blob: 83e861ce9482ec05d45aff767e3fdb7fc043beb6 [file] [log] [blame]
Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
2<style>
3
4body, h1, h2, h3, div, span, p, pre, a {
5 margin: 0;
6 padding: 0;
7 border: 0;
8 font-weight: inherit;
9 font-style: inherit;
10 font-size: 100%;
11 font-family: inherit;
12 vertical-align: baseline;
13}
14
15body {
16 font-size: 13px;
17 padding: 1em;
18}
19
20h1 {
21 font-size: 26px;
22 margin-bottom: 1em;
23}
24
25h2 {
26 font-size: 24px;
27 margin-bottom: 1em;
28}
29
30h3 {
31 font-size: 20px;
32 margin-bottom: 1em;
33 margin-top: 1em;
34}
35
36pre, code {
37 line-height: 1.5;
38 font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace;
39}
40
41pre {
42 margin-top: 0.5em;
43}
44
45h1, h2, h3, p {
46 font-family: Arial, sans serif;
47}
48
49h1, h2, h3 {
50 border-bottom: solid #CCC 1px;
51}
52
53.toc_element {
54 margin-top: 0.5em;
55}
56
57.firstline {
58 margin-left: 2 em;
59}
60
61.method {
62 margin-top: 1em;
63 border: solid 1px #CCC;
64 padding: 1em;
65 background: #EEE;
66}
67
68.details {
69 font-weight: bold;
70 font-size: 14px;
71}
72
73</style>
74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070078 <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080079<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Insert a new leaderboard configuration in this application.</p>
86<p class="toc_element">
Bu Sun Kimd059ad82020-07-22 17:02:09 -070087 <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
89<p class="toc_element">
90 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
91<p class="firstline">Retrieves the next page of results.</p>
92<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070093 <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080094<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
95<h3>Method Details</h3>
96<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -070097 <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -080098 <pre>Delete the leaderboard configuration with the given ID.
99
100Args:
101 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700102 x__xgafv: string, V1 error format.
103 Allowed values
104 1 - v1 error format
105 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800106</pre>
107</div>
108
109<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800111 <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
112
113Args:
114 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700115 x__xgafv: string, V1 error format.
116 Allowed values
117 1 - v1 error format
118 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800119
120Returns:
121 An object of the form:
122
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 { # An leaderboard configuration resource.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700124 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
125 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
126 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
127 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700128 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700129 # string `gamesConfiguration#leaderboardConfigurationDetail`.
130 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
131 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
132 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
133 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
134 # same &lt;a
135 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
136 # plural rules&lt;/a&gt; as all Android string resources.
137 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
138 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
139 # Polish).
140 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
141 # string `gamesConfiguration#localizedStringBundle`.
142 &quot;translations&quot;: [ # The locale strings.
143 { # A localized string resource.
144 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
145 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
146 # string `gamesConfiguration#localizedString`.
147 &quot;value&quot;: &quot;A String&quot;, # The string value.
148 },
149 ],
150 },
151 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
152 # Arabic).
153 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
154 # string `gamesConfiguration#localizedStringBundle`.
155 &quot;translations&quot;: [ # The locale strings.
156 { # A localized string resource.
157 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
158 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
159 # string `gamesConfiguration#localizedString`.
160 &quot;value&quot;: &quot;A String&quot;, # The string value.
161 },
162 ],
163 },
164 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
165 # (as with all numbers in Chinese, or 42 in English).
166 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
167 # string `gamesConfiguration#localizedStringBundle`.
168 &quot;translations&quot;: [ # The locale strings.
169 { # A localized string resource.
170 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
171 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
172 # string `gamesConfiguration#localizedString`.
173 &quot;value&quot;: &quot;A String&quot;, # The string value.
174 },
175 ],
176 },
177 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
178 # in Welsh, or 102 in Slovenian).
179 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
180 # string `gamesConfiguration#localizedStringBundle`.
181 &quot;translations&quot;: [ # The locale strings.
182 { # A localized string resource.
183 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
184 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
185 # string `gamesConfiguration#localizedString`.
186 &quot;value&quot;: &quot;A String&quot;, # The string value.
187 },
188 ],
189 },
190 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
191 # the number 1 in English and most other languages; in Russian, any number
192 # ending in 1 but not ending in 11 is in this class).
193 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
194 # string `gamesConfiguration#localizedStringBundle`.
195 &quot;translations&quot;: [ # The locale strings.
196 { # A localized string resource.
197 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
198 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
199 # string `gamesConfiguration#localizedString`.
200 &quot;value&quot;: &quot;A String&quot;, # The string value.
201 },
202 ],
203 },
204 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
205 # numbers ending 11-99 in Maltese).
206 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
207 # string `gamesConfiguration#localizedStringBundle`.
208 &quot;translations&quot;: [ # The locale strings.
209 { # A localized string resource.
210 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
211 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
212 # string `gamesConfiguration#localizedString`.
213 &quot;value&quot;: &quot;A String&quot;, # The string value.
214 },
215 ],
216 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700217 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700218 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700219 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700220 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
221 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
222 # string `gamesConfiguration#localizedStringBundle`.
223 &quot;translations&quot;: [ # The locale strings.
224 { # A localized string resource.
225 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
226 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
227 # string `gamesConfiguration#localizedString`.
228 &quot;value&quot;: &quot;A String&quot;, # The string value.
229 },
230 ],
231 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700232 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700233 &quot;scoreOrder&quot;: &quot;A String&quot;,
234 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
235 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
236 # string `gamesConfiguration#leaderboardConfiguration`.
237 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
238 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
239 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
240 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700241 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700242 # string `gamesConfiguration#leaderboardConfigurationDetail`.
243 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
244 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
245 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
246 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
247 # same &lt;a
248 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
249 # plural rules&lt;/a&gt; as all Android string resources.
250 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
251 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
252 # Polish).
253 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
254 # string `gamesConfiguration#localizedStringBundle`.
255 &quot;translations&quot;: [ # The locale strings.
256 { # A localized string resource.
257 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
258 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
259 # string `gamesConfiguration#localizedString`.
260 &quot;value&quot;: &quot;A String&quot;, # The string value.
261 },
262 ],
263 },
264 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
265 # Arabic).
266 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
267 # string `gamesConfiguration#localizedStringBundle`.
268 &quot;translations&quot;: [ # The locale strings.
269 { # A localized string resource.
270 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
271 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
272 # string `gamesConfiguration#localizedString`.
273 &quot;value&quot;: &quot;A String&quot;, # The string value.
274 },
275 ],
276 },
277 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
278 # (as with all numbers in Chinese, or 42 in English).
279 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
280 # string `gamesConfiguration#localizedStringBundle`.
281 &quot;translations&quot;: [ # The locale strings.
282 { # A localized string resource.
283 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
284 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
285 # string `gamesConfiguration#localizedString`.
286 &quot;value&quot;: &quot;A String&quot;, # The string value.
287 },
288 ],
289 },
290 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
291 # in Welsh, or 102 in Slovenian).
292 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
293 # string `gamesConfiguration#localizedStringBundle`.
294 &quot;translations&quot;: [ # The locale strings.
295 { # A localized string resource.
296 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
297 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
298 # string `gamesConfiguration#localizedString`.
299 &quot;value&quot;: &quot;A String&quot;, # The string value.
300 },
301 ],
302 },
303 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
304 # the number 1 in English and most other languages; in Russian, any number
305 # ending in 1 but not ending in 11 is in this class).
306 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
307 # string `gamesConfiguration#localizedStringBundle`.
308 &quot;translations&quot;: [ # The locale strings.
309 { # A localized string resource.
310 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
311 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
312 # string `gamesConfiguration#localizedString`.
313 &quot;value&quot;: &quot;A String&quot;, # The string value.
314 },
315 ],
316 },
317 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
318 # numbers ending 11-99 in Maltese).
319 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
320 # string `gamesConfiguration#localizedStringBundle`.
321 &quot;translations&quot;: [ # The locale strings.
322 { # A localized string resource.
323 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
324 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
325 # string `gamesConfiguration#localizedString`.
326 &quot;value&quot;: &quot;A String&quot;, # The string value.
327 },
328 ],
329 },
330 },
331 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
332 },
333 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
334 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
335 # string `gamesConfiguration#localizedStringBundle`.
336 &quot;translations&quot;: [ # The locale strings.
337 { # A localized string resource.
338 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
339 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
340 # string `gamesConfiguration#localizedString`.
341 &quot;value&quot;: &quot;A String&quot;, # The string value.
342 },
343 ],
344 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700345 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700346 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
347 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800348</div>
349
350<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700351 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800352 <pre>Insert a new leaderboard configuration in this application.
353
354Args:
355 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700356 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800357 The object takes the form of:
358
Dan O'Mearadd494642020-05-01 07:42:23 -0700359{ # An leaderboard configuration resource.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700360 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
361 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
362 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
363 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700364 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700365 # string `gamesConfiguration#leaderboardConfigurationDetail`.
366 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
367 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
368 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
369 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
370 # same &lt;a
371 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
372 # plural rules&lt;/a&gt; as all Android string resources.
373 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
374 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
375 # Polish).
376 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
377 # string `gamesConfiguration#localizedStringBundle`.
378 &quot;translations&quot;: [ # The locale strings.
379 { # A localized string resource.
380 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
381 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
382 # string `gamesConfiguration#localizedString`.
383 &quot;value&quot;: &quot;A String&quot;, # The string value.
384 },
385 ],
386 },
387 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
388 # Arabic).
389 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
390 # string `gamesConfiguration#localizedStringBundle`.
391 &quot;translations&quot;: [ # The locale strings.
392 { # A localized string resource.
393 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
394 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
395 # string `gamesConfiguration#localizedString`.
396 &quot;value&quot;: &quot;A String&quot;, # The string value.
397 },
398 ],
399 },
400 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
401 # (as with all numbers in Chinese, or 42 in English).
402 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
403 # string `gamesConfiguration#localizedStringBundle`.
404 &quot;translations&quot;: [ # The locale strings.
405 { # A localized string resource.
406 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
407 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
408 # string `gamesConfiguration#localizedString`.
409 &quot;value&quot;: &quot;A String&quot;, # The string value.
410 },
411 ],
412 },
413 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
414 # in Welsh, or 102 in Slovenian).
415 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
416 # string `gamesConfiguration#localizedStringBundle`.
417 &quot;translations&quot;: [ # The locale strings.
418 { # A localized string resource.
419 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
420 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
421 # string `gamesConfiguration#localizedString`.
422 &quot;value&quot;: &quot;A String&quot;, # The string value.
423 },
424 ],
425 },
426 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
427 # the number 1 in English and most other languages; in Russian, any number
428 # ending in 1 but not ending in 11 is in this class).
429 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
430 # string `gamesConfiguration#localizedStringBundle`.
431 &quot;translations&quot;: [ # The locale strings.
432 { # A localized string resource.
433 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
434 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
435 # string `gamesConfiguration#localizedString`.
436 &quot;value&quot;: &quot;A String&quot;, # The string value.
437 },
438 ],
439 },
440 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
441 # numbers ending 11-99 in Maltese).
442 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
443 # string `gamesConfiguration#localizedStringBundle`.
444 &quot;translations&quot;: [ # The locale strings.
445 { # A localized string resource.
446 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
447 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
448 # string `gamesConfiguration#localizedString`.
449 &quot;value&quot;: &quot;A String&quot;, # The string value.
450 },
451 ],
452 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700453 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700454 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700455 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700456 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
457 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
458 # string `gamesConfiguration#localizedStringBundle`.
459 &quot;translations&quot;: [ # The locale strings.
460 { # A localized string resource.
461 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
462 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
463 # string `gamesConfiguration#localizedString`.
464 &quot;value&quot;: &quot;A String&quot;, # The string value.
465 },
466 ],
467 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700468 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700469 &quot;scoreOrder&quot;: &quot;A String&quot;,
470 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
471 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
472 # string `gamesConfiguration#leaderboardConfiguration`.
473 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
474 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
475 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
476 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700477 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700478 # string `gamesConfiguration#leaderboardConfigurationDetail`.
479 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
480 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
481 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
482 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
483 # same &lt;a
484 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
485 # plural rules&lt;/a&gt; as all Android string resources.
486 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
487 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
488 # Polish).
489 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
490 # string `gamesConfiguration#localizedStringBundle`.
491 &quot;translations&quot;: [ # The locale strings.
492 { # A localized string resource.
493 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
494 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
495 # string `gamesConfiguration#localizedString`.
496 &quot;value&quot;: &quot;A String&quot;, # The string value.
497 },
498 ],
499 },
500 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
501 # Arabic).
502 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
503 # string `gamesConfiguration#localizedStringBundle`.
504 &quot;translations&quot;: [ # The locale strings.
505 { # A localized string resource.
506 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
507 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
508 # string `gamesConfiguration#localizedString`.
509 &quot;value&quot;: &quot;A String&quot;, # The string value.
510 },
511 ],
512 },
513 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
514 # (as with all numbers in Chinese, or 42 in English).
515 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
516 # string `gamesConfiguration#localizedStringBundle`.
517 &quot;translations&quot;: [ # The locale strings.
518 { # A localized string resource.
519 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
520 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
521 # string `gamesConfiguration#localizedString`.
522 &quot;value&quot;: &quot;A String&quot;, # The string value.
523 },
524 ],
525 },
526 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
527 # in Welsh, or 102 in Slovenian).
528 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
529 # string `gamesConfiguration#localizedStringBundle`.
530 &quot;translations&quot;: [ # The locale strings.
531 { # A localized string resource.
532 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
533 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
534 # string `gamesConfiguration#localizedString`.
535 &quot;value&quot;: &quot;A String&quot;, # The string value.
536 },
537 ],
538 },
539 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
540 # the number 1 in English and most other languages; in Russian, any number
541 # ending in 1 but not ending in 11 is in this class).
542 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
543 # string `gamesConfiguration#localizedStringBundle`.
544 &quot;translations&quot;: [ # The locale strings.
545 { # A localized string resource.
546 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
547 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
548 # string `gamesConfiguration#localizedString`.
549 &quot;value&quot;: &quot;A String&quot;, # The string value.
550 },
551 ],
552 },
553 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
554 # numbers ending 11-99 in Maltese).
555 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
556 # string `gamesConfiguration#localizedStringBundle`.
557 &quot;translations&quot;: [ # The locale strings.
558 { # A localized string resource.
559 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
560 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
561 # string `gamesConfiguration#localizedString`.
562 &quot;value&quot;: &quot;A String&quot;, # The string value.
563 },
564 ],
565 },
566 },
567 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
568 },
569 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
570 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
571 # string `gamesConfiguration#localizedStringBundle`.
572 &quot;translations&quot;: [ # The locale strings.
573 { # A localized string resource.
574 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
575 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
576 # string `gamesConfiguration#localizedString`.
577 &quot;value&quot;: &quot;A String&quot;, # The string value.
578 },
579 ],
580 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700581 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700582 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
583 }
Craig Citroe633be12015-03-02 13:40:36 -0800584
Dan O'Mearadd494642020-05-01 07:42:23 -0700585 x__xgafv: string, V1 error format.
586 Allowed values
587 1 - v1 error format
588 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800589
590Returns:
591 An object of the form:
592
Dan O'Mearadd494642020-05-01 07:42:23 -0700593 { # An leaderboard configuration resource.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700594 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
595 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
596 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
597 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700598 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700599 # string `gamesConfiguration#leaderboardConfigurationDetail`.
600 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
601 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
602 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
603 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
604 # same &lt;a
605 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
606 # plural rules&lt;/a&gt; as all Android string resources.
607 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
608 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
609 # Polish).
610 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
611 # string `gamesConfiguration#localizedStringBundle`.
612 &quot;translations&quot;: [ # The locale strings.
613 { # A localized string resource.
614 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
615 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
616 # string `gamesConfiguration#localizedString`.
617 &quot;value&quot;: &quot;A String&quot;, # The string value.
618 },
619 ],
620 },
621 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
622 # Arabic).
623 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
624 # string `gamesConfiguration#localizedStringBundle`.
625 &quot;translations&quot;: [ # The locale strings.
626 { # A localized string resource.
627 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
628 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
629 # string `gamesConfiguration#localizedString`.
630 &quot;value&quot;: &quot;A String&quot;, # The string value.
631 },
632 ],
633 },
634 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
635 # (as with all numbers in Chinese, or 42 in English).
636 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
637 # string `gamesConfiguration#localizedStringBundle`.
638 &quot;translations&quot;: [ # The locale strings.
639 { # A localized string resource.
640 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
641 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
642 # string `gamesConfiguration#localizedString`.
643 &quot;value&quot;: &quot;A String&quot;, # The string value.
644 },
645 ],
646 },
647 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
648 # in Welsh, or 102 in Slovenian).
649 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
650 # string `gamesConfiguration#localizedStringBundle`.
651 &quot;translations&quot;: [ # The locale strings.
652 { # A localized string resource.
653 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
654 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
655 # string `gamesConfiguration#localizedString`.
656 &quot;value&quot;: &quot;A String&quot;, # The string value.
657 },
658 ],
659 },
660 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
661 # the number 1 in English and most other languages; in Russian, any number
662 # ending in 1 but not ending in 11 is in this class).
663 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
664 # string `gamesConfiguration#localizedStringBundle`.
665 &quot;translations&quot;: [ # The locale strings.
666 { # A localized string resource.
667 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
668 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
669 # string `gamesConfiguration#localizedString`.
670 &quot;value&quot;: &quot;A String&quot;, # The string value.
671 },
672 ],
673 },
674 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
675 # numbers ending 11-99 in Maltese).
676 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
677 # string `gamesConfiguration#localizedStringBundle`.
678 &quot;translations&quot;: [ # The locale strings.
679 { # A localized string resource.
680 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
681 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
682 # string `gamesConfiguration#localizedString`.
683 &quot;value&quot;: &quot;A String&quot;, # The string value.
684 },
685 ],
686 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700687 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700688 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700689 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700690 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
691 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
692 # string `gamesConfiguration#localizedStringBundle`.
693 &quot;translations&quot;: [ # The locale strings.
694 { # A localized string resource.
695 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
696 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
697 # string `gamesConfiguration#localizedString`.
698 &quot;value&quot;: &quot;A String&quot;, # The string value.
699 },
700 ],
701 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700702 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700703 &quot;scoreOrder&quot;: &quot;A String&quot;,
704 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
705 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
706 # string `gamesConfiguration#leaderboardConfiguration`.
707 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
708 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
709 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
710 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700711 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700712 # string `gamesConfiguration#leaderboardConfigurationDetail`.
713 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
714 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
715 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
716 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
717 # same &lt;a
718 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
719 # plural rules&lt;/a&gt; as all Android string resources.
720 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
721 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
722 # Polish).
723 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
724 # string `gamesConfiguration#localizedStringBundle`.
725 &quot;translations&quot;: [ # The locale strings.
726 { # A localized string resource.
727 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
728 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
729 # string `gamesConfiguration#localizedString`.
730 &quot;value&quot;: &quot;A String&quot;, # The string value.
731 },
732 ],
733 },
734 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
735 # Arabic).
736 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
737 # string `gamesConfiguration#localizedStringBundle`.
738 &quot;translations&quot;: [ # The locale strings.
739 { # A localized string resource.
740 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
741 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
742 # string `gamesConfiguration#localizedString`.
743 &quot;value&quot;: &quot;A String&quot;, # The string value.
744 },
745 ],
746 },
747 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
748 # (as with all numbers in Chinese, or 42 in English).
749 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
750 # string `gamesConfiguration#localizedStringBundle`.
751 &quot;translations&quot;: [ # The locale strings.
752 { # A localized string resource.
753 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
754 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
755 # string `gamesConfiguration#localizedString`.
756 &quot;value&quot;: &quot;A String&quot;, # The string value.
757 },
758 ],
759 },
760 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
761 # in Welsh, or 102 in Slovenian).
762 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
763 # string `gamesConfiguration#localizedStringBundle`.
764 &quot;translations&quot;: [ # The locale strings.
765 { # A localized string resource.
766 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
767 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
768 # string `gamesConfiguration#localizedString`.
769 &quot;value&quot;: &quot;A String&quot;, # The string value.
770 },
771 ],
772 },
773 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
774 # the number 1 in English and most other languages; in Russian, any number
775 # ending in 1 but not ending in 11 is in this class).
776 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
777 # string `gamesConfiguration#localizedStringBundle`.
778 &quot;translations&quot;: [ # The locale strings.
779 { # A localized string resource.
780 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
781 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
782 # string `gamesConfiguration#localizedString`.
783 &quot;value&quot;: &quot;A String&quot;, # The string value.
784 },
785 ],
786 },
787 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
788 # numbers ending 11-99 in Maltese).
789 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
790 # string `gamesConfiguration#localizedStringBundle`.
791 &quot;translations&quot;: [ # The locale strings.
792 { # A localized string resource.
793 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
794 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
795 # string `gamesConfiguration#localizedString`.
796 &quot;value&quot;: &quot;A String&quot;, # The string value.
797 },
798 ],
799 },
800 },
801 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
802 },
803 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
804 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
805 # string `gamesConfiguration#localizedStringBundle`.
806 &quot;translations&quot;: [ # The locale strings.
807 { # A localized string resource.
808 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
809 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
810 # string `gamesConfiguration#localizedString`.
811 &quot;value&quot;: &quot;A String&quot;, # The string value.
812 },
813 ],
814 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700815 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700816 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
817 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800818</div>
819
820<div class="method">
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700821 <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800822 <pre>Returns a list of the leaderboard configurations in this application.
823
824Args:
825 applicationId: string, The application ID from the Google Play developer console. (required)
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700826 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700827 maxResults: integer, The maximum number of resource configurations to return in the response,
828used for paging. For any response, the actual number of resources returned
829may be less than the specified `maxResults`.
Dan O'Mearadd494642020-05-01 07:42:23 -0700830 x__xgafv: string, V1 error format.
831 Allowed values
832 1 - v1 error format
833 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800834
835Returns:
836 An object of the form:
837
Dan O'Mearadd494642020-05-01 07:42:23 -0700838 { # A ListConfigurations response.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700839 &quot;items&quot;: [ # The leaderboard configurations.
840 { # An leaderboard configuration resource.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700841 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
842 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
843 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
844 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700845 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700846 # string `gamesConfiguration#leaderboardConfigurationDetail`.
847 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
848 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
849 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
850 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
851 # same &lt;a
852 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
853 # plural rules&lt;/a&gt; as all Android string resources.
854 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
855 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
856 # Polish).
857 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
858 # string `gamesConfiguration#localizedStringBundle`.
859 &quot;translations&quot;: [ # The locale strings.
860 { # A localized string resource.
861 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
862 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
863 # string `gamesConfiguration#localizedString`.
864 &quot;value&quot;: &quot;A String&quot;, # The string value.
865 },
866 ],
867 },
868 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
869 # Arabic).
870 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
871 # string `gamesConfiguration#localizedStringBundle`.
872 &quot;translations&quot;: [ # The locale strings.
873 { # A localized string resource.
874 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
875 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
876 # string `gamesConfiguration#localizedString`.
877 &quot;value&quot;: &quot;A String&quot;, # The string value.
878 },
879 ],
880 },
881 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
882 # (as with all numbers in Chinese, or 42 in English).
883 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
884 # string `gamesConfiguration#localizedStringBundle`.
885 &quot;translations&quot;: [ # The locale strings.
886 { # A localized string resource.
887 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
888 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
889 # string `gamesConfiguration#localizedString`.
890 &quot;value&quot;: &quot;A String&quot;, # The string value.
891 },
892 ],
893 },
894 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
895 # in Welsh, or 102 in Slovenian).
896 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
897 # string `gamesConfiguration#localizedStringBundle`.
898 &quot;translations&quot;: [ # The locale strings.
899 { # A localized string resource.
900 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
901 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
902 # string `gamesConfiguration#localizedString`.
903 &quot;value&quot;: &quot;A String&quot;, # The string value.
904 },
905 ],
906 },
907 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
908 # the number 1 in English and most other languages; in Russian, any number
909 # ending in 1 but not ending in 11 is in this class).
910 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
911 # string `gamesConfiguration#localizedStringBundle`.
912 &quot;translations&quot;: [ # The locale strings.
913 { # A localized string resource.
914 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
915 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
916 # string `gamesConfiguration#localizedString`.
917 &quot;value&quot;: &quot;A String&quot;, # The string value.
918 },
919 ],
920 },
921 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
922 # numbers ending 11-99 in Maltese).
923 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
924 # string `gamesConfiguration#localizedStringBundle`.
925 &quot;translations&quot;: [ # The locale strings.
926 { # A localized string resource.
927 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
928 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
929 # string `gamesConfiguration#localizedString`.
930 &quot;value&quot;: &quot;A String&quot;, # The string value.
931 },
932 ],
933 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700934 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700935 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700936 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700937 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
938 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
939 # string `gamesConfiguration#localizedStringBundle`.
940 &quot;translations&quot;: [ # The locale strings.
941 { # A localized string resource.
942 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
943 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
944 # string `gamesConfiguration#localizedString`.
945 &quot;value&quot;: &quot;A String&quot;, # The string value.
946 },
947 ],
948 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700949 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700950 &quot;scoreOrder&quot;: &quot;A String&quot;,
951 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
952 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
953 # string `gamesConfiguration#leaderboardConfiguration`.
954 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
955 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
956 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
957 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700958 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700959 # string `gamesConfiguration#leaderboardConfigurationDetail`.
960 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
961 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
962 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
963 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
964 # same &lt;a
965 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
966 # plural rules&lt;/a&gt; as all Android string resources.
967 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
968 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
969 # Polish).
970 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
971 # string `gamesConfiguration#localizedStringBundle`.
972 &quot;translations&quot;: [ # The locale strings.
973 { # A localized string resource.
974 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
975 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
976 # string `gamesConfiguration#localizedString`.
977 &quot;value&quot;: &quot;A String&quot;, # The string value.
978 },
979 ],
980 },
981 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
982 # Arabic).
983 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
984 # string `gamesConfiguration#localizedStringBundle`.
985 &quot;translations&quot;: [ # The locale strings.
986 { # A localized string resource.
987 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
988 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
989 # string `gamesConfiguration#localizedString`.
990 &quot;value&quot;: &quot;A String&quot;, # The string value.
991 },
992 ],
993 },
994 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
995 # (as with all numbers in Chinese, or 42 in English).
996 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
997 # string `gamesConfiguration#localizedStringBundle`.
998 &quot;translations&quot;: [ # The locale strings.
999 { # A localized string resource.
1000 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1001 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1002 # string `gamesConfiguration#localizedString`.
1003 &quot;value&quot;: &quot;A String&quot;, # The string value.
1004 },
1005 ],
1006 },
1007 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1008 # in Welsh, or 102 in Slovenian).
1009 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1010 # string `gamesConfiguration#localizedStringBundle`.
1011 &quot;translations&quot;: [ # The locale strings.
1012 { # A localized string resource.
1013 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1014 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1015 # string `gamesConfiguration#localizedString`.
1016 &quot;value&quot;: &quot;A String&quot;, # The string value.
1017 },
1018 ],
1019 },
1020 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1021 # the number 1 in English and most other languages; in Russian, any number
1022 # ending in 1 but not ending in 11 is in this class).
1023 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1024 # string `gamesConfiguration#localizedStringBundle`.
1025 &quot;translations&quot;: [ # The locale strings.
1026 { # A localized string resource.
1027 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1028 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1029 # string `gamesConfiguration#localizedString`.
1030 &quot;value&quot;: &quot;A String&quot;, # The string value.
1031 },
1032 ],
1033 },
1034 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1035 # numbers ending 11-99 in Maltese).
1036 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1037 # string `gamesConfiguration#localizedStringBundle`.
1038 &quot;translations&quot;: [ # The locale strings.
1039 { # A localized string resource.
1040 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1041 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1042 # string `gamesConfiguration#localizedString`.
1043 &quot;value&quot;: &quot;A String&quot;, # The string value.
1044 },
1045 ],
1046 },
1047 },
1048 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1049 },
1050 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1051 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1052 # string `gamesConfiguration#localizedStringBundle`.
1053 &quot;translations&quot;: [ # The locale strings.
1054 { # A localized string resource.
1055 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1056 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1057 # string `gamesConfiguration#localizedString`.
1058 &quot;value&quot;: &quot;A String&quot;, # The string value.
1059 },
1060 ],
1061 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001062 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001063 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001064 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001065 ],
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001066 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Bu Sun Kim65020912020-05-20 12:08:20 -07001067 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -07001068 # string
1069 # `gamesConfiguration#leaderboardConfigurationListResponse`.
Craig Citroe633be12015-03-02 13:40:36 -08001070 }</pre>
1071</div>
1072
1073<div class="method">
1074 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
1075 <pre>Retrieves the next page of results.
1076
1077Args:
1078 previous_request: The request for the previous page. (required)
1079 previous_response: The response from the request for the previous page. (required)
1080
1081Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -07001082 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -08001083 page. Returns None if there are no more items in the collection.
1084 </pre>
1085</div>
1086
1087<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -07001088 <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -08001089 <pre>Update the metadata of the leaderboard configuration with the given ID.
1090
1091Args:
1092 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -07001093 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -08001094 The object takes the form of:
1095
Dan O'Mearadd494642020-05-01 07:42:23 -07001096{ # An leaderboard configuration resource.
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001097 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1098 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1099 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1100 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001101 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001102 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1103 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1104 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1105 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1106 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1107 # same &lt;a
1108 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1109 # plural rules&lt;/a&gt; as all Android string resources.
1110 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1111 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1112 # Polish).
1113 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1114 # string `gamesConfiguration#localizedStringBundle`.
1115 &quot;translations&quot;: [ # The locale strings.
1116 { # A localized string resource.
1117 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1118 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1119 # string `gamesConfiguration#localizedString`.
1120 &quot;value&quot;: &quot;A String&quot;, # The string value.
1121 },
1122 ],
1123 },
1124 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1125 # Arabic).
1126 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1127 # string `gamesConfiguration#localizedStringBundle`.
1128 &quot;translations&quot;: [ # The locale strings.
1129 { # A localized string resource.
1130 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1131 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1132 # string `gamesConfiguration#localizedString`.
1133 &quot;value&quot;: &quot;A String&quot;, # The string value.
1134 },
1135 ],
1136 },
1137 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1138 # (as with all numbers in Chinese, or 42 in English).
1139 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1140 # string `gamesConfiguration#localizedStringBundle`.
1141 &quot;translations&quot;: [ # The locale strings.
1142 { # A localized string resource.
1143 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1144 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1145 # string `gamesConfiguration#localizedString`.
1146 &quot;value&quot;: &quot;A String&quot;, # The string value.
1147 },
1148 ],
1149 },
1150 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1151 # in Welsh, or 102 in Slovenian).
1152 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1153 # string `gamesConfiguration#localizedStringBundle`.
1154 &quot;translations&quot;: [ # The locale strings.
1155 { # A localized string resource.
1156 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1157 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1158 # string `gamesConfiguration#localizedString`.
1159 &quot;value&quot;: &quot;A String&quot;, # The string value.
1160 },
1161 ],
1162 },
1163 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1164 # the number 1 in English and most other languages; in Russian, any number
1165 # ending in 1 but not ending in 11 is in this class).
1166 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1167 # string `gamesConfiguration#localizedStringBundle`.
1168 &quot;translations&quot;: [ # The locale strings.
1169 { # A localized string resource.
1170 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1171 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1172 # string `gamesConfiguration#localizedString`.
1173 &quot;value&quot;: &quot;A String&quot;, # The string value.
1174 },
1175 ],
1176 },
1177 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1178 # numbers ending 11-99 in Maltese).
1179 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1180 # string `gamesConfiguration#localizedStringBundle`.
1181 &quot;translations&quot;: [ # The locale strings.
1182 { # A localized string resource.
1183 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1184 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1185 # string `gamesConfiguration#localizedString`.
1186 &quot;value&quot;: &quot;A String&quot;, # The string value.
1187 },
1188 ],
1189 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001190 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001191 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001192 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001193 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1194 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1195 # string `gamesConfiguration#localizedStringBundle`.
1196 &quot;translations&quot;: [ # The locale strings.
1197 { # A localized string resource.
1198 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1199 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1200 # string `gamesConfiguration#localizedString`.
1201 &quot;value&quot;: &quot;A String&quot;, # The string value.
1202 },
1203 ],
1204 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001205 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001206 &quot;scoreOrder&quot;: &quot;A String&quot;,
1207 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1208 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1209 # string `gamesConfiguration#leaderboardConfiguration`.
1210 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1211 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1212 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1213 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001214 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001215 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1216 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1217 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1218 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1219 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1220 # same &lt;a
1221 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1222 # plural rules&lt;/a&gt; as all Android string resources.
1223 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1224 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1225 # Polish).
1226 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1227 # string `gamesConfiguration#localizedStringBundle`.
1228 &quot;translations&quot;: [ # The locale strings.
1229 { # A localized string resource.
1230 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1231 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1232 # string `gamesConfiguration#localizedString`.
1233 &quot;value&quot;: &quot;A String&quot;, # The string value.
1234 },
1235 ],
1236 },
1237 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1238 # Arabic).
1239 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1240 # string `gamesConfiguration#localizedStringBundle`.
1241 &quot;translations&quot;: [ # The locale strings.
1242 { # A localized string resource.
1243 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1244 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1245 # string `gamesConfiguration#localizedString`.
1246 &quot;value&quot;: &quot;A String&quot;, # The string value.
1247 },
1248 ],
1249 },
1250 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1251 # (as with all numbers in Chinese, or 42 in English).
1252 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1253 # string `gamesConfiguration#localizedStringBundle`.
1254 &quot;translations&quot;: [ # The locale strings.
1255 { # A localized string resource.
1256 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1257 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1258 # string `gamesConfiguration#localizedString`.
1259 &quot;value&quot;: &quot;A String&quot;, # The string value.
1260 },
1261 ],
1262 },
1263 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1264 # in Welsh, or 102 in Slovenian).
1265 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1266 # string `gamesConfiguration#localizedStringBundle`.
1267 &quot;translations&quot;: [ # The locale strings.
1268 { # A localized string resource.
1269 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1270 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1271 # string `gamesConfiguration#localizedString`.
1272 &quot;value&quot;: &quot;A String&quot;, # The string value.
1273 },
1274 ],
1275 },
1276 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1277 # the number 1 in English and most other languages; in Russian, any number
1278 # ending in 1 but not ending in 11 is in this class).
1279 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1280 # string `gamesConfiguration#localizedStringBundle`.
1281 &quot;translations&quot;: [ # The locale strings.
1282 { # A localized string resource.
1283 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1284 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1285 # string `gamesConfiguration#localizedString`.
1286 &quot;value&quot;: &quot;A String&quot;, # The string value.
1287 },
1288 ],
1289 },
1290 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1291 # numbers ending 11-99 in Maltese).
1292 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1293 # string `gamesConfiguration#localizedStringBundle`.
1294 &quot;translations&quot;: [ # The locale strings.
1295 { # A localized string resource.
1296 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1297 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1298 # string `gamesConfiguration#localizedString`.
1299 &quot;value&quot;: &quot;A String&quot;, # The string value.
1300 },
1301 ],
1302 },
1303 },
1304 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1305 },
1306 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1307 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1308 # string `gamesConfiguration#localizedStringBundle`.
1309 &quot;translations&quot;: [ # The locale strings.
1310 { # A localized string resource.
1311 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1312 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1313 # string `gamesConfiguration#localizedString`.
1314 &quot;value&quot;: &quot;A String&quot;, # The string value.
1315 },
1316 ],
1317 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001318 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001319 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1320 }
Craig Citroe633be12015-03-02 13:40:36 -08001321
Dan O'Mearadd494642020-05-01 07:42:23 -07001322 x__xgafv: string, V1 error format.
1323 Allowed values
1324 1 - v1 error format
1325 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -08001326
1327Returns:
1328 An object of the form:
1329
Dan O'Mearadd494642020-05-01 07:42:23 -07001330 { # An leaderboard configuration resource.
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001331 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1332 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1333 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1334 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001335 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001336 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1337 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1338 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1339 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1340 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1341 # same &lt;a
1342 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1343 # plural rules&lt;/a&gt; as all Android string resources.
1344 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1345 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1346 # Polish).
1347 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1348 # string `gamesConfiguration#localizedStringBundle`.
1349 &quot;translations&quot;: [ # The locale strings.
1350 { # A localized string resource.
1351 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1352 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1353 # string `gamesConfiguration#localizedString`.
1354 &quot;value&quot;: &quot;A String&quot;, # The string value.
1355 },
1356 ],
1357 },
1358 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1359 # Arabic).
1360 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1361 # string `gamesConfiguration#localizedStringBundle`.
1362 &quot;translations&quot;: [ # The locale strings.
1363 { # A localized string resource.
1364 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1365 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1366 # string `gamesConfiguration#localizedString`.
1367 &quot;value&quot;: &quot;A String&quot;, # The string value.
1368 },
1369 ],
1370 },
1371 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1372 # (as with all numbers in Chinese, or 42 in English).
1373 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1374 # string `gamesConfiguration#localizedStringBundle`.
1375 &quot;translations&quot;: [ # The locale strings.
1376 { # A localized string resource.
1377 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1378 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1379 # string `gamesConfiguration#localizedString`.
1380 &quot;value&quot;: &quot;A String&quot;, # The string value.
1381 },
1382 ],
1383 },
1384 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1385 # in Welsh, or 102 in Slovenian).
1386 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1387 # string `gamesConfiguration#localizedStringBundle`.
1388 &quot;translations&quot;: [ # The locale strings.
1389 { # A localized string resource.
1390 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1391 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1392 # string `gamesConfiguration#localizedString`.
1393 &quot;value&quot;: &quot;A String&quot;, # The string value.
1394 },
1395 ],
1396 },
1397 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1398 # the number 1 in English and most other languages; in Russian, any number
1399 # ending in 1 but not ending in 11 is in this class).
1400 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1401 # string `gamesConfiguration#localizedStringBundle`.
1402 &quot;translations&quot;: [ # The locale strings.
1403 { # A localized string resource.
1404 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1405 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1406 # string `gamesConfiguration#localizedString`.
1407 &quot;value&quot;: &quot;A String&quot;, # The string value.
1408 },
1409 ],
1410 },
1411 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1412 # numbers ending 11-99 in Maltese).
1413 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1414 # string `gamesConfiguration#localizedStringBundle`.
1415 &quot;translations&quot;: [ # The locale strings.
1416 { # A localized string resource.
1417 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1418 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1419 # string `gamesConfiguration#localizedString`.
1420 &quot;value&quot;: &quot;A String&quot;, # The string value.
1421 },
1422 ],
1423 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001424 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001425 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001426 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001427 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1428 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1429 # string `gamesConfiguration#localizedStringBundle`.
1430 &quot;translations&quot;: [ # The locale strings.
1431 { # A localized string resource.
1432 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1433 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1434 # string `gamesConfiguration#localizedString`.
1435 &quot;value&quot;: &quot;A String&quot;, # The string value.
1436 },
1437 ],
1438 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001439 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001440 &quot;scoreOrder&quot;: &quot;A String&quot;,
1441 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1442 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1443 # string `gamesConfiguration#leaderboardConfiguration`.
1444 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1445 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1446 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1447 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001448 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001449 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1450 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1451 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1452 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1453 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1454 # same &lt;a
1455 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1456 # plural rules&lt;/a&gt; as all Android string resources.
1457 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1458 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1459 # Polish).
1460 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1461 # string `gamesConfiguration#localizedStringBundle`.
1462 &quot;translations&quot;: [ # The locale strings.
1463 { # A localized string resource.
1464 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1465 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1466 # string `gamesConfiguration#localizedString`.
1467 &quot;value&quot;: &quot;A String&quot;, # The string value.
1468 },
1469 ],
1470 },
1471 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1472 # Arabic).
1473 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1474 # string `gamesConfiguration#localizedStringBundle`.
1475 &quot;translations&quot;: [ # The locale strings.
1476 { # A localized string resource.
1477 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1478 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1479 # string `gamesConfiguration#localizedString`.
1480 &quot;value&quot;: &quot;A String&quot;, # The string value.
1481 },
1482 ],
1483 },
1484 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1485 # (as with all numbers in Chinese, or 42 in English).
1486 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1487 # string `gamesConfiguration#localizedStringBundle`.
1488 &quot;translations&quot;: [ # The locale strings.
1489 { # A localized string resource.
1490 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1491 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1492 # string `gamesConfiguration#localizedString`.
1493 &quot;value&quot;: &quot;A String&quot;, # The string value.
1494 },
1495 ],
1496 },
1497 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1498 # in Welsh, or 102 in Slovenian).
1499 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1500 # string `gamesConfiguration#localizedStringBundle`.
1501 &quot;translations&quot;: [ # The locale strings.
1502 { # A localized string resource.
1503 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1504 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1505 # string `gamesConfiguration#localizedString`.
1506 &quot;value&quot;: &quot;A String&quot;, # The string value.
1507 },
1508 ],
1509 },
1510 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1511 # the number 1 in English and most other languages; in Russian, any number
1512 # ending in 1 but not ending in 11 is in this class).
1513 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1514 # string `gamesConfiguration#localizedStringBundle`.
1515 &quot;translations&quot;: [ # The locale strings.
1516 { # A localized string resource.
1517 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1518 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1519 # string `gamesConfiguration#localizedString`.
1520 &quot;value&quot;: &quot;A String&quot;, # The string value.
1521 },
1522 ],
1523 },
1524 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1525 # numbers ending 11-99 in Maltese).
1526 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1527 # string `gamesConfiguration#localizedStringBundle`.
1528 &quot;translations&quot;: [ # The locale strings.
1529 { # A localized string resource.
1530 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1531 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1532 # string `gamesConfiguration#localizedString`.
1533 &quot;value&quot;: &quot;A String&quot;, # The string value.
1534 },
1535 ],
1536 },
1537 },
1538 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1539 },
1540 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1541 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1542 # string `gamesConfiguration#localizedStringBundle`.
1543 &quot;translations&quot;: [ # The locale strings.
1544 { # A localized string resource.
1545 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1546 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1547 # string `gamesConfiguration#localizedString`.
1548 &quot;value&quot;: &quot;A String&quot;, # The string value.
1549 },
1550 ],
1551 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001552 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001553 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1554 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -08001555</div>
1556
1557</body></html>