1. d6a41b5 i965/gs: Optimize away the EOT write on Gen8+ with static vertex count. by Kenneth Graunke · 9 years ago
  2. 08fe579 i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_OFFSET. by Kenneth Graunke · 9 years ago
  3. f0a618e i965: Implement "Static Vertex Count" geometry shader optimization. by Kenneth Graunke · 9 years ago
  4. bcef2ab i965: Move GS_THREAD_END mlen calculations out of the generator. by Kenneth Graunke · 9 years ago
  5. 02530c5 nir: Add a function to count the number of vertices a GS emits. by Kenneth Graunke · 9 years ago
  6. df221f6 i965: Simplify handling of VUE map changes. by Kenneth Graunke · 9 years ago
  7. 6301af2 i965/gs: Remove the dependency on the VS VUE map. by Kenneth Graunke · 9 years ago
  8. 99df02c i965: Don't re-layout varyings for separate shader programs. by Kenneth Graunke · 9 years ago
  9. 1e51803 i965/vue: Make assign_vue_map() take an explicit slot. by Kenneth Graunke · 9 years ago
  10. 268008f i965: Initialize unused VUE map slots to BRW_VARYING_SLOT_PAD. by Kenneth Graunke · 9 years ago
  11. 39d4b55 i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar VS backend. by Kenneth Graunke · 9 years ago
  12. 511a863 main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity test by Samuel Iglesias Gonsalvez · 9 years ago
  13. d2d4f00 docs: add news item and link release notes for 11.0.1 by Emil Velikov · 9 years ago
  14. 5d08669 docs: add sha256 checksums for 11.0.1 by Emil Velikov · 9 years ago
  15. aeec994 docs: add release notes for 11.0.1 by Emil Velikov · 9 years ago
  16. abdab88 glsl: calculate component size for arrays of arrays when varying packing disabled by Timothy Arceri · 10 years ago
  17. 1d401f9 glsl: validate binding qualifier for AoA by Timothy Arceri · 9 years ago
  18. 9bad7af glsl: add helper for calculating size of AoA by Timothy Arceri · 9 years ago
  19. 776a384 glsl: clean-up link uniform code by Timothy Arceri · 9 years ago
  20. 9932142 radeonsi: add scratch buffer to the buffer list when it's re-allocated by Marek Olšák · 9 years ago
  21. 1e97b41 radeon/vce: fix vui time_scale zero error by Leo Liu · 9 years ago
  22. 1dd943d mesa: Add locking to programs. by Matt Turner · 9 years ago
  23. 3c57a10 mesa: Add locking to sampler objects. by Matt Turner · 9 years ago
  24. d4b0e0b mesa: Remove debugging code from _mesa_reference_*. by Matt Turner · 9 years ago
  25. c8dc04d c11/threads: Assert that mtx is non-NULL and check return values. by Matt Turner · 9 years ago
  26. 266d05a glsl: fix packed varyings interface type and add default case by Tapani Pälli · 9 years ago
  27. e92c35a glsl: Mark as active all elements of shared/std140 block arrays by Antia Puentes · 9 years ago
  28. 065e7d3 docs: Mark ARB_shader_storage_buffer_object as done for i965 by Iago Toral Quiroga · 9 years ago
  29. 614b530 i965: Enable ARB_shader_storage_buffer_object extension for gen7+ by Samuel Iglesias Gonsalvez · 9 years ago
  30. 5b080e3 mesa: enable ARB_shader_storage_buffer_object extension for GLES 3.1 by Samuel Iglesias Gonsalvez · 9 years ago
  31. 10b5c64 mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constants by Samuel Iglesias Gonsalvez · 9 years ago
  32. 91191af glapi: add ARB_shader_storage_block_buffer_object by Samuel Iglesias Gonsalvez · 9 years ago
  33. 26011fa main/tests: add ARB_shader_storage_buffer_object tokens to enum_strings by Samuel Iglesias Gonsalvez · 9 years ago
  34. 9b477ad main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_interface_query by Samuel Iglesias Gonsalvez · 9 years ago
  35. 0f18945 glsl: Do not allow reads from write-only buffer variables by Iago Toral Quiroga · 9 years ago
  36. 995a719 glsl: Do not allow assignments to read-only buffer variables by Iago Toral Quiroga · 9 years ago
  37. 6ef82f0 glsl: Allow memory qualifiers on shader storage buffer blocks by Samuel Iglesias Gonsalvez · 9 years ago
  38. f1b647f glsl: Apply memory qualifiers to buffer variables by Iago Toral Quiroga · 9 years ago
  39. f4c8c01 glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object. by Iago Toral Quiroga · 9 years ago
  40. 3b2037f glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer object is bound by Samuel Iglesias Gonsalvez · 9 years ago
  41. 2e16dd1 mesa: Add queries for GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 9 years ago
  42. 4b7b1cf mesa: add glShaderStorageBlockBinding() by Samuel Iglesias Gonsalvez · 9 years ago
  43. a07d0c2 glsl: First argument to atomic functions must be a buffer variable by Iago Toral Quiroga · 9 years ago
  44. 5ef1690 i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_* by Iago Toral Quiroga · 9 years ago
  45. 14af6f4 i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_* by Iago Toral Quiroga · 9 years ago
  46. 9d5c0be nir: Implement lowered SSBO atomic intrinsics by Iago Toral Quiroga · 9 years ago
  47. d2719b6 glsl: lower SSBO atomic intrinsics by Iago Toral Quiroga · 9 years ago
  48. da65908 glsl: use ir_rvalue instead of ir_dereference in auxiliary functions by Samuel Iglesias Gonsalvez · 9 years ago
  49. ea0a1f5 glsl: Add atomic functions from ARB_shader_storage_buffer_object by Iago Toral Quiroga · 9 years ago
  50. 2caceba glsl: Rename atomic counter functions by Iago Toral Quiroga · 9 years ago
  51. 5861426 glsl: atomic counters can be declared as buffer-qualified variables by Samuel Iglesias Gonsalvez · 9 years ago
  52. 475d9c3 nir/glsl_to_nir: ignore an instruction's dest if it hasn't any by Iago Toral Quiroga · 9 years ago
  53. e3f9c78 i965/nir/vec4: Implement nir_intrinsic_load_ssbo by Iago Toral Quiroga · 9 years ago
  54. 5b186aa i965/nir/fs: Implement nir_intrinsic_load_ssbo by Iago Toral Quiroga · 9 years ago
  55. e59ae238 nir: Implement __intrinsic_load_ssbo by Iago Toral Quiroga · 9 years ago
  56. 3e70c96 nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir) by Samuel Iglesias Gonsalvez · 9 years ago
  57. 922b3d1 i965/nir/vec4: Implement nir_intrinsic_store_ssbo by Iago Toral Quiroga · 9 years ago
  58. 337dad8 i965/nir/fs: Implement nir_intrinsic_store_ssbo by Iago Toral Quiroga · 9 years ago
  59. 9bb7d9e nir: Implement __intrinsic_store_ssbo by Iago Toral Quiroga · 9 years ago
  60. f17c6b9 i965/vec4: Import surface message builder functions. by Francisco Jerez · 9 years ago
  61. d5503ce i965/vec4: Import helpers to convert vectors into arrays and back. by Francisco Jerez · 9 years ago
  62. 402cb7c i965/vec4: Introduce VEC4 IR builder. by Francisco Jerez · 9 years ago
  63. 203cd1b glsl: shader storage blocks use different max block size values than uniforms by Samuel Iglesias Gonsalvez · 9 years ago
  64. eb9a9b6 glsl: ignore buffer variables when counting uniform components by Samuel Iglesias Gonsalvez · 9 years ago
  65. 138e4ae glsl: number of active shader storage blocks must be within allowed limits by Samuel Iglesias Gonsalvez · 9 years ago
  66. a7b4ab4 glsl: a shader storage buffer must be smaller than the maximum size allowed by Samuel Iglesias Gonsalvez · 9 years ago
  67. e854a98 glsl: add std430 interface packing support to ssbo related operations by Samuel Iglesias Gonsalvez · 9 years ago
  68. 1be180b glsl: Add std430 support to program_resource_visitor's member functions by Samuel Iglesias Gonsalvez · 9 years ago
  69. 8f0167c glsl: Add parser/compiler support for std430 interface packing qualifier by Samuel Iglesias Gonsalvez · 9 years ago
  70. 35476c2 glsl: Add std430 related member functions to glsl_type class by Samuel Iglesias Gonsalvez · 9 years ago
  71. a40f917 glsl: allow default qualifiers for shader storage block definitions by Samuel Iglesias Gonsalvez · 9 years ago
  72. 3763a0e glsl: Move interface block processing to glsl_parser_extras.cpp by Samuel Iglesias Gonsalvez · 9 years ago
  73. 9c1f10b glsl: ignore default qualifier declarations when checking for duplicate layout qualifiers by Samuel Iglesias Gonsalvez · 9 years ago
  74. 1300311 glsl: layout qualifier can appear more than once since OpenGL 4.20 by Samuel Iglesias Gonsalvez · 9 years ago
  75. 5bb5eee i965/wm: surfaces should have the API buffer size, not the drm buffer size by Samuel Iglesias Gonsalvez · 9 years ago
  76. eaa6f01 i965/wm: emit null buffer surfaces when null buffers are attached by Samuel Iglesias Gonsalvez · 9 years ago
  77. f5dd2c1 i965/fs/nir: implement nir_intrinsic_get_buffer_size by Samuel Iglesias Gonsalvez · 9 years ago
  78. b23eb64 i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE by Samuel Iglesias Gonsalvez · 9 years ago
  79. 65d7f5f i965/vec4/nir: implement nir_intrinsic_get_buffer_size by Samuel Iglesias Gonsalvez · 9 years ago
  80. 6485880 i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE by Samuel Iglesias Gonsalvez · 9 years ago
  81. 003ce30 nir: Implement ir_unop_get_buffer_size by Samuel Iglesias Gonsalvez · 9 years ago
  82. 750c694 glsl: implement unsized array length by Samuel Iglesias Gonsalvez · 9 years ago
  83. 273f61a glsl: Add parser/compiler support for unsized array's length() by Samuel Iglesias Gonsalvez · 9 years ago
  84. 1440d2a glsl: Add unsized array support to glsl_type::std140_size() by Samuel Iglesias Gonsalvez · 9 years ago
  85. 68f5a4e glsl: fix indention in glsl_types.cpp by Samuel Iglesias Gonsalvez · 9 years ago
  86. f3f64cd glsl: add support for unsized arrays in shader storage blocks by Samuel Iglesias Gonsalvez · 9 years ago
  87. f45d39f6 glsl: return error if unsized arrays are found in OpenGL ES by Samuel Iglesias Gonsalvez · 9 years ago
  88. 6335c79 i965/fs: Do not split buffer variables by Iago Toral Quiroga · 9 years ago
  89. 2773a7c i965: handle visiting of ir_var_shader_storage variables by Iago Toral Quiroga · 9 years ago
  90. 37da6a2 i965: Upload Shader Storage Buffer Object surfaces by Iago Toral Quiroga · 9 years ago
  91. bdbabc5 i965: Set MaxShaderStorageBuffers for compute shaders by Iago Toral Quiroga · 9 years ago
  92. 36f392c i965: set ARB_shader_storage_buffer_object related constant values by Samuel Iglesias Gonsalvez · 9 years ago
  93. dfdeb94 i965: Implement DriverFlags.NewShaderStorageBuffer by Iago Toral Quiroga · 9 years ago
  94. 332ff00 i965: Use 64-byte offset alignment for shader storage buffers by Iago Toral Quiroga · 9 years ago
  95. 4cf908f mesa: set MAX_SHADER_STORAGE_BUFFERS to 16. by Samuel Iglesias Gonsalvez · 9 years ago
  96. 4639cea glsl: add packed varyings to program resource list by Tapani Pälli · 9 years ago
  97. a6b55be mesa: add packed_varyings list to gl_shader by Tapani Pälli · 9 years ago
  98. ebbe6cd i965/cs: Implement DispatchComputeIndirect support by Jordan Justen · 9 years ago
  99. d11d018 mesa/cs: Implement glDispatchComputeIndirect by Jordan Justen · 9 years ago
  100. 12cf91d mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER by Jordan Justen · 9 years ago