Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 10 | #include "platform/WorkaroundsD3D.h" |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 11 | #include "test_utils/ANGLETest.h" |
| 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 16 | namespace |
| 17 | { |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 18 | GLuint CreateSimplePassthroughProgram(int numViews) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 19 | { |
| 20 | const std::string vsSource = |
| 21 | "#version 300 es\n" |
| 22 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 23 | "layout(num_views = " + |
| 24 | ToString(numViews) + |
| 25 | ") in;\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 26 | "layout(location=0) in vec2 vPosition;\n" |
| 27 | "void main()\n" |
| 28 | "{\n" |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 29 | " gl_PointSize = 1.;\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 30 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 31 | "}\n"; |
| 32 | |
| 33 | const std::string fsSource = |
| 34 | "#version 300 es\n" |
| 35 | "#extension GL_OVR_multiview : require\n" |
| 36 | "precision mediump float;\n" |
| 37 | "out vec4 col;\n" |
| 38 | "void main()\n" |
| 39 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 40 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 41 | "}\n"; |
| 42 | return CompileProgram(vsSource, fsSource); |
| 43 | } |
| 44 | |
| 45 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 46 | int width, |
| 47 | int height) |
| 48 | { |
| 49 | std::vector<Vector2> result(pixels.size()); |
| 50 | for (size_t i = 0; i < pixels.size(); ++i) |
| 51 | { |
| 52 | const auto &pixel = pixels[i]; |
| 53 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 54 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 55 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 56 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 57 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 58 | } |
| 59 | return result; |
| 60 | } |
| 61 | } // namespace |
| 62 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 63 | struct MultiviewImplementationParams : public PlatformParameters |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 64 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 65 | MultiviewImplementationParams(bool forceUseGeometryShaderOnD3D, |
| 66 | const EGLPlatformParameters &eglPlatformParameters) |
| 67 | : PlatformParameters(3, 0, eglPlatformParameters), |
| 68 | mForceUseGeometryShaderOnD3D(forceUseGeometryShaderOnD3D) |
| 69 | { |
| 70 | } |
| 71 | bool mForceUseGeometryShaderOnD3D; |
| 72 | }; |
| 73 | |
| 74 | std::ostream &operator<<(std::ostream &os, const MultiviewImplementationParams ¶ms) |
| 75 | { |
| 76 | const PlatformParameters &base = static_cast<const PlatformParameters &>(params); |
| 77 | os << base; |
| 78 | if (params.mForceUseGeometryShaderOnD3D) |
| 79 | { |
| 80 | os << "_force_geom_shader"; |
| 81 | } |
| 82 | else |
| 83 | { |
| 84 | os << "_vertex_shader"; |
| 85 | } |
| 86 | return os; |
| 87 | } |
| 88 | |
| 89 | struct MultiviewTestParams final : public MultiviewImplementationParams |
| 90 | { |
| 91 | MultiviewTestParams(GLenum multiviewLayout, |
| 92 | const MultiviewImplementationParams &implementationParams) |
| 93 | : MultiviewImplementationParams(implementationParams), mMultiviewLayout(multiviewLayout) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 94 | { |
| 95 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 96 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 97 | } |
| 98 | GLenum mMultiviewLayout; |
| 99 | }; |
| 100 | |
| 101 | std::ostream &operator<<(std::ostream &os, const MultiviewTestParams ¶ms) |
| 102 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 103 | const MultiviewImplementationParams &base = |
| 104 | static_cast<const MultiviewImplementationParams &>(params); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 105 | os << base; |
| 106 | switch (params.mMultiviewLayout) |
| 107 | { |
| 108 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 109 | os << "_layered"; |
| 110 | break; |
| 111 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 112 | os << "_side_by_side"; |
| 113 | break; |
| 114 | default: |
| 115 | UNREACHABLE(); |
| 116 | } |
| 117 | return os; |
| 118 | } |
| 119 | |
| 120 | class MultiviewDrawTest : public ANGLETestBase |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 121 | { |
| 122 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 123 | MultiviewDrawTest(const PlatformParameters ¶ms) : ANGLETestBase(params) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 124 | { |
| 125 | setWindowWidth(128); |
| 126 | setWindowHeight(128); |
| 127 | setWebGLCompatibilityEnabled(true); |
| 128 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 129 | virtual ~MultiviewDrawTest() {} |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 130 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 131 | void DrawTestSetUp() |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 132 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 133 | ANGLETestBase::ANGLETestSetUp(); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 134 | |
| 135 | glRequestExtensionANGLE = reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>( |
| 136 | eglGetProcAddress("glRequestExtensionANGLE")); |
| 137 | } |
| 138 | |
| 139 | // Requests the ANGLE_multiview extension and returns true if the operation succeeds. |
| 140 | bool requestMultiviewExtension() |
| 141 | { |
| 142 | if (extensionRequestable("GL_ANGLE_multiview")) |
| 143 | { |
| 144 | glRequestExtensionANGLE("GL_ANGLE_multiview"); |
| 145 | } |
| 146 | |
| 147 | if (!extensionEnabled("GL_ANGLE_multiview")) |
| 148 | { |
| 149 | std::cout << "Test skipped due to missing GL_ANGLE_multiview." << std::endl; |
| 150 | return false; |
| 151 | } |
| 152 | return true; |
| 153 | } |
| 154 | |
| 155 | PFNGLREQUESTEXTENSIONANGLEPROC glRequestExtensionANGLE = nullptr; |
| 156 | }; |
| 157 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 158 | class MultiviewDrawValidationTest : public MultiviewDrawTest, |
| 159 | public ::testing::TestWithParam<PlatformParameters> |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 160 | { |
| 161 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 162 | MultiviewDrawValidationTest() : MultiviewDrawTest(GetParam()) {} |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 163 | |
| 164 | void SetUp() override |
| 165 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 166 | MultiviewDrawTest::DrawTestSetUp(); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 167 | |
| 168 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 169 | |
| 170 | glBindTexture(GL_TEXTURE_2D, mTex2d); |
| 171 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 172 | |
| 173 | glBindVertexArray(mVao); |
| 174 | |
| 175 | const float kVertexData[3] = {0.0f}; |
| 176 | glBindBuffer(GL_ARRAY_BUFFER, mVbo); |
| 177 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 178 | |
| 179 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
| 180 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIbo); |
| 181 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 182 | GL_STATIC_DRAW); |
| 183 | ASSERT_GL_NO_ERROR(); |
| 184 | } |
| 185 | |
| 186 | GLTexture mTex2d; |
| 187 | GLVertexArray mVao; |
| 188 | GLBuffer mVbo; |
| 189 | GLBuffer mIbo; |
| 190 | GLFramebuffer mFramebuffer; |
| 191 | }; |
| 192 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 193 | class MultiviewRenderTestBase : public MultiviewDrawTest |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 194 | { |
| 195 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 196 | MultiviewRenderTestBase(const PlatformParameters ¶ms, GLenum multiviewLayout) |
| 197 | : MultiviewDrawTest(params), |
| 198 | mMultiviewLayout(multiviewLayout), |
| 199 | mViewWidth(0), |
| 200 | mViewHeight(0), |
| 201 | mNumViews(0) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 202 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 203 | } |
| 204 | void RenderTestSetUp() { MultiviewDrawTest::DrawTestSetUp(); } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 205 | void createFBO(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 206 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 207 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 208 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 209 | mViewWidth = viewWidth; |
| 210 | mViewHeight = height; |
| 211 | mNumViews = numViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 212 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 213 | mColorTexture.reset(); |
| 214 | mDepthTexture.reset(); |
| 215 | mDrawFramebuffer.reset(); |
| 216 | mReadFramebuffer.clear(); |
| 217 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 218 | // Create color and depth textures. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 219 | switch (mMultiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 220 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 221 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 222 | { |
| 223 | int textureWidth = viewWidth * numViews; |
| 224 | glBindTexture(GL_TEXTURE_2D, mColorTexture); |
| 225 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureWidth, height, 0, GL_RGBA, |
| 226 | GL_UNSIGNED_BYTE, NULL); |
| 227 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 228 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 229 | |
| 230 | glBindTexture(GL_TEXTURE_2D, mDepthTexture); |
| 231 | glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, textureWidth, height, 0, |
| 232 | GL_DEPTH_COMPONENT, GL_FLOAT, NULL); |
| 233 | glBindTexture(GL_TEXTURE_2D, 0); |
| 234 | break; |
| 235 | } |
| 236 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 237 | glBindTexture(GL_TEXTURE_2D_ARRAY, mColorTexture); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 238 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, height, numLayers, 0, |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 239 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 240 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 241 | glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 242 | |
| 243 | glBindTexture(GL_TEXTURE_2D_ARRAY, mDepthTexture); |
| 244 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 245 | numLayers, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 246 | glBindTexture(GL_TEXTURE_2D_ARRAY, 0); |
| 247 | break; |
| 248 | default: |
| 249 | UNREACHABLE(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 250 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 251 | ASSERT_GL_NO_ERROR(); |
| 252 | |
| 253 | // Create draw framebuffer to be used for multiview rendering. |
| 254 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 255 | switch (mMultiviewLayout) |
| 256 | { |
| 257 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 258 | { |
| 259 | std::vector<GLint> viewportOffsets(numViews * 2); |
| 260 | for (int i = 0u; i < numViews; ++i) |
| 261 | { |
| 262 | viewportOffsets[i * 2] = i * viewWidth; |
| 263 | viewportOffsets[i * 2 + 1] = 0; |
| 264 | } |
| 265 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 266 | GL_COLOR_ATTACHMENT0, mColorTexture, 0, |
| 267 | numViews, &viewportOffsets[0]); |
| 268 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, |
| 269 | GL_DEPTH_ATTACHMENT, mDepthTexture, 0, |
| 270 | numViews, &viewportOffsets[0]); |
| 271 | break; |
| 272 | } |
| 273 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 274 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 275 | mColorTexture, 0, baseViewIndex, |
| 276 | numViews); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 277 | glFramebufferTextureMultiviewLayeredANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 278 | mDepthTexture, 0, baseViewIndex, |
| 279 | numViews); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 280 | break; |
| 281 | default: |
| 282 | UNREACHABLE(); |
| 283 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 284 | |
| 285 | GLenum DrawBuffers[1] = {GL_COLOR_ATTACHMENT0}; |
| 286 | glDrawBuffers(1, DrawBuffers); |
| 287 | ASSERT_GL_NO_ERROR(); |
| 288 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 289 | |
| 290 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 291 | // purposes. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 292 | switch (mMultiviewLayout) |
| 293 | { |
| 294 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 295 | mReadFramebuffer.resize(1); |
| 296 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 297 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 298 | mColorTexture, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 299 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 300 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 301 | break; |
| 302 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 303 | mReadFramebuffer.resize(numLayers); |
| 304 | for (int i = 0; i < numLayers; ++i) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 305 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 306 | glBindFramebuffer(GL_FRAMEBUFFER, mReadFramebuffer[i]); |
| 307 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, |
| 308 | 0, i); |
| 309 | glClearColor(0, 0, 0, 0); |
| 310 | glClear(GL_COLOR_BUFFER_BIT); |
| 311 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 312 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 313 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 314 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 315 | break; |
| 316 | default: |
| 317 | UNREACHABLE(); |
| 318 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 319 | |
| 320 | // Clear the buffers. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 321 | glViewport(0, 0, viewWidth, height); |
| 322 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 323 | { |
| 324 | // Enable the scissor test only for side-by-side framebuffers. |
| 325 | glEnable(GL_SCISSOR_TEST); |
| 326 | glScissor(0, 0, viewWidth, height); |
| 327 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 328 | glClearColor(0, 0, 0, 1); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 329 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 330 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 331 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 332 | void createFBO(int viewWidth, int height, int numViews) |
| 333 | { |
| 334 | createFBO(viewWidth, height, numViews, numViews, 0); |
| 335 | } |
| 336 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 337 | GLColor GetViewColor(int x, int y, int view) |
| 338 | { |
| 339 | switch (mMultiviewLayout) |
| 340 | { |
| 341 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 342 | return ReadColor(view * mViewWidth + x, y); |
| 343 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 344 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
| 345 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 346 | return ReadColor(x, y); |
| 347 | default: |
| 348 | UNREACHABLE(); |
| 349 | } |
| 350 | return GLColor(0, 0, 0, 0); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 351 | } |
| 352 | |
| 353 | GLTexture mColorTexture; |
| 354 | GLTexture mDepthTexture; |
| 355 | GLFramebuffer mDrawFramebuffer; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 356 | std::vector<GLFramebuffer> mReadFramebuffer; |
| 357 | GLenum mMultiviewLayout; |
| 358 | int mViewWidth; |
| 359 | int mViewHeight; |
| 360 | int mNumViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 361 | }; |
| 362 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 363 | class MultiviewRenderTest : public MultiviewRenderTestBase, |
| 364 | public ::testing::TestWithParam<MultiviewTestParams> |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 365 | { |
| 366 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 367 | MultiviewRenderTest() : MultiviewRenderTestBase(GetParam(), GetParam().mMultiviewLayout) {} |
| 368 | void SetUp() override { MultiviewRenderTestBase::RenderTestSetUp(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 369 | |
| 370 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 371 | { |
| 372 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 373 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 374 | }; |
| 375 | |
| 376 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 377 | { |
| 378 | protected: |
| 379 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
| 380 | ~MultiviewRenderDualViewTest() |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 381 | { |
| 382 | if (mProgram != 0u) |
| 383 | { |
| 384 | glDeleteProgram(mProgram); |
| 385 | } |
| 386 | } |
| 387 | |
| 388 | void SetUp() override |
| 389 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 390 | MultiviewRenderTest::SetUp(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 391 | |
| 392 | if (!requestMultiviewExtension()) |
| 393 | { |
| 394 | return; |
| 395 | } |
| 396 | |
| 397 | const std::string vsSource = |
| 398 | "#version 300 es\n" |
| 399 | "#extension GL_OVR_multiview : require\n" |
| 400 | "layout(num_views = 2) in;\n" |
| 401 | "in vec4 vPosition;\n" |
| 402 | "void main()\n" |
| 403 | "{\n" |
| 404 | " gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x*0.5 + 0.5 : vPosition.x*0.5);\n" |
| 405 | " gl_Position.yzw = vPosition.yzw;\n" |
| 406 | "}\n"; |
| 407 | |
| 408 | const std::string fsSource = |
| 409 | "#version 300 es\n" |
| 410 | "#extension GL_OVR_multiview : require\n" |
| 411 | "precision mediump float;\n" |
| 412 | "out vec4 col;\n" |
| 413 | "void main()\n" |
| 414 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 415 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 416 | "}\n"; |
| 417 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 418 | createFBO(2, 1, 2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 419 | mProgram = CompileProgram(vsSource, fsSource); |
| 420 | ASSERT_NE(mProgram, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 421 | glUseProgram(mProgram); |
| 422 | ASSERT_GL_NO_ERROR(); |
| 423 | } |
| 424 | |
| 425 | void checkOutput() |
| 426 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 427 | EXPECT_EQ(GLColor::black, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 428 | EXPECT_EQ(GLColor::green, GetViewColor(1, 0, 0)); |
| 429 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 430 | EXPECT_EQ(GLColor::black, GetViewColor(1, 0, 1)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 431 | } |
| 432 | |
| 433 | GLuint mProgram; |
| 434 | }; |
| 435 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 436 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 437 | { |
| 438 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 439 | MultiviewOcclusionQueryTest() {} |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 440 | |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame^] | 441 | bool requestOcclusionQueryExtension() |
| 442 | { |
| 443 | if (extensionRequestable("GL_EXT_occlusion_query_boolean")) |
| 444 | { |
| 445 | glRequestExtensionANGLE("GL_EXT_occlusion_query_boolean"); |
| 446 | } |
| 447 | |
| 448 | if (!extensionEnabled("GL_EXT_occlusion_query_boolean")) |
| 449 | { |
| 450 | std::cout << "Test skipped due to missing GL_EXT_occlusion_query_boolean." << std::endl; |
| 451 | return false; |
| 452 | } |
| 453 | return true; |
| 454 | } |
| 455 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 456 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 457 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame^] | 458 | GLQueryEXT query; |
| 459 | glBeginQueryEXT(GL_ANY_SAMPLES_PASSED, query); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 460 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 461 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 462 | |
| 463 | GLuint result = GL_TRUE; |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame^] | 464 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT, &result); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 465 | return result; |
| 466 | } |
| 467 | }; |
| 468 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 469 | class MultiviewProgramGenerationTest : public MultiviewRenderTest |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 470 | { |
| 471 | protected: |
| 472 | MultiviewProgramGenerationTest() {} |
| 473 | }; |
| 474 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 475 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 476 | { |
| 477 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 478 | MultiviewRenderPrimitiveTest() {} |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 479 | |
| 480 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 481 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 482 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 483 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 484 | GL_STATIC_DRAW); |
| 485 | glEnableVertexAttribArray(0); |
| 486 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL); |
| 487 | } |
| 488 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 489 | void checkGreenChannel(const GLubyte expectedGreenChannelData[]) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 490 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 491 | for (int view = 0; view < mNumViews; ++view) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 492 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 493 | for (int w = 0; w < mViewWidth; ++w) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 494 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 495 | for (int h = 0; h < mViewHeight; ++h) |
| 496 | { |
| 497 | size_t flatIndex = |
| 498 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 499 | EXPECT_EQ(GLColor(0, expectedGreenChannelData[flatIndex], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 500 | GetViewColor(w, h, view)); |
| 501 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 502 | } |
| 503 | } |
| 504 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 505 | GLBuffer mVBO; |
| 506 | }; |
| 507 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 508 | class MultiviewSideBySideRenderTest : public MultiviewRenderTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 509 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 510 | { |
| 511 | protected: |
| 512 | MultiviewSideBySideRenderTest() |
| 513 | : MultiviewRenderTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 514 | { |
| 515 | } |
| 516 | void SetUp() override { MultiviewRenderTestBase::RenderTestSetUp(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 517 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 518 | { |
| 519 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 520 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 521 | }; |
| 522 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 523 | class MultiviewLayeredRenderTest : public MultiviewRenderTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 524 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 525 | { |
| 526 | protected: |
| 527 | MultiviewLayeredRenderTest() |
| 528 | : MultiviewRenderTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE) |
| 529 | { |
| 530 | } |
| 531 | void SetUp() override { MultiviewRenderTestBase::RenderTestSetUp(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 532 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 533 | { |
| 534 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 535 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 536 | }; |
| 537 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 538 | // The test verifies that glDraw*Indirect: |
| 539 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 540 | // than 1. |
| 541 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 542 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 543 | { |
| 544 | if (!requestMultiviewExtension()) |
| 545 | { |
| 546 | return; |
| 547 | } |
| 548 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 549 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 550 | |
| 551 | const std::string fsSource = |
| 552 | "#version 300 es\n" |
| 553 | "#extension GL_OVR_multiview : require\n" |
| 554 | "precision mediump float;\n" |
| 555 | "void main()\n" |
| 556 | "{}\n"; |
| 557 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 558 | GLBuffer commandBuffer; |
| 559 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 560 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 561 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 562 | ASSERT_GL_NO_ERROR(); |
| 563 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 564 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 565 | { |
| 566 | const std::string &vsSource = |
| 567 | "#version 300 es\n" |
| 568 | "#extension GL_OVR_multiview : require\n" |
| 569 | "layout(num_views = 2) in;\n" |
| 570 | "void main()\n" |
| 571 | "{}\n"; |
| 572 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 573 | glUseProgram(program); |
| 574 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 575 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 576 | 0, 2, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 577 | |
| 578 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 579 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 580 | |
| 581 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 582 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 583 | } |
| 584 | |
| 585 | // Check that no errors are generated if the number of views is 1. |
| 586 | { |
| 587 | const std::string &vsSource = |
| 588 | "#version 300 es\n" |
| 589 | "#extension GL_OVR_multiview : require\n" |
| 590 | "layout(num_views = 1) in;\n" |
| 591 | "void main()\n" |
| 592 | "{}\n"; |
| 593 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 594 | glUseProgram(program); |
| 595 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 596 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 597 | 0, 1, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 598 | |
| 599 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 600 | EXPECT_GL_NO_ERROR(); |
| 601 | |
| 602 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 603 | EXPECT_GL_NO_ERROR(); |
| 604 | } |
| 605 | } |
| 606 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 607 | // The test verifies that glDraw*: |
| 608 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 609 | // program differs. |
| 610 | // 2) does not generate any error if the number of views is the same. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 611 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 612 | { |
| 613 | if (!requestMultiviewExtension()) |
| 614 | { |
| 615 | return; |
| 616 | } |
| 617 | |
| 618 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 619 | |
| 620 | const std::string &vsSource = |
| 621 | "#version 300 es\n" |
| 622 | "#extension GL_OVR_multiview : require\n" |
| 623 | "layout(num_views = 2) in;\n" |
| 624 | "void main()\n" |
| 625 | "{}\n"; |
| 626 | const std::string &fsSource = |
| 627 | "#version 300 es\n" |
| 628 | "#extension GL_OVR_multiview : require\n" |
| 629 | "precision mediump float;\n" |
| 630 | "void main()\n" |
| 631 | "{}\n"; |
| 632 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 633 | glUseProgram(program); |
| 634 | |
| 635 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 636 | // number of views. |
| 637 | { |
| 638 | // The framebuffer has only 1 view. |
| 639 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 640 | 0, 1, &viewportOffsets[0]); |
| 641 | |
| 642 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 643 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 644 | |
| 645 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 646 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 647 | } |
| 648 | |
| 649 | // Check that no errors are generated if the number of views in both program and draw |
| 650 | // framebuffer matches. |
| 651 | { |
| 652 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 653 | 0, 2, &viewportOffsets[0]); |
| 654 | |
| 655 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 656 | EXPECT_GL_NO_ERROR(); |
| 657 | |
| 658 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 659 | EXPECT_GL_NO_ERROR(); |
| 660 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 661 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 662 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 663 | // The test verifies that glDraw* generates an INVALID_OPERATION error if the program does not use |
| 664 | // the multiview extension, but the active draw framebuffer has more than one view. |
| 665 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatchForNonMultiviewProgram) |
| 666 | { |
| 667 | if (!requestMultiviewExtension()) |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 668 | { |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 669 | return; |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 670 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 671 | |
| 672 | const std::string &vsSourceNoMultiview = |
| 673 | "#version 300 es\n" |
| 674 | "void main()\n" |
| 675 | "{}\n"; |
| 676 | const std::string &fsSourceNoMultiview = |
| 677 | "#version 300 es\n" |
| 678 | "precision mediump float;\n" |
| 679 | "void main()\n" |
| 680 | "{}\n"; |
| 681 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 682 | glUseProgram(programNoMultiview); |
| 683 | |
| 684 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 685 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, 0, 2, |
| 686 | &viewportOffsets[0]); |
| 687 | |
| 688 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 689 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 690 | |
| 691 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 692 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 693 | } |
| 694 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 695 | // The test verifies that glDraw*: |
| 696 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 697 | // greater than 1 and there is an active transform feedback object. |
| 698 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 699 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 700 | { |
| 701 | if (!requestMultiviewExtension()) |
| 702 | { |
| 703 | return; |
| 704 | } |
| 705 | |
| 706 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 707 | |
| 708 | const std::string &vsSource = |
| 709 | "#version 300 es\n" |
| 710 | "void main()\n" |
| 711 | "{}\n"; |
| 712 | const std::string &fsSource = |
| 713 | "#version 300 es\n" |
| 714 | "precision mediump float;\n" |
| 715 | "void main()\n" |
| 716 | "{}\n"; |
| 717 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 718 | glUseProgram(program); |
| 719 | |
| 720 | GLBuffer tbo; |
| 721 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
| 722 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 4u, nullptr, GL_STATIC_DRAW); |
| 723 | |
| 724 | GLTransformFeedback transformFeedback; |
| 725 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 726 | glBeginTransformFeedback(GL_TRIANGLES); |
| 727 | ASSERT_GL_NO_ERROR(); |
| 728 | |
| 729 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 730 | // and the number of views in the draw framebuffer is greater than 1. |
| 731 | { |
| 732 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 733 | 0, 2, &viewportOffsets[0]); |
| 734 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 735 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 736 | } |
| 737 | |
| 738 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 739 | // framebuffer is 1. |
| 740 | { |
| 741 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 742 | 0, 1, &viewportOffsets[0]); |
| 743 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 744 | EXPECT_GL_NO_ERROR(); |
| 745 | } |
| 746 | |
| 747 | glEndTransformFeedback(); |
| 748 | } |
| 749 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 750 | // The test verifies that glDraw*: |
| 751 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 752 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 753 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 754 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 755 | { |
| 756 | if (!requestMultiviewExtension()) |
| 757 | { |
| 758 | return; |
| 759 | } |
| 760 | |
| 761 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 762 | { |
| 763 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 764 | << std::endl; |
| 765 | return; |
| 766 | } |
| 767 | |
| 768 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 769 | const std::string &vsSource = |
| 770 | "#version 300 es\n" |
| 771 | "void main()\n" |
| 772 | "{}\n"; |
| 773 | const std::string &fsSource = |
| 774 | "#version 300 es\n" |
| 775 | "precision mediump float;\n" |
| 776 | "void main()\n" |
| 777 | "{}\n"; |
| 778 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 779 | glUseProgram(program); |
| 780 | |
| 781 | GLuint query = 0u; |
| 782 | glGenQueriesEXT(1, &query); |
| 783 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 784 | |
| 785 | // Check first case. |
| 786 | { |
| 787 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 788 | 0, 2, &viewportOffsets[0]); |
| 789 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 790 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 791 | } |
| 792 | |
| 793 | // Check second case. |
| 794 | { |
| 795 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTex2d, |
| 796 | 0, 1, &viewportOffsets[0]); |
| 797 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 798 | EXPECT_GL_NO_ERROR(); |
| 799 | } |
| 800 | |
| 801 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 802 | glDeleteQueries(1, &query); |
| 803 | } |
| 804 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 805 | // The test checks that glDrawArrays can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 806 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 807 | { |
| 808 | if (!requestMultiviewExtension()) |
| 809 | { |
| 810 | return; |
| 811 | } |
| 812 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 813 | ASSERT_GL_NO_ERROR(); |
| 814 | |
| 815 | checkOutput(); |
| 816 | } |
| 817 | |
| 818 | // The test checks that glDrawElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 819 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 820 | { |
| 821 | if (!requestMultiviewExtension()) |
| 822 | { |
| 823 | return; |
| 824 | } |
| 825 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 826 | ASSERT_GL_NO_ERROR(); |
| 827 | |
| 828 | checkOutput(); |
| 829 | } |
| 830 | |
| 831 | // The test checks that glDrawRangeElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 832 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 833 | { |
| 834 | if (!requestMultiviewExtension()) |
| 835 | { |
| 836 | return; |
| 837 | } |
| 838 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 839 | ASSERT_GL_NO_ERROR(); |
| 840 | |
| 841 | checkOutput(); |
| 842 | } |
| 843 | |
| 844 | // The test checks that glDrawArrays can be used to render into four views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 845 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 846 | { |
| 847 | if (!requestMultiviewExtension()) |
| 848 | { |
| 849 | return; |
| 850 | } |
| 851 | |
| 852 | const std::string vsSource = |
| 853 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 854 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 855 | "layout(num_views = 4) in;\n" |
| 856 | "in vec4 vPosition;\n" |
| 857 | "void main()\n" |
| 858 | "{\n" |
| 859 | " if (gl_ViewID_OVR == 0u) {\n" |
| 860 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 861 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 862 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 863 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 864 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 865 | " } else {\n" |
| 866 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 867 | " }" |
| 868 | " gl_Position.yzw = vPosition.yzw;\n" |
| 869 | "}\n"; |
| 870 | |
| 871 | const std::string fsSource = |
| 872 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 873 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 874 | "precision mediump float;\n" |
| 875 | "out vec4 col;\n" |
| 876 | "void main()\n" |
| 877 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 878 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 879 | "}\n"; |
| 880 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 881 | createFBO(4, 1, 4); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 882 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 883 | |
| 884 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 885 | ASSERT_GL_NO_ERROR(); |
| 886 | |
| 887 | for (int i = 0; i < 4; ++i) |
| 888 | { |
| 889 | for (int j = 0; j < 4; ++j) |
| 890 | { |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 891 | if (i == j) |
| 892 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 893 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 894 | } |
| 895 | else |
| 896 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 897 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 898 | } |
| 899 | } |
| 900 | } |
| 901 | EXPECT_GL_NO_ERROR(); |
| 902 | } |
| 903 | |
| 904 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 905 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 906 | { |
| 907 | if (!requestMultiviewExtension()) |
| 908 | { |
| 909 | return; |
| 910 | } |
| 911 | |
| 912 | const std::string vsSource = |
| 913 | "#version 300 es\n" |
| 914 | "#extension GL_OVR_multiview : require\n" |
| 915 | "layout(num_views = 2) in;\n" |
| 916 | "in vec4 vPosition;\n" |
| 917 | "void main()\n" |
| 918 | "{\n" |
| 919 | " vec4 p = vPosition;\n" |
| 920 | " if (gl_InstanceID == 1){\n" |
| 921 | " p.y = .5*p.y + .5;\n" |
| 922 | " } else {\n" |
| 923 | " p.y = p.y*.5;\n" |
| 924 | " }\n" |
| 925 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x*0.5 + 0.5 : p.x*0.5);\n" |
| 926 | " gl_Position.yzw = p.yzw;\n" |
| 927 | "}\n"; |
| 928 | |
| 929 | const std::string fsSource = |
| 930 | "#version 300 es\n" |
| 931 | "#extension GL_OVR_multiview : require\n" |
| 932 | "precision mediump float;\n" |
| 933 | "out vec4 col;\n" |
| 934 | "void main()\n" |
| 935 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 936 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 937 | "}\n"; |
| 938 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 939 | const int kViewWidth = 2; |
| 940 | const int kViewHeight = 2; |
| 941 | const int kNumViews = 2; |
| 942 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 943 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 944 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 945 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 2u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 946 | ASSERT_GL_NO_ERROR(); |
| 947 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 948 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 949 | {{255, 0}, {255, 0}}}; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 950 | |
| 951 | for (int view = 0; view < 2; ++view) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 952 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 953 | for (int y = 0; y < 2; ++y) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 954 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 955 | for (int x = 0; x < 2; ++x) |
| 956 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 957 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][y][x], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 958 | GetViewColor(x, y, view)); |
| 959 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 960 | } |
| 961 | } |
| 962 | } |
| 963 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 964 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 965 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 966 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 967 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 968 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 969 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 970 | // not by 3. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 971 | TEST_P(MultiviewRenderTest, AttribDivisor) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 972 | { |
| 973 | if (!requestMultiviewExtension()) |
| 974 | { |
| 975 | return; |
| 976 | } |
| 977 | |
| 978 | const std::string &vsSource = |
| 979 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 980 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 981 | "layout(num_views = 2) in;\n" |
| 982 | "in vec3 vPosition;\n" |
| 983 | "in float offsetX;\n" |
| 984 | "in float offsetY;\n" |
| 985 | "void main()\n" |
| 986 | "{\n" |
| 987 | " vec4 p = vec4(vPosition, 1.);\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 988 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 989 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 990 | " gl_Position.yzw = p.yzw;\n" |
| 991 | "}\n"; |
| 992 | |
| 993 | const std::string &fsSource = |
| 994 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 995 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 996 | "precision mediump float;\n" |
| 997 | "out vec4 col;\n" |
| 998 | "void main()\n" |
| 999 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1000 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1001 | "}\n"; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1002 | |
| 1003 | const int kViewWidth = 4; |
| 1004 | const int kViewHeight = 4; |
| 1005 | const int kNumViews = 2; |
| 1006 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1007 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1008 | |
| 1009 | GLBuffer xOffsetVBO; |
| 1010 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1011 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 1012 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 1013 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 1014 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1015 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 1016 | glEnableVertexAttribArray(xOffsetLoc); |
| 1017 | |
| 1018 | GLBuffer yOffsetVBO; |
| 1019 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 1020 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1021 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 1022 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 1023 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 1024 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1025 | glEnableVertexAttribArray(yOffsetLoc); |
| 1026 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1027 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1028 | ASSERT_GL_NO_ERROR(); |
| 1029 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1030 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1031 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 1032 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 1033 | for (int view = 0; view < 2; ++view) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1034 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1035 | for (int row = 0; row < 4; ++row) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1036 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1037 | for (int col = 0; col < 4; ++col) |
| 1038 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1039 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][row][col], 0, 255), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1040 | GetViewColor(col, row, view)); |
| 1041 | } |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1042 | } |
| 1043 | } |
| 1044 | } |
| 1045 | |
| 1046 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 1047 | // multi-view context propagate the correct divisor to the driver. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1048 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1049 | { |
| 1050 | if (!requestMultiviewExtension()) |
| 1051 | { |
| 1052 | return; |
| 1053 | } |
| 1054 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1055 | createFBO(1, 1, 2); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1056 | |
| 1057 | // Create multiview program. |
| 1058 | const std::string &vs = |
| 1059 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1060 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1061 | "layout(num_views = 2) in;\n" |
| 1062 | "layout(location = 0) in vec2 vPosition;\n" |
| 1063 | "layout(location = 1) in float offsetX;\n" |
| 1064 | "void main()\n" |
| 1065 | "{\n" |
| 1066 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1067 | " p.x += offsetX;\n" |
| 1068 | " gl_Position = p;\n" |
| 1069 | "}\n"; |
| 1070 | |
| 1071 | const std::string &fs = |
| 1072 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1073 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1074 | "precision mediump float;\n" |
| 1075 | "out vec4 col;\n" |
| 1076 | "void main()\n" |
| 1077 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1078 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1079 | "}\n"; |
| 1080 | |
| 1081 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1082 | |
| 1083 | const std::string &dummyVS = |
| 1084 | "#version 300 es\n" |
| 1085 | "layout(location = 0) in vec2 vPosition;\n" |
| 1086 | "layout(location = 1) in float offsetX;\n" |
| 1087 | "void main()\n" |
| 1088 | "{\n" |
| 1089 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1090 | "}\n"; |
| 1091 | |
| 1092 | const std::string &dummyFS = |
| 1093 | "#version 300 es\n" |
| 1094 | "precision mediump float;\n" |
| 1095 | "out vec4 col;\n" |
| 1096 | "void main()\n" |
| 1097 | "{\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1098 | " col = vec4(0,0,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1099 | "}\n"; |
| 1100 | |
| 1101 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1102 | |
| 1103 | GLBuffer xOffsetVBO; |
| 1104 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1105 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1106 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1107 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1108 | |
| 1109 | GLBuffer vertexVBO; |
| 1110 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1111 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1112 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1113 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1114 | |
| 1115 | GLVertexArray vao[2]; |
| 1116 | for (size_t i = 0u; i < 2u; ++i) |
| 1117 | { |
| 1118 | glBindVertexArray(vao[i]); |
| 1119 | |
| 1120 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1121 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1122 | glEnableVertexAttribArray(0); |
| 1123 | |
| 1124 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1125 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1126 | glEnableVertexAttribArray(1); |
| 1127 | } |
| 1128 | ASSERT_GL_NO_ERROR(); |
| 1129 | |
| 1130 | glViewport(0, 0, 1, 1); |
| 1131 | glScissor(0, 0, 1, 1); |
Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1132 | glEnable(GL_SCISSOR_TEST); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1133 | glClearColor(0, 0, 0, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1134 | |
| 1135 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1136 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1137 | // bits are cleared. |
| 1138 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1139 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1140 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1141 | glBindVertexArray(vao[0]); |
| 1142 | glVertexAttribDivisor(1, 0); |
| 1143 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1144 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1145 | ASSERT_GL_NO_ERROR(); |
| 1146 | |
| 1147 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1148 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 1149 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1150 | glUseProgram(program); |
| 1151 | glVertexAttribDivisor(1, 1); |
| 1152 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1153 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1154 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1155 | |
| 1156 | // Clear the buffers and propagate divisor to the driver. |
| 1157 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1158 | // dirty bits when useProgram is called. |
| 1159 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1160 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1161 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1162 | glVertexAttribDivisor(1, 1); |
| 1163 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1164 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1165 | ASSERT_GL_NO_ERROR(); |
| 1166 | |
| 1167 | // Check that useProgram uses the number of views to update the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1168 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 1169 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1170 | glUseProgram(program); |
| 1171 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1172 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1173 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1174 | |
| 1175 | // We go through similar steps as before. |
| 1176 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1177 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1178 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1179 | glVertexAttribDivisor(1, 1); |
| 1180 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1181 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1182 | ASSERT_GL_NO_ERROR(); |
| 1183 | |
| 1184 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1185 | { |
| 1186 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1187 | // divisor for vao[1] only. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1188 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 1189 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1190 | glBindVertexArray(vao[1]); |
| 1191 | glUseProgram(program); |
| 1192 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1193 | glBindVertexArray(0); |
| 1194 | ASSERT_GL_NO_ERROR(); |
| 1195 | } |
| 1196 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1197 | // adjusts the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1198 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1199 | glBindVertexArray(vao[0]); |
| 1200 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1201 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1202 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1203 | } |
| 1204 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1205 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1206 | // transforms geometry to be outside of the clip region. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1207 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1208 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame^] | 1209 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1210 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1211 | |
| 1212 | const std::string vsSource = |
| 1213 | "#version 300 es\n" |
| 1214 | "#extension GL_OVR_multiview : require\n" |
| 1215 | "layout(num_views = 2) in;\n" |
| 1216 | "in vec3 vPosition;\n" |
| 1217 | "void main()\n" |
| 1218 | "{\n" |
| 1219 | " gl_Position.x = 2.0;\n" |
| 1220 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1221 | "}\n"; |
| 1222 | |
| 1223 | const std::string fsSource = |
| 1224 | "#version 300 es\n" |
| 1225 | "#extension GL_OVR_multiview : require\n" |
| 1226 | "precision mediump float;\n" |
| 1227 | "out vec4 col;\n" |
| 1228 | "void main()\n" |
| 1229 | "{\n" |
| 1230 | " col = vec4(1,0,0,0);\n" |
| 1231 | "}\n"; |
| 1232 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1233 | createFBO(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1234 | |
| 1235 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1236 | ASSERT_GL_NO_ERROR(); |
| 1237 | EXPECT_GL_FALSE(result); |
| 1238 | } |
| 1239 | |
| 1240 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1241 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1242 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1243 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame^] | 1244 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1245 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1246 | |
| 1247 | const std::string vsSource = |
| 1248 | "#version 300 es\n" |
| 1249 | "#extension GL_OVR_multiview : require\n" |
| 1250 | "layout(num_views = 2) in;\n" |
| 1251 | "in vec3 vPosition;\n" |
| 1252 | "void main()\n" |
| 1253 | "{\n" |
| 1254 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1255 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1256 | "}\n"; |
| 1257 | |
| 1258 | const std::string fsSource = |
| 1259 | "#version 300 es\n" |
| 1260 | "#extension GL_OVR_multiview : require\n" |
| 1261 | "precision mediump float;\n" |
| 1262 | "out vec4 col;\n" |
| 1263 | "void main()\n" |
| 1264 | "{\n" |
| 1265 | " col = vec4(1,0,0,0);\n" |
| 1266 | "}\n"; |
| 1267 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1268 | createFBO(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1269 | |
| 1270 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1271 | ASSERT_GL_NO_ERROR(); |
| 1272 | EXPECT_GL_TRUE(result); |
| 1273 | } |
| 1274 | |
| 1275 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1276 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1277 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1278 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame^] | 1279 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1280 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1281 | |
| 1282 | const std::string vsSource = |
| 1283 | "#version 300 es\n" |
| 1284 | "#extension GL_OVR_multiview : require\n" |
| 1285 | "layout(num_views = 2) in;\n" |
| 1286 | "in vec3 vPosition;\n" |
| 1287 | "void main()\n" |
| 1288 | "{\n" |
| 1289 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1290 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1291 | "}\n"; |
| 1292 | |
| 1293 | const std::string fsSource = |
| 1294 | "#version 300 es\n" |
| 1295 | "#extension GL_OVR_multiview : require\n" |
| 1296 | "precision mediump float;\n" |
| 1297 | "out vec4 col;\n" |
| 1298 | "void main()\n" |
| 1299 | "{\n" |
| 1300 | " col = vec4(1,0,0,0);\n" |
| 1301 | "}\n"; |
| 1302 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1303 | createFBO(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1304 | |
| 1305 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1306 | ASSERT_GL_NO_ERROR(); |
| 1307 | EXPECT_GL_TRUE(result); |
| 1308 | } |
| 1309 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1310 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1311 | // compiles and links without an error. |
| 1312 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1313 | { |
| 1314 | if (!requestMultiviewExtension()) |
| 1315 | { |
| 1316 | return; |
| 1317 | } |
| 1318 | |
| 1319 | const std::string vsSource = |
| 1320 | "#version 300 es\n" |
| 1321 | "#extension GL_OVR_multiview : require\n" |
| 1322 | "layout(num_views = 2) in;\n" |
| 1323 | "void main()\n" |
| 1324 | "{\n" |
| 1325 | "}\n"; |
| 1326 | |
| 1327 | const std::string fsSource = |
| 1328 | "#version 300 es\n" |
| 1329 | "#extension GL_OVR_multiview : require\n" |
| 1330 | "precision mediump float;\n" |
| 1331 | "void main()\n" |
| 1332 | "{\n" |
| 1333 | "}\n"; |
| 1334 | |
| 1335 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1336 | glUseProgram(program); |
| 1337 | |
| 1338 | EXPECT_GL_NO_ERROR(); |
| 1339 | } |
| 1340 | |
| 1341 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1342 | // without an error. |
| 1343 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1344 | { |
| 1345 | if (!requestMultiviewExtension()) |
| 1346 | { |
| 1347 | return; |
| 1348 | } |
| 1349 | |
| 1350 | const std::string vsSource = |
| 1351 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1352 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1353 | "layout(num_views = 2) in;\n" |
| 1354 | "void main()\n" |
| 1355 | "{\n" |
| 1356 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1357 | " gl_Position = vec4(1,0,0,1);\n" |
| 1358 | " } else {\n" |
| 1359 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1360 | " }\n" |
| 1361 | "}\n"; |
| 1362 | |
| 1363 | const std::string fsSource = |
| 1364 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1365 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1366 | "precision mediump float;\n" |
| 1367 | "void main()\n" |
| 1368 | "{\n" |
| 1369 | "}\n"; |
| 1370 | |
| 1371 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1372 | glUseProgram(program); |
| 1373 | |
| 1374 | EXPECT_GL_NO_ERROR(); |
| 1375 | } |
| 1376 | |
| 1377 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1378 | // without an error. |
| 1379 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1380 | { |
| 1381 | if (!requestMultiviewExtension()) |
| 1382 | { |
| 1383 | return; |
| 1384 | } |
| 1385 | |
| 1386 | const std::string vsSource = |
| 1387 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1388 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1389 | "layout(num_views = 2) in;\n" |
| 1390 | "void main()\n" |
| 1391 | "{\n" |
| 1392 | "}\n"; |
| 1393 | |
| 1394 | const std::string fsSource = |
| 1395 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1396 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1397 | "precision mediump float;\n" |
| 1398 | "out vec4 col;\n" |
| 1399 | "void main()\n" |
| 1400 | "{\n" |
| 1401 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1402 | " col = vec4(1,0,0,1);\n" |
| 1403 | " } else {\n" |
| 1404 | " col = vec4(-1,0,0,1);\n" |
| 1405 | " }\n" |
| 1406 | "}\n"; |
| 1407 | |
| 1408 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1409 | glUseProgram(program); |
| 1410 | |
| 1411 | EXPECT_GL_NO_ERROR(); |
| 1412 | } |
| 1413 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1414 | // The test checks that GL_POINTS is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1415 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1416 | { |
| 1417 | if (!requestMultiviewExtension()) |
| 1418 | { |
| 1419 | return; |
| 1420 | } |
| 1421 | |
| 1422 | const std::string vsSource = |
| 1423 | "#version 300 es\n" |
| 1424 | "#extension GL_OVR_multiview : require\n" |
| 1425 | "layout(num_views = 2) in;\n" |
| 1426 | "layout(location=0) in vec2 vPosition;\n" |
| 1427 | "void main()\n" |
| 1428 | "{\n" |
| 1429 | " gl_PointSize = 1.0;\n" |
| 1430 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1431 | "}\n"; |
| 1432 | |
| 1433 | const std::string fsSource = |
| 1434 | "#version 300 es\n" |
| 1435 | "#extension GL_OVR_multiview : require\n" |
| 1436 | "precision mediump float;\n" |
| 1437 | "out vec4 col;\n" |
| 1438 | "void main()\n" |
| 1439 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1440 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1441 | "}\n"; |
| 1442 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1443 | glUseProgram(program); |
| 1444 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1445 | const int kViewWidth = 4; |
| 1446 | const int kViewHeight = 2; |
| 1447 | const int kNumViews = 2; |
| 1448 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1449 | |
| 1450 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1451 | std::vector<Vector2> vertexDataInClipSpace = |
| 1452 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1453 | setupGeometry(vertexDataInClipSpace); |
| 1454 | |
| 1455 | glDrawArrays(GL_POINTS, 0, 2); |
| 1456 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1457 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1458 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1459 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1460 | } |
| 1461 | |
| 1462 | // The test checks that GL_LINES is correctly rendered. |
| 1463 | // The behavior of this test is not guaranteed by the spec: |
| 1464 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1465 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1466 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1467 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1468 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1469 | { |
| 1470 | if (!requestMultiviewExtension()) |
| 1471 | { |
| 1472 | return; |
| 1473 | } |
| 1474 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1475 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1476 | ASSERT_NE(program, 0u); |
| 1477 | glUseProgram(program); |
| 1478 | ASSERT_GL_NO_ERROR(); |
| 1479 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1480 | const int kViewWidth = 4; |
| 1481 | const int kViewHeight = 2; |
| 1482 | const int kNumViews = 2; |
| 1483 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1484 | |
| 1485 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1486 | std::vector<Vector2> vertexDataInClipSpace = |
| 1487 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1488 | setupGeometry(vertexDataInClipSpace); |
| 1489 | |
| 1490 | glDrawArrays(GL_LINES, 0, 2); |
| 1491 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1492 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1493 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1494 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1495 | |
| 1496 | glDeleteProgram(program); |
| 1497 | } |
| 1498 | |
| 1499 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1500 | // The behavior of this test is not guaranteed by the spec: |
| 1501 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1502 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1503 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1504 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1505 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1506 | { |
| 1507 | if (!requestMultiviewExtension()) |
| 1508 | { |
| 1509 | return; |
| 1510 | } |
| 1511 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1512 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1513 | ASSERT_NE(program, 0u); |
| 1514 | glUseProgram(program); |
| 1515 | ASSERT_GL_NO_ERROR(); |
| 1516 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1517 | const int kViewWidth = 4; |
| 1518 | const int kViewHeight = 2; |
| 1519 | const int kNumViews = 2; |
| 1520 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1521 | |
| 1522 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1523 | std::vector<Vector2> vertexDataInClipSpace = |
| 1524 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1525 | setupGeometry(vertexDataInClipSpace); |
| 1526 | |
| 1527 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1528 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1529 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1530 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1531 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1532 | |
| 1533 | glDeleteProgram(program); |
| 1534 | } |
| 1535 | |
| 1536 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1537 | // The behavior of this test is not guaranteed by the spec: |
| 1538 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1539 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1540 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1541 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1542 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1543 | { |
| 1544 | if (!requestMultiviewExtension()) |
| 1545 | { |
| 1546 | return; |
| 1547 | } |
| 1548 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1549 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1550 | ASSERT_NE(program, 0u); |
| 1551 | glUseProgram(program); |
| 1552 | ASSERT_GL_NO_ERROR(); |
| 1553 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1554 | const int kViewWidth = 4; |
| 1555 | const int kViewHeight = 4; |
| 1556 | const int kNumViews = 2; |
| 1557 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1558 | |
| 1559 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1560 | Vector2I(0, 3)}; |
| 1561 | std::vector<Vector2> vertexDataInClipSpace = |
| 1562 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1563 | setupGeometry(vertexDataInClipSpace); |
| 1564 | |
| 1565 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1566 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1567 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1568 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1569 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1570 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1571 | |
| 1572 | glDeleteProgram(program); |
| 1573 | } |
| 1574 | |
| 1575 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1576 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1577 | { |
| 1578 | if (!requestMultiviewExtension()) |
| 1579 | { |
| 1580 | return; |
| 1581 | } |
| 1582 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1583 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1584 | ASSERT_NE(program, 0u); |
| 1585 | glUseProgram(program); |
| 1586 | ASSERT_GL_NO_ERROR(); |
| 1587 | |
| 1588 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1589 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1590 | setupGeometry(vertexDataInClipSpace); |
| 1591 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1592 | const int kViewWidth = 2; |
| 1593 | const int kViewHeight = 2; |
| 1594 | const int kNumViews = 2; |
| 1595 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1596 | |
| 1597 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1598 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1599 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1600 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1601 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1602 | |
| 1603 | glDeleteProgram(program); |
| 1604 | } |
| 1605 | |
| 1606 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1607 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1608 | { |
| 1609 | if (!requestMultiviewExtension()) |
| 1610 | { |
| 1611 | return; |
| 1612 | } |
| 1613 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1614 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1615 | ASSERT_NE(program, 0u); |
| 1616 | glUseProgram(program); |
| 1617 | ASSERT_GL_NO_ERROR(); |
| 1618 | |
| 1619 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1620 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1621 | setupGeometry(vertexDataInClipSpace); |
| 1622 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1623 | const int kViewWidth = 2; |
| 1624 | const int kViewHeight = 2; |
| 1625 | const int kNumViews = 2; |
| 1626 | createFBO(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1627 | |
| 1628 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1629 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1630 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1631 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1632 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1633 | |
| 1634 | glDeleteProgram(program); |
| 1635 | } |
| 1636 | |
| 1637 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1638 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1639 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1640 | { |
| 1641 | if (!requestMultiviewExtension()) |
| 1642 | { |
| 1643 | return; |
| 1644 | } |
| 1645 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1646 | createFBO(2, 1, 2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1647 | |
| 1648 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1649 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 1650 | mColorTexture, 0, 2, &viewportOffsets[0]); |
| 1651 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 1652 | mDepthTexture, 0, 2, &viewportOffsets[0]); |
| 1653 | |
| 1654 | glViewport(0, 0, 1, 1); |
| 1655 | glScissor(0, 0, 1, 1); |
| 1656 | glEnable(GL_SCISSOR_TEST); |
| 1657 | |
| 1658 | const std::string vsSource = |
| 1659 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1660 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1661 | "layout(num_views = 2) in;\n" |
| 1662 | "layout(location=0) in vec2 vPosition;\n" |
| 1663 | "void main()\n" |
| 1664 | "{\n" |
| 1665 | " gl_PointSize = 10.0;\n" |
| 1666 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1667 | "}\n"; |
| 1668 | |
| 1669 | const std::string fsSource = |
| 1670 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1671 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1672 | "precision mediump float;\n" |
| 1673 | "out vec4 col;\n" |
| 1674 | "void main()\n" |
| 1675 | "{\n" |
| 1676 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1677 | " col = vec4(1,0,0,1);\n" |
| 1678 | " } else {\n" |
| 1679 | " col = vec4(0,1,0,1);\n" |
| 1680 | " }\n" |
| 1681 | "}\n"; |
| 1682 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1683 | glUseProgram(program); |
| 1684 | |
| 1685 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1686 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1687 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1688 | |
| 1689 | GLBuffer vbo; |
| 1690 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1691 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1692 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1693 | glEnableVertexAttribArray(0); |
| 1694 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, NULL); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1695 | |
| 1696 | // Test rendering points. |
| 1697 | { |
| 1698 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1699 | glDrawArrays(GL_POINTS, 0, 2); |
| 1700 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1701 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1702 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1703 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1704 | } |
| 1705 | |
| 1706 | // Test rendering lines. |
| 1707 | { |
| 1708 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1709 | glLineWidth(10.f); |
| 1710 | glDrawArrays(GL_LINES, 0, 2); |
| 1711 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); |
| 1712 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
| 1713 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::black); |
| 1714 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1715 | } |
| 1716 | } |
| 1717 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1718 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1719 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1720 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1721 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1722 | { |
| 1723 | if (!requestMultiviewExtension()) |
| 1724 | { |
| 1725 | return; |
| 1726 | } |
| 1727 | |
| 1728 | const int kViewWidth = 4; |
| 1729 | const int kViewHeight = 1; |
| 1730 | const int kNumViews = 2; |
| 1731 | |
| 1732 | const std::string &fsSource = |
| 1733 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1734 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1735 | "precision mediump float;\n" |
| 1736 | "in vec4 oColor;\n" |
| 1737 | "out vec4 col;\n" |
| 1738 | "void main()\n" |
| 1739 | "{\n" |
| 1740 | " col = oColor;\n" |
| 1741 | "}\n"; |
| 1742 | |
| 1743 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1744 | std::string source = |
| 1745 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1746 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1747 | "layout(num_views = " + |
| 1748 | ToString(numViews) + |
| 1749 | ") in;\n" |
| 1750 | "in vec3 vPosition;\n" |
| 1751 | "in float vOffsetX;\n" |
| 1752 | "in vec4 vColor;\n" |
| 1753 | "out vec4 oColor;\n" |
| 1754 | "void main()\n" |
| 1755 | "{\n" |
| 1756 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1757 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1758 | " oColor = vColor;\n" |
| 1759 | " gl_Position = p;\n" |
| 1760 | "}\n"; |
| 1761 | return source; |
| 1762 | }; |
| 1763 | |
| 1764 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1765 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1766 | glUseProgram(program); |
| 1767 | |
| 1768 | GLint positionLoc; |
| 1769 | GLBuffer xOffsetVBO; |
| 1770 | GLint xOffsetLoc; |
| 1771 | GLBuffer colorVBO; |
| 1772 | GLint colorLoc; |
| 1773 | |
| 1774 | { |
| 1775 | // Initialize buffers and setup attributes. |
| 1776 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1777 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1778 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1779 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1780 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1781 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1782 | glEnableVertexAttribArray(xOffsetLoc); |
| 1783 | |
| 1784 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1785 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1786 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1787 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1788 | glVertexAttribDivisor(colorLoc, 2); |
| 1789 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1790 | glEnableVertexAttribArray(colorLoc); |
| 1791 | |
| 1792 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1793 | } |
| 1794 | |
| 1795 | { |
| 1796 | createFBO(kViewWidth, kViewHeight, kNumViews); |
| 1797 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1798 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1799 | ASSERT_GL_NO_ERROR(); |
| 1800 | |
| 1801 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1802 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1803 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1804 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1805 | } |
| 1806 | |
| 1807 | { |
| 1808 | const int kNewNumViews = 3; |
| 1809 | vsSource = generateVertexShaderSource(kNewNumViews); |
| 1810 | createFBO(kViewWidth, kViewHeight, kNewNumViews); |
| 1811 | |
| 1812 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1813 | ASSERT_NE(0u, vs); |
| 1814 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1815 | ASSERT_NE(0u, fs); |
| 1816 | |
| 1817 | GLint numAttachedShaders = 0; |
| 1818 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1819 | |
| 1820 | GLuint attachedShaders[2] = {0u}; |
| 1821 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1822 | for (int i = 0; i < 2; ++i) |
| 1823 | { |
| 1824 | glDetachShader(program, attachedShaders[i]); |
| 1825 | } |
| 1826 | |
| 1827 | glAttachShader(program, vs); |
| 1828 | glDeleteShader(vs); |
| 1829 | |
| 1830 | glAttachShader(program, fs); |
| 1831 | glDeleteShader(fs); |
| 1832 | |
| 1833 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1834 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1835 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1836 | |
| 1837 | glLinkProgram(program); |
| 1838 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1839 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1840 | ASSERT_GL_NO_ERROR(); |
| 1841 | |
| 1842 | for (int i = 0; i < kNewNumViews; ++i) |
| 1843 | { |
| 1844 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 1845 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 1846 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 1847 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 1848 | } |
| 1849 | } |
| 1850 | } |
| 1851 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1852 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 1853 | // divisor. |
| 1854 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 1855 | { |
| 1856 | if (!requestMultiviewExtension()) |
| 1857 | { |
| 1858 | return; |
| 1859 | } |
| 1860 | |
| 1861 | GLVertexArray vao; |
| 1862 | glBindVertexArray(vao); |
| 1863 | GLBuffer vbo; |
| 1864 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1865 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 1866 | Vector2I(3, 0)}; |
| 1867 | std::vector<Vector2> vertexDataInClipSpace = |
| 1868 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 1869 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 1870 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 1871 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1872 | glEnableVertexAttribArray(0); |
| 1873 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 1874 | glVertexAttribDivisor(0, 1); |
| 1875 | ASSERT_GL_NO_ERROR(); |
| 1876 | |
| 1877 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 1878 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 1879 | { |
| 1880 | createFBO(4, 1, numViews); |
| 1881 | ASSERT_GL_NO_ERROR(); |
| 1882 | |
| 1883 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 1884 | ASSERT_NE(program, 0u); |
| 1885 | glUseProgram(program); |
| 1886 | ASSERT_GL_NO_ERROR(); |
| 1887 | |
| 1888 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 1889 | |
| 1890 | for (int view = 0; view < numViews; ++view) |
| 1891 | { |
| 1892 | for (int j = 0; j < numViews; ++j) |
| 1893 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1894 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1895 | } |
| 1896 | for (int j = numViews; j < 4; ++j) |
| 1897 | { |
| 1898 | EXPECT_EQ(GLColor::black, GetViewColor(j, 0, view)); |
| 1899 | } |
| 1900 | } |
| 1901 | |
| 1902 | glDeleteProgram(program); |
| 1903 | } |
| 1904 | } |
| 1905 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1906 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 1907 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 1908 | { |
| 1909 | if (!requestMultiviewExtension()) |
| 1910 | { |
| 1911 | return; |
| 1912 | } |
| 1913 | |
| 1914 | const std::string vsSource = |
| 1915 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1916 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1917 | "layout(num_views = 3) in;\n" |
| 1918 | "in vec3 vPosition;\n" |
| 1919 | "void main()\n" |
| 1920 | "{\n" |
| 1921 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1922 | "}\n"; |
| 1923 | |
| 1924 | const std::string fsSource = |
| 1925 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1926 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1927 | "precision mediump float;\n" |
| 1928 | "out vec4 col;\n" |
| 1929 | "void main()\n" |
| 1930 | "{\n" |
| 1931 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1932 | " col = vec4(1,0,0,1);\n" |
| 1933 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 1934 | " col = vec4(0,1,0,1);\n" |
| 1935 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 1936 | " col = vec4(0,0,1,1);\n" |
| 1937 | " } else {\n" |
| 1938 | " col = vec4(0,0,0,0);\n" |
| 1939 | " }\n" |
| 1940 | "}\n"; |
| 1941 | |
| 1942 | createFBO(1, 1, 3); |
| 1943 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1944 | |
| 1945 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1946 | ASSERT_GL_NO_ERROR(); |
| 1947 | |
| 1948 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1949 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 1950 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 1951 | } |
| 1952 | |
| 1953 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 1954 | // multi-view program. |
| 1955 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrageOfLayers) |
| 1956 | { |
| 1957 | if (!requestMultiviewExtension()) |
| 1958 | { |
| 1959 | return; |
| 1960 | } |
| 1961 | |
| 1962 | const std::string vsSource = |
| 1963 | "#version 300 es\n" |
| 1964 | "#extension GL_OVR_multiview : require\n" |
| 1965 | "layout(num_views = 2) in;\n" |
| 1966 | "in vec3 vPosition;\n" |
| 1967 | "void main()\n" |
| 1968 | "{\n" |
| 1969 | " gl_Position = vec4(vPosition, 1.);\n" |
| 1970 | "}\n"; |
| 1971 | |
| 1972 | const std::string fsSource = |
| 1973 | "#version 300 es\n" |
| 1974 | "#extension GL_OVR_multiview : require\n" |
| 1975 | "precision mediump float;\n" |
| 1976 | "out vec4 col;\n" |
| 1977 | "void main()\n" |
| 1978 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1979 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1980 | "}\n"; |
| 1981 | |
| 1982 | createFBO(1, 1, 2, 4, 1); |
| 1983 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1984 | |
| 1985 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1986 | ASSERT_GL_NO_ERROR(); |
| 1987 | |
| 1988 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1989 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 1990 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 2)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1991 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 1992 | } |
| 1993 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1994 | // The D3D11 renderer uses a GS whenever the varyings are flat interpolated which can cause |
| 1995 | // potential bugs if the view is selected in the VS. The test contains a program in which the |
| 1996 | // gl_InstanceID is passed as a flat varying to the fragment shader where it is used to discard the |
| 1997 | // fragment if its value is negative. The gl_InstanceID should never be negative and that branch is |
| 1998 | // never taken. One quad is drawn and the color is selected based on the ViewID - red for view 0 and |
| 1999 | // green for view 1. |
| 2000 | TEST_P(MultiviewRenderTest, FlatInterpolation) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2001 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2002 | if (!requestMultiviewExtension()) |
| 2003 | { |
| 2004 | return; |
| 2005 | } |
| 2006 | |
Yuly Novikov | 1de29ab | 2017-09-07 18:07:23 -0400 | [diff] [blame] | 2007 | // TODO(mradev): Find out why this fails on Win10 Intel HD 630 D3D11 |
| 2008 | // (http://anglebug.com/2062) |
| 2009 | ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsD3D11()); |
| 2010 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2011 | const std::string vsSource = |
| 2012 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2013 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2014 | "layout(num_views = 2) in;\n" |
| 2015 | "in vec3 vPosition;\n" |
| 2016 | "flat out int oInstanceID;\n" |
| 2017 | "void main()\n" |
| 2018 | "{\n" |
| 2019 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2020 | " oInstanceID = gl_InstanceID;\n" |
| 2021 | "}\n"; |
| 2022 | |
| 2023 | const std::string fsSource = |
| 2024 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2025 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2026 | "precision mediump float;\n" |
| 2027 | "flat in int oInstanceID;\n" |
| 2028 | "out vec4 col;\n" |
| 2029 | "void main()\n" |
| 2030 | "{\n" |
| 2031 | " if (oInstanceID < 0) {\n" |
| 2032 | " discard;\n" |
| 2033 | " }\n" |
| 2034 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2035 | " col = vec4(1,0,0,1);\n" |
| 2036 | " } else {\n" |
| 2037 | " col = vec4(0,1,0,1);\n" |
| 2038 | " }\n" |
| 2039 | "}\n"; |
| 2040 | |
| 2041 | createFBO(1, 1, 2); |
| 2042 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2043 | |
| 2044 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2045 | ASSERT_GL_NO_ERROR(); |
| 2046 | |
| 2047 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2048 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2049 | } |
| 2050 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2051 | // The test is added to cover a bug which resulted in the viewport/scissor and viewport offsets not |
| 2052 | // being correctly applied. |
| 2053 | TEST_P(MultiviewSideBySideRenderTest, ViewportOffsetsAppliedBugCoverage) |
| 2054 | { |
| 2055 | if (!requestMultiviewExtension()) |
| 2056 | { |
| 2057 | return; |
| 2058 | } |
| 2059 | |
| 2060 | createFBO(1, 1, 2); |
| 2061 | |
| 2062 | // Create multiview program. |
| 2063 | const std::string &vs = |
| 2064 | "#version 300 es\n" |
| 2065 | "#extension GL_OVR_multiview : require\n" |
| 2066 | "layout(num_views = 2) in;\n" |
| 2067 | "layout(location = 0) in vec3 vPosition;\n" |
| 2068 | "void main()\n" |
| 2069 | "{\n" |
| 2070 | " gl_Position = vec4(vPosition, 1.0);\n" |
| 2071 | "}\n"; |
| 2072 | |
| 2073 | const std::string &fs = |
| 2074 | "#version 300 es\n" |
| 2075 | "#extension GL_OVR_multiview : require\n" |
| 2076 | "precision mediump float;\n" |
| 2077 | "out vec4 col;\n" |
| 2078 | "void main()\n" |
| 2079 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2080 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2081 | "}\n"; |
| 2082 | |
| 2083 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 2084 | |
| 2085 | glViewport(0, 0, 1, 1); |
| 2086 | glScissor(0, 0, 1, 1); |
| 2087 | glEnable(GL_SCISSOR_TEST); |
| 2088 | glClearColor(0, 0, 0, 1); |
| 2089 | |
| 2090 | // Bind the default FBO and make sure that the state is synchronized. |
| 2091 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 2092 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 2093 | ASSERT_GL_NO_ERROR(); |
| 2094 | |
| 2095 | // Draw and check that both views are rendered to. |
| 2096 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
| 2097 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2098 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2099 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2100 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 2101 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2102 | } |
| 2103 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2104 | MultiviewImplementationParams VertexShaderOpenGL() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2105 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2106 | return MultiviewImplementationParams(false, egl_platform::OPENGL()); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2107 | } |
| 2108 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2109 | MultiviewImplementationParams VertexShaderD3D11() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2110 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2111 | return MultiviewImplementationParams(false, egl_platform::D3D11()); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2112 | } |
| 2113 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2114 | MultiviewImplementationParams GeomShaderD3D11() |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2115 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2116 | return MultiviewImplementationParams(true, egl_platform::D3D11()); |
| 2117 | } |
| 2118 | |
| 2119 | MultiviewTestParams SideBySideVertexShaderOpenGL() |
| 2120 | { |
| 2121 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, VertexShaderOpenGL()); |
| 2122 | } |
| 2123 | |
| 2124 | MultiviewTestParams LayeredVertexShaderOpenGL() |
| 2125 | { |
| 2126 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, VertexShaderOpenGL()); |
| 2127 | } |
| 2128 | |
| 2129 | MultiviewTestParams SideBySideGeomShaderD3D11() |
| 2130 | { |
| 2131 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, GeomShaderD3D11()); |
| 2132 | } |
| 2133 | |
| 2134 | MultiviewTestParams LayeredGeomShaderD3D11() |
| 2135 | { |
| 2136 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, GeomShaderD3D11()); |
| 2137 | } |
| 2138 | |
| 2139 | MultiviewTestParams SideBySideVertexShaderD3D11() |
| 2140 | { |
| 2141 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, VertexShaderD3D11()); |
| 2142 | } |
| 2143 | |
| 2144 | MultiviewTestParams LayeredVertexShaderD3D11() |
| 2145 | { |
| 2146 | return MultiviewTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, VertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2147 | } |
| 2148 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 2149 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, ES31_OPENGL()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2150 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2151 | SideBySideVertexShaderOpenGL(), |
| 2152 | LayeredVertexShaderOpenGL(), |
| 2153 | SideBySideGeomShaderD3D11(), |
| 2154 | SideBySideVertexShaderD3D11(), |
| 2155 | LayeredGeomShaderD3D11(), |
| 2156 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2157 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2158 | SideBySideVertexShaderOpenGL(), |
| 2159 | LayeredVertexShaderOpenGL(), |
| 2160 | SideBySideGeomShaderD3D11(), |
| 2161 | SideBySideVertexShaderD3D11(), |
| 2162 | LayeredGeomShaderD3D11(), |
| 2163 | LayeredVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2164 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2165 | SideBySideVertexShaderOpenGL(), |
| 2166 | LayeredVertexShaderOpenGL(), |
| 2167 | SideBySideGeomShaderD3D11(), |
| 2168 | SideBySideVertexShaderD3D11(), |
| 2169 | LayeredGeomShaderD3D11(), |
| 2170 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2171 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2172 | SideBySideVertexShaderOpenGL(), |
| 2173 | LayeredVertexShaderOpenGL(), |
| 2174 | SideBySideGeomShaderD3D11(), |
| 2175 | SideBySideVertexShaderD3D11(), |
| 2176 | LayeredGeomShaderD3D11(), |
| 2177 | LayeredVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2178 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2179 | SideBySideVertexShaderOpenGL(), |
| 2180 | LayeredVertexShaderOpenGL(), |
| 2181 | SideBySideGeomShaderD3D11(), |
| 2182 | SideBySideVertexShaderD3D11(), |
| 2183 | LayeredGeomShaderD3D11(), |
| 2184 | LayeredVertexShaderD3D11()); |
| 2185 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, VertexShaderOpenGL(), GeomShaderD3D11()); |
| 2186 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, VertexShaderOpenGL(), GeomShaderD3D11()); |