blob: 69f0e7742dc7f0e5b7dced68d84e171462282b89 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madill1d7be502017-10-29 18:06:50 -040037 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050038 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050039}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040} // anonymous namespace
41
42// static
43FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
44{
45 return new FramebufferVk(state);
46}
47
48// static
49FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
50 WindowSurfaceVk *backbuffer)
51{
52 return new FramebufferVk(state, backbuffer);
53}
54
Jamie Madillab9f9c32017-01-17 17:47:34 -050055FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill49ac74b2017-12-21 14:42:33 -050056 : FramebufferImpl(state),
57 mBackbuffer(nullptr),
58 mRenderPassDesc(),
59 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050060 mLastRenderNodeSerial()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040061{
62}
63
Jamie Madill7b57b9d2017-01-13 09:33:38 -050064FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050065 : FramebufferImpl(state),
66 mBackbuffer(backbuffer),
67 mRenderPassDesc(),
68 mFramebuffer(),
Jamie Madill47c8ea32018-01-03 18:27:59 -050069 mLastRenderNodeSerial()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill9e54b5a2016-05-25 12:57:39 -040073FramebufferVk::~FramebufferVk()
74{
75}
76
Jamie Madillc564c072017-06-01 12:45:42 -040077void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050078{
Jamie Madille1f3ad42017-10-28 23:00:42 -040079 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050080
Jamie Madill526543c2017-10-28 10:59:16 -040081 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madillc564c072017-06-01 12:45:42 -040084void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050085{
Jamie Madille1f3ad42017-10-28 23:00:42 -040086 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050087
Jamie Madill5deea722017-02-16 10:44:46 -050088 mFramebuffer.destroy(device);
89}
90
Jamie Madill4928b7c2017-06-20 12:57:39 -040091gl::Error FramebufferVk::discard(const gl::Context *context,
92 size_t count,
93 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094{
95 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050096 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040097}
98
Jamie Madill4928b7c2017-06-20 12:57:39 -040099gl::Error FramebufferVk::invalidate(const gl::Context *context,
100 size_t count,
101 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102{
103 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500104 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400105}
106
Jamie Madill4928b7c2017-06-20 12:57:39 -0400107gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
108 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109 const GLenum *attachments,
110 const gl::Rectangle &area)
111{
112 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500113 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114}
115
Jamie Madillc564c072017-06-01 12:45:42 -0400116gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400118 ContextVk *contextVk = vk::GetImpl(context);
119 RendererVk *renderer = contextVk->getRenderer();
120 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500121
Jamie Madill0cec82a2018-03-14 09:21:07 -0400122 // This command buffer is only started once.
123 vk::CommandBuffer *commandBuffer = nullptr;
124 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500125
Jamie Madill0cec82a2018-03-14 09:21:07 -0400126 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
127 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
128 ASSERT(!clearDepth || depthAttachment->isAttached());
129
130 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
131 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
132 ASSERT(!clearStencil || stencilAttachment->isAttached());
133
134 // Depth/stencil clear.
135 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500136 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400137 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
138 writingNode = getCurrentWritingNode(currentSerial);
139
140 const VkClearDepthStencilValue &clearDepthStencilValue =
141 contextVk->getClearDepthStencilValue().depthStencil;
142
143 // We only support packed depth/stencil, not separate.
144 ASSERT(!(clearDepth && clearStencil) || mState.getDepthStencilAttachment());
145
146 const VkImageAspectFlags aspectFlags = (clearDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
147 (clearDepth ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
148
149 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
150 renderTarget->resource->onWriteResource(writingNode, currentSerial);
151 renderTarget->image->changeLayoutWithStages(
152 aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
153 VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
154
155 commandBuffer->clearSingleDepthStencilImage(*renderTarget->image, aspectFlags,
156 clearDepthStencilValue);
157
158 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
159 {
160 return gl::NoError();
161 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500162 }
163
Luc Ferron5242d5b2018-02-15 07:14:35 -0500164 if (context->getGLState().isScissorTestEnabled())
165 {
166 // With scissor test enabled, we clear very differently and we don't need to access
167 // the image inside each attachment we can just use clearCmdAttachments with our
168 // scissor region instead.
169 ANGLE_TRY(clearColorAttachmentsWithScissorRegion(context));
170 return gl::NoError();
171 }
172
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173 const auto *attachment = mState.getFirstNonNullAttachment();
174 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500175
Jamie Madill0cec82a2018-03-14 09:21:07 -0400176 if (!commandBuffer)
177 {
178 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
179 writingNode = getCurrentWritingNode(currentSerial);
180 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500181
Jamie Madill66546be2018-03-08 09:47:20 -0500182 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
183 const auto &colorRenderTargets = mRenderTargetCache.getColors();
184 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500185 {
Jamie Madill66546be2018-03-08 09:47:20 -0500186 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
187 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400188 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500189
Jamie Madill66546be2018-03-08 09:47:20 -0500190 colorRenderTarget->image->changeLayoutWithStages(
191 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
192 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500193
Jamie Madill66546be2018-03-08 09:47:20 -0500194 commandBuffer->clearSingleColorImage(*colorRenderTarget->image,
195 contextVk->getClearColorValue().color);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500196 }
197
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500198 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400199}
200
Jamie Madillc564c072017-06-01 12:45:42 -0400201gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400202 GLenum buffer,
203 GLint drawbuffer,
204 const GLfloat *values)
205{
206 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500207 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400208}
209
Jamie Madillc564c072017-06-01 12:45:42 -0400210gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400211 GLenum buffer,
212 GLint drawbuffer,
213 const GLuint *values)
214{
215 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500216 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217}
218
Jamie Madillc564c072017-06-01 12:45:42 -0400219gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400220 GLenum buffer,
221 GLint drawbuffer,
222 const GLint *values)
223{
224 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500225 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226}
227
Jamie Madillc564c072017-06-01 12:45:42 -0400228gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229 GLenum buffer,
230 GLint drawbuffer,
231 GLfloat depth,
232 GLint stencil)
233{
234 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500235 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236}
237
Jamie Madill4928b7c2017-06-20 12:57:39 -0400238GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400239{
Jamie Madill66546be2018-03-08 09:47:20 -0500240 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madill4928b7c2017-06-20 12:57:39 -0400243GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244{
Jamie Madill66546be2018-03-08 09:47:20 -0500245 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400246}
247
Jamie Madillc564c072017-06-01 12:45:42 -0400248gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400249 const gl::Rectangle &area,
250 GLenum format,
251 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400252 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253{
Jamie Madill66546be2018-03-08 09:47:20 -0500254 const gl::State &glState = context->getGLState();
Jamie Madille1f3ad42017-10-28 23:00:42 -0400255 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500256 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500257 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500258
Jamie Madill66546be2018-03-08 09:47:20 -0500259 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
260 ASSERT(renderTarget);
261
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500262 vk::Image *readImage = renderTarget->image;
263 vk::StagingImage stagingImage;
Jamie Madill57dd97a2018-02-06 17:10:49 -0500264 ANGLE_TRY(stagingImage.init(contextVk, TextureDimension::TEX_2D, *renderTarget->format,
Luc Ferron33140402018-03-08 13:57:52 -0500265 gl::Extents(area.width, area.height, 1), vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500266
Jamie Madill49ac74b2017-12-21 14:42:33 -0500267 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500268 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400269
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500270 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
271 commandBuffer);
272
Jamie Madilld33c77c2017-11-09 13:08:30 -0500273 readImage->changeLayoutWithStages(
274 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
275 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400276
277 VkImageCopy region;
278 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
279 region.srcSubresource.mipLevel = 0;
280 region.srcSubresource.baseArrayLayer = 0;
281 region.srcSubresource.layerCount = 1;
282 region.srcOffset.x = area.x;
283 region.srcOffset.y = area.y;
284 region.srcOffset.z = 0;
285 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
286 region.dstSubresource.mipLevel = 0;
287 region.dstSubresource.baseArrayLayer = 0;
288 region.dstSubresource.layerCount = 1;
289 region.dstOffset.x = 0;
290 region.dstOffset.y = 0;
291 region.dstOffset.z = 0;
292 region.extent.width = area.width;
293 region.extent.height = area.height;
294 region.extent.depth = 1;
295
296 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500297
Jamie Madill49ac74b2017-12-21 14:42:33 -0500298 // Triggers a full finish.
299 // TODO(jmadill): Don't block on asynchronous readback.
300 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500301
302 // TODO(jmadill): parameters
303 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500304 ANGLE_TRY(
305 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500306
Jamie Madill1d7be502017-10-29 18:06:50 -0400307 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500308
309 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400310 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Luc Ferron60284222018-03-20 16:01:44 -0400311 int outputPitch = glFormat.pixelBytes * area.width;
312
313 // Get the staging image pitch and use it to pack the pixels later.
314 VkSubresourceLayout subresourceLayout;
315 stagingImage.getImage().getSubresourceLayout(device, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0,
316 &subresourceLayout);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500317
318 PackPixelsParams params;
319 params.area = area;
320 params.format = format;
321 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400322 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400323 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400324 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500325
Luc Ferron60284222018-03-20 16:01:44 -0400326 PackPixels(params, angleFormat, static_cast<int>(subresourceLayout.rowPitch), mapPointer,
327 reinterpret_cast<uint8_t *>(pixels));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500328
Jamie Madill5deea722017-02-16 10:44:46 -0500329 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400330 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500331
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500332 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400333}
334
Jamie Madillc564c072017-06-01 12:45:42 -0400335gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336 const gl::Rectangle &sourceArea,
337 const gl::Rectangle &destArea,
338 GLbitfield mask,
339 GLenum filter)
340{
341 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500342 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400343}
344
Kenneth Russellce8602a2017-10-03 18:23:08 -0700345bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400346{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400347 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400348}
349
Jamie Madill19fa1c62018-03-08 09:47:21 -0500350gl::Error FramebufferVk::syncState(const gl::Context *context,
351 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400352{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400353 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400354 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400355
356 ASSERT(dirtyBits.any());
Jamie Madill19fa1c62018-03-08 09:47:21 -0500357 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits));
Jamie Madill66546be2018-03-08 09:47:20 -0500358
Jamie Madill9f2a8612017-11-30 12:43:09 -0500359 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400360 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500361
362 // Trigger a new set of secondary commands next time we render to this FBO,.
Jamie Madill47c8ea32018-01-03 18:27:59 -0500363 mLastRenderNodeSerial = Serial();
Jamie Madill72106562017-03-24 14:18:50 -0400364
Jamie Madill72106562017-03-24 14:18:50 -0400365 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500366
367 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500368}
369
Jamie Madill9f2a8612017-11-30 12:43:09 -0500370const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500371{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500372 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500373 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500374 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500375 }
376
Jamie Madill0b684ce2017-11-23 12:57:39 -0500377 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500378
Jamie Madill66546be2018-03-08 09:47:20 -0500379 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
380 const auto &colorRenderTargets = mRenderTargetCache.getColors();
381 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500382 {
Jamie Madill66546be2018-03-08 09:47:20 -0500383 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
384 ASSERT(colorRenderTarget);
385 desc.packColorAttachment(*colorRenderTarget->format, colorRenderTarget->samples);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500386 }
387
Jamie Madill66546be2018-03-08 09:47:20 -0500388 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
389 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500390 {
Jamie Madill66546be2018-03-08 09:47:20 -0500391 desc.packDepthStencilAttachment(*depthStencilRenderTarget->format,
392 depthStencilRenderTarget->samples);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500393 }
394
Jamie Madill9f2a8612017-11-30 12:43:09 -0500395 mRenderPassDesc = desc;
396 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500397}
398
Jamie Madill4928b7c2017-06-20 12:57:39 -0400399gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500400 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500401{
402 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400403 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500404 {
405 return &mFramebuffer;
406 }
407
Jamie Madill9f2a8612017-11-30 12:43:09 -0500408 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
409
Jamie Madillab9f9c32017-01-17 17:47:34 -0500410 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500411 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500412
413 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500414 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500415 if (mBackbuffer)
416 {
417 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
418 }
419
420 // Gather VkImageViews over all FBO attachments, also size of attached region.
421 std::vector<VkImageView> attachments;
422 gl::Extents attachmentsSize;
423
Jamie Madill66546be2018-03-08 09:47:20 -0500424 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
425 const auto &colorRenderTargets = mRenderTargetCache.getColors();
426 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500427 {
Jamie Madill66546be2018-03-08 09:47:20 -0500428 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
429 ASSERT(colorRenderTarget);
430 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500431
Jamie Madill66546be2018-03-08 09:47:20 -0500432 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->extents);
433 attachmentsSize = colorRenderTarget->extents;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500434 }
435
Jamie Madill66546be2018-03-08 09:47:20 -0500436 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
437 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500438 {
Jamie Madill66546be2018-03-08 09:47:20 -0500439 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500440
Jamie Madill66546be2018-03-08 09:47:20 -0500441 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilRenderTarget->extents);
442 attachmentsSize = depthStencilRenderTarget->extents;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443 }
444
445 ASSERT(!attachments.empty());
446
447 VkFramebufferCreateInfo framebufferInfo;
448
449 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
450 framebufferInfo.pNext = nullptr;
451 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500452 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500453 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
454 framebufferInfo.pAttachments = attachments.data();
455 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
456 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
457 framebufferInfo.layers = 1;
458
Jamie Madill25301b62017-10-28 20:59:31 -0400459 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500460
Jamie Madillab9f9c32017-01-17 17:47:34 -0500461 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400462}
463
Luc Ferron5242d5b2018-02-15 07:14:35 -0500464gl::Error FramebufferVk::clearColorAttachmentsWithScissorRegion(const gl::Context *context)
465{
466 ContextVk *contextVk = vk::GetImpl(context);
467 RendererVk *renderer = contextVk->getRenderer();
468
469 // This command can only happen inside a render pass, so obtain one if its already happening
470 // or create a new one if not.
471 vk::CommandGraphNode *node = nullptr;
472 vk::CommandBuffer *commandBuffer = nullptr;
473 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
474 if (node->getInsideRenderPassCommands()->valid())
475 {
476 commandBuffer = node->getInsideRenderPassCommands();
477 }
478 else
479 {
480 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
481 }
482
483 const std::vector<gl::FramebufferAttachment> &colorAttachments = mState.getColorAttachments();
484 gl::AttachmentArray<VkClearAttachment> clearAttachments;
485 int clearAttachmentIndex = 0;
486 for (auto colorIndex : mState.getEnabledDrawBuffers())
487 {
488 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
489 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
490 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
491 clearAttachment.clearValue = contextVk->getClearColorValue();
492 ++clearAttachmentIndex;
493 }
494
495 // We assume for now that we always need to clear only 1 layer starting at the
496 // baseArrayLayer 0, this might need to change depending how we'll implement
497 // cube maps, 3d textures and array textures.
498 VkClearRect clearRect;
499 clearRect.baseArrayLayer = 0;
500 clearRect.layerCount = 1;
501 clearRect.rect = contextVk->getScissor();
502
503 commandBuffer->clearAttachments(static_cast<uint32_t>(colorAttachments.size()),
504 clearAttachments.data(), 1, &clearRect);
505 return gl::NoError();
506}
507
JiangYizhoubddc46b2016-12-09 09:50:51 +0800508gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
509{
510 UNIMPLEMENTED();
511 return gl::InternalError() << "getSamplePosition is unimplemented.";
512}
513
Jamie Madille4c5a232018-03-02 21:00:31 -0500514gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
515 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500516{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500517 ContextVk *contextVk = vk::GetImpl(context);
518 RendererVk *renderer = contextVk->getRenderer();
519 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500520
Jamie Madill1f46bc12018-02-20 16:09:43 -0500521 if (hasCurrentWritingNode(currentSerial) && mLastRenderNodeSerial == currentSerial)
Jamie Madill4c26fc22017-02-24 11:04:10 -0500522 {
Jamie Madill1f46bc12018-02-20 16:09:43 -0500523 *nodeOut = getCurrentWritingNode(currentSerial);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500524 ASSERT((*nodeOut)->getInsideRenderPassCommands()->valid());
525 return gl::NoError();
Jamie Madill4c26fc22017-02-24 11:04:10 -0500526 }
527
Jamie Madill1f46bc12018-02-20 16:09:43 -0500528 vk::CommandGraphNode *node = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500529
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500530 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500531 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500532
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500533 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500534
Jamie Madille4c5a232018-03-02 21:00:31 -0500535 vk::CommandBuffer *commandBuffer = nullptr;
536 ANGLE_TRY(node->beginOutsideRenderPassRecording(renderer->getDevice(),
537 renderer->getCommandPool(), &commandBuffer));
538
Jamie Madill49ac74b2017-12-21 14:42:33 -0500539 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500540 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
541 const auto &colorRenderTargets = mRenderTargetCache.getColors();
542 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500543 {
Jamie Madill66546be2018-03-08 09:47:20 -0500544 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
545 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500546
Jamie Madille4c5a232018-03-02 21:00:31 -0500547 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madill66546be2018-03-08 09:47:20 -0500548 colorRenderTarget->image->changeLayoutWithStages(
549 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
550 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
551 commandBuffer);
552 node->appendColorRenderTarget(currentSerial, colorRenderTarget);
553 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
554 }
555
556 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
557 if (depthStencilRenderTarget)
558 {
559 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
560 const angle::Format &format = depthStencilRenderTarget->format->textureFormat();
Jamie Madille4c5a232018-03-02 21:00:31 -0500561 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
562 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
563
Jamie Madill66546be2018-03-08 09:47:20 -0500564 depthStencilRenderTarget->image->changeLayoutWithStages(
Jamie Madille4c5a232018-03-02 21:00:31 -0500565 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
566 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
567 commandBuffer);
Jamie Madill66546be2018-03-08 09:47:20 -0500568 node->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500569 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500570 }
571
Jamie Madillf4d693c2018-02-14 16:38:16 -0500572 // Hard-code RenderPass to clear the first render target to the current clear value.
573 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
574 const gl::State &glState = context->getGLState();
575 node->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill47c8ea32018-01-03 18:27:59 -0500576 mLastRenderNodeSerial = currentSerial;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500577
578 *nodeOut = node;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500579 return gl::NoError();
580}
581
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400582} // namespace rx