blob: 7da587c28d2bf1b8de44cfba18f357e57eb5668d [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070033#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050034
35#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070036#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050037
38#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
39#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
40#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
41
jvanverthd2497f32016-03-18 12:39:05 -070042#ifdef ENABLE_VK_LAYERS
43VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
44 VkDebugReportFlagsEXT flags,
45 VkDebugReportObjectTypeEXT objectType,
46 uint64_t object,
47 size_t location,
48 int32_t messageCode,
49 const char* pLayerPrefix,
50 const char* pMessage,
51 void* pUserData) {
52 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
53 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
54 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
55 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
56 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
57 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
58 } else {
59 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
60 }
61 return VK_FALSE;
62}
jvanverthd2497f32016-03-18 12:39:05 -070063#endif
64
jvanverth633b3562016-03-23 11:01:22 -070065GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
66 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070067 const GrVkBackendContext* vkBackendContext =
68 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070069 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070070 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070071 if (!vkBackendContext) {
72 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050073 }
jvanverth633b3562016-03-23 11:01:22 -070074 } else {
75 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050076 }
77
jvanverth633b3562016-03-23 11:01:22 -070078 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050079}
80
81////////////////////////////////////////////////////////////////////////////////
82
halcanary9d524f22016-03-29 09:03:52 -070083GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070084 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050085 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070086 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -070092 fCallback = nullptr;
jvanverthfd7bd452016-03-25 06:29:52 -070093 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
94 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070095 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
96 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
97 callbackCreateInfo.pNext = nullptr;
98 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070099 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700100 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
101 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700102 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700103 callbackCreateInfo.pfnCallback = &DebugReportCallback;
104 callbackCreateInfo.pUserData = nullptr;
105
jvanverthfd7bd452016-03-25 06:29:52 -0700106 // Register the callback
jvanvertha00980e2016-05-02 13:24:48 -0700107 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(
108 backendCtx->fInstance, &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700109 }
110#endif
jvanverth633b3562016-03-23 11:01:22 -0700111
112 fCompiler = shaderc_compiler_initialize();
113
jvanverthfd7bd452016-03-25 06:29:52 -0700114 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700115 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700116 fCaps.reset(SkRef(fVkCaps.get()));
117
118 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
119
120 const VkCommandPoolCreateInfo cmdPoolInfo = {
121 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
122 nullptr, // pNext
123 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700124 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700125 };
halcanary9d524f22016-03-29 09:03:52 -0700126 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700127 &fCmdPool));
128
129 // must call this after creating the CommandPool
130 fResourceProvider.init();
131 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
132 SkASSERT(fCurrentCmdBuffer);
133 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500134}
135
136GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500137 fCurrentCmdBuffer->end(this);
138 fCurrentCmdBuffer->unref(this);
139
140 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700141 fResourceProvider.checkCommandBuffers();
jvanvertha00980e2016-05-02 13:24:48 -0700142 SkDEBUGCODE(VkResult res = ) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700143 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
144 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700145
Greg Daniel164a9f02016-02-22 09:56:40 -0500146 // must call this just before we destroy the VkDevice
147 fResourceProvider.destroyResources();
148
jvanverth633b3562016-03-23 11:01:22 -0700149 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
150
151 shaderc_compiler_release(fCompiler);
152
153#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -0700154 if (fCallback) {
155 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
156 fCallback = nullptr;
157 }
jvanverthd2497f32016-03-18 12:39:05 -0700158#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500159}
160
161///////////////////////////////////////////////////////////////////////////////
162
163void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
164 SkASSERT(fCurrentCmdBuffer);
165 fCurrentCmdBuffer->end(this);
166
167 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
168 fResourceProvider.checkCommandBuffers();
169
170 // Release old command buffer and create a new one
171 fCurrentCmdBuffer->unref(this);
172 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
173 SkASSERT(fCurrentCmdBuffer);
174
175 fCurrentCmdBuffer->begin(this);
176}
177
178///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700179GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
180 const void* data) {
181 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700182 switch (type) {
183 case kVertex_GrBufferType:
184 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
185 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700186 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700187 break;
cdalton397536c2016-03-25 12:15:03 -0700188 case kIndex_GrBufferType:
189 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
190 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700198 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700199 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700200 break;
cdalton397536c2016-03-25 12:15:03 -0700201 default:
202 SkFAIL("Unknown buffer type.");
203 return nullptr;
204 }
cdalton1bf3e712016-04-19 10:00:02 -0700205 if (data && buff) {
206 buff->updateData(data, size);
207 }
208 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500209}
210
211////////////////////////////////////////////////////////////////////////////////
212bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
213 GrPixelConfig srcConfig, DrawPreference* drawPreference,
214 WritePixelTempDrawInfo* tempDrawInfo) {
215 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
216 return false;
217 }
218
219 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
220 if (kNoDraw_DrawPreference != *drawPreference) {
221 return false;
222 }
223
224 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700225 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500226 // match that of srcConfig.
227 return false;
228 }
229
230 return true;
231}
232
233bool GrVkGpu::onWritePixels(GrSurface* surface,
234 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800235 GrPixelConfig config,
236 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500237 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
238 if (!vkTex) {
239 return false;
240 }
241
jvanverth900bd4a2016-04-29 13:53:12 -0700242 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800243 if (texels.empty() || !texels.begin()->fPixels) {
244 return false;
245 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800246
Greg Daniel164a9f02016-02-22 09:56:40 -0500247 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
248 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
249 return false;
250 }
251
252 bool success = false;
253 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
254 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
255 SkASSERT(config == vkTex->desc().fConfig);
256 // TODO: add compressed texture support
257 // delete the following two lines and uncomment the two after that when ready
258 vkTex->unref();
259 return false;
260 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
261 // height);
262 } else {
263 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700264 if (linearTiling) {
265 if (texels.count() > 1) {
266 SkDebugf("Can't upload mipmap data to linear tiled texture");
267 return false;
268 }
269 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
270 // Need to change the layout to general in order to perform a host write
271 VkImageLayout layout = vkTex->currentLayout();
272 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
273 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
274 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
275 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
276 vkTex->setImageLayout(this,
277 VK_IMAGE_LAYOUT_GENERAL,
278 srcAccessMask,
279 dstAccessMask,
280 srcStageMask,
281 dstStageMask,
282 false);
egdanielbdf88112016-05-03 07:25:56 -0700283 this->submitCommandBuffer(kForce_SyncQueue);
jvanverth900bd4a2016-04-29 13:53:12 -0700284 }
285 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
286 texels.begin()->fPixels, texels.begin()->fRowBytes);
287 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700288 int newMipLevels = texels.count();
289 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel();
290 if ((currentMipLevels || newMipLevels != 1) && newMipLevels != currentMipLevels) {
291 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700292 return false;
293 }
294 }
295 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500296 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500297 }
jvanverth900bd4a2016-04-29 13:53:12 -0700298
299 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500300}
301
jvanverth900bd4a2016-04-29 13:53:12 -0700302bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
303 int left, int top, int width, int height,
304 GrPixelConfig dataConfig,
305 const void* data,
306 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500307 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700308 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500309
310 // If we're uploading compressed data then we should be using uploadCompressedTexData
311 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
312
Greg Daniel164a9f02016-02-22 09:56:40 -0500313 size_t bpp = GrBytesPerPixel(dataConfig);
314
315 const GrSurfaceDesc& desc = tex->desc();
316
317 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
318 &width, &height, &data, &rowBytes)) {
319 return false;
320 }
321 size_t trimRowBytes = width * bpp;
322
jvanverth900bd4a2016-04-29 13:53:12 -0700323 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
324 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
325 const VkImageSubresource subres = {
326 VK_IMAGE_ASPECT_COLOR_BIT,
327 0, // mipLevel
328 0, // arraySlice
329 };
330 VkSubresourceLayout layout;
331 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500332
jvanverth900bd4a2016-04-29 13:53:12 -0700333 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500334
jvanverth900bd4a2016-04-29 13:53:12 -0700335 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
336 tex->textureImage(),
337 &subres,
338 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500339
jvanverth900bd4a2016-04-29 13:53:12 -0700340 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
341 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
342 VkDeviceSize size = height*layout.rowPitch;
343 void* mapPtr;
344 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
345 &mapPtr));
346 if (err) {
347 return false;
348 }
349
350 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
351 // copy into buffer by rows
352 const char* srcRow = reinterpret_cast<const char*>(data);
353 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
354 for (int y = 0; y < height; y++) {
355 memcpy(dstRow, srcRow, trimRowBytes);
356 srcRow += rowBytes;
357 dstRow -= layout.rowPitch;
358 }
359 } else {
360 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
361 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
362 memcpy(mapPtr, data, trimRowBytes * height);
363 } else {
364 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
365 trimRowBytes, height);
366 }
367 }
368
369 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
370
371 return true;
372}
373
374bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
375 int left, int top, int width, int height,
376 GrPixelConfig dataConfig,
377 const SkTArray<GrMipLevel>& texels) {
378 SkASSERT(!tex->isLinearTiled());
379 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
380 SkASSERT(1 == texels.count() ||
381 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
382
383 // If we're uploading compressed data then we should be using uploadCompressedTexData
384 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
385
386 if (width == 0 || height == 0) {
387 return false;
388 }
389
390 const GrSurfaceDesc& desc = tex->desc();
391 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
392 size_t bpp = GrBytesPerPixel(dataConfig);
393
394 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700395 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
396 // Because of this we need to make a non-const shallow copy of texels.
397 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700398
jvanverthc578b0632016-05-02 10:58:12 -0700399 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
400 currentMipLevel--) {
401 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500402 }
403
jvanverth900bd4a2016-04-29 13:53:12 -0700404 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700405 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700406
jvanverthc578b0632016-05-02 10:58:12 -0700407 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700408 // find the combined size of all the mip levels and the relative offset of
409 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700410 // Do the first level separately because we may need to adjust width and height
411 // (for the non-mipped case).
412 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
413 &width,
414 &height,
415 &texelsShallowCopy[0].fPixels,
416 &texelsShallowCopy[0].fRowBytes)) {
417 return false;
418 }
419 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
420 individualMipOffsets.push_back(0);
421 size_t combinedBufferSize = width * bpp * height;
422 int currentWidth = width;
423 int currentHeight = height;
424 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
425 currentWidth = SkTMax(1, currentWidth/2);
426 currentHeight = SkTMax(1, currentHeight/2);
427 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
428 &currentWidth,
429 &currentHeight,
430 &texelsShallowCopy[currentMipLevel].fPixels,
431 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
432 return false;
433 }
jvanverth900bd4a2016-04-29 13:53:12 -0700434 const size_t trimmedSize = currentWidth * bpp * currentHeight;
435 individualMipOffsets.push_back(combinedBufferSize);
436 combinedBufferSize += trimmedSize;
437 }
438
439 // allocate buffer to hold our mip data
440 GrVkTransferBuffer* transferBuffer =
441 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
442
443 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700444 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700445
jvanverthc578b0632016-05-02 10:58:12 -0700446 currentWidth = width;
447 currentHeight = height;
448 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700449 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700450 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700451
452 // copy data into the buffer, skipping the trailing bytes
453 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700454 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700455 if (flipY) {
456 src += (currentHeight - 1) * rowBytes;
457 for (int y = 0; y < currentHeight; y++) {
458 memcpy(dst, src, trimRowBytes);
459 src -= rowBytes;
460 dst += trimRowBytes;
461 }
462 } else if (trimRowBytes == rowBytes) {
463 memcpy(dst, src, trimRowBytes * currentHeight);
464 } else {
465 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
466 }
467
468 VkBufferImageCopy& region = regions.push_back();
469 memset(&region, 0, sizeof(VkBufferImageCopy));
470 region.bufferOffset = individualMipOffsets[currentMipLevel];
471 region.bufferRowLength = currentWidth;
472 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700473 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700474 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700475 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700476
477 currentWidth = SkTMax(1, currentWidth/2);
478 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700479 }
480
481 transferBuffer->unmap();
482
483 // make sure the unmap has finished
484 transferBuffer->addMemoryBarrier(this,
485 VK_ACCESS_HOST_WRITE_BIT,
486 VK_ACCESS_TRANSFER_READ_BIT,
487 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
488 VK_PIPELINE_STAGE_TRANSFER_BIT,
489 false);
490
491 // Change layout of our target so it can be copied to
492 VkImageLayout layout = tex->currentLayout();
493 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
494 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
495 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
496 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
497 // TODO: change layout of all the subresources
498 tex->setImageLayout(this,
499 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
500 srcAccessMask,
501 dstAccessMask,
502 srcStageMask,
503 dstStageMask,
504 false);
505
506 // Copy the buffer to the image
507 fCurrentCmdBuffer->copyBufferToImage(this,
508 transferBuffer,
509 tex,
510 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
511 regions.count(),
512 regions.begin());
513
514 // Submit the current command buffer to the Queue
515 this->submitCommandBuffer(kSkip_SyncQueue);
516
517 transferBuffer->unref();
518
Greg Daniel164a9f02016-02-22 09:56:40 -0500519 return true;
520}
521
522////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700523GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800524 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500525 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
526
527 VkFormat pixelFormat;
528 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
529 return nullptr;
530 }
531
532 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
533 return nullptr;
534 }
535
536 bool linearTiling = false;
537 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700538 // we can't have a linear texture with a mipmap
539 if (texels.count() > 1) {
540 SkDebugf("Trying to create linear tiled texture with mipmap");
541 return nullptr;
542 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500543 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
544 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
545 linearTiling = true;
546 } else {
547 return nullptr;
548 }
549 }
550
551 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
552 if (renderTarget) {
553 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
554 }
555
556 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
557 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
558 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700559 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500560 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
561 // texture.
562 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
563
bsalomona1e6b3b2016-03-02 10:58:23 -0800564 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
565 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500566
567 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700568 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500569 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700570 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500571 GrVkImage::ImageDesc imageDesc;
572 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
573 imageDesc.fFormat = pixelFormat;
574 imageDesc.fWidth = desc.fWidth;
575 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700576 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500577 imageDesc.fSamples = 1;
578 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
579 imageDesc.fUsageFlags = usageFlags;
580 imageDesc.fMemProps = memProps;
581
582 GrVkTexture* tex;
583 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700584 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500585 imageDesc);
586 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700587 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500588 }
589
590 if (!tex) {
591 return nullptr;
592 }
593
bsalomone699d0c2016-03-09 06:25:15 -0800594 if (!texels.empty()) {
595 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700596 bool success;
597 if (linearTiling) {
598 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
599 texels.begin()->fPixels, texels.begin()->fRowBytes);
600 } else {
601 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
602 texels);
603 }
604 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500605 tex->unref();
606 return nullptr;
607 }
608 }
609
610 return tex;
611}
612
613////////////////////////////////////////////////////////////////////////////////
614
615static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
616 // By default, all textures in Vk use TopLeft
617 if (kDefault_GrSurfaceOrigin == origin) {
618 return kTopLeft_GrSurfaceOrigin;
619 } else {
620 return origin;
621 }
622}
623
624GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
625 GrWrapOwnership ownership) {
626 VkFormat format;
627 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
628 return nullptr;
629 }
630
631 if (0 == desc.fTextureHandle) {
632 return nullptr;
633 }
634
635 int maxSize = this->caps()->maxTextureSize();
636 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
637 return nullptr;
638 }
639
jvanverthfd359ca2016-03-18 11:57:24 -0700640 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
641 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
642 return nullptr;
643 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500644
Greg Daniel164a9f02016-02-22 09:56:40 -0500645 GrSurfaceDesc surfDesc;
646 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
647 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
648 surfDesc.fWidth = desc.fWidth;
649 surfDesc.fHeight = desc.fHeight;
650 surfDesc.fConfig = desc.fConfig;
651 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
652 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
653 // In GL, Chrome assumes all textures are BottomLeft
654 // In VK, we don't have this restriction
655 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
656
657 GrVkTexture* texture = nullptr;
658 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700659 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700660 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700661 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500662 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700663 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500664 }
665 if (!texture) {
666 return nullptr;
667 }
668
669 return texture;
670}
671
672GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
673 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700674
jvanverthfd359ca2016-03-18 11:57:24 -0700675 const GrVkTextureInfo* info =
676 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
677 if (VK_NULL_HANDLE == info->fImage ||
678 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
679 return nullptr;
680 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500681
Greg Daniel164a9f02016-02-22 09:56:40 -0500682 GrSurfaceDesc desc;
683 desc.fConfig = wrapDesc.fConfig;
684 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
685 desc.fWidth = wrapDesc.fWidth;
686 desc.fHeight = wrapDesc.fHeight;
687 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
688
689 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
690
691 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700692 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700693 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500694 if (tgt && wrapDesc.fStencilBits) {
695 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
696 tgt->unref();
697 return nullptr;
698 }
699 }
700 return tgt;
701}
702
jvanverth62340062016-04-26 08:01:44 -0700703void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700704 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700705 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700706 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700707 return;
708 }
709
710 // We cannot generate mipmaps for images that are multisampled.
711 // TODO: does it even make sense for rendertargets in general?
712 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
713 return;
714 }
715
716 // determine if we can blit to and from this format
717 const GrVkCaps& caps = this->vkCaps();
718 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
719 !caps.configCanBeSrcofBlit(tex->config(), false)) {
720 return;
721 }
722
723 // change the original image's layout
724 VkImageLayout origSrcLayout = tex->currentLayout();
725 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
726 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
727
728 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
729 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
730
jvanverth900bd4a2016-04-29 13:53:12 -0700731 // TODO: change layout of all the subresources
jvanverth62340062016-04-26 08:01:44 -0700732 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
733 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
734
735 // grab handle to the original image resource
736 const GrVkImage::Resource* oldResource = tex->resource();
737 oldResource->ref();
738
jvanverth900bd4a2016-04-29 13:53:12 -0700739 uint32_t mipLevels = SkMipMap::ComputeLevelCount(tex->width(), tex->height());
740 if (!tex->reallocForMipmap(this, mipLevels)) {
jvanverth62340062016-04-26 08:01:44 -0700741 oldResource->unref(this);
742 return;
743 }
744
745 // change the new image's layout
746 VkImageLayout origDstLayout = tex->currentLayout();
747
748 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
749 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
750
751 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
752 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
753
754 tex->setImageLayout(this,
755 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
756 srcAccessMask,
757 dstAccessMask,
758 srcStageMask,
759 dstStageMask,
760 false);
761
762 // Blit original image
763 int width = tex->width();
764 int height = tex->height();
765 uint32_t mipLevel = 0;
766
767 VkImageBlit blitRegion;
768 memset(&blitRegion, 0, sizeof(VkImageBlit));
769 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
770 blitRegion.srcOffsets[0] = { 0, 0, 0 };
771 blitRegion.srcOffsets[1] = { width, height, 0 };
772 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
773 blitRegion.dstOffsets[0] = { 0, 0, 0 };
774 blitRegion.dstOffsets[1] = { width, height, 0 };
775
776 fCurrentCmdBuffer->blitImage(this,
777 oldResource,
778 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
779 tex->resource(),
780 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
781 1,
782 &blitRegion,
783 VK_FILTER_LINEAR);
784 // Blit the miplevels
785 while (width/2 > 0 && height/2 > 0) {
786 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
787 blitRegion.srcOffsets[0] = { 0, 0, 0 };
788 blitRegion.srcOffsets[1] = { width, height, 0 };
789 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel+1, 0, 1 };
790 blitRegion.dstOffsets[0] = { 0, 0, 0 };
791 blitRegion.dstOffsets[1] = { width/2, height/2, 0 };
792
jvanverth900bd4a2016-04-29 13:53:12 -0700793 // TODO: insert image barrier to wait on previous blit
794
jvanverth62340062016-04-26 08:01:44 -0700795 fCurrentCmdBuffer->blitImage(this,
796 tex->resource(),
797 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
798 tex->resource(),
799 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
800 1,
801 &blitRegion,
802 VK_FILTER_LINEAR);
803
804 width /= 2;
805 height /= 2;
806 mipLevel++;
807 }
808
809 oldResource->unref(this);
810}
811
812
813
Greg Daniel164a9f02016-02-22 09:56:40 -0500814////////////////////////////////////////////////////////////////////////////////
815
816void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700817 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700818 // There is no need to put any memory barriers to make sure host writes have finished here.
819 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
820 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
821 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500822 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700823 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500824 SkASSERT(vbuf);
825 SkASSERT(!vbuf->isMapped());
826
Greg Daniel164a9f02016-02-22 09:56:40 -0500827 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
828
egdaniel0e1853c2016-03-17 11:35:45 -0700829 if (mesh.isIndexed()) {
830 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500831 SkASSERT(ibuf);
832 SkASSERT(!ibuf->isMapped());
833
Greg Daniel164a9f02016-02-22 09:56:40 -0500834 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
835 }
836}
837
Greg Daniel164a9f02016-02-22 09:56:40 -0500838////////////////////////////////////////////////////////////////////////////////
839
840GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
841 int width,
842 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500843 SkASSERT(width >= rt->width());
844 SkASSERT(height >= rt->height());
845
846 int samples = rt->numStencilSamples();
847
egdaniel8f1dcaa2016-04-01 10:10:45 -0700848 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500849
850 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500851 width,
852 height,
853 samples,
854 sFmt));
855 fStats.incStencilAttachmentCreates();
856 return stencil;
857}
858
859////////////////////////////////////////////////////////////////////////////////
860
861GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
862 GrPixelConfig config) {
863
864 VkFormat pixelFormat;
865 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
866 return 0;
867 }
868
869 bool linearTiling = false;
870 if (!fVkCaps->isConfigTexturable(config)) {
871 return 0;
872 }
873
874 if (fVkCaps->isConfigTexurableLinearly(config)) {
875 linearTiling = true;
876 }
877
878 // Currently this is not supported since it requires a copy which has not yet been implemented.
879 if (srcData && !linearTiling) {
880 return 0;
881 }
882
883 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
884 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
885 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
886
887 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
888 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
889
jvanverthfd359ca2016-03-18 11:57:24 -0700890 VkImage image = VK_NULL_HANDLE;
891 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500892
jvanverthfd359ca2016-03-18 11:57:24 -0700893 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
894 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
895 ? VK_IMAGE_LAYOUT_PREINITIALIZED
896 : VK_IMAGE_LAYOUT_UNDEFINED;
897
898 // Create Image
899 VkSampleCountFlagBits vkSamples;
900 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
901 return 0;
902 }
903
904 const VkImageCreateInfo imageCreateInfo = {
905 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
906 NULL, // pNext
907 0, // VkImageCreateFlags
908 VK_IMAGE_TYPE_2D, // VkImageType
909 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700910 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700911 1, // mipLevels
912 1, // arrayLayers
913 vkSamples, // samples
914 imageTiling, // VkImageTiling
915 usageFlags, // VkImageUsageFlags
916 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
917 0, // queueFamilyCount
918 0, // pQueueFamilyIndices
919 initialLayout // initialLayout
920 };
921
922 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
923
924 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
925 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500926 return 0;
927 }
928
929 if (srcData) {
930 if (linearTiling) {
931 const VkImageSubresource subres = {
932 VK_IMAGE_ASPECT_COLOR_BIT,
933 0, // mipLevel
934 0, // arraySlice
935 };
936 VkSubresourceLayout layout;
937 VkResult err;
938
jvanverthfd359ca2016-03-18 11:57:24 -0700939 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500940
941 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700942 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500943 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700944 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
945 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500946 return 0;
947 }
948
949 size_t bpp = GrBytesPerPixel(config);
950 size_t rowCopyBytes = bpp * w;
951 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
952 // This assumes the srcData comes in with no padding.
953 if (rowCopyBytes == layout.rowPitch) {
954 memcpy(mapPtr, srcData, rowCopyBytes * h);
955 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700956 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
957 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500958 }
jvanverthfd359ca2016-03-18 11:57:24 -0700959 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500960 } else {
961 // TODO: Add support for copying to optimal tiling
962 SkASSERT(false);
963 }
964 }
965
jvanverthfd359ca2016-03-18 11:57:24 -0700966 GrVkTextureInfo* info = new GrVkTextureInfo;
967 info->fImage = image;
968 info->fAlloc = alloc;
969 info->fImageTiling = imageTiling;
970 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700971 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700972
973 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500974}
975
976bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700977 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500978
979 if (backend && backend->fImage && backend->fAlloc) {
980 VkMemoryRequirements req;
981 memset(&req, 0, sizeof(req));
982 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
983 backend->fImage,
984 &req));
985 // TODO: find a better check
986 // This will probably fail with a different driver
987 return (req.size > 0) && (req.size <= 8192 * 8192);
988 }
989
990 return false;
991}
992
993void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700994 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500995
996 if (backend) {
997 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700998 // something in the command buffer may still be using this, so force submit
999 this->submitCommandBuffer(kForce_SyncQueue);
1000
1001 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
1002 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -05001003 }
jvanverthfd359ca2016-03-18 11:57:24 -07001004 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -05001005 }
1006}
1007
1008////////////////////////////////////////////////////////////////////////////////
1009
1010void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
1011 VkPipelineStageFlags dstStageMask,
1012 bool byRegion,
1013 VkMemoryBarrier* barrier) const {
1014 SkASSERT(fCurrentCmdBuffer);
1015 fCurrentCmdBuffer->pipelineBarrier(this,
1016 srcStageMask,
1017 dstStageMask,
1018 byRegion,
1019 GrVkCommandBuffer::kMemory_BarrierType,
1020 barrier);
1021}
1022
1023void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1024 VkPipelineStageFlags dstStageMask,
1025 bool byRegion,
1026 VkBufferMemoryBarrier* barrier) const {
1027 SkASSERT(fCurrentCmdBuffer);
1028 fCurrentCmdBuffer->pipelineBarrier(this,
1029 srcStageMask,
1030 dstStageMask,
1031 byRegion,
1032 GrVkCommandBuffer::kBufferMemory_BarrierType,
1033 barrier);
1034}
1035
1036void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1037 VkPipelineStageFlags dstStageMask,
1038 bool byRegion,
1039 VkImageMemoryBarrier* barrier) const {
1040 SkASSERT(fCurrentCmdBuffer);
1041 fCurrentCmdBuffer->pipelineBarrier(this,
1042 srcStageMask,
1043 dstStageMask,
1044 byRegion,
1045 GrVkCommandBuffer::kImageMemory_BarrierType,
1046 barrier);
1047}
1048
1049void GrVkGpu::finishDrawTarget() {
1050 // Submit the current command buffer to the Queue
1051 this->submitCommandBuffer(kSkip_SyncQueue);
1052}
1053
egdaniel3d5d9ac2016-03-01 12:56:15 -08001054void GrVkGpu::clearStencil(GrRenderTarget* target) {
1055 if (nullptr == target) {
1056 return;
1057 }
1058 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1059 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1060
1061
1062 VkClearDepthStencilValue vkStencilColor;
1063 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1064
1065 VkImageLayout origDstLayout = vkStencil->currentLayout();
1066
1067 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1068 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1069
1070 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1071 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1072
1073 vkStencil->setImageLayout(this,
1074 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1075 srcAccessMask,
1076 dstAccessMask,
1077 srcStageMask,
1078 dstStageMask,
1079 false);
1080
1081
1082 VkImageSubresourceRange subRange;
1083 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1084 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1085 subRange.baseMipLevel = 0;
1086 subRange.levelCount = 1;
1087 subRange.baseArrayLayer = 0;
1088 subRange.layerCount = 1;
1089
1090 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1091 // draw. Thus we should look into using the load op functions on the render pass to clear out
1092 // the stencil there.
1093 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1094}
1095
1096void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1097 SkASSERT(target);
1098
1099 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1100 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1101 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1102
1103 // this should only be called internally when we know we have a
1104 // stencil buffer.
1105 SkASSERT(sb);
1106 int stencilBitCount = sb->bits();
1107
1108 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1109 // during this clear. Thus we will clear the entire stencil to the desired value.
1110
1111 VkClearDepthStencilValue vkStencilColor;
1112 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1113 if (insideClip) {
1114 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1115 } else {
1116 vkStencilColor.stencil = 0;
1117 }
1118
1119 VkImageLayout origDstLayout = vkStencil->currentLayout();
1120 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1121 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001122 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001123 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1124 vkStencil->setImageLayout(this,
1125 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1126 srcAccessMask,
1127 dstAccessMask,
1128 srcStageMask,
1129 dstStageMask,
1130 false);
1131
egdaniel58a8d922016-04-21 08:03:10 -07001132 // Change layout of our render target so it can be used as the color attachment. This is what
1133 // the render pass expects when it begins.
1134 VkImageLayout layout = vkRT->currentLayout();
1135 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1136 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1137 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1138 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1139 vkRT->setImageLayout(this,
1140 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1141 srcAccessMask,
1142 dstAccessMask,
1143 srcStageMask,
1144 dstStageMask,
1145 false);
1146
egdaniel3d5d9ac2016-03-01 12:56:15 -08001147 VkClearRect clearRect;
1148 // Flip rect if necessary
1149 SkIRect vkRect = rect;
1150
1151 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1152 vkRect.fTop = vkRT->height() - rect.fBottom;
1153 vkRect.fBottom = vkRT->height() - rect.fTop;
1154 }
1155
1156 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1157 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1158
1159 clearRect.baseArrayLayer = 0;
1160 clearRect.layerCount = 1;
1161
1162 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1163 SkASSERT(renderPass);
1164 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1165
1166 uint32_t stencilIndex;
1167 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1168
1169 VkClearAttachment attachment;
1170 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1171 attachment.colorAttachment = 0; // this value shouldn't matter
1172 attachment.clearValue.depthStencil = vkStencilColor;
1173
1174 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1175 fCurrentCmdBuffer->endRenderPass(this);
1176
1177 return;
1178}
1179
Greg Daniel164a9f02016-02-22 09:56:40 -05001180void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1181 // parent class should never let us get here with no RT
1182 SkASSERT(target);
1183
1184 VkClearColorValue vkColor;
1185 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001186
Greg Daniel164a9f02016-02-22 09:56:40 -05001187 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1188 VkImageLayout origDstLayout = vkRT->currentLayout();
1189
1190 if (rect.width() != target->width() || rect.height() != target->height()) {
1191 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1192 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001193 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001194 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1195 vkRT->setImageLayout(this,
1196 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1197 srcAccessMask,
1198 dstAccessMask,
1199 srcStageMask,
1200 dstStageMask,
1201 false);
1202
egdaniel58a8d922016-04-21 08:03:10 -07001203 // If we are using a stencil attachment we also need to change its layout to what the render
1204 // pass is expecting.
1205 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1206 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1207 origDstLayout = vkStencil->currentLayout();
1208 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1209 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1210 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1211 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1212 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1213 vkStencil->setImageLayout(this,
1214 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1215 srcAccessMask,
1216 dstAccessMask,
1217 srcStageMask,
1218 dstStageMask,
1219 false);
1220 }
1221
Greg Daniel164a9f02016-02-22 09:56:40 -05001222 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001223 // Flip rect if necessary
1224 SkIRect vkRect = rect;
1225 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1226 vkRect.fTop = vkRT->height() - rect.fBottom;
1227 vkRect.fBottom = vkRT->height() - rect.fTop;
1228 }
1229 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1230 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001231 clearRect.baseArrayLayer = 0;
1232 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001233
1234 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1235 SkASSERT(renderPass);
1236 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1237
1238 uint32_t colorIndex;
1239 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1240
1241 VkClearAttachment attachment;
1242 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1243 attachment.colorAttachment = colorIndex;
1244 attachment.clearValue.color = vkColor;
1245
1246 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1247 fCurrentCmdBuffer->endRenderPass(this);
1248 return;
1249 }
1250
1251 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1252 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1253
1254 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1255 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1256
1257 vkRT->setImageLayout(this,
1258 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1259 srcAccessMask,
1260 dstAccessMask,
1261 srcStageMask,
1262 dstStageMask,
1263 false);
1264
1265
1266 VkImageSubresourceRange subRange;
1267 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1268 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1269 subRange.baseMipLevel = 0;
1270 subRange.levelCount = 1;
1271 subRange.baseArrayLayer = 0;
1272 subRange.layerCount = 1;
1273
halcanary9d524f22016-03-29 09:03:52 -07001274 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001275 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1276 // common use case will be clearing an attachment at the start of a render pass, in which case
1277 // we will use the clear load ops.
1278 fCurrentCmdBuffer->clearColorImage(this,
1279 vkRT,
1280 &vkColor,
1281 1, &subRange);
1282}
1283
1284inline bool can_copy_image(const GrSurface* dst,
1285 const GrSurface* src,
1286 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001287 // Currently we don't support msaa
1288 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1289 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1290 return false;
1291 }
1292
1293 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1294 // as image usage flags.
1295 if (src->origin() == dst->origin() &&
1296 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001297 return true;
1298 }
1299
1300 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001301 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001302
1303 return false;
1304}
1305
1306void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1307 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001308 GrVkImage* dstImage,
1309 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001310 const SkIRect& srcRect,
1311 const SkIPoint& dstPoint) {
1312 SkASSERT(can_copy_image(dst, src, this));
1313
egdaniel17b89252016-04-05 07:23:38 -07001314 VkImageLayout origDstLayout = dstImage->currentLayout();
1315 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001316
1317 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1318 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1319
1320 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1321 // the cache is flushed since it is only being written to.
1322 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1323 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001324
egdaniel17b89252016-04-05 07:23:38 -07001325 dstImage->setImageLayout(this,
1326 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1327 srcAccessMask,
1328 dstAccessMask,
1329 srcStageMask,
1330 dstStageMask,
1331 false);
halcanary9d524f22016-03-29 09:03:52 -07001332
Greg Daniel164a9f02016-02-22 09:56:40 -05001333 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1334 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1335
1336 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1337 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1338
egdaniel17b89252016-04-05 07:23:38 -07001339 srcImage->setImageLayout(this,
1340 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1341 srcAccessMask,
1342 dstAccessMask,
1343 srcStageMask,
1344 dstStageMask,
1345 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001346
1347 // Flip rect if necessary
1348 SkIRect srcVkRect = srcRect;
1349 int32_t dstY = dstPoint.fY;
1350
1351 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1352 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1353 srcVkRect.fTop = src->height() - srcRect.fBottom;
1354 srcVkRect.fBottom = src->height() - srcRect.fTop;
1355 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1356 }
1357
1358 VkImageCopy copyRegion;
1359 memset(&copyRegion, 0, sizeof(VkImageCopy));
1360 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1361 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1362 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1363 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001364 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1365 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1366 // depth value be 1.
1367 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001368
1369 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001370 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001371 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001372 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001373 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1374 1,
1375 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001376
1377 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1378 srcRect.width(), srcRect.height());
1379 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001380}
1381
egdaniel17b89252016-04-05 07:23:38 -07001382inline bool can_copy_as_blit(const GrSurface* dst,
1383 const GrSurface* src,
1384 const GrVkImage* dstImage,
1385 const GrVkImage* srcImage,
1386 const GrVkGpu* gpu) {
1387 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1388 // as image usage flags.
1389 const GrVkCaps& caps = gpu->vkCaps();
1390 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1391 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1392 return false;
1393 }
1394
1395 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1396 // resolved msaa though.
1397 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1398 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1399 return false;
1400 }
1401
1402 return true;
1403}
1404
1405void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1406 GrSurface* src,
1407 GrVkImage* dstImage,
1408 GrVkImage* srcImage,
1409 const SkIRect& srcRect,
1410 const SkIPoint& dstPoint) {
1411 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1412
1413 VkImageLayout origDstLayout = dstImage->currentLayout();
1414 VkImageLayout origSrcLayout = srcImage->currentLayout();
1415
1416 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1417 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1418
1419 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1420 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1421
1422 dstImage->setImageLayout(this,
1423 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1424 srcAccessMask,
1425 dstAccessMask,
1426 srcStageMask,
1427 dstStageMask,
1428 false);
1429
1430 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1431 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1432
1433 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1434 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1435
1436 srcImage->setImageLayout(this,
1437 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1438 srcAccessMask,
1439 dstAccessMask,
1440 srcStageMask,
1441 dstStageMask,
1442 false);
1443
1444 // Flip rect if necessary
1445 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001446 srcVkRect.fLeft = srcRect.fLeft;
1447 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001448 SkIRect dstRect;
1449 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001450 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001451
1452 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1453 srcVkRect.fTop = src->height() - srcRect.fBottom;
1454 srcVkRect.fBottom = src->height() - srcRect.fTop;
1455 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001456 srcVkRect.fTop = srcRect.fTop;
1457 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001458 }
1459
1460 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1461 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1462 } else {
1463 dstRect.fTop = dstPoint.fY;
1464 }
1465 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1466
1467 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1468 // get the correct origintation of the copied data.
1469 if (src->origin() != dst->origin()) {
1470 SkTSwap(dstRect.fTop, dstRect.fBottom);
1471 }
1472
1473 VkImageBlit blitRegion;
1474 memset(&blitRegion, 0, sizeof(VkImageBlit));
1475 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1476 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1477 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1478 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1479 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1480 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1481
1482 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001483 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001484 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001485 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001486 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1487 1,
1488 &blitRegion,
1489 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001490
1491 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001492}
1493
Greg Daniel164a9f02016-02-22 09:56:40 -05001494inline bool can_copy_as_draw(const GrSurface* dst,
1495 const GrSurface* src,
1496 const GrVkGpu* gpu) {
1497 return false;
1498}
1499
1500void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1501 GrSurface* src,
1502 const SkIRect& srcRect,
1503 const SkIPoint& dstPoint) {
1504 SkASSERT(false);
1505}
1506
1507bool GrVkGpu::onCopySurface(GrSurface* dst,
1508 GrSurface* src,
1509 const SkIRect& srcRect,
1510 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001511 GrVkImage* dstImage;
1512 GrVkImage* srcImage;
1513 if (dst->asTexture()) {
1514 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1515 } else {
1516 SkASSERT(dst->asRenderTarget());
1517 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1518 }
1519 if (src->asTexture()) {
1520 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1521 } else {
1522 SkASSERT(src->asRenderTarget());
1523 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1524 }
1525
Greg Daniel164a9f02016-02-22 09:56:40 -05001526 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001527 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1528 return true;
1529 }
1530
1531 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1532 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001533 return true;
1534 }
1535
1536 if (can_copy_as_draw(dst, src, this)) {
1537 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1538 return true;
1539 }
1540
1541 return false;
1542}
1543
egdaniel37798fb2016-04-12 07:31:49 -07001544bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1545 // Currently we don't support msaa
1546 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1547 return false;
1548 }
1549
1550 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1551 // and transferDst usage flags in Vulkan.
1552 desc->fOrigin = src->origin();
1553 desc->fConfig = src->config();
1554 desc->fFlags = kNone_GrSurfaceFlags;
1555 return true;
1556}
1557
cdalton28f45b92016-03-07 13:58:26 -08001558void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1559 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1560 // TODO: stub.
1561 SkASSERT(!this->caps()->sampleLocationsSupport());
1562 *effectiveSampleCnt = rt->desc().fSampleCnt;
1563}
1564
Greg Daniel164a9f02016-02-22 09:56:40 -05001565bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1566 GrPixelConfig readConfig, DrawPreference* drawPreference,
1567 ReadPixelTempDrawInfo* tempDrawInfo) {
1568 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1569 if (kNoDraw_DrawPreference != *drawPreference) {
1570 return false;
1571 }
1572
1573 if (srcSurface->config() != readConfig) {
1574 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1575 // that of readConfig.
1576 return false;
1577 }
1578
1579 return true;
1580}
1581
1582bool GrVkGpu::onReadPixels(GrSurface* surface,
1583 int left, int top, int width, int height,
1584 GrPixelConfig config,
1585 void* buffer,
1586 size_t rowBytes) {
1587 VkFormat pixelFormat;
1588 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1589 return false;
1590 }
1591
1592 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1593 if (!tgt) {
1594 return false;
1595 }
1596
1597 // Change layout of our target so it can be used as copy
1598 VkImageLayout layout = tgt->currentLayout();
1599 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1600 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1601 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1602 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1603 tgt->setImageLayout(this,
1604 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1605 srcAccessMask,
1606 dstAccessMask,
1607 srcStageMask,
1608 dstStageMask,
1609 false);
1610
halcanary9d524f22016-03-29 09:03:52 -07001611 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001612 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1613 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001614 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001615
1616 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1617 VkOffset3D offset = {
1618 left,
1619 flipY ? surface->height() - top - height : top,
1620 0
1621 };
1622
1623 // Copy the image to a buffer so we can map it to cpu memory
1624 VkBufferImageCopy region;
1625 memset(&region, 0, sizeof(VkBufferImageCopy));
1626 region.bufferOffset = 0;
1627 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1628 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1629 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1630 region.imageOffset = offset;
1631 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1632
1633 fCurrentCmdBuffer->copyImageToBuffer(this,
1634 tgt,
1635 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1636 transferBuffer,
1637 1,
1638 &region);
1639
1640 // make sure the copy to buffer has finished
1641 transferBuffer->addMemoryBarrier(this,
1642 VK_ACCESS_TRANSFER_WRITE_BIT,
1643 VK_ACCESS_HOST_READ_BIT,
1644 VK_PIPELINE_STAGE_TRANSFER_BIT,
1645 VK_PIPELINE_STAGE_HOST_BIT,
1646 false);
1647
1648 // We need to submit the current command buffer to the Queue and make sure it finishes before
1649 // we can copy the data out of the buffer.
1650 this->submitCommandBuffer(kForce_SyncQueue);
1651
1652 void* mappedMemory = transferBuffer->map();
1653
1654 memcpy(buffer, mappedMemory, rowBytes*height);
1655
1656 transferBuffer->unmap();
1657 transferBuffer->unref();
1658
1659 if (flipY) {
1660 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1661 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1662 scratch.reset(tightRowBytes);
1663 void* tmpRow = scratch.get();
1664 // flip y in-place by rows
1665 const int halfY = height >> 1;
1666 char* top = reinterpret_cast<char*>(buffer);
1667 char* bottom = top + (height - 1) * rowBytes;
1668 for (int y = 0; y < halfY; y++) {
1669 memcpy(tmpRow, top, tightRowBytes);
1670 memcpy(top, bottom, tightRowBytes);
1671 memcpy(bottom, tmpRow, tightRowBytes);
1672 top += rowBytes;
1673 bottom -= rowBytes;
1674 }
1675 }
1676
1677 return true;
1678}
egdanielaf132772016-03-28 12:39:29 -07001679sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1680 const GrPrimitiveProcessor& primProc,
1681 GrPrimitiveType primitiveType,
1682 const GrVkRenderPass& renderPass) {
1683 sk_sp<GrVkPipelineState> pipelineState =
1684 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1685 primProc,
1686 primitiveType,
1687 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001688 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001689 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001690 }
1691
egdanielaf132772016-03-28 12:39:29 -07001692 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001693
egdanielaf132772016-03-28 12:39:29 -07001694 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001695
1696 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1697
egdanielaf132772016-03-28 12:39:29 -07001698 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001699}
1700
1701void GrVkGpu::onDraw(const GrPipeline& pipeline,
1702 const GrPrimitiveProcessor& primProc,
1703 const GrMesh* meshes,
1704 int meshCount) {
1705 if (!meshCount) {
1706 return;
1707 }
1708 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001709 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1710 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1711 SkASSERT(renderPass);
1712
egdaniel0e1853c2016-03-17 11:35:45 -07001713 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001714 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1715 primProc,
1716 primitiveType,
1717 *renderPass);
1718 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001719 return;
1720 }
1721
Greg Daniel164a9f02016-02-22 09:56:40 -05001722 // Change layout of our render target so it can be used as the color attachment
1723 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001724 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1725 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1726 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1727 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1728 vkRT->setImageLayout(this,
1729 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1730 srcAccessMask,
1731 dstAccessMask,
1732 srcStageMask,
1733 dstStageMask,
1734 false);
1735
egdaniel3d5d9ac2016-03-01 12:56:15 -08001736 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001737 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001738 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1739 VkImageLayout origDstLayout = vkStencil->currentLayout();
1740 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1741 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001742 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001743 VkPipelineStageFlags srcStageMask =
1744 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1745 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1746 vkStencil->setImageLayout(this,
1747 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1748 srcAccessMask,
1749 dstAccessMask,
1750 srcStageMask,
1751 dstStageMask,
1752 false);
1753 }
1754
egdaniel58a8d922016-04-21 08:03:10 -07001755 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001756
1757 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001758 const GrMesh& mesh = meshes[i];
1759 GrMesh::Iterator iter;
1760 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1761 do {
1762 if (nonIdxMesh->primitiveType() != primitiveType) {
1763 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001764 // pipelineState:setData but this will allow for quicker freeing of resources if the
1765 // pipelineState sits in a cache for a while.
1766 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001767 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001768 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001769 pipelineState = this->prepareDrawState(pipeline,
1770 primProc,
1771 primitiveType,
1772 *renderPass);
1773 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001774 return;
1775 }
1776 }
egdaniel22281c12016-03-23 13:49:40 -07001777 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001778 this->bindGeometry(primProc, *nonIdxMesh);
1779
1780 if (nonIdxMesh->isIndexed()) {
1781 fCurrentCmdBuffer->drawIndexed(this,
1782 nonIdxMesh->indexCount(),
1783 1,
1784 nonIdxMesh->startIndex(),
1785 nonIdxMesh->startVertex(),
1786 0);
1787 } else {
1788 fCurrentCmdBuffer->draw(this,
1789 nonIdxMesh->vertexCount(),
1790 1,
1791 nonIdxMesh->startVertex(),
1792 0);
1793 }
1794
1795 fStats.incNumDraws();
1796 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001797 }
1798
1799 fCurrentCmdBuffer->endRenderPass(this);
1800
egdaniel22281c12016-03-23 13:49:40 -07001801 // Technically we don't have to call this here (since there is a safety check in
1802 // pipelineState:setData but this will allow for quicker freeing of resources if the
1803 // pipelineState sits in a cache for a while.
1804 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001805
1806#if SWAP_PER_DRAW
1807 glFlush();
1808#if defined(SK_BUILD_FOR_MAC)
1809 aglSwapBuffers(aglGetCurrentContext());
1810 int set_a_break_pt_here = 9;
1811 aglSwapBuffers(aglGetCurrentContext());
1812#elif defined(SK_BUILD_FOR_WIN32)
1813 SwapBuf();
1814 int set_a_break_pt_here = 9;
1815 SwapBuf();
1816#endif
1817#endif
1818}