daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer |
| 8 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 9 | |
| 10 | #ifndef LIBGLESV2_FRAMEBUFFER_H_ |
| 11 | #define LIBGLESV2_FRAMEBUFFER_H_ |
| 12 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 13 | #include "common/angleutils.h" |
apatrick@chromium.org | b66a701 | 2012-01-23 20:04:48 +0000 | [diff] [blame] | 14 | #include "common/RefCountObject.h" |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 15 | #include "constants.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 16 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 17 | namespace rx |
| 18 | { |
| 19 | class Renderer; |
| 20 | } |
| 21 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 22 | namespace gl |
| 23 | { |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 24 | class FramebufferAttachment; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | class Colorbuffer; |
| 26 | class Depthbuffer; |
| 27 | class Stencilbuffer; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 28 | class DepthStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 29 | |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 30 | class Framebuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 31 | { |
| 32 | public: |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame^] | 33 | Framebuffer(rx::Renderer *renderer, GLuint id); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 34 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 35 | virtual ~Framebuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 36 | |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame^] | 37 | GLuint id() const { return mId; } |
| 38 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 39 | void setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer); |
| 40 | void setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer); |
| 41 | void setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer); |
| 42 | void setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 43 | |
| 44 | void detachTexture(GLuint texture); |
| 45 | void detachRenderbuffer(GLuint renderbuffer); |
| 46 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 47 | FramebufferAttachment *getColorbuffer(unsigned int colorAttachment) const; |
| 48 | FramebufferAttachment *getDepthbuffer() const; |
| 49 | FramebufferAttachment *getStencilbuffer() const; |
| 50 | FramebufferAttachment *getDepthStencilBuffer() const; |
| 51 | FramebufferAttachment *getDepthOrStencilbuffer() const; |
| 52 | FramebufferAttachment *getReadColorbuffer() const; |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 53 | GLenum getReadColorbufferType() const; |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 54 | FramebufferAttachment *getFirstColorbuffer() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 55 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 56 | virtual FramebufferAttachment *getAttachment(GLenum attachment) const; |
Geoff Lang | c90d73a | 2013-07-22 16:39:23 -0400 | [diff] [blame] | 57 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 58 | GLenum getDrawBufferState(unsigned int colorAttachment) const; |
| 59 | void setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer); |
| 60 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 61 | bool isEnabledColorAttachment(unsigned int colorAttachment) const; |
| 62 | bool hasEnabledColorAttachment() const; |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 63 | bool hasStencil() const; |
| 64 | int getSamples() const; |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 65 | bool usingExtendedDrawBuffers() const; |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 66 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 67 | virtual GLenum completeness() const; |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 68 | bool hasValidDepthStencil() const; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 69 | |
| 70 | protected: |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 71 | rx::Renderer *mRenderer; |
| 72 | |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame^] | 73 | GLuint mId; |
| 74 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 75 | FramebufferAttachment *mColorbuffers[IMPLEMENTATION_MAX_DRAW_BUFFERS]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 76 | GLenum mDrawBufferStates[IMPLEMENTATION_MAX_DRAW_BUFFERS]; |
| 77 | GLenum mReadBufferState; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 78 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 79 | FramebufferAttachment *mDepthbuffer; |
| 80 | FramebufferAttachment *mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 81 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 82 | private: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 83 | DISALLOW_COPY_AND_ASSIGN(Framebuffer); |
| 84 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 85 | FramebufferAttachment *createAttachment(GLenum type, GLuint handle, GLint level, GLint layer) const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 86 | }; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 87 | |
| 88 | class DefaultFramebuffer : public Framebuffer |
| 89 | { |
| 90 | public: |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 91 | DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 92 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 93 | virtual GLenum completeness() const; |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 94 | virtual FramebufferAttachment *getAttachment(GLenum attachment) const; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 95 | |
| 96 | private: |
| 97 | DISALLOW_COPY_AND_ASSIGN(DefaultFramebuffer); |
| 98 | }; |
| 99 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 100 | } |
| 101 | |
| 102 | #endif // LIBGLESV2_FRAMEBUFFER_H_ |