1. ca90cde radeonsi: implement gl_SampleMaskIn by Marek Olšák · 9 years ago
  2. 51b43c5 radeonsi: Add additional information to shader dumps by Tom Stellard · 9 years ago
  3. bbfa1c3 radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODE by Tom Stellard · 9 years ago
  4. ffd701e radeonsi: dump the shader key when dumping shaders by Marek Olšák · 9 years ago
  5. 6c5af1d radeonsi: implement polygon stippling by Marek Olšák · 9 years ago
  6. b142dd2 radeonsi: move the buffer descriptor to the end of the image descriptor by Marek Olšák · 9 years ago
  7. afe1e6a radeonsi: don't use tgsi_parse_context to get processor type by Marek Olšák · 9 years ago
  8. 50908a8 radeonsi: fix instanced arrays with non-zero start instance by Marek Olšák · 9 years ago
  9. 2397a72 radeonsi: Enable VGPR spilling for all shader types v5 by Tom Stellard · 10 years ago
  10. 5dcd97f radeonsi/compute: Allocate the scratch buffer during state creation by Tom Stellard · 9 years ago
  11. dfdaf3e radeon: Teach radeon_elf_read() how to parse reloc information v3 by Tom Stellard · 10 years ago
  12. 5667aa5 radeon: Add a helper function for freeing members of radeon_shader_binary by Tom Stellard · 9 years ago
  13. 1829f9c radeonsi: enable LLVM optimizations that assume no NaNs for non-compute shaders by Marek Olšák · 10 years ago
  14. 13de947 radeonsi: remove special handling of TGSI_INTERPOLATE_COLOR in shader codegen by Marek Olšák · 10 years ago
  15. e3d4bdd radeonsi: implement VERTEXID_NOBASE and BASEVERTEX system values by Marek Olšák · 10 years ago
  16. d7c6f39 radeonsi: fix VertexID for OpenGL by Marek Olšák · 10 years ago
  17. 368b0a7 radeonsi: clarify a hw bug in shader exports by Marek Olšák · 10 years ago
  18. d1d2af2 radeonsi: use ordered compares for SSG and face selection by Marek Olšák · 10 years ago
  19. 761e36b radeonsi: Cache LLVMTargetMachine object in si_screen by Tom Stellard · 10 years ago
  20. 1615347 radeonsi: get info about VS outputs from tgsi_shader_info by Marek Olšák · 10 years ago
  21. 645b471 radeonsi: use minnum and maxnum LLVM intrinsics for MIN and MAX opcodes by Marek Olšák · 10 years ago
  22. 1f4e48d radeonsi/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2 by Tom Stellard · 10 years ago
  23. fc3b335 radeonsi: load ring resource descriptors only once by Marek Olšák · 10 years ago
  24. d787608 radeonsi: clarify shader constant load functions by Marek Olšák · 10 years ago
  25. 55a9b77 radeonsi: statically declare resource and sampler arrays by Marek Olšák · 10 years ago
  26. e827bb6 radeonsi: remove conversion of DX9 FACE input to GL by Marek Olšák · 10 years ago
  27. 75e97e2 radeonsi: use tgsi_shader_info in si_llvm_emit_fs_epilogue by Marek Olšák · 10 years ago
  28. 558f777 radeonsi: remove si_shader_output_values::index by Marek Olšák · 10 years ago
  29. ec0d168 radeonsi: use tgsi_shader_info in si_llvm_emit_vs_epilogue by Marek Olšák · 10 years ago
  30. 8067732 radeonsi: remove shader->input[] and output[] arrays and dependencies by Marek Olšák · 10 years ago
  31. 8b057dd radeonsi: move param_offset out of shader->input[] and output[] by Marek Olšák · 10 years ago
  32. 02134cf radeonsi: use tgsi_shader_info to get a list of GS outputs by Marek Olšák · 10 years ago
  33. fa93343 radeonsi: use tgsi_shader_info in si_shader_ps by Marek Olšák · 10 years ago
  34. e23fec1 radeonsi: use tgsi_shader_info in fetch_input_gs by Marek Olšák · 10 years ago
  35. 7a645c5 radeonsi: don't rely on shader->output in si_llvm_emit_fs_epilogue by Marek Olšák · 10 years ago
  36. 216cf86 radeonsi: use tgsi_shader_info in si_llvm_emit_es_epilogue by Marek Olšák · 10 years ago
  37. 34e8200 radeonsi: don't recompile shaders when changing nr_cbufs from 0 to 1 by Marek Olšák · 10 years ago
  38. 5e0fbe1 radeonsi: remove vs.ucps_enabled from the shader key by Marek Olšák · 10 years ago
  39. a9592cd radeonsi: assume ClipDistance usage mask is always 0xf by Marek Olšák · 10 years ago
  40. 0c4bc1e tgsi: change tgsi_shader_info::properties to a one-dimensional array by Marek Olšák · 10 years ago
  41. 1f6c0b5 radeonsi: set number of userdata SGPRs of GS copy shader to 4 by Marek Olšák · 10 years ago
  42. 68d36c0 radeonsi: pass the GS shader directly to si_generate_gs_copy_shader by Marek Olšák · 10 years ago
  43. aeb05f0 radeonsi: set LLVMByValAttribute for all descriptor arrays by Marek Olšák · 10 years ago
  44. 10e386f radeonsi: remove interp_at_sample from the key, use TGSI_INTERPOLATE_LOC_SAMPLE by Marek Olšák · 10 years ago
  45. 0a2d6f0 radeonsi: move geometry shader properties from si_shader to si_shader_selector by Marek Olšák · 10 years ago
  46. 6c9f61c radeonsi: remove unused variable si_shader::gs_input_prim by Marek Olšák · 10 years ago
  47. 8860584 radeonsi: get fs_write_all from tgsi_shader_info directly by Marek Olšák · 10 years ago
  48. 8908fae tgsi: simplify shader properties in tgsi_shader_info by Marek Olšák · 10 years ago
  49. 5233568 radeonsi: get tgsi_shader_info only once before compilation by Marek Olšák · 10 years ago
  50. dc05a9e radeonsi: properly destroy the GS copy shader and scratch_bo for compute by Marek Olšák · 10 years ago
  51. 1abb1a9 radeonsi: don't pass the context to the shader translator by Marek Olšák · 10 years ago
  52. e29353f radeonsi: don't snoop currently-bound GS shader when compiling ES by Marek Olšák · 10 years ago
  53. 2774abd radeonsi: shorten si_pipe_* prefixes to si_* by Marek Olšák · 10 years ago
  54. 8c37c16 radeonsi: merge si_pipe_shader into si_shader by Marek Olšák · 10 years ago
  55. adc5797 radeonsi: set KILL_ENABLE during shader compilation, remove uses_kill flag by Marek Olšák · 10 years ago
  56. a34c9f7 radeonsi: remove shader.ps_conservative_z, set db_shader_control instead by Marek Olšák · 10 years ago
  57. a131263 gallium/radeon: cleanup header inclusion by Emil Velikov · 10 years ago
  58. 25633c8 radeonsi: don't set CB_SHADER_MASK=1 if there are no color outputs by Marek Olšák · 10 years ago
  59. 6f0c1f2 radeonsi: Use util_memcpy_cpu_to_le32() by Tom Stellard · 10 years ago
  60. b0f7803 radeonsi/compute: Add support scratch buffer support v2 by Tom Stellard · 10 years ago
  61. 9ba3105 radeonsi: Read rodata from ELF and append it to the end of shaders by Tom Stellard · 10 years ago
  62. 09056b3 radeonsi: use an SGPR instead of VGT_INDX_OFFSET by Marek Olšák · 10 years ago
  63. a66d934 radeonsi: assume LLVM 3.4.2 is always present by Marek Olšák · 10 years ago
  64. d859bdb radeonsi: partially revert "switch descriptors to i32 vectors" by Marek Olšák · 10 years ago
  65. ee2a818 radeonsi: rename definitions of shader limits by Marek Olšák · 10 years ago
  66. 4f3f043 radeonsi: switch descriptors to i32 vectors by Marek Olšák · 10 years ago
  67. 877bb52 radeonsi: properly implement texture opcodes that take an offset by Marek Olšák · 10 years ago
  68. 04aa2bd radeonsi: fix texture fetches with derivatives for 1DArray and 3D textures by Marek Olšák · 10 years ago
  69. b279f014 radeonsi: fix samplerCubeShadow with bias by Marek Olšák · 10 years ago
  70. 4c97ed4 gallium: switch dedicated centroid field to interpolation location by Ilia Mirkin · 10 years ago
  71. 57f3da9 radeonsi: implement ARB_texture_query_lod by Marek Olšák · 10 years ago
  72. 6a2b383 radeonsi: pass ARB_conservative_depth parameters to the hardware by Marek Olšák · 10 years ago
  73. 6818e11 radeonsi: cosmetic changes in si_shader.c by Marek Olšák · 10 years ago
  74. c7b5a5c radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00 by Marek Olšák · 10 years ago
  75. 41060a6 radeonsi: fixup sizes of shader resource and sampler arrays by Marek Olšák · 10 years ago
  76. d0e8b65 radeonsi: implement SAMPLEMASK fragment shader output by Marek Olšák · 10 years ago
  77. 99df120 radeonsi: interpolate varyings at sample when full sample shading is enabled by Marek Olšák · 10 years ago
  78. 99d9d7c radeonsi: implement SAMPLEPOS fragment shader input by Marek Olšák · 10 years ago
  79. 5b06fc3 radeonsi: implement SAMPLEID fragment shader input by Marek Olšák · 10 years ago
  80. d9e102b radeonsi: prepare depth export registers at compile time by Marek Olšák · 10 years ago
  81. 9baaa5d radeonsi: simplify depth/stencil export code by Marek Olšák · 10 years ago
  82. 250aa93 radeonsi: add and use a helper function for loading constants by Marek Olšák · 10 years ago
  83. 2484daa radeonsi: implement ARB_texture_cube_map_array by Marek Olšák · 10 years ago
  84. bc86690 radeonsi: Added Diag Handler to receive LLVM Error messages by Darren Powell · 10 years ago
  85. 1f4a9fc radeon: Rename struct radeon_llvm_binary to radeon_shader_binary v2 by Tom Stellard · 10 years ago
  86. 59936a4 radeonsi: Prevent geometry shader from emitting too many vertices by Michel Daenzer · 10 years ago
  87. eac7236 radeonsi: Use SI_BIG_ENDIAN now that it exists by Tom Stellard · 10 years ago
  88. 195ee10 radeonsi: Use util_cpu_to_le32() instead of bswap32() on big-endian systems by Tom Stellard · 10 years ago
  89. f8e1601 radeonsi: Put GS ring buffer descriptors with streamout buffer descriptors by Michel Dänzer · 10 years ago
  90. db9d6af radeonsi: Geometry shader micro-optimizations by Michel Dänzer · 10 years ago
  91. b4e1493 radeonsi: Pass VS resource descriptors to the HW ES shader stage as well by Michel Dänzer · 10 years ago
  92. 67e385b radeonsi: Fix streamout from geometry shader by Michel Dänzer · 11 years ago
  93. e884c56 radeonsi: Properly match ES outputs to GS inputs by Michel Dänzer · 10 years ago
  94. e1df0d4 radeonsi: Really dump TGSI code before any TGSI->LLVM conversion attempt by Michel Dänzer · 10 years ago
  95. 7b19c39 radeonsi: Also export clip distances with geometry shader by Michel Dänzer · 11 years ago
  96. 8afde9f radeonsi: Take GS into account for VS state in more places by Michel Dänzer · 11 years ago
  97. d8b3d80 radeonsi: Handle TGSI_SEMANTIC_PRIMID by Michel Dänzer · 11 years ago
  98. 7c7d738 radeonsi: Generalize counting of shader parameters by Michel Dänzer · 11 years ago
  99. f07a96d radeonsi: Fix handling of geometry shader output vertex ID by Michel Dänzer · 11 years ago
  100. 404b29d radeonsi: Initial geometry shader support by Michel Dänzer · 11 years ago