getType();
277 TQualifier qualifier = type.getQualifier();
278
279 if (qualifier == EvqUniform)
280 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000281 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
282 {
283 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
284 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000285 }
286 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
287 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000288 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
289 {
290 // Program linking depends on this exact format
291 varyingInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
292 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000293
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000294 semanticIndex += type.isArray() ? type.getArraySize() : 1;
295 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000296 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000297 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000298 {
299 // Globals are declared and intialized as an aggregate node
300 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000301 else if (qualifier == EvqConst)
302 {
303 // Constants are repeated as literals where used
304 }
305 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000306 }
307 }
308
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000309 out << "uniform float4 dx_Window;\n"
310 "uniform float2 dx_Depth;\n"
311 "uniform bool dx_PointsOrLines;\n"
312 "uniform bool dx_FrontCCW;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000313 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000314 out << uniforms;
daniel@transgaming.com86487c22010-03-11 19:41:43 +0000315 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000316 "struct PS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000317 "{\n";
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000318 out << varyingInput;
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000319 out << " float4 gl_FragCoord : TEXCOORD" << semanticIndex << ";\n";
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000320 out << " float vFace : VFACE;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000321 "};\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000322 "\n";
323 out << varyingGlobals;
324 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000325 "struct PS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000326 "{\n"
327 " float4 gl_Color[1] : COLOR;\n"
328 "};\n"
329 "\n"
330 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000331 "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000332 "static float2 gl_PointCoord = float2(0.5, 0.5);\n"
daniel@transgaming.com79b820b2010-03-16 05:48:57 +0000333 "static bool gl_FrontFacing = false;\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000334 "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000335
336 if (mUsesTexture2D)
337 {
338 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
339 "{\n"
340 " return tex2D(s, t);\n"
341 "}\n"
342 "\n";
343 }
344
345 if (mUsesTexture2D_bias)
346 {
347 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
348 "{\n"
349 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
350 "}\n"
351 "\n";
352 }
353
354 if (mUsesTexture2DProj)
355 {
356 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
357 "{\n"
358 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
359 "}\n"
360 "\n"
361 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
362 "{\n"
363 " return tex2Dproj(s, t);\n"
364 "}\n"
365 "\n";
366 }
367
368 if (mUsesTexture2DProj_bias)
369 {
370 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
371 "{\n"
372 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
373 "}\n"
374 "\n"
375 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
376 "{\n"
377 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
378 "}\n"
379 "\n";
380 }
381
382 if (mUsesTextureCube)
383 {
384 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
385 "{\n"
386 " return texCUBE(s, t);\n"
387 "}\n"
388 "\n";
389 }
390
391 if (mUsesTextureCube_bias)
392 {
393 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
394 "{\n"
395 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
396 "}\n"
397 "\n";
398 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000399 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000400 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000401 {
402 TString uniforms;
403 TString attributeInput;
404 TString attributeGlobals;
405 TString varyingOutput;
406 TString varyingGlobals;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000407
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000408 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000409 int semanticIndex = 0;
410
411 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
412 {
413 const TSymbol *symbol = (*namedSymbol).second;
414 const TString &name = symbol->getName();
415
416 if (symbol->isVariable())
417 {
418 const TVariable *variable = static_cast<const TVariable*>(symbol);
419 const TType &type = variable->getType();
420 TQualifier qualifier = type.getQualifier();
421
422 if (qualifier == EvqUniform)
423 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000424 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
425 {
426 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
427 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000428 }
429 else if (qualifier == EvqAttribute)
430 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000431 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
432 {
433 attributeInput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD" + str(semanticIndex) + ";\n";
434 attributeGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000435
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000436 semanticIndex += vectorSize(type);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000437 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000438 }
439 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
440 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000441 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
442 {
443 // Program linking depends on this exact format
444 varyingOutput += " " + typeString(type) + " " + decorate(name) + arrayString(type) + " : TEXCOORD0;\n"; // Actual semantic index assigned during link
445 varyingGlobals += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
446 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000447 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000448 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000449 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000450 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000451 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000452 else if (qualifier == EvqConst)
453 {
454 // Constants are repeated as literals where used
455 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000456 else UNREACHABLE();
457 }
458 }
459
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000460 out << "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000461 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000462 out << uniforms;
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000463 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000464 "struct VS_INPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000465 "{\n";
466 out << attributeInput;
467 out << "};\n"
468 "\n";
469 out << attributeGlobals;
470 out << "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000471 "struct VS_OUTPUT\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000472 "{\n"
473 " float4 gl_Position : POSITION;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000474 " float gl_PointSize : PSIZE;\n"
daniel@transgaming.com0e3358a2010-04-05 20:32:42 +0000475 " float4 gl_FragCoord : TEXCOORD0;\n"; // Actual semantic index assigned during link
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000476 out << varyingOutput;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000477 out << "};\n"
478 "\n"
479 "static float4 gl_Position = float4(0, 0, 0, 0);\n"
daniel@transgaming.comccad59f2010-03-26 04:08:39 +0000480 "static float gl_PointSize = float(1);\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000481 out << varyingGlobals;
482 out << "\n";
483 }
484
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000485 if (mUsesDepthRange)
486 {
487 out << "struct gl_DepthRangeParameters\n"
488 "{\n"
489 " float near;\n"
490 " float far;\n"
491 " float diff;\n"
492 "};\n"
493 "\n"
494 "uniform gl_DepthRangeParameters gl_DepthRange;\n"
495 "\n";
496 }
497
498 if (mUsesXor)
499 {
500 out << "bool xor(bool p, bool q)\n"
501 "{\n"
502 " return (p || q) && !(p && q);\n"
503 "}\n"
504 "\n";
505 }
506
507 if (mUsesMod1)
508 {
509 out << "float mod(float x, float y)\n"
510 "{\n"
511 " return x - y * floor(x / y);\n"
512 "}\n"
513 "\n";
514 }
515
516 if (mUsesMod2)
517 {
518 out << "float2 mod(float2 x, float y)\n"
519 "{\n"
520 " return x - y * floor(x / y);\n"
521 "}\n"
522 "\n";
523 }
524
525 if (mUsesMod3)
526 {
527 out << "float3 mod(float3 x, float y)\n"
528 "{\n"
529 " return x - y * floor(x / y);\n"
530 "}\n"
531 "\n";
532 }
533
534 if (mUsesMod4)
535 {
536 out << "float4 mod(float4 x, float y)\n"
537 "{\n"
538 " return x - y * floor(x / y);\n"
539 "}\n"
540 "\n";
541 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000542
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000543 if (mUsesFaceforward1)
544 {
545 out << "float faceforward(float N, float I, float Nref)\n"
546 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000547 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000548 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000549 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000550 " }\n"
551 " else\n"
552 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000553 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000554 " }\n"
555 "}\n"
556 "\n";
557 }
558
559 if (mUsesFaceforward2)
560 {
561 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
562 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000563 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000564 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000565 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000566 " }\n"
567 " else\n"
568 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000569 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000570 " }\n"
571 "}\n"
572 "\n";
573 }
574
575 if (mUsesFaceforward3)
576 {
577 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
578 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000579 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000580 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000581 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000582 " }\n"
583 " else\n"
584 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000585 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000586 " }\n"
587 "}\n"
588 "\n";
589 }
590
591 if (mUsesFaceforward4)
592 {
593 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
594 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000595 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000596 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000597 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000598 " }\n"
599 " else\n"
600 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000601 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000602 " }\n"
603 "}\n"
604 "\n";
605 }
606
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000607 if (mUsesEqualMat2)
608 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000609 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000610 "{\n"
611 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
612 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
613 "}\n";
614 }
615
616 if (mUsesEqualMat3)
617 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000618 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000619 "{\n"
620 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
621 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
622 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
623 "}\n";
624 }
625
626 if (mUsesEqualMat4)
627 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000628 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000629 "{\n"
630 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
631 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
632 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
633 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
634 "}\n";
635 }
636
637 if (mUsesEqualVec2)
638 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000639 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000640 "{\n"
641 " return v.x == u.x && v.y == u.y;\n"
642 "}\n";
643 }
644
645 if (mUsesEqualVec3)
646 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000647 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000648 "{\n"
649 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
650 "}\n";
651 }
652
653 if (mUsesEqualVec4)
654 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000655 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000656 "{\n"
657 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
658 "}\n";
659 }
660
661 if (mUsesEqualIVec2)
662 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000663 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000664 "{\n"
665 " return v.x == u.x && v.y == u.y;\n"
666 "}\n";
667 }
668
669 if (mUsesEqualIVec3)
670 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000671 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000672 "{\n"
673 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
674 "}\n";
675 }
676
677 if (mUsesEqualIVec4)
678 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000679 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000680 "{\n"
681 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
682 "}\n";
683 }
684
685 if (mUsesEqualBVec2)
686 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000687 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000688 "{\n"
689 " return v.x == u.x && v.y == u.y;\n"
690 "}\n";
691 }
692
693 if (mUsesEqualBVec3)
694 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000695 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000696 "{\n"
697 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
698 "}\n";
699 }
700
701 if (mUsesEqualBVec4)
702 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000703 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000704 "{\n"
705 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
706 "}\n";
707 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000708
709 if (mUsesAtan2)
710 {
711 out << "float atanyx(float y, float x)\n"
712 "{\n"
713 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
714 " return atan2(y, x);\n"
715 "}\n";
716 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000717}
718
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000719void OutputHLSL::footer()
720{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000721 EShLanguage language = mContext.language;
722 TInfoSinkBase &out = mFooter;
723 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000724
725 if (language == EShLangFragment)
726 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000727 out << "PS_OUTPUT main(PS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000728 "{\n"
729 " float rhw = 1.0 / input.gl_FragCoord.w;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000730 " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Window.x + dx_Window.z;\n"
731 " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_Window.y + dx_Window.w;\n"
732 " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000733 " gl_FragCoord.w = rhw;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000734 " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000735
736 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
737 {
738 const TSymbol *symbol = (*namedSymbol).second;
739 const TString &name = symbol->getName();
740
741 if (symbol->isVariable())
742 {
743 const TVariable *variable = static_cast<const TVariable*>(symbol);
744 const TType &type = variable->getType();
745 TQualifier qualifier = type.getQualifier();
746
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000747 if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000748 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000749 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
750 {
751 out << " " + decorate(name) + " = input." + decorate(name) + ";\n";
752 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000753 }
754 }
755 }
756
757 out << "\n"
758 " gl_main();\n"
759 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000760 " PS_OUTPUT output;\n"
761 " output.gl_Color[0] = gl_Color[0];\n";
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000762 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000763 else // Vertex shader
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000764 {
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000765 out << "VS_OUTPUT main(VS_INPUT input)\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000766 "{\n";
767
768 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
769 {
770 const TSymbol *symbol = (*namedSymbol).second;
771 const TString &name = symbol->getName();
772
773 if (symbol->isVariable())
774 {
775 const TVariable *variable = static_cast<const TVariable*>(symbol);
776 const TType &type = variable->getType();
777 TQualifier qualifier = type.getQualifier();
778
779 if (qualifier == EvqAttribute)
780 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000781 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
782 {
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000783 const char *transpose = type.isMatrix() ? "transpose" : "";
784
785 out << " " + decorate(name) + " = " + transpose + "(input." + decorate(name) + ");\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000786 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000787 }
788 }
789 }
790
791 out << "\n"
792 " gl_main();\n"
793 "\n"
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000794 " VS_OUTPUT output;\n"
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +0000795 " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n"
796 " output.gl_Position.y = -(gl_Position.y - dx_HalfPixelSize.y * gl_Position.w);\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000797 " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n"
798 " output.gl_Position.w = gl_Position.w;\n"
799 " output.gl_PointSize = gl_PointSize;\n"
800 " output.gl_FragCoord = gl_Position;\n";
801
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000802 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000803
804 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
805 {
806 const TSymbol *symbol = (*namedSymbol).second;
807 const TString &name = symbol->getName();
808
809 if (symbol->isVariable())
810 {
811 const TVariable *variable = static_cast<const TVariable*>(symbol);
812 TQualifier qualifier = variable->getType().getQualifier();
813
814 if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
815 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000816 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
817 {
818 // Program linking depends on this exact format
819 out << " output." + decorate(name) + " = " + decorate(name) + ";\n";
820 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000821 }
822 }
823 }
824 }
825
daniel@transgaming.com3c010c02010-04-13 19:53:47 +0000826 out << " return output;\n"
daniel@transgaming.come78c0c92010-03-28 19:36:06 +0000827 "}\n";
828}
829
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000830void OutputHLSL::visitSymbol(TIntermSymbol *node)
831{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000832 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000833
834 TString name = node->getSymbol();
835
836 if (name == "gl_FragColor")
837 {
838 out << "gl_Color[0]";
839 }
840 else if (name == "gl_FragData")
841 {
842 out << "gl_Color";
843 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000844 else if (name == "gl_DepthRange")
845 {
846 mUsesDepthRange = true;
847 out << name;
848 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000849 else
850 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000851 TQualifier qualifier = node->getQualifier();
852
853 if (qualifier == EvqUniform)
854 {
855 mReferencedUniforms.insert(name.c_str());
856 }
857 else if (qualifier == EvqAttribute)
858 {
859 mReferencedAttributes.insert(name.c_str());
860 }
861 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
862 {
863 mReferencedVaryings.insert(name.c_str());
864 }
865
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000866 out << decorate(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000867 }
868}
869
870bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
871{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000872 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000873
874 switch (node->getOp())
875 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000876 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000877 case EOpInitialize: outputTriplet(visit, "", " = ", ""); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000878 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
879 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
880 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
881 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
882 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
883 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000884 if (visit == PreVisit)
885 {
886 out << "(";
887 }
888 else if (visit == InVisit)
889 {
890 out << " = mul(";
891 node->getLeft()->traverse(this);
892 out << ", transpose(";
893 }
894 else
895 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000896 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000897 }
898 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000899 case EOpMatrixTimesMatrixAssign:
900 if (visit == PreVisit)
901 {
902 out << "(";
903 }
904 else if (visit == InVisit)
905 {
906 out << " = mul(";
907 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000908 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000909 }
910 else
911 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000912 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000913 }
914 break;
915 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000916 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
917 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000918 case EOpIndexDirectStruct:
919 if (visit == InVisit)
920 {
921 out << "." + node->getType().getFieldName();
922
923 return false;
924 }
925 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000926 case EOpVectorSwizzle:
927 if (visit == InVisit)
928 {
929 out << ".";
930
931 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
932
933 if (swizzle)
934 {
935 TIntermSequence &sequence = swizzle->getSequence();
936
937 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
938 {
939 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
940
941 if (element)
942 {
943 int i = element->getUnionArrayPointer()[0].getIConst();
944
945 switch (i)
946 {
947 case 0: out << "x"; break;
948 case 1: out << "y"; break;
949 case 2: out << "z"; break;
950 case 3: out << "w"; break;
951 default: UNREACHABLE();
952 }
953 }
954 else UNREACHABLE();
955 }
956 }
957 else UNREACHABLE();
958
959 return false; // Fully processed
960 }
961 break;
962 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
963 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
964 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
965 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000966 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000967 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000968 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000969 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000970 if (node->getOp() == EOpEqual)
971 {
972 outputTriplet(visit, "(", " == ", ")");
973 }
974 else
975 {
976 outputTriplet(visit, "(", " != ", ")");
977 }
978 }
979 else if (node->getLeft()->getBasicType() == EbtStruct)
980 {
981 if (node->getOp() == EOpEqual)
982 {
983 out << "(";
984 }
985 else
986 {
987 out << "!(";
988 }
989
990 const TTypeList *fields = node->getLeft()->getType().getStruct();
991
992 for (size_t i = 0; i < fields->size(); i++)
993 {
994 const TType *fieldType = (*fields)[i].type;
995
996 node->getLeft()->traverse(this);
997 out << "." + fieldType->getFieldName() + " == ";
998 node->getRight()->traverse(this);
999 out << "." + fieldType->getFieldName();
1000
1001 if (i < fields->size() - 1)
1002 {
1003 out << " && ";
1004 }
1005 }
1006
1007 out << ")";
1008
1009 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001010 }
1011 else
1012 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001013 if (node->getLeft()->isMatrix())
1014 {
1015 switch (node->getLeft()->getSize())
1016 {
1017 case 2 * 2: mUsesEqualMat2 = true; break;
1018 case 3 * 3: mUsesEqualMat3 = true; break;
1019 case 4 * 4: mUsesEqualMat4 = true; break;
1020 default: UNREACHABLE();
1021 }
1022 }
1023 else if (node->getLeft()->isVector())
1024 {
1025 switch (node->getLeft()->getBasicType())
1026 {
1027 case EbtFloat:
1028 switch (node->getLeft()->getSize())
1029 {
1030 case 2: mUsesEqualVec2 = true; break;
1031 case 3: mUsesEqualVec3 = true; break;
1032 case 4: mUsesEqualVec4 = true; break;
1033 default: UNREACHABLE();
1034 }
1035 break;
1036 case EbtInt:
1037 switch (node->getLeft()->getSize())
1038 {
1039 case 2: mUsesEqualIVec2 = true; break;
1040 case 3: mUsesEqualIVec3 = true; break;
1041 case 4: mUsesEqualIVec4 = true; break;
1042 default: UNREACHABLE();
1043 }
1044 break;
1045 case EbtBool:
1046 switch (node->getLeft()->getSize())
1047 {
1048 case 2: mUsesEqualBVec2 = true; break;
1049 case 3: mUsesEqualBVec3 = true; break;
1050 case 4: mUsesEqualBVec4 = true; break;
1051 default: UNREACHABLE();
1052 }
1053 break;
1054 default: UNREACHABLE();
1055 }
1056 }
1057 else UNREACHABLE();
1058
1059 if (node->getOp() == EOpEqual)
1060 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001061 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001062 }
1063 else
1064 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001065 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001066 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001067 }
1068 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001069 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1070 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1071 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1072 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1073 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001074 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001075 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1076 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001077 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001078 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001079 case EOpLogicalXor:
1080 mUsesXor = true;
1081 outputTriplet(visit, "xor(", ", ", ")");
1082 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001083 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1084 default: UNREACHABLE();
1085 }
1086
1087 return true;
1088}
1089
1090bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1091{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001092 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001093
1094 switch (node->getOp())
1095 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001096 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1097 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1098 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1099 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1100 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1101 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1102 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001103 case EOpConvIntToBool:
1104 case EOpConvFloatToBool:
1105 switch (node->getOperand()->getType().getNominalSize())
1106 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001107 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1108 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1109 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1110 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001111 default: UNREACHABLE();
1112 }
1113 break;
1114 case EOpConvBoolToFloat:
1115 case EOpConvIntToFloat:
1116 switch (node->getOperand()->getType().getNominalSize())
1117 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001118 case 1: outputTriplet(visit, "float(", "", ")"); break;
1119 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1120 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1121 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001122 default: UNREACHABLE();
1123 }
1124 break;
1125 case EOpConvFloatToInt:
1126 case EOpConvBoolToInt:
1127 switch (node->getOperand()->getType().getNominalSize())
1128 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001129 case 1: outputTriplet(visit, "int(", "", ")"); break;
1130 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1131 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1132 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001133 default: UNREACHABLE();
1134 }
1135 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001136 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1137 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1138 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1139 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1140 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1141 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1142 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1143 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1144 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1145 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1146 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1147 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1148 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1149 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1150 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1151 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1152 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1153 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1154 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1155 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1156 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
1157// case EOpDPdx: outputTriplet(visit, "ddx(", "", ")"); break;
1158// case EOpDPdy: outputTriplet(visit, "ddy(", "", ")"); break;
1159// case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
1160 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1161 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001162 default: UNREACHABLE();
1163 }
1164
1165 return true;
1166}
1167
1168bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1169{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001170 EShLanguage language = mContext.language;
1171 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001172
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173 switch (node->getOp())
1174 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001175 case EOpSequence:
1176 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001177 if (mInsideFunction)
1178 {
1179 out << "{\n";
1180 }
1181
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001182 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1183 {
1184 if (isSingleStatement(*sit))
1185 {
1186 mUnfoldSelect->traverse(*sit);
1187 }
1188
1189 (*sit)->traverse(this);
1190
1191 out << ";\n";
1192 }
1193
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001194 if (mInsideFunction)
1195 {
1196 out << "}\n";
1197 }
1198
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001199 return false;
1200 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001201 case EOpDeclaration:
1202 if (visit == PreVisit)
1203 {
1204 TIntermSequence &sequence = node->getSequence();
1205 TIntermTyped *variable = sequence[0]->getAsTyped();
1206 bool visit = true;
1207
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001208 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001209 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001210 if (variable->getType().getStruct())
1211 {
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001212 addConstructor(variable->getType(), variable->getType().getTypeName() + "_ctor", NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001213 }
1214
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001215 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001216 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001217 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001218 {
1219 out << "static ";
1220 }
1221
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001222 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001223
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001224 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001225 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001226 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001228 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001229 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001230 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001231 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001232 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001233 }
1234 else
1235 {
1236 (*sit)->traverse(this);
1237 }
1238
1239 if (visit && this->inVisit)
1240 {
1241 if (*sit != sequence.back())
1242 {
1243 visit = this->visitAggregate(InVisit, node);
1244 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245 }
1246 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001247
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001248 if (visit && this->postVisit)
1249 {
1250 this->visitAggregate(PostVisit, node);
1251 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001252 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001253 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1254 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001255 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001256 }
1257 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001258 }
1259
1260 return false;
1261 }
1262 else if (visit == InVisit)
1263 {
1264 out << ", ";
1265 }
1266 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001267 case EOpPrototype:
1268 if (visit == PreVisit)
1269 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001270 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001271
1272 TIntermSequence &arguments = node->getSequence();
1273
1274 for (unsigned int i = 0; i < arguments.size(); i++)
1275 {
1276 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1277
1278 if (symbol)
1279 {
1280 out << argumentString(symbol);
1281
1282 if (i < arguments.size() - 1)
1283 {
1284 out << ", ";
1285 }
1286 }
1287 else UNREACHABLE();
1288 }
1289
1290 out << ");\n";
1291
1292 return false;
1293 }
1294 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001295 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001296 case EOpFunction:
1297 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001298 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001299
1300 if (visit == PreVisit)
1301 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001302 out << typeString(node->getType()) << " ";
1303
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001304 if (name == "main")
1305 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001306 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001307 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001308 else
1309 {
1310 out << decorate(name) << "(";
1311 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001312
1313 TIntermSequence &sequence = node->getSequence();
1314 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1315
1316 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001317 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001318 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001319
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001320 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001321 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001322 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001323
1324 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001325 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001326 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001327 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001328 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001329 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001330 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001331
1332 sequence.erase(sequence.begin());
1333
daniel@transgaming.com63691862010-04-29 03:32:42 +00001334 out << ")\n"
1335 "{\n";
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001336
1337 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338 }
1339 else if (visit == PostVisit)
1340 {
daniel@transgaming.com63691862010-04-29 03:32:42 +00001341 out << "}\n";
1342
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001343 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001344 }
1345 }
1346 break;
1347 case EOpFunctionCall:
1348 {
1349 if (visit == PreVisit)
1350 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001351 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001352
1353 if (node->isUserDefined())
1354 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001355 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001356 }
1357 else
1358 {
1359 if (name == "texture2D")
1360 {
1361 if (node->getSequence().size() == 2)
1362 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001363 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001364 }
1365 else if (node->getSequence().size() == 3)
1366 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001367 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001370
1371 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001372 }
1373 else if (name == "texture2DProj")
1374 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001375 if (node->getSequence().size() == 2)
1376 {
1377 mUsesTexture2DProj = true;
1378 }
1379 else if (node->getSequence().size() == 3)
1380 {
1381 mUsesTexture2DProj_bias = true;
1382 }
1383 else UNREACHABLE();
1384
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001385 out << "gl_texture2DProj(";
1386 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001387 else if (name == "textureCube")
1388 {
1389 if (node->getSequence().size() == 2)
1390 {
1391 mUsesTextureCube = true;
1392 }
1393 else if (node->getSequence().size() == 3)
1394 {
1395 mUsesTextureCube_bias = true;
1396 }
1397 else UNREACHABLE();
1398
1399 out << "gl_textureCube(";
1400 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001401 else if (name == "texture2DLod")
1402 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001403 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001404 }
1405 else if (name == "texture2DProjLod")
1406 {
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001407 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001408 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001409 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001410 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001411 UNIMPLEMENTED(); // Requires the vertex shader texture sampling extension
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001412 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001413 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001414 }
1415 }
1416 else if (visit == InVisit)
1417 {
1418 out << ", ";
1419 }
1420 else
1421 {
1422 out << ")";
1423 }
1424 }
1425 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001426 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001427 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001428 addConstructor(node->getType(), "vec1", &node->getSequence());
1429 outputTriplet(visit, "vec1(", "", ")");
1430 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001431 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001432 addConstructor(node->getType(), "vec2", &node->getSequence());
1433 outputTriplet(visit, "vec2(", ", ", ")");
1434 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001435 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001436 addConstructor(node->getType(), "vec3", &node->getSequence());
1437 outputTriplet(visit, "vec3(", ", ", ")");
1438 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001439 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001440 addConstructor(node->getType(), "vec4", &node->getSequence());
1441 outputTriplet(visit, "vec4(", ", ", ")");
1442 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001443 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001444 addConstructor(node->getType(), "bvec1", &node->getSequence());
1445 outputTriplet(visit, "bvec1(", "", ")");
1446 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001447 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001448 addConstructor(node->getType(), "bvec2", &node->getSequence());
1449 outputTriplet(visit, "bvec2(", ", ", ")");
1450 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001451 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001452 addConstructor(node->getType(), "bvec3", &node->getSequence());
1453 outputTriplet(visit, "bvec3(", ", ", ")");
1454 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001455 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001456 addConstructor(node->getType(), "bvec4", &node->getSequence());
1457 outputTriplet(visit, "bvec4(", ", ", ")");
1458 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001459 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001460 addConstructor(node->getType(), "ivec1", &node->getSequence());
1461 outputTriplet(visit, "ivec1(", "", ")");
1462 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001463 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001464 addConstructor(node->getType(), "ivec2", &node->getSequence());
1465 outputTriplet(visit, "ivec2(", ", ", ")");
1466 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001467 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001468 addConstructor(node->getType(), "ivec3", &node->getSequence());
1469 outputTriplet(visit, "ivec3(", ", ", ")");
1470 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001471 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001472 addConstructor(node->getType(), "ivec4", &node->getSequence());
1473 outputTriplet(visit, "ivec4(", ", ", ")");
1474 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001475 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001476 addConstructor(node->getType(), "mat2", &node->getSequence());
1477 outputTriplet(visit, "mat2(", ", ", ")");
1478 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001479 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001480 addConstructor(node->getType(), "mat3", &node->getSequence());
1481 outputTriplet(visit, "mat3(", ", ", ")");
1482 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001483 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001484 addConstructor(node->getType(), "mat4", &node->getSequence());
1485 outputTriplet(visit, "mat4(", ", ", ")");
1486 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001487 case EOpConstructStruct:
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001488 addConstructor(node->getType(), node->getType().getTypeName() + "_ctor", &node->getSequence());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001489 outputTriplet(visit, node->getType().getTypeName() + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001490 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001491 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1492 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1493 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1494 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1495 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1496 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001497 case EOpMod:
1498 {
1499 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1500 {
1501 case 1: mUsesMod1 = true; break;
1502 case 2: mUsesMod2 = true; break;
1503 case 3: mUsesMod3 = true; break;
1504 case 4: mUsesMod4 = true; break;
1505 default: UNREACHABLE();
1506 }
1507
1508 outputTriplet(visit, "mod(", ", ", ")");
1509 }
1510 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001511 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001513 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
1514 mUsesAtan2 = true;
1515 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001516 break;
1517 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1518 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1519 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1520 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1521 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1522 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1523 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1524 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1525 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001526 case EOpFaceForward:
1527 {
1528 switch (node->getSequence()[0]->getAsTyped()->getSize()) // Number of components in the first argument
1529 {
1530 case 1: mUsesFaceforward1 = true; break;
1531 case 2: mUsesFaceforward2 = true; break;
1532 case 3: mUsesFaceforward3 = true; break;
1533 case 4: mUsesFaceforward4 = true; break;
1534 default: UNREACHABLE();
1535 }
1536
1537 outputTriplet(visit, "faceforward(", ", ", ")");
1538 }
1539 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001540 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1541 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1542 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001543 default: UNREACHABLE();
1544 }
1545
1546 return true;
1547}
1548
1549bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1550{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001551 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001552
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001553 if (node->usesTernaryOperator())
1554 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001555 out << "t" << mUnfoldSelect->getTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001556 }
1557 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001558 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001559 mUnfoldSelect->traverse(node->getCondition());
1560
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001561 out << "if(";
1562
1563 node->getCondition()->traverse(this);
1564
1565 out << ")\n"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 "{\n";
1567
daniel@transgaming.combb885322010-04-15 20:45:24 +00001568 if (node->getTrueBlock())
1569 {
1570 node->getTrueBlock()->traverse(this);
1571 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001572
1573 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001574
1575 if (node->getFalseBlock())
1576 {
1577 out << "else\n"
1578 "{\n";
1579
1580 node->getFalseBlock()->traverse(this);
1581
1582 out << ";}\n";
1583 }
1584 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001585
1586 return false;
1587}
1588
1589void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1590{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001591 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001592}
1593
1594bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1595{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001596 if (handleExcessiveLoop(node))
1597 {
1598 return false;
1599 }
1600
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001601 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001602
1603 if (!node->testFirst())
1604 {
1605 out << "do\n"
1606 "{\n";
1607 }
1608 else
1609 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001610 if (node->getInit())
1611 {
1612 mUnfoldSelect->traverse(node->getInit());
1613 }
1614
1615 if (node->getTest())
1616 {
1617 mUnfoldSelect->traverse(node->getTest());
1618 }
1619
1620 if (node->getTerminal())
1621 {
1622 mUnfoldSelect->traverse(node->getTerminal());
1623 }
1624
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001625 out << "for(";
1626
1627 if (node->getInit())
1628 {
1629 node->getInit()->traverse(this);
1630 }
1631
1632 out << "; ";
1633
1634 if (node->getTest())
1635 {
1636 node->getTest()->traverse(this);
1637 }
1638
1639 out << "; ";
1640
1641 if (node->getTerminal())
1642 {
1643 node->getTerminal()->traverse(this);
1644 }
1645
1646 out << ")\n"
1647 "{\n";
1648 }
1649
1650 if (node->getBody())
1651 {
1652 node->getBody()->traverse(this);
1653 }
1654
1655 out << "}\n";
1656
1657 if (!node->testFirst())
1658 {
1659 out << "while(\n";
1660
1661 node->getTest()->traverse(this);
1662
1663 out << ")";
1664 }
1665
1666 out << ";\n";
1667
1668 return false;
1669}
1670
1671bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1672{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001673 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001674
1675 switch (node->getFlowOp())
1676 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001677 case EOpKill: outputTriplet(visit, "discard", "", ""); break;
1678 case EOpBreak: outputTriplet(visit, "break", "", ""); break;
1679 case EOpContinue: outputTriplet(visit, "continue", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001680 case EOpReturn:
1681 if (visit == PreVisit)
1682 {
1683 if (node->getExpression())
1684 {
1685 out << "return ";
1686 }
1687 else
1688 {
1689 out << "return;\n";
1690 }
1691 }
1692 else if (visit == PostVisit)
1693 {
1694 out << ";\n";
1695 }
1696 break;
1697 default: UNREACHABLE();
1698 }
1699
1700 return true;
1701}
1702
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001703bool OutputHLSL::isSingleStatement(TIntermNode *node)
1704{
1705 TIntermAggregate *aggregate = node->getAsAggregate();
1706
1707 if (aggregate)
1708 {
1709 if (aggregate->getOp() == EOpSequence)
1710 {
1711 return false;
1712 }
1713 else
1714 {
1715 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1716 {
1717 if (!isSingleStatement(*sit))
1718 {
1719 return false;
1720 }
1721 }
1722
1723 return true;
1724 }
1725 }
1726
1727 return true;
1728}
1729
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001730// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1731bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1732{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001733 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001734
1735 // Parse loops of the form:
1736 // for(int index = initial; index [comparator] limit; index += increment)
1737 TIntermSymbol *index = NULL;
1738 TOperator comparator = EOpNull;
1739 int initial = 0;
1740 int limit = 0;
1741 int increment = 0;
1742
1743 // Parse index name and intial value
1744 if (node->getInit())
1745 {
1746 TIntermAggregate *init = node->getInit()->getAsAggregate();
1747
1748 if (init)
1749 {
1750 TIntermSequence &sequence = init->getSequence();
1751 TIntermTyped *variable = sequence[0]->getAsTyped();
1752
1753 if (variable && variable->getQualifier() == EvqTemporary)
1754 {
1755 TIntermBinary *assign = variable->getAsBinaryNode();
1756
1757 if (assign->getOp() == EOpInitialize)
1758 {
1759 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1760 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1761
1762 if (symbol && constant)
1763 {
1764 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1765 {
1766 index = symbol;
1767 initial = constant->getUnionArrayPointer()[0].getIConst();
1768 }
1769 }
1770 }
1771 }
1772 }
1773 }
1774
1775 // Parse comparator and limit value
1776 if (index != NULL && node->getTest())
1777 {
1778 TIntermBinary *test = node->getTest()->getAsBinaryNode();
1779
1780 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1781 {
1782 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1783
1784 if (constant)
1785 {
1786 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1787 {
1788 comparator = test->getOp();
1789 limit = constant->getUnionArrayPointer()[0].getIConst();
1790 }
1791 }
1792 }
1793 }
1794
1795 // Parse increment
1796 if (index != NULL && comparator != EOpNull && node->getTerminal())
1797 {
1798 TIntermBinary *binaryTerminal = node->getTerminal()->getAsBinaryNode();
1799 TIntermUnary *unaryTerminal = node->getTerminal()->getAsUnaryNode();
1800
1801 if (binaryTerminal)
1802 {
1803 TOperator op = binaryTerminal->getOp();
1804 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1805
1806 if (constant)
1807 {
1808 if (constant->getBasicType() == EbtInt && constant->getSize() == 1)
1809 {
1810 int value = constant->getUnionArrayPointer()[0].getIConst();
1811
1812 switch (op)
1813 {
1814 case EOpAddAssign: increment = value; break;
1815 case EOpSubAssign: increment = -value; break;
1816 default: UNIMPLEMENTED();
1817 }
1818 }
1819 }
1820 }
1821 else if (unaryTerminal)
1822 {
1823 TOperator op = unaryTerminal->getOp();
1824
1825 switch (op)
1826 {
1827 case EOpPostIncrement: increment = 1; break;
1828 case EOpPostDecrement: increment = -1; break;
1829 case EOpPreIncrement: increment = 1; break;
1830 case EOpPreDecrement: increment = -1; break;
1831 default: UNIMPLEMENTED();
1832 }
1833 }
1834 }
1835
1836 if (index != NULL && comparator != EOpNull && increment != 0)
1837 {
1838 if (comparator == EOpLessThanEqual)
1839 {
1840 comparator = EOpLessThan;
1841 limit += 1;
1842 }
1843
1844 if (comparator == EOpLessThan)
1845 {
1846 int iterations = (limit - initial + 1) / increment;
1847
1848 if (iterations <= 255)
1849 {
1850 return false; // Not an excessive loop
1851 }
1852
1853 while (iterations > 0)
1854 {
1855 int remainder = (limit - initial + 1) % increment;
alokp@chromium.org47c058c2010-04-13 15:30:05 +00001856 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001857
1858 // for(int index = initial; index < clampedLimit; index += increment)
1859
1860 out << "for(int ";
1861 index->traverse(this);
1862 out << " = ";
1863 out << initial;
1864
1865 out << "; ";
1866 index->traverse(this);
1867 out << " < ";
1868 out << clampedLimit;
1869
1870 out << "; ";
1871 index->traverse(this);
1872 out << " += ";
1873 out << increment;
1874 out << ")\n"
1875 "{\n";
1876
1877 if (node->getBody())
1878 {
1879 node->getBody()->traverse(this);
1880 }
1881
1882 out << "}\n";
1883
1884 initial += 255 * increment;
1885 iterations -= 255;
1886 }
1887
1888 return true;
1889 }
1890 else UNIMPLEMENTED();
1891 }
1892
1893 return false; // Not handled as an excessive loop
1894}
1895
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001896void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001898 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001899
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001900 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 {
1902 out << preString;
1903 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001904 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001905 {
1906 out << inString;
1907 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001908 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001909 {
1910 out << postString;
1911 }
1912}
1913
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001914TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1915{
1916 TQualifier qualifier = symbol->getQualifier();
1917 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001918 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001919
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001920 if (name.empty()) // HLSL demands named arguments, also for prototypes
1921 {
1922 name = "x" + str(mArgumentIndex++);
1923 }
1924 else
1925 {
1926 name = decorate(name);
1927 }
1928
1929 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001930}
1931
1932TString OutputHLSL::qualifierString(TQualifier qualifier)
1933{
1934 switch(qualifier)
1935 {
1936 case EvqIn: return "in";
1937 case EvqOut: return "out";
1938 case EvqInOut: return "inout";
1939 case EvqConstReadOnly: return "const";
1940 default: UNREACHABLE();
1941 }
1942
1943 return "";
1944}
1945
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001946TString OutputHLSL::typeString(const TType &type)
1947{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001948 if (type.getBasicType() == EbtStruct)
1949 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001950 if (type.getTypeName() != "")
1951 {
1952 return decorate(type.getTypeName());
1953 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00001954 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001955 {
1956 const TTypeList &fields = *type.getStruct();
1957
1958 TString string = "struct\n"
1959 "{\n";
1960
1961 for (unsigned int i = 0; i < fields.size(); i++)
1962 {
1963 const TType &field = *fields[i].type;
1964
1965 string += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
1966 }
1967
1968 string += "} ";
1969
1970 return string;
1971 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001972 }
1973 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001974 {
1975 switch (type.getNominalSize())
1976 {
1977 case 2: return "float2x2";
1978 case 3: return "float3x3";
1979 case 4: return "float4x4";
1980 }
1981 }
1982 else
1983 {
1984 switch (type.getBasicType())
1985 {
1986 case EbtFloat:
1987 switch (type.getNominalSize())
1988 {
1989 case 1: return "float";
1990 case 2: return "float2";
1991 case 3: return "float3";
1992 case 4: return "float4";
1993 }
1994 case EbtInt:
1995 switch (type.getNominalSize())
1996 {
1997 case 1: return "int";
1998 case 2: return "int2";
1999 case 3: return "int3";
2000 case 4: return "int4";
2001 }
2002 case EbtBool:
2003 switch (type.getNominalSize())
2004 {
2005 case 1: return "bool";
2006 case 2: return "bool2";
2007 case 3: return "bool3";
2008 case 4: return "bool4";
2009 }
2010 case EbtVoid:
2011 return "void";
2012 case EbtSampler2D:
2013 return "sampler2D";
2014 case EbtSamplerCube:
2015 return "samplerCUBE";
2016 }
2017 }
2018
2019 UNIMPLEMENTED(); // FIXME
2020 return "<unknown type>";
2021}
2022
2023TString OutputHLSL::arrayString(const TType &type)
2024{
2025 if (!type.isArray())
2026 {
2027 return "";
2028 }
2029
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002030 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002031}
2032
2033TString OutputHLSL::initializer(const TType &type)
2034{
2035 TString string;
2036
daniel@transgaming.comead23042010-04-29 03:35:36 +00002037 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002038 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002039 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002040
daniel@transgaming.comead23042010-04-29 03:35:36 +00002041 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002042 {
2043 string += ", ";
2044 }
2045 }
2046
daniel@transgaming.comead23042010-04-29 03:35:36 +00002047 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002048}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002049
daniel@transgaming.com63691862010-04-29 03:32:42 +00002050bool OutputHLSL::CompareConstructor::operator()(const Constructor &x, const Constructor &y) const
2051{
daniel@transgaming.com63691862010-04-29 03:32:42 +00002052 if (x.name != y.name)
2053 {
2054 return x.name < y.name;
2055 }
2056
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002057 if (x.type != y.type)
2058 {
daniel@transgaming.comc6977ce2010-05-14 17:30:42 +00002059 return x.type < y.type;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002060 }
2061
daniel@transgaming.com63691862010-04-29 03:32:42 +00002062 if (x.parameters.size() != y.parameters.size())
2063 {
2064 return x.parameters.size() < y.parameters.size();
2065 }
2066
2067 for (unsigned int i = 0; i < x.parameters.size(); i++)
2068 {
2069 if (x.parameters[i] != y.parameters[i])
2070 {
daniel@transgaming.comc6977ce2010-05-14 17:30:42 +00002071 return x.parameters[i] < y.parameters[i];
daniel@transgaming.com63691862010-04-29 03:32:42 +00002072 }
2073 }
2074
2075 return false;
2076}
2077
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002078void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002079{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002080 if (name == "")
2081 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002082 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002083 }
2084
daniel@transgaming.com63691862010-04-29 03:32:42 +00002085 Constructor constructor;
2086
2087 constructor.type = type;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002088 constructor.type.clearArrayness();
2089 constructor.type.changePrecision(EbpHigh);
2090 constructor.type.changeQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002091 constructor.name = name;
2092
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002093 if (parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002094 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002095 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2096 {
2097 constructor.parameters.push_back((*parameter)->getAsTyped()->getType());
2098 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00002099 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002100 else if (type.getStruct())
2101 {
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002102 if (std::find(mStructures.begin(), mStructures.end(), constructor.type) == mStructures.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002103 {
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +00002104 mStructures.push_back(constructor.type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002105 }
2106
2107 const TTypeList *structure = type.getStruct();
2108
2109 for (unsigned int i = 0; i < structure->size(); i++)
2110 {
2111 constructor.parameters.push_back(*(*structure)[i].type);
2112 }
2113 }
2114 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002115
2116 mConstructors.insert(constructor);
2117}
2118
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002119const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2120{
2121 TInfoSinkBase &out = mBody;
2122
2123 if (type.getBasicType() == EbtStruct)
2124 {
2125 out << type.getTypeName() + "_ctor(";
2126
2127 const TTypeList *structure = type.getStruct();
2128
2129 for (size_t i = 0; i < structure->size(); i++)
2130 {
2131 const TType *fieldType = (*structure)[i].type;
2132
2133 constUnion = writeConstantUnion(*fieldType, constUnion);
2134
2135 if (i != structure->size() - 1)
2136 {
2137 out << ", ";
2138 }
2139 }
2140
2141 out << ")";
2142 }
2143 else
2144 {
2145 int size = type.getObjectSize();
2146 bool writeType = size > 1;
2147
2148 if (writeType)
2149 {
2150 out << typeString(type) << "(";
2151 }
2152
2153 for (int i = 0; i < size; i++, constUnion++)
2154 {
2155 switch (constUnion->getType())
2156 {
2157 case EbtFloat: out << constUnion->getFConst(); break;
2158 case EbtInt: out << constUnion->getIConst(); break;
2159 case EbtBool:
2160 if (constUnion->getBConst())
2161 {
2162 out << "true";
2163 }
2164 else
2165 {
2166 out << "false";
2167 }
2168 break;
2169 default: UNREACHABLE();
2170 }
2171
2172 if (i != size - 1)
2173 {
2174 out << ", ";
2175 }
2176 }
2177
2178 if (writeType)
2179 {
2180 out << ")";
2181 }
2182 }
2183
2184 return constUnion;
2185}
2186
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002187TString OutputHLSL::decorate(const TString &string)
2188{
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002189 if (string.substr(0, 3) != "gl_" && string.substr(0, 3) != "dx_")
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002190 {
2191 return "_" + string;
2192 }
2193 else
2194 {
2195 return string;
2196 }
2197}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002198}