blob: 154164d1651fafd405b958318da4c788a948f87d [file] [log] [blame]
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001/* $Id: context.c,v 1.160 2002/04/09 16:56:50 keithw Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000044#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000047#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000050#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "teximage.h"
52#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
81
Brian Paulb1394fa2000-09-26 20:53:53 +000082/**********************************************************************/
83/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
84/**********************************************************************/
85
86static GLboolean
87_mesa_DestroyContext(__GLcontext *gc)
88{
89 if (gc) {
90 _mesa_free_context_data(gc);
91 (*gc->imports.free)(gc, gc);
92 }
93 return GL_TRUE;
94}
95
96
97/* exported OpenGL SI interface */
98__GLcontext *
99__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
100{
101 GLcontext *ctx;
102
103 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
104 if (ctx == NULL) {
105 return NULL;
106 }
Jouk Jansen12e875c2001-10-18 08:04:57 +0000107 ctx->Driver.CurrentExecPrimitive=0;
Brian Paulb1394fa2000-09-26 20:53:53 +0000108 ctx->imports = *imports;
109
110 _mesa_initialize_visual(&ctx->Visual,
111 modes->rgbMode,
112 modes->doubleBufferMode,
113 modes->stereoMode,
114 modes->redBits,
115 modes->greenBits,
116 modes->blueBits,
117 modes->alphaBits,
118 modes->indexBits,
119 modes->depthBits,
120 modes->stencilBits,
121 modes->accumRedBits,
122 modes->accumGreenBits,
123 modes->accumBlueBits,
124 modes->accumAlphaBits,
125 0);
126
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000127 /* KW: was imports->wscx */
128 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000129
130 ctx->exports.destroyContext = _mesa_DestroyContext;
131
132 return ctx;
133}
134
135
136/* exported OpenGL SI interface */
137void
138__glCoreNopDispatch(void)
139{
140#if 0
141 /* SI */
142 __gl_dispatch = __glNopDispatchState;
143#else
144 /* Mesa */
145 _glapi_set_dispatch(NULL);
146#endif
147}
148
149
jtgafb833d1999-08-19 00:55:39 +0000150/**********************************************************************/
151/***** Context and Thread management *****/
152/**********************************************************************/
153
154
jtgafb833d1999-08-19 00:55:39 +0000155
jtgafb833d1999-08-19 00:55:39 +0000156/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000157/***** GL Visual allocation/destruction *****/
158/**********************************************************************/
159
160
161/*
162 * Allocate a new GLvisual object.
163 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000164 * dbFlag - double buffering?
165 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000166 * depthBits - requested bits per depth buffer value
167 * Any value in [0, 32] is acceptable but the actual
168 * depth type will be GLushort or GLuint as needed.
169 * stencilBits - requested minimum bits per stencil buffer value
170 * accumBits - requested minimum bits per accum buffer component
171 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
172 * red/green/blue/alphaBits - number of bits per color component
173 * in frame buffer for RGB(A) mode.
174 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000175 * Return: pointer to new GLvisual or NULL if requested parameters can't
176 * be met.
177 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000178GLvisual *
179_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000180 GLboolean dbFlag,
181 GLboolean stereoFlag,
182 GLint redBits,
183 GLint greenBits,
184 GLint blueBits,
185 GLint alphaBits,
186 GLint indexBits,
187 GLint depthBits,
188 GLint stencilBits,
189 GLint accumRedBits,
190 GLint accumGreenBits,
191 GLint accumBlueBits,
192 GLint accumAlphaBits,
193 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000194{
Brian Paul178a1c52000-04-22 01:05:00 +0000195 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
196 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000197 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000198 redBits, greenBits, blueBits, alphaBits,
199 indexBits, depthBits, stencilBits,
200 accumRedBits, accumGreenBits,
201 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000202 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000203 FREE(vis);
204 return NULL;
205 }
206 }
207 return vis;
208}
209
210
211/*
212 * Initialize the fields of the given GLvisual.
213 * Input: see _mesa_create_visual() above.
214 * Return: GL_TRUE = success
215 * GL_FALSE = failure.
216 */
217GLboolean
218_mesa_initialize_visual( GLvisual *vis,
219 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000220 GLboolean dbFlag,
221 GLboolean stereoFlag,
222 GLint redBits,
223 GLint greenBits,
224 GLint blueBits,
225 GLint alphaBits,
226 GLint indexBits,
227 GLint depthBits,
228 GLint stencilBits,
229 GLint accumRedBits,
230 GLint accumGreenBits,
231 GLint accumBlueBits,
232 GLint accumAlphaBits,
233 GLint numSamples )
234{
Brian Paulb6bcae52001-01-23 23:39:36 +0000235 (void) numSamples;
236
Brian Paul178a1c52000-04-22 01:05:00 +0000237 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000238
Brian Pauled30dfa2000-03-03 17:47:39 +0000239 /* This is to catch bad values from device drivers not updated for
240 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
241 * bad value now (a 1-bit depth buffer!?!).
242 */
243 assert(depthBits == 0 || depthBits > 1);
244
245 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000246 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000247 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000248 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000249 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000250 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000251 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000252 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000253 }
254 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000256 }
257 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000259 }
260 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000262 }
263
Brian Paulb6bcae52001-01-23 23:39:36 +0000264 vis->rgbMode = rgbFlag;
265 vis->doubleBufferMode = dbFlag;
266 vis->stereoMode = stereoFlag;
267 vis->redBits = redBits;
268 vis->greenBits = greenBits;
269 vis->blueBits = blueBits;
270 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000271
Brian Paulb6bcae52001-01-23 23:39:36 +0000272 vis->indexBits = indexBits;
273 vis->depthBits = depthBits;
274 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
275 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
276 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
277 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
278 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000279
Brian Paul178a1c52000-04-22 01:05:00 +0000280 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000281}
282
283
Brian Paulb371e0d2000-03-31 01:05:51 +0000284void
285_mesa_destroy_visual( GLvisual *vis )
286{
287 FREE(vis);
288}
289
290
Brian Paul4d053dd2000-01-14 04:45:47 +0000291/**********************************************************************/
292/***** GL Framebuffer allocation/destruction *****/
293/**********************************************************************/
294
295
296/*
297 * Create a new framebuffer. A GLframebuffer is a struct which
298 * encapsulates the depth, stencil and accum buffers and related
299 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000300 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000301 * softwareDepth - create/use a software depth buffer?
302 * softwareStencil - create/use a software stencil buffer?
303 * softwareAccum - create/use a software accum buffer?
304 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000305 * Return: pointer to new GLframebuffer struct or NULL if error.
306 */
Brian Paul178a1c52000-04-22 01:05:00 +0000307GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000308_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000309 GLboolean softwareDepth,
310 GLboolean softwareStencil,
311 GLboolean softwareAccum,
312 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000313{
Brian Paul178a1c52000-04-22 01:05:00 +0000314 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
315 assert(visual);
316 if (buffer) {
317 _mesa_initialize_framebuffer(buffer, visual,
318 softwareDepth, softwareStencil,
319 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000320 }
Brian Paul178a1c52000-04-22 01:05:00 +0000321 return buffer;
322}
323
324
325/*
326 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000327 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000328 */
329void
330_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000331 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000332 GLboolean softwareDepth,
333 GLboolean softwareStencil,
334 GLboolean softwareAccum,
335 GLboolean softwareAlpha )
336{
337 assert(buffer);
338 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000339
340 /* sanity checks */
341 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000342 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000343 }
344 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000345 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000346 }
347 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000348 assert(visual->rgbMode);
349 assert(visual->accumRedBits > 0);
350 assert(visual->accumGreenBits > 0);
351 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->rgbMode);
355 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000356 }
357
Brian Paul75978bd2001-04-27 21:17:20 +0000358 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000359 buffer->UseSoftwareDepthBuffer = softwareDepth;
360 buffer->UseSoftwareStencilBuffer = softwareStencil;
361 buffer->UseSoftwareAccumBuffer = softwareAccum;
362 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000363}
364
365
Brian Paul4d053dd2000-01-14 04:45:47 +0000366/*
367 * Free a framebuffer struct and its buffers.
368 */
Brian Paul178a1c52000-04-22 01:05:00 +0000369void
Brian Paulb1394fa2000-09-26 20:53:53 +0000370_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000371{
372 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000373 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000374 FREE(buffer);
375 }
376}
377
378
Brian Paul75978bd2001-04-27 21:17:20 +0000379/*
380 * Free the data hanging off of <buffer>, but not <buffer> itself.
381 */
382void
383_mesa_free_framebuffer_data( GLframebuffer *buffer )
384{
385 if (!buffer)
386 return;
387
388 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000389 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000390 buffer->DepthBuffer = NULL;
391 }
392 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000393 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000394 buffer->Accum = NULL;
395 }
396 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000397 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000398 buffer->Stencil = NULL;
399 }
400 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000401 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000402 buffer->FrontLeftAlpha = NULL;
403 }
404 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000405 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000406 buffer->BackLeftAlpha = NULL;
407 }
408 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000409 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000410 buffer->FrontRightAlpha = NULL;
411 }
412 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000413 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000414 buffer->BackRightAlpha = NULL;
415 }
416}
417
418
Brian Paul4d053dd2000-01-14 04:45:47 +0000419
420/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000421/***** Context allocation, initialization, destroying *****/
422/**********************************************************************/
423
424
Brian Paul9560f052000-01-31 23:11:39 +0000425_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
426
427
jtgafb833d1999-08-19 00:55:39 +0000428/*
429 * This function just calls all the various one-time-init functions in Mesa.
430 */
Brian Paul178a1c52000-04-22 01:05:00 +0000431static void
432one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000433{
434 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000435 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000436 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000437 /* do some implementation tests */
438 assert( sizeof(GLbyte) == 1 );
439 assert( sizeof(GLshort) >= 2 );
440 assert( sizeof(GLint) >= 4 );
441 assert( sizeof(GLubyte) == 1 );
442 assert( sizeof(GLushort) >= 2 );
443 assert( sizeof(GLuint) >= 4 );
444
Brian Paul08836342001-03-03 20:33:27 +0000445 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000446
Keith Whitwell23caf202000-11-16 21:05:34 +0000447 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000448 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000449
davem69775355a2001-06-05 23:54:00 +0000450#ifdef USE_SPARC_ASM
451 _mesa_init_sparc_glapi_relocs();
452#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000453 if (getenv("MESA_DEBUG")) {
454 _glapi_noop_enable_warnings(GL_TRUE);
455 }
456 else {
457 _glapi_noop_enable_warnings(GL_FALSE);
458 }
459
jtgafb833d1999-08-19 00:55:39 +0000460#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
461 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
462#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000463
464 alreadyCalled = GL_TRUE;
465 }
Brian Paul9560f052000-01-31 23:11:39 +0000466 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000467}
468
469
Brian Paul86b84272001-12-14 02:50:01 +0000470static void
471init_matrix_stack( struct matrix_stack *stack,
472 GLuint maxDepth, GLuint dirtyFlag )
473{
474 GLuint i;
475
476 stack->Depth = 0;
477 stack->MaxDepth = maxDepth;
478 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000479 /* The stack */
Brian Paul30f51ae2001-12-18 04:06:44 +0000480 stack->Stack = CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000481 for (i = 0; i < maxDepth; i++) {
482 _math_matrix_ctr(&stack->Stack[i]);
483 _math_matrix_alloc_inv(&stack->Stack[i]);
484 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000485 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000486}
487
488
489static void
490free_matrix_stack( struct matrix_stack *stack )
491{
492 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000493 for (i = 0; i < stack->MaxDepth; i++) {
494 _math_matrix_dtr(&stack->Stack[i]);
495 }
Brian Paulc4afba32002-02-05 23:21:45 +0000496 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000497 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000498}
499
Brian Paul4d053dd2000-01-14 04:45:47 +0000500
jtgafb833d1999-08-19 00:55:39 +0000501/*
502 * Allocate and initialize a shared context state structure.
503 */
Brian Paul178a1c52000-04-22 01:05:00 +0000504static struct gl_shared_state *
505alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000506{
jtgafb833d1999-08-19 00:55:39 +0000507 struct gl_shared_state *ss;
508 GLboolean outOfMemory;
509
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000510 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000511 if (!ss)
512 return NULL;
513
Brian Paule4b684c2000-09-12 21:07:40 +0000514 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000515
Brian Paule4b684c2000-09-12 21:07:40 +0000516 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000517 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000518 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000519
520 /* Default Texture objects */
521 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000522
523 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
524 if (!ss->Default1D) {
525 outOfMemory = GL_TRUE;
526 }
jtgafb833d1999-08-19 00:55:39 +0000527
Brian Paula8523782000-11-19 23:10:25 +0000528 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
529 if (!ss->Default2D) {
530 outOfMemory = GL_TRUE;
531 }
Brian Paula8523782000-11-19 23:10:25 +0000532
533 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
534 if (!ss->Default3D) {
535 outOfMemory = GL_TRUE;
536 }
Brian Paula8523782000-11-19 23:10:25 +0000537
538 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000539 if (!ss->DefaultCubeMap) {
540 outOfMemory = GL_TRUE;
541 }
Brian Paul413d6a22000-05-26 14:44:59 +0000542
Brian Paul30f51ae2001-12-18 04:06:44 +0000543 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
544 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000545 /* Ran out of memory at some point. Free everything and return NULL */
546 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000547 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000548 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000549 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000550 if (ss->VertexPrograms)
551 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000552 if (ss->Default1D)
553 _mesa_free_texture_object(ss, ss->Default1D);
554 if (ss->Default2D)
555 _mesa_free_texture_object(ss, ss->Default2D);
556 if (ss->Default3D)
557 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000558 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000559 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000560 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000561 return NULL;
562 }
563 else {
564 return ss;
565 }
566}
567
568
569/*
570 * Deallocate a shared state context and all children structures.
571 */
Brian Paul178a1c52000-04-22 01:05:00 +0000572static void
573free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000574{
575 /* Free display lists */
576 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000577 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000578 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000579 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000580 }
581 else {
582 break;
583 }
584 }
Brian Paulbb797902000-01-24 16:19:54 +0000585 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000586
587 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000588 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000589 if (ctx->Driver.DeleteTexture)
590 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
591 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000592 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000593 }
Brian Paulbb797902000-01-24 16:19:54 +0000594 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000595
Brian Paul30f51ae2001-12-18 04:06:44 +0000596 /* Free vertex programs */
597 while (1) {
598 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
599 if (prog) {
600 _mesa_delete_program(ctx, prog);
601 }
602 else {
603 break;
604 }
605 }
606 _mesa_DeleteHashTable(ss->VertexPrograms);
607
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000608 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000609}
610
611
612
jtgafb833d1999-08-19 00:55:39 +0000613/*
614 * Initialize the nth light. Note that the defaults for light 0 are
615 * different than the other lights.
616 */
Brian Paul178a1c52000-04-22 01:05:00 +0000617static void
618init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000619{
620 make_empty_list( l );
621
622 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
623 if (n==0) {
624 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
625 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
626 }
627 else {
628 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
629 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
630 }
631 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
632 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
633 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000634 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000635 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000636 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000637 l->ConstantAttenuation = 1.0;
638 l->LinearAttenuation = 0.0;
639 l->QuadraticAttenuation = 0.0;
640 l->Enabled = GL_FALSE;
641}
642
643
644
Brian Paul178a1c52000-04-22 01:05:00 +0000645static void
646init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000647{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000648 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000649 lm->LocalViewer = GL_FALSE;
650 lm->TwoSide = GL_FALSE;
651 lm->ColorControl = GL_SINGLE_COLOR;
652}
653
654
Brian Paul178a1c52000-04-22 01:05:00 +0000655static void
656init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000657{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000658 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
659 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
660 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
661 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000662 m->Shininess = 0.0;
663 m->AmbientIndex = 0;
664 m->DiffuseIndex = 1;
665 m->SpecularIndex = 1;
666}
667
668
669
Brian Paul178a1c52000-04-22 01:05:00 +0000670static void
671init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000672{
673 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
674
675 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000676 texUnit->CombineModeRGB = GL_MODULATE;
677 texUnit->CombineModeA = GL_MODULATE;
678 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
679 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
680 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
681 texUnit->CombineSourceA[0] = GL_TEXTURE;
682 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
683 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
684 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
685 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
686 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
687 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
688 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
689 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
690 texUnit->CombineScaleShiftRGB = 0;
691 texUnit->CombineScaleShiftA = 0;
692
jtgafb833d1999-08-19 00:55:39 +0000693 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
694 texUnit->TexGenEnabled = 0;
695 texUnit->GenModeS = GL_EYE_LINEAR;
696 texUnit->GenModeT = GL_EYE_LINEAR;
697 texUnit->GenModeR = GL_EYE_LINEAR;
698 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000699 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
700 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
701 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
702 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000703
jtgafb833d1999-08-19 00:55:39 +0000704 /* Yes, these plane coefficients are correct! */
705 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
706 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
707 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
708 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
709 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
710 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
711 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
712 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
713
Brian Paula8523782000-11-19 23:10:25 +0000714 texUnit->Current1D = ctx->Shared->Default1D;
715 texUnit->Current2D = ctx->Shared->Default2D;
716 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000717 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000718}
719
720
jtgafb833d1999-08-19 00:55:39 +0000721
Brian Paul4d053dd2000-01-14 04:45:47 +0000722
jtgafb833d1999-08-19 00:55:39 +0000723/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000724static void
725init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000726{
727 map->Order = 1;
728 map->u1 = 0.0;
729 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000730 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000731 if (map->Points) {
732 GLint i;
733 for (i=0;i<n;i++)
734 map->Points[i] = initial[i];
735 }
jtgafb833d1999-08-19 00:55:39 +0000736}
737
738
739/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000740static void
741init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000742{
743 map->Uorder = 1;
744 map->Vorder = 1;
745 map->u1 = 0.0;
746 map->u2 = 1.0;
747 map->v1 = 0.0;
748 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000749 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000750 if (map->Points) {
751 GLint i;
752 for (i=0;i<n;i++)
753 map->Points[i] = initial[i];
754 }
jtgafb833d1999-08-19 00:55:39 +0000755}
756
757
jtgafb833d1999-08-19 00:55:39 +0000758/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000759 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000760 */
Brian Paul178a1c52000-04-22 01:05:00 +0000761static void
762init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000763{
Brian Paul30f51ae2001-12-18 04:06:44 +0000764 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000765
Brian Paul4d053dd2000-01-14 04:45:47 +0000766 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000767
Brian Paulcd1cefa2001-06-13 14:56:14 +0000768 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
769 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
770
Brian Paul539cce52000-02-03 19:40:07 +0000771 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000772 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000773 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
774 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000775 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000776 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000777 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000778 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000779 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
780 ctx->Const.MinPointSize = MIN_POINT_SIZE;
781 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
782 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
783 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000784 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000785 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
786 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
787 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
788 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000789 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000790 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000791 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000792 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
793 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000794 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000795 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
796 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000797
Brian Paul30f51ae2001-12-18 04:06:44 +0000798 /* Initialize matrix stacks */
799 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
800 _NEW_MODELVIEW);
801 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
802 _NEW_PROJECTION);
803 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
804 _NEW_COLOR_MATRIX);
805 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
806 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
807 _NEW_TEXTURE_MATRIX);
808 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
809 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
810 _NEW_TRACK_MATRIX);
811 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000812
Brian Paul30f51ae2001-12-18 04:06:44 +0000813 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000814 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
815
Brian Paul4d053dd2000-01-14 04:45:47 +0000816 /* Accumulate buffer group */
817 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000818
Brian Paul4d053dd2000-01-14 04:45:47 +0000819 /* Color buffer group */
820 ctx->Color.IndexMask = 0xffffffff;
821 ctx->Color.ColorMask[0] = 0xff;
822 ctx->Color.ColorMask[1] = 0xff;
823 ctx->Color.ColorMask[2] = 0xff;
824 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000825 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000826 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000827 ctx->Color.DrawBuffer = GL_FRONT;
828 ctx->Color.AlphaEnabled = GL_FALSE;
829 ctx->Color.AlphaFunc = GL_ALWAYS;
830 ctx->Color.AlphaRef = 0;
831 ctx->Color.BlendEnabled = GL_FALSE;
832 ctx->Color.BlendSrcRGB = GL_ONE;
833 ctx->Color.BlendDstRGB = GL_ZERO;
834 ctx->Color.BlendSrcA = GL_ONE;
835 ctx->Color.BlendDstA = GL_ZERO;
836 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000837 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
838 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
839 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000840 ctx->Color.LogicOp = GL_COPY;
841 ctx->Color.DitherFlag = GL_TRUE;
842 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000843
Brian Paul4d053dd2000-01-14 04:45:47 +0000844 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000845 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
846 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
847 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
848 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
849 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
850 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
851 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000852 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000853 ctx->Current.EdgeFlag = GL_TRUE;
854
Brian Paul4d053dd2000-01-14 04:45:47 +0000855 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
856 ctx->Current.RasterDistance = 0.0;
857 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
858 ctx->Current.RasterIndex = 1;
859 for (i=0; i<MAX_TEXTURE_UNITS; i++)
860 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
861 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
862 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000863
jtgafb833d1999-08-19 00:55:39 +0000864
Brian Paul4d053dd2000-01-14 04:45:47 +0000865 /* Depth buffer group */
866 ctx->Depth.Test = GL_FALSE;
867 ctx->Depth.Clear = 1.0;
868 ctx->Depth.Func = GL_LESS;
869 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000870 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000871
Brian Paul4d053dd2000-01-14 04:45:47 +0000872 /* Evaluators group */
873 ctx->Eval.Map1Color4 = GL_FALSE;
874 ctx->Eval.Map1Index = GL_FALSE;
875 ctx->Eval.Map1Normal = GL_FALSE;
876 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
877 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
878 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
879 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
880 ctx->Eval.Map1Vertex3 = GL_FALSE;
881 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +0000882 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +0000883 ctx->Eval.Map2Color4 = GL_FALSE;
884 ctx->Eval.Map2Index = GL_FALSE;
885 ctx->Eval.Map2Normal = GL_FALSE;
886 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
887 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
888 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
889 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
890 ctx->Eval.Map2Vertex3 = GL_FALSE;
891 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +0000892 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +0000893 ctx->Eval.AutoNormal = GL_FALSE;
894 ctx->Eval.MapGrid1un = 1;
895 ctx->Eval.MapGrid1u1 = 0.0;
896 ctx->Eval.MapGrid1u2 = 1.0;
897 ctx->Eval.MapGrid2un = 1;
898 ctx->Eval.MapGrid2vn = 1;
899 ctx->Eval.MapGrid2u1 = 0.0;
900 ctx->Eval.MapGrid2u2 = 1.0;
901 ctx->Eval.MapGrid2v1 = 0.0;
902 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000903
Brian Paul4d053dd2000-01-14 04:45:47 +0000904 /* Evaluator data */
905 {
906 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
907 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
908 static GLfloat index[1] = { 1.0 };
909 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
910 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +0000911 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000912
Brian Paul4d053dd2000-01-14 04:45:47 +0000913 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
914 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
915 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
916 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
917 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
918 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
919 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
920 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
921 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +0000922 for (i = 0; i < 16; i++)
923 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +0000924
Brian Paul4d053dd2000-01-14 04:45:47 +0000925 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
926 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
927 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
928 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
929 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
930 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
931 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
932 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
933 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +0000934 for (i = 0; i < 16; i++)
935 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +0000936 }
jtgafb833d1999-08-19 00:55:39 +0000937
Brian Paul4d053dd2000-01-14 04:45:47 +0000938 /* Fog group */
939 ctx->Fog.Enabled = GL_FALSE;
940 ctx->Fog.Mode = GL_EXP;
941 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
942 ctx->Fog.Index = 0.0;
943 ctx->Fog.Density = 1.0;
944 ctx->Fog.Start = 0.0;
945 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000946 ctx->Fog.ColorSumEnabled = GL_FALSE;
947 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000948
Brian Paul4d053dd2000-01-14 04:45:47 +0000949 /* Hint group */
950 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
951 ctx->Hint.PointSmooth = GL_DONT_CARE;
952 ctx->Hint.LineSmooth = GL_DONT_CARE;
953 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
954 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000955 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
956 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +0000957 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000958
Brian Paul0771d152000-04-07 00:19:41 +0000959 /* Histogram group */
960 ctx->Histogram.Width = 0;
961 ctx->Histogram.Format = GL_RGBA;
962 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000963 ctx->Histogram.RedSize = 0;
964 ctx->Histogram.GreenSize = 0;
965 ctx->Histogram.BlueSize = 0;
966 ctx->Histogram.AlphaSize = 0;
967 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000968 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
969 ctx->Histogram.Count[i][0] = 0;
970 ctx->Histogram.Count[i][1] = 0;
971 ctx->Histogram.Count[i][2] = 0;
972 ctx->Histogram.Count[i][3] = 0;
973 }
974
975 /* Min/Max group */
976 ctx->MinMax.Format = GL_RGBA;
977 ctx->MinMax.Sink = GL_FALSE;
978 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
979 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
980 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
981 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
982
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000984 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000985
Brian Paul4d053dd2000-01-14 04:45:47 +0000986 /* Lighting group */
987 for (i=0;i<MAX_LIGHTS;i++) {
988 init_light( &ctx->Light.Light[i], i );
989 }
990 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000991
Brian Paul4d053dd2000-01-14 04:45:47 +0000992 init_lightmodel( &ctx->Light.Model );
993 init_material( &ctx->Light.Material[0] );
994 init_material( &ctx->Light.Material[1] );
995 ctx->Light.ShadeModel = GL_SMOOTH;
996 ctx->Light.Enabled = GL_FALSE;
997 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
998 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000999 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1000 GL_FRONT_AND_BACK,
1001 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001002
Brian Paul4d053dd2000-01-14 04:45:47 +00001003 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001004
Brian Paul4d053dd2000-01-14 04:45:47 +00001005 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001006 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1007 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001008 for (i = 0 ; i < 10 ; i++) {
1009 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1010 s->shininess = -1;
1011 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001012 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001013 }
Brian Paul77d61af2000-06-28 04:20:21 +00001014
jtgafb833d1999-08-19 00:55:39 +00001015
Brian Paul4d053dd2000-01-14 04:45:47 +00001016 /* Line group */
1017 ctx->Line.SmoothFlag = GL_FALSE;
1018 ctx->Line.StippleFlag = GL_FALSE;
1019 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001020 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001021 ctx->Line.StipplePattern = 0xffff;
1022 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001023
Brian Paul4d053dd2000-01-14 04:45:47 +00001024 /* Display List group */
1025 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001026
Brian Paul736fcbe2001-05-29 15:23:48 +00001027 /* Multisample */
1028 ctx->Multisample.Enabled = GL_FALSE;
1029 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1030 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1031 ctx->Multisample.SampleCoverage = GL_FALSE;
1032 ctx->Multisample.SampleCoverageValue = 1.0;
1033 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1034
Brian Paul4d053dd2000-01-14 04:45:47 +00001035 /* Pixel group */
1036 ctx->Pixel.RedBias = 0.0;
1037 ctx->Pixel.RedScale = 1.0;
1038 ctx->Pixel.GreenBias = 0.0;
1039 ctx->Pixel.GreenScale = 1.0;
1040 ctx->Pixel.BlueBias = 0.0;
1041 ctx->Pixel.BlueScale = 1.0;
1042 ctx->Pixel.AlphaBias = 0.0;
1043 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001044 ctx->Pixel.DepthBias = 0.0;
1045 ctx->Pixel.DepthScale = 1.0;
1046 ctx->Pixel.IndexOffset = 0;
1047 ctx->Pixel.IndexShift = 0;
1048 ctx->Pixel.ZoomX = 1.0;
1049 ctx->Pixel.ZoomY = 1.0;
1050 ctx->Pixel.MapColorFlag = GL_FALSE;
1051 ctx->Pixel.MapStencilFlag = GL_FALSE;
1052 ctx->Pixel.MapStoSsize = 1;
1053 ctx->Pixel.MapItoIsize = 1;
1054 ctx->Pixel.MapItoRsize = 1;
1055 ctx->Pixel.MapItoGsize = 1;
1056 ctx->Pixel.MapItoBsize = 1;
1057 ctx->Pixel.MapItoAsize = 1;
1058 ctx->Pixel.MapRtoRsize = 1;
1059 ctx->Pixel.MapGtoGsize = 1;
1060 ctx->Pixel.MapBtoBsize = 1;
1061 ctx->Pixel.MapAtoAsize = 1;
1062 ctx->Pixel.MapStoS[0] = 0;
1063 ctx->Pixel.MapItoI[0] = 0;
1064 ctx->Pixel.MapItoR[0] = 0.0;
1065 ctx->Pixel.MapItoG[0] = 0.0;
1066 ctx->Pixel.MapItoB[0] = 0.0;
1067 ctx->Pixel.MapItoA[0] = 0.0;
1068 ctx->Pixel.MapItoR8[0] = 0;
1069 ctx->Pixel.MapItoG8[0] = 0;
1070 ctx->Pixel.MapItoB8[0] = 0;
1071 ctx->Pixel.MapItoA8[0] = 0;
1072 ctx->Pixel.MapRtoR[0] = 0.0;
1073 ctx->Pixel.MapGtoG[0] = 0.0;
1074 ctx->Pixel.MapBtoB[0] = 0.0;
1075 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001076 ctx->Pixel.HistogramEnabled = GL_FALSE;
1077 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1078 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1079 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1080 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001081 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1082 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1083 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1084 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001085 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1086 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1087 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1088 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001089 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1090 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1091 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001092 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1093 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1094 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1095 for (i = 0; i < 3; i++) {
1096 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1097 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1098 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1099 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1100 }
Brian Paul67adba12000-12-09 20:35:54 +00001101 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1102 ctx->Convolution1D.Filter[i] = 0.0;
1103 ctx->Convolution2D.Filter[i] = 0.0;
1104 ctx->Separable2D.Filter[i] = 0.0;
1105 }
Brian Paul82b02f02000-05-07 20:37:40 +00001106 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1107 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001108
Brian Paul4d053dd2000-01-14 04:45:47 +00001109 /* Point group */
1110 ctx->Point.SmoothFlag = GL_FALSE;
1111 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001112 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001113 ctx->Point.Params[0] = 1.0;
1114 ctx->Point.Params[1] = 0.0;
1115 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001116 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001117 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001118 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001119 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001120 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001121
Brian Paul4d053dd2000-01-14 04:45:47 +00001122 /* Polygon group */
1123 ctx->Polygon.CullFlag = GL_FALSE;
1124 ctx->Polygon.CullFaceMode = GL_BACK;
1125 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001126 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001127 ctx->Polygon.FrontMode = GL_FILL;
1128 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001129 ctx->Polygon.SmoothFlag = GL_FALSE;
1130 ctx->Polygon.StippleFlag = GL_FALSE;
1131 ctx->Polygon.OffsetFactor = 0.0F;
1132 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001133 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001134 ctx->Polygon.OffsetPoint = GL_FALSE;
1135 ctx->Polygon.OffsetLine = GL_FALSE;
1136 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001137
Brian Paul4d053dd2000-01-14 04:45:47 +00001138 /* Polygon Stipple group */
1139 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001140
Brian Paul4d053dd2000-01-14 04:45:47 +00001141 /* Scissor group */
1142 ctx->Scissor.Enabled = GL_FALSE;
1143 ctx->Scissor.X = 0;
1144 ctx->Scissor.Y = 0;
1145 ctx->Scissor.Width = 0;
1146 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001147
Brian Paul4d053dd2000-01-14 04:45:47 +00001148 /* Stencil group */
1149 ctx->Stencil.Enabled = GL_FALSE;
1150 ctx->Stencil.Function = GL_ALWAYS;
1151 ctx->Stencil.FailFunc = GL_KEEP;
1152 ctx->Stencil.ZPassFunc = GL_KEEP;
1153 ctx->Stencil.ZFailFunc = GL_KEEP;
1154 ctx->Stencil.Ref = 0;
1155 ctx->Stencil.ValueMask = STENCIL_MAX;
1156 ctx->Stencil.Clear = 0;
1157 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001158
Brian Paul4d053dd2000-01-14 04:45:47 +00001159 /* Texture group */
1160 ctx->Texture.CurrentUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001161 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001162 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1163 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001164 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001165 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001166
Brian Paul4d053dd2000-01-14 04:45:47 +00001167 /* Transformation group */
1168 ctx->Transform.MatrixMode = GL_MODELVIEW;
1169 ctx->Transform.Normalize = GL_FALSE;
1170 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001171 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001172 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001173 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1174 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001175 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001176
Brian Paul4d053dd2000-01-14 04:45:47 +00001177 /* Viewport group */
1178 ctx->Viewport.X = 0;
1179 ctx->Viewport.Y = 0;
1180 ctx->Viewport.Width = 0;
1181 ctx->Viewport.Height = 0;
1182 ctx->Viewport.Near = 0.0;
1183 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001184 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001185
1186#define Sz 10
1187#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001188 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1189 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001190#undef Sz
1191#undef Tz
1192
Keith Whitwell14940c42000-11-05 18:40:57 +00001193 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1194 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001195
Brian Paul4d053dd2000-01-14 04:45:47 +00001196 /* Vertex arrays */
1197 ctx->Array.Vertex.Size = 4;
1198 ctx->Array.Vertex.Type = GL_FLOAT;
1199 ctx->Array.Vertex.Stride = 0;
1200 ctx->Array.Vertex.StrideB = 0;
1201 ctx->Array.Vertex.Ptr = NULL;
1202 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001203 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001204 ctx->Array.Normal.Type = GL_FLOAT;
1205 ctx->Array.Normal.Stride = 0;
1206 ctx->Array.Normal.StrideB = 0;
1207 ctx->Array.Normal.Ptr = NULL;
1208 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001209 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001210 ctx->Array.Color.Size = 4;
1211 ctx->Array.Color.Type = GL_FLOAT;
1212 ctx->Array.Color.Stride = 0;
1213 ctx->Array.Color.StrideB = 0;
1214 ctx->Array.Color.Ptr = NULL;
1215 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001216 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1217 ctx->Array.SecondaryColor.Size = 4;
1218 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1219 ctx->Array.SecondaryColor.Stride = 0;
1220 ctx->Array.SecondaryColor.StrideB = 0;
1221 ctx->Array.SecondaryColor.Ptr = NULL;
1222 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1223 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1224 ctx->Array.FogCoord.Size = 1;
1225 ctx->Array.FogCoord.Type = GL_FLOAT;
1226 ctx->Array.FogCoord.Stride = 0;
1227 ctx->Array.FogCoord.StrideB = 0;
1228 ctx->Array.FogCoord.Ptr = NULL;
1229 ctx->Array.FogCoord.Enabled = GL_FALSE;
1230 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001231 ctx->Array.Index.Type = GL_FLOAT;
1232 ctx->Array.Index.Stride = 0;
1233 ctx->Array.Index.StrideB = 0;
1234 ctx->Array.Index.Ptr = NULL;
1235 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001236 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001237 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1238 ctx->Array.TexCoord[i].Size = 4;
1239 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1240 ctx->Array.TexCoord[i].Stride = 0;
1241 ctx->Array.TexCoord[i].StrideB = 0;
1242 ctx->Array.TexCoord[i].Ptr = NULL;
1243 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001244 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001245 }
1246 ctx->Array.TexCoordInterleaveFactor = 1;
1247 ctx->Array.EdgeFlag.Stride = 0;
1248 ctx->Array.EdgeFlag.StrideB = 0;
1249 ctx->Array.EdgeFlag.Ptr = NULL;
1250 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001251 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001252 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1253
1254 /* Pixel transfer */
1255 ctx->Pack.Alignment = 4;
1256 ctx->Pack.RowLength = 0;
1257 ctx->Pack.ImageHeight = 0;
1258 ctx->Pack.SkipPixels = 0;
1259 ctx->Pack.SkipRows = 0;
1260 ctx->Pack.SkipImages = 0;
1261 ctx->Pack.SwapBytes = GL_FALSE;
1262 ctx->Pack.LsbFirst = GL_FALSE;
1263 ctx->Unpack.Alignment = 4;
1264 ctx->Unpack.RowLength = 0;
1265 ctx->Unpack.ImageHeight = 0;
1266 ctx->Unpack.SkipPixels = 0;
1267 ctx->Unpack.SkipRows = 0;
1268 ctx->Unpack.SkipImages = 0;
1269 ctx->Unpack.SwapBytes = GL_FALSE;
1270 ctx->Unpack.LsbFirst = GL_FALSE;
1271
1272 /* Feedback */
1273 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1274 ctx->Feedback.Buffer = NULL;
1275 ctx->Feedback.BufferSize = 0;
1276 ctx->Feedback.Count = 0;
1277
1278 /* Selection/picking */
1279 ctx->Select.Buffer = NULL;
1280 ctx->Select.BufferSize = 0;
1281 ctx->Select.BufferCount = 0;
1282 ctx->Select.Hits = 0;
1283 ctx->Select.NameStackDepth = 0;
1284
Brian Paul4d053dd2000-01-14 04:45:47 +00001285 /* Renderer and client attribute stacks */
1286 ctx->AttribStackDepth = 0;
1287 ctx->ClientAttribStackDepth = 0;
1288
Brian Paul13811372000-04-12 00:27:37 +00001289 /* Display list */
1290 ctx->CallDepth = 0;
1291 ctx->ExecuteFlag = GL_TRUE;
1292 ctx->CompileFlag = GL_FALSE;
1293 ctx->CurrentListPtr = NULL;
1294 ctx->CurrentBlock = NULL;
1295 ctx->CurrentListNum = 0;
1296 ctx->CurrentPos = 0;
1297
1298 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001299 _mesa_init_colortable(&ctx->ColorTable);
1300 _mesa_init_colortable(&ctx->ProxyColorTable);
1301 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1302 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1303 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1304 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001305
Brian Paul86b84272001-12-14 02:50:01 +00001306 /* GL_NV_vertex_program */
Brian Paul30f51ae2001-12-18 04:06:44 +00001307 ctx->VertexProgram.Current = NULL;
1308 ctx->VertexProgram.CurrentID = 0;
Brian Paul86b84272001-12-14 02:50:01 +00001309 ctx->VertexProgram.Enabled = GL_FALSE;
1310 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1311 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
1312 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1313 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1314 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1315 }
1316
Brian Paul4d053dd2000-01-14 04:45:47 +00001317 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001318 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001319 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001320 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001321
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001322 ctx->_NeedNormals = 0;
1323 ctx->_NeedEyeCoords = 0;
1324 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001325
Brian Paul4d053dd2000-01-14 04:45:47 +00001326 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1327
1328 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001329 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001330 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001331
1332 /* For debug/development only */
1333 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1334 ctx->FirstTimeCurrent = GL_TRUE;
1335
1336 /* Dither disable */
1337 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1338 if (ctx->NoDither) {
1339 if (getenv("MESA_DEBUG")) {
1340 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001341 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001342 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001343 }
1344}
1345
1346
1347
1348
jtgafb833d1999-08-19 00:55:39 +00001349/*
1350 * Allocate the proxy textures. If we run out of memory part way through
1351 * the allocations clean up and return GL_FALSE.
1352 * Return: GL_TRUE=success, GL_FALSE=failure
1353 */
Brian Paul178a1c52000-04-22 01:05:00 +00001354static GLboolean
1355alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001356{
1357 GLboolean out_of_memory;
1358 GLint i;
1359
Brian Paula8523782000-11-19 23:10:25 +00001360 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001361 if (!ctx->Texture.Proxy1D) {
1362 return GL_FALSE;
1363 }
1364
Brian Paula8523782000-11-19 23:10:25 +00001365 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001366 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001367 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001368 return GL_FALSE;
1369 }
1370
Brian Paula8523782000-11-19 23:10:25 +00001371 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001372 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001373 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1374 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1375 return GL_FALSE;
1376 }
1377
1378 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1379 if (!ctx->Texture.ProxyCubeMap) {
1380 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1381 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1382 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001383 return GL_FALSE;
1384 }
1385
1386 out_of_memory = GL_FALSE;
1387 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001388 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1389 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1390 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001391 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001392 if (!ctx->Texture.Proxy1D->Image[i]
1393 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001394 || !ctx->Texture.Proxy3D->Image[i]
1395 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001396 out_of_memory = GL_TRUE;
1397 }
1398 }
1399 if (out_of_memory) {
1400 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1401 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001402 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001403 }
1404 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001405 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001406 }
1407 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001408 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001409 }
Brian Paul172281d2001-07-26 20:02:10 +00001410 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1411 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1412 }
jtgafb833d1999-08-19 00:55:39 +00001413 }
Brian Paula8523782000-11-19 23:10:25 +00001414 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1415 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1416 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001417 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
jtgafb833d1999-08-19 00:55:39 +00001418 return GL_FALSE;
1419 }
1420 else {
1421 return GL_TRUE;
1422 }
1423}
1424
1425
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001426static void add_debug_flags( const char *debug )
1427{
1428#ifdef MESA_DEBUG
1429 if (strstr(debug, "varray"))
1430 MESA_VERBOSE |= VERBOSE_VARRAY;
1431
1432 if (strstr(debug, "tex"))
1433 MESA_VERBOSE |= VERBOSE_TEXTURE;
1434
1435 if (strstr(debug, "imm"))
1436 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1437
1438 if (strstr(debug, "pipe"))
1439 MESA_VERBOSE |= VERBOSE_PIPELINE;
1440
1441 if (strstr(debug, "driver"))
1442 MESA_VERBOSE |= VERBOSE_DRIVER;
1443
1444 if (strstr(debug, "state"))
1445 MESA_VERBOSE |= VERBOSE_STATE;
1446
1447 if (strstr(debug, "api"))
1448 MESA_VERBOSE |= VERBOSE_API;
1449
1450 if (strstr(debug, "list"))
1451 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1452
1453 if (strstr(debug, "lighting"))
1454 MESA_VERBOSE |= VERBOSE_LIGHTING;
1455
1456 /* Debug flag:
1457 */
1458 if (strstr(debug, "flush"))
1459 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1460#endif
1461}
1462
1463
jtgafb833d1999-08-19 00:55:39 +00001464/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001465 * Initialize a GLcontext struct. This includes allocating all the
1466 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001467 */
Brian Paul178a1c52000-04-22 01:05:00 +00001468GLboolean
1469_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001470 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001471 GLcontext *share_list,
1472 void *driver_ctx,
1473 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001474{
Brian Paul5fb84d22000-05-24 15:04:45 +00001475 GLuint dispatchSize;
1476
jtgafb833d1999-08-19 00:55:39 +00001477 (void) direct; /* not used */
1478
jtgafb833d1999-08-19 00:55:39 +00001479 /* misc one-time initializations */
1480 one_time_init();
1481
Brian Paulb1394fa2000-09-26 20:53:53 +00001482 /**
1483 ** OpenGL SI stuff
1484 **/
1485 if (!ctx->imports.malloc) {
1486 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1487 }
1488 /* exports are setup by the device driver */
1489
jtgafb833d1999-08-19 00:55:39 +00001490 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001491 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001492 ctx->DrawBuffer = NULL;
1493 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001494
jtgafb833d1999-08-19 00:55:39 +00001495 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001496 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001497 ctx->Shared = share_list->Shared;
1498 }
1499 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001500 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001501 ctx->Shared = alloc_shared_state();
1502 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001503 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001504 }
1505 }
Brian Paul9560f052000-01-31 23:11:39 +00001506 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001507 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001508 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001509
Brian Paul5a2f32b2001-04-25 18:21:05 +00001510 /* Effectively bind the default textures to all texture units */
1511 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1512 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1513 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1514 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
1515
Brian Paul4d053dd2000-01-14 04:45:47 +00001516 init_attrib_groups( ctx );
1517
Brian Paulb6bcae52001-01-23 23:39:36 +00001518 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001519 ctx->Color.DrawBuffer = GL_BACK;
1520 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1521 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1522 ctx->Pixel.ReadBuffer = GL_BACK;
1523 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1524 }
1525 else {
1526 ctx->Color.DrawBuffer = GL_FRONT;
1527 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1528 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1529 ctx->Pixel.ReadBuffer = GL_FRONT;
1530 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1531 }
1532
jtgafb833d1999-08-19 00:55:39 +00001533 if (!alloc_proxy_textures(ctx)) {
1534 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001535 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001536 }
jtgafb833d1999-08-19 00:55:39 +00001537
Brian Paulf59afc92000-05-23 23:23:00 +00001538 /* register the most recent extension functions with libGL */
1539 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1540 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1541 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1542 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1543 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1544 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1545 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1546 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1547
Brian Paul5fb84d22000-05-24 15:04:45 +00001548 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1549 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1550 * Mesa we do this to accomodate different versions of libGL and various
1551 * DRI drivers.
1552 */
1553 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1554 sizeof(struct _glapi_table) / sizeof(void *));
1555
Brian Paulfbd8f211999-11-11 01:22:25 +00001556 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001557 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1558 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001559 if (!ctx->Exec || !ctx->Save) {
1560 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001561 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001562 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001563 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001564 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1565 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001566 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001567
Keith Whitwellad2ac212000-11-24 10:25:05 +00001568 ctx->ExecPrefersFloat = GL_FALSE;
1569 ctx->SavePrefersFloat = GL_FALSE;
1570
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001571 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001572 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001573 ctx->TnlModule.Current = NULL;
1574 ctx->TnlModule.SwapCount = 0;
1575
Brian Paulb6bcae52001-01-23 23:39:36 +00001576 /* Z buffer stuff */
1577 if (ctx->Visual.depthBits == 0) {
1578 /* Special case. Even if we don't have a depth buffer we need
1579 * good values for DepthMax for Z vertex transformation purposes
1580 * and for per-fragment fog computation.
1581 */
1582 ctx->DepthMax = 1 << 16;
1583 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1584 }
1585 else if (ctx->Visual.depthBits < 32) {
1586 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1587 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1588 }
1589 else {
1590 /* Special case since shift values greater than or equal to the
1591 * number of bits in the left hand expression's type are undefined.
1592 */
1593 ctx->DepthMax = 0xffffffff;
1594 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1595 }
Brian Paulbc920f02001-05-07 16:32:51 +00001596 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001597
1598
Brian Paul3b18a362000-09-26 15:27:20 +00001599#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001600 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001601#if 0
1602 /* Brian: do you want to have CreateContext fail here,
1603 or should we just trap in NewTrace (currently done)? */
1604 if (!(ctx->TraceCtx)) {
1605 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001606 FREE( ctx->Exec );
1607 FREE( ctx->Save );
1608 return GL_FALSE;
1609 }
1610#endif
1611 trInitContext(ctx->TraceCtx);
1612
1613 ctx->TraceDispatch = (struct _glapi_table *)
1614 CALLOC(dispatchSize * sizeof(void*));
1615#if 0
1616 if (!(ctx->TraceCtx)) {
1617 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001618 FREE( ctx->Exec );
1619 FREE( ctx->Save );
1620 FREE( ctx->TraceCtx );
1621 return GL_FALSE;
1622 }
1623#endif
1624 trInitDispatch(ctx->TraceDispatch);
1625#endif
1626
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001627
1628 if (getenv("MESA_DEBUG"))
1629 add_debug_flags(getenv("MESA_DEBUG"));
1630
1631 if (getenv("MESA_VERBOSE"))
1632 add_debug_flags(getenv("MESA_VERBOSE"));
1633
Brian Paul4d053dd2000-01-14 04:45:47 +00001634 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001635}
1636
jtgafb833d1999-08-19 00:55:39 +00001637
1638
1639/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001640 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001641 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001642 * sharelist - another context to share display lists with or NULL
1643 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001644 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001645 */
Brian Paul178a1c52000-04-22 01:05:00 +00001646GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001647_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001648 GLcontext *share_list,
1649 void *driver_ctx,
1650 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001651{
1652 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1653 if (!ctx) {
1654 return NULL;
1655 }
Jouk Jansen12e875c2001-10-18 08:04:57 +00001656 ctx->Driver.CurrentExecPrimitive = 0;
Brian Paul178a1c52000-04-22 01:05:00 +00001657 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001658 return ctx;
1659 }
1660 else {
1661 FREE(ctx);
1662 return NULL;
1663 }
1664}
1665
1666
1667
1668/*
1669 * Free the data associated with the given context.
1670 * But don't free() the GLcontext struct itself!
1671 */
Brian Paul178a1c52000-04-22 01:05:00 +00001672void
Brian Paulb1394fa2000-09-26 20:53:53 +00001673_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001674{
Brian Paul4d053dd2000-01-14 04:45:47 +00001675 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001676 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001677
1678 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001679 if (ctx == _mesa_get_current_context()) {
1680 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001681 }
1682
Brian Paul30f51ae2001-12-18 04:06:44 +00001683 /*
1684 * Free transformation matrix stacks
1685 */
1686 free_matrix_stack(&ctx->ModelviewMatrixStack);
1687 free_matrix_stack(&ctx->ProjectionMatrixStack);
1688 free_matrix_stack(&ctx->ColorMatrixStack);
1689 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1690 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1691 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1692 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1693 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001694 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1695
Brian Paul30f51ae2001-12-18 04:06:44 +00001696
1697 if (ctx->VertexProgram.Current) {
1698 ctx->VertexProgram.Current->RefCount--;
1699 if (ctx->VertexProgram.Current->RefCount <= 0)
1700 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001701 }
1702
Brian Paul30f51ae2001-12-18 04:06:44 +00001703 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001704 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001705 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001706 assert(ctx->Shared->RefCount >= 0);
1707 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1708 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001709 /* free shared state */
1710 free_shared_state( ctx, ctx->Shared );
1711 }
1712
Brian Paul30f51ae2001-12-18 04:06:44 +00001713 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001714 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001715 FREE( s );
1716 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001717 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001718
1719 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001720 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1721 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1722 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001723 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul4d053dd2000-01-14 04:45:47 +00001724
1725 /* Free evaluator data */
1726 if (ctx->EvalMap.Map1Vertex3.Points)
1727 FREE( ctx->EvalMap.Map1Vertex3.Points );
1728 if (ctx->EvalMap.Map1Vertex4.Points)
1729 FREE( ctx->EvalMap.Map1Vertex4.Points );
1730 if (ctx->EvalMap.Map1Index.Points)
1731 FREE( ctx->EvalMap.Map1Index.Points );
1732 if (ctx->EvalMap.Map1Color4.Points)
1733 FREE( ctx->EvalMap.Map1Color4.Points );
1734 if (ctx->EvalMap.Map1Normal.Points)
1735 FREE( ctx->EvalMap.Map1Normal.Points );
1736 if (ctx->EvalMap.Map1Texture1.Points)
1737 FREE( ctx->EvalMap.Map1Texture1.Points );
1738 if (ctx->EvalMap.Map1Texture2.Points)
1739 FREE( ctx->EvalMap.Map1Texture2.Points );
1740 if (ctx->EvalMap.Map1Texture3.Points)
1741 FREE( ctx->EvalMap.Map1Texture3.Points );
1742 if (ctx->EvalMap.Map1Texture4.Points)
1743 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001744 for (i = 0; i < 16; i++)
1745 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001746
1747 if (ctx->EvalMap.Map2Vertex3.Points)
1748 FREE( ctx->EvalMap.Map2Vertex3.Points );
1749 if (ctx->EvalMap.Map2Vertex4.Points)
1750 FREE( ctx->EvalMap.Map2Vertex4.Points );
1751 if (ctx->EvalMap.Map2Index.Points)
1752 FREE( ctx->EvalMap.Map2Index.Points );
1753 if (ctx->EvalMap.Map2Color4.Points)
1754 FREE( ctx->EvalMap.Map2Color4.Points );
1755 if (ctx->EvalMap.Map2Normal.Points)
1756 FREE( ctx->EvalMap.Map2Normal.Points );
1757 if (ctx->EvalMap.Map2Texture1.Points)
1758 FREE( ctx->EvalMap.Map2Texture1.Points );
1759 if (ctx->EvalMap.Map2Texture2.Points)
1760 FREE( ctx->EvalMap.Map2Texture2.Points );
1761 if (ctx->EvalMap.Map2Texture3.Points)
1762 FREE( ctx->EvalMap.Map2Texture3.Points );
1763 if (ctx->EvalMap.Map2Texture4.Points)
1764 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001765 for (i = 0; i < 16; i++)
1766 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001767
Brian Paul4bdcfe52000-04-17 17:57:04 +00001768 _mesa_free_colortable_data( &ctx->ColorTable );
1769 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1770 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1771 _mesa_free_colortable_data( &ctx->Texture.Palette );
1772
Brian Paulfd284452001-07-19 15:54:34 +00001773 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1774
Brian Paul69755402001-02-26 23:58:12 +00001775 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001776
1777 FREE(ctx->Exec);
1778 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001779}
1780
1781
1782
1783/*
1784 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001785 */
Brian Paul178a1c52000-04-22 01:05:00 +00001786void
Brian Paulb1394fa2000-09-26 20:53:53 +00001787_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001788{
1789 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001790 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001791 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001792 }
1793}
1794
1795
1796
1797/*
jtgafb833d1999-08-19 00:55:39 +00001798 * Copy attribute groups from one context to another.
1799 * Input: src - source context
1800 * dst - destination context
1801 * mask - bitwise OR of GL_*_BIT flags
1802 */
Brian Paul178a1c52000-04-22 01:05:00 +00001803void
Brian Paulb1394fa2000-09-26 20:53:53 +00001804_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001805{
1806 if (mask & GL_ACCUM_BUFFER_BIT) {
1807 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1808 }
1809 if (mask & GL_COLOR_BUFFER_BIT) {
1810 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1811 }
1812 if (mask & GL_CURRENT_BIT) {
1813 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1814 }
1815 if (mask & GL_DEPTH_BUFFER_BIT) {
1816 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1817 }
1818 if (mask & GL_ENABLE_BIT) {
1819 /* no op */
1820 }
1821 if (mask & GL_EVAL_BIT) {
1822 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1823 }
1824 if (mask & GL_FOG_BIT) {
1825 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1826 }
1827 if (mask & GL_HINT_BIT) {
1828 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1829 }
1830 if (mask & GL_LIGHTING_BIT) {
1831 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001832 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001833 }
1834 if (mask & GL_LINE_BIT) {
1835 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1836 }
1837 if (mask & GL_LIST_BIT) {
1838 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1839 }
1840 if (mask & GL_PIXEL_MODE_BIT) {
1841 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1842 }
1843 if (mask & GL_POINT_BIT) {
1844 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1845 }
1846 if (mask & GL_POLYGON_BIT) {
1847 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1848 }
1849 if (mask & GL_POLYGON_STIPPLE_BIT) {
1850 /* Use loop instead of MEMCPY due to problem with Portland Group's
1851 * C compiler. Reported by John Stone.
1852 */
1853 int i;
1854 for (i=0;i<32;i++) {
1855 dst->PolygonStipple[i] = src->PolygonStipple[i];
1856 }
1857 }
1858 if (mask & GL_SCISSOR_BIT) {
1859 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1860 }
1861 if (mask & GL_STENCIL_BUFFER_BIT) {
1862 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1863 }
1864 if (mask & GL_TEXTURE_BIT) {
1865 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1866 }
1867 if (mask & GL_TRANSFORM_BIT) {
1868 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1869 }
1870 if (mask & GL_VIEWPORT_BIT) {
1871 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1872 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001873 /* XXX FIXME: Call callbacks?
1874 */
1875 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001876}
1877
1878
jtgafb833d1999-08-19 00:55:39 +00001879/*
Brian Paul00037781999-12-17 14:52:35 +00001880 * Set the current context, binding the given frame buffer to the context.
1881 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001882void
1883_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001884{
Brian Paulb1394fa2000-09-26 20:53:53 +00001885 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001886}
1887
1888
Keith Whitwell23caf202000-11-16 21:05:34 +00001889static void print_info( void )
1890{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001891 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001892 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001893 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001894 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001895 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001896 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001897 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001898 (char *) _mesa_GetString(GL_EXTENSIONS));
1899#if defined(THREADS)
1900 fprintf(stderr, "Mesa thread-safe: YES\n");
1901#else
1902 fprintf(stderr, "Mesa thread-safe: NO\n");
1903#endif
1904#if defined(USE_X86_ASM)
1905 fprintf(stderr, "Mesa x86-optimized: YES\n");
1906#else
1907 fprintf(stderr, "Mesa x86-optimized: NO\n");
1908#endif
davem69e4f84b42001-06-05 03:58:20 +00001909#if defined(USE_SPARC_ASM)
1910 fprintf(stderr, "Mesa sparc-optimized: YES\n");
1911#else
1912 fprintf(stderr, "Mesa sparc-optimized: NO\n");
1913#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001914}
1915
1916
Brian Paul00037781999-12-17 14:52:35 +00001917/*
1918 * Bind the given context to the given draw-buffer and read-buffer
1919 * and make it the current context for this thread.
1920 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001921void
1922_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1923 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001924{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001925 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001926 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001927
Brian Paulbe3602d2001-02-28 00:27:48 +00001928 /* Check that the context's and framebuffer's visuals are compatible.
1929 * We could do a lot more checking here but this'll catch obvious
1930 * problems.
1931 */
1932 if (newCtx && drawBuffer && readBuffer) {
1933 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1934 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1935 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1936 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1937 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1938 return; /* incompatible */
1939 }
1940 }
1941
Brian Paul00037781999-12-17 14:52:35 +00001942 /* We call this function periodically (just here for now) in
1943 * order to detect when multithreading has begun.
1944 */
1945 _glapi_check_multithread();
1946
Brian Paulf9b97d92000-01-28 20:17:42 +00001947 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001948 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001949
1950
1951 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001952 _glapi_set_dispatch(NULL); /* none current */
1953 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001954 else {
1955 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001956
Keith Whitwell23caf202000-11-16 21:05:34 +00001957 if (drawBuffer && readBuffer) {
1958 /* TODO: check if newCtx and buffer's visual match??? */
1959 newCtx->DrawBuffer = drawBuffer;
1960 newCtx->ReadBuffer = readBuffer;
1961 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001962 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001963 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001964
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001965 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001966 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1967
1968 /* We can use this to help debug user's problems. Tell them to set
1969 * the MESA_INFO env variable before running their app. Then the
1970 * first time each context is made current we'll print some useful
1971 * information.
1972 */
1973 if (newCtx->FirstTimeCurrent) {
1974 if (getenv("MESA_INFO")) {
1975 print_info();
1976 }
1977 newCtx->FirstTimeCurrent = GL_FALSE;
1978 }
Brian Paul00037781999-12-17 14:52:35 +00001979 }
1980}
1981
1982
1983
1984/*
1985 * Return current context handle for the calling thread.
1986 * This isn't the fastest way to get the current context.
1987 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1988 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001989GLcontext *
1990_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001991{
Brian Paulf9b97d92000-01-28 20:17:42 +00001992 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001993}
1994
1995
1996
1997/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001998 * This should be called by device drivers just before they do a
1999 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00002000 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002001 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002002void
2003_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002004{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002005 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002006}
2007
2008
Brian Paul00037781999-12-17 14:52:35 +00002009
Brian Paulfbd8f211999-11-11 01:22:25 +00002010/*
2011 * Return pointer to this context's current API dispatch table.
2012 * It'll either be the immediate-mode execute dispatcher or the
2013 * display list compile dispatcher.
2014 */
2015struct _glapi_table *
2016_mesa_get_dispatch(GLcontext *ctx)
2017{
2018 return ctx->CurrentDispatch;
2019}
2020
2021
2022
jtgafb833d1999-08-19 00:55:39 +00002023/**********************************************************************/
2024/***** Miscellaneous functions *****/
2025/**********************************************************************/
2026
2027
2028/*
2029 * This function is called when the Mesa user has stumbled into a code
2030 * path which may not be implemented fully or correctly.
2031 */
Brian Paul08836342001-03-03 20:33:27 +00002032void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002033{
2034 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00002035#ifdef XF86DRI
2036 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
2037#else
2038 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
2039#endif
jtgafb833d1999-08-19 00:55:39 +00002040 (void) ctx;
2041}
2042
2043
2044
2045/*
2046 * This is called to inform the user that he or she has tried to do
2047 * something illogical or if there's likely a bug in their program
2048 * (like enabled depth testing without a depth buffer).
2049 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002050void
2051_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002052{
Brian Paulb1394fa2000-09-26 20:53:53 +00002053 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00002054}
2055
2056
2057
Brian Paulfa9df402000-02-02 19:16:46 +00002058/*
jtgafb833d1999-08-19 00:55:39 +00002059 * This is Mesa's error handler. Normally, all that's done is the updating
2060 * of the current error value. If Mesa is compiled with -DDEBUG or if the
2061 * environment variable "MESA_DEBUG" is defined then a real error message
2062 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00002063 * Input: ctx - the GL context
2064 * error - the error value
2065 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00002066 */
Brian Paul7eb06032000-07-14 04:13:40 +00002067void
Brian Paul08836342001-03-03 20:33:27 +00002068_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00002069{
Brian Paul7eb06032000-07-14 04:13:40 +00002070 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00002071 GLboolean debug;
2072
2073#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00002074 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00002075 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00002076 else
2077 debug = GL_TRUE;
2078#else
2079 if (debugEnv)
2080 debug = GL_TRUE;
2081 else
2082 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00002083#endif
2084
2085 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00002086 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00002087 switch (error) {
2088 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00002089 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00002090 break;
2091 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002092 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002093 break;
2094 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002095 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002096 break;
2097 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002098 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002099 break;
2100 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002101 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002102 break;
2103 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002104 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002105 break;
2106 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002107 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002108 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002109 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002110 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002111 break;
jtgafb833d1999-08-19 00:55:39 +00002112 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002113 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002114 break;
2115 }
Brian Paul7eb06032000-07-14 04:13:40 +00002116 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002117 }
2118
Brian Paul18a285a2002-03-16 00:53:15 +00002119 if (!ctx)
2120 return;
2121
Brian Paul7eb06032000-07-14 04:13:40 +00002122 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002123 ctx->ErrorValue = error;
2124 }
2125
2126 /* Call device driver's error handler, if any. This is used on the Mac. */
2127 if (ctx->Driver.Error) {
2128 (*ctx->Driver.Error)( ctx );
2129 }
2130}
2131
2132
2133
Brian Paulfa9df402000-02-02 19:16:46 +00002134void
2135_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002136{
Brian Paulfa9df402000-02-02 19:16:46 +00002137 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002138 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002139 if (ctx->Driver.Finish) {
2140 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002141 }
2142}
2143
2144
2145
Brian Paulfa9df402000-02-02 19:16:46 +00002146void
2147_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002148{
Brian Paulfa9df402000-02-02 19:16:46 +00002149 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002150 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002151 if (ctx->Driver.Flush) {
2152 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002153 }
jtgafb833d1999-08-19 00:55:39 +00002154}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002155
2156
2157
Keith Whitwellcab974c2000-12-26 05:09:27 +00002158const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002159 "GL_POINTS",
2160 "GL_LINES",
2161 "GL_LINE_LOOP",
2162 "GL_LINE_STRIP",
2163 "GL_TRIANGLES",
2164 "GL_TRIANGLE_STRIP",
2165 "GL_TRIANGLE_FAN",
2166 "GL_QUADS",
2167 "GL_QUAD_STRIP",
2168 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002169 "outside begin/end",
2170 "inside unkown primitive",
2171 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002172};