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mesa3d
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bbe839379a4cb8b034430b3a2ba63e2f326f7c09
bbe8393
docs: Add GL4.4 and ARB_enhanced_layouts to the release notes
by Timothy Arceri
· 8 years ago
b5661c1
anv: Perform rasterizer discard in the SOL stage instead of the clipper.
by Kenneth Graunke
· 8 years ago
99a4739
Revert "gallium/util: fix resource leak"
by Roland Scheidegger
· 8 years ago
d1fe26a
gallium/util: fix resource leak
by Eric Engestrom
· 8 years ago
e713a9e
freedreno/a4xx: fix comparison out of range warnings
by francians@gmail.com
· 8 years ago
43492c7
freedreno/a3xx: fix comparison out of range warnings
by francians@gmail.com
· 8 years ago
089cc74
freedreno/a2xx: fix comparison out of range warnings
by francians@gmail.com
· 8 years ago
3fa68fd
freedreno/ir3: init ir3_shader_key with memset()
by francians@gmail.com
· 8 years ago
a63bac9
gallium/freedreno: move cast to avoid integer overflow
by Eric Engestrom
· 8 years ago
3563c4d
freedreno/a2xx: remove duplicate assignment
by Eric Engestrom
· 8 years ago
2d64a00
freedreno: defer flush_queue allocation
by Rob Clark
· 8 years ago
4175606
freedreno: add some hw query traces
by Rob Clark
· 8 years ago
e684c32
freedreno: some locking
by Rob Clark
· 8 years ago
010e4b2
os: add pipe_mutex_assert_locked()
by Rob Clark
· 8 years ago
9f0eb69
freedreno: drop needs_rb_fbd
by Rob Clark
· 8 years ago
e6bfe1c
freedreno: move needs_wfi into batch
by Rob Clark
· 8 years ago
0739bbc
freedreno: a bit of micro-optimization
by Rob Clark
· 8 years ago
e1b1052
freedreno: drop mem2gmem/gmem2mem query stages
by Rob Clark
· 8 years ago
00bed8a
freedreno: threaded batch flush
by Rob Clark
· 8 years ago
c441638
freedreno: track batch/blit types
by Rob Clark
· 8 years ago
7f8fd02
freedreno: re-order support for hw queries
by Rob Clark
· 8 years ago
10baf05
freedreno: use prsc for hw queries
by Rob Clark
· 8 years ago
ba30096
freedreno: support discarding previous rendering in special cases
by Rob Clark
· 8 years ago
7105774
freedreno: shadow textures if possible to avoid stall/flush
by Rob Clark
· 8 years ago
dcde4cd
freedreno: spiff up some debug traces
by Rob Clark
· 8 years ago
9f219c7
freedreno: add batch-cache and batch reordering
by Rob Clark
· 8 years ago
f02a64d
freedreno: move more batch related tracking to fd_batch
by Rob Clark
· 8 years ago
eeafaf2
freedreno: dynamically sized/growable cmd buffers
by Rob Clark
· 8 years ago
9e4561d
freedreno: push resource tracking down into batch
by Rob Clark
· 8 years ago
9bbd239
freedreno: introduce fd_batch
by Rob Clark
· 8 years ago
12aec78
mesa: remove dd_function_table::UseProgram
by Marek Olšák
· 8 years ago
b47839a
st/mesa: update sampler states when shaders are changed
by Marek Olšák
· 8 years ago
c7954b1
st/mesa: don't dirty sample shading on _NEW_PROGRAM
by Marek Olšák
· 8 years ago
79dcd69
st/mesa: remove excessive shader state dirtying
by Marek Olšák
· 8 years ago
1f73e2b
st/mesa: unreference optional shaders when unbinding
by Marek Olšák
· 8 years ago
0a46e6f
st/mesa: skip updates of states that have no effect
by Marek Olšák
· 8 years ago
c8fe3b9
st/mesa: completely rewrite state atoms
by Marek Olšák
· 8 years ago
53bc289
st/mesa: remove st_tracked_state::name
by Marek Olšák
· 8 years ago
f2adba4
st/mesa: remove atom debugging code
by Marek Olšák
· 8 years ago
ebdc82d
i965: Fix move_interpolation_to_top() pass.
by Kenneth Graunke
· 8 years ago
591eeb7
freedreno: limit non-user constant buffers to a4xx
by Rob Clark
· 8 years ago
427771d
glsl: fix uninitialized instance variable
by Jan Ziak
· 8 years ago
b107169
configure: add support for LLVM 4.0.0svn static libs
by Jan Ziak
· 8 years ago
a235765
virgl: add exported dmabuf to BO hash table
by Rob Herring
· 8 years ago
6d958c7
anv: Enable per sample shading on gen8+
by Anuj Phogat
· 8 years ago
0f94cdc
anv/pipeline: Fix setting per sample shading in pixel shader
by Anuj Phogat
· 8 years ago
9ee683f
egl/dri2: Add reference count for dri2_egl_display
by Nicolas Boichat
· 8 years ago
8431c0e
vc4: automake: remove vc4_drm.h from the sources lists
by Emil Velikov
· 8 years ago
bade0cd
ddebug: use pclose to close a popen()'d FILE
by Nicolai Hähnle
· 8 years ago
21556d8
glsl: fix optimization of discard nested multiple levels
by Nicolai Hähnle
· 8 years ago
185b0c1
st_glsl_to_tgsi: only skip over slots of an input array that are present
by Nicolai Hähnle
· 8 years ago
041b330
clover: make GCC 4.8 happy
by Dieter Nützel
· 8 years ago
a86aa87
i965: remove unnecessary null check
by Timothy Arceri
· 8 years ago
29d70cc
glsl: free hash tables earlier
by Timothy Arceri
· 8 years ago
af08cfc
nvc0: enable ARB_tessellation_shader on GM107+
by Samuel Pitoiset
· 8 years ago
3ac373d
gm107/ir: add a legalize SSA pass for PFETCH
by Samuel Pitoiset
· 8 years ago
653af07
nvc0: fix up TCP header on GM107+
by Samuel Pitoiset
· 8 years ago
2060f19
vbo: Fix handling of POS/GENERIC0 attributes.
by Mathias Fröhlich
· 8 years ago
c98c732
radeon/llvm: Use alloca instructions for larger arrays [revert a revert]
by Marek Olšák
· 8 years ago
8636a71
r600g: add support for B5G6R5 PBO uploads via texture buffers (v2)
by Marek Olšák
· 8 years ago
1e5f00f
radeonsi: pre-generate shader logs for ddebug
by Marek Olšák
· 8 years ago
18475aa
radeonsi: add empty lines after shader stats
by Marek Olšák
· 8 years ago
dd66f9d
radeonsi: move the shader key dumping to si_shader_dump
by Marek Olšák
· 8 years ago
b47727a
ddebug: implement pipelined hang detection mode
by Marek Olšák
· 8 years ago
0795a3d
ddebug: don't save pointers to call parameters
by Marek Olšák
· 8 years ago
e407967
ddebug: move dd_call into dd_pipe.h
by Marek Olšák
· 8 years ago
d50f9e9
ddebug: separate draw call dumping logic
by Marek Olšák
· 8 years ago
95c3025
ddebug: move all states into a separate structure
by Marek Olšák
· 8 years ago
f772094
ddebug: write contents of dmesg into hang reports
by Marek Olšák
· 8 years ago
1f85f17
ddebug: implement create_batch_query
by Marek Olšák
· 8 years ago
6b9924c
ddebug: don't use abort()
by Marek Olšák
· 8 years ago
26ef815
ddebug: make dd_get_file_stream accept the screen only
by Marek Olšák
· 8 years ago
27fa933
ddebug: clean up ddebug_screen_create
by Marek Olšák
· 8 years ago
6bf81de
gallium: rework flags for pipe_context::dump_debug_state
by Marek Olšák
· 8 years ago
9ace2c1
vc4: add hash table look-up for exported dmabufs
by Rob Herring
· 8 years ago
ce8504d
vc4: Disable early Z with computed depth.
by Eric Anholt
· 8 years ago
4d0b2c7
ttn: Update shader->info as we generate code.
by Eric Anholt
· 8 years ago
7b9a0f4
mesa: standardize naming Mesa3D, MESA -> Mesa
by Vedran Miletić
· 8 years ago
95c4839
mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1.
by Kenneth Graunke
· 8 years ago
20553e4
mesa: Use AC_HEADER_MAJOR to include correct header for major().
by Matt Turner
· 8 years ago
8151351
glsl: Remove references to tail_pred.
by Matt Turner
· 8 years ago
5ed3299
glx: Avoid aliasing violations.
by Matt Turner
· 9 years ago
2a1d287
mesa: Avoid aliasing violation in uniform_query.cpp.
by Matt Turner
· 8 years ago
f5ac1d3
mesa: Avoid aliasing violation in FXT1.
by Matt Turner
· 8 years ago
a1e9b72
swrast: Avoid aliasing violation.
by Matt Turner
· 8 years ago
149309a
glsl: Avoid aliasing violations.
by Matt Turner
· 8 years ago
d1f6f65
glsl: Separate overlapping sentinel nodes in exec_list.
by Matt Turner
· 8 years ago
5d76690
i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations
by Jason Ekstrand
· 8 years ago
833e389
i965/miptree/isl: Stop multiplying depth by 6 for cubes
by Jason Ekstrand
· 8 years ago
d16dc8e
i965/blorp/gen8: Stop multiplying depth by 6 for cubes
by Jason Ekstrand
· 8 years ago
126bd15
nvc0: use nvc0_m2mf_push_linear() to reduce code duplication
by Samuel Pitoiset
· 8 years ago
c5236f0
nvc0: use nve4_p2mf_push_linear() to reduce code duplication
by Samuel Pitoiset
· 8 years ago
0420666
build: Remove unused AX_CHECK_COMPILE_FLAG macro
by Andreas Boll
· 8 years ago
a354c38
main: memcpy larger chunks in _mesa_propagate_uniforms_to_driver_storage
by Nils Wallménius
· 8 years ago
dd208ea
st/va: enable h264 VAAPI encode
by Boyuan Zhang
· 8 years ago
71da135
st/va: add function to handle misc param type frame rate
by Boyuan Zhang
· 8 years ago
10dec2d
st/va: add enviromental variable to disable interlace
by Boyuan Zhang
· 8 years ago
b0ceb4c
st/va: add preset values for VAAPI encode
by Boyuan Zhang
· 8 years ago
85d807f
st/va: add functions for VAAPI encode
by Boyuan Zhang
· 8 years ago
10c1cc4
st/va: get rate control method from configattrib v2
by Boyuan Zhang
· 8 years ago
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