blob: 9cd622fe22795121f4a862468014e597df05ec8e [file] [log] [blame]
Brian Paul0b27ace2003-03-08 17:38:57 +00001<HTML>
2
3<TITLE>Mesa News</TITLE>
4
Brian Paulebef61f2005-05-04 20:05:21 +00005<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
Brian Paul36da0452005-01-20 03:55:10 +00006
7<BODY>
Brian Paul0b27ace2003-03-08 17:38:57 +00008
Brian Paul30aea492005-07-01 01:04:31 +00009<body bgcolor="#eeeeee">
10
Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Paul0321dac2006-09-16 04:13:20 +000014<h2>September 15, 2006</h2>
Brian Paule2859ea2006-08-31 15:16:10 +000015<p>
Brian Paul60955d72006-09-21 22:51:16 +000016<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
17This is a new development release.
Brian Paule2859ea2006-08-31 15:16:10 +000018</p>
Brian Paule2859ea2006-08-31 15:16:10 +000019
Brian Paule3f41ce2006-03-31 23:10:21 +000020<h2>March 31, 2006</h2>
21<p>
Brian Paul60955d72006-09-21 22:51:16 +000022<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
23This is a new development release.
Brian Paule3f41ce2006-03-31 23:10:21 +000024</p>
Brian Paule3f41ce2006-03-31 23:10:21 +000025
26
Brian Paulea970da2006-02-03 17:21:54 +000027<h2>February 2, 2006</h2>
28<p>
Brian Paul60955d72006-09-21 22:51:16 +000029<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
30This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +000031</p>
Brian Paulea970da2006-02-03 17:21:54 +000032
33
34<h2>November 29, 2005</h2>
35<p>
Brian Paul60955d72006-09-21 22:51:16 +000036<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
37This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +000038</p>
Brian Paulea970da2006-02-03 17:21:54 +000039
40
41
Brian Paul7e4cc1c2005-10-24 23:33:27 +000042<h2>October 24, 2005</h2>
43<p>
Brian Paul60955d72006-09-21 22:51:16 +000044<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
45This is stable, bug-fix release.
Brian Paul7e4cc1c2005-10-24 23:33:27 +000046</p>
Brian Paul7e4cc1c2005-10-24 23:33:27 +000047
48
Brian Paulb7c727e2005-08-19 16:57:50 +000049<h2>August 19, 2005</h2>
50<p>
51Mesa 6.3.2 has been released.
52Note: there was no public release of version 6.3.1.
53</p>
Brian Paule2859ea2006-08-31 15:16:10 +000054<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
Brian Paulb7c727e2005-08-19 16:57:50 +000055<p>
56The MD5 checksums are:
57</p>
58<pre>
Brian Paulf350e222005-08-19 23:42:29 +00005998192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
600df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
61ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
629d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
6396708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
64c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
Brian Paulb7c727e2005-08-19 16:57:50 +000065</pre>
66
67
Brian Pauld4596582005-07-20 18:07:11 +000068<h2>July 20, 2005</h2>
69<p>
70Mesa 6.3 has been released.
71This is a development release with new features, changes and bug fixes.
72</p>
73<pre>
74 New:
75 - GL_EXT_framebuffer_object extension
76 - GL_ARB_draw_buffers extension
77 - GL_ARB_pixel_buffer_object extension
78 - GL_OES_read_format extension (Ian Romanick)
79 - DirectFB driver (Claudio Ciccani)
80 - x86_64 vertex transformation code (Mikko T.)
81 Changes:
82 - added -stereo option for glxgears demo (Jacek Rosik)
83 - updated the PBuffer demo code in xdemos/ directory
84 - glDeleteTextures/Programs/Buffers() now makes the object ID
85 available for immediate re-use
86 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
87 - lots of internal changes for GL_EXT_framebuffer_object
88 Bug fixes:
89 - some functions didn't support PBO functionality
90 - glGetTexImage didn't convert color index images to RGBA as required
91 - fragment program texcoords were sometimes wrong for points and lines
92 - fixed problem with negative dot product in arbfplight, fplight demos
93 - fixed bug in perspective correction of antialiased, textured lines
94 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
95 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
96 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
97 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
98 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
99 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
100 - glXChooseFBConfig() crashed if attribList pointer was NULL
101 - program state.light[n].spot.direction.w was wrong value (bug 3083)
102 - fragment program fog option required glEnable(GL_FOG) - wrong.
103 - glColorTable() could produce a Mesa implementation error (bug 3135)
104 - RasterPos could get corrupted by color index rendering path
105 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
106 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
107 - fixed a few Darwin compilation problems
108</pre>
Brian Paul22766792005-07-20 18:20:45 +0000109<p>
110The MD5 checksums are:
111</p>
112<pre>
1130236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
11460e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
115ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
11625ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
1179248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
1188537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
119</pre>
Brian Pauld4596582005-07-20 18:07:11 +0000120
121
Brian Paula8158592004-12-09 23:21:36 +0000122<h2>December 9, 2004</h2>
123<p>
124Mesa 6.2.1 has been released.
125This is a stable release which just fixes bugs since the 6.2 release.
126</p>
127<pre>
128 Bug fixes:
129 - don't apply regular fog or color sum when using a fragment program
130 - glProgramEnvParameter4fARB always generated an error on
131 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
132 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
133 - fixed width/height mix-up in glSeparableFilter2D()
134 - fixed regression in glCopyPixels + convolution
135 - glReadPixels from a clipped front color buffer didn't always work
136 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
137 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +0000138 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +0000139 Changes:
140 - fixed a bunch of compiler warnings found with gcc 3.4
141 - bug reports should to go bugzilla.freedesktop.org
142</pre>
143<p>
144The MD5 checksums are:
145</p>
146<pre>
14780008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
148f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
149dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
1502c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
1513cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
15275b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
153</pre>
154
155
Brian Paul7e73b1a2004-10-02 15:26:25 +0000156<h2>October 2, 2004</h2>
157<p>
158Mesa 6.2 has been released.
159This is a stable release which just fixes bugs since the 6.1 release.
160</p>
161<pre>
162 New:
163 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
164 - updated Doxygen support (Jose Fonseca)
165 Changes:
166 - some GGI driver updates (Christoph Egger, bug 1025977)
167 Bug fixes:
168 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
169 - fixed a few compilation issues on IRIX
170 - fixed a matrix classification bug (reported by Wes Bethel)
171 - we weren't reseting the vertex/fragment program error state
172 before parsing (Dave Reveman)
173 - adjust texcoords for sampling texture rectangles (Dave Reveman)
174 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
175 - repeated calls to glDeleteTexture(t) could lead to a crash
176 - fixed potential ref count bugs in VBOs and vertex/fragment programs
177 - spriteblast demo didn't handle window size changes correctly
178 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
179 - fixed color index mode glDrawPixels bug (Karl Schultz)
180</pre>
Brian Paula8158592004-12-09 23:21:36 +0000181<p>
182The MD5 checksums are:
183</p>
184<pre>
1859e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
1863d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
1876cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
1883e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
1899d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
190856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
191</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000192
193
Brian Paul740cbb12004-08-18 22:41:09 +0000194<h2>August 18, 2004</h2>
195<p>
196Mesa 6.1 has been released.
197This is a new development release (version 6.2 will be a stabilization
198release).
199</p>
200<pre>
201 New:
202 - Revamped Makefile system
203 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
204 - internal driver interface changes related to texture object
205 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
206 - option to walk triangle edges with double-precision floats
207 (Justin Novosad of Discreet) (see config.h file)
208 - support for AUX buffers in software GLX driver
209 - updated glext.h to version 24 and glxext.h to version 6
210 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
211 - updated BeOS support (Philippe Houdoin)
212 Changes:
213 - fragment fog interpolation is perspective corrected now
214 - new glTexImage code, much cleaner, may be a bit faster
215 Bug fixes:
216 - glArrayElement in display lists didn't handle generic vertex attribs
217 - glFogCoord didn't always work properly
218 - ARB_fragment_program fog options didn't work
219 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
220 - ARB frag prog TEX and TEXP instructions now use LOD=0
221 - glTexEnviv in display lists didn't work
222 - glRasterPos didn't do texgen or apply texture matrix
223 - GL_DOUBLE-valued vertex arrays were broken in some cases
224 - fixed texture rectangle edge/border sampling bugs
225 - sampling an incomplete texture in a fragment program would segfault
226 - glTexImage was missing a few error checks
227 - fixed some minor glGetTexParameter glitches
228 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
229 - fragment program writes to RC/HC register were broken
230 - fixed a few glitches in GL_HP_occlusion_test extension
231 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
232 - vertex program state references were broken
233 - fixed triangle color interpolation bug on AIX (Shane Blackett)
234 - fixed a number of minor memory leaks (bug #1002030)
235</pre>
236The MD5 checksums are:
237</p>
238<pre>
239c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
2405de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
241483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
2428c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
24389bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
244161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
245</pre>
246
247
248
Brian Paul2501fa12004-04-02 23:37:02 +0000249<h2>April 2, 2004</h2>
250
251<p>
252Mesa 6.0.1 has been released.
253This release basically just fixes bugs since the 6.0. release.
254</p>
255<pre>
256 New:
257 - upgraded glext.h to version 22
258 - new build targets (Dan Schikore)
259 - new linux-x86-opteron build target (Heath Feather)
260 Bug fixes:
261 - glBindProgramARB didn't update all necessary state
262 - fixed build problems on OpenBSD
263 - omit CVS directories from tarballs
264 - glGetTexImage(GL_COLOR_INDEX) was broken
265 - fixed an infinite loop in t&l module
266 - silenced some valgrind warnings about using unitialized memory
267 - fixed some compilation/link glitches on IRIX (Mike Stephens)
268 - glBindProgram wasn't getting compiled into display lists
269 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
270 - two-sided lighting and vertex program didn't work (bug 887330)
271 - stores to program parameter registers in vertex state programs
272 didn't work.
273 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
274 - glXCreateWindow() wasn't fully implemented (bug 890894)
275 - generic vertex attribute arrays didn't work in display lists
276 - vertex buffer objects' default usage and access fields were wrong
277 - glDrawArrays with start!=0 was broken
278 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
279 - linux-osmesa16-static config didn't work
280 - fixed a few color index rendering problems (bug 910687)
281 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
282 - OSMesa RGB and BGR modes were broken
283 - glProgramStringARB mistakenly required a null-terminated string
284 - fragment program XPD instruction was incorrect
285 - glGetMaterial() didn't work reliably
286</pre>
287The MD5 checksums are:
288</p>
289<pre>
290011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
291b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
292bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
293b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
294dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
295eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
296</pre>
297
298
299
Brian Paul546214f2004-01-15 15:47:57 +0000300<h2>January 16, 2004</h2>
301
302<p>
303Mesa 6.0 has been released. This is a stabilization of the 5.1 release
304and primarily just incorporates bug fixes.
305</p>
306<pre>
307 New:
308 - full OpenGL 1.5 support
309 - updated GL/glext.h file to version 21
310 Changes:
311 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
312 Bug fixes:
313 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
314 clamping issue
315 - updated suno5-gcc configs
316 - glColor3 functions sometimes resulted in undefined alpha values
317 - fixed FP divide by zero error seen on VMS with xlockmore, others
318 - fixed vertex/fragment program debug problem (bug 873011)
319 - building on AIX with gcc works now
320 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
321 - glDrawRangeElements tried to modify potentially read-only storage
322 - updated files for building on Windows
323</pre>
324
325
326
Brian Paul1fdfd542003-12-31 20:47:37 +0000327<h2>December 28, 2003</h2>
328
329<p>
330The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
331target="_parent">
332freedesktop.org</a> because of problems with SourceForge's anonymous
333CVS service.
334</p>
335
336<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
337</p>
338
Brian Paulede655c2003-12-17 23:54:23 +0000339
340<h2>December 17, 2003</h2>
341
342<p>
343Mesa 5.1 has been released. This is a new development release.
344Mesa 6.0 will be the next stable release and will support all
345OpenGL 1.5 features.
346</p>
347<pre>
348 New features:
349 - reorganized directory tree
350 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
351 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
352 - GL_SGI_texture_color_table extension (Eric Plante)
353 - GL_NV_fragment_program extension
354 - GL_NV_light_max_exponent extension
355 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
356 - GL_ARB_occlusion_query extension
357 - GL_ARB_point_sprite extension
358 - GL_ARB_texture_non_power_of_two extension
359 - GL_IBM_multimode_draw_arrays extension
360 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
361 - GL_ARB_vertex_buffer_object extension
362 - new X86 feature detection code (Petr Sebor)
363 - less memory used for display lists and vertex buffers
364 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
365 - new version (18) of glext.h header
366 - new spriteblast.c demo of GL_ARB_point_sprite
367 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
368 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
369 Bug fixes:
370 - really enable OpenGL 1.4 features in DOS driver.
371 - fixed issues in glDrawPixels and glCopyPixels for very wide images
372 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
373 - fixed some texgen bugs reported by Daniel Borca
374 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
375 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
376 - fixed RGBA blend enable bug (Ville Syrjala)
377 - glAccum is supposed to be a no-op in selection/feedback mode
378 - fixed texgen bug #597589 (John Popplewell)
379 Changes:
380 - dropped API trace feature (src/Trace/)
381 - documentation overhaul. merged with website content. more html.
382 - glxgears.c demo updated to use GLX swap rate extensions
383 - glTexImage1/2/3D now allows width/height/depth = 0
384 - disable SPARC asm code on Linux (bug 852204)
385</pre>
386
Brian Paul9ccc8412003-12-18 00:32:05 +0000387The MD5 checksums are:
388</p>
389<pre>
39078f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
39167b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
3926dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
393e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
394066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
395d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
396</pre>
397
Brian Paulede655c2003-12-17 23:54:23 +0000398
Brian Paul6eb25472003-11-12 15:32:57 +0000399<H2>November 12, 2003</H2>
400
401<p>
402New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
403number of automake/libtool problems.
404</p>
405<p>
406The new MD5 checksums are:
407</p>
408<pre>
409a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
4107b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
41179c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
412952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
413b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
414a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
415</pre>
416
417
418
Brian Paulade4de92003-09-05 13:39:39 +0000419<h2>September 5, 2003</h2>
420
421<p>
422Mesa 5.0.2 has been released. This is a stable, bug-fix release.
423</p>
424<pre>
425 Bug fixes:
426 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
427 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
428 - GL_CURRENT_MATRIX_NV query was wrong
429 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
430 - GL_LIST_MODE query wasn't correct
431 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
432 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
433 - blended, wide lines didn't always work correctly (bug 711595)
434 - glVertexAttrib4svNV w component was always 1
435 - fixed bug in GL_IBM_rasterpos_clip (missing return)
436 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
437 - a few Solaris compilation fixes
438 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
439 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
440 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
441 - glFog() didn't clamp fog colors
442 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
443 gl[Get]TexParameteri[v] functions
444 - fixed invalid memory references in glTexGen functions (bug 781602)
445 - integer-valued color arrays weren't handled correctly
446 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
447 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
448 Changes:
449 - build GLUT with -fexceptions so C++ apps propogate exceptions
450</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000451
452
453
Brian Paul1b252a42003-08-06 19:16:48 +0000454<h2>June 2003</h2>
455
456<p>
457Mesa's directory tree has been overhauled.
458Things are better organized now with some thought toward future needs.
459</p>
460<p>
461In CVS, the latest Mesa 5.1 development code is now rooted under the
462<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
463holds the Mesa 5.0.x code which will be abandoned at some point.
464</p>
465
466
467
Brian Paul7f223f22003-03-30 16:17:54 +0000468<h2>March 30, 2003</h2>
469
470<p>
471Mesa 5.0.1 has been released. This is a stable, bug-fix release.
472</p>
473<pre>
474 New:
475 - DOS driver updates from Daniel Borca
476 - updated GL/gl_mangle.h file (Bill Hoffman)
477 Bug fixes:
478 - auto mipmap generation for cube maps was broken (bug 641363)
479 - writing/clearing software alpha channels was unreliable
480 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
481 - fixed some bad assertions found with shadowtex demo
482 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
483 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
484 - fixed potential segfault in texture object validation (bug 659012)
485 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
486 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
487 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
488 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
489 - fixed compilation problem on Solaris7/x86 (bug 536406)
490 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
491 - fixed NeXT build problem (FABSF macro)
492 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
493 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
494 - AA line and triangle Z values are now rounded, not truncated
495 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
496 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
497 - fixed a minor GL_COLOR_MATERIAL bug
498 - NV vertex program EXP instruction was broken
499 - glColorMask misbehaved with X window / pixmap rendering
500 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
501 - attempt to fix GGI compilation problem when MesaDemos not present
502 - NV vertex program ARL-relative fetches didn't work
503 Changes:
504 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
505 - updated winpos and pointblast demos to use ARB extensions
506 - disable SPARC normal transformation code (bug 673938)
507 - GLU fixes for OS/2 (Evgeny Kotsuba)
508</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000509<p>
510MD5 checksums follow:
511</p>
512<pre>
513b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
514513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
515eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
51649d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
51737190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
518becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
519</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000520
521
522
Brian Paul0b27ace2003-03-08 17:38:57 +0000523<h2>March 7, 2003</h2>
524<p>
525Website and documentation overhaul.
526</p>
527<p>
528The website content and Mesa documentation (from the doc/ directory) have
529been merged together.
530All the documentation files have been entered into the CVS repository.
531Many of the old plain-text files have been converted to html and modernized.
532</p>
533
534
535<h2>November 13, 2002</h2>
536<p>Mesa 5.0 has been released. This is a stable release which
537implements the OpenGL 1.4 specification.
538</p><pre>New:
539 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
540 - removed some overlooked debugging code
541 - glxinfo updated to support GLX_ARB_multisample
542 - GLUT now support GLX_ARB_multisample
543 - updated DOS driver (Daniel Borca)
544Bug fixes:
545 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
546 - fixed potential bug in _mesa_align_malloc/calloc()
547 - fixed missing triangle bug when running vertex programs
548 - fixed a few HPUX compilation problems
549 - FX (Glide) driver didn't compile
550 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
551 - a few EXT functions, like glGenTexturesEXT, were no-ops
552 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
553 glMultiDrawArrays and glMultiDrawElements were missing
554 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
555 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
556 - fixed one-bit error in point/line fragment Z calculation
557 - fixed potential segfault in fakeglx code
558 - fixed color overflow problem in DOT3 texture env mode
559</pre>
560
561
562<h2>October 29, 2002</h2>
563<p>Mesa 4.1 has been released. This is a new development release.
564For a stable release, get 4.0.4.
565</p><pre>New:
566 - GL_NV_vertex_program extension
567 - GL_NV_vertex_program1_1 extension
568 - GL_ARB_window_pos extension
569 - GL_ARB_depth_texture extension
570 - GL_ARB_shadow extension
571 - GL_ARB_shadow_ambient extension
572 - GL_EXT_shadow_funcs extension
573 - GL_ARB_point_parameters extension
574 - GL_ARB_texture_env_crossbar
575 - GL_NV_point_sprite extension
576 - GL_NV_texture_rectangle extension
577 - GL_EXT_multi_draw_arrays extension
578 - GL_EXT_stencil_two_side extension
579 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
580 - GL_ATI_texture_mirror_once extension (Ian Romanick)
581 - massive overhaul/simplification of software rasterizer module,
582 many contributions from Klaus Niederkrueger
583 - faster software texturing in some cases (i.e. trilinear filtering)
584 - new OSMesaGetProcAddress() function
585 - more blend modes implemented with MMX code (Jose Fonseca)
586 - added glutGetProcAddress() to GLUT
587 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
588 - pbinfo and pbdemo PBuffer programs
589 - glxinfo -v prints transprent pixel info (Gerd Sussner)
590Bug fixes:
591 - better mipmap LOD computation (prevents excessive blurriness)
592 - OSMesaMakeCurrent() didn't recognize buffer size changes
593 - assorted conformance fixes for 16-bit/channel rendering
594 - texcombine alpha subtraction mode was broken
595 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
596 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
597 - fixed divide by zero error in NURBS tessellator (Jon Perry)
598 - fixed GL_LINEAR fog bug by adding clamping
599 - fixed FP exceptions found using Alpha CPU
600 - 3dfx/glide driver render-to-window feature was broken
601 - added missing GLX_TRANSPARENT_RGB token to glx.h
602 - fixed error checking related to paletted textures
603 - fixed reference count error in glDeleteTextures (Randy Fayan)
604Changes:
605 - New spec file and Python code to generate some GL dispatch files
606 - Glide driver defaults to "no" with autoconf/automake
607 - floating point color channels now clamped to [0,inf)
608 - updated demos/stex3d with new options
609</pre>
610
611
612<h2>October 4, 2002</h2>
613<p>
614The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
615</p>
616
617<h2>October 3, 2002</h2>
618<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
619</p><pre> New:
620 - GL_NV_texture_rectangle extension
621 - updated glext.h header (version 17)
622 - updated DOS driver (Daniel Borca)
623 - updated BeOS R5 driver (Philippe Houdoin)
624 - added GL_IBM_texture_mirror_repeat
625 - glxinfo now takes -l option to print interesting OpenGL limits info
626 - GL_MESA_ycbcr_texture extension
627 - GL_APPLE_client_storage extension (for some DRI drivers only)
628 - GL_MESA_pack_invert extension
629 Bug fixes:
630 - fixed GL_LINEAR fog bug by adding clamping
631 - fixed FP exceptions found using Alpha CPU
632 - 3dfx MESA_GLX_FX=window (render to window) didn't work
633 - fixed memory leak in wglCreateContest (Karl Schultz)
634 - define GLAPIENTRY and GLAPI if undefined in glu.h
635 - wglGetProcAddress didn't handle all API functions
636 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
637 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
638 - error checking in compressed tex image functions had some glitches
639 - fixed AIX compile problem in src/config.c
640 - glGetTexImage was using pixel unpacking instead of packing params
641 - auto-mipmap generation for cube maps was incorrect
642 Changes:
643 - max texture units reduced to six to accomodate texture rectangles
644 - removed unfinished GL_MESA_sprite_point extension code
645</pre>
646
647<h2>June 25, 2002</h2>
648<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
649</p><pre> New:
650 - updated GL/glext.h file (version 15)
651 - corrected MMX blend code (Jose Fonseca)
652 - support for software-based alpha planes in Windows driver
653 - updated GGI driver (Filip Spacek)
654 Bug fixes:
655 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
656 - OSMesaMakeCurrent() didn't recognize buffer size changes
657 - assorted conformance fixes for 16-bit/channel rendering
658 - texcombine alpha subtraction mode was broken
659 - fixed lighting bug with non-uniform scaling and display lists
660 - fixed bug when deleting shared display lists
661 - disabled SPARC cliptest assembly code (Mesa bug 544665)
662 - fixed a couple Solaris compilation/link problems
663 - blending clipped glDrawPixels didn't always work
664 - glGetTexImage() didn't accept packed pixel types
665 - glPixelMapu[is]v() could explode given too large of pixelmap
666 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
667 - glXCopyContext() could lead to segfaults
668 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
669 Changes:
670 - lots of C++ (g++) code clean-ups
671 - lots of T&amp;L updates for the Radeon DRI driver
672 Known bugs:
673 - mipmap LOD computation (fixed for Mesa 4.1)
674</pre>
675
676<h2>April 2, 2002</h2>
677<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
678</p><pre> New:
679 - New DOS (DJGPP) driver written by Daniel Borca
680 - New driver interface functions for TCL drivers (such as Radeon DRI)
681 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
682 if using deep color channels
683 - latest GL/glext.h and GL/glxext.h headers from SGI
684 Bug fixes:
685 - GL_BLEND with non-black texture env color wasn't always correct
686 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
687 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
688 - glReadPixels was sometimes mistakenly clipped by the scissor box
689 - glDraw/ReadPixels didn't catch all the errors that they should have
690 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
691 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
692 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
693 - glColorMask as sometimes effecting glXSwapBuffers()
694 - fixed a potential bug in XMesaGarbageCollect()
695 - N threads rendering into one window didn't work reliably
696 - glCopyPixels didn't work for deep color channels
697 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
698 - glPopAttrib() didn't correctly restore user clip planes
699 - user clip planes failed for some perspective projections (Chromium)
700</pre>
701
702<h2>December 17, 2001</h2>
703<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
704</p><pre> New:
705 - better sub-pixel sample positions for AA triangles (Ray Tice)
706 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
707 Bug fixes:
708 - added missing break statements in glGet*() for multisample cases
709 - fixed uninitialized hash table mutex bug (display lists / texobjs)
710 - fixed bad teximage error check conditional (bug 476846)
711 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
712 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
713 - silence some compiler warnings (gcc 2.96)
714 - enable the #define GL_VERSION_1_3 in GL/gl.h
715 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
716 - fixed glu.h typedef problem found with MSDev 6.0
717 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
718 - added missing 'const' to glXGetContextIDEXT() in glxext.h
719 - fixed a few glXGetProcAddress() errors (texture compression, etc)
720 - fixed start index bug in compiled vertex arrays (Keith)
721 - fixed compilation problems in src/SPARC/glapi_sparc.S
722 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
723 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
724 - provoking vertex of flat-shaded, color-index triangles was wrong
725 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
726 - glTexParameter didn't flush the vertex buffer (Ray Tice)
727 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
728 - fixed bug in normal length caching (ParaView lighting bug)
729</pre>
730
731<h2>October 22, 2001</h2>
732<p>Mesa 4.0 has been released. This is a stable release.
733</p><pre> New:
734 - Mesa 4.0 implements the OpenGL 1.3 specification
735 - GL_IBM_rasterpos_clip extension
736 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
737 - GL_ARB_texture_mirrored_repeat extension
738 - WindML UGL driver (Stephane Raimbault)
739 - added OSMESA_MAX_WIDTH/HEIGHT queries
740 - attempted compiliation fixes for Solaris 5, 7 and 8
741 - updated glext.h and glxext.h files
742 - updated Windows driver (Karl Schultz)
743 Bug fixes:
744 - added some missing GLX 1.3 tokens to include/GL/glx.h
745 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
746 - glCopyPixels with scale and bias was broken
747 - glRasterPos with lighting could segfault
748 - glDeleteTextures could leave a dangling pointer
749 - Proxy textures for cube maps didn't work
750 - fixed a number of 16-bit color channel bugs
751 - fixed a few minor memory leaks
752 - GLX context sharing was broken in 3.5
753 - fixed state-update bugs in glPopClientAttrib()
754 - fixed glDrawRangeElements() bug
755 - fixed a glPush/PopAttrib() bug related to texture binding
756 - flat-shaded, textured lines were broken
757 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
758 - lighting didn't always produce the correct alpha value
759 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
760</pre>
761
762
763<h2>June 21, 2001</h2>
764<p>Mesa 3.5 has been released. This is a new development release.
765</p><pre> New:
766 - internals of Mesa divided into modular pieces (Keith Whitwell)
767 - 100% OpenGL 1.2 conformance (passes all conformance tests)
768 - new AA line algorithm
769 - GL_EXT_convolution extension
770 - GL_ARB_imaging subset
771 - OSMesaCreateContextExt() function
772 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
773 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
774 - GL_EXT_fog_coord extension (Keith Whitwell)
775 - GL_EXT_secondary_color extension (Keith Whitwell)
776 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
777 - GL_SGIX_depth_texture extension
778 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
779 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
780 - GL_ARB_texture_env_combine extension
781 - GL_ARB_texture_env_dot3 extension
782 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
783 - OSMesaCreateContextExt() function
784 - libOSMesa.so library, contains the OSMesa driver interface
785 - GL/glxext.h header file for GLX extensions
786 - somewhat faster software texturing, fogging, depth testing
787 - all color-index conformance tests now pass (only 8bpp tested)
788 - SPARC assembly language TCL optimizations (David Miller)
789 - GL_SGIS_generate_mipmap extension
790 Bug Fixes:
791 - fbiRev and tmuRev were unitialized when using Glide3
792 - fixed a few color index mode conformance failures; all pass now
793 - now appling antialiasing coverage to alpha after texturing
794 - colors weren't getting clamped to [0,1] before color table lookup
795 - fixed RISC alignment errors caused by COPY_4UBV macro
796 - drawing wide, flat-shaded lines could cause a segfault
797 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
798 Changes:
799 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
800 - new libOSMesa.so library, contains the OSMesa driver interface
801</pre>
802
803
804<h2>May 17, 2001</h2>
805<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
806Here's what's new:</p>
807<pre> Bug fixes:
808 - deleting the currently bound texture could cause bad problems
809 - using fog could result in random vertex alpha values
810 - AA triangle rendering could touch pixels outside right window bound
811 - fixed byteswapping problem in clear_32bit_ximage() function
812 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
813 - fixed memory leak in glXUseXFont()
814 - fragment sampling in AA triangle function was off by 1/2 pixel
815 - Windows: reading pixels from framebuffer didn't always work
816 - glConvolutionFilter2D could segfault or cause FP exception
817 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
818 - GL_NAND logicop didn't work right in RGBA mode
819 - fixed a memory corruption bug in vertex buffer reset code
820 - clearing the softwara alpha buffer with scissoring was broken
821 - fixed a few color index mode fog bugs
822 - fixed some bad assertions in color index mode
823 - fixed FX line 'stipple' bug #420091
824 Changes:
825 - optimized writing mono-colored pixel spans to X pixmaps
826 - increased max viewport size to 2048 x 2048
827</pre>
828
829
830<h2>April 29, 2001</h2>
831<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +0000832<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000833
834
835<h2>February 14, 2001</h2>
836<p>Mesa 3.4.1 has been released. Here's what's new:</p>
837<pre> New:
838 - fixed some Linux build problems
839 - fixed some Windows build problems
840 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
841 Bug fixes:
842 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
843 - various state-update code changes needed for DRI bugs
844 - disabled pixel transfer ops in glColorTable commands, not needed
845 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
846 - updated sources and fixed compile problems in widgets-mesa/
847 - GLX_PBUFFER enum value was wrong in glx.h
848 - fixed a glColorMaterial lighting bug
849 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
850 - glXCopySubBufferMESA() Y position was off by one
851 - Error checking of glTexSubImage3D() was broken (bug 128775)
852 - glPopAttrib() didn't restore all derived Mesa state correctly
853 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
854 conformance problems at 16bpp.
855 - clearing depth buffer with scissoring was broken, would segfault
856 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
857 - fixed a line clipping bug (reported by Craig McDaniel)
858 - fixed RGB color over/underflow bug for very tiny triangles
859 Known problems:
860 - NURBS or evaluator surfaces inside display lists don't always work
861</pre>
862<p>
863</p><h2>November 3, 2000</h2>
864<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
865<pre> New:
866 - optimized glDrawPixels for glPixelZoom(1,-1)
867 Bug Fixes:
868 - widgets-mesa/src/*.c files were missing from 3.3 distro
869 - include/GL/mesa_wgl.h file was missing from 3.3 distro
870 - fixed some Win32 compile problems
871 - texture object priorities weren't getting initialized to 1.0
872 - glAreTexturesResident return value was wrong when using hardware
873 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
874 - glReadPixels with GLushort packed types was broken
875 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
876 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
877 - fixed some typos/bugs in the VB code
878 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
879 - optimized glDrawPixels paths weren't being used
880 - per-fragment fog calculation didn't work without a Z buffer
881 - improved blending accuracy, fixes Glean blendFunc test failures
882 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
883 - glXGetProcAddressARB() didn't always return the right address
884 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
885 - texture matrix changes weren't always detected (GLUT projtex demo)
886 - fixed random color problem in vertex fog code
887 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
888 Changes:
889 - finished internal support for compressed textures for DRI
890</pre>
891<p>
892</p><h2>April 24, 2000</h2>
893<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
894<pre> Bug fixes:
895 - fixed memcpy bugs in span.c
896 - fixed missing glEnd problem in demos/tessdemo.c
897 - fixed bug when clearing 24bpp Ximages
898 - fixed clipping problem found in Unreal Tournament
899 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
900 - fixed Loki's 3dfx RGB vs BGR bug
901 - fixed Loki's 3dfx smooth/flat shading bug in SoF
902 Changes:
903 - updated docs/README file
904 - use bcopy() optimizations on FreeBSD
905 - re-enabled the optimized persp_textured_triangle() function
906</pre>
907<p>
908</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +0000909<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000910<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
911just bug fixes.</p>
912<p>Here's what's changed:
913
914</p><ul>
915 Bug fixes:
916 <ul>
917 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
918 - added missing glHintPGI() function<br>
919 - fixed a polygon culling bug<br>
920 - fixed bugs in gluPartialDisk()<br>
921 - Z values in selection mode were wrong<br>
922 - added missing tokens:
923 <ul>
924 GL_SMOOTH_POINT_SIZE_RANGE<br>
925 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
926 GL_SMOOTH_LINE_WIDTH_RANGE<br>
927 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
928 GL_ALIASED_POINT_SIZE_RANGE<br>
929 GL_ALIASED_LINE_WIDTH_RANGE
930 </ul>
931 - fixed glCopyPixels when copying from back to front buffer<br>
932 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
933 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
934 - glDeleteTextures() didn't decrement reference count correctly<br>
935 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
936 - Actual depth of transformation matrix stacks was off by one<br>
937 - 24bpp visuals didn't address pixels correctly<br>
938 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
939 - 101691 - Polygon clipping and GL_LINE<br>
940 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
941 - 101808 - Non-glVertexArrays tristrip bug<br>
942 - 101971 - find_last_3f on Dec OSF (worked around)<br>
943 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
944 - 102893 - orientations of modelview cause segfault
945 </ul>
946 New:
947 <ul>
948 - updated SVGA Linux driver<br>
949 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
950 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
951 - changed -O2 to -O3 for a number of gcc configs
952 </ul>
953 Changes:
954 <ul>
955 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
956 </ul>
957</ul>
958
959<p>Please report any problems with this release ASAP. Bugs should be filed on the
960Mesa3D website at sourceforge.<br>
961After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
962<p>-- Brian</p>
963<p>
964</p><h2>December 17, 1999</h2>
965<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
966can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
967<p>
968</p><h2>December 14, 1999</h2>
969<p>Mesa 3.1 is released!</p>
970<p>
971</p><h2>September 21, 1999</h2>
972<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
973and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
974that seem to be... yes, I've just received confirmation from the beta center, they
975are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
976Keith Whitwell for preparing these for us during Brian's absence.</p>
977<p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000978</p><h2>August 30, 1999</h2>
979<p>I'm pleased to announce that I've accepted a position with Precision Insight,
980Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
981<p>I've been working on Mesa in my spare time for over five years. With Precision
982Insight I now have the opportunity to devote my full attention to advancing Mesa
983and OpenGL on Linux.</p>
984<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
985my work will continue to be open sourced and available to any other programmers who
986may want to contribute to it, or use it for other projects or platforms</p>
987<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
988<p>
989</p><h2>August 23, 1999</h2>
990<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
991Note that this is a new archive, so you will need to re-checkout the archive. That
992means don't <i>cvs update</i> from a previous download.</p>
993<p>
994</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +0000995<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +0000996BOF meeting is now available.</p>
997<p>-Brian</p>
998<p>
999</p><h2>August 14, 1999</h2>
1000<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1001systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1002patient.</p>
1003<p>-Brian</p>
1004<p>
1005</p><h2>June 7, 1999</h2>
1006<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1007<p>
1008</p><h2>June 2, 1999</h2>
1009<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1010xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1011based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1012<p>
1013</p><h2>May 24, 1999</h2>
1014<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1015If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +00001016optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +00001017<p>
1018</p><h2>May 13, 1999</h2>
1019<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +00001020has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001021<p>
1022</p><h2>May 13, 1999</h2>
1023<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1024US$10,000 to the Mesa project to support its continuing development.
1025Mesa is a free implementation of the OpenGL 3D graphics library and id's
1026newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1027
1028The donation will go to Keith Whitwell, who has been optimizing Mesa to
1029improve performance on 3d hardware. Thanks to Keith's work, many
1030applications using Mesa 3.1 will see a dramatic performance increase
1031over Mesa 3.0. The donation will allow Keith to continue working on
1032Mesa full time for some time to come.
1033
1034For more information about Mesa see www.mesa3d.org. For more
1035information about id Software, Inc. see www.idsoftware.com.
1036
1037--------------------------------
1038
1039This donation from John/id is very generous. Keith and I are very
1040grateful.
1041
1042</pre>
1043<p>
1044</p><h2>May 1, 1999</h2>
1045<p>John Carmack made an interesting .plan update yesterday:
1046
1047</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +00001048 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1049 should be helpful to the various Linux 3D teams. <br>
1050 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +00001051</ul>
1052
1053<p>
1054</p><h2>April 7, 1999</h2>
1055<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1056<p>
1057</p><h2>March 18, 1999</h2>
1058<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1059For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1060<p>
1061</p><h2>February 16, 1999</h2>
1062<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1063source code</a>.</p>
1064<p>
1065</p><h2>January 22, 1999</h2>
1066<p>www.mesa3d.org established</p>
1067
1068
1069</p>
1070
1071
1072<hr>
Brian Paul60955d72006-09-21 22:51:16 +00001073$Id: news.html,v 3.32 2006/09/21 22:51:16 brianp Exp $
Brian Paul0b27ace2003-03-08 17:38:57 +00001074</body>
Brian Paul30aea492005-07-01 01:04:31 +00001075</html>