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Brian Paul94666c42001-09-14 02:48:53 +00001/* $Id: glapi.c,v 1.57 2001/09/14 02:48:53 brianp Exp $ */
Brian Paulfbd8f211999-11-11 01:22:25 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul3a71d052000-09-05 20:17:37 +00005 * Version: 3.5
Brian Paulfbd8f211999-11-11 01:22:25 +00006 *
Brian Paulab0c8862001-01-23 23:35:47 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
Brian Paulfbd8f211999-11-11 01:22:25 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paul7e1161b1999-11-25 18:17:04 +000028/*
29 * This file manages the OpenGL API dispatch layer.
30 * The dispatch table (struct _glapi_table) is basically just a list
31 * of function pointers.
32 * There are functions to set/get the current dispatch table for the
33 * current thread and to manage registration/dispatch of dynamically
34 * added extension functions.
Brian Paul9f943992000-01-28 19:03:33 +000035 *
36 * It's intended that this file and the other glapi*.[ch] files are
37 * flexible enough to be reused in several places: XFree86, DRI-
38 * based libGL.so, and perhaps the SGI SI.
39 *
40 * There are no dependencies on Mesa in this code.
Brian Paulab0c8862001-01-23 23:35:47 +000041 *
42 * Versions (API changes):
43 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
44 * 2001/01/16 - added dispatch override feature for Mesa 3.5
Brian Paul7e1161b1999-11-25 18:17:04 +000045 */
46
47
48
Brian Paul3c27be32000-02-10 21:27:48 +000049#include "glheader.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000050#include "glapi.h"
Brian Paul0c239fc1999-12-16 12:38:11 +000051#include "glapioffsets.h"
52#include "glapitable.h"
Brian Paul9f943992000-01-28 19:03:33 +000053#include "glthread.h"
Brian Paulbb72d321999-12-16 17:31:59 +000054
Brian Paul3c257e12001-03-28 17:19:58 +000055/***** BEGIN NO-OP DISPATCH *****/
56
57static GLboolean WarnFlag = GL_FALSE;
58
59void
60_glapi_noop_enable_warnings(GLboolean enable)
61{
62 WarnFlag = enable;
63}
64
65static GLboolean
66warn(void)
67{
68 if (WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
69 return GL_TRUE;
70 else
71 return GL_FALSE;
72}
73
74
75#define KEYWORD1 static
76#define KEYWORD2
77#define NAME(func) NoOp##func
78
79#define F stderr
80
81#define DISPATCH(func, args, msg) \
82 if (warn()) { \
83 fprintf(stderr, "GL User Error: calling "); \
84 fprintf msg; \
85 fprintf(stderr, " without a current context\n"); \
86 }
87
88#define RETURN_DISPATCH(func, args, msg) \
89 if (warn()) { \
90 fprintf(stderr, "GL User Error: calling "); \
91 fprintf msg; \
92 fprintf(stderr, " without a current context\n"); \
93 } \
94 return 0
95
96#define DISPATCH_TABLE_NAME __glapi_noop_table
97#define UNUSED_TABLE_NAME __usused_noop_functions
98
99#define TABLE_ENTRY(name) (void *) NoOp##name
100
101static int NoOpUnused(void)
102{
103 if (warn()) {
104 fprintf(stderr, "GL User Error: calling extension function without a current context\n");
105 }
106 return 0;
107}
108
109#include "glapitemp.h"
110
111/***** END NO-OP DISPATCH *****/
112
113
114
115/***** BEGIN THREAD-SAFE DISPATCH *****/
116/* if we support thread-safety, build a special dispatch table for use
117 * in thread-safety mode (ThreadSafe == GL_TRUE). Each entry in the
118 * dispatch table will call _glthread_GetTSD() to get the actual dispatch
119 * table bound to the current thread, then jump through that table.
120 */
121
122#if defined(THREADS)
123
124static GLboolean ThreadSafe = GL_FALSE; /* In thread-safe mode? */
125static _glthread_TSD DispatchTSD; /* Per-thread dispatch pointer */
126static _glthread_TSD RealDispatchTSD; /* only when using override */
127static _glthread_TSD ContextTSD; /* Per-thread context pointer */
128
129
130#define KEYWORD1 static
131#define KEYWORD2 GLAPIENTRY
132#define NAME(func) _ts_##func
133
134#define DISPATCH(FUNC, ARGS, MESSAGE) \
135 struct _glapi_table *dispatch; \
136 dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
137 if (!dispatch) \
138 dispatch = (struct _glapi_table *) __glapi_noop_table; \
139 (dispatch->FUNC) ARGS
140
141#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
142 struct _glapi_table *dispatch; \
143 dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
144 if (!dispatch) \
145 dispatch = (struct _glapi_table *) __glapi_noop_table; \
146 return (dispatch->FUNC) ARGS
147
148#define DISPATCH_TABLE_NAME __glapi_threadsafe_table
149#define UNUSED_TABLE_NAME __usused_threadsafe_functions
150
151#define TABLE_ENTRY(name) (void *) _ts_##name
152
153static int _ts_Unused(void)
154{
155 return 0;
156}
157
158#include "glapitemp.h"
159
160#endif
161
162/***** END THREAD-SAFE DISPATCH *****/
163
164
165
Brian Paul8ceb5c32000-02-24 22:14:04 +0000166struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paulab0c8862001-01-23 23:35:47 +0000167struct _glapi_table *_glapi_RealDispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul0f710251999-12-15 15:02:30 +0000168
Brian Paul8f91fb61999-12-17 14:51:28 +0000169/* Used when thread safety disabled */
Brian Paulf9b97d92000-01-28 20:17:42 +0000170void *_glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000171
Brian Paul0f710251999-12-15 15:02:30 +0000172
Brian Paulbb72d321999-12-16 17:31:59 +0000173static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1;
Brian Paul0f710251999-12-15 15:02:30 +0000174static GLboolean GetSizeCalled = GL_FALSE;
Brian Paulfbd8f211999-11-11 01:22:25 +0000175
Brian Paulab0c8862001-01-23 23:35:47 +0000176static GLboolean DispatchOverride = GL_FALSE;
177
178
Brian Paul3c257e12001-03-28 17:19:58 +0000179/* strdup() is actually not a standard ANSI C or POSIX routine.
180 * Irix will not define it if ANSI mode is in effect.
181 */
182static char *
183str_dup(const char *str)
Randy Frankd7361e12000-03-27 21:13:58 +0000184{
Brian Paulfffb8092000-03-29 18:46:11 +0000185 char *copy;
186 copy = (char*) malloc(strlen(str) + 1);
187 if (!copy)
188 return NULL;
189 strcpy(copy, str);
190 return copy;
Randy Frankd7361e12000-03-27 21:13:58 +0000191}
192
Brian Paul7fb54ae1999-11-19 22:33:50 +0000193
Brian Paulbb72d321999-12-16 17:31:59 +0000194
195/*
196 * We should call this periodically from a function such as glXMakeCurrent
197 * in order to test if multiple threads are being used. When we detect
198 * that situation we should then call _glapi_enable_thread_safety()
199 */
200void
201_glapi_check_multithread(void)
202{
203#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000204 if (!ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000205 static unsigned long knownID;
206 static GLboolean firstCall = GL_TRUE;
207 if (firstCall) {
208 knownID = _glthread_GetID();
209 firstCall = GL_FALSE;
210 }
211 else if (knownID != _glthread_GetID()) {
Brian Paul26e14d22000-01-05 04:36:17 +0000212 ThreadSafe = GL_TRUE;
Brian Paulbb72d321999-12-16 17:31:59 +0000213 }
214 }
Brian Paul26e14d22000-01-05 04:36:17 +0000215 if (ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000216 /* make sure that this thread's dispatch pointer isn't null */
217 if (!_glapi_get_dispatch()) {
218 _glapi_set_dispatch(NULL);
219 }
220 }
221#endif
222}
223
224
225
226/*
Brian Paul8f91fb61999-12-17 14:51:28 +0000227 * Set the current context pointer for this thread.
228 * The context pointer is an opaque type which should be cast to
229 * void from the real context pointer type.
230 */
231void
Brian Paulf9b97d92000-01-28 20:17:42 +0000232_glapi_set_context(void *context)
Brian Paul8f91fb61999-12-17 14:51:28 +0000233{
234#if defined(THREADS)
Brian Paul3c27be32000-02-10 21:27:48 +0000235 _glthread_SetTSD(&ContextTSD, context);
Brian Paul26e14d22000-01-05 04:36:17 +0000236 if (ThreadSafe)
Brian Paulf9b97d92000-01-28 20:17:42 +0000237 _glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000238 else
Brian Paulf9b97d92000-01-28 20:17:42 +0000239 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000240#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000241 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000242#endif
243}
244
245
246
247/*
248 * Get the current context pointer for this thread.
249 * The context pointer is an opaque type which should be cast from
250 * void to the real context pointer type.
251 */
252void *
Brian Paulf9b97d92000-01-28 20:17:42 +0000253_glapi_get_context(void)
Brian Paul8f91fb61999-12-17 14:51:28 +0000254{
255#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000256 if (ThreadSafe) {
Brian Paul8f91fb61999-12-17 14:51:28 +0000257 return _glthread_GetTSD(&ContextTSD);
258 }
259 else {
Brian Paulf9b97d92000-01-28 20:17:42 +0000260 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000261 }
262#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000263 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000264#endif
265}
266
267
268
269/*
Brian Paul7fb54ae1999-11-19 22:33:50 +0000270 * Set the global or per-thread dispatch table pointer.
271 */
272void
273_glapi_set_dispatch(struct _glapi_table *dispatch)
274{
275 if (!dispatch) {
276 /* use the no-op functions */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000277 dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000278 }
279#ifdef DEBUG
280 else {
281 _glapi_check_table(dispatch);
282 }
283#endif
284
285#if defined(THREADS)
Brian Paulab0c8862001-01-23 23:35:47 +0000286 if (DispatchOverride) {
287 _glthread_SetTSD(&RealDispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000288 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000289 _glapi_RealDispatch = (struct _glapi_table*) __glapi_threadsafe_table;
Brian Paul3a71d052000-09-05 20:17:37 +0000290 else
Brian Paulab0c8862001-01-23 23:35:47 +0000291 _glapi_RealDispatch = dispatch;
Brian Paul3b18a362000-09-26 15:27:20 +0000292 }
293 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000294 /* normal operation */
Brian Paul3b18a362000-09-26 15:27:20 +0000295 _glthread_SetTSD(&DispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000296 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000297 _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
Brian Paul3a71d052000-09-05 20:17:37 +0000298 else
299 _glapi_Dispatch = dispatch;
300 }
Brian Paul3a71d052000-09-05 20:17:37 +0000301#else /*THREADS*/
Brian Paulab0c8862001-01-23 23:35:47 +0000302 if (DispatchOverride) {
303 _glapi_RealDispatch = dispatch;
304 }
305 else {
306 _glapi_Dispatch = dispatch;
307 }
Brian Paul3a71d052000-09-05 20:17:37 +0000308#endif /*THREADS*/
Brian Paul7fb54ae1999-11-19 22:33:50 +0000309}
310
311
Brian Paulbb72d321999-12-16 17:31:59 +0000312
Brian Paul7fb54ae1999-11-19 22:33:50 +0000313/*
Brian Paulbb72d321999-12-16 17:31:59 +0000314 * Return pointer to current dispatch table for calling thread.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000315 */
316struct _glapi_table *
317_glapi_get_dispatch(void)
318{
319#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000320 if (ThreadSafe) {
Brian Paulab0c8862001-01-23 23:35:47 +0000321 if (DispatchOverride) {
322 return (struct _glapi_table *) _glthread_GetTSD(&RealDispatchTSD);
323 }
324 else {
325 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
326 }
Brian Paulbb72d321999-12-16 17:31:59 +0000327 }
Brian Paul590d3471999-12-17 12:20:23 +0000328 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000329 if (DispatchOverride) {
330 assert(_glapi_RealDispatch);
331 return _glapi_RealDispatch;
332 }
333 else {
334 assert(_glapi_Dispatch);
335 return _glapi_Dispatch;
336 }
Brian Paul590d3471999-12-17 12:20:23 +0000337 }
Brian Paul7fb54ae1999-11-19 22:33:50 +0000338#else
Brian Paulc2319b42000-01-17 19:28:31 +0000339 return _glapi_Dispatch;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000340#endif
341}
342
343
Brian Paulab0c8862001-01-23 23:35:47 +0000344/*
345 * Notes on dispatch overrride:
346 *
347 * Dispatch override allows an external agent to hook into the GL dispatch
348 * mechanism before execution goes into the core rendering library. For
349 * example, a trace mechanism would insert itself as an overrider, print
350 * logging info for each GL function, then dispatch to the real GL function.
351 *
352 * libGLS (GL Stream library) is another agent that might use override.
353 *
354 * We don't allow more than one layer of overriding at this time.
355 * In the future we may allow nested/layered override. In that case
356 * _glapi_begin_dispatch_override() will return an override layer,
357 * _glapi_end_dispatch_override(layer) will remove an override layer
358 * and _glapi_get_override_dispatch(layer) will return the dispatch
359 * table for a given override layer. layer = 0 will be the "real"
360 * dispatch table.
361 */
362
363/*
364 * Return: dispatch override layer number.
365 */
366int
367_glapi_begin_dispatch_override(struct _glapi_table *override)
Brian Paul3a71d052000-09-05 20:17:37 +0000368{
Brian Paulab0c8862001-01-23 23:35:47 +0000369 struct _glapi_table *real = _glapi_get_dispatch();
370
371 assert(!DispatchOverride); /* can't nest at this time */
372 DispatchOverride = GL_TRUE;
373
374 _glapi_set_dispatch(real);
Brian Paul3a71d052000-09-05 20:17:37 +0000375
376#if defined(THREADS)
Brian Paulab0c8862001-01-23 23:35:47 +0000377 _glthread_SetTSD(&DispatchTSD, (void *) override);
378 if (ThreadSafe)
Brian Paul3c257e12001-03-28 17:19:58 +0000379 _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
Brian Paulab0c8862001-01-23 23:35:47 +0000380 else
381 _glapi_Dispatch = override;
382#else
383 _glapi_Dispatch = override;
384#endif
385 return 1;
386}
387
388
389void
390_glapi_end_dispatch_override(int layer)
391{
392 struct _glapi_table *real = _glapi_get_dispatch();
393 (void) layer;
394 DispatchOverride = GL_FALSE;
395 _glapi_set_dispatch(real);
396 /* the rest of this isn't needed, just play it safe */
397#if defined(THREADS)
398 _glthread_SetTSD(&RealDispatchTSD, NULL);
399#endif
400 _glapi_RealDispatch = NULL;
401}
402
403
404struct _glapi_table *
405_glapi_get_override_dispatch(int layer)
406{
407 if (layer == 0) {
408 return _glapi_get_dispatch();
Brian Paul3a71d052000-09-05 20:17:37 +0000409 }
410 else {
Brian Paulab0c8862001-01-23 23:35:47 +0000411 if (DispatchOverride) {
412#if defined(THREADS)
413 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
Brian Paul3a71d052000-09-05 20:17:37 +0000414#else
Brian Paulab0c8862001-01-23 23:35:47 +0000415 return _glapi_Dispatch;
Brian Paul3a71d052000-09-05 20:17:37 +0000416#endif
Brian Paulab0c8862001-01-23 23:35:47 +0000417 }
418 else {
419 return NULL;
420 }
421 }
Brian Paul3a71d052000-09-05 20:17:37 +0000422}
Brian Paulab0c8862001-01-23 23:35:47 +0000423
Brian Paul3a71d052000-09-05 20:17:37 +0000424
Brian Paul91bcefa1999-11-27 21:30:40 +0000425
426/*
427 * Return size of dispatch table struct as number of functions (or
428 * slots).
429 */
430GLuint
431_glapi_get_dispatch_table_size(void)
432{
Brian Paul0f710251999-12-15 15:02:30 +0000433 /* return sizeof(struct _glapi_table) / sizeof(void *);*/
434 GetSizeCalled = GL_TRUE;
435 return MaxDispatchOffset + 1;
Brian Paul91bcefa1999-11-27 21:30:40 +0000436}
437
438
439
Brian Paul7fb54ae1999-11-19 22:33:50 +0000440/*
441 * Get API dispatcher version string.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000442 */
443const char *
444_glapi_get_version(void)
445{
Brian Paulab0c8862001-01-23 23:35:47 +0000446 return "20010116"; /* YYYYMMDD */
Brian Paul7fb54ae1999-11-19 22:33:50 +0000447}
448
449
Brian Paul0c239fc1999-12-16 12:38:11 +0000450/*
451 * For each entry in static_functions[] which use this function
452 * we should implement a dispatch function in glapitemp.h and
453 * in glapinoop.c
454 */
Brian Paulb3674092000-01-08 11:01:24 +0000455static int NotImplemented(void)
Brian Paul0c239fc1999-12-16 12:38:11 +0000456{
Brian Paulb3674092000-01-08 11:01:24 +0000457 return 0;
Brian Paul0c239fc1999-12-16 12:38:11 +0000458}
459
460
Brian Paul959f8022000-03-19 01:10:11 +0000461struct name_address_offset {
462 const char *Name;
463 GLvoid *Address;
464 GLuint Offset;
465};
466
Brian Paul0c239fc1999-12-16 12:38:11 +0000467
Brian Paul8ceb5c32000-02-24 22:14:04 +0000468static struct name_address_offset static_functions[] = {
Brian Paul0c239fc1999-12-16 12:38:11 +0000469 /* GL 1.1 */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000470 { "glNewList", (GLvoid *) glNewList, _gloffset_NewList },
471 { "glEndList", (GLvoid *) glEndList, _gloffset_EndList },
472 { "glCallList", (GLvoid *) glCallList, _gloffset_CallList },
473 { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists },
474 { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists },
475 { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists },
476 { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase },
477 { "glBegin", (GLvoid *) glBegin, _gloffset_Begin },
478 { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap },
479 { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b },
480 { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv },
481 { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d },
482 { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv },
483 { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f },
484 { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv },
485 { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i },
486 { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv },
487 { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s },
488 { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv },
489 { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub },
490 { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv },
491 { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui },
492 { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv },
493 { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us },
494 { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv },
495 { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b },
496 { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv },
497 { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d },
498 { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv },
499 { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f },
500 { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv },
501 { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i },
502 { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv },
503 { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s },
504 { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv },
505 { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub },
506 { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv },
507 { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui },
508 { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv },
509 { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us },
510 { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv },
511 { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag },
512 { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv },
513 { "glEnd", (GLvoid *) glEnd, _gloffset_End },
514 { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd },
515 { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv },
516 { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf },
517 { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv },
518 { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi },
519 { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv },
520 { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs },
521 { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv },
522 { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b },
523 { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv },
524 { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d },
525 { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv },
526 { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f },
527 { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv },
528 { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i },
529 { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv },
530 { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s },
531 { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv },
532 { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d },
533 { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv },
534 { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f },
535 { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv },
536 { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i },
537 { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv },
538 { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s },
539 { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv },
540 { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d },
541 { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv },
542 { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f },
543 { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv },
544 { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i },
545 { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv },
546 { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s },
547 { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv },
548 { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d },
549 { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv },
550 { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f },
551 { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv },
552 { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i },
553 { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv },
554 { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s },
555 { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv },
556 { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd },
557 { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv },
558 { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf },
559 { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv },
560 { "glRecti", (GLvoid *) glRecti, _gloffset_Recti },
561 { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv },
562 { "glRects", (GLvoid *) glRects, _gloffset_Rects },
563 { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv },
564 { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d },
565 { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv },
566 { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f },
567 { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv },
568 { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i },
569 { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv },
570 { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s },
571 { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv },
572 { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d },
573 { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv },
574 { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f },
575 { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv },
576 { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i },
577 { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv },
578 { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s },
579 { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv },
580 { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d },
581 { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv },
582 { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f },
583 { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv },
584 { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i },
585 { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv },
586 { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s },
587 { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv },
588 { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d },
589 { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv },
590 { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f },
591 { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv },
592 { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i },
593 { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv },
594 { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s },
595 { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv },
596 { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d },
597 { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv },
598 { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f },
599 { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv },
600 { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i },
601 { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv },
602 { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s },
603 { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv },
604 { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d },
605 { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv },
606 { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f },
607 { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv },
608 { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i },
609 { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv },
610 { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s },
611 { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv },
612 { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d },
613 { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv },
614 { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f },
615 { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv },
616 { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i },
617 { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv },
618 { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s },
619 { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv },
620 { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane },
621 { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial },
622 { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace },
623 { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf },
624 { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv },
625 { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi },
626 { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv },
627 { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace },
628 { "glHint", (GLvoid *) glHint, _gloffset_Hint },
629 { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf },
630 { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv },
631 { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti },
632 { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv },
633 { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf },
634 { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv },
635 { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli },
636 { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv },
637 { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple },
638 { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth },
639 { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf },
640 { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv },
641 { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali },
642 { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv },
643 { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize },
644 { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode },
645 { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple },
646 { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor },
647 { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel },
648 { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf },
649 { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv },
650 { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri },
651 { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv },
652 { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D },
653 { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D },
654 { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf },
655 { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv },
656 { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi },
657 { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv },
658 { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend },
659 { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv },
660 { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf },
661 { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv },
662 { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni },
663 { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv },
664 { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer },
665 { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer },
666 { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode },
667 { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames },
668 { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName },
669 { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough },
670 { "glPopName", (GLvoid *) glPopName, _gloffset_PopName },
671 { "glPushName", (GLvoid *) glPushName, _gloffset_PushName },
672 { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer },
673 { "glClear", (GLvoid *) glClear, _gloffset_Clear },
674 { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum },
675 { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex },
676 { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor },
677 { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil },
678 { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth },
679 { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask },
680 { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask },
681 { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask },
682 { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask },
683 { "glAccum", (GLvoid *) glAccum, _gloffset_Accum },
684 { "glDisable", (GLvoid *) glDisable, _gloffset_Disable },
685 { "glEnable", (GLvoid *) glEnable, _gloffset_Enable },
686 { "glFinish", (GLvoid *) glFinish, _gloffset_Finish },
687 { "glFlush", (GLvoid *) glFlush, _gloffset_Flush },
688 { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib },
689 { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib },
690 { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d },
691 { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f },
692 { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d },
693 { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f },
694 { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d },
695 { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f },
696 { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d },
697 { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f },
698 { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d },
699 { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv },
700 { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f },
701 { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv },
702 { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d },
703 { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv },
704 { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f },
705 { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv },
706 { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 },
707 { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 },
708 { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 },
709 { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 },
710 { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc },
711 { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc },
712 { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp },
713 { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc },
714 { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp },
715 { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc },
716 { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom },
717 { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf },
718 { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi },
719 { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref },
720 { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei },
721 { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv },
722 { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv },
723 { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv },
724 { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer },
725 { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels },
726 { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels },
727 { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels },
728 { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv },
729 { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane },
730 { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev },
731 { "glGetError", (GLvoid *) glGetError, _gloffset_GetError },
732 { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv },
733 { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv },
734 { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv },
735 { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv },
736 { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv },
737 { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv },
738 { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv },
739 { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv },
740 { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv },
741 { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv },
742 { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv },
743 { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv },
744 { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple },
745 { "glGetString", (GLvoid *) glGetString, _gloffset_GetString },
746 { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv },
747 { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv },
748 { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv },
749 { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv },
750 { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv },
751 { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage },
752 { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv },
753 { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv },
754 { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv },
755 { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv },
756 { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled },
757 { "glIsList", (GLvoid *) glIsList, _gloffset_IsList },
758 { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange },
759 { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum },
760 { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity },
761 { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf },
762 { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd },
763 { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode },
764 { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf },
765 { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd },
766 { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho },
767 { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix },
768 { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix },
769 { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated },
770 { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef },
771 { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled },
772 { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef },
773 { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated },
774 { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef },
775 { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport },
776 /* 1.1 */
777 { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement },
778 { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer },
779 { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState },
780 { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays },
781 { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements },
782 { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer },
783 { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState },
784 { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv },
785 { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer },
786 { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays },
787 { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer },
788 { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer },
789 { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer },
790 { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset },
791 { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D },
792 { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D },
793 { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D },
794 { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D },
795 { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D },
796 { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D },
797 { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident },
798 { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture },
799 { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures },
800 { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures },
801 { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture },
802 { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures },
803 { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub },
804 { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv },
805 { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib },
806 { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib },
807 /* 1.2 */
Brian Paul77aa8b92000-01-07 07:30:13 +0000808#ifdef GL_VERSION_1_2
Brian Paul44202462000-05-18 18:14:22 +0000809#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000810#else
811#define NAME(X) NotImplemented
812#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000813 { "glBlendColor", (GLvoid *) NAME(glBlendColor), _gloffset_BlendColor },
814 { "glBlendEquation", (GLvoid *) NAME(glBlendEquation), _gloffset_BlendEquation },
815 { "glDrawRangeElements", (GLvoid *) NAME(glDrawRangeElements), _gloffset_DrawRangeElements },
816 { "glColorTable", (GLvoid *) NAME(glColorTable), _gloffset_ColorTable },
817 { "glColorTableParameterfv", (GLvoid *) NAME(glColorTableParameterfv), _gloffset_ColorTableParameterfv },
818 { "glColorTableParameteriv", (GLvoid *) NAME(glColorTableParameteriv), _gloffset_ColorTableParameteriv },
819 { "glCopyColorTable", (GLvoid *) NAME(glCopyColorTable), _gloffset_CopyColorTable },
820 { "glGetColorTable", (GLvoid *) NAME(glGetColorTable), _gloffset_GetColorTable },
821 { "glGetColorTableParameterfv", (GLvoid *) NAME(glGetColorTableParameterfv), _gloffset_GetColorTableParameterfv },
822 { "glGetColorTableParameteriv", (GLvoid *) NAME(glGetColorTableParameteriv), _gloffset_GetColorTableParameteriv },
823 { "glColorSubTable", (GLvoid *) NAME(glColorSubTable), _gloffset_ColorSubTable },
824 { "glCopyColorSubTable", (GLvoid *) NAME(glCopyColorSubTable), _gloffset_CopyColorSubTable },
825 { "glConvolutionFilter1D", (GLvoid *) NAME(glConvolutionFilter1D), _gloffset_ConvolutionFilter1D },
826 { "glConvolutionFilter2D", (GLvoid *) NAME(glConvolutionFilter2D), _gloffset_ConvolutionFilter2D },
827 { "glConvolutionParameterf", (GLvoid *) NAME(glConvolutionParameterf), _gloffset_ConvolutionParameterf },
828 { "glConvolutionParameterfv", (GLvoid *) NAME(glConvolutionParameterfv), _gloffset_ConvolutionParameterfv },
829 { "glConvolutionParameteri", (GLvoid *) NAME(glConvolutionParameteri), _gloffset_ConvolutionParameteri },
830 { "glConvolutionParameteriv", (GLvoid *) NAME(glConvolutionParameteriv), _gloffset_ConvolutionParameteriv },
831 { "glCopyConvolutionFilter1D", (GLvoid *) NAME(glCopyConvolutionFilter1D), _gloffset_CopyConvolutionFilter1D },
832 { "glCopyConvolutionFilter2D", (GLvoid *) NAME(glCopyConvolutionFilter2D), _gloffset_CopyConvolutionFilter2D },
833 { "glGetConvolutionFilter", (GLvoid *) NAME(glGetConvolutionFilter), _gloffset_GetConvolutionFilter },
834 { "glGetConvolutionParameterfv", (GLvoid *) NAME(glGetConvolutionParameterfv), _gloffset_GetConvolutionParameterfv },
835 { "glGetConvolutionParameteriv", (GLvoid *) NAME(glGetConvolutionParameteriv), _gloffset_GetConvolutionParameteriv },
836 { "glGetSeparableFilter", (GLvoid *) NAME(glGetSeparableFilter), _gloffset_GetSeparableFilter },
837 { "glSeparableFilter2D", (GLvoid *) NAME(glSeparableFilter2D), _gloffset_SeparableFilter2D },
838 { "glGetHistogram", (GLvoid *) NAME(glGetHistogram), _gloffset_GetHistogram },
839 { "glGetHistogramParameterfv", (GLvoid *) NAME(glGetHistogramParameterfv), _gloffset_GetHistogramParameterfv },
840 { "glGetHistogramParameteriv", (GLvoid *) NAME(glGetHistogramParameteriv), _gloffset_GetHistogramParameteriv },
841 { "glGetMinmax", (GLvoid *) NAME(glGetMinmax), _gloffset_GetMinmax },
842 { "glGetMinmaxParameterfv", (GLvoid *) NAME(glGetMinmaxParameterfv), _gloffset_GetMinmaxParameterfv },
843 { "glGetMinmaxParameteriv", (GLvoid *) NAME(glGetMinmaxParameteriv), _gloffset_GetMinmaxParameteriv },
844 { "glHistogram", (GLvoid *) NAME(glHistogram), _gloffset_Histogram },
845 { "glMinmax", (GLvoid *) NAME(glMinmax), _gloffset_Minmax },
846 { "glResetHistogram", (GLvoid *) NAME(glResetHistogram), _gloffset_ResetHistogram },
847 { "glResetMinmax", (GLvoid *) NAME(glResetMinmax), _gloffset_ResetMinmax },
848 { "glTexImage3D", (GLvoid *) NAME(glTexImage3D), _gloffset_TexImage3D },
849 { "glTexSubImage3D", (GLvoid *) NAME(glTexSubImage3D), _gloffset_TexSubImage3D },
850 { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D },
Brian Paul77aa8b92000-01-07 07:30:13 +0000851#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000852
Brian Paul94666c42001-09-14 02:48:53 +0000853 /* 1.3 */
854#ifdef GL_VERSION_1_3
855#define NAME(X) (GLvoid *) X
856#else
857#define NAME(X) NotImplemented
858#endif
859 { "glActiveTexture", (GLvoid *) NAME(glActiveTexture), _gloffset_ActiveTextureARB },
860 { "glClientActiveTexture", (GLvoid *) NAME(glClientActiveTexture), _gloffset_ClientActiveTextureARB },
861 { "glCompressedTexImage1D", (GLvoid *) NAME(glCompressedTexImage1D), _gloffset_CompressedTexImage1DARB },
862 { "glCompressedTexImage2D", (GLvoid *) NAME(glCompressedTexImage2D), _gloffset_CompressedTexImage2DARB },
863 { "glCompressedTexImage3D", (GLvoid *) NAME(glCompressedTexImage3D), _gloffset_CompressedTexImage3DARB },
864 { "glCompressedTexSubImage1D", (GLvoid *) NAME(glCompressedTexSubImage1D), _gloffset_CompressedTexSubImage1DARB },
865 { "glCompressedTexSubImage2D", (GLvoid *) NAME(glCompressedTexSubImage2D), _gloffset_CompressedTexSubImage2DARB },
866 { "glCompressedTexSubImage3D", (GLvoid *) NAME(glCompressedTexSubImage3D), _gloffset_CompressedTexSubImage3DARB },
867 { "glGetCompressedTexImage", (GLvoid *) NAME(glGetCompressedTexImage), _gloffset_GetCompressedTexImageARB },
868 { "glMultiTexCoord1d", (GLvoid *) NAME(glMultiTexCoord1d), _gloffset_MultiTexCoord1dARB },
869 { "glMultiTexCoord1dv", (GLvoid *) NAME(glMultiTexCoord1dv), _gloffset_MultiTexCoord1dvARB },
870 { "glMultiTexCoord1f", (GLvoid *) NAME(glMultiTexCoord1f), _gloffset_MultiTexCoord1fARB },
871 { "glMultiTexCoord1fv", (GLvoid *) NAME(glMultiTexCoord1fv), _gloffset_MultiTexCoord1fvARB },
872 { "glMultiTexCoord1i", (GLvoid *) NAME(glMultiTexCoord1i), _gloffset_MultiTexCoord1iARB },
873 { "glMultiTexCoord1iv", (GLvoid *) NAME(glMultiTexCoord1iv), _gloffset_MultiTexCoord1ivARB },
874 { "glMultiTexCoord1s", (GLvoid *) NAME(glMultiTexCoord1s), _gloffset_MultiTexCoord1sARB },
875 { "glMultiTexCoord1sv", (GLvoid *) NAME(glMultiTexCoord1sv), _gloffset_MultiTexCoord1svARB },
876 { "glMultiTexCoord2d", (GLvoid *) NAME(glMultiTexCoord2d), _gloffset_MultiTexCoord2dARB },
877 { "glMultiTexCoord2dv", (GLvoid *) NAME(glMultiTexCoord2dv), _gloffset_MultiTexCoord2dvARB },
878 { "glMultiTexCoord2f", (GLvoid *) NAME(glMultiTexCoord2f), _gloffset_MultiTexCoord2fARB },
879 { "glMultiTexCoord2fv", (GLvoid *) NAME(glMultiTexCoord2fv), _gloffset_MultiTexCoord2fvARB },
880 { "glMultiTexCoord2i", (GLvoid *) NAME(glMultiTexCoord2i), _gloffset_MultiTexCoord2iARB },
881 { "glMultiTexCoord2iv", (GLvoid *) NAME(glMultiTexCoord2iv), _gloffset_MultiTexCoord2ivARB },
882 { "glMultiTexCoord2s", (GLvoid *) NAME(glMultiTexCoord2s), _gloffset_MultiTexCoord2sARB },
883 { "glMultiTexCoord2sv", (GLvoid *) NAME(glMultiTexCoord2sv), _gloffset_MultiTexCoord2svARB },
884 { "glMultiTexCoord3d", (GLvoid *) NAME(glMultiTexCoord3d), _gloffset_MultiTexCoord3dARB },
885 { "glMultiTexCoord3dv", (GLvoid *) NAME(glMultiTexCoord3dv), _gloffset_MultiTexCoord3dvARB },
886 { "glMultiTexCoord3f", (GLvoid *) NAME(glMultiTexCoord3f), _gloffset_MultiTexCoord3fARB },
887 { "glMultiTexCoord3fv", (GLvoid *) NAME(glMultiTexCoord3fv), _gloffset_MultiTexCoord3fvARB },
888 { "glMultiTexCoord3i", (GLvoid *) NAME(glMultiTexCoord3i), _gloffset_MultiTexCoord3iARB },
889 { "glMultiTexCoord3iv", (GLvoid *) NAME(glMultiTexCoord3iv), _gloffset_MultiTexCoord3ivARB },
890 { "glMultiTexCoord3s", (GLvoid *) NAME(glMultiTexCoord3s), _gloffset_MultiTexCoord3sARB },
891 { "glMultiTexCoord3sv", (GLvoid *) NAME(glMultiTexCoord3sv), _gloffset_MultiTexCoord3svARB },
892 { "glMultiTexCoord4d", (GLvoid *) NAME(glMultiTexCoord4d), _gloffset_MultiTexCoord4dARB },
893 { "glMultiTexCoord4dv", (GLvoid *) NAME(glMultiTexCoord4dv), _gloffset_MultiTexCoord4dvARB },
894 { "glMultiTexCoord4f", (GLvoid *) NAME(glMultiTexCoord4f), _gloffset_MultiTexCoord4fARB },
895 { "glMultiTexCoord4fv", (GLvoid *) NAME(glMultiTexCoord4fv), _gloffset_MultiTexCoord4fvARB },
896 { "glMultiTexCoord4i", (GLvoid *) NAME(glMultiTexCoord4i), _gloffset_MultiTexCoord4iARB },
897 { "glMultiTexCoord4iv", (GLvoid *) NAME(glMultiTexCoord4iv), _gloffset_MultiTexCoord4ivARB },
898 { "glMultiTexCoord4s", (GLvoid *) NAME(glMultiTexCoord4s), _gloffset_MultiTexCoord4sARB },
899 { "glMultiTexCoord4sv", (GLvoid *) NAME(glMultiTexCoord4sv), _gloffset_MultiTexCoord4svARB },
900 { "glLoadTransposeMatrixd", (GLvoid *) NAME(glLoadTransposeMatrixd), _gloffset_LoadTransposeMatrixdARB },
901 { "glLoadTransposeMatrixf", (GLvoid *) NAME(glLoadTransposeMatrixf), _gloffset_LoadTransposeMatrixfARB },
902 { "glMultTransposeMatrixd", (GLvoid *) NAME(glMultTransposeMatrixd), _gloffset_MultTransposeMatrixdARB },
903 { "glMultTransposeMatrixf", (GLvoid *) NAME(glMultTransposeMatrixf), _gloffset_MultTransposeMatrixfARB },
904 { "glSampleCoverage", (GLvoid *) NAME(glSampleCoverage), _gloffset_SampleCoverageARB },
905 { "glSamplePass", (GLvoid *) NAME(glSamplePass), _gloffset_SamplePassARB },
906#undef NAME
907
Brian Paul44202462000-05-18 18:14:22 +0000908 /* ARB 1. GL_ARB_multitexture */
Brian Paul77aa8b92000-01-07 07:30:13 +0000909#ifdef GL_ARB_multitexture
Brian Paul44202462000-05-18 18:14:22 +0000910#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000911#else
912#define NAME(X) NotImplemented
913#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000914 { "glActiveTextureARB", (GLvoid *) NAME(glActiveTextureARB), _gloffset_ActiveTextureARB },
915 { "glClientActiveTextureARB", (GLvoid *) NAME(glClientActiveTextureARB), _gloffset_ClientActiveTextureARB },
916 { "glMultiTexCoord1dARB", (GLvoid *) NAME(glMultiTexCoord1dARB), _gloffset_MultiTexCoord1dARB },
917 { "glMultiTexCoord1dvARB", (GLvoid *) NAME(glMultiTexCoord1dvARB), _gloffset_MultiTexCoord1dvARB },
918 { "glMultiTexCoord1fARB", (GLvoid *) NAME(glMultiTexCoord1fARB), _gloffset_MultiTexCoord1fARB },
919 { "glMultiTexCoord1fvARB", (GLvoid *) NAME(glMultiTexCoord1fvARB), _gloffset_MultiTexCoord1fvARB },
920 { "glMultiTexCoord1iARB", (GLvoid *) NAME(glMultiTexCoord1iARB), _gloffset_MultiTexCoord1iARB },
921 { "glMultiTexCoord1ivARB", (GLvoid *) NAME(glMultiTexCoord1ivARB), _gloffset_MultiTexCoord1ivARB },
922 { "glMultiTexCoord1sARB", (GLvoid *) NAME(glMultiTexCoord1sARB), _gloffset_MultiTexCoord1sARB },
923 { "glMultiTexCoord1svARB", (GLvoid *) NAME(glMultiTexCoord1svARB), _gloffset_MultiTexCoord1svARB },
924 { "glMultiTexCoord2dARB", (GLvoid *) NAME(glMultiTexCoord2dARB), _gloffset_MultiTexCoord2dARB },
925 { "glMultiTexCoord2dvARB", (GLvoid *) NAME(glMultiTexCoord2dvARB), _gloffset_MultiTexCoord2dvARB },
926 { "glMultiTexCoord2fARB", (GLvoid *) NAME(glMultiTexCoord2fARB), _gloffset_MultiTexCoord2fARB },
927 { "glMultiTexCoord2fvARB", (GLvoid *) NAME(glMultiTexCoord2fvARB), _gloffset_MultiTexCoord2fvARB },
928 { "glMultiTexCoord2iARB", (GLvoid *) NAME(glMultiTexCoord2iARB), _gloffset_MultiTexCoord2iARB },
929 { "glMultiTexCoord2ivARB", (GLvoid *) NAME(glMultiTexCoord2ivARB), _gloffset_MultiTexCoord2ivARB },
930 { "glMultiTexCoord2sARB", (GLvoid *) NAME(glMultiTexCoord2sARB), _gloffset_MultiTexCoord2sARB },
931 { "glMultiTexCoord2svARB", (GLvoid *) NAME(glMultiTexCoord2svARB), _gloffset_MultiTexCoord2svARB },
932 { "glMultiTexCoord3dARB", (GLvoid *) NAME(glMultiTexCoord3dARB), _gloffset_MultiTexCoord3dARB },
933 { "glMultiTexCoord3dvARB", (GLvoid *) NAME(glMultiTexCoord3dvARB), _gloffset_MultiTexCoord3dvARB },
934 { "glMultiTexCoord3fARB", (GLvoid *) NAME(glMultiTexCoord3fARB), _gloffset_MultiTexCoord3fARB },
935 { "glMultiTexCoord3fvARB", (GLvoid *) NAME(glMultiTexCoord3fvARB), _gloffset_MultiTexCoord3fvARB },
936 { "glMultiTexCoord3iARB", (GLvoid *) NAME(glMultiTexCoord3iARB), _gloffset_MultiTexCoord3iARB },
937 { "glMultiTexCoord3ivARB", (GLvoid *) NAME(glMultiTexCoord3ivARB), _gloffset_MultiTexCoord3ivARB },
938 { "glMultiTexCoord3sARB", (GLvoid *) NAME(glMultiTexCoord3sARB), _gloffset_MultiTexCoord3sARB },
939 { "glMultiTexCoord3svARB", (GLvoid *) NAME(glMultiTexCoord3svARB), _gloffset_MultiTexCoord3svARB },
940 { "glMultiTexCoord4dARB", (GLvoid *) NAME(glMultiTexCoord4dARB), _gloffset_MultiTexCoord4dARB },
941 { "glMultiTexCoord4dvARB", (GLvoid *) NAME(glMultiTexCoord4dvARB), _gloffset_MultiTexCoord4dvARB },
942 { "glMultiTexCoord4fARB", (GLvoid *) NAME(glMultiTexCoord4fARB), _gloffset_MultiTexCoord4fARB },
943 { "glMultiTexCoord4fvARB", (GLvoid *) NAME(glMultiTexCoord4fvARB), _gloffset_MultiTexCoord4fvARB },
944 { "glMultiTexCoord4iARB", (GLvoid *) NAME(glMultiTexCoord4iARB), _gloffset_MultiTexCoord4iARB },
945 { "glMultiTexCoord4ivARB", (GLvoid *) NAME(glMultiTexCoord4ivARB), _gloffset_MultiTexCoord4ivARB },
946 { "glMultiTexCoord4sARB", (GLvoid *) NAME(glMultiTexCoord4sARB), _gloffset_MultiTexCoord4sARB },
947 { "glMultiTexCoord4svARB", (GLvoid *) NAME(glMultiTexCoord4svARB), _gloffset_MultiTexCoord4svARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000948#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000949
Brian Paul44202462000-05-18 18:14:22 +0000950 /* ARB 3. GL_ARB_transpose_matrix */
Brian Paul77aa8b92000-01-07 07:30:13 +0000951#ifdef GL_ARB_transpose_matrix
Brian Paul44202462000-05-18 18:14:22 +0000952#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000953#else
954#define NAME(X) NotImplemented
955#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000956 { "glLoadTransposeMatrixdARB", (GLvoid *) NAME(glLoadTransposeMatrixdARB), _gloffset_LoadTransposeMatrixdARB },
957 { "glLoadTransposeMatrixfARB", (GLvoid *) NAME(glLoadTransposeMatrixfARB), _gloffset_LoadTransposeMatrixfARB },
958 { "glMultTransposeMatrixdARB", (GLvoid *) NAME(glMultTransposeMatrixdARB), _gloffset_MultTransposeMatrixdARB },
959 { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000960#undef NAME
961
Brian Paul94666c42001-09-14 02:48:53 +0000962 /* ARB 5. GL_ARB_multisample */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000963#ifdef GL_ARB_multisample
Brian Paul44202462000-05-18 18:14:22 +0000964#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000965#else
Brian Paul44202462000-05-18 18:14:22 +0000966#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000967#endif
Brian Paul94666c42001-09-14 02:48:53 +0000968 { "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000969#undef NAME
970
Brian Paul94666c42001-09-14 02:48:53 +0000971 /* ARB 12. GL_ARB_texture_compression */
Brian Paul44202462000-05-18 18:14:22 +0000972#if 000
973#if defined(GL_ARB_texture_compression) && defined(_gloffset_CompressedTexImage3DARB)
974#define NAME(X) (GLvoid *) X
975#else
976#define NAME(X) (GLvoid *) NotImplemented
977#endif
Brian Paul94666c42001-09-14 02:48:53 +0000978 { "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB },
979 { "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB },
980 { "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB },
981 { "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB },
982 { "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB },
983 { "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB },
984 { "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB },
Brian Paul44202462000-05-18 18:14:22 +0000985#undef NAME
986#endif
987
Brian Paul8ceb5c32000-02-24 22:14:04 +0000988 /* 2. GL_EXT_blend_color */
989#ifdef GL_EXT_blend_color
Brian Paul44202462000-05-18 18:14:22 +0000990#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000991#else
Brian Paul44202462000-05-18 18:14:22 +0000992#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000993#endif
Brian Paul44202462000-05-18 18:14:22 +0000994 { "glBlendColorEXT", NAME(glBlendColorEXT), _gloffset_BlendColor },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000995#undef NAME
996
997 /* 3. GL_EXT_polygon_offset */
998#ifdef GL_EXT_polygon_offset
Brian Paul44202462000-05-18 18:14:22 +0000999#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001000#else
Brian Paul44202462000-05-18 18:14:22 +00001001#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001002#endif
Brian Paul44202462000-05-18 18:14:22 +00001003 { "glPolygonOffsetEXT", NAME(glPolygonOffsetEXT), _gloffset_PolygonOffsetEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001004#undef NAME
1005
1006 /* 6. GL_EXT_texture3D */
1007#ifdef GL_EXT_texture3D
Brian Paul44202462000-05-18 18:14:22 +00001008#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001009#else
Brian Paul44202462000-05-18 18:14:22 +00001010#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001011#endif
Brian Paul44202462000-05-18 18:14:22 +00001012 { "glCopyTexSubImage3DEXT", NAME(glCopyTexSubImage3DEXT), _gloffset_CopyTexSubImage3D },
1013 { "glTexImage3DEXT", NAME(glTexImage3DEXT), _gloffset_TexImage3D },
1014 { "glTexSubImage3DEXT", NAME(glTexSubImage3DEXT), _gloffset_TexSubImage3D },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001015#undef NAME
1016
1017 /* 7. GL_SGI_texture_filter4 */
1018#ifdef GL_SGI_texture_filter4
Brian Paul44202462000-05-18 18:14:22 +00001019#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001020#else
Brian Paul44202462000-05-18 18:14:22 +00001021#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001022#endif
Brian Paul44202462000-05-18 18:14:22 +00001023 { "glGetTexFilterFuncSGIS", NAME(glGetTexFilterFuncSGIS), _gloffset_GetTexFilterFuncSGIS },
1024 { "glTexFilterFuncSGIS", NAME(glTexFilterFuncSGIS), _gloffset_TexFilterFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001025#undef NAME
1026
1027 /* 9. GL_EXT_subtexture */
1028#ifdef GL_EXT_subtexture
Brian Paul44202462000-05-18 18:14:22 +00001029#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001030#else
Brian Paul44202462000-05-18 18:14:22 +00001031#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001032#endif
Brian Paul44202462000-05-18 18:14:22 +00001033 { "glTexSubImage1DEXT", NAME(glTexSubImage1DEXT), _gloffset_TexSubImage1D },
1034 { "glTexSubImage2DEXT", NAME(glTexSubImage2DEXT), _gloffset_TexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001035#undef NAME
1036
1037 /* 10. GL_EXT_copy_texture */
1038#ifdef GL_EXT_copy_texture
Brian Paul44202462000-05-18 18:14:22 +00001039#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001040#else
Brian Paul44202462000-05-18 18:14:22 +00001041#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001042#endif
Brian Paul44202462000-05-18 18:14:22 +00001043 { "glCopyTexImage1DEXT", NAME(glCopyTexImage1DEXT), _gloffset_CopyTexImage1D },
1044 { "glCopyTexImage2DEXT", NAME(glCopyTexImage2DEXT), _gloffset_CopyTexImage2D },
1045 { "glCopyTexSubImage1DEXT", NAME(glCopyTexSubImage1DEXT), _gloffset_CopyTexSubImage1D },
1046 { "glCopyTexSubImage2DEXT", NAME(glCopyTexSubImage2DEXT), _gloffset_CopyTexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001047#undef NAME
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001048
Brian Paul8ceb5c32000-02-24 22:14:04 +00001049 /* 11. GL_EXT_histogram */
1050#ifdef GL_EXT_histogram
Brian Paul44202462000-05-18 18:14:22 +00001051#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001052#else
Brian Paul44202462000-05-18 18:14:22 +00001053#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001054#endif
Brian Paul44202462000-05-18 18:14:22 +00001055 { "glGetHistogramEXT", NAME(glGetHistogramEXT), _gloffset_GetHistogramEXT },
1056 { "glGetHistogramParameterfvEXT", NAME(glGetHistogramParameterfvEXT), _gloffset_GetHistogramParameterfvEXT },
1057 { "glGetHistogramParameterivEXT", NAME(glGetHistogramParameterivEXT), _gloffset_GetHistogramParameterivEXT },
1058 { "glGetMinmaxEXT", NAME(glGetMinmaxEXT), _gloffset_GetMinmaxEXT },
1059 { "glGetMinmaxParameterfvEXT", NAME(glGetMinmaxParameterfvEXT), _gloffset_GetMinmaxParameterfvEXT },
1060 { "glGetMinmaxParameterivEXT", NAME(glGetMinmaxParameterivEXT), _gloffset_GetMinmaxParameterivEXT },
1061 { "glHistogramEXT", NAME(glHistogramEXT), _gloffset_Histogram },
1062 { "glMinmaxEXT", NAME(glMinmaxEXT), _gloffset_Minmax },
1063 { "glResetHistogramEXT", NAME(glResetHistogramEXT), _gloffset_ResetHistogram },
1064 { "glResetMinmaxEXT", NAME(glResetMinmaxEXT), _gloffset_ResetMinmax },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001065#undef NAME
1066
1067 /* 12. GL_EXT_convolution */
1068#ifdef GL_EXT_convolution
Brian Paul44202462000-05-18 18:14:22 +00001069#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001070#else
Brian Paul44202462000-05-18 18:14:22 +00001071#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001072#endif
Brian Paul44202462000-05-18 18:14:22 +00001073 { "glConvolutionFilter1DEXT", NAME(glConvolutionFilter1DEXT), _gloffset_ConvolutionFilter1D },
1074 { "glConvolutionFilter2DEXT", NAME(glConvolutionFilter2DEXT), _gloffset_ConvolutionFilter2D },
1075 { "glConvolutionParameterfEXT", NAME(glConvolutionParameterfEXT), _gloffset_ConvolutionParameterf },
1076 { "glConvolutionParameterfvEXT", NAME(glConvolutionParameterfvEXT), _gloffset_ConvolutionParameterfv },
1077 { "glConvolutionParameteriEXT", NAME(glConvolutionParameteriEXT), _gloffset_ConvolutionParameteri },
1078 { "glConvolutionParameterivEXT", NAME(glConvolutionParameterivEXT), _gloffset_ConvolutionParameteriv },
1079 { "glCopyConvolutionFilter1DEXT", NAME(glCopyConvolutionFilter1DEXT), _gloffset_CopyConvolutionFilter1D },
1080 { "glCopyConvolutionFilter2DEXT", NAME(glCopyConvolutionFilter2DEXT), _gloffset_CopyConvolutionFilter2D },
1081 { "glGetConvolutionFilterEXT", NAME(glGetConvolutionFilterEXT), _gloffset_GetConvolutionFilterEXT },
1082 { "glGetConvolutionParameterivEXT", NAME(glGetConvolutionParameterivEXT), _gloffset_GetConvolutionParameterivEXT },
1083 { "glGetConvolutionParameterfvEXT", NAME(glGetConvolutionParameterfvEXT), _gloffset_GetConvolutionParameterfvEXT },
1084 { "glGetSeparableFilterEXT", NAME(glGetSeparableFilterEXT), _gloffset_GetSeparableFilterEXT },
1085 { "glSeparableFilter2DEXT", NAME(glSeparableFilter2DEXT), _gloffset_SeparableFilter2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001086#undef NAME
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001087
Brian Paul8ceb5c32000-02-24 22:14:04 +00001088 /* 14. GL_SGI_color_table */
1089#ifdef GL_SGI_color_table
Brian Paul44202462000-05-18 18:14:22 +00001090#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001091#else
Brian Paul44202462000-05-18 18:14:22 +00001092#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001093#endif
Brian Paul44202462000-05-18 18:14:22 +00001094 { "glColorTableSGI", NAME(glColorTableSGI), _gloffset_ColorTable },
1095 { "glColorTableParameterfvSGI", NAME(glColorTableParameterfvSGI), _gloffset_ColorTableParameterfv },
1096 { "glColorTableParameterivSGI", NAME(glColorTableParameterivSGI), _gloffset_ColorTableParameteriv },
1097 { "glCopyColorTableSGI", NAME(glCopyColorTableSGI), _gloffset_CopyColorTable },
1098 { "glGetColorTableSGI", NAME(glGetColorTableSGI), _gloffset_GetColorTableSGI },
1099 { "glGetColorTableParameterfvSGI", NAME(glGetColorTableParameterfvSGI), _gloffset_GetColorTableParameterfvSGI },
1100 { "glGetColorTableParameterivSGI", NAME(glGetColorTableParameterivSGI), _gloffset_GetColorTableParameterivSGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001101#undef NAME
1102
1103 /* 15. GL_SGIS_pixel_texture */
1104#ifdef GL_SGIS_pixel_texture
Brian Paul44202462000-05-18 18:14:22 +00001105#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001106#else
Brian Paul44202462000-05-18 18:14:22 +00001107#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001108#endif
Brian Paul44202462000-05-18 18:14:22 +00001109 { "glPixelTexGenParameterfSGIS", NAME(glPixelTexGenParameterfSGIS), _gloffset_PixelTexGenParameterfSGIS },
1110 { "glPixelTexGenParameteriSGIS", NAME(glPixelTexGenParameteriSGIS), _gloffset_PixelTexGenParameteriSGIS },
1111 { "glGetPixelTexGenParameterfvSGIS", NAME(glGetPixelTexGenParameterfvSGIS), _gloffset_GetPixelTexGenParameterfvSGIS },
1112 { "glGetPixelTexGenParameterivSGIS", NAME(glGetPixelTexGenParameterivSGIS), _gloffset_GetPixelTexGenParameterivSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001113#undef NAME
1114
1115 /* 16. GL_SGIS_texture4D */
1116#ifdef GL_SGIS_texture4D
Brian Paul44202462000-05-18 18:14:22 +00001117#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001118#else
Brian Paul44202462000-05-18 18:14:22 +00001119#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001120#endif
Brian Paul44202462000-05-18 18:14:22 +00001121 { "glTexImage4DSGIS", NAME(glTexImage4DSGIS), _gloffset_TexImage4DSGIS },
1122 { "glTexSubImage4DSGIS", NAME(glTexSubImage4DSGIS), _gloffset_TexSubImage4DSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001123#undef NAME
1124
1125 /* 20. GL_EXT_texture_object */
1126#ifdef GL_EXT_texture_object
Brian Paul44202462000-05-18 18:14:22 +00001127#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001128#else
Brian Paul44202462000-05-18 18:14:22 +00001129#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001130#endif
Brian Paul44202462000-05-18 18:14:22 +00001131 { "glAreTexturesResidentEXT", NAME(glAreTexturesResidentEXT), _gloffset_AreTexturesResidentEXT },
1132 { "glBindTextureEXT", NAME(glBindTextureEXT), _gloffset_BindTexture },
1133 { "glDeleteTexturesEXT", NAME(glDeleteTexturesEXT), _gloffset_DeleteTextures },
1134 { "glGenTexturesEXT", NAME(glGenTexturesEXT), _gloffset_GenTexturesEXT },
1135 { "glIsTextureEXT", NAME(glIsTextureEXT), _gloffset_IsTextureEXT },
1136 { "glPrioritizeTexturesEXT", NAME(glPrioritizeTexturesEXT), _gloffset_PrioritizeTextures },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001137#undef NAME
1138
1139 /* 21. GL_SGIS_detail_texture */
1140#ifdef GL_SGIS_detail_texture
Brian Paul44202462000-05-18 18:14:22 +00001141#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001142#else
Brian Paul44202462000-05-18 18:14:22 +00001143#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001144#endif
Brian Paul44202462000-05-18 18:14:22 +00001145 { "glDetailTexFuncSGIS", NAME(glDetailTexFuncSGIS), _gloffset_DetailTexFuncSGIS },
1146 { "glGetDetailTexFuncSGIS", NAME(glGetDetailTexFuncSGIS), _gloffset_GetDetailTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001147#undef NAME
1148
1149 /* 22. GL_SGIS_sharpen_texture */
1150#ifdef GL_SGIS_sharpen_texture
Brian Paul44202462000-05-18 18:14:22 +00001151#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001152#else
Brian Paul44202462000-05-18 18:14:22 +00001153#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001154#endif
Brian Paul44202462000-05-18 18:14:22 +00001155 { "glGetSharpenTexFuncSGIS", NAME(glGetSharpenTexFuncSGIS), _gloffset_GetSharpenTexFuncSGIS },
1156 { "glSharpenTexFuncSGIS", NAME(glSharpenTexFuncSGIS), _gloffset_SharpenTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001157#undef NAME
1158
1159 /* 25. GL_SGIS_multisample */
1160#ifdef GL_SGIS_multisample
Brian Paul44202462000-05-18 18:14:22 +00001161#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001162#else
Brian Paul44202462000-05-18 18:14:22 +00001163#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001164#endif
Brian Paul44202462000-05-18 18:14:22 +00001165 { "glSampleMaskSGIS", NAME(glSampleMaskSGIS), _gloffset_SampleMaskSGIS },
1166 { "glSamplePatternSGIS", NAME(glSamplePatternSGIS), _gloffset_SamplePatternSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001167#undef NAME
1168
1169 /* 30. GL_EXT_vertex_array */
1170#ifdef GL_EXT_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001171#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001172#else
Brian Paul44202462000-05-18 18:14:22 +00001173#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001174#endif
Brian Paul44202462000-05-18 18:14:22 +00001175 { "glArrayElementEXT", NAME(glArrayElementEXT), _gloffset_ArrayElement },
1176 { "glColorPointerEXT", NAME(glColorPointerEXT), _gloffset_ColorPointerEXT },
1177 { "glDrawArraysEXT", NAME(glDrawArraysEXT), _gloffset_DrawArrays },
1178 { "glEdgeFlagPointerEXT", NAME(glEdgeFlagPointerEXT), _gloffset_EdgeFlagPointerEXT },
1179 { "glGetPointervEXT", NAME(glGetPointervEXT), _gloffset_GetPointerv },
1180 { "glIndexPointerEXT", NAME(glIndexPointerEXT), _gloffset_IndexPointerEXT },
1181 { "glNormalPointerEXT", NAME(glNormalPointerEXT), _gloffset_NormalPointerEXT },
1182 { "glTexCoordPointerEXT", NAME(glTexCoordPointerEXT), _gloffset_TexCoordPointerEXT },
1183 { "glVertexPointerEXT", NAME(glVertexPointerEXT), _gloffset_VertexPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001184#undef NAME
1185
1186 /* 37. GL_EXT_blend_minmax */
1187#ifdef GL_EXT_blend_minmax
Brian Paul44202462000-05-18 18:14:22 +00001188#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001189#else
Brian Paul44202462000-05-18 18:14:22 +00001190#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001191#endif
Brian Paul44202462000-05-18 18:14:22 +00001192 { "glBlendEquationEXT", NAME(glBlendEquationEXT), _gloffset_BlendEquation },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001193#undef NAME
1194
1195 /* 52. GL_SGIX_sprite */
1196#ifdef GL_SGIX_sprite
Brian Paul44202462000-05-18 18:14:22 +00001197#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001198#else
Brian Paul44202462000-05-18 18:14:22 +00001199#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001200#endif
Brian Paul44202462000-05-18 18:14:22 +00001201 { "glSpriteParameterfSGIX", NAME(glSpriteParameterfSGIX), _gloffset_SpriteParameterfSGIX },
1202 { "glSpriteParameterfvSGIX", NAME(glSpriteParameterfvSGIX), _gloffset_SpriteParameterfvSGIX },
1203 { "glSpriteParameteriSGIX", NAME(glSpriteParameteriSGIX), _gloffset_SpriteParameteriSGIX },
1204 { "glSpriteParameterivSGIX", NAME(glSpriteParameterivSGIX), _gloffset_SpriteParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001205#undef NAME
1206
1207 /* 54. GL_EXT_point_parameters */
1208#ifdef GL_EXT_point_parameters
Brian Paul44202462000-05-18 18:14:22 +00001209#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001210#else
Brian Paul44202462000-05-18 18:14:22 +00001211#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001212#endif
Brian Paul44202462000-05-18 18:14:22 +00001213 { "glPointParameterfEXT", NAME(glPointParameterfEXT), _gloffset_PointParameterfEXT },
1214 { "glPointParameterfvEXT", NAME(glPointParameterfvEXT), _gloffset_PointParameterfvEXT },
1215 { "glPointParameterfSGIS", NAME(glPointParameterfSGIS), _gloffset_PointParameterfEXT },
1216 { "glPointParameterfvSGIS", NAME(glPointParameterfvSGIS), _gloffset_PointParameterfvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001217#undef NAME
1218
1219 /* 55. GL_SGIX_instruments */
1220#ifdef GL_SGIX_instruments
Brian Paul44202462000-05-18 18:14:22 +00001221#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001222#else
Brian Paul44202462000-05-18 18:14:22 +00001223#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001224#endif
Brian Paul44202462000-05-18 18:14:22 +00001225 { "glInstrumentsBufferSGIX", NAME(glInstrumentsBufferSGIX), _gloffset_InstrumentsBufferSGIX },
1226 { "glStartInstrumentsSGIX", NAME(glStartInstrumentsSGIX), _gloffset_StartInstrumentsSGIX },
1227 { "glStopInstrumentsSGIX", NAME(glStopInstrumentsSGIX), _gloffset_StopInstrumentsSGIX },
1228 { "glReadInstrumentsSGIX", NAME(glReadInstrumentsSGIX), _gloffset_ReadInstrumentsSGIX },
1229 { "glPollInstrumentsSGIX", NAME(glPollInstrumentsSGIX), _gloffset_PollInstrumentsSGIX },
1230 { "glGetInstrumentsSGIX", NAME(glGetInstrumentsSGIX), _gloffset_GetInstrumentsSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001231#undef NAME
1232
1233 /* 57. GL_SGIX_framezoom */
1234#ifdef GL_SGIX_framezoom
Brian Paul44202462000-05-18 18:14:22 +00001235#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001236#else
Brian Paul44202462000-05-18 18:14:22 +00001237#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001238#endif
Brian Paul44202462000-05-18 18:14:22 +00001239 { "glFrameZoomSGIX", NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001240#undef NAME
1241
Brian Paul94666c42001-09-14 02:48:53 +00001242 /* 58. GL_SGIX_tag_sample_buffer */
Brian Paul8ceb5c32000-02-24 22:14:04 +00001243#ifdef GL_SGIX_tag_sample_buffer
Brian Paul44202462000-05-18 18:14:22 +00001244#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001245#else
Brian Paul44202462000-05-18 18:14:22 +00001246#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001247#endif
Brian Paul44202462000-05-18 18:14:22 +00001248 { "glTagSampleBufferSGIX", NAME(glTagSampleBufferSGIX), _gloffset_TagSampleBufferSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001249#undef NAME
1250
1251 /* 60. GL_SGIX_reference_plane */
1252#ifdef GL_SGIX_reference_plane
Brian Paul44202462000-05-18 18:14:22 +00001253#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001254#else
Brian Paul44202462000-05-18 18:14:22 +00001255#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001256#endif
Brian Paul44202462000-05-18 18:14:22 +00001257 { "glReferencePlaneSGIX", NAME(glReferencePlaneSGIX), _gloffset_ReferencePlaneSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001258#undef NAME
1259
1260 /* 61. GL_SGIX_flush_raster */
1261#ifdef GL_SGIX_flush_raster
Brian Paul44202462000-05-18 18:14:22 +00001262#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001263#else
Brian Paul44202462000-05-18 18:14:22 +00001264#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001265#endif
Brian Paul44202462000-05-18 18:14:22 +00001266 { "glFlushRasterSGIX", NAME(glFlushRasterSGIX), _gloffset_FlushRasterSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001267#undef NAME
1268
1269 /* 66. GL_HP_image_transform */
1270#if 0
1271#ifdef GL_HP_image_transform
Brian Paul44202462000-05-18 18:14:22 +00001272#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001273#else
Brian Paul44202462000-05-18 18:14:22 +00001274#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001275#endif
Brian Paul44202462000-05-18 18:14:22 +00001276 { "glGetImageTransformParameterfvHP", NAME(glGetImageTransformParameterfvHP), _gloffset_GetImageTransformParameterfvHP },
1277 { "glGetImageTransformParameterivHP", NAME(glGetImageTransformParameterivHP), _gloffset_GetImageTransformParameterivHP },
1278 { "glImageTransformParameterfHP", NAME(glImageTransformParameterfHP), _gloffset_ImageTransformParameterfHP },
1279 { "glImageTransformParameterfvHP", NAME(glImageTransformParameterfvHP), _gloffset_ImageTransformParameterfvHP },
1280 { "glImageTransformParameteriHP", NAME(glImageTransformParameteriHP), _gloffset_ImageTransformParameteriHP },
1281 { "glImageTransformParameterivHP", NAME(glImageTransformParameterivHP), _gloffset_ImageTransformParameterivHP },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001282#undef NAME
1283#endif
1284
1285 /* 74. GL_EXT_color_subtable */
1286#ifdef GL_EXT_color_subtable
Brian Paul44202462000-05-18 18:14:22 +00001287#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001288#else
Brian Paul44202462000-05-18 18:14:22 +00001289#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001290#endif
Brian Paul44202462000-05-18 18:14:22 +00001291 { "glColorSubTableEXT", NAME(glColorSubTableEXT), _gloffset_ColorSubTable },
1292 { "glCopyColorSubTableEXT", NAME(glCopyColorSubTableEXT), _gloffset_CopyColorSubTable },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001293#undef NAME
1294
1295 /* 77. GL_PGI_misc_hints */
1296#ifdef GL_PGI_misc_hints
Brian Paul44202462000-05-18 18:14:22 +00001297#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001298#else
Brian Paul44202462000-05-18 18:14:22 +00001299#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001300#endif
Brian Paul44202462000-05-18 18:14:22 +00001301 { "glHintPGI", NAME(glHintPGI), _gloffset_HintPGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001302#undef NAME
1303
1304 /* 78. GL_EXT_paletted_texture */
1305#ifdef GL_EXT_paletted_texture
Brian Paul44202462000-05-18 18:14:22 +00001306#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001307#else
Brian Paul44202462000-05-18 18:14:22 +00001308#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001309#endif
Brian Paul44202462000-05-18 18:14:22 +00001310 { "glColorTableEXT", NAME(glColorTableEXT), _gloffset_ColorTable },
1311 { "glGetColorTableEXT", NAME(glGetColorTableEXT), _gloffset_GetColorTable },
1312 { "glGetColorTableParameterfvEXT", NAME(glGetColorTableParameterfvEXT), _gloffset_GetColorTableParameterfv },
1313 { "glGetColorTableParameterivEXT", NAME(glGetColorTableParameterivEXT), _gloffset_GetColorTableParameteriv },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001314#undef NAME
1315
1316 /* 80. GL_SGIX_list_priority */
1317#ifdef GL_SGIX_list_priority
Brian Paul44202462000-05-18 18:14:22 +00001318#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001319#else
Brian Paul44202462000-05-18 18:14:22 +00001320#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001321#endif
Brian Paul44202462000-05-18 18:14:22 +00001322 { "glGetListParameterfvSGIX", NAME(glGetListParameterfvSGIX), _gloffset_GetListParameterfvSGIX },
1323 { "glGetListParameterivSGIX", NAME(glGetListParameterivSGIX), _gloffset_GetListParameterivSGIX },
1324 { "glListParameterfSGIX", NAME(glListParameterfSGIX), _gloffset_ListParameterfSGIX },
1325 { "glListParameterfvSGIX", NAME(glListParameterfvSGIX), _gloffset_ListParameterfvSGIX },
1326 { "glListParameteriSGIX", NAME(glListParameteriSGIX), _gloffset_ListParameteriSGIX },
1327 { "glListParameterivSGIX", NAME(glListParameterivSGIX), _gloffset_ListParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001328#undef NAME
1329
1330 /* 94. GL_EXT_index_material */
1331#ifdef GL_EXT_index_material
Brian Paul44202462000-05-18 18:14:22 +00001332#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001333#else
Brian Paul44202462000-05-18 18:14:22 +00001334#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001335#endif
Brian Paul44202462000-05-18 18:14:22 +00001336 { "glIndexMaterialEXT", NAME(glIndexMaterialEXT), _gloffset_IndexMaterialEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001337#undef NAME
1338
1339 /* 95. GL_EXT_index_func */
1340#ifdef GL_EXT_index_func
Brian Paul44202462000-05-18 18:14:22 +00001341#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001342#else
Brian Paul44202462000-05-18 18:14:22 +00001343#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001344#endif
Brian Paul44202462000-05-18 18:14:22 +00001345 { "glIndexFuncEXT", NAME(glIndexFuncEXT), _gloffset_IndexFuncEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001346#undef NAME
1347
1348 /* 97. GL_EXT_compiled_vertex_array */
1349#ifdef GL_EXT_compiled_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001350#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001351#else
Brian Paul44202462000-05-18 18:14:22 +00001352#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001353#endif
Brian Paul44202462000-05-18 18:14:22 +00001354 { "glLockArraysEXT", NAME(glLockArraysEXT), _gloffset_LockArraysEXT },
1355 { "glUnlockArraysEXT", NAME(glUnlockArraysEXT), _gloffset_UnlockArraysEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001356#undef NAME
1357
1358 /* 98. GL_EXT_cull_vertex */
1359#ifdef GL_EXT_cull_vertex
Brian Paul44202462000-05-18 18:14:22 +00001360#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001361#else
Brian Paul44202462000-05-18 18:14:22 +00001362#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001363#endif
Brian Paul44202462000-05-18 18:14:22 +00001364 { "glCullParameterfvEXT", NAME(glCullParameterfvEXT), _gloffset_CullParameterfvEXT },
1365 { "glCullParameterdvEXT", NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001366#undef NAME
1367
Brian Paul94666c42001-09-14 02:48:53 +00001368 /* 102. GL_SGIX_fragment_lighting */
Brian Paul8ceb5c32000-02-24 22:14:04 +00001369#ifdef GL_SGIX_fragment_lighting
Brian Paul44202462000-05-18 18:14:22 +00001370#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001371#else
Brian Paul44202462000-05-18 18:14:22 +00001372#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001373#endif
Brian Paul44202462000-05-18 18:14:22 +00001374 { "glFragmentColorMaterialSGIX", NAME(glFragmentColorMaterialSGIX), _gloffset_FragmentColorMaterialSGIX },
1375 { "glFragmentLightfSGIX", NAME(glFragmentLightfSGIX), _gloffset_FragmentLightfSGIX },
1376 { "glFragmentLightfvSGIX", NAME(glFragmentLightfvSGIX), _gloffset_FragmentLightfvSGIX },
1377 { "glFragmentLightiSGIX", NAME(glFragmentLightiSGIX), _gloffset_FragmentLightiSGIX },
1378 { "glFragmentLightivSGIX", NAME(glFragmentLightivSGIX), _gloffset_FragmentLightivSGIX },
1379 { "glFragmentLightModelfSGIX", NAME(glFragmentLightModelfSGIX), _gloffset_FragmentLightModelfSGIX },
1380 { "glFragmentLightModelfvSGIX", NAME(glFragmentLightModelfvSGIX), _gloffset_FragmentLightModelfvSGIX },
1381 { "glFragmentLightModeliSGIX", NAME(glFragmentLightModeliSGIX), _gloffset_FragmentLightModeliSGIX },
1382 { "glFragmentLightModelivSGIX", NAME(glFragmentLightModelivSGIX), _gloffset_FragmentLightModelivSGIX },
1383 { "glFragmentMaterialfSGIX", NAME(glFragmentMaterialfSGIX), _gloffset_FragmentMaterialfSGIX },
1384 { "glFragmentMaterialfvSGIX", NAME(glFragmentMaterialfvSGIX), _gloffset_FragmentMaterialfvSGIX },
1385 { "glFragmentMaterialiSGIX", NAME(glFragmentMaterialiSGIX), _gloffset_FragmentMaterialiSGIX },
1386 { "glFragmentMaterialivSGIX", NAME(glFragmentMaterialivSGIX), _gloffset_FragmentMaterialivSGIX },
1387 { "glGetFragmentLightfvSGIX", NAME(glGetFragmentLightfvSGIX), _gloffset_GetFragmentLightfvSGIX },
1388 { "glGetFragmentLightivSGIX", NAME(glGetFragmentLightivSGIX), _gloffset_GetFragmentLightivSGIX },
1389 { "glGetFragmentMaterialfvSGIX", NAME(glGetFragmentMaterialfvSGIX), _gloffset_GetFragmentMaterialfvSGIX },
1390 { "glGetFragmentMaterialivSGIX", NAME(glGetFragmentMaterialivSGIX), _gloffset_GetFragmentMaterialivSGIX },
1391 { "glLightEnviSGIX", NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001392#undef NAME
1393
Brian Paul94666c42001-09-14 02:48:53 +00001394 /* 112. GL_EXT_draw_range_elements */
Brian Paul44202462000-05-18 18:14:22 +00001395#if 000
1396#ifdef GL_EXT_draw_range_elements
1397#define NAME(X) (GLvoid *) X
1398#else
1399#define NAME(X) (GLvoid *) NotImplemented
1400#endif
Brian Paul94666c42001-09-14 02:48:53 +00001401 { "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT },
Brian Paul44202462000-05-18 18:14:22 +00001402#undef NAME
1403#endif
1404
Brian Paul94666c42001-09-14 02:48:53 +00001405 /* 117. GL_EXT_light_texture */
Brian Paul44202462000-05-18 18:14:22 +00001406#if 000
1407#ifdef GL_EXT_light_texture
1408#define NAME(X) (GLvoid *) X
1409#else
1410#define NAME(X) (GLvoid *) NotImplemented
1411#endif
Brian Paul94666c42001-09-14 02:48:53 +00001412 { "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT },
1413 { "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT },
1414 { "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT },
Brian Paul44202462000-05-18 18:14:22 +00001415#undef NAME
1416
Brian Paul94666c42001-09-14 02:48:53 +00001417 /* 135. GL_INTEL_texture_scissor */
Brian Paul44202462000-05-18 18:14:22 +00001418#ifdef GL_INTEL_texture_scissor
1419#define NAME(X) (GLvoid *) X
1420#else
1421#define NAME(X) (GLvoid *) NotImplemented
1422#endif
Brian Paul94666c42001-09-14 02:48:53 +00001423 { "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL },
1424 { "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL },
Brian Paul44202462000-05-18 18:14:22 +00001425#undef NAME
1426
Brian Paul94666c42001-09-14 02:48:53 +00001427 /* 136. GL_INTEL_parallel_arrays */
Brian Paul44202462000-05-18 18:14:22 +00001428#ifdef GL_INTEL_parallel_arrays
1429#define NAME(X) (GLvoid *) X
1430#else
1431#define NAME(X) (GLvoid *) NotImplemented
1432#endif
Brian Paul94666c42001-09-14 02:48:53 +00001433 { "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL },
1434 { "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL },
1435 { "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL },
1436 { "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL },
Brian Paul44202462000-05-18 18:14:22 +00001437#undef NAME
1438#endif
1439
Brian Paul94666c42001-09-14 02:48:53 +00001440 /* 138. GL_EXT_pixel_transform */
Brian Paul44202462000-05-18 18:14:22 +00001441#if 000
1442#ifdef GL_EXT_pixel_transform
1443#define NAME(X) (GLvoid *) X
1444#else
1445#define NAME(X) (GLvoid *) NotImplemented
1446#endif
Brian Paul94666c42001-09-14 02:48:53 +00001447 { "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT },
1448 { "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT },
1449 { "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT },
1450 { "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT },
1451 { "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT },
1452 { "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT },
Brian Paul44202462000-05-18 18:14:22 +00001453#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001454#endif
Brian Paul44202462000-05-18 18:14:22 +00001455
Brian Paul94666c42001-09-14 02:48:53 +00001456 /* 145. GL_EXT_secondary_color */
Brian Paul44202462000-05-18 18:14:22 +00001457#ifdef GL_EXT_secondary_color
1458#define NAME(X) (GLvoid *) X
1459#else
1460#define NAME(X) (GLvoid *) NotImplemented
1461#endif
Brian Paul94666c42001-09-14 02:48:53 +00001462 { "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT },
1463 { "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT },
1464 { "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT },
1465 { "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT },
1466 { "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT },
1467 { "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT },
1468 { "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT },
1469 { "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT },
1470 { "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT },
Brian Paul44202462000-05-18 18:14:22 +00001471 { "glSecondaryColor3dvEXT", NAME(glSecondaryColor3dvEXT), _gloffset_SecondaryColor3dvEXT },
1472 { "glSecondaryColor3fvEXT", NAME(glSecondaryColor3fvEXT), _gloffset_SecondaryColor3fvEXT },
1473 { "glSecondaryColor3ivEXT", NAME(glSecondaryColor3ivEXT), _gloffset_SecondaryColor3ivEXT },
1474 { "glSecondaryColor3svEXT", NAME(glSecondaryColor3svEXT), _gloffset_SecondaryColor3svEXT },
1475 { "glSecondaryColor3ubvEXT", NAME(glSecondaryColor3ubvEXT), _gloffset_SecondaryColor3ubvEXT },
1476 { "glSecondaryColor3uivEXT", NAME(glSecondaryColor3uivEXT), _gloffset_SecondaryColor3uivEXT },
1477 { "glSecondaryColor3usvEXT", NAME(glSecondaryColor3usvEXT), _gloffset_SecondaryColor3usvEXT },
Brian Paul44202462000-05-18 18:14:22 +00001478 { "glSecondaryColorPointerEXT", NAME(glSecondaryColorPointerEXT), _gloffset_SecondaryColorPointerEXT },
1479#undef NAME
1480
1481 /* 147. GL_EXT_texture_perturb_normal */
Brian Paula14cbff2000-10-27 18:31:21 +00001482#if 000
Brian Paul44202462000-05-18 18:14:22 +00001483#ifdef GL_EXT_texture_perturb_normal
1484#define NAME(X) (GLvoid *) X
1485#else
1486#define NAME(X) (GLvoid *) NotImplemented
1487#endif
1488 { "glTextureNormalEXT", NAME(glTextureNormalEXT), _gloffset_TextureNormalEXT },
1489#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001490#endif
Brian Paul44202462000-05-18 18:14:22 +00001491
1492 /* 148. GL_EXT_multi_draw_arrays */
Brian Paula14cbff2000-10-27 18:31:21 +00001493#if 000
Brian Paul44202462000-05-18 18:14:22 +00001494#ifdef GL_EXT_multi_draw_arrays
1495#define NAME(X) (GLvoid *) X
1496#else
1497#define NAME(X) (GLvoid *) NotImplemented
1498#endif
1499 { "glMultiDrawArraysEXT", NAME(glMultiDrawArraysEXT), _gloffset_MultiDrawArraysEXT },
1500#undef NAME
1501#endif
1502
Brian Paul8ceb5c32000-02-24 22:14:04 +00001503 /* 149. GL_EXT_fog_coord */
1504#ifdef GL_EXT_fog_coord
Brian Paul44202462000-05-18 18:14:22 +00001505#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001506#else
Brian Paul44202462000-05-18 18:14:22 +00001507#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001508#endif
Brian Paul44202462000-05-18 18:14:22 +00001509 { "glFogCoordfEXT", NAME(glFogCoordfEXT), _gloffset_FogCoordfEXT },
1510 { "glFogCoordfvEXT", NAME(glFogCoordfvEXT), _gloffset_FogCoordfvEXT },
1511 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1512 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1513 { "glFogCoordPointerEXT", NAME(glFogCoordPointerEXT), _gloffset_FogCoordPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001514#undef NAME
1515
Brian Paul44202462000-05-18 18:14:22 +00001516 /* 156. GL_EXT_coordinate_frame */
Brian Paula14cbff2000-10-27 18:31:21 +00001517#if 000
Brian Paul44202462000-05-18 18:14:22 +00001518#ifdef GL_EXT_coordinate_frame
1519#define NAME(X) (GLvoid *) X
1520#else
1521#define NAME(X) (GLvoid *) NotImplemented
1522#endif
1523 { "glTangent3bEXT", NAME(glTangent3bEXT), _gloffset_Tangent3bEXT },
1524 { "glTangent3dEXT", NAME(glTangent3dEXT), _gloffset_Tangent3dEXT },
1525 { "glTangent3fEXT", NAME(glTangent3fEXT), _gloffset_Tangent3fEXT },
1526 { "glTangent3iEXT", NAME(glTangent3iEXT), _gloffset_Tangent3iEXT },
1527 { "glTangent3sEXT", NAME(glTangent3sEXT), _gloffset_Tangent3sEXT },
1528 { "glTangent3bvEXT", NAME(glTangent3bvEXT), _gloffset_Tangent3bvEXT },
1529 { "glTangent3dvEXT", NAME(glTangent3dvEXT), _gloffset_Tangent3dvEXT },
1530 { "glTangent3fvEXT", NAME(glTangent3fvEXT), _gloffset_Tangent3fvEXT },
1531 { "glTangent3ivEXT", NAME(glTangent3ivEXT), _gloffset_Tangent3ivEXT },
1532 { "glTangent3svEXT", NAME(glTangent3svEXT), _gloffset_Tangent3svEXT },
1533 { "glBinormal3bEXT", NAME(glBinormal3bEXT), _gloffset_Binormal3bEXT },
1534 { "glBinormal3dEXT", NAME(glBinormal3dEXT), _gloffset_Binormal3dEXT },
1535 { "glBinormal3fEXT", NAME(glBinormal3fEXT), _gloffset_Binormal3fEXT },
1536 { "glBinormal3iEXT", NAME(glBinormal3iEXT), _gloffset_Binormal3iEXT },
1537 { "glBinormal3sEXT", NAME(glBinormal3sEXT), _gloffset_Binormal3sEXT },
1538 { "glBinormal3bvEXT", NAME(glBinormal3bvEXT), _gloffset_Binormal3bvEXT },
1539 { "glBinormal3dvEXT", NAME(glBinormal3dvEXT), _gloffset_Binormal3dvEXT },
1540 { "glBinormal3fvEXT", NAME(glBinormal3fvEXT), _gloffset_Binormal3fvEXT },
1541 { "glBinormal3ivEXT", NAME(glBinormal3ivEXT), _gloffset_Binormal3ivEXT },
1542 { "glBinormal3svEXT", NAME(glBinormal3svEXT), _gloffset_Binormal3svEXT },
1543 { "glTangentPointerEXT", NAME(glTangentPointerEXT), _gloffset_TangentPointerEXT },
1544 { "glBinormalPointerEXT", NAME(glBinormalPointerEXT), _gloffset_BinormalPointerEXT },
1545#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001546#endif
Brian Paul44202462000-05-18 18:14:22 +00001547
1548 /* 164. GL_SUN_global_alpha */
Brian Paula14cbff2000-10-27 18:31:21 +00001549#if 000
Brian Paul44202462000-05-18 18:14:22 +00001550#ifdef GL_SUN_global_alpha
1551#define NAME(X) (GLvoid *) X
1552#else
1553#define NAME(X) (GLvoid *) NotImplemented
1554#endif
1555 { "glGlobalAlphaFactorbSUN", NAME(glGlobalAlphaFactorbSUN), _gloffset_GlobalAlphaFactorbSUN },
1556 { "glGlobalAlphaFactorsSUN", NAME(glGlobalAlphaFactorsSUN), _gloffset_GlobalAlphaFactorsSUN },
1557 { "glGlobalAlphaFactoriSUN", NAME(glGlobalAlphaFactoriSUN), _gloffset_GlobalAlphaFactoriSUN },
1558 { "glGlobalAlphaFactorfSUN", NAME(glGlobalAlphaFactorfSUN), _gloffset_GlobalAlphaFactorfSUN },
1559 { "glGlobalAlphaFactordSUN", NAME(glGlobalAlphaFactordSUN), _gloffset_GlobalAlphaFactordSUN },
1560 { "glGlobalAlphaFactorubSUN", NAME(glGlobalAlphaFactorubSUN), _gloffset_GlobalAlphaFactorubSUN },
1561 { "glGlobalAlphaFactorusSUN", NAME(glGlobalAlphaFactorusSUN), _gloffset_GlobalAlphaFactorusSUN },
1562 { "glGlobalAlphaFactoruiSUN", NAME(glGlobalAlphaFactoruiSUN), _gloffset_GlobalAlphaFactoruiSUN },
1563#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001564#endif
Brian Paul44202462000-05-18 18:14:22 +00001565
1566 /* 165. GL_SUN_triangle_list */
Brian Paula14cbff2000-10-27 18:31:21 +00001567#if 000
Brian Paul44202462000-05-18 18:14:22 +00001568#ifdef GL_SUN_triangle_list
1569#define NAME(X) (GLvoid *) X
1570#else
1571#define NAME(X) (GLvoid *) NotImplemented
1572#endif
1573 { "glReplacementCodeuiSUN", NAME(glReplacementCodeuiSUN), _gloffset_ReplacementCodeuiSUN },
1574 { "glReplacementCodeusSUN", NAME(glReplacementCodeusSUN), _gloffset_ReplacementCodeusSUN },
1575 { "glReplacementCodeubSUN", NAME(glReplacementCodeubSUN), _gloffset_ReplacementCodeubSUN },
1576 { "glReplacementCodeuivSUN", NAME(glReplacementCodeuivSUN), _gloffset_ReplacementCodeuivSUN },
1577 { "glReplacementCodeusvSUN", NAME(glReplacementCodeusvSUN), _gloffset_ReplacementCodeusvSUN },
1578 { "glReplacementCodeubvSUN", NAME(glReplacementCodeubvSUN), _gloffset_ReplacementCodeubvSUN },
1579 { "glReplacementCodePointerSUN", NAME(glReplacementCodePointerSUN), _gloffset_ReplacementCodePointerSUN },
1580#undef NAME
Brian Paula14cbff2000-10-27 18:31:21 +00001581#endif
Brian Paul44202462000-05-18 18:14:22 +00001582
1583 /* 166. GL_SUN_vertex */
Brian Paula14cbff2000-10-27 18:31:21 +00001584#if 000
Brian Paul44202462000-05-18 18:14:22 +00001585#ifdef GL_SUN_vertex
1586#define NAME(X) (GLvoid *) X
1587#else
1588#define NAME(X) (GLvoid *) NotImplemented
1589#endif
1590 { "glColor4ubVertex2fSUN", NAME(glColor4ubVertex2fSUN), _gloffset_Color4ubVertex2fSUN },
1591 { "glColor4ubVertex2fvSUN", NAME(glColor4ubVertex2fvSUN), _gloffset_Color4ubVertex2fvSUN },
1592 { "glColor4ubVertex3fSUN", NAME(glColor4ubVertex3fSUN), _gloffset_Color4ubVertex3fSUN },
1593 { "glColor4ubVertex3fvSUN", NAME(glColor4ubVertex3fvSUN), _gloffset_Color4ubVertex3fvSUN },
1594 { "glColor3fVertex3fSUN", NAME(glColor3fVertex3fSUN), _gloffset_Color3fVertex3fSUN },
1595 { "glColor3fVertex3fvSUN", NAME(glColor3fVertex3fvSUN), _gloffset_Color3fVertex3fvSUN },
1596 { "glNormal3fVertex3fSUN", NAME(glNormal3fVertex3fSUN), _gloffset_Normal3fVertex3fSUN },
1597 { "glNormal3fVertex3fvSUN", NAME(glNormal3fVertex3fvSUN), _gloffset_Normal3fVertex3fvSUN },
1598 { "glColor4fNormal3fVertex3fSUN", NAME(glColor4fNormal3fVertex3fSUN), _gloffset_Color4fNormal3fVertex3fSUN },
1599 { "glColor4fNormal3fVertex3fvSUN", NAME(glColor4fNormal3fVertex3fvSUN), _gloffset_Color4fNormal3fVertex3fvSUN },
1600 { "glTexCoord2fVertex3fSUN", NAME(glTexCoord2fVertex3fSUN), _gloffset_TexCoord2fVertex3fSUN },
1601 { "glTexCoord2fVertex3fvSUN", NAME(glTexCoord2fVertex3fvSUN), _gloffset_TexCoord2fVertex3fvSUN },
1602 { "glTexCoord4fVertex4fSUN", NAME(glTexCoord4fVertex4fSUN), _gloffset_TexCoord4fVertex4fSUN },
1603 { "glTexCoord4fVertex4fvSUN", NAME(glTexCoord4fVertex4fvSUN), _gloffset_TexCoord4fVertex4fvSUN },
1604 { "glTexCoord2fColor4ubVertex3fSUN", NAME(glTexCoord2fColor4ubVertex3fSUN), _gloffset_TexCoord2fColor4ubVertex3fSUN },
1605 { "glTexCoord2fColor4ubVertex3fvSUN", NAME(glTexCoord2fColor4ubVertex3fvSUN), _gloffset_TexCoord2fColor4ubVertex3fvSUN },
1606 { "glTexCoord2fColor3fVertex3fSUN", NAME(glTexCoord2fColor3fVertex3fSUN), _gloffset_TexCoord2fColor3fVertex3fSUN },
1607 { "glTexCoord2fColor3fVertex3fvSUN", NAME(glTexCoord2fColor3fVertex3fvSUN), _gloffset_TexCoord2fColor3fVertex3fvSUN },
1608 { "glTexCoord2fNormal3fVertex3fSUN", NAME(glTexCoord2fNormal3fVertex3fSUN), _gloffset_TexCoord2fNormal3fVertex3fSUN },
1609 { "glTexCoord2fNormal3fVertex3fvSUN", NAME(glTexCoord2fNormal3fVertex3fvSUN), _gloffset_TexCoord2fNormal3fVertex3fvSUN },
1610 { "glTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fSUN },
1611 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fvSUN },
1612 { "glTexCoord4fColor4fNormal3fVertex4fSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fSUN },
1613 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fvSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fvSUN },
1614 { "glReplacementCodeuiVertex3fSUN", NAME(glReplacementCodeuiVertex3fSUN), _gloffset_ReplacementCodeuiVertex3fSUN },
1615 { "glReplacementCodeuiVertex3fvSUN", NAME(glReplacementCodeuiVertex3fvSUN), _gloffset_ReplacementCodeuiVertex3fvSUN },
1616 { "glReplacementCodeuiColor4ubVertex3fSUN", NAME(glReplacementCodeuiColor4ubVertex3fSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fSUN },
1617 { "glReplacementCodeuiColor4ubVertex3fvSUN", NAME(glReplacementCodeuiColor4ubVertex3fvSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fvSUN },
1618 { "glReplacementCodeuiColor3fVertex3fSUN", NAME(glReplacementCodeuiColor3fVertex3fSUN), _gloffset_ReplacementCodeuiColor3fVertex3fSUN },
1619 { "glReplacementCodeuiColor3fVertex3fvSUN", NAME(glReplacementCodeuiColor3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor3fVertex3fvSUN },
1620 { "glReplacementCodeuiNormal3fVertex3fSUN", NAME(glReplacementCodeuiNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fSUN },
1621 { "glReplacementCodeuiNormal3fVertex3fvSUN", NAME(glReplacementCodeuiNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fvSUN },
1622 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fSUN },
1623 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fvSUN },
1624 { "glReplacementCodeuiTexCoord2fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fSUN },
1625 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fvSUN },
1626 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
1627 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
1628 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
1629 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
1630#undef NAME
1631#endif
1632
Brian Paul8ceb5c32000-02-24 22:14:04 +00001633 /* 173. GL_EXT/INGR_blend_func_separate */
1634#ifdef GL_EXT_blend_func_separate
Brian Paul44202462000-05-18 18:14:22 +00001635#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001636#else
Brian Paul44202462000-05-18 18:14:22 +00001637#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001638#endif
Brian Paul44202462000-05-18 18:14:22 +00001639 { "glBlendFuncSeparateEXT", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
1640 { "glBlendFuncSeparateINGR", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001641#undef NAME
1642
1643 /* 188. GL_EXT_vertex_weighting */
1644#ifdef GL_EXT_vertex_weighting
Brian Paul44202462000-05-18 18:14:22 +00001645#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001646#else
Brian Paul44202462000-05-18 18:14:22 +00001647#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001648#endif
Brian Paul44202462000-05-18 18:14:22 +00001649 { "glVertexWeightfEXT", NAME(glVertexWeightfEXT), _gloffset_VertexWeightfEXT },
1650 { "glVertexWeightfvEXT", NAME(glVertexWeightfvEXT), _gloffset_VertexWeightfvEXT },
1651 { "glVertexWeightPointerEXT", NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001652#undef NAME
1653
Brian Paul94666c42001-09-14 02:48:53 +00001654 /* 190. GL_NV_vertex_array_range */
Brian Paul8ceb5c32000-02-24 22:14:04 +00001655#ifdef GL_NV_vertex_array_range
Brian Paul44202462000-05-18 18:14:22 +00001656#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001657#else
Brian Paul44202462000-05-18 18:14:22 +00001658#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001659#endif
Brian Paul44202462000-05-18 18:14:22 +00001660 { "glFlushVertexArrayRangeNV", NAME(glFlushVertexArrayRangeNV), _gloffset_FlushVertexArrayRangeNV },
1661 { "glVertexArrayRangeNV", NAME(glVertexArrayRangeNV), _gloffset_VertexArrayRangeNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001662#undef NAME
1663
1664 /* 191. GL_NV_register_combiners */
1665#ifdef GL_NV_register_combiners
Brian Paul44202462000-05-18 18:14:22 +00001666#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001667#else
Brian Paul44202462000-05-18 18:14:22 +00001668#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001669#endif
Brian Paul44202462000-05-18 18:14:22 +00001670 { "glCombinerParameterfvNV", NAME(glCombinerParameterfvNV), _gloffset_CombinerParameterfvNV },
1671 { "glCombinerParameterfNV", NAME(glCombinerParameterfNV), _gloffset_CombinerParameterfNV },
1672 { "glCombinerParameterivNV", NAME(glCombinerParameterivNV), _gloffset_CombinerParameterivNV },
1673 { "glCombinerParameteriNV", NAME(glCombinerParameteriNV), _gloffset_CombinerParameteriNV },
1674 { "glCombinerInputNV", NAME(glCombinerInputNV), _gloffset_CombinerInputNV },
1675 { "glCombinerOutputNV", NAME(glCombinerOutputNV), _gloffset_CombinerOutputNV },
1676 { "glFinalCombinerInputNV", NAME(glFinalCombinerInputNV), _gloffset_FinalCombinerInputNV },
1677 { "glGetCombinerInputParameterfvNV", NAME(glGetCombinerInputParameterfvNV), _gloffset_GetCombinerInputParameterfvNV },
1678 { "glGetCombinerInputParameterivNV", NAME(glGetCombinerInputParameterivNV), _gloffset_GetCombinerInputParameterivNV },
1679 { "glGetCombinerOutputParameterfvNV", NAME(glGetCombinerOutputParameterfvNV), _gloffset_GetCombinerOutputParameterfvNV },
1680 { "glGetCombinerOutputParameterivNV", NAME(glGetCombinerOutputParameterivNV), _gloffset_GetCombinerOutputParameterivNV },
1681 { "glGetFinalCombinerInputParameterfvNV", NAME(glGetFinalCombinerInputParameterfvNV), _gloffset_GetFinalCombinerInputParameterfvNV },
1682 { "glGetFinalCombinerInputParameterivNV", NAME(glGetFinalCombinerInputParameterivNV), _gloffset_GetFinalCombinerInputParameterivNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001683#undef NAME
1684
1685 /* 196. GL_MESA_resize_buffers */
1686#ifdef MESA_resize_buffers
Brian Paul44202462000-05-18 18:14:22 +00001687#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001688#else
Brian Paul44202462000-05-18 18:14:22 +00001689#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001690#endif
Brian Paul44202462000-05-18 18:14:22 +00001691 { "glResizeBuffersMESA", NAME(glResizeBuffersMESA), _gloffset_ResizeBuffersMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001692#undef NAME
1693
1694 /* 197. GL_MESA_window_pos */
1695#ifdef MESA_window_pos
Brian Paul44202462000-05-18 18:14:22 +00001696#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001697#else
Brian Paul44202462000-05-18 18:14:22 +00001698#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001699#endif
Brian Paul44202462000-05-18 18:14:22 +00001700 { "glWindowPos4fMESA", NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001701#undef NAME
1702
Brian Paul94666c42001-09-14 02:48:53 +00001703 /* 209. WGL_EXT_multisample */
Brian Paul44202462000-05-18 18:14:22 +00001704#ifdef WGL_EXT_multisample
1705#define NAME(X) (GLvoid *) X
1706#else
1707#define NAME(X) (GLvoid *) NotImplemented
1708#endif
Brian Paul94666c42001-09-14 02:48:53 +00001709 { "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS },
1710 { "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS },
Brian Paul44202462000-05-18 18:14:22 +00001711#undef NAME
Brian Paulcd963881999-12-10 20:01:06 +00001712
Brian Paul67661b01999-12-15 12:52:31 +00001713 { NULL, NULL } /* end of list marker */
Brian Paul91bcefa1999-11-27 21:30:40 +00001714};
Brian Paul7fb54ae1999-11-19 22:33:50 +00001715
Brian Paul959f8022000-03-19 01:10:11 +00001716
1717
1718/*
1719 * Return dispatch table offset of the named static (built-in) function.
1720 * Return -1 if function not found.
1721 */
1722static GLint
1723get_static_proc_offset(const char *funcName)
1724{
1725 GLuint i;
1726 for (i = 0; static_functions[i].Name; i++) {
1727 if (strcmp(static_functions[i].Name, funcName) == 0) {
Brian Paul94666c42001-09-14 02:48:53 +00001728 return static_functions[i].Offset;
Brian Paul959f8022000-03-19 01:10:11 +00001729 }
1730 }
1731 return -1;
1732}
1733
1734
1735/*
1736 * Return dispatch function address the named static (built-in) function.
1737 * Return NULL if function not found.
1738 */
1739static GLvoid *
1740get_static_proc_address(const char *funcName)
1741{
Brian Paul9c7ca852000-10-19 20:13:12 +00001742 GLint i;
1743 for (i = 0; static_functions[i].Name; i++) {
1744 if (strcmp(static_functions[i].Name, funcName) == 0) {
1745 return static_functions[i].Address;
1746 }
1747 }
1748 return NULL;
Brian Paul959f8022000-03-19 01:10:11 +00001749}
1750
1751
1752
1753/**********************************************************************
1754 * Extension function management.
1755 */
1756
1757
1758#define MAX_EXTENSION_FUNCS 1000
1759
1760static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS];
1761static GLuint NumExtEntryPoints = 0;
1762
davem694a497e62001-06-06 22:55:28 +00001763#ifdef USE_SPARC_ASM
1764extern void __glapi_sparc_icache_flush(unsigned int *);
1765#endif
Brian Paul959f8022000-03-19 01:10:11 +00001766
1767/*
1768 * Generate a dispatch function (entrypoint) which jumps through
1769 * the given slot number (offset) in the current dispatch table.
1770 * We need assembly language in order to accomplish this.
1771 */
1772static void *
1773generate_entrypoint(GLuint functionOffset)
1774{
1775#if defined(USE_X86_ASM)
1776 /*
1777 * This x86 code contributed by Josh Vanderhoof.
1778 *
1779 * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
1780 * 00 01 02 03 04
1781 * 5: 85 c0 testl %eax,%eax
1782 * 05 06
1783 * 7: 74 06 je f <entrypoint+0xf>
1784 * 07 08
1785 * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1786 * 09 0a 0b 0c 0d 0e
1787 * f: e8 fc ff ff ff call __glapi_get_dispatch
1788 * 0f 10 11 12 13
1789 * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1790 * 14 15 16 17 18 19
1791 */
1792 static const unsigned char temp[] = {
1793 0xa1, 0x00, 0x00, 0x00, 0x00,
1794 0x85, 0xc0,
1795 0x74, 0x06,
1796 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
1797 0xe8, 0x00, 0x00, 0x00, 0x00,
1798 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
1799 };
1800 unsigned char *code = malloc(sizeof(temp));
1801 unsigned int next_insn;
1802 if (code) {
1803 memcpy(code, temp, sizeof(temp));
1804
1805 *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
1806 *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
1807 next_insn = (unsigned int)(code + 0x14);
1808 *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
1809 *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4;
1810 }
1811 return code;
davem69775355a2001-06-05 23:54:00 +00001812#elif defined(USE_SPARC_ASM)
1813
1814#ifdef __sparc_v9__
1815 static const unsigned int insn_template[] = {
1816 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
1817 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
1818 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
1819 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
1820 0x8528b020, /* sllx %g2, 32, %g2 */
1821 0xc2584002, /* ldx [%g1 + %g2], %g1 */
1822 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
1823 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
1824 0xc6584002, /* ldx [%g1 + %g2], %g3 */
1825 0x81c0c000, /* jmpl %g3, %g0 */
1826 0x01000000 /* nop */
1827 };
1828#else
1829 static const unsigned int insn_template[] = {
1830 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
1831 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
1832 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
1833 0x81c0c000, /* jmpl %g3, %g0 */
1834 0x01000000 /* nop */
1835 };
1836#endif
1837 unsigned int *code = malloc(sizeof(insn_template));
1838 unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch;
1839 if (code) {
1840 memcpy(code, insn_template, sizeof(insn_template));
1841
1842#ifdef __sparc_v9__
1843 code[0] |= (glapi_addr >> (32 + 10));
1844 code[1] |= ((glapi_addr & 0xffffffff) >> 10);
davem694a497e62001-06-06 22:55:28 +00001845 __glapi_sparc_icache_flush(&code[0]);
davem69775355a2001-06-05 23:54:00 +00001846 code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1));
1847 code[3] |= (glapi_addr & ((1 << 10) - 1));
davem694a497e62001-06-06 22:55:28 +00001848 __glapi_sparc_icache_flush(&code[2]);
davem69775355a2001-06-05 23:54:00 +00001849 code[6] |= ((functionOffset * 8) >> 10);
1850 code[7] |= ((functionOffset * 8) & ((1 << 10) - 1));
davem694a497e62001-06-06 22:55:28 +00001851 __glapi_sparc_icache_flush(&code[6]);
davem69775355a2001-06-05 23:54:00 +00001852#else
1853 code[0] |= (glapi_addr >> 10);
1854 code[1] |= (glapi_addr & ((1 << 10) - 1));
davem694a497e62001-06-06 22:55:28 +00001855 __glapi_sparc_icache_flush(&code[0]);
davem69775355a2001-06-05 23:54:00 +00001856 code[2] |= (functionOffset * 4);
davem694a497e62001-06-06 22:55:28 +00001857 __glapi_sparc_icache_flush(&code[2]);
davem69775355a2001-06-05 23:54:00 +00001858#endif
1859 }
1860 return code;
Brian Paul959f8022000-03-19 01:10:11 +00001861#else
1862 return NULL;
1863#endif
1864}
1865
1866
1867
1868/*
1869 * Add a new extension function entrypoint.
1870 * Return: GL_TRUE = success or GL_FALSE = failure
1871 */
1872GLboolean
1873_glapi_add_entrypoint(const char *funcName, GLuint offset)
1874{
Brian Paul959f8022000-03-19 01:10:11 +00001875 /* first check if the named function is already statically present */
1876 {
1877 GLint index = get_static_proc_offset(funcName);
1878 if (index >= 0) {
Brian Paulb51b0a82001-03-07 05:06:11 +00001879 return (GLboolean) ((GLuint) index == offset); /* bad offset! */
Brian Paul959f8022000-03-19 01:10:11 +00001880 }
1881 }
1882
1883 {
1884 /* make sure this offset/name pair is legal */
1885 const char *name = _glapi_get_proc_name(offset);
1886 if (name && strcmp(name, funcName) != 0)
1887 return GL_FALSE; /* bad name! */
1888 }
1889
1890 {
1891 /* be sure index and name match known data */
1892 GLuint i;
1893 for (i = 0; i < NumExtEntryPoints; i++) {
1894 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1895 /* function already registered with api */
1896 if (ExtEntryTable[i].Offset == offset) {
1897 return GL_TRUE; /* offsets match */
1898 }
1899 else {
1900 return GL_FALSE; /* bad offset! */
1901 }
1902 }
1903 }
1904
Brian Paul2c3a6202000-05-24 17:53:30 +00001905 /* Make sure we don't try to add a new entrypoint after someone
1906 * has already called _glapi_get_dispatch_table_size()! If that's
1907 * happened the caller's information would become out of date.
1908 */
1909 if (GetSizeCalled)
1910 return GL_FALSE;
1911
Brian Paul959f8022000-03-19 01:10:11 +00001912 /* make sure we have space */
1913 if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) {
1914 return GL_FALSE;
1915 }
1916 else {
1917 void *entrypoint = generate_entrypoint(offset);
1918 if (!entrypoint)
1919 return GL_FALSE;
1920
Brian Paulfffb8092000-03-29 18:46:11 +00001921 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001922 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1923 ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
1924 NumExtEntryPoints++;
1925
1926 if (offset > MaxDispatchOffset)
1927 MaxDispatchOffset = offset;
1928
1929 return GL_TRUE; /* success */
1930 }
1931 }
1932
1933 /* should never get here, but play it safe */
1934 return GL_FALSE;
1935}
1936
1937
1938
1939#if 0000 /* prototype code for dynamic extension slot allocation */
1940
1941static int NextFreeOffset = 409; /*XXX*/
1942#define MAX_DISPATCH_TABLE_SIZE 1000
1943
1944/*
1945 * Dynamically allocate a dispatch slot for an extension entrypoint
1946 * and generate the assembly language dispatch stub.
1947 * Return the dispatch offset for the function or -1 if no room or error.
1948 */
1949GLint
1950_glapi_add_entrypoint2(const char *funcName)
1951{
1952 int offset;
1953
1954 /* first see if extension func is already known */
1955 offset = _glapi_get_proc_offset(funcName);
1956 if (offset >= 0)
1957 return offset;
1958
1959 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS
1960 && NextFreeOffset < MAX_DISPATCH_TABLE_SIZE) {
1961 void *entryPoint;
1962 offset = NextFreeOffset;
1963 entryPoint = generate_entrypoint(offset);
1964 if (entryPoint) {
1965 NextFreeOffset++;
Brian Paulfffb8092000-03-29 18:46:11 +00001966 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001967 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1968 ExtEntryTable[NumExtEntryPoints].Address = entryPoint;
1969 NumExtEntryPoints++;
1970 return offset;
1971 }
1972 }
1973 return -1;
1974}
1975
1976#endif
1977
1978
1979
1980/*
1981 * Return offset of entrypoint for named function within dispatch table.
1982 */
1983GLint
1984_glapi_get_proc_offset(const char *funcName)
1985{
1986 /* search extension functions first */
Brian Paulb51b0a82001-03-07 05:06:11 +00001987 GLuint i;
Brian Paul959f8022000-03-19 01:10:11 +00001988 for (i = 0; i < NumExtEntryPoints; i++) {
1989 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1990 return ExtEntryTable[i].Offset;
1991 }
1992 }
1993
1994 /* search static functions */
1995 return get_static_proc_offset(funcName);
1996}
1997
1998
1999
2000/*
2001 * Return entrypoint for named function.
2002 */
2003const GLvoid *
2004_glapi_get_proc_address(const char *funcName)
2005{
2006 /* search extension functions first */
Brian Paulb51b0a82001-03-07 05:06:11 +00002007 GLuint i;
Brian Paul959f8022000-03-19 01:10:11 +00002008 for (i = 0; i < NumExtEntryPoints; i++) {
2009 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
2010 return ExtEntryTable[i].Address;
2011 }
2012 }
2013
2014 /* search static functions */
2015 return get_static_proc_address(funcName);
2016}
2017
2018
2019
2020
2021/*
2022 * Return the name of the function at the given dispatch offset.
2023 * This is only intended for debugging.
2024 */
2025const char *
2026_glapi_get_proc_name(GLuint offset)
2027{
2028 const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset);
2029 GLuint i;
2030 for (i = 0; i < n; i++) {
2031 if (static_functions[i].Offset == offset)
2032 return static_functions[i].Name;
2033 }
2034
2035 /* search added extension functions */
2036 for (i = 0; i < NumExtEntryPoints; i++) {
2037 if (ExtEntryTable[i].Offset == offset) {
2038 return ExtEntryTable[i].Name;
2039 }
2040 }
2041 return NULL;
2042}
2043
2044
2045
2046/*
2047 * Make sure there are no NULL pointers in the given dispatch table.
2048 * Intented for debugging purposes.
2049 */
2050void
2051_glapi_check_table(const struct _glapi_table *table)
2052{
2053 const GLuint entries = _glapi_get_dispatch_table_size();
2054 const void **tab = (const void **) table;
2055 GLuint i;
2056 for (i = 1; i < entries; i++) {
2057 assert(tab[i]);
2058 }
2059
2060#ifdef DEBUG
2061 /* Do some spot checks to be sure that the dispatch table
2062 * slots are assigned correctly.
2063 */
2064 {
2065 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
2066 char *BeginFunc = (char*) &table->Begin;
2067 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
2068 assert(BeginOffset == _gloffset_Begin);
2069 assert(BeginOffset == offset);
2070 }
2071 {
2072 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
2073 char *viewportFunc = (char*) &table->Viewport;
2074 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
2075 assert(viewportOffset == _gloffset_Viewport);
2076 assert(viewportOffset == offset);
2077 }
2078 {
2079 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
2080 char *VertexPointerFunc = (char*) &table->VertexPointer;
2081 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
2082 assert(VertexPointerOffset == _gloffset_VertexPointer);
2083 assert(VertexPointerOffset == offset);
2084 }
2085 {
2086 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
2087 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
2088 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
2089 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
2090 assert(ResetMinMaxOffset == offset);
2091 }
2092 {
2093 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
2094 char *blendColorFunc = (char*) &table->BlendColor;
2095 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
2096 assert(blendColorOffset == _gloffset_BlendColor);
2097 assert(blendColorOffset == offset);
2098 }
2099 {
2100 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
2101 char *istextureFunc = (char*) &table->IsTextureEXT;
2102 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
2103 assert(istextureOffset == _gloffset_IsTextureEXT);
2104 assert(istextureOffset == offset);
2105 }
Brian Paula14cbff2000-10-27 18:31:21 +00002106 {
2107 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
2108 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
2109 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
2110 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
2111 assert(secondaryColor3fOffset == offset);
2112 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (void *) &glSecondaryColor3fEXT);
2113 }
Brian Paul959f8022000-03-19 01:10:11 +00002114#endif
2115}