shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
| 15 | #include "libGLESv2/mathutil.h" |
| 16 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Blit.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 23 | |
| 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 27 | Texture::Texture(rx::Renderer *renderer, GLuint id) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 28 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 29 | mRenderer = renderer; |
| 30 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 31 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 32 | mSamplerState.magFilter = GL_LINEAR; |
| 33 | mSamplerState.wrapS = GL_REPEAT; |
| 34 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 35 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 36 | mSamplerState.maxAnisotropy = 1.0f; |
| 37 | mSamplerState.lodOffset = 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 38 | mUsage = GL_NONE; |
| 39 | |
| 40 | mDirtyImages = true; |
| 41 | |
| 42 | mImmutable = false; |
| 43 | } |
| 44 | |
| 45 | Texture::~Texture() |
| 46 | { |
| 47 | } |
| 48 | |
| 49 | // Returns true on successful filter state update (valid enum parameter) |
| 50 | bool Texture::setMinFilter(GLenum filter) |
| 51 | { |
| 52 | switch (filter) |
| 53 | { |
| 54 | case GL_NEAREST: |
| 55 | case GL_LINEAR: |
| 56 | case GL_NEAREST_MIPMAP_NEAREST: |
| 57 | case GL_LINEAR_MIPMAP_NEAREST: |
| 58 | case GL_NEAREST_MIPMAP_LINEAR: |
| 59 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 60 | mSamplerState.minFilter = filter; |
| 61 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 62 | default: |
| 63 | return false; |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | // Returns true on successful filter state update (valid enum parameter) |
| 68 | bool Texture::setMagFilter(GLenum filter) |
| 69 | { |
| 70 | switch (filter) |
| 71 | { |
| 72 | case GL_NEAREST: |
| 73 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 74 | mSamplerState.magFilter = filter; |
| 75 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 76 | default: |
| 77 | return false; |
| 78 | } |
| 79 | } |
| 80 | |
| 81 | // Returns true on successful wrap state update (valid enum parameter) |
| 82 | bool Texture::setWrapS(GLenum wrap) |
| 83 | { |
| 84 | switch (wrap) |
| 85 | { |
| 86 | case GL_REPEAT: |
| 87 | case GL_CLAMP_TO_EDGE: |
| 88 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 89 | mSamplerState.wrapS = wrap; |
| 90 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 91 | default: |
| 92 | return false; |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | // Returns true on successful wrap state update (valid enum parameter) |
| 97 | bool Texture::setWrapT(GLenum wrap) |
| 98 | { |
| 99 | switch (wrap) |
| 100 | { |
| 101 | case GL_REPEAT: |
| 102 | case GL_CLAMP_TO_EDGE: |
| 103 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 104 | mSamplerState.wrapT = wrap; |
| 105 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 106 | default: |
| 107 | return false; |
| 108 | } |
| 109 | } |
| 110 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 111 | // Returns true on successful wrap state update (valid enum parameter) |
| 112 | bool Texture::setWrapR(GLenum wrap) |
| 113 | { |
| 114 | switch (wrap) |
| 115 | { |
| 116 | case GL_REPEAT: |
| 117 | case GL_CLAMP_TO_EDGE: |
| 118 | case GL_MIRRORED_REPEAT: |
| 119 | mSamplerState.wrapR = wrap; |
| 120 | return true; |
| 121 | default: |
| 122 | return false; |
| 123 | } |
| 124 | } |
| 125 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 126 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 127 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 128 | { |
| 129 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 130 | if (textureMaxAnisotropy < 1.0f) |
| 131 | { |
| 132 | return false; |
| 133 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 134 | |
| 135 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 136 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 137 | return true; |
| 138 | } |
| 139 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 140 | // Returns true on successful usage state update (valid enum parameter) |
| 141 | bool Texture::setUsage(GLenum usage) |
| 142 | { |
| 143 | switch (usage) |
| 144 | { |
| 145 | case GL_NONE: |
| 146 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 147 | mUsage = usage; |
| 148 | return true; |
| 149 | default: |
| 150 | return false; |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | GLenum Texture::getMinFilter() const |
| 155 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 156 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 157 | } |
| 158 | |
| 159 | GLenum Texture::getMagFilter() const |
| 160 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 161 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 162 | } |
| 163 | |
| 164 | GLenum Texture::getWrapS() const |
| 165 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 166 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 167 | } |
| 168 | |
| 169 | GLenum Texture::getWrapT() const |
| 170 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 171 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 172 | } |
| 173 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 174 | GLenum Texture::getWrapR() const |
| 175 | { |
| 176 | return mSamplerState.wrapR; |
| 177 | } |
| 178 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 179 | float Texture::getMaxAnisotropy() const |
| 180 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 181 | return mSamplerState.maxAnisotropy; |
| 182 | } |
| 183 | |
| 184 | int Texture::getLodOffset() |
| 185 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 186 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 187 | return texture ? texture->getLodOffset() : 0; |
| 188 | } |
| 189 | |
| 190 | void Texture::getSamplerState(SamplerState *sampler) |
| 191 | { |
| 192 | *sampler = mSamplerState; |
| 193 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 194 | } |
| 195 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 196 | GLenum Texture::getUsage() const |
| 197 | { |
| 198 | return mUsage; |
| 199 | } |
| 200 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 201 | bool Texture::isMipmapFiltered() const |
| 202 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 203 | switch (mSamplerState.minFilter) |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 204 | { |
| 205 | case GL_NEAREST: |
| 206 | case GL_LINEAR: |
| 207 | return false; |
| 208 | case GL_NEAREST_MIPMAP_NEAREST: |
| 209 | case GL_LINEAR_MIPMAP_NEAREST: |
| 210 | case GL_NEAREST_MIPMAP_LINEAR: |
| 211 | case GL_LINEAR_MIPMAP_LINEAR: |
| 212 | return true; |
| 213 | default: UNREACHABLE(); |
| 214 | return false; |
| 215 | } |
| 216 | } |
| 217 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 218 | void Texture::setImage(GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 219 | { |
| 220 | if (pixels != NULL) |
| 221 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 222 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 223 | mDirtyImages = true; |
| 224 | } |
| 225 | } |
| 226 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 227 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 228 | { |
| 229 | if (pixels != NULL) |
| 230 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 231 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 232 | mDirtyImages = true; |
| 233 | } |
| 234 | } |
| 235 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 236 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 237 | GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 238 | { |
| 239 | if (pixels != NULL) |
| 240 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 241 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 242 | mDirtyImages = true; |
| 243 | } |
| 244 | |
| 245 | return true; |
| 246 | } |
| 247 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 248 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 249 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 250 | { |
| 251 | if (pixels != NULL) |
| 252 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 253 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 254 | mDirtyImages = true; |
| 255 | } |
| 256 | |
| 257 | return true; |
| 258 | } |
| 259 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 260 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 261 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 262 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 263 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 264 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 265 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 266 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 267 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 268 | } |
| 269 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 270 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 271 | } |
| 272 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 273 | bool Texture::hasDirtyImages() const |
| 274 | { |
| 275 | return mDirtyImages; |
| 276 | } |
| 277 | |
| 278 | void Texture::resetDirty() |
| 279 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 280 | mDirtyImages = false; |
| 281 | } |
| 282 | |
| 283 | unsigned int Texture::getTextureSerial() |
| 284 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 285 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 286 | return texture ? texture->getTextureSerial() : 0; |
| 287 | } |
| 288 | |
| 289 | unsigned int Texture::getRenderTargetSerial(GLenum target) |
| 290 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 291 | rx::TextureStorageInterface *texture = getStorage(true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 292 | return texture ? texture->getRenderTargetSerial(target) : 0; |
| 293 | } |
| 294 | |
| 295 | bool Texture::isImmutable() const |
| 296 | { |
| 297 | return mImmutable; |
| 298 | } |
| 299 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 300 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 301 | { |
| 302 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 303 | return 0; // Maximum number of levels |
| 304 | } |
| 305 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 306 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 307 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 308 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 309 | { |
| 310 | return 0; // Maximum number of levels |
| 311 | } |
| 312 | else |
| 313 | { |
| 314 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 315 | return 1; |
| 316 | } |
| 317 | } |
| 318 | |
| 319 | GLint Texture::creationLevels(GLsizei size) const |
| 320 | { |
| 321 | return creationLevels(size, size); |
| 322 | } |
| 323 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 324 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 325 | { |
| 326 | mTexStorage = NULL; |
| 327 | mSurface = NULL; |
| 328 | mColorbufferProxy = NULL; |
| 329 | mProxyRefs = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 330 | |
| 331 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 332 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 333 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 334 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 335 | } |
| 336 | |
| 337 | Texture2D::~Texture2D() |
| 338 | { |
| 339 | mColorbufferProxy = NULL; |
| 340 | |
| 341 | delete mTexStorage; |
| 342 | mTexStorage = NULL; |
| 343 | |
| 344 | if (mSurface) |
| 345 | { |
| 346 | mSurface->setBoundTexture(NULL); |
| 347 | mSurface = NULL; |
| 348 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 349 | |
| 350 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 351 | { |
| 352 | delete mImageArray[i]; |
| 353 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 354 | } |
| 355 | |
| 356 | // We need to maintain a count of references to renderbuffers acting as |
| 357 | // proxies for this texture, so that we do not attempt to use a pointer |
| 358 | // to a renderbuffer proxy which has been deleted. |
| 359 | void Texture2D::addProxyRef(const Renderbuffer *proxy) |
| 360 | { |
| 361 | mProxyRefs++; |
| 362 | } |
| 363 | |
| 364 | void Texture2D::releaseProxy(const Renderbuffer *proxy) |
| 365 | { |
| 366 | if (mProxyRefs > 0) |
| 367 | mProxyRefs--; |
| 368 | |
| 369 | if (mProxyRefs == 0) |
| 370 | mColorbufferProxy = NULL; |
| 371 | } |
| 372 | |
| 373 | GLenum Texture2D::getTarget() const |
| 374 | { |
| 375 | return GL_TEXTURE_2D; |
| 376 | } |
| 377 | |
| 378 | GLsizei Texture2D::getWidth(GLint level) const |
| 379 | { |
| 380 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 381 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 382 | else |
| 383 | return 0; |
| 384 | } |
| 385 | |
| 386 | GLsizei Texture2D::getHeight(GLint level) const |
| 387 | { |
| 388 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 389 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 390 | else |
| 391 | return 0; |
| 392 | } |
| 393 | |
| 394 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 395 | { |
| 396 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 397 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 398 | else |
| 399 | return GL_NONE; |
| 400 | } |
| 401 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 402 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 403 | { |
| 404 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 405 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 406 | else |
| 407 | return D3DFMT_UNKNOWN; |
| 408 | } |
| 409 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 410 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 411 | { |
| 412 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 413 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 414 | // If there currently is a corresponding storage texture image, it has these parameters |
| 415 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 416 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 417 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 418 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 419 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 420 | |
| 421 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 422 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 423 | const int storageLevels = mTexStorage->levelCount(); |
| 424 | |
| 425 | if ((level >= storageLevels && storageLevels != 0) || |
| 426 | width != storageWidth || |
| 427 | height != storageHeight || |
| 428 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 429 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 430 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 431 | { |
| 432 | mImageArray[i]->markDirty(); |
| 433 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 434 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 435 | delete mTexStorage; |
| 436 | mTexStorage = NULL; |
| 437 | mDirtyImages = true; |
| 438 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 439 | } |
| 440 | } |
| 441 | |
| 442 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 443 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 444 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 445 | redefineImage(level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 446 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 447 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 448 | } |
| 449 | |
| 450 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 451 | { |
| 452 | releaseTexImage(); |
| 453 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 454 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 455 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 456 | mImageArray[0]->redefine(mRenderer, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 457 | |
| 458 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 459 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 460 | |
| 461 | mDirtyImages = true; |
| 462 | mSurface = surface; |
| 463 | mSurface->setBoundTexture(this); |
| 464 | } |
| 465 | |
| 466 | void Texture2D::releaseTexImage() |
| 467 | { |
| 468 | if (mSurface) |
| 469 | { |
| 470 | mSurface->setBoundTexture(NULL); |
| 471 | mSurface = NULL; |
| 472 | |
| 473 | if (mTexStorage) |
| 474 | { |
| 475 | delete mTexStorage; |
| 476 | mTexStorage = NULL; |
| 477 | } |
| 478 | |
| 479 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 480 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 481 | mImageArray[i]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 482 | } |
| 483 | } |
| 484 | } |
| 485 | |
| 486 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 487 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 488 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 489 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 490 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 491 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 492 | } |
| 493 | |
| 494 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 495 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 496 | if (level < levelCount()) |
| 497 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 498 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 499 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 500 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 501 | image->markClean(); |
| 502 | } |
| 503 | } |
| 504 | } |
| 505 | |
| 506 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 507 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 508 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 509 | { |
| 510 | commitRect(level, xoffset, yoffset, width, height); |
| 511 | } |
| 512 | } |
| 513 | |
| 514 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 515 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 516 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 517 | { |
| 518 | commitRect(level, xoffset, yoffset, width, height); |
| 519 | } |
| 520 | } |
| 521 | |
| 522 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 523 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 524 | GLint internalformat = ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 525 | redefineImage(level, internalformat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 526 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 527 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 528 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 529 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 530 | mDirtyImages = true; |
| 531 | } |
| 532 | else |
| 533 | { |
| 534 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 535 | { |
| 536 | convertToRenderTarget(); |
| 537 | } |
| 538 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 539 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 540 | |
| 541 | if (width != 0 && height != 0 && level < levelCount()) |
| 542 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 543 | gl::Rectangle sourceRect; |
| 544 | sourceRect.x = x; |
| 545 | sourceRect.width = width; |
| 546 | sourceRect.y = y; |
| 547 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 548 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 549 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 550 | } |
| 551 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 552 | } |
| 553 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 554 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 555 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 556 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 557 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 558 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 559 | } |
| 560 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 561 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 562 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 563 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 564 | mDirtyImages = true; |
| 565 | } |
| 566 | else |
| 567 | { |
| 568 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 569 | { |
| 570 | convertToRenderTarget(); |
| 571 | } |
| 572 | |
| 573 | updateTexture(); |
| 574 | |
| 575 | if (level < levelCount()) |
| 576 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 577 | gl::Rectangle sourceRect; |
| 578 | sourceRect.x = x; |
| 579 | sourceRect.width = width; |
| 580 | sourceRect.y = y; |
| 581 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 582 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 583 | mRenderer->copyImage(source, sourceRect, |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 584 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 585 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 586 | } |
| 587 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 588 | } |
| 589 | |
| 590 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 591 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 592 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 593 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 594 | mImmutable = true; |
| 595 | |
| 596 | for (int level = 0; level < levels; level++) |
| 597 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 598 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 599 | width = std::max(1, width >> 1); |
| 600 | height = std::max(1, height >> 1); |
| 601 | } |
| 602 | |
| 603 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 604 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 605 | mImageArray[level]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 606 | } |
| 607 | |
| 608 | if (mTexStorage->isManaged()) |
| 609 | { |
| 610 | int levels = levelCount(); |
| 611 | |
| 612 | for (int level = 0; level < levels; level++) |
| 613 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 614 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 615 | } |
| 616 | } |
| 617 | } |
| 618 | |
| 619 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 620 | bool Texture2D::isSamplerComplete() const |
| 621 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 622 | GLsizei width = mImageArray[0]->getWidth(); |
| 623 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 624 | |
| 625 | if (width <= 0 || height <= 0) |
| 626 | { |
| 627 | return false; |
| 628 | } |
| 629 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 630 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 631 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 632 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 633 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 634 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 635 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 636 | if (mSamplerState.magFilter != GL_NEAREST || |
| 637 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 638 | { |
| 639 | return false; |
| 640 | } |
| 641 | } |
| 642 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 643 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 644 | |
| 645 | if (!npotSupport) |
| 646 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 647 | if ((mSamplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 648 | (mSamplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 649 | { |
| 650 | return false; |
| 651 | } |
| 652 | } |
| 653 | |
| 654 | if (mipmapping) |
| 655 | { |
| 656 | if (!npotSupport) |
| 657 | { |
| 658 | if (!isPow2(width) || !isPow2(height)) |
| 659 | { |
| 660 | return false; |
| 661 | } |
| 662 | } |
| 663 | |
| 664 | if (!isMipmapComplete()) |
| 665 | { |
| 666 | return false; |
| 667 | } |
| 668 | } |
| 669 | |
| 670 | return true; |
| 671 | } |
| 672 | |
| 673 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 674 | bool Texture2D::isMipmapComplete() const |
| 675 | { |
| 676 | if (isImmutable()) |
| 677 | { |
| 678 | return true; |
| 679 | } |
| 680 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 681 | GLsizei width = mImageArray[0]->getWidth(); |
| 682 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 683 | |
| 684 | if (width <= 0 || height <= 0) |
| 685 | { |
| 686 | return false; |
| 687 | } |
| 688 | |
| 689 | int q = log2(std::max(width, height)); |
| 690 | |
| 691 | for (int level = 1; level <= q; level++) |
| 692 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 693 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 694 | { |
| 695 | return false; |
| 696 | } |
| 697 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 698 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 699 | { |
| 700 | return false; |
| 701 | } |
| 702 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 703 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 704 | { |
| 705 | return false; |
| 706 | } |
| 707 | } |
| 708 | |
| 709 | return true; |
| 710 | } |
| 711 | |
| 712 | bool Texture2D::isCompressed(GLint level) const |
| 713 | { |
| 714 | return IsCompressed(getInternalFormat(level)); |
| 715 | } |
| 716 | |
| 717 | bool Texture2D::isDepth(GLint level) const |
| 718 | { |
| 719 | return IsDepthTexture(getInternalFormat(level)); |
| 720 | } |
| 721 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 722 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 723 | void Texture2D::createTexture() |
| 724 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 725 | GLsizei width = mImageArray[0]->getWidth(); |
| 726 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 727 | |
| 728 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 729 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 730 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 731 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 732 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 733 | |
| 734 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 735 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 736 | |
| 737 | if (mTexStorage->isManaged()) |
| 738 | { |
| 739 | int levels = levelCount(); |
| 740 | |
| 741 | for (int level = 0; level < levels; level++) |
| 742 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 743 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 744 | } |
| 745 | } |
| 746 | |
| 747 | mDirtyImages = true; |
| 748 | } |
| 749 | |
| 750 | void Texture2D::updateTexture() |
| 751 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 752 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 753 | |
| 754 | int levels = (mipmapping ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 755 | |
| 756 | for (int level = 0; level < levels; level++) |
| 757 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 758 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 759 | |
| 760 | if (image->isDirty()) |
| 761 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 762 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 763 | } |
| 764 | } |
| 765 | } |
| 766 | |
| 767 | void Texture2D::convertToRenderTarget() |
| 768 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 769 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 770 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 771 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 772 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 773 | GLsizei width = mImageArray[0]->getWidth(); |
| 774 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 775 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 776 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 777 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 778 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 779 | |
| 780 | if (mTexStorage != NULL) |
| 781 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 782 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 783 | { |
| 784 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 785 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 786 | } |
| 787 | } |
| 788 | } |
| 789 | |
| 790 | delete mTexStorage; |
| 791 | mTexStorage = newTexStorage; |
| 792 | |
| 793 | mDirtyImages = true; |
| 794 | } |
| 795 | |
| 796 | void Texture2D::generateMipmaps() |
| 797 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 798 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 799 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 800 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 801 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 802 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 803 | } |
| 804 | } |
| 805 | |
| 806 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 807 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 808 | for (unsigned int i = 1; i <= q; i++) |
| 809 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 810 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 811 | std::max(mImageArray[0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 812 | std::max(mImageArray[0]->getHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 813 | } |
| 814 | |
| 815 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 816 | { |
| 817 | for (unsigned int i = 1; i <= q; i++) |
| 818 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 819 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 820 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 821 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 822 | } |
| 823 | } |
| 824 | else |
| 825 | { |
| 826 | for (unsigned int i = 1; i <= q; i++) |
| 827 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 828 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 829 | } |
| 830 | } |
| 831 | } |
| 832 | |
| 833 | Renderbuffer *Texture2D::getRenderbuffer(GLenum target) |
| 834 | { |
| 835 | if (target != GL_TEXTURE_2D) |
| 836 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 837 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 838 | } |
| 839 | |
| 840 | if (mColorbufferProxy == NULL) |
| 841 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 842 | mColorbufferProxy = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 843 | } |
| 844 | |
| 845 | return mColorbufferProxy; |
| 846 | } |
| 847 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 848 | rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 849 | { |
| 850 | ASSERT(target == GL_TEXTURE_2D); |
| 851 | |
| 852 | // ensure the underlying texture is created |
| 853 | if (getStorage(true) == NULL) |
| 854 | { |
| 855 | return NULL; |
| 856 | } |
| 857 | |
| 858 | updateTexture(); |
| 859 | |
| 860 | // ensure this is NOT a depth texture |
| 861 | if (isDepth(0)) |
| 862 | { |
| 863 | return NULL; |
| 864 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 865 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 866 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 867 | } |
| 868 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 869 | rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 870 | { |
| 871 | ASSERT(target == GL_TEXTURE_2D); |
| 872 | |
| 873 | // ensure the underlying texture is created |
| 874 | if (getStorage(true) == NULL) |
| 875 | { |
| 876 | return NULL; |
| 877 | } |
| 878 | |
| 879 | updateTexture(); |
| 880 | |
| 881 | // ensure this is actually a depth texture |
| 882 | if (!isDepth(0)) |
| 883 | { |
| 884 | return NULL; |
| 885 | } |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 886 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 887 | } |
| 888 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 889 | int Texture2D::levelCount() |
| 890 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 891 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 892 | } |
| 893 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 894 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 895 | { |
| 896 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 897 | { |
| 898 | if (renderTarget) |
| 899 | { |
| 900 | convertToRenderTarget(); |
| 901 | } |
| 902 | else |
| 903 | { |
| 904 | createTexture(); |
| 905 | } |
| 906 | } |
| 907 | |
| 908 | return mTexStorage; |
| 909 | } |
| 910 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 911 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 912 | { |
| 913 | mTexStorage = NULL; |
| 914 | for (int i = 0; i < 6; i++) |
| 915 | { |
| 916 | mFaceProxies[i] = NULL; |
| 917 | mFaceProxyRefs[i] = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 918 | |
| 919 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 920 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 921 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 922 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 923 | } |
| 924 | } |
| 925 | |
| 926 | TextureCubeMap::~TextureCubeMap() |
| 927 | { |
| 928 | for (int i = 0; i < 6; i++) |
| 929 | { |
| 930 | mFaceProxies[i] = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 931 | |
| 932 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 933 | { |
| 934 | delete mImageArray[i][j]; |
| 935 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 936 | } |
| 937 | |
| 938 | delete mTexStorage; |
| 939 | mTexStorage = NULL; |
| 940 | } |
| 941 | |
| 942 | // We need to maintain a count of references to renderbuffers acting as |
| 943 | // proxies for this texture, so that the texture is not deleted while |
| 944 | // proxy references still exist. If the reference count drops to zero, |
| 945 | // we set our proxy pointer NULL, so that a new attempt at referencing |
| 946 | // will cause recreation. |
| 947 | void TextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 948 | { |
| 949 | for (int i = 0; i < 6; i++) |
| 950 | { |
| 951 | if (mFaceProxies[i] == proxy) |
| 952 | mFaceProxyRefs[i]++; |
| 953 | } |
| 954 | } |
| 955 | |
| 956 | void TextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 957 | { |
| 958 | for (int i = 0; i < 6; i++) |
| 959 | { |
| 960 | if (mFaceProxies[i] == proxy) |
| 961 | { |
| 962 | if (mFaceProxyRefs[i] > 0) |
| 963 | mFaceProxyRefs[i]--; |
| 964 | |
| 965 | if (mFaceProxyRefs[i] == 0) |
| 966 | mFaceProxies[i] = NULL; |
| 967 | } |
| 968 | } |
| 969 | } |
| 970 | |
| 971 | GLenum TextureCubeMap::getTarget() const |
| 972 | { |
| 973 | return GL_TEXTURE_CUBE_MAP; |
| 974 | } |
| 975 | |
| 976 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 977 | { |
| 978 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 979 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 980 | else |
| 981 | return 0; |
| 982 | } |
| 983 | |
| 984 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 985 | { |
| 986 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 987 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 988 | else |
| 989 | return 0; |
| 990 | } |
| 991 | |
| 992 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 993 | { |
| 994 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 995 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 996 | else |
| 997 | return GL_NONE; |
| 998 | } |
| 999 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1000 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1001 | { |
| 1002 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1003 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1004 | else |
| 1005 | return D3DFMT_UNKNOWN; |
| 1006 | } |
| 1007 | |
| 1008 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1009 | { |
| 1010 | setImage(0, level, width, height, format, type, unpackAlignment, pixels); |
| 1011 | } |
| 1012 | |
| 1013 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1014 | { |
| 1015 | setImage(1, level, width, height, format, type, unpackAlignment, pixels); |
| 1016 | } |
| 1017 | |
| 1018 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1019 | { |
| 1020 | setImage(2, level, width, height, format, type, unpackAlignment, pixels); |
| 1021 | } |
| 1022 | |
| 1023 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1024 | { |
| 1025 | setImage(3, level, width, height, format, type, unpackAlignment, pixels); |
| 1026 | } |
| 1027 | |
| 1028 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1029 | { |
| 1030 | setImage(4, level, width, height, format, type, unpackAlignment, pixels); |
| 1031 | } |
| 1032 | |
| 1033 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1034 | { |
| 1035 | setImage(5, level, width, height, format, type, unpackAlignment, pixels); |
| 1036 | } |
| 1037 | |
| 1038 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1039 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1040 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1041 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1042 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1043 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1044 | } |
| 1045 | |
| 1046 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1047 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1048 | if (level < levelCount()) |
| 1049 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1050 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1051 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1052 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1053 | } |
| 1054 | } |
| 1055 | |
| 1056 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1057 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1058 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1059 | { |
| 1060 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1065 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1066 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1067 | { |
| 1068 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1069 | } |
| 1070 | } |
| 1071 | |
| 1072 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
| 1073 | bool TextureCubeMap::isSamplerComplete() const |
| 1074 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1075 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1076 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1077 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1078 | bool filtering, renderable; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1079 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1080 | if ((gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) == GL_FLOAT && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 1081 | (gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0) == GL_HALF_FLOAT_OES) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1082 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1083 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1084 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1085 | { |
| 1086 | return false; |
| 1087 | } |
| 1088 | } |
| 1089 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1090 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1091 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1092 | if (mSamplerState.wrapS != GL_CLAMP_TO_EDGE || mSamplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1093 | { |
| 1094 | return false; |
| 1095 | } |
| 1096 | } |
| 1097 | |
| 1098 | if (!mipmapping) |
| 1099 | { |
| 1100 | if (!isCubeComplete()) |
| 1101 | { |
| 1102 | return false; |
| 1103 | } |
| 1104 | } |
| 1105 | else |
| 1106 | { |
| 1107 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1108 | { |
| 1109 | return false; |
| 1110 | } |
| 1111 | } |
| 1112 | |
| 1113 | return true; |
| 1114 | } |
| 1115 | |
| 1116 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1117 | bool TextureCubeMap::isCubeComplete() const |
| 1118 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1119 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1120 | { |
| 1121 | return false; |
| 1122 | } |
| 1123 | |
| 1124 | for (unsigned int face = 1; face < 6; face++) |
| 1125 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1126 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1127 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1128 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1129 | { |
| 1130 | return false; |
| 1131 | } |
| 1132 | } |
| 1133 | |
| 1134 | return true; |
| 1135 | } |
| 1136 | |
| 1137 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1138 | { |
| 1139 | if (isImmutable()) |
| 1140 | { |
| 1141 | return true; |
| 1142 | } |
| 1143 | |
| 1144 | if (!isCubeComplete()) |
| 1145 | { |
| 1146 | return false; |
| 1147 | } |
| 1148 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1149 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1150 | |
| 1151 | int q = log2(size); |
| 1152 | |
| 1153 | for (int face = 0; face < 6; face++) |
| 1154 | { |
| 1155 | for (int level = 1; level <= q; level++) |
| 1156 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1157 | if (mImageArray[face][level]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1158 | { |
| 1159 | return false; |
| 1160 | } |
| 1161 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1162 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1163 | { |
| 1164 | return false; |
| 1165 | } |
| 1166 | } |
| 1167 | } |
| 1168 | |
| 1169 | return true; |
| 1170 | } |
| 1171 | |
| 1172 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1173 | { |
| 1174 | return IsCompressed(getInternalFormat(target, level)); |
| 1175 | } |
| 1176 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1177 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1178 | void TextureCubeMap::createTexture() |
| 1179 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1180 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1181 | |
| 1182 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1183 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1184 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1185 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1186 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1187 | |
| 1188 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1189 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1190 | |
| 1191 | if (mTexStorage->isManaged()) |
| 1192 | { |
| 1193 | int levels = levelCount(); |
| 1194 | |
| 1195 | for (int face = 0; face < 6; face++) |
| 1196 | { |
| 1197 | for (int level = 0; level < levels; level++) |
| 1198 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1199 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1200 | } |
| 1201 | } |
| 1202 | } |
| 1203 | |
| 1204 | mDirtyImages = true; |
| 1205 | } |
| 1206 | |
| 1207 | void TextureCubeMap::updateTexture() |
| 1208 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1209 | bool mipmapping = isMipmapFiltered() && isMipmapCubeComplete(); |
| 1210 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1211 | for (int face = 0; face < 6; face++) |
| 1212 | { |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1213 | int levels = (mipmapping ? levelCount() : 1); |
| 1214 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1215 | for (int level = 0; level < levels; level++) |
| 1216 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1217 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1218 | |
| 1219 | if (image->isDirty()) |
| 1220 | { |
| 1221 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1222 | } |
| 1223 | } |
| 1224 | } |
| 1225 | } |
| 1226 | |
| 1227 | void TextureCubeMap::convertToRenderTarget() |
| 1228 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1229 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1230 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1231 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1232 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1233 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1234 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1235 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1236 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1237 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1238 | |
| 1239 | if (mTexStorage != NULL) |
| 1240 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1241 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1242 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1243 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1244 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1245 | } |
| 1246 | } |
| 1247 | } |
| 1248 | |
| 1249 | delete mTexStorage; |
| 1250 | mTexStorage = newTexStorage; |
| 1251 | |
| 1252 | mDirtyImages = true; |
| 1253 | } |
| 1254 | |
| 1255 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1256 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1257 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1258 | redefineImage(faceIndex, level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1259 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1260 | Texture::setImage(unpackAlignment, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1261 | } |
| 1262 | |
| 1263 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1264 | { |
| 1265 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1266 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1267 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1268 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1269 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1270 | |
| 1271 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1272 | } |
| 1273 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1274 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1275 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1276 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1277 | const int storageWidth = std::max(1, mImageArray[0][0]->getWidth() >> level); |
| 1278 | const int storageHeight = std::max(1, mImageArray[0][0]->getHeight() >> level); |
| 1279 | const int storageFormat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1280 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1281 | mImageArray[face][level]->redefine(mRenderer, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1282 | |
| 1283 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1284 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1285 | const int storageLevels = mTexStorage->levelCount(); |
| 1286 | |
| 1287 | if ((level >= storageLevels && storageLevels != 0) || |
| 1288 | width != storageWidth || |
| 1289 | height != storageHeight || |
| 1290 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1291 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1292 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1293 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1294 | for (int f = 0; f < 6; f++) |
| 1295 | { |
| 1296 | mImageArray[f][i]->markDirty(); |
| 1297 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1298 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1299 | |
| 1300 | delete mTexStorage; |
| 1301 | mTexStorage = NULL; |
| 1302 | |
| 1303 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1304 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1305 | } |
| 1306 | } |
| 1307 | |
| 1308 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1309 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1310 | unsigned int faceindex = faceIndex(target); |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1311 | GLint internalformat = gl::ConvertSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1312 | redefineImage(faceindex, level, internalformat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1313 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1314 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1315 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1316 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1317 | mDirtyImages = true; |
| 1318 | } |
| 1319 | else |
| 1320 | { |
| 1321 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1322 | { |
| 1323 | convertToRenderTarget(); |
| 1324 | } |
| 1325 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1326 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1327 | |
| 1328 | ASSERT(width == height); |
| 1329 | |
| 1330 | if (width > 0 && level < levelCount()) |
| 1331 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1332 | gl::Rectangle sourceRect; |
| 1333 | sourceRect.x = x; |
| 1334 | sourceRect.width = width; |
| 1335 | sourceRect.y = y; |
| 1336 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1337 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1338 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1339 | } |
| 1340 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1341 | } |
| 1342 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1343 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1344 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1345 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1346 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1347 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1348 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1349 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | } |
| 1351 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1352 | unsigned int faceindex = faceIndex(target); |
| 1353 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1354 | if (!mImageArray[faceindex][level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1355 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1356 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1357 | mDirtyImages = true; |
| 1358 | } |
| 1359 | else |
| 1360 | { |
| 1361 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1362 | { |
| 1363 | convertToRenderTarget(); |
| 1364 | } |
| 1365 | |
| 1366 | updateTexture(); |
| 1367 | |
| 1368 | if (level < levelCount()) |
| 1369 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1370 | gl::Rectangle sourceRect; |
| 1371 | sourceRect.x = x; |
| 1372 | sourceRect.width = width; |
| 1373 | sourceRect.y = y; |
| 1374 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1375 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1376 | mRenderer->copyImage(source, sourceRect, gl::ExtractFormat(mImageArray[0][0]->getInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1377 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1378 | } |
| 1379 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1380 | } |
| 1381 | |
| 1382 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1383 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1384 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1385 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1386 | mImmutable = true; |
| 1387 | |
| 1388 | for (int level = 0; level < levels; level++) |
| 1389 | { |
| 1390 | for (int face = 0; face < 6; face++) |
| 1391 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1392 | mImageArray[face][level]->redefine(mRenderer, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1393 | size = std::max(1, size >> 1); |
| 1394 | } |
| 1395 | } |
| 1396 | |
| 1397 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1398 | { |
| 1399 | for (int face = 0; face < 6; face++) |
| 1400 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1401 | mImageArray[face][level]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1402 | } |
| 1403 | } |
| 1404 | |
| 1405 | if (mTexStorage->isManaged()) |
| 1406 | { |
| 1407 | int levels = levelCount(); |
| 1408 | |
| 1409 | for (int face = 0; face < 6; face++) |
| 1410 | { |
| 1411 | for (int level = 0; level < levels; level++) |
| 1412 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1413 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1414 | } |
| 1415 | } |
| 1416 | } |
| 1417 | } |
| 1418 | |
| 1419 | void TextureCubeMap::generateMipmaps() |
| 1420 | { |
| 1421 | if (!isCubeComplete()) |
| 1422 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1423 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1424 | } |
| 1425 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1426 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1427 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1428 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1429 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1430 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1431 | } |
| 1432 | } |
| 1433 | |
| 1434 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1435 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1436 | for (unsigned int f = 0; f < 6; f++) |
| 1437 | { |
| 1438 | for (unsigned int i = 1; i <= q; i++) |
| 1439 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1440 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1441 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1442 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | } |
| 1444 | } |
| 1445 | |
| 1446 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1447 | { |
| 1448 | for (unsigned int f = 0; f < 6; f++) |
| 1449 | { |
| 1450 | for (unsigned int i = 1; i <= q; i++) |
| 1451 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1452 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1453 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1454 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1455 | } |
| 1456 | } |
| 1457 | } |
| 1458 | else |
| 1459 | { |
| 1460 | for (unsigned int f = 0; f < 6; f++) |
| 1461 | { |
| 1462 | for (unsigned int i = 1; i <= q; i++) |
| 1463 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1464 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1465 | } |
| 1466 | } |
| 1467 | } |
| 1468 | } |
| 1469 | |
| 1470 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) |
| 1471 | { |
| 1472 | if (!IsCubemapTextureTarget(target)) |
| 1473 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1474 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1475 | } |
| 1476 | |
| 1477 | unsigned int face = faceIndex(target); |
| 1478 | |
| 1479 | if (mFaceProxies[face] == NULL) |
| 1480 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 1481 | mFaceProxies[face] = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1482 | } |
| 1483 | |
| 1484 | return mFaceProxies[face]; |
| 1485 | } |
| 1486 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1487 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1488 | { |
| 1489 | ASSERT(IsCubemapTextureTarget(target)); |
| 1490 | |
| 1491 | // ensure the underlying texture is created |
| 1492 | if (getStorage(true) == NULL) |
| 1493 | { |
| 1494 | return NULL; |
| 1495 | } |
| 1496 | |
| 1497 | updateTexture(); |
| 1498 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1499 | return mTexStorage->getRenderTarget(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1500 | } |
| 1501 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1502 | int TextureCubeMap::levelCount() |
| 1503 | { |
| 1504 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1505 | } |
| 1506 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1507 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1508 | { |
| 1509 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1510 | { |
| 1511 | if (renderTarget) |
| 1512 | { |
| 1513 | convertToRenderTarget(); |
| 1514 | } |
| 1515 | else |
| 1516 | { |
| 1517 | createTexture(); |
| 1518 | } |
| 1519 | } |
| 1520 | |
| 1521 | return mTexStorage; |
| 1522 | } |
| 1523 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1524 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
| 1525 | { |
| 1526 | mTexStorage = NULL; |
| 1527 | mColorbufferProxy = NULL; |
| 1528 | mProxyRefs = 0; |
| 1529 | |
| 1530 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1531 | { |
| 1532 | mImageArray[i] = renderer->createImage(); |
| 1533 | } |
| 1534 | } |
| 1535 | |
| 1536 | Texture3D::~Texture3D() |
| 1537 | { |
| 1538 | mColorbufferProxy = NULL; |
| 1539 | |
| 1540 | delete mTexStorage; |
| 1541 | mTexStorage = NULL; |
| 1542 | |
| 1543 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1544 | { |
| 1545 | delete mImageArray[i]; |
| 1546 | } |
| 1547 | } |
| 1548 | |
| 1549 | void Texture3D::addProxyRef(const Renderbuffer *proxy) |
| 1550 | { |
| 1551 | mProxyRefs++; |
| 1552 | } |
| 1553 | |
| 1554 | void Texture3D::releaseProxy(const Renderbuffer *proxy) |
| 1555 | { |
| 1556 | if (mProxyRefs > 0) |
| 1557 | mProxyRefs--; |
| 1558 | |
| 1559 | if (mProxyRefs == 0) |
| 1560 | mColorbufferProxy = NULL; |
| 1561 | } |
| 1562 | |
| 1563 | GLenum Texture3D::getTarget() const |
| 1564 | { |
| 1565 | return GL_TEXTURE_3D; |
| 1566 | } |
| 1567 | |
| 1568 | GLsizei Texture3D::getWidth(GLint level) const |
| 1569 | { |
| 1570 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1571 | } |
| 1572 | |
| 1573 | GLsizei Texture3D::getHeight(GLint level) const |
| 1574 | { |
| 1575 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1576 | } |
| 1577 | |
| 1578 | GLsizei Texture3D::getDepth(GLint level) const |
| 1579 | { |
| 1580 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1581 | } |
| 1582 | |
| 1583 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1584 | { |
| 1585 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1586 | } |
| 1587 | |
| 1588 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1589 | { |
| 1590 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1591 | } |
| 1592 | |
| 1593 | bool Texture3D::isCompressed(GLint level) const |
| 1594 | { |
| 1595 | return IsCompressed(getInternalFormat(level)); |
| 1596 | } |
| 1597 | |
| 1598 | bool Texture3D::isDepth(GLint level) const |
| 1599 | { |
| 1600 | return IsDepthTexture(getInternalFormat(level)); |
| 1601 | } |
| 1602 | |
| 1603 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1604 | { |
| 1605 | GLint internalformat = ConvertSizedInternalFormat(format, type); |
| 1606 | redefineImage(level, internalformat, width, height, depth); |
| 1607 | |
| 1608 | Texture::setImage(unpackAlignment, pixels, mImageArray[level]); |
| 1609 | } |
| 1610 | |
| 1611 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1612 | { |
| 1613 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1614 | redefineImage(level, format, width, height, depth); |
| 1615 | |
| 1616 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1617 | } |
| 1618 | |
| 1619 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1620 | { |
| 1621 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpackAlignment, pixels, mImageArray[level])) |
| 1622 | { |
| 1623 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1624 | } |
| 1625 | } |
| 1626 | |
| 1627 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1628 | { |
| 1629 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1630 | { |
| 1631 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1632 | } |
| 1633 | } |
| 1634 | |
| 1635 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1636 | { |
| 1637 | delete mTexStorage; |
| 1638 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1639 | mImmutable = true; |
| 1640 | |
| 1641 | for (int level = 0; level < levels; level++) |
| 1642 | { |
| 1643 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, depth, true); |
| 1644 | width = std::max(1, width >> 1); |
| 1645 | height = std::max(1, height >> 1); |
| 1646 | depth = std::max(1, depth >> 1); |
| 1647 | } |
| 1648 | |
| 1649 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1650 | { |
| 1651 | mImageArray[level]->redefine(mRenderer, GL_NONE, 0, 0, 0, true); |
| 1652 | } |
| 1653 | |
| 1654 | if (mTexStorage->isManaged()) |
| 1655 | { |
| 1656 | int levels = levelCount(); |
| 1657 | |
| 1658 | for (int level = 0; level < levels; level++) |
| 1659 | { |
| 1660 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1661 | } |
| 1662 | } |
| 1663 | } |
| 1664 | |
| 1665 | |
| 1666 | void Texture3D::generateMipmaps() |
| 1667 | { |
| 1668 | UNIMPLEMENTED(); |
| 1669 | } |
| 1670 | |
| 1671 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1672 | { |
| 1673 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1674 | { |
| 1675 | return gl::error(GL_INVALID_VALUE); |
| 1676 | } |
| 1677 | |
| 1678 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !isSamplerComplete())) |
| 1679 | { |
| 1680 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1681 | mDirtyImages = true; |
| 1682 | } |
| 1683 | else |
| 1684 | { |
| 1685 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1686 | { |
| 1687 | convertToRenderTarget(); |
| 1688 | } |
| 1689 | |
| 1690 | updateTexture(); |
| 1691 | |
| 1692 | if (level < levelCount()) |
| 1693 | { |
| 1694 | gl::Rectangle sourceRect; |
| 1695 | sourceRect.x = x; |
| 1696 | sourceRect.width = width; |
| 1697 | sourceRect.y = y; |
| 1698 | sourceRect.height = height; |
| 1699 | |
| 1700 | mRenderer->copyImage(source, sourceRect, |
| 1701 | gl::ExtractFormat(mImageArray[0]->getInternalFormat()), |
| 1702 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1703 | } |
| 1704 | } |
| 1705 | } |
| 1706 | |
| 1707 | bool Texture3D::isSamplerComplete() const |
| 1708 | { |
| 1709 | GLsizei width = mImageArray[0]->getWidth(); |
| 1710 | GLsizei height = mImageArray[0]->getHeight(); |
| 1711 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1712 | |
| 1713 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1714 | { |
| 1715 | return false; |
| 1716 | } |
| 1717 | |
| 1718 | bool mipmapping = isMipmapFiltered(); |
| 1719 | bool filtering, renderable; |
| 1720 | |
| 1721 | if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) || |
| 1722 | (IsFloat16Format(getInternalFormat(0)) && !mRenderer->getFloat16TextureSupport(&filtering, &renderable))) |
| 1723 | { |
| 1724 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1725 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
| 1726 | { |
| 1727 | return false; |
| 1728 | } |
| 1729 | } |
| 1730 | |
| 1731 | if (mipmapping && !isMipmapComplete()) |
| 1732 | { |
| 1733 | return false; |
| 1734 | } |
| 1735 | |
| 1736 | return true; |
| 1737 | } |
| 1738 | |
| 1739 | bool Texture3D::isMipmapComplete() const |
| 1740 | { |
| 1741 | if (isImmutable()) |
| 1742 | { |
| 1743 | return true; |
| 1744 | } |
| 1745 | |
| 1746 | GLsizei width = mImageArray[0]->getWidth(); |
| 1747 | GLsizei height = mImageArray[0]->getHeight(); |
| 1748 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1749 | |
| 1750 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1751 | { |
| 1752 | return false; |
| 1753 | } |
| 1754 | |
| 1755 | int q = log2(std::max(std::max(width, height), depth)); |
| 1756 | |
| 1757 | for (int level = 1; level <= q; level++) |
| 1758 | { |
| 1759 | if (mImageArray[level]->getInternalFormat() != mImageArray[0]->getInternalFormat()) |
| 1760 | { |
| 1761 | return false; |
| 1762 | } |
| 1763 | |
| 1764 | if (mImageArray[level]->getWidth() != std::max(1, width >> level)) |
| 1765 | { |
| 1766 | return false; |
| 1767 | } |
| 1768 | |
| 1769 | if (mImageArray[level]->getHeight() != std::max(1, height >> level)) |
| 1770 | { |
| 1771 | return false; |
| 1772 | } |
| 1773 | |
| 1774 | if (mImageArray[level]->getDepth() != std::max(1, depth >> level)) |
| 1775 | { |
| 1776 | return false; |
| 1777 | } |
| 1778 | } |
| 1779 | |
| 1780 | return true; |
| 1781 | } |
| 1782 | |
| 1783 | Renderbuffer *Texture3D::getRenderbuffer(GLenum target) |
| 1784 | { |
| 1785 | UNIMPLEMENTED(); |
| 1786 | return NULL; |
| 1787 | } |
| 1788 | |
| 1789 | int Texture3D::levelCount() |
| 1790 | { |
| 1791 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1792 | } |
| 1793 | |
| 1794 | void Texture3D::createTexture() |
| 1795 | { |
| 1796 | GLsizei width = mImageArray[0]->getWidth(); |
| 1797 | GLsizei height = mImageArray[0]->getHeight(); |
| 1798 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1799 | |
| 1800 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1801 | return; // do not attempt to create native textures for nonexistant data |
| 1802 | |
| 1803 | GLint levels = creationLevels(width, height, depth); |
| 1804 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1805 | |
| 1806 | delete mTexStorage; |
| 1807 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1808 | |
| 1809 | if (mTexStorage->isManaged()) |
| 1810 | { |
| 1811 | int levels = levelCount(); |
| 1812 | |
| 1813 | for (int level = 0; level < levels; level++) |
| 1814 | { |
| 1815 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1816 | } |
| 1817 | } |
| 1818 | |
| 1819 | mDirtyImages = true; |
| 1820 | } |
| 1821 | |
| 1822 | void Texture3D::updateTexture() |
| 1823 | { |
| 1824 | bool mipmapping = (isMipmapFiltered() && isMipmapComplete()); |
| 1825 | |
| 1826 | int levels = (mipmapping ? levelCount() : 1); |
| 1827 | |
| 1828 | for (int level = 0; level < levels; level++) |
| 1829 | { |
| 1830 | rx::Image *image = mImageArray[level]; |
| 1831 | |
| 1832 | if (image->isDirty()) |
| 1833 | { |
| 1834 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
| 1835 | } |
| 1836 | } |
| 1837 | } |
| 1838 | |
| 1839 | void Texture3D::convertToRenderTarget() |
| 1840 | { |
| 1841 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 1842 | |
| 1843 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0 && mImageArray[0]->getDepth() != 0) |
| 1844 | { |
| 1845 | GLsizei width = mImageArray[0]->getWidth(); |
| 1846 | GLsizei height = mImageArray[0]->getHeight(); |
| 1847 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1848 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
| 1849 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1850 | |
| 1851 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 1852 | |
| 1853 | if (mTexStorage != NULL) |
| 1854 | { |
| 1855 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 1856 | { |
| 1857 | delete newTexStorage; |
| 1858 | return gl::error(GL_OUT_OF_MEMORY); |
| 1859 | } |
| 1860 | } |
| 1861 | } |
| 1862 | |
| 1863 | delete mTexStorage; |
| 1864 | mTexStorage = newTexStorage; |
| 1865 | |
| 1866 | mDirtyImages = true; |
| 1867 | } |
| 1868 | |
| 1869 | rx::RenderTarget *Texture3D::getRenderTarget(GLenum target) |
| 1870 | { |
| 1871 | UNIMPLEMENTED(); |
| 1872 | return NULL; |
| 1873 | } |
| 1874 | |
| 1875 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 1876 | { |
| 1877 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1878 | { |
| 1879 | if (renderTarget) |
| 1880 | { |
| 1881 | convertToRenderTarget(); |
| 1882 | } |
| 1883 | else |
| 1884 | { |
| 1885 | createTexture(); |
| 1886 | } |
| 1887 | } |
| 1888 | |
| 1889 | return mTexStorage; |
| 1890 | } |
| 1891 | |
| 1892 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1893 | { |
| 1894 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1895 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 1896 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 1897 | const int storageDepth = std::max(1, mImageArray[0]->getDepth() >> level); |
| 1898 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
| 1899 | |
| 1900 | mImageArray[level]->redefine(mRenderer, internalformat, width, height, depth, false); |
| 1901 | |
| 1902 | if (mTexStorage) |
| 1903 | { |
| 1904 | const int storageLevels = mTexStorage->levelCount(); |
| 1905 | |
| 1906 | if ((level >= storageLevels && storageLevels != 0) || |
| 1907 | width != storageWidth || |
| 1908 | height != storageHeight || |
| 1909 | depth != storageDepth || |
| 1910 | internalformat != storageFormat) // Discard mismatched storage |
| 1911 | { |
| 1912 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1913 | { |
| 1914 | mImageArray[i]->markDirty(); |
| 1915 | } |
| 1916 | |
| 1917 | delete mTexStorage; |
| 1918 | mTexStorage = NULL; |
| 1919 | mDirtyImages = true; |
| 1920 | } |
| 1921 | } |
| 1922 | } |
| 1923 | |
| 1924 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 1925 | { |
| 1926 | if (level < levelCount()) |
| 1927 | { |
| 1928 | rx::Image *image = mImageArray[level]; |
| 1929 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 1930 | { |
| 1931 | image->markClean(); |
| 1932 | } |
| 1933 | } |
| 1934 | } |
| 1935 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1936 | } |