blob: a8525223ed15980ef86b740ec3d1c3938402d981 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070033#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050034
35#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070036#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050037
38#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
39#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
40#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
41
jvanverthd2497f32016-03-18 12:39:05 -070042#ifdef ENABLE_VK_LAYERS
43VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
44 VkDebugReportFlagsEXT flags,
45 VkDebugReportObjectTypeEXT objectType,
46 uint64_t object,
47 size_t location,
48 int32_t messageCode,
49 const char* pLayerPrefix,
50 const char* pMessage,
51 void* pUserData) {
52 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
53 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
54 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
55 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
56 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
57 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
58 } else {
59 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
60 }
61 return VK_FALSE;
62}
jvanverthd2497f32016-03-18 12:39:05 -070063#endif
64
jvanverth633b3562016-03-23 11:01:22 -070065GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
66 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070067 const GrVkBackendContext* vkBackendContext =
68 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070069 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070070 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070071 if (!vkBackendContext) {
72 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050073 }
jvanverth633b3562016-03-23 11:01:22 -070074 } else {
75 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050076 }
77
jvanverth633b3562016-03-23 11:01:22 -070078 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050079}
80
81////////////////////////////////////////////////////////////////////////////////
82
halcanary9d524f22016-03-29 09:03:52 -070083GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070084 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050085 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070086 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -070092 fCallback = nullptr;
jvanverthfd7bd452016-03-25 06:29:52 -070093 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
94 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070095 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
96 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
97 callbackCreateInfo.pNext = nullptr;
98 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070099 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700100 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
101 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700102 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700103 callbackCreateInfo.pfnCallback = &DebugReportCallback;
104 callbackCreateInfo.pUserData = nullptr;
105
jvanverthfd7bd452016-03-25 06:29:52 -0700106 // Register the callback
jvanvertha00980e2016-05-02 13:24:48 -0700107 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(
108 backendCtx->fInstance, &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700109 }
110#endif
jvanverth633b3562016-03-23 11:01:22 -0700111
112 fCompiler = shaderc_compiler_initialize();
113
jvanverthfd7bd452016-03-25 06:29:52 -0700114 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700115 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700116 fCaps.reset(SkRef(fVkCaps.get()));
117
118 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
119
120 const VkCommandPoolCreateInfo cmdPoolInfo = {
121 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
122 nullptr, // pNext
123 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700124 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700125 };
halcanary9d524f22016-03-29 09:03:52 -0700126 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700127 &fCmdPool));
128
129 // must call this after creating the CommandPool
130 fResourceProvider.init();
131 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
132 SkASSERT(fCurrentCmdBuffer);
133 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500134}
135
136GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500137 fCurrentCmdBuffer->end(this);
138 fCurrentCmdBuffer->unref(this);
139
140 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700141 fResourceProvider.checkCommandBuffers();
jvanvertha00980e2016-05-02 13:24:48 -0700142 SkDEBUGCODE(VkResult res = ) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700143 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
144 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700145
Greg Daniel164a9f02016-02-22 09:56:40 -0500146 // must call this just before we destroy the VkDevice
147 fResourceProvider.destroyResources();
148
jvanverth633b3562016-03-23 11:01:22 -0700149 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
150
151 shaderc_compiler_release(fCompiler);
152
153#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -0700154 if (fCallback) {
155 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
156 fCallback = nullptr;
157 }
jvanverthd2497f32016-03-18 12:39:05 -0700158#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500159}
160
161///////////////////////////////////////////////////////////////////////////////
162
163void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
164 SkASSERT(fCurrentCmdBuffer);
165 fCurrentCmdBuffer->end(this);
166
167 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
168 fResourceProvider.checkCommandBuffers();
169
170 // Release old command buffer and create a new one
171 fCurrentCmdBuffer->unref(this);
172 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
173 SkASSERT(fCurrentCmdBuffer);
174
175 fCurrentCmdBuffer->begin(this);
176}
177
178///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700179GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
180 const void* data) {
181 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700182 switch (type) {
183 case kVertex_GrBufferType:
184 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
185 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700186 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700187 break;
cdalton397536c2016-03-25 12:15:03 -0700188 case kIndex_GrBufferType:
189 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
190 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700198 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700199 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700200 break;
cdalton397536c2016-03-25 12:15:03 -0700201 default:
202 SkFAIL("Unknown buffer type.");
203 return nullptr;
204 }
cdalton1bf3e712016-04-19 10:00:02 -0700205 if (data && buff) {
206 buff->updateData(data, size);
207 }
208 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500209}
210
211////////////////////////////////////////////////////////////////////////////////
212bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
213 GrPixelConfig srcConfig, DrawPreference* drawPreference,
214 WritePixelTempDrawInfo* tempDrawInfo) {
215 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
216 return false;
217 }
218
219 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
220 if (kNoDraw_DrawPreference != *drawPreference) {
221 return false;
222 }
223
224 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700225 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500226 // match that of srcConfig.
227 return false;
228 }
229
230 return true;
231}
232
233bool GrVkGpu::onWritePixels(GrSurface* surface,
234 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800235 GrPixelConfig config,
236 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500237 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
238 if (!vkTex) {
239 return false;
240 }
241
jvanverth900bd4a2016-04-29 13:53:12 -0700242 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800243 if (texels.empty() || !texels.begin()->fPixels) {
244 return false;
245 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800246
Greg Daniel164a9f02016-02-22 09:56:40 -0500247 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
248 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
249 return false;
250 }
251
252 bool success = false;
253 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
254 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
255 SkASSERT(config == vkTex->desc().fConfig);
256 // TODO: add compressed texture support
257 // delete the following two lines and uncomment the two after that when ready
258 vkTex->unref();
259 return false;
260 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
261 // height);
262 } else {
263 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700264 if (linearTiling) {
265 if (texels.count() > 1) {
266 SkDebugf("Can't upload mipmap data to linear tiled texture");
267 return false;
268 }
269 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
270 // Need to change the layout to general in order to perform a host write
271 VkImageLayout layout = vkTex->currentLayout();
272 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
273 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
274 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
275 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
276 vkTex->setImageLayout(this,
277 VK_IMAGE_LAYOUT_GENERAL,
278 srcAccessMask,
279 dstAccessMask,
280 srcStageMask,
281 dstStageMask,
282 false);
283 }
284 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
285 texels.begin()->fPixels, texels.begin()->fRowBytes);
286 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700287 int newMipLevels = texels.count();
288 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel();
289 if ((currentMipLevels || newMipLevels != 1) && newMipLevels != currentMipLevels) {
290 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700291 return false;
292 }
293 }
294 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500295 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500296 }
jvanverth900bd4a2016-04-29 13:53:12 -0700297
298 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500299}
300
jvanverth900bd4a2016-04-29 13:53:12 -0700301bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
302 int left, int top, int width, int height,
303 GrPixelConfig dataConfig,
304 const void* data,
305 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500306 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700307 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500308
309 // If we're uploading compressed data then we should be using uploadCompressedTexData
310 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
311
Greg Daniel164a9f02016-02-22 09:56:40 -0500312 size_t bpp = GrBytesPerPixel(dataConfig);
313
314 const GrSurfaceDesc& desc = tex->desc();
315
316 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
317 &width, &height, &data, &rowBytes)) {
318 return false;
319 }
320 size_t trimRowBytes = width * bpp;
321
jvanverth900bd4a2016-04-29 13:53:12 -0700322 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
323 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
324 const VkImageSubresource subres = {
325 VK_IMAGE_ASPECT_COLOR_BIT,
326 0, // mipLevel
327 0, // arraySlice
328 };
329 VkSubresourceLayout layout;
330 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500331
jvanverth900bd4a2016-04-29 13:53:12 -0700332 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500333
jvanverth900bd4a2016-04-29 13:53:12 -0700334 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
335 tex->textureImage(),
336 &subres,
337 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500338
jvanverth900bd4a2016-04-29 13:53:12 -0700339 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
340 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
341 VkDeviceSize size = height*layout.rowPitch;
342 void* mapPtr;
343 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
344 &mapPtr));
345 if (err) {
346 return false;
347 }
348
349 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
350 // copy into buffer by rows
351 const char* srcRow = reinterpret_cast<const char*>(data);
352 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
353 for (int y = 0; y < height; y++) {
354 memcpy(dstRow, srcRow, trimRowBytes);
355 srcRow += rowBytes;
356 dstRow -= layout.rowPitch;
357 }
358 } else {
359 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
360 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
361 memcpy(mapPtr, data, trimRowBytes * height);
362 } else {
363 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
364 trimRowBytes, height);
365 }
366 }
367
368 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
369
370 return true;
371}
372
373bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
374 int left, int top, int width, int height,
375 GrPixelConfig dataConfig,
376 const SkTArray<GrMipLevel>& texels) {
377 SkASSERT(!tex->isLinearTiled());
378 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
379 SkASSERT(1 == texels.count() ||
380 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
381
382 // If we're uploading compressed data then we should be using uploadCompressedTexData
383 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
384
385 if (width == 0 || height == 0) {
386 return false;
387 }
388
389 const GrSurfaceDesc& desc = tex->desc();
390 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
391 size_t bpp = GrBytesPerPixel(dataConfig);
392
393 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700394 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
395 // Because of this we need to make a non-const shallow copy of texels.
396 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700397
jvanverthc578b0632016-05-02 10:58:12 -0700398 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
399 currentMipLevel--) {
400 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500401 }
402
jvanverth900bd4a2016-04-29 13:53:12 -0700403 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700404 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700405
jvanverthc578b0632016-05-02 10:58:12 -0700406 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700407 // find the combined size of all the mip levels and the relative offset of
408 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700409 // Do the first level separately because we may need to adjust width and height
410 // (for the non-mipped case).
411 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
412 &width,
413 &height,
414 &texelsShallowCopy[0].fPixels,
415 &texelsShallowCopy[0].fRowBytes)) {
416 return false;
417 }
418 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
419 individualMipOffsets.push_back(0);
420 size_t combinedBufferSize = width * bpp * height;
421 int currentWidth = width;
422 int currentHeight = height;
423 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
424 currentWidth = SkTMax(1, currentWidth/2);
425 currentHeight = SkTMax(1, currentHeight/2);
426 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
427 &currentWidth,
428 &currentHeight,
429 &texelsShallowCopy[currentMipLevel].fPixels,
430 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
431 return false;
432 }
jvanverth900bd4a2016-04-29 13:53:12 -0700433 const size_t trimmedSize = currentWidth * bpp * currentHeight;
434 individualMipOffsets.push_back(combinedBufferSize);
435 combinedBufferSize += trimmedSize;
436 }
437
438 // allocate buffer to hold our mip data
439 GrVkTransferBuffer* transferBuffer =
440 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
441
442 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700443 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700444
jvanverthc578b0632016-05-02 10:58:12 -0700445 currentWidth = width;
446 currentHeight = height;
447 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700448 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700449 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700450
451 // copy data into the buffer, skipping the trailing bytes
452 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700453 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700454 if (flipY) {
455 src += (currentHeight - 1) * rowBytes;
456 for (int y = 0; y < currentHeight; y++) {
457 memcpy(dst, src, trimRowBytes);
458 src -= rowBytes;
459 dst += trimRowBytes;
460 }
461 } else if (trimRowBytes == rowBytes) {
462 memcpy(dst, src, trimRowBytes * currentHeight);
463 } else {
464 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
465 }
466
467 VkBufferImageCopy& region = regions.push_back();
468 memset(&region, 0, sizeof(VkBufferImageCopy));
469 region.bufferOffset = individualMipOffsets[currentMipLevel];
470 region.bufferRowLength = currentWidth;
471 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700472 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700473 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700474 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700475
476 currentWidth = SkTMax(1, currentWidth/2);
477 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700478 }
479
480 transferBuffer->unmap();
481
482 // make sure the unmap has finished
483 transferBuffer->addMemoryBarrier(this,
484 VK_ACCESS_HOST_WRITE_BIT,
485 VK_ACCESS_TRANSFER_READ_BIT,
486 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
487 VK_PIPELINE_STAGE_TRANSFER_BIT,
488 false);
489
490 // Change layout of our target so it can be copied to
491 VkImageLayout layout = tex->currentLayout();
492 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
493 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
494 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
495 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
496 // TODO: change layout of all the subresources
497 tex->setImageLayout(this,
498 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
499 srcAccessMask,
500 dstAccessMask,
501 srcStageMask,
502 dstStageMask,
503 false);
504
505 // Copy the buffer to the image
506 fCurrentCmdBuffer->copyBufferToImage(this,
507 transferBuffer,
508 tex,
509 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
510 regions.count(),
511 regions.begin());
512
513 // Submit the current command buffer to the Queue
514 this->submitCommandBuffer(kSkip_SyncQueue);
515
516 transferBuffer->unref();
517
Greg Daniel164a9f02016-02-22 09:56:40 -0500518 return true;
519}
520
521////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700522GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800523 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500524 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
525
526 VkFormat pixelFormat;
527 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
528 return nullptr;
529 }
530
531 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
532 return nullptr;
533 }
534
535 bool linearTiling = false;
536 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700537 // we can't have a linear texture with a mipmap
538 if (texels.count() > 1) {
539 SkDebugf("Trying to create linear tiled texture with mipmap");
540 return nullptr;
541 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500542 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
543 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
544 linearTiling = true;
545 } else {
546 return nullptr;
547 }
548 }
549
550 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
551 if (renderTarget) {
552 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
553 }
554
555 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
556 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
557 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700558 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500559 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
560 // texture.
561 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
562
bsalomona1e6b3b2016-03-02 10:58:23 -0800563 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
564 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500565
566 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700567 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500568 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700569 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 GrVkImage::ImageDesc imageDesc;
571 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
572 imageDesc.fFormat = pixelFormat;
573 imageDesc.fWidth = desc.fWidth;
574 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700575 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500576 imageDesc.fSamples = 1;
577 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
578 imageDesc.fUsageFlags = usageFlags;
579 imageDesc.fMemProps = memProps;
580
581 GrVkTexture* tex;
582 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700583 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500584 imageDesc);
585 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700586 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500587 }
588
589 if (!tex) {
590 return nullptr;
591 }
592
bsalomone699d0c2016-03-09 06:25:15 -0800593 if (!texels.empty()) {
594 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700595 bool success;
596 if (linearTiling) {
597 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
598 texels.begin()->fPixels, texels.begin()->fRowBytes);
599 } else {
600 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
601 texels);
602 }
603 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500604 tex->unref();
605 return nullptr;
606 }
607 }
608
609 return tex;
610}
611
612////////////////////////////////////////////////////////////////////////////////
613
614static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
615 // By default, all textures in Vk use TopLeft
616 if (kDefault_GrSurfaceOrigin == origin) {
617 return kTopLeft_GrSurfaceOrigin;
618 } else {
619 return origin;
620 }
621}
622
623GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
624 GrWrapOwnership ownership) {
625 VkFormat format;
626 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
627 return nullptr;
628 }
629
630 if (0 == desc.fTextureHandle) {
631 return nullptr;
632 }
633
634 int maxSize = this->caps()->maxTextureSize();
635 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
636 return nullptr;
637 }
638
jvanverthfd359ca2016-03-18 11:57:24 -0700639 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
640 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
641 return nullptr;
642 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500643
Greg Daniel164a9f02016-02-22 09:56:40 -0500644 GrSurfaceDesc surfDesc;
645 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
646 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
647 surfDesc.fWidth = desc.fWidth;
648 surfDesc.fHeight = desc.fHeight;
649 surfDesc.fConfig = desc.fConfig;
650 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
651 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
652 // In GL, Chrome assumes all textures are BottomLeft
653 // In VK, we don't have this restriction
654 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
655
656 GrVkTexture* texture = nullptr;
657 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700658 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700659 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700660 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500661 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700662 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500663 }
664 if (!texture) {
665 return nullptr;
666 }
667
668 return texture;
669}
670
671GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
672 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700673
jvanverthfd359ca2016-03-18 11:57:24 -0700674 const GrVkTextureInfo* info =
675 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
676 if (VK_NULL_HANDLE == info->fImage ||
677 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
678 return nullptr;
679 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500680
Greg Daniel164a9f02016-02-22 09:56:40 -0500681 GrSurfaceDesc desc;
682 desc.fConfig = wrapDesc.fConfig;
683 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
684 desc.fWidth = wrapDesc.fWidth;
685 desc.fHeight = wrapDesc.fHeight;
686 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
687
688 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
689
690 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700691 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700692 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500693 if (tgt && wrapDesc.fStencilBits) {
694 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
695 tgt->unref();
696 return nullptr;
697 }
698 }
699 return tgt;
700}
701
jvanverth62340062016-04-26 08:01:44 -0700702void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700703 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700704 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700705 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700706 return;
707 }
708
709 // We cannot generate mipmaps for images that are multisampled.
710 // TODO: does it even make sense for rendertargets in general?
711 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
712 return;
713 }
714
715 // determine if we can blit to and from this format
716 const GrVkCaps& caps = this->vkCaps();
717 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
718 !caps.configCanBeSrcofBlit(tex->config(), false)) {
719 return;
720 }
721
722 // change the original image's layout
723 VkImageLayout origSrcLayout = tex->currentLayout();
724 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
725 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
726
727 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
728 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
729
jvanverth900bd4a2016-04-29 13:53:12 -0700730 // TODO: change layout of all the subresources
jvanverth62340062016-04-26 08:01:44 -0700731 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
732 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
733
734 // grab handle to the original image resource
735 const GrVkImage::Resource* oldResource = tex->resource();
736 oldResource->ref();
737
jvanverth900bd4a2016-04-29 13:53:12 -0700738 uint32_t mipLevels = SkMipMap::ComputeLevelCount(tex->width(), tex->height());
739 if (!tex->reallocForMipmap(this, mipLevels)) {
jvanverth62340062016-04-26 08:01:44 -0700740 oldResource->unref(this);
741 return;
742 }
743
744 // change the new image's layout
745 VkImageLayout origDstLayout = tex->currentLayout();
746
747 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
748 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
749
750 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
751 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
752
753 tex->setImageLayout(this,
754 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
755 srcAccessMask,
756 dstAccessMask,
757 srcStageMask,
758 dstStageMask,
759 false);
760
761 // Blit original image
762 int width = tex->width();
763 int height = tex->height();
764 uint32_t mipLevel = 0;
765
766 VkImageBlit blitRegion;
767 memset(&blitRegion, 0, sizeof(VkImageBlit));
768 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
769 blitRegion.srcOffsets[0] = { 0, 0, 0 };
770 blitRegion.srcOffsets[1] = { width, height, 0 };
771 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
772 blitRegion.dstOffsets[0] = { 0, 0, 0 };
773 blitRegion.dstOffsets[1] = { width, height, 0 };
774
775 fCurrentCmdBuffer->blitImage(this,
776 oldResource,
777 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
778 tex->resource(),
779 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
780 1,
781 &blitRegion,
782 VK_FILTER_LINEAR);
783 // Blit the miplevels
784 while (width/2 > 0 && height/2 > 0) {
785 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
786 blitRegion.srcOffsets[0] = { 0, 0, 0 };
787 blitRegion.srcOffsets[1] = { width, height, 0 };
788 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel+1, 0, 1 };
789 blitRegion.dstOffsets[0] = { 0, 0, 0 };
790 blitRegion.dstOffsets[1] = { width/2, height/2, 0 };
791
jvanverth900bd4a2016-04-29 13:53:12 -0700792 // TODO: insert image barrier to wait on previous blit
793
jvanverth62340062016-04-26 08:01:44 -0700794 fCurrentCmdBuffer->blitImage(this,
795 tex->resource(),
796 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
797 tex->resource(),
798 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
799 1,
800 &blitRegion,
801 VK_FILTER_LINEAR);
802
803 width /= 2;
804 height /= 2;
805 mipLevel++;
806 }
807
808 oldResource->unref(this);
809}
810
811
812
Greg Daniel164a9f02016-02-22 09:56:40 -0500813////////////////////////////////////////////////////////////////////////////////
814
815void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700816 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700817 // There is no need to put any memory barriers to make sure host writes have finished here.
818 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
819 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
820 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500821 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700822 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500823 SkASSERT(vbuf);
824 SkASSERT(!vbuf->isMapped());
825
Greg Daniel164a9f02016-02-22 09:56:40 -0500826 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
827
egdaniel0e1853c2016-03-17 11:35:45 -0700828 if (mesh.isIndexed()) {
829 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500830 SkASSERT(ibuf);
831 SkASSERT(!ibuf->isMapped());
832
Greg Daniel164a9f02016-02-22 09:56:40 -0500833 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
834 }
835}
836
Greg Daniel164a9f02016-02-22 09:56:40 -0500837////////////////////////////////////////////////////////////////////////////////
838
839GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
840 int width,
841 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500842 SkASSERT(width >= rt->width());
843 SkASSERT(height >= rt->height());
844
845 int samples = rt->numStencilSamples();
846
egdaniel8f1dcaa2016-04-01 10:10:45 -0700847 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500848
849 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500850 width,
851 height,
852 samples,
853 sFmt));
854 fStats.incStencilAttachmentCreates();
855 return stencil;
856}
857
858////////////////////////////////////////////////////////////////////////////////
859
860GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
861 GrPixelConfig config) {
862
863 VkFormat pixelFormat;
864 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
865 return 0;
866 }
867
868 bool linearTiling = false;
869 if (!fVkCaps->isConfigTexturable(config)) {
870 return 0;
871 }
872
873 if (fVkCaps->isConfigTexurableLinearly(config)) {
874 linearTiling = true;
875 }
876
877 // Currently this is not supported since it requires a copy which has not yet been implemented.
878 if (srcData && !linearTiling) {
879 return 0;
880 }
881
882 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
883 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
884 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
885
886 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
887 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
888
jvanverthfd359ca2016-03-18 11:57:24 -0700889 VkImage image = VK_NULL_HANDLE;
890 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500891
jvanverthfd359ca2016-03-18 11:57:24 -0700892 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
893 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
894 ? VK_IMAGE_LAYOUT_PREINITIALIZED
895 : VK_IMAGE_LAYOUT_UNDEFINED;
896
897 // Create Image
898 VkSampleCountFlagBits vkSamples;
899 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
900 return 0;
901 }
902
903 const VkImageCreateInfo imageCreateInfo = {
904 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
905 NULL, // pNext
906 0, // VkImageCreateFlags
907 VK_IMAGE_TYPE_2D, // VkImageType
908 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700909 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700910 1, // mipLevels
911 1, // arrayLayers
912 vkSamples, // samples
913 imageTiling, // VkImageTiling
914 usageFlags, // VkImageUsageFlags
915 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
916 0, // queueFamilyCount
917 0, // pQueueFamilyIndices
918 initialLayout // initialLayout
919 };
920
921 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
922
923 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
924 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500925 return 0;
926 }
927
928 if (srcData) {
929 if (linearTiling) {
930 const VkImageSubresource subres = {
931 VK_IMAGE_ASPECT_COLOR_BIT,
932 0, // mipLevel
933 0, // arraySlice
934 };
935 VkSubresourceLayout layout;
936 VkResult err;
937
jvanverthfd359ca2016-03-18 11:57:24 -0700938 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500939
940 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700941 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500942 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700943 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
944 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500945 return 0;
946 }
947
948 size_t bpp = GrBytesPerPixel(config);
949 size_t rowCopyBytes = bpp * w;
950 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
951 // This assumes the srcData comes in with no padding.
952 if (rowCopyBytes == layout.rowPitch) {
953 memcpy(mapPtr, srcData, rowCopyBytes * h);
954 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700955 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
956 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500957 }
jvanverthfd359ca2016-03-18 11:57:24 -0700958 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500959 } else {
960 // TODO: Add support for copying to optimal tiling
961 SkASSERT(false);
962 }
963 }
964
jvanverthfd359ca2016-03-18 11:57:24 -0700965 GrVkTextureInfo* info = new GrVkTextureInfo;
966 info->fImage = image;
967 info->fAlloc = alloc;
968 info->fImageTiling = imageTiling;
969 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700970 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700971
972 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500973}
974
975bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700976 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500977
978 if (backend && backend->fImage && backend->fAlloc) {
979 VkMemoryRequirements req;
980 memset(&req, 0, sizeof(req));
981 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
982 backend->fImage,
983 &req));
984 // TODO: find a better check
985 // This will probably fail with a different driver
986 return (req.size > 0) && (req.size <= 8192 * 8192);
987 }
988
989 return false;
990}
991
992void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700993 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500994
995 if (backend) {
996 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700997 // something in the command buffer may still be using this, so force submit
998 this->submitCommandBuffer(kForce_SyncQueue);
999
1000 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
1001 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -05001002 }
jvanverthfd359ca2016-03-18 11:57:24 -07001003 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -05001004 }
1005}
1006
1007////////////////////////////////////////////////////////////////////////////////
1008
1009void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
1010 VkPipelineStageFlags dstStageMask,
1011 bool byRegion,
1012 VkMemoryBarrier* barrier) const {
1013 SkASSERT(fCurrentCmdBuffer);
1014 fCurrentCmdBuffer->pipelineBarrier(this,
1015 srcStageMask,
1016 dstStageMask,
1017 byRegion,
1018 GrVkCommandBuffer::kMemory_BarrierType,
1019 barrier);
1020}
1021
1022void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1023 VkPipelineStageFlags dstStageMask,
1024 bool byRegion,
1025 VkBufferMemoryBarrier* barrier) const {
1026 SkASSERT(fCurrentCmdBuffer);
1027 fCurrentCmdBuffer->pipelineBarrier(this,
1028 srcStageMask,
1029 dstStageMask,
1030 byRegion,
1031 GrVkCommandBuffer::kBufferMemory_BarrierType,
1032 barrier);
1033}
1034
1035void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1036 VkPipelineStageFlags dstStageMask,
1037 bool byRegion,
1038 VkImageMemoryBarrier* barrier) const {
1039 SkASSERT(fCurrentCmdBuffer);
1040 fCurrentCmdBuffer->pipelineBarrier(this,
1041 srcStageMask,
1042 dstStageMask,
1043 byRegion,
1044 GrVkCommandBuffer::kImageMemory_BarrierType,
1045 barrier);
1046}
1047
1048void GrVkGpu::finishDrawTarget() {
1049 // Submit the current command buffer to the Queue
1050 this->submitCommandBuffer(kSkip_SyncQueue);
1051}
1052
egdaniel3d5d9ac2016-03-01 12:56:15 -08001053void GrVkGpu::clearStencil(GrRenderTarget* target) {
1054 if (nullptr == target) {
1055 return;
1056 }
1057 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1058 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1059
1060
1061 VkClearDepthStencilValue vkStencilColor;
1062 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1063
1064 VkImageLayout origDstLayout = vkStencil->currentLayout();
1065
1066 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1067 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1068
1069 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1070 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1071
1072 vkStencil->setImageLayout(this,
1073 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1074 srcAccessMask,
1075 dstAccessMask,
1076 srcStageMask,
1077 dstStageMask,
1078 false);
1079
1080
1081 VkImageSubresourceRange subRange;
1082 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1083 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1084 subRange.baseMipLevel = 0;
1085 subRange.levelCount = 1;
1086 subRange.baseArrayLayer = 0;
1087 subRange.layerCount = 1;
1088
1089 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1090 // draw. Thus we should look into using the load op functions on the render pass to clear out
1091 // the stencil there.
1092 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1093}
1094
1095void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1096 SkASSERT(target);
1097
1098 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1099 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1100 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1101
1102 // this should only be called internally when we know we have a
1103 // stencil buffer.
1104 SkASSERT(sb);
1105 int stencilBitCount = sb->bits();
1106
1107 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1108 // during this clear. Thus we will clear the entire stencil to the desired value.
1109
1110 VkClearDepthStencilValue vkStencilColor;
1111 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1112 if (insideClip) {
1113 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1114 } else {
1115 vkStencilColor.stencil = 0;
1116 }
1117
1118 VkImageLayout origDstLayout = vkStencil->currentLayout();
1119 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1120 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001121 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001122 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1123 vkStencil->setImageLayout(this,
1124 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1125 srcAccessMask,
1126 dstAccessMask,
1127 srcStageMask,
1128 dstStageMask,
1129 false);
1130
egdaniel58a8d922016-04-21 08:03:10 -07001131 // Change layout of our render target so it can be used as the color attachment. This is what
1132 // the render pass expects when it begins.
1133 VkImageLayout layout = vkRT->currentLayout();
1134 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1135 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1136 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1137 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1138 vkRT->setImageLayout(this,
1139 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1140 srcAccessMask,
1141 dstAccessMask,
1142 srcStageMask,
1143 dstStageMask,
1144 false);
1145
egdaniel3d5d9ac2016-03-01 12:56:15 -08001146 VkClearRect clearRect;
1147 // Flip rect if necessary
1148 SkIRect vkRect = rect;
1149
1150 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1151 vkRect.fTop = vkRT->height() - rect.fBottom;
1152 vkRect.fBottom = vkRT->height() - rect.fTop;
1153 }
1154
1155 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1156 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1157
1158 clearRect.baseArrayLayer = 0;
1159 clearRect.layerCount = 1;
1160
1161 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1162 SkASSERT(renderPass);
1163 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1164
1165 uint32_t stencilIndex;
1166 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1167
1168 VkClearAttachment attachment;
1169 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1170 attachment.colorAttachment = 0; // this value shouldn't matter
1171 attachment.clearValue.depthStencil = vkStencilColor;
1172
1173 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1174 fCurrentCmdBuffer->endRenderPass(this);
1175
1176 return;
1177}
1178
Greg Daniel164a9f02016-02-22 09:56:40 -05001179void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1180 // parent class should never let us get here with no RT
1181 SkASSERT(target);
1182
1183 VkClearColorValue vkColor;
1184 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001185
Greg Daniel164a9f02016-02-22 09:56:40 -05001186 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1187 VkImageLayout origDstLayout = vkRT->currentLayout();
1188
1189 if (rect.width() != target->width() || rect.height() != target->height()) {
1190 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1191 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001192 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001193 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1194 vkRT->setImageLayout(this,
1195 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1196 srcAccessMask,
1197 dstAccessMask,
1198 srcStageMask,
1199 dstStageMask,
1200 false);
1201
egdaniel58a8d922016-04-21 08:03:10 -07001202 // If we are using a stencil attachment we also need to change its layout to what the render
1203 // pass is expecting.
1204 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1205 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1206 origDstLayout = vkStencil->currentLayout();
1207 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1208 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1209 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1210 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1211 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1212 vkStencil->setImageLayout(this,
1213 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1214 srcAccessMask,
1215 dstAccessMask,
1216 srcStageMask,
1217 dstStageMask,
1218 false);
1219 }
1220
Greg Daniel164a9f02016-02-22 09:56:40 -05001221 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001222 // Flip rect if necessary
1223 SkIRect vkRect = rect;
1224 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1225 vkRect.fTop = vkRT->height() - rect.fBottom;
1226 vkRect.fBottom = vkRT->height() - rect.fTop;
1227 }
1228 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1229 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001230 clearRect.baseArrayLayer = 0;
1231 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001232
1233 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1234 SkASSERT(renderPass);
1235 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1236
1237 uint32_t colorIndex;
1238 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1239
1240 VkClearAttachment attachment;
1241 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1242 attachment.colorAttachment = colorIndex;
1243 attachment.clearValue.color = vkColor;
1244
1245 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1246 fCurrentCmdBuffer->endRenderPass(this);
1247 return;
1248 }
1249
1250 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1251 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1252
1253 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1254 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1255
1256 vkRT->setImageLayout(this,
1257 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1258 srcAccessMask,
1259 dstAccessMask,
1260 srcStageMask,
1261 dstStageMask,
1262 false);
1263
1264
1265 VkImageSubresourceRange subRange;
1266 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1267 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1268 subRange.baseMipLevel = 0;
1269 subRange.levelCount = 1;
1270 subRange.baseArrayLayer = 0;
1271 subRange.layerCount = 1;
1272
halcanary9d524f22016-03-29 09:03:52 -07001273 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001274 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1275 // common use case will be clearing an attachment at the start of a render pass, in which case
1276 // we will use the clear load ops.
1277 fCurrentCmdBuffer->clearColorImage(this,
1278 vkRT,
1279 &vkColor,
1280 1, &subRange);
1281}
1282
1283inline bool can_copy_image(const GrSurface* dst,
1284 const GrSurface* src,
1285 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001286 // Currently we don't support msaa
1287 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1288 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1289 return false;
1290 }
1291
1292 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1293 // as image usage flags.
1294 if (src->origin() == dst->origin() &&
1295 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001296 return true;
1297 }
1298
1299 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001300 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001301
1302 return false;
1303}
1304
1305void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1306 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001307 GrVkImage* dstImage,
1308 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001309 const SkIRect& srcRect,
1310 const SkIPoint& dstPoint) {
1311 SkASSERT(can_copy_image(dst, src, this));
1312
egdaniel17b89252016-04-05 07:23:38 -07001313 VkImageLayout origDstLayout = dstImage->currentLayout();
1314 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001315
1316 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1317 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1318
1319 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1320 // the cache is flushed since it is only being written to.
1321 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1322 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001323
egdaniel17b89252016-04-05 07:23:38 -07001324 dstImage->setImageLayout(this,
1325 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1326 srcAccessMask,
1327 dstAccessMask,
1328 srcStageMask,
1329 dstStageMask,
1330 false);
halcanary9d524f22016-03-29 09:03:52 -07001331
Greg Daniel164a9f02016-02-22 09:56:40 -05001332 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1333 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1334
1335 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1336 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1337
egdaniel17b89252016-04-05 07:23:38 -07001338 srcImage->setImageLayout(this,
1339 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1340 srcAccessMask,
1341 dstAccessMask,
1342 srcStageMask,
1343 dstStageMask,
1344 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001345
1346 // Flip rect if necessary
1347 SkIRect srcVkRect = srcRect;
1348 int32_t dstY = dstPoint.fY;
1349
1350 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1351 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1352 srcVkRect.fTop = src->height() - srcRect.fBottom;
1353 srcVkRect.fBottom = src->height() - srcRect.fTop;
1354 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1355 }
1356
1357 VkImageCopy copyRegion;
1358 memset(&copyRegion, 0, sizeof(VkImageCopy));
1359 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1360 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1361 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1362 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001363 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1364 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1365 // depth value be 1.
1366 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001367
1368 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001369 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001370 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001371 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001372 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1373 1,
1374 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001375
1376 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1377 srcRect.width(), srcRect.height());
1378 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001379}
1380
egdaniel17b89252016-04-05 07:23:38 -07001381inline bool can_copy_as_blit(const GrSurface* dst,
1382 const GrSurface* src,
1383 const GrVkImage* dstImage,
1384 const GrVkImage* srcImage,
1385 const GrVkGpu* gpu) {
1386 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1387 // as image usage flags.
1388 const GrVkCaps& caps = gpu->vkCaps();
1389 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1390 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1391 return false;
1392 }
1393
1394 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1395 // resolved msaa though.
1396 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1397 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1398 return false;
1399 }
1400
1401 return true;
1402}
1403
1404void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1405 GrSurface* src,
1406 GrVkImage* dstImage,
1407 GrVkImage* srcImage,
1408 const SkIRect& srcRect,
1409 const SkIPoint& dstPoint) {
1410 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1411
1412 VkImageLayout origDstLayout = dstImage->currentLayout();
1413 VkImageLayout origSrcLayout = srcImage->currentLayout();
1414
1415 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1416 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1417
1418 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1419 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1420
1421 dstImage->setImageLayout(this,
1422 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1423 srcAccessMask,
1424 dstAccessMask,
1425 srcStageMask,
1426 dstStageMask,
1427 false);
1428
1429 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1430 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1431
1432 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1433 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1434
1435 srcImage->setImageLayout(this,
1436 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1437 srcAccessMask,
1438 dstAccessMask,
1439 srcStageMask,
1440 dstStageMask,
1441 false);
1442
1443 // Flip rect if necessary
1444 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001445 srcVkRect.fLeft = srcRect.fLeft;
1446 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001447 SkIRect dstRect;
1448 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001449 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001450
1451 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1452 srcVkRect.fTop = src->height() - srcRect.fBottom;
1453 srcVkRect.fBottom = src->height() - srcRect.fTop;
1454 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001455 srcVkRect.fTop = srcRect.fTop;
1456 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001457 }
1458
1459 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1460 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1461 } else {
1462 dstRect.fTop = dstPoint.fY;
1463 }
1464 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1465
1466 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1467 // get the correct origintation of the copied data.
1468 if (src->origin() != dst->origin()) {
1469 SkTSwap(dstRect.fTop, dstRect.fBottom);
1470 }
1471
1472 VkImageBlit blitRegion;
1473 memset(&blitRegion, 0, sizeof(VkImageBlit));
1474 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1475 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1476 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1477 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1478 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1479 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1480
1481 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001482 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001483 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001484 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001485 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1486 1,
1487 &blitRegion,
1488 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001489
1490 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001491}
1492
Greg Daniel164a9f02016-02-22 09:56:40 -05001493inline bool can_copy_as_draw(const GrSurface* dst,
1494 const GrSurface* src,
1495 const GrVkGpu* gpu) {
1496 return false;
1497}
1498
1499void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1500 GrSurface* src,
1501 const SkIRect& srcRect,
1502 const SkIPoint& dstPoint) {
1503 SkASSERT(false);
1504}
1505
1506bool GrVkGpu::onCopySurface(GrSurface* dst,
1507 GrSurface* src,
1508 const SkIRect& srcRect,
1509 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001510 GrVkImage* dstImage;
1511 GrVkImage* srcImage;
1512 if (dst->asTexture()) {
1513 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1514 } else {
1515 SkASSERT(dst->asRenderTarget());
1516 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1517 }
1518 if (src->asTexture()) {
1519 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1520 } else {
1521 SkASSERT(src->asRenderTarget());
1522 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1523 }
1524
Greg Daniel164a9f02016-02-22 09:56:40 -05001525 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001526 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1527 return true;
1528 }
1529
1530 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1531 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001532 return true;
1533 }
1534
1535 if (can_copy_as_draw(dst, src, this)) {
1536 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1537 return true;
1538 }
1539
1540 return false;
1541}
1542
egdaniel37798fb2016-04-12 07:31:49 -07001543bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1544 // Currently we don't support msaa
1545 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1546 return false;
1547 }
1548
1549 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1550 // and transferDst usage flags in Vulkan.
1551 desc->fOrigin = src->origin();
1552 desc->fConfig = src->config();
1553 desc->fFlags = kNone_GrSurfaceFlags;
1554 return true;
1555}
1556
cdalton28f45b92016-03-07 13:58:26 -08001557void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1558 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1559 // TODO: stub.
1560 SkASSERT(!this->caps()->sampleLocationsSupport());
1561 *effectiveSampleCnt = rt->desc().fSampleCnt;
1562}
1563
Greg Daniel164a9f02016-02-22 09:56:40 -05001564bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1565 GrPixelConfig readConfig, DrawPreference* drawPreference,
1566 ReadPixelTempDrawInfo* tempDrawInfo) {
1567 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1568 if (kNoDraw_DrawPreference != *drawPreference) {
1569 return false;
1570 }
1571
1572 if (srcSurface->config() != readConfig) {
1573 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1574 // that of readConfig.
1575 return false;
1576 }
1577
1578 return true;
1579}
1580
1581bool GrVkGpu::onReadPixels(GrSurface* surface,
1582 int left, int top, int width, int height,
1583 GrPixelConfig config,
1584 void* buffer,
1585 size_t rowBytes) {
1586 VkFormat pixelFormat;
1587 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1588 return false;
1589 }
1590
1591 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1592 if (!tgt) {
1593 return false;
1594 }
1595
1596 // Change layout of our target so it can be used as copy
1597 VkImageLayout layout = tgt->currentLayout();
1598 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1599 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1600 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1601 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1602 tgt->setImageLayout(this,
1603 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1604 srcAccessMask,
1605 dstAccessMask,
1606 srcStageMask,
1607 dstStageMask,
1608 false);
1609
halcanary9d524f22016-03-29 09:03:52 -07001610 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001611 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1612 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001613 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001614
1615 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1616 VkOffset3D offset = {
1617 left,
1618 flipY ? surface->height() - top - height : top,
1619 0
1620 };
1621
1622 // Copy the image to a buffer so we can map it to cpu memory
1623 VkBufferImageCopy region;
1624 memset(&region, 0, sizeof(VkBufferImageCopy));
1625 region.bufferOffset = 0;
1626 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1627 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1628 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1629 region.imageOffset = offset;
1630 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1631
1632 fCurrentCmdBuffer->copyImageToBuffer(this,
1633 tgt,
1634 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1635 transferBuffer,
1636 1,
1637 &region);
1638
1639 // make sure the copy to buffer has finished
1640 transferBuffer->addMemoryBarrier(this,
1641 VK_ACCESS_TRANSFER_WRITE_BIT,
1642 VK_ACCESS_HOST_READ_BIT,
1643 VK_PIPELINE_STAGE_TRANSFER_BIT,
1644 VK_PIPELINE_STAGE_HOST_BIT,
1645 false);
1646
1647 // We need to submit the current command buffer to the Queue and make sure it finishes before
1648 // we can copy the data out of the buffer.
1649 this->submitCommandBuffer(kForce_SyncQueue);
1650
1651 void* mappedMemory = transferBuffer->map();
1652
1653 memcpy(buffer, mappedMemory, rowBytes*height);
1654
1655 transferBuffer->unmap();
1656 transferBuffer->unref();
1657
1658 if (flipY) {
1659 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1660 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1661 scratch.reset(tightRowBytes);
1662 void* tmpRow = scratch.get();
1663 // flip y in-place by rows
1664 const int halfY = height >> 1;
1665 char* top = reinterpret_cast<char*>(buffer);
1666 char* bottom = top + (height - 1) * rowBytes;
1667 for (int y = 0; y < halfY; y++) {
1668 memcpy(tmpRow, top, tightRowBytes);
1669 memcpy(top, bottom, tightRowBytes);
1670 memcpy(bottom, tmpRow, tightRowBytes);
1671 top += rowBytes;
1672 bottom -= rowBytes;
1673 }
1674 }
1675
1676 return true;
1677}
egdanielaf132772016-03-28 12:39:29 -07001678sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1679 const GrPrimitiveProcessor& primProc,
1680 GrPrimitiveType primitiveType,
1681 const GrVkRenderPass& renderPass) {
1682 sk_sp<GrVkPipelineState> pipelineState =
1683 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1684 primProc,
1685 primitiveType,
1686 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001687 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001688 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001689 }
1690
egdanielaf132772016-03-28 12:39:29 -07001691 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001692
egdanielaf132772016-03-28 12:39:29 -07001693 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001694
1695 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1696
egdanielaf132772016-03-28 12:39:29 -07001697 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001698}
1699
1700void GrVkGpu::onDraw(const GrPipeline& pipeline,
1701 const GrPrimitiveProcessor& primProc,
1702 const GrMesh* meshes,
1703 int meshCount) {
1704 if (!meshCount) {
1705 return;
1706 }
1707 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001708 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1709 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1710 SkASSERT(renderPass);
1711
egdaniel0e1853c2016-03-17 11:35:45 -07001712 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001713 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1714 primProc,
1715 primitiveType,
1716 *renderPass);
1717 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001718 return;
1719 }
1720
Greg Daniel164a9f02016-02-22 09:56:40 -05001721 // Change layout of our render target so it can be used as the color attachment
1722 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001723 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1724 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1725 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1726 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1727 vkRT->setImageLayout(this,
1728 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1729 srcAccessMask,
1730 dstAccessMask,
1731 srcStageMask,
1732 dstStageMask,
1733 false);
1734
egdaniel3d5d9ac2016-03-01 12:56:15 -08001735 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001736 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001737 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1738 VkImageLayout origDstLayout = vkStencil->currentLayout();
1739 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1740 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001741 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001742 VkPipelineStageFlags srcStageMask =
1743 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1744 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1745 vkStencil->setImageLayout(this,
1746 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1747 srcAccessMask,
1748 dstAccessMask,
1749 srcStageMask,
1750 dstStageMask,
1751 false);
1752 }
1753
egdaniel58a8d922016-04-21 08:03:10 -07001754 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001755
1756 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001757 const GrMesh& mesh = meshes[i];
1758 GrMesh::Iterator iter;
1759 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1760 do {
1761 if (nonIdxMesh->primitiveType() != primitiveType) {
1762 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001763 // pipelineState:setData but this will allow for quicker freeing of resources if the
1764 // pipelineState sits in a cache for a while.
1765 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001766 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001767 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001768 pipelineState = this->prepareDrawState(pipeline,
1769 primProc,
1770 primitiveType,
1771 *renderPass);
1772 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001773 return;
1774 }
1775 }
egdaniel22281c12016-03-23 13:49:40 -07001776 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001777 this->bindGeometry(primProc, *nonIdxMesh);
1778
1779 if (nonIdxMesh->isIndexed()) {
1780 fCurrentCmdBuffer->drawIndexed(this,
1781 nonIdxMesh->indexCount(),
1782 1,
1783 nonIdxMesh->startIndex(),
1784 nonIdxMesh->startVertex(),
1785 0);
1786 } else {
1787 fCurrentCmdBuffer->draw(this,
1788 nonIdxMesh->vertexCount(),
1789 1,
1790 nonIdxMesh->startVertex(),
1791 0);
1792 }
1793
1794 fStats.incNumDraws();
1795 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001796 }
1797
1798 fCurrentCmdBuffer->endRenderPass(this);
1799
egdaniel22281c12016-03-23 13:49:40 -07001800 // Technically we don't have to call this here (since there is a safety check in
1801 // pipelineState:setData but this will allow for quicker freeing of resources if the
1802 // pipelineState sits in a cache for a while.
1803 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001804
1805#if SWAP_PER_DRAW
1806 glFlush();
1807#if defined(SK_BUILD_FOR_MAC)
1808 aglSwapBuffers(aglGetCurrentContext());
1809 int set_a_break_pt_here = 9;
1810 aglSwapBuffers(aglGetCurrentContext());
1811#elif defined(SK_BUILD_FOR_WIN32)
1812 SwapBuf();
1813 int set_a_break_pt_here = 9;
1814 SwapBuf();
1815#endif
1816#endif
1817}