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Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Geoff Lang2b5420c2014-11-19 14:20:15 -050011#include "libANGLE/Context.h"
12#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050013#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050014#include "libANGLE/Framebuffer.h"
15#include "libANGLE/FramebufferAttachment.h"
16#include "libANGLE/Query.h"
17#include "libANGLE/VertexArray.h"
18#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040019
20namespace gl
21{
Geoff Lang76b10c92014-09-05 16:28:14 -040022
Shannon Woods53a94a82014-06-24 15:20:36 -040023State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050024 : mMaxDrawBuffers(0),
25 mMaxCombinedTextureImageUnits(0),
26 mDepthClearValue(0),
27 mStencilClearValue(0),
28 mScissorTest(false),
29 mSampleCoverage(false),
30 mSampleCoverageValue(0),
31 mSampleCoverageInvert(false),
32 mStencilRef(0),
33 mStencilBackRef(0),
34 mLineWidth(0),
35 mGenerateMipmapHint(GL_NONE),
36 mFragmentShaderDerivativeHint(GL_NONE),
37 mNearZ(0),
38 mFarZ(0),
39 mReadFramebuffer(nullptr),
40 mDrawFramebuffer(nullptr),
41 mProgram(nullptr),
42 mVertexArray(nullptr),
43 mActiveSampler(0),
44 mPrimitiveRestart(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040045{
Jamie Madill1b94d432015-08-07 13:23:23 -040046 // Initialize dirty bit masks
47 // TODO(jmadill): additional ES3 state
48 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_ALIGNMENT);
49 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongadff67b2015-10-14 10:34:45 -040050 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
51 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
52 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
53 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
Geoff Lang242468f2015-09-24 14:15:41 -040054
Jamie Madill1b94d432015-08-07 13:23:23 -040055 mPackStateBitMask.set(DIRTY_BIT_PACK_ALIGNMENT);
56 mPackStateBitMask.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Minmin Gongadff67b2015-10-14 10:34:45 -040057 mPackStateBitMask.set(DIRTY_BIT_PACK_ROW_LENGTH);
58 mPackStateBitMask.set(DIRTY_BIT_PACK_SKIP_ROWS);
59 mPackStateBitMask.set(DIRTY_BIT_PACK_SKIP_PIXELS);
Geoff Lang242468f2015-09-24 14:15:41 -040060
Jamie Madill1b94d432015-08-07 13:23:23 -040061 mClearStateBitMask.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
62 mClearStateBitMask.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
63 mClearStateBitMask.set(DIRTY_BIT_SCISSOR);
64 mClearStateBitMask.set(DIRTY_BIT_VIEWPORT);
65 mClearStateBitMask.set(DIRTY_BIT_CLEAR_COLOR);
66 mClearStateBitMask.set(DIRTY_BIT_CLEAR_DEPTH);
67 mClearStateBitMask.set(DIRTY_BIT_CLEAR_STENCIL);
68 mClearStateBitMask.set(DIRTY_BIT_COLOR_MASK);
69 mClearStateBitMask.set(DIRTY_BIT_DEPTH_MASK);
70 mClearStateBitMask.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
71 mClearStateBitMask.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Geoff Lang242468f2015-09-24 14:15:41 -040072
73 mBlitStateBitMask.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
74 mBlitStateBitMask.set(DIRTY_BIT_SCISSOR);
Geoff Lang76b10c92014-09-05 16:28:14 -040075}
76
77State::~State()
78{
79 reset();
80}
81
Geoff Lang70d0f492015-12-10 17:45:46 -050082void State::initialize(const Caps &caps,
83 const Extensions &extensions,
84 GLuint clientVersion,
85 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040086{
Shannon Woods2df6a602014-09-26 16:12:07 -040087 mMaxDrawBuffers = caps.maxDrawBuffers;
88 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040089
Jamie Madillf75ab352015-03-16 10:46:52 -040090 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040091
92 mDepthClearValue = 1.0f;
93 mStencilClearValue = 0;
94
95 mRasterizer.rasterizerDiscard = false;
96 mRasterizer.cullFace = false;
97 mRasterizer.cullMode = GL_BACK;
98 mRasterizer.frontFace = GL_CCW;
99 mRasterizer.polygonOffsetFill = false;
100 mRasterizer.polygonOffsetFactor = 0.0f;
101 mRasterizer.polygonOffsetUnits = 0.0f;
102 mRasterizer.pointDrawMode = false;
103 mRasterizer.multiSample = false;
104 mScissorTest = false;
105 mScissor.x = 0;
106 mScissor.y = 0;
107 mScissor.width = 0;
108 mScissor.height = 0;
109
110 mBlend.blend = false;
111 mBlend.sourceBlendRGB = GL_ONE;
112 mBlend.sourceBlendAlpha = GL_ONE;
113 mBlend.destBlendRGB = GL_ZERO;
114 mBlend.destBlendAlpha = GL_ZERO;
115 mBlend.blendEquationRGB = GL_FUNC_ADD;
116 mBlend.blendEquationAlpha = GL_FUNC_ADD;
117 mBlend.sampleAlphaToCoverage = false;
118 mBlend.dither = true;
119
120 mBlendColor.red = 0;
121 mBlendColor.green = 0;
122 mBlendColor.blue = 0;
123 mBlendColor.alpha = 0;
124
125 mDepthStencil.depthTest = false;
126 mDepthStencil.depthFunc = GL_LESS;
127 mDepthStencil.depthMask = true;
128 mDepthStencil.stencilTest = false;
129 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700130 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
131 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400132 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700133 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
134 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400135 mDepthStencil.stencilFail = GL_KEEP;
136 mDepthStencil.stencilPassDepthFail = GL_KEEP;
137 mDepthStencil.stencilPassDepthPass = GL_KEEP;
138 mDepthStencil.stencilBackFail = GL_KEEP;
139 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
140 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
141
142 mStencilRef = 0;
143 mStencilBackRef = 0;
144
145 mSampleCoverage = false;
146 mSampleCoverageValue = 1.0f;
147 mSampleCoverageInvert = false;
148 mGenerateMipmapHint = GL_DONT_CARE;
149 mFragmentShaderDerivativeHint = GL_DONT_CARE;
150
151 mLineWidth = 1.0f;
152
153 mViewport.x = 0;
154 mViewport.y = 0;
155 mViewport.width = 0;
156 mViewport.height = 0;
157 mNearZ = 0.0f;
158 mFarZ = 1.0f;
159
160 mBlend.colorMaskRed = true;
161 mBlend.colorMaskGreen = true;
162 mBlend.colorMaskBlue = true;
163 mBlend.colorMaskAlpha = true;
164
Geoff Lang76b10c92014-09-05 16:28:14 -0400165 mActiveSampler = 0;
166
Shannon Woods23e05002014-09-22 19:07:27 -0400167 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400168
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400169 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
170
Geoff Lang76b10c92014-09-05 16:28:14 -0400171 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
172 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
173 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400174 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400175 // TODO: These could also be enabled via extension
176 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
177 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400178 }
179
Geoff Lang76b10c92014-09-05 16:28:14 -0400180 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400181
182 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(NULL);
183 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(NULL);
184 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(NULL);
185
Geoff Lang7dd2e102014-11-10 15:19:26 -0500186 mProgram = NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400187
188 mReadFramebuffer = NULL;
189 mDrawFramebuffer = NULL;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500190
191 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500192
193 mDebug.setOutputEnabled(debug);
194 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Shannon Woods53a94a82014-06-24 15:20:36 -0400195}
196
Geoff Lang76b10c92014-09-05 16:28:14 -0400197void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400198{
Geoff Lang76b10c92014-09-05 16:28:14 -0400199 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400200 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400201 TextureBindingVector &textureVector = bindingVec->second;
202 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400203 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400204 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400205 }
206 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400207 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
208 {
209 mSamplers[samplerIdx].set(NULL);
210 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400211
Shannon Woods53a94a82014-06-24 15:20:36 -0400212 mArrayBuffer.set(NULL);
213 mRenderbuffer.set(NULL);
214
Geoff Lang7dd2e102014-11-10 15:19:26 -0500215 if (mProgram)
216 {
217 mProgram->release();
218 }
219 mProgram = NULL;
220
Shannon Woods53a94a82014-06-24 15:20:36 -0400221 mTransformFeedback.set(NULL);
222
223 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
224 {
225 i->second.set(NULL);
226 }
227
228 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400229 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400231 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400232 }
233
Shannon Woods53a94a82014-06-24 15:20:36 -0400234 mCopyReadBuffer.set(NULL);
235 mCopyWriteBuffer.set(NULL);
236
237 mPack.pixelBuffer.set(NULL);
238 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500239
240 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400241
242 // TODO(jmadill): Is this necessary?
243 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400244}
245
246const RasterizerState &State::getRasterizerState() const
247{
248 return mRasterizer;
249}
250
251const BlendState &State::getBlendState() const
252{
253 return mBlend;
254}
255
256const DepthStencilState &State::getDepthStencilState() const
257{
258 return mDepthStencil;
259}
260
Jamie Madillf75ab352015-03-16 10:46:52 -0400261void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400262{
263 mColorClearValue.red = red;
264 mColorClearValue.green = green;
265 mColorClearValue.blue = blue;
266 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400267 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400268}
269
Jamie Madillf75ab352015-03-16 10:46:52 -0400270void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400271{
272 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400273 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400274}
275
Jamie Madillf75ab352015-03-16 10:46:52 -0400276void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400277{
278 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400279 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400280}
281
Shannon Woods53a94a82014-06-24 15:20:36 -0400282void State::setColorMask(bool red, bool green, bool blue, bool alpha)
283{
284 mBlend.colorMaskRed = red;
285 mBlend.colorMaskGreen = green;
286 mBlend.colorMaskBlue = blue;
287 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400288 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400289}
290
291void State::setDepthMask(bool mask)
292{
293 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400294 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400295}
296
297bool State::isRasterizerDiscardEnabled() const
298{
299 return mRasterizer.rasterizerDiscard;
300}
301
302void State::setRasterizerDiscard(bool enabled)
303{
304 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400305 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400306}
307
308bool State::isCullFaceEnabled() const
309{
310 return mRasterizer.cullFace;
311}
312
313void State::setCullFace(bool enabled)
314{
315 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400316 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400317}
318
319void State::setCullMode(GLenum mode)
320{
321 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400322 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400323}
324
325void State::setFrontFace(GLenum front)
326{
327 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400328 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400329}
330
331bool State::isDepthTestEnabled() const
332{
333 return mDepthStencil.depthTest;
334}
335
336void State::setDepthTest(bool enabled)
337{
338 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400339 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400340}
341
342void State::setDepthFunc(GLenum depthFunc)
343{
344 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400345 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400346}
347
348void State::setDepthRange(float zNear, float zFar)
349{
350 mNearZ = zNear;
351 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400352 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400353}
354
Geoff Langd42f5b82015-04-16 14:03:29 -0400355float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400356{
Geoff Langd42f5b82015-04-16 14:03:29 -0400357 return mNearZ;
358}
359
360float State::getFarPlane() const
361{
362 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400363}
364
365bool State::isBlendEnabled() const
366{
367 return mBlend.blend;
368}
369
370void State::setBlend(bool enabled)
371{
372 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400373 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400374}
375
376void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
377{
378 mBlend.sourceBlendRGB = sourceRGB;
379 mBlend.destBlendRGB = destRGB;
380 mBlend.sourceBlendAlpha = sourceAlpha;
381 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400382 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400383}
384
385void State::setBlendColor(float red, float green, float blue, float alpha)
386{
387 mBlendColor.red = red;
388 mBlendColor.green = green;
389 mBlendColor.blue = blue;
390 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400391 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400392}
393
394void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
395{
396 mBlend.blendEquationRGB = rgbEquation;
397 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400398 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400399}
400
401const ColorF &State::getBlendColor() const
402{
403 return mBlendColor;
404}
405
406bool State::isStencilTestEnabled() const
407{
408 return mDepthStencil.stencilTest;
409}
410
411void State::setStencilTest(bool enabled)
412{
413 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400414 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400415}
416
417void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
418{
419 mDepthStencil.stencilFunc = stencilFunc;
420 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
421 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400422 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400423}
424
425void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
426{
427 mDepthStencil.stencilBackFunc = stencilBackFunc;
428 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
429 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400430 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400431}
432
433void State::setStencilWritemask(GLuint stencilWritemask)
434{
435 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400436 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400437}
438
439void State::setStencilBackWritemask(GLuint stencilBackWritemask)
440{
441 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400442 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400443}
444
445void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
446{
447 mDepthStencil.stencilFail = stencilFail;
448 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
449 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400450 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400451}
452
453void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
454{
455 mDepthStencil.stencilBackFail = stencilBackFail;
456 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
457 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400458 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400459}
460
461GLint State::getStencilRef() const
462{
463 return mStencilRef;
464}
465
466GLint State::getStencilBackRef() const
467{
468 return mStencilBackRef;
469}
470
471bool State::isPolygonOffsetFillEnabled() const
472{
473 return mRasterizer.polygonOffsetFill;
474}
475
476void State::setPolygonOffsetFill(bool enabled)
477{
Jamie Madill1b94d432015-08-07 13:23:23 -0400478 mRasterizer.polygonOffsetFill = enabled;
479 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400480}
481
482void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
483{
484 // An application can pass NaN values here, so handle this gracefully
485 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
486 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400487 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400488}
489
490bool State::isSampleAlphaToCoverageEnabled() const
491{
492 return mBlend.sampleAlphaToCoverage;
493}
494
495void State::setSampleAlphaToCoverage(bool enabled)
496{
497 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400498 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400499}
500
501bool State::isSampleCoverageEnabled() const
502{
503 return mSampleCoverage;
504}
505
506void State::setSampleCoverage(bool enabled)
507{
508 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400509 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400510}
511
512void State::setSampleCoverageParams(GLclampf value, bool invert)
513{
514 mSampleCoverageValue = value;
515 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400516 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400517}
518
Geoff Lang0fbb6002015-04-16 11:11:53 -0400519GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400520{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400521 return mSampleCoverageValue;
522}
Shannon Woods53a94a82014-06-24 15:20:36 -0400523
Geoff Lang0fbb6002015-04-16 11:11:53 -0400524bool State::getSampleCoverageInvert() const
525{
526 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400527}
528
529bool State::isScissorTestEnabled() const
530{
531 return mScissorTest;
532}
533
534void State::setScissorTest(bool enabled)
535{
536 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400537 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400538}
539
540void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
541{
542 mScissor.x = x;
543 mScissor.y = y;
544 mScissor.width = width;
545 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400546 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400547}
548
549const Rectangle &State::getScissor() const
550{
551 return mScissor;
552}
553
554bool State::isDitherEnabled() const
555{
556 return mBlend.dither;
557}
558
559void State::setDither(bool enabled)
560{
561 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400562 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400563}
564
Jamie Madillb4b53c52015-02-03 15:22:48 -0500565bool State::isPrimitiveRestartEnabled() const
566{
567 return mPrimitiveRestart;
568}
569
570void State::setPrimitiveRestart(bool enabled)
571{
572 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400573 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500574}
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576void State::setEnableFeature(GLenum feature, bool enabled)
577{
578 switch (feature)
579 {
580 case GL_CULL_FACE: setCullFace(enabled); break;
581 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
582 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
583 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
584 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
585 case GL_STENCIL_TEST: setStencilTest(enabled); break;
586 case GL_DEPTH_TEST: setDepthTest(enabled); break;
587 case GL_BLEND: setBlend(enabled); break;
588 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500589 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400590 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500591 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
592 mDebug.setOutputSynchronous(enabled);
593 break;
594 case GL_DEBUG_OUTPUT:
595 mDebug.setOutputEnabled(enabled);
596 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400597 default: UNREACHABLE();
598 }
599}
600
601bool State::getEnableFeature(GLenum feature)
602{
603 switch (feature)
604 {
605 case GL_CULL_FACE: return isCullFaceEnabled();
606 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
607 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
608 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
609 case GL_SCISSOR_TEST: return isScissorTestEnabled();
610 case GL_STENCIL_TEST: return isStencilTestEnabled();
611 case GL_DEPTH_TEST: return isDepthTestEnabled();
612 case GL_BLEND: return isBlendEnabled();
613 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500614 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400615 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500616 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
617 return mDebug.isOutputSynchronous();
618 case GL_DEBUG_OUTPUT:
619 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400620 default: UNREACHABLE(); return false;
621 }
622}
623
624void State::setLineWidth(GLfloat width)
625{
626 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400627 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400628}
629
Geoff Lang4b3f4162015-04-16 13:22:05 -0400630float State::getLineWidth() const
631{
632 return mLineWidth;
633}
634
Shannon Woods53a94a82014-06-24 15:20:36 -0400635void State::setGenerateMipmapHint(GLenum hint)
636{
637 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400638 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400639}
640
641void State::setFragmentShaderDerivativeHint(GLenum hint)
642{
643 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400644 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 // TODO: Propagate the hint to shader translator so we can write
646 // ddx, ddx_coarse, or ddx_fine depending on the hint.
647 // Ignore for now. It is valid for implementations to ignore hint.
648}
649
650void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
651{
652 mViewport.x = x;
653 mViewport.y = y;
654 mViewport.width = width;
655 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400656 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400657}
658
659const Rectangle &State::getViewport() const
660{
661 return mViewport;
662}
663
664void State::setActiveSampler(unsigned int active)
665{
666 mActiveSampler = active;
667}
668
669unsigned int State::getActiveSampler() const
670{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700671 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400672}
673
Geoff Lang76b10c92014-09-05 16:28:14 -0400674void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400675{
Geoff Lang76b10c92014-09-05 16:28:14 -0400676 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400677}
678
Geoff Lang76b10c92014-09-05 16:28:14 -0400679Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400680{
Jamie Madill5864ac22015-01-12 14:43:07 -0500681 const auto it = mSamplerTextures.find(type);
682 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400683 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500684 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400685}
686
Geoff Lang76b10c92014-09-05 16:28:14 -0400687GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400688{
Jamie Madill5864ac22015-01-12 14:43:07 -0500689 const auto it = mSamplerTextures.find(type);
690 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400691 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500692 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400693}
694
Jamie Madille6382c32014-11-07 15:05:26 -0500695void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400696{
697 // Textures have a detach method on State rather than a simple
698 // removeBinding, because the zero/null texture objects are managed
699 // separately, and don't have to go through the Context's maps or
700 // the ResourceManager.
701
702 // [OpenGL ES 2.0.24] section 3.8 page 84:
703 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
704 // rebound to texture object zero
705
Geoff Lang76b10c92014-09-05 16:28:14 -0400706 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400707 {
Jamie Madille6382c32014-11-07 15:05:26 -0500708 GLenum textureType = bindingVec->first;
Geoff Lang76b10c92014-09-05 16:28:14 -0400709 TextureBindingVector &textureVector = bindingVec->second;
710 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400711 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400712 BindingPointer<Texture> &binding = textureVector[textureIdx];
713 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400714 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500715 auto it = zeroTextures.find(textureType);
716 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500717 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500718 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400719 }
720 }
721 }
722
723 // [OpenGL ES 2.0.24] section 4.4 page 112:
724 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
725 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
726 // image was attached in the currently bound framebuffer.
727
728 if (mReadFramebuffer)
729 {
730 mReadFramebuffer->detachTexture(texture);
731 }
732
733 if (mDrawFramebuffer)
734 {
735 mDrawFramebuffer->detachTexture(texture);
736 }
737}
738
Jamie Madille6382c32014-11-07 15:05:26 -0500739void State::initializeZeroTextures(const TextureMap &zeroTextures)
740{
741 for (const auto &zeroTexture : zeroTextures)
742 {
743 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
744
745 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
746 {
747 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
748 }
749 }
750}
751
Shannon Woods53a94a82014-06-24 15:20:36 -0400752void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
753{
754 mSamplers[textureUnit].set(sampler);
755}
756
757GLuint State::getSamplerId(GLuint textureUnit) const
758{
Geoff Lang76b10c92014-09-05 16:28:14 -0400759 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400760 return mSamplers[textureUnit].id();
761}
762
763Sampler *State::getSampler(GLuint textureUnit) const
764{
765 return mSamplers[textureUnit].get();
766}
767
768void State::detachSampler(GLuint sampler)
769{
770 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
771 // If a sampler object that is currently bound to one or more texture units is
772 // deleted, it is as though BindSampler is called once for each texture unit to
773 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400774 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400775 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400776 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
777 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400778 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400779 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400780 }
781 }
782}
783
784void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
785{
786 mRenderbuffer.set(renderbuffer);
787}
788
789GLuint State::getRenderbufferId() const
790{
791 return mRenderbuffer.id();
792}
793
794Renderbuffer *State::getCurrentRenderbuffer()
795{
796 return mRenderbuffer.get();
797}
798
799void State::detachRenderbuffer(GLuint renderbuffer)
800{
801 // [OpenGL ES 2.0.24] section 4.4 page 109:
802 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
803 // had been executed with the target RENDERBUFFER and name of zero.
804
805 if (mRenderbuffer.id() == renderbuffer)
806 {
807 mRenderbuffer.set(NULL);
808 }
809
810 // [OpenGL ES 2.0.24] section 4.4 page 111:
811 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
812 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
813 // point to which this image was attached in the currently bound framebuffer.
814
815 Framebuffer *readFramebuffer = mReadFramebuffer;
816 Framebuffer *drawFramebuffer = mDrawFramebuffer;
817
818 if (readFramebuffer)
819 {
820 readFramebuffer->detachRenderbuffer(renderbuffer);
821 }
822
823 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
824 {
825 drawFramebuffer->detachRenderbuffer(renderbuffer);
826 }
827
828}
829
830void State::setReadFramebufferBinding(Framebuffer *framebuffer)
831{
832 mReadFramebuffer = framebuffer;
833}
834
835void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
836{
837 mDrawFramebuffer = framebuffer;
838}
839
840Framebuffer *State::getTargetFramebuffer(GLenum target) const
841{
842 switch (target)
843 {
844 case GL_READ_FRAMEBUFFER_ANGLE: return mReadFramebuffer;
845 case GL_DRAW_FRAMEBUFFER_ANGLE:
846 case GL_FRAMEBUFFER: return mDrawFramebuffer;
847 default: UNREACHABLE(); return NULL;
848 }
849}
850
851Framebuffer *State::getReadFramebuffer()
852{
853 return mReadFramebuffer;
854}
855
856Framebuffer *State::getDrawFramebuffer()
857{
858 return mDrawFramebuffer;
859}
860
861const Framebuffer *State::getReadFramebuffer() const
862{
863 return mReadFramebuffer;
864}
865
866const Framebuffer *State::getDrawFramebuffer() const
867{
868 return mDrawFramebuffer;
869}
870
871bool State::removeReadFramebufferBinding(GLuint framebuffer)
872{
Jamie Madill77a72f62015-04-14 11:18:32 -0400873 if (mReadFramebuffer != nullptr &&
874 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400875 {
876 mReadFramebuffer = NULL;
877 return true;
878 }
879
880 return false;
881}
882
883bool State::removeDrawFramebufferBinding(GLuint framebuffer)
884{
Jamie Madill77a72f62015-04-14 11:18:32 -0400885 if (mReadFramebuffer != nullptr &&
886 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400887 {
888 mDrawFramebuffer = NULL;
889 return true;
890 }
891
892 return false;
893}
894
895void State::setVertexArrayBinding(VertexArray *vertexArray)
896{
897 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000898 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
899 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400900}
901
902GLuint State::getVertexArrayId() const
903{
904 ASSERT(mVertexArray != NULL);
905 return mVertexArray->id();
906}
907
908VertexArray *State::getVertexArray() const
909{
910 ASSERT(mVertexArray != NULL);
911 return mVertexArray;
912}
913
914bool State::removeVertexArrayBinding(GLuint vertexArray)
915{
916 if (mVertexArray->id() == vertexArray)
917 {
918 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000919 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
920 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400921 return true;
922 }
923
924 return false;
925}
926
Geoff Lang7dd2e102014-11-10 15:19:26 -0500927void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400928{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500929 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400930 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500931 if (mProgram)
932 {
933 mProgram->release();
934 }
935
936 mProgram = newProgram;
937
938 if (mProgram)
939 {
940 newProgram->addRef();
941 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400942 }
943}
944
Geoff Lang7dd2e102014-11-10 15:19:26 -0500945Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400946{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500947 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -0400948}
949
950void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
951{
952 mTransformFeedback.set(transformFeedback);
953}
954
955TransformFeedback *State::getCurrentTransformFeedback() const
956{
957 return mTransformFeedback.get();
958}
959
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000960bool State::isTransformFeedbackActiveUnpaused() const
961{
962 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -0400963 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000964}
965
Shannon Woods53a94a82014-06-24 15:20:36 -0400966void State::detachTransformFeedback(GLuint transformFeedback)
967{
968 if (mTransformFeedback.id() == transformFeedback)
969 {
970 mTransformFeedback.set(NULL);
971 }
972}
973
974bool State::isQueryActive() const
975{
976 for (State::ActiveQueryMap::const_iterator i = mActiveQueries.begin();
977 i != mActiveQueries.end(); i++)
978 {
979 if (i->second.get() != NULL)
980 {
981 return true;
982 }
983 }
984
985 return false;
986}
987
988void State::setActiveQuery(GLenum target, Query *query)
989{
990 mActiveQueries[target].set(query);
991}
992
993GLuint State::getActiveQueryId(GLenum target) const
994{
995 const Query *query = getActiveQuery(target);
996 return (query ? query->id() : 0u);
997}
998
999Query *State::getActiveQuery(GLenum target) const
1000{
Jamie Madill5864ac22015-01-12 14:43:07 -05001001 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001002
Jamie Madill5864ac22015-01-12 14:43:07 -05001003 // All query types should already exist in the activeQueries map
1004 ASSERT(it != mActiveQueries.end());
1005
1006 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001007}
1008
1009void State::setArrayBufferBinding(Buffer *buffer)
1010{
1011 mArrayBuffer.set(buffer);
1012}
1013
1014GLuint State::getArrayBufferId() const
1015{
1016 return mArrayBuffer.id();
1017}
1018
Shannon Woods53a94a82014-06-24 15:20:36 -04001019void State::setGenericUniformBufferBinding(Buffer *buffer)
1020{
1021 mGenericUniformBuffer.set(buffer);
1022}
1023
1024void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1025{
1026 mUniformBuffers[index].set(buffer, offset, size);
1027}
1028
Geoff Lang5d124a62015-09-15 13:03:27 -04001029const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001030{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001031 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001032 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001033}
1034
Shannon Woods53a94a82014-06-24 15:20:36 -04001035void State::setCopyReadBufferBinding(Buffer *buffer)
1036{
1037 mCopyReadBuffer.set(buffer);
1038}
1039
1040void State::setCopyWriteBufferBinding(Buffer *buffer)
1041{
1042 mCopyWriteBuffer.set(buffer);
1043}
1044
1045void State::setPixelPackBufferBinding(Buffer *buffer)
1046{
1047 mPack.pixelBuffer.set(buffer);
1048}
1049
1050void State::setPixelUnpackBufferBinding(Buffer *buffer)
1051{
1052 mUnpack.pixelBuffer.set(buffer);
1053}
1054
1055Buffer *State::getTargetBuffer(GLenum target) const
1056{
1057 switch (target)
1058 {
1059 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1060 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1061 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001062 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001063 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1064 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001065 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001066 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1067 default: UNREACHABLE(); return NULL;
1068 }
1069}
1070
Yuly Novikov5807a532015-12-03 13:01:22 -05001071void State::detachBuffer(GLuint bufferName)
1072{
1073 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1074 &mCopyWriteBuffer, &mPack.pixelBuffer,
1075 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1076 for (auto buffer : buffers)
1077 {
1078 if (buffer->id() == bufferName)
1079 {
1080 buffer->set(nullptr);
1081 }
1082 }
1083
1084 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1085 if (curTransformFeedback)
1086 {
1087 curTransformFeedback->detachBuffer(bufferName);
1088 }
1089
1090 getVertexArray()->detachBuffer(bufferName);
1091}
1092
Shannon Woods53a94a82014-06-24 15:20:36 -04001093void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1094{
1095 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001096 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001097}
1098
1099void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1100{
Shannon Woods23e05002014-09-22 19:07:27 -04001101 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001102 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001103 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001104}
1105
1106void State::setVertexAttribu(GLuint index, const GLuint values[4])
1107{
Shannon Woods23e05002014-09-22 19:07:27 -04001108 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001109 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001110 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001111}
1112
1113void State::setVertexAttribi(GLuint index, const GLint values[4])
1114{
Shannon Woods23e05002014-09-22 19:07:27 -04001115 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001116 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001117 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001118}
1119
Jamie Madill0b9e9032015-08-17 11:51:52 +00001120void State::setVertexAttribState(unsigned int attribNum,
1121 Buffer *boundBuffer,
1122 GLint size,
1123 GLenum type,
1124 bool normalized,
1125 bool pureInteger,
1126 GLsizei stride,
1127 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001128{
1129 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001130 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
1131}
1132
1133void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1134{
1135 getVertexArray()->setVertexAttribDivisor(index, divisor);
1136 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001137}
1138
Shannon Woods53a94a82014-06-24 15:20:36 -04001139const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1140{
Shannon Woods23e05002014-09-22 19:07:27 -04001141 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001142 return mVertexAttribCurrentValues[attribNum];
1143}
1144
Shannon Woods53a94a82014-06-24 15:20:36 -04001145const void *State::getVertexAttribPointer(unsigned int attribNum) const
1146{
1147 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1148}
1149
1150void State::setPackAlignment(GLint alignment)
1151{
1152 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001153 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001154}
1155
1156GLint State::getPackAlignment() const
1157{
1158 return mPack.alignment;
1159}
1160
1161void State::setPackReverseRowOrder(bool reverseRowOrder)
1162{
1163 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001164 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001165}
1166
1167bool State::getPackReverseRowOrder() const
1168{
1169 return mPack.reverseRowOrder;
1170}
1171
Minmin Gongadff67b2015-10-14 10:34:45 -04001172void State::setPackRowLength(GLint rowLength)
1173{
1174 mPack.rowLength = rowLength;
1175 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1176}
1177
1178GLint State::getPackRowLength() const
1179{
1180 return mPack.rowLength;
1181}
1182
1183void State::setPackSkipRows(GLint skipRows)
1184{
1185 mPack.skipRows = skipRows;
1186 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1187}
1188
1189GLint State::getPackSkipRows() const
1190{
1191 return mPack.skipRows;
1192}
1193
1194void State::setPackSkipPixels(GLint skipPixels)
1195{
1196 mPack.skipPixels = skipPixels;
1197 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1198}
1199
1200GLint State::getPackSkipPixels() const
1201{
1202 return mPack.skipPixels;
1203}
1204
Shannon Woods53a94a82014-06-24 15:20:36 -04001205const PixelPackState &State::getPackState() const
1206{
1207 return mPack;
1208}
1209
Jamie Madill87de3622015-03-16 10:41:44 -04001210PixelPackState &State::getPackState()
1211{
1212 return mPack;
1213}
1214
Shannon Woods53a94a82014-06-24 15:20:36 -04001215void State::setUnpackAlignment(GLint alignment)
1216{
1217 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001218 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001219}
1220
1221GLint State::getUnpackAlignment() const
1222{
1223 return mUnpack.alignment;
1224}
1225
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001226void State::setUnpackRowLength(GLint rowLength)
1227{
1228 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001229 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001230}
1231
1232GLint State::getUnpackRowLength() const
1233{
1234 return mUnpack.rowLength;
1235}
1236
Minmin Gongadff67b2015-10-14 10:34:45 -04001237void State::setUnpackImageHeight(GLint imageHeight)
1238{
1239 mUnpack.imageHeight = imageHeight;
1240 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1241}
1242
1243GLint State::getUnpackImageHeight() const
1244{
1245 return mUnpack.imageHeight;
1246}
1247
1248void State::setUnpackSkipImages(GLint skipImages)
1249{
1250 mUnpack.skipImages = skipImages;
1251 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1252}
1253
1254GLint State::getUnpackSkipImages() const
1255{
1256 return mUnpack.skipImages;
1257}
1258
1259void State::setUnpackSkipRows(GLint skipRows)
1260{
1261 mUnpack.skipRows = skipRows;
1262 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1263}
1264
1265GLint State::getUnpackSkipRows() const
1266{
1267 return mUnpack.skipRows;
1268}
1269
1270void State::setUnpackSkipPixels(GLint skipPixels)
1271{
1272 mUnpack.skipPixels = skipPixels;
1273 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1274}
1275
1276GLint State::getUnpackSkipPixels() const
1277{
1278 return mUnpack.skipPixels;
1279}
1280
Shannon Woods53a94a82014-06-24 15:20:36 -04001281const PixelUnpackState &State::getUnpackState() const
1282{
1283 return mUnpack;
1284}
1285
Jamie Madill67102f02015-03-16 10:41:42 -04001286PixelUnpackState &State::getUnpackState()
1287{
1288 return mUnpack;
1289}
1290
Geoff Lang70d0f492015-12-10 17:45:46 -05001291const Debug &State::getDebug() const
1292{
1293 return mDebug;
1294}
1295
1296Debug &State::getDebug()
1297{
1298 return mDebug;
1299}
1300
Shannon Woods53a94a82014-06-24 15:20:36 -04001301void State::getBooleanv(GLenum pname, GLboolean *params)
1302{
1303 switch (pname)
1304 {
1305 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1306 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1307 case GL_COLOR_WRITEMASK:
1308 params[0] = mBlend.colorMaskRed;
1309 params[1] = mBlend.colorMaskGreen;
1310 params[2] = mBlend.colorMaskBlue;
1311 params[3] = mBlend.colorMaskAlpha;
1312 break;
1313 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1314 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1315 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1316 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1317 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1318 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1319 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1320 case GL_BLEND: *params = mBlend.blend; break;
1321 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001322 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1323 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001324 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1325 *params = mPrimitiveRestart;
1326 break;
Geoff Langab831f02015-12-01 09:39:10 -05001327 case GL_RASTERIZER_DISCARD:
1328 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1329 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001330 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1331 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1332 break;
1333 case GL_DEBUG_OUTPUT:
1334 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1335 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001336 default:
1337 UNREACHABLE();
1338 break;
1339 }
1340}
1341
1342void State::getFloatv(GLenum pname, GLfloat *params)
1343{
1344 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1345 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1346 // GetIntegerv as its native query function. As it would require conversion in any
1347 // case, this should make no difference to the calling application.
1348 switch (pname)
1349 {
1350 case GL_LINE_WIDTH: *params = mLineWidth; break;
1351 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1352 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1353 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1354 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1355 case GL_DEPTH_RANGE:
1356 params[0] = mNearZ;
1357 params[1] = mFarZ;
1358 break;
1359 case GL_COLOR_CLEAR_VALUE:
1360 params[0] = mColorClearValue.red;
1361 params[1] = mColorClearValue.green;
1362 params[2] = mColorClearValue.blue;
1363 params[3] = mColorClearValue.alpha;
1364 break;
1365 case GL_BLEND_COLOR:
1366 params[0] = mBlendColor.red;
1367 params[1] = mBlendColor.green;
1368 params[2] = mBlendColor.blue;
1369 params[3] = mBlendColor.alpha;
1370 break;
1371 default:
1372 UNREACHABLE();
1373 break;
1374 }
1375}
1376
Jamie Madill48faf802014-11-06 15:27:22 -05001377void State::getIntegerv(const gl::Data &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001378{
1379 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1380 {
1381 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001382 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001383 Framebuffer *framebuffer = mDrawFramebuffer;
1384 *params = framebuffer->getDrawBufferState(colorAttachment);
1385 return;
1386 }
1387
1388 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1389 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1390 // GetIntegerv as its native query function. As it would require conversion in any
1391 // case, this should make no difference to the calling application. You may find it in
1392 // State::getFloatv.
1393 switch (pname)
1394 {
1395 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001396 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001397 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1398 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1399 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1400 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1401 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001402 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001403 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1404 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001405 case GL_PACK_ROW_LENGTH:
1406 *params = mPack.rowLength;
1407 break;
1408 case GL_PACK_SKIP_ROWS:
1409 *params = mPack.skipRows;
1410 break;
1411 case GL_PACK_SKIP_PIXELS:
1412 *params = mPack.skipPixels;
1413 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001414 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001415 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001416 case GL_UNPACK_IMAGE_HEIGHT:
1417 *params = mUnpack.imageHeight;
1418 break;
1419 case GL_UNPACK_SKIP_IMAGES:
1420 *params = mUnpack.skipImages;
1421 break;
1422 case GL_UNPACK_SKIP_ROWS:
1423 *params = mUnpack.skipRows;
1424 break;
1425 case GL_UNPACK_SKIP_PIXELS:
1426 *params = mUnpack.skipPixels;
1427 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001428 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1429 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001430 case GL_ACTIVE_TEXTURE:
1431 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1432 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001433 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1434 case GL_STENCIL_REF: *params = mStencilRef; break;
1435 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1436 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1437 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1438 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1439 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1440 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1441 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1442 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1443 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1444 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1445 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1446 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1447 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1448 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1449 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1450 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1451 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1452 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1453 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1454 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001455 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1456 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001457 case GL_SAMPLE_BUFFERS:
1458 case GL_SAMPLES:
1459 {
1460 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001461 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001462 {
1463 switch (pname)
1464 {
1465 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001466 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001467 {
1468 *params = 1;
1469 }
1470 else
1471 {
1472 *params = 0;
1473 }
1474 break;
1475 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001476 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001477 break;
1478 }
1479 }
1480 else
1481 {
1482 *params = 0;
1483 }
1484 }
1485 break;
1486 case GL_VIEWPORT:
1487 params[0] = mViewport.x;
1488 params[1] = mViewport.y;
1489 params[2] = mViewport.width;
1490 params[3] = mViewport.height;
1491 break;
1492 case GL_SCISSOR_BOX:
1493 params[0] = mScissor.x;
1494 params[1] = mScissor.y;
1495 params[2] = mScissor.width;
1496 params[3] = mScissor.height;
1497 break;
1498 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1499 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1500 case GL_RED_BITS:
1501 case GL_GREEN_BITS:
1502 case GL_BLUE_BITS:
1503 case GL_ALPHA_BITS:
1504 {
1505 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001506 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001507
1508 if (colorbuffer)
1509 {
1510 switch (pname)
1511 {
1512 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1513 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1514 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1515 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1516 }
1517 }
1518 else
1519 {
1520 *params = 0;
1521 }
1522 }
1523 break;
1524 case GL_DEPTH_BITS:
1525 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001526 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1527 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001528
1529 if (depthbuffer)
1530 {
1531 *params = depthbuffer->getDepthSize();
1532 }
1533 else
1534 {
1535 *params = 0;
1536 }
1537 }
1538 break;
1539 case GL_STENCIL_BITS:
1540 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001541 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1542 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001543
1544 if (stencilbuffer)
1545 {
1546 *params = stencilbuffer->getStencilSize();
1547 }
1548 else
1549 {
1550 *params = 0;
1551 }
1552 }
1553 break;
1554 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001555 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001556 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001557 break;
1558 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001559 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001560 *params =
1561 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001562 break;
1563 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001564 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001565 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001566 break;
1567 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001568 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001569 *params =
1570 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001571 break;
1572 case GL_UNIFORM_BUFFER_BINDING:
1573 *params = mGenericUniformBuffer.id();
1574 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001575 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001576 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001577 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001578 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001579 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001580 break;
1581 case GL_COPY_READ_BUFFER_BINDING:
1582 *params = mCopyReadBuffer.id();
1583 break;
1584 case GL_COPY_WRITE_BUFFER_BINDING:
1585 *params = mCopyWriteBuffer.id();
1586 break;
1587 case GL_PIXEL_PACK_BUFFER_BINDING:
1588 *params = mPack.pixelBuffer.id();
1589 break;
1590 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1591 *params = mUnpack.pixelBuffer.id();
1592 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001593 case GL_DEBUG_LOGGED_MESSAGES:
1594 *params = static_cast<GLint>(mDebug.getMessageCount());
1595 break;
1596 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1597 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1598 break;
1599 case GL_DEBUG_GROUP_STACK_DEPTH:
1600 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1601 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001602 default:
1603 UNREACHABLE();
1604 break;
1605 }
1606}
1607
Geoff Lang70d0f492015-12-10 17:45:46 -05001608void State::getPointerv(GLenum pname, void **params) const
1609{
1610 switch (pname)
1611 {
1612 case GL_DEBUG_CALLBACK_FUNCTION:
1613 *params = reinterpret_cast<void *>(mDebug.getCallback());
1614 break;
1615 case GL_DEBUG_CALLBACK_USER_PARAM:
1616 *params = const_cast<void *>(mDebug.getUserParam());
1617 break;
1618 default:
1619 UNREACHABLE();
1620 break;
1621 }
1622}
1623
Shannon Woods53a94a82014-06-24 15:20:36 -04001624bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1625{
1626 switch (target)
1627 {
1628 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001629 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001630 {
Geoff Lang045536b2015-03-27 15:17:18 -04001631 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001632 }
1633 break;
1634 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001635 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001636 {
1637 *data = mUniformBuffers[index].id();
1638 }
1639 break;
1640 default:
1641 return false;
1642 }
1643
1644 return true;
1645}
1646
1647bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1648{
1649 switch (target)
1650 {
1651 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001652 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001653 {
Geoff Lang045536b2015-03-27 15:17:18 -04001654 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001655 }
1656 break;
1657 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001658 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001659 {
Geoff Lang045536b2015-03-27 15:17:18 -04001660 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001661 }
1662 break;
1663 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001664 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001665 {
1666 *data = mUniformBuffers[index].getOffset();
1667 }
1668 break;
1669 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001670 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001671 {
1672 *data = mUniformBuffers[index].getSize();
1673 }
1674 break;
1675 default:
1676 return false;
1677 }
1678
1679 return true;
1680}
1681
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001682bool State::hasMappedBuffer(GLenum target) const
1683{
1684 if (target == GL_ARRAY_BUFFER)
1685 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001686 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001687 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001688 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001689 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001690 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001691 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001692 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1693 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1694 {
1695 return true;
1696 }
1697 }
1698
1699 return false;
1700 }
1701 else
1702 {
1703 Buffer *buffer = getTargetBuffer(target);
1704 return (buffer && buffer->isMapped());
1705 }
1706}
1707
Shannon Woods53a94a82014-06-24 15:20:36 -04001708}