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d6a41b5f70b9071cca8959afab66a6504e7cb7ce
d6a41b5
i965/gs: Optimize away the EOT write on Gen8+ with static vertex count.
by Kenneth Graunke
· 9 years ago
08fe579
i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_OFFSET.
by Kenneth Graunke
· 9 years ago
f0a618e
i965: Implement "Static Vertex Count" geometry shader optimization.
by Kenneth Graunke
· 9 years ago
bcef2ab
i965: Move GS_THREAD_END mlen calculations out of the generator.
by Kenneth Graunke
· 9 years ago
02530c5
nir: Add a function to count the number of vertices a GS emits.
by Kenneth Graunke
· 9 years ago
df221f6
i965: Simplify handling of VUE map changes.
by Kenneth Graunke
· 9 years ago
6301af2
i965/gs: Remove the dependency on the VS VUE map.
by Kenneth Graunke
· 9 years ago
99df02c
i965: Don't re-layout varyings for separate shader programs.
by Kenneth Graunke
· 9 years ago
1e51803
i965/vue: Make assign_vue_map() take an explicit slot.
by Kenneth Graunke
· 9 years ago
268008f
i965: Initialize unused VUE map slots to BRW_VARYING_SLOT_PAD.
by Kenneth Graunke
· 9 years ago
39d4b55
i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar VS backend.
by Kenneth Graunke
· 9 years ago
511a863
main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity test
by Samuel Iglesias Gonsalvez
· 9 years ago
d2d4f00
docs: add news item and link release notes for 11.0.1
by Emil Velikov
· 9 years ago
5d08669
docs: add sha256 checksums for 11.0.1
by Emil Velikov
· 9 years ago
aeec994
docs: add release notes for 11.0.1
by Emil Velikov
· 9 years ago
abdab88
glsl: calculate component size for arrays of arrays when varying packing disabled
by Timothy Arceri
· 10 years ago
1d401f9
glsl: validate binding qualifier for AoA
by Timothy Arceri
· 9 years ago
9bad7af
glsl: add helper for calculating size of AoA
by Timothy Arceri
· 9 years ago
776a384
glsl: clean-up link uniform code
by Timothy Arceri
· 9 years ago
9932142
radeonsi: add scratch buffer to the buffer list when it's re-allocated
by Marek Olšák
· 9 years ago
1e97b41
radeon/vce: fix vui time_scale zero error
by Leo Liu
· 9 years ago
1dd943d
mesa: Add locking to programs.
by Matt Turner
· 9 years ago
3c57a10
mesa: Add locking to sampler objects.
by Matt Turner
· 9 years ago
d4b0e0b
mesa: Remove debugging code from _mesa_reference_*.
by Matt Turner
· 9 years ago
c8dc04d
c11/threads: Assert that mtx is non-NULL and check return values.
by Matt Turner
· 9 years ago
266d05a
glsl: fix packed varyings interface type and add default case
by Tapani Pälli
· 9 years ago
e92c35a
glsl: Mark as active all elements of shared/std140 block arrays
by Antia Puentes
· 9 years ago
065e7d3
docs: Mark ARB_shader_storage_buffer_object as done for i965
by Iago Toral Quiroga
· 9 years ago
614b530
i965: Enable ARB_shader_storage_buffer_object extension for gen7+
by Samuel Iglesias Gonsalvez
· 9 years ago
5b080e3
mesa: enable ARB_shader_storage_buffer_object extension for GLES 3.1
by Samuel Iglesias Gonsalvez
· 9 years ago
10b5c64
mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constants
by Samuel Iglesias Gonsalvez
· 9 years ago
91191af
glapi: add ARB_shader_storage_block_buffer_object
by Samuel Iglesias Gonsalvez
· 9 years ago
26011fa
main/tests: add ARB_shader_storage_buffer_object tokens to enum_strings
by Samuel Iglesias Gonsalvez
· 9 years ago
9b477ad
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_interface_query
by Samuel Iglesias Gonsalvez
· 9 years ago
0f18945
glsl: Do not allow reads from write-only buffer variables
by Iago Toral Quiroga
· 9 years ago
995a719
glsl: Do not allow assignments to read-only buffer variables
by Iago Toral Quiroga
· 9 years ago
6ef82f0
glsl: Allow memory qualifiers on shader storage buffer blocks
by Samuel Iglesias Gonsalvez
· 9 years ago
f1b647f
glsl: Apply memory qualifiers to buffer variables
by Iago Toral Quiroga
· 9 years ago
f4c8c01
glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object.
by Iago Toral Quiroga
· 9 years ago
3b2037f
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer object is bound
by Samuel Iglesias Gonsalvez
· 9 years ago
2e16dd1
mesa: Add queries for GL_SHADER_STORAGE_BUFFER
by Iago Toral Quiroga
· 9 years ago
4b7b1cf
mesa: add glShaderStorageBlockBinding()
by Samuel Iglesias Gonsalvez
· 9 years ago
a07d0c2
glsl: First argument to atomic functions must be a buffer variable
by Iago Toral Quiroga
· 9 years ago
5ef1690
i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
by Iago Toral Quiroga
· 9 years ago
14af6f4
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
by Iago Toral Quiroga
· 9 years ago
9d5c0be
nir: Implement lowered SSBO atomic intrinsics
by Iago Toral Quiroga
· 9 years ago
d2719b6
glsl: lower SSBO atomic intrinsics
by Iago Toral Quiroga
· 9 years ago
da65908
glsl: use ir_rvalue instead of ir_dereference in auxiliary functions
by Samuel Iglesias Gonsalvez
· 9 years ago
ea0a1f5
glsl: Add atomic functions from ARB_shader_storage_buffer_object
by Iago Toral Quiroga
· 9 years ago
2caceba
glsl: Rename atomic counter functions
by Iago Toral Quiroga
· 9 years ago
5861426
glsl: atomic counters can be declared as buffer-qualified variables
by Samuel Iglesias Gonsalvez
· 9 years ago
475d9c3
nir/glsl_to_nir: ignore an instruction's dest if it hasn't any
by Iago Toral Quiroga
· 9 years ago
e3f9c78
i965/nir/vec4: Implement nir_intrinsic_load_ssbo
by Iago Toral Quiroga
· 9 years ago
5b186aa
i965/nir/fs: Implement nir_intrinsic_load_ssbo
by Iago Toral Quiroga
· 9 years ago
e59ae238
nir: Implement __intrinsic_load_ssbo
by Iago Toral Quiroga
· 9 years ago
3e70c96
nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir)
by Samuel Iglesias Gonsalvez
· 9 years ago
922b3d1
i965/nir/vec4: Implement nir_intrinsic_store_ssbo
by Iago Toral Quiroga
· 9 years ago
337dad8
i965/nir/fs: Implement nir_intrinsic_store_ssbo
by Iago Toral Quiroga
· 9 years ago
9bb7d9e
nir: Implement __intrinsic_store_ssbo
by Iago Toral Quiroga
· 9 years ago
f17c6b9
i965/vec4: Import surface message builder functions.
by Francisco Jerez
· 9 years ago
d5503ce
i965/vec4: Import helpers to convert vectors into arrays and back.
by Francisco Jerez
· 9 years ago
402cb7c
i965/vec4: Introduce VEC4 IR builder.
by Francisco Jerez
· 9 years ago
203cd1b
glsl: shader storage blocks use different max block size values than uniforms
by Samuel Iglesias Gonsalvez
· 9 years ago
eb9a9b6
glsl: ignore buffer variables when counting uniform components
by Samuel Iglesias Gonsalvez
· 9 years ago
138e4ae
glsl: number of active shader storage blocks must be within allowed limits
by Samuel Iglesias Gonsalvez
· 9 years ago
a7b4ab4
glsl: a shader storage buffer must be smaller than the maximum size allowed
by Samuel Iglesias Gonsalvez
· 9 years ago
e854a98
glsl: add std430 interface packing support to ssbo related operations
by Samuel Iglesias Gonsalvez
· 9 years ago
1be180b
glsl: Add std430 support to program_resource_visitor's member functions
by Samuel Iglesias Gonsalvez
· 9 years ago
8f0167c
glsl: Add parser/compiler support for std430 interface packing qualifier
by Samuel Iglesias Gonsalvez
· 9 years ago
35476c2
glsl: Add std430 related member functions to glsl_type class
by Samuel Iglesias Gonsalvez
· 9 years ago
a40f917
glsl: allow default qualifiers for shader storage block definitions
by Samuel Iglesias Gonsalvez
· 9 years ago
3763a0e
glsl: Move interface block processing to glsl_parser_extras.cpp
by Samuel Iglesias Gonsalvez
· 9 years ago
9c1f10b
glsl: ignore default qualifier declarations when checking for duplicate layout qualifiers
by Samuel Iglesias Gonsalvez
· 9 years ago
1300311
glsl: layout qualifier can appear more than once since OpenGL 4.20
by Samuel Iglesias Gonsalvez
· 9 years ago
5bb5eee
i965/wm: surfaces should have the API buffer size, not the drm buffer size
by Samuel Iglesias Gonsalvez
· 9 years ago
eaa6f01
i965/wm: emit null buffer surfaces when null buffers are attached
by Samuel Iglesias Gonsalvez
· 9 years ago
f5dd2c1
i965/fs/nir: implement nir_intrinsic_get_buffer_size
by Samuel Iglesias Gonsalvez
· 9 years ago
b23eb64
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
by Samuel Iglesias Gonsalvez
· 9 years ago
65d7f5f
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
by Samuel Iglesias Gonsalvez
· 9 years ago
6485880
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
by Samuel Iglesias Gonsalvez
· 9 years ago
003ce30
nir: Implement ir_unop_get_buffer_size
by Samuel Iglesias Gonsalvez
· 9 years ago
750c694
glsl: implement unsized array length
by Samuel Iglesias Gonsalvez
· 9 years ago
273f61a
glsl: Add parser/compiler support for unsized array's length()
by Samuel Iglesias Gonsalvez
· 9 years ago
1440d2a
glsl: Add unsized array support to glsl_type::std140_size()
by Samuel Iglesias Gonsalvez
· 9 years ago
68f5a4e
glsl: fix indention in glsl_types.cpp
by Samuel Iglesias Gonsalvez
· 9 years ago
f3f64cd
glsl: add support for unsized arrays in shader storage blocks
by Samuel Iglesias Gonsalvez
· 9 years ago
f45d39f6
glsl: return error if unsized arrays are found in OpenGL ES
by Samuel Iglesias Gonsalvez
· 9 years ago
6335c79
i965/fs: Do not split buffer variables
by Iago Toral Quiroga
· 9 years ago
2773a7c
i965: handle visiting of ir_var_shader_storage variables
by Iago Toral Quiroga
· 9 years ago
37da6a2
i965: Upload Shader Storage Buffer Object surfaces
by Iago Toral Quiroga
· 9 years ago
bdbabc5
i965: Set MaxShaderStorageBuffers for compute shaders
by Iago Toral Quiroga
· 9 years ago
36f392c
i965: set ARB_shader_storage_buffer_object related constant values
by Samuel Iglesias Gonsalvez
· 9 years ago
dfdeb94
i965: Implement DriverFlags.NewShaderStorageBuffer
by Iago Toral Quiroga
· 9 years ago
332ff00
i965: Use 64-byte offset alignment for shader storage buffers
by Iago Toral Quiroga
· 9 years ago
4cf908f
mesa: set MAX_SHADER_STORAGE_BUFFERS to 16.
by Samuel Iglesias Gonsalvez
· 9 years ago
4639cea
glsl: add packed varyings to program resource list
by Tapani Pälli
· 9 years ago
a6b55be
mesa: add packed_varyings list to gl_shader
by Tapani Pälli
· 9 years ago
ebbe6cd
i965/cs: Implement DispatchComputeIndirect support
by Jordan Justen
· 9 years ago
d11d018
mesa/cs: Implement glDispatchComputeIndirect
by Jordan Justen
· 9 years ago
12cf91d
mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER
by Jordan Justen
· 9 years ago
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