Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureD3D.cpp: Implementations of the Texture interfaces shared betweeen the D3D backends. |
| 8 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 9 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
| 10 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 11 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/formatutils.h" |
| 17 | #include "libGLESv2/renderer/BufferImpl.h" |
| 18 | #include "libGLESv2/renderer/RenderTarget.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "libEGL/Surface.h" |
| 22 | |
| 23 | #include "common/mathutil.h" |
| 24 | #include "common/utilities.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 25 | |
| 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 29 | bool IsRenderTargetUsage(GLenum usage) |
| 30 | { |
| 31 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 32 | } |
| 33 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 34 | TextureD3D::TextureD3D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 35 | : mRenderer(renderer), |
| 36 | mUsage(GL_NONE), |
| 37 | mDirtyImages(true), |
| 38 | mImmutable(false) |
| 39 | { |
| 40 | } |
| 41 | |
| 42 | TextureD3D::~TextureD3D() |
| 43 | { |
| 44 | } |
| 45 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 46 | TextureD3D *TextureD3D::makeTextureD3D(TextureImpl *texture) |
| 47 | { |
| 48 | ASSERT(HAS_DYNAMIC_TYPE(TextureD3D*, texture)); |
| 49 | return static_cast<TextureD3D*>(texture); |
| 50 | } |
| 51 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 52 | TextureStorage *TextureD3D::getNativeTexture() |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 53 | { |
| 54 | // ensure the underlying texture is created |
| 55 | initializeStorage(false); |
| 56 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 57 | TextureStorage *storage = getBaseLevelStorage(); |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 58 | if (storage) |
| 59 | { |
| 60 | updateStorage(); |
| 61 | } |
| 62 | |
| 63 | return storage; |
| 64 | } |
| 65 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 66 | GLint TextureD3D::getBaseLevelWidth() const |
| 67 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 68 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 69 | return (baseImage ? baseImage->getWidth() : 0); |
| 70 | } |
| 71 | |
| 72 | GLint TextureD3D::getBaseLevelHeight() const |
| 73 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 74 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 75 | return (baseImage ? baseImage->getHeight() : 0); |
| 76 | } |
| 77 | |
| 78 | GLint TextureD3D::getBaseLevelDepth() const |
| 79 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 80 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 81 | return (baseImage ? baseImage->getDepth() : 0); |
| 82 | } |
| 83 | |
| 84 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 85 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 86 | // the base level image for anything except querying texture format and size. |
| 87 | GLenum TextureD3D::getBaseLevelInternalFormat() const |
| 88 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 89 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 90 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 91 | } |
| 92 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 93 | gl::Error TextureD3D::setImage(const gl::PixelUnpackState &unpack, GLenum type, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 94 | { |
| 95 | // No-op |
| 96 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 97 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 98 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 99 | } |
| 100 | |
| 101 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 102 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
| 103 | const void *pixelData = pixels; |
| 104 | |
| 105 | if (unpack.pixelBuffer.id() != 0) |
| 106 | { |
| 107 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 108 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 109 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 110 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 111 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 112 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 113 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 114 | } |
| 115 | |
| 116 | if (pixelData != NULL) |
| 117 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 118 | gl::Error error = image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
| 119 | if (error.isError()) |
| 120 | { |
| 121 | return error; |
| 122 | } |
| 123 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 124 | mDirtyImages = true; |
| 125 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 126 | |
| 127 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 128 | } |
| 129 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 130 | gl::Error TextureD3D::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 131 | GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 132 | { |
| 133 | const void *pixelData = pixels; |
| 134 | |
| 135 | // CPU readback & copy where direct GPU copy is not supported |
| 136 | if (unpack.pixelBuffer.id() != 0) |
| 137 | { |
| 138 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 139 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 140 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 141 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 142 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 143 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 144 | } |
| 145 | |
| 146 | if (pixelData != NULL) |
| 147 | { |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 148 | Image *image = getImage(index); |
| 149 | ASSERT(image); |
| 150 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 151 | gl::Error error = image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, |
| 152 | type, pixelData); |
| 153 | if (error.isError()) |
| 154 | { |
| 155 | return error; |
| 156 | } |
| 157 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 158 | mDirtyImages = true; |
| 159 | } |
| 160 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 161 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 162 | } |
| 163 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 164 | void TextureD3D::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 165 | { |
| 166 | if (pixels != NULL) |
| 167 | { |
| 168 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
| 169 | mDirtyImages = true; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | bool TextureD3D::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 174 | GLenum format, GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 175 | { |
| 176 | if (pixels != NULL) |
| 177 | { |
| 178 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
| 179 | mDirtyImages = true; |
| 180 | } |
| 181 | |
| 182 | return true; |
| 183 | } |
| 184 | |
| 185 | bool TextureD3D::isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat) |
| 186 | { |
| 187 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 188 | } |
| 189 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 190 | gl::Error TextureD3D::fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, |
| 191 | GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 192 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 193 | // No-op |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 194 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 195 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 196 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 197 | } |
| 198 | |
| 199 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 200 | // to create a render target. |
| 201 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
| 202 | |
| 203 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 204 | |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 205 | gl::Error error = mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 206 | if (error.isError()) |
| 207 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 208 | return error; |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 209 | } |
| 210 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 211 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 212 | } |
| 213 | |
| 214 | GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 215 | { |
| 216 | if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
| 217 | { |
| 218 | // Maximum number of levels |
| 219 | return gl::log2(std::max(std::max(width, height), depth)) + 1; |
| 220 | } |
| 221 | else |
| 222 | { |
| 223 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 224 | return 1; |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | int TextureD3D::mipLevels() const |
| 229 | { |
| 230 | return gl::log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 231 | } |
| 232 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 233 | void TextureD3D::generateMipmaps() |
| 234 | { |
| 235 | // Set up proper image sizes. |
| 236 | initMipmapsImages(); |
| 237 | |
| 238 | // We know that all layers have the same dimension, for the texture to be complete |
| 239 | GLint layerCount = static_cast<GLint>(getLayerCount(0)); |
| 240 | GLint mipCount = mipLevels(); |
| 241 | |
| 242 | // The following will create and initialize the storage, or update it if it exists |
| 243 | TextureStorage *storage = getNativeTexture(); |
| 244 | |
| 245 | bool renderableStorage = (storage && storage->isRenderTarget()); |
| 246 | |
| 247 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 248 | { |
| 249 | for (GLint mip = 1; mip < mipCount; ++mip) |
| 250 | { |
| 251 | ASSERT(getLayerCount(mip) == layerCount); |
| 252 | |
| 253 | gl::ImageIndex sourceIndex = getImageIndex(mip - 1, layer); |
| 254 | gl::ImageIndex destIndex = getImageIndex(mip, layer); |
| 255 | |
| 256 | if (renderableStorage) |
| 257 | { |
| 258 | // GPU-side mipmapping |
| 259 | storage->generateMipmap(sourceIndex, destIndex); |
| 260 | } |
| 261 | else |
| 262 | { |
| 263 | // CPU-side mipmapping |
| 264 | mRenderer->generateMipmap(getImage(destIndex), getImage(sourceIndex)); |
| 265 | } |
| 266 | } |
| 267 | } |
| 268 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 269 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 270 | TextureD3D_2D::TextureD3D_2D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 271 | : TextureD3D(renderer), |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 272 | mTexStorage(NULL) |
| 273 | { |
| 274 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 275 | { |
| 276 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | TextureD3D_2D::~TextureD3D_2D() |
| 281 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 282 | // Delete the Images before the TextureStorage. |
| 283 | // Images might be relying on the TextureStorage for some of their data. |
| 284 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 285 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 286 | { |
| 287 | delete mImageArray[i]; |
| 288 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 289 | |
| 290 | SafeDelete(mTexStorage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 291 | } |
| 292 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 293 | Image *TextureD3D_2D::getImage(int level, int layer) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 294 | { |
| 295 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 296 | ASSERT(layer == 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 297 | return mImageArray[level]; |
| 298 | } |
| 299 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 300 | Image *TextureD3D_2D::getImage(const gl::ImageIndex &index) const |
| 301 | { |
| 302 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 303 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 304 | ASSERT(index.type == GL_TEXTURE_2D); |
| 305 | return mImageArray[index.mipIndex]; |
| 306 | } |
| 307 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 308 | GLsizei TextureD3D_2D::getLayerCount(int level) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 309 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 310 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 311 | return 1; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 312 | } |
| 313 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 314 | GLsizei TextureD3D_2D::getWidth(GLint level) const |
| 315 | { |
| 316 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 317 | return mImageArray[level]->getWidth(); |
| 318 | else |
| 319 | return 0; |
| 320 | } |
| 321 | |
| 322 | GLsizei TextureD3D_2D::getHeight(GLint level) const |
| 323 | { |
| 324 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 325 | return mImageArray[level]->getHeight(); |
| 326 | else |
| 327 | return 0; |
| 328 | } |
| 329 | |
| 330 | GLenum TextureD3D_2D::getInternalFormat(GLint level) const |
| 331 | { |
| 332 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 333 | return mImageArray[level]->getInternalFormat(); |
| 334 | else |
| 335 | return GL_NONE; |
| 336 | } |
| 337 | |
| 338 | GLenum TextureD3D_2D::getActualFormat(GLint level) const |
| 339 | { |
| 340 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 341 | return mImageArray[level]->getActualFormat(); |
| 342 | else |
| 343 | return GL_NONE; |
| 344 | } |
| 345 | |
| 346 | bool TextureD3D_2D::isDepth(GLint level) const |
| 347 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 348 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 349 | } |
| 350 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 351 | gl::Error TextureD3D_2D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 352 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 353 | const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 354 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 355 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 356 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 357 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 358 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 359 | bool fastUnpacked = false; |
| 360 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 361 | redefineImage(level, sizedInternalFormat, width, height); |
| 362 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 363 | // Attempt a fast gpu copy of the pixel data to the surface |
| 364 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
| 365 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 366 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 367 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 368 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 369 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 370 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 371 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 372 | if (destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 373 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 374 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 375 | if (error.isError()) |
| 376 | { |
| 377 | return error; |
| 378 | } |
| 379 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 380 | // Ensure we don't overwrite our newly initialized data |
| 381 | mImageArray[level]->markClean(); |
| 382 | |
| 383 | fastUnpacked = true; |
| 384 | } |
| 385 | } |
| 386 | |
| 387 | if (!fastUnpacked) |
| 388 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 389 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 390 | if (error.isError()) |
| 391 | { |
| 392 | return error; |
| 393 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 394 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 395 | |
| 396 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 397 | } |
| 398 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 399 | void TextureD3D_2D::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 400 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 401 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 402 | |
| 403 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 404 | redefineImage(level, format, width, height); |
| 405 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 406 | TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 407 | } |
| 408 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 409 | gl::Error TextureD3D_2D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 410 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 411 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 412 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 413 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 414 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 415 | bool fastUnpacked = false; |
| 416 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 417 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 418 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 419 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 420 | RenderTarget *renderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 421 | gl::Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 422 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 423 | if (renderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 424 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 425 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget); |
| 426 | if (error.isError()) |
| 427 | { |
| 428 | return error; |
| 429 | } |
| 430 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 431 | // Ensure we don't overwrite our newly initialized data |
| 432 | mImageArray[level]->markClean(); |
| 433 | |
| 434 | fastUnpacked = true; |
| 435 | } |
| 436 | } |
| 437 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 438 | if (!fastUnpacked) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 439 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 440 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 441 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, |
| 442 | pixels, index); |
| 443 | if (error.isError()) |
| 444 | { |
| 445 | return error; |
| 446 | } |
| 447 | |
| 448 | error = commitRect(level, xoffset, yoffset, width, height); |
| 449 | if (error.isError()) |
| 450 | { |
| 451 | return error; |
| 452 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 453 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 454 | |
| 455 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 456 | } |
| 457 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 458 | void TextureD3D_2D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 459 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 460 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 461 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 462 | if (TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
| 463 | { |
| 464 | commitRect(level, xoffset, yoffset, width, height); |
| 465 | } |
| 466 | } |
| 467 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 468 | void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 469 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 470 | ASSERT(target == GL_TEXTURE_2D); |
| 471 | |
| 472 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 473 | redefineImage(level, sizedInternalFormat, width, height); |
| 474 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 475 | if (!mImageArray[level]->isRenderableFormat()) |
| 476 | { |
| 477 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
| 478 | mDirtyImages = true; |
| 479 | } |
| 480 | else |
| 481 | { |
| 482 | ensureRenderTarget(); |
| 483 | mImageArray[level]->markClean(); |
| 484 | |
| 485 | if (width != 0 && height != 0 && isValidLevel(level)) |
| 486 | { |
| 487 | gl::Rectangle sourceRect; |
| 488 | sourceRect.x = x; |
| 489 | sourceRect.width = width; |
| 490 | sourceRect.y = y; |
| 491 | sourceRect.height = height; |
| 492 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 493 | mRenderer->copyImage2D(source, sourceRect, format, 0, 0, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 494 | } |
| 495 | } |
| 496 | } |
| 497 | |
| 498 | void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 499 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 500 | ASSERT(target == GL_TEXTURE_2D && zoffset == 0); |
| 501 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 502 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 503 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 504 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 505 | |
| 506 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 507 | { |
| 508 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 509 | mDirtyImages = true; |
| 510 | } |
| 511 | else |
| 512 | { |
| 513 | ensureRenderTarget(); |
| 514 | |
| 515 | if (isValidLevel(level)) |
| 516 | { |
| 517 | updateStorageLevel(level); |
| 518 | |
| 519 | gl::Rectangle sourceRect; |
| 520 | sourceRect.x = x; |
| 521 | sourceRect.width = width; |
| 522 | sourceRect.y = y; |
| 523 | sourceRect.height = height; |
| 524 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 525 | mRenderer->copyImage2D(source, sourceRect, |
| 526 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 527 | xoffset, yoffset, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 528 | } |
| 529 | } |
| 530 | } |
| 531 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 532 | void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 533 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 534 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 535 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 536 | for (int level = 0; level < levels; level++) |
| 537 | { |
| 538 | GLsizei levelWidth = std::max(1, width >> level); |
| 539 | GLsizei levelHeight = std::max(1, height >> level); |
| 540 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
| 541 | } |
| 542 | |
| 543 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 544 | { |
| 545 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 546 | } |
| 547 | |
| 548 | mImmutable = true; |
| 549 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 550 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 551 | TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 552 | setCompleteTexStorage(storage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 553 | } |
| 554 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 555 | void TextureD3D_2D::bindTexImage(egl::Surface *surface) |
| 556 | { |
| 557 | GLenum internalformat = surface->getFormat(); |
| 558 | |
| 559 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
| 560 | |
| 561 | if (mTexStorage) |
| 562 | { |
| 563 | SafeDelete(mTexStorage); |
| 564 | } |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 565 | |
| 566 | mTexStorage = mRenderer->createTextureStorage2D(surface->getSwapChain()); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 567 | |
| 568 | mDirtyImages = true; |
| 569 | } |
| 570 | |
| 571 | void TextureD3D_2D::releaseTexImage() |
| 572 | { |
| 573 | if (mTexStorage) |
| 574 | { |
| 575 | SafeDelete(mTexStorage); |
| 576 | } |
| 577 | |
| 578 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 579 | { |
| 580 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 581 | } |
| 582 | } |
| 583 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 584 | void TextureD3D_2D::initMipmapsImages() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 585 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 586 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 587 | int levelCount = mipLevels(); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 588 | for (int level = 1; level < levelCount; level++) |
| 589 | { |
| 590 | redefineImage(level, getBaseLevelInternalFormat(), |
| 591 | std::max(getBaseLevelWidth() >> level, 1), |
| 592 | std::max(getBaseLevelHeight() >> level, 1)); |
| 593 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 594 | } |
| 595 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 596 | unsigned int TextureD3D_2D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 597 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 598 | ASSERT(!index.hasLayer()); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 599 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 600 | } |
| 601 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 602 | RenderTarget *TextureD3D_2D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 603 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 604 | ASSERT(!index.hasLayer()); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 605 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 606 | // ensure the underlying texture is created |
| 607 | if (!ensureRenderTarget()) |
| 608 | { |
| 609 | return NULL; |
| 610 | } |
| 611 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 612 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 613 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 614 | } |
| 615 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 616 | bool TextureD3D_2D::isValidLevel(int level) const |
| 617 | { |
| 618 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
| 619 | } |
| 620 | |
| 621 | bool TextureD3D_2D::isLevelComplete(int level) const |
| 622 | { |
| 623 | if (isImmutable()) |
| 624 | { |
| 625 | return true; |
| 626 | } |
| 627 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 628 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 629 | |
| 630 | GLsizei width = baseImage->getWidth(); |
| 631 | GLsizei height = baseImage->getHeight(); |
| 632 | |
| 633 | if (width <= 0 || height <= 0) |
| 634 | { |
| 635 | return false; |
| 636 | } |
| 637 | |
| 638 | // The base image level is complete if the width and height are positive |
| 639 | if (level == 0) |
| 640 | { |
| 641 | return true; |
| 642 | } |
| 643 | |
| 644 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 645 | ImageD3D *image = mImageArray[level]; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 646 | |
| 647 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 648 | { |
| 649 | return false; |
| 650 | } |
| 651 | |
| 652 | if (image->getWidth() != std::max(1, width >> level)) |
| 653 | { |
| 654 | return false; |
| 655 | } |
| 656 | |
| 657 | if (image->getHeight() != std::max(1, height >> level)) |
| 658 | { |
| 659 | return false; |
| 660 | } |
| 661 | |
| 662 | return true; |
| 663 | } |
| 664 | |
| 665 | // Constructs a native texture resource from the texture images |
| 666 | void TextureD3D_2D::initializeStorage(bool renderTarget) |
| 667 | { |
| 668 | // Only initialize the first time this texture is used as a render target or shader resource |
| 669 | if (mTexStorage) |
| 670 | { |
| 671 | return; |
| 672 | } |
| 673 | |
| 674 | // do not attempt to create storage for nonexistant data |
| 675 | if (!isLevelComplete(0)) |
| 676 | { |
| 677 | return; |
| 678 | } |
| 679 | |
| 680 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 681 | |
| 682 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 683 | ASSERT(mTexStorage); |
| 684 | |
| 685 | // flush image data to the storage |
| 686 | updateStorage(); |
| 687 | } |
| 688 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 689 | TextureStorage *TextureD3D_2D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 690 | { |
| 691 | GLsizei width = getBaseLevelWidth(); |
| 692 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 693 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 694 | |
| 695 | ASSERT(width > 0 && height > 0); |
| 696 | |
| 697 | // use existing storage level count, when previously specified by TexStorage*D |
| 698 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 699 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 700 | return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 701 | } |
| 702 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 703 | void TextureD3D_2D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 704 | { |
| 705 | SafeDelete(mTexStorage); |
| 706 | mTexStorage = newCompleteTexStorage; |
| 707 | |
| 708 | if (mTexStorage && mTexStorage->isManaged()) |
| 709 | { |
| 710 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 711 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 712 | mImageArray[level]->setManagedSurface2D(mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 713 | } |
| 714 | } |
| 715 | |
| 716 | mDirtyImages = true; |
| 717 | } |
| 718 | |
| 719 | void TextureD3D_2D::updateStorage() |
| 720 | { |
| 721 | ASSERT(mTexStorage != NULL); |
| 722 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 723 | for (int level = 0; level < storageLevels; level++) |
| 724 | { |
| 725 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 726 | { |
| 727 | updateStorageLevel(level); |
| 728 | } |
| 729 | } |
| 730 | } |
| 731 | |
| 732 | bool TextureD3D_2D::ensureRenderTarget() |
| 733 | { |
| 734 | initializeStorage(true); |
| 735 | |
| 736 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0) |
| 737 | { |
| 738 | ASSERT(mTexStorage); |
| 739 | if (!mTexStorage->isRenderTarget()) |
| 740 | { |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 741 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 742 | |
Geoff Lang | 9e3f24f | 2014-08-27 12:06:04 -0400 | [diff] [blame] | 743 | if (mRenderer->copyToRenderTarget2D(newRenderTargetStorage, mTexStorage).isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 744 | { |
| 745 | delete newRenderTargetStorage; |
| 746 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 747 | } |
| 748 | |
| 749 | setCompleteTexStorage(newRenderTargetStorage); |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 754 | } |
| 755 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 756 | TextureStorage *TextureD3D_2D::getBaseLevelStorage() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 757 | { |
| 758 | return mTexStorage; |
| 759 | } |
| 760 | |
| 761 | const ImageD3D *TextureD3D_2D::getBaseLevelImage() const |
| 762 | { |
| 763 | return mImageArray[0]; |
| 764 | } |
| 765 | |
| 766 | void TextureD3D_2D::updateStorageLevel(int level) |
| 767 | { |
| 768 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 769 | ASSERT(isLevelComplete(level)); |
| 770 | |
| 771 | if (mImageArray[level]->isDirty()) |
| 772 | { |
| 773 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
| 774 | } |
| 775 | } |
| 776 | |
| 777 | void TextureD3D_2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 778 | { |
| 779 | // If there currently is a corresponding storage texture image, it has these parameters |
| 780 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 781 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 782 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 783 | |
| 784 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
| 785 | |
| 786 | if (mTexStorage) |
| 787 | { |
| 788 | const int storageLevels = mTexStorage->getLevelCount(); |
| 789 | |
| 790 | if ((level >= storageLevels && storageLevels != 0) || |
| 791 | width != storageWidth || |
| 792 | height != storageHeight || |
| 793 | internalformat != storageFormat) // Discard mismatched storage |
| 794 | { |
| 795 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 796 | { |
| 797 | mImageArray[i]->markDirty(); |
| 798 | } |
| 799 | |
| 800 | SafeDelete(mTexStorage); |
| 801 | mDirtyImages = true; |
| 802 | } |
| 803 | } |
| 804 | } |
| 805 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 806 | gl::Error TextureD3D_2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 807 | { |
| 808 | if (isValidLevel(level)) |
| 809 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 810 | ImageD3D *image = mImageArray[level]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 811 | gl::Error error = image->copyToStorage2D(mTexStorage, level, xoffset, yoffset, width, height); |
| 812 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 813 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 814 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 815 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 816 | |
| 817 | image->markClean(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 818 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 819 | |
| 820 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 821 | } |
| 822 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 823 | gl::ImageIndexIterator TextureD3D_2D::imageIterator() const |
| 824 | { |
| 825 | return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); |
| 826 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 827 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 828 | gl::ImageIndex TextureD3D_2D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 829 | { |
| 830 | // "layer" does not apply to 2D Textures. |
| 831 | return gl::ImageIndex::Make2D(mip); |
| 832 | } |
| 833 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 834 | TextureD3D_Cube::TextureD3D_Cube(Renderer *renderer) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 835 | : TextureD3D(renderer), |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 836 | mTexStorage(NULL) |
| 837 | { |
| 838 | for (int i = 0; i < 6; i++) |
| 839 | { |
| 840 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 841 | { |
| 842 | mImageArray[i][j] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 843 | } |
| 844 | } |
| 845 | } |
| 846 | |
| 847 | TextureD3D_Cube::~TextureD3D_Cube() |
| 848 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 849 | // Delete the Images before the TextureStorage. |
| 850 | // Images might be relying on the TextureStorage for some of their data. |
| 851 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 852 | for (int i = 0; i < 6; i++) |
| 853 | { |
| 854 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 855 | { |
| 856 | SafeDelete(mImageArray[i][j]); |
| 857 | } |
| 858 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 859 | |
| 860 | SafeDelete(mTexStorage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 861 | } |
| 862 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 863 | Image *TextureD3D_Cube::getImage(int level, int layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 864 | { |
| 865 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 866 | ASSERT(layer < 6); |
| 867 | return mImageArray[layer][level]; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 868 | } |
| 869 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 870 | Image *TextureD3D_Cube::getImage(const gl::ImageIndex &index) const |
| 871 | { |
| 872 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 873 | ASSERT(index.layerIndex < 6); |
| 874 | return mImageArray[index.layerIndex][index.mipIndex]; |
| 875 | } |
| 876 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 877 | GLsizei TextureD3D_Cube::getLayerCount(int level) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 878 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 879 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 880 | return 6; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 881 | } |
| 882 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 883 | GLenum TextureD3D_Cube::getInternalFormat(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 884 | { |
| 885 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 886 | return mImageArray[layer][level]->getInternalFormat(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 887 | else |
| 888 | return GL_NONE; |
| 889 | } |
| 890 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 891 | bool TextureD3D_Cube::isDepth(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 892 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 893 | return gl::GetInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 894 | } |
| 895 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 896 | gl::Error TextureD3D_Cube::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 897 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 898 | const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 899 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 900 | ASSERT(depth == 1); |
| 901 | |
| 902 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 903 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 904 | |
| 905 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 906 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 907 | return TextureD3D::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 908 | } |
| 909 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 910 | void TextureD3D_Cube::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 911 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 912 | ASSERT(depth == 1); |
| 913 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 914 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 915 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 916 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 917 | redefineImage(faceIndex, level, format, width, height); |
| 918 | |
| 919 | TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
| 920 | } |
| 921 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 922 | gl::Error TextureD3D_Cube::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 923 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 924 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 925 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 926 | ASSERT(depth == 1 && zoffset == 0); |
| 927 | |
| 928 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 929 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 930 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 931 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, |
| 932 | index); |
| 933 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 934 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 935 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 936 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 937 | |
| 938 | error = commitRect(faceIndex, level, xoffset, yoffset, width, height); |
| 939 | if (error.isError()) |
| 940 | { |
| 941 | return error; |
| 942 | } |
| 943 | |
| 944 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 945 | } |
| 946 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 947 | void TextureD3D_Cube::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 948 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 949 | ASSERT(depth == 1 && zoffset == 0); |
| 950 | |
| 951 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 952 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 953 | if (TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level])) |
| 954 | { |
| 955 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
| 956 | } |
| 957 | } |
| 958 | |
| 959 | void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 960 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 961 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 962 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 963 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 964 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 965 | |
| 966 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
| 967 | { |
| 968 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 969 | mDirtyImages = true; |
| 970 | } |
| 971 | else |
| 972 | { |
| 973 | ensureRenderTarget(); |
| 974 | mImageArray[faceIndex][level]->markClean(); |
| 975 | |
| 976 | ASSERT(width == height); |
| 977 | |
| 978 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
| 979 | { |
| 980 | gl::Rectangle sourceRect; |
| 981 | sourceRect.x = x; |
| 982 | sourceRect.width = width; |
| 983 | sourceRect.y = y; |
| 984 | sourceRect.height = height; |
| 985 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 986 | mRenderer->copyImageCube(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 987 | } |
| 988 | } |
| 989 | } |
| 990 | |
| 991 | void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 992 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 993 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 994 | |
| 995 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 996 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 997 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 998 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
| 999 | |
| 1000 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1001 | { |
| 1002 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1003 | mDirtyImages = true; |
| 1004 | } |
| 1005 | else |
| 1006 | { |
| 1007 | ensureRenderTarget(); |
| 1008 | |
| 1009 | if (isValidFaceLevel(faceIndex, level)) |
| 1010 | { |
| 1011 | updateStorageFaceLevel(faceIndex, level); |
| 1012 | |
| 1013 | gl::Rectangle sourceRect; |
| 1014 | sourceRect.x = x; |
| 1015 | sourceRect.width = width; |
| 1016 | sourceRect.y = y; |
| 1017 | sourceRect.height = height; |
| 1018 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1019 | mRenderer->copyImageCube(source, sourceRect, gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1020 | xoffset, yoffset, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1021 | } |
| 1022 | } |
| 1023 | } |
| 1024 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1025 | void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1026 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1027 | ASSERT(width == height); |
| 1028 | ASSERT(depth == 1); |
| 1029 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1030 | for (int level = 0; level < levels; level++) |
| 1031 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1032 | GLsizei mipSize = std::max(1, width >> level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1033 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1034 | { |
| 1035 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
| 1036 | } |
| 1037 | } |
| 1038 | |
| 1039 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1040 | { |
| 1041 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1042 | { |
| 1043 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
| 1044 | } |
| 1045 | } |
| 1046 | |
| 1047 | mImmutable = true; |
| 1048 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1049 | bool renderTarget = IsRenderTargetUsage(mUsage); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1050 | TextureStorage *storage = mRenderer->createTextureStorageCube(internalformat, renderTarget, width, levels); |
| 1051 | setCompleteTexStorage(storage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1052 | } |
| 1053 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1054 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1055 | bool TextureD3D_Cube::isCubeComplete() const |
| 1056 | { |
| 1057 | int baseWidth = getBaseLevelWidth(); |
| 1058 | int baseHeight = getBaseLevelHeight(); |
| 1059 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1060 | |
| 1061 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 1062 | { |
| 1063 | return false; |
| 1064 | } |
| 1065 | |
| 1066 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 1067 | { |
| 1068 | const ImageD3D &faceBaseImage = *mImageArray[faceIndex][0]; |
| 1069 | |
| 1070 | if (faceBaseImage.getWidth() != baseWidth || |
| 1071 | faceBaseImage.getHeight() != baseHeight || |
| 1072 | faceBaseImage.getInternalFormat() != baseFormat ) |
| 1073 | { |
| 1074 | return false; |
| 1075 | } |
| 1076 | } |
| 1077 | |
| 1078 | return true; |
| 1079 | } |
| 1080 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1081 | void TextureD3D_Cube::bindTexImage(egl::Surface *surface) |
| 1082 | { |
| 1083 | UNREACHABLE(); |
| 1084 | } |
| 1085 | |
| 1086 | void TextureD3D_Cube::releaseTexImage() |
| 1087 | { |
| 1088 | UNREACHABLE(); |
| 1089 | } |
| 1090 | |
| 1091 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1092 | void TextureD3D_Cube::initMipmapsImages() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1093 | { |
| 1094 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1095 | int levelCount = mipLevels(); |
| 1096 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1097 | { |
| 1098 | for (int level = 1; level < levelCount; level++) |
| 1099 | { |
| 1100 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1101 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
| 1102 | } |
| 1103 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1104 | } |
| 1105 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1106 | unsigned int TextureD3D_Cube::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1107 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1108 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1109 | } |
| 1110 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1111 | RenderTarget *TextureD3D_Cube::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1112 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1113 | ASSERT(gl::IsCubemapTextureTarget(index.type)); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1114 | |
| 1115 | // ensure the underlying texture is created |
| 1116 | if (!ensureRenderTarget()) |
| 1117 | { |
| 1118 | return NULL; |
| 1119 | } |
| 1120 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1121 | updateStorageFaceLevel(index.layerIndex, index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1122 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1123 | } |
| 1124 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1125 | void TextureD3D_Cube::initializeStorage(bool renderTarget) |
| 1126 | { |
| 1127 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1128 | if (mTexStorage) |
| 1129 | { |
| 1130 | return; |
| 1131 | } |
| 1132 | |
| 1133 | // do not attempt to create storage for nonexistant data |
| 1134 | if (!isFaceLevelComplete(0, 0)) |
| 1135 | { |
| 1136 | return; |
| 1137 | } |
| 1138 | |
| 1139 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1140 | |
| 1141 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1142 | ASSERT(mTexStorage); |
| 1143 | |
| 1144 | // flush image data to the storage |
| 1145 | updateStorage(); |
| 1146 | } |
| 1147 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1148 | TextureStorage *TextureD3D_Cube::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1149 | { |
| 1150 | GLsizei size = getBaseLevelWidth(); |
| 1151 | |
| 1152 | ASSERT(size > 0); |
| 1153 | |
| 1154 | // use existing storage level count, when previously specified by TexStorage*D |
| 1155 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
| 1156 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1157 | return mRenderer->createTextureStorageCube(getBaseLevelInternalFormat(), renderTarget, size, levels); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1158 | } |
| 1159 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1160 | void TextureD3D_Cube::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1161 | { |
| 1162 | SafeDelete(mTexStorage); |
| 1163 | mTexStorage = newCompleteTexStorage; |
| 1164 | |
| 1165 | if (mTexStorage && mTexStorage->isManaged()) |
| 1166 | { |
| 1167 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1168 | { |
| 1169 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 1170 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1171 | mImageArray[faceIndex][level]->setManagedSurfaceCube(mTexStorage, faceIndex, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1172 | } |
| 1173 | } |
| 1174 | } |
| 1175 | |
| 1176 | mDirtyImages = true; |
| 1177 | } |
| 1178 | |
| 1179 | void TextureD3D_Cube::updateStorage() |
| 1180 | { |
| 1181 | ASSERT(mTexStorage != NULL); |
| 1182 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1183 | for (int face = 0; face < 6; face++) |
| 1184 | { |
| 1185 | for (int level = 0; level < storageLevels; level++) |
| 1186 | { |
| 1187 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
| 1188 | { |
| 1189 | updateStorageFaceLevel(face, level); |
| 1190 | } |
| 1191 | } |
| 1192 | } |
| 1193 | } |
| 1194 | |
| 1195 | bool TextureD3D_Cube::ensureRenderTarget() |
| 1196 | { |
| 1197 | initializeStorage(true); |
| 1198 | |
| 1199 | if (getBaseLevelWidth() > 0) |
| 1200 | { |
| 1201 | ASSERT(mTexStorage); |
| 1202 | if (!mTexStorage->isRenderTarget()) |
| 1203 | { |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1204 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1205 | |
Geoff Lang | 9e3f24f | 2014-08-27 12:06:04 -0400 | [diff] [blame] | 1206 | if (mRenderer->copyToRenderTargetCube(newRenderTargetStorage, mTexStorage).isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1207 | { |
| 1208 | delete newRenderTargetStorage; |
| 1209 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 1210 | } |
| 1211 | |
| 1212 | setCompleteTexStorage(newRenderTargetStorage); |
| 1213 | } |
| 1214 | } |
| 1215 | |
| 1216 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 1217 | } |
| 1218 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1219 | TextureStorage *TextureD3D_Cube::getBaseLevelStorage() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1220 | { |
| 1221 | return mTexStorage; |
| 1222 | } |
| 1223 | |
| 1224 | const ImageD3D *TextureD3D_Cube::getBaseLevelImage() const |
| 1225 | { |
| 1226 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1227 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1228 | return mImageArray[0][0]; |
| 1229 | } |
| 1230 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1231 | bool TextureD3D_Cube::isValidFaceLevel(int faceIndex, int level) const |
| 1232 | { |
| 1233 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1234 | } |
| 1235 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1236 | bool TextureD3D_Cube::isFaceLevelComplete(int faceIndex, int level) const |
| 1237 | { |
| 1238 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1239 | |
| 1240 | if (isImmutable()) |
| 1241 | { |
| 1242 | return true; |
| 1243 | } |
| 1244 | |
| 1245 | int baseSize = getBaseLevelWidth(); |
| 1246 | |
| 1247 | if (baseSize <= 0) |
| 1248 | { |
| 1249 | return false; |
| 1250 | } |
| 1251 | |
| 1252 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1253 | // to determine if any face at level 0 is complete. We omit that check here |
| 1254 | // to avoid re-checking cube-completeness for every face at level 0. |
| 1255 | if (level == 0) |
| 1256 | { |
| 1257 | return true; |
| 1258 | } |
| 1259 | |
| 1260 | // Check that non-zero levels are consistent with the base level. |
| 1261 | const ImageD3D *faceLevelImage = mImageArray[faceIndex][level]; |
| 1262 | |
| 1263 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1264 | { |
| 1265 | return false; |
| 1266 | } |
| 1267 | |
| 1268 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 1269 | { |
| 1270 | return false; |
| 1271 | } |
| 1272 | |
| 1273 | return true; |
| 1274 | } |
| 1275 | |
| 1276 | void TextureD3D_Cube::updateStorageFaceLevel(int faceIndex, int level) |
| 1277 | { |
| 1278 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1279 | ImageD3D *image = mImageArray[faceIndex][level]; |
| 1280 | |
| 1281 | if (image->isDirty()) |
| 1282 | { |
| 1283 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1284 | } |
| 1285 | } |
| 1286 | |
| 1287 | void TextureD3D_Cube::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 1288 | { |
| 1289 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1290 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1291 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1292 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1293 | |
| 1294 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
| 1295 | |
| 1296 | if (mTexStorage) |
| 1297 | { |
| 1298 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1299 | |
| 1300 | if ((level >= storageLevels && storageLevels != 0) || |
| 1301 | width != storageWidth || |
| 1302 | height != storageHeight || |
| 1303 | internalformat != storageFormat) // Discard mismatched storage |
| 1304 | { |
| 1305 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1306 | { |
| 1307 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1308 | { |
| 1309 | mImageArray[faceIndex][level]->markDirty(); |
| 1310 | } |
| 1311 | } |
| 1312 | |
| 1313 | SafeDelete(mTexStorage); |
| 1314 | |
| 1315 | mDirtyImages = true; |
| 1316 | } |
| 1317 | } |
| 1318 | } |
| 1319 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1320 | gl::Error TextureD3D_Cube::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1321 | { |
| 1322 | if (isValidFaceLevel(faceIndex, level)) |
| 1323 | { |
| 1324 | ImageD3D *image = mImageArray[faceIndex][level]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1325 | gl::Error error = image->copyToStorageCube(mTexStorage, faceIndex, level, xoffset, yoffset, width, height); |
| 1326 | if (error.isError()) |
| 1327 | { |
| 1328 | return error; |
| 1329 | } |
| 1330 | |
| 1331 | image->markClean(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1332 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1333 | |
| 1334 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1335 | } |
| 1336 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1337 | gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const |
| 1338 | { |
| 1339 | return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); |
| 1340 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1341 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1342 | gl::ImageIndex TextureD3D_Cube::getImageIndex(GLint mip, GLint layer) const |
| 1343 | { |
| 1344 | // The "layer" of the image index corresponds to the cube face |
| 1345 | return gl::ImageIndex::MakeCube(gl::TextureCubeMap::layerIndexToTarget(layer), mip); |
| 1346 | } |
| 1347 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1348 | TextureD3D_3D::TextureD3D_3D(Renderer *renderer) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1349 | : TextureD3D(renderer), |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1350 | mTexStorage(NULL) |
| 1351 | { |
| 1352 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1353 | { |
| 1354 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 1355 | } |
| 1356 | } |
| 1357 | |
| 1358 | TextureD3D_3D::~TextureD3D_3D() |
| 1359 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1360 | // Delete the Images before the TextureStorage. |
| 1361 | // Images might be relying on the TextureStorage for some of their data. |
| 1362 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1363 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1364 | { |
| 1365 | delete mImageArray[i]; |
| 1366 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1367 | |
| 1368 | SafeDelete(mTexStorage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1369 | } |
| 1370 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1371 | Image *TextureD3D_3D::getImage(int level, int layer) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1372 | { |
| 1373 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1374 | ASSERT(layer == 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1375 | return mImageArray[level]; |
| 1376 | } |
| 1377 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1378 | Image *TextureD3D_3D::getImage(const gl::ImageIndex &index) const |
| 1379 | { |
| 1380 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1381 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1382 | ASSERT(index.type == GL_TEXTURE_3D); |
| 1383 | return mImageArray[index.mipIndex]; |
| 1384 | } |
| 1385 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1386 | GLsizei TextureD3D_3D::getLayerCount(int level) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1387 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1388 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1389 | return 1; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1390 | } |
| 1391 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1392 | GLsizei TextureD3D_3D::getWidth(GLint level) const |
| 1393 | { |
| 1394 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1395 | return mImageArray[level]->getWidth(); |
| 1396 | else |
| 1397 | return 0; |
| 1398 | } |
| 1399 | |
| 1400 | GLsizei TextureD3D_3D::getHeight(GLint level) const |
| 1401 | { |
| 1402 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1403 | return mImageArray[level]->getHeight(); |
| 1404 | else |
| 1405 | return 0; |
| 1406 | } |
| 1407 | |
| 1408 | GLsizei TextureD3D_3D::getDepth(GLint level) const |
| 1409 | { |
| 1410 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1411 | return mImageArray[level]->getDepth(); |
| 1412 | else |
| 1413 | return 0; |
| 1414 | } |
| 1415 | |
| 1416 | GLenum TextureD3D_3D::getInternalFormat(GLint level) const |
| 1417 | { |
| 1418 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1419 | return mImageArray[level]->getInternalFormat(); |
| 1420 | else |
| 1421 | return GL_NONE; |
| 1422 | } |
| 1423 | |
| 1424 | bool TextureD3D_3D::isDepth(GLint level) const |
| 1425 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1426 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1427 | } |
| 1428 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1429 | gl::Error TextureD3D_3D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1430 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1431 | const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1432 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1433 | ASSERT(target == GL_TEXTURE_3D); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1434 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1435 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1436 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1437 | |
| 1438 | bool fastUnpacked = false; |
| 1439 | |
| 1440 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1441 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1442 | { |
| 1443 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1444 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1445 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1446 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1447 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1448 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1449 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1450 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 1451 | if (error.isError()) |
| 1452 | { |
| 1453 | return error; |
| 1454 | } |
| 1455 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1456 | // Ensure we don't overwrite our newly initialized data |
| 1457 | mImageArray[level]->markClean(); |
| 1458 | |
| 1459 | fastUnpacked = true; |
| 1460 | } |
| 1461 | } |
| 1462 | |
| 1463 | if (!fastUnpacked) |
| 1464 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1465 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 1466 | if (error.isError()) |
| 1467 | { |
| 1468 | return error; |
| 1469 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1470 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1471 | |
| 1472 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1473 | } |
| 1474 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1475 | void TextureD3D_3D::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1476 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1477 | ASSERT(target == GL_TEXTURE_3D); |
| 1478 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1479 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1480 | redefineImage(level, format, width, height, depth); |
| 1481 | |
| 1482 | TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1483 | } |
| 1484 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1485 | gl::Error TextureD3D_3D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1486 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1487 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1488 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1489 | ASSERT(target == GL_TEXTURE_3D); |
| 1490 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1491 | bool fastUnpacked = false; |
| 1492 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1493 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1494 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1495 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1496 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1497 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1498 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1499 | gl::Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1500 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1501 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1502 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1503 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget); |
| 1504 | if (error.isError()) |
| 1505 | { |
| 1506 | return error; |
| 1507 | } |
| 1508 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1509 | // Ensure we don't overwrite our newly initialized data |
| 1510 | mImageArray[level]->markClean(); |
| 1511 | |
| 1512 | fastUnpacked = true; |
| 1513 | } |
| 1514 | } |
| 1515 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1516 | if (!fastUnpacked) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1517 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1518 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1519 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, |
| 1520 | pixels, index); |
| 1521 | if (error.isError()) |
| 1522 | { |
| 1523 | return error; |
| 1524 | } |
| 1525 | |
| 1526 | error = commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1527 | if (error.isError()) |
| 1528 | { |
| 1529 | return error; |
| 1530 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1531 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1532 | |
| 1533 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1534 | } |
| 1535 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1536 | void TextureD3D_3D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1537 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1538 | ASSERT(target == GL_TEXTURE_3D); |
| 1539 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1540 | if (TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1541 | { |
| 1542 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1543 | } |
| 1544 | } |
| 1545 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1546 | void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1547 | { |
| 1548 | UNIMPLEMENTED(); |
| 1549 | } |
| 1550 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1551 | void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1552 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1553 | ASSERT(target == GL_TEXTURE_3D); |
| 1554 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1555 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1556 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1557 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1558 | |
| 1559 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1560 | { |
| 1561 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1562 | mDirtyImages = true; |
| 1563 | } |
| 1564 | else |
| 1565 | { |
| 1566 | ensureRenderTarget(); |
| 1567 | |
| 1568 | if (isValidLevel(level)) |
| 1569 | { |
| 1570 | updateStorageLevel(level); |
| 1571 | |
| 1572 | gl::Rectangle sourceRect; |
| 1573 | sourceRect.x = x; |
| 1574 | sourceRect.width = width; |
| 1575 | sourceRect.y = y; |
| 1576 | sourceRect.height = height; |
| 1577 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1578 | mRenderer->copyImage3D(source, sourceRect, |
| 1579 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1580 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1581 | } |
| 1582 | } |
| 1583 | } |
| 1584 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1585 | void TextureD3D_3D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1586 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1587 | ASSERT(target == GL_TEXTURE_3D); |
| 1588 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1589 | for (int level = 0; level < levels; level++) |
| 1590 | { |
| 1591 | GLsizei levelWidth = std::max(1, width >> level); |
| 1592 | GLsizei levelHeight = std::max(1, height >> level); |
| 1593 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1594 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
| 1595 | } |
| 1596 | |
| 1597 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1598 | { |
| 1599 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
| 1600 | } |
| 1601 | |
| 1602 | mImmutable = true; |
| 1603 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1604 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 1605 | TextureStorage *storage = mRenderer->createTextureStorage3D(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1606 | setCompleteTexStorage(storage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1607 | } |
| 1608 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1609 | void TextureD3D_3D::bindTexImage(egl::Surface *surface) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1610 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1611 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1612 | } |
| 1613 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1614 | void TextureD3D_3D::releaseTexImage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1615 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1616 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1617 | } |
| 1618 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1619 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1620 | void TextureD3D_3D::initMipmapsImages() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1621 | { |
| 1622 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1623 | int levelCount = mipLevels(); |
| 1624 | for (int level = 1; level < levelCount; level++) |
| 1625 | { |
| 1626 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1627 | std::max(getBaseLevelWidth() >> level, 1), |
| 1628 | std::max(getBaseLevelHeight() >> level, 1), |
| 1629 | std::max(getBaseLevelDepth() >> level, 1)); |
| 1630 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1631 | } |
| 1632 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1633 | unsigned int TextureD3D_3D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1634 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1635 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1636 | } |
| 1637 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1638 | RenderTarget *TextureD3D_3D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1639 | { |
| 1640 | // ensure the underlying texture is created |
| 1641 | if (!ensureRenderTarget()) |
| 1642 | { |
| 1643 | return NULL; |
| 1644 | } |
| 1645 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1646 | if (index.hasLayer()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1647 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1648 | updateStorage(); |
| 1649 | } |
| 1650 | else |
| 1651 | { |
| 1652 | updateStorageLevel(index.mipIndex); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1653 | } |
| 1654 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1655 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1656 | } |
| 1657 | |
| 1658 | void TextureD3D_3D::initializeStorage(bool renderTarget) |
| 1659 | { |
| 1660 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1661 | if (mTexStorage) |
| 1662 | { |
| 1663 | return; |
| 1664 | } |
| 1665 | |
| 1666 | // do not attempt to create storage for nonexistant data |
| 1667 | if (!isLevelComplete(0)) |
| 1668 | { |
| 1669 | return; |
| 1670 | } |
| 1671 | |
| 1672 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1673 | |
| 1674 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1675 | ASSERT(mTexStorage); |
| 1676 | |
| 1677 | // flush image data to the storage |
| 1678 | updateStorage(); |
| 1679 | } |
| 1680 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1681 | TextureStorage *TextureD3D_3D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1682 | { |
| 1683 | GLsizei width = getBaseLevelWidth(); |
| 1684 | GLsizei height = getBaseLevelHeight(); |
| 1685 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1686 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1687 | |
| 1688 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 1689 | |
| 1690 | // use existing storage level count, when previously specified by TexStorage*D |
| 1691 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
| 1692 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1693 | return mRenderer->createTextureStorage3D(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1694 | } |
| 1695 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1696 | void TextureD3D_3D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1697 | { |
| 1698 | SafeDelete(mTexStorage); |
| 1699 | mTexStorage = newCompleteTexStorage; |
| 1700 | mDirtyImages = true; |
| 1701 | |
| 1702 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1703 | ASSERT(!mTexStorage->isManaged()); |
| 1704 | } |
| 1705 | |
| 1706 | void TextureD3D_3D::updateStorage() |
| 1707 | { |
| 1708 | ASSERT(mTexStorage != NULL); |
| 1709 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1710 | for (int level = 0; level < storageLevels; level++) |
| 1711 | { |
| 1712 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 1713 | { |
| 1714 | updateStorageLevel(level); |
| 1715 | } |
| 1716 | } |
| 1717 | } |
| 1718 | |
| 1719 | bool TextureD3D_3D::ensureRenderTarget() |
| 1720 | { |
| 1721 | initializeStorage(true); |
| 1722 | |
| 1723 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
| 1724 | { |
| 1725 | ASSERT(mTexStorage); |
| 1726 | if (!mTexStorage->isRenderTarget()) |
| 1727 | { |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1728 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1729 | |
Geoff Lang | 9e3f24f | 2014-08-27 12:06:04 -0400 | [diff] [blame] | 1730 | if (mRenderer->copyToRenderTarget3D(newRenderTargetStorage, mTexStorage).isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1731 | { |
| 1732 | delete newRenderTargetStorage; |
| 1733 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 1734 | } |
| 1735 | |
| 1736 | setCompleteTexStorage(newRenderTargetStorage); |
| 1737 | } |
| 1738 | } |
| 1739 | |
| 1740 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 1741 | } |
| 1742 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1743 | TextureStorage *TextureD3D_3D::getBaseLevelStorage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1744 | { |
| 1745 | return mTexStorage; |
| 1746 | } |
| 1747 | |
| 1748 | const ImageD3D *TextureD3D_3D::getBaseLevelImage() const |
| 1749 | { |
| 1750 | return mImageArray[0]; |
| 1751 | } |
| 1752 | |
| 1753 | bool TextureD3D_3D::isValidLevel(int level) const |
| 1754 | { |
| 1755 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1756 | } |
| 1757 | |
| 1758 | bool TextureD3D_3D::isLevelComplete(int level) const |
| 1759 | { |
| 1760 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1761 | |
| 1762 | if (isImmutable()) |
| 1763 | { |
| 1764 | return true; |
| 1765 | } |
| 1766 | |
| 1767 | GLsizei width = getBaseLevelWidth(); |
| 1768 | GLsizei height = getBaseLevelHeight(); |
| 1769 | GLsizei depth = getBaseLevelDepth(); |
| 1770 | |
| 1771 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1772 | { |
| 1773 | return false; |
| 1774 | } |
| 1775 | |
| 1776 | if (level == 0) |
| 1777 | { |
| 1778 | return true; |
| 1779 | } |
| 1780 | |
| 1781 | ImageD3D *levelImage = mImageArray[level]; |
| 1782 | |
| 1783 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1784 | { |
| 1785 | return false; |
| 1786 | } |
| 1787 | |
| 1788 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1789 | { |
| 1790 | return false; |
| 1791 | } |
| 1792 | |
| 1793 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1794 | { |
| 1795 | return false; |
| 1796 | } |
| 1797 | |
| 1798 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1799 | { |
| 1800 | return false; |
| 1801 | } |
| 1802 | |
| 1803 | return true; |
| 1804 | } |
| 1805 | |
| 1806 | void TextureD3D_3D::updateStorageLevel(int level) |
| 1807 | { |
| 1808 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1809 | ASSERT(isLevelComplete(level)); |
| 1810 | |
| 1811 | if (mImageArray[level]->isDirty()) |
| 1812 | { |
| 1813 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1814 | } |
| 1815 | } |
| 1816 | |
| 1817 | void TextureD3D_3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1818 | { |
| 1819 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1820 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1821 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1822 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 1823 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1824 | |
| 1825 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
| 1826 | |
| 1827 | if (mTexStorage) |
| 1828 | { |
| 1829 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1830 | |
| 1831 | if ((level >= storageLevels && storageLevels != 0) || |
| 1832 | width != storageWidth || |
| 1833 | height != storageHeight || |
| 1834 | depth != storageDepth || |
| 1835 | internalformat != storageFormat) // Discard mismatched storage |
| 1836 | { |
| 1837 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1838 | { |
| 1839 | mImageArray[i]->markDirty(); |
| 1840 | } |
| 1841 | |
| 1842 | SafeDelete(mTexStorage); |
| 1843 | mDirtyImages = true; |
| 1844 | } |
| 1845 | } |
| 1846 | } |
| 1847 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1848 | gl::Error TextureD3D_3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1849 | { |
| 1850 | if (isValidLevel(level)) |
| 1851 | { |
| 1852 | ImageD3D *image = mImageArray[level]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1853 | gl::Error error = image->copyToStorage3D(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth); |
| 1854 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1855 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1856 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1857 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1858 | |
| 1859 | image->markClean(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1860 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1861 | |
| 1862 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1863 | } |
| 1864 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1865 | gl::ImageIndexIterator TextureD3D_3D::imageIterator() const |
| 1866 | { |
| 1867 | return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), |
| 1868 | gl::ImageIndex::ENTIRE_LEVEL, gl::ImageIndex::ENTIRE_LEVEL); |
| 1869 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1870 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1871 | gl::ImageIndex TextureD3D_3D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 1872 | { |
| 1873 | // The "layer" here does not apply to 3D images. We use one Image per mip. |
| 1874 | return gl::ImageIndex::Make3D(mip); |
| 1875 | } |
| 1876 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1877 | TextureD3D_2DArray::TextureD3D_2DArray(Renderer *renderer) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1878 | : TextureD3D(renderer), |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1879 | mTexStorage(NULL) |
| 1880 | { |
| 1881 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1882 | { |
| 1883 | mLayerCounts[level] = 0; |
| 1884 | mImageArray[level] = NULL; |
| 1885 | } |
| 1886 | } |
| 1887 | |
| 1888 | TextureD3D_2DArray::~TextureD3D_2DArray() |
| 1889 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1890 | // Delete the Images before the TextureStorage. |
| 1891 | // Images might be relying on the TextureStorage for some of their data. |
| 1892 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1893 | deleteImages(); |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1894 | SafeDelete(mTexStorage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1895 | } |
| 1896 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1897 | Image *TextureD3D_2DArray::getImage(int level, int layer) const |
| 1898 | { |
| 1899 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1900 | ASSERT(layer < mLayerCounts[level]); |
| 1901 | return mImageArray[level][layer]; |
| 1902 | } |
| 1903 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1904 | Image *TextureD3D_2DArray::getImage(const gl::ImageIndex &index) const |
| 1905 | { |
| 1906 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1907 | ASSERT(index.layerIndex < mLayerCounts[index.mipIndex]); |
| 1908 | ASSERT(index.type == GL_TEXTURE_2D_ARRAY); |
| 1909 | return mImageArray[index.mipIndex][index.layerIndex]; |
| 1910 | } |
| 1911 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1912 | GLsizei TextureD3D_2DArray::getLayerCount(int level) const |
| 1913 | { |
| 1914 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1915 | return mLayerCounts[level]; |
| 1916 | } |
| 1917 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1918 | GLsizei TextureD3D_2DArray::getWidth(GLint level) const |
| 1919 | { |
| 1920 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
| 1921 | } |
| 1922 | |
| 1923 | GLsizei TextureD3D_2DArray::getHeight(GLint level) const |
| 1924 | { |
| 1925 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
| 1926 | } |
| 1927 | |
| 1928 | GLsizei TextureD3D_2DArray::getLayers(GLint level) const |
| 1929 | { |
| 1930 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mLayerCounts[level] : 0; |
| 1931 | } |
| 1932 | |
| 1933 | GLenum TextureD3D_2DArray::getInternalFormat(GLint level) const |
| 1934 | { |
| 1935 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
| 1936 | } |
| 1937 | |
| 1938 | bool TextureD3D_2DArray::isDepth(GLint level) const |
| 1939 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1940 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1941 | } |
| 1942 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1943 | gl::Error TextureD3D_2DArray::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1944 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1945 | const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1946 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1947 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1948 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1949 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1950 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1951 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1952 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1953 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); |
| 1954 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1955 | |
| 1956 | for (int i = 0; i < depth; i++) |
| 1957 | { |
| 1958 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1959 | gl::Error error = TextureD3D::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
| 1960 | if (error.isError()) |
| 1961 | { |
| 1962 | return error; |
| 1963 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1964 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1965 | |
| 1966 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1967 | } |
| 1968 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1969 | void TextureD3D_2DArray::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1970 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1971 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1972 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1973 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1974 | redefineImage(level, format, width, height, depth); |
| 1975 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1976 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1977 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1978 | |
| 1979 | for (int i = 0; i < depth; i++) |
| 1980 | { |
| 1981 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 1982 | TextureD3D::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 1983 | } |
| 1984 | } |
| 1985 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1986 | gl::Error TextureD3D_2DArray::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1987 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1988 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1989 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1990 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1991 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1992 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); |
| 1993 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1994 | |
| 1995 | for (int i = 0; i < depth; i++) |
| 1996 | { |
| 1997 | int layer = zoffset + i; |
| 1998 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 1999 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 2000 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2001 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, |
| 2002 | layerPixels, index); |
| 2003 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2004 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2005 | return error; |
| 2006 | } |
| 2007 | |
| 2008 | error = commitRect(level, xoffset, yoffset, layer, width, height); |
| 2009 | if (error.isError()) |
| 2010 | { |
| 2011 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2012 | } |
| 2013 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2014 | |
| 2015 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2016 | } |
| 2017 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2018 | void TextureD3D_2DArray::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2019 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2020 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2021 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2022 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 2023 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2024 | |
| 2025 | for (int i = 0; i < depth; i++) |
| 2026 | { |
| 2027 | int layer = zoffset + i; |
| 2028 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2029 | |
| 2030 | if (TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2031 | { |
| 2032 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2033 | } |
| 2034 | } |
| 2035 | } |
| 2036 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2037 | void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2038 | { |
| 2039 | UNIMPLEMENTED(); |
| 2040 | } |
| 2041 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2042 | void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2043 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2044 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2045 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2046 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2047 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2048 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2049 | |
| 2050 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 2051 | { |
| 2052 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2053 | mDirtyImages = true; |
| 2054 | } |
| 2055 | else |
| 2056 | { |
| 2057 | ensureRenderTarget(); |
| 2058 | |
| 2059 | if (isValidLevel(level)) |
| 2060 | { |
| 2061 | updateStorageLevel(level); |
| 2062 | |
| 2063 | gl::Rectangle sourceRect; |
| 2064 | sourceRect.x = x; |
| 2065 | sourceRect.width = width; |
| 2066 | sourceRect.y = y; |
| 2067 | sourceRect.height = height; |
| 2068 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 2069 | mRenderer->copyImage2DArray(source, sourceRect, gl::GetInternalFormatInfo(getInternalFormat(0)).format, |
| 2070 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2071 | } |
| 2072 | } |
| 2073 | } |
| 2074 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2075 | void TextureD3D_2DArray::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2076 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2077 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2078 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2079 | deleteImages(); |
| 2080 | |
| 2081 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2082 | { |
| 2083 | GLsizei levelWidth = std::max(1, width >> level); |
| 2084 | GLsizei levelHeight = std::max(1, height >> level); |
| 2085 | |
| 2086 | mLayerCounts[level] = (level < levels ? depth : 0); |
| 2087 | |
| 2088 | if (mLayerCounts[level] > 0) |
| 2089 | { |
| 2090 | // Create new images for this level |
| 2091 | mImageArray[level] = new ImageD3D*[mLayerCounts[level]]; |
| 2092 | |
| 2093 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2094 | { |
| 2095 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2096 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2097 | levelHeight, 1, true); |
| 2098 | } |
| 2099 | } |
| 2100 | } |
| 2101 | |
| 2102 | mImmutable = true; |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2103 | |
| 2104 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 2105 | TextureStorage *storage = mRenderer->createTextureStorage2DArray(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2106 | setCompleteTexStorage(storage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2107 | } |
| 2108 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2109 | void TextureD3D_2DArray::bindTexImage(egl::Surface *surface) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2110 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2111 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2112 | } |
| 2113 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2114 | void TextureD3D_2DArray::releaseTexImage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2115 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2116 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2117 | } |
| 2118 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2119 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 2120 | void TextureD3D_2DArray::initMipmapsImages() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2121 | { |
| 2122 | int baseWidth = getBaseLevelWidth(); |
| 2123 | int baseHeight = getBaseLevelHeight(); |
| 2124 | int baseDepth = getBaseLevelDepth(); |
| 2125 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2126 | |
| 2127 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2128 | int levelCount = mipLevels(); |
| 2129 | for (int level = 1; level < levelCount; level++) |
| 2130 | { |
| 2131 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
| 2132 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2133 | } |
| 2134 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2135 | unsigned int TextureD3D_2DArray::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2136 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2137 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2138 | } |
| 2139 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2140 | RenderTarget *TextureD3D_2DArray::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2141 | { |
| 2142 | // ensure the underlying texture is created |
| 2143 | if (!ensureRenderTarget()) |
| 2144 | { |
| 2145 | return NULL; |
| 2146 | } |
| 2147 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2148 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2149 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2150 | } |
| 2151 | |
| 2152 | void TextureD3D_2DArray::initializeStorage(bool renderTarget) |
| 2153 | { |
| 2154 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2155 | if (mTexStorage) |
| 2156 | { |
| 2157 | return; |
| 2158 | } |
| 2159 | |
| 2160 | // do not attempt to create storage for nonexistant data |
| 2161 | if (!isLevelComplete(0)) |
| 2162 | { |
| 2163 | return; |
| 2164 | } |
| 2165 | |
| 2166 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2167 | |
| 2168 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2169 | ASSERT(mTexStorage); |
| 2170 | |
| 2171 | // flush image data to the storage |
| 2172 | updateStorage(); |
| 2173 | } |
| 2174 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2175 | TextureStorage *TextureD3D_2DArray::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2176 | { |
| 2177 | GLsizei width = getBaseLevelWidth(); |
| 2178 | GLsizei height = getBaseLevelHeight(); |
| 2179 | GLsizei depth = getLayers(0); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2180 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2181 | |
| 2182 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 2183 | |
| 2184 | // use existing storage level count, when previously specified by TexStorage*D |
| 2185 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 2186 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2187 | return mRenderer->createTextureStorage2DArray(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2188 | } |
| 2189 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2190 | void TextureD3D_2DArray::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2191 | { |
| 2192 | SafeDelete(mTexStorage); |
| 2193 | mTexStorage = newCompleteTexStorage; |
| 2194 | mDirtyImages = true; |
| 2195 | |
| 2196 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2197 | ASSERT(!mTexStorage->isManaged()); |
| 2198 | } |
| 2199 | |
| 2200 | void TextureD3D_2DArray::updateStorage() |
| 2201 | { |
| 2202 | ASSERT(mTexStorage != NULL); |
| 2203 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2204 | for (int level = 0; level < storageLevels; level++) |
| 2205 | { |
| 2206 | if (isLevelComplete(level)) |
| 2207 | { |
| 2208 | updateStorageLevel(level); |
| 2209 | } |
| 2210 | } |
| 2211 | } |
| 2212 | |
| 2213 | bool TextureD3D_2DArray::ensureRenderTarget() |
| 2214 | { |
| 2215 | initializeStorage(true); |
| 2216 | |
| 2217 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getLayers(0) > 0) |
| 2218 | { |
| 2219 | ASSERT(mTexStorage); |
| 2220 | if (!mTexStorage->isRenderTarget()) |
| 2221 | { |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2222 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2223 | |
Geoff Lang | 9e3f24f | 2014-08-27 12:06:04 -0400 | [diff] [blame] | 2224 | if (mRenderer->copyToRenderTarget2DArray(newRenderTargetStorage, mTexStorage).isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2225 | { |
| 2226 | delete newRenderTargetStorage; |
| 2227 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 2228 | } |
| 2229 | |
| 2230 | setCompleteTexStorage(newRenderTargetStorage); |
| 2231 | } |
| 2232 | } |
| 2233 | |
| 2234 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 2235 | } |
| 2236 | |
| 2237 | const ImageD3D *TextureD3D_2DArray::getBaseLevelImage() const |
| 2238 | { |
| 2239 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
| 2240 | } |
| 2241 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2242 | TextureStorage *TextureD3D_2DArray::getBaseLevelStorage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2243 | { |
| 2244 | return mTexStorage; |
| 2245 | } |
| 2246 | |
| 2247 | bool TextureD3D_2DArray::isValidLevel(int level) const |
| 2248 | { |
| 2249 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 2250 | } |
| 2251 | |
| 2252 | bool TextureD3D_2DArray::isLevelComplete(int level) const |
| 2253 | { |
| 2254 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
| 2255 | |
| 2256 | if (isImmutable()) |
| 2257 | { |
| 2258 | return true; |
| 2259 | } |
| 2260 | |
| 2261 | GLsizei width = getBaseLevelWidth(); |
| 2262 | GLsizei height = getBaseLevelHeight(); |
| 2263 | GLsizei layers = getLayers(0); |
| 2264 | |
| 2265 | if (width <= 0 || height <= 0 || layers <= 0) |
| 2266 | { |
| 2267 | return false; |
| 2268 | } |
| 2269 | |
| 2270 | if (level == 0) |
| 2271 | { |
| 2272 | return true; |
| 2273 | } |
| 2274 | |
| 2275 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2276 | { |
| 2277 | return false; |
| 2278 | } |
| 2279 | |
| 2280 | if (getWidth(level) != std::max(1, width >> level)) |
| 2281 | { |
| 2282 | return false; |
| 2283 | } |
| 2284 | |
| 2285 | if (getHeight(level) != std::max(1, height >> level)) |
| 2286 | { |
| 2287 | return false; |
| 2288 | } |
| 2289 | |
| 2290 | if (getLayers(level) != layers) |
| 2291 | { |
| 2292 | return false; |
| 2293 | } |
| 2294 | |
| 2295 | return true; |
| 2296 | } |
| 2297 | |
| 2298 | void TextureD3D_2DArray::updateStorageLevel(int level) |
| 2299 | { |
| 2300 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2301 | ASSERT(isLevelComplete(level)); |
| 2302 | |
| 2303 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2304 | { |
| 2305 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2306 | if (mImageArray[level][layer]->isDirty()) |
| 2307 | { |
| 2308 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
| 2309 | } |
| 2310 | } |
| 2311 | } |
| 2312 | |
| 2313 | void TextureD3D_2DArray::deleteImages() |
| 2314 | { |
| 2315 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2316 | { |
| 2317 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
| 2318 | { |
| 2319 | delete mImageArray[level][layer]; |
| 2320 | } |
| 2321 | delete[] mImageArray[level]; |
| 2322 | mImageArray[level] = NULL; |
| 2323 | mLayerCounts[level] = 0; |
| 2324 | } |
| 2325 | } |
| 2326 | |
| 2327 | void TextureD3D_2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2328 | { |
| 2329 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2330 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2331 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2332 | const int storageDepth = getLayers(0); |
| 2333 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 2334 | |
| 2335 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2336 | { |
| 2337 | delete mImageArray[level][layer]; |
| 2338 | } |
| 2339 | delete[] mImageArray[level]; |
| 2340 | mImageArray[level] = NULL; |
| 2341 | mLayerCounts[level] = depth; |
| 2342 | |
| 2343 | if (depth > 0) |
| 2344 | { |
| 2345 | mImageArray[level] = new ImageD3D*[depth](); |
| 2346 | |
| 2347 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2348 | { |
| 2349 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2350 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2351 | } |
| 2352 | } |
| 2353 | |
| 2354 | if (mTexStorage) |
| 2355 | { |
| 2356 | const int storageLevels = mTexStorage->getLevelCount(); |
| 2357 | |
| 2358 | if ((level >= storageLevels && storageLevels != 0) || |
| 2359 | width != storageWidth || |
| 2360 | height != storageHeight || |
| 2361 | depth != storageDepth || |
| 2362 | internalformat != storageFormat) // Discard mismatched storage |
| 2363 | { |
| 2364 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2365 | { |
| 2366 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2367 | { |
| 2368 | mImageArray[level][layer]->markDirty(); |
| 2369 | } |
| 2370 | } |
| 2371 | |
| 2372 | delete mTexStorage; |
| 2373 | mTexStorage = NULL; |
| 2374 | mDirtyImages = true; |
| 2375 | } |
| 2376 | } |
| 2377 | } |
| 2378 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2379 | gl::Error TextureD3D_2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2380 | { |
| 2381 | if (isValidLevel(level) && layerTarget < getLayers(level)) |
| 2382 | { |
| 2383 | ImageD3D *image = mImageArray[level][layerTarget]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2384 | gl::Error error = image->copyToStorage2DArray(mTexStorage, level, xoffset, yoffset, layerTarget, width, height); |
| 2385 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2386 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2387 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2388 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2389 | |
| 2390 | image->markClean(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2391 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2392 | |
| 2393 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2394 | } |
| 2395 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 2396 | gl::ImageIndexIterator TextureD3D_2DArray::imageIterator() const |
| 2397 | { |
| 2398 | return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); |
| 2399 | } |
| 2400 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 2401 | gl::ImageIndex TextureD3D_2DArray::getImageIndex(GLint mip, GLint layer) const |
| 2402 | { |
| 2403 | return gl::ImageIndex::Make2DArray(mip, layer); |
| 2404 | } |
| 2405 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 2406 | } |