1. 2d788a9 .mailmap: Update my address by Chad Versace · 8 years ago
  2. 11072de swr: build swr with -fno-strict-aliasing by Tim Rowley · 8 years ago
  3. 3356ac2 ast: Updated AST_NUM_OPERATORS for coherence with ast_operators by Andres Gomez · 8 years ago
  4. c3211ae i965: Disable the unlit centroid workaround on Gen7. by Matt Turner · 8 years ago
  5. 6db93cd gallium/util: fix align64 by Marek Olšák · 8 years ago
  6. 88ad8c7 mesa: Drop -fno-strict-aliasing. by Matt Turner · 8 years ago
  7. 12a1405 i915: Avoid aliasing violation. by Matt Turner · 8 years ago
  8. be35c6b draw: Avoid aliasing violations. by Matt Turner · 8 years ago
  9. 8e68f35 r600g: Avoid aliasing violations. by Matt Turner · 8 years ago
  10. d2838f7 r300g: Avoid aliasing violation. by Matt Turner · 8 years ago
  11. 16ff8f9 gallium/auxiliary: Add u_bitcast.h header. by Matt Turner · 8 years ago
  12. bbe012f glsl_to_tgsi: Avoid aliasing violations. by Matt Turner · 8 years ago
  13. 500a3dd st/mesa: silence missing braces warning in st_program.c by Brian Paul · 8 years ago
  14. 13fa051 auxiliary/os: add new os_get_command_line() function by Brian Paul · 8 years ago
  15. c2b4942 svga: avoid redundant SetVertexBuffer/SetIndexBuffer commands at rebind by Charmaine Lee · 8 years ago
  16. 53b2b8b u_vbuf: fix potentially bogus assert by Rob Clark · 8 years ago
  17. e7c8c85 gbm: Removed unused function. by Ben Widawsky · 8 years ago
  18. cec377e i965: fix comparison warning by Timothy Arceri · 8 years ago
  19. 26ff7e3 vc4: Zero-initialize the hardware sampler view structure. by Eric Anholt · 8 years ago
  20. b730960 mesa: Remove set but not used gl_client_array::Stride. by Mathias Fröhlich · 8 years ago
  21. 56c65cd mesa: Remove set but not used gl_client_array::Enabled. by Mathias Fröhlich · 8 years ago
  22. 43a6f43 vbo: Use the VAO array enabled flags in vbo_exec_array. by Mathias Fröhlich · 8 years ago
  23. 4cda690 vbo: Walk the VAO in check_array_data. by Mathias Fröhlich · 8 years ago
  24. 99b4218 vbo: Walk the VAO in print_draw_arrays. by Mathias Fröhlich · 8 years ago
  25. eec516d mesa: Walk the VAO in _mesa_print_arrays. by Mathias Fröhlich · 8 years ago
  26. 144737a vbo: Walk the VAO to check for mapped buffers. by Mathias Fröhlich · 8 years ago
  27. 3f5e569 vbo: Walk the VAO to see if all varyings are in vbos. by Mathias Fröhlich · 8 years ago
  28. f8be969 mesa: Implement _mesa_all_varyings_in_vbos. by Mathias Fröhlich · 8 years ago
  29. f7cb46a mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer. by Mathias Fröhlich · 8 years ago
  30. f696b71 glsl: be more strict on block qualifiers by Timothy Arceri · 8 years ago
  31. d3dc1b8 glsl: add name param to validate_flags() by Timothy Arceri · 8 years ago
  32. 2262fe4 glsl: add component to ast_type_qualifier::validate_flags by Timothy Arceri · 8 years ago
  33. bbe8393 docs: Add GL4.4 and ARB_enhanced_layouts to the release notes by Timothy Arceri · 8 years ago
  34. b5661c1 anv: Perform rasterizer discard in the SOL stage instead of the clipper. by Kenneth Graunke · 8 years ago
  35. 99a4739 Revert "gallium/util: fix resource leak" by Roland Scheidegger · 8 years ago
  36. d1fe26a gallium/util: fix resource leak by Eric Engestrom · 8 years ago
  37. e713a9e freedreno/a4xx: fix comparison out of range warnings by francians@gmail.com · 8 years ago
  38. 43492c7 freedreno/a3xx: fix comparison out of range warnings by francians@gmail.com · 8 years ago
  39. 089cc74 freedreno/a2xx: fix comparison out of range warnings by francians@gmail.com · 8 years ago
  40. 3fa68fd freedreno/ir3: init ir3_shader_key with memset() by francians@gmail.com · 8 years ago
  41. a63bac9 gallium/freedreno: move cast to avoid integer overflow by Eric Engestrom · 8 years ago
  42. 3563c4d freedreno/a2xx: remove duplicate assignment by Eric Engestrom · 8 years ago
  43. 2d64a00 freedreno: defer flush_queue allocation by Rob Clark · 8 years ago
  44. 4175606 freedreno: add some hw query traces by Rob Clark · 8 years ago
  45. e684c32 freedreno: some locking by Rob Clark · 8 years ago
  46. 010e4b2 os: add pipe_mutex_assert_locked() by Rob Clark · 8 years ago
  47. 9f0eb69 freedreno: drop needs_rb_fbd by Rob Clark · 8 years ago
  48. e6bfe1c freedreno: move needs_wfi into batch by Rob Clark · 8 years ago
  49. 0739bbc freedreno: a bit of micro-optimization by Rob Clark · 8 years ago
  50. e1b1052 freedreno: drop mem2gmem/gmem2mem query stages by Rob Clark · 8 years ago
  51. 00bed8a freedreno: threaded batch flush by Rob Clark · 8 years ago
  52. c441638 freedreno: track batch/blit types by Rob Clark · 8 years ago
  53. 7f8fd02 freedreno: re-order support for hw queries by Rob Clark · 8 years ago
  54. 10baf05 freedreno: use prsc for hw queries by Rob Clark · 8 years ago
  55. ba30096 freedreno: support discarding previous rendering in special cases by Rob Clark · 8 years ago
  56. 7105774 freedreno: shadow textures if possible to avoid stall/flush by Rob Clark · 8 years ago
  57. dcde4cd freedreno: spiff up some debug traces by Rob Clark · 8 years ago
  58. 9f219c7 freedreno: add batch-cache and batch reordering by Rob Clark · 8 years ago
  59. f02a64d freedreno: move more batch related tracking to fd_batch by Rob Clark · 8 years ago
  60. eeafaf2 freedreno: dynamically sized/growable cmd buffers by Rob Clark · 8 years ago
  61. 9e4561d freedreno: push resource tracking down into batch by Rob Clark · 8 years ago
  62. 9bbd239 freedreno: introduce fd_batch by Rob Clark · 8 years ago
  63. 12aec78 mesa: remove dd_function_table::UseProgram by Marek Olšák · 8 years ago
  64. b47839a st/mesa: update sampler states when shaders are changed by Marek Olšák · 8 years ago
  65. c7954b1 st/mesa: don't dirty sample shading on _NEW_PROGRAM by Marek Olšák · 8 years ago
  66. 79dcd69 st/mesa: remove excessive shader state dirtying by Marek Olšák · 8 years ago
  67. 1f73e2b st/mesa: unreference optional shaders when unbinding by Marek Olšák · 8 years ago
  68. 0a46e6f st/mesa: skip updates of states that have no effect by Marek Olšák · 8 years ago
  69. c8fe3b9 st/mesa: completely rewrite state atoms by Marek Olšák · 8 years ago
  70. 53bc289 st/mesa: remove st_tracked_state::name by Marek Olšák · 8 years ago
  71. f2adba4 st/mesa: remove atom debugging code by Marek Olšák · 8 years ago
  72. ebdc82d i965: Fix move_interpolation_to_top() pass. by Kenneth Graunke · 8 years ago
  73. 591eeb7 freedreno: limit non-user constant buffers to a4xx by Rob Clark · 8 years ago
  74. 427771d glsl: fix uninitialized instance variable by Jan Ziak · 8 years ago
  75. b107169 configure: add support for LLVM 4.0.0svn static libs by Jan Ziak · 8 years ago
  76. a235765 virgl: add exported dmabuf to BO hash table by Rob Herring · 8 years ago
  77. 6d958c7 anv: Enable per sample shading on gen8+ by Anuj Phogat · 8 years ago
  78. 0f94cdc anv/pipeline: Fix setting per sample shading in pixel shader by Anuj Phogat · 8 years ago
  79. 9ee683f egl/dri2: Add reference count for dri2_egl_display by Nicolas Boichat · 8 years ago
  80. 8431c0e vc4: automake: remove vc4_drm.h from the sources lists by Emil Velikov · 8 years ago
  81. bade0cd ddebug: use pclose to close a popen()'d FILE by Nicolai Hähnle · 8 years ago
  82. 21556d8 glsl: fix optimization of discard nested multiple levels by Nicolai Hähnle · 8 years ago
  83. 185b0c1 st_glsl_to_tgsi: only skip over slots of an input array that are present by Nicolai Hähnle · 8 years ago
  84. 041b330 clover: make GCC 4.8 happy by Dieter Nützel · 8 years ago
  85. a86aa87 i965: remove unnecessary null check by Timothy Arceri · 8 years ago
  86. 29d70cc glsl: free hash tables earlier by Timothy Arceri · 8 years ago
  87. af08cfc nvc0: enable ARB_tessellation_shader on GM107+ by Samuel Pitoiset · 8 years ago
  88. 3ac373d gm107/ir: add a legalize SSA pass for PFETCH by Samuel Pitoiset · 8 years ago
  89. 653af07 nvc0: fix up TCP header on GM107+ by Samuel Pitoiset · 8 years ago
  90. 2060f19 vbo: Fix handling of POS/GENERIC0 attributes. by Mathias Fröhlich · 8 years ago
  91. c98c732 radeon/llvm: Use alloca instructions for larger arrays [revert a revert] by Marek Olšák · 8 years ago
  92. 8636a71 r600g: add support for B5G6R5 PBO uploads via texture buffers (v2) by Marek Olšák · 8 years ago
  93. 1e5f00f radeonsi: pre-generate shader logs for ddebug by Marek Olšák · 8 years ago
  94. 18475aa radeonsi: add empty lines after shader stats by Marek Olšák · 8 years ago
  95. dd66f9d radeonsi: move the shader key dumping to si_shader_dump by Marek Olšák · 8 years ago
  96. b47727a ddebug: implement pipelined hang detection mode by Marek Olšák · 8 years ago
  97. 0795a3d ddebug: don't save pointers to call parameters by Marek Olšák · 8 years ago
  98. e407967 ddebug: move dd_call into dd_pipe.h by Marek Olšák · 8 years ago
  99. d50f9e9 ddebug: separate draw call dumping logic by Marek Olšák · 8 years ago
  100. 95c3025 ddebug: move all states into a separate structure by Marek Olšák · 8 years ago