blob: 9a141d9db207615820d9b7ec73d2790939189d46 [file] [log] [blame]
Brian Paul4e9676f2002-06-29 19:48:15 +00001/* $Id: context.c,v 1.174 2002/06/29 19:48:15 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +000052#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
Brian Paul9a33a112002-06-13 04:28:29 +000081static void
82free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
83
Brian Paul86b84272001-12-14 02:50:01 +000084
Brian Paulb1394fa2000-09-26 20:53:53 +000085/**********************************************************************/
86/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
87/**********************************************************************/
88
Brian Paul9a33a112002-06-13 04:28:29 +000089/* Called by window system/device driver (via gc->exports.destroyCurrent())
90 * when the rendering context is to be destroyed.
91 */
92GLboolean
93_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000094{
95 if (gc) {
96 _mesa_free_context_data(gc);
97 (*gc->imports.free)(gc, gc);
98 }
99 return GL_TRUE;
100}
101
Brian Paul9a33a112002-06-13 04:28:29 +0000102/* Called by window system/device driver (via gc->exports.loseCurrent())
103 * when the rendering context is made non-current.
104 */
105GLboolean
106_mesa_loseCurrent(__GLcontext *gc)
107{
108 /* XXX unbind context from thread */
109 return GL_TRUE;
110}
111
112/* Called by window system/device driver (via gc->exports.makeCurrent())
113 * when the rendering context is made current.
114 */
115GLboolean
116_mesa_makeCurrent(__GLcontext *gc)
117{
118 /* XXX bind context to thread */
119 return GL_TRUE;
120}
121
122/* Called by window system/device driver - yadda, yadda, yadda.
123 * See above comments.
124 */
125GLboolean
126_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
127{
128 if (gc && gcShare && gc->Shared && gcShare->Shared) {
129 gc->Shared->RefCount--;
130 if (gc->Shared->RefCount == 0) {
131 free_shared_state(gc, gc->Shared);
132 }
133 gc->Shared = gcShare->Shared;
134 gc->Shared->RefCount++;
135 return GL_TRUE;
136 }
137 else {
138 return GL_FALSE;
139 }
140}
141
142GLboolean
143_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
144{
145 if (dst && src) {
146 _mesa_copy_context( src, dst, mask );
147 return GL_TRUE;
148 }
149 else {
150 return GL_FALSE;
151 }
152}
153
154GLboolean
155_mesa_forceCurrent(__GLcontext *gc)
156{
157 return GL_TRUE;
158}
159
160GLboolean
161_mesa_notifyResize(__GLcontext *gc)
162{
163 GLint x, y;
164 GLuint width, height;
165 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
166 if (!d || !d->getDrawableSize)
167 return GL_FALSE;
168 d->getDrawableSize( d, &x, &y, &width, &height );
169 /* update viewport, resize software buffers, etc. */
170 return GL_TRUE;
171}
172
173void
174_mesa_notifyDestroy(__GLcontext *gc)
175{
176}
177
178/* Called by window system just before swapping buffers.
179 * We have to finish any pending rendering.
180 */
181void
182_mesa_notifySwapBuffers(__GLcontext *gc)
183{
184 FLUSH_VERTICES( gc, 0 );
185}
186
187struct __GLdispatchStateRec *
188_mesa_dispatchExec(__GLcontext *gc)
189{
190 return NULL;
191}
192
193void
194_mesa_beginDispatchOverride(__GLcontext *gc)
195{
196}
197
198void
199_mesa_endDispatchOverride(__GLcontext *gc)
200{
201}
202
203/* Setup the exports. The window system will call these functions
204 * when it needs Mesa to do something.
205 * NOTE: Device drivers should override these functions! For example,
206 * the Xlib driver should plug in the XMesa*-style functions into this
207 * structure. The XMesa-style functions should then call the _mesa_*
208 * version of these functions. This is an approximation to OO design
209 * (inheritance and virtual functions).
210 */
211static void
212_mesa_init_default_exports(__GLexports *exports)
213{
214 exports->destroyContext = _mesa_destroyContext;
215 exports->loseCurrent = _mesa_loseCurrent;
216 exports->makeCurrent = _mesa_makeCurrent;
217 exports->shareContext = _mesa_shareContext;
218 exports->copyContext = _mesa_copyContext;
219 exports->forceCurrent = _mesa_forceCurrent;
220 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000221 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000222 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
223 exports->dispatchExec = _mesa_dispatchExec;
224 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
225 exports->endDispatchOverride = _mesa_endDispatchOverride;
226}
227
228
Brian Paulb1394fa2000-09-26 20:53:53 +0000229
230/* exported OpenGL SI interface */
231__GLcontext *
232__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
233{
234 GLcontext *ctx;
235
Brian Paul4753d602002-06-15 02:38:15 +0000236 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000237 if (ctx == NULL) {
238 return NULL;
239 }
Brian Paul9a33a112002-06-13 04:28:29 +0000240 ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */
Brian Paulb1394fa2000-09-26 20:53:53 +0000241 ctx->imports = *imports;
Brian Paul4753d602002-06-15 02:38:15 +0000242 _mesa_init_default_exports(&(ctx->exports));
Brian Paulb1394fa2000-09-26 20:53:53 +0000243
244 _mesa_initialize_visual(&ctx->Visual,
245 modes->rgbMode,
246 modes->doubleBufferMode,
247 modes->stereoMode,
248 modes->redBits,
249 modes->greenBits,
250 modes->blueBits,
251 modes->alphaBits,
252 modes->indexBits,
253 modes->depthBits,
254 modes->stencilBits,
255 modes->accumRedBits,
256 modes->accumGreenBits,
257 modes->accumBlueBits,
258 modes->accumAlphaBits,
259 0);
260
Brian Paul9a33a112002-06-13 04:28:29 +0000261 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000262
263 return ctx;
264}
265
266
267/* exported OpenGL SI interface */
268void
269__glCoreNopDispatch(void)
270{
271#if 0
272 /* SI */
273 __gl_dispatch = __glNopDispatchState;
274#else
275 /* Mesa */
276 _glapi_set_dispatch(NULL);
277#endif
278}
279
280
jtgafb833d1999-08-19 00:55:39 +0000281/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000282/***** GL Visual allocation/destruction *****/
283/**********************************************************************/
284
285
286/*
287 * Allocate a new GLvisual object.
288 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000289 * dbFlag - double buffering?
290 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000291 * depthBits - requested bits per depth buffer value
292 * Any value in [0, 32] is acceptable but the actual
293 * depth type will be GLushort or GLuint as needed.
294 * stencilBits - requested minimum bits per stencil buffer value
295 * accumBits - requested minimum bits per accum buffer component
296 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
297 * red/green/blue/alphaBits - number of bits per color component
298 * in frame buffer for RGB(A) mode.
299 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000300 * Return: pointer to new GLvisual or NULL if requested parameters can't
301 * be met.
302 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000303GLvisual *
304_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000305 GLboolean dbFlag,
306 GLboolean stereoFlag,
307 GLint redBits,
308 GLint greenBits,
309 GLint blueBits,
310 GLint alphaBits,
311 GLint indexBits,
312 GLint depthBits,
313 GLint stencilBits,
314 GLint accumRedBits,
315 GLint accumGreenBits,
316 GLint accumBlueBits,
317 GLint accumAlphaBits,
318 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000319{
Brian Paul178a1c52000-04-22 01:05:00 +0000320 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
321 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000322 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000323 redBits, greenBits, blueBits, alphaBits,
324 indexBits, depthBits, stencilBits,
325 accumRedBits, accumGreenBits,
326 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000327 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000328 FREE(vis);
329 return NULL;
330 }
331 }
332 return vis;
333}
334
335
336/*
337 * Initialize the fields of the given GLvisual.
338 * Input: see _mesa_create_visual() above.
339 * Return: GL_TRUE = success
340 * GL_FALSE = failure.
341 */
342GLboolean
343_mesa_initialize_visual( GLvisual *vis,
344 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000345 GLboolean dbFlag,
346 GLboolean stereoFlag,
347 GLint redBits,
348 GLint greenBits,
349 GLint blueBits,
350 GLint alphaBits,
351 GLint indexBits,
352 GLint depthBits,
353 GLint stencilBits,
354 GLint accumRedBits,
355 GLint accumGreenBits,
356 GLint accumBlueBits,
357 GLint accumAlphaBits,
358 GLint numSamples )
359{
Brian Paulb6bcae52001-01-23 23:39:36 +0000360 (void) numSamples;
361
Brian Paul178a1c52000-04-22 01:05:00 +0000362 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000363
Brian Pauled30dfa2000-03-03 17:47:39 +0000364 /* This is to catch bad values from device drivers not updated for
365 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
366 * bad value now (a 1-bit depth buffer!?!).
367 */
368 assert(depthBits == 0 || depthBits > 1);
369
370 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000371 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000372 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000373 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000374 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000375 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000376 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000377 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000378 }
379 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000380 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000381 }
382 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000383 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000384 }
385 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000386 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000387 }
388
Brian Paulb6bcae52001-01-23 23:39:36 +0000389 vis->rgbMode = rgbFlag;
390 vis->doubleBufferMode = dbFlag;
391 vis->stereoMode = stereoFlag;
392 vis->redBits = redBits;
393 vis->greenBits = greenBits;
394 vis->blueBits = blueBits;
395 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000396
Brian Paulb6bcae52001-01-23 23:39:36 +0000397 vis->indexBits = indexBits;
398 vis->depthBits = depthBits;
399 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
400 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
401 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
402 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
403 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000404
Brian Paul178a1c52000-04-22 01:05:00 +0000405 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000406}
407
408
Brian Paulb371e0d2000-03-31 01:05:51 +0000409void
410_mesa_destroy_visual( GLvisual *vis )
411{
412 FREE(vis);
413}
414
415
Brian Paul4d053dd2000-01-14 04:45:47 +0000416/**********************************************************************/
417/***** GL Framebuffer allocation/destruction *****/
418/**********************************************************************/
419
420
421/*
422 * Create a new framebuffer. A GLframebuffer is a struct which
423 * encapsulates the depth, stencil and accum buffers and related
424 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000425 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000426 * softwareDepth - create/use a software depth buffer?
427 * softwareStencil - create/use a software stencil buffer?
428 * softwareAccum - create/use a software accum buffer?
429 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000430 * Return: pointer to new GLframebuffer struct or NULL if error.
431 */
Brian Paul178a1c52000-04-22 01:05:00 +0000432GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000433_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000434 GLboolean softwareDepth,
435 GLboolean softwareStencil,
436 GLboolean softwareAccum,
437 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000438{
Brian Paul178a1c52000-04-22 01:05:00 +0000439 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
440 assert(visual);
441 if (buffer) {
442 _mesa_initialize_framebuffer(buffer, visual,
443 softwareDepth, softwareStencil,
444 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000445 }
Brian Paul178a1c52000-04-22 01:05:00 +0000446 return buffer;
447}
448
449
450/*
451 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000452 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000453 */
454void
455_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000456 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000457 GLboolean softwareDepth,
458 GLboolean softwareStencil,
459 GLboolean softwareAccum,
460 GLboolean softwareAlpha )
461{
462 assert(buffer);
463 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000464
Brian Paul85d81602002-06-17 23:36:31 +0000465 BZERO(buffer, sizeof(GLframebuffer));
466
Brian Paul4d053dd2000-01-14 04:45:47 +0000467 /* sanity checks */
468 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000469 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000470 }
471 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000472 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000473 }
474 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000475 assert(visual->rgbMode);
476 assert(visual->accumRedBits > 0);
477 assert(visual->accumGreenBits > 0);
478 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000479 }
480 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000481 assert(visual->rgbMode);
482 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000483 }
484
Brian Paul75978bd2001-04-27 21:17:20 +0000485 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000486 buffer->UseSoftwareDepthBuffer = softwareDepth;
487 buffer->UseSoftwareStencilBuffer = softwareStencil;
488 buffer->UseSoftwareAccumBuffer = softwareAccum;
489 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000490}
491
492
Brian Paul4d053dd2000-01-14 04:45:47 +0000493/*
494 * Free a framebuffer struct and its buffers.
495 */
Brian Paul178a1c52000-04-22 01:05:00 +0000496void
Brian Paulb1394fa2000-09-26 20:53:53 +0000497_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000498{
499 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000500 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000501 FREE(buffer);
502 }
503}
504
505
Brian Paul75978bd2001-04-27 21:17:20 +0000506/*
507 * Free the data hanging off of <buffer>, but not <buffer> itself.
508 */
509void
510_mesa_free_framebuffer_data( GLframebuffer *buffer )
511{
512 if (!buffer)
513 return;
514
515 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000516 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000517 buffer->DepthBuffer = NULL;
518 }
519 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000520 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000521 buffer->Accum = NULL;
522 }
523 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000524 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000525 buffer->Stencil = NULL;
526 }
527 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000528 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000529 buffer->FrontLeftAlpha = NULL;
530 }
531 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000532 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000533 buffer->BackLeftAlpha = NULL;
534 }
535 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000536 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000537 buffer->FrontRightAlpha = NULL;
538 }
539 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000540 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000541 buffer->BackRightAlpha = NULL;
542 }
543}
544
545
Brian Paul4d053dd2000-01-14 04:45:47 +0000546
547/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000548/***** Context allocation, initialization, destroying *****/
549/**********************************************************************/
550
551
Brian Paul9560f052000-01-31 23:11:39 +0000552_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
553
554
jtgafb833d1999-08-19 00:55:39 +0000555/*
556 * This function just calls all the various one-time-init functions in Mesa.
557 */
Brian Paul178a1c52000-04-22 01:05:00 +0000558static void
Brian Paul4753d602002-06-15 02:38:15 +0000559one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000560{
561 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000562 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000563 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000564 /* do some implementation tests */
565 assert( sizeof(GLbyte) == 1 );
566 assert( sizeof(GLshort) >= 2 );
567 assert( sizeof(GLint) >= 4 );
568 assert( sizeof(GLubyte) == 1 );
569 assert( sizeof(GLushort) >= 2 );
570 assert( sizeof(GLuint) >= 4 );
571
Brian Paul08836342001-03-03 20:33:27 +0000572 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000573
Keith Whitwell23caf202000-11-16 21:05:34 +0000574 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000575 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000576
davem69775355a2001-06-05 23:54:00 +0000577#ifdef USE_SPARC_ASM
578 _mesa_init_sparc_glapi_relocs();
579#endif
Brian Paul4753d602002-06-15 02:38:15 +0000580 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000581 _glapi_noop_enable_warnings(GL_TRUE);
Brian Paul4e9676f2002-06-29 19:48:15 +0000582 _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
Brian Paul68ee4bc2000-01-28 19:02:22 +0000583 }
584 else {
585 _glapi_noop_enable_warnings(GL_FALSE);
586 }
587
jtgafb833d1999-08-19 00:55:39 +0000588#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4e9676f2002-06-29 19:48:15 +0000589 _mesa_debug(ctx, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000590#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000591
592 alreadyCalled = GL_TRUE;
593 }
Brian Paul9560f052000-01-31 23:11:39 +0000594 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000595}
596
597
Brian Paul86b84272001-12-14 02:50:01 +0000598static void
599init_matrix_stack( struct matrix_stack *stack,
600 GLuint maxDepth, GLuint dirtyFlag )
601{
602 GLuint i;
603
604 stack->Depth = 0;
605 stack->MaxDepth = maxDepth;
606 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000607 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000608 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000609 for (i = 0; i < maxDepth; i++) {
610 _math_matrix_ctr(&stack->Stack[i]);
611 _math_matrix_alloc_inv(&stack->Stack[i]);
612 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000613 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000614}
615
616
617static void
618free_matrix_stack( struct matrix_stack *stack )
619{
620 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000621 for (i = 0; i < stack->MaxDepth; i++) {
622 _math_matrix_dtr(&stack->Stack[i]);
623 }
Brian Paulc4afba32002-02-05 23:21:45 +0000624 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000625 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000626}
627
Brian Paul4d053dd2000-01-14 04:45:47 +0000628
jtgafb833d1999-08-19 00:55:39 +0000629/*
630 * Allocate and initialize a shared context state structure.
631 */
Brian Paul178a1c52000-04-22 01:05:00 +0000632static struct gl_shared_state *
633alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000634{
jtgafb833d1999-08-19 00:55:39 +0000635 struct gl_shared_state *ss;
636 GLboolean outOfMemory;
637
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000638 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000639 if (!ss)
640 return NULL;
641
Brian Paule4b684c2000-09-12 21:07:40 +0000642 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000643
Brian Paule4b684c2000-09-12 21:07:40 +0000644 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000645 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000646 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000647
648 /* Default Texture objects */
649 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000650
Brian Paul8afe7de2002-06-15 03:03:06 +0000651 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000652 if (!ss->Default1D) {
653 outOfMemory = GL_TRUE;
654 }
jtgafb833d1999-08-19 00:55:39 +0000655
Brian Paul8afe7de2002-06-15 03:03:06 +0000656 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000657 if (!ss->Default2D) {
658 outOfMemory = GL_TRUE;
659 }
Brian Paula8523782000-11-19 23:10:25 +0000660
Brian Paul8afe7de2002-06-15 03:03:06 +0000661 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000662 if (!ss->Default3D) {
663 outOfMemory = GL_TRUE;
664 }
Brian Paula8523782000-11-19 23:10:25 +0000665
Brian Paul8afe7de2002-06-15 03:03:06 +0000666 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
667 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000668 if (!ss->DefaultCubeMap) {
669 outOfMemory = GL_TRUE;
670 }
Brian Paul413d6a22000-05-26 14:44:59 +0000671
Brian Paul8afe7de2002-06-15 03:03:06 +0000672 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
673 GL_TEXTURE_RECTANGLE_NV);
674 if (!ss->DefaultRect) {
675 outOfMemory = GL_TRUE;
676 }
677
Brian Paul30f51ae2001-12-18 04:06:44 +0000678 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
679 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000680 /* Ran out of memory at some point. Free everything and return NULL */
681 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000682 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000683 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000684 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000685 if (ss->VertexPrograms)
686 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000687 if (ss->Default1D)
688 _mesa_free_texture_object(ss, ss->Default1D);
689 if (ss->Default2D)
690 _mesa_free_texture_object(ss, ss->Default2D);
691 if (ss->Default3D)
692 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000693 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000694 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000695 if (ss->DefaultRect)
696 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000697 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000698 return NULL;
699 }
700 else {
701 return ss;
702 }
703}
704
705
706/*
707 * Deallocate a shared state context and all children structures.
708 */
Brian Paul178a1c52000-04-22 01:05:00 +0000709static void
710free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000711{
712 /* Free display lists */
713 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000714 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000715 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000716 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000717 }
718 else {
719 break;
720 }
721 }
Brian Paulbb797902000-01-24 16:19:54 +0000722 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000723
724 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000725 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000726 if (ctx->Driver.DeleteTexture)
727 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
728 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000729 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000730 }
Brian Paulbb797902000-01-24 16:19:54 +0000731 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000732
Brian Paul30f51ae2001-12-18 04:06:44 +0000733 /* Free vertex programs */
734 while (1) {
735 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
736 if (prog) {
737 _mesa_delete_program(ctx, prog);
738 }
739 else {
740 break;
741 }
742 }
743 _mesa_DeleteHashTable(ss->VertexPrograms);
744
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000745 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000746}
747
748
749
jtgafb833d1999-08-19 00:55:39 +0000750/*
751 * Initialize the nth light. Note that the defaults for light 0 are
752 * different than the other lights.
753 */
Brian Paul178a1c52000-04-22 01:05:00 +0000754static void
755init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000756{
757 make_empty_list( l );
758
759 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
760 if (n==0) {
761 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
762 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
763 }
764 else {
765 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
766 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
767 }
768 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
769 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
770 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000771 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000772 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000773 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000774 l->ConstantAttenuation = 1.0;
775 l->LinearAttenuation = 0.0;
776 l->QuadraticAttenuation = 0.0;
777 l->Enabled = GL_FALSE;
778}
779
780
781
Brian Paul178a1c52000-04-22 01:05:00 +0000782static void
783init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000784{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000785 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000786 lm->LocalViewer = GL_FALSE;
787 lm->TwoSide = GL_FALSE;
788 lm->ColorControl = GL_SINGLE_COLOR;
789}
790
791
Brian Paul178a1c52000-04-22 01:05:00 +0000792static void
793init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000794{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000795 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
796 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
797 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
798 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000799 m->Shininess = 0.0;
800 m->AmbientIndex = 0;
801 m->DiffuseIndex = 1;
802 m->SpecularIndex = 1;
803}
804
805
806
Brian Paul178a1c52000-04-22 01:05:00 +0000807static void
808init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000809{
810 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
811
812 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000813 texUnit->CombineModeRGB = GL_MODULATE;
814 texUnit->CombineModeA = GL_MODULATE;
815 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
816 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
817 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
818 texUnit->CombineSourceA[0] = GL_TEXTURE;
819 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
820 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
821 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
822 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
823 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
824 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
825 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
826 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
827 texUnit->CombineScaleShiftRGB = 0;
828 texUnit->CombineScaleShiftA = 0;
829
jtgafb833d1999-08-19 00:55:39 +0000830 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
831 texUnit->TexGenEnabled = 0;
832 texUnit->GenModeS = GL_EYE_LINEAR;
833 texUnit->GenModeT = GL_EYE_LINEAR;
834 texUnit->GenModeR = GL_EYE_LINEAR;
835 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000836 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
837 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
838 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
839 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000840
jtgafb833d1999-08-19 00:55:39 +0000841 /* Yes, these plane coefficients are correct! */
842 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
843 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
844 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
845 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
846 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
847 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
848 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
849 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
850
Brian Paula8523782000-11-19 23:10:25 +0000851 texUnit->Current1D = ctx->Shared->Default1D;
852 texUnit->Current2D = ctx->Shared->Default2D;
853 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000854 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000855 texUnit->CurrentRect = ctx->Shared->DefaultRect;
jtgafb833d1999-08-19 00:55:39 +0000856}
857
858
jtgafb833d1999-08-19 00:55:39 +0000859
Brian Paul4d053dd2000-01-14 04:45:47 +0000860
jtgafb833d1999-08-19 00:55:39 +0000861/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000862static void
863init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000864{
865 map->Order = 1;
866 map->u1 = 0.0;
867 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000868 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000869 if (map->Points) {
870 GLint i;
871 for (i=0;i<n;i++)
872 map->Points[i] = initial[i];
873 }
jtgafb833d1999-08-19 00:55:39 +0000874}
875
876
877/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000878static void
879init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000880{
881 map->Uorder = 1;
882 map->Vorder = 1;
883 map->u1 = 0.0;
884 map->u2 = 1.0;
885 map->v1 = 0.0;
886 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000887 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000888 if (map->Points) {
889 GLint i;
890 for (i=0;i<n;i++)
891 map->Points[i] = initial[i];
892 }
jtgafb833d1999-08-19 00:55:39 +0000893}
894
895
jtgafb833d1999-08-19 00:55:39 +0000896/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000897 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000898 */
Brian Paul178a1c52000-04-22 01:05:00 +0000899static void
900init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000901{
Brian Paul30f51ae2001-12-18 04:06:44 +0000902 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000903
Brian Paul4d053dd2000-01-14 04:45:47 +0000904 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000905
Brian Paulcd1cefa2001-06-13 14:56:14 +0000906 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
907 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
908
Brian Paul539cce52000-02-03 19:40:07 +0000909 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000910 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000911 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
912 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000913 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000914 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000915 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000916 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000917 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000918 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
919 ctx->Const.MinPointSize = MIN_POINT_SIZE;
920 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
921 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
922 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000923 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000924 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
925 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
926 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
927 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000928 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000929 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000930 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000931 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
932 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000933 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000934 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
935 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000936
Brian Paul30f51ae2001-12-18 04:06:44 +0000937 /* Initialize matrix stacks */
938 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
939 _NEW_MODELVIEW);
940 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
941 _NEW_PROJECTION);
942 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
943 _NEW_COLOR_MATRIX);
944 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
945 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
946 _NEW_TEXTURE_MATRIX);
947 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
948 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
949 _NEW_TRACK_MATRIX);
950 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000951
Brian Paul30f51ae2001-12-18 04:06:44 +0000952 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000953 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
954
Brian Paul4d053dd2000-01-14 04:45:47 +0000955 /* Accumulate buffer group */
956 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000957
Brian Paul4d053dd2000-01-14 04:45:47 +0000958 /* Color buffer group */
959 ctx->Color.IndexMask = 0xffffffff;
960 ctx->Color.ColorMask[0] = 0xff;
961 ctx->Color.ColorMask[1] = 0xff;
962 ctx->Color.ColorMask[2] = 0xff;
963 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000964 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000965 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000966 ctx->Color.DrawBuffer = GL_FRONT;
967 ctx->Color.AlphaEnabled = GL_FALSE;
968 ctx->Color.AlphaFunc = GL_ALWAYS;
969 ctx->Color.AlphaRef = 0;
970 ctx->Color.BlendEnabled = GL_FALSE;
971 ctx->Color.BlendSrcRGB = GL_ONE;
972 ctx->Color.BlendDstRGB = GL_ZERO;
973 ctx->Color.BlendSrcA = GL_ONE;
974 ctx->Color.BlendDstA = GL_ZERO;
975 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000976 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
977 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
978 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000979 ctx->Color.LogicOp = GL_COPY;
980 ctx->Color.DitherFlag = GL_TRUE;
981 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000982
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000984 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
985 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
986 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
987 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
988 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
989 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
990 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000991 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000992 ctx->Current.EdgeFlag = GL_TRUE;
993
Brian Paul4d053dd2000-01-14 04:45:47 +0000994 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
995 ctx->Current.RasterDistance = 0.0;
996 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
997 ctx->Current.RasterIndex = 1;
998 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000999 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +00001000 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001001
jtgafb833d1999-08-19 00:55:39 +00001002
Brian Paul4d053dd2000-01-14 04:45:47 +00001003 /* Depth buffer group */
1004 ctx->Depth.Test = GL_FALSE;
1005 ctx->Depth.Clear = 1.0;
1006 ctx->Depth.Func = GL_LESS;
1007 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001008 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001009
Brian Paul4d053dd2000-01-14 04:45:47 +00001010 /* Evaluators group */
1011 ctx->Eval.Map1Color4 = GL_FALSE;
1012 ctx->Eval.Map1Index = GL_FALSE;
1013 ctx->Eval.Map1Normal = GL_FALSE;
1014 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1015 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1016 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1017 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1018 ctx->Eval.Map1Vertex3 = GL_FALSE;
1019 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001020 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001021 ctx->Eval.Map2Color4 = GL_FALSE;
1022 ctx->Eval.Map2Index = GL_FALSE;
1023 ctx->Eval.Map2Normal = GL_FALSE;
1024 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1025 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1026 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1027 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1028 ctx->Eval.Map2Vertex3 = GL_FALSE;
1029 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001030 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001031 ctx->Eval.AutoNormal = GL_FALSE;
1032 ctx->Eval.MapGrid1un = 1;
1033 ctx->Eval.MapGrid1u1 = 0.0;
1034 ctx->Eval.MapGrid1u2 = 1.0;
1035 ctx->Eval.MapGrid2un = 1;
1036 ctx->Eval.MapGrid2vn = 1;
1037 ctx->Eval.MapGrid2u1 = 0.0;
1038 ctx->Eval.MapGrid2u2 = 1.0;
1039 ctx->Eval.MapGrid2v1 = 0.0;
1040 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001041
Brian Paul4d053dd2000-01-14 04:45:47 +00001042 /* Evaluator data */
1043 {
1044 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1045 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1046 static GLfloat index[1] = { 1.0 };
1047 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1048 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001049 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001050
Brian Paul4d053dd2000-01-14 04:45:47 +00001051 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1052 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1053 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1054 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1055 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1056 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1057 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1058 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1059 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001060 for (i = 0; i < 16; i++)
1061 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001062
Brian Paul4d053dd2000-01-14 04:45:47 +00001063 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1064 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1065 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1066 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1067 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1068 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1069 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1070 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1071 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001072 for (i = 0; i < 16; i++)
1073 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001074 }
jtgafb833d1999-08-19 00:55:39 +00001075
Brian Paul4d053dd2000-01-14 04:45:47 +00001076 /* Fog group */
1077 ctx->Fog.Enabled = GL_FALSE;
1078 ctx->Fog.Mode = GL_EXP;
1079 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1080 ctx->Fog.Index = 0.0;
1081 ctx->Fog.Density = 1.0;
1082 ctx->Fog.Start = 0.0;
1083 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001084 ctx->Fog.ColorSumEnabled = GL_FALSE;
1085 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001086
Brian Paul4d053dd2000-01-14 04:45:47 +00001087 /* Hint group */
1088 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1089 ctx->Hint.PointSmooth = GL_DONT_CARE;
1090 ctx->Hint.LineSmooth = GL_DONT_CARE;
1091 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1092 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001093 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1094 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001095 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001096
Brian Paul0771d152000-04-07 00:19:41 +00001097 /* Histogram group */
1098 ctx->Histogram.Width = 0;
1099 ctx->Histogram.Format = GL_RGBA;
1100 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001101 ctx->Histogram.RedSize = 0;
1102 ctx->Histogram.GreenSize = 0;
1103 ctx->Histogram.BlueSize = 0;
1104 ctx->Histogram.AlphaSize = 0;
1105 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001106 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1107 ctx->Histogram.Count[i][0] = 0;
1108 ctx->Histogram.Count[i][1] = 0;
1109 ctx->Histogram.Count[i][2] = 0;
1110 ctx->Histogram.Count[i][3] = 0;
1111 }
1112
1113 /* Min/Max group */
1114 ctx->MinMax.Format = GL_RGBA;
1115 ctx->MinMax.Sink = GL_FALSE;
1116 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1117 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1118 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1119 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1120
Brian Paul4d053dd2000-01-14 04:45:47 +00001121 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001122 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001123
Brian Paul4d053dd2000-01-14 04:45:47 +00001124 /* Lighting group */
1125 for (i=0;i<MAX_LIGHTS;i++) {
1126 init_light( &ctx->Light.Light[i], i );
1127 }
1128 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001129
Brian Paul4d053dd2000-01-14 04:45:47 +00001130 init_lightmodel( &ctx->Light.Model );
1131 init_material( &ctx->Light.Material[0] );
1132 init_material( &ctx->Light.Material[1] );
1133 ctx->Light.ShadeModel = GL_SMOOTH;
1134 ctx->Light.Enabled = GL_FALSE;
1135 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1136 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001137 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1138 GL_FRONT_AND_BACK,
1139 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001140
Brian Paul4d053dd2000-01-14 04:45:47 +00001141 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001142
Brian Paul4d053dd2000-01-14 04:45:47 +00001143 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001144 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1145 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001146 for (i = 0 ; i < 10 ; i++) {
1147 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1148 s->shininess = -1;
1149 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001150 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001151 }
Brian Paul77d61af2000-06-28 04:20:21 +00001152
jtgafb833d1999-08-19 00:55:39 +00001153
Brian Paul4d053dd2000-01-14 04:45:47 +00001154 /* Line group */
1155 ctx->Line.SmoothFlag = GL_FALSE;
1156 ctx->Line.StippleFlag = GL_FALSE;
1157 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001158 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001159 ctx->Line.StipplePattern = 0xffff;
1160 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001161
Brian Paul4d053dd2000-01-14 04:45:47 +00001162 /* Display List group */
1163 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001164
Brian Paul736fcbe2001-05-29 15:23:48 +00001165 /* Multisample */
1166 ctx->Multisample.Enabled = GL_FALSE;
1167 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1168 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1169 ctx->Multisample.SampleCoverage = GL_FALSE;
1170 ctx->Multisample.SampleCoverageValue = 1.0;
1171 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1172
Brian Paul4d053dd2000-01-14 04:45:47 +00001173 /* Pixel group */
1174 ctx->Pixel.RedBias = 0.0;
1175 ctx->Pixel.RedScale = 1.0;
1176 ctx->Pixel.GreenBias = 0.0;
1177 ctx->Pixel.GreenScale = 1.0;
1178 ctx->Pixel.BlueBias = 0.0;
1179 ctx->Pixel.BlueScale = 1.0;
1180 ctx->Pixel.AlphaBias = 0.0;
1181 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001182 ctx->Pixel.DepthBias = 0.0;
1183 ctx->Pixel.DepthScale = 1.0;
1184 ctx->Pixel.IndexOffset = 0;
1185 ctx->Pixel.IndexShift = 0;
1186 ctx->Pixel.ZoomX = 1.0;
1187 ctx->Pixel.ZoomY = 1.0;
1188 ctx->Pixel.MapColorFlag = GL_FALSE;
1189 ctx->Pixel.MapStencilFlag = GL_FALSE;
1190 ctx->Pixel.MapStoSsize = 1;
1191 ctx->Pixel.MapItoIsize = 1;
1192 ctx->Pixel.MapItoRsize = 1;
1193 ctx->Pixel.MapItoGsize = 1;
1194 ctx->Pixel.MapItoBsize = 1;
1195 ctx->Pixel.MapItoAsize = 1;
1196 ctx->Pixel.MapRtoRsize = 1;
1197 ctx->Pixel.MapGtoGsize = 1;
1198 ctx->Pixel.MapBtoBsize = 1;
1199 ctx->Pixel.MapAtoAsize = 1;
1200 ctx->Pixel.MapStoS[0] = 0;
1201 ctx->Pixel.MapItoI[0] = 0;
1202 ctx->Pixel.MapItoR[0] = 0.0;
1203 ctx->Pixel.MapItoG[0] = 0.0;
1204 ctx->Pixel.MapItoB[0] = 0.0;
1205 ctx->Pixel.MapItoA[0] = 0.0;
1206 ctx->Pixel.MapItoR8[0] = 0;
1207 ctx->Pixel.MapItoG8[0] = 0;
1208 ctx->Pixel.MapItoB8[0] = 0;
1209 ctx->Pixel.MapItoA8[0] = 0;
1210 ctx->Pixel.MapRtoR[0] = 0.0;
1211 ctx->Pixel.MapGtoG[0] = 0.0;
1212 ctx->Pixel.MapBtoB[0] = 0.0;
1213 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001214 ctx->Pixel.HistogramEnabled = GL_FALSE;
1215 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1216 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1217 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1218 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001219 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1220 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1221 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1222 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001223 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1224 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1225 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1226 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001227 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1228 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1229 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001230 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1231 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1232 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1233 for (i = 0; i < 3; i++) {
1234 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1235 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1236 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1237 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1238 }
Brian Paul67adba12000-12-09 20:35:54 +00001239 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1240 ctx->Convolution1D.Filter[i] = 0.0;
1241 ctx->Convolution2D.Filter[i] = 0.0;
1242 ctx->Separable2D.Filter[i] = 0.0;
1243 }
Brian Paul82b02f02000-05-07 20:37:40 +00001244 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1245 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001246
Brian Paul4d053dd2000-01-14 04:45:47 +00001247 /* Point group */
1248 ctx->Point.SmoothFlag = GL_FALSE;
1249 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001250 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001251 ctx->Point.Params[0] = 1.0;
1252 ctx->Point.Params[1] = 0.0;
1253 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001254 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001255 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001256 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001257 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001258 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1259 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1260 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1261 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1262 }
jtgafb833d1999-08-19 00:55:39 +00001263
Brian Paul4d053dd2000-01-14 04:45:47 +00001264 /* Polygon group */
1265 ctx->Polygon.CullFlag = GL_FALSE;
1266 ctx->Polygon.CullFaceMode = GL_BACK;
1267 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001268 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001269 ctx->Polygon.FrontMode = GL_FILL;
1270 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001271 ctx->Polygon.SmoothFlag = GL_FALSE;
1272 ctx->Polygon.StippleFlag = GL_FALSE;
1273 ctx->Polygon.OffsetFactor = 0.0F;
1274 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001275 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001276 ctx->Polygon.OffsetPoint = GL_FALSE;
1277 ctx->Polygon.OffsetLine = GL_FALSE;
1278 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001279
Brian Paul4d053dd2000-01-14 04:45:47 +00001280 /* Polygon Stipple group */
1281 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001282
Brian Paul4d053dd2000-01-14 04:45:47 +00001283 /* Scissor group */
1284 ctx->Scissor.Enabled = GL_FALSE;
1285 ctx->Scissor.X = 0;
1286 ctx->Scissor.Y = 0;
1287 ctx->Scissor.Width = 0;
1288 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001289
Brian Paul4d053dd2000-01-14 04:45:47 +00001290 /* Stencil group */
1291 ctx->Stencil.Enabled = GL_FALSE;
1292 ctx->Stencil.Function = GL_ALWAYS;
1293 ctx->Stencil.FailFunc = GL_KEEP;
1294 ctx->Stencil.ZPassFunc = GL_KEEP;
1295 ctx->Stencil.ZFailFunc = GL_KEEP;
1296 ctx->Stencil.Ref = 0;
1297 ctx->Stencil.ValueMask = STENCIL_MAX;
1298 ctx->Stencil.Clear = 0;
1299 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001300
Brian Paul4d053dd2000-01-14 04:45:47 +00001301 /* Texture group */
1302 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001303 ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */
1304 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001305 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1306 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001307 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001308 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001309
Brian Paul4d053dd2000-01-14 04:45:47 +00001310 /* Transformation group */
1311 ctx->Transform.MatrixMode = GL_MODELVIEW;
1312 ctx->Transform.Normalize = GL_FALSE;
1313 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001314 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001315 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001316 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1317 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001318 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001319
Brian Paul4d053dd2000-01-14 04:45:47 +00001320 /* Viewport group */
1321 ctx->Viewport.X = 0;
1322 ctx->Viewport.Y = 0;
1323 ctx->Viewport.Width = 0;
1324 ctx->Viewport.Height = 0;
1325 ctx->Viewport.Near = 0.0;
1326 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001327 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001328
1329#define Sz 10
1330#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001331 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1332 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001333#undef Sz
1334#undef Tz
1335
Keith Whitwell14940c42000-11-05 18:40:57 +00001336 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1337 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001338
Brian Paul4d053dd2000-01-14 04:45:47 +00001339 /* Vertex arrays */
1340 ctx->Array.Vertex.Size = 4;
1341 ctx->Array.Vertex.Type = GL_FLOAT;
1342 ctx->Array.Vertex.Stride = 0;
1343 ctx->Array.Vertex.StrideB = 0;
1344 ctx->Array.Vertex.Ptr = NULL;
1345 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001346 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001347 ctx->Array.Normal.Type = GL_FLOAT;
1348 ctx->Array.Normal.Stride = 0;
1349 ctx->Array.Normal.StrideB = 0;
1350 ctx->Array.Normal.Ptr = NULL;
1351 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001352 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001353 ctx->Array.Color.Size = 4;
1354 ctx->Array.Color.Type = GL_FLOAT;
1355 ctx->Array.Color.Stride = 0;
1356 ctx->Array.Color.StrideB = 0;
1357 ctx->Array.Color.Ptr = NULL;
1358 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001359 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1360 ctx->Array.SecondaryColor.Size = 4;
1361 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1362 ctx->Array.SecondaryColor.Stride = 0;
1363 ctx->Array.SecondaryColor.StrideB = 0;
1364 ctx->Array.SecondaryColor.Ptr = NULL;
1365 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1366 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1367 ctx->Array.FogCoord.Size = 1;
1368 ctx->Array.FogCoord.Type = GL_FLOAT;
1369 ctx->Array.FogCoord.Stride = 0;
1370 ctx->Array.FogCoord.StrideB = 0;
1371 ctx->Array.FogCoord.Ptr = NULL;
1372 ctx->Array.FogCoord.Enabled = GL_FALSE;
1373 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001374 ctx->Array.Index.Type = GL_FLOAT;
1375 ctx->Array.Index.Stride = 0;
1376 ctx->Array.Index.StrideB = 0;
1377 ctx->Array.Index.Ptr = NULL;
1378 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001379 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001380 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1381 ctx->Array.TexCoord[i].Size = 4;
1382 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1383 ctx->Array.TexCoord[i].Stride = 0;
1384 ctx->Array.TexCoord[i].StrideB = 0;
1385 ctx->Array.TexCoord[i].Ptr = NULL;
1386 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001387 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001388 }
1389 ctx->Array.TexCoordInterleaveFactor = 1;
1390 ctx->Array.EdgeFlag.Stride = 0;
1391 ctx->Array.EdgeFlag.StrideB = 0;
1392 ctx->Array.EdgeFlag.Ptr = NULL;
1393 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001394 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001395 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1396
1397 /* Pixel transfer */
1398 ctx->Pack.Alignment = 4;
1399 ctx->Pack.RowLength = 0;
1400 ctx->Pack.ImageHeight = 0;
1401 ctx->Pack.SkipPixels = 0;
1402 ctx->Pack.SkipRows = 0;
1403 ctx->Pack.SkipImages = 0;
1404 ctx->Pack.SwapBytes = GL_FALSE;
1405 ctx->Pack.LsbFirst = GL_FALSE;
1406 ctx->Unpack.Alignment = 4;
1407 ctx->Unpack.RowLength = 0;
1408 ctx->Unpack.ImageHeight = 0;
1409 ctx->Unpack.SkipPixels = 0;
1410 ctx->Unpack.SkipRows = 0;
1411 ctx->Unpack.SkipImages = 0;
1412 ctx->Unpack.SwapBytes = GL_FALSE;
1413 ctx->Unpack.LsbFirst = GL_FALSE;
1414
1415 /* Feedback */
1416 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1417 ctx->Feedback.Buffer = NULL;
1418 ctx->Feedback.BufferSize = 0;
1419 ctx->Feedback.Count = 0;
1420
1421 /* Selection/picking */
1422 ctx->Select.Buffer = NULL;
1423 ctx->Select.BufferSize = 0;
1424 ctx->Select.BufferCount = 0;
1425 ctx->Select.Hits = 0;
1426 ctx->Select.NameStackDepth = 0;
1427
Brian Paul4d053dd2000-01-14 04:45:47 +00001428 /* Renderer and client attribute stacks */
1429 ctx->AttribStackDepth = 0;
1430 ctx->ClientAttribStackDepth = 0;
1431
Brian Paul13811372000-04-12 00:27:37 +00001432 /* Display list */
1433 ctx->CallDepth = 0;
1434 ctx->ExecuteFlag = GL_TRUE;
1435 ctx->CompileFlag = GL_FALSE;
1436 ctx->CurrentListPtr = NULL;
1437 ctx->CurrentBlock = NULL;
1438 ctx->CurrentListNum = 0;
1439 ctx->CurrentPos = 0;
1440
1441 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001442 _mesa_init_colortable(&ctx->ColorTable);
1443 _mesa_init_colortable(&ctx->ProxyColorTable);
1444 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1445 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1446 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1447 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001448
Brian Paul86b84272001-12-14 02:50:01 +00001449 /* GL_NV_vertex_program */
Brian Paul86b84272001-12-14 02:50:01 +00001450 ctx->VertexProgram.Enabled = GL_FALSE;
1451 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1452 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Brian Paul02c03ef2002-06-18 16:53:46 +00001453 ctx->VertexProgram.CurrentID = 0;
1454 ctx->VertexProgram.ErrorPos = -1;
1455 ctx->VertexProgram.Current = NULL;
Brian Paul86b84272001-12-14 02:50:01 +00001456 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1457 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1458 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1459 }
1460
Brian Paul4d053dd2000-01-14 04:45:47 +00001461 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001462 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001463 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001464 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001465
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001466 ctx->_NeedNormals = 0;
1467 ctx->_NeedEyeCoords = 0;
1468 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001469
Brian Paul4d053dd2000-01-14 04:45:47 +00001470 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1471
1472 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001473 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001474 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001475
1476 /* For debug/development only */
Brian Paul4753d602002-06-15 02:38:15 +00001477 ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001478 ctx->FirstTimeCurrent = GL_TRUE;
1479
1480 /* Dither disable */
Brian Paul4753d602002-06-15 02:38:15 +00001481 ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001482 if (ctx->NoDither) {
Brian Paul4753d602002-06-15 02:38:15 +00001483 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul4e9676f2002-06-29 19:48:15 +00001484 _mesa_debug(ctx, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001485 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001486 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001487 }
1488}
1489
1490
1491
1492
jtgafb833d1999-08-19 00:55:39 +00001493/*
1494 * Allocate the proxy textures. If we run out of memory part way through
1495 * the allocations clean up and return GL_FALSE.
1496 * Return: GL_TRUE=success, GL_FALSE=failure
1497 */
Brian Paul178a1c52000-04-22 01:05:00 +00001498static GLboolean
1499alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001500{
1501 GLboolean out_of_memory;
1502 GLint i;
1503
Brian Paul8afe7de2002-06-15 03:03:06 +00001504 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001505 if (!ctx->Texture.Proxy1D) {
1506 return GL_FALSE;
1507 }
1508
Brian Paul8afe7de2002-06-15 03:03:06 +00001509 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001510 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001511 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001512 return GL_FALSE;
1513 }
1514
Brian Paul8afe7de2002-06-15 03:03:06 +00001515 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001516 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001517 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1518 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1519 return GL_FALSE;
1520 }
1521
Brian Paul8afe7de2002-06-15 03:03:06 +00001522 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1523 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001524 if (!ctx->Texture.ProxyCubeMap) {
1525 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1526 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1527 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001528 return GL_FALSE;
1529 }
1530
Brian Paul8afe7de2002-06-15 03:03:06 +00001531 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1532 GL_TEXTURE_RECTANGLE_NV);
1533 if (!ctx->Texture.ProxyRect) {
1534 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1535 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1536 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1537 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1538 return GL_FALSE;
1539 }
1540
jtgafb833d1999-08-19 00:55:39 +00001541 out_of_memory = GL_FALSE;
1542 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001543 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1544 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1545 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001546 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001547 if (!ctx->Texture.Proxy1D->Image[i]
1548 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001549 || !ctx->Texture.Proxy3D->Image[i]
1550 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001551 out_of_memory = GL_TRUE;
1552 }
1553 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001554 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1555 if (!ctx->Texture.ProxyRect->Image[0])
1556 out_of_memory = GL_TRUE;
1557
jtgafb833d1999-08-19 00:55:39 +00001558 if (out_of_memory) {
1559 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1560 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001561 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001562 }
1563 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001564 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001565 }
1566 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001567 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001568 }
Brian Paul172281d2001-07-26 20:02:10 +00001569 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1570 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1571 }
jtgafb833d1999-08-19 00:55:39 +00001572 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001573 if (ctx->Texture.ProxyRect->Image[0]) {
1574 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1575 }
Brian Paula8523782000-11-19 23:10:25 +00001576 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1577 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1578 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001579 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001580 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001581 return GL_FALSE;
1582 }
1583 else {
1584 return GL_TRUE;
1585 }
1586}
1587
1588
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001589static void add_debug_flags( const char *debug )
1590{
1591#ifdef MESA_DEBUG
1592 if (strstr(debug, "varray"))
1593 MESA_VERBOSE |= VERBOSE_VARRAY;
1594
1595 if (strstr(debug, "tex"))
1596 MESA_VERBOSE |= VERBOSE_TEXTURE;
1597
1598 if (strstr(debug, "imm"))
1599 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1600
1601 if (strstr(debug, "pipe"))
1602 MESA_VERBOSE |= VERBOSE_PIPELINE;
1603
1604 if (strstr(debug, "driver"))
1605 MESA_VERBOSE |= VERBOSE_DRIVER;
1606
1607 if (strstr(debug, "state"))
1608 MESA_VERBOSE |= VERBOSE_STATE;
1609
1610 if (strstr(debug, "api"))
1611 MESA_VERBOSE |= VERBOSE_API;
1612
1613 if (strstr(debug, "list"))
1614 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1615
1616 if (strstr(debug, "lighting"))
1617 MESA_VERBOSE |= VERBOSE_LIGHTING;
1618
1619 /* Debug flag:
1620 */
1621 if (strstr(debug, "flush"))
1622 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1623#endif
1624}
1625
1626
jtgafb833d1999-08-19 00:55:39 +00001627/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001628 * Initialize a GLcontext struct. This includes allocating all the
1629 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001630 */
Brian Paul178a1c52000-04-22 01:05:00 +00001631GLboolean
1632_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001633 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001634 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001635 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001636{
Brian Paul5fb84d22000-05-24 15:04:45 +00001637 GLuint dispatchSize;
1638
Brian Paul9a33a112002-06-13 04:28:29 +00001639 ASSERT(imports);
1640 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001641
Brian Paul4753d602002-06-15 02:38:15 +00001642 /* assing imports */
1643 ctx->imports = *imports;
jtgafb833d1999-08-19 00:55:39 +00001644
Brian Paul9a33a112002-06-13 04:28:29 +00001645 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001646 _mesa_init_default_exports( &(ctx->exports) );
1647
1648 /* misc one-time initializations */
1649 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001650
1651#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001652 /**
1653 ** OpenGL SI stuff
1654 **/
1655 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001656 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001657 }
1658 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001659#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001660
Brian Paul9a33a112002-06-13 04:28:29 +00001661 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001662 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001663 ctx->DrawBuffer = NULL;
1664 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001665
jtgafb833d1999-08-19 00:55:39 +00001666 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001667 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001668 ctx->Shared = share_list->Shared;
1669 }
1670 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001671 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001672 ctx->Shared = alloc_shared_state();
1673 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001674 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001675 }
1676 }
Brian Paul9560f052000-01-31 23:11:39 +00001677 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001678 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001679 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001680
Brian Paul5a2f32b2001-04-25 18:21:05 +00001681 /* Effectively bind the default textures to all texture units */
1682 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1683 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1684 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1685 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
Brian Paul8afe7de2002-06-15 03:03:06 +00001686 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001687
Brian Paul4d053dd2000-01-14 04:45:47 +00001688 init_attrib_groups( ctx );
1689
Brian Paulb6bcae52001-01-23 23:39:36 +00001690 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001691 ctx->Color.DrawBuffer = GL_BACK;
1692 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1693 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1694 ctx->Pixel.ReadBuffer = GL_BACK;
1695 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1696 }
1697 else {
1698 ctx->Color.DrawBuffer = GL_FRONT;
1699 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1700 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1701 ctx->Pixel.ReadBuffer = GL_FRONT;
1702 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1703 }
1704
jtgafb833d1999-08-19 00:55:39 +00001705 if (!alloc_proxy_textures(ctx)) {
1706 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001707 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001708 }
jtgafb833d1999-08-19 00:55:39 +00001709
Brian Paulf59afc92000-05-23 23:23:00 +00001710 /* register the most recent extension functions with libGL */
1711 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1712 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1713 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1714 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1715 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1716 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1717 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1718 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1719
Brian Paul5fb84d22000-05-24 15:04:45 +00001720 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1721 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1722 * Mesa we do this to accomodate different versions of libGL and various
1723 * DRI drivers.
1724 */
1725 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1726 sizeof(struct _glapi_table) / sizeof(void *));
1727
Brian Paulfbd8f211999-11-11 01:22:25 +00001728 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001729 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1730 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001731 if (!ctx->Exec || !ctx->Save) {
1732 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001733 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001734 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001735 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001736 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1737 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001738 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001739
Keith Whitwellad2ac212000-11-24 10:25:05 +00001740 ctx->ExecPrefersFloat = GL_FALSE;
1741 ctx->SavePrefersFloat = GL_FALSE;
1742
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001743 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001744 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001745 ctx->TnlModule.Current = NULL;
1746 ctx->TnlModule.SwapCount = 0;
1747
Brian Paulb6bcae52001-01-23 23:39:36 +00001748 /* Z buffer stuff */
1749 if (ctx->Visual.depthBits == 0) {
1750 /* Special case. Even if we don't have a depth buffer we need
1751 * good values for DepthMax for Z vertex transformation purposes
1752 * and for per-fragment fog computation.
1753 */
1754 ctx->DepthMax = 1 << 16;
1755 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1756 }
1757 else if (ctx->Visual.depthBits < 32) {
1758 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1759 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1760 }
1761 else {
1762 /* Special case since shift values greater than or equal to the
1763 * number of bits in the left hand expression's type are undefined.
1764 */
1765 ctx->DepthMax = 0xffffffff;
1766 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1767 }
Brian Paulbc920f02001-05-07 16:32:51 +00001768 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001769
1770
Brian Paul3b18a362000-09-26 15:27:20 +00001771#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001772 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001773#if 0
1774 /* Brian: do you want to have CreateContext fail here,
1775 or should we just trap in NewTrace (currently done)? */
1776 if (!(ctx->TraceCtx)) {
1777 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001778 FREE( ctx->Exec );
1779 FREE( ctx->Save );
1780 return GL_FALSE;
1781 }
1782#endif
1783 trInitContext(ctx->TraceCtx);
1784
1785 ctx->TraceDispatch = (struct _glapi_table *)
1786 CALLOC(dispatchSize * sizeof(void*));
1787#if 0
1788 if (!(ctx->TraceCtx)) {
1789 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001790 FREE( ctx->Exec );
1791 FREE( ctx->Save );
1792 FREE( ctx->TraceCtx );
1793 return GL_FALSE;
1794 }
1795#endif
1796 trInitDispatch(ctx->TraceDispatch);
1797#endif
1798
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001799
Brian Paul4753d602002-06-15 02:38:15 +00001800 if (ctx->imports.getenv(ctx, "MESA_DEBUG"))
1801 add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001802
Brian Paul4753d602002-06-15 02:38:15 +00001803 if (ctx->imports.getenv(ctx, "MESA_VERBOSE"))
1804 add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001805
Brian Paul4d053dd2000-01-14 04:45:47 +00001806 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001807}
1808
jtgafb833d1999-08-19 00:55:39 +00001809
1810
1811/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001812 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001813 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001814 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001815 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001816 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001817 */
Brian Paul178a1c52000-04-22 01:05:00 +00001818GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001819_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001820 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001821 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001822{
Brian Paul4753d602002-06-15 02:38:15 +00001823 GLcontext *ctx;
1824
1825 ASSERT(visual);
1826 ASSERT(imports);
1827 ASSERT(imports->calloc);
1828
1829 ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext));
1830 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001831 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001832
Brian Paul9a33a112002-06-13 04:28:29 +00001833 ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */
Brian Paul4753d602002-06-15 02:38:15 +00001834
Brian Paul9a33a112002-06-13 04:28:29 +00001835 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001836 return ctx;
1837 }
1838 else {
Brian Paul4753d602002-06-15 02:38:15 +00001839 imports->free(NULL, ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001840 return NULL;
1841 }
1842}
1843
1844
1845
1846/*
1847 * Free the data associated with the given context.
1848 * But don't free() the GLcontext struct itself!
1849 */
Brian Paul178a1c52000-04-22 01:05:00 +00001850void
Brian Paulb1394fa2000-09-26 20:53:53 +00001851_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001852{
Brian Paul4d053dd2000-01-14 04:45:47 +00001853 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001854 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001855
1856 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001857 if (ctx == _mesa_get_current_context()) {
1858 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001859 }
1860
Brian Paul30f51ae2001-12-18 04:06:44 +00001861 /*
1862 * Free transformation matrix stacks
1863 */
1864 free_matrix_stack(&ctx->ModelviewMatrixStack);
1865 free_matrix_stack(&ctx->ProjectionMatrixStack);
1866 free_matrix_stack(&ctx->ColorMatrixStack);
1867 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1868 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1869 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1870 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1871 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001872 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1873
Brian Paul30f51ae2001-12-18 04:06:44 +00001874
1875 if (ctx->VertexProgram.Current) {
1876 ctx->VertexProgram.Current->RefCount--;
1877 if (ctx->VertexProgram.Current->RefCount <= 0)
1878 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001879 }
1880
Brian Paul30f51ae2001-12-18 04:06:44 +00001881 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001882 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001883 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001884 assert(ctx->Shared->RefCount >= 0);
1885 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1886 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001887 /* free shared state */
1888 free_shared_state( ctx, ctx->Shared );
1889 }
1890
Brian Paul30f51ae2001-12-18 04:06:44 +00001891 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001892 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001893 FREE( s );
1894 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001895 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001896
1897 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001898 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1899 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1900 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001901 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001902 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001903
1904 /* Free evaluator data */
1905 if (ctx->EvalMap.Map1Vertex3.Points)
1906 FREE( ctx->EvalMap.Map1Vertex3.Points );
1907 if (ctx->EvalMap.Map1Vertex4.Points)
1908 FREE( ctx->EvalMap.Map1Vertex4.Points );
1909 if (ctx->EvalMap.Map1Index.Points)
1910 FREE( ctx->EvalMap.Map1Index.Points );
1911 if (ctx->EvalMap.Map1Color4.Points)
1912 FREE( ctx->EvalMap.Map1Color4.Points );
1913 if (ctx->EvalMap.Map1Normal.Points)
1914 FREE( ctx->EvalMap.Map1Normal.Points );
1915 if (ctx->EvalMap.Map1Texture1.Points)
1916 FREE( ctx->EvalMap.Map1Texture1.Points );
1917 if (ctx->EvalMap.Map1Texture2.Points)
1918 FREE( ctx->EvalMap.Map1Texture2.Points );
1919 if (ctx->EvalMap.Map1Texture3.Points)
1920 FREE( ctx->EvalMap.Map1Texture3.Points );
1921 if (ctx->EvalMap.Map1Texture4.Points)
1922 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001923 for (i = 0; i < 16; i++)
1924 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001925
1926 if (ctx->EvalMap.Map2Vertex3.Points)
1927 FREE( ctx->EvalMap.Map2Vertex3.Points );
1928 if (ctx->EvalMap.Map2Vertex4.Points)
1929 FREE( ctx->EvalMap.Map2Vertex4.Points );
1930 if (ctx->EvalMap.Map2Index.Points)
1931 FREE( ctx->EvalMap.Map2Index.Points );
1932 if (ctx->EvalMap.Map2Color4.Points)
1933 FREE( ctx->EvalMap.Map2Color4.Points );
1934 if (ctx->EvalMap.Map2Normal.Points)
1935 FREE( ctx->EvalMap.Map2Normal.Points );
1936 if (ctx->EvalMap.Map2Texture1.Points)
1937 FREE( ctx->EvalMap.Map2Texture1.Points );
1938 if (ctx->EvalMap.Map2Texture2.Points)
1939 FREE( ctx->EvalMap.Map2Texture2.Points );
1940 if (ctx->EvalMap.Map2Texture3.Points)
1941 FREE( ctx->EvalMap.Map2Texture3.Points );
1942 if (ctx->EvalMap.Map2Texture4.Points)
1943 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001944 for (i = 0; i < 16; i++)
1945 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001946
Brian Paul4bdcfe52000-04-17 17:57:04 +00001947 _mesa_free_colortable_data( &ctx->ColorTable );
1948 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1949 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1950 _mesa_free_colortable_data( &ctx->Texture.Palette );
1951
Brian Paulfd284452001-07-19 15:54:34 +00001952 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1953
Brian Paul69755402001-02-26 23:58:12 +00001954 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001955
1956 FREE(ctx->Exec);
1957 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001958}
1959
1960
1961
1962/*
1963 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001964 */
Brian Paul178a1c52000-04-22 01:05:00 +00001965void
Brian Paulb1394fa2000-09-26 20:53:53 +00001966_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001967{
1968 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001969 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001970 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001971 }
1972}
1973
1974
1975
1976/*
jtgafb833d1999-08-19 00:55:39 +00001977 * Copy attribute groups from one context to another.
1978 * Input: src - source context
1979 * dst - destination context
1980 * mask - bitwise OR of GL_*_BIT flags
1981 */
Brian Paul178a1c52000-04-22 01:05:00 +00001982void
Brian Paulb1394fa2000-09-26 20:53:53 +00001983_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001984{
1985 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001986 /* OK to memcpy */
1987 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00001988 }
1989 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001990 /* OK to memcpy */
1991 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00001992 }
1993 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001994 /* OK to memcpy */
1995 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00001996 }
1997 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001998 /* OK to memcpy */
1999 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00002000 }
2001 if (mask & GL_ENABLE_BIT) {
2002 /* no op */
2003 }
2004 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002005 /* OK to memcpy */
2006 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00002007 }
2008 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002009 /* OK to memcpy */
2010 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00002011 }
2012 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002013 /* OK to memcpy */
2014 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00002015 }
2016 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002017 GLuint i;
2018 /* begin with memcpy */
2019 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) );
2020 /* fixup linked lists to prevent pointer insanity */
2021 make_empty_list( &(dst->Light.EnabledList) );
2022 for (i = 0; i < MAX_LIGHTS; i++) {
2023 if (dst->Light.Light[i].Enabled) {
2024 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
2025 }
2026 }
jtgafb833d1999-08-19 00:55:39 +00002027 }
2028 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002029 /* OK to memcpy */
2030 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00002031 }
2032 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002033 /* OK to memcpy */
2034 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00002035 }
2036 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002037 /* OK to memcpy */
2038 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00002039 }
2040 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002041 /* OK to memcpy */
2042 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00002043 }
2044 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002045 /* OK to memcpy */
2046 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00002047 }
2048 if (mask & GL_POLYGON_STIPPLE_BIT) {
2049 /* Use loop instead of MEMCPY due to problem with Portland Group's
2050 * C compiler. Reported by John Stone.
2051 */
Brian Paul85d81602002-06-17 23:36:31 +00002052 GLuint i;
2053 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00002054 dst->PolygonStipple[i] = src->PolygonStipple[i];
2055 }
2056 }
2057 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002058 /* OK to memcpy */
2059 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00002060 }
2061 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002062 /* OK to memcpy */
2063 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00002064 }
2065 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002066 /* Cannot memcpy because of pointers */
2067 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00002068 }
2069 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002070 /* OK to memcpy */
2071 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00002072 }
2073 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002074 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
2075 dst->Viewport.X = src->Viewport.X;
2076 dst->Viewport.Y = src->Viewport.Y;
2077 dst->Viewport.Width = src->Viewport.Width;
2078 dst->Viewport.Height = src->Viewport.Height;
2079 dst->Viewport.Near = src->Viewport.Near;
2080 dst->Viewport.Far = src->Viewport.Far;
2081 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00002082 }
Brian Paul85d81602002-06-17 23:36:31 +00002083
Keith Whitwella96308c2000-10-30 13:31:59 +00002084 /* XXX FIXME: Call callbacks?
2085 */
2086 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002087}
2088
2089
Brian Paul00037781999-12-17 14:52:35 +00002090
Keith Whitwell23caf202000-11-16 21:05:34 +00002091static void print_info( void )
2092{
Brian Paul4e9676f2002-06-29 19:48:15 +00002093 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002094 (char *) _mesa_GetString(GL_VERSION));
Brian Paul4e9676f2002-06-29 19:48:15 +00002095 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002096 (char *) _mesa_GetString(GL_RENDERER));
Brian Paul4e9676f2002-06-29 19:48:15 +00002097 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002098 (char *) _mesa_GetString(GL_VENDOR));
Brian Paul4e9676f2002-06-29 19:48:15 +00002099 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002100 (char *) _mesa_GetString(GL_EXTENSIONS));
2101#if defined(THREADS)
Brian Paul4e9676f2002-06-29 19:48:15 +00002102 _mesa_debug(NULL, "Mesa thread-safe: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002103#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002104 _mesa_debug(NULL, "Mesa thread-safe: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002105#endif
2106#if defined(USE_X86_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002107 _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002108#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002109 _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002110#endif
davem69e4f84b42001-06-05 03:58:20 +00002111#if defined(USE_SPARC_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002112 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
davem69e4f84b42001-06-05 03:58:20 +00002113#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002114 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
davem69e4f84b42001-06-05 03:58:20 +00002115#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002116}
2117
2118
Brian Paul00037781999-12-17 14:52:35 +00002119/*
Brian Paul9a33a112002-06-13 04:28:29 +00002120 * Set the current context, binding the given frame buffer to the context.
2121 */
2122void
2123_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2124{
2125 _mesa_make_current2( newCtx, buffer, buffer );
2126}
2127
2128
2129/*
Brian Paul00037781999-12-17 14:52:35 +00002130 * Bind the given context to the given draw-buffer and read-buffer
2131 * and make it the current context for this thread.
2132 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002133void
2134_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2135 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002136{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002137 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002138 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002139
Brian Paulbe3602d2001-02-28 00:27:48 +00002140 /* Check that the context's and framebuffer's visuals are compatible.
2141 * We could do a lot more checking here but this'll catch obvious
2142 * problems.
2143 */
2144 if (newCtx && drawBuffer && readBuffer) {
2145 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2146 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2147 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2148 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2149 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2150 return; /* incompatible */
2151 }
2152 }
2153
Brian Paul00037781999-12-17 14:52:35 +00002154 /* We call this function periodically (just here for now) in
2155 * order to detect when multithreading has begun.
2156 */
2157 _glapi_check_multithread();
2158
Brian Paulf9b97d92000-01-28 20:17:42 +00002159 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002160 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002161
2162
2163 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002164 _glapi_set_dispatch(NULL); /* none current */
2165 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002166 else {
2167 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002168
Keith Whitwell23caf202000-11-16 21:05:34 +00002169 if (drawBuffer && readBuffer) {
2170 /* TODO: check if newCtx and buffer's visual match??? */
2171 newCtx->DrawBuffer = drawBuffer;
2172 newCtx->ReadBuffer = readBuffer;
2173 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00002174
2175 if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
2176 /* get initial window size */
2177 GLuint bufWidth, bufHeight;
2178
2179 /* ask device driver for size of output buffer */
2180 (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
2181
2182 if (drawBuffer->Width == bufWidth && drawBuffer->Height == bufHeight)
2183 return; /* size is as expected */
2184
2185 drawBuffer->Width = bufWidth;
2186 drawBuffer->Height = bufHeight;
2187
2188 newCtx->Driver.ResizeBuffers( drawBuffer );
2189 }
2190
2191 if (readBuffer != drawBuffer &&
2192 readBuffer->Width == 0 && readBuffer->Height == 0) {
2193 /* get initial window size */
2194 GLuint bufWidth, bufHeight;
2195
2196 /* ask device driver for size of output buffer */
2197 (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
2198
2199 if (readBuffer->Width == bufWidth && readBuffer->Height == bufHeight)
2200 return; /* size is as expected */
2201
2202 readBuffer->Width = bufWidth;
2203 readBuffer->Height = bufHeight;
2204
2205 newCtx->Driver.ResizeBuffers( readBuffer );
2206 }
Brian Paul00037781999-12-17 14:52:35 +00002207 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002208
Brian Paul8816c702002-06-16 01:10:41 +00002209 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002210 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002211 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2212
2213 /* We can use this to help debug user's problems. Tell them to set
2214 * the MESA_INFO env variable before running their app. Then the
2215 * first time each context is made current we'll print some useful
2216 * information.
2217 */
2218 if (newCtx->FirstTimeCurrent) {
Brian Paul4753d602002-06-15 02:38:15 +00002219 if (newCtx->imports.getenv(newCtx, "MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002220 print_info();
2221 }
2222 newCtx->FirstTimeCurrent = GL_FALSE;
2223 }
Brian Paul00037781999-12-17 14:52:35 +00002224 }
2225}
2226
2227
2228
2229/*
2230 * Return current context handle for the calling thread.
2231 * This isn't the fastest way to get the current context.
2232 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2233 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002234GLcontext *
2235_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002236{
Brian Paulf9b97d92000-01-28 20:17:42 +00002237 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002238}
2239
2240
2241
2242/*
Brian Paulfbd8f211999-11-11 01:22:25 +00002243 * This should be called by device drivers just before they do a
2244 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00002245 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002246 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002247void
2248_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002249{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002250 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002251}
2252
2253
Brian Paul00037781999-12-17 14:52:35 +00002254
Brian Paulfbd8f211999-11-11 01:22:25 +00002255/*
2256 * Return pointer to this context's current API dispatch table.
2257 * It'll either be the immediate-mode execute dispatcher or the
2258 * display list compile dispatcher.
2259 */
2260struct _glapi_table *
2261_mesa_get_dispatch(GLcontext *ctx)
2262{
2263 return ctx->CurrentDispatch;
2264}
2265
2266
2267
jtgafb833d1999-08-19 00:55:39 +00002268/**********************************************************************/
2269/***** Miscellaneous functions *****/
2270/**********************************************************************/
2271
2272
2273/*
Brian Paul4e9676f2002-06-29 19:48:15 +00002274 * Record the given error code and call the driver's Error function if defined.
2275 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00002276 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002277void
Brian Paul4e9676f2002-06-29 19:48:15 +00002278_mesa_record_error( GLcontext *ctx, GLenum error )
jtgafb833d1999-08-19 00:55:39 +00002279{
Brian Paul18a285a2002-03-16 00:53:15 +00002280 if (!ctx)
2281 return;
2282
Brian Paul7eb06032000-07-14 04:13:40 +00002283 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002284 ctx->ErrorValue = error;
2285 }
2286
2287 /* Call device driver's error handler, if any. This is used on the Mac. */
2288 if (ctx->Driver.Error) {
2289 (*ctx->Driver.Error)( ctx );
2290 }
2291}
2292
2293
Brian Paulfa9df402000-02-02 19:16:46 +00002294void
2295_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002296{
Brian Paulfa9df402000-02-02 19:16:46 +00002297 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002298 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002299 if (ctx->Driver.Finish) {
2300 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002301 }
2302}
2303
2304
2305
Brian Paulfa9df402000-02-02 19:16:46 +00002306void
2307_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002308{
Brian Paulfa9df402000-02-02 19:16:46 +00002309 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002310 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002311 if (ctx->Driver.Flush) {
2312 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002313 }
jtgafb833d1999-08-19 00:55:39 +00002314}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002315
2316
2317
Keith Whitwellcab974c2000-12-26 05:09:27 +00002318const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002319 "GL_POINTS",
2320 "GL_LINES",
2321 "GL_LINE_LOOP",
2322 "GL_LINE_STRIP",
2323 "GL_TRIANGLES",
2324 "GL_TRIANGLE_STRIP",
2325 "GL_TRIANGLE_FAN",
2326 "GL_QUADS",
2327 "GL_QUAD_STRIP",
2328 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002329 "outside begin/end",
2330 "inside unkown primitive",
2331 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002332};