daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | bdfb391 | 2012-10-31 19:55:21 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 8 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 15 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 16 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 17 | #include "libGLESv2/renderer/RenderTarget9.h" // D3D9_REPLACE |
daniel@transgaming.com | a27e05b | 2012-11-28 19:39:42 +0000 | [diff] [blame^] | 18 | #include "libGLESv2/renderer/SwapChain9.h" // D3D9_REPLACE |
daniel@transgaming.com | d8e3656 | 2012-10-31 19:52:19 +0000 | [diff] [blame] | 19 | #include "libGLESv2/renderer/renderer9_utils.h" // D3D9_REPLACE |
| 20 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | namespace gl |
| 22 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 23 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 24 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 25 | RenderbufferInterface::RenderbufferInterface() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 27 | } |
| 28 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 29 | // The default case for classes inherited from RenderbufferInterface is not to |
| 30 | // need to do anything upon the reference count to the parent Renderbuffer incrementing |
| 31 | // or decrementing. |
| 32 | void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) |
| 33 | { |
| 34 | } |
| 35 | |
| 36 | void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) |
| 37 | { |
| 38 | } |
| 39 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 40 | GLuint RenderbufferInterface::getRedSize() const |
| 41 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 42 | return gl::GetRedSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 43 | } |
| 44 | |
| 45 | GLuint RenderbufferInterface::getGreenSize() const |
| 46 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 47 | return gl::GetGreenSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 48 | } |
| 49 | |
| 50 | GLuint RenderbufferInterface::getBlueSize() const |
| 51 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 52 | return gl::GetBlueSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 53 | } |
| 54 | |
| 55 | GLuint RenderbufferInterface::getAlphaSize() const |
| 56 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 57 | return gl::GetAlphaSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 58 | } |
| 59 | |
| 60 | GLuint RenderbufferInterface::getDepthSize() const |
| 61 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 62 | return gl::GetDepthSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 63 | } |
| 64 | |
| 65 | GLuint RenderbufferInterface::getStencilSize() const |
| 66 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 67 | return gl::GetStencilSize(getActualFormat()); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 68 | } |
| 69 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 70 | ///// RenderbufferTexture2D Implementation //////// |
| 71 | |
| 72 | RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLenum target) : mTarget(target) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 73 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 74 | mTexture2D.set(texture); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 75 | } |
| 76 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 77 | RenderbufferTexture2D::~RenderbufferTexture2D() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 78 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 79 | mTexture2D.set(NULL); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 80 | } |
| 81 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 82 | // Textures need to maintain their own reference count for references via |
| 83 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 84 | void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 85 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 86 | mTexture2D->addProxyRef(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 87 | } |
| 88 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 89 | void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 90 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 91 | mTexture2D->releaseProxy(proxy); |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 92 | } |
| 93 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 94 | // Increments refcount on surface. |
| 95 | // caller must Release() the returned surface |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 96 | IDirect3DSurface9 *RenderbufferTexture2D::getRenderTarget() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 97 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 98 | return mTexture2D->getRenderTarget(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 99 | } |
| 100 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 101 | // Increments refcount on surface. |
| 102 | // caller must Release() the returned surface |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 103 | IDirect3DSurface9 *RenderbufferTexture2D::getDepthStencil() |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 104 | { |
daniel@transgaming.com | 68145c6 | 2012-05-31 01:14:46 +0000 | [diff] [blame] | 105 | return mTexture2D->getDepthStencil(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 106 | } |
| 107 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 108 | GLsizei RenderbufferTexture2D::getWidth() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 109 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 110 | return mTexture2D->getWidth(0); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 111 | } |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 112 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 113 | GLsizei RenderbufferTexture2D::getHeight() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 114 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 115 | return mTexture2D->getHeight(0); |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 116 | } |
| 117 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 118 | GLenum RenderbufferTexture2D::getInternalFormat() const |
| 119 | { |
daniel@transgaming.com | 92f4992 | 2012-05-09 15:49:19 +0000 | [diff] [blame] | 120 | return mTexture2D->getInternalFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 121 | } |
| 122 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 123 | GLenum RenderbufferTexture2D::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 124 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 125 | return mTexture2D->getActualFormat(0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 126 | } |
| 127 | |
| 128 | GLsizei RenderbufferTexture2D::getSamples() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 129 | { |
| 130 | return 0; |
| 131 | } |
| 132 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 133 | unsigned int RenderbufferTexture2D::getSerial() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 134 | { |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 135 | return mTexture2D->getRenderTargetSerial(mTarget); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 136 | } |
| 137 | |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 138 | ///// RenderbufferTextureCubeMap Implementation //////// |
| 139 | |
| 140 | RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target) : mTarget(target) |
| 141 | { |
| 142 | mTextureCubeMap.set(texture); |
| 143 | } |
| 144 | |
| 145 | RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() |
| 146 | { |
| 147 | mTextureCubeMap.set(NULL); |
| 148 | } |
| 149 | |
| 150 | // Textures need to maintain their own reference count for references via |
| 151 | // Renderbuffers acting as proxies. Here, we notify the texture of a reference. |
| 152 | void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 153 | { |
| 154 | mTextureCubeMap->addProxyRef(proxy); |
| 155 | } |
| 156 | |
| 157 | void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 158 | { |
| 159 | mTextureCubeMap->releaseProxy(proxy); |
| 160 | } |
| 161 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 162 | // Increments refcount on surface. |
| 163 | // caller must Release() the returned surface |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 164 | IDirect3DSurface9 *RenderbufferTextureCubeMap::getRenderTarget() |
| 165 | { |
| 166 | return mTextureCubeMap->getRenderTarget(mTarget); |
| 167 | } |
| 168 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 169 | // Increments refcount on surface. |
| 170 | // caller must Release() the returned surface |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 171 | IDirect3DSurface9 *RenderbufferTextureCubeMap::getDepthStencil() |
| 172 | { |
| 173 | return NULL; |
| 174 | } |
| 175 | |
| 176 | GLsizei RenderbufferTextureCubeMap::getWidth() const |
| 177 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 178 | return mTextureCubeMap->getWidth(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 179 | } |
| 180 | |
| 181 | GLsizei RenderbufferTextureCubeMap::getHeight() const |
| 182 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 183 | return mTextureCubeMap->getHeight(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 184 | } |
| 185 | |
| 186 | GLenum RenderbufferTextureCubeMap::getInternalFormat() const |
| 187 | { |
daniel@transgaming.com | 4df88e8 | 2012-05-09 15:49:24 +0000 | [diff] [blame] | 188 | return mTextureCubeMap->getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 189 | } |
| 190 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 191 | GLenum RenderbufferTextureCubeMap::getActualFormat() const |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 192 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 193 | return mTextureCubeMap->getActualFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0); |
daniel@transgaming.com | 46f2d0a | 2012-05-09 15:49:06 +0000 | [diff] [blame] | 194 | } |
| 195 | |
| 196 | GLsizei RenderbufferTextureCubeMap::getSamples() const |
| 197 | { |
| 198 | return 0; |
| 199 | } |
| 200 | |
| 201 | unsigned int RenderbufferTextureCubeMap::getSerial() const |
| 202 | { |
| 203 | return mTextureCubeMap->getRenderTargetSerial(mTarget); |
| 204 | } |
| 205 | |
| 206 | ////// Renderbuffer Implementation ////// |
| 207 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 208 | Renderbuffer::Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *instance) : RefCountObject(id) |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 209 | { |
| 210 | ASSERT(instance != NULL); |
| 211 | mInstance = instance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 212 | } |
| 213 | |
| 214 | Renderbuffer::~Renderbuffer() |
| 215 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 216 | delete mInstance; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 217 | } |
| 218 | |
daniel@transgaming.com | 2678b34 | 2012-01-18 16:29:40 +0000 | [diff] [blame] | 219 | // The RenderbufferInterface contained in this Renderbuffer may need to maintain |
| 220 | // its own reference count, so we pass it on here. |
| 221 | void Renderbuffer::addRef() const |
| 222 | { |
| 223 | mInstance->addProxyRef(this); |
| 224 | |
| 225 | RefCountObject::addRef(); |
| 226 | } |
| 227 | |
| 228 | void Renderbuffer::release() const |
| 229 | { |
| 230 | mInstance->releaseProxy(this); |
| 231 | |
| 232 | RefCountObject::release(); |
| 233 | } |
| 234 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 235 | // Increments refcount on surface. |
| 236 | // caller must Release() the returned surface |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 237 | IDirect3DSurface9 *Renderbuffer::getRenderTarget() |
| 238 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 239 | return mInstance->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 240 | } |
| 241 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 242 | // Increments refcount on surface. |
| 243 | // caller must Release() the returned surface |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 244 | IDirect3DSurface9 *Renderbuffer::getDepthStencil() |
| 245 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 246 | return mInstance->getDepthStencil(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 247 | } |
| 248 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 249 | GLsizei Renderbuffer::getWidth() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 250 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 251 | return mInstance->getWidth(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 252 | } |
| 253 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 254 | GLsizei Renderbuffer::getHeight() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 255 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 256 | return mInstance->getHeight(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 257 | } |
| 258 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 259 | GLenum Renderbuffer::getInternalFormat() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 260 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 261 | return mInstance->getInternalFormat(); |
| 262 | } |
| 263 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 264 | GLenum Renderbuffer::getActualFormat() const |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 265 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 266 | return mInstance->getActualFormat(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 267 | } |
| 268 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 269 | GLuint Renderbuffer::getRedSize() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 270 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 271 | return mInstance->getRedSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 272 | } |
| 273 | |
| 274 | GLuint Renderbuffer::getGreenSize() const |
| 275 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 276 | return mInstance->getGreenSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 277 | } |
| 278 | |
| 279 | GLuint Renderbuffer::getBlueSize() const |
| 280 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 281 | return mInstance->getBlueSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 282 | } |
| 283 | |
| 284 | GLuint Renderbuffer::getAlphaSize() const |
| 285 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 286 | return mInstance->getAlphaSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 287 | } |
| 288 | |
| 289 | GLuint Renderbuffer::getDepthSize() const |
| 290 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 291 | return mInstance->getDepthSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 292 | } |
| 293 | |
| 294 | GLuint Renderbuffer::getStencilSize() const |
| 295 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 296 | return mInstance->getStencilSize(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 297 | } |
| 298 | |
| 299 | GLsizei Renderbuffer::getSamples() const |
| 300 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 301 | return mInstance->getSamples(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 302 | } |
| 303 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 304 | unsigned int Renderbuffer::getSerial() const |
| 305 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 306 | return mInstance->getSerial(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 307 | } |
| 308 | |
| 309 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 310 | { |
| 311 | ASSERT(newStorage != NULL); |
| 312 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 313 | delete mInstance; |
| 314 | mInstance = newStorage; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 315 | } |
| 316 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 317 | RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 318 | { |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 319 | mWidth = 0; |
| 320 | mHeight = 0; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 321 | mInternalFormat = GL_RGBA4; |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 322 | mActualFormat = GL_RGBA8_OES; |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 323 | mSamples = 0; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 324 | } |
| 325 | |
| 326 | RenderbufferStorage::~RenderbufferStorage() |
| 327 | { |
| 328 | } |
| 329 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 330 | // Increments refcount on surface. |
| 331 | // caller must Release() the returned surface |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 332 | IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() |
| 333 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 334 | return NULL; |
| 335 | } |
| 336 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 337 | // Increments refcount on surface. |
| 338 | // caller must Release() the returned surface |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 339 | IDirect3DSurface9 *RenderbufferStorage::getDepthStencil() |
| 340 | { |
| 341 | return NULL; |
| 342 | } |
| 343 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 344 | GLsizei RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 345 | { |
| 346 | return mWidth; |
| 347 | } |
| 348 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 349 | GLsizei RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 350 | { |
| 351 | return mHeight; |
| 352 | } |
| 353 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 354 | GLenum RenderbufferStorage::getInternalFormat() const |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 355 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 356 | return mInternalFormat; |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 357 | } |
| 358 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 359 | GLenum RenderbufferStorage::getActualFormat() const |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 360 | { |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 361 | return mActualFormat; |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 362 | } |
| 363 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 364 | GLsizei RenderbufferStorage::getSamples() const |
| 365 | { |
| 366 | return mSamples; |
| 367 | } |
| 368 | |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 369 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 370 | { |
daniel@transgaming.com | fbc3952 | 2011-11-11 04:10:28 +0000 | [diff] [blame] | 371 | return mSerial; |
| 372 | } |
| 373 | |
| 374 | unsigned int RenderbufferStorage::issueSerial() |
| 375 | { |
| 376 | return mCurrentSerial++; |
| 377 | } |
| 378 | |
| 379 | unsigned int RenderbufferStorage::issueCubeSerials() |
| 380 | { |
| 381 | unsigned int firstSerial = mCurrentSerial; |
| 382 | mCurrentSerial += 6; |
| 383 | return firstSerial; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 384 | } |
| 385 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 386 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 387 | { |
daniel@transgaming.com | a27e05b | 2012-11-28 19:39:42 +0000 | [diff] [blame^] | 388 | rx::SwapChain9 *swapChain9 = static_cast<rx::SwapChain9*>(swapChain); |
| 389 | mRenderTarget = new rx::RenderTarget9(renderer, swapChain9->getRenderTarget()); |
daniel@transgaming.com | 96c3893 | 2012-10-31 18:42:52 +0000 | [diff] [blame] | 390 | if (mRenderTarget) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 391 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 392 | mWidth = mRenderTarget->getWidth(); |
| 393 | mHeight = mRenderTarget->getHeight(); |
| 394 | mInternalFormat = mRenderTarget->getInternalFormat(); |
| 395 | mActualFormat = mRenderTarget->getActualFormat(); |
| 396 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 397 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 398 | } |
| 399 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 400 | Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 401 | { |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 402 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 403 | mRenderTarget = new rx::RenderTarget9(renderer, width, height, format, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 404 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 405 | if (mRenderTarget) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 406 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 407 | mWidth = width; |
| 408 | mHeight = height; |
| 409 | mInternalFormat = format; |
| 410 | mActualFormat = mRenderTarget->getActualFormat(); |
| 411 | mSamples = mRenderTarget->getSamples(); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 412 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 413 | } |
| 414 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 415 | Colorbuffer::~Colorbuffer() |
| 416 | { |
| 417 | if (mRenderTarget) |
| 418 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 419 | delete mRenderTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 420 | } |
| 421 | } |
| 422 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 423 | // Increments refcount on surface. |
| 424 | // caller must Release() the returned surface |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 425 | IDirect3DSurface9 *Colorbuffer::getRenderTarget() |
| 426 | { |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 427 | if (mRenderTarget) |
| 428 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 429 | return mRenderTarget->getSurface(); |
daniel@transgaming.com | 5e4dbb3 | 2011-11-11 04:10:18 +0000 | [diff] [blame] | 430 | } |
| 431 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 432 | return NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 433 | } |
| 434 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 435 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 436 | { |
daniel@transgaming.com | a27e05b | 2012-11-28 19:39:42 +0000 | [diff] [blame^] | 437 | rx::SwapChain9 *swapChain9 = static_cast<rx::SwapChain9*>(swapChain); |
| 438 | mDepthStencil = new rx::RenderTarget9(renderer, swapChain9->getDepthStencil()); |
daniel@transgaming.com | 024786d | 2012-10-31 18:42:55 +0000 | [diff] [blame] | 439 | if (mDepthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 440 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 441 | mWidth = mDepthStencil->getWidth(); |
| 442 | mHeight = mDepthStencil->getHeight(); |
| 443 | mInternalFormat = mDepthStencil->getInternalFormat(); |
| 444 | mSamples = mDepthStencil->getSamples(); |
| 445 | mActualFormat = mDepthStencil->getActualFormat(); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 446 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 447 | } |
| 448 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 449 | DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 450 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 451 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 452 | mDepthStencil = new rx::RenderTarget9(renderer, width, height, GL_DEPTH24_STENCIL8_OES, samples); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 453 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 454 | mWidth = mDepthStencil->getWidth(); |
| 455 | mHeight = mDepthStencil->getHeight(); |
apatrick@chromium.org | 831fe2a | 2011-03-17 18:44:29 +0000 | [diff] [blame] | 456 | mInternalFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 457 | mActualFormat = mDepthStencil->getActualFormat(); |
| 458 | mSamples = mDepthStencil->getSamples(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 459 | } |
| 460 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 461 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 462 | { |
| 463 | if (mDepthStencil) |
| 464 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 465 | delete mDepthStencil; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 466 | } |
| 467 | } |
| 468 | |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 469 | // Increments refcount on surface. |
| 470 | // caller must Release() the returned surface |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 471 | IDirect3DSurface9 *DepthStencilbuffer::getDepthStencil() |
| 472 | { |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 473 | if (mDepthStencil) |
| 474 | { |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 475 | return mDepthStencil->getSurface(); |
daniel@transgaming.com | 63e6afe | 2012-05-31 01:14:42 +0000 | [diff] [blame] | 476 | } |
| 477 | |
daniel@transgaming.com | 042d1b4 | 2012-11-28 19:37:09 +0000 | [diff] [blame] | 478 | return NULL; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 479 | } |
| 480 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 481 | Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 482 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 483 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 484 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 485 | mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 486 | // will expect one of the valid renderbuffer formats for use in |
| 487 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 488 | } |
| 489 | } |
| 490 | |
| 491 | Depthbuffer::~Depthbuffer() |
| 492 | { |
| 493 | } |
| 494 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 495 | Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 496 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 497 | if (mDepthStencil) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 498 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 499 | mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 500 | // will expect one of the valid renderbuffer formats for use in |
| 501 | // glRenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 502 | } |
| 503 | } |
| 504 | |
| 505 | Stencilbuffer::~Stencilbuffer() |
| 506 | { |
| 507 | } |
| 508 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 509 | } |