blob: ef889a7dfba388c31abb329a70b6d30670338555 [file] [log] [blame]
Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
2<style>
3
4body, h1, h2, h3, div, span, p, pre, a {
5 margin: 0;
6 padding: 0;
7 border: 0;
8 font-weight: inherit;
9 font-style: inherit;
10 font-size: 100%;
11 font-family: inherit;
12 vertical-align: baseline;
13}
14
15body {
16 font-size: 13px;
17 padding: 1em;
18}
19
20h1 {
21 font-size: 26px;
22 margin-bottom: 1em;
23}
24
25h2 {
26 font-size: 24px;
27 margin-bottom: 1em;
28}
29
30h3 {
31 font-size: 20px;
32 margin-bottom: 1em;
33 margin-top: 1em;
34}
35
36pre, code {
37 line-height: 1.5;
38 font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace;
39}
40
41pre {
42 margin-top: 0.5em;
43}
44
45h1, h2, h3, p {
46 font-family: Arial, sans serif;
47}
48
49h1, h2, h3 {
50 border-bottom: solid #CCC 1px;
51}
52
53.toc_element {
54 margin-top: 0.5em;
55}
56
57.firstline {
58 margin-left: 2 em;
59}
60
61.method {
62 margin-top: 1em;
63 border: solid 1px #CCC;
64 padding: 1em;
65 background: #EEE;
66}
67
68.details {
69 font-weight: bold;
70 font-size: 14px;
71}
72
73</style>
74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070078 <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080079<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Insert a new leaderboard configuration in this application.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
89<p class="toc_element">
90 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
91<p class="firstline">Retrieves the next page of results.</p>
92<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070093 <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080094<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
95<h3>Method Details</h3>
96<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -070097 <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -080098 <pre>Delete the leaderboard configuration with the given ID.
99
100Args:
101 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700102 x__xgafv: string, V1 error format.
103 Allowed values
104 1 - v1 error format
105 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800106</pre>
107</div>
108
109<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800111 <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
112
113Args:
114 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700115 x__xgafv: string, V1 error format.
116 Allowed values
117 1 - v1 error format
118 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800119
120Returns:
121 An object of the form:
122
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 { # An leaderboard configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700124 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
125 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Bu Sun Kim65020912020-05-20 12:08:20 -0700126 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700127 # string `gamesConfiguration#leaderboardConfigurationDetail`.
128 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
129 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
130 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
131 # same &lt;a
132 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
133 # plural rules&lt;/a&gt; as all Android string resources.
134 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
135 # numbers ending 11-99 in Maltese).
136 &quot;translations&quot;: [ # The locale strings.
137 { # A localized string resource.
138 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
139 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
140 # string `gamesConfiguration#localizedString`.
141 &quot;value&quot;: &quot;A String&quot;, # The string value.
142 },
143 ],
144 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
145 # string `gamesConfiguration#localizedStringBundle`.
146 },
147 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
148 # in Welsh, or 102 in Slovenian).
149 &quot;translations&quot;: [ # The locale strings.
150 { # A localized string resource.
151 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
152 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
153 # string `gamesConfiguration#localizedString`.
154 &quot;value&quot;: &quot;A String&quot;, # The string value.
155 },
156 ],
157 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
158 # string `gamesConfiguration#localizedStringBundle`.
159 },
160 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
161 # Arabic).
162 &quot;translations&quot;: [ # The locale strings.
163 { # A localized string resource.
164 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
165 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
166 # string `gamesConfiguration#localizedString`.
167 &quot;value&quot;: &quot;A String&quot;, # The string value.
168 },
169 ],
170 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
171 # string `gamesConfiguration#localizedStringBundle`.
172 },
173 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
174 # (as with all numbers in Chinese, or 42 in English).
175 &quot;translations&quot;: [ # The locale strings.
176 { # A localized string resource.
177 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
178 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
179 # string `gamesConfiguration#localizedString`.
180 &quot;value&quot;: &quot;A String&quot;, # The string value.
181 },
182 ],
183 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
184 # string `gamesConfiguration#localizedStringBundle`.
185 },
186 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
187 # the number 1 in English and most other languages; in Russian, any number
188 # ending in 1 but not ending in 11 is in this class).
189 &quot;translations&quot;: [ # The locale strings.
190 { # A localized string resource.
191 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
192 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
193 # string `gamesConfiguration#localizedString`.
194 &quot;value&quot;: &quot;A String&quot;, # The string value.
195 },
196 ],
197 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
198 # string `gamesConfiguration#localizedStringBundle`.
199 },
200 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
201 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
202 # Polish).
203 &quot;translations&quot;: [ # The locale strings.
204 { # A localized string resource.
205 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
206 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
207 # string `gamesConfiguration#localizedString`.
208 &quot;value&quot;: &quot;A String&quot;, # The string value.
209 },
210 ],
211 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
212 # string `gamesConfiguration#localizedStringBundle`.
213 },
214 },
215 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
216 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
217 },
218 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
219 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
220 &quot;translations&quot;: [ # The locale strings.
221 { # A localized string resource.
222 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
223 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
224 # string `gamesConfiguration#localizedString`.
225 &quot;value&quot;: &quot;A String&quot;, # The string value.
226 },
227 ],
228 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
229 # string `gamesConfiguration#localizedStringBundle`.
230 },
231 },
232 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
233 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
234 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
235 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
236 &quot;scoreOrder&quot;: &quot;A String&quot;,
237 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
238 # string `gamesConfiguration#leaderboardConfiguration`.
239 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
240 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
241 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
242 # string `gamesConfiguration#leaderboardConfigurationDetail`.
243 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
244 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
245 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
246 # same &lt;a
247 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
248 # plural rules&lt;/a&gt; as all Android string resources.
249 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
250 # numbers ending 11-99 in Maltese).
251 &quot;translations&quot;: [ # The locale strings.
252 { # A localized string resource.
253 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
254 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
255 # string `gamesConfiguration#localizedString`.
256 &quot;value&quot;: &quot;A String&quot;, # The string value.
257 },
258 ],
259 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
260 # string `gamesConfiguration#localizedStringBundle`.
261 },
262 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
263 # in Welsh, or 102 in Slovenian).
264 &quot;translations&quot;: [ # The locale strings.
265 { # A localized string resource.
266 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
267 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
268 # string `gamesConfiguration#localizedString`.
269 &quot;value&quot;: &quot;A String&quot;, # The string value.
270 },
271 ],
272 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
273 # string `gamesConfiguration#localizedStringBundle`.
274 },
275 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
276 # Arabic).
277 &quot;translations&quot;: [ # The locale strings.
278 { # A localized string resource.
279 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
280 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
281 # string `gamesConfiguration#localizedString`.
282 &quot;value&quot;: &quot;A String&quot;, # The string value.
283 },
284 ],
285 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
286 # string `gamesConfiguration#localizedStringBundle`.
287 },
288 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
289 # (as with all numbers in Chinese, or 42 in English).
290 &quot;translations&quot;: [ # The locale strings.
291 { # A localized string resource.
292 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
293 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
294 # string `gamesConfiguration#localizedString`.
295 &quot;value&quot;: &quot;A String&quot;, # The string value.
296 },
297 ],
298 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
299 # string `gamesConfiguration#localizedStringBundle`.
300 },
301 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
302 # the number 1 in English and most other languages; in Russian, any number
303 # ending in 1 but not ending in 11 is in this class).
304 &quot;translations&quot;: [ # The locale strings.
305 { # A localized string resource.
306 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
307 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
308 # string `gamesConfiguration#localizedString`.
309 &quot;value&quot;: &quot;A String&quot;, # The string value.
310 },
311 ],
312 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
313 # string `gamesConfiguration#localizedStringBundle`.
314 },
315 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
316 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
317 # Polish).
318 &quot;translations&quot;: [ # The locale strings.
319 { # A localized string resource.
320 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
321 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
322 # string `gamesConfiguration#localizedString`.
323 &quot;value&quot;: &quot;A String&quot;, # The string value.
324 },
325 ],
326 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
327 # string `gamesConfiguration#localizedStringBundle`.
328 },
329 },
330 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
331 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
332 },
333 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
334 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
335 &quot;translations&quot;: [ # The locale strings.
336 { # A localized string resource.
337 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
338 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
339 # string `gamesConfiguration#localizedString`.
340 &quot;value&quot;: &quot;A String&quot;, # The string value.
341 },
342 ],
343 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
344 # string `gamesConfiguration#localizedStringBundle`.
345 },
346 },
347 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800348</div>
349
350<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700351 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800352 <pre>Insert a new leaderboard configuration in this application.
353
354Args:
355 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700356 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800357 The object takes the form of:
358
Dan O'Mearadd494642020-05-01 07:42:23 -0700359{ # An leaderboard configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700360 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
361 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Bu Sun Kim65020912020-05-20 12:08:20 -0700362 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700363 # string `gamesConfiguration#leaderboardConfigurationDetail`.
364 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
365 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
366 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
367 # same &lt;a
368 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
369 # plural rules&lt;/a&gt; as all Android string resources.
370 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
371 # numbers ending 11-99 in Maltese).
372 &quot;translations&quot;: [ # The locale strings.
373 { # A localized string resource.
374 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
375 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
376 # string `gamesConfiguration#localizedString`.
377 &quot;value&quot;: &quot;A String&quot;, # The string value.
378 },
379 ],
380 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
381 # string `gamesConfiguration#localizedStringBundle`.
382 },
383 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
384 # in Welsh, or 102 in Slovenian).
385 &quot;translations&quot;: [ # The locale strings.
386 { # A localized string resource.
387 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
388 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
389 # string `gamesConfiguration#localizedString`.
390 &quot;value&quot;: &quot;A String&quot;, # The string value.
391 },
392 ],
393 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
394 # string `gamesConfiguration#localizedStringBundle`.
395 },
396 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
397 # Arabic).
398 &quot;translations&quot;: [ # The locale strings.
399 { # A localized string resource.
400 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
401 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
402 # string `gamesConfiguration#localizedString`.
403 &quot;value&quot;: &quot;A String&quot;, # The string value.
404 },
405 ],
406 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
407 # string `gamesConfiguration#localizedStringBundle`.
408 },
409 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
410 # (as with all numbers in Chinese, or 42 in English).
411 &quot;translations&quot;: [ # The locale strings.
412 { # A localized string resource.
413 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
414 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
415 # string `gamesConfiguration#localizedString`.
416 &quot;value&quot;: &quot;A String&quot;, # The string value.
417 },
418 ],
419 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
420 # string `gamesConfiguration#localizedStringBundle`.
421 },
422 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
423 # the number 1 in English and most other languages; in Russian, any number
424 # ending in 1 but not ending in 11 is in this class).
425 &quot;translations&quot;: [ # The locale strings.
426 { # A localized string resource.
427 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
428 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
429 # string `gamesConfiguration#localizedString`.
430 &quot;value&quot;: &quot;A String&quot;, # The string value.
431 },
432 ],
433 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
434 # string `gamesConfiguration#localizedStringBundle`.
435 },
436 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
437 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
438 # Polish).
439 &quot;translations&quot;: [ # The locale strings.
440 { # A localized string resource.
441 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
442 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
443 # string `gamesConfiguration#localizedString`.
444 &quot;value&quot;: &quot;A String&quot;, # The string value.
445 },
446 ],
447 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
448 # string `gamesConfiguration#localizedStringBundle`.
449 },
450 },
451 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
452 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
453 },
454 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
455 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
456 &quot;translations&quot;: [ # The locale strings.
457 { # A localized string resource.
458 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
459 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
460 # string `gamesConfiguration#localizedString`.
461 &quot;value&quot;: &quot;A String&quot;, # The string value.
462 },
463 ],
464 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
465 # string `gamesConfiguration#localizedStringBundle`.
466 },
467 },
468 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
469 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
470 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
471 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
472 &quot;scoreOrder&quot;: &quot;A String&quot;,
473 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
474 # string `gamesConfiguration#leaderboardConfiguration`.
475 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
476 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
477 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
478 # string `gamesConfiguration#leaderboardConfigurationDetail`.
479 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
480 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
481 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
482 # same &lt;a
483 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
484 # plural rules&lt;/a&gt; as all Android string resources.
485 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
486 # numbers ending 11-99 in Maltese).
487 &quot;translations&quot;: [ # The locale strings.
488 { # A localized string resource.
489 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
490 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
491 # string `gamesConfiguration#localizedString`.
492 &quot;value&quot;: &quot;A String&quot;, # The string value.
493 },
494 ],
495 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
496 # string `gamesConfiguration#localizedStringBundle`.
497 },
498 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
499 # in Welsh, or 102 in Slovenian).
500 &quot;translations&quot;: [ # The locale strings.
501 { # A localized string resource.
502 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
503 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
504 # string `gamesConfiguration#localizedString`.
505 &quot;value&quot;: &quot;A String&quot;, # The string value.
506 },
507 ],
508 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
509 # string `gamesConfiguration#localizedStringBundle`.
510 },
511 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
512 # Arabic).
513 &quot;translations&quot;: [ # The locale strings.
514 { # A localized string resource.
515 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
516 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
517 # string `gamesConfiguration#localizedString`.
518 &quot;value&quot;: &quot;A String&quot;, # The string value.
519 },
520 ],
521 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
522 # string `gamesConfiguration#localizedStringBundle`.
523 },
524 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
525 # (as with all numbers in Chinese, or 42 in English).
526 &quot;translations&quot;: [ # The locale strings.
527 { # A localized string resource.
528 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
529 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
530 # string `gamesConfiguration#localizedString`.
531 &quot;value&quot;: &quot;A String&quot;, # The string value.
532 },
533 ],
534 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
535 # string `gamesConfiguration#localizedStringBundle`.
536 },
537 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
538 # the number 1 in English and most other languages; in Russian, any number
539 # ending in 1 but not ending in 11 is in this class).
540 &quot;translations&quot;: [ # The locale strings.
541 { # A localized string resource.
542 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
543 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
544 # string `gamesConfiguration#localizedString`.
545 &quot;value&quot;: &quot;A String&quot;, # The string value.
546 },
547 ],
548 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
549 # string `gamesConfiguration#localizedStringBundle`.
550 },
551 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
552 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
553 # Polish).
554 &quot;translations&quot;: [ # The locale strings.
555 { # A localized string resource.
556 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
557 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
558 # string `gamesConfiguration#localizedString`.
559 &quot;value&quot;: &quot;A String&quot;, # The string value.
560 },
561 ],
562 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
563 # string `gamesConfiguration#localizedStringBundle`.
564 },
565 },
566 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
567 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
568 },
569 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
570 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
571 &quot;translations&quot;: [ # The locale strings.
572 { # A localized string resource.
573 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
574 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
575 # string `gamesConfiguration#localizedString`.
576 &quot;value&quot;: &quot;A String&quot;, # The string value.
577 },
578 ],
579 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
580 # string `gamesConfiguration#localizedStringBundle`.
581 },
582 },
583}
Craig Citroe633be12015-03-02 13:40:36 -0800584
Dan O'Mearadd494642020-05-01 07:42:23 -0700585 x__xgafv: string, V1 error format.
586 Allowed values
587 1 - v1 error format
588 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800589
590Returns:
591 An object of the form:
592
Dan O'Mearadd494642020-05-01 07:42:23 -0700593 { # An leaderboard configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700594 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
595 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Bu Sun Kim65020912020-05-20 12:08:20 -0700596 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700597 # string `gamesConfiguration#leaderboardConfigurationDetail`.
598 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
599 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
600 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
601 # same &lt;a
602 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
603 # plural rules&lt;/a&gt; as all Android string resources.
604 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
605 # numbers ending 11-99 in Maltese).
606 &quot;translations&quot;: [ # The locale strings.
607 { # A localized string resource.
608 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
609 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
610 # string `gamesConfiguration#localizedString`.
611 &quot;value&quot;: &quot;A String&quot;, # The string value.
612 },
613 ],
614 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
615 # string `gamesConfiguration#localizedStringBundle`.
616 },
617 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
618 # in Welsh, or 102 in Slovenian).
619 &quot;translations&quot;: [ # The locale strings.
620 { # A localized string resource.
621 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
622 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
623 # string `gamesConfiguration#localizedString`.
624 &quot;value&quot;: &quot;A String&quot;, # The string value.
625 },
626 ],
627 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
628 # string `gamesConfiguration#localizedStringBundle`.
629 },
630 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
631 # Arabic).
632 &quot;translations&quot;: [ # The locale strings.
633 { # A localized string resource.
634 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
635 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
636 # string `gamesConfiguration#localizedString`.
637 &quot;value&quot;: &quot;A String&quot;, # The string value.
638 },
639 ],
640 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
641 # string `gamesConfiguration#localizedStringBundle`.
642 },
643 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
644 # (as with all numbers in Chinese, or 42 in English).
645 &quot;translations&quot;: [ # The locale strings.
646 { # A localized string resource.
647 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
648 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
649 # string `gamesConfiguration#localizedString`.
650 &quot;value&quot;: &quot;A String&quot;, # The string value.
651 },
652 ],
653 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
654 # string `gamesConfiguration#localizedStringBundle`.
655 },
656 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
657 # the number 1 in English and most other languages; in Russian, any number
658 # ending in 1 but not ending in 11 is in this class).
659 &quot;translations&quot;: [ # The locale strings.
660 { # A localized string resource.
661 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
662 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
663 # string `gamesConfiguration#localizedString`.
664 &quot;value&quot;: &quot;A String&quot;, # The string value.
665 },
666 ],
667 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
668 # string `gamesConfiguration#localizedStringBundle`.
669 },
670 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
671 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
672 # Polish).
673 &quot;translations&quot;: [ # The locale strings.
674 { # A localized string resource.
675 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
676 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
677 # string `gamesConfiguration#localizedString`.
678 &quot;value&quot;: &quot;A String&quot;, # The string value.
679 },
680 ],
681 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
682 # string `gamesConfiguration#localizedStringBundle`.
683 },
684 },
685 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
686 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
687 },
688 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
689 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
690 &quot;translations&quot;: [ # The locale strings.
691 { # A localized string resource.
692 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
693 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
694 # string `gamesConfiguration#localizedString`.
695 &quot;value&quot;: &quot;A String&quot;, # The string value.
696 },
697 ],
698 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
699 # string `gamesConfiguration#localizedStringBundle`.
700 },
701 },
702 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
703 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
704 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
705 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
706 &quot;scoreOrder&quot;: &quot;A String&quot;,
707 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
708 # string `gamesConfiguration#leaderboardConfiguration`.
709 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
710 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
711 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
712 # string `gamesConfiguration#leaderboardConfigurationDetail`.
713 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
714 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
715 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
716 # same &lt;a
717 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
718 # plural rules&lt;/a&gt; as all Android string resources.
719 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
720 # numbers ending 11-99 in Maltese).
721 &quot;translations&quot;: [ # The locale strings.
722 { # A localized string resource.
723 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
724 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
725 # string `gamesConfiguration#localizedString`.
726 &quot;value&quot;: &quot;A String&quot;, # The string value.
727 },
728 ],
729 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
730 # string `gamesConfiguration#localizedStringBundle`.
731 },
732 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
733 # in Welsh, or 102 in Slovenian).
734 &quot;translations&quot;: [ # The locale strings.
735 { # A localized string resource.
736 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
737 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
738 # string `gamesConfiguration#localizedString`.
739 &quot;value&quot;: &quot;A String&quot;, # The string value.
740 },
741 ],
742 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
743 # string `gamesConfiguration#localizedStringBundle`.
744 },
745 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
746 # Arabic).
747 &quot;translations&quot;: [ # The locale strings.
748 { # A localized string resource.
749 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
750 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
751 # string `gamesConfiguration#localizedString`.
752 &quot;value&quot;: &quot;A String&quot;, # The string value.
753 },
754 ],
755 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
756 # string `gamesConfiguration#localizedStringBundle`.
757 },
758 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
759 # (as with all numbers in Chinese, or 42 in English).
760 &quot;translations&quot;: [ # The locale strings.
761 { # A localized string resource.
762 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
763 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
764 # string `gamesConfiguration#localizedString`.
765 &quot;value&quot;: &quot;A String&quot;, # The string value.
766 },
767 ],
768 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
769 # string `gamesConfiguration#localizedStringBundle`.
770 },
771 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
772 # the number 1 in English and most other languages; in Russian, any number
773 # ending in 1 but not ending in 11 is in this class).
774 &quot;translations&quot;: [ # The locale strings.
775 { # A localized string resource.
776 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
777 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
778 # string `gamesConfiguration#localizedString`.
779 &quot;value&quot;: &quot;A String&quot;, # The string value.
780 },
781 ],
782 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
783 # string `gamesConfiguration#localizedStringBundle`.
784 },
785 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
786 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
787 # Polish).
788 &quot;translations&quot;: [ # The locale strings.
789 { # A localized string resource.
790 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
791 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
792 # string `gamesConfiguration#localizedString`.
793 &quot;value&quot;: &quot;A String&quot;, # The string value.
794 },
795 ],
796 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
797 # string `gamesConfiguration#localizedStringBundle`.
798 },
799 },
800 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
801 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
802 },
803 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
804 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
805 &quot;translations&quot;: [ # The locale strings.
806 { # A localized string resource.
807 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
808 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
809 # string `gamesConfiguration#localizedString`.
810 &quot;value&quot;: &quot;A String&quot;, # The string value.
811 },
812 ],
813 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
814 # string `gamesConfiguration#localizedStringBundle`.
815 },
816 },
817 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800818</div>
819
820<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700821 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800822 <pre>Returns a list of the leaderboard configurations in this application.
823
824Args:
825 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700826 maxResults: integer, The maximum number of resource configurations to return in the response,
827used for paging. For any response, the actual number of resources returned
828may be less than the specified `maxResults`.
Craig Citroe633be12015-03-02 13:40:36 -0800829 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700830 x__xgafv: string, V1 error format.
831 Allowed values
832 1 - v1 error format
833 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800834
835Returns:
836 An object of the form:
837
Dan O'Mearadd494642020-05-01 07:42:23 -0700838 { # A ListConfigurations response.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700839 &quot;items&quot;: [ # The leaderboard configurations.
840 { # An leaderboard configuration resource.
841 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
842 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
843 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
844 # string `gamesConfiguration#leaderboardConfigurationDetail`.
845 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
846 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
847 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
848 # same &lt;a
849 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
850 # plural rules&lt;/a&gt; as all Android string resources.
851 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
852 # numbers ending 11-99 in Maltese).
853 &quot;translations&quot;: [ # The locale strings.
854 { # A localized string resource.
855 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
856 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
857 # string `gamesConfiguration#localizedString`.
858 &quot;value&quot;: &quot;A String&quot;, # The string value.
859 },
860 ],
861 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
862 # string `gamesConfiguration#localizedStringBundle`.
863 },
864 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
865 # in Welsh, or 102 in Slovenian).
866 &quot;translations&quot;: [ # The locale strings.
867 { # A localized string resource.
868 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
869 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
870 # string `gamesConfiguration#localizedString`.
871 &quot;value&quot;: &quot;A String&quot;, # The string value.
872 },
873 ],
874 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
875 # string `gamesConfiguration#localizedStringBundle`.
876 },
877 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
878 # Arabic).
879 &quot;translations&quot;: [ # The locale strings.
880 { # A localized string resource.
881 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
882 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
883 # string `gamesConfiguration#localizedString`.
884 &quot;value&quot;: &quot;A String&quot;, # The string value.
885 },
886 ],
887 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
888 # string `gamesConfiguration#localizedStringBundle`.
889 },
890 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
891 # (as with all numbers in Chinese, or 42 in English).
892 &quot;translations&quot;: [ # The locale strings.
893 { # A localized string resource.
894 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
895 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
896 # string `gamesConfiguration#localizedString`.
897 &quot;value&quot;: &quot;A String&quot;, # The string value.
898 },
899 ],
900 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
901 # string `gamesConfiguration#localizedStringBundle`.
902 },
903 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
904 # the number 1 in English and most other languages; in Russian, any number
905 # ending in 1 but not ending in 11 is in this class).
906 &quot;translations&quot;: [ # The locale strings.
907 { # A localized string resource.
908 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
909 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
910 # string `gamesConfiguration#localizedString`.
911 &quot;value&quot;: &quot;A String&quot;, # The string value.
912 },
913 ],
914 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
915 # string `gamesConfiguration#localizedStringBundle`.
916 },
917 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
918 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
919 # Polish).
920 &quot;translations&quot;: [ # The locale strings.
921 { # A localized string resource.
922 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
923 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
924 # string `gamesConfiguration#localizedString`.
925 &quot;value&quot;: &quot;A String&quot;, # The string value.
926 },
927 ],
928 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
929 # string `gamesConfiguration#localizedStringBundle`.
930 },
931 },
932 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
933 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
934 },
935 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
936 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
937 &quot;translations&quot;: [ # The locale strings.
938 { # A localized string resource.
939 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
940 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
941 # string `gamesConfiguration#localizedString`.
942 &quot;value&quot;: &quot;A String&quot;, # The string value.
943 },
944 ],
945 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
946 # string `gamesConfiguration#localizedStringBundle`.
947 },
948 },
949 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
950 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
951 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
952 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
953 &quot;scoreOrder&quot;: &quot;A String&quot;,
954 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
955 # string `gamesConfiguration#leaderboardConfiguration`.
956 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
957 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
958 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
959 # string `gamesConfiguration#leaderboardConfigurationDetail`.
960 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
961 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
962 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
963 # same &lt;a
964 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
965 # plural rules&lt;/a&gt; as all Android string resources.
966 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
967 # numbers ending 11-99 in Maltese).
968 &quot;translations&quot;: [ # The locale strings.
969 { # A localized string resource.
970 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
971 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
972 # string `gamesConfiguration#localizedString`.
973 &quot;value&quot;: &quot;A String&quot;, # The string value.
974 },
975 ],
976 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
977 # string `gamesConfiguration#localizedStringBundle`.
978 },
979 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
980 # in Welsh, or 102 in Slovenian).
981 &quot;translations&quot;: [ # The locale strings.
982 { # A localized string resource.
983 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
984 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
985 # string `gamesConfiguration#localizedString`.
986 &quot;value&quot;: &quot;A String&quot;, # The string value.
987 },
988 ],
989 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
990 # string `gamesConfiguration#localizedStringBundle`.
991 },
992 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
993 # Arabic).
994 &quot;translations&quot;: [ # The locale strings.
995 { # A localized string resource.
996 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
997 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
998 # string `gamesConfiguration#localizedString`.
999 &quot;value&quot;: &quot;A String&quot;, # The string value.
1000 },
1001 ],
1002 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1003 # string `gamesConfiguration#localizedStringBundle`.
1004 },
1005 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1006 # (as with all numbers in Chinese, or 42 in English).
1007 &quot;translations&quot;: [ # The locale strings.
1008 { # A localized string resource.
1009 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1010 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1011 # string `gamesConfiguration#localizedString`.
1012 &quot;value&quot;: &quot;A String&quot;, # The string value.
1013 },
1014 ],
1015 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1016 # string `gamesConfiguration#localizedStringBundle`.
1017 },
1018 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1019 # the number 1 in English and most other languages; in Russian, any number
1020 # ending in 1 but not ending in 11 is in this class).
1021 &quot;translations&quot;: [ # The locale strings.
1022 { # A localized string resource.
1023 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1024 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1025 # string `gamesConfiguration#localizedString`.
1026 &quot;value&quot;: &quot;A String&quot;, # The string value.
1027 },
1028 ],
1029 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1030 # string `gamesConfiguration#localizedStringBundle`.
1031 },
1032 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1033 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1034 # Polish).
1035 &quot;translations&quot;: [ # The locale strings.
1036 { # A localized string resource.
1037 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1038 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1039 # string `gamesConfiguration#localizedString`.
1040 &quot;value&quot;: &quot;A String&quot;, # The string value.
1041 },
1042 ],
1043 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1044 # string `gamesConfiguration#localizedStringBundle`.
1045 },
1046 },
1047 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1048 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1049 },
1050 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1051 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1052 &quot;translations&quot;: [ # The locale strings.
1053 { # A localized string resource.
1054 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1055 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1056 # string `gamesConfiguration#localizedString`.
1057 &quot;value&quot;: &quot;A String&quot;, # The string value.
1058 },
1059 ],
1060 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1061 # string `gamesConfiguration#localizedStringBundle`.
1062 },
1063 },
1064 },
1065 ],
Bu Sun Kim65020912020-05-20 12:08:20 -07001066 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -07001067 # string
1068 # `gamesConfiguration#leaderboardConfigurationListResponse`.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001069 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Craig Citroe633be12015-03-02 13:40:36 -08001070 }</pre>
1071</div>
1072
1073<div class="method">
1074 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
1075 <pre>Retrieves the next page of results.
1076
1077Args:
1078 previous_request: The request for the previous page. (required)
1079 previous_response: The response from the request for the previous page. (required)
1080
1081Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -07001082 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -08001083 page. Returns None if there are no more items in the collection.
1084 </pre>
1085</div>
1086
1087<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -07001088 <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -08001089 <pre>Update the metadata of the leaderboard configuration with the given ID.
1090
1091Args:
1092 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -07001093 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -08001094 The object takes the form of:
1095
Dan O'Mearadd494642020-05-01 07:42:23 -07001096{ # An leaderboard configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001097 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1098 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Bu Sun Kim65020912020-05-20 12:08:20 -07001099 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001100 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1101 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1102 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1103 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1104 # same &lt;a
1105 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1106 # plural rules&lt;/a&gt; as all Android string resources.
1107 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1108 # numbers ending 11-99 in Maltese).
1109 &quot;translations&quot;: [ # The locale strings.
1110 { # A localized string resource.
1111 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1112 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1113 # string `gamesConfiguration#localizedString`.
1114 &quot;value&quot;: &quot;A String&quot;, # The string value.
1115 },
1116 ],
1117 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1118 # string `gamesConfiguration#localizedStringBundle`.
1119 },
1120 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1121 # in Welsh, or 102 in Slovenian).
1122 &quot;translations&quot;: [ # The locale strings.
1123 { # A localized string resource.
1124 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1125 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1126 # string `gamesConfiguration#localizedString`.
1127 &quot;value&quot;: &quot;A String&quot;, # The string value.
1128 },
1129 ],
1130 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1131 # string `gamesConfiguration#localizedStringBundle`.
1132 },
1133 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1134 # Arabic).
1135 &quot;translations&quot;: [ # The locale strings.
1136 { # A localized string resource.
1137 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1138 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1139 # string `gamesConfiguration#localizedString`.
1140 &quot;value&quot;: &quot;A String&quot;, # The string value.
1141 },
1142 ],
1143 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1144 # string `gamesConfiguration#localizedStringBundle`.
1145 },
1146 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1147 # (as with all numbers in Chinese, or 42 in English).
1148 &quot;translations&quot;: [ # The locale strings.
1149 { # A localized string resource.
1150 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1151 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1152 # string `gamesConfiguration#localizedString`.
1153 &quot;value&quot;: &quot;A String&quot;, # The string value.
1154 },
1155 ],
1156 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1157 # string `gamesConfiguration#localizedStringBundle`.
1158 },
1159 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1160 # the number 1 in English and most other languages; in Russian, any number
1161 # ending in 1 but not ending in 11 is in this class).
1162 &quot;translations&quot;: [ # The locale strings.
1163 { # A localized string resource.
1164 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1165 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1166 # string `gamesConfiguration#localizedString`.
1167 &quot;value&quot;: &quot;A String&quot;, # The string value.
1168 },
1169 ],
1170 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1171 # string `gamesConfiguration#localizedStringBundle`.
1172 },
1173 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1174 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1175 # Polish).
1176 &quot;translations&quot;: [ # The locale strings.
1177 { # A localized string resource.
1178 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1179 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1180 # string `gamesConfiguration#localizedString`.
1181 &quot;value&quot;: &quot;A String&quot;, # The string value.
1182 },
1183 ],
1184 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1185 # string `gamesConfiguration#localizedStringBundle`.
1186 },
1187 },
1188 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1189 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1190 },
1191 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1192 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1193 &quot;translations&quot;: [ # The locale strings.
1194 { # A localized string resource.
1195 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1196 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1197 # string `gamesConfiguration#localizedString`.
1198 &quot;value&quot;: &quot;A String&quot;, # The string value.
1199 },
1200 ],
1201 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1202 # string `gamesConfiguration#localizedStringBundle`.
1203 },
1204 },
1205 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1206 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1207 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1208 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1209 &quot;scoreOrder&quot;: &quot;A String&quot;,
1210 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1211 # string `gamesConfiguration#leaderboardConfiguration`.
1212 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1213 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1214 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1215 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1216 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1217 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1218 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1219 # same &lt;a
1220 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1221 # plural rules&lt;/a&gt; as all Android string resources.
1222 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1223 # numbers ending 11-99 in Maltese).
1224 &quot;translations&quot;: [ # The locale strings.
1225 { # A localized string resource.
1226 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1227 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1228 # string `gamesConfiguration#localizedString`.
1229 &quot;value&quot;: &quot;A String&quot;, # The string value.
1230 },
1231 ],
1232 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1233 # string `gamesConfiguration#localizedStringBundle`.
1234 },
1235 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1236 # in Welsh, or 102 in Slovenian).
1237 &quot;translations&quot;: [ # The locale strings.
1238 { # A localized string resource.
1239 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1240 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1241 # string `gamesConfiguration#localizedString`.
1242 &quot;value&quot;: &quot;A String&quot;, # The string value.
1243 },
1244 ],
1245 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1246 # string `gamesConfiguration#localizedStringBundle`.
1247 },
1248 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1249 # Arabic).
1250 &quot;translations&quot;: [ # The locale strings.
1251 { # A localized string resource.
1252 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1253 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1254 # string `gamesConfiguration#localizedString`.
1255 &quot;value&quot;: &quot;A String&quot;, # The string value.
1256 },
1257 ],
1258 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1259 # string `gamesConfiguration#localizedStringBundle`.
1260 },
1261 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1262 # (as with all numbers in Chinese, or 42 in English).
1263 &quot;translations&quot;: [ # The locale strings.
1264 { # A localized string resource.
1265 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1266 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1267 # string `gamesConfiguration#localizedString`.
1268 &quot;value&quot;: &quot;A String&quot;, # The string value.
1269 },
1270 ],
1271 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1272 # string `gamesConfiguration#localizedStringBundle`.
1273 },
1274 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1275 # the number 1 in English and most other languages; in Russian, any number
1276 # ending in 1 but not ending in 11 is in this class).
1277 &quot;translations&quot;: [ # The locale strings.
1278 { # A localized string resource.
1279 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1280 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1281 # string `gamesConfiguration#localizedString`.
1282 &quot;value&quot;: &quot;A String&quot;, # The string value.
1283 },
1284 ],
1285 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1286 # string `gamesConfiguration#localizedStringBundle`.
1287 },
1288 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1289 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1290 # Polish).
1291 &quot;translations&quot;: [ # The locale strings.
1292 { # A localized string resource.
1293 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1294 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1295 # string `gamesConfiguration#localizedString`.
1296 &quot;value&quot;: &quot;A String&quot;, # The string value.
1297 },
1298 ],
1299 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1300 # string `gamesConfiguration#localizedStringBundle`.
1301 },
1302 },
1303 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1304 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1305 },
1306 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1307 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1308 &quot;translations&quot;: [ # The locale strings.
1309 { # A localized string resource.
1310 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1311 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1312 # string `gamesConfiguration#localizedString`.
1313 &quot;value&quot;: &quot;A String&quot;, # The string value.
1314 },
1315 ],
1316 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1317 # string `gamesConfiguration#localizedStringBundle`.
1318 },
1319 },
1320}
Craig Citroe633be12015-03-02 13:40:36 -08001321
Dan O'Mearadd494642020-05-01 07:42:23 -07001322 x__xgafv: string, V1 error format.
1323 Allowed values
1324 1 - v1 error format
1325 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -08001326
1327Returns:
1328 An object of the form:
1329
Dan O'Mearadd494642020-05-01 07:42:23 -07001330 { # An leaderboard configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001331 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1332 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Bu Sun Kim65020912020-05-20 12:08:20 -07001333 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -07001334 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1335 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1336 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1337 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1338 # same &lt;a
1339 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1340 # plural rules&lt;/a&gt; as all Android string resources.
1341 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1342 # numbers ending 11-99 in Maltese).
1343 &quot;translations&quot;: [ # The locale strings.
1344 { # A localized string resource.
1345 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1346 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1347 # string `gamesConfiguration#localizedString`.
1348 &quot;value&quot;: &quot;A String&quot;, # The string value.
1349 },
1350 ],
1351 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1352 # string `gamesConfiguration#localizedStringBundle`.
1353 },
1354 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1355 # in Welsh, or 102 in Slovenian).
1356 &quot;translations&quot;: [ # The locale strings.
1357 { # A localized string resource.
1358 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1359 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1360 # string `gamesConfiguration#localizedString`.
1361 &quot;value&quot;: &quot;A String&quot;, # The string value.
1362 },
1363 ],
1364 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1365 # string `gamesConfiguration#localizedStringBundle`.
1366 },
1367 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1368 # Arabic).
1369 &quot;translations&quot;: [ # The locale strings.
1370 { # A localized string resource.
1371 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1372 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1373 # string `gamesConfiguration#localizedString`.
1374 &quot;value&quot;: &quot;A String&quot;, # The string value.
1375 },
1376 ],
1377 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1378 # string `gamesConfiguration#localizedStringBundle`.
1379 },
1380 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1381 # (as with all numbers in Chinese, or 42 in English).
1382 &quot;translations&quot;: [ # The locale strings.
1383 { # A localized string resource.
1384 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1385 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1386 # string `gamesConfiguration#localizedString`.
1387 &quot;value&quot;: &quot;A String&quot;, # The string value.
1388 },
1389 ],
1390 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1391 # string `gamesConfiguration#localizedStringBundle`.
1392 },
1393 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1394 # the number 1 in English and most other languages; in Russian, any number
1395 # ending in 1 but not ending in 11 is in this class).
1396 &quot;translations&quot;: [ # The locale strings.
1397 { # A localized string resource.
1398 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1399 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1400 # string `gamesConfiguration#localizedString`.
1401 &quot;value&quot;: &quot;A String&quot;, # The string value.
1402 },
1403 ],
1404 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1405 # string `gamesConfiguration#localizedStringBundle`.
1406 },
1407 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1408 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1409 # Polish).
1410 &quot;translations&quot;: [ # The locale strings.
1411 { # A localized string resource.
1412 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1413 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1414 # string `gamesConfiguration#localizedString`.
1415 &quot;value&quot;: &quot;A String&quot;, # The string value.
1416 },
1417 ],
1418 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1419 # string `gamesConfiguration#localizedStringBundle`.
1420 },
1421 },
1422 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1423 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1424 },
1425 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1426 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1427 &quot;translations&quot;: [ # The locale strings.
1428 { # A localized string resource.
1429 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1430 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1431 # string `gamesConfiguration#localizedString`.
1432 &quot;value&quot;: &quot;A String&quot;, # The string value.
1433 },
1434 ],
1435 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1436 # string `gamesConfiguration#localizedStringBundle`.
1437 },
1438 },
1439 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1440 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1441 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1442 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1443 &quot;scoreOrder&quot;: &quot;A String&quot;,
1444 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1445 # string `gamesConfiguration#leaderboardConfiguration`.
1446 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1447 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1448 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1449 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1450 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1451 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1452 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1453 # same &lt;a
1454 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1455 # plural rules&lt;/a&gt; as all Android string resources.
1456 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1457 # numbers ending 11-99 in Maltese).
1458 &quot;translations&quot;: [ # The locale strings.
1459 { # A localized string resource.
1460 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1461 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1462 # string `gamesConfiguration#localizedString`.
1463 &quot;value&quot;: &quot;A String&quot;, # The string value.
1464 },
1465 ],
1466 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1467 # string `gamesConfiguration#localizedStringBundle`.
1468 },
1469 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1470 # in Welsh, or 102 in Slovenian).
1471 &quot;translations&quot;: [ # The locale strings.
1472 { # A localized string resource.
1473 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1474 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1475 # string `gamesConfiguration#localizedString`.
1476 &quot;value&quot;: &quot;A String&quot;, # The string value.
1477 },
1478 ],
1479 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1480 # string `gamesConfiguration#localizedStringBundle`.
1481 },
1482 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1483 # Arabic).
1484 &quot;translations&quot;: [ # The locale strings.
1485 { # A localized string resource.
1486 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1487 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1488 # string `gamesConfiguration#localizedString`.
1489 &quot;value&quot;: &quot;A String&quot;, # The string value.
1490 },
1491 ],
1492 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1493 # string `gamesConfiguration#localizedStringBundle`.
1494 },
1495 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1496 # (as with all numbers in Chinese, or 42 in English).
1497 &quot;translations&quot;: [ # The locale strings.
1498 { # A localized string resource.
1499 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1500 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1501 # string `gamesConfiguration#localizedString`.
1502 &quot;value&quot;: &quot;A String&quot;, # The string value.
1503 },
1504 ],
1505 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1506 # string `gamesConfiguration#localizedStringBundle`.
1507 },
1508 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1509 # the number 1 in English and most other languages; in Russian, any number
1510 # ending in 1 but not ending in 11 is in this class).
1511 &quot;translations&quot;: [ # The locale strings.
1512 { # A localized string resource.
1513 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1514 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1515 # string `gamesConfiguration#localizedString`.
1516 &quot;value&quot;: &quot;A String&quot;, # The string value.
1517 },
1518 ],
1519 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1520 # string `gamesConfiguration#localizedStringBundle`.
1521 },
1522 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1523 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1524 # Polish).
1525 &quot;translations&quot;: [ # The locale strings.
1526 { # A localized string resource.
1527 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1528 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1529 # string `gamesConfiguration#localizedString`.
1530 &quot;value&quot;: &quot;A String&quot;, # The string value.
1531 },
1532 ],
1533 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1534 # string `gamesConfiguration#localizedStringBundle`.
1535 },
1536 },
1537 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1538 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1539 },
1540 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1541 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1542 &quot;translations&quot;: [ # The locale strings.
1543 { # A localized string resource.
1544 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1545 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1546 # string `gamesConfiguration#localizedString`.
1547 &quot;value&quot;: &quot;A String&quot;, # The string value.
1548 },
1549 ],
1550 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1551 # string `gamesConfiguration#localizedStringBundle`.
1552 },
1553 },
1554 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -08001555</div>
1556
1557</body></html>