daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 7 | // Renderbuffer.h: Defines the wrapper class gl::Renderbuffer, as well as the |
| 8 | // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, |
| 9 | // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
| 12 | #ifndef LIBGLESV2_RENDERBUFFER_H_ |
| 13 | #define LIBGLESV2_RENDERBUFFER_H_ |
| 14 | |
| 15 | #define GL_APICALL |
shannon.woods%transgaming.com@gtempaccount.com | f26ddae | 2013-04-13 03:29:13 +0000 | [diff] [blame] | 16 | #include <GLES3/gl3.h> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 17 | #include <GLES2/gl2.h> |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 18 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 19 | #include "common/angleutils.h" |
apatrick@chromium.org | b66a701 | 2012-01-23 20:04:48 +0000 | [diff] [blame] | 20 | #include "common/RefCountObject.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 22 | namespace rx |
| 23 | { |
| 24 | class Renderer; |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 25 | class SwapChain; |
| 26 | class RenderTarget; |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 27 | class TextureStorage; |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 28 | } |
| 29 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | namespace gl |
| 31 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 32 | class Texture2D; |
| 33 | class TextureCubeMap; |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 34 | class Texture3D; |
| 35 | class Texture2DArray; |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 36 | class Renderbuffer; |
daniel@transgaming.com | f45e81d | 2011-11-09 17:46:02 +0000 | [diff] [blame] | 37 | class Colorbuffer; |
| 38 | class DepthStencilbuffer; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 39 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 40 | class RenderbufferInterface |
| 41 | { |
| 42 | public: |
| 43 | RenderbufferInterface(); |
| 44 | |
| 45 | virtual ~RenderbufferInterface() {}; |
| 46 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 47 | virtual void addProxyRef(const Renderbuffer *proxy); |
| 48 | virtual void releaseProxy(const Renderbuffer *proxy); |
| 49 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 50 | virtual rx::RenderTarget *getRenderTarget() = 0; |
| 51 | virtual rx::RenderTarget *getDepthStencil() = 0; |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 52 | virtual rx::TextureStorage *getTextureStorage() = 0; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 53 | |
| 54 | virtual GLsizei getWidth() const = 0; |
| 55 | virtual GLsizei getHeight() const = 0; |
| 56 | virtual GLenum getInternalFormat() const = 0; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 57 | virtual GLenum getActualFormat() const = 0; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 58 | virtual GLsizei getSamples() const = 0; |
| 59 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 60 | virtual unsigned int getSerial() const = 0; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 61 | |
| 62 | virtual bool isTexture() const = 0; |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 63 | virtual unsigned int getTextureSerial() const = 0; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 64 | |
| 65 | private: |
| 66 | DISALLOW_COPY_AND_ASSIGN(RenderbufferInterface); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 67 | }; |
| 68 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 69 | class RenderbufferTexture2D : public RenderbufferInterface |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 70 | { |
| 71 | public: |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 72 | RenderbufferTexture2D(Texture2D *texture, GLint level); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 73 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 74 | virtual ~RenderbufferTexture2D(); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 75 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 76 | void addProxyRef(const Renderbuffer *proxy); |
| 77 | void releaseProxy(const Renderbuffer *proxy); |
| 78 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 79 | rx::RenderTarget *getRenderTarget(); |
| 80 | rx::RenderTarget *getDepthStencil(); |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 81 | rx::TextureStorage *getTextureStorage(); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 82 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 83 | virtual GLsizei getWidth() const; |
| 84 | virtual GLsizei getHeight() const; |
| 85 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 86 | virtual GLenum getActualFormat() const; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 87 | virtual GLsizei getSamples() const; |
| 88 | |
| 89 | virtual unsigned int getSerial() const; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 90 | |
| 91 | virtual bool isTexture() const; |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 92 | virtual unsigned int getTextureSerial() const; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 93 | |
| 94 | private: |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 95 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture2D); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 96 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 97 | BindingPointer <Texture2D> mTexture2D; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 98 | const GLint mLevel; |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 99 | }; |
| 100 | |
| 101 | class RenderbufferTextureCubeMap : public RenderbufferInterface |
| 102 | { |
| 103 | public: |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 104 | RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum faceTarget, GLint level); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 105 | |
| 106 | virtual ~RenderbufferTextureCubeMap(); |
| 107 | |
| 108 | void addProxyRef(const Renderbuffer *proxy); |
| 109 | void releaseProxy(const Renderbuffer *proxy); |
| 110 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 111 | rx::RenderTarget *getRenderTarget(); |
| 112 | rx::RenderTarget *getDepthStencil(); |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 113 | rx::TextureStorage *getTextureStorage(); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 114 | |
| 115 | virtual GLsizei getWidth() const; |
| 116 | virtual GLsizei getHeight() const; |
| 117 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 118 | virtual GLenum getActualFormat() const; |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 119 | virtual GLsizei getSamples() const; |
| 120 | |
| 121 | virtual unsigned int getSerial() const; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 122 | |
| 123 | virtual bool isTexture() const; |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 124 | virtual unsigned int getTextureSerial() const; |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 125 | |
| 126 | private: |
| 127 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTextureCubeMap); |
| 128 | |
| 129 | BindingPointer <TextureCubeMap> mTextureCubeMap; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 130 | const GLint mLevel; |
| 131 | const GLenum mFaceTarget; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 132 | }; |
| 133 | |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 134 | class RenderbufferTexture3DLayer : public RenderbufferInterface |
| 135 | { |
| 136 | public: |
| 137 | RenderbufferTexture3DLayer(Texture3D *texture, GLint level, GLint layer); |
| 138 | |
| 139 | virtual ~RenderbufferTexture3DLayer(); |
| 140 | |
| 141 | void addProxyRef(const Renderbuffer *proxy); |
| 142 | void releaseProxy(const Renderbuffer *proxy); |
| 143 | |
| 144 | rx::RenderTarget *getRenderTarget(); |
| 145 | rx::RenderTarget *getDepthStencil(); |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 146 | rx::TextureStorage *getTextureStorage(); |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 147 | |
| 148 | virtual GLsizei getWidth() const; |
| 149 | virtual GLsizei getHeight() const; |
| 150 | virtual GLenum getInternalFormat() const; |
| 151 | virtual GLenum getActualFormat() const; |
| 152 | virtual GLsizei getSamples() const; |
| 153 | |
| 154 | virtual unsigned int getSerial() const; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 155 | |
| 156 | virtual bool isTexture() const; |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 157 | virtual unsigned int getTextureSerial() const; |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 158 | |
| 159 | private: |
| 160 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture3DLayer); |
| 161 | |
| 162 | BindingPointer<Texture3D> mTexture3D; |
| 163 | const GLint mLevel; |
| 164 | const GLint mLayer; |
| 165 | }; |
| 166 | |
| 167 | class RenderbufferTexture2DArrayLayer : public RenderbufferInterface |
| 168 | { |
| 169 | public: |
| 170 | RenderbufferTexture2DArrayLayer(Texture2DArray *texture, GLint level, GLint layer); |
| 171 | |
| 172 | virtual ~RenderbufferTexture2DArrayLayer(); |
| 173 | |
| 174 | void addProxyRef(const Renderbuffer *proxy); |
| 175 | void releaseProxy(const Renderbuffer *proxy); |
| 176 | |
| 177 | rx::RenderTarget *getRenderTarget(); |
| 178 | rx::RenderTarget *getDepthStencil(); |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 179 | rx::TextureStorage *getTextureStorage(); |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 180 | |
| 181 | virtual GLsizei getWidth() const; |
| 182 | virtual GLsizei getHeight() const; |
| 183 | virtual GLenum getInternalFormat() const; |
| 184 | virtual GLenum getActualFormat() const; |
| 185 | virtual GLsizei getSamples() const; |
| 186 | |
| 187 | virtual unsigned int getSerial() const; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 188 | |
| 189 | virtual bool isTexture() const; |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 190 | virtual unsigned int getTextureSerial() const; |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 191 | |
| 192 | private: |
| 193 | DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture2DArrayLayer); |
| 194 | |
| 195 | BindingPointer<Texture2DArray> mTexture2DArray; |
| 196 | const GLint mLevel; |
| 197 | const GLint mLayer; |
| 198 | }; |
| 199 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 200 | // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage |
| 201 | // is called. The specific concrete type depends on whether the internal format is |
| 202 | // colour depth, stencil or packed depth/stencil. |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 203 | class RenderbufferStorage : public RenderbufferInterface |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | { |
| 205 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 206 | RenderbufferStorage(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 207 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 208 | virtual ~RenderbufferStorage() = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 209 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 210 | virtual rx::RenderTarget *getRenderTarget(); |
| 211 | virtual rx::RenderTarget *getDepthStencil(); |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 212 | virtual rx::TextureStorage *getTextureStorage(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 213 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 214 | virtual GLsizei getWidth() const; |
| 215 | virtual GLsizei getHeight() const; |
| 216 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 217 | virtual GLenum getActualFormat() const; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 218 | virtual GLsizei getSamples() const; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 219 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 220 | virtual unsigned int getSerial() const; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 221 | |
| 222 | virtual bool isTexture() const; |
| 223 | virtual unsigned int getTextureSerial() const; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 224 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 225 | static unsigned int issueSerials(GLuint count); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 226 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 227 | protected: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 228 | GLsizei mWidth; |
| 229 | GLsizei mHeight; |
| 230 | GLenum mInternalFormat; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 231 | GLenum mActualFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 232 | GLsizei mSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 233 | |
| 234 | private: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 235 | DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 236 | |
| 237 | const unsigned int mSerial; |
| 238 | |
| 239 | static unsigned int mCurrentSerial; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 240 | }; |
| 241 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 242 | // Renderbuffer implements the GL renderbuffer object. |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 243 | // It's only a proxy for a RenderbufferInterface instance; the internal object |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 244 | // can change whenever glRenderbufferStorage is called. |
| 245 | class Renderbuffer : public RefCountObject |
| 246 | { |
| 247 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 248 | Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *storage); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 249 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 250 | virtual ~Renderbuffer(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 251 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 252 | // These functions from RefCountObject are overloaded here because |
| 253 | // Textures need to maintain their own count of references to them via |
| 254 | // Renderbuffers/RenderbufferTextures. These functions invoke those |
| 255 | // reference counting functions on the RenderbufferInterface. |
| 256 | void addRef() const; |
| 257 | void release() const; |
| 258 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 259 | rx::RenderTarget *getRenderTarget(); |
| 260 | rx::RenderTarget *getDepthStencil(); |
Geoff Lang | 391c8c5 | 2013-09-17 17:05:51 -0400 | [diff] [blame] | 261 | rx::TextureStorage *getTextureStorage(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 262 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 263 | GLsizei getWidth() const; |
| 264 | GLsizei getHeight() const; |
| 265 | GLenum getInternalFormat() const; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 266 | GLenum getActualFormat() const; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 267 | GLuint getRedSize() const; |
| 268 | GLuint getGreenSize() const; |
| 269 | GLuint getBlueSize() const; |
| 270 | GLuint getAlphaSize() const; |
| 271 | GLuint getDepthSize() const; |
| 272 | GLuint getStencilSize() const; |
Geoff Lang | 0a80479 | 2013-08-13 13:09:43 -0400 | [diff] [blame] | 273 | GLenum getComponentType() const; |
| 274 | GLenum getColorEncoding() const; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 275 | GLsizei getSamples() const; |
| 276 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 277 | unsigned int getSerial() const; |
Geoff Lang | 784371d | 2014-05-16 12:39:04 -0400 | [diff] [blame^] | 278 | |
| 279 | bool isTexture() const; |
Jamie Madill | bfcda81 | 2013-10-22 13:07:33 -0400 | [diff] [blame] | 280 | unsigned int getTextureSerial() const; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 281 | |
| 282 | void setStorage(RenderbufferStorage *newStorage); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 283 | |
| 284 | private: |
| 285 | DISALLOW_COPY_AND_ASSIGN(Renderbuffer); |
| 286 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 287 | rx::Renderer const *mRenderer; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 288 | RenderbufferInterface *mInstance; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 289 | }; |
| 290 | |
| 291 | class Colorbuffer : public RenderbufferStorage |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 292 | { |
| 293 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 294 | Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain); |
| 295 | Colorbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 296 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 297 | virtual ~Colorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 298 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 299 | virtual rx::RenderTarget *getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 300 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 301 | private: |
| 302 | DISALLOW_COPY_AND_ASSIGN(Colorbuffer); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 303 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 304 | rx::RenderTarget *mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 305 | }; |
| 306 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 307 | class DepthStencilbuffer : public RenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 308 | { |
| 309 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 310 | DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain); |
| 311 | DepthStencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 312 | |
| 313 | ~DepthStencilbuffer(); |
| 314 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 315 | virtual rx::RenderTarget *getDepthStencil(); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 316 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 317 | protected: |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 318 | rx::RenderTarget *mDepthStencil; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 319 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 320 | private: |
| 321 | DISALLOW_COPY_AND_ASSIGN(DepthStencilbuffer); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 322 | }; |
| 323 | |
| 324 | class Depthbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 325 | { |
| 326 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 327 | Depthbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 328 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 329 | virtual ~Depthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 330 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 331 | private: |
| 332 | DISALLOW_COPY_AND_ASSIGN(Depthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 333 | }; |
| 334 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 335 | class Stencilbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 336 | { |
| 337 | public: |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 338 | Stencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 339 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 340 | virtual ~Stencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 341 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 342 | private: |
| 343 | DISALLOW_COPY_AND_ASSIGN(Stencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 344 | }; |
| 345 | } |
| 346 | |
| 347 | #endif // LIBGLESV2_RENDERBUFFER_H_ |