blob: 25bf250fea9110380d62bdec19fdb6bd38546c3f [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070033#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050034
35#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070036#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050037
38#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
39#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
40#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
41
jvanverthd2497f32016-03-18 12:39:05 -070042#ifdef ENABLE_VK_LAYERS
43VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
44 VkDebugReportFlagsEXT flags,
45 VkDebugReportObjectTypeEXT objectType,
46 uint64_t object,
47 size_t location,
48 int32_t messageCode,
49 const char* pLayerPrefix,
50 const char* pMessage,
51 void* pUserData) {
52 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
53 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
54 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
55 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
56 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
57 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
58 } else {
59 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
60 }
61 return VK_FALSE;
62}
jvanverthd2497f32016-03-18 12:39:05 -070063#endif
64
jvanverth633b3562016-03-23 11:01:22 -070065GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
66 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070067 const GrVkBackendContext* vkBackendContext =
68 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070069 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070070 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070071 if (!vkBackendContext) {
72 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050073 }
jvanverth633b3562016-03-23 11:01:22 -070074 } else {
75 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050076 }
77
jvanverth633b3562016-03-23 11:01:22 -070078 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050079}
80
81////////////////////////////////////////////////////////////////////////////////
82
halcanary9d524f22016-03-29 09:03:52 -070083GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070084 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050085 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070086 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -070092 fCallback = nullptr;
jvanverthfd7bd452016-03-25 06:29:52 -070093 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
94 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070095 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
96 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
97 callbackCreateInfo.pNext = nullptr;
98 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070099 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700100 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
101 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700102 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700103 callbackCreateInfo.pfnCallback = &DebugReportCallback;
104 callbackCreateInfo.pUserData = nullptr;
105
jvanverthfd7bd452016-03-25 06:29:52 -0700106 // Register the callback
jvanvertha00980e2016-05-02 13:24:48 -0700107 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(
108 backendCtx->fInstance, &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700109 }
110#endif
jvanverth633b3562016-03-23 11:01:22 -0700111
112 fCompiler = shaderc_compiler_initialize();
113
jvanverthfd7bd452016-03-25 06:29:52 -0700114 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700115 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700116 fCaps.reset(SkRef(fVkCaps.get()));
117
118 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
119
120 const VkCommandPoolCreateInfo cmdPoolInfo = {
121 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
122 nullptr, // pNext
123 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700124 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700125 };
halcanary9d524f22016-03-29 09:03:52 -0700126 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700127 &fCmdPool));
128
129 // must call this after creating the CommandPool
130 fResourceProvider.init();
131 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
132 SkASSERT(fCurrentCmdBuffer);
133 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500134}
135
136GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500137 fCurrentCmdBuffer->end(this);
138 fCurrentCmdBuffer->unref(this);
139
140 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700141 fResourceProvider.checkCommandBuffers();
jvanvertha00980e2016-05-02 13:24:48 -0700142 SkDEBUGCODE(VkResult res = ) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700143 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
144 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700145
Greg Daniel164a9f02016-02-22 09:56:40 -0500146 // must call this just before we destroy the VkDevice
147 fResourceProvider.destroyResources();
148
jvanverth633b3562016-03-23 11:01:22 -0700149 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
150
151 shaderc_compiler_release(fCompiler);
152
153#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -0700154 if (fCallback) {
155 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
156 fCallback = nullptr;
157 }
jvanverthd2497f32016-03-18 12:39:05 -0700158#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500159}
160
161///////////////////////////////////////////////////////////////////////////////
162
163void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
164 SkASSERT(fCurrentCmdBuffer);
165 fCurrentCmdBuffer->end(this);
166
167 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
168 fResourceProvider.checkCommandBuffers();
169
170 // Release old command buffer and create a new one
171 fCurrentCmdBuffer->unref(this);
172 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
173 SkASSERT(fCurrentCmdBuffer);
174
175 fCurrentCmdBuffer->begin(this);
176}
177
178///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700179GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
180 const void* data) {
181 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700182 switch (type) {
183 case kVertex_GrBufferType:
184 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
185 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700186 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700187 break;
cdalton397536c2016-03-25 12:15:03 -0700188 case kIndex_GrBufferType:
189 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
190 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700198 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700199 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700200 break;
cdalton397536c2016-03-25 12:15:03 -0700201 default:
202 SkFAIL("Unknown buffer type.");
203 return nullptr;
204 }
cdalton1bf3e712016-04-19 10:00:02 -0700205 if (data && buff) {
206 buff->updateData(data, size);
207 }
208 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500209}
210
211////////////////////////////////////////////////////////////////////////////////
212bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
213 GrPixelConfig srcConfig, DrawPreference* drawPreference,
214 WritePixelTempDrawInfo* tempDrawInfo) {
215 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
216 return false;
217 }
218
219 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
220 if (kNoDraw_DrawPreference != *drawPreference) {
221 return false;
222 }
223
224 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700225 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500226 // match that of srcConfig.
227 return false;
228 }
229
230 return true;
231}
232
233bool GrVkGpu::onWritePixels(GrSurface* surface,
234 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800235 GrPixelConfig config,
236 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500237 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
238 if (!vkTex) {
239 return false;
240 }
241
jvanverth900bd4a2016-04-29 13:53:12 -0700242 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800243 if (texels.empty() || !texels.begin()->fPixels) {
244 return false;
245 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800246
Greg Daniel164a9f02016-02-22 09:56:40 -0500247 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
248 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
249 return false;
250 }
251
252 bool success = false;
253 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
254 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
255 SkASSERT(config == vkTex->desc().fConfig);
256 // TODO: add compressed texture support
257 // delete the following two lines and uncomment the two after that when ready
258 vkTex->unref();
259 return false;
260 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
261 // height);
262 } else {
263 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700264 if (linearTiling) {
265 if (texels.count() > 1) {
266 SkDebugf("Can't upload mipmap data to linear tiled texture");
267 return false;
268 }
269 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
270 // Need to change the layout to general in order to perform a host write
271 VkImageLayout layout = vkTex->currentLayout();
272 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
273 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
274 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
275 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
276 vkTex->setImageLayout(this,
277 VK_IMAGE_LAYOUT_GENERAL,
278 srcAccessMask,
279 dstAccessMask,
280 srcStageMask,
281 dstStageMask,
282 false);
egdanielbdf88112016-05-03 07:25:56 -0700283 this->submitCommandBuffer(kForce_SyncQueue);
jvanverth900bd4a2016-04-29 13:53:12 -0700284 }
285 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
286 texels.begin()->fPixels, texels.begin()->fRowBytes);
287 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700288 int newMipLevels = texels.count();
jvanverth82c05582016-05-03 11:19:01 -0700289 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel() + 1;
290 if (newMipLevels != currentMipLevels) {
jvanverthc578b0632016-05-02 10:58:12 -0700291 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700292 return false;
293 }
294 }
295 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500296 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500297 }
jvanverth900bd4a2016-04-29 13:53:12 -0700298
299 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500300}
301
jvanverth900bd4a2016-04-29 13:53:12 -0700302bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
303 int left, int top, int width, int height,
304 GrPixelConfig dataConfig,
305 const void* data,
306 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500307 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700308 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500309
310 // If we're uploading compressed data then we should be using uploadCompressedTexData
311 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
312
Greg Daniel164a9f02016-02-22 09:56:40 -0500313 size_t bpp = GrBytesPerPixel(dataConfig);
314
315 const GrSurfaceDesc& desc = tex->desc();
316
317 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
318 &width, &height, &data, &rowBytes)) {
319 return false;
320 }
321 size_t trimRowBytes = width * bpp;
322
jvanverth900bd4a2016-04-29 13:53:12 -0700323 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
324 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
325 const VkImageSubresource subres = {
326 VK_IMAGE_ASPECT_COLOR_BIT,
327 0, // mipLevel
328 0, // arraySlice
329 };
330 VkSubresourceLayout layout;
331 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500332
jvanverth900bd4a2016-04-29 13:53:12 -0700333 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500334
jvanverth900bd4a2016-04-29 13:53:12 -0700335 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
336 tex->textureImage(),
337 &subres,
338 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500339
jvanverth900bd4a2016-04-29 13:53:12 -0700340 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
341 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
342 VkDeviceSize size = height*layout.rowPitch;
343 void* mapPtr;
344 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
345 &mapPtr));
346 if (err) {
347 return false;
348 }
349
350 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
351 // copy into buffer by rows
352 const char* srcRow = reinterpret_cast<const char*>(data);
353 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
354 for (int y = 0; y < height; y++) {
355 memcpy(dstRow, srcRow, trimRowBytes);
356 srcRow += rowBytes;
357 dstRow -= layout.rowPitch;
358 }
359 } else {
360 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
361 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
362 memcpy(mapPtr, data, trimRowBytes * height);
363 } else {
364 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
365 trimRowBytes, height);
366 }
367 }
368
369 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
370
371 return true;
372}
373
374bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
375 int left, int top, int width, int height,
376 GrPixelConfig dataConfig,
377 const SkTArray<GrMipLevel>& texels) {
378 SkASSERT(!tex->isLinearTiled());
379 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
380 SkASSERT(1 == texels.count() ||
381 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
382
383 // If we're uploading compressed data then we should be using uploadCompressedTexData
384 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
385
386 if (width == 0 || height == 0) {
387 return false;
388 }
389
390 const GrSurfaceDesc& desc = tex->desc();
391 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
392 size_t bpp = GrBytesPerPixel(dataConfig);
393
394 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700395 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
396 // Because of this we need to make a non-const shallow copy of texels.
397 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700398
jvanverthc578b0632016-05-02 10:58:12 -0700399 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
400 currentMipLevel--) {
401 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500402 }
403
jvanverth900bd4a2016-04-29 13:53:12 -0700404 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700405 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700406
jvanverthc578b0632016-05-02 10:58:12 -0700407 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700408 // find the combined size of all the mip levels and the relative offset of
409 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700410 // Do the first level separately because we may need to adjust width and height
411 // (for the non-mipped case).
412 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
413 &width,
414 &height,
415 &texelsShallowCopy[0].fPixels,
416 &texelsShallowCopy[0].fRowBytes)) {
417 return false;
418 }
419 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
420 individualMipOffsets.push_back(0);
421 size_t combinedBufferSize = width * bpp * height;
422 int currentWidth = width;
423 int currentHeight = height;
424 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
425 currentWidth = SkTMax(1, currentWidth/2);
426 currentHeight = SkTMax(1, currentHeight/2);
427 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
428 &currentWidth,
429 &currentHeight,
430 &texelsShallowCopy[currentMipLevel].fPixels,
431 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
432 return false;
433 }
jvanverth900bd4a2016-04-29 13:53:12 -0700434 const size_t trimmedSize = currentWidth * bpp * currentHeight;
435 individualMipOffsets.push_back(combinedBufferSize);
436 combinedBufferSize += trimmedSize;
437 }
438
439 // allocate buffer to hold our mip data
440 GrVkTransferBuffer* transferBuffer =
441 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
442
443 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700444 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700445
jvanverthc578b0632016-05-02 10:58:12 -0700446 currentWidth = width;
447 currentHeight = height;
448 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700449 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700450 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700451
452 // copy data into the buffer, skipping the trailing bytes
453 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700454 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700455 if (flipY) {
456 src += (currentHeight - 1) * rowBytes;
457 for (int y = 0; y < currentHeight; y++) {
458 memcpy(dst, src, trimRowBytes);
459 src -= rowBytes;
460 dst += trimRowBytes;
461 }
462 } else if (trimRowBytes == rowBytes) {
463 memcpy(dst, src, trimRowBytes * currentHeight);
464 } else {
465 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
466 }
467
468 VkBufferImageCopy& region = regions.push_back();
469 memset(&region, 0, sizeof(VkBufferImageCopy));
470 region.bufferOffset = individualMipOffsets[currentMipLevel];
471 region.bufferRowLength = currentWidth;
472 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700473 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700474 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700475 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700476
477 currentWidth = SkTMax(1, currentWidth/2);
478 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700479 }
480
481 transferBuffer->unmap();
482
483 // make sure the unmap has finished
484 transferBuffer->addMemoryBarrier(this,
485 VK_ACCESS_HOST_WRITE_BIT,
486 VK_ACCESS_TRANSFER_READ_BIT,
487 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
488 VK_PIPELINE_STAGE_TRANSFER_BIT,
489 false);
490
491 // Change layout of our target so it can be copied to
492 VkImageLayout layout = tex->currentLayout();
493 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
494 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
495 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
496 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
jvanverth900bd4a2016-04-29 13:53:12 -0700497 tex->setImageLayout(this,
498 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
499 srcAccessMask,
500 dstAccessMask,
501 srcStageMask,
502 dstStageMask,
503 false);
504
505 // Copy the buffer to the image
506 fCurrentCmdBuffer->copyBufferToImage(this,
507 transferBuffer,
508 tex,
509 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
510 regions.count(),
511 regions.begin());
512
513 // Submit the current command buffer to the Queue
514 this->submitCommandBuffer(kSkip_SyncQueue);
515
516 transferBuffer->unref();
517
Greg Daniel164a9f02016-02-22 09:56:40 -0500518 return true;
519}
520
521////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700522GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800523 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500524 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
525
526 VkFormat pixelFormat;
527 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
528 return nullptr;
529 }
530
531 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
532 return nullptr;
533 }
534
535 bool linearTiling = false;
536 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700537 // we can't have a linear texture with a mipmap
538 if (texels.count() > 1) {
539 SkDebugf("Trying to create linear tiled texture with mipmap");
540 return nullptr;
541 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500542 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
543 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
544 linearTiling = true;
545 } else {
546 return nullptr;
547 }
548 }
549
550 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
551 if (renderTarget) {
552 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
553 }
554
555 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
556 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
557 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700558 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500559 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
560 // texture.
561 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
562
bsalomona1e6b3b2016-03-02 10:58:23 -0800563 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
564 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500565
566 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700567 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500568 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700569 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 GrVkImage::ImageDesc imageDesc;
571 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
572 imageDesc.fFormat = pixelFormat;
573 imageDesc.fWidth = desc.fWidth;
574 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700575 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500576 imageDesc.fSamples = 1;
577 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
578 imageDesc.fUsageFlags = usageFlags;
579 imageDesc.fMemProps = memProps;
580
581 GrVkTexture* tex;
582 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700583 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500584 imageDesc);
585 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700586 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500587 }
588
589 if (!tex) {
590 return nullptr;
591 }
592
bsalomone699d0c2016-03-09 06:25:15 -0800593 if (!texels.empty()) {
594 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700595 bool success;
596 if (linearTiling) {
597 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
598 texels.begin()->fPixels, texels.begin()->fRowBytes);
599 } else {
600 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
601 texels);
602 }
603 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500604 tex->unref();
605 return nullptr;
606 }
607 }
608
609 return tex;
610}
611
612////////////////////////////////////////////////////////////////////////////////
613
614static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
615 // By default, all textures in Vk use TopLeft
616 if (kDefault_GrSurfaceOrigin == origin) {
617 return kTopLeft_GrSurfaceOrigin;
618 } else {
619 return origin;
620 }
621}
622
623GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
624 GrWrapOwnership ownership) {
625 VkFormat format;
626 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
627 return nullptr;
628 }
629
630 if (0 == desc.fTextureHandle) {
631 return nullptr;
632 }
633
634 int maxSize = this->caps()->maxTextureSize();
635 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
636 return nullptr;
637 }
638
jvanverthfd359ca2016-03-18 11:57:24 -0700639 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
640 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
641 return nullptr;
642 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500643
Greg Daniel164a9f02016-02-22 09:56:40 -0500644 GrSurfaceDesc surfDesc;
645 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
646 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
647 surfDesc.fWidth = desc.fWidth;
648 surfDesc.fHeight = desc.fHeight;
649 surfDesc.fConfig = desc.fConfig;
650 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
651 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
652 // In GL, Chrome assumes all textures are BottomLeft
653 // In VK, we don't have this restriction
654 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
655
656 GrVkTexture* texture = nullptr;
657 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700658 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700659 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700660 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500661 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700662 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500663 }
664 if (!texture) {
665 return nullptr;
666 }
667
668 return texture;
669}
670
671GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
672 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700673
jvanverthfd359ca2016-03-18 11:57:24 -0700674 const GrVkTextureInfo* info =
675 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
676 if (VK_NULL_HANDLE == info->fImage ||
677 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
678 return nullptr;
679 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500680
Greg Daniel164a9f02016-02-22 09:56:40 -0500681 GrSurfaceDesc desc;
682 desc.fConfig = wrapDesc.fConfig;
683 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
684 desc.fWidth = wrapDesc.fWidth;
685 desc.fHeight = wrapDesc.fHeight;
686 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
687
688 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
689
690 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700691 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700692 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500693 if (tgt && wrapDesc.fStencilBits) {
694 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
695 tgt->unref();
696 return nullptr;
697 }
698 }
699 return tgt;
700}
701
jvanverth62340062016-04-26 08:01:44 -0700702void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700703 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700704 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700705 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700706 return;
707 }
708
709 // We cannot generate mipmaps for images that are multisampled.
710 // TODO: does it even make sense for rendertargets in general?
711 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
712 return;
713 }
714
715 // determine if we can blit to and from this format
716 const GrVkCaps& caps = this->vkCaps();
717 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
718 !caps.configCanBeSrcofBlit(tex->config(), false)) {
719 return;
720 }
721
722 // change the original image's layout
723 VkImageLayout origSrcLayout = tex->currentLayout();
724 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
725 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
726
727 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
728 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
729
730 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
731 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
732
733 // grab handle to the original image resource
734 const GrVkImage::Resource* oldResource = tex->resource();
735 oldResource->ref();
736
jvanverth82c05582016-05-03 11:19:01 -0700737 // SkMipMap doesn't include the base level in the level count so we have to add 1
738 uint32_t levelCount = SkMipMap::ComputeLevelCount(tex->width(), tex->height()) + 1;
739 if (!tex->reallocForMipmap(this, levelCount)) {
jvanverth62340062016-04-26 08:01:44 -0700740 oldResource->unref(this);
741 return;
742 }
743
744 // change the new image's layout
745 VkImageLayout origDstLayout = tex->currentLayout();
746
747 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
748 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
749
750 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
751 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
752
jvanverth2af0f1b2016-05-03 10:36:49 -0700753 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
754 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
jvanverth62340062016-04-26 08:01:44 -0700755
756 // Blit original image
757 int width = tex->width();
758 int height = tex->height();
jvanverth62340062016-04-26 08:01:44 -0700759
760 VkImageBlit blitRegion;
761 memset(&blitRegion, 0, sizeof(VkImageBlit));
762 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
763 blitRegion.srcOffsets[0] = { 0, 0, 0 };
764 blitRegion.srcOffsets[1] = { width, height, 0 };
jvanverth82c05582016-05-03 11:19:01 -0700765 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
jvanverth62340062016-04-26 08:01:44 -0700766 blitRegion.dstOffsets[0] = { 0, 0, 0 };
767 blitRegion.dstOffsets[1] = { width, height, 0 };
768
769 fCurrentCmdBuffer->blitImage(this,
770 oldResource,
771 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
772 tex->resource(),
773 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
774 1,
775 &blitRegion,
776 VK_FILTER_LINEAR);
777 // Blit the miplevels
jvanverth82c05582016-05-03 11:19:01 -0700778 uint32_t mipLevel = 1;
779 while (mipLevel < levelCount) {
780 int prevWidth = width;
781 int prevHeight = height;
782 width = SkTMax(1, width / 2);
783 height = SkTMax(1, height / 2);
jvanverth62340062016-04-26 08:01:44 -0700784
jvanverth82c05582016-05-03 11:19:01 -0700785 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel-1, 0, 1 };
786 blitRegion.srcOffsets[0] = { 0, 0, 0 };
787 blitRegion.srcOffsets[1] = { prevWidth, prevHeight, 0 };
788 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
789 blitRegion.dstOffsets[0] = { 0, 0, 0 };
790 blitRegion.dstOffsets[1] = { width, height, 0 };
791
792 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
793 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask,
794 mipLevel-1, 1, false);
jvanverth900bd4a2016-04-29 13:53:12 -0700795
jvanverth62340062016-04-26 08:01:44 -0700796 fCurrentCmdBuffer->blitImage(this,
797 tex->resource(),
798 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
799 tex->resource(),
800 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
801 1,
802 &blitRegion,
803 VK_FILTER_LINEAR);
jvanverth82c05582016-05-03 11:19:01 -0700804 ++mipLevel;
jvanverth62340062016-04-26 08:01:44 -0700805 }
806
807 oldResource->unref(this);
808}
809
810
Greg Daniel164a9f02016-02-22 09:56:40 -0500811////////////////////////////////////////////////////////////////////////////////
812
813void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700814 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700815 // There is no need to put any memory barriers to make sure host writes have finished here.
816 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
817 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
818 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500819 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700820 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500821 SkASSERT(vbuf);
822 SkASSERT(!vbuf->isMapped());
823
Greg Daniel164a9f02016-02-22 09:56:40 -0500824 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
825
egdaniel0e1853c2016-03-17 11:35:45 -0700826 if (mesh.isIndexed()) {
827 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500828 SkASSERT(ibuf);
829 SkASSERT(!ibuf->isMapped());
830
Greg Daniel164a9f02016-02-22 09:56:40 -0500831 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
832 }
833}
834
Greg Daniel164a9f02016-02-22 09:56:40 -0500835////////////////////////////////////////////////////////////////////////////////
836
837GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
838 int width,
839 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500840 SkASSERT(width >= rt->width());
841 SkASSERT(height >= rt->height());
842
843 int samples = rt->numStencilSamples();
844
egdaniel8f1dcaa2016-04-01 10:10:45 -0700845 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500846
847 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500848 width,
849 height,
850 samples,
851 sFmt));
852 fStats.incStencilAttachmentCreates();
853 return stencil;
854}
855
856////////////////////////////////////////////////////////////////////////////////
857
858GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
859 GrPixelConfig config) {
860
861 VkFormat pixelFormat;
862 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
863 return 0;
864 }
865
866 bool linearTiling = false;
867 if (!fVkCaps->isConfigTexturable(config)) {
868 return 0;
869 }
870
871 if (fVkCaps->isConfigTexurableLinearly(config)) {
872 linearTiling = true;
873 }
874
875 // Currently this is not supported since it requires a copy which has not yet been implemented.
876 if (srcData && !linearTiling) {
877 return 0;
878 }
879
880 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
881 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
882 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
883
884 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
885 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
886
jvanverthfd359ca2016-03-18 11:57:24 -0700887 VkImage image = VK_NULL_HANDLE;
888 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500889
jvanverthfd359ca2016-03-18 11:57:24 -0700890 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
891 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
892 ? VK_IMAGE_LAYOUT_PREINITIALIZED
893 : VK_IMAGE_LAYOUT_UNDEFINED;
894
895 // Create Image
896 VkSampleCountFlagBits vkSamples;
897 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
898 return 0;
899 }
900
901 const VkImageCreateInfo imageCreateInfo = {
902 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
903 NULL, // pNext
904 0, // VkImageCreateFlags
905 VK_IMAGE_TYPE_2D, // VkImageType
906 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700907 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700908 1, // mipLevels
909 1, // arrayLayers
910 vkSamples, // samples
911 imageTiling, // VkImageTiling
912 usageFlags, // VkImageUsageFlags
913 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
914 0, // queueFamilyCount
915 0, // pQueueFamilyIndices
916 initialLayout // initialLayout
917 };
918
919 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
920
921 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
922 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500923 return 0;
924 }
925
926 if (srcData) {
927 if (linearTiling) {
928 const VkImageSubresource subres = {
929 VK_IMAGE_ASPECT_COLOR_BIT,
930 0, // mipLevel
931 0, // arraySlice
932 };
933 VkSubresourceLayout layout;
934 VkResult err;
935
jvanverthfd359ca2016-03-18 11:57:24 -0700936 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500937
938 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700939 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500940 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700941 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
942 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500943 return 0;
944 }
945
946 size_t bpp = GrBytesPerPixel(config);
947 size_t rowCopyBytes = bpp * w;
948 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
949 // This assumes the srcData comes in with no padding.
950 if (rowCopyBytes == layout.rowPitch) {
951 memcpy(mapPtr, srcData, rowCopyBytes * h);
952 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700953 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
954 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500955 }
jvanverthfd359ca2016-03-18 11:57:24 -0700956 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500957 } else {
958 // TODO: Add support for copying to optimal tiling
959 SkASSERT(false);
960 }
961 }
962
jvanverthfd359ca2016-03-18 11:57:24 -0700963 GrVkTextureInfo* info = new GrVkTextureInfo;
964 info->fImage = image;
965 info->fAlloc = alloc;
966 info->fImageTiling = imageTiling;
967 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700968 info->fFormat = pixelFormat;
jvanverth2af0f1b2016-05-03 10:36:49 -0700969 info->fLevelCount = 1;
jvanverthfd359ca2016-03-18 11:57:24 -0700970
971 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500972}
973
974bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700975 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500976
977 if (backend && backend->fImage && backend->fAlloc) {
978 VkMemoryRequirements req;
979 memset(&req, 0, sizeof(req));
980 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
981 backend->fImage,
982 &req));
983 // TODO: find a better check
984 // This will probably fail with a different driver
985 return (req.size > 0) && (req.size <= 8192 * 8192);
986 }
987
988 return false;
989}
990
991void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700992 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500993
994 if (backend) {
995 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700996 // something in the command buffer may still be using this, so force submit
997 this->submitCommandBuffer(kForce_SyncQueue);
998
999 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
1000 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -05001001 }
jvanverthfd359ca2016-03-18 11:57:24 -07001002 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -05001003 }
1004}
1005
1006////////////////////////////////////////////////////////////////////////////////
1007
1008void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
1009 VkPipelineStageFlags dstStageMask,
1010 bool byRegion,
1011 VkMemoryBarrier* barrier) const {
1012 SkASSERT(fCurrentCmdBuffer);
1013 fCurrentCmdBuffer->pipelineBarrier(this,
1014 srcStageMask,
1015 dstStageMask,
1016 byRegion,
1017 GrVkCommandBuffer::kMemory_BarrierType,
1018 barrier);
1019}
1020
1021void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1022 VkPipelineStageFlags dstStageMask,
1023 bool byRegion,
1024 VkBufferMemoryBarrier* barrier) const {
1025 SkASSERT(fCurrentCmdBuffer);
1026 fCurrentCmdBuffer->pipelineBarrier(this,
1027 srcStageMask,
1028 dstStageMask,
1029 byRegion,
1030 GrVkCommandBuffer::kBufferMemory_BarrierType,
1031 barrier);
1032}
1033
1034void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1035 VkPipelineStageFlags dstStageMask,
1036 bool byRegion,
1037 VkImageMemoryBarrier* barrier) const {
1038 SkASSERT(fCurrentCmdBuffer);
1039 fCurrentCmdBuffer->pipelineBarrier(this,
1040 srcStageMask,
1041 dstStageMask,
1042 byRegion,
1043 GrVkCommandBuffer::kImageMemory_BarrierType,
1044 barrier);
1045}
1046
1047void GrVkGpu::finishDrawTarget() {
1048 // Submit the current command buffer to the Queue
1049 this->submitCommandBuffer(kSkip_SyncQueue);
1050}
1051
egdaniel3d5d9ac2016-03-01 12:56:15 -08001052void GrVkGpu::clearStencil(GrRenderTarget* target) {
1053 if (nullptr == target) {
1054 return;
1055 }
1056 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1057 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1058
1059
1060 VkClearDepthStencilValue vkStencilColor;
1061 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1062
1063 VkImageLayout origDstLayout = vkStencil->currentLayout();
1064
1065 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1066 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1067
1068 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1069 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1070
1071 vkStencil->setImageLayout(this,
1072 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1073 srcAccessMask,
1074 dstAccessMask,
1075 srcStageMask,
1076 dstStageMask,
1077 false);
1078
1079
1080 VkImageSubresourceRange subRange;
1081 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1082 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1083 subRange.baseMipLevel = 0;
1084 subRange.levelCount = 1;
1085 subRange.baseArrayLayer = 0;
1086 subRange.layerCount = 1;
1087
1088 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1089 // draw. Thus we should look into using the load op functions on the render pass to clear out
1090 // the stencil there.
1091 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1092}
1093
1094void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1095 SkASSERT(target);
1096
1097 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1098 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1099 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1100
1101 // this should only be called internally when we know we have a
1102 // stencil buffer.
1103 SkASSERT(sb);
1104 int stencilBitCount = sb->bits();
1105
1106 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1107 // during this clear. Thus we will clear the entire stencil to the desired value.
1108
1109 VkClearDepthStencilValue vkStencilColor;
1110 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1111 if (insideClip) {
1112 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1113 } else {
1114 vkStencilColor.stencil = 0;
1115 }
1116
1117 VkImageLayout origDstLayout = vkStencil->currentLayout();
1118 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1119 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001120 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001121 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1122 vkStencil->setImageLayout(this,
1123 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1124 srcAccessMask,
1125 dstAccessMask,
1126 srcStageMask,
1127 dstStageMask,
1128 false);
1129
egdaniel58a8d922016-04-21 08:03:10 -07001130 // Change layout of our render target so it can be used as the color attachment. This is what
1131 // the render pass expects when it begins.
1132 VkImageLayout layout = vkRT->currentLayout();
1133 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1134 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1135 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1136 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1137 vkRT->setImageLayout(this,
1138 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1139 srcAccessMask,
1140 dstAccessMask,
1141 srcStageMask,
1142 dstStageMask,
1143 false);
1144
egdaniel3d5d9ac2016-03-01 12:56:15 -08001145 VkClearRect clearRect;
1146 // Flip rect if necessary
1147 SkIRect vkRect = rect;
1148
1149 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1150 vkRect.fTop = vkRT->height() - rect.fBottom;
1151 vkRect.fBottom = vkRT->height() - rect.fTop;
1152 }
1153
1154 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1155 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1156
1157 clearRect.baseArrayLayer = 0;
1158 clearRect.layerCount = 1;
1159
1160 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1161 SkASSERT(renderPass);
1162 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1163
1164 uint32_t stencilIndex;
1165 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1166
1167 VkClearAttachment attachment;
1168 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1169 attachment.colorAttachment = 0; // this value shouldn't matter
1170 attachment.clearValue.depthStencil = vkStencilColor;
1171
1172 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1173 fCurrentCmdBuffer->endRenderPass(this);
1174
1175 return;
1176}
1177
Greg Daniel164a9f02016-02-22 09:56:40 -05001178void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1179 // parent class should never let us get here with no RT
1180 SkASSERT(target);
1181
1182 VkClearColorValue vkColor;
1183 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001184
Greg Daniel164a9f02016-02-22 09:56:40 -05001185 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1186 VkImageLayout origDstLayout = vkRT->currentLayout();
1187
1188 if (rect.width() != target->width() || rect.height() != target->height()) {
1189 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1190 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001191 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001192 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1193 vkRT->setImageLayout(this,
1194 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1195 srcAccessMask,
1196 dstAccessMask,
1197 srcStageMask,
1198 dstStageMask,
1199 false);
1200
egdaniel58a8d922016-04-21 08:03:10 -07001201 // If we are using a stencil attachment we also need to change its layout to what the render
1202 // pass is expecting.
1203 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1204 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1205 origDstLayout = vkStencil->currentLayout();
1206 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1207 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1208 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1209 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1210 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1211 vkStencil->setImageLayout(this,
1212 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1213 srcAccessMask,
1214 dstAccessMask,
1215 srcStageMask,
1216 dstStageMask,
1217 false);
1218 }
1219
Greg Daniel164a9f02016-02-22 09:56:40 -05001220 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001221 // Flip rect if necessary
1222 SkIRect vkRect = rect;
1223 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1224 vkRect.fTop = vkRT->height() - rect.fBottom;
1225 vkRect.fBottom = vkRT->height() - rect.fTop;
1226 }
1227 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1228 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001229 clearRect.baseArrayLayer = 0;
1230 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001231
1232 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1233 SkASSERT(renderPass);
1234 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1235
1236 uint32_t colorIndex;
1237 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1238
1239 VkClearAttachment attachment;
1240 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1241 attachment.colorAttachment = colorIndex;
1242 attachment.clearValue.color = vkColor;
1243
1244 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1245 fCurrentCmdBuffer->endRenderPass(this);
1246 return;
1247 }
1248
1249 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1250 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1251
1252 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1253 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1254
1255 vkRT->setImageLayout(this,
1256 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1257 srcAccessMask,
1258 dstAccessMask,
1259 srcStageMask,
1260 dstStageMask,
1261 false);
1262
1263
1264 VkImageSubresourceRange subRange;
1265 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1266 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1267 subRange.baseMipLevel = 0;
1268 subRange.levelCount = 1;
1269 subRange.baseArrayLayer = 0;
1270 subRange.layerCount = 1;
1271
halcanary9d524f22016-03-29 09:03:52 -07001272 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001273 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1274 // common use case will be clearing an attachment at the start of a render pass, in which case
1275 // we will use the clear load ops.
1276 fCurrentCmdBuffer->clearColorImage(this,
1277 vkRT,
1278 &vkColor,
1279 1, &subRange);
1280}
1281
1282inline bool can_copy_image(const GrSurface* dst,
1283 const GrSurface* src,
1284 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001285 // Currently we don't support msaa
1286 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1287 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1288 return false;
1289 }
1290
1291 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1292 // as image usage flags.
1293 if (src->origin() == dst->origin() &&
1294 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001295 return true;
1296 }
1297
1298 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001299 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001300
1301 return false;
1302}
1303
1304void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1305 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001306 GrVkImage* dstImage,
1307 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001308 const SkIRect& srcRect,
1309 const SkIPoint& dstPoint) {
1310 SkASSERT(can_copy_image(dst, src, this));
1311
egdaniel17b89252016-04-05 07:23:38 -07001312 VkImageLayout origDstLayout = dstImage->currentLayout();
1313 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001314
1315 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1316 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1317
1318 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1319 // the cache is flushed since it is only being written to.
1320 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1321 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001322
egdaniel17b89252016-04-05 07:23:38 -07001323 dstImage->setImageLayout(this,
1324 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1325 srcAccessMask,
1326 dstAccessMask,
1327 srcStageMask,
1328 dstStageMask,
1329 false);
halcanary9d524f22016-03-29 09:03:52 -07001330
Greg Daniel164a9f02016-02-22 09:56:40 -05001331 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1332 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1333
1334 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1335 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1336
egdaniel17b89252016-04-05 07:23:38 -07001337 srcImage->setImageLayout(this,
1338 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1339 srcAccessMask,
1340 dstAccessMask,
1341 srcStageMask,
1342 dstStageMask,
1343 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001344
1345 // Flip rect if necessary
1346 SkIRect srcVkRect = srcRect;
1347 int32_t dstY = dstPoint.fY;
1348
1349 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1350 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1351 srcVkRect.fTop = src->height() - srcRect.fBottom;
1352 srcVkRect.fBottom = src->height() - srcRect.fTop;
1353 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1354 }
1355
1356 VkImageCopy copyRegion;
1357 memset(&copyRegion, 0, sizeof(VkImageCopy));
1358 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1359 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1360 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1361 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001362 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1363 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1364 // depth value be 1.
1365 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001366
1367 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001368 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001369 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001370 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001371 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1372 1,
1373 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001374
1375 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1376 srcRect.width(), srcRect.height());
1377 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001378}
1379
egdaniel17b89252016-04-05 07:23:38 -07001380inline bool can_copy_as_blit(const GrSurface* dst,
1381 const GrSurface* src,
1382 const GrVkImage* dstImage,
1383 const GrVkImage* srcImage,
1384 const GrVkGpu* gpu) {
1385 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1386 // as image usage flags.
1387 const GrVkCaps& caps = gpu->vkCaps();
1388 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1389 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1390 return false;
1391 }
1392
1393 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1394 // resolved msaa though.
1395 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1396 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1397 return false;
1398 }
1399
1400 return true;
1401}
1402
1403void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1404 GrSurface* src,
1405 GrVkImage* dstImage,
1406 GrVkImage* srcImage,
1407 const SkIRect& srcRect,
1408 const SkIPoint& dstPoint) {
1409 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1410
1411 VkImageLayout origDstLayout = dstImage->currentLayout();
1412 VkImageLayout origSrcLayout = srcImage->currentLayout();
1413
1414 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1415 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1416
1417 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1418 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1419
1420 dstImage->setImageLayout(this,
1421 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1422 srcAccessMask,
1423 dstAccessMask,
1424 srcStageMask,
1425 dstStageMask,
1426 false);
1427
1428 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1429 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1430
1431 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1432 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1433
1434 srcImage->setImageLayout(this,
1435 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1436 srcAccessMask,
1437 dstAccessMask,
1438 srcStageMask,
1439 dstStageMask,
1440 false);
1441
1442 // Flip rect if necessary
1443 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001444 srcVkRect.fLeft = srcRect.fLeft;
1445 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001446 SkIRect dstRect;
1447 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001448 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001449
1450 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1451 srcVkRect.fTop = src->height() - srcRect.fBottom;
1452 srcVkRect.fBottom = src->height() - srcRect.fTop;
1453 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001454 srcVkRect.fTop = srcRect.fTop;
1455 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001456 }
1457
1458 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1459 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1460 } else {
1461 dstRect.fTop = dstPoint.fY;
1462 }
1463 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1464
1465 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1466 // get the correct origintation of the copied data.
1467 if (src->origin() != dst->origin()) {
1468 SkTSwap(dstRect.fTop, dstRect.fBottom);
1469 }
1470
1471 VkImageBlit blitRegion;
1472 memset(&blitRegion, 0, sizeof(VkImageBlit));
1473 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1474 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1475 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1476 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1477 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1478 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1479
1480 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001481 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001482 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001483 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001484 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1485 1,
1486 &blitRegion,
1487 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001488
1489 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001490}
1491
Greg Daniel164a9f02016-02-22 09:56:40 -05001492inline bool can_copy_as_draw(const GrSurface* dst,
1493 const GrSurface* src,
1494 const GrVkGpu* gpu) {
1495 return false;
1496}
1497
1498void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1499 GrSurface* src,
1500 const SkIRect& srcRect,
1501 const SkIPoint& dstPoint) {
1502 SkASSERT(false);
1503}
1504
1505bool GrVkGpu::onCopySurface(GrSurface* dst,
1506 GrSurface* src,
1507 const SkIRect& srcRect,
1508 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001509 GrVkImage* dstImage;
1510 GrVkImage* srcImage;
1511 if (dst->asTexture()) {
1512 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1513 } else {
1514 SkASSERT(dst->asRenderTarget());
1515 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1516 }
1517 if (src->asTexture()) {
1518 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1519 } else {
1520 SkASSERT(src->asRenderTarget());
1521 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1522 }
1523
Greg Daniel164a9f02016-02-22 09:56:40 -05001524 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001525 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1526 return true;
1527 }
1528
1529 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1530 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001531 return true;
1532 }
1533
1534 if (can_copy_as_draw(dst, src, this)) {
1535 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1536 return true;
1537 }
1538
1539 return false;
1540}
1541
egdaniel37798fb2016-04-12 07:31:49 -07001542bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1543 // Currently we don't support msaa
1544 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1545 return false;
1546 }
1547
1548 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1549 // and transferDst usage flags in Vulkan.
1550 desc->fOrigin = src->origin();
1551 desc->fConfig = src->config();
1552 desc->fFlags = kNone_GrSurfaceFlags;
1553 return true;
1554}
1555
cdalton28f45b92016-03-07 13:58:26 -08001556void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1557 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1558 // TODO: stub.
1559 SkASSERT(!this->caps()->sampleLocationsSupport());
1560 *effectiveSampleCnt = rt->desc().fSampleCnt;
1561}
1562
Greg Daniel164a9f02016-02-22 09:56:40 -05001563bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1564 GrPixelConfig readConfig, DrawPreference* drawPreference,
1565 ReadPixelTempDrawInfo* tempDrawInfo) {
1566 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1567 if (kNoDraw_DrawPreference != *drawPreference) {
1568 return false;
1569 }
1570
1571 if (srcSurface->config() != readConfig) {
1572 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1573 // that of readConfig.
1574 return false;
1575 }
1576
1577 return true;
1578}
1579
1580bool GrVkGpu::onReadPixels(GrSurface* surface,
1581 int left, int top, int width, int height,
1582 GrPixelConfig config,
1583 void* buffer,
1584 size_t rowBytes) {
1585 VkFormat pixelFormat;
1586 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1587 return false;
1588 }
1589
1590 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1591 if (!tgt) {
1592 return false;
1593 }
1594
1595 // Change layout of our target so it can be used as copy
1596 VkImageLayout layout = tgt->currentLayout();
1597 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1598 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1599 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1600 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1601 tgt->setImageLayout(this,
1602 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1603 srcAccessMask,
1604 dstAccessMask,
1605 srcStageMask,
1606 dstStageMask,
1607 false);
1608
halcanary9d524f22016-03-29 09:03:52 -07001609 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001610 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1611 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001612 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001613
1614 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1615 VkOffset3D offset = {
1616 left,
1617 flipY ? surface->height() - top - height : top,
1618 0
1619 };
1620
1621 // Copy the image to a buffer so we can map it to cpu memory
1622 VkBufferImageCopy region;
1623 memset(&region, 0, sizeof(VkBufferImageCopy));
1624 region.bufferOffset = 0;
1625 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1626 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1627 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1628 region.imageOffset = offset;
1629 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1630
1631 fCurrentCmdBuffer->copyImageToBuffer(this,
1632 tgt,
1633 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1634 transferBuffer,
1635 1,
1636 &region);
1637
1638 // make sure the copy to buffer has finished
1639 transferBuffer->addMemoryBarrier(this,
1640 VK_ACCESS_TRANSFER_WRITE_BIT,
1641 VK_ACCESS_HOST_READ_BIT,
1642 VK_PIPELINE_STAGE_TRANSFER_BIT,
1643 VK_PIPELINE_STAGE_HOST_BIT,
1644 false);
1645
1646 // We need to submit the current command buffer to the Queue and make sure it finishes before
1647 // we can copy the data out of the buffer.
1648 this->submitCommandBuffer(kForce_SyncQueue);
1649
1650 void* mappedMemory = transferBuffer->map();
1651
1652 memcpy(buffer, mappedMemory, rowBytes*height);
1653
1654 transferBuffer->unmap();
1655 transferBuffer->unref();
1656
1657 if (flipY) {
1658 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1659 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1660 scratch.reset(tightRowBytes);
1661 void* tmpRow = scratch.get();
1662 // flip y in-place by rows
1663 const int halfY = height >> 1;
1664 char* top = reinterpret_cast<char*>(buffer);
1665 char* bottom = top + (height - 1) * rowBytes;
1666 for (int y = 0; y < halfY; y++) {
1667 memcpy(tmpRow, top, tightRowBytes);
1668 memcpy(top, bottom, tightRowBytes);
1669 memcpy(bottom, tmpRow, tightRowBytes);
1670 top += rowBytes;
1671 bottom -= rowBytes;
1672 }
1673 }
1674
1675 return true;
1676}
egdanielaf132772016-03-28 12:39:29 -07001677sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1678 const GrPrimitiveProcessor& primProc,
1679 GrPrimitiveType primitiveType,
1680 const GrVkRenderPass& renderPass) {
1681 sk_sp<GrVkPipelineState> pipelineState =
1682 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1683 primProc,
1684 primitiveType,
1685 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001686 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001687 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001688 }
1689
egdanielaf132772016-03-28 12:39:29 -07001690 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001691
egdanielaf132772016-03-28 12:39:29 -07001692 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001693
1694 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1695
egdanielaf132772016-03-28 12:39:29 -07001696 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001697}
1698
1699void GrVkGpu::onDraw(const GrPipeline& pipeline,
1700 const GrPrimitiveProcessor& primProc,
1701 const GrMesh* meshes,
1702 int meshCount) {
1703 if (!meshCount) {
1704 return;
1705 }
1706 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001707 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1708 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1709 SkASSERT(renderPass);
1710
egdaniel0e1853c2016-03-17 11:35:45 -07001711 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001712 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1713 primProc,
1714 primitiveType,
1715 *renderPass);
1716 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001717 return;
1718 }
1719
Greg Daniel164a9f02016-02-22 09:56:40 -05001720 // Change layout of our render target so it can be used as the color attachment
1721 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001722 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1723 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1724 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1725 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1726 vkRT->setImageLayout(this,
1727 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1728 srcAccessMask,
1729 dstAccessMask,
1730 srcStageMask,
1731 dstStageMask,
1732 false);
1733
egdaniel3d5d9ac2016-03-01 12:56:15 -08001734 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001735 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001736 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1737 VkImageLayout origDstLayout = vkStencil->currentLayout();
1738 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1739 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001740 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001741 VkPipelineStageFlags srcStageMask =
1742 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1743 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1744 vkStencil->setImageLayout(this,
1745 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1746 srcAccessMask,
1747 dstAccessMask,
1748 srcStageMask,
1749 dstStageMask,
1750 false);
1751 }
1752
egdaniel58a8d922016-04-21 08:03:10 -07001753 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001754
1755 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001756 const GrMesh& mesh = meshes[i];
1757 GrMesh::Iterator iter;
1758 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1759 do {
1760 if (nonIdxMesh->primitiveType() != primitiveType) {
1761 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001762 // pipelineState:setData but this will allow for quicker freeing of resources if the
1763 // pipelineState sits in a cache for a while.
1764 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001765 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001766 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001767 pipelineState = this->prepareDrawState(pipeline,
1768 primProc,
1769 primitiveType,
1770 *renderPass);
1771 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001772 return;
1773 }
1774 }
egdaniel22281c12016-03-23 13:49:40 -07001775 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001776 this->bindGeometry(primProc, *nonIdxMesh);
1777
1778 if (nonIdxMesh->isIndexed()) {
1779 fCurrentCmdBuffer->drawIndexed(this,
1780 nonIdxMesh->indexCount(),
1781 1,
1782 nonIdxMesh->startIndex(),
1783 nonIdxMesh->startVertex(),
1784 0);
1785 } else {
1786 fCurrentCmdBuffer->draw(this,
1787 nonIdxMesh->vertexCount(),
1788 1,
1789 nonIdxMesh->startVertex(),
1790 0);
1791 }
1792
1793 fStats.incNumDraws();
1794 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001795 }
1796
1797 fCurrentCmdBuffer->endRenderPass(this);
1798
egdaniel22281c12016-03-23 13:49:40 -07001799 // Technically we don't have to call this here (since there is a safety check in
1800 // pipelineState:setData but this will allow for quicker freeing of resources if the
1801 // pipelineState sits in a cache for a while.
1802 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001803
1804#if SWAP_PER_DRAW
1805 glFlush();
1806#if defined(SK_BUILD_FOR_MAC)
1807 aglSwapBuffers(aglGetCurrentContext());
1808 int set_a_break_pt_here = 9;
1809 aglSwapBuffers(aglGetCurrentContext());
1810#elif defined(SK_BUILD_FOR_WIN32)
1811 SwapBuf();
1812 int set_a_break_pt_here = 9;
1813 SwapBuf();
1814#endif
1815#endif
1816}