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Heather Miller118a4072019-07-25 11:33:30 -04001Skia Graphics Release Notes
2
3This file includes a list of high level updates for each milestone release.
4
Hal Canary9e514a12019-10-01 15:15:36 -04005* * *
Mike Reed430470d2019-09-12 17:09:12 -04006
Heather Millerb88892f2020-05-15 10:53:49 -04007Milestone 85
8------------
9
10 * <insert new release notes here>
11
Brian Salomonc0d88a12020-05-28 17:44:05 -040012 * Remove SkSurface::MakeFromBackendTextureAsRenderTarget.
13 This factory existed to work around issues with GL_TEXTURE_RECTANGLE that existed
14 in Chrome's command buffer. Those issues have since been resolved. Use
15 SkSurface::MakeFromBackendTexutre or SkSurface::MakeFromBackendRenderTarget instead.
16 https://review.skia.org/292719
17
Greg Daniel55822f12020-05-26 11:26:45 -040018 * Adds submittedProc callback to GrFlushInfo which will be called when the work
19 from the flush call is submitted to the GPU. This is specifically useful for knowing
20 when semahpores sent with the flush have been submitted and can be waiting on.
21 https://review.skia.org/291078
22
Greg Daniel04283f32020-05-20 13:16:00 -040023 * GrContext submit is now required to be called in order to send GPU work to the
24 actual GPU. The flush calls simply produces 3D API specific objects that are ready
25 to be submitted (e.g. command buffers). For the GL backend, the flush will still
26 send commands to the driver. However, clients should still assume the must call
27 submit which is where any glFlush that is need for sync objects will be called. There,
28 are flushAndSubmit() functions of GrContext, SkSurface, and SkImage that will act
29 like the previous flush() functions. This will flush the work and immediately call
30 submit.
31 https://review.skia.org/289033
32
Greg Daniel49de1032020-05-19 18:06:26 -040033 * Remove deprecated version of flush calls on GrContext and SkSurface.
34 https://review.skia.org/2290540
35
Brian Osman8219e912020-05-15 13:04:48 -040036 * SkCanvas::drawVertices and drawPatch now support mapping an SkShader without explicit
37 texture coordinates. If they're not supplied, the local positions (vertex position or
38 patch cubic positions) will be directly used to sample the SkShader.
39 https://review.skia.org/290130
40
Heather Millerb88892f2020-05-15 10:53:49 -040041* * *
42
Heather Millere4bcbf82020-04-03 12:01:51 -040043Milestone 84
Heather Millerb88892f2020-05-15 10:53:49 -040044------------
Greg Daniel5ab94e12020-05-13 14:11:40 -040045
Greg Danielb2365d82020-05-13 15:32:04 -040046 * Add api on GrContext, updateBackendTexture that will upload new data to a
47 GrBackendTexture.
48 https://review.skia.org/288909
49
Greg Daniel5ab94e12020-05-13 14:11:40 -040050 * Add GrContext getter to SkSurface.
51 https://review.skia.org/289479
52
Greg Danielda50cb82020-05-13 14:07:40 -040053 * Deprecate GrContext and SkSurface flush() call and replace ith with flushAndSubmit().
54 This only effects the default flush call that takes no parameters.
55 https://review.skia.org/289478
Heather Millere4bcbf82020-04-03 12:01:51 -040056
Greg Danielc1ad77c2020-05-06 11:40:03 -040057 * GrContext::createBackendTexture functions that initialize the texture no longer
58 guarantee that all the data has been uploaded and the gpu is done with the texture.
59 Instead the client can assume the upload work has been submitted to the gpu and they
60 must wait for that work to finish before deleting the texture. This can be done via
61 their own synchronization or by passing in a finish proc into the create calls which
62 will be called when it is safe to delete the texture (at least in terms of work
63 done during the create).
64 https://review.skia.org/286517
Heather Millere4bcbf82020-04-03 12:01:51 -040065
Mike Reed52653732020-05-05 14:40:42 -040066 * Remove unused SkMaskFilter helpers: compbine, compose
67 Note: shadermaskfilter will likely be removed next (clipShader should serve)
68
Xianzhu Wanga91e4782020-05-01 09:34:57 -070069 * Add back SkCanvas::kPreserveLCDText_SaveLayerFlag to indicate that saveLayer()
70 will preserve LCD-text. All text in the layer must be drawn on opaque background
71 to ensure correct rendering.
72
Leon Scroggins III63cfb362020-04-24 13:00:48 -040073 * Add the new directory client_utils/ for code that is specific to a single client and
74 should be considered separate from Skia proper. Move SkFrontBufferedStream into the
75 subdir android/.
76
Mike Kleind5cba9d2020-04-24 07:44:50 -050077 * SkBitmap and SkPixmap's erase() methods now treat their color parameters
78 consistently with the rest of Skia, with all SkColors and any untagged
79 SkColor4fs interpreted as sRGB, not as a color in the bitmap's color space.
80 SkPixmap::erase(SkColor4f) now takes an SkColorSpace, so you can pass
81 pixmap.colorSpace() if you want the old behavior.
82
Mike Reedd276e3f2020-04-14 15:44:21 -040083 * SkCamera.h and SkMatrix44.h are DEPRECATED.
Mike Reed14f62de2020-04-14 11:35:40 -040084 Use SkM44 if you want to have 3d transformations.
85
Ben Wagnercc81e202020-04-09 13:00:44 -040086 * Changed Dilate and Erode image filters to take SkScalar for radius instead of int. While
87 the image filters themselves are defined in terms of discrete pixels, the radii provided by
88 the user are mapped through the CTM so taking ints forced over discretization. After mapping
89 through the CTM the radii are now rounded to pixels.
90 https://review.skia.org/281731
91 https://review.skia.org/282636
92
Greg Daniel8561fc22020-04-08 12:52:51 -040093 * Updated the contract of GrContext and SkSurface flush calls in regards to semaphores. Made it
94 clear that the caller is responsible for deleting any initialized semaphores after the flush
95 call regardless if we were able to submit them or not. Also, allows skia to only submit a
96 subset of the requested semaphores if we failed to create some.
97 https://review.skia.org/282265
98
99
Brian Osman62a0fb22020-04-07 13:48:15 -0400100 * SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously,
101 vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe.
102 https://review.skia.org/282043
103
Heather Millere4bcbf82020-04-03 12:01:51 -0400104* * *
105
Heather Miller6c138712020-03-16 10:50:49 -0400106Milestone 83
Heather Millerb88892f2020-05-15 10:53:49 -0400107------------
Heather Millerd5153bb2019-10-17 00:03:36 -0400108
Kevin Lubick988ce042020-03-25 13:13:20 -0400109 * Remove localmatrix option from SkShaders::[Blend, Lerp]
110
Jim Van Verth05d09192020-03-20 11:23:39 -0400111 * Fill out Direct3D parameters for backend textures and backend rendertargets.
112
Brian Salomonbc074a62020-03-18 10:06:13 -0400113 * SkImage::makeTextureImage() takes an optional SkBudgeted param
Michael Ludwigb0cee9b2020-03-12 10:52:15 -0400114
Brian Salomonf4ba4ec2020-03-19 15:54:28 -0400115 * Made non-GL builds of GPU backend more robust.
116 https://review.skia.org/277456
117
118 * MoltenVK support removed. Use Metal backend instead.
119 https://review.skia.org/277612
Heather Miller6c138712020-03-16 10:50:49 -0400120
121* * *
122
123Milestone 82
Heather Millerb88892f2020-05-15 10:53:49 -0400124------------
Heather Miller6c138712020-03-16 10:50:49 -0400125
Michael Ludwigb0cee9b2020-03-12 10:52:15 -0400126 * Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on
127 SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function.
128 Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or
129 mark the bitmap as immutable before drawing.
130
Brian Osmandafbf122020-03-11 12:26:56 -0400131 * Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be
132 volatile (the previous default behavior).
133
Michael Ludwigb0cee9b2020-03-12 10:52:15 -0400134 * Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the
135 exotic SkImage functions still exist.
136
Leon Scroggins IIIa77f30c2020-03-09 14:23:30 -0400137 * Make it possible to selectively turn on/off individual encoders/decoders,
138 using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode).
139
Greg Daniel456f9b52020-03-05 19:14:18 +0000140 * Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not
Greg Daniel7c902112020-03-06 13:07:10 -0500141 meant to be public, and we now can move them into src. Also removed getTexture
142 function from SkImage.h
Greg Daniel456f9b52020-03-05 19:14:18 +0000143
Mike Reed5caf9352020-03-02 14:57:09 -0500144 * Removed Bones from SkVertices
145
Brian Salomond8575452020-02-25 12:13:29 -0500146 * Added a field to GrContextOptions that controls whether GL errors are checked after
147 GL calls that allocate textures, etc. It also controls checking for shader compile
148 success, and program linking success.
149
Robert Phillips1cec4d52020-02-24 08:38:34 -0500150 * Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to
151 include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows
152 clients to pre-compile some of the shaders the DDL requires.
153
Robert Phillipsb3c061a2020-02-13 13:24:47 -0500154 * Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and
155 createFBO0. These make it easier for clients to create new surface characterizations that
156 differ only a little from an existing surface characterization.
157
Brian Osman788b9162020-02-07 10:36:46 -0500158 * Removed SkTMax and SkTMin.
Brian Osman5f3d9f72020-02-06 14:51:46 -0500159 * Removed SkTClamp and SkClampMax.
Brian Osmanaba642c2020-02-06 12:52:25 -0500160 * Removed SkScalarClampMax and SkScalarPin.
Brian Osman7f364052020-02-06 11:25:43 -0500161 * Removed SkMax32 and SkMin32.
Brian Osman116b33e2020-02-05 13:34:09 -0500162 * Removed SkMaxScalar and SkMinScalar.
163
Allen Bauera428c7b2020-02-04 14:27:22 -0800164 * SkColorSetA now warns if the result is unused.
165
Leon Scroggins III196f3192020-02-03 12:39:54 -0500166 * An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and
167 related calls is treated as a request to do no color correction at decode
168 time.
Dominik Röttschesc9b06ca2020-01-31 18:13:37 +0200169
Dominic Mazzoni7dfb46e2020-02-19 10:59:29 -0800170 * Add new APIs to add attributes to document structure node when
171 creating a tagged PDF.
172
Dominik Röttschesc9b06ca2020-01-31 18:13:37 +0200173 * Remove CGFontRef parameter from SkCreateTypefaceFromCTFont.
174 Use CTFontManagerCreateFontDescriptorFromData instead of
175 CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues.
176
Leon Scroggins III42a604f2020-02-06 15:47:58 -0500177 * Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native
178 ICC profile of an encoded image, even if it doesn't map to an SkColorSpace.
Heather Millerebc4d622020-01-30 13:57:13 -0500179
Yi Xu55bca412020-02-14 18:10:40 -0500180 * SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter,
181 which allow callers to specify whether retain a copy of the current content.
Michael Ludwigb0cee9b2020-03-12 10:52:15 -0400182
183 * Enforce the existing documentation in SkCanvas::saveLayer that it ignores
184 any mask filter on the restore SkPaint. The 'coverage' of a layer is
Michael Ludwigeced98b2020-03-03 10:39:41 -0500185 ill-defined, and masking should be handled by pre-clipping or using the
186 auxiliary clip mask image of the SaveLayerRec.
Yi Xu55bca412020-02-14 18:10:40 -0500187
Heather Millerebc4d622020-01-30 13:57:13 -0500188* * *
189
190Milestone 81
Heather Millerb88892f2020-05-15 10:53:49 -0400191------------
Heather Millerebc4d622020-01-30 13:57:13 -0500192
Brian Salomon87c31422020-01-22 09:59:56 -0500193 * Added support for GL_NV_fence extension.
Heather Miller2e046a22019-12-05 15:27:42 -0500194
Leon Scroggins III3eedc972020-01-22 10:44:00 -0500195 * Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This
196 makes SkBitmap match the behavior of raster SkSurfaces in rejecting
197 non-aligned rowBytes.
198
Robert Phillips99dead92020-01-27 16:11:57 -0500199 * Added an SkImage::MakeRasterFromCompressed entry point. Also updated
200 SkImage::MakeFromCompressed to decompress the compressed image data if
201 the GPU doesn't support the specified compression type (i.e., macOS Metal
202 doesn't support BC1_RGB8_UNORM so such compressed images will always be
203 decompressed on that platform).
204
Robert Phillipsb0855272020-01-15 12:56:52 -0500205 * Added support for BC1 RGBA compressed textures
206
Brian Osmana88cab12020-01-09 10:21:44 -0500207 * Added CachingHint to SkImage::makeRasterImage
208
Kevin Lubickf5bc8fb2020-01-08 13:29:31 -0500209 * Added SkAnimatedImage::getCurrentFrame()
210
Jim Van Verthe2767012020-01-08 12:15:44 -0500211 * Add support to create an SkSurface from an MTKView, with delayed acquisition of
212 the MTLDrawable.
213 Entry point: SkSurface::MakeFromMTKView
214
Brian Salomon44207f32020-01-06 15:20:18 -0500215 * Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead.
216 https://review.skia.org/262382/
217
Heather Millerebc4d622020-01-30 13:57:13 -0500218 * Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL
219 shaders and color filters.
Brian Osmanee426f22020-01-02 11:55:24 -0500220
Heather Millerebc4d622020-01-30 13:57:13 -0500221 * Added BC1 compressed format support. Metal and Vulkan seem to only support the BC
222 formats on desktop machines.
Robert Phillips8f259a02019-12-20 11:32:27 -0500223
Heather Millerebc4d622020-01-30 13:57:13 -0500224 * Added compressed format support for backend texture creation API.
225 This adds the following new entry points:
226 GrContext::compressedBackendFormat
227 GrContext::createCompressedBackendTexture
228 The latter method comes in variants that allow color-initialized and
229 compressed texture data initialized.
Robert Phillipsb915c942019-12-17 14:44:37 -0500230
Brian Salomona6069a12019-12-13 10:48:33 -0500231 * Added SkMatrix::MakeTrans(SkIVector)
232 https://review.skia.org/259804
Heather Miller2e046a22019-12-05 15:27:42 -0500233
Heather Millerebc4d622020-01-30 13:57:13 -0500234* * *
235
Heather Miller2e046a22019-12-05 15:27:42 -0500236Milestone 80
Heather Millerb88892f2020-05-15 10:53:49 -0400237------------
Heather Miller2e046a22019-12-05 15:27:42 -0500238
Greg Danielf0e04f02019-12-04 15:17:54 -0500239 * For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive
240 either the destruction or abandoning of the GrContext. Additionally, all
241 GrBackendTextures created via GrContext::createBackendTexture calls must be deleted
242 before destroying or abandoning the GrContext.
243 https://review.skia.org/257921
244
Brian Salomon4e1066f2019-12-04 10:33:52 -0500245 * Removed SkSize& SkSize::operator=(const SkISize&)
246 https://review.skia.org/257880
247
Brian Salomon8a99a412019-12-04 11:05:35 -0500248 * SkISize width() and height() now constexpr
249 https://review.skia.org/257680
250
Brian Salomone21af502019-11-22 16:56:36 -0500251 * Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector).
252 https://review.skia.org/255782
253
Brian Salomonc75bc032019-11-11 13:47:25 -0500254 * Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to
255 SkImageInfo::MakeN32Premul(SkISize).
Heather Millercc13acb2019-10-22 15:45:45 -0400256
Kevin Lubick47bd9f12019-11-08 06:55:15 -0800257 * Added dimensions() and getFrameCount() to SkAnimatedImage
258 https://review.skia.org/253542
259
Brian Osman09ee1122019-11-05 11:41:16 -0500260 * Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in
261 transferFn, invTrasnferFn, and gamutTransformTo functions.
262 https://review.skia.org/252596
263
Brian Osmane36d0302019-11-01 17:10:28 -0400264 * Removed rotation and YUV support from SkColorMatrix
265 https://review.skia.org/252188
266
Brian Osman2b73e662019-11-01 10:02:24 -0400267 * Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance).
268 https://review.skia.org/252160
269
Brian Salomon3683a4f2019-10-28 09:16:47 -0400270 * Remove old async read pixels APIs
271 https://review.skia.org/251198
272
Michael Ludwigcc836872019-11-04 15:01:52 -0500273 * Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes.
274 https://review.skia.org/252600
275
Heather Millercc13acb2019-10-22 15:45:45 -0400276* * *
277
278Milestone 79
Heather Millerb88892f2020-05-15 10:53:49 -0400279------------
Heather Millerd5153bb2019-10-17 00:03:36 -0400280
Mike Reeda32654c2019-10-04 10:18:34 -0400281 * SkTextBlob::Iter to discover the glyph indices and typefaces in each run
282 https://skia-review.googlesource.com/246296
283
Brian Osman11e6aa82019-10-16 13:58:42 -0400284 * Added support for PQ and HLG transfer functions to SkColorSpace.
Heather Millerd5153bb2019-10-17 00:03:36 -0400285 https://skia-review.googlesource.com/c/skia/+/249000
Brian Osman11e6aa82019-10-16 13:58:42 -0400286
Greg Daniel8b666172019-10-09 12:38:22 -0400287 * Added new api on GrContext ComputeImageSize. This replaces the hold static helper
288 ComputeTextureSize.
Heather Millerd5153bb2019-10-17 00:03:36 -0400289 https://skia-review.googlesource.com/c/skia/+/247337
Hal Canary9e514a12019-10-01 15:15:36 -0400290
Brian Salomon9241a6d2019-10-03 13:26:54 -0400291 * New versions of SkSurface async-rescale-and read APIs that allow client to extend
292 the lifetime of the result data. Old versions are deprecated.
293 https://review.skia.org/245457
294
Hal Canary9e514a12019-10-01 15:15:36 -0400295 * Add SkColorInfo. It's dimensionless SkImageInfo.
296 https://review.skia.org/245261
297
298 * Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create
299 backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track.
300 https://review.skia.org/244676
301
302 * Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f()
303 https://review.skia.org/244882
304
305 * Remove Vulkan/Metal float32 RGBA texture support
306 https://review.skia.org/244881
307
308 * Add SkSurface::MakeFromCAMetalLayer
309 https://review.skia.org/242563
310
311 * Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType.
312 This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such,
313 the addition is focused on allowing creation of SkPixmaps and SkImages and not
314 SkSurfaces (i.e., who wants to render to render to these?)
315 https://review.skia.org/241357
316
317 * Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h
318 https://review.skia.org/241079
319
320 * Remove isRectContour and ksNestedFillRects from public
321 https://review.skia.org/241078
322
323 * Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12).
324 As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not
325 SkSurfaces (i.e., who wants to render to RG?)
326 https://review.skia.org/239930
327 https://review.skia.org/235797
328
Brian Osman172bb442019-09-06 10:16:02 -0400329 * Make the size of program/pipeline caches configurable via
330 GrContextOptions::fRuntimeProgramCacheSize
331 https://review.skia.org/239756
332
Hal Canary9e514a12019-10-01 15:15:36 -0400333 * Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV
334 uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of
335 SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?)
336 https://review.skia.org/239930
337
338 * Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders.
339 https://review.skia.org/239438
340
341* * *
342
Heather Miller118a4072019-07-25 11:33:30 -0400343Milestone 78
Heather Millerb88892f2020-05-15 10:53:49 -0400344------------
Heather Miller118a4072019-07-25 11:33:30 -0400345
Hal Canary2af5db72019-08-20 11:28:37 -0400346 * SkDrawLooper is no longer supported in SkPaint or SkCanvas.
Hal Canary3b0e7f62019-08-20 14:52:02 -0400347 https://review.skia.org/230579
348 https://review.skia.org/231736
Mike Reed9dc0b9e2019-07-29 17:52:48 -0400349
Hal Canary3b0e7f62019-08-20 14:52:02 -0400350 * SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so
351 go away entirely
352 https://review.skia.org/235104
Mike Reedba7e9a62019-08-16 13:30:34 -0400353
Hal Canary2af5db72019-08-20 11:28:37 -0400354 * SkImage: new factories: DecodeToRaster, DecodeToTexture
Hal Canary3b0e7f62019-08-20 14:52:02 -0400355 https://review.skia.org/234476
Mike Reeda5acbf92019-08-14 11:08:41 -0400356
Hal Canary2af5db72019-08-20 11:28:37 -0400357 * SkImageFilter API refactor started:
358 - Provide new factory API in include/effects/SkImageFilters
359 - Consolidated enum types to use SkTileMode and SkColorChannel
360 - Hide filter implementation classes
Hal Canary3b0e7f62019-08-20 14:52:02 -0400361 - Hide previously public functions on SkImageFilter that were intended for
362 internal use only
363 https://review.skia.org/230198
364 https://review.skia.org/230876
365 https://review.skia.org/231256
Florin Malita48009492019-08-01 17:20:19 -0400366
Hal Canary3b0e7f62019-08-20 14:52:02 -0400367 * SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA
368 space.
369 https://review.skia.org/231736
Brian Salomond4764a12019-08-08 12:08:24 -0400370
Hal Canary3b0e7f62019-08-20 14:52:02 -0400371 * Modify GrBackendFormat getters to not return internal pointers. Use an enum
372 class for GL formats.
373 https://review.skia.org/233160
Brian Salomonec22b1a2019-08-09 09:41:48 -0400374
Hal Canary2af5db72019-08-20 11:28:37 -0400375 * Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined.
Hal Canary3b0e7f62019-08-20 14:52:02 -0400376 https://review.skia.org/233557
Sergey Ulanov2739fd22019-08-11 22:46:33 -0700377
Hal Canary3b0e7f62019-08-20 14:52:02 -0400378 * Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are
379 not backed by external images.
380 https://review.skia.org/233776
Leon Scroggins III6154ac42019-08-14 11:29:29 -0400381
Hal Canary3b0e7f62019-08-20 14:52:02 -0400382 * Add SkCodec::SelectionPolicy for distinguishing between decoding a still
383 image or an image sequence for a container format that has both (e.g. HEIF).
384 https://review.skia.org/232839
Brian Osmand566e2e2019-08-14 13:19:04 -0400385
Hal Canary3b0e7f62019-08-20 14:52:02 -0400386 * SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer
387 take an SkColorSpace parameter. It was unused.
388 https://review.skia.org/234579
389 https://review.skia.org/234912
Brian Osmand5148372019-08-14 16:14:51 -0400390
Hal Canary3b0e7f62019-08-20 14:52:02 -0400391 * SkImage::reinterpretColorSpace - to reinterpret image contents in a new
392 color space.
393 https://review.skia.org/234328
Brian Osman4c3fd342019-08-15 12:13:53 -0400394
Hal Canary2af5db72019-08-20 11:28:37 -0400395 * Removed SkImage::MakeCrossContextFromEncoded.
Hal Canary3b0e7f62019-08-20 14:52:02 -0400396 https://review.skia.org/234912
Hal Canary2af5db72019-08-20 11:28:37 -0400397
Jim Van Verth066ceb12019-08-28 14:35:55 -0400398 * Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore
399 https://review.skia.org/233416
400
Hal Canary2af5db72019-08-20 11:28:37 -0400401 * SkMallocPixelRef: remove MakeDirect and MakeWithProc from API.
402 https://review.skia.org/234660
Mike Klein334a6422019-08-27 08:12:15 -0500403
Michael Ludwiga595f862019-08-27 15:25:49 -0400404 * Remove 4-parameter variant of SkRect::join() and intersect(), and
405 noemptycheck variants of intersect().
406 https://review.skia.org/235832
407 https://review.skia.org/237142
408
Mike Klein334a6422019-08-27 08:12:15 -0500409 * Remove unused sk_sp comparison operators.
410 https://review.skia.org/236942
Michael Ludwiga595f862019-08-27 15:25:49 -0400411
412 * Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer.
413 https://review.skia.org/237492
Robert Phillipscf39f372019-09-03 10:29:20 -0400414
415 * Deprecated maxCount resource cache limit for Ganesh.
416 This hasn't been relevant for a long time.
417
Brian Osmana66081d2019-09-03 14:59:26 -0400418 * Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy,
419 and allow caching SkSL.
420 https://review.skia.org/238856
Chris Dalton38f0a492019-10-07 11:51:07 -0600421
422 * Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
Heather Millercc13acb2019-10-22 15:45:45 -0400423
424 * Added RELEASE_NOTES.txt file
425 https://review.skia.org/229760
Chris Dalton5a2f9622019-12-27 14:56:38 -0700426
427 * Implemented internal support for OpenGL tessellation.