Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 10 | #include "platform/WorkaroundsD3D.h" |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 11 | #include "test_utils/MultiviewTest.h" |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 16 | namespace |
| 17 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 18 | |
| 19 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 20 | int width, |
| 21 | int height) |
| 22 | { |
| 23 | std::vector<Vector2> result(pixels.size()); |
| 24 | for (size_t i = 0; i < pixels.size(); ++i) |
| 25 | { |
| 26 | const auto &pixel = pixels[i]; |
| 27 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 28 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 29 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 30 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 31 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 32 | } |
| 33 | return result; |
| 34 | } |
| 35 | } // namespace |
| 36 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 37 | struct MultiviewRenderTestParams final : public MultiviewImplementationParams |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 38 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 39 | MultiviewRenderTestParams(GLenum multiviewLayout, |
| 40 | const MultiviewImplementationParams &implementationParams) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 41 | : MultiviewImplementationParams(implementationParams), mMultiviewLayout(multiviewLayout) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 42 | { |
| 43 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 44 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 45 | } |
| 46 | GLenum mMultiviewLayout; |
| 47 | }; |
| 48 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 49 | std::ostream &operator<<(std::ostream &os, const MultiviewRenderTestParams ¶ms) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 50 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 51 | const MultiviewImplementationParams &base = |
| 52 | static_cast<const MultiviewImplementationParams &>(params); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 53 | os << base; |
| 54 | switch (params.mMultiviewLayout) |
| 55 | { |
| 56 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 57 | os << "_layered"; |
| 58 | break; |
| 59 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 60 | os << "_side_by_side"; |
| 61 | break; |
| 62 | default: |
| 63 | UNREACHABLE(); |
| 64 | } |
| 65 | return os; |
| 66 | } |
| 67 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 68 | class MultiviewFramebufferTestBase : public MultiviewTestBase |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 69 | { |
| 70 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 71 | MultiviewFramebufferTestBase(const PlatformParameters ¶ms, GLenum multiviewLayout) |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 72 | : MultiviewTestBase(params), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 73 | mViewWidth(0), |
| 74 | mViewHeight(0), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 75 | mNumViews(0), |
| 76 | mMultiviewLayout(multiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 77 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 78 | } |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 79 | void FramebufferTestSetUp() { MultiviewTestBase::MultiviewTestBaseSetUp(); } |
| 80 | void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 81 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 82 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 83 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 84 | mViewWidth = viewWidth; |
| 85 | mViewHeight = height; |
| 86 | mNumViews = numViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 87 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 88 | mColorTexture.reset(); |
| 89 | mDepthTexture.reset(); |
| 90 | mDrawFramebuffer.reset(); |
| 91 | mReadFramebuffer.clear(); |
| 92 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 93 | // Create color and depth textures. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 94 | switch (mMultiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 95 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 96 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 97 | { |
| 98 | int textureWidth = viewWidth * numViews; |
| 99 | glBindTexture(GL_TEXTURE_2D, mColorTexture); |
| 100 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureWidth, height, 0, GL_RGBA, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 101 | GL_UNSIGNED_BYTE, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 102 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 103 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 104 | |
| 105 | glBindTexture(GL_TEXTURE_2D, mDepthTexture); |
| 106 | glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, textureWidth, height, 0, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 107 | GL_DEPTH_COMPONENT, GL_FLOAT, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 108 | glBindTexture(GL_TEXTURE_2D, 0); |
| 109 | break; |
| 110 | } |
| 111 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 112 | glBindTexture(GL_TEXTURE_2D_ARRAY, mColorTexture); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 113 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, height, numLayers, 0, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 114 | GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 115 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 116 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 117 | |
| 118 | glBindTexture(GL_TEXTURE_2D_ARRAY, mDepthTexture); |
| 119 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 120 | numLayers, 0, GL_DEPTH_COMPONENT, GL_FLOAT, nullptr); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 121 | glBindTexture(GL_TEXTURE_2D_ARRAY, 0); |
| 122 | break; |
| 123 | default: |
| 124 | UNREACHABLE(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 125 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 126 | ASSERT_GL_NO_ERROR(); |
| 127 | |
| 128 | // Create draw framebuffer to be used for multiview rendering. |
| 129 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 130 | switch (mMultiviewLayout) |
| 131 | { |
| 132 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 133 | { |
| 134 | std::vector<GLint> viewportOffsets(numViews * 2); |
| 135 | for (int i = 0u; i < numViews; ++i) |
| 136 | { |
| 137 | viewportOffsets[i * 2] = i * viewWidth; |
| 138 | viewportOffsets[i * 2 + 1] = 0; |
| 139 | } |
| 140 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 141 | GL_COLOR_ATTACHMENT0, mColorTexture, 0, |
| 142 | numViews, &viewportOffsets[0]); |
| 143 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 144 | GL_DEPTH_ATTACHMENT, mDepthTexture, 0, |
| 145 | numViews, &viewportOffsets[0]); |
| 146 | break; |
| 147 | } |
| 148 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 149 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 150 | mColorTexture, 0, baseViewIndex, |
| 151 | numViews); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 152 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 153 | mDepthTexture, 0, baseViewIndex, |
| 154 | numViews); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 155 | break; |
| 156 | default: |
| 157 | UNREACHABLE(); |
| 158 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 159 | |
| 160 | GLenum DrawBuffers[1] = {GL_COLOR_ATTACHMENT0}; |
| 161 | glDrawBuffers(1, DrawBuffers); |
| 162 | ASSERT_GL_NO_ERROR(); |
| 163 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 164 | |
| 165 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 166 | // purposes. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 167 | switch (mMultiviewLayout) |
| 168 | { |
| 169 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 170 | mReadFramebuffer.resize(1); |
| 171 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 172 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 173 | mColorTexture, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 174 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 175 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 176 | break; |
| 177 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 178 | mReadFramebuffer.resize(numLayers); |
| 179 | for (int i = 0; i < numLayers; ++i) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 180 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 181 | glBindFramebuffer(GL_FRAMEBUFFER, mReadFramebuffer[i]); |
| 182 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, |
| 183 | 0, i); |
| 184 | glClearColor(0, 0, 0, 0); |
| 185 | glClear(GL_COLOR_BUFFER_BIT); |
| 186 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 187 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 188 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 189 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 190 | break; |
| 191 | default: |
| 192 | UNREACHABLE(); |
| 193 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 194 | |
| 195 | // Clear the buffers. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 196 | glViewport(0, 0, viewWidth, height); |
| 197 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 198 | { |
| 199 | // Enable the scissor test only for side-by-side framebuffers. |
| 200 | glEnable(GL_SCISSOR_TEST); |
| 201 | glScissor(0, 0, viewWidth, height); |
| 202 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 203 | glClearColor(0, 0, 0, 1); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 204 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 205 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 206 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 207 | void updateFBOs(int viewWidth, int height, int numViews) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 208 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 209 | updateFBOs(viewWidth, height, numViews, numViews, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 210 | } |
| 211 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 212 | void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } |
| 213 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 214 | GLColor GetViewColor(int x, int y, int view) |
| 215 | { |
| 216 | switch (mMultiviewLayout) |
| 217 | { |
| 218 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 219 | return ReadColor(view * mViewWidth + x, y); |
| 220 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 221 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
| 222 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 223 | return ReadColor(x, y); |
| 224 | default: |
| 225 | UNREACHABLE(); |
| 226 | } |
| 227 | return GLColor(0, 0, 0, 0); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 228 | } |
| 229 | |
| 230 | GLTexture mColorTexture; |
| 231 | GLTexture mDepthTexture; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 232 | int mViewWidth; |
| 233 | int mViewHeight; |
| 234 | int mNumViews; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 235 | |
| 236 | private: |
| 237 | GLFramebuffer mDrawFramebuffer; |
| 238 | std::vector<GLFramebuffer> mReadFramebuffer; |
| 239 | GLenum mMultiviewLayout; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 240 | }; |
| 241 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 242 | class MultiviewRenderTest : public MultiviewFramebufferTestBase, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 243 | public ::testing::TestWithParam<MultiviewRenderTestParams> |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 244 | { |
| 245 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 246 | MultiviewRenderTest() : MultiviewFramebufferTestBase(GetParam(), GetParam().mMultiviewLayout) {} |
| 247 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 248 | |
| 249 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 250 | { |
| 251 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 252 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 253 | }; |
| 254 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 255 | constexpr char kDualViewVSSource[] = R"(#version 300 es |
| 256 | #extension GL_OVR_multiview : require |
| 257 | layout(num_views = 2) in; |
| 258 | in vec4 vPosition; |
| 259 | void main() |
| 260 | { |
| 261 | gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x*0.5 + 0.5 : vPosition.x*0.5); |
| 262 | gl_Position.yzw = vPosition.yzw; |
| 263 | })"; |
| 264 | |
| 265 | constexpr char kDualViewFSSource[] = R"(#version 300 es |
| 266 | #extension GL_OVR_multiview : require |
| 267 | precision mediump float; |
| 268 | out vec4 col; |
| 269 | void main() |
| 270 | { |
| 271 | col = vec4(0,1,0,1); |
| 272 | })"; |
| 273 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 274 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 275 | { |
| 276 | protected: |
| 277 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
| 278 | ~MultiviewRenderDualViewTest() |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 279 | { |
| 280 | if (mProgram != 0u) |
| 281 | { |
| 282 | glDeleteProgram(mProgram); |
| 283 | } |
| 284 | } |
| 285 | |
| 286 | void SetUp() override |
| 287 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 288 | MultiviewRenderTest::SetUp(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 289 | |
| 290 | if (!requestMultiviewExtension()) |
| 291 | { |
| 292 | return; |
| 293 | } |
| 294 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 295 | updateFBOs(2, 1, 2); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 296 | mProgram = CompileProgram(kDualViewVSSource, kDualViewFSSource); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 297 | ASSERT_NE(mProgram, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 298 | glUseProgram(mProgram); |
| 299 | ASSERT_GL_NO_ERROR(); |
| 300 | } |
| 301 | |
| 302 | void checkOutput() |
| 303 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 304 | EXPECT_EQ(GLColor::black, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 305 | EXPECT_EQ(GLColor::green, GetViewColor(1, 0, 0)); |
| 306 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 307 | EXPECT_EQ(GLColor::black, GetViewColor(1, 0, 1)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 308 | } |
| 309 | |
| 310 | GLuint mProgram; |
| 311 | }; |
| 312 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 313 | class MultiviewDrawValidationTest : public MultiviewRenderDualViewTest |
| 314 | { |
| 315 | protected: |
| 316 | MultiviewDrawValidationTest() {} |
| 317 | |
| 318 | void SetUp() override |
| 319 | { |
| 320 | MultiviewRenderDualViewTest::SetUp(); |
| 321 | |
| 322 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 323 | |
| 324 | glBindTexture(GL_TEXTURE_2D, mTex2d); |
| 325 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 326 | |
| 327 | glBindVertexArray(mVao); |
| 328 | |
| 329 | const float kVertexData[3] = {0.0f}; |
| 330 | glBindBuffer(GL_ARRAY_BUFFER, mVbo); |
| 331 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 332 | |
| 333 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
| 334 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIbo); |
| 335 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 336 | GL_STATIC_DRAW); |
| 337 | ASSERT_GL_NO_ERROR(); |
| 338 | } |
| 339 | |
| 340 | GLTexture mTex2d; |
| 341 | GLVertexArray mVao; |
| 342 | GLBuffer mVbo; |
| 343 | GLBuffer mIbo; |
| 344 | GLFramebuffer mFramebuffer; |
| 345 | }; |
| 346 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 347 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 348 | { |
| 349 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 350 | MultiviewOcclusionQueryTest() {} |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 351 | |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 352 | bool requestOcclusionQueryExtension() |
| 353 | { |
| 354 | if (extensionRequestable("GL_EXT_occlusion_query_boolean")) |
| 355 | { |
| 356 | glRequestExtensionANGLE("GL_EXT_occlusion_query_boolean"); |
| 357 | } |
| 358 | |
| 359 | if (!extensionEnabled("GL_EXT_occlusion_query_boolean")) |
| 360 | { |
| 361 | std::cout << "Test skipped due to missing GL_EXT_occlusion_query_boolean." << std::endl; |
| 362 | return false; |
| 363 | } |
| 364 | return true; |
| 365 | } |
| 366 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 367 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 368 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 369 | GLQueryEXT query; |
| 370 | glBeginQueryEXT(GL_ANY_SAMPLES_PASSED, query); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 371 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 372 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 373 | |
| 374 | GLuint result = GL_TRUE; |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 375 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT, &result); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 376 | return result; |
| 377 | } |
| 378 | }; |
| 379 | |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame^] | 380 | class MultiviewProgramGenerationTest : public MultiviewTest |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 381 | { |
| 382 | protected: |
| 383 | MultiviewProgramGenerationTest() {} |
| 384 | }; |
| 385 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 386 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 387 | { |
| 388 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 389 | MultiviewRenderPrimitiveTest() {} |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 390 | |
| 391 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 392 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 393 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 394 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 395 | GL_STATIC_DRAW); |
| 396 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 397 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 398 | } |
| 399 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 400 | void checkGreenChannel(const GLubyte expectedGreenChannelData[]) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 401 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 402 | for (int view = 0; view < mNumViews; ++view) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 403 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 404 | for (int w = 0; w < mViewWidth; ++w) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 405 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 406 | for (int h = 0; h < mViewHeight; ++h) |
| 407 | { |
| 408 | size_t flatIndex = |
| 409 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 410 | EXPECT_EQ(GLColor(0, expectedGreenChannelData[flatIndex], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 411 | GetViewColor(w, h, view)); |
| 412 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 413 | } |
| 414 | } |
| 415 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 416 | GLBuffer mVBO; |
| 417 | }; |
| 418 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 419 | class MultiviewSideBySideRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 420 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 421 | { |
| 422 | protected: |
| 423 | MultiviewSideBySideRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 424 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 425 | { |
| 426 | } |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 427 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 428 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 429 | { |
| 430 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 431 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 432 | }; |
| 433 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 434 | class MultiviewLayeredRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 435 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 436 | { |
| 437 | protected: |
| 438 | MultiviewLayeredRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 439 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 440 | { |
| 441 | } |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 442 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 443 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 444 | { |
| 445 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 446 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 447 | }; |
| 448 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 449 | // The test verifies that glDraw*Indirect: |
| 450 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 451 | // than 1. |
| 452 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 453 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 454 | { |
| 455 | if (!requestMultiviewExtension()) |
| 456 | { |
| 457 | return; |
| 458 | } |
| 459 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 460 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 461 | |
| 462 | const std::string fsSource = |
| 463 | "#version 300 es\n" |
| 464 | "#extension GL_OVR_multiview : require\n" |
| 465 | "precision mediump float;\n" |
| 466 | "void main()\n" |
| 467 | "{}\n"; |
| 468 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 469 | GLBuffer commandBuffer; |
| 470 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 471 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 472 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 473 | ASSERT_GL_NO_ERROR(); |
| 474 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 475 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 476 | { |
| 477 | const std::string &vsSource = |
| 478 | "#version 300 es\n" |
| 479 | "#extension GL_OVR_multiview : require\n" |
| 480 | "layout(num_views = 2) in;\n" |
| 481 | "void main()\n" |
| 482 | "{}\n"; |
| 483 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 484 | glUseProgram(program); |
| 485 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 486 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 487 | 0, 2, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 488 | |
| 489 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 490 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 491 | |
| 492 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 493 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 494 | } |
| 495 | |
| 496 | // Check that no errors are generated if the number of views is 1. |
| 497 | { |
| 498 | const std::string &vsSource = |
| 499 | "#version 300 es\n" |
| 500 | "#extension GL_OVR_multiview : require\n" |
| 501 | "layout(num_views = 1) in;\n" |
| 502 | "void main()\n" |
| 503 | "{}\n"; |
| 504 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 505 | glUseProgram(program); |
| 506 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 507 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 508 | 0, 1, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 509 | |
| 510 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 511 | EXPECT_GL_NO_ERROR(); |
| 512 | |
| 513 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 514 | EXPECT_GL_NO_ERROR(); |
| 515 | } |
| 516 | } |
| 517 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 518 | // The test verifies that glDraw*: |
| 519 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 520 | // program differs. |
| 521 | // 2) does not generate any error if the number of views is the same. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 522 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 523 | { |
| 524 | if (!requestMultiviewExtension()) |
| 525 | { |
| 526 | return; |
| 527 | } |
| 528 | |
| 529 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 530 | |
| 531 | const std::string &vsSource = |
| 532 | "#version 300 es\n" |
| 533 | "#extension GL_OVR_multiview : require\n" |
| 534 | "layout(num_views = 2) in;\n" |
| 535 | "void main()\n" |
| 536 | "{}\n"; |
| 537 | const std::string &fsSource = |
| 538 | "#version 300 es\n" |
| 539 | "#extension GL_OVR_multiview : require\n" |
| 540 | "precision mediump float;\n" |
| 541 | "void main()\n" |
| 542 | "{}\n"; |
| 543 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 544 | glUseProgram(program); |
| 545 | |
| 546 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 547 | // number of views. |
| 548 | { |
| 549 | // The framebuffer has only 1 view. |
| 550 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 551 | 0, 1, &viewportOffsets[0]); |
| 552 | |
| 553 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 554 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 555 | |
| 556 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 557 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 558 | } |
| 559 | |
| 560 | // Check that no errors are generated if the number of views in both program and draw |
| 561 | // framebuffer matches. |
| 562 | { |
| 563 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 564 | 0, 2, &viewportOffsets[0]); |
| 565 | |
| 566 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 567 | EXPECT_GL_NO_ERROR(); |
| 568 | |
| 569 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 570 | EXPECT_GL_NO_ERROR(); |
| 571 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 572 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 573 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 574 | // The test verifies that glDraw* generates an INVALID_OPERATION error if the program does not use |
| 575 | // the multiview extension, but the active draw framebuffer has more than one view. |
| 576 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatchForNonMultiviewProgram) |
| 577 | { |
| 578 | if (!requestMultiviewExtension()) |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 579 | { |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 580 | return; |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 581 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 582 | |
| 583 | const std::string &vsSourceNoMultiview = |
| 584 | "#version 300 es\n" |
| 585 | "void main()\n" |
| 586 | "{}\n"; |
| 587 | const std::string &fsSourceNoMultiview = |
| 588 | "#version 300 es\n" |
| 589 | "precision mediump float;\n" |
| 590 | "void main()\n" |
| 591 | "{}\n"; |
| 592 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 593 | glUseProgram(programNoMultiview); |
| 594 | |
| 595 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 596 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, 0, 2, |
| 597 | &viewportOffsets[0]); |
| 598 | |
| 599 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 600 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 601 | |
| 602 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 603 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 604 | } |
| 605 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 606 | // The test verifies that glDraw*: |
| 607 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 608 | // greater than 1 and there is an active transform feedback object. |
| 609 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 610 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 611 | { |
| 612 | if (!requestMultiviewExtension()) |
| 613 | { |
| 614 | return; |
| 615 | } |
| 616 | |
| 617 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 618 | |
| 619 | const std::string &vsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 620 | R"(#version 300 es |
| 621 | out float tfVarying; |
| 622 | void main() |
| 623 | { |
| 624 | tfVarying = 1.0; |
| 625 | })"; |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 626 | const std::string &fsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 627 | R"(#version 300 es |
| 628 | precision mediump float; |
| 629 | void main() |
| 630 | {})"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 631 | |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 632 | std::vector<std::string> tfVaryings; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 633 | tfVaryings.emplace_back("tfVarying"); |
| 634 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(singleViewProgram, vsSource, fsSource, tfVaryings, |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 635 | GL_SEPARATE_ATTRIBS); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 636 | |
| 637 | std::vector<std::string> dualViewTFVaryings; |
| 638 | dualViewTFVaryings.emplace_back("gl_Position"); |
| 639 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(dualViewProgram, kDualViewVSSource, kDualViewFSSource, |
| 640 | dualViewTFVaryings, GL_SEPARATE_ATTRIBS); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 641 | |
| 642 | GLBuffer tbo; |
| 643 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 644 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 16u, nullptr, GL_STATIC_DRAW); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 645 | |
| 646 | GLTransformFeedback transformFeedback; |
| 647 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 648 | |
| 649 | glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tbo); |
| 650 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 651 | glUseProgram(dualViewProgram); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 652 | glBeginTransformFeedback(GL_TRIANGLES); |
| 653 | ASSERT_GL_NO_ERROR(); |
| 654 | |
| 655 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 656 | // and the number of views in the draw framebuffer is greater than 1. |
| 657 | { |
| 658 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 659 | 0, 2, &viewportOffsets[0]); |
| 660 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 661 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 662 | } |
| 663 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 664 | glEndTransformFeedback(); |
| 665 | |
| 666 | // Ending transform feedback should allow the draw to succeed. |
| 667 | { |
| 668 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 669 | EXPECT_GL_NO_ERROR(); |
| 670 | } |
| 671 | |
| 672 | // A paused transform feedback should still trigger an error. |
| 673 | glBeginTransformFeedback(GL_TRIANGLES); |
| 674 | glPauseTransformFeedback(); |
| 675 | ASSERT_GL_NO_ERROR(); |
| 676 | |
| 677 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 678 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 679 | |
| 680 | // Unbind transform feedback - should succeed. |
| 681 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); |
| 682 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 683 | ASSERT_GL_NO_ERROR(); |
| 684 | |
| 685 | // Rebind paused transform feedback - should fail. |
| 686 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 687 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 688 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 689 | |
| 690 | glResumeTransformFeedback(); |
| 691 | glEndTransformFeedback(); |
| 692 | |
| 693 | glUseProgram(singleViewProgram); |
| 694 | glBeginTransformFeedback(GL_TRIANGLES); |
| 695 | ASSERT_GL_NO_ERROR(); |
| 696 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 697 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 698 | // framebuffer is 1. |
| 699 | { |
| 700 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 701 | 0, 1, &viewportOffsets[0]); |
| 702 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 703 | EXPECT_GL_NO_ERROR(); |
| 704 | } |
| 705 | |
| 706 | glEndTransformFeedback(); |
| 707 | } |
| 708 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 709 | // The test verifies that glDraw*: |
| 710 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 711 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 712 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 713 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 714 | { |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 715 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 716 | |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 717 | if (extensionRequestable("GL_EXT_disjoint_timer_query")) |
| 718 | { |
| 719 | glRequestExtensionANGLE("GL_EXT_disjoint_timer_query"); |
| 720 | } |
| 721 | |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 722 | ANGLE_SKIP_TEST_IF(!extensionEnabled("GL_EXT_disjoint_timer_query")); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 723 | |
| 724 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 725 | const std::string &vsSource = |
| 726 | "#version 300 es\n" |
| 727 | "void main()\n" |
| 728 | "{}\n"; |
| 729 | const std::string &fsSource = |
| 730 | "#version 300 es\n" |
| 731 | "precision mediump float;\n" |
| 732 | "void main()\n" |
| 733 | "{}\n"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 734 | ANGLE_GL_PROGRAM(singleViewProgram, vsSource, fsSource); |
| 735 | glUseProgram(singleViewProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 736 | |
| 737 | GLuint query = 0u; |
| 738 | glGenQueriesEXT(1, &query); |
| 739 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 740 | |
| 741 | // Check first case. |
| 742 | { |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 743 | glUseProgram(mProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 744 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 745 | 0, 2, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 746 | glClear(GL_COLOR_BUFFER_BIT); |
| 747 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 748 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 749 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 750 | } |
| 751 | |
| 752 | // Check second case. |
| 753 | { |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 754 | glUseProgram(singleViewProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 755 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 756 | 0, 1, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 757 | glClear(GL_COLOR_BUFFER_BIT); |
| 758 | EXPECT_GL_NO_ERROR(); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 759 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 760 | EXPECT_GL_NO_ERROR(); |
| 761 | } |
| 762 | |
| 763 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 764 | glDeleteQueries(1, &query); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 765 | |
| 766 | // Check starting a query after a successful draw. |
| 767 | { |
| 768 | glUseProgram(mProgram); |
| 769 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 770 | 0, 2, &viewportOffsets[0]); |
| 771 | glClear(GL_COLOR_BUFFER_BIT); |
| 772 | EXPECT_GL_NO_ERROR(); |
| 773 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 774 | EXPECT_GL_NO_ERROR(); |
| 775 | |
| 776 | glGenQueriesEXT(1, &query); |
| 777 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 778 | |
| 779 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 780 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 781 | |
| 782 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 783 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 784 | EXPECT_GL_NO_ERROR(); |
| 785 | |
| 786 | glDeleteQueries(1, &query); |
| 787 | } |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 788 | } |
| 789 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 790 | // The test checks that glDrawArrays can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 791 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 792 | { |
| 793 | if (!requestMultiviewExtension()) |
| 794 | { |
| 795 | return; |
| 796 | } |
| 797 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 798 | ASSERT_GL_NO_ERROR(); |
| 799 | |
| 800 | checkOutput(); |
| 801 | } |
| 802 | |
| 803 | // The test checks that glDrawElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 804 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 805 | { |
| 806 | if (!requestMultiviewExtension()) |
| 807 | { |
| 808 | return; |
| 809 | } |
| 810 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 811 | ASSERT_GL_NO_ERROR(); |
| 812 | |
| 813 | checkOutput(); |
| 814 | } |
| 815 | |
| 816 | // The test checks that glDrawRangeElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 817 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 818 | { |
| 819 | if (!requestMultiviewExtension()) |
| 820 | { |
| 821 | return; |
| 822 | } |
| 823 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 824 | ASSERT_GL_NO_ERROR(); |
| 825 | |
| 826 | checkOutput(); |
| 827 | } |
| 828 | |
| 829 | // The test checks that glDrawArrays can be used to render into four views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 830 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 831 | { |
| 832 | if (!requestMultiviewExtension()) |
| 833 | { |
| 834 | return; |
| 835 | } |
| 836 | |
| 837 | const std::string vsSource = |
| 838 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 839 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 840 | "layout(num_views = 4) in;\n" |
| 841 | "in vec4 vPosition;\n" |
| 842 | "void main()\n" |
| 843 | "{\n" |
| 844 | " if (gl_ViewID_OVR == 0u) {\n" |
| 845 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 846 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 847 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 848 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 849 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 850 | " } else {\n" |
| 851 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 852 | " }" |
| 853 | " gl_Position.yzw = vPosition.yzw;\n" |
| 854 | "}\n"; |
| 855 | |
| 856 | const std::string fsSource = |
| 857 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 858 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 859 | "precision mediump float;\n" |
| 860 | "out vec4 col;\n" |
| 861 | "void main()\n" |
| 862 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 863 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 864 | "}\n"; |
| 865 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 866 | updateFBOs(4, 1, 4); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 867 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 868 | |
| 869 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 870 | ASSERT_GL_NO_ERROR(); |
| 871 | |
| 872 | for (int i = 0; i < 4; ++i) |
| 873 | { |
| 874 | for (int j = 0; j < 4; ++j) |
| 875 | { |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 876 | if (i == j) |
| 877 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 878 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 879 | } |
| 880 | else |
| 881 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 882 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 883 | } |
| 884 | } |
| 885 | } |
| 886 | EXPECT_GL_NO_ERROR(); |
| 887 | } |
| 888 | |
| 889 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 890 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 891 | { |
| 892 | if (!requestMultiviewExtension()) |
| 893 | { |
| 894 | return; |
| 895 | } |
| 896 | |
| 897 | const std::string vsSource = |
| 898 | "#version 300 es\n" |
| 899 | "#extension GL_OVR_multiview : require\n" |
| 900 | "layout(num_views = 2) in;\n" |
| 901 | "in vec4 vPosition;\n" |
| 902 | "void main()\n" |
| 903 | "{\n" |
| 904 | " vec4 p = vPosition;\n" |
| 905 | " if (gl_InstanceID == 1){\n" |
| 906 | " p.y = .5*p.y + .5;\n" |
| 907 | " } else {\n" |
| 908 | " p.y = p.y*.5;\n" |
| 909 | " }\n" |
| 910 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x*0.5 + 0.5 : p.x*0.5);\n" |
| 911 | " gl_Position.yzw = p.yzw;\n" |
| 912 | "}\n"; |
| 913 | |
| 914 | const std::string fsSource = |
| 915 | "#version 300 es\n" |
| 916 | "#extension GL_OVR_multiview : require\n" |
| 917 | "precision mediump float;\n" |
| 918 | "out vec4 col;\n" |
| 919 | "void main()\n" |
| 920 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 921 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 922 | "}\n"; |
| 923 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 924 | const int kViewWidth = 2; |
| 925 | const int kViewHeight = 2; |
| 926 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 927 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 928 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 929 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 930 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 2u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 931 | ASSERT_GL_NO_ERROR(); |
| 932 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 933 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 934 | {{255, 0}, {255, 0}}}; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 935 | |
| 936 | for (int view = 0; view < 2; ++view) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 937 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 938 | for (int y = 0; y < 2; ++y) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 939 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 940 | for (int x = 0; x < 2; ++x) |
| 941 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 942 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][y][x], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 943 | GetViewColor(x, y, view)); |
| 944 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 945 | } |
| 946 | } |
| 947 | } |
| 948 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 949 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 950 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 951 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 952 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 953 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 954 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 955 | // not by 3. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 956 | TEST_P(MultiviewRenderTest, AttribDivisor) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 957 | { |
| 958 | if (!requestMultiviewExtension()) |
| 959 | { |
| 960 | return; |
| 961 | } |
| 962 | |
| 963 | const std::string &vsSource = |
| 964 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 965 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 966 | "layout(num_views = 2) in;\n" |
| 967 | "in vec3 vPosition;\n" |
| 968 | "in float offsetX;\n" |
| 969 | "in float offsetY;\n" |
| 970 | "void main()\n" |
| 971 | "{\n" |
| 972 | " vec4 p = vec4(vPosition, 1.);\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 973 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 974 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 975 | " gl_Position.yzw = p.yzw;\n" |
| 976 | "}\n"; |
| 977 | |
| 978 | const std::string &fsSource = |
| 979 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 980 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 981 | "precision mediump float;\n" |
| 982 | "out vec4 col;\n" |
| 983 | "void main()\n" |
| 984 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 985 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 986 | "}\n"; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 987 | |
| 988 | const int kViewWidth = 4; |
| 989 | const int kViewHeight = 4; |
| 990 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 991 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 992 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 993 | |
| 994 | GLBuffer xOffsetVBO; |
| 995 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 996 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 997 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 998 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 999 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1000 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 1001 | glEnableVertexAttribArray(xOffsetLoc); |
| 1002 | |
| 1003 | GLBuffer yOffsetVBO; |
| 1004 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 1005 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1006 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 1007 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 1008 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 1009 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1010 | glEnableVertexAttribArray(yOffsetLoc); |
| 1011 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1012 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1013 | ASSERT_GL_NO_ERROR(); |
| 1014 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1015 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1016 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 1017 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 1018 | for (int view = 0; view < 2; ++view) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1019 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1020 | for (int row = 0; row < 4; ++row) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1021 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1022 | for (int col = 0; col < 4; ++col) |
| 1023 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1024 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][row][col], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1025 | GetViewColor(col, row, view)); |
| 1026 | } |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1027 | } |
| 1028 | } |
| 1029 | } |
| 1030 | |
| 1031 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 1032 | // multi-view context propagate the correct divisor to the driver. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1033 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1034 | { |
| 1035 | if (!requestMultiviewExtension()) |
| 1036 | { |
| 1037 | return; |
| 1038 | } |
| 1039 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1040 | updateFBOs(1, 1, 2); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1041 | |
| 1042 | // Create multiview program. |
| 1043 | const std::string &vs = |
| 1044 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1045 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1046 | "layout(num_views = 2) in;\n" |
| 1047 | "layout(location = 0) in vec2 vPosition;\n" |
| 1048 | "layout(location = 1) in float offsetX;\n" |
| 1049 | "void main()\n" |
| 1050 | "{\n" |
| 1051 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1052 | " p.x += offsetX;\n" |
| 1053 | " gl_Position = p;\n" |
| 1054 | "}\n"; |
| 1055 | |
| 1056 | const std::string &fs = |
| 1057 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1058 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1059 | "precision mediump float;\n" |
| 1060 | "out vec4 col;\n" |
| 1061 | "void main()\n" |
| 1062 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1063 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1064 | "}\n"; |
| 1065 | |
| 1066 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1067 | |
| 1068 | const std::string &dummyVS = |
| 1069 | "#version 300 es\n" |
| 1070 | "layout(location = 0) in vec2 vPosition;\n" |
| 1071 | "layout(location = 1) in float offsetX;\n" |
| 1072 | "void main()\n" |
| 1073 | "{\n" |
| 1074 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1075 | "}\n"; |
| 1076 | |
| 1077 | const std::string &dummyFS = |
| 1078 | "#version 300 es\n" |
| 1079 | "precision mediump float;\n" |
| 1080 | "out vec4 col;\n" |
| 1081 | "void main()\n" |
| 1082 | "{\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1083 | " col = vec4(0,0,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1084 | "}\n"; |
| 1085 | |
| 1086 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1087 | |
| 1088 | GLBuffer xOffsetVBO; |
| 1089 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1090 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1091 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1092 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1093 | |
| 1094 | GLBuffer vertexVBO; |
| 1095 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1096 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1097 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1098 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1099 | |
| 1100 | GLVertexArray vao[2]; |
| 1101 | for (size_t i = 0u; i < 2u; ++i) |
| 1102 | { |
| 1103 | glBindVertexArray(vao[i]); |
| 1104 | |
| 1105 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1106 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1107 | glEnableVertexAttribArray(0); |
| 1108 | |
| 1109 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1110 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1111 | glEnableVertexAttribArray(1); |
| 1112 | } |
| 1113 | ASSERT_GL_NO_ERROR(); |
| 1114 | |
| 1115 | glViewport(0, 0, 1, 1); |
| 1116 | glScissor(0, 0, 1, 1); |
Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1117 | glEnable(GL_SCISSOR_TEST); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1118 | glClearColor(0, 0, 0, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1119 | |
| 1120 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1121 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1122 | // bits are cleared. |
| 1123 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1124 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1125 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1126 | glBindVertexArray(vao[0]); |
| 1127 | glVertexAttribDivisor(1, 0); |
| 1128 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1129 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1130 | ASSERT_GL_NO_ERROR(); |
| 1131 | |
| 1132 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1133 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1134 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1135 | glUseProgram(program); |
| 1136 | glVertexAttribDivisor(1, 1); |
| 1137 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1138 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1139 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1140 | |
| 1141 | // Clear the buffers and propagate divisor to the driver. |
| 1142 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1143 | // dirty bits when useProgram is called. |
| 1144 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1145 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1146 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1147 | glVertexAttribDivisor(1, 1); |
| 1148 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1149 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1150 | ASSERT_GL_NO_ERROR(); |
| 1151 | |
| 1152 | // Check that useProgram uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1153 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1154 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1155 | glUseProgram(program); |
| 1156 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1157 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1158 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1159 | |
| 1160 | // We go through similar steps as before. |
| 1161 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1162 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1163 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1164 | glVertexAttribDivisor(1, 1); |
| 1165 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1166 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1167 | ASSERT_GL_NO_ERROR(); |
| 1168 | |
| 1169 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1170 | { |
| 1171 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1172 | // divisor for vao[1] only. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1173 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1174 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1175 | glBindVertexArray(vao[1]); |
| 1176 | glUseProgram(program); |
| 1177 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1178 | glBindVertexArray(0); |
| 1179 | ASSERT_GL_NO_ERROR(); |
| 1180 | } |
| 1181 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1182 | // adjusts the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1183 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1184 | glBindVertexArray(vao[0]); |
| 1185 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1186 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1187 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1188 | } |
| 1189 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1190 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1191 | // transforms geometry to be outside of the clip region. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1192 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1193 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1194 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1195 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1196 | |
| 1197 | const std::string vsSource = |
| 1198 | "#version 300 es\n" |
| 1199 | "#extension GL_OVR_multiview : require\n" |
| 1200 | "layout(num_views = 2) in;\n" |
| 1201 | "in vec3 vPosition;\n" |
| 1202 | "void main()\n" |
| 1203 | "{\n" |
| 1204 | " gl_Position.x = 2.0;\n" |
| 1205 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1206 | "}\n"; |
| 1207 | |
| 1208 | const std::string fsSource = |
| 1209 | "#version 300 es\n" |
| 1210 | "#extension GL_OVR_multiview : require\n" |
| 1211 | "precision mediump float;\n" |
| 1212 | "out vec4 col;\n" |
| 1213 | "void main()\n" |
| 1214 | "{\n" |
| 1215 | " col = vec4(1,0,0,0);\n" |
| 1216 | "}\n"; |
| 1217 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1218 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1219 | |
| 1220 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1221 | ASSERT_GL_NO_ERROR(); |
| 1222 | EXPECT_GL_FALSE(result); |
| 1223 | } |
| 1224 | |
| 1225 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1226 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1227 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1228 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1229 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1230 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1231 | |
| 1232 | const std::string vsSource = |
| 1233 | "#version 300 es\n" |
| 1234 | "#extension GL_OVR_multiview : require\n" |
| 1235 | "layout(num_views = 2) in;\n" |
| 1236 | "in vec3 vPosition;\n" |
| 1237 | "void main()\n" |
| 1238 | "{\n" |
| 1239 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1240 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1241 | "}\n"; |
| 1242 | |
| 1243 | const std::string fsSource = |
| 1244 | "#version 300 es\n" |
| 1245 | "#extension GL_OVR_multiview : require\n" |
| 1246 | "precision mediump float;\n" |
| 1247 | "out vec4 col;\n" |
| 1248 | "void main()\n" |
| 1249 | "{\n" |
| 1250 | " col = vec4(1,0,0,0);\n" |
| 1251 | "}\n"; |
| 1252 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1253 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1254 | |
| 1255 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1256 | ASSERT_GL_NO_ERROR(); |
| 1257 | EXPECT_GL_TRUE(result); |
| 1258 | } |
| 1259 | |
| 1260 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1261 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1262 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1263 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1264 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1265 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1266 | |
| 1267 | const std::string vsSource = |
| 1268 | "#version 300 es\n" |
| 1269 | "#extension GL_OVR_multiview : require\n" |
| 1270 | "layout(num_views = 2) in;\n" |
| 1271 | "in vec3 vPosition;\n" |
| 1272 | "void main()\n" |
| 1273 | "{\n" |
| 1274 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1275 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1276 | "}\n"; |
| 1277 | |
| 1278 | const std::string fsSource = |
| 1279 | "#version 300 es\n" |
| 1280 | "#extension GL_OVR_multiview : require\n" |
| 1281 | "precision mediump float;\n" |
| 1282 | "out vec4 col;\n" |
| 1283 | "void main()\n" |
| 1284 | "{\n" |
| 1285 | " col = vec4(1,0,0,0);\n" |
| 1286 | "}\n"; |
| 1287 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1288 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1289 | |
| 1290 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1291 | ASSERT_GL_NO_ERROR(); |
| 1292 | EXPECT_GL_TRUE(result); |
| 1293 | } |
| 1294 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1295 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1296 | // compiles and links without an error. |
| 1297 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1298 | { |
| 1299 | if (!requestMultiviewExtension()) |
| 1300 | { |
| 1301 | return; |
| 1302 | } |
| 1303 | |
| 1304 | const std::string vsSource = |
| 1305 | "#version 300 es\n" |
| 1306 | "#extension GL_OVR_multiview : require\n" |
| 1307 | "layout(num_views = 2) in;\n" |
| 1308 | "void main()\n" |
| 1309 | "{\n" |
| 1310 | "}\n"; |
| 1311 | |
| 1312 | const std::string fsSource = |
| 1313 | "#version 300 es\n" |
| 1314 | "#extension GL_OVR_multiview : require\n" |
| 1315 | "precision mediump float;\n" |
| 1316 | "void main()\n" |
| 1317 | "{\n" |
| 1318 | "}\n"; |
| 1319 | |
| 1320 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1321 | glUseProgram(program); |
| 1322 | |
| 1323 | EXPECT_GL_NO_ERROR(); |
| 1324 | } |
| 1325 | |
| 1326 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1327 | // without an error. |
| 1328 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1329 | { |
| 1330 | if (!requestMultiviewExtension()) |
| 1331 | { |
| 1332 | return; |
| 1333 | } |
| 1334 | |
| 1335 | const std::string vsSource = |
| 1336 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1337 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1338 | "layout(num_views = 2) in;\n" |
| 1339 | "void main()\n" |
| 1340 | "{\n" |
| 1341 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1342 | " gl_Position = vec4(1,0,0,1);\n" |
| 1343 | " } else {\n" |
| 1344 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1345 | " }\n" |
| 1346 | "}\n"; |
| 1347 | |
| 1348 | const std::string fsSource = |
| 1349 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1350 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1351 | "precision mediump float;\n" |
| 1352 | "void main()\n" |
| 1353 | "{\n" |
| 1354 | "}\n"; |
| 1355 | |
| 1356 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1357 | glUseProgram(program); |
| 1358 | |
| 1359 | EXPECT_GL_NO_ERROR(); |
| 1360 | } |
| 1361 | |
| 1362 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1363 | // without an error. |
| 1364 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1365 | { |
| 1366 | if (!requestMultiviewExtension()) |
| 1367 | { |
| 1368 | return; |
| 1369 | } |
| 1370 | |
| 1371 | const std::string vsSource = |
| 1372 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1373 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1374 | "layout(num_views = 2) in;\n" |
| 1375 | "void main()\n" |
| 1376 | "{\n" |
| 1377 | "}\n"; |
| 1378 | |
| 1379 | const std::string fsSource = |
| 1380 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1381 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1382 | "precision mediump float;\n" |
| 1383 | "out vec4 col;\n" |
| 1384 | "void main()\n" |
| 1385 | "{\n" |
| 1386 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1387 | " col = vec4(1,0,0,1);\n" |
| 1388 | " } else {\n" |
| 1389 | " col = vec4(-1,0,0,1);\n" |
| 1390 | " }\n" |
| 1391 | "}\n"; |
| 1392 | |
| 1393 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1394 | glUseProgram(program); |
| 1395 | |
| 1396 | EXPECT_GL_NO_ERROR(); |
| 1397 | } |
| 1398 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1399 | // The test checks that GL_POINTS is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1400 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1401 | { |
| 1402 | if (!requestMultiviewExtension()) |
| 1403 | { |
| 1404 | return; |
| 1405 | } |
| 1406 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1407 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1408 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1409 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1410 | const std::string vsSource = |
| 1411 | "#version 300 es\n" |
| 1412 | "#extension GL_OVR_multiview : require\n" |
| 1413 | "layout(num_views = 2) in;\n" |
| 1414 | "layout(location=0) in vec2 vPosition;\n" |
| 1415 | "void main()\n" |
| 1416 | "{\n" |
| 1417 | " gl_PointSize = 1.0;\n" |
| 1418 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1419 | "}\n"; |
| 1420 | |
| 1421 | const std::string fsSource = |
| 1422 | "#version 300 es\n" |
| 1423 | "#extension GL_OVR_multiview : require\n" |
| 1424 | "precision mediump float;\n" |
| 1425 | "out vec4 col;\n" |
| 1426 | "void main()\n" |
| 1427 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1428 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1429 | "}\n"; |
| 1430 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1431 | glUseProgram(program); |
| 1432 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1433 | const int kViewWidth = 4; |
| 1434 | const int kViewHeight = 2; |
| 1435 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1436 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1437 | |
| 1438 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1439 | std::vector<Vector2> vertexDataInClipSpace = |
| 1440 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1441 | setupGeometry(vertexDataInClipSpace); |
| 1442 | |
| 1443 | glDrawArrays(GL_POINTS, 0, 2); |
| 1444 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1445 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1446 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1447 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1448 | } |
| 1449 | |
| 1450 | // The test checks that GL_LINES is correctly rendered. |
| 1451 | // The behavior of this test is not guaranteed by the spec: |
| 1452 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1453 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1454 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1455 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1456 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1457 | { |
| 1458 | if (!requestMultiviewExtension()) |
| 1459 | { |
| 1460 | return; |
| 1461 | } |
| 1462 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1463 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1464 | ASSERT_NE(program, 0u); |
| 1465 | glUseProgram(program); |
| 1466 | ASSERT_GL_NO_ERROR(); |
| 1467 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1468 | const int kViewWidth = 4; |
| 1469 | const int kViewHeight = 2; |
| 1470 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1471 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1472 | |
| 1473 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1474 | std::vector<Vector2> vertexDataInClipSpace = |
| 1475 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1476 | setupGeometry(vertexDataInClipSpace); |
| 1477 | |
| 1478 | glDrawArrays(GL_LINES, 0, 2); |
| 1479 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1480 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1481 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1482 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1483 | |
| 1484 | glDeleteProgram(program); |
| 1485 | } |
| 1486 | |
| 1487 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1488 | // The behavior of this test is not guaranteed by the spec: |
| 1489 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1490 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1491 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1492 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1493 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1494 | { |
| 1495 | if (!requestMultiviewExtension()) |
| 1496 | { |
| 1497 | return; |
| 1498 | } |
| 1499 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1500 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1501 | ASSERT_NE(program, 0u); |
| 1502 | glUseProgram(program); |
| 1503 | ASSERT_GL_NO_ERROR(); |
| 1504 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1505 | const int kViewWidth = 4; |
| 1506 | const int kViewHeight = 2; |
| 1507 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1508 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1509 | |
| 1510 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1511 | std::vector<Vector2> vertexDataInClipSpace = |
| 1512 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1513 | setupGeometry(vertexDataInClipSpace); |
| 1514 | |
| 1515 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1516 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1517 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1518 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1519 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1520 | |
| 1521 | glDeleteProgram(program); |
| 1522 | } |
| 1523 | |
| 1524 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1525 | // The behavior of this test is not guaranteed by the spec: |
| 1526 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1527 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1528 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1529 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1530 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1531 | { |
| 1532 | if (!requestMultiviewExtension()) |
| 1533 | { |
| 1534 | return; |
| 1535 | } |
| 1536 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1537 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1538 | ASSERT_NE(program, 0u); |
| 1539 | glUseProgram(program); |
| 1540 | ASSERT_GL_NO_ERROR(); |
| 1541 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1542 | const int kViewWidth = 4; |
| 1543 | const int kViewHeight = 4; |
| 1544 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1545 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1546 | |
| 1547 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1548 | Vector2I(0, 3)}; |
| 1549 | std::vector<Vector2> vertexDataInClipSpace = |
| 1550 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1551 | setupGeometry(vertexDataInClipSpace); |
| 1552 | |
| 1553 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1554 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1555 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1556 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1557 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1558 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1559 | |
| 1560 | glDeleteProgram(program); |
| 1561 | } |
| 1562 | |
| 1563 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1564 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1565 | { |
| 1566 | if (!requestMultiviewExtension()) |
| 1567 | { |
| 1568 | return; |
| 1569 | } |
| 1570 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1571 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1572 | ASSERT_NE(program, 0u); |
| 1573 | glUseProgram(program); |
| 1574 | ASSERT_GL_NO_ERROR(); |
| 1575 | |
| 1576 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1577 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1578 | setupGeometry(vertexDataInClipSpace); |
| 1579 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1580 | const int kViewWidth = 2; |
| 1581 | const int kViewHeight = 2; |
| 1582 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1583 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1584 | |
| 1585 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1586 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1587 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1588 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1589 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1590 | |
| 1591 | glDeleteProgram(program); |
| 1592 | } |
| 1593 | |
| 1594 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1595 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1596 | { |
| 1597 | if (!requestMultiviewExtension()) |
| 1598 | { |
| 1599 | return; |
| 1600 | } |
| 1601 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1602 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1603 | ASSERT_NE(program, 0u); |
| 1604 | glUseProgram(program); |
| 1605 | ASSERT_GL_NO_ERROR(); |
| 1606 | |
| 1607 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1608 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1609 | setupGeometry(vertexDataInClipSpace); |
| 1610 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1611 | const int kViewWidth = 2; |
| 1612 | const int kViewHeight = 2; |
| 1613 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1614 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1615 | |
| 1616 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1617 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1618 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1619 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1620 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1621 | |
| 1622 | glDeleteProgram(program); |
| 1623 | } |
| 1624 | |
| 1625 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1626 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1627 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1628 | { |
Luc Ferron | af7dc01 | 2018-06-26 07:56:49 -0400 | [diff] [blame] | 1629 | // TODO(oetuaho): Diagnose and fix http://anglebug.com/2687 |
| 1630 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11()); |
| 1631 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1632 | if (!requestMultiviewExtension()) |
| 1633 | { |
| 1634 | return; |
| 1635 | } |
| 1636 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1637 | updateFBOs(2, 1, 2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1638 | |
| 1639 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1640 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 1641 | mColorTexture, 0, 2, &viewportOffsets[0]); |
| 1642 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 1643 | mDepthTexture, 0, 2, &viewportOffsets[0]); |
| 1644 | |
| 1645 | glViewport(0, 0, 1, 1); |
| 1646 | glScissor(0, 0, 1, 1); |
| 1647 | glEnable(GL_SCISSOR_TEST); |
| 1648 | |
| 1649 | const std::string vsSource = |
| 1650 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1651 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1652 | "layout(num_views = 2) in;\n" |
| 1653 | "layout(location=0) in vec2 vPosition;\n" |
| 1654 | "void main()\n" |
| 1655 | "{\n" |
| 1656 | " gl_PointSize = 10.0;\n" |
| 1657 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1658 | "}\n"; |
| 1659 | |
| 1660 | const std::string fsSource = |
| 1661 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1662 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1663 | "precision mediump float;\n" |
| 1664 | "out vec4 col;\n" |
| 1665 | "void main()\n" |
| 1666 | "{\n" |
| 1667 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1668 | " col = vec4(1,0,0,1);\n" |
| 1669 | " } else {\n" |
| 1670 | " col = vec4(0,1,0,1);\n" |
| 1671 | " }\n" |
| 1672 | "}\n"; |
| 1673 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1674 | glUseProgram(program); |
| 1675 | |
| 1676 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1677 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1678 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1679 | |
| 1680 | GLBuffer vbo; |
| 1681 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1682 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1683 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1684 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 1685 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1686 | |
| 1687 | // Test rendering points. |
| 1688 | { |
| 1689 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1690 | glDrawArrays(GL_POINTS, 0, 2); |
| 1691 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1692 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1693 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1694 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1695 | } |
| 1696 | |
| 1697 | // Test rendering lines. |
| 1698 | { |
| 1699 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1700 | glLineWidth(10.f); |
| 1701 | glDrawArrays(GL_LINES, 0, 2); |
| 1702 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1703 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1704 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1705 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1706 | } |
| 1707 | } |
| 1708 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1709 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1710 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1711 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1712 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1713 | { |
| 1714 | if (!requestMultiviewExtension()) |
| 1715 | { |
| 1716 | return; |
| 1717 | } |
| 1718 | |
| 1719 | const int kViewWidth = 4; |
| 1720 | const int kViewHeight = 1; |
| 1721 | const int kNumViews = 2; |
| 1722 | |
| 1723 | const std::string &fsSource = |
| 1724 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1725 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1726 | "precision mediump float;\n" |
| 1727 | "in vec4 oColor;\n" |
| 1728 | "out vec4 col;\n" |
| 1729 | "void main()\n" |
| 1730 | "{\n" |
| 1731 | " col = oColor;\n" |
| 1732 | "}\n"; |
| 1733 | |
| 1734 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1735 | std::string source = |
| 1736 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1737 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1738 | "layout(num_views = " + |
| 1739 | ToString(numViews) + |
| 1740 | ") in;\n" |
| 1741 | "in vec3 vPosition;\n" |
| 1742 | "in float vOffsetX;\n" |
| 1743 | "in vec4 vColor;\n" |
| 1744 | "out vec4 oColor;\n" |
| 1745 | "void main()\n" |
| 1746 | "{\n" |
| 1747 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1748 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1749 | " oColor = vColor;\n" |
| 1750 | " gl_Position = p;\n" |
| 1751 | "}\n"; |
| 1752 | return source; |
| 1753 | }; |
| 1754 | |
| 1755 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1756 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1757 | glUseProgram(program); |
| 1758 | |
| 1759 | GLint positionLoc; |
| 1760 | GLBuffer xOffsetVBO; |
| 1761 | GLint xOffsetLoc; |
| 1762 | GLBuffer colorVBO; |
| 1763 | GLint colorLoc; |
| 1764 | |
| 1765 | { |
| 1766 | // Initialize buffers and setup attributes. |
| 1767 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1768 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1769 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1770 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1771 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1772 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1773 | glEnableVertexAttribArray(xOffsetLoc); |
| 1774 | |
| 1775 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1776 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1777 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1778 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1779 | glVertexAttribDivisor(colorLoc, 2); |
| 1780 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1781 | glEnableVertexAttribArray(colorLoc); |
| 1782 | |
| 1783 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1784 | } |
| 1785 | |
| 1786 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1787 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1788 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1789 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1790 | ASSERT_GL_NO_ERROR(); |
| 1791 | |
| 1792 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1793 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1794 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1795 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1796 | } |
| 1797 | |
| 1798 | { |
| 1799 | const int kNewNumViews = 3; |
| 1800 | vsSource = generateVertexShaderSource(kNewNumViews); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1801 | updateFBOs(kViewWidth, kViewHeight, kNewNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1802 | |
| 1803 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1804 | ASSERT_NE(0u, vs); |
| 1805 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1806 | ASSERT_NE(0u, fs); |
| 1807 | |
| 1808 | GLint numAttachedShaders = 0; |
| 1809 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1810 | |
| 1811 | GLuint attachedShaders[2] = {0u}; |
| 1812 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1813 | for (int i = 0; i < 2; ++i) |
| 1814 | { |
| 1815 | glDetachShader(program, attachedShaders[i]); |
| 1816 | } |
| 1817 | |
| 1818 | glAttachShader(program, vs); |
| 1819 | glDeleteShader(vs); |
| 1820 | |
| 1821 | glAttachShader(program, fs); |
| 1822 | glDeleteShader(fs); |
| 1823 | |
| 1824 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1825 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1826 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1827 | |
| 1828 | glLinkProgram(program); |
| 1829 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1830 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1831 | ASSERT_GL_NO_ERROR(); |
| 1832 | |
| 1833 | for (int i = 0; i < kNewNumViews; ++i) |
| 1834 | { |
| 1835 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 1836 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 1837 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 1838 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 1839 | } |
| 1840 | } |
| 1841 | } |
| 1842 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1843 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 1844 | // divisor. |
| 1845 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 1846 | { |
| 1847 | if (!requestMultiviewExtension()) |
| 1848 | { |
| 1849 | return; |
| 1850 | } |
| 1851 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1852 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1853 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1854 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1855 | GLVertexArray vao; |
| 1856 | glBindVertexArray(vao); |
| 1857 | GLBuffer vbo; |
| 1858 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1859 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 1860 | Vector2I(3, 0)}; |
| 1861 | std::vector<Vector2> vertexDataInClipSpace = |
| 1862 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 1863 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 1864 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 1865 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1866 | glEnableVertexAttribArray(0); |
| 1867 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 1868 | glVertexAttribDivisor(0, 1); |
| 1869 | ASSERT_GL_NO_ERROR(); |
| 1870 | |
| 1871 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 1872 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 1873 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1874 | updateFBOs(4, 1, numViews); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1875 | ASSERT_GL_NO_ERROR(); |
| 1876 | |
| 1877 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 1878 | ASSERT_NE(program, 0u); |
| 1879 | glUseProgram(program); |
| 1880 | ASSERT_GL_NO_ERROR(); |
| 1881 | |
| 1882 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 1883 | |
| 1884 | for (int view = 0; view < numViews; ++view) |
| 1885 | { |
| 1886 | for (int j = 0; j < numViews; ++j) |
| 1887 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1888 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1889 | } |
| 1890 | for (int j = numViews; j < 4; ++j) |
| 1891 | { |
| 1892 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, view)); |
| 1893 | } |
| 1894 | } |
| 1895 | |
| 1896 | glDeleteProgram(program); |
| 1897 | } |
| 1898 | } |
| 1899 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1900 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 1901 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 1902 | { |
| 1903 | if (!requestMultiviewExtension()) |
| 1904 | { |
| 1905 | return; |
| 1906 | } |
| 1907 | |
| 1908 | const std::string vsSource = |
| 1909 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1910 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1911 | "layout(num_views = 3) in;\n" |
| 1912 | "in vec3 vPosition;\n" |
| 1913 | "void main()\n" |
| 1914 | "{\n" |
| 1915 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1916 | "}\n"; |
| 1917 | |
| 1918 | const std::string fsSource = |
| 1919 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1920 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1921 | "precision mediump float;\n" |
| 1922 | "out vec4 col;\n" |
| 1923 | "void main()\n" |
| 1924 | "{\n" |
| 1925 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1926 | " col = vec4(1,0,0,1);\n" |
| 1927 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 1928 | " col = vec4(0,1,0,1);\n" |
| 1929 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 1930 | " col = vec4(0,0,1,1);\n" |
| 1931 | " } else {\n" |
| 1932 | " col = vec4(0,0,0,0);\n" |
| 1933 | " }\n" |
| 1934 | "}\n"; |
| 1935 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1936 | updateFBOs(1, 1, 3); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1937 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1938 | |
| 1939 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1940 | ASSERT_GL_NO_ERROR(); |
| 1941 | |
| 1942 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1943 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 1944 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 1945 | } |
| 1946 | |
| 1947 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 1948 | // multi-view program. |
| 1949 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrageOfLayers) |
| 1950 | { |
| 1951 | if (!requestMultiviewExtension()) |
| 1952 | { |
| 1953 | return; |
| 1954 | } |
| 1955 | |
| 1956 | const std::string vsSource = |
| 1957 | "#version 300 es\n" |
| 1958 | "#extension GL_OVR_multiview : require\n" |
| 1959 | "layout(num_views = 2) in;\n" |
| 1960 | "in vec3 vPosition;\n" |
| 1961 | "void main()\n" |
| 1962 | "{\n" |
| 1963 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1964 | "}\n"; |
| 1965 | |
| 1966 | const std::string fsSource = |
| 1967 | "#version 300 es\n" |
| 1968 | "#extension GL_OVR_multiview : require\n" |
| 1969 | "precision mediump float;\n" |
| 1970 | "out vec4 col;\n" |
| 1971 | "void main()\n" |
| 1972 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1973 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1974 | "}\n"; |
| 1975 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1976 | updateFBOs(1, 1, 2, 4, 1); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1977 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1978 | |
| 1979 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1980 | ASSERT_GL_NO_ERROR(); |
| 1981 | |
| 1982 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1983 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 1984 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 2)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1985 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 1986 | } |
| 1987 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1988 | // The D3D11 renderer uses a GS whenever the varyings are flat interpolated which can cause |
| 1989 | // potential bugs if the view is selected in the VS. The test contains a program in which the |
| 1990 | // gl_InstanceID is passed as a flat varying to the fragment shader where it is used to discard the |
| 1991 | // fragment if its value is negative. The gl_InstanceID should never be negative and that branch is |
| 1992 | // never taken. One quad is drawn and the color is selected based on the ViewID - red for view 0 and |
| 1993 | // green for view 1. |
| 1994 | TEST_P(MultiviewRenderTest, FlatInterpolation) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1995 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1996 | if (!requestMultiviewExtension()) |
| 1997 | { |
| 1998 | return; |
| 1999 | } |
| 2000 | |
| 2001 | const std::string vsSource = |
| 2002 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2003 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2004 | "layout(num_views = 2) in;\n" |
| 2005 | "in vec3 vPosition;\n" |
| 2006 | "flat out int oInstanceID;\n" |
| 2007 | "void main()\n" |
| 2008 | "{\n" |
| 2009 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2010 | " oInstanceID = gl_InstanceID;\n" |
| 2011 | "}\n"; |
| 2012 | |
| 2013 | const std::string fsSource = |
| 2014 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2015 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2016 | "precision mediump float;\n" |
| 2017 | "flat in int oInstanceID;\n" |
| 2018 | "out vec4 col;\n" |
| 2019 | "void main()\n" |
| 2020 | "{\n" |
| 2021 | " if (oInstanceID < 0) {\n" |
| 2022 | " discard;\n" |
| 2023 | " }\n" |
| 2024 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2025 | " col = vec4(1,0,0,1);\n" |
| 2026 | " } else {\n" |
| 2027 | " col = vec4(0,1,0,1);\n" |
| 2028 | " }\n" |
| 2029 | "}\n"; |
| 2030 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2031 | updateFBOs(1, 1, 2); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2032 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2033 | |
| 2034 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2035 | ASSERT_GL_NO_ERROR(); |
| 2036 | |
| 2037 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2038 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2039 | } |
| 2040 | |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2041 | // This test assigns gl_ViewID_OVR to a flat int varying and then sets the color based on that |
| 2042 | // varying in the fragment shader. |
| 2043 | TEST_P(MultiviewRenderTest, FlatInterpolation2) |
| 2044 | { |
| 2045 | if (!requestMultiviewExtension()) |
| 2046 | { |
| 2047 | return; |
| 2048 | } |
| 2049 | |
| 2050 | const std::string vsSource = |
| 2051 | "#version 300 es\n" |
| 2052 | "#extension GL_OVR_multiview : require\n" |
| 2053 | "layout(num_views = 2) in;\n" |
| 2054 | "in vec3 vPosition;\n" |
| 2055 | "flat out int flatVarying;\n" |
| 2056 | "void main()\n" |
| 2057 | "{\n" |
| 2058 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2059 | " flatVarying = int(gl_ViewID_OVR);\n" |
| 2060 | "}\n"; |
| 2061 | |
| 2062 | const std::string fsSource = |
| 2063 | "#version 300 es\n" |
| 2064 | "#extension GL_OVR_multiview : require\n" |
| 2065 | "precision mediump float;\n" |
| 2066 | "flat in int flatVarying;\n" |
| 2067 | "out vec4 col;\n" |
| 2068 | "void main()\n" |
| 2069 | "{\n" |
| 2070 | " if (flatVarying == 0) {\n" |
| 2071 | " col = vec4(1,0,0,1);\n" |
| 2072 | " } else {\n" |
| 2073 | " col = vec4(0,1,0,1);\n" |
| 2074 | " }\n" |
| 2075 | "}\n"; |
| 2076 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2077 | updateFBOs(1, 1, 2); |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2078 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2079 | |
| 2080 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2081 | ASSERT_GL_NO_ERROR(); |
| 2082 | |
| 2083 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2084 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2085 | } |
| 2086 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2087 | // The test is added to cover a bug which resulted in the viewport/scissor and viewport offsets not |
| 2088 | // being correctly applied. |
| 2089 | TEST_P(MultiviewSideBySideRenderTest, ViewportOffsetsAppliedBugCoverage) |
| 2090 | { |
| 2091 | if (!requestMultiviewExtension()) |
| 2092 | { |
| 2093 | return; |
| 2094 | } |
| 2095 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2096 | updateFBOs(1, 1, 2); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2097 | |
| 2098 | // Create multiview program. |
| 2099 | const std::string &vs = |
| 2100 | "#version 300 es\n" |
| 2101 | "#extension GL_OVR_multiview : require\n" |
| 2102 | "layout(num_views = 2) in;\n" |
| 2103 | "layout(location = 0) in vec3 vPosition;\n" |
| 2104 | "void main()\n" |
| 2105 | "{\n" |
| 2106 | " gl_Position = vec4(vPosition, 1.0);\n" |
| 2107 | "}\n"; |
| 2108 | |
| 2109 | const std::string &fs = |
| 2110 | "#version 300 es\n" |
| 2111 | "#extension GL_OVR_multiview : require\n" |
| 2112 | "precision mediump float;\n" |
| 2113 | "out vec4 col;\n" |
| 2114 | "void main()\n" |
| 2115 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2116 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2117 | "}\n"; |
| 2118 | |
| 2119 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 2120 | |
| 2121 | glViewport(0, 0, 1, 1); |
| 2122 | glScissor(0, 0, 1, 1); |
| 2123 | glEnable(GL_SCISSOR_TEST); |
| 2124 | glClearColor(0, 0, 0, 1); |
| 2125 | |
| 2126 | // Bind the default FBO and make sure that the state is synchronized. |
| 2127 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 2128 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 2129 | ASSERT_GL_NO_ERROR(); |
| 2130 | |
| 2131 | // Draw and check that both views are rendered to. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2132 | bindMemberDrawFramebuffer(); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2133 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2134 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2135 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2136 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 2137 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2138 | } |
| 2139 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2140 | MultiviewRenderTestParams SideBySideVertexShaderOpenGL(GLint majorVersion = 3, |
| 2141 | GLint minorVersion = 0) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2142 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2143 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2144 | VertexShaderOpenGL(majorVersion, minorVersion)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2145 | } |
| 2146 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2147 | MultiviewRenderTestParams LayeredVertexShaderOpenGL() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2148 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2149 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2150 | VertexShaderOpenGL(3, 0)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2151 | } |
| 2152 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2153 | MultiviewRenderTestParams SideBySideGeomShaderD3D11() |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2154 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2155 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2156 | GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2157 | } |
| 2158 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2159 | MultiviewRenderTestParams LayeredGeomShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2160 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2161 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2162 | } |
| 2163 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2164 | MultiviewRenderTestParams SideBySideVertexShaderD3D11(GLint majorVersion = 3, |
| 2165 | GLint minorVersion = 0) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2166 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2167 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2168 | VertexShaderD3D11(majorVersion, minorVersion)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2169 | } |
| 2170 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2171 | MultiviewRenderTestParams LayeredVertexShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2172 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2173 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2174 | VertexShaderD3D11(3, 0)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2175 | } |
| 2176 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2177 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, |
| 2178 | SideBySideVertexShaderOpenGL(3, 1), |
| 2179 | SideBySideVertexShaderD3D11(3, 1)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2180 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2181 | SideBySideVertexShaderOpenGL(), |
| 2182 | LayeredVertexShaderOpenGL(), |
| 2183 | SideBySideGeomShaderD3D11(), |
| 2184 | SideBySideVertexShaderD3D11(), |
| 2185 | LayeredGeomShaderD3D11(), |
| 2186 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2187 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2188 | SideBySideVertexShaderOpenGL(), |
| 2189 | LayeredVertexShaderOpenGL(), |
| 2190 | SideBySideGeomShaderD3D11(), |
| 2191 | SideBySideVertexShaderD3D11(), |
| 2192 | LayeredGeomShaderD3D11(), |
| 2193 | LayeredVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2194 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2195 | SideBySideVertexShaderOpenGL(), |
| 2196 | LayeredVertexShaderOpenGL(), |
| 2197 | SideBySideGeomShaderD3D11(), |
| 2198 | SideBySideVertexShaderD3D11(), |
| 2199 | LayeredGeomShaderD3D11(), |
| 2200 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2201 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame^] | 2202 | VertexShaderOpenGL(3, 0), |
| 2203 | GeomShaderD3D11(3, 0), |
| 2204 | VertexShaderD3D11(3, 0)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2205 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2206 | SideBySideVertexShaderOpenGL(), |
| 2207 | LayeredVertexShaderOpenGL(), |
| 2208 | SideBySideGeomShaderD3D11(), |
| 2209 | SideBySideVertexShaderD3D11(), |
| 2210 | LayeredGeomShaderD3D11(), |
| 2211 | LayeredVertexShaderD3D11()); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2212 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, |
| 2213 | VertexShaderOpenGL(3, 0), |
| 2214 | GeomShaderD3D11(3, 0)); |
| 2215 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, VertexShaderOpenGL(3, 0), GeomShaderD3D11(3, 0)); |