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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang7dd2e102014-11-10 15:19:26 -050013#include "libANGLE/angletypes.h"
Geoff Lang21329412014-12-02 20:50:30 +000014#include "libANGLE/Constants.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050015#include "libANGLE/Error.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050016#include "libANGLE/RefCountObject.h"
17
18#include "common/angleutils.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000019
Geoff Lang0b7eef72014-06-12 14:10:47 -040020#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040022
23#include <vector>
Jamie Madill71c3b2c2015-05-07 11:49:20 -040024#include <sstream>
Geoff Lang0b7eef72014-06-12 14:10:47 -040025#include <string>
26#include <set>
27
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028namespace rx
29{
30class Renderer;
Geoff Lang7dd2e102014-11-10 15:19:26 -050031class Renderer;
32struct TranslatedAttribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -050033class ProgramImpl;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000034}
daniel@transgaming.come6842292010-04-20 18:52:50 +000035
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000036namespace gl
37{
Brandon Jones43a53e22014-08-28 16:23:22 -070038struct Caps;
Jamie Madillde8892b2014-11-11 13:00:22 -050039struct Data;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000040class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000041class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050042class InfoLog;
43class AttributeBindings;
44class Buffer;
45class Framebuffer;
46struct UniformBlock;
47struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000048
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000049extern const char * const g_fakepath;
50
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000051class AttributeBindings
52{
53 public:
54 AttributeBindings();
55 ~AttributeBindings();
56
57 void bindAttributeLocation(GLuint index, const char *name);
58 int getAttributeBinding(const std::string &name) const;
59
60 private:
61 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
62};
63
Jamie Madillf0d10f82015-03-31 12:56:52 -040064class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065{
66 public:
67 InfoLog();
68 ~InfoLog();
69
Jamie Madill71c3b2c2015-05-07 11:49:20 -040070 size_t getLength() const;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000071 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog);
72
73 void appendSanitized(const char *message);
74 void append(const char *info, ...);
75 void reset();
76 private:
Jamie Madill71c3b2c2015-05-07 11:49:20 -040077 std::stringstream mStream;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000078};
79
Geoff Lang7dd2e102014-11-10 15:19:26 -050080// Struct used for correlating uniforms/elements of uniform arrays to handles
81struct VariableLocation
82{
83 VariableLocation();
84 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
85
86 std::string name;
87 unsigned int element;
88 unsigned int index;
89};
90
91struct LinkedVarying
92{
93 LinkedVarying();
94 LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
95 unsigned int semanticIndex, unsigned int semanticIndexCount);
96
97 // Original GL name
98 std::string name;
99
100 GLenum type;
101 GLsizei size;
102
103 // DirectX semantic information
104 std::string semanticName;
105 unsigned int semanticIndex;
106 unsigned int semanticIndexCount;
107};
108
Jamie Madillf0d10f82015-03-31 12:56:52 -0400109class Program : angle::NonCopyable
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000110{
111 public:
Geoff Lang7dd2e102014-11-10 15:19:26 -0500112 Program(rx::ProgramImpl *impl, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000113 ~Program();
114
Geoff Lang7dd2e102014-11-10 15:19:26 -0500115 GLuint id() const { return mHandle; }
116
117 rx::ProgramImpl *getImplementation() { return mProgram; }
118 const rx::ProgramImpl *getImplementation() const { return mProgram; }
119
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000120 bool attachShader(Shader *shader);
121 bool detachShader(Shader *shader);
122 int getAttachedShadersCount() const;
123
124 void bindAttributeLocation(GLuint index, const char *name);
125
Jamie Madillde8892b2014-11-11 13:00:22 -0500126 Error link(const Data &data);
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000127 bool isLinked();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500128
129 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
130 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
131 GLint getBinaryLength() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000132
133 int getInfoLogLength() const;
134 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
135 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
136
Geoff Lang7dd2e102014-11-10 15:19:26 -0500137 GLuint getAttributeLocation(const std::string &name);
138 int getSemanticIndex(int attributeIndex);
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400139 const int *getSemanticIndexes() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500140
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000141 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
142 GLint getActiveAttributeCount();
143 GLint getActiveAttributeMaxLength();
144
Geoff Lang7dd2e102014-11-10 15:19:26 -0500145 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps);
146 GLenum getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
147 GLint getUsedSamplerRange(SamplerType type);
148 bool usesPointSize() const;
149
150 GLint getFragDataLocation(const std::string &name) const;
151
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000152 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
153 GLint getActiveUniformCount();
154 GLint getActiveUniformMaxLength();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500155 GLint getActiveUniformi(GLuint index, GLenum pname) const;
156 bool isValidUniformLocation(GLint location) const;
157 LinkedUniform *getUniformByLocation(GLint location) const;
158 LinkedUniform *getUniformByName(const std::string &name) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000159
Geoff Lang7dd2e102014-11-10 15:19:26 -0500160 GLint getUniformLocation(const std::string &name);
161 GLuint getUniformIndex(const std::string &name);
162 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
163 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
164 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
165 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
166 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
167 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
168 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
169 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
170 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
171 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
172 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
173 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
174 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
175 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
176 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
177 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
178 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
179 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
180 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
181 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
182 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
183
184 void getUniformfv(GLint location, GLfloat *params);
185 void getUniformiv(GLint location, GLint *params);
186 void getUniformuiv(GLint location, GLuint *params);
187
188 Error applyUniforms();
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000189 Error applyUniformBuffers(const gl::Data &data);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500190
191 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
192 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
193 GLuint getActiveUniformBlockCount();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000194 GLint getActiveUniformBlockMaxLength();
195
Geoff Lang7dd2e102014-11-10 15:19:26 -0500196 GLuint getUniformBlockIndex(const std::string &name);
197
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000198 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
199 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
200
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000201 const UniformBlock *getUniformBlockByIndex(GLuint index) const;
202
Geoff Lang48dcae72014-02-05 16:28:24 -0500203 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
204 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500205 GLsizei getTransformFeedbackVaryingCount() const;
206 GLsizei getTransformFeedbackVaryingMaxLength() const;
207 GLenum getTransformFeedbackBufferMode() const;
208
Geoff Lang7dd2e102014-11-10 15:19:26 -0500209 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader);
210 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
211 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
212
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000213 void addRef();
214 void release();
215 unsigned int getRefCount() const;
216 void flagForDeletion();
217 bool isFlaggedForDeletion() const;
218
Brandon Jones43a53e22014-08-28 16:23:22 -0700219 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500220 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000221 bool isValidated() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500222 void updateSamplerMapping();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000223
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000224 private:
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000225 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000226 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000227
Jamie Madill3da79b72015-04-27 11:09:17 -0400228 bool linkAttributes(const Data &data,
229 InfoLog &infoLog,
230 const AttributeBindings &attributeBindings,
231 const Shader *vertexShader);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500232 bool linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
233 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
234 const sh::InterfaceBlock &fragmentInterfaceBlock);
235
236 static bool linkValidateVariablesBase(InfoLog &infoLog,
237 const std::string &variableName,
238 const sh::ShaderVariable &vertexVariable,
239 const sh::ShaderVariable &fragmentVariable,
240 bool validatePrecision);
241
242 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
243 bool gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
244 const std::vector<std::string> &transformFeedbackVaryingNames,
245 GLenum transformFeedbackBufferMode,
246 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
247 const Caps &caps) const;
248 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
249 void defineOutputVariables(Shader *fragmentShader);
250
251 rx::ProgramImpl *mProgram;
252
253 sh::Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500254
255 std::map<int, VariableLocation> mOutputVariables;
256
257 bool mValidated;
258
Brandon Jones71620962014-08-20 14:04:59 -0700259 Shader *mFragmentShader;
260 Shader *mVertexShader;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000261
262 AttributeBindings mAttributeBindings;
263
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000264 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
265
Geoff Lang48dcae72014-02-05 16:28:24 -0500266 std::vector<std::string> mTransformFeedbackVaryings;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500267 GLenum mTransformFeedbackBufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -0500268
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000269 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000270 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000271
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000272 unsigned int mRefCount;
273
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000274 ResourceManager *mResourceManager;
275 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000276
277 InfoLog mInfoLog;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000278};
279}
280
Geoff Lang0a73dd82014-11-19 16:18:08 -0500281#endif // LIBANGLE_PROGRAM_H_