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jtgafb833d1999-08-19 00:55:39 +00001/*
2 * Mesa 3-D graphics library
Brian Paule9b34882008-12-31 11:54:02 -07003 * Version: 7.3
jtgafb833d1999-08-19 00:55:39 +00004 *
Brian145d7622007-08-16 10:05:00 +01005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian Paule9b34882008-12-31 11:54:02 -07006 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00007 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
Brian Paule9b34882008-12-31 11:54:02 -070026/**
27 * \file context.c
28 * Mesa context/visual/framebuffer management functions.
29 * \author Brian Paul
30 */
jtgafb833d1999-08-19 00:55:39 +000031
Keith Whitwell6dc85572003-07-17 13:43:59 +000032/**
Brian Paul253204f2004-09-10 00:45:12 +000033 * \mainpage Mesa Main Module
Keith Whitwell6dc85572003-07-17 13:43:59 +000034 *
Brian Paul253204f2004-09-10 00:45:12 +000035 * \section MainIntroduction Introduction
Keith Whitwell6dc85572003-07-17 13:43:59 +000036 *
Brian Paul253204f2004-09-10 00:45:12 +000037 * The Mesa Main module consists of all the files in the main/ directory.
38 * Among the features of this module are:
39 * <UL>
40 * <LI> Structures to represent most GL state </LI>
41 * <LI> State set/get functions </LI>
42 * <LI> Display lists </LI>
43 * <LI> Texture unit, object and image handling </LI>
44 * <LI> Matrix and attribute stacks </LI>
45 * </UL>
Keith Whitwell6dc85572003-07-17 13:43:59 +000046 *
Brian Paul253204f2004-09-10 00:45:12 +000047 * Other modules are responsible for API dispatch, vertex transformation,
48 * point/line/triangle setup, rasterization, vertex array caching,
49 * vertex/fragment programs/shaders, etc.
Keith Whitwell6dc85572003-07-17 13:43:59 +000050 *
51 *
52 * \section AboutDoxygen About Doxygen
53 *
54 * If you're viewing this information as Doxygen-generated HTML you'll
55 * see the documentation index at the top of this page.
56 *
57 * The first line lists the Mesa source code modules.
58 * The second line lists the indexes available for viewing the documentation
59 * for each module.
60 *
61 * Selecting the <b>Main page</b> link will display a summary of the module
62 * (this page).
63 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000064 * Selecting <b>Data Structures</b> will list all C structures.
Keith Whitwell6dc85572003-07-17 13:43:59 +000065 *
66 * Selecting the <b>File List</b> link will list all the source files in
67 * the module.
68 * Selecting a filename will show a list of all functions defined in that file.
69 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000070 * Selecting the <b>Data Fields</b> link will display a list of all
Keith Whitwell6dc85572003-07-17 13:43:59 +000071 * documented structure members.
72 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000073 * Selecting the <b>Globals</b> link will display a list
Keith Whitwell6dc85572003-07-17 13:43:59 +000074 * of all functions, structures, global variables and macros in the module.
75 *
76 */
77
78
Brian Paulfbd8f211999-11-11 01:22:25 +000079#include "glheader.h"
Brian Paulf2c02322009-02-22 15:43:29 -070080#include "mfeatures.h"
Brian Paul3c634522002-10-24 23:57:19 +000081#include "imports.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000082#include "accum.h"
Brian Paulc9e56712008-06-09 14:49:04 -060083#include "api_exec.h"
Brian Paulc04bb512006-07-11 21:56:43 +000084#include "arrayobj.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000085#include "attrib.h"
86#include "blend.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000087#include "buffers.h"
Brian Paul148a2842003-09-17 03:40:11 +000088#include "bufferobj.h"
jtgafb833d1999-08-19 00:55:39 +000089#include "context.h"
Brian Paul7979c602009-03-04 16:43:07 -070090#include "cpuinfo.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000091#include "debug.h"
92#include "depth.h"
jtgafb833d1999-08-19 00:55:39 +000093#include "dlist.h"
94#include "eval.h"
Brian Paul585a68c1999-09-11 11:31:34 +000095#include "extensions.h"
Brian Paule4b23562005-05-04 20:11:35 +000096#include "fbobject.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000097#include "feedback.h"
jtgafb833d1999-08-19 00:55:39 +000098#include "fog.h"
Brian Pauld92e5642011-01-11 09:26:03 -070099#include "formats.h"
Briane6a93812007-02-26 11:37:37 -0700100#include "framebuffer.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000101#include "hint.h"
jtgafb833d1999-08-19 00:55:39 +0000102#include "hash.h"
103#include "light.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000104#include "lines.h"
jtgafb833d1999-08-19 00:55:39 +0000105#include "macros.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000106#include "matrix.h"
Brian Paulc132e2b2008-06-09 15:09:21 -0600107#include "multisample.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000108#include "pixel.h"
Brian Paul533c1db2008-06-09 14:25:23 -0600109#include "pixelstore.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000110#include "points.h"
111#include "polygon.h"
Brian74afcab2007-04-21 12:42:54 -0600112#include "queryobj.h"
Ian Romanickf37070b2009-08-28 20:10:05 -0700113#include "syncobj.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000114#include "rastpos.h"
Chia-I Wu17ef1f62009-10-08 10:33:57 +0800115#include "remap.h"
Brian Paul55e341c2008-06-09 14:55:24 -0600116#include "scissor.h"
Brian Paul4045a2c2009-03-07 13:14:37 -0700117#include "shared.h"
Brian Paula37b2212010-06-10 20:23:03 -0600118#include "shaderobj.h"
jtgafb833d1999-08-19 00:55:39 +0000119#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +0000120#include "state.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000121#include "stencil.h"
Chia-I Wu59798cd2009-10-29 14:59:42 +0800122#include "texcompress_s3tc.h"
Brian Paul85d81602002-06-17 23:36:31 +0000123#include "texstate.h"
Brian Paula5d7ee92010-03-30 19:51:26 -0600124#include "transformfeedback.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000125#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +0000126#include "varray.h"
Brian Paul363344f2005-09-13 14:48:28 +0000127#include "version.h"
Brian Paul2c378512009-03-07 12:33:11 -0700128#include "viewport.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +0000129#include "vtxfmt.h"
Brian Paulec2b92f2010-06-10 23:02:41 -0600130#include "program/program.h"
131#include "program/prog_print.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000132#if _HAVE_FULL_GL
Keith Whitwell23caf202000-11-16 21:05:34 +0000133#include "math/m_matrix.h"
Brian Paulddc82ee2005-02-05 19:56:45 +0000134#endif
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800135#include "main/dispatch.h" /* for _gloffset_COUNT */
jtgafb833d1999-08-19 00:55:39 +0000136
davem69775355a2001-06-05 23:54:00 +0000137#ifdef USE_SPARC_ASM
Ian Romanicke16f6e32004-06-26 00:02:51 +0000138#include "sparc/sparc.h"
davem69775355a2001-06-05 23:54:00 +0000139#endif
jtgafb833d1999-08-19 00:55:39 +0000140
Brian Paul579fce22010-08-27 11:54:32 -0600141#include "glsl_parser_extras.h"
Ian Romanickb2b9b222010-10-12 10:51:47 -0700142#include <stdbool.h>
Brian Paul579fce22010-08-27 11:54:32 -0600143
144
Keith Whitwell23caf202000-11-16 21:05:34 +0000145#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +0000146int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +0000147#endif
148
149#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +0000150int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +0000151#endif
Brian Paulb1394fa2000-09-26 20:53:53 +0000152
Brian Paul86b84272001-12-14 02:50:01 +0000153
Brian Paul27558a12003-03-01 01:50:20 +0000154/* ubyte -> float conversion */
155GLfloat _mesa_ubyte_to_float_color_tab[256];
156
Brian Paul9a33a112002-06-13 04:28:29 +0000157
Brian Paul86b84272001-12-14 02:50:01 +0000158
Keith Whitwell6dc85572003-07-17 13:43:59 +0000159/**
160 * Swap buffers notification callback.
161 *
Vinson Lee1eee1ba2009-03-17 09:34:30 -0600162 * \param ctx GL context.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000163 *
164 * Called by window system just before swapping buffers.
Brian Paul9a33a112002-06-13 04:28:29 +0000165 * We have to finish any pending rendering.
166 */
167void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400168_mesa_notifySwapBuffers(struct gl_context *ctx)
Brian Paul9a33a112002-06-13 04:28:29 +0000169{
Brian Paul2fd5cb72009-10-14 16:24:35 -0600170 if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS)
171 _mesa_debug(ctx, "SwapBuffers\n");
Keith Whitwell009749b2009-04-21 16:55:57 +0100172 FLUSH_CURRENT( ctx, 0 );
Brian96b06ac2007-10-19 10:12:00 -0600173 if (ctx->Driver.Flush) {
174 ctx->Driver.Flush(ctx);
175 }
Brian Paul9a33a112002-06-13 04:28:29 +0000176}
177
Brian Paulb1394fa2000-09-26 20:53:53 +0000178
jtgafb833d1999-08-19 00:55:39 +0000179/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000180/** \name GL Visual allocation/destruction */
Brian Paul4d053dd2000-01-14 04:45:47 +0000181/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000182/*@{*/
Brian Paul4d053dd2000-01-14 04:45:47 +0000183
Keith Whitwell6dc85572003-07-17 13:43:59 +0000184/**
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400185 * Allocates a struct gl_config structure and initializes it via
Brian Paul894844a2004-03-21 17:05:03 +0000186 * _mesa_initialize_visual().
Keith Whitwell6dc85572003-07-17 13:43:59 +0000187 *
Keith Whitwell6dc85572003-07-17 13:43:59 +0000188 * \param dbFlag double buffering
189 * \param stereoFlag stereo buffer
190 * \param depthBits requested bits per depth buffer value. Any value in [0, 32]
191 * is acceptable but the actual depth type will be GLushort or GLuint as
192 * needed.
193 * \param stencilBits requested minimum bits per stencil buffer value
194 * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer.
195 * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
196 * \param redBits number of bits per color component in frame buffer for RGB(A)
197 * mode. We always use 8 in core Mesa though.
198 * \param greenBits same as above.
199 * \param blueBits same as above.
200 * \param alphaBits same as above.
201 * \param numSamples not really used.
202 *
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400203 * \return pointer to new struct gl_config or NULL if requested parameters can't be
Keith Whitwell6dc85572003-07-17 13:43:59 +0000204 * met.
205 *
Brian Paul894844a2004-03-21 17:05:03 +0000206 * \note Need to add params for level and numAuxBuffers (at least)
Brian Paul4d053dd2000-01-14 04:45:47 +0000207 */
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400208struct gl_config *
Ian Romanickfcf438e2010-02-24 18:49:33 -0800209_mesa_create_visual( GLboolean dbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000210 GLboolean stereoFlag,
211 GLint redBits,
212 GLint greenBits,
213 GLint blueBits,
214 GLint alphaBits,
Brian Paulb371e0d2000-03-31 01:05:51 +0000215 GLint depthBits,
216 GLint stencilBits,
217 GLint accumRedBits,
218 GLint accumGreenBits,
219 GLint accumBlueBits,
220 GLint accumAlphaBits,
221 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000222{
Brian Paul1d39df42010-11-16 15:47:11 -0700223 struct gl_config *vis = CALLOC_STRUCT(gl_config);
Brian Paul178a1c52000-04-22 01:05:00 +0000224 if (vis) {
Ian Romanickfcf438e2010-02-24 18:49:33 -0800225 if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000226 redBits, greenBits, blueBits, alphaBits,
Ian Romanickfcf438e2010-02-24 18:49:33 -0800227 depthBits, stencilBits,
Brian Paul178a1c52000-04-22 01:05:00 +0000228 accumRedBits, accumGreenBits,
229 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000230 numSamples)) {
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -0500231 free(vis);
Brian Paul178a1c52000-04-22 01:05:00 +0000232 return NULL;
233 }
234 }
235 return vis;
236}
237
Brian Paul1d39df42010-11-16 15:47:11 -0700238
Keith Whitwell6dc85572003-07-17 13:43:59 +0000239/**
Brian Paul1d39df42010-11-16 15:47:11 -0700240 * Makes some sanity checks and fills in the fields of the struct
241 * gl_config object with the given parameters. If the caller needs to
242 * set additional fields, he should just probably init the whole
243 * gl_config object himself.
244 *
Keith Whitwell6dc85572003-07-17 13:43:59 +0000245 * \return GL_TRUE on success, or GL_FALSE on failure.
246 *
247 * \sa _mesa_create_visual() above for the parameter description.
Brian Paul178a1c52000-04-22 01:05:00 +0000248 */
249GLboolean
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400250_mesa_initialize_visual( struct gl_config *vis,
Brian Paul178a1c52000-04-22 01:05:00 +0000251 GLboolean dbFlag,
252 GLboolean stereoFlag,
253 GLint redBits,
254 GLint greenBits,
255 GLint blueBits,
256 GLint alphaBits,
Brian Paul178a1c52000-04-22 01:05:00 +0000257 GLint depthBits,
258 GLint stencilBits,
259 GLint accumRedBits,
260 GLint accumGreenBits,
261 GLint accumBlueBits,
262 GLint accumAlphaBits,
263 GLint numSamples )
264{
265 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000266
Brian Pauled30dfa2000-03-03 17:47:39 +0000267 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000268 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000269 }
Brian Paule4b23562005-05-04 20:11:35 +0000270 if (stencilBits < 0 || stencilBits > STENCIL_BITS) {
Brian Paul178a1c52000-04-22 01:05:00 +0000271 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000272 }
Brian Paul978ef2b2005-09-21 03:35:08 +0000273 assert(accumRedBits >= 0);
274 assert(accumGreenBits >= 0);
275 assert(accumBlueBits >= 0);
276 assert(accumAlphaBits >= 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000277
Ian Romanickfcf438e2010-02-24 18:49:33 -0800278 vis->rgbMode = GL_TRUE;
Brian Paulb6bcae52001-01-23 23:39:36 +0000279 vis->doubleBufferMode = dbFlag;
280 vis->stereoMode = stereoFlag;
Brian Paul153f1542002-10-29 15:04:35 +0000281
Brian Paulb6bcae52001-01-23 23:39:36 +0000282 vis->redBits = redBits;
283 vis->greenBits = greenBits;
284 vis->blueBits = blueBits;
285 vis->alphaBits = alphaBits;
Brian Paule4b23562005-05-04 20:11:35 +0000286 vis->rgbBits = redBits + greenBits + blueBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000287
Ian Romanickfcf438e2010-02-24 18:49:33 -0800288 vis->indexBits = 0;
Brian Paulb6bcae52001-01-23 23:39:36 +0000289 vis->depthBits = depthBits;
Brian Paule4b23562005-05-04 20:11:35 +0000290 vis->stencilBits = stencilBits;
291
292 vis->accumRedBits = accumRedBits;
293 vis->accumGreenBits = accumGreenBits;
294 vis->accumBlueBits = accumBlueBits;
295 vis->accumAlphaBits = accumAlphaBits;
Brian Pauled30dfa2000-03-03 17:47:39 +0000296
Brian Paul153f1542002-10-29 15:04:35 +0000297 vis->haveAccumBuffer = accumRedBits > 0;
298 vis->haveDepthBuffer = depthBits > 0;
299 vis->haveStencilBuffer = stencilBits > 0;
300
301 vis->numAuxBuffers = 0;
302 vis->level = 0;
Brian Paule4b23562005-05-04 20:11:35 +0000303 vis->sampleBuffers = numSamples > 0 ? 1 : 0;
Brian Paul894844a2004-03-21 17:05:03 +0000304 vis->samples = numSamples;
Brian Paul153f1542002-10-29 15:04:35 +0000305
Brian Paul178a1c52000-04-22 01:05:00 +0000306 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000307}
308
Brian Paul894844a2004-03-21 17:05:03 +0000309
Keith Whitwell6dc85572003-07-17 13:43:59 +0000310/**
Brian Paul894844a2004-03-21 17:05:03 +0000311 * Destroy a visual and free its memory.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000312 *
313 * \param vis visual.
314 *
315 * Frees the visual structure.
316 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000317void
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400318_mesa_destroy_visual( struct gl_config *vis )
Brian Paulb371e0d2000-03-31 01:05:51 +0000319{
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -0500320 free(vis);
Brian Paulb371e0d2000-03-31 01:05:51 +0000321}
322
Keith Whitwell6dc85572003-07-17 13:43:59 +0000323/*@}*/
324
Brian Paulb371e0d2000-03-31 01:05:51 +0000325
Brian Paul4d053dd2000-01-14 04:45:47 +0000326/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000327/** \name Context allocation, initialization, destroying
328 *
329 * The purpose of the most initialization functions here is to provide the
330 * default state values according to the OpenGL specification.
331 */
jtgafb833d1999-08-19 00:55:39 +0000332/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000333/*@{*/
jtgafb833d1999-08-19 00:55:39 +0000334
Brian Paul4c4268d2009-02-28 10:58:57 -0700335
336/**
337 * This is lame. gdb only seems to recognize enum types that are
338 * actually used somewhere. We want to be able to print/use enum
339 * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
340 * the gl_texture_index type anywhere. Thus, this lame function.
341 */
342static void
343dummy_enum_func(void)
344{
Vinson Lee48dca272010-08-19 17:07:28 -0700345 gl_buffer_index bi = BUFFER_FRONT_LEFT;
Vinson Lee48dca272010-08-19 17:07:28 -0700346 gl_face_index fi = FACE_POS_X;
347 gl_frag_attrib fa = FRAG_ATTRIB_WPOS;
348 gl_frag_result fr = FRAG_RESULT_DEPTH;
349 gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX;
350 gl_vert_attrib va = VERT_ATTRIB_POS;
351 gl_vert_result vr = VERT_RESULT_HPOS;
352 gl_geom_attrib ga = GEOM_ATTRIB_POSITION;
353 gl_geom_result gr = GEOM_RESULT_POS;
Brian Paul4c4268d2009-02-28 10:58:57 -0700354
355 (void) bi;
Brian Paul4c4268d2009-02-28 10:58:57 -0700356 (void) fi;
357 (void) fa;
358 (void) fr;
359 (void) ti;
360 (void) va;
361 (void) vr;
Zack Rusinda7bd6a2010-06-28 17:31:21 -0400362 (void) ga;
363 (void) gr;
Brian Paul4c4268d2009-02-28 10:58:57 -0700364}
365
366
Keith Whitwell6dc85572003-07-17 13:43:59 +0000367/**
368 * One-time initialization mutex lock.
369 *
370 * \sa Used by one_time_init().
371 */
Brian Paul9560f052000-01-31 23:11:39 +0000372_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
373
Brian Paul1d39df42010-11-16 15:47:11 -0700374
375
Keith Whitwell6dc85572003-07-17 13:43:59 +0000376/**
377 * Calls all the various one-time-init functions in Mesa.
378 *
379 * While holding a global mutex lock, calls several initialization functions,
380 * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is
381 * defined.
382 *
Brian Paula764b7e2006-02-26 17:16:37 +0000383 * \sa _math_init().
jtgafb833d1999-08-19 00:55:39 +0000384 */
Brian Paul178a1c52000-04-22 01:05:00 +0000385static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400386one_time_init( struct gl_context *ctx )
jtgafb833d1999-08-19 00:55:39 +0000387{
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800388 static GLbitfield api_init_mask = 0x0;
389
Brian Paul9560f052000-01-31 23:11:39 +0000390 _glthread_LOCK_MUTEX(OneTimeLock);
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800391
392 /* truly one-time init */
393 if (!api_init_mask) {
Brian Paul27558a12003-03-01 01:50:20 +0000394 GLuint i;
395
Brian Paul4d053dd2000-01-14 04:45:47 +0000396 /* do some implementation tests */
397 assert( sizeof(GLbyte) == 1 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000398 assert( sizeof(GLubyte) == 1 );
Brian Paul894844a2004-03-21 17:05:03 +0000399 assert( sizeof(GLshort) == 2 );
400 assert( sizeof(GLushort) == 2 );
401 assert( sizeof(GLint) == 4 );
402 assert( sizeof(GLuint) == 4 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000403
Brian Paul7979c602009-03-04 16:43:07 -0700404 _mesa_get_cpu_features();
405
Brian33c37392007-04-04 22:18:53 -0600406 _mesa_init_sqrt_table();
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800407
408 /* context dependence is never a one-time thing... */
Kristian Høgsberg199b0892010-05-11 12:07:10 -0400409 _mesa_init_get_hash(ctx);
Brian33c37392007-04-04 22:18:53 -0600410
Brian Paul27558a12003-03-01 01:50:20 +0000411 for (i = 0; i < 256; i++) {
412 _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
413 }
Brian Paul68ee4bc2000-01-28 19:02:22 +0000414
jtgafb833d1999-08-19 00:55:39 +0000415#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Eric Anholt03ff02d2010-11-13 14:30:01 -0800416 if (MESA_VERBOSE != 0) {
417 _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
418 MESA_VERSION_STRING, __DATE__, __TIME__);
419 }
jtgafb833d1999-08-19 00:55:39 +0000420#endif
Brian Pauld92e5642011-01-11 09:26:03 -0700421
422#ifdef DEBUG
423 _mesa_test_formats();
424#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000425 }
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800426
427 /* per-API one-time init */
428 if (!(api_init_mask & (1 << ctx->API))) {
429 /*
430 * This is fine as ES does not use the remap table, but it may not be
431 * future-proof. We cannot always initialize the remap table because
432 * when an app is linked to libGLES*, there are not enough dynamic
433 * entries.
434 */
435 if (ctx->API == API_OPENGL)
436 _mesa_init_remap_table();
437 }
438
439 api_init_mask |= 1 << ctx->API;
440
Brian Paul9560f052000-01-31 23:11:39 +0000441 _glthread_UNLOCK_MUTEX(OneTimeLock);
Brian Paul4c4268d2009-02-28 10:58:57 -0700442
Brian Paul579fce22010-08-27 11:54:32 -0600443 /* Hopefully atexit() is widely available. If not, we may need some
444 * #ifdef tests here.
445 */
446 atexit(_mesa_destroy_shader_compiler);
447
Brian Paul4c4268d2009-02-28 10:58:57 -0700448 dummy_enum_func();
jtgafb833d1999-08-19 00:55:39 +0000449}
450
Brian Paul894844a2004-03-21 17:05:03 +0000451
Keith Whitwell6dc85572003-07-17 13:43:59 +0000452/**
Brian Paul4d859f72004-01-23 18:57:05 +0000453 * Initialize fields of gl_current_attrib (aka ctx->Current.*)
454 */
455static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400456_mesa_init_current(struct gl_context *ctx)
jtgafb833d1999-08-19 00:55:39 +0000457{
Brian Paul88bf0382004-02-13 15:30:08 +0000458 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000459
Brian Paul94b30dc2006-04-25 00:53:25 +0000460 /* Init all to (0,0,0,1) */
Brian Paulce7a0492009-05-22 14:32:37 -0600461 for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
Keith Whitwell6dc85572003-07-17 13:43:59 +0000462 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000463 }
Brian Paul94b30dc2006-04-25 00:53:25 +0000464
465 /* redo special cases: */
Markus Amsler507da2472008-03-09 17:51:11 -0600466 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000467 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 );
468 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
Brian Paul88bf0382004-02-13 15:30:08 +0000469 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 );
Keith Whitwellfd275602006-10-30 20:16:35 +0000470 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 );
471 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000472}
473
474
Brian Paul4d859f72004-01-23 18:57:05 +0000475/**
Brian Paulbbfdcc12010-08-10 09:14:22 -0600476 * Init vertex/fragment/geometry program limits.
Brian Paulf51cca72008-09-25 19:22:29 -0600477 * Important: drivers should override these with actual limits.
Brian Paul05051032005-11-01 04:36:33 +0000478 */
479static void
Brian Paulf51cca72008-09-25 19:22:29 -0600480init_program_limits(GLenum type, struct gl_program_constants *prog)
Brian Paul05051032005-11-01 04:36:33 +0000481{
Brian Paulf51cca72008-09-25 19:22:29 -0600482 prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS;
483 prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS;
484 prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS;
485 prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS;
486 prog->MaxTemps = MAX_PROGRAM_TEMPS;
487 prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
488 prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
489 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
490
Brian Paulbbfdcc12010-08-10 09:14:22 -0600491 switch (type) {
492 case GL_VERTEX_PROGRAM_ARB:
Ian Romanickeabe12d2009-08-24 12:54:48 -0700493 prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
Brian Paulf51cca72008-09-25 19:22:29 -0600494 prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
495 prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
Brian Paulbbfdcc12010-08-10 09:14:22 -0600496 break;
497 case GL_FRAGMENT_PROGRAM_ARB:
Brian Paulf51cca72008-09-25 19:22:29 -0600498 prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
499 prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
500 prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
Brian Paulbbfdcc12010-08-10 09:14:22 -0600501 break;
502 case MESA_GEOMETRY_PROGRAM:
Zack Rusinda7bd6a2010-06-28 17:31:21 -0400503 prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
504 prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
505 prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
506
507 prog->MaxGeometryTextureImageUnits = MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
508 prog->MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
509 prog->MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
510 prog->MaxGeometryUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
511 prog->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
512 prog->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
Brian Paulbbfdcc12010-08-10 09:14:22 -0600513 break;
514 default:
515 assert(0 && "Bad program type in init_program_limits()");
Brian Paulf51cca72008-09-25 19:22:29 -0600516 }
517
Ian Romanickeabe12d2009-08-24 12:54:48 -0700518 /* Set the native limits to zero. This implies that there is no native
519 * support for shaders. Let the drivers fill in the actual values.
520 */
521 prog->MaxNativeInstructions = 0;
522 prog->MaxNativeAluInstructions = 0;
523 prog->MaxNativeTexInstructions = 0;
524 prog->MaxNativeTexIndirections = 0;
525 prog->MaxNativeAttribs = 0;
526 prog->MaxNativeTemps = 0;
527 prog->MaxNativeAddressRegs = 0;
528 prog->MaxNativeParameters = 0;
Brian Paul05051032005-11-01 04:36:33 +0000529}
530
531
532/**
Brian Paul4d859f72004-01-23 18:57:05 +0000533 * Initialize fields of gl_constants (aka ctx->Const.*).
534 * Use defaults from config.h. The device drivers will often override
535 * some of these values (such as number of texture units).
536 */
Keith Whitwell6dc85572003-07-17 13:43:59 +0000537static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400538_mesa_init_constants(struct gl_context *ctx)
jtgafb833d1999-08-19 00:55:39 +0000539{
Brian Paul4d053dd2000-01-14 04:45:47 +0000540 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000541
Brian Paul53f82c52004-10-02 16:39:09 +0000542 /* Constants, may be overriden (usually only reduced) by device drivers */
Brian Paul4b08f352010-12-02 08:20:08 -0700543 ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
Brian Paul4d053dd2000-01-14 04:45:47 +0000544 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000545 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
546 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000547 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Ian Romanickbb372f12007-05-16 15:34:22 -0700548 ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS;
Brian Paul610d5992003-01-14 04:55:45 +0000549 ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
550 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
Brian Paulda238ee2006-04-13 19:21:58 +0000551 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
552 ctx->Const.MaxTextureImageUnits);
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000553 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000554 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000555 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000556 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
557 ctx->Const.MinPointSize = MIN_POINT_SIZE;
558 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
559 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
560 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000561 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000562 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
563 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
564 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
565 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000566 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000567 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paula8644322000-11-27 18:22:13 +0000568 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
569 ctx->Const.MaxLights = MAX_LIGHTS;
Ian Romanick882caa12003-05-30 21:37:14 +0000570 ctx->Const.MaxShininess = 128.0;
Brian Paul53f82c52004-10-02 16:39:09 +0000571 ctx->Const.MaxSpotExponent = 128.0;
572 ctx->Const.MaxViewportWidth = MAX_WIDTH;
573 ctx->Const.MaxViewportHeight = MAX_HEIGHT;
Brian Pauld0492cf2003-04-11 01:20:06 +0000574#if FEATURE_ARB_vertex_program
Brian Paulf51cca72008-09-25 19:22:29 -0600575 init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
Brian Pauld0492cf2003-04-11 01:20:06 +0000576#endif
577#if FEATURE_ARB_fragment_program
Brian Paulf51cca72008-09-25 19:22:29 -0600578 init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram);
Brian Pauld0492cf2003-04-11 01:20:06 +0000579#endif
Zack Rusinda7bd6a2010-06-28 17:31:21 -0400580#if FEATURE_ARB_geometry_shader4
581 init_program_limits(MESA_GEOMETRY_PROGRAM, &ctx->Const.GeometryProgram);
582#endif
Brian Pauledd67742003-04-18 18:02:43 +0000583 ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
584 ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
Brian Pauld0492cf2003-04-11 01:20:06 +0000585
George Sapountzis507167d2006-12-06 06:54:13 +0200586 /* CheckArrayBounds is overriden by drivers/x11 for X server */
Brian Paula2b9bad2003-11-10 19:08:37 +0000587 ctx->Const.CheckArrayBounds = GL_FALSE;
Brian Paula2b9bad2003-11-10 19:08:37 +0000588
Brian Paul05051032005-11-01 04:36:33 +0000589 /* GL_ARB_draw_buffers */
Brian Paul53f82c52004-10-02 16:39:09 +0000590 ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
591
Brian Paul3deaa012005-02-07 05:08:24 +0000592#if FEATURE_EXT_framebuffer_object
593 ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
594 ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
595#endif
596
Brian Paul90fcf6c2006-11-01 00:12:41 +0000597#if FEATURE_ARB_vertex_shader
598 ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
Michal Krol853d4802009-12-01 11:19:33 +0100599 ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
Briana90046f2006-12-15 10:07:26 -0700600 ctx->Const.MaxVarying = MAX_VARYING;
Brian Paul90fcf6c2006-11-01 00:12:41 +0000601#endif
602
Brian Paule7087172010-09-21 18:13:02 -0600603 /* Shading language version */
604 if (ctx->API == API_OPENGL) {
Brian Paule7087172010-09-21 18:13:02 -0600605 ctx->Const.GLSLVersion = 120;
Brian Paule7087172010-09-21 18:13:02 -0600606 }
607 else if (ctx->API == API_OPENGLES2) {
608 ctx->Const.GLSLVersion = 100;
609 }
610 else if (ctx->API == API_OPENGLES) {
611 ctx->Const.GLSLVersion = 0; /* GLSL not supported */
612 }
613
Brian Paul8fb88552009-01-20 15:29:08 -0700614 /* GL_ARB_framebuffer_object */
615 ctx->Const.MaxSamples = 0;
616
Ian Romanickf37070b2009-08-28 20:10:05 -0700617 /* GL_ARB_sync */
618 ctx->Const.MaxServerWaitTimeout = (GLuint64) ~0;
619
Roland Scheidegger114152e2009-03-12 15:01:16 +0100620 /* GL_ATI_envmap_bumpmap */
621 ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
622
Brian Paul89966cd2009-05-28 12:30:25 -0600623 /* GL_EXT_provoking_vertex */
624 ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
Brian Paula5d7ee92010-03-30 19:51:26 -0600625
626 /* GL_EXT_transform_feedback */
627 ctx->Const.MaxTransformFeedbackSeparateAttribs = MAX_FEEDBACK_ATTRIBS;
628 ctx->Const.MaxTransformFeedbackSeparateComponents = 4 * MAX_FEEDBACK_ATTRIBS;
629 ctx->Const.MaxTransformFeedbackInterleavedComponents = 4 * MAX_FEEDBACK_ATTRIBS;
Brian Paulbd1d35f2010-04-20 20:52:56 -0600630
631 /* GL 3.2: hard-coded for now: */
632 ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
Brian Paul3b82cee2010-10-28 21:17:42 -0600633
634 /** GL_EXT_gpu_shader4 */
635 ctx->Const.MinProgramTexelOffset = -8;
636 ctx->Const.MaxProgramTexelOffset = 7;
Keith Whitwell6dc85572003-07-17 13:43:59 +0000637}
jtgafb833d1999-08-19 00:55:39 +0000638
Brian Paul4d859f72004-01-23 18:57:05 +0000639
Keith Whitwell6dc85572003-07-17 13:43:59 +0000640/**
Brian Paul5e2e96b2006-05-15 15:26:04 +0000641 * Do some sanity checks on the limits/constants for the given context.
642 * Only called the first time a context is bound.
643 */
644static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400645check_context_limits(struct gl_context *ctx)
Brian Paul5e2e96b2006-05-15 15:26:04 +0000646{
Brian Paul4bce2fb2010-02-09 18:05:42 -0700647 /* check that we don't exceed the size of various bitfields */
648 assert(VERT_RESULT_MAX <=
649 (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
650 assert(FRAG_ATTRIB_MAX <=
651 (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead)));
652
653 assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield));
654
655 /* shader-related checks */
656 assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
657 assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
658
659 assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
660 assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
661 assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
662 assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
663
664 /* Texture unit checks */
Brian Paul362fa672010-02-11 11:34:28 -0700665 assert(ctx->Const.MaxTextureImageUnits > 0);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000666 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
Brian Paul362fa672010-02-11 11:34:28 -0700667 assert(ctx->Const.MaxTextureCoordUnits > 0);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000668 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
Brian Paul362fa672010-02-11 11:34:28 -0700669 assert(ctx->Const.MaxTextureUnits > 0);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000670 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
671 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
Brian Paul4bce2fb2010-02-09 18:05:42 -0700672 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
673 ctx->Const.MaxTextureCoordUnits));
Brian Paul362fa672010-02-11 11:34:28 -0700674 assert(ctx->Const.MaxCombinedTextureImageUnits > 0);
Brian Paul4bce2fb2010-02-09 18:05:42 -0700675 assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
676 assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
Brian Paule9b34882008-12-31 11:54:02 -0700677 /* number of coord units cannot be greater than number of image units */
678 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
679
Brian Paul362fa672010-02-11 11:34:28 -0700680
Brian Paul4bce2fb2010-02-09 18:05:42 -0700681 /* Texture size checks */
Brian Paul65591072009-02-13 07:44:02 -0700682 assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS);
683 assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS);
684 assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
685 assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000686
687 /* make sure largest texture image is <= MAX_WIDTH in size */
Brian Paul65591072009-02-13 07:44:02 -0700688 assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
689 assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
690 assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
691
Brian Paul4bce2fb2010-02-09 18:05:42 -0700692 /* Texture level checks */
693 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
694 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
695
696 /* Max texture size should be <= max viewport size (render to texture) */
697 assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
698
Brian Paul65591072009-02-13 07:44:02 -0700699 assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
700 assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000701
702 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
703
Brian Paule2ea69a2010-05-03 17:35:40 -0600704 /* if this fails, add more enum values to gl_buffer_index */
705 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT);
706
Brian Paul5e2e96b2006-05-15 15:26:04 +0000707 /* XXX probably add more tests */
708}
709
710
711/**
Keith Whitwell6dc85572003-07-17 13:43:59 +0000712 * Initialize the attribute groups in a GL context.
713 *
714 * \param ctx GL context.
715 *
716 * Initializes all the attributes, calling the respective <tt>init*</tt>
717 * functions for the more complex data structures.
718 */
719static GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400720init_attrib_groups(struct gl_context *ctx)
Keith Whitwell6dc85572003-07-17 13:43:59 +0000721{
722 assert(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +0000723
Keith Whitwell6dc85572003-07-17 13:43:59 +0000724 /* Constants */
725 _mesa_init_constants( ctx );
Brian Paul0771d152000-04-07 00:19:41 +0000726
Brian Paul4d053dd2000-01-14 04:45:47 +0000727 /* Extensions */
Brian Paulde4f4602003-07-03 02:15:06 +0000728 _mesa_init_extensions( ctx );
jtgafb833d1999-08-19 00:55:39 +0000729
Keith Whitwell6dc85572003-07-17 13:43:59 +0000730 /* Attribute Groups */
731 _mesa_init_accum( ctx );
732 _mesa_init_attrib( ctx );
Brian Paul148a2842003-09-17 03:40:11 +0000733 _mesa_init_buffer_objects( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000734 _mesa_init_color( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000735 _mesa_init_current( ctx );
736 _mesa_init_depth( ctx );
737 _mesa_init_debug( ctx );
738 _mesa_init_display_list( ctx );
739 _mesa_init_eval( ctx );
Brian Paul3dc65912008-07-03 15:40:38 -0600740 _mesa_init_fbobjects( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000741 _mesa_init_feedback( ctx );
742 _mesa_init_fog( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000743 _mesa_init_hint( ctx );
744 _mesa_init_line( ctx );
745 _mesa_init_lighting( ctx );
746 _mesa_init_matrix( ctx );
Brian Paul67742382005-02-26 17:16:12 +0000747 _mesa_init_multisample( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000748 _mesa_init_pixel( ctx );
Brian Paul533c1db2008-06-09 14:25:23 -0600749 _mesa_init_pixelstore( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000750 _mesa_init_point( ctx );
751 _mesa_init_polygon( ctx );
Brian Paul05944c02003-07-22 03:51:46 +0000752 _mesa_init_program( ctx );
Chia-I Wu42fac112009-09-08 17:45:59 +0800753 _mesa_init_queryobj( ctx );
Ian Romanickf37070b2009-08-28 20:10:05 -0700754 _mesa_init_sync( ctx );
Brian Paulddc82ee2005-02-05 19:56:45 +0000755 _mesa_init_rastpos( ctx );
Brian Paul67742382005-02-26 17:16:12 +0000756 _mesa_init_scissor( ctx );
Brian0bf5dbe2006-12-19 18:02:41 -0700757 _mesa_init_shader_state( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000758 _mesa_init_stencil( ctx );
759 _mesa_init_transform( ctx );
Brian Paula5d7ee92010-03-30 19:51:26 -0600760 _mesa_init_transform_feedback( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000761 _mesa_init_varray( ctx );
762 _mesa_init_viewport( ctx );
jtgafb833d1999-08-19 00:55:39 +0000763
Keith Whitwell6dc85572003-07-17 13:43:59 +0000764 if (!_mesa_init_texture( ctx ))
765 return GL_FALSE;
Brian Paulb17a7222003-06-13 02:37:27 +0000766
Brian Paul8f04c122004-04-27 13:39:20 +0000767 _mesa_init_texture_s3tc( ctx );
Brian Paul8f04c122004-04-27 13:39:20 +0000768
Brian Paul4d053dd2000-01-14 04:45:47 +0000769 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +0000770 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +0000771 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
Keith Whitwell568e96b2008-10-14 14:15:26 +0100772 ctx->varying_vp_inputs = ~0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000773
Brian Paula3f13702003-04-01 16:41:50 +0000774 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000775}
776
777
Brian Paulf44898c2003-07-18 15:44:57 +0000778/**
Brian4b654d42007-08-23 08:53:43 +0100779 * Update default objects in a GL context with respect to shared state.
780 *
781 * \param ctx GL context.
782 *
783 * Removes references to old default objects, (texture objects, program
784 * objects, etc.) and changes to reference those from the current shared
785 * state.
786 */
787static GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400788update_default_objects(struct gl_context *ctx)
Brian4b654d42007-08-23 08:53:43 +0100789{
790 assert(ctx);
791
792 _mesa_update_default_objects_program(ctx);
793 _mesa_update_default_objects_texture(ctx);
794 _mesa_update_default_objects_buffer_objects(ctx);
795
796 return GL_TRUE;
797}
798
799
800/**
Brian Paul21f69782004-11-27 05:05:32 +0000801 * This is the default function we plug into all dispatch table slots
802 * This helps prevents a segfault when someone calls a GL function without
803 * first checking if the extension's supported.
804 */
805static int
806generic_nop(void)
807{
Briancf239ce2007-06-11 10:57:01 -0600808 _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)");
Brian Paul21f69782004-11-27 05:05:32 +0000809 return 0;
810}
811
812
813/**
814 * Allocate and initialize a new dispatch table.
815 */
Kristian Høgsbergfa416102010-04-22 12:40:47 -0400816struct _glapi_table *
817_mesa_alloc_dispatch_table(int size)
Brian Paul21f69782004-11-27 05:05:32 +0000818{
819 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
820 * In practice, this'll be the same for stand-alone Mesa. But for DRI
821 * Mesa we do this to accomodate different versions of libGL and various
822 * DRI drivers.
823 */
Chia-I Wu16ee7a52010-10-26 11:31:37 +0800824 GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
825 struct _glapi_table *table;
826
827 /* should never happen, but just in case */
828 numEntries = MAX2(numEntries, size);
829
830 table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
Brian Paul21f69782004-11-27 05:05:32 +0000831 if (table) {
832 _glapi_proc *entry = (_glapi_proc *) table;
Brian Paula760ccf2004-12-03 15:24:34 +0000833 GLint i;
Brian Paul21f69782004-11-27 05:05:32 +0000834 for (i = 0; i < numEntries; i++) {
835 entry[i] = (_glapi_proc) generic_nop;
836 }
837 }
838 return table;
839}
840
841
842/**
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400843 * Initialize a struct gl_context struct (rendering context).
Keith Whitwell6dc85572003-07-17 13:43:59 +0000844 *
845 * This includes allocating all the other structs and arrays which hang off of
846 * the context by pointers.
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000847 * Note that the driver needs to pass in its dd_function_table here since
848 * we need to at least call driverFunctions->NewTextureObject to create the
849 * default texture objects.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000850 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000851 * Called by _mesa_create_context().
Keith Whitwell6dc85572003-07-17 13:43:59 +0000852 *
853 * Performs the imports and exports callback tables initialization, and
854 * miscellaneous one-time initializations. If no shared context is supplied one
855 * is allocated, and increase its reference count. Setups the GL API dispatch
856 * tables. Initialize the TNL module. Sets the maximum Z buffer depth.
857 * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables
858 * for debug flags.
859 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000860 * \param ctx the context to initialize
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -0400861 * \param api the GL API type to create the context for
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000862 * \param visual describes the visual attributes for this context
863 * \param share_list points to context to share textures, display lists,
864 * etc with, or NULL
865 * \param driverFunctions table of device driver functions for this context
866 * to use
867 * \param driverContext pointer to driver-specific context data
jtgafb833d1999-08-19 00:55:39 +0000868 */
Brian Paul178a1c52000-04-22 01:05:00 +0000869GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400870_mesa_initialize_context_for_api(struct gl_context *ctx,
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -0400871 gl_api api,
Kristian Høgsbergd3491e72010-10-12 11:58:47 -0400872 const struct gl_config *visual,
Kristian Høgsbergf9995b32010-10-12 12:26:10 -0400873 struct gl_context *share_list,
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -0400874 const struct dd_function_table *driverFunctions,
875 void *driverContext)
jtgafb833d1999-08-19 00:55:39 +0000876{
Brian Paul4045a2c2009-03-07 13:14:37 -0700877 struct gl_shared_state *shared;
Kristian Høgsberg218ceb32010-04-22 11:07:45 -0400878 int i;
Brian Paul4045a2c2009-03-07 13:14:37 -0700879
Brian7cafaff2007-11-01 14:51:37 -0600880 /*ASSERT(driverContext);*/
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000881 assert(driverFunctions->NewTextureObject);
Keith Whitwell3e62d3a2005-03-22 14:27:10 +0000882 assert(driverFunctions->FreeTexImageData);
jtgafb833d1999-08-19 00:55:39 +0000883
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -0400884 ctx->API = api;
Brian Paulb1394fa2000-09-26 20:53:53 +0000885 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +0000886 ctx->DrawBuffer = NULL;
887 ctx->ReadBuffer = NULL;
Brian Paule4b23562005-05-04 20:11:35 +0000888 ctx->WinSysDrawBuffer = NULL;
889 ctx->WinSysReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000890
Kristian Høgsbergea0c7e72010-04-22 20:26:51 -0400891 /* misc one-time initializations */
892 one_time_init(ctx);
893
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000894 /* Plug in driver functions and context pointer here.
895 * This is important because when we call alloc_shared_state() below
896 * we'll call ctx->Driver.NewTextureObject() to create the default
897 * textures.
Brian Paula3f13702003-04-01 16:41:50 +0000898 */
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000899 ctx->Driver = *driverFunctions;
900 ctx->DriverCtx = driverContext;
Brian Paula3f13702003-04-01 16:41:50 +0000901
jtgafb833d1999-08-19 00:55:39 +0000902 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +0000903 /* share state with another context */
Brian Paul4045a2c2009-03-07 13:14:37 -0700904 shared = share_list->Shared;
jtgafb833d1999-08-19 00:55:39 +0000905 }
906 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +0000907 /* allocate new, unshared state */
Brian Paul4045a2c2009-03-07 13:14:37 -0700908 shared = _mesa_alloc_shared_state(ctx);
909 if (!shared)
Brian Paul4d053dd2000-01-14 04:45:47 +0000910 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000911 }
Brian Paul4045a2c2009-03-07 13:14:37 -0700912
913 _glthread_LOCK_MUTEX(shared->Mutex);
914 ctx->Shared = shared;
915 shared->RefCount++;
916 _glthread_UNLOCK_MUTEX(shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000917
Keith Whitwell6dc85572003-07-17 13:43:59 +0000918 if (!init_attrib_groups( ctx )) {
José Fonseca1c39dbb2010-02-01 21:22:10 +0000919 _mesa_release_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +0000920 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000921 }
jtgafb833d1999-08-19 00:55:39 +0000922
Kristian Høgsbergfa416102010-04-22 12:40:47 -0400923#if FEATURE_dispatch
Brian Paul21f69782004-11-27 05:05:32 +0000924 /* setup the API dispatch tables */
Kristian Høgsbergea0c7e72010-04-22 20:26:51 -0400925 switch (ctx->API) {
926#if FEATURE_GL
927 case API_OPENGL:
928 ctx->Exec = _mesa_create_exec_table();
929 break;
930#endif
931#if FEATURE_ES1
932 case API_OPENGLES:
933 ctx->Exec = _mesa_create_exec_table_es1();
934 break;
935#endif
936#if FEATURE_ES2
937 case API_OPENGLES2:
938 ctx->Exec = _mesa_create_exec_table_es2();
939 break;
940#endif
941 default:
942 _mesa_problem(ctx, "unknown or unsupported API");
943 break;
944 }
945
Kristian Høgsbergfa416102010-04-22 12:40:47 -0400946 if (!ctx->Exec) {
José Fonseca1c39dbb2010-02-01 21:22:10 +0000947 _mesa_release_shared_state(ctx, ctx->Shared);
Brian Paul63064cf2009-10-01 14:51:43 -0600948 return GL_FALSE;
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000949 }
Brian Paulcd4d4f52008-06-17 16:56:32 -0600950#endif
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000951 ctx->CurrentDispatch = ctx->Exec;
Brian Paulb6bcae52001-01-23 23:39:36 +0000952
Brian3e45db62007-03-27 09:51:52 -0600953 ctx->FragmentProgram._MaintainTexEnvProgram
954 = (_mesa_getenv("MESA_TEX_PROG") != NULL);
Brian3e45db62007-03-27 09:51:52 -0600955
Briana90046f2006-12-15 10:07:26 -0700956 ctx->VertexProgram._MaintainTnlProgram
957 = (_mesa_getenv("MESA_TNL_PROG") != NULL);
Brian3e45db62007-03-27 09:51:52 -0600958 if (ctx->VertexProgram._MaintainTnlProgram) {
Briana90046f2006-12-15 10:07:26 -0700959 /* this is required... */
960 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
Brian3e45db62007-03-27 09:51:52 -0600961 }
Keith Whitwell47b29f52005-05-04 11:44:44 +0000962
Eric Anholt001d9442010-09-23 17:17:08 -0700963 /* Mesa core handles all the formats that mesa core knows about.
964 * Drivers will want to override this list with just the formats
965 * they can handle, and confirm that appropriate fallbacks exist in
966 * _mesa_choose_tex_format().
967 */
968 memset(&ctx->TextureFormatSupported, GL_TRUE,
969 sizeof(ctx->TextureFormatSupported));
970
Kristian Høgsberg218ceb32010-04-22 11:07:45 -0400971 switch (ctx->API) {
972 case API_OPENGL:
Kristian Høgsberg208fdac2010-05-03 21:12:46 -0400973#if FEATURE_dlist
974 ctx->Save = _mesa_create_save_table();
975 if (!ctx->Save) {
976 _mesa_release_shared_state(ctx, ctx->Shared);
977 free(ctx->Exec);
978 return GL_FALSE;
979 }
980
981 _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
982#endif
Kristian Høgsberg218ceb32010-04-22 11:07:45 -0400983 break;
984 case API_OPENGLES:
985 /**
986 * GL_OES_texture_cube_map says
987 * "Initially all texture generation modes are set to REFLECTION_MAP_OES"
988 */
989 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
990 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
991 texUnit->GenS.Mode = GL_REFLECTION_MAP_NV;
992 texUnit->GenT.Mode = GL_REFLECTION_MAP_NV;
993 texUnit->GenR.Mode = GL_REFLECTION_MAP_NV;
994 texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV;
995 texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV;
996 texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV;
997 }
998 break;
999 case API_OPENGLES2:
1000 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
1001 ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
1002 ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */
1003 break;
1004 }
Brian Paul6fd15dd2008-08-19 18:14:15 -06001005
Brian Paula96f8892005-09-13 01:19:29 +00001006 ctx->FirstTimeCurrent = GL_TRUE;
1007
Brian Paul4d053dd2000-01-14 04:45:47 +00001008 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001009}
1010
Brian Paul1d39df42010-11-16 15:47:11 -07001011
1012/**
1013 * Initialize an OpenGL context.
1014 */
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001015GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001016_mesa_initialize_context(struct gl_context *ctx,
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001017 const struct gl_config *visual,
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001018 struct gl_context *share_list,
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001019 const struct dd_function_table *driverFunctions,
1020 void *driverContext)
1021{
1022 return _mesa_initialize_context_for_api(ctx,
1023 API_OPENGL,
1024 visual,
1025 share_list,
1026 driverFunctions,
1027 driverContext);
1028}
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001029
Brian Paul1d39df42010-11-16 15:47:11 -07001030
Brian Paulde4f4602003-07-03 02:15:06 +00001031/**
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001032 * Allocate and initialize a struct gl_context structure.
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001033 * Note that the driver needs to pass in its dd_function_table here since
1034 * we need to at least call driverFunctions->NewTextureObject to initialize
1035 * the rendering context.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001036 *
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001037 * \param api the GL API type to create the context for
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001038 * \param visual a struct gl_config pointer (we copy the struct contents)
Keith Whitwell6dc85572003-07-17 13:43:59 +00001039 * \param share_list another context to share display lists with or NULL
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001040 * \param driverFunctions points to the dd_function_table into which the
1041 * driver has plugged in all its special functions.
Vinson Lee1eee1ba2009-03-17 09:34:30 -06001042 * \param driverContext points to the device driver's private context state
Keith Whitwell6dc85572003-07-17 13:43:59 +00001043 *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001044 * \return pointer to a new __struct gl_contextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001045 */
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001046struct gl_context *
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001047_mesa_create_context_for_api(gl_api api,
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001048 const struct gl_config *visual,
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001049 struct gl_context *share_list,
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001050 const struct dd_function_table *driverFunctions,
1051 void *driverContext)
Brian Paul4d053dd2000-01-14 04:45:47 +00001052{
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001053 struct gl_context *ctx;
Brian Paul4753d602002-06-15 02:38:15 +00001054
1055 ASSERT(visual);
Brian7cafaff2007-11-01 14:51:37 -06001056 /*ASSERT(driverContext);*/
Brian Paul4753d602002-06-15 02:38:15 +00001057
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001058 ctx = (struct gl_context *) calloc(1, sizeof(struct gl_context));
Brian Paul4753d602002-06-15 02:38:15 +00001059 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001060 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001061
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001062 if (_mesa_initialize_context_for_api(ctx, api, visual, share_list,
1063 driverFunctions, driverContext)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001064 return ctx;
1065 }
1066 else {
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001067 free(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001068 return NULL;
1069 }
1070}
1071
Brian Paul1d39df42010-11-16 15:47:11 -07001072
1073/**
1074 * Create an OpenGL context.
1075 */
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001076struct gl_context *
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001077_mesa_create_context(const struct gl_config *visual,
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001078 struct gl_context *share_list,
Kristian Høgsberg2ab18d62010-04-22 09:25:51 -04001079 const struct dd_function_table *driverFunctions,
1080 void *driverContext)
1081{
1082 return _mesa_create_context_for_api(API_OPENGL, visual,
1083 share_list,
1084 driverFunctions,
1085 driverContext);
1086}
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001087
Brian Paul1d39df42010-11-16 15:47:11 -07001088
Keith Whitwell6dc85572003-07-17 13:43:59 +00001089/**
Brian Paul4d053dd2000-01-14 04:45:47 +00001090 * Free the data associated with the given context.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001091 *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001092 * But doesn't free the struct gl_context struct itself.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001093 *
1094 * \sa _mesa_initialize_context() and init_attrib_groups().
Brian Paul4d053dd2000-01-14 04:45:47 +00001095 */
Brian Paul178a1c52000-04-22 01:05:00 +00001096void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001097_mesa_free_context_data( struct gl_context *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001098{
Briandc732172007-08-14 11:56:59 +01001099 if (!_mesa_get_current_context()){
1100 /* No current context, but we may need one in order to delete
1101 * texture objs, etc. So temporarily bind the context now.
1102 */
1103 _mesa_make_current(ctx, NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001104 }
Briandc732172007-08-14 11:56:59 +01001105
1106 /* unreference WinSysDraw/Read buffers */
Brian Pauld5229442009-02-09 08:30:55 -07001107 _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL);
1108 _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL);
1109 _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL);
1110 _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001111
Briandf43fb62008-05-06 23:08:51 -06001112 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
1113 _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
1114 _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
1115
1116 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
1117 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
1118 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
1119
Brian145d7622007-08-16 10:05:00 +01001120 _mesa_free_attrib_data(ctx);
Michal Krol01d7e3d2010-02-09 14:25:41 +01001121 _mesa_free_buffer_objects(ctx);
Keith Whitwell6dc85572003-07-17 13:43:59 +00001122 _mesa_free_lighting_data( ctx );
1123 _mesa_free_eval_data( ctx );
1124 _mesa_free_texture_data( ctx );
1125 _mesa_free_matrix_data( ctx );
1126 _mesa_free_viewport_data( ctx );
Brian Paul21841f02004-08-14 14:28:11 +00001127 _mesa_free_program_data(ctx);
Brian935f93f2007-03-24 16:20:02 -06001128 _mesa_free_shader_state(ctx);
Chia-I Wu42fac112009-09-08 17:45:59 +08001129 _mesa_free_queryobj_data(ctx);
Ian Romanickf37070b2009-08-28 20:10:05 -07001130 _mesa_free_sync_data(ctx);
Brian Paul12cf98f2009-06-19 17:58:47 -06001131 _mesa_free_varray_data(ctx);
Brian Paula5d7ee92010-03-30 19:51:26 -06001132 _mesa_free_transform_feedback(ctx);
Brian Paul21841f02004-08-14 14:28:11 +00001133
Brian Paulc04bb512006-07-11 21:56:43 +00001134 _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
Brian Paulfd284452001-07-19 15:54:34 +00001135
Brian Paul12e94d82009-06-02 10:27:05 -06001136#if FEATURE_ARB_pixel_buffer_object
1137 _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
1138 _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
Michal Krol01d7e3d2010-02-09 14:25:41 +01001139 _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
Brian Paul12e94d82009-06-02 10:27:05 -06001140#endif
1141
1142#if FEATURE_ARB_vertex_buffer_object
1143 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
1144 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
1145#endif
1146
Brian Paul65a66f52004-11-27 22:47:59 +00001147 /* free dispatch tables */
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001148 free(ctx->Exec);
1149 free(ctx->Save);
Brian Paul65a66f52004-11-27 22:47:59 +00001150
Brian Paul30f51ae2001-12-18 04:06:44 +00001151 /* Shared context state (display lists, textures, etc) */
José Fonseca1c39dbb2010-02-01 21:22:10 +00001152 _mesa_release_shared_state( ctx, ctx->Shared );
Brian Paul4d053dd2000-01-14 04:45:47 +00001153
Brian Paulf49d5352009-10-08 12:50:42 -06001154 /* needs to be after freeing shared state */
1155 _mesa_free_display_list_data(ctx);
1156
Brian Paul702ca202003-07-18 15:22:16 +00001157 if (ctx->Extensions.String)
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001158 free((void *) ctx->Extensions.String);
Briandc732172007-08-14 11:56:59 +01001159
Brian Paul3510a1b2010-01-05 21:23:59 -07001160 if (ctx->VersionString)
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001161 free(ctx->VersionString);
Brian Paul3510a1b2010-01-05 21:23:59 -07001162
Briandc732172007-08-14 11:56:59 +01001163 /* unbind the context if it's currently bound */
1164 if (ctx == _mesa_get_current_context()) {
1165 _mesa_make_current(NULL, NULL, NULL);
1166 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001167}
1168
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001169
Keith Whitwell6dc85572003-07-17 13:43:59 +00001170/**
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001171 * Destroy a struct gl_context structure.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001172 *
1173 * \param ctx GL context.
1174 *
Brian Paul1d39df42010-11-16 15:47:11 -07001175 * Calls _mesa_free_context_data() and frees the gl_context object itself.
jtgafb833d1999-08-19 00:55:39 +00001176 */
Brian Paul178a1c52000-04-22 01:05:00 +00001177void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001178_mesa_destroy_context( struct gl_context *ctx )
jtgafb833d1999-08-19 00:55:39 +00001179{
1180 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001181 _mesa_free_context_data(ctx);
Kristian Høgsberg32f2fd12010-02-19 11:58:49 -05001182 free( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001183 }
1184}
1185
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001186
Keith Whitwell6dc85572003-07-17 13:43:59 +00001187#if _HAVE_FULL_GL
1188/**
jtgafb833d1999-08-19 00:55:39 +00001189 * Copy attribute groups from one context to another.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001190 *
1191 * \param src source context
1192 * \param dst destination context
1193 * \param mask bitwise OR of GL_*_BIT flags
1194 *
1195 * According to the bits specified in \p mask, copies the corresponding
Jose Fonseca375457b2004-09-09 22:23:24 +00001196 * attributes from \p src into \p dst. For many of the attributes a simple \c
Keith Whitwell6dc85572003-07-17 13:43:59 +00001197 * memcpy is not enough due to the existence of internal pointers in their data
1198 * structures.
jtgafb833d1999-08-19 00:55:39 +00001199 */
Brian Paul178a1c52000-04-22 01:05:00 +00001200void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001201_mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001202{
1203 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001204 /* OK to memcpy */
1205 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00001206 }
1207 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001208 /* OK to memcpy */
1209 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00001210 }
1211 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001212 /* OK to memcpy */
1213 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00001214 }
1215 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001216 /* OK to memcpy */
1217 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00001218 }
1219 if (mask & GL_ENABLE_BIT) {
1220 /* no op */
1221 }
1222 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001223 /* OK to memcpy */
1224 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00001225 }
1226 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001227 /* OK to memcpy */
1228 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00001229 }
1230 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001231 /* OK to memcpy */
1232 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00001233 }
1234 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001235 GLuint i;
1236 /* begin with memcpy */
Brian Paul2aabdc72006-02-24 18:19:11 +00001237 dst->Light = src->Light;
Brian Paul85d81602002-06-17 23:36:31 +00001238 /* fixup linked lists to prevent pointer insanity */
1239 make_empty_list( &(dst->Light.EnabledList) );
1240 for (i = 0; i < MAX_LIGHTS; i++) {
1241 if (dst->Light.Light[i].Enabled) {
1242 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
1243 }
1244 }
jtgafb833d1999-08-19 00:55:39 +00001245 }
1246 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001247 /* OK to memcpy */
1248 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00001249 }
1250 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001251 /* OK to memcpy */
1252 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00001253 }
1254 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001255 /* OK to memcpy */
1256 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00001257 }
1258 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001259 /* OK to memcpy */
1260 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00001261 }
1262 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001263 /* OK to memcpy */
1264 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00001265 }
1266 if (mask & GL_POLYGON_STIPPLE_BIT) {
Brian Paule197de52010-02-19 08:09:01 -07001267 /* Use loop instead of memcpy due to problem with Portland Group's
jtgafb833d1999-08-19 00:55:39 +00001268 * C compiler. Reported by John Stone.
1269 */
Brian Paul85d81602002-06-17 23:36:31 +00001270 GLuint i;
1271 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00001272 dst->PolygonStipple[i] = src->PolygonStipple[i];
1273 }
1274 }
1275 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001276 /* OK to memcpy */
1277 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00001278 }
1279 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001280 /* OK to memcpy */
1281 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00001282 }
1283 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001284 /* Cannot memcpy because of pointers */
1285 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00001286 }
1287 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001288 /* OK to memcpy */
1289 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00001290 }
1291 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001292 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
1293 dst->Viewport.X = src->Viewport.X;
1294 dst->Viewport.Y = src->Viewport.Y;
1295 dst->Viewport.Width = src->Viewport.Width;
1296 dst->Viewport.Height = src->Viewport.Height;
1297 dst->Viewport.Near = src->Viewport.Near;
1298 dst->Viewport.Far = src->Viewport.Far;
1299 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001300 }
Brian Paul85d81602002-06-17 23:36:31 +00001301
Keith Whitwella96308c2000-10-30 13:31:59 +00001302 /* XXX FIXME: Call callbacks?
1303 */
1304 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001305}
Keith Whitwell23caf202000-11-16 21:05:34 +00001306#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001307
1308
Brian Paulb1d53d92003-06-11 18:48:19 +00001309/**
1310 * Check if the given context can render into the given framebuffer
1311 * by checking visual attributes.
Brian Paulca007cb2006-03-07 03:01:26 +00001312 *
Brianee170f22007-06-08 14:12:27 -06001313 * Most of these tests could go away because Mesa is now pretty flexible
1314 * in terms of mixing rendering contexts with framebuffers. As long
1315 * as RGB vs. CI mode agree, we're probably good.
Brian Paulca007cb2006-03-07 03:01:26 +00001316 *
Brian Paulb1d53d92003-06-11 18:48:19 +00001317 * \return GL_TRUE if compatible, GL_FALSE otherwise.
1318 */
1319static GLboolean
Brian Paul1d39df42010-11-16 15:47:11 -07001320check_compatible(const struct gl_context *ctx,
1321 const struct gl_framebuffer *buffer)
Brian Paulb1d53d92003-06-11 18:48:19 +00001322{
Kristian Høgsbergd3491e72010-10-12 11:58:47 -04001323 const struct gl_config *ctxvis = &ctx->Visual;
1324 const struct gl_config *bufvis = &buffer->Visual;
Brian Paulb1d53d92003-06-11 18:48:19 +00001325
Kristian Høgsberg144356f2010-09-09 17:08:12 -04001326 if (buffer == _mesa_get_incomplete_framebuffer())
1327 return GL_TRUE;
1328
Brian Pauld75963d2006-03-07 02:57:04 +00001329#if 0
1330 /* disabling this fixes the fgl_glxgears pbuffer demo */
Brian Paulb1d53d92003-06-11 18:48:19 +00001331 if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode)
1332 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001333#endif
Brian Paulb1d53d92003-06-11 18:48:19 +00001334 if (ctxvis->stereoMode && !bufvis->stereoMode)
1335 return GL_FALSE;
1336 if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer)
1337 return GL_FALSE;
1338 if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
1339 return GL_FALSE;
1340 if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer)
1341 return GL_FALSE;
1342 if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask)
1343 return GL_FALSE;
1344 if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask)
1345 return GL_FALSE;
1346 if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask)
1347 return GL_FALSE;
Brianee170f22007-06-08 14:12:27 -06001348#if 0
1349 /* disabled (see bug 11161) */
Brian Paulb1d53d92003-06-11 18:48:19 +00001350 if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits)
1351 return GL_FALSE;
Brianee170f22007-06-08 14:12:27 -06001352#endif
Brian Paulb1d53d92003-06-11 18:48:19 +00001353 if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
1354 return GL_FALSE;
1355
1356 return GL_TRUE;
1357}
1358
1359
Keith Whitwell6dc85572003-07-17 13:43:59 +00001360/**
Brian Paula702bbf2005-09-14 03:11:36 +00001361 * Do one-time initialization for the given framebuffer. Specifically,
1362 * ask the driver for the window's current size and update the framebuffer
1363 * object to match.
1364 * Really, the device driver should totally take care of this.
1365 */
1366static void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001367initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
Brian Paula702bbf2005-09-14 03:11:36 +00001368{
1369 GLuint width, height;
Brian Paul55e42e52006-10-17 17:43:47 +00001370 if (ctx->Driver.GetBufferSize) {
1371 ctx->Driver.GetBufferSize(fb, &width, &height);
1372 if (ctx->Driver.ResizeBuffers)
1373 ctx->Driver.ResizeBuffers(ctx, fb, width, height);
1374 fb->Initialized = GL_TRUE;
1375 }
Brian Paula702bbf2005-09-14 03:11:36 +00001376}
1377
1378
1379/**
Brian Paul3f856c62009-06-17 08:35:55 -06001380 * Check if the viewport/scissor size has not yet been initialized.
1381 * Initialize the size if the given width and height are non-zero.
1382 */
1383void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001384_mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
Brian Paul3f856c62009-06-17 08:35:55 -06001385{
1386 if (!ctx->ViewportInitialized && width > 0 && height > 0) {
1387 /* Note: set flag here, before calling _mesa_set_viewport(), to prevent
1388 * potential infinite recursion.
1389 */
1390 ctx->ViewportInitialized = GL_TRUE;
1391 _mesa_set_viewport(ctx, 0, 0, width, height);
1392 _mesa_set_scissor(ctx, 0, 0, width, height);
1393 }
1394}
1395
Kristian Høgsberg6fe1b472010-09-09 18:00:44 -04001396
Brian Paul3f856c62009-06-17 08:35:55 -06001397/**
Brian Paula702bbf2005-09-14 03:11:36 +00001398 * Bind the given context to the given drawBuffer and readBuffer and
1399 * make it the current context for the calling thread.
1400 * We'll render into the drawBuffer and read pixels from the
1401 * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc).
Keith Whitwell6dc85572003-07-17 13:43:59 +00001402 *
Brian Paula702bbf2005-09-14 03:11:36 +00001403 * We check that the context's and framebuffer's visuals are compatible
1404 * and return immediately if they're not.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001405 *
Brian Paula702bbf2005-09-14 03:11:36 +00001406 * \param newCtx the new GL context. If NULL then there will be no current GL
1407 * context.
1408 * \param drawBuffer the drawing framebuffer
1409 * \param readBuffer the reading framebuffer
Brian Paul00037781999-12-17 14:52:35 +00001410 */
José Fonseca29c6c8e2009-05-30 12:38:45 -07001411GLboolean
Brian Paul1d39df42010-11-16 15:47:11 -07001412_mesa_make_current( struct gl_context *newCtx,
1413 struct gl_framebuffer *drawBuffer,
Kristian Høgsberg31aca272010-10-12 12:02:01 -04001414 struct gl_framebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001415{
Xiang, Haihao93102b42010-11-23 08:52:23 +08001416 GET_CURRENT_CONTEXT(curCtx);
1417
Keith Whitwell5c728372005-05-12 10:22:29 +00001418 if (MESA_VERBOSE & VERBOSE_API)
Brian Paule4b23562005-05-04 20:11:35 +00001419 _mesa_debug(newCtx, "_mesa_make_current()\n");
Brian Paul00037781999-12-17 14:52:35 +00001420
Brian Paulbe3602d2001-02-28 00:27:48 +00001421 /* Check that the context's and framebuffer's visuals are compatible.
Brian Paulbe3602d2001-02-28 00:27:48 +00001422 */
Brian Paulf1038f82006-03-20 15:20:57 +00001423 if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) {
Brian Pauld75963d2006-03-07 02:57:04 +00001424 if (!check_compatible(newCtx, drawBuffer)) {
1425 _mesa_warning(newCtx,
1426 "MakeCurrent: incompatible visuals for context and drawbuffer");
José Fonseca29c6c8e2009-05-30 12:38:45 -07001427 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001428 }
Brian Paulb1d53d92003-06-11 18:48:19 +00001429 }
Brian Paulf1038f82006-03-20 15:20:57 +00001430 if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
Brian Pauld75963d2006-03-07 02:57:04 +00001431 if (!check_compatible(newCtx, readBuffer)) {
1432 _mesa_warning(newCtx,
1433 "MakeCurrent: incompatible visuals for context and readbuffer");
José Fonseca29c6c8e2009-05-30 12:38:45 -07001434 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001435 }
Brian Paulbe3602d2001-02-28 00:27:48 +00001436 }
1437
Xiang, Haihao93102b42010-11-23 08:52:23 +08001438 if (curCtx &&
1439 (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */
1440 curCtx != newCtx)
1441 _mesa_flush(curCtx);
1442
Brian Paulc6c0f942006-03-16 18:05:25 +00001443 /* We used to call _glapi_check_multithread() here. Now do it in drivers */
Brian Paulf9b97d92000-01-28 20:17:42 +00001444 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001445 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001446
Keith Whitwell23caf202000-11-16 21:05:34 +00001447 if (!newCtx) {
Kristian Høgsberg042a3332010-09-09 18:59:49 -04001448 _glapi_set_dispatch(NULL); /* none current */
Brian Paul00037781999-12-17 14:52:35 +00001449 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001450 else {
Kristian Høgsberg042a3332010-09-09 18:59:49 -04001451 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001452
Keith Whitwell23caf202000-11-16 21:05:34 +00001453 if (drawBuffer && readBuffer) {
1454 /* TODO: check if newCtx and buffer's visual match??? */
Brian Paule4b23562005-05-04 20:11:35 +00001455
Brian Paule4b23562005-05-04 20:11:35 +00001456 ASSERT(drawBuffer->Name == 0);
1457 ASSERT(readBuffer->Name == 0);
Briana510bc32007-03-06 10:07:59 -07001458 _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
1459 _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
Brian Paulf1038f82006-03-20 15:20:57 +00001460
1461 /*
1462 * Only set the context's Draw/ReadBuffer fields if they're NULL
1463 * or not bound to a user-created FBO.
1464 */
Brian Paule4b23562005-05-04 20:11:35 +00001465 if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
Keith Whitwell0397b2b2008-09-11 16:05:15 +01001466 /* KW: merge conflict here, revisit.
1467 */
1468 /* fix up the fb fields - these will end up wrong otherwise
1469 * if the DRIdrawable changes, and everything relies on them.
1470 * This is a bit messy (same as needed in _mesa_BindFramebufferEXT)
1471 */
José Fonseca53174af2008-05-31 18:14:09 +09001472 unsigned int i;
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001473 GLenum buffers[MAX_DRAW_BUFFERS];
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001474
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001475 _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001476
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001477 for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
1478 buffers[i] = newCtx->Color.DrawBuffer[i];
1479 }
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001480
Brian Paul1d39df42010-11-16 15:47:11 -07001481 _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers,
1482 buffers, NULL);
Brian Paulf1038f82006-03-20 15:20:57 +00001483 }
1484 if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
Briana510bc32007-03-06 10:07:59 -07001485 _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
Brian Paule4b23562005-05-04 20:11:35 +00001486 }
Brian Paulbb5c84f2005-07-01 01:22:25 +00001487
Brian32d86eb2007-08-16 18:52:48 +01001488 /* XXX only set this flag if we're really changing the draw/read
1489 * framebuffer bindings.
1490 */
Keith Whitwell23caf202000-11-16 21:05:34 +00001491 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00001492
Brian Paul4d4add02006-10-15 19:26:43 +00001493#if 1
1494 /* We want to get rid of these lines: */
1495
Keith Whitwell6dc85572003-07-17 13:43:59 +00001496#if _HAVE_FULL_GL
Brian Paul65a66f52004-11-27 22:47:59 +00001497 if (!drawBuffer->Initialized) {
Brian Paula702bbf2005-09-14 03:11:36 +00001498 initialize_framebuffer_size(newCtx, drawBuffer);
Brian Paul10d7f542002-06-17 23:38:14 +00001499 }
Brian Paul65a66f52004-11-27 22:47:59 +00001500 if (readBuffer != drawBuffer && !readBuffer->Initialized) {
Brian Paula702bbf2005-09-14 03:11:36 +00001501 initialize_framebuffer_size(newCtx, readBuffer);
Brian Paul10d7f542002-06-17 23:38:14 +00001502 }
Keith Whitwellf9bfdb12006-09-22 11:36:30 +00001503
1504 _mesa_resizebuffers(newCtx);
Keith Whitwell6dc85572003-07-17 13:43:59 +00001505#endif
Brian Paul4d4add02006-10-15 19:26:43 +00001506
1507#else
1508 /* We want the drawBuffer and readBuffer to be initialized by
1509 * the driver.
1510 * This generally means the Width and Height match the actual
1511 * window size and the renderbuffers (both hardware and software
1512 * based) are allocated to match. The later can generally be
1513 * done with a call to _mesa_resize_framebuffer().
1514 *
1515 * It's theoretically possible for a buffer to have zero width
1516 * or height, but for now, assert check that the driver did what's
1517 * expected of it.
1518 */
1519 ASSERT(drawBuffer->Width > 0);
1520 ASSERT(drawBuffer->Height > 0);
1521#endif
1522
Brian Paul3f856c62009-06-17 08:35:55 -06001523 if (drawBuffer) {
1524 _mesa_check_init_viewport(newCtx,
1525 drawBuffer->Width, drawBuffer->Height);
Brian Paul65a66f52004-11-27 22:47:59 +00001526 }
Brian Paul00037781999-12-17 14:52:35 +00001527 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001528
Keith Whitwell23caf202000-11-16 21:05:34 +00001529 if (newCtx->FirstTimeCurrent) {
Brian Paul3510a1b2010-01-05 21:23:59 -07001530 _mesa_compute_version(newCtx);
1531
Brian Paula879d142010-06-24 14:10:24 -06001532 newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
1533
Brian Paul3f856c62009-06-17 08:35:55 -06001534 check_context_limits(newCtx);
1535
1536 /* We can use this to help debug user's problems. Tell them to set
1537 * the MESA_INFO env variable before running their app. Then the
1538 * first time each context is made current we'll print some useful
1539 * information.
1540 */
Brian Paul3c634522002-10-24 23:57:19 +00001541 if (_mesa_getenv("MESA_INFO")) {
Keith Whitwell6dc85572003-07-17 13:43:59 +00001542 _mesa_print_info();
Keith Whitwell23caf202000-11-16 21:05:34 +00001543 }
Brian Paul3f856c62009-06-17 08:35:55 -06001544
Keith Whitwell23caf202000-11-16 21:05:34 +00001545 newCtx->FirstTimeCurrent = GL_FALSE;
1546 }
Brian Paul00037781999-12-17 14:52:35 +00001547 }
José Fonseca29c6c8e2009-05-30 12:38:45 -07001548
1549 return GL_TRUE;
Brian Paul00037781999-12-17 14:52:35 +00001550}
1551
Brian Paul635ee2d2005-04-15 17:25:07 +00001552
1553/**
1554 * Make context 'ctx' share the display lists, textures and programs
1555 * that are associated with 'ctxToShare'.
1556 * Any display lists, textures or programs associated with 'ctx' will
1557 * be deleted if nobody else is sharing them.
1558 */
1559GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001560_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare)
Brian Paul635ee2d2005-04-15 17:25:07 +00001561{
1562 if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
Brian4b654d42007-08-23 08:53:43 +01001563 struct gl_shared_state *oldSharedState = ctx->Shared;
1564
Brian Paul635ee2d2005-04-15 17:25:07 +00001565 ctx->Shared = ctxToShare->Shared;
José Fonsecab25168c2009-05-01 18:52:54 +01001566
1567 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul635ee2d2005-04-15 17:25:07 +00001568 ctx->Shared->RefCount++;
José Fonsecab25168c2009-05-01 18:52:54 +01001569 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
Brian4b654d42007-08-23 08:53:43 +01001570
1571 update_default_objects(ctx);
1572
José Fonseca1c39dbb2010-02-01 21:22:10 +00001573 _mesa_release_shared_state(ctx, oldSharedState);
Brian4b654d42007-08-23 08:53:43 +01001574
Brian Paul635ee2d2005-04-15 17:25:07 +00001575 return GL_TRUE;
1576 }
1577 else {
1578 return GL_FALSE;
1579 }
1580}
1581
1582
1583
Keith Whitwell6dc85572003-07-17 13:43:59 +00001584/**
Briand881a9c2006-12-20 09:31:07 -07001585 * \return pointer to the current GL context for this thread.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001586 *
1587 * Calls _glapi_get_context(). This isn't the fastest way to get the current
Briand881a9c2006-12-20 09:31:07 -07001588 * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in
1589 * context.h.
Brian Paul00037781999-12-17 14:52:35 +00001590 */
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001591struct gl_context *
Brian Paulb1394fa2000-09-26 20:53:53 +00001592_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001593{
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001594 return (struct gl_context *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001595}
1596
Briand881a9c2006-12-20 09:31:07 -07001597
Keith Whitwell6dc85572003-07-17 13:43:59 +00001598/**
1599 * Get context's current API dispatch table.
1600 *
1601 * It'll either be the immediate-mode execute dispatcher or the display list
1602 * compile dispatcher.
1603 *
1604 * \param ctx GL context.
1605 *
1606 * \return pointer to dispatch_table.
1607 *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001608 * Simply returns __struct gl_contextRec::CurrentDispatch.
Brian Paulfbd8f211999-11-11 01:22:25 +00001609 */
1610struct _glapi_table *
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001611_mesa_get_dispatch(struct gl_context *ctx)
Brian Paulfbd8f211999-11-11 01:22:25 +00001612{
1613 return ctx->CurrentDispatch;
1614}
1615
Keith Whitwell6dc85572003-07-17 13:43:59 +00001616/*@}*/
Brian Paulfbd8f211999-11-11 01:22:25 +00001617
1618
jtgafb833d1999-08-19 00:55:39 +00001619/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +00001620/** \name Miscellaneous functions */
jtgafb833d1999-08-19 00:55:39 +00001621/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +00001622/*@{*/
jtgafb833d1999-08-19 00:55:39 +00001623
Keith Whitwell6dc85572003-07-17 13:43:59 +00001624/**
1625 * Record an error.
1626 *
1627 * \param ctx GL context.
1628 * \param error error code.
1629 *
1630 * Records the given error code and call the driver's dd_function_table::Error
1631 * function if defined.
1632 *
1633 * \sa
Brian Paul4e9676f2002-06-29 19:48:15 +00001634 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00001635 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001636void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001637_mesa_record_error(struct gl_context *ctx, GLenum error)
jtgafb833d1999-08-19 00:55:39 +00001638{
Brian Paul18a285a2002-03-16 00:53:15 +00001639 if (!ctx)
1640 return;
1641
Brian Paul7eb06032000-07-14 04:13:40 +00001642 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001643 ctx->ErrorValue = error;
1644 }
1645
1646 /* Call device driver's error handler, if any. This is used on the Mac. */
1647 if (ctx->Driver.Error) {
Briand881a9c2006-12-20 09:31:07 -07001648 ctx->Driver.Error(ctx);
jtgafb833d1999-08-19 00:55:39 +00001649 }
1650}
1651
Briand881a9c2006-12-20 09:31:07 -07001652
Keith Whitwell6dc85572003-07-17 13:43:59 +00001653/**
Brian Paul4837e012009-10-22 18:16:10 -06001654 * Flush commands and wait for completion.
1655 */
1656void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001657_mesa_finish(struct gl_context *ctx)
Brian Paul4837e012009-10-22 18:16:10 -06001658{
1659 FLUSH_CURRENT( ctx, 0 );
1660 if (ctx->Driver.Finish) {
1661 ctx->Driver.Finish(ctx);
1662 }
1663}
1664
1665
1666/**
1667 * Flush commands.
1668 */
1669void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001670_mesa_flush(struct gl_context *ctx)
Brian Paul4837e012009-10-22 18:16:10 -06001671{
1672 FLUSH_CURRENT( ctx, 0 );
1673 if (ctx->Driver.Flush) {
1674 ctx->Driver.Flush(ctx);
1675 }
1676}
1677
1678
1679
1680/**
Keith Whitwell6dc85572003-07-17 13:43:59 +00001681 * Execute glFinish().
1682 *
1683 * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
1684 * dd_function_table::Finish driver callback, if not NULL.
1685 */
Kendall Bennettc40d1dd2003-10-21 22:22:17 +00001686void GLAPIENTRY
Briand881a9c2006-12-20 09:31:07 -07001687_mesa_Finish(void)
jtgafb833d1999-08-19 00:55:39 +00001688{
Brian Paulfa9df402000-02-02 19:16:46 +00001689 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001690 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paul4837e012009-10-22 18:16:10 -06001691 _mesa_finish(ctx);
jtgafb833d1999-08-19 00:55:39 +00001692}
1693
Briand881a9c2006-12-20 09:31:07 -07001694
Keith Whitwell6dc85572003-07-17 13:43:59 +00001695/**
1696 * Execute glFlush().
1697 *
1698 * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
1699 * dd_function_table::Flush driver callback, if not NULL.
1700 */
Kendall Bennettc40d1dd2003-10-21 22:22:17 +00001701void GLAPIENTRY
Briand881a9c2006-12-20 09:31:07 -07001702_mesa_Flush(void)
jtgafb833d1999-08-19 00:55:39 +00001703{
Brian Paulfa9df402000-02-02 19:16:46 +00001704 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001705 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paul4837e012009-10-22 18:16:10 -06001706 _mesa_flush(ctx);
jtgafb833d1999-08-19 00:55:39 +00001707}
Brian Paul48c6a6e2000-09-08 21:28:04 +00001708
1709
Keith Whitwell113403e2009-05-05 12:12:28 +01001710/**
1711 * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
1712 * MUL/MAD, or vice versa, call this function to register that.
1713 * Otherwise we default to MUL/MAD.
1714 */
1715void
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001716_mesa_set_mvp_with_dp4( struct gl_context *ctx,
Keith Whitwell113403e2009-05-05 12:12:28 +01001717 GLboolean flag )
1718{
1719 ctx->mvp_with_dp4 = flag;
1720}
1721
1722
Brian Paul56c42262009-08-14 10:45:17 -06001723
1724/**
1725 * Prior to drawing anything with glBegin, glDrawArrays, etc. this function
1726 * is called to see if it's valid to render. This involves checking that
1727 * the current shader is valid and the framebuffer is complete.
1728 * If an error is detected it'll be recorded here.
1729 * \return GL_TRUE if OK to render, GL_FALSE if not
1730 */
1731GLboolean
Kristian Høgsbergf9995b32010-10-12 12:26:10 -04001732_mesa_valid_to_render(struct gl_context *ctx, const char *where)
Brian Paul56c42262009-08-14 10:45:17 -06001733{
Ian Romanickb2b9b222010-10-12 10:51:47 -07001734 bool vert_from_glsl_shader = false;
1735 bool geom_from_glsl_shader = false;
1736 bool frag_from_glsl_shader = false;
1737
Brian Paula3885952010-01-29 08:38:11 -07001738 /* This depends on having up to date derived state (shaders) */
1739 if (ctx->NewState)
1740 _mesa_update_state(ctx);
1741
Ian Romanick84eba3e2010-10-13 13:58:44 -07001742 if (ctx->Shader.CurrentVertexProgram) {
1743 vert_from_glsl_shader = true;
Ian Romanickb2b9b222010-10-12 10:51:47 -07001744
Ian Romanick84eba3e2010-10-13 13:58:44 -07001745 if (!ctx->Shader.CurrentVertexProgram->LinkStatus) {
Brian Paul56c42262009-08-14 10:45:17 -06001746 _mesa_error(ctx, GL_INVALID_OPERATION,
Eric Anholt86af0372010-09-01 14:46:22 -07001747 "%s(shader not linked)", where);
Brian Paul56c42262009-08-14 10:45:17 -06001748 return GL_FALSE;
1749 }
Brian Paula088e562009-08-25 17:43:54 -06001750#if 0 /* not normally enabled */
1751 {
1752 char errMsg[100];
Ian Romanick84eba3e2010-10-13 13:58:44 -07001753 if (!_mesa_validate_shader_program(ctx,
1754 ctx->Shader.CurrentVertexProgram,
1755 errMsg)) {
Brian Paula088e562009-08-25 17:43:54 -06001756 _mesa_warning(ctx, "Shader program %u is invalid: %s",
Ian Romanick84eba3e2010-10-13 13:58:44 -07001757 ctx->Shader.CurrentVertexProgram->Name, errMsg);
Brian Paula088e562009-08-25 17:43:54 -06001758 }
1759 }
1760#endif
Brian Paul56c42262009-08-14 10:45:17 -06001761 }
Ian Romanickb2b9b222010-10-12 10:51:47 -07001762
Ian Romanick84eba3e2010-10-13 13:58:44 -07001763 if (ctx->Shader.CurrentGeometryProgram) {
1764 geom_from_glsl_shader = true;
1765
1766 if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) {
Brian Paul705978e2010-10-26 18:01:06 -06001767 _mesa_error(ctx, GL_INVALID_OPERATION,
Ian Romanick84eba3e2010-10-13 13:58:44 -07001768 "%s(shader not linked)", where);
Brian Paul705978e2010-10-26 18:01:06 -06001769 return GL_FALSE;
1770 }
Ian Romanick84eba3e2010-10-13 13:58:44 -07001771#if 0 /* not normally enabled */
1772 {
1773 char errMsg[100];
1774 if (!_mesa_validate_shader_program(ctx,
1775 ctx->Shader.CurrentGeometryProgram,
1776 errMsg)) {
1777 _mesa_warning(ctx, "Shader program %u is invalid: %s",
1778 ctx->Shader.CurrentGeometryProgram->Name, errMsg);
1779 }
1780 }
1781#endif
1782 }
1783
1784 if (ctx->Shader.CurrentFragmentProgram) {
1785 frag_from_glsl_shader = true;
1786
1787 if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) {
1788 _mesa_error(ctx, GL_INVALID_OPERATION,
1789 "%s(shader not linked)", where);
1790 return GL_FALSE;
1791 }
1792#if 0 /* not normally enabled */
1793 {
1794 char errMsg[100];
1795 if (!_mesa_validate_shader_program(ctx,
1796 ctx->Shader.CurrentFragmentProgram,
1797 errMsg)) {
1798 _mesa_warning(ctx, "Shader program %u is invalid: %s",
1799 ctx->Shader.CurrentFragmentProgram->Name, errMsg);
1800 }
1801 }
1802#endif
Brian Paul705978e2010-10-26 18:01:06 -06001803 }
Ian Romanickb2b9b222010-10-12 10:51:47 -07001804
1805 /* Any shader stages that are not supplied by the GLSL shader and have
1806 * assembly shaders enabled must now be validated.
1807 */
1808 if (!vert_from_glsl_shader
1809 && ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
1810 _mesa_error(ctx, GL_INVALID_OPERATION,
1811 "%s(vertex program not valid)", where);
1812 return GL_FALSE;
1813 }
1814
1815 /* FINISHME: If GL_NV_geometry_program4 is ever supported, the current
1816 * FINISHME: geometry program should validated here.
1817 */
Ian Romanickbabe20b2010-10-12 15:29:43 -07001818 (void) geom_from_glsl_shader;
Ian Romanickb2b9b222010-10-12 10:51:47 -07001819
Ian Romanick84eba3e2010-10-13 13:58:44 -07001820 if (!frag_from_glsl_shader) {
1821 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
1822 _mesa_error(ctx, GL_INVALID_OPERATION,
1823 "%s(fragment program not valid)", where);
1824 return GL_FALSE;
1825 }
1826
1827 /* If drawing to integer-valued color buffers, there must be an
1828 * active fragment shader (GL_EXT_texture_integer).
1829 */
1830 if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) {
1831 _mesa_error(ctx, GL_INVALID_OPERATION,
1832 "%s(integer format but no fragment shader)", where);
1833 return GL_FALSE;
1834 }
Brian Paul56c42262009-08-14 10:45:17 -06001835 }
1836
1837 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
1838 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
1839 "%s(incomplete framebuffer)", where);
1840 return GL_FALSE;
1841 }
1842
Brian Paul71b16102009-08-14 12:58:21 -06001843#ifdef DEBUG
1844 if (ctx->Shader.Flags & GLSL_LOG) {
Ian Romanick84eba3e2010-10-13 13:58:44 -07001845 struct gl_shader_program *shProg[MESA_SHADER_TYPES];
Brian Paulc628fd72010-11-23 10:28:43 -07001846 gl_shader_type i;
Ian Romanick84eba3e2010-10-13 13:58:44 -07001847
1848 shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram;
1849 shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram;
1850 shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram;
1851
1852 for (i = 0; i < MESA_SHADER_TYPES; i++) {
1853 struct gl_shader *sh;
1854
1855 if (shProg[i] == NULL || shProg[i]->_Used
1856 || shProg[i]->_LinkedShaders[i] == NULL)
1857 continue;
1858
1859 /* This is the first time this shader is being used.
1860 * Append shader's constants/uniforms to log file.
1861 *
1862 * The logic is a little odd here. We only want to log data for each
1863 * shader target that will actually be used, and we only want to log
1864 * it once. It's possible to have a program bound to the vertex
1865 * shader target that also supplied a fragment shader. If that
1866 * program isn't also bound to the fragment shader target we don't
1867 * want to log its fragment data.
1868 */
1869 sh = shProg[i]->_LinkedShaders[i];
1870 switch (sh->Type) {
1871 case GL_VERTEX_SHADER:
1872 _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base);
1873 break;
1874
1875 case GL_GEOMETRY_SHADER_ARB:
1876 _mesa_append_uniforms_to_file(sh,
1877 &shProg[i]->GeometryProgram->Base);
1878 break;
1879
1880 case GL_FRAGMENT_SHADER:
1881 _mesa_append_uniforms_to_file(sh,
1882 &shProg[i]->FragmentProgram->Base);
1883 break;
1884 }
1885 }
1886
1887 for (i = 0; i < MESA_SHADER_TYPES; i++) {
1888 if (shProg[i] != NULL)
1889 shProg[i]->_Used = GL_TRUE;
Brian Paul71b16102009-08-14 12:58:21 -06001890 }
1891 }
1892#endif
1893
Brian Paul56c42262009-08-14 10:45:17 -06001894 return GL_TRUE;
1895}
1896
1897
Keith Whitwell6dc85572003-07-17 13:43:59 +00001898/*@}*/